Commit Graph

2899 Commits (bdf126260592c512cc7c6da9dae27d1470e46f54)

Author SHA1 Message Date
Justin Clarke Casey f0896c263b * Insert some missing database locks for inventory and user data on mysql 2008-04-18 22:46:03 +00:00
Justin Clarke Casey cd09677469 From: Alan M Webb <awebb@vnet.ibm.com>
Robust implementations of GetSubString, InsertString, and
DeleteSubstring. The existing implementations only worked for arguments
consistent with the underlying .Net implementation and did not
accomodate LL's negative indices.
2008-04-18 19:03:28 +00:00
Justin Clarke Casey afb06c7b88 * Refactor: Remove redundant try/catch from asset request since this is now handled by the base http server 2008-04-18 15:41:13 +00:00
Tedd Hansen acb0b06fed Mantis #851, 100% CPU on unhandlet HTTP event. Thanks cmickeyb. 2008-04-18 15:25:43 +00:00
Adam Frisby a2b32bdd6f * Fixed two compiler warnings dealing with IPAddress equality. 2008-04-18 09:35:24 +00:00
Teravus Ovares b280605237 * Added lock persistence
* Temporarily disabling click+drag+move for non physical things until more experimenting is done to figure out how to get a sideways hand cursor in the client.
2008-04-18 04:44:04 +00:00
Charles Krinke ea8b6a28ed Thank you, Melanie, very kindly for a patch that :
Implements llGetInventoryKey with perms checking. 
Adds perms checking to llGetTexture, adds type checking to llStartSound, 
allows llSetTexture to reference textures by name
2008-04-18 02:23:48 +00:00
Teravus Ovares dd4deebbcb * Re-Fixed caps
* This fixes chi11ken's/OpenViewer's libsl cap issue.
2008-04-17 19:42:54 +00:00
Teravus Ovares 4ee368785d * Acks the first UseCircuitCode packet
* Implements Teleport One Agent Home
2008-04-17 15:58:50 +00:00
Justin Clarke Casey 15b36498be From: Alan M Webb <awebb@vnet.ibm.com>
This provides fixed implementations for llListReplaceList and llList2CSV.
llListReplaceList was broken except for simple indices. llList2CSV did not handle processing of an empty list.
2008-04-17 14:34:30 +00:00
Adam Frisby db9c919086 * Added "svn load" command to correspond "svn save". Will grab the latest revision.
* TODO: Specific revision support.
2008-04-17 14:26:19 +00:00
Adam Frisby 200b60bd48 * Added ITerrainModule interface to Terrain Module, and registered accordingly in Scene. 2008-04-17 14:22:48 +00:00
Adam Frisby a0fc29878e * Added a directory for the SVN module. More about to come.* SVNBackupModule
* See OpenSim.ini.example settings for how to use
* Only compatible with svn:// and http:// authentication for the moment (and only using simple authentication). SSL/SSH key support is supported by the library used (SvnDotNet), but is not yet supported in OpenSim.
* Use the command "svn save" to make a copy of your regions to SVN. Presently this is not an automatic process, but such a feature is on the todo list.
* It will in your repository create a subdirectory for each region with the regions UUID, inside there it will create a 'terrain load' compatible 'heightmap.r32', and a load-xml2 compatible 'objects.xml' plus information files.
* Untested on Linux, some compatibility work may be needed by Linux peoples. The dependencies will be the same as for SvnDotNet which is supposedly mono-compatible.
2008-04-17 13:20:06 +00:00
Jeff Ames fe3265f491 Update svn properties. Add copyright info to some source files. 2008-04-17 12:16:19 +00:00
Adam Frisby 664d4fc8a0 * Missed a file while committing. 2008-04-17 12:07:54 +00:00
Adam Frisby 05708771bb * Committing first version of SVN Backup Module
This is a module which allows you to periodically export a serialised version of your region to a SVN repository and store it there. It is still a work in progress and is currently disabled and incomplete, but some of the functionality is demonstratable.
* Enjoy.
2008-04-17 11:42:06 +00:00
Teravus Ovares 75df0c9000 * Patch from ChrisDown to fix odd results when using landmarks. Thanks Chris! (Tweaked slightly so avatar don't end up underground).
* Removed some testing notices I had in there that were obnoxious.
2008-04-17 05:23:43 +00:00
Teravus Ovares 244bfcde5b * Implements 'Set Home to Here'
* Implements 'Teleport Home'
* User Server has to be updated for it to save your home in grid mode
* home position accuracy is in int because the grid comms ExpectUser method tries to convert to Uint and crashes if it gets a float.  Added a convert to decimal in ExpectUser but to avoid a breaking change with old revisions, kept the save value in int for now.   Eventually it needs to be a float, but lets release another incremental version before doing that.
2008-04-17 05:07:14 +00:00
MW 770c395e86 moved the Thread.Sleep(500), to the correct side of the ar.AsyncWaitHandle.WaitOne(timeOut*1000, false); call. 2008-04-16 16:28:02 +00:00
Justin Clarke Casey e3a6a370fa * From: Alan M Webb <awebb@vnet.ibm.com>
* Here's an updated ListInsertList implementation, tested to be LL
compliant.
2008-04-16 16:07:34 +00:00
Justin Clarke Casey 9cb9dcb9da From: Alan M Webb <awebb@vnet.ibm.com>
This fixes a bug in LSL_Types.list GetSublist that was manifest if the
source list was empty and negative indices were used.
