Commit Graph

5916 Commits (795cdf624b96c75caa7c8cdb4df184bae7c47781)

Author SHA1 Message Date
Justin Clarke Casey 38ca31b37a * Put in the code necessary to allow inventory transfer of whole folders (and their contents) between agents, not just single items
* However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
2008-12-04 19:57:36 +00:00
Jeff Ames 1bd92a6d34 Minor formatting cleanup. 2008-12-03 23:48:24 +00:00
Homer Horwitz 17a0474c5f Fixes Mantis#2744: Permissions returned false for resetting scripts in
non-root SOPs. Now, they will use the SOG the SOP belongs to.
2008-12-03 19:45:35 +00:00
Sean Dague 95de4717b6 * Minor test correction, comment removal
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-12-03 19:19:51 +00:00
Sean Dague b337088997 * Locked some RemoteAdmin methods due to racing condition bad behavior.
* Methods locked: CreateRegion, DeleteRegion, CreateUser, CreateUserMethodEmail,
UpdateUserAccountMethod, LoadOARMethod, LoadXMLMethod
* An example of bad behavior was multiple region creation where same UUID and
grid location was possible, by running multiple XMLRPC threads.

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-12-03 19:19:46 +00:00
Sean Dague b2ab15ba34 Extends Avatar Appearance tests
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-12-03 19:19:39 +00:00
Dr Scofield 59b0ac846c From: Christopher Yeoh <cyeoh@au1.ibm.com>
The attached patch fixes the bug where llCreateLink will cause a null dereference
if the avatar who gave link permission for the object is no longer logged in.
2008-12-03 10:10:01 +00:00
Melanie Thielker 0d5d3e0b48 Reinstate closing the EQ when the UDP circuit disconnects. This will likely
also reinstate the texture issue, which needs ot be fixed another way.
2008-12-03 06:33:13 +00:00
Jeff Ames ab83713a2c Make a couple log4net instances static readonly. 2008-12-03 05:18:28 +00:00
Jeff Ames d324389dd9 Update svn properties. 2008-12-03 04:41:31 +00:00
Melanie Thielker 4636e5fc01 Remove a line of debug info in XEngine that i missed 2008-12-03 03:28:28 +00:00
Melanie Thielker b80a48841e Remove the bandaid (fast rip) 2008-12-03 03:26:58 +00:00
Melanie Thielker 0edb533c27 Apply Diva's bandaid to OpenSim's scraped knee. 2008-12-03 01:55:40 +00:00
Justin Clarke Casey d253008450 * Apply http://opensimulator.org/mantis/view.php?id=2741
* Fix llTriggerSound()
* Thanks Godfrey!
2008-12-02 17:55:07 +00:00
Justin Clarke Casey dde32f1130 * Reapply http://opensimulator.org/mantis/view.php?id=2710
* This patch gets NHibernate working
*** PLEASE NOTE: This patch now requires the libmono-oracle2.0-cil library to be installed on Ubuntu (to stop the System.Data.Oracle missing failure) ***
* Not sure what the dependency is on other distros.  Adding this info to http://opensimulator.org/wiki/Build_Instructions would be most welcome
* Adds Castle.* libraries that were missing last time (note, dlls have been added from http://downloads.sourceforge.net/nhibernate/NHibernate-2.0.1.GA-bin.zip)
2008-12-02 15:22:58 +00:00
Justin Clarke Casey 26fd6c741f * Resolve http://opensimulator.org/mantis/view.php?id=2743 and http://opensimulator.org/mantis/view.php?id=2739 by no longer bothering to store or retrieve the local parentID in
the region database
* The original issue is that the now randomly generated local ids do not fit into the int parentID datatype
* However, as far as I know it's actually pointless to store this local parent ID anyway (we already store the groupUUID), especially as we don't bother to store the localID (as 
opposed to UUID itself).
