Commit Graph

451 Commits (d285ccb5cfdfca3128e2eef4f5185714a54a7a66)

Author SHA1 Message Date
Justin Clarke Casey 1e3acbdfa3 * remove duplicate OpenSim.Region.CoreModules assembly entry 2009-02-16 16:53:43 +00:00
Sean Dague f4bec00057 From: Alan Webb <awebb@linux.vnet.ibm.com>
The change makes two principal implementation changes:

[1] It removes the hard coded set of possible asset server client
implementations, allowing any arbitrary implementation that has been
identified to the PluginLoader as an appropriate extension. The
extension point for asset server client extension
is /OpenSim/AssetServerClient. All of the old configuration rules have
been preserved, and any of the legacy configuration values will still
work as they did before, except the implementation is now loaded as a
plug-in, rather than as a hard-coded instantiation of a specific class.
The re-hashing of IAssetServer as an extension of IPlugin made upgrading
of the implementation classes a necessity.

Caveat: I have not been able to meaningfully test the crypto-grid
clients. I believe they should work correctly, but the refactoring
necessary to handle plug-in based initialization (vs constructor-based
initialisation) admits the possibility of a problem.

[2] The asset cache implementation, previously introduce as a hard-code
class instantiation is now implemented as an IPlugin. Once again the
previous (configurationless) behavior has been preserved. But now it is
possible for those interested in experimenting with cache technologies
to do so simply by introducing a new extension for the asset cache
extension point (/OpenSim/AssetCache).

I've tested all of the configuration settings, after applying the patch
to a newly extracted tree, and they seem to work OK.
2009-02-16 12:20:31 +00:00
Mike Mazur ab5e332832 - removed OpenSim.Grid.AssetInventoryServer.Metadata class in favor of
OpenSim.Framework.AssetMetadata and related updates in AssetInventory
  server
- removed dependency on MySql.Data.MySqlClient
- commented out the bulk of OpenSimInventoryStorage due to missing
  MySql.Data dependency
- refactor asset creation in OpenSimAssetFrontend
- commented out ForEach implementation, which also depended on
  MySql.Data, until it's supported by OpenSim backends
- commented out some handlers in BrowseFrontend and ReferenceFrontend as
  they relied on either ForEach or the removed Metadata class
2009-02-16 02:28:34 +00:00
Mike Mazur f8d51e6949 - clean up using references as well as References in prebuild.xml
- comment out a bunch of stuff in OpenSimInventoryFrontendPlugin.cs to
  get rid of warnings
2009-02-16 02:28:16 +00:00
Mike Mazur 7d9882c04d Fix dependency on non-OpenSim version of OpenMetaverse.StructuredData.dll. 2009-02-16 02:27:51 +00:00
Mike Mazur 5277fc64c0 - change AssetInventoryServer config from XML to INI
- convert AssetInventoryServer logging to OpenSim's log4net
- updated AssetInventoryServer.ini.example file
2009-02-16 02:27:43 +00:00
Mike Mazur 529dd66ed0 - remove dependency on ExtensionLoader.dll (DBConnString.cs can go)
- bring config system in line with other servers
- add new plugin filter class which filters on ID
- update AssetInventoryServer.ini file
2009-02-16 02:27:34 +00:00
Mike Mazur f8ea274090 - asset server functionality works with OpenSim's HttpServer
- start of removal of AssetInventoryServer.Metadata class
2009-02-16 02:27:25 +00:00
Mike Mazur 07b8d51da8 AssetInventoryServer now compiles while using the standard OpenSim
console and HttpServer. It doesn't work though.
2009-02-16 02:27:17 +00:00
Mike Mazur f1e71ca5e1 - add list for backend plugins and Dispose() all plugins on shutdown
- fix some plugin names
- remove most references to ExtensionLoader
- remove commented out AssetInventoryServer blobs from prebuild.xml
2009-02-16 02:27:01 +00:00
Mike Mazur 02cf9f7e9f Move BrowseFrontend and ReferenceFrontend to
OpenSim/Grid/AssetInventoryServer/Plugins.
2009-02-16 02:26:44 +00:00
Mike Mazur 74a2bd237a Add OpenSim & Simple inventory storage plugins and Null metrics plugin. 2009-02-16 02:26:27 +00:00
Mike Mazur 3f3dfd7ac1 - added Simple AssetInventoryServer plugin (asset storage only)
- removed OpenSim storage and frontend classes in Extensions dir
- put OpenSim plugins in
  OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim namespace
2009-02-16 02:26:18 +00:00
Mike Mazur dbee7fcb21 - implement and load NullMetrics module in AssetInventoryServer
- update AssetBase de/serialization in AssetInventoryServer
2009-02-16 02:26:09 +00:00
Mike Mazur 98b5e5062e - IAssetProviderPlugin was changed to IAssetDataPlugin
- Use OpenSim.Data.DataPluginFactory to load data plugins
2009-02-16 02:26:01 +00:00
Mike Mazur 8d30472551 Rename NewAssetServer AssetInventoryServer and fully qualify with
OpenSim.Grid.AssetInventoryServer.
2009-02-16 02:25:25 +00:00
Mike Mazur b3c0cea024 - add OpenSim.Grid.AssetServer.Plugins.OpenSim as a dependency for OpenSim.Data.*.addin.xml
- remove OpenSim.Grid.NewAssetServer.exe from bin/OpenSim.Data.addin.xml
- add prebuild.xml section for OpenSim.Grid.AssetServer.Plugins.OpenSim.dll
2009-02-16 02:25:15 +00:00
Mike Mazur b2a0faf85b - add section to prebuild.xml for building
OpenSim.Grid.NewAssetServer.exe
2009-02-16 02:25:06 +00:00
Justin Clarke Casey 34ef01615c * Add missing OpenSIm.Framework.Communications ref for Wdinwos builds 2009-02-12 18:31:56 +00:00
Sean Dague 058ec414b4 * Added XEngine tests and gathered other ScriptEngine
Tests together

