7633ebf36f 
								
							
								 
							
						 
						
							
							
								
								Add explicit initialization because mono 3 doesn't like what mono 2 allows  
							
							
							
						 
						
							2015-08-19 23:18:40 +02:00  
				
					
						
							
							
								 
						
							
							
								662b59af83 
								
							
								 
							
						 
						
							
							
								
								Convert the lsl list type into a struct. EXPERIMENTAL! This may affect  
							
							... 
							
							
							
							the llSetPrimitiveParams family of functions adversely. Please test! 
							
						 
						
							2015-08-19 23:14:11 +02:00  
				
					
						
							
							
								 
						
							
							
								9a0040d67c 
								
							
								 
							
						 
						
							
							
								
								put back entities remove from updates on SendKillObject.  
							
							
							
						 
						
							2015-08-19 20:38:49 +01:00  
				
					
						
							
							
								 
						
							
							
								ac83525bde 
								
							
								 
							
						 
						
							
							
								
								another funny bug (mine this time)  
							
							
							
						 
						
							2015-08-19 19:55:24 +01:00  
				
					
						
							
							
								 
						
							
							
								d2776ec645 
								
							
								 
							
						 
						
							
							
								
								funny bug  
							
							
							
						 
						
							2015-08-19 17:14:29 +01:00  
				
					
						
							
							
								 
						
							
							
								601914ecd8 
								
							
								 
							
						 
						
							
							
								
								find sending of initial terrain using PushTerrain as os core  
							
							
							
						 
						
							2015-08-19 16:28:03 +01:00  
				
					
						
							
							
								 
						
							
							
								7661366223 
								
							
								 
							
						 
						
							
							
								
								minor change  
							
							
							
						 
						
							2015-08-19 15:24:12 +01:00  
				
					
						
							
							
								 
						
							
							
								abeb2ec4b3 
								
							
								 
							
						 
						
							
							
								
								ubitode varsize ( Mega disabled till better checks )  
							
							
							
						 
						
							2015-08-19 14:26:14 +01:00  
				
					
						
							
							
								 
						
							
							
								2e15ed80cd 
								
							
								 
							
						 
						
							
							
								
								fixes on warp3D  
							
							
							
						 
						
							2015-08-19 12:08:45 +01:00  
				
					
						
							
							
								 
						
							
							
								0af2fafddf 
								
							
								 
							
						 
						
							
							
								
								add missing regionExtent setup and Scene physicsscene configuration ( not  
							
							... 
							
							
							
							exactly as core) 
							
						 
						
							2015-08-19 11:04:28 +01:00  
				
					
						
							
							
								 
						
							
							
								0b105da626 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'mbworkvar2' into ubitvar  
							
							
							
						 
						
							2015-08-19 08:48:50 +01:00  
				
					
						
							
							
								 
						
							
							
								f17b5c5985 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into ubitworkmaster  
							
							
							
						 
						
							2015-08-19 02:47:14 +01:00  
				
					
						
							
							
								 
						
							
							
								fd82a0a0b7 
								
							
								 
							
						 
						
							
							
								
								add a Retry-After response header to the 503 sent when we are 2 busy to do  
							
							... 
							
							
							
							the request. just 503 could mean server down (?) 
							
						 
						
							2015-08-19 00:26:43 +01:00  
				
					
						
							
							
								 
						
							
							
								25335b0707 
								
							
								 
							
						 
						
							
							
								
								Some unit tests are simply broken and create an API with a null m_item.  
							
							... 
							
							
							
							This isn't supposed to be done and should be changed in the tests.
For now, add a protective check. 
							
						 
						
							2015-08-19 01:19:25 +02:00  
				
					
						
							
							
								 
						
							
							
								72dba594af 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitworkmaster'  
							
							
							
						 
						
							2015-08-19 01:09:24 +02:00  
				
					
						
							
							
								 
						
							
							
								c61aee12d4 
								
							
								 
							
						 
						
							
							
								
								Fix adding a scalar to the end of a list  
							
							
							
						 
						
							2015-08-19 01:04:10 +02:00  
				
					
						
							
							
								 
						
							
							
								62f3399559 
								
							
								 
							
						 
						
							
							
								
								Try to address Mantis  #7689 . When adding a scalar to a list, make a copy  
							
							... 
							
							
							
							as is done when adding another list. 
							
						 
						
							2015-08-19 01:00:42 +02:00  
				
					
						
							
							
								 
						
							
							
								48ef22f62e 
								
							
								 
							
						 
						
							
							
								
								change pollService stop() to send 503 error and no keepalive. ( untested )  
							
							
							
						 
						
							2015-08-18 23:59:55 +01:00  
				
					
						
							
							
								 
						
							
							
								05d72f77ff 
								
							
								 
							
						 
						
							
							
								
								do keepalive on mesh and texture GET. Dont use reusecontext any where.  
							
							... 
							
							
							
							setting of keepalive is wrong, it should follow the requested one ( or
always as http1.1) only deny if needed (errors). KeepAlive may increase
stress on number of avaiable file descritors. 
							
						 
						
							2015-08-18 21:32:03 +01:00  
				
					
						
							
							
								 
						
							
							
								2cac56340a 
								
							
								 
							
						 
						
							
							
								
								try to serialize http requests from same connection, so they are processed  
							
							... 
							
							
							
							in order. ( next commits will be about necessary keepAlive changes needed) 
							
						 
						
							2015-08-18 21:03:34 +01:00  
				
					
						
							
							
								 
						
							
							
								c53f732163 
								
							
								 
							
						 
						
							
							
								
								Change the IScriptApi back to it's original form, removing XEngine  
							
							... 
							
							
							
							specific additions that should not have been there in the first place.
Sleeping and time measurement are now completely internal to XEngine 
							
						 
						
							2015-08-17 21:46:30 +02:00  
				
					
						
							
							
								 
						
							
							
								ee7debcca6 
								
							
								 
							
						 
						
							
							
								
								Revert "When scripts are sleeping, don't count that as execution time"  
							
							... 
							
							
							
							The approach is good but the way it is written breaks the architecture.
Rewrite follows.
This reverts commit a568f06b7f 
							
						 
						
							2015-08-17 18:11:45 +02:00  
				
					
						
							
							
								 
						
							
							
								1de5612d8b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2015-08-17 18:08:32 +02:00  
				
					
						
							
							
								 
						
							
							
								664ecb1938 
								
							
								 
							
						 
						
							
							
								
								Prevent the spammy "many event" message from appearing in normal use.  
							
							... 
							
							
							
							Console command debug xengine now turns that on.
Also, per orenh, remove the triggers at 1000 and 10000 as they are not
useful now that top scripts works. 
							
						 
						
							2015-08-17 18:05:39 +02:00  
				
					
						
							
							
								 
						
							
							
								0cdd1165c8 
								
							
								 
							
						 
						
							
							
								
								Minor improvement of previous patch.  
							
							
							
						 
						
							2015-08-16 21:23:41 -07:00  
				
					
						
							
							
								 
						
							
							
								fc6fe75268 
								
							
								 
							
						 
						
							
							
								
								MANTIS-7684 - Use the user management module to get username for script dialogs  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-08-16 21:13:42 -07:00  
				
					
						
							
							
								 
						
							
							
								ce2aeb8424 
								
							
								 
							
						 
						
							
							
								
								Make Setup_XXX=disabled not even load the module at all, rather than  
							
							... 
							
							
							
							loading and not using it 
							
						 
						
							2015-08-16 19:01:23 +02:00  
				
					
						
							
							
								 
						
							
							
								c83da03183 
								
							
								 
							
						 
						
							
							
								
								Create want and need lists for agent data interchange formats.  
							
							
							
						 
						
							2015-08-16 01:45:15 +02:00  
				
					
						
							
							
								 
						
							
							
								0f8a7982dc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-08-15 16:08:42 -07:00  
				
					
						
							
							
								 
						
							
							
								4cbbbefbf6 
								
							
								 
							
						 
						
							
							
								
								Removed ignoreCase=true from the call to Type.GetInterface, because, well, we don't want to ignore case. And this seems to be causing problems in mono 4.3.  
							
							
							
						 
						
							2015-08-15 16:08:14 -07:00  
				
					
						
							
							
								 
						
							
							
								2374c4a4c1 
								
							
								 
							
						 
						
							
							
								
								Adding the IAgentStatefulModule interface. It is used in addtion to  
							
							... 
							
							
							
							one of the existing module interfaces to denote a module that holds
agent specific state that should be transferred to other regions 
							
						 
						
							2015-08-15 19:08:45 +02:00  
				
					
						
							
							
								 
						
							
							
								1fb2f0296f 
								
							
								 
							
						 
						
							
							
								
								Track selected objects per client  
							
							
							
						 
						
							2015-08-15 02:46:41 +02:00  
				
					
						
							
							
								 
						
							
							
								4f3198da22 
								
							
								 
							
						 
						
							
							
								
								Only send the requested ObjectPropertiesFamily in the RequestObjectPropertiesFamily reply and not the actual ObjectProperties packet  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-08-15 01:57:25 +02:00  
				
					
						
							
							
								 
						
							
							
								a5967d918a 
								
							
								 
							
						 
						
							
							
								
								Send a proper ownerid for Object messages to conform with what viewer expects  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-08-15 01:18:20 +02:00  
				
					
						
							
							
								 
						
							
							
								e9067c133c 
								
							
								 
							
						 
						
							
							
								
								Remove DOS line endings from LSL_API.cs  
							
							
							
						 
						
							2015-08-13 01:34:18 +02:00  
				
					
						
							
							
								 
						
							
							
								a22e6cb7f5 
								
							
								 
							
						 
						
							
							
								
								Whitespace borkness?  
							
