Commit Graph

2376 Commits (42954349e475ccf853c4bf78177490fef93f0e06)

Author SHA1 Message Date
Michael Cerquoni abcb2cdb36 add XBakes connector to Robust.HG.ini.example 2014-03-08 21:50:41 -05:00
Michael Cerquoni a96601478c add [BakedTextureService] section to Robust.HG.ini.example file same as Robust.ini.example. 2014-03-08 21:48:33 -05:00
Michael Cerquoni e3c4936dea remove RefreshTime = 0 from [MapImageService] in Standalone.ini, StandaloneHypergrid.ini, Grid.ini, GridHypergrid.ini they were redundant and would not allow variables in OpenSim.ini to be set to anything. 2014-03-08 16:28:45 -05:00
Michael Cerquoni da990d01f2 set RefreshTime = 0 in [MapImageService] in Standalone.ini and StandaloneHypergrid.ini to eliminate memory leaking for Warp3D map tiler, these variables should be erased needs more discussion! 2014-03-08 15:57:19 -05:00
Michael Cerquoni 12f2648a57 set RefreshTime = 0 in [MapImageService] in Grid.ini and GridHypergrid.ini to eliminate memory leaking for Warp3D map tiler, these variables should be erased needs more discussion! 2014-03-08 15:41:26 -05:00
dahlia d6837f5dc7 update libomv to 59280cfe3e96714151158f4ec7b167af57f60e93 (current head) to hopefully resolve zlib incompatibilities when rendering maptiles with mesh 2014-02-22 18:52:59 -08:00
Melanie 1aed6567a8 Samle configurations for the baked texture server. 2014-02-04 02:49:13 +00:00
Robert Adams 0842e2e15b BulletSim: default physical terrain implementation to heightmap.
It originally looked like mesh terrain would perform better for vehicles
but, after much use, heightmap is the clear winner.
Force terrain implementation to heightmap if the physics region is
larger than legacy region size. This solves running out of memory for
very large regions.
2014-01-29 06:44:14 -08:00
Melanie c6e9db5866 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/RegionSettings.cs
	OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
	OpenSim/Region/Framework/Interfaces/IInterregionComms.cs
	OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
2014-01-28 21:02:20 +00:00
Melanie 4ccb15290e Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2014-01-28 20:47:36 +00:00
Robert Adams 4c362a83f9 Merge branch 'master' into varregion 2014-01-21 11:31:51 -08:00
Mic Bowman 83626e60e6 Adds a configuration option to cannibalize bandwidth from the
udp texture throttle and move it to the task throttle. Since most
viewers are using http textures, the udp texture throttle is holding
onto bw that could be used for more responsive prims updates. See
the documentation for CannibalizeTextureRate in OpenSimDefaults.ini.
Option is disabled by default.
2014-01-20 18:59:43 -08:00
dahlia 4800303abd update OpenMetaverse.StructuredData to git master (bf4e9f654ff99c85e20b53e56faac38e307dd8c2) which fixes JSON OSD serialization to a standards compliant means of encoding floating point NaN and Infinity 2014-01-20 03:18:36 -08:00
Oren Hurvitz 3018b2c5d7 Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default
Changed UuidGatherer to use 'sbyte' to identify assets instead of 'AssetType'. This lets UuidGatherer handle Materials, which are defined in a different enum from 'AssetType'.
2014-01-20 00:38:42 -08:00
Robert Adams 54a4b9eab4 varregion: Update Warp3D to properly handle varregions.
This includes additions to Warp3D:
   Optional rendering of mesh and scupltie prims (INI parameter. Off by default)
   Texturing of large prims (INI parameter. On by default)
   Better garbage collection
2014-01-19 07:33:56 -08:00
Justin Clark-Casey (justincc) 70dd4cf152 In library inventory, correct asset id for llSay example script
From http://opensimulator.org/mantis/view.php?id=6917
Thanks to FreakyTech for this spot.
2014-01-10 20:51:28 +00:00
Melanie 6d6b9ab791 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-12-07 01:08:49 +00:00
Justin Clark-Casey (justincc) 13017034b1 minor: Change ProfileServiceURL reference in OpenSim.ini.example to be consistent 2013-11-28 00:23:27 +00:00
Melanie 3589acdab1 Merge branch 'master' into careminster
Conflicts:
	.gitignore
	OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
	OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
	prebuild.xml
	runprebuild.bat
2013-11-23 19:13:22 +00:00
Justin Clark-Casey (justincc) 8217b52d3a Remove old *.exe.config files that related to programs that have long been deleted or renamed 2013-11-23 01:40:48 +00:00
Justin Clark-Casey (justincc) bd5c414618 Stop .NET 4 complaining on Windows when it tries to load in DLLs that haven't been marked as trusted in the operating system.
This is done by adding <loadFromRemoteSources enabled="true" /> to the execute *.config files.
This tells .NET 4 to trust the DLLs, which is safe in our case since we are not loading DLLs from locations that untrusted users may specify
Addresses http://opensimulator.org/mantis/view.php?id=6853 and http://opensimulator.org/mantis/view.php?id=6846
As far as I know, CAS policy checks have never been performed in Mono
2013-11-23 01:29:55 +00:00
dahlia f63fd81a68 update libomv to 1538d3088e79ff0a9abea6905b487755b6890a85 in hope that it fixes some bulletsim issues on linux 2013-11-15 14:40:38 -08:00
justincc 869a23e223 Update OpenSim.32BitLaunch.exe and Robust.32BitLaunch.exe to .NET 4 versions.
Also fixes some issues in associated solution files
2013-11-13 01:07:14 +00:00
Melanie 91b70bf3fe Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
2013-11-08 17:55:01 +00:00
Justin Clark-Casey (justincc) 626a050159 minor: Make PID file example in Robust.HG.ini more meaningful as is now the case in OpenSim and vanilla ROBUST config files 2013-11-08 00:34:35 +00:00
dahlia 3b2721c957 update OpenMetaverse.dll to 7ae74674a09877119cbb4c80cbffea474e20da29
- addresses particle flags issue
2013-11-06 19:13:41 -08:00
Justin Clark-Casey (justincc) 52ff860f30 minor: Make PID file examples in OpenSim and Robust config somewhat more meaningful than just /tmp/my.pid 2013-11-06 23:27:19 +00:00
dahlia e1ce3907f2 Update libomv to 7e260ad419ebb1c24a5f1b123e11dd930e05f414. Thanks lkalif :) 2013-11-05 23:01:14 -08:00
Latif Khalifa 417836ac5e Updated libomv to 25ee208a 2013-11-05 2013-11-06 02:43:44 +01:00
Melanie ba203ed94f Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-11-03 21:34:36 +00:00
dahlia 46a4c32e27 update libomv to 5b4c1e8694479629f7cacd72dd6bc39a6b327f9c (git master as of time of this commit) 2013-10-30 22:01:34 -07:00
Robert Adams d23ef79f98 BulletSim: restore collision flags when clear collision cache.