* Conservatively, the actual column will be removed in a later commit
2008-12-02 14:59:52 +00:00
lbsa71 5588cb3e92 * reverted 7561 as the logger reference should always be private to the class. Thanks sdague for the protip! 2008-12-02 14:09:45 +00:00
MW 8f7c2ba91b changed UserManagerBase. IInterServiceInventoryServices m_interServiceInventoryService from private to protected 2008-12-02 13:15:10 +00:00
Melanie Thielker 5a7ffb7298 Remove some of the XEngine chattiness 2008-12-02 12:12:50 +00:00
MW 11169c0e71 Made BaseOpenSimServer.ShutdownSpecific() public. As the OpenSimBase.Shutdown() includes a Environment.Exit(0); which is not always wanted when shutting down, like from a windows service. 2008-12-02 11:40:22 +00:00
MW b62b9af6b0 Added two new "trusted" url handlers to the Inventory server, to allow the user server to get a list of items in a folder and add a new item. 2008-12-02 11:15:08 +00:00
Melanie Thielker bf4ccf3858 Catch all possible exceptions in the mysql module. It throws non-mysql
exceptions as well.
2008-12-02 01:50:15 +00:00
Homer Horwitz 4480d5527b Fix Mantis#2527. Permissions returned false for editing non-root SOPs. Now,
they will use the SOG the SOP belongs to (as it was for the root-SOP already).
2008-12-01 22:28:17 +00:00
Sean Dague 047e54acbc don't close eventqueues when you leave a region. This really does seem
to fix the A -> B -> A issue.  Because the code is very reuse friendly,
it shouldn't cause much additional memory bloat in the sims.

I'm sure this isn't the right fix, but it is progress, and confirms that
the close path while leaving a region is part of the issue.
2008-12-01 21:03:55 +00:00
Justin Clarke Casey 18ba6c3510 * minor: A few tiny bits of documentation and log message cleanup before starting something different 2008-12-01 20:28:00 +00:00
Justin Clarke Casey 2cf0be7d58 * Assume that asset data in a reset inventory post is not inlined by default
* This means that the xml of a get request can be used as the input with a few value tweaks, instead of having to explicitly put inline="false" in the output xml
2008-12-01 19:23:12 +00:00
Melanie Thielker 733faf9748 Fix the terrain loader 2008-12-01 19:08:58 +00:00
Justin Clarke Casey e31b8be54d * minor: remove 2 mono compiler warnings 2008-12-01 19:02:16 +00:00
Melanie Thielker 5727146d61 More reverts. Revert the MySQL database module. This caused more issues
than it solved by trying to use, and then exhausting, the connection pool
2008-12-01 18:59:13 +00:00
Justin Clarke Casey 80520206fc * Unforunately it turns out not to be that simple. Revert the rest of r7560 for now. 2008-12-01 18:42:14 +00:00
Justin Clarke Casey 4699cd7957 * stop inventory item creation via REST falling over on any included assets that are not inline (UUID only)
* make rest inventory item xml output use 'invtype' for inventory type rather than just 'type'.  This makes it symmetrical with input xml
2008-12-01 18:09:04 +00:00
Justin Clarke Casey 5a0fa4f34c * minor: fix log message printed when unrecognized elements are found in inventory rest input xml 2008-12-01 17:49:52 +00:00
Sean Dague c8abe037a5 fix the "I get no textures if I teleport back to a region I've been in
before" issue.  This involves the EventQueueGet module so I'm not sure
this is the right fix but it appears to work.

When the ScenePresence leaves force a close on it.  The reuse of the
queues doesn't seem to be working, so the forced close causes a new one
the next time in.  This does appear to work.
2008-12-01 16:55:39 +00:00
Sean Dague 21b1218737 attempt to modify the event queue for greater debugging 2008-12-01 16:49:26 +00:00
Charles Krinke 01fc0492d0 Mantis#2730. Thank you kindly, StrawberryFride for a patch that:
MSSQL Fix to accommodate random ParentIDs. uint values now 
cleanly converted to ints and vice versa to hopefully prevent 
outofrange exceptions on prim storage.
2008-12-01 15:03:57 +00:00
MW 67c260fdcc Added a Catch(InvalidOperationException) to BaseHttpServer.HandleRequest(). Which is thrown due to errors in the XML deserializing. Without this catch is it easy to bring down any of the opensim servers on purpose by just sending corrupt xml to them. 2008-12-01 11:23:27 +00:00
lbsa71 5d290cda4a * Making log available for subclasses 2008-12-01 10:06:10 +00:00
Adam Frisby 4ed7ca62b1 * From Mantis#2701 - Implements NHibernate data adapter, adds support for MsSql2005 to NHibernate.
* Patch courtesy of Adminotech and realXtend. Thanks!