							
							
						 
						
							2015-08-12 09:13:45 -07:00  
				
					
						
							
							
								 
						
							
							
								f25c67ea1d 
								
							
								 
							
						 
						
							
							
								
								Send correct uuids in the FromID and ID packet fields for llInstantMessage  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-08-12 09:08:01 -07:00  
				
					
						
							
							
								 
						
							
							
								59da146e9d 
								
							
								 
							
						 
						
							
							
								
								When the user stops a script, have it remain stopped  
							
							... 
							
							
							
							Previously the script state was never saved for a !Running script, so upon region restart the script would be Running again.
The use of the 'StayStopped' flag is needed because all scripts are automatically stopped when the region shuts down, but in that case we shouldn't save in their state that they're !Running. 
							
						 
						
							2015-08-11 08:44:27 +01:00  
				
					
						
							
							
								 
						
							
							
								a568f06b7f 
								
							
								 
							
						 
						
							
							
								
								When scripts are sleeping, don't count that as execution time  
							
							... 
							
							
							
							Sleeping doesn't use the CPU. 
							
						 
						
							2015-08-11 08:44:27 +01:00  
				
					
						
							
							
								 
						
							
							
								d24528b3bc 
								
							
								 
							
						 
						
							
							
								
								Show Script Time in the statistics panel  
							
							... 
							
							
							
							The value shown is the number of milliseconds per frame that were spent executing scripts in this region. 
							
						 
						
							2015-08-11 08:44:26 +01:00  
				
					
						
							
							
								 
						
							
							
								5679cd0100 
								
							
								 
							
						 
						
							
							
								
								Changed "Script Execution Time" to be the gross time, i.e. including handling it in XEngine  
							
							... 
							
							
							
							Previously the "Net Time" was reported: only the time actually spent in the script's code. This is not a correct indication of how much load the script places on the simulator, because scripts that change state often or have many events use up a lot of time just in the event handlers, and previously this time wasn't counted. 
							
						 
						
							2015-08-11 08:42:31 +01:00  
				
					
						
							
							
								 
						
							
							
								a3bed1fbcb 
								
							
								 
							
						 
						
							
							
								
								Report "Script Execution Time" as the time spent executing the script in the last 30 seconds. Use a sliding window to calculate this.  
							
							... 
							
							
							
							Notes:
- This metric provides a better indication of which scripts are taking up a lot of CPU (and therefore should be optimized).
- Previously the execution time was reset to 0 in every new measurement period, causing the reported time to fluctuate for no reason. This has been fixed by using a sliding window. 
							
						 
						
							2015-08-11 08:42:26 +01:00  
				
					
						
							
							
								 
						
							
							
								287096d826 
								
							
								 
							
						 
						
							
							
								
								Improved calculation of Script Execution TimeStarted  
							
							... 
							
							
							
							1. Use a Stopwatch (a high-resolution timer)
2. Whenever we start a new measurement period, zero out the total execution time (previously it just kept accumulating)
3. Changed the measurement period from 30 minutes to 30 seconds. This is much more useful in the "Top Scripts" dialog, as it shows currently active scripts 
							
						 
						
							2015-08-11 07:35:41 +01:00  
				
					
						
							
							
								 
						
							
							
								20af31f18e 
								
							
								 
							
						 
						
							
							
								
								Fixed mistakes related to confusion between Environment.TickCount (milliseconds) and TimeSpan.TicksPerXXX (10000 x milliseconds)  
							
							
							
						 
						
							2015-08-11 07:35:40 +01:00  
				
					
						
							
							
								 
						
							
							
								4c6fb9fb64 
								
							
								 
							
						 
						
							
							
								
								Log scripts that have processed many events: this is probably an indication of a problem  
							
							
							
						 
						
							2015-08-11 07:35:39 +01:00  
				
					
						
							
							
								 
						
							
							
								aadd5627fe 
								
							
								 
							
						 
						
							
							
								
								Removed unused code that checked wait_timeout in MySQLEstateData  
							
							
							
						 
						
							2015-08-11 07:35:39 +01:00  
				
					
						
							
							
								 
						
							
							
								7457173fe4 
								
							
								 
							
						 
						
							
							
								
								Fixed calling "debug xengine log" without the 'level' parameter: this should show the current log level; not crash  
							
							
							
						 
						
							2015-08-11 07:35:38 +01:00  
				
					
						
							
							
								 
						
							
							
								c8135834db 
								
							
								 
							
						 
						
							
							
								
								Prevent a crash if "debug jobengine log" is entered without a log level  
							
							
							
						 
						
							2015-08-11 07:35:37 +01:00  
				
					
						
							
							
								 
						
							
							
								4ad1468165 
								
							
								 
							
						 
						
							
							
								
								Better handling of invalid XML: a) prevent infinite loop on EOF; b) better logging  
							
							... 
							
							
							
							If the XML was truncated for some reason then ExecuteReadProcessors() would get into an infinite loop, using high CPU. Now it detects EOF (and several other error cases) and aborts.
The rest of the changes just improve logging of XML in case of errors, so that we can see what the bad XML is. 
							
						 
						
							2015-08-11 07:35:37 +01:00  
				
					
						
							
							
								 
						
							
							
								373455a6fa 
								
							
								 
							
						 
						
							
							
								
								Fixed mistakes in string format specifiers (e.g., "{0)" instead of {0}")  
							
							
							
						 
						
							2015-08-11 06:16:23 +01:00  
				
					
						
							
							
								 
						
							
							
								fe37cb9990 
								
							
								 
							
						 
						
							
							
								
								BulletSim: rearrange code and add different locking to eliminate chances  
							
							... 
							
							
							
							of race conditions and, especially, race conditions when an object is
removed and quickly re-added to a scene.
This hopefully reduces the occurance of problems when avatars TP within
a region -- the main problem being the loss of collisions. 
							
						 
						
							2015-08-09 15:36:50 -07:00  
				
					
						
							
							
								 
						
							
							
								fe86df0ec9 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update the motion actors so they completely clean themselves  
							
							... 
							
							
							
							when Dispose() is called. This reduces chance of object leakage when
    destroying objects.
Rearrange initialization and shut down of BSActorLockAxis so it is
    consistant with other actors. 
							
						 
						
							2015-08-09 15:34:06 -07:00  
				
					
						
							
							
								 
						
							
							
								f3c883a26d 
								
							
								 
							
						 
						
							
							
								
								Corrected spelling of SQLITE. Fixes mantis  #7675 .  
							
							
							
						 
						
							2015-08-08 17:08:06 -04:00  
				
					
						
							
							
								 
						
							
							
								d9a9f6f43b 
								
							
								 
							
						 
						
							
							
								
								Convert the enum to int before casting it to string for DB query  
							
							
							
						 
						
							2015-08-08 13:47:42 -07:00  
				
					
						
							
							
								 
						
							
							
								2c9ffc2a87 
								
							
								 
							
						 
						
							
							
								
								Fixed failing test  
							
							
							
						 
						
							2015-08-08 12:56:52 -07:00  
				
					
						
							
							
								 
						
							
							
								959872315f 
								
							
								 
							
						 
						
							
							
								
								WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.  
							
							... 
							
							
							
							This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter.
All tests pass, but fingers crossed! 
							
						 
						
							2015-08-08 12:12:50 -07:00  
				
					
						
							
							
								 
						
							
							
								2153a01cc7 
								
							
								 
							
						 
						
							
							
								
								Have osAvatarName2Key check the cache first, even for foreign users  
							
							... 
							
							
							
							Another change: removed the second call to userManager.AddUser(). UserManagementModule won't modify an existing record. 
							
						 
						
							2015-08-07 11:34:52 +03:00  
				
					
						
							
							
								 
						
							
							
								f218cbd29d 
								
							
								 
							
						 
						
							
							
								
								max-agent-groups support  
							
							... 
							
							
							
							Robust now tells viewers what the maximum number of groups is. Viewers show this limit to the users, and enforce it.
The default is 42, which is what viewers had assumed was the maximum number before this update.
Signed-off-by: Oren Hurvitz <orenh@kitely.com> 
							
						 
						
							2015-08-07 07:42:26 +01:00  
				
					
						
							
							
								 
						
							
							
								5a1279af8a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: clean up some code for axis locking. No functional change.  
							
							
							
						 
						
							2015-08-06 21:48:50 -07:00  
				
					
						
							
							
								 
						
							
							
								f0417c5d50 
								
							
								 
							
						 
						
							
							
								
								BulletSim: rearrange code and add some tests to try and resolve the  
							
							... 
							
							
							
							initialization race conditions reported in Mantis 6792.
When a region is initializing it seems that the prim initialization code
can be interrupted part way through then taints are processed for
prims that are not completely there. 
							
						 
						
							2015-08-06 19:57:32 -07:00  
				
					
						
							
							
								 
						
							
							
								86c426e587 
								
							
								 
							
						 
						
							
							
								
								create osGetAvatarHomeURI  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-08-04 18:09:13 +02:00  
				
					
						
							
							
								 
						
							
							
								b5be5ca490 
								
							
								 
							
						 
						
							
							
								
								Make osAvatarName2Key() able to get names from unknown HG users  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-08-04 18:08:54 +02:00  
				
					
						
							
							
								 
						
							
							
								c4f8630968 
								
							
								 
							
						 
						
							
							
								
								In the AgentCircuitData of HG users, set the last name to include the port  
							
							... 
							
							
							
							E.g., instead of "first.last @grid.example.com", the name is now "first.last @grid.example.com:8002" 
							
						 
						
							2015-08-03 16:25:45 +03:00  
				
					
						
							
							
								 
						
							
							
								dc098ef671 
								
							
								 
							
						 
						
							
							
								
								Merged the two "Version 2" migrations in PGSQL  
							
							
							
						 
						
							2015-08-03 15:34:59 +03:00  
				
					
						
							
							
								 
						
							
							
								818735ae2c 
								
							
								 
							
						 
						
							
							
								
								PGSL Presence migration to correct a double version 2 migration that existed  
							
							... 
							