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-02-12 17:02:54 +00:00
Justin Clarke Casey 170aad040d * Reinstate texture tests, eliminating duplicate OpenSim.Region.CoreModules.Tests 2009-02-10 14:03:51 +00:00
Dr Scofield 180be7de07 this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point.  what
has happened is that OpenSim.Region.Environment.Modules has been split
in two:

- OpenSim.Region.CoreModules: all those modules that are either
  directly or indirectly referenced from  other  OpenSim packages, or
  that provide functionality that the OpenSim developer community
  considers core functionality:

      CoreModules/Agent/AssetTransaction
      CoreModules/Agent/Capabilities
      CoreModules/Agent/TextureDownload
      CoreModules/Agent/TextureSender
      CoreModules/Agent/TextureSender/Tests
      CoreModules/Agent/Xfer
      CoreModules/Avatar/AvatarFactory
      CoreModules/Avatar/Chat/ChatModule
      CoreModules/Avatar/Combat
      CoreModules/Avatar/Currency/SampleMoney
      CoreModules/Avatar/Dialog
      CoreModules/Avatar/Friends
      CoreModules/Avatar/Gestures
      CoreModules/Avatar/Groups
      CoreModules/Avatar/InstantMessage
      CoreModules/Avatar/Inventory
      CoreModules/Avatar/Inventory/Archiver
      CoreModules/Avatar/Inventory/Transfer
      CoreModules/Avatar/Lure
      CoreModules/Avatar/ObjectCaps
      CoreModules/Avatar/Profiles
      CoreModules/Communications/Local
      CoreModules/Communications/REST
      CoreModules/Framework/EventQueue
      CoreModules/Framework/InterfaceCommander
      CoreModules/Hypergrid
      CoreModules/InterGrid
      CoreModules/Scripting/DynamicTexture
      CoreModules/Scripting/EMailModules
      CoreModules/Scripting/HttpRequest
      CoreModules/Scripting/LoadImageURL
      CoreModules/Scripting/VectorRender
      CoreModules/Scripting/WorldComm
      CoreModules/Scripting/XMLRPC
      CoreModules/World/Archiver
      CoreModules/World/Archiver/Tests
      CoreModules/World/Estate
      CoreModules/World/Land
      CoreModules/World/Permissions
      CoreModules/World/Serialiser
      CoreModules/World/Sound
      CoreModules/World/Sun
      CoreModules/World/Terrain
      CoreModules/World/Terrain/DefaultEffects
      CoreModules/World/Terrain/DefaultEffects/bin
      CoreModules/World/Terrain/DefaultEffects/bin/Debug
      CoreModules/World/Terrain/Effects
      CoreModules/World/Terrain/FileLoaders
      CoreModules/World/Terrain/FloodBrushes
      CoreModules/World/Terrain/PaintBrushes
      CoreModules/World/Terrain/Tests
      CoreModules/World/Vegetation
      CoreModules/World/Wind
      CoreModules/World/WorldMap

