Commit Graph

24898 Commits (1ffcc5981803bd2adb8178daa0e34c353a2ca824)

Author SHA1 Message Date
UbitUmarov d3cd323f0c HG on links request build the URI in http format with a / at end, this should not be needed but is coerent with current serverURI 2016-11-27 15:07:14 +00:00
UbitUmarov 155f8dac1d BUG fix encoding or region size on HG LinkRegionRequest response 2016-11-27 02:12:12 +00:00
UbitUmarov 5cc0d6620d remove 2 more null refs i added to release memory 2016-11-26 05:08:46 +00:00
UbitUmarov b781de73e3 mantis 7656, partialy apply patch, changing the start scripts for now 2016-11-26 04:49:35 +00:00
Mandarinka Tasty d2bbd7ef2b Fix in cmdparams.Length for: SavePrimsXml2 and SaveXml
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-11-26 04:14:32 +00:00
Mandarinka Tasty 1e90417ac2 Fix in descriptions of: load xml, load xml2, save xml, save xml2
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-11-26 04:11:31 +00:00
UbitUmarov 019910afbd don't go seach for info we already have at hand.. and there is no region height on osGetRegionSize 2016-11-26 03:57:33 +00:00
UbitUmarov e60366ce92 avoid doing unnecessary heavy things on change physics rep 2016-11-26 03:29:22 +00:00
AliciaRaven 017069636a Increase float precision for windlight needed by scripts. mySQL Migration on regionwindlight table.
mySQL was setup to store smaller values because the viewers editor capped input, scripts can set higher precision so settings could change on region restart. This change brings mySQL more inline with PGSQL which uses doubles for all windlight floats.
2016-11-26 01:15:10 +00:00
UbitUmarov 6f1080368d reduce the resolution of llGetTime and llGetAndResetTime, to 1ms 2016-11-25 21:37:33 +00:00
UbitUmarov 935510d879 add llGetMaxScaleFactor and llGetMinScaleFactor 2016-11-25 18:35:23 +00:00
UbitUmarov b82a41d260 change llScaleByFactor (sorry Mandarinka). 2016-11-25 17:34:19 +00:00
Mandarinka Tasty e45245d267 Implementation of LSL_Integer llScaleByFactor(double scaling_factor)
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-11-25 16:22:10 +00:00
UbitUmarov f9b62b5680 work around viewers not suporting large regions on landmark creation. They still may display wrong offset; don't let inventory description be limited by asset description side on a ossl method 2016-11-24 20:53:04 +00:00
UbitUmarov 5202ae7bb4 revert changes to asset desc size, my bad.. this field will possible go away in future 2016-11-24 14:39:08 +00:00
UbitUmarov 94ec5884b7 fix llRez(AtRoot/Object) error messages on shared code path 2016-11-23 22:15:59 +00:00
UbitUmarov 72e20028d1 safeguard against unknown material replacemet 2016-11-23 20:26:14 +00:00
UbitUmarov b3eda582ec add to SynchronousRestFormsRequester a keepalive disable option, and make use of it on some friends conns 2016-11-23 19:30:55 +00:00
UbitUmarov 82ed6bde6e fix maturity on parcelInfo 2016-11-23 10:00:56 +00:00
UbitUmarov 59f6353ac1 close a resource on jobengine.close() 2016-11-22 22:29:13 +00:00
UbitUmarov f4745e5a35 full change ServiceThrottleModule. Let it still service RegionHandleRequest and UUIDNameRequest but this wrong since they are diferent services. Keeping gambling about not having 2 much overlaps of the 2 kind of requests. Remove double thottling of RegionHandleRequest 2016-11-22 22:24:54 +00:00
AliciaRaven 1a6cddf807 Minor fix to region default landing point sanity check 2016-11-22 21:23:01 +00:00
AliciaRaven 34d9596f9b Fix typo in a comment 2016-11-22 15:33:34 +00:00
AliciaRaven 94e48838d5 Include new Region.ini option for DefaultLandingPoint for teleports with no coords specified.