2008-04-16 15:57:55 +00:00
Justin Clarke Casey 4f8943da67 * From Kurt Taylor <krtaylor@us.ibm.com>
* Yet more script function cleanup - Patch fixes many different script functions: NotImplemented that weren't there at all, redundant or unneeded m_host.AddScriptLPS, etc
2008-04-16 15:54:32 +00:00
MW 54eaadeb82 added a thread.Sleep(500) to OGS1GridServices.CheckRegion() , to try to help avoid a potential race condition. As IAsyncResult.AsyncWaitHandle.WaitOne before a AsyncCallback is called. So in this case, its a race to see who sets or reads the bool m_bAvailable first. 2008-04-16 15:49:28 +00:00
Teravus Ovares 1b22c720a0 * Set default EstateSettings regionFlags to allow 'set home here', and 'create landmark'. This won't apply retroactively, so you'll need to replace the region_flags value in your estate_settings.xml file to 336723974 and then in the estate tools dialog, re-set your desired simulator setup if you want people to be able to create landmarks without viewing admin options. 2008-04-16 14:29:57 +00:00
Teravus Ovares 7c1f17b994 * Applying melanie's Landmark patch. Thanks Melanie!
* To make a landmark, you currently have to enable admin options in the advanced menu first.  We're working on this..   however use the admin options solution in the mean time.
2008-04-16 14:10:54 +00:00
Sean Dague 1eb0fedd93 After reading Timer.cs in the mono source, I'm not
convinced that timer.Enabled modification is thread safe.
I suspect the statsHeartBeat call to be one of our hot spots
because is tries to synchronize not with a lock, but by
disabling and enabling itself.  I've replaced that with a lock
in the hopes that this affects either the 100% bug, or the
invoke_void bugs.
2008-04-16 10:54:32 +00:00
Charles Krinke bf7e7b2c57 Thank you very much, Kmeisthax for:
This patch makes the "Show in Search" checkbox on the viewer work. Additionally, I also discovered that show-in-search objects use the JointWheel flag, so this patch currently uses that flag. LibSL needs to add a flag to enum LLObject.ObjectFlags, "IncludeSearch = 32768" so we aren't using a legacy flag.

Additionally this patch also contains a small fix to BaseHTTPServer that lets the response content-type to be something other than text/html. For some reason this didn't get submitted with the DataSnapshot merge.
2008-04-16 03:55:21 +00:00
Teravus Ovares e777f88028 * A tweak of the caps system so that new caps have random paths instead of a fixed path
* This allows caps requests to be routed to regions where the agent is currently a root agent instead of the region that they logged into as it did previously.   
* This fixes a wide variety of bugs related to 'can't do X once i've crossed a border'.
* The first seed cap request fails, the second one works.  (this generates an error message on the console)
* Experimental.
2008-04-15 23:10:12 +00:00
Sean Dague 3891b2f86f fix types on nhibernate mappings for User bits 2008-04-15 23:01:42 +00:00
Justin Clarke Casey 550ed7b9ec * Fix mantis 975 - prim text > 255 chars 2008-04-15 22:56:18 +00:00
Justin Clarke Casey e65b6f4dcd * Tiny, tiny, login message refinement to reduce human parsing requirements 2008-04-15 22:44:18 +00:00
Justin Clarke Casey 379ac9c92a * Make it easier to follow logins on the user server by changing and tidying up log messages 2008-04-15 22:41:34 +00:00
Justin Clarke Casey 39165f3de4 * Send a meaningful response to both the user server console and the client if a login fails because the inventory service has failed. 2008-04-15 18:10:42 +00:00
Teravus Ovares 331f26548b Fixed LSL State support.
* Re-applied Tedd's patch that got overwritten.
* Replaced (state)\s+([^;\n\r]+)([\r\n\s];) with (state)\s+([^;\n\r]+)(;[\r\n\s])
* Added a state(string) method to BuiltIn_Commands_BaseClass
2008-04-15 16:49:06 +00:00
Sean Dague 6f8ff32630 From: Dr Scofield <hud@zurich.ibm.com>
ansgar and i have been working on an asterisk voice module that will allow
   us to couple opensim with an asterisk VoIP gateway.

   the patch below consists of
     * AsteriskVoiceModule region module: alternative to the plain-vanilla
       VoiceModule, will make XmlRpc calls out to an asterisk-opensim
       frontend
     * asterisk-opensim.py frontend, living in share/python/asterisk, takes
       XmlRpc calls from the AsteriskVoiceModule
          * account_update: to update/create a new SIP account (on
            ProvisionVoiceAccountRequest)
          * region_update: to update/create a new "region" conference call
            (on ParcelVoiceInfo)
     * a asterisk-opensim test client, living in share/python/asterisk, to
       exercise astersik-opensim.py
   this still does not give us voice in OpenSim, but it's another step on
   this path...
2008-04-15 14:24:15 +00:00
Sean Dague 62d02e079e From: dirk husemann <hud@zurich.ibm.com>
attached is a patch set that
     * adds further robustness checks for the CreateUser and CreateRegion
       XmlRpc
     * fixes SceneManager.TryGetScene(IPEndPoint, Scene) --- contrary to my
       expectation IPEndPoint.Address is not sufficient for a comparision,
       IPEndPoint.Address.Address (the long representation) does work
       however.