- OpenSim.Region.OptionalModules: all those modules that are not core
  modules:

      OptionalModules/Avatar/Chat/IRC-stuff
      OptionalModules/Avatar/Concierge
      OptionalModules/Avatar/Voice/AsterixVoice
      OptionalModules/Avatar/Voice/SIPVoice
      OptionalModules/ContentManagementSystem
      OptionalModules/Grid/Interregion
      OptionalModules/Python
      OptionalModules/SvnSerialiser
      OptionalModules/World/NPC
      OptionalModules/World/TreePopulator
2009-02-10 13:10:57 +00:00
Justin Clarke Casey f95b8b3863 * Reinstate tests that are now in CoreModules 2009-02-09 15:57:53 +00:00
Dr Scofield a89d097355 starting phase 2 of the OpenSim.Region.Environment commit: relocating
OpenSim.Region.Environment.Modules.Agent en bloc to OpenSim.Region.CoreModules
2009-02-09 09:16:15 +00:00
Charles Krinke 63fd4c0fb2 Thank you kindly, TLaukkan (Tommil) for a patch that:
Created nunit test for LSL API and example test for 
llAngleBetween which was marked untested in wiki. 
Run new test succesfully with NUnitGUI and nant build.
2009-02-07 18:11:04 +00:00
lbsa71 81019f96f1 * Removed superflous (and circular) ref to OpenSim.Region.Framework 2009-02-06 21:50:05 +00:00
Dr Scofield b8c755c760 killing OpenSim.Data.Base ref once more 2009-02-06 21:47:44 +00:00
Dr Scofield 9cd101034c dropping ref to OpenSim.Grid (another survivor thx to the refactoring by-pass) 2009-02-06 21:41:52 +00:00
Justin Clarke Casey fae20712a9 * reinstate OpenSim/Region/Framework/Scenes/Tests
* should bring us back up to 240 tests
2009-02-06 21:37:10 +00:00
Dr Scofield 3ee10cb30e removing bad references to OpenSim.Data stuff that got deleted earlier
this week but seems to have survive on the refactoring by-pass.
2009-02-06 21:28:30 +00:00
Justin Clarke Casey 1cff4b19bf * Add missing Region.Framework reference in ApplicationPlugins.LoadRegions 2009-02-06 20:05:12 +00:00
Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.

The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.