This is useful when using a Telehub would be to restrictive as it would block landmarks and map teleports. This location is only ever used when no coordinates are provided. If config value not set, the previous default of 128,128 is used.
2016-11-22 15:31:45 +00:00
Melanie Thielker b43717a397 Coding standards: A local variable may not use the prefix m_ 2016-11-22 11:47:50 +00:00
UbitUmarov 385a265971 supress some warnings by explict(confirm) the hide of parent fields 2016-11-22 09:35:37 +00:00
UbitUmarov 4e64445c39 replace datetime.now on just timming by faster utcnow 2016-11-22 05:18:06 +00:00
UbitUmarov 7524c7729f change asset description max size 2016-11-22 01:34:07 +00:00
UbitUmarov 8c19ea910a remove a wrong virtual dec ( no overides, and cant really have if used on a constructor like in assetlandmark) 2016-11-21 23:34:33 +00:00
UbitUmarov 81ef04c9fd fix type bug on hyperlinks 2016-11-21 16:55:51 +00:00
UbitUmarov bced98d6e9 work around some more warnings 2016-11-21 01:47:09 +00:00
UbitUmarov f794ab1a67 remove something VS decided to add 2016-11-21 01:22:01 +00:00
UbitUmarov b2c553b459 work around some warnings 2016-11-21 01:16:35 +00:00
UbitUmarov b70e48c8a5 handle HG lm tp to large regions in another way 2016-11-20 22:09:33 +00:00
UbitUmarov 0ce034d5d6 Merge branch 'master' of opensimulator.org:/var/git/opensim 2016-11-20 14:42:30 +00:00
AliciaRaven 05f7002445 Include config option to disable stats thread showing read/write stats in console.
Keeping default as true to retain current behaviour.
Also checked to prevent counters being added to so there wont be any integer overflows over time
2016-11-20 14:20:54 +00:00
AliciaRaven 1d998a770b Change some minor log messages to debug level in Rest client code. 2016-11-20 13:52:06 +00:00
UbitUmarov f1958e9f71 revert more object references removal on clients close because 2 many code paths don't have proper abort 2016-11-20 13:36:34 +00:00
UbitUmarov 902e8019de HG add a small delay before start sending region data 2016-11-20 05:06:50 +00:00
UbitUmarov 4c2ece3bcb HG LinkRegion receive region size also. Useless since olde r gatekeepers dont send it 2016-11-20 04:22:00 +00:00
UbitUmarov e2b580e569 HG LinkRegion sends region size also 2016-11-20 03:51:38 +00:00
UbitUmarov 93d502e0cf HG UserAgent, return serverURI 2016-11-20 03:19:19 +00:00
UbitUmarov 200183caf7 HG protocol is still broken for large regions. work around it on teleport via lm 2016-11-20 02:49:40 +00:00
UbitUmarov 586c81eecd give up on OutPacket drop condition on closing 2016-11-20 01:49:53 +00:00
UbitUmarov b887b7625e change OutPacket drop condition 2016-11-19 21:53:09 +00:00
UbitUmarov 8010413e64 remove some potencial null refs i did add in last days :( 2016-11-19 21:06:42 +00:00