THis fixes the extranious addition of objects to the collision cache
which created extra CPU overhead.
2013-10-26 21:30:51 -07:00
Justin Clark-Casey (justincc) 5be8f6632b minor: Fix commented out GridInfo service URL to be 8002 in Robust.ini.example rather than 9000 (already done in Robust.HG.ini.example) 2013-10-25 00:54:33 +01:00
Robert Adams a7e7bed660 BulletSim: update SOs and DLLs with version that enables compressed
AABB maps for Bvh meshes. This greatly reduces the memory usage for
large meshes and for mesh terrain in particular.
2013-10-19 11:44:27 -07:00
Robert Adams 571a75f934 BulletSim: update lib32/libBulletSim.dylib to current BulletSim C++ API. 2013-10-18 09:15:08 -07:00
Justin Clark-Casey (justincc) 1bd89ac287 Readding Mono.Security.dll. This comes from http://pgfoundry.org/frs/download.php/3354/Npgsql2.0.12.0-bin-ms.net3.5sp1.zip
This is identical to what was previously there but need to record origin information
2013-10-17 22:31:15 +01:00
Justin Clark-Casey (justincc) 6221356712 Removing Mono.Security.dll temporarily so that it can be re-added with origin information 2013-10-17 22:28:58 +01:00
Fernando Oliveira 8fdf70b87e * Fixes mantis mantis 0006803 [PGSQL] - Simulator crashes - Mono.Security.dll missing. The root of the issue is that the Postgres driver relies on Mono.Security.dll from the mono project. Unfortunately, when using Mono, including the dll in the distribution causes conflicts. This solution puts Mono.Security.dll in bin/lib/NET/ and, if windows .NET is the runtime, informs the assembly loader to load bin/lib/NET/Mono.Security.dll when .NET is scanning for the Mono.Security namespace. On Mono, the included Mono.Security assembly is ignored. 2013-10-16 20:16:29 -05:00
Justin Clark-Casey (justincc) acfe603a5f As discussed on many previous occasions, switch the default physics engine in OpenSimulator from OpenDynamicsEngine to BulletSim.
The BulletSim plugin is higher performance and has a better implementation of vehicles amongst other things.
Many thanks to Robert Adams for making this possible with the enormous amount of work that he has done on this plugin.
If you want to continue using ODE, set physics = OpenDynamicsEngine in the [Startup] section of OpenSim.ini
2013-10-15 23:24:49 +01:00
Justin Clark-Casey (justincc) a27c2432bb This is Npgsql2.0.12.0-bin-ms-net3.5sp1
From http://pgfoundry.org/frs/download.php/3354/Npgsql2.0.12.0-bin-ms.net3.5sp1.zip
This is identical to the version added in ff8a7682, removed and readded to check and record version
2013-10-14 23:59:49 +01:00
Justin Clark-Casey (justincc) dbdcf2d995 Remove to re-add with version information for future reference 2013-10-14 23:58:12 +01:00
Michael Cerquoni daf44cc65e fix missing " for variable SRV_IMServerURI in example file 2013-10-12 20:47:10 -04:00
Fernando Oliveira ff8a768258 Fernando Oliveira's Postgress SQL Server Data Connector as a single commit.
* Added PostGreSQL support
* Added MySQL/MySQLXGroupData.cs
* PostgreSQL data access implementation
* PostgreSQL dll binarie and RegionStore.migrations
* Migrations Scripts from MSSQL to POSTGRES
* Postgres SQL Type fixes
* Postgres SQL Connection string
* Data type issues
* more fixes
* tests and +tests
* UUID x string - FIGHT!
* Fixed PG types to internal csharp types
* More data type fix (PostgreSQL fields are case sensitive) :(
* more field case sensitive fixes
* changed the migration files to be case sensitive for fields.
* fixed fields case
* finished converting, now search for hidden bugs.
* some more fixes
* bool type fixed
* more case fixes;
* creatorID case fixed
* case fields fixed
* fixed default now() for TMStamp fields with don't allow nulls.
* fix case sensitve for Region name and Estate name
* fixed case for names for search
* fix class name Error
* Bug fixed on select and migrations
* Un-Reverting my change due to Postgres issue with the ILIKE function
* Fixed some issued for Diva Distro
* Fixes for integration with Diva Distro
* Added System.Core to prebuild.xml for PG project
* Configured to make DIff for Push to OpenSim Project
* Diffs only to PostgreSQL mods.
2013-10-12 16:33:45 -05:00
teravus f76cc6036e * Added a Basic DOS protection container/base object for the most common HTTP Server handlers. XMLRPC Handler, GenericHttpHandler and <Various>StreamHandler
* Applied the XmlRpcBasicDOSProtector.cs to the login service as both an example, and good practice.
* Applied the BaseStreamHandlerBasicDOSProtector.cs to the friends service as an example of the DOS Protector on StreamHandlers
* Added CircularBuffer, used for CPU and Memory friendly rate monitoring.
* DosProtector has 2 states, 1. Just Check for blocked users and check general velocity, 2. Track velocity per user,     It only jumps to 2 if it's getting a lot of requests, and state 1 is about as resource friendly as if it wasn't even there.
2013-10-07 21:35:55 -05:00
Melanie 75c68fa29e Merge branch 'master' into careminster
Conflicts:
	OpenSim/Data/MySQL/MySQLSimulationData.cs
	OpenSim/Data/MySQL/Resources/RegionStore.migrations
	OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
	OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
	OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCapabilityTests.cs
	OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-10-04 20:03:12 +01:00
Justin Clark-Casey (justincc) 585d0800dd minor: Make OpenSimDefaults.ini consistent (spacing and tabs to spaces) 2013-09-27 00:14:40 +01:00
Justin Clark-Casey (justincc) 70b51f12cd minor: Clean up tabbing and spacing issues in OpenSim.ini.example 2013-09-27 00:01:18 +01:00
Justin Clark-Casey (justincc) 979b17165b For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 teleport protocol even if SIMULATION/0.2 is available.
This is specified in the MaxOutgoingTransferVersion attribute of [EntityTransfer] in OpenSim.ini, see OpenSimDefaults.ini for more details.