2008-12-01 07:50:38 +00:00
Melanie Thielker 6c86823803 Mantis #2729
Add a check for script reset permissions to the permissions module
2008-12-01 03:40:41 +00:00
Melanie Thielker ddf765f840 Make the permissions module hook CanResetScript suitable for use 2008-12-01 03:32:48 +00:00
idb 098f16fe31 Remove duplicated avatar height calculation in lsl functions.
Use height calculation in Basic Physics and Physics of Simplicity so that avatars larger than the default walk with straight legs and shorter walk on the ground.
2008-12-01 00:49:36 +00:00
Melanie Thielker d1841ca94d Mantis #2584 (again)
Next step of diva's TP fixes and HG support
2008-11-30 23:36:56 +00:00
Homer Horwitz 96921c402c Try to fix Mantis#2727. SQLite seems to be able to store bigger numbers in
an INTEGER column (using 6 bytes), but the mapping was wrong.
Question: Should we move localIDs to int instead of uint to save some bytes?
2008-11-30 22:27:22 +00:00
idb e102ed3ce1 Mantis #2716 Null when linking across objects across two regions.
Now silently fails to link prims in different regions.
2008-11-30 21:19:53 +00:00
Melanie Thielker 379d44fd6d Fix prim crossings, again. 2008-11-30 09:03:55 +00:00
Melanie Thielker 38380def17 More changes to the MySQL adapter. take advantage of pooling and run lock-free.
This should finally kill the "There is already an open data reader associated
with this connection, which must be closed first" error that makes people's
builds not save
2008-11-30 05:20:19 +00:00
Dahlia Trimble 07ee2c3504 Revert r7548 and r7549 until someone with prebuild-fu can help structure the dependencies 2008-11-30 03:52:18 +00:00
Dahlia Trimble 37afd69feb Removed remaining meshing code
Add PrimMesher.dll r21
All meshing tasks are now passed through Meshmerizer and handled by PrimMesher.dll
2008-11-30 03:13:02 +00:00
Jeff Ames 077314cdd3 Update svn properties. Add copyright header. Minor formatting cleanup. 2008-11-30 00:51:40 +00:00
Melanie Thielker d579246257 Explicitly Dispose() all cmd objects 2008-11-29 21:24:54 +00:00
Homer Horwitz aaba3c342f Fix usage of reflection where it isn't necessary. 2008-11-29 19:50:53 +00:00
Homer Horwitz 6408626c97 Revert justincc's try to change the licence char-by-char AGAIN!!! :P 2008-11-29 19:50:33 +00:00
Melanie Thielker b6fef0fdb8 Add configuration values for scripted prim region crossing 2008-11-29 14:26:42 +00:00
Melanie Thielker af5e9147f0 Start scripts in attachments only after a successful attach. Elimininate
a gratuitious asset fetch when region crossing.
2008-11-29 14:16:09 +00:00
Melanie Thielker b8e8a33d60 Mantis #2584
Applying a patch from Diva. This patch introduces significant improvements
in teleporting. Thank you, Diva.
2008-11-29 13:49:20 +00:00
Melanie Thielker 1b3a3ffc77 Finally make attachments stay put. Randomize local ID generation to
prevent adjacent sims from using identical Local IDs for the attachment
Thanks to Mana Janus (Hippo Viewer) for providing the crucial bit of
information, namely that, due to a bug in the viewer, adjacent sims can't
use the same local ids.
2008-11-29 13:17:21 +00:00
Melanie Thielker a00d346aab Add the lifetime management back into the LSL_Api, since that will also
expire and take the scripts down
2008-11-29 11:20:06 +00:00
Dahlia Trimble fdd2388331 Update meshing code to sync with current PrimMesher.cs on forge.
Migrate sculpt meshing code to primMesher version. This should result in more accurate physical sculpted prim proxies.