Melanie Thielker 28f7d429fc REST console v2. This is an incompatible protocol change. It degrades gracefully. 2016-11-19 02:28:31 +00:00
Melanie Thielker 6749c61d4f Fix the previous commit 2016-11-19 02:28:31 +00:00
UbitUmarov 1396c466f6 search accout by id not volatil user name (HG) 2016-11-18 17:30:15 +00:00
UbitUmarov b43f36abf1 add expire time for aliens 2016-11-18 15:16:11 +00:00
UbitUmarov 70eb37433d avoid a null ref. (needs better way) 2016-11-18 03:40:34 +00:00
UbitUmarov e281876ecd restore higher resolution clock on udpserver and lower uaeraccouts caching time 2016-11-18 03:25:29 +00:00
UbitUmarov d8812ba2d1 revert to lower resolution clock on udpserver for testing 2016-11-18 03:00:59 +00:00
UbitUmarov 0a8cf2ff08 put back skip of first drip call 2016-11-18 02:13:01 +00:00
UbitUmarov ba7904a3a8 a few more changes on potencial mem issues 2016-11-18 00:12:09 +00:00
UbitUmarov e21ac8b3c4 counting issus safeguard 2016-11-17 20:59:13 +00:00
UbitUmarov 35b37510fc explicitly remove some references, and other useless changes 2016-11-17 19:15:28 +00:00
UbitUmarov 8599a9a1ca add a missing dispose 2016-11-17 17:37:22 +00:00
UbitUmarov 2db22bf064 minor changes to ubMeshmerizer memory use 2016-11-17 13:57:45 +00:00
UbitUmarov 3d78388e55 restore large useracconts expire time for testing 2016-11-17 01:44:47 +00:00
UbitUmarov 5645abf69c fix a debug message 2016-11-17 00:13:21 +00:00
UbitUmarov e77f913116 minor: dont let rcvd agentupdates time jump back 2016-11-16 22:34:56 +00:00
UbitUmarov 05ba77fd3b fix parsing of a vector4 and storing on a lsl quaternion needed for lightShare scripts 2016-11-16 03:47:48 +00:00
UbitUmarov 8dd9601fdc minor change to getdisplaynames cap url 2016-11-16 00:42:08 +00:00
UbitUmarov 8196f21af9 change camera collision check rules 2016-11-14 22:13:02 +00:00
UbitUmarov a858804b42 fix a vector range parsing 2016-11-14 22:08:39 +00:00
UbitUmarov e304acb06f fix unack bytes stats report 2016-11-14 05:15:41 +00:00
UbitUmarov ae17b5d203 reduce calls to physics world cast rays for camera collision check 2016-11-14 03:21:07 +00:00
UbitUmarov 3cb2b3b2d1 Merge branch 'master' of opensimulator.org:/var/git/opensim 2016-11-13 19:25:51 +00:00
UbitUmarov 4ebb4e371f prevent self call to llSetScriptState(ownname,FALSE) from blocking entire engine 2016-11-13 19:25:32 +00:00
Robert Adams e13ff5a392 BulletSim: update avatar velocity setting to the new TargetVelocity pattern.
Now PhysicsActor.Velocity.set and PhysicsActor.SetMomentum do the same thing
   of setting the instantanious avatar velocity. PhysicsActor.TargetVelocity
   sets a velocity target and the movement motor is used to accelerate the'
   avatar to that velocity.