							
							
							The migration file had a version 2 migration defined twice and
therefore the LastSeen field most likely never was defined in the
presence file. This migration adds the field and migrates the table to
version 4.
Signed-off-by: Oren Hurvitz <orenh@kitely.com> 
							
						 
						
							2015-08-03 13:32:11 +01:00  
				
					
						
							
							
								 
						
							
							
								5a59a6d445 
								
							
								 
							
						 
						
							
							
								
								Removed unused variable  
							
							
							
						 
						
							2015-08-03 15:31:48 +03:00  
				
					
						
							
							
								 
						
							
							
								fdb7a804fc 
								
							
								 
							
						 
						
							
							
								
								Add an option to processes physics collisions using FireAndForget.  
							
							... 
							
							
							
							Off by default but set with [Startup]ShouldUseFireAndForgetForCollsions=true
There is a problem with physics colliions sometimes stopping. One suspicion
is that the long callback path from the physics engine into the script engine
is causing problems. Enabling this feature passes the collision into the
script engine on a separate thread and not the main simulation thread.
Tester can enable this and see if the collsions stay around. If they still
fail, this commit should be reverted and another solution looked for. 
							
						 
						
							2015-08-02 22:31:53 -07:00  
				
					
						
							
							
								 
						
							
							
								ce62824b1f 
								
							
								 
							
						 
						
							
							
								
								Add HGFSAssetService to the HypergridService to provide HG support for FSAssets.  
							
							
							
						 
						
							2015-08-02 20:02:36 +01:00  
				
					
						
							
							
								 
						
							
							
								bccf785665 
								
							
								 
							
						 
						
							
							
								
								osKey2Name returns now correct values for HG users who are not on the region.  
							
							... 
							
							
							
							Signed-off-by: Oren Hurvitz <orenh@kitely.com> 
							
						 
						
							2015-08-02 09:17:50 +01:00  
				
					
						
							
							
								 
						
							
							
								c8cd2f18f5 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7657 : similar fixes for FSAssets.  
							
							
							
						 
						
							2015-08-01 20:27:04 -07:00  
				
					
						
							
							
								 
						
							
							
								e5a1243abc 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7657  and  #7514 . This should alleviate the problem of bad object assets being passed around via HG and archives. No guarantees that all the leaks have been found, but at least it detects and fixes these bad assets upon:  
							
							... 
							
							
							
							(1) storing and getting assets over HG -- assuming the core HG asset service is being used (not the case with OSGrid!)
(2) importing assets via OAR and IAR
Instantiation of bad assets now should also work, instead of producing an exception, but the bad assets themselves aren't being fixed in the DB. That should be done with a cleaning tool -- see Perl script in Mantis #7657 .
Virus! 
							
						 
						
							2015-08-01 18:58:05 -07:00  
				
					
						
							
							
								 
						
							
							
								32d87aa168 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7664 : Added IHypergridLinker interface to establish a contract about what implementers need to provide publicly. This is used by 3rd-party addons such as Wifi.  
							
							
							
						 
						
							2015-08-01 09:30:34 -07:00  
				
					
						
							
							
								 
						
							
							
								368ea78d14 
								
							
								 
							
						 
						
							
							
								
								Show last online status of group members from the PresenceService in group profiles  
							
							... 
							
							
							
							Signed-off-by: Oren Hurvitz <orenh@kitely.com> 
							
						 
						
							2015-07-31 17:19:13 +01:00  
				
					
						
							
							
								 
						
							
							
								14b4d8bad7 
								
							
								 
							
						 
						
							
							
								
								Eliminated several warnings  
							
							
							
						 
						
							2015-07-31 18:13:39 +03:00  
				
					
						
							
							
								 
						
							
							
								149cb8dcbc 
								
							
								 
							
						 
						
							
							
								
								XMLRPCModule now actually aborts the worker thread when requested  
							
							
							
						 
						
							2015-07-31 18:13:23 +03:00  
				
					
						
							
							
								 
						
							
							
								1de8c3570d 
								
							
								 
							
						 
						
							
							
								
								PGSQL migrations for IM_Store, UserProfiles, removal of casting exception for UserProfiles and adding double precision to PGSQL Manager  
							
							... 
							
							
							
							PGSQL migrations for IM_Store, UserProfiles, removal of casting
exception for UserProfiles and adding double precision to PGSQL Manager.
Fixes the Offline IM to Email toggle and prepares for fixing Offline
IM.
Signed-off-by: Oren Hurvitz <orenh@kitely.com> 
							
						 
						
							2015-07-31 15:57:22 +01:00  
				
					
						
							
							
								 
						
							
							
								e979a7e7f0 
								
							
								 
							
						 
						
							
							
								
								Fixed bad log message  
							
							... 
							
							
							
							This fixes http://opensimulator.org/mantis/view.php?id=7661  
							
						 
						
							2015-07-31 17:55:09 +03:00  
				
					
						
							
							
								 
						
							
							
								8aa75f225b 
								
							
								 
							
						 
						
							
							
								
								Fixed bug introduced in  4735514. The project didn't compile.  
							
							
							
						 
						
							2015-07-26 14:09:17 +03:00  
				
					
						
							
							
								 
						
							
							
								a7fccbcf6f 
								
							
								 
							
						 
						
							
							
								
								Update PGSQL groups handler to accept search queries from the viewer  
							
							... 
							
							
							
							Update PGSQL groups handler to accept search queries from the viewer.
Fixed malformed query strings.
Signed-off-by: Oren Hurvitz <orenh@kitely.com> 
							
						 
						
							2015-07-26 11:59:15 +01:00  
				
					
						
							
							
								 
						
							
							
								4735514a88 
								
							
								 
							
						 
						
							
							
								
								Fixed not being charged to create classifeids on money enabled regions  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-07-26 02:31:31 +02:00  
				
					
						
							
							
								 
						
							
							
								83da582261 
								
							
								 
							
						 
						
							
							
								
								Removed unused code related to DNS lookups  
							
							
							
						 
						
							2015-07-23 14:50:50 +03:00  
				
					
						
							
							
								 
						
							
							
								7342192223 
								
							
								 
							
						 
						
							
							
								
								Add quotes aroung LandFlags as PGSQL seems to choke on the word when  
							
							... 
							
							
							
							it's bare. 
							
						 
						
							2015-07-23 01:59:33 +02:00  
				
					
						
							
							
								 
						
							
							
								43c8e2396e 
								
							
								 
							
						 
						
							
							
								
								Added locking to HypergridLinker, to prevent problems if multiple linking requests for the same region are handled simultaneously  
							
							
							
						 
						
							2015-07-22 20:39:30 +03:00  
				
					
						
							
							
								 
						
							
							
								3a2d4c8b05 
								
							
								 
							
						 
						
							
							
								
								Added logging in places where regions are searched for by their location  
							
							... 
							
							
							
							This commit also fixes the log message "Region already exists in coordinates <{0},{1}>": it was actually showing the *requested* coordinates, instead of the coordinates of the previously-existing link. 
							
						 
						
							2015-07-22 20:13:53 +03:00  
				
					
						
							
							
								 
						
							
							
								8cc7433d68 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix cut-and-paste typo in constraint frame setting.  
							
							... 
							
							
							
							This code is in the XNA module so it does not affect the normal
Bullet configuration . 
							
						 
						
							2015-07-21 20:11:59 -07:00  
				
					
						
							
							
								 
						
							
							
								297d31b1c2 
								
							
								 
							
						 
						
							
							
								
								Prevent two maptiles being generated at startup, one for v1 and another for v2-3 service. * v1 Service (WorldMapModule) is called directly by scene on startup. This patch moves the initial map registration of the v2-3 service (MapImageServiceModule) to that point so they can share the bitmap instead of doubling the work of Warp3D and exasperate its memory leak issues.  
							
							... 
							
							
							
							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-07-21 15:11:47 -04:00  
				
					
						
							
							
								 
						
							
							
								c7f6e248e8 
								
							
								 
							
						 
						
							
							
								
								Correcting errors in previous change: MySQL needs int unsigned, not  
							
							... 
							
							
							
							unsigned int. PGSQL has no unsigned types, changing to bigint. 
							
						 
						
							2015-07-14 21:22:53 +02:00  
				
					
						
							
							
								 
						
							
							
								7b571a928c 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7629 : Change LandFlags column to unsigned. Thanks, Jim!  
							
							
							
						 
						
							2015-07-14 21:16:25 +02:00  
				
					
						
							
							
								 
						
							
							
								248c0e18de 
								
							
								 
							
						 
						
							
							
								
								Prevent multiple instances of the FSAssets service causing problems. Protect against secondary instances registering duplicate console commands Also prevents multiple instances each starting a writer thread which will cause major file access exceptions as they fight over the contents of the spool directory.  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-07-13 19:04:33 +02:00  
				
					
						
							
							
								 
						
							
							
								e174dc87fb 
								
							
								 
							
						 
						
							
							
								
								Fixed the whitespace in Scene.cs  
							
							... 
							