Default remains "SIMULATION/0.2"
Primarily for http://opensimulator.org/mantis/view.php?id=6755
2013-09-19 22:45:50 +01:00
Justin Clark-Casey (justincc) 997700c4aa minor: Make config-include .ini files more consistent
Chiefly tabs to spaces.
No actual setting changes
2013-09-18 23:49:27 +01:00
Justin Clark-Casey (justincc) ac0a527976 Add [SimulationService] section to GridHypergrid.ini and StandaloneHypergrid.ini
This was already in Grid.ini and Standalone.ini
Default settings are same as previously, just introduce a debug ConnectorProtocolVersion parameter
2013-09-18 23:27:37 +01:00
Justin Clark-Casey (justincc) 53de6d94ea minor: replace spaces with tabs for see_into_region setting 2013-09-12 23:38:50 +01:00
Robert Adams 2d7adcb22f BulletSim: update DLLs and SOs to disable Bullet's internal profiling.
This was accidentily left on. This version should make performance better
and fix the memory leak.
2013-09-12 13:07:18 -07:00
BlueWall 3c85afbb43 Allow setting the EntityTransfer-max_distance to 0 to override distance checks. This is to facilitate current viewer work fixing the distance limitations for teleporting. 2013-09-12 11:46:12 -04:00
Robert Adams 8bcf753127 BulletSim: update DLLs and SOs with ClearCollisionCache inteface calls
and constraint debugging messages.
2013-09-11 09:12:26 -07:00
Robert Adams e34385634b BulletSim: update DLLs and SOs for spring parameters and constraint
debugging dump code.
2013-09-11 09:12:22 -07:00
Robert Adams 8755aeb348 BulletSim: update DLLs and SOs with Bullet svn version 2644 (no major fixes) and with BulletSim implementing more of the constraint types and parameter settings. 2013-09-11 09:11:56 -07:00
Michael Cerquoni 663059ac5c chaning the default max_distance to 16383 as we actually start counting at zero, thank you dahlia for pointing this out. 2013-09-10 19:56:39 -04:00
Michael Cerquoni ec5f17b2ce This extends the default max_distance for teleports to 16384, a big thank you to all of the viewer devs who made this possibe! 2013-09-10 18:35:02 -04:00
Melanie 2f365ea80b Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2013-09-07 13:54:19 +01:00
Justin Clark-Casey (justincc) b858be345a minor: add doc about DefaultHGRegion and some of the other GridService region settings (though not all as of yet) 2013-09-05 00:41:03 +01:00
Justin Clark-Casey (justincc) 4cbadc3c49 Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins.
This requires a new GridService.GetDefaultHypergridRegions() so ROBUST services require updating but not simulators.
This method still returns regions flagged with just DefaultRegion after any DefaultHGRegions, so if no DefaultHGRegions are specified
then existing configured defaults will still work.
Immediate use is for conference where we need to be able to specify different defaults
However, this is also generally useful to send experienced HG users to one default location and local users whose specified region fails (e.g. no "home" or "last") to another.
2013-09-02 17:27:45 +01:00
Melanie 008c98a974 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/World/Region/RestartModule.cs
	OpenSim/Region/Framework/Scenes/SceneGraph.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2013-09-01 22:49:31 +01:00
Justin Clark-Casey (justincc) 85824d2cd9 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-08-25 20:12:59 +01:00
Diva Canto 5cd7bc2848 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-08-24 03:42:39 -07:00
Diva Canto 6a24515269 Whitespace fubar. 2013-08-24 03:40:44 -07:00
Justin Clark-Casey (justincc) 1a623bb266 Rename pCampbot.ini -> pCampBot.ini (and example file) to be consistent with other capitalizations of pCampBot 2013-08-23 20:58:46 +01:00
Justin Clark-Casey (justincc) 70f89ae65b Make it possible to adjust the pCampbot login delay via the [BotManager] LoginDelay parameter of pCampbot.ini 2013-08-22 23:43:33 +01:00
teravus a6af561660 * Fix some threading issues in BulletXNA (the managed bullet library), this should better allow you to run it in multiple region scenarios (but why would you really want to do that?) Source in OpenSimLibs.
* Fixed a null ref during shutdown.
2013-08-20 21:09:17 -05:00
Melanie df7a1e68f6 Merge branch 'master' into careminster 2013-08-14 21:25:22 +01:00
Justin Clark-Casey (justincc) 225cf0d010 Add pCampbot RequestObjectTextures ini setting to control whether textures are requested for received objects. 2013-08-14 19:53:10 +01:00
Justin Clark-Casey (justincc) 5933f9448d Add a SendAgentUpdates setting to a new pCampbot.ini.example file which can control whether bots send agent updates
pCampbot.ini.example is used by copying to pCampbot.ini, like other ini files
2013-08-13 23:54:50 +01:00
Melanie ad1b2902f2 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Application/OpenSimBase.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-08-11 17:31:25 +01:00
Robert Adams d9bd6e6b5b Add parameter and explanation of ManagedStats return to OpenSimDefaults.ini.
Add 'callback' query parameter to managed stats return to return function
form of JSON data.
2013-08-08 09:45:30 -07:00
Melanie 005c69511d Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2013-08-07 23:29:42 +01:00
Diva Canto dbd773e89e Amend to last commit -- remove the obsolete var from OpenSim.ini.example 2013-08-07 10:04:53 -07:00
Justin Clark-Casey (justincc) 4c2f6de8e4 Add the experimental ability to dump stats (result of command "show stats all") to file OpenSimStats.log every 5 seconds.
This can currently only be activated with the console command "debug stats record start".
Off by default.
Records to file OpenSimStats.log for simulator and RobustStats.log for ROBUST
2013-08-06 18:29:33 +01:00
Justin Clark-Casey (justincc) 54b1071556 Allow older teleport ConnectorProtocolVersion of "SIMULATION/0.1" to be manually forced in a new [SimulationService] config setting.
This is for testing and debugging purposes to help determine whether a particular issue may be teleport related or not
"SIMULATION/0.2" (the newer teleport protocol) remains the default.  If the source simulator only implements "SIMULATION/0.1" this will correctly allow fallback to the older protocol.
Specifying "SIMULATION/0.1" will force the older, less efficient protocol to always be used.
2013-08-02 23:12:54 +01:00
Justin Clark-Casey (justincc) c9695a0a59 Move experimental attachments throttling further down the chain so that multiple attachments changes (e.g. change outfit) are also throttled 2013-08-02 00:00:00 +01:00
Melanie 6fc03c7e6e Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
2013-08-01 23:42:19 +01:00
Justin Clark-Casey (justincc) 216e785ca9 Add experimental "debug attachments throttle <ms>" setting (command line) and ThrottlePer100PrimsRezzed in [Attachments] in config
This is an experimental setting to control cpu spikes when an attachment heavy avatar logs in or avatars with medium attachments lgoin simultaneously.