2016-11-13 11:19:54 -08:00
UbitUmarov 4a7b8c1b41 ubOde fix a multhreading timming issue 2016-11-12 03:31:34 +00:00
UbitUmarov 326821f66e reduce useraccouts cache time 2016-11-11 12:59:43 +00:00
UbitUmarov 56a79a252c GetUserAccounts cannot cache null accounts 2016-11-10 23:14:08 +00:00
UbitUmarov 58b7be48a9 ubOde: add a needed lock 2016-11-10 23:07:57 +00:00
UbitUmarov 743a9d617e also cache not found useraccounts when search by ID. Change the expire time to 5minutes in this case 2016-11-10 19:21:07 +00:00
UbitUmarov bddaef5122 on Select use again the priority queues to send ObjectProperties, including physics via caps. This is need to reduce useless redudance 2016-11-10 17:56:51 +00:00
UbitUmarov d1baa3e0c3 fix some invalid string.format arguments 2016-11-09 22:39:52 +00:00
UbitUmarov 53003db4cf stop warning about integer division cast to float 2016-11-09 22:12:27 +00:00
UbitUmarov 1e1d0d8204 move UserAccountCache access locking to its methods and not callers. 2016-11-09 20:09:49 +00:00
UbitUmarov 924c5fb55e minor cleanup 2016-11-09 19:41:07 +00:00
UbitUmarov c349a1a5e7 also log estimated average Util.GetTimeStampMS() resolution 2016-11-09 11:21:46 +00:00
UbitUmarov 94d2422230 change the clock source on udp outgoing, remove some dead code 2016-11-09 10:21:02 +00:00
UbitUmarov 92984556e1 change the clock source on tokenBucket 2016-11-08 23:09:53 +00:00
UbitUmarov 6c44dceced change display and log of normal script errors 2016-11-08 13:39:49 +00:00
UbitUmarov 7ebc08ad65 partially revert commit f29d5ad662387b97d9e881f28df584dc19fa8c07: if mesh asset does not contain data for PRIM type warn and use convex, do avoid physical peims going underground etc 2016-11-07 18:34:45 +00:00
UbitUmarov 07893ec3e7 a few more changes on the avatars Velocity/TargetVelocity/SetMomentum. Need talk with Robert before last changes bc of bullet 2016-11-07 16:03:23 +00:00
UbitUmarov d0ae8bb86a start removing old hack of using SetMomentum to just set instant velocity, now that TargetVelocity is avaiable 2016-11-07 12:45:20 +00:00
UbitUmarov d5a428c669 add a few more lsl constants for attachments 2016-11-07 11:35:32 +00:00
UbitUmarov 6956ada5e8 oops bug fix 2016-11-06 04:29:01 +00:00
UbitUmarov 014cd1ab42 restrict ubOde castray with terrain range only on horizontal plane, let it find physical avatars. 2016-11-06 03:53:12 +00:00
UbitUmarov d07f48605f change llGetTime() source clock 2016-11-06 02:43:33 +00:00
UbitUmarov 6bc76860d1 avoid a null ref, few changes to udp updates send 2016-11-05 23:56:55 +00:00
UbitUmarov 8cc8d15f95 some types may already be native in MOD_Api ConvertFromLSL 2016-11-05 20:14:11 +00:00
UbitUmarov 22d20dbf17 disable bad/broken throttle options 2016-11-05 19:17:25 +00:00
UbitUmarov 4b0457b2d3 Regression, really ??? 2016-11-05 18:44:45 +00:00
UbitUmarov 1c7b688db4 add suport for PRIM_SIT_TARGET on Set(link)PrimitveParameters. This may not be SL compatible. hack: to let active work with zero offset and rotation add a little Z value to offset 2016-11-05 18:28:30 +00:00
UbitUmarov 060350832a add suport for PRIM_SIT_TARGET on get(link)PrimitveParameters and fix typos 2016-11-05 16:50:41 +00:00
UbitUmarov be0a957363 add a few lsl constants and move some around 2016-11-05 15:42:37 +00:00
Mandarinka Tasty 72db2d064a It looks, that attachments show console command incorrectly returns Item ID. In fact, FromItem ID is returned. So I have added proper Item ID to be returned. There are cases, that FromItem ID is also useful, so I keep it for compatibility.
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-11-05 13:47:29 +00:00
UbitUmarov 9b78eb20c0 by design HUD objects are private 2016-11-04 11:58:52 +00:00
Mandarinka Tasty b0f87fba1c Implementation of new LSL function: list llGetAttachedList(key avatar); It also returns HUDs' keys.