							
							
							The whitespace in this file was fubared recently 
							
						 
						
							2015-07-13 12:37:18 +03:00  
				
					
						
							
							
								 
						
							
							
								f3f748ed11 
								
							
								 
							
						 
						
							
							
								
								Bringing FSAssets more inline with current OpenSim standards. * If no connection string found in assets config, fallback to using default database config * Create database storage interface to allow other db connectors to be written at some point * Add MySQL migrations file to create the initial db table * Added new config option named DaysBetweenAccessTimeUpdates to reduce db load by only updating access times when fetching assets if the last access time was over the threshold. This idea was taken from XAssets service. * Change log message headers to indicate FS assets is the source not just assets  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-07-12 04:03:08 +02:00  
				
					
						
							
							
								 
						
							
							
								c59144ff13 
								
							
								 
							
						 
						
							
							
								
								More cleanup, add missing refs to prebuild, remove refs to stuff not  
							
							... 
							
							
							
							used. Will NOT compile. 
							
						 
						
							2015-07-11 19:27:19 +02:00  
				
					
						
							
							
								 
						
							
							
								a343c07d12 
								
							
								 
							
						 
						
							
							
								
								Some cleanup, add prebuild project, correct path  
							
							
							
						 
						
							2015-07-11 19:21:32 +02:00  
				
					
						
							
							
								 
						
							
							
								2672637202 
								
							
								 
							
						 
						
							
							
								
								Rename for uniformity, add data module  
							
							
							
						 
						
							2015-07-11 19:10:39 +02:00  
				
					
						
							
							
								 
						
							
							
								db62e1ac3c 
								
							
								 
							
						 
						
							
							
								
								Add main FSAssetsService  
							
							
							
						 
						
							2015-07-11 19:07:42 +02:00  
				
					
						
							
							
								 
						
							
							
								987e7e4f84 
								
							
								 
							
						 
						
							
							
								
								Applying Gavin Hird's patch to correct PGSQL group notices. Thatk you,  
							
							... 
							
							
							
							Gavin 
							
						 
						
							2015-06-26 19:08:51 +02:00  
				
					
						
							
							
								 
						
							
							
								d750647fb1 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix two compiler warnings.  
							
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							Mostly code left over from things that are not done that way anymore. 
							
						 
						
							2015-06-25 22:02:12 -07:00  
				
					
						
							
							
								 
						
							
							
								0e401238e7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-06-25 15:02:06 -07:00  
				
					
						
							
							
								 
						
							
							
								c299414d50 
								
							
								 
							
						 
						
							
							
								
								Fixed bad-ish code in login patch  
							
							
							
						 
						
							2015-06-25 15:01:43 -07:00  
				
					
						
							
							
								 
						
							
							
								4131fbea0c 
								
							
								 
							
						 
						
							
							
								
								Changes to Welcome Message sent to clients.  
							
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							.gitignore                                        |  1 +
 OpenSim/Services/LLLoginService/LLLoginService.cs | 32 +++++++++++++++--------
 1 files changed, 22 insertions(+), 11 deletions(-)
Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-25 14:53:51 -07:00  
				
					
						
							
							
								 
						
							
							
								3aa9e786de 
								
							
								 
							
						 
						
							
							
								
								Thanks Gavin Hird for a fix for Mantis 0007604: DeleteClassifiedRecord exception PGSQL  
							
							
							
						 
						
							2015-06-24 04:08:34 -07:00  
				
					
						
							
							
								 
						
							
							
								2c5a3ff9f0 
								
							
								 
							
						 
						
							
							
								
								Thanks Gavin Hird for a fix for an exception when requesting an Estate Ban when using PGSQL.  
							
							
							
						 
						
							2015-06-24 03:46:30 -07:00  
				
					
						
							
							
								 
						
							
							
								b5ac0e1ab8 
								
							
								 
							
						 
						
							
							
								
								FetchInventoryDescendents2: Signal to the viewer that folder with UUID.Zero is a bad folder. Don't even go to the backend to ask for it, because that will likely kill the sim. Apparently Firestorm requests folder Zero quite often.  
							
							
							
						 
						
							2015-06-23 14:24:55 -07:00  
				
					
						
							
							
								 
						
							
							
								a91f32e2c7 
								
							
								 
							
						 
						
							
							
								
								Guard against null AgentPrefs service in llGetAgentLanguage()  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-21 08:41:37 -07:00  
				
					
						
							
							
								 
						
							
							
								7edaf1d851 
								
							
								 
							
						 
						
							
							
								
								Add MaxMaterialsPerTransaction to SimFeatures  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-19 08:44:34 -07:00  
				
					
						
							
							
								 
						
							
							
								c37315da87 
								
							
								 
							
						 
						
							
							
								
								Warp3DImageModule. Reduce workload by not calling to render the root prim twice. When loading prims to draw the map, the Warp3D system first calls to load the root prim, followed by all the prims in the SOG. The initial call to load the root prim is not required because it is also in the parts list. The result of this was that all root prims were being loaded twice.  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-19 06:56:19 -07:00  
				
					
						
							
							
								 
						
							
							
								017d2cf417 
								
							
								 
							
						 
						
							
							
								
								Bug fix in inventory fetching: sometimes the caps request comes before there is a scene presence, and that's ok.  
							
							
							
						 
						
							2015-06-17 15:55:07 -07:00  
				
					
						
							
							
								 
						
							
							
								4a516fa156 
								
							
								 
							
						 
						
							
							
								
								Removed the pgsql table for AgentPrefs, because it is not working. For now the Agent Preferences feature will not work with PGSQL installations -- someone who uses PGSQL needs to send a table that works.  
							
							
							
						 
						
							2015-06-14 14:49:20 -07:00  
				
					
						
							
							
								 
						
							
							
								be68f4852c 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7610 . Changed AgentPrefs table in PGSQL to use uuid instead of varchar(36), to be consistent with the otehr pgsql tables. Since the first commit on this was yesterday, there's no migration; instead, the version starts at 2. If anyone created the table yesterday, it will be dropped and recreated.  
							
							... 
							
							
							
							WARNING: untested. (I don't use pg) 
							
						 
						
							2015-06-14 09:30:55 -07:00  
				
					
						
							
							
								 
						
							
							
								f27ce66877 
								
							
								 
							
						 
						
							
							
								
								Squooshed a warning that could result in a runtime null pointer exception. It says that code is for debugging, but it was buggy.  
							
							
							
						 
						
							2015-06-14 08:18:21 -07:00  
				
					
						
							
							
								 
						
							
							
								03f142730c 
								
							
								 
							
						 
						
							
							
								
								Squoosh one more warning  
							
							
							
						 
						
							2015-06-14 08:14:09 -07:00  
				
					
						
							
							
								 
						
							
							
								496f35b4e8 
								
							
								 
							
						 
						
							
							
								
								Removing the Store methods in the DB layer of AgentPreferences, as they were simply calling the base ones.  
							
							
							
						 
						
							2015-06-14 08:04:25 -07:00  
				
					
						
							
							
								 
						
							
							
								3853904b80 
								
							
								 
							
						 
						
							
							
								
								Quell three new warnings I introduced with AgentPrefsData, return an empty llsd map instead of an empty llsd block when no AgentPrefs service is available to try and appease Firestorm  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-14 07:59:25 -07:00  
				
					
						
							
							
								 
						
							
							
								54c1659934 
								
							
								 
							
						 
						
							
							
								
								AgentPreferences SQLLite Migration update Mantis  #7157  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 22:10:51 -07:00  
				
					
						
							
							
								 
						
							
							
								7635138c59 
								
							
								 
							
						 
						
							
							
								
								SQLite and PGSQL adapters for AgentPreferences  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 14:53:17 -07:00  
				
					
						
							
							
								 
						
							
							
								75baf6ce01 
								
							
								 
							
						 
						
							
							
								
								Added ':' to debug messages  
							
							
							
						 
						
							2015-06-13 14:34:28 -07:00  
				
					
						
							
							
								 
						
							
							
								d6dc782d75 
								
							
								 
							
						 
						
							
							
								
								Add optional GodNames region module  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 14:31:49 -07:00  
				
					
						
							
							
								 
						
							
							
								044654b5a9 
								
							
								 
							
						 
						
							
							
								
								Guard against scenes without an agent prefs service and a copy and paste fix  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 13:37:08 -07:00  
				
					
						
							
							
								 
						
							
							
								7f1a73cbda 
								
							
								 
							
						 
						
							
							
								
								Fixed indentation  
							
							
							
						 
						
							2015-06-13 10:27:48 -07:00  
				
					
						
							
							
								 
						
							
							
								bcb8a7d7f9 
								
							
								 
							
						 
						
							
							
								
								A few bug fixes for Agent Preferences to actually work. Also added missing config for standalone.  
							
							
							
						 
						
							2015-06-13 08:36:06 -07:00  
				
					
						
							
							
								 
						
							
							
								0fa94f222d 
								
							
								 
							
						 
						
							
							
								
								Refactor AgentPreferences so that database operations happen centrally. the opensim way.  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 07:27:42 -07:00  
				
					
						
							
							
								 
						
							
							
								c1ddb7f05e 
								
							
								 
							
						 
						
							
							
								
								Relicense AgentPreferences files to BSD and OpenSimulator  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 07:27:26 -07:00  
				
					
						
							
							
								 
						
							
							
								6f71d5c2c6 
								
							
								 
							
						 
						
							
							
								
								Support for Linden AgentPreferences capability and friends (UpdateAgentLanguage and UpdateAgentInformation) and Mantis  #7157  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 07:27:01 -07:00  
				
					
						
							
							
								 
						
							
							
								7aa171e49f 
								
							
								 
							
						 
						
							
							
								
								Maybe reduce incidence of ghost avatars  
							
							
							
						 
						
							2015-06-12 03:16:09 +02:00  
				
					
						
							
							
								 
						
							
							
								58972f65ac 
								
							
								 
							
						 
						
							
							
								
								SceneObjectPart.UpdateLookAt() now uses corrected libomv quaternion functions.  
							