     * add [RemoteAdmin] section to OpenSim.ini.example
     * fixes XML doc comments
       good night,
       dirk
2008-04-15 14:18:37 +00:00
Jeff Ames 06d05bd339 Update svn properties. 2008-04-15 10:02:06 +00:00
Adam Frisby 0bec9f0551 * Added support for serialising objects to ExportSerialisationModule via SerialiseObjects.cs
* Cleaned up using tags on SerialiseTerrain.cs
* Minor tweaks to ExportSerialisationModule.cs
2008-04-15 09:55:47 +00:00
Teravus Ovares 682f4e9257 * Fixes an issue with the BaseHttpServer in Linux
* Fixes an estate naming issue
* Fixes a land issue with the landobject not reporting the proper parcel prim.
* A few other tweaks.
2008-04-15 06:21:44 +00:00
Adam Frisby 00dbca468a * Committing shell of a whole-region serialiser. This is not complete and will be worked on more over the next few days. Undocumented/trusted. Use at own risk, etc etc. 2008-04-15 04:26:39 +00:00
Adam Frisby 0b4a8191a1 * Quick patch before I start on a bigger project
* Renamed ITerrainTemp to IMapImageGenerator
* Renamed WriteJpegImage to WriteJpeg2000Image to better reflect it's function.
2008-04-15 03:07:31 +00:00
Justin Clarke Casey b7ae8701ce * Working towards notifying the client if the inventory service has failed, rather than simply returning 0 items.
* This is very early support which would only be triggered in a rather unlikely case (if the user server correctly received an inventory skeleton, but later on failed to return the whole inventory in a timely manner.  Also, this only applies to the 1.19.1.4 client onwards
* Code cleanup and support for other failure cases (failure of inventory caching on region crossing, failure to actually add a folder/item, etc, should follow.
2008-04-14 18:43:23 +00:00
Teravus Ovares e21886eea0 * Fixed a few warnings.
* Added license info to a few files it was missing from.
* Fleshed out the landbuy interfaces
* If you add '-helperuri http://127.0.0.1:9000/' to your list of parameters you tell the client to use when you start it up you can transfer ownership of parcels now in standalone.  Structured gridmode requires a lot more work, see the documentation in the example money module.   The example money module is not secure especially in standalone mode.
2008-04-14 17:13:38 +00:00
Justin Clarke Casey 5c52068dd7 * Get Util.GetHostFromDNS to tell us the dns address it was trying to resolve if it fails. 2008-04-14 15:32:39 +00:00
Sean Dague 1f5eb2ef65 make it so the IRC bridge only relays channel 0 messages
not all of them (like it was doing before)
2008-04-14 14:49:16 +00:00
Sean Dague a3da86c6d7 Possible fix for the 100% CPU issue. I've not fully
confirmed that this fixes the issue, however functional
correctness of BlockingQueue requires that these locks be
put into place anyway.
2008-04-14 14:37:36 +00:00
Teravus Ovares 2b7419c7fb #952 again 2008-04-14 03:20:36 +00:00
Teravus Ovares 30f93b2201 Fix for mantis 952 2008-04-14 01:10:48 +00:00
Justin Clarke Casey 665c5d89f8 * Correct comment from previous patch - I'm not reversing mantis #912 at all, which was in an entirely different location 2008-04-13 23:48:46 +00:00
Justin Clarke Casey eacba916ec * Reverse mantis #912 since it was causing inventory to disappear from the root folder on 1.19.1.4 non-cache clear relog.
* The folder version numbers probably do need to be non-zero, but there is a further subtlety of the protocol to understand first
2008-04-13 23:38:51 +00:00
Teravus Ovares be93c0f29a * Fix a bug in the friends module that causes a friend not to appear online when they were.
* A few things for testing.
* This makes a modification to the region registration with the grid server so that the region can send it a chosen password to identify itself.  It will not cause any errors, if either one are not updated.
2008-04-13 22:47:12 +00:00
Justin Clarke Casey 7dec345d9a * Temporarily, stop the exception of mantis #951 from killing the entire client session. 2008-04-13 22:25:23 +00:00
Justin Clarke Casey 451a5bbf30 * Put in crude poll waiting for 60 seconds for delayed user inventory delivery from the inventory service
* This will reduce failures where the inventory server is simply slow
* Still need to properly inform the user if the inventory service has failed altogether
2008-04-13 22:09:07 +00:00
Adam Frisby 17507404b5 * Added some comments to terrain module.
* Fixed a range issue in the GenericSystemDrawing saving mechanism.
2008-04-13 01:36:03 +00:00
Sean Dague e46454afa6 first drop of user storage implementation for nhibernate.
This surely doesn't work yet, but it compiles, and I'm getting
close to a stopping point for the day.
2008-04-11 23:10:12 +00:00
Sean Dague bcafd8c0a9 add some convenience properties to get floats out of
vectors for UserAgentData
2008-04-11 23:09:05 +00:00
Sean Dague b43ffd12f5 add user agent mapping 2008-04-11 22:18:52 +00:00
Justin Clarke Casey b3f783ae05 * Reduce publicly exposed fields on InventoryCollection, which was causing duplicate sets of inventory data to be sent over the grid
* Won't actually fix anything, since we were handling the problem anyway
* Also add more doc, fix up debugging messages, etc
2008-04-11 20:37:26 +00:00
Justin Clarke Casey 8f345d36d8 * Minor refactoring in OGS1InventoryService 2008-04-11 19:04:33 +00:00
Justin Clarke Casey 7bfd7e6f08 * Remove the worst excesses of my inventory debugging code 2008-04-11 18:58:09 +00:00
Justin Clarke Casey 7ac7f79f88 * Eliminate a class of errors where an inventory request could be made before the region had completely received the inventory for the user.
* A much larger race condition where the inventory request could be made before the region gets any data at all will also be fixed in the near future.