It inserts a ms sleep specified in terms of attachments prims after each rez when an avatar logs in.
Default is 0 (no throttling).
"debug attachments <level>" changes to "debug attachments log <level>" which controls logging.  A logging level of 1 will show the throttling performed if applicable.
Also adds "debug attachments status" command to show current throttle and debug logging levels.
2013-08-01 21:16:53 +01:00
Melanie 21f5e67030 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
2013-08-01 01:23:24 +01:00
Mic Bowman d82126b651 Add the Simian service config to the GridCommon example 2013-07-31 11:42:22 -07:00
Melanie bf283208df Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2013-07-29 02:08:05 +01:00
Diva Canto 7b0b5c9d97 Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that handler from both Groups modules in core, and replaced them with an operation on IGroupsModule. 2013-07-28 13:49:58 -07:00
Diva Canto 9cbbb7eddf Clarification on docs of .ini.examples for Groups (again) 2013-07-27 19:16:48 -07:00
Diva Canto 1572e91b5f Clarifications on documentation of Group configs 2013-07-27 08:04:48 -07:00
Melanie 7914eaa357 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
	bin/OpenSimDefaults.ini
2013-07-25 16:55:23 +01:00
Diva Canto e103e34f1d Added config var that we all thought was already there: see_into_region. (Note: different from the defunct see_into_neighboring_sim, which used to control the process from the other end). This enables child agents in neighbors for which the root agent doesn't have permission to be in. 2013-07-24 11:25:41 -07:00
Melanie a7eb1b5b85 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
	OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
	OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2013-07-24 03:50:09 +01:00
Melanie 7830cc9954 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
	OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
	OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
	OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
	OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
	OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
	OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
	OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
	OpenSim/Services/HypergridService/UserAgentService.cs
2013-07-18 10:08:10 +01:00
Diva Canto 9432f3c94d Improvements to the ServiceThrottleModule: added a category and an itemid to the interface, so that duplicate requests aren't enqueued more than once. 2013-07-16 19:04:30 -07:00
Diva Canto d48946f9ef Document obscure Groups config related to the user level required for creating groups 2013-07-14 16:51:07 -07:00
Robert Adams a65cec3986 BulletSim: implementation of linkset center-of-mass.
Default off, for the moment, until more testing.
Add separate thread and center-of-mass flags to OpenSimDefaults.ini.
Clean up comments in OpenSimDefaults.ini.
2013-07-06 08:25:15 -07:00
BlueWall f2f33b7577 Some consistency fixes for the ini to stop parser breakage 2013-07-04 17:45:17 -04:00
Melanie ffcee82b1d Merge branch 'master' into careminster
Conflicts:
	OpenSim/Data/MySQL/MySQLSimulationData.cs
	OpenSim/Region/Framework/Scenes/EventManager.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2013-06-30 18:27:30 +01:00
Justin Clark-Casey (justincc) 4406f07a84 Add IMG_BLOOM1.jp2 to standard asset set, which is used in stars.
This makes stars appear more realistically rather than as massive chunks due to the missing IMG_BLOOM1 asset from the viewer.
Thanks to YoshikoFazuku for supplying the star asset which I then uploaded via a viewer and extracted as JPEG2000.
Thanks also to Ai Austin for helping this process along.
See http://opensimulator.org/mantis/view.php?id=6691 for more details.
2013-06-28 23:34:16 +01:00
Melanie 56f4adeb60 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Services/LLLoginService/LLLoginResponse.cs
	OpenSim/Services/LLLoginService/LLLoginService.cs
2013-06-18 01:50:08 +01:00
BlueWall b2c8d5eec7 Add Option: ClassifiedFee
Add option to set minimum fee for publishing classifieds. Many viewers have a
  hard coded minimum of 50, which makes publishing classifieds fail where grids
  have no economy. This allows the grid to set the minimum fee to a suitable
  value for their operation.

  The option is located in the [LoginService] section and defaults to 0. The
  value is sent as "classified_fee" in the login response.
2013-06-13 09:18:27 -04:00
BlueWall 9fec0faade Revert "Add option to set minimum fee for classified ads"
This reverts commit 90097de6c3.
2013-06-11 21:46:40 -04:00
BlueWall 90097de6c3 Add option to set minimum fee for classified ads
Upcoming phoenix-firestorm (4.4.1) adds a configurable option for setting
  the minimum price for publishing a classified ad.

  http://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/43415d69b048
2013-06-11 20:35:25 -04:00
Melanie fe4a67efb6 Merge branch 'avination-current' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
	OpenSim/Region/Framework/Interfaces/IDynamicMenuModule.cs
	OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs
	OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
2013-06-06 03:20:15 +01:00
Melanie 02548bdc16 Update HTTP server 2013-06-04 21:11:16 +01:00
Melanie 648e258b8e Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
2013-06-04 21:09:25 +01:00
Diva Canto 43d804b998 New HttpServer_OpenSim.dll with increased limits on number of connections, requests, etc. 2013-06-04 12:27:22 -07:00
BlueWall ba2f13db63 Adding back the BasicProfileModule 2013-05-31 21:19:15 -04:00
Robert Adams 924a5df25f Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-05-30 19:20:36 -07:00
Robert Adams 3aa2fb9928 BulletSim: remove unuseful BulletSim parameters from OpenSimDefaults.ini and
replace with things someone might actually want to tune (avatar height, ...).
2013-05-30 19:16:29 -07:00
BlueWall 328883700a UserProfiles
UserProfiles for Robust and Standalone. Includes service and connectors for Robust and standalone opensim plus matching region module.
2013-05-30 17:59:18 -04:00
Melanie 669fa3ff9a Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
2013-05-30 21:48:09 +01:00
Robert Adams 0c35d28933 BulletSim: enable GImpact shape for prims with cuts. Include DLLs and SOs
which recompute GImpact shape bounding box after creation as Bullet
doesn't do that itself (something it does for nearly every other shape).

Now, physical prims without cuts become single mesh convex meshes. Physical
prims with cuts become GImpact meshes. Meshes become a set of convex
hulls approximated from the mesh unless the hulls are specified in the
mesh asset data. The use of GImpact shapes should make some mechanical
physics more stable.
