Justin Clark-Casey (justincc)
16c4636048
Add NPC torture tests for 100, 1000 and 2000 create and delete NPC calls.
2012-02-09 00:38:09 +00:00
Justin Clark-Casey (justincc)
dbe32a1f6d
minor: put in commented out logging statements for future reuse
2012-02-09 00:10:45 +00:00
Justin Clark-Casey (justincc)
dfa19e23f0
Stop a scene object from attempting to link with itself (which results in an exception and constant complaints in v3 viewers).
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Aims to address http://opensimulator.org/mantis/view.php?id=5878
2012-02-08 22:19:34 +00:00
Justin Clark-Casey (justincc)
bef2a368f4
Make WebStats logging report consistently as WEB STATS MODULE instead of VC, VS and WEBSTATS
2012-02-07 23:38:53 +00:00
Justin Clark-Casey (justincc)
c87751a822
Add start GC memory and end GC memory to object stress test printouts.
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This illustrates that references to Scene, SOG, etc. are not currently being released when a stress test ends (or at regression test end in general).
This means even the current stress tests take much more memory than they need, a problem that will have to be addressed.
2012-02-07 23:03:53 +00:00
Justin Clark-Casey (justincc)
1f402fdf5e
Add url to logging if SynchronousRestFormsRequester.MakRequest() throws an exception in service connectors
2012-02-07 21:40:28 +00:00
Justin Clark-Casey (justincc)
bd928218dd
Add TestAddTaskInventoryItem()
2012-02-07 21:00:47 +00:00
Justin Clark-Casey (justincc)
7583768b9e
Remove debug logging if physics actor is null in SOP.ApplyPhysics()
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This is not valid in the case of BasicPhysics which can return a null PhysicsActor (though I think it should really return a do-nothing PhysicsActor).
2012-02-07 20:26:26 +00:00
Justin Clark-Casey (justincc)
c22970448f
Add TestCompileAndStart100Scripts() torture test.
2012-02-07 19:42:32 +00:00
Justin Clark-Casey (justincc)
038d1bf742
Add a regression test to compile and start a script. Remove Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText().
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The Path.GetDirectoryName call in Compiler.CompileFromDotNetText is unnecessary since AppDomain.CurrentDomain.BaseDirectory is always a directory.
Later path concatenation is already done by Path.Combine() which handles any trailing slash.
Removing Path.GetDirectoryName() will not affect the runtime but allows NUnit to work since it doesn't add a trailing slash to AppDomain.CurrentDomain.BaseDirectory.
2012-02-07 17:44:37 +00:00
Melanie
130b1c0665
Revert my two quick fixes for the lag issue and put in the real fix, which
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is to only write to the database if data was changed. I was writing to the db
on every step of every avatar. Sure to give us lag, that.
2012-02-05 20:47:02 +00:00
Melanie
a5fcdde179
Revert "Remove checks on ban list expiry on every move. To be re-added on parcel"
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This reverts commit 35f14a262d
.
2012-02-05 20:12:45 +00:00
Melanie
0904772a6f
Revert "Check ban list for a particular parcel only when an avatar moves into it."
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This reverts commit 8923ad755d
.
2012-02-05 20:12:35 +00:00
BlueWall
4e11983c7c
Make configuration uniform
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Pickup the max physical prim size in Scene to make it uniform since adding code to get default size from the OpenSim*.ini.
2012-02-05 12:38:20 -05:00
Melanie
8923ad755d
Check ban list for a particular parcel only when an avatar moves into it.
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This restores functionality remove in the last commit without reintroducing
the performance penalty.