* This change also fixes a regression from two patches ago where items stopped appearing in standalone inventory
2008-04-11 18:46:54 +00:00
Justin Clarke Casey 649f304e76 * Minor inventory code cleanup following on from last patch 2008-04-11 18:19:21 +00:00
Justin Clarke Casey a5176c2e2c * Change inventory async response deliver to deliver all items and folders at once, rather than each individual
* This is required in order to work towards eliminating some inventory race conditions and to better deal with situations where a grid inventory server is slow or not responding.
2008-04-11 18:13:10 +00:00
Teravus Ovares 9c5d0f50fa * fix bug 935 2008-04-11 17:51:36 +00:00
Teravus Ovares 5e1d8925fa * Fix bug 934 2008-04-11 17:24:04 +00:00
Justin Clarke Casey e26d4fc085 * minor: replace test of CachedUserInfo.RootFolder != null with something more readable, and make RootFolder get only 2008-04-11 17:02:20 +00:00
Justin Clarke Casey 205b95f2e8 * minor documenting, cleanup, renaming in user profile cache service 2008-04-11 16:49:20 +00:00
Justin Clarke Casey 576db5b72a * documenting and minor refactoring in UserProfileCacheService 2008-04-11 16:30:58 +00:00
Justin Clarke Casey 9a7717743b refactor: eliminate method in UserProfileCacheService 2008-04-11 16:13:33 +00:00
Justin Clarke Casey b3892096f3 * From: Dr Scofield <hud@zurich.ibm.com>
* This patch adds support for saving a dynamically generated region to the filesystem (as a region xml file)
* Also adds some error checknig to make sure the dynamically generated region name, id or location are not already taken.
* Thanks Dr Scofield
2008-04-11 15:00:41 +00:00
Sean Dague f337cb205d From: Kurt Taylor <krtaylor@us.ibm.com>
Attached is the second half of the fix for 821 - this is the null reference
check for llDetectedName and the other *Detected* function.
2008-04-11 13:51:11 +00:00
lbsa71 cbf9fcfac5 * Discerned between AddProfile and UpdateProfile in region registration
:: Believe it or not, but INSERT/UPDATE is actually a better pattern than REPLACE, since, with INSERT/UPDATE you can catch erroneous UPDATES to non-INSERTed items as well as catch erroneous re-INSERTS. in 95% of the cases, you SHOULD have a clear INSERT context, and a clear and separate UPDATE context. If you think your case falls within the 5%, maybe you should re-evaluate your code. ::
2008-04-11 09:56:22 +00:00
Adam Frisby 00b8e04ece * Added a "regionload_regionsdir" option to OpenSim.ini which determines where Region.XML files are stored. If not set, it will default to the usual location. 2008-04-11 04:21:29 +00:00
Adam Frisby f100fc1b94 * Updated MapImageModule to support primitives showing on the world map image. As MapImageModule is of unknown use, this may or may not be reflected on the world map. See the ShadeBuildings function in MapImageModule for reference. 2008-04-11 03:33:51 +00:00
Sean Dague 3f47deab32 add user profile mapping for nhibernate 2008-04-10 23:52:23 +00:00
Sean Dague f2bd8b4aed add some convenience properties. Move all the fields
to the top of the file.
2008-04-10 23:51:42 +00:00
Teravus Ovares 50c5e6af10 * With Grid Comms up in the air.. I decided have the friends module update you when your friends come online if they're at least a child agent on the sim. offline status works the same also. So does Instant Message.
* This is until Grid Comms matures a bit more on this.
* This should also work in Standalone as it uses the IUserData interface.
2008-04-10 18:30:34 +00:00
Justin Clarke Casey b41abbd50e * Minor: really just comment and subsequent indentation adjustment. Preparation for handling inventory problems where the inventory server receives a request and never responds, or is late in responding 2008-04-10 17:44:19 +00:00
Justin Clarke Casey 5ad4c79a4e * Refactor GetUsersInventory() 2008-04-10 16:04:19 +00:00
Charles Krinke f565f44d89 Thank you Justin for a patch that solves the issue of: When a sensor detects an Avatar,
and llDetectedOwner is called on the script, the current implementation attempts to 
find the detected avatar as a SceneObjectPart and return the owner of that part.
2008-04-10 15:38:33 +00:00
Charles Krinke 4bdb4a2646 Thank you kindly, A_Biondi for a patch that:
Handles the CreateItem cap request for all wearables, 
setting the proper value in inType and assType.
2008-04-10 15:32:09 +00:00
Justin Clarke Casey ba132f3a0b * Minor: get CreateNewUserInventory() to return true on success 2008-04-10 15:28:52 +00:00
Teravus Ovares f2d36186f0 * Slightly smoother transition between land, shallow water and deep water in map tile generation. 2008-04-10 15:27:02 +00:00
Justin Clarke Casey ded704ef1f * Minor inventory message cleanup and documentation 2008-04-10 15:22:01 +00:00
Sean Dague 55ac1c6dce renaming of attributes in UserAgentData for readability 2008-04-10 14:50:52 +00:00
Sean Dague ef7dfae41c changing UserAgentData to use properties. This caused more
grief than expected, as monodevelop doesn't like to refactor 
properties of properties.
2008-04-10 14:37:17 +00:00
Sean Dague 25fea01b92 further renaming of properties for clarity 2008-04-10 14:09:30 +00:00
Sean Dague c176caeb05 moved fields to properties for UserDataProfile, which was
actually a little more work than I expected given the copious
use of out params.