2013-05-26 17:35:12 -07:00
Melanie 09c2cd0d76 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-05-24 00:45:08 +01:00
Robert Adams 10097f13aa BulletSim: update DLLs and SOs with version containing gImpact code. 2013-05-21 21:40:26 -07:00
Melanie 42c82b564e Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
	OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
2013-05-16 21:59:14 +01:00
Latif Khalifa 71a5cc2041 Updated libopenmetaverse to a5ad7f200e9bd2e91604ba921d1db3768108686b 2013-05-16 00:07:55 +02:00
Latif Khalifa 12289c4fd1 Removed obsolete libopenmetaverse file 2013-05-16 00:02:28 +02:00
Melanie 13cd8c17d7 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Services/LLLoginService/LLLoginResponse.cs
	OpenSim/Services/LLLoginService/LLLoginService.cs
	OpenSim/Tests/Common/Mock/TestClient.cs
2013-05-11 02:35:26 +01:00
BlueWall 182ea00cb3 Application support:
Adding some viwer supported url settings for destination guide and avatar picker apps. URL for the destinations should be: "secondlife:///app/teleport/slurl"
2013-05-09 10:50:18 -04:00
Melanie cdaceea5a6 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/IClientAPI.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
2013-05-08 21:51:48 +01:00
Mic Bowman 33aaa40bee Adds an event and a method so that handling of the CachedTexture
packet can be pulled out of LLClientView and moved to
AvatarFactory. The first pass at reusing textures (turned off by
default) is included. When reusing textures, if the baked textures
from a previous login are still in the asset service (which generally
means that they are in the simulator's cache) then the avatar will not
need to rebake. This is both a performance improvement (specifically
that an avatars baked textures do not need to be sent to other users
who have the old textures cached) and a resource improvement (don't
have to deal with duplicate bakes in the asset service cache).
2013-05-08 13:13:51 -07:00
Melanie bda4565067 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
	OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
	OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
2013-05-08 20:59:44 +01:00
Diva Canto 601aa91163 Delete "" entry for AvatarPicker cap. 2013-05-07 19:16:42 -07:00
Diva Canto e92c05ebbd Added AvatarPickerSearch capability handler. 2013-05-07 18:01:48 -07:00
Melanie 3aa83738e2 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Application/OpenSimBase.cs
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
2013-05-04 01:22:12 +01:00
BlueWall 4cb73192a7 Make default config directory "." 2013-05-01 23:01:33 -04:00
Melanie 8c5445b774 Merge branch 'master' into careminster
Conflicts:
	ThirdParty/SmartThreadPool/SmartThreadPool.cs
2013-05-01 21:39:49 +01:00
Justin Clark-Casey (justincc) 8d3250cee4 Add information about creating a PID file for robust to the Robust.ini and Robust.HG.ini example files 2013-05-01 19:15:05 +01:00
Melanie d36a52ea55 Merge branch 'master' into careminster 2013-04-25 00:22:28 +01:00
Robert Adams 1593d795ea BulletSim: version of libBulletSim.so for 32 bit systems that doesn't
crash on startup. Doesn't yet solve the new glibcxx dependencies.
2013-04-24 15:01:11 -07:00
Robert Adams e324f6f3f0 BulletSim: update DLLs and SOs to they have no dependencies on newer
glibc (2.14) since that is not yet in some Linux distributions.
Add unmanaged API calls and code for creating single convex hull shapes.
2013-04-24 08:03:45 -07:00
dahlia ed22014646 revert CSJ2K.dll to version in use prior to commit d4fa2c69ed 2013-04-23 15:01:20 -07:00
Melanie 8b57ee4fd1 Merge branch 'master' into careminster 2013-04-22 22:38:58 +01:00
Melanie 3e818eaeb5 Add the enter uuid dialog 2013-04-22 22:58:33 +02:00
Melanie 671a97ef76 Merge branch 'master' of ssh://3dhosting.de/var/git/careminster 2013-04-22 22:28:41 +02:00
Melanie a7a92e7339 Merge branch 'master' of ssh://3dhosting.de/var/git/careminster 2013-04-22 22:26:04 +02:00
Melanie 4aa6f2bbba Add the set object owner floater template 2013-04-22 22:23:42 +02:00
Diva Canto 6ddc39a676 Clean up unused config and config comments. 2013-04-21 16:56:18 -07:00
Melanie 231c298ca5 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	bin/OpenMetaverse.StructuredData.XML
	bin/OpenMetaverse.XML
	bin/OpenMetaverseTypes.XML
2013-04-21 14:11:39 +01:00
BlueWall 855c88a9c0 Fix spelling 2013-04-20 11:57:11 -04:00
dahlia d4fa2c69ed update libomv to git master which adds support for MaterialID in TextureEntry 2013-04-17 21:31:18 -07:00
Melanie 7cf377fff0 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Data/MySQL/MySQLAssetData.cs
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
2013-04-10 13:20:55 +01:00
Robert Adams 59135c9a31 BulletSim: add Bullet HACD library invocation. Turned off by default as not
totally debugged. Updated DLLs and SOs with more debugged HACD library code.
2013-04-09 18:00:23 -07:00
Justin Clark-Casey (justincc) 659c741ff5 Add more notes to async_call_method relating to UnsafeQueueUserWorkItem
UnsafeQueueUserWorkItem is so called because it allows the calling code to escalate its security privileges.
However, since we must already trust this code anyway in OpenSimulator this is not an issue.
2013-04-09 23:15:01 +01:00
Robert Adams 4d2203ff52 BulletSim: Add dylib for BulletSim and add he who figured out building BulletSim
on a Mac to the CONTRIBUTORS file.
2013-04-08 09:15:20 -07:00
Jon Cundill f68b963596 fixed bullet config for osx
Signed-off-by: Robert Adams <Robert.Adams@intel.com>
2013-04-08 09:09:30 -07:00
Melanie 41a652f6bd Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2013-04-02 23:47:19 +01:00
Robert Adams 17aef1c883 BulletSim: update unmanaged API for HACD parameter passing. Bullet HACD
mesh to hull conversion calls in place but code not working. Update
BulletSim DLLs and SOs for new API and HACD code.