							
							
						 
						
							2015-06-10 01:26:38 -07:00  
				
					
						
							
							
								 
						
							
							
								a83d2247d4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-06-09 13:22:24 -07:00  
				
					
						
							
							
								 
						
							
							
								b931f393a8 
								
							
								 
							
						 
						
							
							
								
								Avoid registering console commands in every single instance of GridUserService running on the same process. Only one registers them now.  
							
							
							
						 
						
							2015-06-09 13:21:41 -07:00  
				
					
						
							
							
								 
						
							
							
								81ef7b586e 
								
							
								 
							
						 
						
							
							
								
								Address Mantis 7592 ( http://opensimulator.org/mantis/view.php?id=7592 ) by  
							
							... 
							
							
							
							disabling terrain patch sending by view distance for legacy sized regions.
The problem seems to be that people expect adjacent legacy sized regions
to just display like they always have. Limiting displayed terrain is
complicated by the camera position not being updated in child regions. 
							
						 
						
							2015-06-06 07:09:20 -07:00  
				
					
						
							
							
								 
						
							
							
								0c5facbd75 
								
							
								 
							
						 
						
							
							
								
								Typo Fix  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-05 16:48:16 -07:00  
				
					
						
							
							
								 
						
							
							
								c4efeb0f7c 
								
							
								 
							
						 
						
							
							
								
								Upgraded the Simian inventory connector with an item cache, too, so that it doesn't get awfully out of sync with the improvements I'm making to the robust service connectors, which are being fully leveraged by the simulator. This Simian connector needs more love...  
							
							
							
						 
						
							2015-06-05 11:46:13 -07:00  
				
					
						
							
							
								 
						
							
							
								96f0c6f074 
								
							
								 
							
						 
						
							
							
								
								More on mantis  #7567 . Two things:  
							
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							- Increase the inventory cache timeout to 20 secs, so that the items will still be there when they are needed by the sim for rezzing
- Before rezzing attachs, make a call to GetMultipleItems so to fetch them all at the same time 
							
						 
						
							2015-06-05 10:07:50 -07:00  
				
					
						
							
							
								 
						
							
							
								cc22d81b4d 
								
							
								 
							
						 
						
							
							
								
								The only purpose of this commit is to remove an erroneous comment. It turns out that rezzing the attachments is necessary in modern viewers too. Proof: commenting the lines below the comment results in no attachments seen in the avatar.  
							
							
							
						 
						
							2015-06-05 09:47:36 -07:00  
				
					
						
							
							
								 
						
							
							
								52d9ea1cee 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7603  -- bad folders in inventory could produce null pointer exception. Thanks for the line numbers in the exception trace.  
							
							
							
						 
						
							2015-06-04 19:57:01 -07:00  
				
					
						
							
							
								 
						
							
							
								83267e19f6 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7536 . This may alleviate the side effects of broken SceneObjects XML. It doesn't (can't) fix the cause.  
							
							
							
						 
						
							2015-06-04 16:17:45 -07:00  
				
					
						
							
							
								 
						
							
							
								51fccff235 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7600 . The warning message was not a symptom of a problem, it was just that the HG client was trying to fetch folders that aren't in the Suitcase, so that fails. This should make the warning message go away in that situation. (fetching those folders will still fail, because they aren't available over HG)  
							
							
							
						 
						
							2015-06-04 15:04:36 -07:00  
				
					
						
							
							
								 
						
							
							
								f63e7ec46f 
								
							
								 
							
						 
						
							
							
								
								Trivial: fix copy-paste typo in string  
							
							
							
						 
						
							2015-06-04 09:30:41 -07:00  
				
					
						
							
							
								 
						
							
							
								2fff376762 
								
							
								 
							
						 
						
							
							
								
								More assertions in inventory client tests to check for assorted combinations of cached/non-cached/existing/non-existing items  
							
							
							
						 
						
							2015-06-04 09:17:12 -07:00  
				
					
						
							
							
								 
						
							
							
								6f469ec0a5 
								
							
								 
							
						 
						
							
							
								
								Added tests that verify the absence of the bug fixed in the previous commits (cache issues).  
							
							
							
						 
						
							2015-06-04 08:52:57 -07:00  
				
					
						
							
							
								 
						
							
							
								a433a40980 
								
							
								 
							
						 
						
							
							
								
								Making the inventory cache static, so that there's less timers.  
							
							
							
						 
						
							2015-06-04 07:10:06 -07:00  
				
					
						
							
							
								 
						
							
							
								ea5aa82c2c 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7567 . Once again, avoiding prefetching  linked items within linked folders. Also fixing the inventory connector GetMultipleItems, so that if everything is in the cache, it returns successfully rather than unsuccessfully.  
							
							
							
						 
						
							2015-06-04 06:58:07 -07:00  
				
					
						
							
							
								 
						
							
							
								bac53387a9 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7567 : added an 8-sec expiring item cache to the inventory network connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example).  
							
							... 
							
							
							
							Other minor changes:
- added the scene as a parameter to the constructor od FetchInvDescHandler, so that I could see in which scene the handler was being called
- brought linked items in linked folders back to being prefetched 
							
						 
						
							2015-06-03 17:42:41 -07:00  
				
					
						
							
							
								 
						
							
							
								3141664d6b 
								
							
								 
							
						 
						
							
							
								
								I suspect the viewer doesn't need the target of linked items inside linked folders to go in the reply of the original request. At least my tests indicate that. Pushing this out, so that others who use linked folders a lot more can verify.  
							
							
							
						 
						
							2015-06-02 16:31:56 -07:00  
				
					
						
							
							
								 
						
							
							
								0531448664 
								
							
								 
							
						 
						
							
							
								
								New unit tests for FetchInventory2 cap.  
							
							
							
						 
						
							2015-06-02 15:48:16 -07:00  
				
					
						
							
							
								 
						
							
							
								be6fb22d69 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7567 . One of the reported log messages showed this:  
							
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							09:38:40 - [LOGHTTP]: Slow handling of 15572 POST /CAPS/b12c7e98-8261-4953-b7d1-1c414c9893fc FetchInventory2 8acfbca3-13b5-434f-898c-5f4bbe8a76ff from 92.237.199.112:60083 took 62391ms
FetchInventory itself wasn't taking advantage of the new inventory API. This commit fixes that. 
							
						 
						
							2015-06-02 15:40:13 -07:00  
				
					
						
							
							
								 
						
							
							
								8de65a8fb3 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7594 : putting things as they were before regarding duplicate removal. Also added test to check that duplicates are being removed. The test passes. I have no idea how duplicates would not be removed, as reported in the mantis.  
							
							
							
						 
						
							2015-06-01 20:05:51 -07:00  
				
					
						
							
							
								 
						
							
							
								442c025335 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7594 . Fixing the broken code I just introduced.  
							
							
							
						 
						
							2015-06-01 18:57:01 -07:00  
				
					
						
							
							
								 
						
							
							
								7b5e97f04f 
								
							
								 
							
						 
						
							
							
								
								More on mantis  #7594 , this a=time addressing the reported exception, which seems to be a separate issue from the duplicate folders.  
							
							
							
						 
						
							2015-06-01 16:37:04 -07:00  
				
					
						
							
							
								 
						
							
							
								7effd3b158 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7594 . This should be functionally equivalent to what it was, but just in case mono has a bug in List<T>.Find, here is the Linq equivalent of distinct-ness.  
							
							
							
						 
						
							2015-06-01 15:11:30 -07:00  
				
					
						
							
							
								 
						
							
							
								dcf31ee762 
								
							
								 
							
						 
						
							
							
								
								Correct constant RCERR_CAST_TIME_EXCEEDED.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-06-01 13:09:05 -04:00  
				
					
						
							
							
								 
						
							
							
								5d3c327e93 
								
							
								 
							
						 
						
							
							
								
								Add a new os function "osGetGender()"  
							
							
							
						 
						
							2015-05-29 23:02:12 -07:00  
				
					
						
							
							
								 
						
							
							
								0af17c9484 
								
							
								 
							
						 
						
							
							
								
								llListRandomize() wasn't very random  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-05-27 11:15:09 -07:00  
				
					
						
							
							
								 
						
							
							
								5e09e52ee9 
								
							
								 
							
						 
						
							
							
								
								Attachments Module. Fix detach event not being fired until the next time the object is attached.  
							
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							Not an ideal fix but this allows scripts such as AOs to remove animations when detached etc. The pause added does not affect other avatars or the scene in general and only pauses the avatar performing the detach for an extra 2 milliseconds.
Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-05-26 15:05:32 -07:00  
				
					
						
							
							
								 
						
							
							
								9766dc1f81 
								
							
								 
							
						 
						
							
							
								
								Add WhiteCore's LL Json functions  
							
							
							
						 
						
							2015-05-26 21:05:59 +02:00  
				
					
						
							
							
								 
						
							
							
								22ee1c30e3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-05-25 15:19:27 -07:00  
				
					
						
							
							
								 
						
							
							
								35d58fe9d4 
								
							
								 
							
						 
						
							
							
								
								Minor change of statement order in unit test  
							
							
							
						 
						
							2015-05-25 15:19:00 -07:00  
				
					
						
							
							
								 
						
							
							
								abb3bb60a6 
								
							
								 
							
						 
						
							
							
								
								Fix mesh cache race condition in llCastRay V3.  
							
							... 
							
							
							
							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-23 08:14:28 -04:00  
				
					
						
							
							
								 
						
							
							
								fdc383a843 
								
							
								 
							
						 
						
							
							
								
								Use own mesh cache in llCastRay V3 after throttling.  
							
							... 
							
							
							
							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-22 01:21:50 -04:00  
				
					
						
							
							
								 
						
							
							
								7d26815d0e 
								
							
								 
							
						 
						
							
							
								
								Throttle llCastRay V3.  
							
							... 
							