2008-04-10 13:53:06 +00:00
Teravus Ovares 1178eddffc * Brings back map tile generation based on the terrain. The algorithm produces a graphic that is a bit Dazzle-ish. A Dazzle-ish map tile is better then a grey map tile IMHO. 2008-04-10 13:37:39 +00:00
Teravus Ovares b92c6901ad * Fix a null reference when there's no [Economy] section in the opensim.ini 2008-04-10 13:05:01 +00:00
Teravus Ovares 9fec575b3e * Made it safe again to use the restart button from the estate tools and the restart console command.
* It looks ugly on the console..   but it's really safe..  and restores some memory.
2008-04-10 10:27:03 +00:00
Teravus Ovares a253ac0830 Patch by lulurun - 0000916: support secondlife client's "-url sim/x/y/z" option
Thanks lulurun!
2008-04-10 09:56:59 +00:00
Teravus Ovares 06967e230f * Updates BetaGridLikeMoneyModule
* Several people have asked for a way to limit uploads, so I've decided to show people how to do this in the BetaGridLikeMoneyModule.
* Configure it in OpenSim.ini using the [Economy] header.  See the bottom of the OpenSim.ini.example for more information.
* This also fleshes out the Economy API a bit more.
2008-04-10 09:36:55 +00:00
Teravus Ovares b85624db18 * Adds twist support for Cubes, Cylinders, and Prisms in the Meshmerizer
* A tweak of the SimStatsReporter so it would report the prim capacity to be 45000.
2008-04-10 00:31:44 +00:00
Sean Dague 69d5eb3cb2 split out UserProfile 2008-04-09 20:38:25 +00:00
Sean Dague ce5e51240f NHibernate Inventory support. Lightly tested, but seems to work
well enough on my test environment.  Will need to add some exception
catching down the road.

On to User Store.
2008-04-09 18:04:03 +00:00
Sean Dague 4cc3aad2f9 more futzing around here. None of this works yet because
bloody LLUUID isn't serializable, which is really annoying.
2008-04-09 16:01:57 +00:00
Justin Clarke Casey 8bd1f1c7c3 * Put explicit braces in for single line blocks 2008-04-09 15:36:10 +00:00
Justin Clarke Casey f9646a0c81 From: Michael Osias <mosias@us.ibm.com>
"This is llDetectedKey for touch_start - it is already implemented for sensor."
Thanks Michael
2008-04-09 15:33:04 +00:00
Justin Clarke Casey f512502e51 From: Kurt Taylor <krtaylor@us.ibm.com>
"a patch to add a deprecated call to throw an LSL deprecated specific exception, and the associated code cleanup in the functions."
Thanks!
2008-04-09 15:28:51 +00:00
Sean Dague 5861084e0b make this a class 2008-04-09 15:20:26 +00:00
Sean Dague f8cb4f993d check in an OSUUID wrapper as potential replacement
for LLUUID in most of our code.  Like LLUUID, this is
basically just a box type on the .NET Guid.
2008-04-09 14:38:23 +00:00
Sean Dague 0919df5cdc checking in a chunk of work because I think I'm tackling
the UUID issue
2008-04-09 14:15:54 +00:00
Sean Dague 93d7c8bd31 oops, broke compile. This fixes it 2008-04-09 13:45:32 +00:00
Sean Dague ff2184136d match file to classname 2008-04-09 13:44:28 +00:00
Sean Dague 750291447e changing around types a bit to make stuff more readable for
me.
2008-04-09 13:43:35 +00:00
Sean Dague ea16221c1b NHibernate Inventory getting close, except for some of the
complex folder queries.
2008-04-09 02:08:07 +00:00
Sean Dague 034255ac24 add a sample script for migrating from old inventory 2008-04-09 00:04:27 +00:00
Sean Dague 960d57090f fix up Inventory hbm definitions to work. Adding indexes in
NHibernate is quite nice (though there will still need to be a 
db creator bit carved out later).
2008-04-08 23:44:52 +00:00
Sean Dague cb436ffe70 add comment for version field based on what Teravus said :) 2008-04-08 23:37:02 +00:00
Sean Dague 2aeeb4fe5f move the mappings to .hbm.xml so NHibernate actually
sees them
2008-04-08 23:35:22 +00:00
Sean Dague 6d6af55108 added the folder mappings 2008-04-08 23:34:51 +00:00
Sean Dague a6d27e0929 further refactor and rename of InventoryFolderBase properties
to reflect what they really are.
2008-04-08 23:26:31 +00:00
Sean Dague 8c82117207 added migration script for SqliteAssets 2008-04-08 23:04:16 +00:00
Sean Dague d2744f5140 added Readme for migrations 2008-04-08 22:59:16 +00:00
Justin Clarke Casey f5b254e0bf * Minor: Show summary count of connected agents in 'show users' region console output 2008-04-08 20:54:18 +00:00
Justin Clarke Casey 8eab365e21 * Adjust some inventory lookup failure messages to reduce confusion as to what just went wrong 2008-04-08 20:31:36 +00:00
Justin Clarke Casey f8faf18c66 * Following A_Biondi's suggestion, going to try returning a version number of 1 instead of 0 for the folder requested in a InventoryDescendentsPacket
* Can't hurt - it doesn't appear to cause any problems in a quick test.
2008-04-08 20:11:35 +00:00
Justin Clarke Casey 90422db35a * Update code to use patched libsecondlife.dll which removes the problem where the AssetType enum was 'Primitive' rather than 'Object'
* The libsecondlife patch was also applied to libsecondlife itself in r1714
* Many, many thanks to Dr Schofield (IBM) for his help on this :)
2008-04-08 14:39:29 +00:00
Sean Dague 214bd204b1 LLUUID mapper actually appears to work now with
NHibernate for Assets.