2013-04-01 18:03:11 -07:00
Melanie 5b950ca36a Merge commit '464201b41d5f5fdd7c88ab5e95dd7b6fbae6d766' into careminster 2013-03-19 00:54:23 +00:00
teravus 6e1b3f9951 *Yet another HTTPServer update code changes in OpenSim Libs. * This fixes a connection close issue by getting rid of the socket references * This adds a connection timeout checker to shutdown poor or evil connections and combats DOS attempts that just connect and make no complete requests and just wait. It also actually implements KeepAlive... instead of just understanding the connection header in the request... you can test by connecting and requesting a keepalive header and sending another request on the same connection. The new timeout checker closes expired keepalive sessions, just make sure you send the request within 70 seconds of connecting or the timeout checker will timeout the connection. 2013-03-16 03:14:11 -04:00
Melanie 8b657773e4 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
2013-03-14 22:34:15 +00:00
teravus 9fad90a914 Merge branch 'master' of ssh://opensim/var/git/opensim 2013-03-14 00:58:00 -04:00
teravus 42c533c589 * Updates HttpServer again to re-add the code that closes the stream and connection when It's done sending. Be on the lookout for an old linux/mono bug where the client doesn't get the last bit of the stream before it is disconnected!. Code on opensim-libs. All tests pass.. HttpServer's internal tests pass.. but just a bad feeling. More people should test :) 2013-03-14 00:57:42 -04:00
Melanie 710381e838 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/Tests/SceneObjectUndoRedoTests.cs
2013-03-13 02:02:46 +00:00
Justin Clark-Casey (justincc) fb1211ad5e Add DisableInterRegionTeleportCancellation option in [EntityTransfer] section of OpenSim.ini. False by default.
This option allows the simulator to specify that the cancel button on inter-region teleports should never appear.
This exists because sometimes cancellation will result in a stuck avatar requiring relog.
It may be hard to prevent this due to the protocol design (the LL grid has the same issue)
In small controlled grids where teleport failure is practically impossible it can be better to disable teleport cancellation entirely.
2013-03-12 23:01:27 +00:00
Melanie 1e7c7fb779 Merge branch 'master' into careminster 2013-03-11 19:09:49 +00:00
Robert Adams 13f3bcae94 Update comment about setting physics=BulletSimN as the C# Bullet
version has been wrapped into one BulletSim and the physics engine
selection is now done as specified in OpenSimDefaults.ini.
2013-03-10 22:24:34 -07:00
Melanie 70f0587558 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
2013-03-08 01:07:05 +00:00
Diva Canto 2f1aa87eb5 One more comment inconsistency fixed. 2013-03-07 08:02:48 -08:00
Diva Canto fdebee25db Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-03-07 06:41:03 -08:00
Diva Canto 2b0056eaca Fixed inconsistency in comments. Thanks Ai Austin. 2013-03-07 06:40:39 -08:00
Melanie 81552f41c6 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
2013-03-05 23:57:53 +00:00
teravus 7556b42d7a * Update LibOMV to f8f8e616b37a7ea22b7922b2331999bc06725bf9
* Add zero length blocks to the new packet blocks to remain compatible with older viewers and avoid a NullRef when _packets_.cs calls the Length parameter..    which adds up the Length property all of the blocks.
2013-03-04 21:26:26 -05:00
Diva Canto aadf7d32d1 GridUserService was missing from [Gatekeeper] 2013-03-04 12:52:28 -08:00
Robert Adams b47ffb5dc4 Added existance and default value for [XEngine]MinTimerInterval to OpenSimDefaults.ini 2013-03-02 13:02:02 -08:00
Justin Clark-Casey (justincc) 1bc8692a99 Move AllowedClients and BannedClients section to new [AccessControl] section in OpenSim.ini from [Startup]
This change also corrects the setting names - they were actually wrong (though the text in {} was correct).
If there are settings in [Startup] they will continue to be used and anything there will override settings in [AccessControl]
2013-03-02 01:43:54 +00:00
Justin Clark-Casey (justincc) 4999d7920a Revert "Removed more vars from [Startup]. I think these were already moved elsewhere, because I can't find any reference to them in the code."
This reverts commit efa7227865.
2013-03-02 01:23:01 +00:00
Melanie a675f7d4c3 Merge branch 'master' into careminster 2013-03-01 23:54:00 +00:00
Diva Canto 20530ee667 Moved permissions config vars out of [Startup] into [Permissions]. Backwards compatible ([Startup] still being looked up), but please update your configs sometime soon. 2013-03-01 15:24:22 -08:00
Diva Canto efa7227865 Removed more vars from [Startup]. I think these were already moved elsewhere, because I can't find any reference to them in the code. 2013-03-01 14:18:01 -08:00
Melanie eb9458fd7e Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneManager.cs
2013-02-28 21:20:07 +00:00
Diva Canto 9e0c678c1e Robust.HG.ini.example updated to get an [Hypergrid] section too. 2013-02-28 06:24:09 -08:00
Diva Canto 64b8ce73da Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-02-27 20:50:03 -08:00
Diva Canto f1010d7b15 Moved the HG default variables out of [Startup] and into their own section [Hypergrid] in *Common.ini.example. Backwards compatible for now. 2013-02-27 20:49:41 -08:00
Justin Clark-Casey (justincc) 1bef19b914 Do not have the Freeswitch connector on by default in Robust ini example files.
This is not widely used (may even be currently broken), only allows very poor quality voice (not the fault of FreeSwitch)
and requires a complicated Freeswitch setup.
Having it on but not configured results in spurious warnings in the logs
2013-02-27 21:45:31 +00:00
Melanie 578174d21c Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
	OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
	OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2013-02-27 18:05:04 +00:00
Justin Clark-Casey (justincc) 20760fde25 Improve description of GenerateMapTiles config option 2013-02-27 00:31:54 +00:00
Justin Clark-Casey (justincc) 917c1695a1 Add documentation on default or Warp3D image module choice to OpenSim.ini.example.
As before, default is MapImageModule.
Thanks to Ai Austin for pointing out this omission.
2013-02-27 00:27:21 +00:00
Melanie 54ee95dd8e Merge branch 'master' into careminster 2013-02-26 13:34:20 +00:00
Justin Clark-Casey (justincc) d0cb4fc326 Move map related settings from [Startup] to a new [Map] section in OpenSim.ini
Existing map settings in [Startup] will continue to work, and if present will override anything in [Map]
However, the proper place for such settings would now be [Map]
This is to reduce the use of [Startup] as a bag for non-generic settings which should really go in sections, in common with other settings.
This commit also extends Diva's previous work to allow a default setting to be given when looking at multiple sections for settings.