							
							
							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-22 01:21:18 -04:00  
				
					
						
							
							
								 
						
							
							
								edcba95ab5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into moses  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2015-05-20 23:40:52 +02:00  
				
					
						
							
							
								 
						
							
							
								d9afe354ac 
								
							
								 
							
						 
						
							
							
								
								New values returned by llGetEnv  
							
							... 
							
							
							
							Implements recent changes to llGetEnv
region_cpu_ratio hardcoded to 1
region_product_sku hardcoded to OpenSim
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-20 14:36:54 -04:00  
				
					
						
							
							
								 
						
							
							
								946a6622fe 
								
							
								 
							
						 
						
							
							
								
								Removing duplicate definition  
							
							
							
						 
						
							2015-05-19 15:52:13 -04:00  
				
					
						
							
							
								 
						
							
							
								140ea04b9d 
								
							
								 
							
						 
						
							
							
								
								Merging Opensim upstream before generating patch  
							
							
							
						 
						
							2015-05-19 15:18:45 -04:00  
				
					
						
							
							
								 
						
							
							
								91a55c0794 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/M-O-S-E-S/opensim  into moses.metricsPhase2  
							
							... 
							
							
							
							Fixed conflicts.
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2015-05-19 14:07:44 -04:00  
				
					
						
							
							
								 
						
							
							
								3efcef7d7e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'moses.metricsPhase2' of git.irl.ucf.edu:/irl/git/opensim into moses.metricsPhase2  
							
							
							
						 
						
							2015-05-18 16:36:06 -04:00  
				
					
						
							
							
								 
						
							
							
								6a48c87cd2 
								
							
								 
							
						 
						
							
							
								
								resolve possible nullref when sending appearance packet. Thanks to zadark for pointing this out.  
							
							
							
						 
						
							2015-05-13 15:59:58 -07:00  
				
					
						
							
							
								 
						
							
							
								3c2886cd75 
								
							
								 
							
						 
						
							
							
								
								Adding back command to clear region's user cache  
							
							
							
						 
						
							2015-05-13 14:31:28 -05:00  
				
					
						
							
							
								 
						
							
							
								cb586d1158 
								
							
								 
							
						 
						
							
							
								
								Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)  
							
							... 
							
							
							
							This patch fixes permission issues with dragging scripted objects. As on LL grid, scripted prims can not be dragged. Also after dragging, the group was not marked as updated. This meant that after the region was restarted the group would revert to its original position. This version fixes issues where scripts in child prims were not detected and also blocks grab for attachments.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-05-13 12:16:14 -05:00  
				
					
						
							
							
								 
						
							
							
								d348f87161 
								
							
								 
							
						 
						
							
							
								
								Patch llCastRay fully simplified to V3.  
							
							
							
						 
						
							2015-05-12 15:40:42 -07:00  
				
					
						
							
							
								 
						
							
							
								d52f58a733 
								
							
								 
							
						 
						
							
							
								
								Disable the "show threadpool calls active" console command for now.  
							
							... 
							
							
							
							Whilst this can be very useful to identify threads held too long by incoming packet processing,
it can also be very misleading as the count updates are not atomic (race conditions lead to growth in numbers over time).
This could be solved by making the counts volatile but I don't currently have time to assess the performance impact, though it's almost certainly negligible.
If anybody else wants to do that and re-enable this command then please feel free. 
							
						 
						
							2015-05-12 19:54:25 +01:00  
				
					
						
							
							
								 
						
							
							
								aefed57158 
								
							
								 
							
						 
						
							
							
								
								One more test in UserAccountsClient.  
							
							
							
						 
						
							2015-05-12 08:55:32 -07:00  
				
					
						
							
							
								 
						
							
							
								923a57a91f 
								
							
								 
							
						 
						
							
							
								
								Added tests for UserAccountService in Robust. In the process fixed a couple of bugs in the network connectors. For some reason the robust-bound code had a CreateUser method, while the client-bound code had no such method. I assume someone is extending the client-side code with their own connectors. I added the missing method, but didn't add it to the service interface.  
							
							
							
						 
						
							2015-05-11 19:55:23 -07:00  
				
					
						
							
							
								 
						
							
							
								c20a5dd75a 
								
							
								 
							
						 
						
							
							
								
								Trivial change just to trigger jenkins to build again  
							
							
							
						 
						
							2015-05-11 09:05:09 -07:00  
				
					
						
							
							
								 
						
							
							
								3df472f10d 
								
							
								 
							
						 
						
							
							
								
								Added inventory tests to Robust.Tests.  
							
							
							
						 
						
							2015-05-11 08:52:12 -07:00  
				
					
						
							
							
								 
						
							
							
								3c596e47c6 
								
							
								 
							
						 
						
							
							
								
								Knocked off a few compiler warnings regarding unused variables.  
							
							
							
						 
						
							2015-05-10 21:54:24 -07:00  
				
					
						
							
							
								 
						
							
							
								eb9b16d284 
								
							
								 
							
						 
						
							
							
								
								Added simple test for IM in Robust too.  
							
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							Changed Inventory data to use the mock one in Common Tests. (but still not inventory tests) 
							
						 
						
							2015-05-10 21:49:24 -07:00  
				
					
						
							
							
								 
						
							
							
								4b94fb8443 
								
							
								 
							
						 
						
							
							
								
								Added this form that comes handy for testing the grid service in Robust.  
							
							
							
						 
						
							2015-05-10 21:16:12 -07:00  
				
					
						
							
							
								 
						
							
							
								811b026ed5 
								
							
								 
							
						 
						
							
							
								
								Deleted OpenSim.Tests.Client.GridClient and PresenceClient, as they have been subsumed by the new testing framework.  
							
							
							
						 
						
							2015-05-10 21:15:22 -07:00  
				
					
						
							
							
								 
						
							
							
								c2cf22ea4f 
								
							
								 
							
						 
						
							
							
								
								Added the beginning of a new test framework for robust connectors and services. For now, just Grid and Presence. This framework starts a robust server (as a thread) listening on a port in localhost, then the tests are client code.  
							
							
							
						 
						
							2015-05-10 21:04:46 -07:00  
				
					
						
							
							
								 
						
							
							
								05737a1010 
								
							
								 
							
						 
						
							
							
								
								Improved comments on fetch inventory tests  
							
							
							
						 
						
							2015-05-10 08:59:33 -07:00  
				
					
						
							
							
								 
						
							
							
								cd12ecd44e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-05-10 08:48:04 -07:00  
				
					
						
							
							
								 
						
							
							
								f992ed0f40 
								
							
								 
							
						 
						
							
							
								
								Added unit tests for FetchInventoryDescendents  http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_Inventory_Descendents  
							
							... 
							
							
							
							Also, consolidated the location of the files that handle inventory capabilities. 
							
						 
						
							2015-05-10 08:44:21 -07:00  
				
					
						
							
							
								 
						
							
							
								f20728fc86 
								
							
								 
							
						 
						
							
							
								
								Constrain 'terrain modify' to selected Region  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-09 15:25:33 -04:00  
				
					
						
							
							
								 
						
							
							
								adf0f49a69 
								
							
								 
							
						 
						
							
							
								
								Fix mantis  #7054 : AO in Firestorm and Kokua stopped loading after new inventory code in place. Cause: # of descendants was wrong.  
							
							
							
						 
						
							2015-05-09 08:58:59 -07:00  
				
					
						
							
							
								 
						
							
							
								0bf1209f90 
								
							
								 
							
						 
						
							
							
								
								Another major overhaul of inventory downloading, this time pertaining to inventory links. Added yet another function to IInventoryService to get multiple items at once, so that fetching collections of linked items is done once per folder instead of once per item.  
							
							
							
						 
						
							2015-05-08 20:53:28 -07:00  
				
					
						
							
							
								 
						
							
							
								e5cf6a29fb 
								
							
								 
							
						 
						
							
							
								
								Restore handling of bad folders. I'm not entirely sure this is part of the protocol -- I don't see it here:  http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_inventory_descendents  
							
							... 
							
							
							
							But who knows! 
							
						 
						
							2015-05-08 17:02:02 -07:00  
				
					
						
							
							
								 
						
							
							
								3110b1661f 
								
							
								 
							
						 
						
							
							
								
								Apparently Firestorm sometimes sends duplicate folder ids on the same request (see  http://opensimulator.org/mantis/view.php?id=7054#c28297 ). This was throwing the new inventory download code off.  
							
							... 
							
							
							
							Firestorm also sends requests for folder UUID.Zero, which doesn't exist, but doesn't cause any problems either -- it just fails. I'm leaving the warning message for now, just to keep an eye on which folders can't be found, but may remove it in the future. 
							
						 
						
							2015-05-08 08:37:31 -07:00  
				
					
						
							
							
								 
						
							
							
								3548e39f9a 
								
							
								 
							
						 
						
							
							
								
								I shouldn't write code this early in the morning... Fixing a 'duh' on previous commit.  
							
							
							
						 
						
							2015-05-08 07:36:30 -07:00  
				
					
						
							
							
								 
						
							
							
								a68aab14fa 
								
							
								 
							
						 
						
							
							
								
								Additional debug message to help diagnose a warning message and exception related to previous commit.  
							
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							See http://opensimulator.org/mantis/view.php?id=7054#c28282  
							
						 
						
							2015-05-08 06:57:06 -07:00  
				
					
						
							
							
								 
						
							
							
								c74cef0f42 
								
							
								 
							
						 
						
							
							
								
								Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.  
							
							
							
						 
						
							2015-05-07 19:24:08 -07:00  
				
					
						
							
							
								 
						
							
							
								ca4569eeb4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-05-07 12:38:40 -07:00  
				
					
						
							
							
								 
						
							
							
								cc1fc400d8 
								
							
								 
							
						 
						
							
							
								
								pCampbot: added behavior that mimic initial inventory download. It's not exactly what the viewer does, but it's close enough, and the elapsed time can be measured.  
							
