Commit Graph

1156 Commits (29fb93d2432249709de3c99940373e8acd692206)

Author SHA1 Message Date
Teravus Ovares 1ba51dd2fd * More OutPacket refactors.
* Added back a sleep to the kick routine so users get a 'you have been logged off message' when they get kicked from the simulator for various reasons (like 'the simulator is going down')
2008-05-10 13:11:09 +00:00
Teravus Ovares b67f88a3a2 * Two more OutPacket refactors. TextureSender.
* The split image packet sender doesn't like to be refactored (images don't load after it's been refactored), so left that as is for the moment.
2008-05-10 12:45:41 +00:00
Teravus Ovares 536a92ca84 Refactored out a few warnings related to Adam's bane OutPacket 2008-05-10 12:01:36 +00:00
Teravus Ovares e8478dadc8 * Experiment in Zerocoding. 2008-05-10 10:28:49 +00:00
Justin Clarke Casey 57fea65c82 * Revert caps fetch inventory service back to UDP for now
* Linden client 1.19.1.4 appears to be happy using UDP for this request again, and Linden's own servers (1.21) don't appear to be supplying the CAPS version currently
* This should for now fix the bug where texture selection in the edit window both shows only already open textures, and later stops subsequent inventory requests from working.
2008-05-09 21:50:22 +00:00
Justin Clarke Casey 3f345bf685 * Removing polling delay for non-CAPS inventory fetch if the client has not yet received data from the inventory service
* Replaced instead with the system now used by other requests where the fetch request is placed on a queue and service when the data comes in
2008-05-09 21:33:19 +00:00
Justin Clarke Casey d9dffc4a9a From: Michael Osias <mosias@us.ibm.com>
Stop .net generating ambiguous operator errors when two integers are compared for equality in LSL
2008-05-09 17:23:27 +00:00
Justin Clarke Casey 6e2c7da018 * Minor: Insert utility function to format raw xml strings into indented xml for debugging purposes 2008-05-09 15:51:02 +00:00
Justin Clarke Casey fe8f9a4b25 * Restoring some initial inventory lookup polling delays in order to deal with situations seen on osgrid 2008-05-09 13:36:08 +00:00
Justin Clarke Casey 313a635d1e * Fix opensim region server shutdown. 2008-05-09 13:21:12 +00:00
Teravus Ovares 7e275bfa37 * Wrote a method to get the OpenJpeg data of a sculpt texture asset and save it to the prim shape.
* Added some stuff around sculpted prim meshes..   but it's just there so the project compiles now.
2008-05-09 01:28:54 +00:00
Teravus Ovares 646df0dc2c * remove 2 warnings. 2008-05-08 20:45:50 +00:00
Teravus Ovares 4b924f2eb6 * Committing an extra bit of permissions for attaching to ensure that the perms are in line with project goals. 2008-05-08 19:22:20 +00:00
Adam Frisby afd08c7477 * Proper fix for 1191 - Missing TypeData in ViewerEffectEventHandlerArg. 2008-05-08 14:09:12 +00:00
Adam Frisby 2eecc9756a * Attempted Fix for 1191 - Crash on ViewerEffectHandler. We are missing typedata data however it seems. 2008-05-08 14:06:48 +00:00
Adam Frisby dc21e8d5e2 * Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!) 2008-05-08 13:41:10 +00:00
Adam Frisby 4fa0cbdfbb * You can haz more spring cleaning.
* Eventually this codebase will be clean. >_>
2008-05-08 05:35:01 +00:00
Teravus Ovares 92c03978e1 * Fixes Prim ExtraParams
* Fixes Sculpty handling
* Fixes Light handling
* Fixes Flexi handling
* Fixes Sculpty + Flexi handling
* Fixes handling of Flexi type
* Fixes Changing prim type after changing to sculpty corrupting prim.
* Ugly code.
2008-05-08 04:58:44 +00:00
Adam Frisby ba8ff761c0 * Reduced sleep durations in a number of files. 2008-05-08 04:47:38 +00:00
Adam Frisby 17366af846 * Added Obsolete() tag to IClientAPI.OutPacket.
* Increased compiler warnings by a whoppingly large number.
2008-05-07 21:31:15 +00:00
Adam Frisby a95f13a646 * Removes references to libsecondlife.Packets from IClientAPI. BAD PROGRAMMERS. NAUGHTY.
