UbitUmarov
c4a9eae961
make llGetGeometricCenter() work as in current SL. Now this is not real geom center but a average of positions relative to root prim ignoring prims details, so no need to use physics engine.
2012-04-09 23:33:42 +01:00
Melanie
a45ff62adb
Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster
2012-04-09 21:40:41 +01:00
Melanie
67d4f1d66c
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Interfaces/IScriptModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
2012-04-09 21:40:03 +01:00
Talun
78c0028179
Mantis5502 implementation of some of the new constants
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Signed-off-by: Melanie <melanie@t-data.com>
2012-04-09 21:25:22 +01:00
UbitUmarov
39079a62c0
chODE and ubitODE always return prim mass (they where returning object mass on physical prims) so SOG can do the total add. (ubitODE as more code to use a simpler terrain geom on a modified ode lib but should do autodetect and work with normal lib).
2012-04-09 20:58:40 +01:00
UbitUmarov
87fdb2ed7e
llGetMass and llGetObjectMass (and push estimation) always use object mass as in current SL ( push is what makes sense or impulse will depend on what prim it is and not object). Added llGetMassMKS() that just returns 100 x llGetMass() as it seems to be in SL.
2012-04-09 20:53:29 +01:00
UbitUmarov
ad544bdd3d
sop.AddToPhysics(..) fixed and in use. For now it seems it needs to set sop.PhysActor, so made it return void.
2012-04-09 18:03:37 +01:00
Diva Canto
0f277dfa17
Addresses mantis #5846
2012-04-08 17:54:59 -07:00
Melanie
6b5b73bfae
Fix a LSL merge artefact
2012-04-08 13:18:03 +02:00
Melanie
a25d12d166
Merge branch 'master' into careminster
2012-04-08 02:25:48 +01:00
Diva Canto
d4a370a5f2
A few more minor improvements on Suitcase inventory service.
2012-04-07 14:52:15 -07:00
Diva Canto
0d566aa385
Better Suitcase Inventory Service.
2012-04-06 21:52:48 -07:00
Melanie
b39de2425c
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/CoreModules/World/Land/LandObject.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-04-07 04:52:14 +01:00
Diva Canto
806082cd6e
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-04-06 20:35:01 -07:00
Diva Canto
9637e50956
Moved the inventory manipulation from HGEntityTransferModule to HGInventoryAccessModule where it belongs. They need to exchange some events, so added those to EventManager. Those events (TeleportStart and TeleportFail) are nice to have anyway.
2012-04-06 20:34:31 -07:00
Justin Clark-Casey (justincc)
cce760dbfc
Rather than having a FromFolderID property on every single prim and only ever using the root prim one, store on SOG instead.
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This reduces pointless memory usage.
2012-04-07 00:40:55 +01:00
Justin Clark-Casey (justincc)
7d8bb33c5b
Store FromItemID for attachments once on SOG instead of on every SOP and only ever using the root part entry.
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This eliminates some pointless memory use.
2012-04-07 00:33:02 +01:00
Justin Clark-Casey (justincc)
70b5a2dace
refactor: Eliminate unnecessary SOP.m_physActor
2012-04-06 23:49:23 +01:00
Justin Clark-Casey (justincc)
33e91f1088
Implement PRIM_POS_LOCAL on llSetPrimitiveParams() and other prim params LSL functions.
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This is the same as PRIM_POSITION
2012-04-06 23:43:03 +01:00
Justin Clark-Casey (justincc)
4a58d4c5a4
refactor: Use clearer part.ParentGroup.IsAttachment in LSL_Api.GetPartLocalPos()
2012-04-06 23:36:13 +01:00
Justin Clark-Casey (justincc)
3af1cd65f9
Fix llGetLinkPrimParams for PRIM_POS_LOCAL for child prims whether in scene or attachments.
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Return relative position to root prim rather than 0,0,0.
Should fix same issue with llGetLocalPos()
http://opensimulator.org/mantis/view.php?id=5951
2012-04-06 22:41:35 +01:00
Justin Clark-Casey (justincc)
47108bb351
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-04-06 21:15:31 +01:00
Justin Clark-Casey (justincc)
f2903db390
For llGetMass(), return the mass of the avatar is the object is attached.
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As per http://lslwiki.net/lslwiki/wakka.php?wakka=llGetMass
This is the mass as used by the physics engine (ODE or Bullet).
2012-04-06 21:14:19 +01:00
Talun
c3a8c00ce0
Addition of missing constants for llGetObjectDetails including for Mantis 5502
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Signed-off-by: nebadon <michael@osgrid.org>
2012-04-06 12:42:46 -07:00
Justin Clark-Casey (justincc)
627efc172b
Make llGetMass() return total mass of object when called on root prim.