I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
Mike Mazur 52deb50884 Embed OpenSim.Data.addin.xml as a resource into OpenSim.Data.dll. 2009-02-03 05:20:52 +00:00
Mike Mazur 9377c6f2b2 - move OpenSim/Framework/IInventoryData.cs to
OpenSim/Data/IInventoryData.cs
- trim trailing whitespace
2009-02-03 05:20:26 +00:00
Mike Mazur e12b0a2496 - move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs to
OpenSim/Data/IAssetData.cs
- remove some trailing whitespace
2009-02-03 05:20:16 +00:00
lbsa71 d91bc08737 * Removed the unused Data.Base Framework 2009-02-02 11:16:41 +00:00
Mike Mazur 8c859fa37d Removing ThirdParty/3Di from prebuild.xml. 2009-01-28 01:59:07 +00:00
Charles Krinke bd2c345e56 Thank you kindly, TLaukkan (Tommil) for a patch that:
* Added Npgsql.dll and Mono.Security.dll which are NpgsqlDriver dlls.
* Added missing field to schema creation scripts: PathTaperY.
* Added schema creation scripts for PostgreSQL.
* Added unit test classes for PostgreSQL.
* Added schema creation script folder to NHibernate project in prebuild.xml
* Added Npgsql.dll to NHibernate test project dependencies in prebuild.xml
* Ensured that build works with both nant and Visual Studio.
* Executed build unit tests with nant and NHibernate unit tests with NUnitGUI
  - Couple of region tests fail due to double precission float rounding errors need to sort out how these are handles in unit tests and if higher precission numeric field needs to be used in Postgresql.
2009-01-23 20:21:43 +00:00
Justin Clarke Casey ee3c61247e * refactor: move scene setup code into common test code assembly 2009-01-23 17:32:38 +00:00
Dahlia Trimble 68978e6e2a add event queue code for sending group IM for future group support 2009-01-23 01:49:32 +00:00
Teravus Ovares 8e01f75784 * Progressive texture patch + PriorityQueue put into the LLClient namespace.
* Updates LibOMV to r2362
2009-01-19 17:11:57 +00:00
Justin Clarke Casey eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
sceneB
* However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
2009-01-16 21:56:13 +00:00
Justin Clarke Casey bee9efa30e * minor: Future archiver test stub 2009-01-16 18:31:07 +00:00
lbsa71 db88c7c3ee * Fixed breaking VS2008 build. Added missing Statistics reference 2009-01-13 09:31:27 +00:00
Justin Clarke Casey af0fcb96a4 * Apply http://opensimulator.org/mantis/view.php?id=2965
* Adds first version of MsSql2005Dialect support for NHibernate
* Thanks mpallari
2009-01-12 17:51:43 +00:00
Charles Krinke 40f34aeffd Thank you kindly, Tlaukkan (Tommil) for a patch that:
Fixed all NHibernate unit tests by implementing missing persistency 
methods, tables, columns and fixing bugs in the existing implementation.
Two minor changes to classes outside NHibernate module: Added Scene 
instantiation for SceneObjectGroup in OpenSim.Data.Tests.BasicRegionTest 
as this was required by the NHibernate persistency. In the process added 
also mock constructor to Scene which only populates RegionInfo in the scene 
which is used by ScenePart.RegionUUID. NHibernate module is still in 
experimental state and has not been tested at opensim region or ugaim runtime 
configuration. Adding unit tests to build is not yet advisable nor using 
NHibernate module in any production setup.
2009-01-11 18:24:16 +00:00
Justin Clarke Casey 7cd8748096 * minor: Put in stub LLPacketHandler testing code 2009-01-09 21:05:53 +00:00
Justin Clarke Casey 5169b1f19e * Establish placeholder for future TextureSender tests 2009-01-08 21:05:24 +00:00
Justin Clarke Casey ccc5d9400d * add the required System.xml reference as well 2009-01-05 18:58:10 +00:00
Justin Clarke Casey 9d62dee531 * Add prereqs and usings required by the Windows compiler 2009-01-05 18:52:43 +00:00
Justin Clarke Casey 0d3a99f6bc fixes mantis #2950 2009-01-05 18:04:47 +00:00
Justin Clarke Casey 04ffcce7ea * Extend stub to test the successful login of a user on the local login service
* Test does not do authentication
2009-01-05 17:38:39 +00:00
Teravus Ovares e9cef70f89 * Updates the sim stats module. Cleans out some of the rot.
* Adds a prototype web stats module which is disabled by default.  It's functional with one report right now, however, the database structure may change, so I don't recommend enabling this to keep actual stats right now.  I'll let you know when it's safe.