* Thanks to Andrew (DeepThink) for working on this one.
2008-05-07 20:31:48 +00:00
Teravus Ovares 86669a1664 * Other then the prim update experiments that are going on now, llTakeControls works now along with the 'release controls button'. llReleaseControls() works mostly :D. 2008-05-07 19:41:03 +00:00
Sean Dague 5ff3c03c12 get all the right bits to SendPrimitiveToClient so we can actually
set vel, acc, and rvel in the packet (though this isn't done yet).
2008-05-07 18:40:18 +00:00
Justin Clarke Casey 250fb6f5db * Move shutdown processing to base OpenSimServer, overriding the method where appropriate
* This also means that the command quit (as well as shutdown) will now close down grid servers (instead of only being in place for the region server)
2008-05-07 16:24:15 +00:00
Justin Clarke Casey e35e83312d * Increase number of poll attempts an inventory items request will make under CAPS 2008-05-07 15:53:27 +00:00
Justin Clarke Casey 382b9c18ed From: Alan M Webb <awebb@vnet.ibm.com>
The attached patch moves the sun module incrementally nearer where it
needs to be. Default behavior, i.e. no overriding configuration is to
match Second Life's diurnal/nocturnal rhythm.

All designated values are now sent to the client.There remain a couple
of unanswered questions about how this SHOULD be implemented though.
2008-05-07 14:15:59 +00:00
Sean Dague 0b09966c7e send actual velocity and angular velocity in terse updates
instead of hardcoding to zero when the primitive is non physical.
llTargetOmega should work now.
2008-05-06 22:17:00 +00:00
mingchen d8e02d9e5c *LLClientView is now pushed the EstateSettings instead of pulling it from the scene...more to standards
*LandChannel no longer requires libsecondlife.Packets (it should have never needed it in the first place)
2008-05-06 18:29:58 +00:00
Teravus Ovares add13276a9 * Committing a bunch of work for control snatching. Not done yet. No visible features. 2008-05-06 02:47:14 +00:00
mingchen c535f3947d *Standardized the Land module by removing all references to libsecondlife.packets 2008-05-05 17:44:40 +00:00
Teravus Ovares ce19234dc8 * Unraveled the DEBUG_CHANNEL mystery.
* Moved script errors to the debug channel.
* Typing '/2147483647 OK' results in a debug_channel message.
* Expanded the available parameters that are send-able through IClientAPI
2008-05-05 15:53:11 +00:00
mingchen ddb3a9bdf8 *Fixed a mistake in the EstateManagementModule that messed up the trunk. 2008-05-04 19:19:18 +00:00
mingchen 63c104efde *Fixed up EstateManagementModule to the module standard - no more packets allowed!
*Started cleaning up the land module
2008-05-04 18:59:18 +00:00
Justin Clarke Casey 5ab392d0ee * Refactor: A final root folder special case removal, this time in HandleFetchInventoryDescendents[CAPS] 2008-05-04 01:14:21 +00:00
Justin Clarke Casey 6c62985fd5 * Refactor: Do the root case removal thing again, this time in ItemReceive() 2008-05-04 01:04:49 +00:00
Justin Clarke Casey 9646258fdf * Refactor: Simplify CachedUserInfo.FolderReceive() by removing root folder special case 2008-05-04 00:53:01 +00:00
Justin Clarke Casey 0f716e3ac4 * Simplify CreateFolder() by folding previous special root case into FindFolder() 2008-05-04 00:06:34 +00:00
Justin Clarke Casey 27a7391d6b * Add ability to defer item actions for AddItem() and DeleteItem(). This won't be useful until we let the client cache (again?) 2008-05-03 23:33:20 +00:00
Justin Clarke Casey 56827894e9 * Refactor RemoveItem() 2008-05-03 23:23:46 +00:00
Justin Clarke Casey 688940e810 * Refactor: Renaming item and folder tree search methods to have Find*() prefixes 2008-05-03 22:39:33 +00:00
Adam Frisby 87b3137928 * Cleaned up code in Terrain, Tree and Map modules.
* Fixed a bug with Terragen loader where it would do bad things on a non 256x256 sized terrain. Now loads the array correctly. 
* Moved MapImageModule.cs to Modules/World/WorldMap
* Changed Location.RegionHandle to use Helpers.GetUlong instead of doing it ourselves.