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As per http://lslwiki.net/lslwiki/wakka.php?wakka=llGetMass
Aims to resolve http://opensimulator.org/mantis/view.php?id=5954
2012-04-06 20:32:39 +01:00
Justin Clark-Casey (justincc)
908cebbea8
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-04-06 20:29:54 +01:00
Diva Canto
6a9f36788d
Deleted the unused and commented code from 2 commits ago.
2012-04-06 12:28:15 -07:00
Diva Canto
4c32f79c10
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-04-06 11:52:38 -07:00
Diva Canto
7435582b70
If an AddItem fails, try adding it to the right folder type.
2012-04-06 11:52:05 -07:00
Diva Canto
25b3edc21c
WARNING: LOTS OF COMMENTED AND UNUSED CODE IN THIS COMMIT. This is on purpose; it's an historical record of what works and what doesn't wrt manipulating inventory at the viewer. I'll remove the unused code in a subsequent commit, but wanted to place it in history. The uncommented code works.
2012-04-06 11:51:12 -07:00
Diva Canto
953fe46811
A few minor tweaks here and there in XInventoryService.
2012-04-06 11:48:41 -07:00
Diva Canto
6eaff18961
Finish the implementation of GetUserInventory, even though it's still not used.
2012-04-06 11:38:47 -07:00
Diva Canto
8fd86c9156
Packing of folder in SendBulkUpdateInventory always set the folder type to -1. Not sure if there's a reason for it, but I'm changing it to the given folder type.
2012-04-06 11:24:34 -07:00
Diva Canto
e324fb2415
Guard against null inventory contents.
2012-04-06 11:22:30 -07:00
Diva Canto
cdbe34716f
Thank you, BaseHttpServer, for telling me where things go wrong.
2012-04-06 11:21:27 -07:00
Snoopy Pfeffer
67537f3596
Added missing refresh of group membership client side cache to the groups module. Before memberships of non active groups often were not stored in the cache (n_groupPowers).
2012-04-05 13:03:57 +02:00
Snoopy Pfeffer
8f45eb913c
Revert last commit
2012-04-05 11:10:05 +02:00
Snoopy Pfeffer
e4406c846d
Group based access restrictions to parcels require group membership, but not that this group is active for that user.
2012-04-05 10:25:54 +02:00
Snoopy Pfeffer
600a86bcae
Little bug fix in HasGroupAccess, to properly store the case "true" in the cache.
2012-04-05 10:02:18 +02:00
Melanie
a5d6b624f6
Simplify group access checks and break them out into a separate method.
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Use existing cache if the avatar is within the region and use an
ExpiringCache to cache status if the avatar is not in the region. The
30 second delay now applies to scripted objects ony and only when the owner
is not present.
2012-04-05 00:45:58 +01:00
Snoopy Pfeffer
36c8fa16c0
Implements group based access restrictions for parcels of land. Because of caching there can be a delay of up to 30 seconds until the access rights are effectively changed for a user.
2012-04-05 00:53:40 +02:00
Melanie
6378abb966
Merge branch 'ubitwork'
2012-04-04 23:57:09 +02:00
Melanie
77caa286a4
Remove some unneeded parens
2012-04-04 23:48:37 +02:00
Melanie
c7419a4d61
Adjust Snoopy's contribution for AVN
2012-04-05 00:36:30 +01:00
Melanie
3a0aac97b4
Merge branch 'master' into careminster
2012-04-04 23:57:50 +01:00
UbitUmarov
016079ef27
minor changes.. a few physicsactor -> pa and a use a constant with |'ed bit fields in place of 6 individual checks ||'ed
2012-04-04 18:24:56 +01:00
UbitUmarov
867d50d14c
remove more merge artefacts
2012-04-04 17:01:29 +01:00
UbitUmarov
787cc0d076
reverted changes to llApplyRotationalImpulse execution in SOP/SOG. This functions naming is misleading, Here Apply means to apply a instante impulse that may add to previus unprocessed ones and not setting a permanente torque (that is done by llSetTorque).
2012-04-04 16:38:29 +01:00
UbitUmarov
823895b997
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-04-04 15:43:07 +01:00
Melanie
726915e9ef
Fix the last merge artefacts
2012-04-03 23:38:12 +02:00
Melanie
1bded840b9
More artefact
2012-04-03 23:25:34 +02:00
Melanie
dbec5e9859
Fix more merge artefacts
2012-04-03 23:22:47 +02:00
Melanie
7154d480b9
Remove duplicate implementation of Material { get; set; }
2012-04-03 23:18:07 +02:00
Melanie
1c4bcf3fed
Fix merge artefacts
2012-04-03 23:13:48 +02:00
Melanie
63c44719f7
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-04-03 23:52:53 +01:00
Garmin Kawaguichi
9a9923405a
terrain save-tile extensions Signed-off-by: Garmin Kawaguichi <garmin.kawaguichi@magalaxie.com>
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Signed-off-by: Melanie <melanie@t-data.com>
2012-04-03 20:06:03 +01:00
Justin Clark-Casey (justincc)
633f4bb3d8
remove possible PhysActor unexpectedly null race conditions when changing prim collision status
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factor out common SOP physics scene adding code into a common SOP.AddToPhysics() that is the counterpart to the existing RemoveFromPhysics()
2012-04-03 09:28:17 +01:00
Justin Clark-Casey (justincc)
e480e25d8b
Fix more SOP.PhysActor race conditions in LSL_Api
2012-04-03 06:01:05 +01:00
Justin Clark-Casey (justincc)
7468299673
Eliminate race condition where many callers would check SOP.PhysicsActor != null then assume it was still not null in later code.