2008-04-08 13:49:10 +00:00
Teravus Ovares 95e31c9f02 * Added stretchable ellipsoid support with configurable LOD. It's actually a split facet icosahedral geodesic sphere that's scaled.
* In other words, you can stretch spheres into oblong shapes now and watch them roll around like a football would.
* Still can't cut, twist or profile cut spheres yet.
2008-04-08 05:03:43 +00:00
Sean Dague 61daaa57a9 added mapping for InventoryItemBase 2008-04-08 03:09:56 +00:00
Sean Dague 32b8dd70d6 attempt to introduce custom LLUUIDString type for
NHibernate
2008-04-08 02:50:44 +00:00
Teravus Ovares d0f7784101 * Adds poor support for ellipsis in the Meshmerizer. This will get better.. notice the huge nasty facets! Regular spheres still work as they did. 2008-04-08 01:29:45 +00:00
Sean Dague a02b3fe015 refactor of InventoryCollection for good measure 2008-04-07 23:34:41 +00:00
Sean Dague 5ee75998ce more refactoring, this time on InventoryFolderBase
* wrap attributes in properties
 * clean up names a little bit
 * clean up name styles
2008-04-07 23:27:05 +00:00
Sean Dague f436815107 Refactor InventoryItemBase to do the following:
* wrap fields as Properties
 * rename some fields/properties to more sensible names
 * set style to PropName to match more standard C# approach
2008-04-07 23:15:35 +00:00
Sean Dague bb2f163bf7 needed to add 4 characters to support the dashes 2008-04-07 23:03:09 +00:00
Teravus Ovares e409892a9c * Updated ODE.NET bindings to the ODE library.
* Fixed some Tapers with Cylinders in the Meshmerizer
2008-04-07 22:11:41 +00:00
Justin Clarke Casey da9eeffc9e * Objects which have their name or description changed while within inventory will now retain those details when rezzed to a scene 2008-04-07 21:33:25 +00:00
Sean Dague c774cd1169 remove the debug files, these must have been added by accident 2008-04-07 21:08:40 +00:00
Justin Clarke Casey 033f0138c8 * Preserve original creator's name when an object is given 2008-04-07 21:03:03 +00:00
Sean Dague 79222a0b45 break out the 5 classes that were
InventoryItemBase into seperate .cs files 1 per class
2008-04-07 18:28:48 +00:00
Sean Dague 98b5276068 added swag #1 on Inventory NHibernate implementation. There
is no hbm.xml mapping yet, so this isn't going to do anything,
plus I'm sure I didn't get the list interfaces right.  However
it now compiles, so worth getting into the tree.
2008-04-07 18:02:58 +00:00
Sean Dague c5804cbb3a fix bad indentation 2008-04-07 17:58:20 +00:00
Justin Clarke Casey 0e7c4046d3 * Nasty hack to reduce the incidence of spurious exceptions where a user deletes a newly rezzed object before the persistence thread gets to it from its queue.
* This should greatly reduce but not eliminate the problem - elimination probably requires a redesign of the prim persistence processes
2008-04-07 17:28:02 +00:00
Justin Clarke Casey c5a5555d4f * Minor: log message correction 2008-04-07 16:46:49 +00:00
Justin Clarke Casey 2caea75aa8 * Okay you can put down your pitchforks - this patch should fix rezzing of items (with inventory) on Windows
* Now properly dealing with prims which don't contain items - thanks to thomas for the patch which gave insight into this situation
* Also, an xml exception no longer crahes the client session    
* Leaving in debugging lines in case there are further problems
* Not yet tested on Linux, though I'm just about to.
2008-04-07 16:30:29 +00:00
Sean Dague 2b23734a16 add some error messages for abuse of our IInventoryData interface
(i.e. using add to update, or update to add).
2008-04-07 15:01:00 +00:00
Jeff Ames 8833a72388 Update svn properties. 2008-04-07 14:19:08 +00:00
Charles Krinke 927003de33 Thank you kindly Diva & KMeisthax for adding the beginnings
of search capability to OpenSim in the form of a configurable
module.
2008-04-07 13:50:05 +00:00
Teravus Ovares 072b5faa34 * I XmlIgnored the TaskInventory Property as a temporary measure. Taking things and rezzing them works again. (though, I suggest waiting on taking things until justincc has an opportunity to look at the TaskInventory property causing the XML Serialization to overrun.) It's MinOccurs is 0 in the XML Schema, so it should work fine when he adds it back. 2008-04-07 11:21:44 +00:00
Jeff Ames ac73033231 Remove some dead code. 2008-04-07 02:34:31 +00:00
Justin Clarke Casey dfe5e9d4eb * EXPERIMENTAL ROUGH DRAFT: First rough implementation of avatar to avatar item giving
* Now you can drag an object from your inventory and give it to another avatar
* !!! Use at your own risk !!!  Many things are unimplemented as of yet, including permissions (the person receiving your item can probably do absolutely everything with it)
* Also, items for the receiving end up in their root folder rather than the objects folder
2008-04-07 01:46:00 +00:00
Jeff Ames 7149c8b0c6 Update svn properties. 2008-04-06 14:11:44 +00:00
Adam Frisby 0a0a3992cc * Whoops, forgot to include all the new terrain file loaders and things.