2013-02-25 23:04:38 +00:00
Diva Canto 53470d5057 Missing var in [LoginService] for HG Robust. 2013-02-25 10:25:36 -08:00
Melanie e3ea2c4bee Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
2013-02-23 20:37:09 +00:00
Diva Canto 6a01683aeb More clarification on the [Groups] section 2013-02-23 11:24:11 -08:00
Diva Canto a0161e7161 Further clarification on the same spot. 2013-02-23 11:21:14 -08:00
Diva Canto c72c238f5d Improved documentation of Groups section. 2013-02-23 11:16:50 -08:00
Diva Canto 0d08f81421 Err.. wrong dll name for groups in Robust.HG.ini.example 2013-02-21 19:07:39 -08:00
Melanie 9534d5f929 Merge branch 'master' into careminster 2013-02-22 01:28:54 +00:00
Diva Canto 0e5859d2b4 Minor formatting cleanup. No changes. 2013-02-21 17:26:37 -08:00
Diva Canto e515cdddec Simplification of HG configs: HomeURI and GatekeeperURI now are defined as default under [Startup]. They can then be overwritten in the other sections (but probably shouldn't). I kept the existing code for backwards compatibility, so this should not cause any breaks from people's current configurations. But people should move to have these 2 vars under [Startup] -- see OpenSim.ini.example and Robust.HG.ini.example. And yes, both names now end with "URI" for consistency. 2013-02-21 17:26:19 -08:00
Justin Clark-Casey (justincc) db2b3627f2 Add information about MinLoginLevel to example ini files 2013-02-20 00:48:02 +00:00
Diva Canto fc89987656 Previous build failed. Checking in a dummy change to see if the fail persists. 2013-02-19 07:30:55 -08:00
Diva Canto 9380d01976 First commit of Diva Groups. The Data bits went to OpenSim.Data core, the rest to Addons.Groups.dll. 2013-02-19 07:26:40 -08:00
Diva Canto 46e182dbf5 Offline IM: moved the Data and MySQL bits to the corresponding places in core, so that it will be easier to plugin a SQLite backend, if anyone is interested in doing that. 2013-02-19 06:37:20 -08:00
Diva Canto 5e709b087c Donating Diva OfflineIM as an addon in a single dll, OpenSim.Addons.OpenSim.dll 2013-02-18 15:44:00 -08:00
Robert Adams 1d7276235a BulletSim: add calls for creating all the different Bullet constraint types.
Updated the DLLs and SOs and code for BulletXNA to create the types.
All the detailed control calls are not all in place yet.
2013-02-17 20:13:49 -08:00
Melanie d0c5e0990b Merge branch 'master' into careminster 2013-02-13 01:54:06 +00:00
Robert Adams 0194a3d890 BulletSim: fix density since the simulator/viewer track density in a
funny unit that is 100 times real density (default 1000).
Fix avatar drifting slowly when stationary flying.
Fix for physical prims getting corrected for being under terrain when it was
just its geometric center that was below terrain.
Add PreUpdatePropertyAction allowing plugable modifiction of phys
parameters returned from Bullet.
Fix an exception setting GravityMultiplier on initialization.
Update DLLs and SOs for good measure (no functional change).
2013-02-12 15:52:10 -08:00
Melanie 467e8d56b5 Merge branch 'master' into careminster 2013-02-12 23:21:26 +00:00
Diva Canto aaa80d11a8 Replaced Ionic.Zip.dll with a new one that fixes a bug in it. DotNetZip (from which Ionic.Zip.dll is derived) is now a fork in opensim-libs, forked from 1.9.1.8 and added that simple bug fix. 2013-02-12 14:47:26 -08:00
Melanie 069e587841 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Data/MySQL/MySQLSimulationData.cs
	OpenSim/Data/MySQL/Resources/RegionStore.migrations
2013-02-10 00:17:14 +00:00
Robert Adams 4808b8ee38 BulletSim: add parameter to set global contact breaking threshold. Update DLLs and SOs for setting same. 2013-02-08 16:29:52 -08:00
Melanie 12971e73d4 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
2013-02-08 23:29:47 +00:00
Mic Bowman e93defd0ca Adds size limits to JsonStore. Adds a separate configuration
variable to enable binding to dynamic attributes.
2013-02-08 15:07:43 -08:00
Melanie 45f5a6a6db Merge branch 'master' into careminster
Conflicts:
	bin/HttpServer_OpenSim.dll
2013-02-07 20:51:51 +00:00
teravus 94a5232d3a * Adds Websocket support to baseHttpServer and IHttpServer.cs . This allows modules to set up a websocket server that websocket clients can connect to. An example module is in OptionalModules/Example/WebSocketEchoTest/WebSocketEchoModule.cs 2013-02-07 10:50:17 -05:00
teravus 4867a7cbbf This is the final commit that enables the Websocket handler 2013-02-07 10:27:18 -05:00
Justin Clark-Casey (justincc) 07a7ec4d1b minor: Add explanation of MaptileStaticUUID setting in Regions.ini.example 2013-02-06 02:40:32 +00:00
Melanie d8c27de395 Merge branch 'master' into careminster 2013-02-06 02:38:30 +00:00
Melanie f567ff9f51 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
2013-02-06 02:22:12 +00:00
Robert Adams 3646361279 BulletSim: make removing zero width triangles from meshes optional
and, for the moment, default to 'off'.
2013-02-05 17:19:55 -08:00
Robert Adams dce9e323f4 BulletSim: remove degenerate triangles from meshes. This fixes the
invisible barriers in sculptie doorways (Mantis 6529).
Bump up level-of-detail for physical meshes to 32 (the max). This
fixes the invisible barriers that showed up in prim cut arches.
NOTE: the default LOD values are removed from OpenSimDefaults.ini.
   If you don't change your OpenSimDefaults.ini, you will continue
   to see the arch problem.
2013-02-05 16:56:33 -08:00
Robert Adams ad438ee59f BulletSim: rework some parameter setting implementation moving functionality that was in BSScene to BSParam. Remove unused parameters that were passed to the unmanaged code. Update DLLs and SOs for the new param block. 2013-02-05 16:56:23 -08:00
teravus 1dc09d8e8f We're not really done here.. but we're getting there. Socket Read is working.. Still have to do Header.ToBytes and compose a websocket frame with a payload. 2013-02-05 18:02:25 -05:00
Melanie 7482ad1c22 Merge branch 'master' into careminster 2013-02-04 19:21:39 +00:00
Justin Clark-Casey (justincc) 80d9b336ff Remove [XMLRPC] section I added by accident to the top of OpenSimDefaults.ini in previous commit 95883282 2013-02-04 07:08:48 +00:00
Justin Clark-Casey (justincc) 9588328242 Stop exceptions being thrown if GenerateMapTiles = false but no static map tile has been set. Do more informative warn instead. 2013-02-02 00:59:26 +00:00
Melanie e497cf6f04 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2013-01-31 20:16:45 +00:00
BlueWall ce4faf497f Add config option to Regions.ini for new maptile feature 2013-01-30 23:41:32 -05:00
Melanie 9a4de546fe Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
2013-01-31 02:53:11 +00:00
Robert Adams e9aff0a91d BulletSim: do not zero an avatar's standing velocity if it is standing
on a moving object.
Rearrange pre/post action subscription code to put more in locks.