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Another thread could come and turn off physics for a part (null PhysicsActor) at any point.
Had to turn off localCopy on warp3D CoreModules section in prebuild.xml since on current nant this copies all DLLs in bin/ which can be a very large number with compiled DLLs
No obvious reason for doing that copy - nothing else does it.
2012-04-03 05:51:38 +01:00
UbitUmarov
d5e123c106
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-04-01 11:20:11 +01:00
Melanie
6e7f13a72d
Implement bulk inventory update over CAPS (not recursive by design,
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do NOT CHANGE THIS, needed for HG 2.0)
2012-03-31 02:32:47 +01:00
Melanie
a6c26b093c
Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster
2012-03-31 02:31:57 +01:00
Melanie
f3132c45d9
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Tests/Common/Mock/TestClient.cs
2012-03-31 02:18:02 +01:00
Justin Clark-Casey (justincc)
32a953fed7
refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the 'root' part.
2012-03-31 01:52:06 +01:00
Justin Clark-Casey (justincc)
f0406f9fe2
Rename SOG.HasChildPrim(uint) to SOG.ContainsPart(uint) to match existing ContainsPart method and remove method duplication.
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HasChildPrim is also misleading since the 'root' prim can also be returned.
2012-03-31 01:45:37 +01:00
Justin Clark-Casey (justincc)
387d7fdad5
Allow llRegionSayTo() to work on the PUBLIC_CHANNEL, as per http://wiki.secondlife.com/wiki/LlRegionSayTo
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Addresses http://opensimulator.org/mantis/view.php?id=5950
2012-03-31 01:29:13 +01:00
Justin Clark-Casey (justincc)
38d241a317
Add MSSQL login processing fix for servers run on different locales.
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This may no longer be an issue with better locale enforcement in OpenSimulator but it doesn't hurt to have this patch.
http://opensimulator.org/mantis/view.php?id=4680
Thanks to controlbreak for this
2012-03-31 01:12:04 +01:00
Justin Clark-Casey (justincc)
69fc8c4985
minor: small message adjustment and unnecessary code elimination when notifying client of no build permission
2012-03-31 01:07:14 +01:00
PixelTomsen
874140f950
fix Infinite loading on No Rez http://opensimulator.org/mantis/view.php?id=5932
2012-03-31 01:01:59 +01:00
Melanie
8728b9ea81
Implement bulk inventory update over CAPS (not recursive by design,
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do NOT CHANGE THIS, needed for HG 2.0)
2012-03-31 01:34:39 +02:00
UbitUmarov
c4e4e04eee
reduced instability in vertical atractor with eficiency of 1 and banking
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this will need a nicer solution sometime...
2012-03-31 00:03:45 +01:00
Justin Clark-Casey (justincc)
e5343bccdf
Add Extended flavour option to opensim version information.
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This flavour is for changes in addition to the 0.7.3-post-fixes branch that are too large to be considered fixes but should be reasonably stable.
This flavour will almost certainly never see a formal release.
2012-03-30 02:11:32 +01:00
Justin Clark-Casey (justincc)
269e479cdc
minor: remove some now unneeded code from FriendsCommandsModule
2012-03-30 02:00:01 +01:00
Justin Clark-Casey (justincc)
3525c876c8
Make default "show friends" console command show friends fetched from the friends service.
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There is no a --cache option which will show friends from the local cache if available.
2012-03-30 01:57:38 +01:00
Justin Clark-Casey (justincc)
1ef62ca75e
Lock NullFriendsData.m_Data for consistency and against concurrent read/write
2012-03-30 01:23:34 +01:00
Justin Clark-Casey (justincc)
bce7964ac2
refactor: Move "friends show cache" console command out into separate FriendsCommandsModule.
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Expose required methods on IFriendsModule. Rename GetFriends() -> GetFriendsFromCache() for self-documentation
2012-03-30 01:05:29 +01:00
Justin Clark-Casey (justincc)
59157d9d63
Add simple login test with online friends. Add IFriendsModule.GrantRights() for granting rights via a module call.