* Adds Prototype for ajaxy web content
* removed a warning or two.
2009-01-03 03:30:03 +00:00
Justin Clarke Casey c0024b5df0 * Add System.Xml to LindenUDP.Tests project for Windows builds 2009-01-02 20:23:00 +00:00
Justin Clarke Casey 401a0d0a0a * Add Nini reference to Communications.OGS1 2009-01-02 19:43:30 +00:00
Homer Horwitz b83ae7a837 Fix another build error on MonoDevelop 2009-01-02 17:55:55 +00:00
Homer Horwitz fbd664ca84 Get build working on MonoDevelop again. 2009-01-02 17:22:06 +00:00
diva 57518c3624 Merged the InterregionData that Melanie had placed there onto the existing ChildAgentDataUpdate. This commit involves a change in prebuild.xml, because ChildAgentDataUpdate uses OpenMetaverse.StructuredData. Still no use of this data structure, though. Crossing my fingers that this partial commit will compile ok... 2008-12-29 21:10:35 +00:00
Teravus Ovares 4d26da545d * ReCommit the OpenID patch with a few less dependencies.
* Removes all references to ASP.NET (System.Web.UI,*)
* Removes all references to System.Web.Mobile
2008-12-20 01:20:40 +00:00
Charles Krinke 098b5d953d Revert OpenId until we can come to grips with the mono 2 requirement
for System.Web.Mobile
2008-12-20 00:52:17 +00:00
Charles Krinke e86f4d9723 Mantis#2816. Thank you kindly, JHurliman for the beginnings of
OpenID support in OpenSim for the UserServer.
2008-12-19 23:55:28 +00:00
lbsa71 56f1b03cd0 * Added "show queues" command that shows throttling queues for all clients.
*** This only works for LLCLientView at the moment ***
2008-12-18 13:16:41 +00:00
Sean Dague bb31389b7d remove an unused Match line in prebuild that is causing issues for
windows people: http://opensimulator.org/mantis/view.php?id=2851
2008-12-17 21:05:14 +00:00
Justin Clarke Casey f7cfb0694c * Also add the OpenSim.Framework reference to prebuild.xml needed by Windows 2008-12-11 19:19:02 +00:00
Justin Clarke Casey bec3993849 * Fold mock classes into existing OpenSim/Tests/Common assembly rather than sprouting another one 2008-12-11 18:07:23 +00:00
Justin Clarke Casey 043fb02c89 * Remove duplicate Python module entry in prebuild.xml (it's not impossible that I accidentally inserted this myself yesterday) 2008-12-11 17:36:59 +00:00
Justin Clarke Casey c4b45449ee * test: Add simple user profile test that checks for non-existing users 2008-12-11 17:23:55 +00:00
Justin Clarke Casey e02aaaf9db * minor: Move mock test classes into mock namespace 2008-12-11 16:40:22 +00:00
Justin Clarke Casey c9ae8fce5e * refactor: Move test infrastructure code to its own package so that it can be reused by more than Environment tests
* This shuffles the test packages in prebuild.xml below it so they can all potentially reference it
2008-12-10 20:57:15 +00:00
Justin Clarke Casey f38c35b609 * refactor: Move inventory handlers out from UserProfileCacheService
* This means that UserProfileCacheService no longer needs to know about IClientAPI and can leave it to callers to do their own error logging
* This is also more consistent with the way that item inventory manipulation is handled
* I don't really think Scene.PacketHandlers.cs should be a permanent home for these handlers - this is just for convenience
2008-12-10 19:12:59 +00:00
Justin Clarke Casey 93977c2d47 * Establish OpenSim.Framework.Communications.Tests beachhead
* No valid tests yet
2008-12-10 17:43:45 +00:00
lbsa71 b4a725ed87 * Killed off OpenSimExport. One project less to maintain. 2008-12-08 14:45:40 +00:00
Justin Clarke Casey bdee86563c * Check in another patch from http://opensimulator.org/mantis/view.php?id=2710
* This allows removal of the old NHiberate.Mapping.Attributes.dll
* Also add in the files I forgot about last time.  Doh!
2008-12-04 20:48:08 +00:00
Justin Clarke Casey dde32f1130 * Reapply http://opensimulator.org/mantis/view.php?id=2710
* This patch gets NHibernate working
*** PLEASE NOTE: This patch now requires the libmono-oracle2.0-cil library to be installed on Ubuntu (to stop the System.Data.Oracle missing failure) ***
* Not sure what the dependency is on other distros.  Adding this info to http://opensimulator.org/wiki/Build_Instructions would be most welcome
* Adds Castle.* libraries that were missing last time (note, dlls have been added from http://downloads.sourceforge.net/nhibernate/NHibernate-2.0.1.GA-bin.zip)