Remove much obsolete code from Region/Physics/Meshing
2008-11-29 11:02:14 +00:00
Melanie Thielker 1952a67ceb Comment the ScriptSponsor and restore the indefinite lifetime for
scripts until that can be better debugged
2008-11-29 07:10:00 +00:00
Melanie Thielker e1153394c1 Stop attachments from twisting away. Thismakes attachments phantom, which
is the proper way to handle this
2008-11-29 07:05:33 +00:00
Melanie Thielker 179d114daa Try to prevent attachments twisting/moving 2008-11-29 04:01:46 +00:00
Melanie Thielker ef4a80eeaf Should have tried with something other than attachments. Make normal prim
render again :)
2008-11-29 03:18:06 +00:00
Melanie Thielker 287c724b55 A try to better attachment crossing. 2008-11-29 01:33:10 +00:00
Justin Clarke Casey 8527f23c59 * Stop console misleadingly reporting an error if it cannot find a startup commands file 2008-11-28 21:09:20 +00:00
Justin Clarke Casey 4356fc1006 * minor: remove mono compiler warning 2008-11-28 21:05:35 +00:00
Justin Clarke Casey 5f9ccd486f * test: Extend take object test to finally check that the object made it into user inventory and that it was removed from the scene 2008-11-28 20:58:12 +00:00
Teravus Ovares c9a5215d6d * Fixes Location == Location, and Location != Location 2008-11-28 20:37:21 +00:00
Justin Clarke Casey dfbec673a4 * simplify AddNewClient since making this root without using MakeRootAgent() no longer sets everything up properly 2008-11-28 20:11:17 +00:00
Teravus Ovares 86b75d1617 * Committing a new test, that will fail until someone decides to fix Location == Location. Obviously, if that is failing then many other things that test location will fail. 2008-11-28 20:07:13 +00:00
Teravus Ovares 414bf2aaf1 * The equals override of 'Location' is not working as expected. This caused sim restarts to fail because the test that searches for and shutsdown the UDP server listener for that region never found and shutdown the udp server. hence the error message, "only one listener on port".
* This is a high profile candidate for a unit test. (big)
2008-11-28 19:44:44 +00:00
Justin Clarke Casey 71e05a5707 * test: Add a wodge of code in order to be able to slightly extend a test to deliver a taken object to a user inventory folder without throwing an exception
* test doesn't actually double check for the presence of the item yet
2008-11-28 19:39:46 +00:00
Justin Clarke Casey abfb7bd2cf * test: Separate out async deletion methods to test delete and take copy separately.
* The take copy test doesn't currently actually test the take
2008-11-28 17:41:45 +00:00
Justin Clarke Casey df9b0e9e11 * refactor: Replace derez destiation magic numbers with an enumeration 2008-11-28 17:18:10 +00:00
Justin Clarke Casey a199d9b955 * minor: remove unused JId class 2008-11-28 16:10:30 +00:00
Justin Clarke Casey 18974b7766 * refactor: rename UserServiceAdmin to UserAdminService 2008-11-28 16:04:01 +00:00
Justin Clarke Casey 63851f1441 * refactor: move ResetUserPassword into UserServiceAdmin 2008-11-28 15:47:01 +00:00
Justin Clarke Casey 7b49c711e9 * minor: Eliminate unused paramter in LocalUserServices constructors 2008-11-28 15:40:44 +00:00
Justin Clarke Casey 0862627b34 * refactor: move CreateUser into UserServiceAdmin 2008-11-28 15:34:30 +00:00
lbsa71 27d9e715c0 * Changed name of auth function to better reflect actual use 2008-11-28 12:31:30 +00:00
Melanie Thielker 09281fb55c Correct wrong inverted logic on settings goup 2008-11-28 09:54:27 +00:00
Melanie Thielker dd3f87ceb5 Revert setting the parent local is explicitly, as that caused even more
failures
2008-11-28 04:50:50 +00:00
Melanie Thielker 0afbb6cb3e Omit parcel checks for attachments. 2008-11-28 04:31:39 +00:00
Melanie Thielker 3ff34579e4 Force regioncrossed prims to get a new LocalID. Reset parent local ID to new
avatar local ID when corssing.
2008-11-28 03:28:39 +00:00
Melanie Thielker a7f3d2fbc2 Invert a test to allow prims to region-cross again 2008-11-28 02:31:43 +00:00
Melanie Thielker 48149f36c0 Reinstate a check that i overzealously removed. Permissions are not slammed
without owner change anymore
2008-11-28 01:07:22 +00:00
Melanie Thielker d50c752dbe Fix build break 2008-11-27 22:46:20 +00:00
Melanie Thielker 8089935681 And take away a now unnecessare swap elsewhere. We should not be swapping
them anywhere but at the point of transmission
2008-11-27 22:37:04 +00:00
Melanie Thielker d20a3c6e5a Cause attachment nibbles to be swapped in terse object updates, too.