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Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology.
Add some method doc.
2012-03-30 00:42:55 +01:00
Justin Clark-Casey (justincc)
b8d383da0a
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-03-30 00:38:23 +01:00
Diva Canto
30db0ac5e2
Finish up the SuitcaseInventory service.
2012-03-29 16:25:55 -07:00
Melanie
5e3999c84c
Cache the last maptile and return the cachrd tile if the last request is
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less than an hour ago. Avoids generating the maptile twice on startup.
2012-03-29 22:34:33 +02:00
Justin Clark-Casey (justincc)
bf09d6a22b
refactor: Stop passing both IClientAPI and agentID to friend event listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere.
2012-03-29 18:31:57 +01:00
Melanie
b9d61d5413
Allow the map tile module to be enabled without also eabling refresh
2012-03-29 15:38:12 +02:00
Melanie
807bb85ac2
Allow llTeleportAgent to work in attachments
2012-03-29 14:45:56 +02:00
Justin Clark-Casey (justincc)
012b01f224
Add simple regression test for logging in with offline friends. Don't expect to receive any in this instance.
2012-03-29 03:19:45 +01:00
Justin Clark-Casey (justincc)
cd3f3cbdde
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-03-29 01:29:00 +01:00
Justin Clark-Casey (justincc)
22a85b947a
Add back parts of reverted changes that were not concerned with child agent caching.
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This adds ScenePresence to IClientAPI.SceneAgent earlier on in the add client process so that its information is available to EventManager.OnNewClient() and OnClientLogin()
Also add a code comment as to why we're caching friend information for child agents.
2012-03-29 01:26:30 +01:00
Melanie
62b1c807c2
Also add OSS header to interface
2012-03-29 01:14:50 +01:00
Melanie
bd83676d6c
Change namespace on CallingCardModule and correct interface file placemant. Also ass OpenSource header
2012-03-29 01:13:08 +01:00
Justin Clark-Casey (justincc)
93ac47f0d3
Revert "Simplify friends caching by only doing this for root agents - no functions require caching for child agents."
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We need to cache child agents so that friends object edit/delete permissions will work across boarders on regions hosted by different simulators.
This reverts commit d9f7b8549b
.
2012-03-29 01:08:47 +01:00
Justin Clark-Casey (justincc)
a1de9bc33f
Revert "Add comment about setting client.SceneAgent in AddNewClient()"
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This reverts commit 964cae4f37
.
2012-03-29 01:08:37 +01:00
Melanie
c52ff5cf7b
Committing the Avination calling card module
2012-03-29 00:47:09 +01:00
Melanie
5a82d939e6
Adding the Avination calling card interface
2012-03-29 00:34:28 +01:00
Melanie
532e3dad26
Pushing the Avination Calling card hooks. Module to follow.
2012-03-29 00:31:11 +01:00
Justin Clark-Casey (justincc)
964cae4f37
Add comment about setting client.SceneAgent in AddNewClient()
2012-03-29 00:21:14 +01:00
Justin Clark-Casey (justincc)
d9f7b8549b
Simplify friends caching by only doing this for root agents - no functions require caching for child agents.
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This allows us to avoid unnecessary multiple calls to the friends service.
All friends functions originate from the root agent and only go to other root agents in existing code.
This also allows us to eliminate complex ref counting.
2012-03-28 23:40:25 +01:00
Justin Clark-Casey (justincc)
33df0c2efd
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-03-28 23:36:30 +01:00
Diva Canto
6bf4d88397
HG 2.0 Suitcase inventory: proof of concept now working properly with the heavy SendBulkInventoryUpdate message. Waiting for Melanie to finish the light-weight version of that message.
2012-03-28 15:32:19 -07:00
Justin Clark-Casey (justincc)
874bf1f8e5
Enable voice by default on parcels to weaken effects of viewer 2/3 ParcelVoiceInfoRequest bug
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Viewer 2/3 contains a bug where the viewer will constantly retry ParcelVoiceInfoRequest requests on voice-disabled parcels where voice is otherwise available.
Attempts to fix this server-side have not been successful - sending a non-OK http code (e.g. a 404) just makes the viewer request again immediately.
Dropping the request entirely is a bit better but the viewer still retries after a minute.
Estate settings already enabled voice by default so doing the same for parcels. This only has an effect if you have any voice system active at all.
Ultimately, the re-request bug needs to be fixed viewer-side (LL suffers from the same issue!) but it might be worth implementing the drop request hack.
2012-03-28 23:30:28 +01:00
Diva Canto
51dc1e709c
HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hack away from ScenePresence. This is better but it still doesn't restore the inventory upon arrival.
2012-03-28 15:01:37 -07:00
Melanie
a85876bc17
Committing the Avination calling card module
2012-03-28 23:51:44 +02:00