2008-12-02 15:22:58 +00:00
Justin Clarke Casey 80520206fc * Unforunately it turns out not to be that simple. Revert the rest of r7560 for now. 2008-12-01 18:42:14 +00:00
Adam Frisby 4ed7ca62b1 * From Mantis#2701 - Implements NHibernate data adapter, adds support for MsSql2005 to NHibernate.
* Patch courtesy of Adminotech and realXtend. Thanks!
2008-12-01 07:50:38 +00:00
Dahlia Trimble 07ee2c3504 Revert r7548 and r7549 until someone with prebuild-fu can help structure the dependencies 2008-11-30 03:52:18 +00:00
Teravus Ovares 71474f3092 * try a prebuild fix to the primmesher thing 2008-11-30 03:46:39 +00:00
Teravus Ovares 8bb1b4ad58 * try a prebuild fix to the primmesher thing 2008-11-30 03:41:50 +00:00
Dahlia Trimble 37afd69feb Removed remaining meshing code
Add PrimMesher.dll r21
All meshing tasks are now passed through Meshmerizer and handled by PrimMesher.dll
2008-11-30 03:13:02 +00:00
Tedd Hansen efceda464c And fix to prebuild.xml 2008-11-26 11:24:50 +00:00
Justin Clarke Casey e187972377 * Apply http://opensimulator.org/mantis/view.php?id=2640
* This is Diva's hypergrid patch, as perviously discussed on the opensim-dev mailing list
* Applied some minor prebuild.xml jiggling to resolve a dependency issue
* Thanks Diva!
2008-11-25 15:19:00 +00:00
Justin Clarke Casey 81dcf223bf * Add enough infrastructure code to run an extremely basic and flaky add root agent scene test 2008-11-20 16:58:40 +00:00
Melanie Thielker 4efd36510a Re-add prebuild.xml (r7381) 2008-11-19 06:53:38 +00:00
Melanie Thielker 3234472d62 Reverting the texture sending patch and the new libOMV. This makes this
release a direct descendant of the stable 7364, with all the features and
none of the issues.
This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373
r7372 r7370 r7369 r7368 r7367 r7366
2008-11-19 06:15:21 +00:00
Melanie Thielker 0abb762ecc Patch from jhurliman. Fixing the texture decoding issues in progressive
texture sending. Grain of salt not included.
2008-11-18 20:02:25 +00:00
Justin Clarke Casey 70ad3ecd5e * Create TestScene to get at the async object deleter for use in a future test 2008-11-11 21:31:39 +00:00
Adam Frisby c43e466301 * Enabled GTCache for AssetCache
* Items will now be locally cached for only 24 hours from last access. (Rather than until restart)
* Caveat: Implementing the new caching mechanism means statistics gathering on AssetCache is no longer functional. (Justin - you might want to take a look and see if you can somehow get that back and running if you still need it)
2008-11-09 15:00:26 +00:00
Homer Horwitz 03e056646e - Try to fix build again... 2008-11-08 18:40:19 +00:00
Tedd Hansen 73b85d2e84 CIA test 2008-11-08 18:02:07 +00:00
Adam Frisby 2205a86a8a * Fixed prebuild 2008-11-08 17:56:43 +00:00
Tedd Hansen 9511a8c763 Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. 2008-11-08 17:35:48 +00:00
Homer Horwitz 07cfa1e70b Fix broken build since r7179 2008-11-08 17:16:28 +00:00
Justin Clarke Casey 8c71954e08 * Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class
* This conforms better to other module usage
2008-11-03 18:33:35 +00:00
Justin Clarke Casey 269303d97d * test: Add basic scene test which merely instantiates the scene right now
* set debug scene name on scene registration, rather than within the Scene constructor
2008-10-31 18:39:51 +00:00
Sean Dague 409e7262df Mid-work, trying to fix region part insertion and retrieval
SQLite reports System NUll Reference, but works, inside
LoadItems, on SQLiteRegionData.cs

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-10-30 12:56:04 +00:00
Justin Clarke Casey 4b929804dc * cleanup: Update the avatar factory (appearance module) in Region/Environment and use that instead of the Region/Modules/AvatarFactory
* Remove the AvatarFactory dll
2008-10-27 20:48:18 +00:00
Melanie Thielker 6775b7d02d Lotsa plumming :) 2008-10-24 14:53:13 +00:00
Justin Clarke Casey f4ad99f89d * Introduce a basic udp circuit test for adding a client
* Temporarily disabled assert because it just picked up an existing bug.  Yay for tests!
2008-10-23 19:08:54 +00:00
Teravus Ovares c26d0ebc19 * Added missing dependencies that was causing build to fail in windows. Mono doesn't seem to care. 2008-10-17 01:59:43 +00:00