This error may have been the root cause of the head attachment bug.
2008-11-27 22:30:54 +00:00
Justin Clarke Casey a3a4c16294 * minor: rename m_parent to m_commsManager to make it a little clearer what it actually is 2008-11-27 20:46:10 +00:00
Justin Clarke Casey 9b03802189 * test: Inch forward with another test by using a skeletal in memory inventory data plugin 2008-11-27 20:33:18 +00:00
Justin Clarke Casey 8ba6b2b11a * minor: remove mono compiler warnings 2008-11-27 19:51:11 +00:00
Justin Clarke Casey 45c50998c2 * Remove unused and largely unimplemented UpdateUserCurrentRegion()
* please say if this causes you a problem
2008-11-27 19:43:26 +00:00
Justin Clarke Casey 1cd727614d * Add a file I forgot in the last commit. 2008-11-27 19:31:19 +00:00
Justin Clarke Casey 7c6c776ff7 * test: Add the ability to add a plugin directory to the user and inventory services in order to extend unit tests for user and inventory information
* I can't spend any longer in trying to get Mono.Addins to work with the unit tests, so this is not a proper plugin at this time
2008-11-27 19:28:04 +00:00
Justin Clarke Casey 5867f9c11f * minor: remove the ability to change the client in ScenePresence to reduce the scope of possible bugs - currently unused in the core code
* if this is being used then please say and we can see if there is a better accomodation of this
2008-11-27 15:14:27 +00:00
lbsa71 4a54e3412d * Opened the registration of http handlers up for subclassing 2008-11-27 14:39:44 +00:00
Tedd Hansen 1eeffcd89e Test commit.. just contains div trace and other stuff. 2008-11-27 13:41:26 +00:00
Teravus Ovares f7beef3283 * Adds texture download requests to pcampbot to more accurately represent load. 2008-11-27 06:54:20 +00:00
Teravus Ovares 7bf1452a61 * Fix some tests 2008-11-27 06:07:17 +00:00
Charles Krinke 921692a15f Thank you kindly, Nlin for a patch that:
Adds a new method to IClientAPI to allow adding message handlers 
for GenericMessages (of which "autopilot" is one). Part 2 adds a 
specific autopilot handler in ScenePresence.cs.
2) Removing unused variables and functions.
3) Simplifying the navigation logic in ScenePresence.cs. The 
original patch was somewhat complex because it included orientation
logic for a future enhancement of orienting the avatar to point 
towards the direction being walked. Currently this isn't working, 
though, so I removed the orientation code, which leaves just the 
smaller and hopefully simpler-to-understand movement code.
2008-11-27 05:16:47 +00:00
Melanie Thielker 714ca971d6 Unconditionally set the slam bit oon all object to agent inventory transfers.
Closes a possible exploit with prims containing other prims
2008-11-27 03:56:21 +00:00
Melanie Thielker d9c05a6def Cause the slam bit to be set in transferred inv items 2008-11-27 03:54:43 +00:00
Melanie Thielker 6b7ba29986 Fix permission propagation that was broken some revision back, causing
sold/given prim to become full perm.
2008-11-27 03:17:00 +00:00
Homer Horwitz 557559abd3 Added local lookup before we ask the messaging server.
Still not tested. May contain bugs.
2008-11-26 19:50:03 +00:00
Justin Clarke Casey c85e2a0fb0 * restore deleted method documentation, some to IRegionDataStore and some to MySQLRegionData
* I would like to keep documentation on methods, even if it sometimes seems obvious (and not all of these are)
2008-11-26 17:42:35 +00:00
Justin Clarke Casey 3e3cf67b00 * minor: Remove unused SetAnimation method that was identical to TrySetAnimation 2008-11-26 17:40:08 +00:00
Justin Clarke Casey 759850cbc1 * Eliminate forceAvatarMovement() in favour of existing AddNewMovement() 2008-11-26 17:30:47 +00:00
Justin Clarke Casey 7c2f8e2ee9 * Get rid of the phenomena where the avatar sometimes reverts to the stand animation when flying across borders
* Applies to both standalone and grid mode
* The slight retardation on border cross remains - this is a separate issue
2008-11-26 16:56:57 +00:00
Tedd Hansen 1767100316 ScriptSponsor and LSL_Api are now MarshalByRefObject 2008-11-26 14:23:46 +00:00
Tedd Hansen e2b6ad4d5f Made ScriptSponsor serializable 2008-11-26 13:25:56 +00:00
Melanie Thielker f1f4b16bc8 Change the max value of the bytes in tests to 127. MySQL bytes are signed
by default
2008-11-26 12:34:32 +00:00
Melanie Thielker fdf5f55a5b Yay for unit tests. Increased the type width of the prims and primshapes
tables, and changed the database modules to actually push these doubles
down into the database layer.