2008-05-03 20:00:35 +00:00
Justin Clarke Casey 068163b14b * Refactor: Move MoveFolder() and PurgeFolder() into CachedUserInfo (which arguably should be split) 2008-05-03 19:50:49 +00:00
Justin Clarke Casey 45430a5403 * Refactor: move UpdateFolder into CachedUserInfo 2008-05-03 19:27:34 +00:00
Justin Clarke Casey 45a71bb045 * Make user profile cache service complain if the caller assumes a profile exists when in fact it does not 2008-05-03 19:12:17 +00:00
Justin Clarke Casey 1087542705 * Refactor: Move bulk of CreateFolder from UserProfileCacheService into CachedUserInfo
* Remove unused/superseded methods from GridInventoryService
2008-05-03 18:57:02 +00:00
Justin Clarke Casey a5dfca8958 * Refactor: remove redundant userId parameter from UpdateItem() and DeleteItem()
* Put warning in remove folder method about non implementation (not that this is used anyway - may be legacy)
2008-05-03 18:13:32 +00:00
Justin Clarke Casey f5609ba452 * Refactor: remove pointless agentId parameter from CachedUserInfo.AddItem()
* Remove old framework asset transactions files which were region modularized
2008-05-03 18:01:38 +00:00
Teravus Ovares e8acb49fef * For your fragging desire, damage enabled land works, but watch out!, life does not regenerate until you're dead! 2008-05-03 15:39:40 +00:00
Sean Dague 1b7f1c956c plumb in connection string to the user database paths. mysql and mssql
just ignore this for now, but it lets us get connect strings to sqlite
and nhibernate.
2008-05-02 18:59:12 +00:00
Adam Frisby 67bbfadc06 * More refactorings of UDPServer.
* Removed all references where possible.
* Renamed lots of variables from UDPServerXYZ to clientServerXYZ
2008-05-02 18:26:19 +00:00
Sean Dague a1c0e89067 adding a few more prep parts for this object 2008-05-02 18:25:53 +00:00
Adam Frisby c6236b5cf3 * Refactored ClientView into LLClientView. Removed all direct references to UDPServer and replaced with IClientNetworkServer.
* This should, in theory, let us make new servers with different protocols very easily (rather than the challenge we would have faced before).
* BREAKS LoadBalancing module for the moment.
* Commit 1/3 - Please dont attempt to update to this revision until all 3 are in.
2008-05-02 16:40:17 +00:00
Sean Dague 4a8f432441 minor refactoring. Change getName and GetVersion methods (yes the had different casings)
to Name and Version properties for the User stores.
2008-05-02 12:35:24 +00:00
Jeff Ames 058191e6cc Update svn properties. 2008-05-02 03:34:06 +00:00
Justin Clarke Casey a81edef2b9 * Refactor: Remove redundant userID from further up the inventory request chain 2008-05-01 21:22:03 +00:00
Justin Clarke Casey 1de6cffa28 * Refactor: Remove the unused userID parameter that was being passed into almost every inventory method
* This allows lots of redundant inventory methods with only slightly different names to be eliminated.
2008-05-01 20:47:33 +00:00
Sean Dague e41232bac5 create pass through of UserManagerBase to plugin calls 2008-05-01 20:36:43 +00:00
Sean Dague cc5351ec1b remove the db4o asset server 2008-05-01 20:33:43 +00:00
Sean Dague 86d2e53d1f added stubs for appearance bits to all the db layers 2008-05-01 20:16:26 +00:00
Adam Frisby 76d8eaa406 * Thanks to Mic Bowman for inspiring me to look at that we are still using ASCIIEncoder in places we shouldn't. 2008-05-01 18:50:44 +00:00
Sean Dague 70f7672dad added in IUserService functions. These don't do anything yet,
but the set all compiles together fine, and it provides people
an idea of where we are heading.
2008-05-01 18:36:43 +00:00
Adam Frisby 01f31fd933 * Breaking all the code, breaking all the code..!
* Made a bunch more members static, removed some dead code, general cleaning.