							
							
						 
						
							2015-05-07 12:37:49 -07:00  
				
					
						
							
							
								 
						
							
							
								dc4c9b1bb0 
								
							
								 
							
						 
						
							
							
								
								Minor whitespace removal  
							
							
							
						 
						
							2015-05-07 14:09:29 -04:00  
				
					
						
							
							
								 
						
							
							
								a9dd3028b9 
								
							
								 
							
						 
						
							
							
								
								Add 'terrain modify noise' and code cleanup  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-07 14:07:50 -04:00  
				
					
						
							
							
								 
						
							
							
								4bf62e11b6 
								
							
								 
							
						 
						
							
							
								
								'terrain modify' command for area-of-effect operations  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-06 13:55:22 -04:00  
				
					
						
							
							
								 
						
							
							
								8676b017b2 
								
							
								 
							
						 
						
							
							
								
								Attempt at fixing mantis  #7054 . The two inventory threads are stepping on each other's feet. This needs real-world testing, as I'm not sure of all the consequences of reducing the number of worker threads to 1.  
							
							
							
						 
						
							2015-05-05 21:28:27 -07:00  
				
					
						
							
							
								 
						
							
							
								1abbad71b4 
								
							
								 
							
						 
						
							
							
								
								Refactored some code that is used in two different dlls related to SOP rewriting. Also added some unit tests that relate to mantis  #7514  
							
							
							
						 
						
							2015-05-05 20:59:09 -07:00  
				
					
						
							
							
								 
						
							
							
								44b8b9fef6 
								
							
								 
							
						 
						
							
							
								
								Revert "Patch llCastRay fully-simplified to V2." for further review.  
							
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							This reverts commit c96ee68953 
							
						 
						
							2015-05-04 16:23:16 -04:00  
				
					
						
							
							
								 
						
							
							
								dfb73c1464 
								
							
								 
							
						 
						
							
							
								
								fix a minor whitespace issue  
							
							
							
						 
						
							2015-05-04 15:56:12 -04:00  
				
					
						
							
							
								 
						
							
							
								49991d055a 
								
							
								 
							
						 
						
							
							
								
								Adding the command <dobackup>to opensim console which requires a region name as an argument and will do an oar of that region if the autobackup module is enabled  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-04 15:53:31 -04:00  
				
					
						
							
							
								 
						
							
							
								382e05df14 
								
							
								 
							
						 
						
							
							
								
								Missing constants for llGetObjectDetails  
							
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							OBJECT_BODY_SHAPE_TYPE
OBJECT_HOVER_HEIGHT
OBJECT_LAST_OWNER_ID
OBJECT_RENDER_WEIGHT
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-04 13:18:52 -04:00  
				
					
						
							
							
								 
						
							
							
								96a86e7d5a 
								
							
								 
							
						 
						
							
							
								
								Fixed a bug that would cause the sim extra stats reporter to fail in reporting stats. The bug was caused by the current process threads which can return null references.  
							
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							Test Plan: Tested on windows using opensim standalone and the json stats.
Reviewers: rlouden, ssirigam, clattin, martin, kboswell
Reviewed By: rlouden, ssirigam, clattin, martin, kboswell
Differential Revision: http://cr.irl.ucf.edu/D277  
							
						 
						
							2015-05-04 13:17:11 -04:00  
				
					
						
							
							
								 
						
							
							
								5a2440dfdf 
								
							
								 
							
						 
						
							
							
								
								Implement llGetGeometricCenter correctly.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-04 13:14:09 -04:00  
				
					
						
							
							
								 
						
							
							
								c96ee68953 
								
							
								 
							
						 
						
							
							
								
								Patch llCastRay fully-simplified to V2.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-04 12:44:58 -04:00  
				
					
						
							
							
								 
						
							
							
								cb517839e9 
								
							
								 
							
						 
						
							
							
								
								Fixed vocabulary in a comment to match the code.  
							
							
							
						 
						
							2015-05-04 10:05:36 -04:00  
				
					
						
							
							
								 
						
							
							
								43b8bd0c35 
								
							
								 
							
						 
						
							
							
								
								Implement llCastRay fully, simplified.  
							
							
							
						 
						
							2015-05-03 23:41:11 -07:00  
				
					
						
							
							
								 
						
							
							
								30f9e5372e 
								
							
								 
							
						 
						
							
							
								
								Only send parcel layer data around the point of interest. Can be disabled  
							
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							by setting [LandManagement]LimitParcelLayerUpdateDistance=false
New parameters added to OpenSimDefaults for the distance and enablement. 
							
						 
						
							2015-05-03 21:56:41 -07:00  
				
					
						
							
							
								 
						
							
							
								73efb1633f 
								
							
								 
							
						 
						
							
							
								
								lock collision mesh cache when accessing  
							
							
							
						 
						
							2015-05-03 19:54:03 -07:00  
				
					
						
							
							
								 
						
							
							
								60e719286b 
								
							
								 
							
						 
						
							
							
								
								Make Meshmerizer mesh cache static so it can be shared across class instances  
							
							
							
						 
						
							2015-05-03 17:05:48 -07:00  
				
					
						
							
							
								 
						
							
							
								877371411a 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7514  
							
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							I think this is it -- a bug introduced back in October, where the prefix and name space were being added twice on HG asset posts bu simulators. 
							
						 
						
							2015-05-02 22:18:58 -07:00  
				
					
						
							
							
								 
						
							
							
								09edc9619a 
								
							
								 
							
						 
						
							
							
								
								It wasn't that. Revert "Mantis #7514"  
							
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							This reverts commit 365f46bfa9 
							
						 
						
							2015-05-02 22:15:26 -07:00  
				
					
						
							
							
								 
						
							
							
								365f46bfa9 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7514  
							
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							Mono bug introduces double xmlns attribute names when rewriting the asset in HGAssetService, e.g.  <SceneObjectPart xmlns:xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance " xmlns:xmlns:xsd="http://www.w3.org/2001/XMLSchema ">.
Solution: remove all attributes before saving. 
							
						 
						
							2015-05-02 20:40:37 -07:00  
				
					
						
							
							
								 
						
							
							
								4211309ec7 
								
							
								 
							
						 
						
							
							
								
								Corrected typo in namespace  
							
							
							
						 
						
							2015-05-02 10:27:57 -07:00  
				
					
						
							
							
								 
						
							
							
								c4a3c93097 
								
							
								 
							
						 
						
							
							
								
								Fixed a bug that would cause the sim extra stats reporter to fail in reporting stats. The bug was caused by the current process threads which can return null references.  
							
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							Test Plan: Tested on windows using opensim standalone and the json stats.
Reviewers: rlouden, kboswell, clattin, martin, ssirigam
Differential Revision: http://cr.irl.ucf.edu/D277  
							
						 
						
							2015-05-01 17:09:18 -04:00  
				
					
						
							
							
								 
						
							
							
								72e17b0219 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into moses.metricsPhase2  
							
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							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SimStatsReporter.cs 
							
						 
						
							2015-05-01 14:11:16 -04:00  
				
					
						
							
							
								 
						
							
							
								625452b84b 
								
							
								 
							
						 
						
							
							
								
								Updated phase 2 to have the changes originally done in phase 1 for the defaultNumberFramesStored.  
							
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							Test Plan: Tested using opensim standalone on windows with json stats.
Reviewers: rlouden
Reviewed By: rlouden
Differential Revision: http://cr.irl.ucf.edu/D275  
							
						 
						
							2015-04-30 16:02:45 -04:00  
				
					
						
							
							
								 
						
							
							
								da32512ea4 
								
							
								 
							
						 
						
							
							
								
								Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")  
							
							
							
						 
						
							2015-04-29 18:47:17 -07:00  
				
					
						
							
							
								 
						
							
							
								59778cfc2a 
								
							
								 
							
						 
						
							
							
								
								Added in all metrics for Phase 1 except for Time Dilation.  
							
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							Test Plan:
Tested on local opensim and firestorm. Not tested with JSON stats
reporter.
Reviewers: rlouden
Reviewed By: rlouden
Differential Revision: http://cr.irl.ucf.edu/D269 
Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-04-29 18:22:24 -07:00  
				
					
						
							
							
								 
						
							
							
								cb3c6038af 
								
							
								 
							
						 
						
							
							
								
								Changed the 10 value to be a constant value inside of the Scene called m_DefaultNumberFramesStored.  
							
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							Test Plan: Tested on windows with the json stats reporter.
Reviewers: rlouden, kboswell, clattin, ssirigam, martin
Reviewed By: rlouden, kboswell, clattin, ssirigam, martin
Differential Revision: http://cr.irl.ucf.edu/D273  
							
						 
						
							2015-04-29 16:20:03 -04:00  
				
					
						
							
							
								 
						
							
							
								e171ae899d 
								
							
								 
							
						 
						
							
							
								
								Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)"  
							
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							We found that linksets can move if the root prim is unscripted. Will revert this until a fix can be implemented. 
							
						 
						
							2015-04-28 17:24:54 -05:00  
				
					
						
							
							
								 
						
							
							
								bebdc29eff 
								
							
								 
							
						 
						
							
							
								
								Changed the 10 value to be a constant value inside of the Scene called m_DefaultNumberFramesStored.  
							
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							Test Plan: Tested on windows with the json stats reporter.
Reviewers: rlouden, ssirigam, martin, kboswell, clattin
Differential Revision: http://cr.irl.ucf.edu/D273  
							
						 
						
							2015-04-28 16:56:53 -04:00  
				
					
						
							
							
								 
						
							
							
								38459104eb 
								
							
								 
							
						 
						
							
							
								
								Revert "Revert "Fix the click to buy prim dialog not being displayed with alpha viewers after recent changes to viewer code by LL.""  
							