2008-11-26 12:23:56 +00:00
Melanie Thielker 4fdda32cd3 A migration to make the floats in prims table be doubles 2008-11-26 11:38:58 +00:00
Melanie Thielker bd6f58184a Reduce the numerical range of text values to match what MySQL offers 2008-11-26 11:27:02 +00:00
Tedd Hansen e6ddb5de7d Attempt to give script objects a proper lease time (DNE and xengine). Relies on GC. Also removed lease for LSL_Api as it strictly speaking should not be MarshalByRef. Or should it? If so I broke scripting! :) 2008-11-26 11:12:57 +00:00
Melanie Thielker c7d39fb4e3 Comment one more field that can't be tested that way anymore 2008-11-26 10:55:06 +00:00
Adam Frisby 5f912a6787 * Adding ScenePresence.ClientView property to return IClientCore interface to a client. 2008-11-26 09:53:45 +00:00
Melanie Thielker 841c53003f A migration to convert the floats int the database to doubles.
Maybe we don't have to say "Shift happens" as often anymore....
2008-11-26 09:05:11 +00:00
Melanie Thielker 3388584aa8 Fix 2 of the failed tests. Cause terrain queries to return null when no
terrain is found, rather than a default "0" terrain.
Remove the "remove object wrong region" test. UUIDs either are unique
or they're not. This test tested a bad behavior I have chosen not to 
duplicate.
2008-11-26 08:06:14 +00:00
Melanie Thielker 3efdccbb12 Committing the LCO database layer. Native MySQL, no ADO. New reconnect
mechanism to prevent prim loss. Preserve link order on sim restart
and drag copy. Fix drag-copied prims' inventories. Fix persistence
of child prim inventories.
2008-11-26 07:34:38 +00:00
Homer Horwitz 3e42cca2c0 Next step of the PresenceModule. Still not complete; local optimizations and the
messaging server changes are still missing.
Completely untested. May contain bugs.
2008-11-25 22:04:33 +00:00
Homer Horwitz 4acddb6797 Mantis#2692: Thanks Diva, for a patch that fixes a bug in HyperGrid. 2008-11-25 19:08:52 +00:00
Justin Clarke Casey 759a667247 * Make a step on removing direct access to TaskInventoryDictionary from other packages 2008-11-25 17:15:21 +00:00
Justin Clarke Casey 11f7471d9c * Remove direct access to Inventory.Serial 2008-11-25 17:01:18 +00:00
Justin Clarke Casey 6caebb6c93 * refactor: Establish an IEntityInventory interface for SceneObjectPartInventory.cs and expose that from SceneObjectPart rather than the original object 2008-11-25 16:47:50 +00:00
Jeff Ames de052c48d1 Add copyright headers. Minor formatting cleanup. 2008-11-25 16:10:08 +00:00
Jeff Ames 518a8b9f2a Update svn properties. 2008-11-25 16:00:55 +00:00
Justin Clarke Casey fbf90b1ece * minor: eliminate mono compiler warnings 2008-11-25 15:41:42 +00:00
MW 3223a4d16d made the messaging server OpenMessage_Main constructor public (from private) so it can be subclassed. 2008-11-25 15:19:46 +00:00
Justin Clarke Casey e187972377 * Apply http://opensimulator.org/mantis/view.php?id=2640
* This is Diva's hypergrid patch, as perviously discussed on the opensim-dev mailing list
* Applied some minor prebuild.xml jiggling to resolve a dependency issue
* Thanks Diva!