2008-05-01 16:23:53 +00:00
Adam Frisby 5da028f6ef * Removing duplicate files that somehow got undeleted from TortoiseSVN. Fixed. 2008-05-01 15:46:46 +00:00
Adam Frisby a1c8aa4050 * Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces. 2008-05-01 15:36:39 +00:00
Adam Frisby 4692e92312 * Assorted spring cleanings. 2008-05-01 14:45:56 +00:00
Jeff Ames d51ce47b2d Update svn properties. Minor formatting cleanup. 2008-05-01 14:31:30 +00:00
Adam Frisby 25a49ac4de * Spring cleaned a bunch of '//TODO: unused' marked functions. 2008-04-30 23:11:07 +00:00
Justin Clarke Casey 3508298ddf * Refactor: Rename InventoryFolderImpl.HasSubFolder() to GetDescendentFolder() 2008-04-30 20:04:06 +00:00
Justin Clarke Casey 3984a7fda1 * Resolve mantis 1068, 1095
* The resolution takes the form of not crashing the session if the folder the user is attempting to add already exists (e.g. there is one already with the same UUID).
* Printing out warnings instead
2008-04-30 19:55:45 +00:00
Justin Clarke Casey 9817363b93 * Completely inconsequential inventory odds and ends (actual impact - only one log message changed) 2008-04-30 19:08:48 +00:00
Sean Dague a9aee0162a add a bunch of properties for User Appearance 2008-04-30 18:55:58 +00:00
Sean Dague b2077b81eb The beginnings of a UserAppearance container 2008-04-30 18:20:28 +00:00
Teravus Ovares a9cc76e0ef * Long awaited patch from A_Biondi Mantis 923. Kept alive by Melanie. Thanks A_Biondi and Melanie!
* This builds but might not work.   JustinCC will examine..   it may work out of the box.
2008-04-30 16:08:24 +00:00
Sean Dague dd96158afe move IUserService into the OpenSim.Framework.Communications assembly
because all the other I***Service interfaces are there.
2008-04-30 15:03:37 +00:00
Adam Frisby faccbf4994 * Missed a file in previous commit. Sorry! 2008-04-29 18:00:25 +00:00
Adam Frisby 375163a6fe * Spring cleaning.
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
2008-04-29 14:04:55 +00:00
Teravus Ovares 1fb54b074c * Added basic 3-5 level undo on prim position/rotation/scale.
* In the future this should be a config option...   and, hopefully this tides the builders over for a little while.
2008-04-28 01:48:21 +00:00
Teravus Ovares 911e63765c * Single Attachments now work from inventory. You can attach from inventory and detach from inventory.
* Detaching from right clicking in world, detaches to your inventory.
* If you go up to a prim and attach it from in world, it appears in your inventory.
* Attachment placement is saved when you detach them. 
* Choosing wear remembers your last attachment point from inventory.
* Wrote a method to update an inventory item's asset and sends the updated inventory item to the Client
* Wrote a recursive method to find the folder of a known existing inventory item.
* Removed a block on physics object position on creation.  This might crash a region or two, let us know via Mantis if your region crashes because of a physics out of bounds error.
* Drop doesn't work.  The menu item doesn't even come up.  Don't know why :P.
2008-04-27 20:10:28 +00:00
Teravus Ovares f71871bca3 * More attachment stuff, reworked some of the inventory routines to be what I need them to be for attachments. 2008-04-27 14:37:51 +00:00
Justin Clarke Casey accd89b3f1 * First draft implementation of copying prim inventory items back to agent inventory
* Now, if you own an item in a prim, you should be able to successfully drag it back into your inventory
* Temporarily, users which are not owners of the item cannot copy it, even if 'everyone can copy' is set
* This is pending fixes/implementation of upstream permission implementation
2008-04-26 20:31:01 +00:00
Sean Dague 2a2ef42e64 replace hard tabs with 4 spaces to be consistant in the source.
Please adjust your editors to not use hard tabs.
2008-04-24 12:27:24 +00:00
Teravus Ovares aa8aee90a3 * Adds much better support for attachments that you right click on in world.
* Your friends can see your attachments now.  People who appear in the sim after you've attached something can also see your attachments.
* You can position & rotate your attachments now.  Positions do *not* save.
* You can detach attachments now the regular way.
* Attachments do not cross into other regions with you..(this isn't too far off)
* Updated ODE to not request terse updates on child prim.
2008-04-24 11:32:41 +00:00
Teravus Ovares 12bba3da4b * Fixed an annoying pop-up box when crossing borders. 2008-04-23 23:55:02 +00:00
Teravus Ovares 1909d74d5f * Patch from Melanie. Mantis 0001037: Add various internal plumbing to the example economy module, implements llSetPayPrice(), money() and llGiveMoney() in scripts. Thanks Melanie!