* Added MapImageModule for handling world-map 
* Added new DefaultTerrainGenerator.cs
* Added BMP loader
* Added GIF loader
* Added PNG loader
* Added TIFF loader
2008-04-06 14:04:59 +00:00
Adam Frisby 996309a6e1 * Various terrain engine fixes
* Includes patch #894 fixes for terrain load-tile
* Large number of other terrain fixes and new commands included.
2008-04-06 13:48:28 +00:00
Teravus Ovares 899f00b83d * Fixed up some documentation
* Should help the sinking feeling when new avatar arrive in the scene.
2008-04-06 06:42:54 +00:00
Teravus Ovares 0340531ff0 * Implemented AgentPause and AgentResume. AgentPause extends the timeout for a client at the server by 3x. AgentResume restores the timeout to the normal amount.
* The linden client still doesn't like it when you have an image select box open for more then 100 or so seconds.
2008-04-06 02:05:19 +00:00
Teravus Ovares 9d299926dc * Lowered the default throttle settings. They were way too high at 1.5MB/s!
* This will definitely help the missing prim problem (probably eliminate it entirely)!
* This will help the broken up land block problem (probably eliminate it entirely)!
* Warning, change the default throttle settings at your own risk ( and don't commit the throttle settings! )
2008-04-05 11:06:28 +00:00
Teravus Ovares dbbb115c26 * The simulator now checks the parcel at the position that you get put by the grid server to see if you set it's landing point to a specified landing point. If you did, and the landing point isn't LLVector3.Zero, it puts you at the configured landing point.
* Currently the grid server sticks you at 128x128x128..  so that means it'll use whatever parcel is at that location to get this information.   This allows greater customization of where people log-into and teleport-to if done right.
2008-04-05 09:47:05 +00:00
Justin Clarke Casey 57afbdbdbd From: Kurt Taylor <krtaylor@us.ibm.com>
Patch to remove commented NotImpemented calls from within implemented script functions
2008-04-04 19:09:56 +00:00
Sean Dague f010d398cf make AssetBase use Properties instead of fields. This probably
breaks compatibility on grid ops because native serialization is
used here.
2008-04-04 18:14:00 +00:00
Justin Clarke Casey f5ed635750 * Make objects appear in 1.19.1.4 inventory again
* You will probably need to clear your client's cache before this will take effect
* The problem was that the underlying libsecondlife.AssetType was returning "primitive" rather than "object".  This fix is in lieu of correcting/updating our libsecondlife.dll
2008-04-04 17:43:29 +00:00
Justin Clarke Casey cdff09d0bb * Removing debugging goo for mantis 854 since the fix is reported to work. 2008-04-04 15:02:20 +00:00
Sean Dague ae490c7d6f From: Dr Scofield <hud@zurich.ibm.com>
ansgar and i have done a bit of clean up for the "create user" and "create
region" XmlRpc methods in RemoteController (contributed earlier by ansgar),
this add a bit of consistency checking, more error checking and also
documentation of the  expected XmlRpc parameters.
2008-04-04 11:48:27 +00:00
Teravus Ovares 27876795f4 * Fixed up some documentation regarding the inventory descendants method XML. Cleaned up an error report. Noted at the top, why the two unused caps path variables must stay. 2008-04-04 08:33:29 +00:00
Teravus Ovares 42e4284277 * Fixes CAPS InventoryDescendants and the notorious 'LLSDParseException:expected </llsd>' error.
* Objects folder still exhibits strange behavior.
2008-04-04 08:07:49 +00:00
Teravus Ovares 75b192a2a0 * Fixing permissions on items returned via CAPS based inventory 2008-04-04 05:50:46 +00:00
Teravus Ovares 7bc0b7b6c1 * Fixes Region/Estate panel in current Linden Official client.
* Sets the default estate parentID to 1..  which means that all regions are treated like private estates in the client as opposed to Linden Mainland. (no space server hiccup message).  If that message annoys you and you want to get rid of it, set your parentEstateID to 1.
2008-04-03 22:59:38 +00:00
Sean Dague 5e32d86b87 move NullStorage => OpenSim.Data.Null to be consistant with
where other data storage assemblies are.
2008-04-03 21:07:03 +00:00
Sean Dague cd4348738a Check in the remaining bits to do Asset store via NHibernate. Still
need to work out auto table creation in a reasonable way.  Tommorrow
I'll work on getting the NHibernate bits in place to be able to put this
into the main tree.
2008-04-03 20:59:20 +00:00
Jeff Ames 4f174fbf57 Update svn properties. 2008-04-03 18:25:01 +00:00
Justin Clarke Casey b9b99ee87c * Attempted resolution for mantis 854
* Also adds more temporary debugging goo in case the fix didn't work
2008-04-03 17:13:45 +00:00
Justin Clarke Casey 042cd57e94 * From: Dr Scofield <hud@zurich.ibm.com>
* This patch removes voice code into a region module.  This required the implementation of events and other code to allow region modules to register their own caps handlers, and should allow different voice module implementations.
* CAVEAT: This does not provide complete voice support, it merely provides the hooks so that it can be plugged in.