2012-02-05 04:03:32 +00:00
Melanie
35f14a262d
Remove checks on ban list expiry on every move. To be re-added on parcel
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boundary crossing only as soon as I'm properly awake. This should fix
recent performance issues
2012-02-05 03:44:15 +00:00
BlueWall
13999dfc1d
Set PhysPrimMax default to 0 so ini files won't be overridden
2012-02-04 21:52:55 -05:00
nebadon
36ed0dcdaa
change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make the
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variable in OpenSim.ini and Regions.ini match
2012-02-04 19:45:10 -07:00
BlueWall
df07b97abd
Make NonphysicalPrimMax setting work properly
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RegionInfo setting will override only if it is > 0
2012-02-04 21:30:16 -05:00
BlueWall
43b4e4cfc3
Quiet the map module logging
2012-02-04 19:08:52 -05:00
BlueWall
6034e5d112
Add default value to TelehubObject
2012-02-04 00:28:22 -05:00
Justin Clark-Casey (justincc)
8779ff3c8f
Supply correct parameters to detailed authentication login fail message
2012-02-04 02:00:35 +00:00
Justin Clark-Casey (justincc)
edc11a1d39
Add missing RCERR_UNKNOWN and RCERR_SIM_PERF_LOW LSL constants that would eventually be used by llCastRay(), though OpenSim does not use these yet.
2012-02-04 01:04:00 +00:00
Justin Clark-Casey (justincc)
09d6521361
Correct RC_* LSL constants used by llCastRay().
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Many thanks to WhiteStar for doing the research on this.
2012-02-04 01:00:11 +00:00
Justin Clark-Casey (justincc)
6c252a0fa1
Add TestRegionSettingsDeserialize
2012-02-04 00:55:03 +00:00
Justin Clark-Casey (justincc)
9b762a5a84
Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if we have been passed a non-zero transaction ID.
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This resolves the recent regression from deeb728
where notecards could not be saved in prim inventories.
This looks like a better solution than deeb728
since only non-caps updates pass in a transaction ID.
Hopefully resolves http://opensimulator.org/mantis/view.php?id=5873
2012-02-04 00:20:27 +00:00
Justin Clark-Casey (justincc)
2b6c5fcb31
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-02-03 23:48:12 +00:00
Justin Clark-Casey (justincc)
312e1457dd
Change SceneObjectSerializer to use common ExternalRepresentationUtils.ExecuteReadProcessors() methods.
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Adds ability to submit a customized exception message to match logging.
2012-02-03 23:47:01 +00:00
Snoopy Pfeffer
bd9d7484f0
Merge branch 'master' of ssh://snoopy@opensimulator.org/var/git/opensim
2012-02-04 00:39:58 +01:00
Dan Lake
4f8f44d9c3
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-02-03 15:21:37 -08:00
Dan Lake
ea19e50919
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2012-02-03 15:21:07 -08:00
BlueWall
0742630d81
Merge branch 'master' of /home/opensim/src/opensim
2012-02-03 18:20:26 -05:00
Dan Lake
107cef2b0e
Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before triggering events on a potentially null Scene
2012-02-03 15:18:48 -08:00
Justin Clark-Casey (justincc)
ce34b359ad
Extend m_avatars lock in NpcModule.CreateNPC over both creation of NPC scene presence and population of m_avatars.
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This is required to stop a race where the SensorRepeat module can detect an NPC avatar before m_avatars is populated.
Extending the lock is the easiest to understand solution rather than getting complicated with null checks.
Hopefully resolves http://opensimulator.org/mantis/view.php?id=5872
2012-02-03 23:04:26 +00:00
PixelTomsen
5c545d1d2e
Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-02-03 18:02:51 -05:00
Snoopy Pfeffer
83ef13a79a
Changed save oar and save iar parameter -p|--profile to -h|--home, including corresponding RemoteAdmin parameter
2012-02-03 23:53:18 +01:00
Justin Clark-Casey (justincc)
6234264211
Refactor common deserialization processor code to generic method ExternalRepresentationUtils.ExecuteReadProcessors()
2012-02-03 22:45:50 +00:00
Justin Clark-Casey (justincc)
f17066b7bf
Change LandDataSerializer deserialization so that in the future it won't care about extra elements or element order.