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-11-04 10:55:11 +00:00
UbitUmarov d2e380e81e on get asset with callback, do the callback even if asset not found. This is needed on same cases 2016-11-03 16:56:09 +00:00
UbitUmarov 73b20c2ca2 XEngine: make calls to gc.collect on region startup scripts loading a configurable option, since it is very slow operation 2016-11-03 12:58:43 +00:00
UbitUmarov f29d5ad662 ubOde: if a mesh does not contain data for shape type PRIM, dont collide as convex as before but just don't collide matching the type NONE viewers display in this case 2016-11-02 22:33:32 +00:00
UbitUmarov 9480da06b9 only add a prim to physics in PhysicsShapeType if changing from type none. when viewers change ExtraPhysics parameters, send back the new values. 2016-11-02 21:42:32 +00:00
UbitUmarov 7c4f2b048f ignore prims with shape type none on max size check for physics
also on llStatus()
2016-10-25 20:44:41 +01:00
UbitUmarov db0c268140 mantis 8041: check target user password on save/load IAR 2016-10-25 20:16:23 +01:00
Diva Canto 4c76a061c7 Flip master to 0.9.1 2016-10-24 09:21:44 -07:00
UbitUmarov d550b485f1 viewer crash bug fix: fis the udp packets split of SendEstateList() large lists; Enforce size limits on the estate lists since currently required for viewers compatibily; improve handling of changes with large selected items. This is still bad, users may need to close and reopen the region/estate information to get correct Allowed and Banned lists after a change. This happens because of viewer resent/outOfOrder packets that completly break this lists updates protocol 2016-10-24 10:23:31 +01:00
UbitUmarov 586e4cf163 ignore prims with shape type none on max size check for physics 2016-10-17 19:16:07 +01:00
UbitUmarov 954bcbc5ef bug fix: let ALL avatar controls have a repeat rate controled by viewer (so as before commit 8a3958ad04 on this) 2016-10-15 20:44:18 +01:00
UbitUmarov 7cd4fa8cf5 bug fix: We can't filter out any of the avatar controls relative to movement, even if not flying (a condition i incorrectly added recently) in fact the entire AgentUpdates throotling is questionable, since its viewer Job. But keeping it... 2016-10-15 20:26:23 +01:00
UbitUmarov 7494d7726a change math on GetParcelMaxPrimCount and GetSimulatorMaxPrimCount to reduce round errors, limit both to region max prims. consider ObjectBonus on last one also. Change a variable name in PrimLimitsModule to make it more clear 2016-10-11 01:14:53 +01:00
UbitUmarov 76a2d90dad remove attachment to event OnPreAgentUpdate that is doing nothing 2016-10-05 13:38:12 +01:00
UbitUmarov 2e863edfe9 Merge branch 'master' of opensimulator.org:/var/git/opensim 2016-10-05 13:18:14 +01:00
UbitUmarov 8a3958ad04 dont let ignored AgentUpdates change their throttles. Apply respective movement to physics on the handling thread, not heartbeat, avoiding missing transitions that should get into physics. Make some usefull sp state flags visible everywhere 2016-10-05 13:17:23 +01:00
Robert Adams e13fecfd3d BulletSim: zero velocity target when setting velocity through the
SetMomentum method.
2016-10-03 20:47:30 -07:00
UbitUmarov f3e7603c37 minor cleanup 2016-10-02 11:54:07 +01:00
UbitUmarov cd9d176c3c change avatar and attachments priority (downgraded) in priritizer option SimpleAngularDistance 2016-10-02 11:12:03 +01:00
Robert Adams c7e4b14a26 BulletSim: fix problem with avatar velocity going to zero when flying across
region boundries.
Move code for Velocity, ForceVelocity and SetMomentum to BSPhysObject and
   have both BSPrim and BSCharacter share the code.