* Moves module loading before the script engine so the script engine can pick up events from modules registering interfaces with scene.
2008-04-23 22:44:59 +00:00
Justin Clarke Casey 40176c12f9 * Implement full grid mode Trash empty
* Now, emptying the trash should remove folders and the items they contain as well as items which were not in a subfolder.
* This will only work once both the region and grid servers have reached this revision.
* You may also need to clear your cache before this will work
* Refactoring to follow.
2008-04-23 22:13:57 +00:00
Sean Dague 3f95804911 add a database_connect field for the asset server config
which will let you specify a connection string.  Required
for Nhibernate, optional for sqlite (there is a sane default), 
ignored for mysql and mssql until someone implements the 
Iniatialise(string) method.
2008-04-23 20:57:18 +00:00
Sean Dague 3dd98a112f allow for Inventory database source to be specified in main
configs.  This works with sqlite and nhibernate backends, and
stays with default seperate ini files for mysql and mssql until
someone writes those.
2008-04-23 20:48:23 +00:00
Sean Dague a1cc0e436f changes to allow asset_source to be specified in the opensim.ini
this will work for sqlite and nhibernate, but will be ignored for
mysql and mssql (reverting to their ini files) until someone writes
that bit.
2008-04-23 19:13:06 +00:00
Teravus Ovares d194f21a5d * Fix a console issue where pressing return on some operating systems cause the console to crash and complain about 0 regex matches. 2008-04-23 18:41:39 +00:00
Justin Clarke Casey 4db839c3b8 * Implement proper emptying of trashcan on standalone
* On standalone, folders (and their items) should now be persistently deleted on trash emptying, as well as immediate child items
* An implementation for grid mode will follow.
2008-04-23 17:04:15 +00:00
Charles Krinke 67f2b89bf6 Thank you kindly, Tyre for :
Commands with arguments enclosed in Double quotation marks (e.g. filenames or objects with embedded blanks) should be parsed correctly. e.g.:
console command "edit-scale" don't accept prim names with embedded blanks
edit-scale Prim 20x20x20 20 20 20
Region# :
edit-scale "Prim 20x20x20" 20 20 20
Region# :
edit-scale Prim20x20x20 20 20 20
Searching for Primitive: 'Prim20x20x20'
Edited scale of Primitive: Prim20x20x20
Region# :
2008-04-23 14:31:54 +00:00
Adam Frisby 3370d581e1 * Patch #1026 - llDialog support -- Thanks Melanie! 2008-04-23 12:21:54 +00:00
Adam Frisby 2b886ab9f0 * Fix for mantis #1025 - Region always reports that location is unavailable. Thanks Lulurun. 2008-04-23 12:00:23 +00:00
Adam Frisby 163d254bb9 * Applying Mantis #1021 (llStartAnimation/llStopAnimation) - Thanks Melanie! 2008-04-23 11:53:16 +00:00
Adam Frisby bca7ab7e36 * Applying Mantis #1020 (Animations) - Thanks Melanie. 2008-04-23 11:52:25 +00:00
Justin Clarke Casey 41f9bbc26d * Fix mantis #842 - folders which are created but left named "New Folder" in places other than directly under "My Inventory" should now be stored 2008-04-23 11:14:19 +00:00
Justin Clarke Casey 6efb16689a From: Kurt Taylor <krtaylor@us.ibm.com>
Attached is a patch for adding the llGetSunDirection functionality. It was implemented by adding a parameter to estate settings for storing the sun position. The sun position is calculated and stored via the sun module everytime the client's sun position is updated. It was tested with several different srcipts on Linux and Windows
2008-04-23 10:16:26 +00:00
Justin Clarke Casey cd29f90418 * Add folders and items locking in external manipulations of InventoryFolderImpl carried out by CachedUserInfo
* These will do temporarily pending refactoring
2008-04-22 20:59:08 +00:00
Justin Clarke Casey 8d8b4a314f * Add DeleteAllContents() method to InventoryFolderImpl - not yet used but will be soon
* Add locking to InventoryFolderImpl class - need more though.
2008-04-22 20:47:54 +00:00
Justin Clarke Casey fc6e23371f * Extend functionality to better handle delayed inventory service transfers to create folder, move folder and purge folder.
* Old 1.18 get folder functionality requires a little more consideration
2008-04-22 20:24:48 +00:00