2008-11-25 15:19:00 +00:00
lbsa71 dbe64197ae * Adding some virtual hooks and making some privaets protected for great justice. 2008-11-25 11:46:15 +00:00
lbsa71 0f5112ffff * Adding the incoming url as Param[2] in the XmlRpcRequest 2008-11-25 11:45:34 +00:00
lbsa71 4cfa8b0a10 * First step in refactoring the login code - extracting the authentication 2008-11-25 11:44:31 +00:00
Homer Horwitz 62c263d32b WIP: Adding a few things to PresenceModule. Not quite finished yet. 2008-11-24 22:07:45 +00:00
Homer Horwitz c13bf719e1 - Evaluate config only once
- Fixed some locking issues
2008-11-24 20:43:16 +00:00
Adam Frisby 6fb254965d * Added some debug information when console commands fail. 2008-11-24 16:23:45 +00:00
Adam Frisby 2a8ff937d5 * Removed more locks on Entities
* Entities should now in theory be lock-free externally.
* Other properties may cause blocking however[?].
* ScenePresence maintains separate locks so isn't fixed by this commit.
2008-11-24 15:14:33 +00:00
Adam Frisby 2305ef61a5 * Refactored a number of locks into EntityManager to limit the scope of the locks. 2008-11-24 15:09:25 +00:00
Adam Frisby 47829849d9 * Swaps Scene.Entities Dictionary for EntityManager.
* Important Changes: Scene.Entities is now IEnumerable directly. You do not need to use Entities.Values, you can Enumerate on .Entities directly. (So 'foreach Scene.Entities' vs 'foreach Scene.Entities.Values').
* Locks: Entities maintains it's own internal locking states. This means you do not need to lock entities anymore. I'll be going through and removing locks on it systematically.
2008-11-24 14:45:05 +00:00
Adam Frisby 202406c522 * Makes EntityManager IEnumerable - meaning we should be good to go to enable this. 2008-11-24 13:14:52 +00:00
Adam Frisby eb8650fc14 * Adding EntityManager.cs
* Not referenced anywhere yet.
* Designed to replace Dictionary<UUID,EntityBase> within SceneGraph.Entities
* Allows indexed access and better handling of locks.
* Someone needs to implement IEnumerable on this before we can switch it over.
2008-11-24 12:58:41 +00:00
MW 0be9ff1949 Some refactoring from about a week ago that I forgot to commit, of AssetTransactionModule to cut down on number of classes and to work towards having a base AssetXferUploader class than can be shared with EstateTerrainXferHandler 2008-11-24 10:03:18 +00:00
Dahlia Trimble d8bb20fc1c Thanks SachaMagne for a patch which adds the following console commands:
login-enable : Allow login at sim level (opensim.exe)
login-disable: Stop any login BUT keep the logged avt 
login-status : Return the actual status
2008-11-24 09:53:49 +00:00
Melanie Thielker 95fec14201 Remove code from an experimantal patch that wasn't supposed to be committed 2008-11-23 21:03:54 +00:00
Melanie Thielker fba9e3f513 Don't serve texture preview from other people's objects if you
havenever seen that texture before.
2008-11-23 20:39:51 +00:00
Melanie Thielker bb982ab57f Try to keep autoreturn from IM spamming users if the prims take a bit
longer to be deleted
2008-11-23 06:57:38 +00:00
Melanie Thielker ed300f21f0 05:24:49 - [PRESENCE]: Logging off 888760cb-a3cf-43ac-8ea4-8732fd3ee2bb because the region they were in has gone
Or, in other words, a region crash/restart no longer messes up presence.
2008-11-23 06:44:43 +00:00
Melanie Thielker cbd0221870 Plumb in the presence notifications and region shutdown/restart messages
from the presence module to the message server, through the user server
and on into the database. This should fix the "Already logged in" issue
that grids see after a sim crashes, or a user crashes out of a sim.
Not yet a 100% solution for friends, but getting there.
2008-11-23 05:16:07 +00:00
Charles Krinke 02fd7751d9 Mantis#2660. Thank you kindly, Ruud Lathrop for a patch that:
This patch adds the option of adding the email when you create 
a new user. This works in Gridmode as none Gridmode. This 
option is also added to RemoteAdminPlugin. With a new handler 
you can create a user with a email.
2008-11-23 03:38:40 +00:00
Melanie Thielker 0460c19bcd Add error handling to catch the WebExceptions thrown if you have
no messaging server
2008-11-23 00:36:39 +00:00