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This brings it into line with other deserializations such as object and will improve future backward compatibility.
2012-02-03 22:21:54 +00:00
Snoopy Pfeffer
1a18948935
Corrected console help texts for "save iar"
2012-02-03 23:04:18 +01:00
Dan Lake
61adf36339
Commenting out new event until I can fix OpenSim tests. Currently, testing objects does not create a Scene or EventManager so triggering events crashes some tests
2012-02-02 18:19:22 -08:00
Dan Lake
ed846f11f1
OpenSim tests do not always create an EventManager so calls to trigger events during tests must check for null EventManager
2012-02-02 18:06:34 -08:00
Dan Lake
3257dbe76d
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-02-02 17:44:11 -08:00
Dan Lake
146d78edfa
ObjectAddedToScene event should be fired when duplicating objects
2012-02-02 17:41:05 -08:00
Dan Lake
ee2b2aadc3
fix line endings
2012-02-02 17:39:05 -08:00
Melanie
76a658324c
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2012-02-03 00:07:23 +00:00
Melanie
574c240202
Fix test failure
2012-02-03 00:05:36 +00:00
Melanie
447a66d660
Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more
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accurately reflects the data sent by the viewer. Add times bans and the
expiration of timed bans.
Warning: Contains a Migration (and nuts)
2012-02-02 23:40:56 +00:00
Justin Clark-Casey (justincc)
54d473e200
D'oh - we want to call llGetLinkNumberOfSides() in the LSL_Stub, not llGetLinkNumber().
2012-02-02 23:35:16 +00:00
Justin Clark-Casey (justincc)
264c83aec4
Add llGetLinkNumberOfSides to LSL_Stub and ILSL_Api
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It already existed in LSL_Api but it also needs to exist in these two other places for a script to be able to see it.
Hopefully resolves http://opensimulator.org/mantis/view.php?id=5489
2012-02-02 22:48:36 +00:00
Justin Clark-Casey (justincc)
17df4185ce
Add stress tests for simple object add of 100 prim objects. Add time taken to output (this is unreliable).
2012-02-02 18:42:27 +00:00
Diva Canto
dbf6381e34
OpenID: server connector had a copy-and-paste error that made identity queries fail.
2012-02-02 08:39:23 -08:00
Melanie
567f4c51f8
Improve reliability of script state saving by covering various saving
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and loading scenarios which resulted in loss of continuity on item ids
2012-02-02 01:52:17 +00:00
Dan Lake
0ce9ad4a56
Add event RegionHeartbeatEnd for modules interested in coordinating activity with region heartbeats
2012-02-01 17:01:28 -08:00
Dan Lake
c10193c72b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-02-01 16:25:35 -08:00
Melanie
003bd9f1b3
Small optimization to last commit
2012-02-01 10:05:04 +00:00
Melanie
cc1476fc36
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2012-02-01 09:45:42 +00:00
Melanie
241ddd031f
Fix copy/paste errors
2012-02-01 09:45:15 +00:00
Melanie
c08d6df7e1
Prevent a changed attachment that has been saved from being saved again.
2012-02-01 09:38:20 +00:00
Melanie
fcc1fa2c32
Straighten out some attachment mess. Don't save attachment states for HG
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visitors at all. On Leaving a sim, save only the changed ones. Don't save
all scripted stuff when leaving a sim.
2012-02-01 09:36:14 +00:00
Diva Canto
3d7b5e5e93
HG: This hopefully fixes the HG teleports back home to OSGrid. Looks like Uri.ToString() drops the port when it's port 80.
2012-01-31 22:00:59 -08:00
Justin Clark-Casey (justincc)
99e71222f0
Lay out script status in property per row format, since getting too long for console lines.