2008-04-03 15:44:20 +00:00
Justin Clarke Casey 4394c747f5 * Minor: fix doc glitch 2008-04-03 15:30:52 +00:00
Justin Clarke Casey 5fe4a39927 * Adding request time limiting strategy for texture requests, though this isn't useable yet 2008-04-03 15:28:50 +00:00
Justin Clarke Casey 6ef4f1bdae * Resolve mantis 849
* Scripts in prims within linksets can now be properly edited using the 'edit linked parts' linden ui option
2008-04-03 13:33:46 +00:00
Sean Dague fe14d65f07 point in time update of NHibernate Asset Mapping code 2008-04-03 12:29:25 +00:00
Teravus Ovares 2d33bf854f * ODEPlugin: put a limit on the minimum size a prim can be ( scale <=0 ). 2008-04-03 04:02:46 +00:00
Sean Dague 341664eabc from krtaylor
Fixe for Mantis 821
2008-04-02 18:58:57 +00:00
Sean Dague 1379d1bef8 remove really odd utf character at the front of this class 2008-04-02 18:20:48 +00:00
Sean Dague fbc6c16fd7 starting to stub out NHibernate data source. This isn't in
prebuild yet so it's currently dead code in tree, and shouldn't
bother anyone.  Once this does *something* I'll add it into the 
main build.  However it seemed like a good idea to commit work 
as I go for people interested in it.
2008-04-02 18:12:33 +00:00
Justin Clarke Casey 272fbef65f Minor: just some method comments 2008-04-02 17:34:53 +00:00
Justin Clarke Casey f27f861072 * Attempt to resolve mantis 873 by placing caps removal operations in a critical section 2008-04-02 16:46:58 +00:00
Sean Dague 30ea28c3b1 fix ups to include OpenSim.Framework explicit includes (they
were implicitly included before).  Everything builds again.
Now off to testing.
2008-04-02 16:00:40 +00:00
Sean Dague 849592391a move signing file 2008-04-02 15:41:30 +00:00
Sean Dague 86cf07f1c4 changing more references to OpenSim.Data 2008-04-02 15:38:44 +00:00
Sean Dague f52c8f3970 attempt to fix up all refernces to new directory structure 2008-04-02 15:36:01 +00:00
Sean Dague c52c68f314 whole lot more moving 2008-04-02 15:24:31 +00:00
Sean Dague 35420b21a3 reorganizing namespaces to put all the Data stuff into it's own namespace
/ dir structure.  This is coming in over a few changesets so consider trunk
broken for the next 30 minutes as these get pulled together.
2008-04-02 15:22:39 +00:00
Justin Clarke Casey 1038c244cf * Add some temporary task inventory item inflation debug messages to investigate mantis 854 2008-04-02 15:16:32 +00:00
Sean Dague b28ef3ca14 refactor, make the file name the class name 2008-04-02 14:49:35 +00:00
lbsa71 f210cf0195 * Added AvatarAppearance.sql for MSSQL 2008-04-02 13:06:52 +00:00
lbsa71 667ebc8ea2 * Reworked Data Framework so that MSSQL works
* Introduced uint as field type
* Removed what should be superfluous Guid handling
* Introduced stub MySQLDataReader if we need to fix the Guid handling anyway
2008-04-02 13:06:18 +00:00
MW 0e789a9a01 Set default terrain to complete flat terrain (at 26 height). Even flat terrain as default seems better than the messed up terrain I was getting. 2008-04-02 11:03:44 +00:00
Teravus Ovares b790a16e98 * Updating the version of the ODE library. (big update). The Mac library needs to be updated still.
* Adding some XMPP stuff that's incomplete.
2008-04-02 01:03:31 +00:00
Justin Clarke Casey 7ec3bb71e6 * Remove the quit command from the inventory console which was actually adding a new inventory instead 2008-04-01 17:11:00 +00:00
Justin Clarke Casey 96ecb62197 * Fix for mantis #678
* Shift copied prims should now keep the script in both prims over region startups
2008-04-01 17:06:33 +00:00
MW cdf27ece5f few more minor changes, needs prebuild to be ran. 2008-04-01 13:34:33 +00:00
MW f43e077150 a few small changes 2008-04-01 13:09:29 +00:00
Sean Dague 731dcbad5b sadly, had to modify line by Ter because it caused mono cil compiler
to spin off into a seemingly infinite loop.
2008-04-01 13:04:29 +00:00
Teravus Ovares a0a0229fdf * Set Svn Properties eol-style: |337 2008-03-31 23:54:49 +00:00
Adam Frisby 15a1565bf8 * Fix for terrain issue whereby loading or manipulating a terrain item from the console would not cause the terrain to be saved to the Scene. (Mantis #845) 2008-03-31 21:05:22 +00:00
Justin Clarke Casey 106fd2f616 * From: Dr Scofield <hud@zurich.ibm.com>
* (and Ansgar/Ansi)
* Fleshes out the voice stubs to better interact with the viewer CAPS requests - no actual voice support yet!
* In his own words
"the attached patch enhances the existing voice support by returning a proper voice account user and password and is preparing the config file so that we can specify a SIP server (not yet working). currently the SIP is hardcoded. the next step is to refactor voice support into a region module. working on that. "
2008-03-31 18:41:24 +00:00
Justin Clarke Casey 93303072dd * Minor: If a user exists but has no inventory in standalone, automatically create new inventory folders
* This mirrors the grid behaviour
2008-03-31 18:29:08 +00:00
Justin Clarke Casey 48fc4ee059 * Log exceptions which make it up to the top of the http request frame, rather than having them disappear off into the ether 2008-03-31 17:34:32 +00:00
Justin Clarke Casey af3118eccd * Fix problem where inventory code throws a swallowed exception on grid mode if the avatar has never logged in before 2008-03-31 17:08:58 +00:00
Justin Clarke Casey 5f04cebb25 * Fix for mantis 131, 796
* Take copy now actually takes a copy into inventory rather than the original
2008-03-31 16:12:24 +00:00
Jeff Ames e18d046d76 Fixed typo in AvatarFactoryModule.cs 2008-03-31 16:06:12 +00:00