Add meshmerizer params to BulletSimTestUtil scene creation (and fix line endings).
Rebuilt version of DLLs and SOs with cleaned up code and no profiling for sure.
2013-01-28 15:11:50 -08:00
Robert Adams 2cd56014a7 BulletSim: update Bullet with profiling disabled. This seems to fix the memory leak problem. 2013-01-28 06:21:51 -08:00
Melanie 0b8bf69470 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
2013-01-25 00:10:32 +00:00
Robert Adams 427ab219b8 Add JSONification of WebStats module. Adds a '?json' query parameter
to the fetch URL to return the data in JSON format. Also adds a simple
'sim.html' that uses JavaScript to display the JSON data. Not pretty
but an example.
2013-01-24 10:44:57 -08:00
teravus ba9d6b7337 * Repairs the Object updates, Collision updates, and Child Prim methods making the bulletXNA engine work again.
* The only thing that had an issue was when creating a new RigidBody, BulletXNA didn't know the type SimMotionState and the upcast type is unknown in the constructor.   Therefore, I had to update the IMotionState with a new method 'SetBody'.    All of the duplicated type information has been removed and BulletXNA is not relying on any non-standard types external to the library.
2013-01-24 07:11:32 -05:00
Melanie 2ce4a758e2 Merge branch 'master' into careminster 2013-01-24 00:27:00 +00:00
Melanie be4c8c4931 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2013-01-24 00:25:08 +00:00
Robert Adams 5b334079e0 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-01-23 16:23:11 -08:00
Robert Adams 1c3d84fe03 BulletSim: pass up and report the real collision penetration. 2013-01-23 16:20:44 -08:00
Justin Clark-Casey (justincc) 55c6753b13 Merge branch 'master' into cooptermination 2013-01-24 00:03:44 +00:00
Justin Clark-Casey (justincc) c51cae8fe8 Add information on ScriptStopStrategy to [XEngine] in OpenSimDefaults.ini and OpenSim.ini.example. Default remains abort.
This setting controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op)
co-op should be more stable but this option is experimental.
If moving from co-op to abort, existing script DLLs will need to be recompiled.
This currently can only be done manually, either by setting DeleteScriptsOnStartup = true for one run
or by deleting the script DLL* files in bin/ScriptEngines/<region-id>/
One can move from co-op back to abort without recompilation, but reverting back to co-op again will need script recompile
2013-01-23 23:57:09 +00:00
Melanie cc4cfd9fa8 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Physics/BulletSNPlugin/BSShapeCollection.cs
2013-01-23 02:38:59 +00:00
teravus 2c517d792f This updates prebuild to remove BulletSimN, implements the BulletSim API in BulletSPlugin using the BulletXNA Bullet physics engine. It also updates the BulletXNA library to be compatible with the changes. OpenSimDefaults has been updated to describe how to switch engines and terrain implementations. 2013-01-20 08:18:16 -05:00
PixelTomsen 9c590e51b6 IRCBridgeModule: optional agent-alertbox for IRC enabled Regions look in OpenSimDefaults.ini / section [IRC]
http://opensimulator.org/mantis/view.php?id=6470

idea: https://github.com/ssm2017/IrcBridgeAlert
2013-01-19 02:40:28 +00:00
Melanie 70fa41863d Merge commit 'f54b398540698e6e09022fe77b6405624b532f5c' into careminster 2013-01-16 01:13:14 +00:00
Melanie fc5711fa7a Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2013-01-16 01:11:20 +00:00
Robert Adams 13778c895a BulletSim: by default, turn on continuious collision detection (CCD)
and enable friction computation caching. Remove dangerous BulletSim
settings from OpenSimDefaults.ini.
2013-01-15 01:44:34 -08:00
Robert Adams 459fcd81c9 BulletSim: move center of gravity of linkset to its geometric center.
Necessitated allowing simulator and physical position of a body to
get out of sync since Bullet assumes that <0,0,0> is the center of mass.
Update DLLs and SOs for the UpdateChildTransform so positions of
  individual prim in a linkset can be implemented.
2013-01-11 16:47:53 -08:00
Melanie 3a495ccd56 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2013-01-10 01:38:03 +00:00
Robert Adams 9393403253 BulletSim: update DLLs and SOs with better debugging output.
Add definition of hand crafted avatar mesh. Not used yet.
Comments and cleanup.
2013-01-06 14:01:15 -08:00
Melanie 40955fee2a Merge branch 'master' into careminster 2013-01-06 10:52:16 +00:00
Robert Adams 2eda385f5e BulletSim: add ResetBroadphasePool and ResetConstraintSolver diagnostic
functions. If values set from console, the functions are called. Looking
for why the collision pools fill up with unnecessary stuff.
2013-01-04 17:06:48 -08:00
Melanie 7943c8d11c Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-01-02 11:52:37 +00:00
Justin Clark-Casey (justincc) e8a3cc7019 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-01-01 23:27:10 +00:00
Justin Clark-Casey (justincc) 96e196a9dd Clarify that AllowLightShareFunctions setting is false, which is the default in OpenSimDefaults.ini and the code. 2013-01-01 23:23:08 +00:00
Robert Adams 9396ccc078 BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.
Remove all related calls from the unmanaged and BSAPITemplate interfaces.
Update DLLs and SOs to include the version without HeightMapInfo structures.
2012-12-31 19:57:25 -08:00
Robert Adams 3d0fc70864 BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.
Update BulletSim DLLs and SOs with simplier step function interface.
2012-12-31 19:57:24 -08:00
Melanie 7e98dfd70b Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-12-30 03:43:51 +00:00
Robert Adams 976023366f BulletSim: update values in OpenSimDefaults.ini to reflect the values really used by the code. 2012-12-28 16:31:45 -08:00
Melanie 258588d5b5 Merge branch 'master' into careminster 2012-12-26 01:16:08 +00:00
teravus 1a841dfc59 * Update Example to include BulletSimN option and description. 2012-12-23 15:44:29 -05:00
teravus 92e4f9f412 * Initial commit of BulletSimN (BulletSNPlugin). Purely C# implementation of BulletSim. This is designed to be /as close as possible/ to the BulletSim plugin while still being entirely in the managed space to make keeping it up to date easy as possible (no thinking work). This implementation is /slower/ then the c++ version just because it's fully managed, so it's not appropriate for huge sims, but it will run small ones OK. At the moment, it supports all known features of BulletSim. Think of it like.. POS but everything works. To use this plugin, set the physics plugin to BulletSimN. 2012-12-23 15:21:25 -05:00
Melanie 0a876a305c Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2012-12-16 21:19:30 +00:00