2012-02-01 00:27:42 +00:00
Justin Clark-Casey (justincc)
e3680f216e
Add count of events queued for a particular script in "scripts show" console command
2012-02-01 00:17:02 +00:00
Justin Clark-Casey (justincc)
8b3da1bff4
Make script console commands only show for selected region.
2012-02-01 00:10:07 +00:00
Justin Clark-Casey (justincc)
437de6743c
Implement "xengine status" console command to show various xengine stats
2012-02-01 00:07:06 +00:00
Justin Clark-Casey (justincc)
f028dca711
Add "show part uuid" and "show part name" console commands.
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These commands will display part/prim details for a given uuid or name
The "show object uuid" and "show object name" commands will now only display details for objects (i.e. not child parts in a linkset).
This is for consistency with the "delete object" commands which only delete objects, not parts.
2012-01-31 23:35:13 +00:00
Justin Clark-Casey (justincc)
996cc6097e
Implement "show object name <name>" console command to show details of an object with the given name
2012-01-31 23:21:02 +00:00
Justin Clark-Casey (justincc)
ac7cded080
Get rid of the "no objects found" feedback for now - this doesn't work well if a command is executed over multiple scenes.
2012-01-31 23:06:48 +00:00
Justin Clark-Casey (justincc)
ab89adfaef
Implement "show object uuid <uuid>" console command.
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This will show details about a part with the given uuid if it's found.
2012-01-31 23:03:39 +00:00
Justin Clark-Casey (justincc)
647b326edc
Add more user feedback if an object isn't found for which delete was requested.
2012-01-31 22:27:05 +00:00
Justin Clark-Casey (justincc)
77b032549e
Add the name of a deleted object to the console output
2012-01-31 22:22:32 +00:00
Justin Clark-Casey (justincc)
e3e38e34c5
If a particular region is selected in the console, only try to delete objects in that region, rather than in every region on the simulator
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The old wrong behaviour was in place before the command was extracted to a module.
2012-01-31 22:21:10 +00:00
Justin Clark-Casey (justincc)
9bd02b5da1
Move object delete commands into a commands region module, in preparation for adding similar show commands.
2012-01-31 21:57:45 +00:00
Justin Clark-Casey (justincc)
2f84d5397b
minor: remove mono compiler warning
2012-01-31 21:14:09 +00:00
Justin Clark-Casey (justincc)
1505c22995
Use Environment.TickCount & Int32.MaxValue; instead of Util.EnvironmentTickCount(); when producing the threads report to reduce wraparound.
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This matches the tickcount masking in the thread watchdog.
For some reason, Util.EnvironmentTickCount() masks ticks by 0x3fffffff instead of 0xffffffff
2012-01-31 21:09:26 +00:00
Justin Clark-Casey (justincc)
10b9348071
Remove scene object null check on SceneGraph.AddSceneObject(). Complain explicitly if there's an attempt to add any object with a zero UUID.
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Callers themselves need to check that they're not attempting to add a null scene object.
2012-01-31 20:30:30 +00:00
Justin Clark-Casey (justincc)
f3780b9eae
Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scene objects.
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These can be run using the "nant torture" target. They are not part of "nant test" due to their long-run future nature.
Such tests are designed to do some testing of extreme situations and give some feedback on memory usage, etc.
However, data can be inconsistent due to different machine circumstances and virtual machine actions.
This area is under development.
2012-01-31 19:56:37 +00:00
PixelTomsen
a98a146c50
Fix:llSetText - limited text to a maximum of 254 chars
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mantis: http://opensimulator.org/mantis/view.php?id=5867
Signed-off-by: nebadon <michael@osgrid.org>
2012-01-31 10:17:38 -07:00
Melanie
d2dfa4cfe7
Make parcel sale overlays work. No auction support.