2016-09-30 19:35:44 -07:00
UbitUmarov 46dd899d9e MySQLFSAssetData asset type is a int not a varchar 2016-09-27 21:29:09 +01:00
UbitUmarov 9b2f186a8c MySQLFSAssetData on store, if a asset already exists, assume its a valid store or regions will keep retry. The other DBs do replace the item, why doesn't FS do the same? 2016-09-27 21:10:01 +01:00
UbitUmarov 58513fab8f save oar: simplify confusing successefull assets saving message 2016-09-27 16:49:55 +01:00
UbitUmarov 3e47df735b exclude invalid collision sound (used as collision type flag) from assets UUIDGather 2016-09-27 16:41:13 +01:00
UbitUmarov f6e77e3935 load oar; activate area cliping if bounding-origin option is given. as help says 2016-09-27 15:24:05 +01:00
UbitUmarov 6779f41e21 fix linknumbers when unlink the root prim 2016-09-24 22:21:51 +01:00
UbitUmarov 9e074988f0 remove a redundant and potencially dangerous child.AbsolutePosition = child.AbsolutePosition 2016-09-24 18:16:30 +01:00
UbitUmarov 42989176ec mute a debug message to mute jak daniels 2016-09-23 19:27:25 +01:00
UbitUmarov d196958cc4 make sendRegionInfoPacketToAll really send to all ( inc child agents) thx Jak Daniels 2016-09-23 18:56:47 +01:00
UbitUmarov f613b5f517 fix caching of wind and cloud packets in the case of several regions on a instance, that got broken with the necessary send to child agents. 2016-09-23 18:28:46 +01:00
UbitUmarov 22b531f2e4 make clouds a bit diferent on regions running on same instance.. well should be diferent .. :) 2016-09-23 17:13:59 +01:00
UbitUmarov f5189b2cdd do the same for legacy clouds (still visible on older viewer ie singu 1.8.7). Fix clouds update. Send clouds and wind also to child agents. 2016-09-23 16:04:43 +01:00
UbitUmarov 8d7f10e36b cache wind compressed data so cpu burning compression is only done after a change. Not happy with version scheme for several regions on same instance, but should be ok for now 2016-09-23 13:55:23 +01:00
UbitUmarov a6df626868 add a version tag to wind and cloud data updates to iclient 2016-09-23 13:03:16 +01:00
UbitUmarov 984cb38583 move wind generation out of heartbeat to a pool job. Use that to send to all clients and not one per client 2016-09-23 12:32:40 +01:00
UbitUmarov 7201352074 bug fix: add a missing return; add some error messages 2016-09-22 22:08:21 +01:00
UbitUmarov d3627c4f33 no need to send wind on avatar arrival when it is sent periodicly 2016-09-22 19:25:04 +01:00
UbitUmarov 94e983c95f mantis 8027: let osMessageAttachments also send to attachments child prims.. also changed its code structure and could not test 2016-09-22 17:05:05 +01:00
UbitUmarov bbe8ef0528 mantis 8027: allow messages to be sent to attachments child prims in llRegionSayTo 2016-09-22 02:05:25 +01:00
UbitUmarov bf17da3d61 check for null target, minor cleanup 2016-09-21 22:51:25 +01:00
UbitUmarov 874ba6b363 avoid a null ref 2016-09-19 19:40:13 +01:00
UbitUmarov cca01f5cda change CreatorIdentification set code 2016-09-19 16:03:33 +01:00
UbitUmarov 1b7327800a fix GetUserUUI 2016-09-19 15:41:14 +01:00
UbitUmarov 7e751d5010 replace no thread safe code 2016-09-19 12:39:22 +01:00
UbitUmarov 092d4fb9ff fix typo in table name, thx tglion 2016-09-18 20:00:47 +01:00
UbitUmarov 188b5030f7 restore sqlite fixes from commit 0e6874..that got lost 2016-09-17 19:46:40 +01:00
UbitUmarov 4dc787eb32 store all terrain in Variable2DGzip format 2016-09-17 19:13:46 +01:00
UbitUmarov 592a915d8d add rest of wiring for terrain bake persistent store (mantis 8024 but not
using its code). Only did minor testing in MySQL
2016-09-17 17:56:56 +01:00
UbitUmarov 47ce0f8641 add load baked terrain methods. missing file 2016-09-17 16:47:12 +01:00