2012-01-31 03:09:44 +00:00
Melanie
fe0975dc24
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2012-01-30 21:39:36 +00:00
Melanie
2b84b6d8b1
Use the requested sim's map, not our own
2012-01-30 21:39:12 +00:00
Justin Clark-Casey (justincc)
dbc039783b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-30 21:34:40 +00:00
Melanie
53c3faac5d
Patch in the rest of the maptile stuff
2012-01-30 21:24:21 +00:00
Melanie
c4cc626dff
Add the needed column in the regions table and a few tweaks.
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Warning: Contains a Migration
Warning: Cannot guarantee nut free
2012-01-30 20:34:32 +00:00
Melanie
bde2ff5e78
Next step for world map overlays
2012-01-30 20:11:47 +00:00
Melanie
df9c35bc0f
Some plumbing for map overlays
2012-01-30 19:46:55 +00:00
Justin Clark-Casey (justincc)
9d93c4808e
lock SceneObjectGroupsByFullID in SceneGraph.ForEachSOG() to stop failure if SceneObjectGroupsByFullID is updated elsewhere at the same time.
2012-01-30 19:21:58 +00:00
BlueWall
54e6b2402c
Revert "Pickup map overlay tile from RegionSettings.ParcelImageID"
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This reverts commit 00d1c88c59
.
Need to dig a little deeper to see exactly how V1 viewers are using this
2012-01-30 12:39:08 -05:00
BlueWall
00d1c88c59
Pickup map overlay tile from RegionSettings.ParcelImageID
2012-01-30 11:49:22 -05:00
Melanie
3de534896e
Add ParcelImageID to RegionSettings so we can have that overlay.
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Warning: Contains a Migration.
Warning: May contain nuts.
2012-01-30 16:22:21 +00:00
Garmin Kawaguichi
5e60afe5ed
Fix llEdgeOfWorld functionality - see mantis http://opensimulator.org/mantis/view.php?id=5865
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Signed-off-by: nebadon <michael@osgrid.org>
2012-01-29 14:41:47 -07:00
PixelTomsen
e8b688b61f
Fix:Get embedded objects in notecard http://opensimulator.org/mantis/view.php?id=2607
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Signed-off-by: nebadon <michael@osgrid.org>
2012-01-29 12:40:43 -07:00
BlueWall
f7c237c0e1
Merge branch 'master' of /home/opensim/var/repo/opensim into mapwork
2012-01-28 11:35:28 -05:00
BlueWall
ae057a7589
Adding our parcel's generated id to map packets
2012-01-28 10:36:39 -05:00
BlueWall
1a20b60d82
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-28 08:47:25 -05:00
Bo Iwu
2e31f12cf4
Send CHANGED_TELEPORT during local TP again - partially revert cf73afec35
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-01-28 08:43:58 -05:00
Justin Clark-Casey (justincc)
2ef9fd05fa
Add an overloaded SceneObjectPart.UpdateTextureEntry(Primitive.TextureEntry texEntry) for region modules
2012-01-28 02:45:13 +00:00
Justin Clark-Casey (justincc)
154ba0124a
Add experimental --publish option to "save oar" so that OARs reloaded to the same grid don't have the publisher as owner.
2012-01-28 02:21:41 +00:00
Justin Clark-Casey (justincc)
e391d6390c
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-28 00:44:11 +00:00
Justin Clark-Casey (justincc)
deeb7287a2
Comment out xfer section in Scene.UpdateTaskInventory() which was causing spurious errors and "script saved" messages when script properties were changed.
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Viewers since at least Linden Lab 1.23 use the script upload capability to save script changes.
It's unknown whether the commented out code was working for very old viewers or not.
Code is commented out to reduce complexity and so that useful error messages don't need to be removed.
If there is a substantial population using extremely old viewers that can't upgrade to a newer version 1 viewer (e.g. 1.23) or similar TPV then this can be revisited.
2012-01-28 00:39:53 +00:00
Melanie
7352aea9ac
Remove IClientAPI from the money module. It was only used to pass in the
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agent id anyway
2012-01-28 00:18:12 +00:00