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							This brings back the fix for recent viewer click to buy prim dialog which was reverted after some reports of objects being altered when touched. 
							
						 
						
							2015-04-28 09:36:56 -05:00  
				
					
						
							
							
								 
						
							
							
								d80230adcd 
								
							
								 
							
						 
						
							
							
								
								Revert "Fix the click to buy prim dialog not being displayed with alpha viewers after recent changes to viewer code by LL."  
							
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							See: http://opensimulator.org/mantis/view.php?id=7426#c28089 
Reverting this commit due to unwanted effects. 
							
						 
						
							2015-04-27 15:46:09 -05:00  
				
					
						
							
							
								 
						
							
							
								cde4e7ec86 
								
							
								 
							
						 
						
							
							
								
								Fix the click to buy prim dialog not being displayed with alpha viewers after recent changes to viewer code by LL.  
							
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							Recent viewer changes by linden lab now require more information when requesting prim tooltip data. The object properties must now be sent when the viewer requests the object family properties used to display the tool tip. Thanks to Liru for finding the viewer commit that broke this feature in OS.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-04-25 00:06:48 -05:00  
				
					
						
							
							
								 
						
							
							
								0b3adc961b 
								
							
								 
							
						 
						
							
							
								
								Added in all metrics for Phase 1 except for Time Dilation.  
							
							... 
							
							
							
							Test Plan:
Tested on local opensim and firestorm. Not tested with JSON stats
reporter.
Reviewers: rlouden
Reviewed By: rlouden
Differential Revision: http://cr.irl.ucf.edu/D269  
							
						 
						
							2015-04-21 17:33:26 -04:00  
				
					
						
							
							
								 
						
							
							
								c3138f9f38 
								
							
								 
							
						 
						
							
							
								
								Phase 2 additons with Frame Dilation metric.  
							
							
							
						 
						
							2015-04-21 16:15:48 -04:00  
				
					
						
							
							
								 
						
							
							
								1959eb8372 
								
							
								 
							
						 
						
							
							
								
								Moved over metrics from previous OpenSim 0.8.0.3 repository (this new repository is now the master branch from OpenSim).  
							
							
							
						 
						
							2015-04-21 14:29:17 -04:00  
				
					
						
							
							
								 
						
							
							
								e855c8e711 
								
							
								 
							
						 
						
							
							
								
								Allow setting profilecut diff to 0.02 from scripts just like from viewer.  
							
							... 
							
							
							
							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-04-20 16:42:06 -04:00  
				
					
						
							
							
								 
						
							
							
								f11720d71f 
								
							
								 
							
						 
						
							
							
								
								Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)  
							
							... 
							
							
							
							This patch fixes permission issues with dragging scripted objects. As on LL grid, scripted prims can not be dragged now. Also after dragging, the group was not marked as updated. This meant that after the region was restarted the group would revert to its original position.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-04-20 16:38:37 -04:00  
				
					
						
							
							
								 
						
							
							
								263db44129 
								
							
								 
							
						 
						
							
							
								
								Implement llGetBoundingBox fully.  
							
							... 
							
							
							
							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-04-20 16:23:34 -04:00  
				
					
						
							
							
								 
						
							
							
								7d699514a5 
								
							
								 
							
						 
						
							
							
								
								Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)"  
							
							... 
							
							
							
							This change sees to enable general moving of objects with touch scripts.
Reverting until the move permissions are understood.
This reverts commit 28ce323802 
							
						 
						
							2015-04-19 20:22:55 -07:00  
				
					
						
							
							
								 
						
							
							
								b4347cf214 
								
							
								 
							
						 
						
							
							
								
								Avoid deadlock in NPCModule between DeleteNPC and GetNPC on m_avatars  
							
							... 
							
							
							
							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-04-18 08:08:33 -05:00  
				
					
						
							
							
								 
						
							
							
								28ce323802 
								
							
								 
							
						 
						
							
							
								
								Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)  
							
							... 
							
							
							
							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-04-17 19:37:18 -05:00  
				
					
						
							
							
								 
						
							
							
								2e1f5bb011 
								
							
								 
							
						 
						
							
							
								
								Temporarily comment out OSSL enabled warning log message.  
							
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							Added in wrong place. It is printed once per script rather than once per region. 
							
						 
						
							2015-04-14 11:30:14 -07:00  
				
					
						
							
							
								 
						
							
							
								e4e58fad32 
								
							
								 
							
						 
						
							
							
								
								Enable OSSL functions by default using the osslEnable.ini configuration file.  
							
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							This changes OpenSim.ini.example to, by default, include osslEnable.ini which
turns on the OSSL functions and limits who can do which operations. 
							
						 
						
							2015-04-14 07:17:54 -07:00  
				
					
						
							
							
								 
						
							
							
								9b337b089c 
								
							
								 
							
						 
						
							
							
								
								Add osCheckODE() function so scripts can configure for running with legacy physics engine.  
							
							... 
							
							
							
							Function returns 'true' of the physics engine is configured to be 'OpenDynamicsEngine'.
  The presumption is that all other physics engines work the same (like SL) or it is a bug.
  Does not require ossl functions to be enabled. 
							
						 
						
							2015-04-12 19:30:55 -07:00  
				
					
						
							
							
								 
						
							
							
								1e444b1449 
								
							
								 
							
						 
						
							
							
								
								Change UserProfiles so that the parcel name is used for a ProfilePick and not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves.  
							
							... 
							
							
							
							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-04-12 15:36:22 -04:00  
				
					
						
							
							
								 
						
							
							
								bdb91d0e70 
								
							
								 
							
						 
						
							
							
								
								Fix llTargetOmega non-physical gain.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-04-12 14:55:44 -04:00  
				
					
						
							
							
								 
						
							
							
								beba2ce781 
								
							
								 
							
						 
						
							
							
								
								Fix stand position for differing seat and root rotation.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-04-12 12:53:47 -04:00  
				
					
						
							
							
								 
						
							
							
								8d66284841 
								
							
								 
							
						 
						
							
							
								
								BulletSim: implement VEHICLE_REFERENCE_FRAME.  Thanks Vegaslon!.  
							
							
							
						 
						
							2015-04-05 20:20:37 -07:00  
				
					
						
							
							
								 
						
							
							
								c0ad5ee81d 
								
							
								 
							
						 
						
							
							
								
								varregion: update MapImageServiceModule to upload multiple map tiles for large regions.  
							
							
							
						 
						
							2015-03-29 17:21:19 -07:00  
				
					
						
							
							
								 
						
							
							
								6081ae3554 
								
							
								 
							
						 
						
							
							
								
								varregion: update MapImageModule and ShadedMapTimeRenderer for variable sized regions.  
							
							
							
						 
						
							2015-03-29 16:55:18 -07:00  
				
					
						
							
							
								 
						
							
							
								df14b40e88 
								
							
								 
							
						 
						
							
							
								
								varregion: update LandManagementModule and LandObject for variable sized regions.  
							
							
							
						 
						
							2015-03-29 16:45:00 -07:00  
				
					
						
							
							
								 
						
							
							
								07dead7dcb 
								
							
								 
							
						 
						
							
							
								
								varregion: any conversions of use of Constants.RegionSize converted into  
							
							... 
							
							
							
							Util.cs routines to convert region coords to and from world coords or handles. 
							
						 
						
							2015-03-29 14:25:12 -07:00  
				
					
						
							
							
								 
						
							
							
								c5a7bf6601 
								
							
								 
							
						 
						
							
							
								
								varregion: add varregion and TerrainData use in LLClientView.  
							
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							Add sending multiple parcel patches and sending patches by avatar
view distance. 
							
						 
						
							2015-03-28 08:30:52 -07:00  
				
					
						
							
							
								 
						
							
							
								08c72a8dc1 
								
							
								 
							
						 
						
							
							
								
								varregion: remove use of Constants.RegionSize is various places.  
							
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							More use of the Util routines for conversion of region handles into addresses. 
							
						 
						
							2015-03-28 07:50:04 -07:00  
				
					
						
							
							
								 
						
							
							
								bedafb8fae 
								
							
								 
							
						 
						
							
							
								
								varregion: refactor use of 'double heightmap[,]' into references to new class TerrainData  
							
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							and push the implementation from Scene into the database readers and writers. 
							
						 
						
							2015-03-27 19:32:50 -07:00  
				
					
						
							
							
								 
						
							
							
								d74d74c910 
								
							
								 
							
						 
						
							
							
								
								varregion: restore checkAgentAccessToRegion routine in EntityTransferModule.  
							
							
							
						 
						
							2015-03-27 06:47:55 -07:00  
				
					
						
							
							
								 
						
							
							
								4b066d373b 
								
							
								 
							
						 
						
							
							
								
								Comment spammy XMLRPC router message - we don't need to know every time a  
							
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							script does something that wil fail anyway. 
							
						 
						
							2015-03-25 19:14:30 +01:00  
				
					
						
							
							
								 
						
							
							
								752901c5f4 
								
							
								 
							
						 
						
							
							
								
								Make attachment rezzing async again for NPC. Doing that sync causes a deadlock  
							
							... 
							
							
							
							with the script thread. 
							
						 
						
							2015-03-24 01:37:14 +01:00  
				
					
						
							
							
								 
						
							
							
								65c0c4be78 
								
							
								 
							
						 
						
							
							
								
								Allow re-setting the region restart timer. Also move restart notifications to  
							
							... 
							
							
							
							upper right corner again. 
							
						 
						
							2015-03-23 22:19:33 +01:00  
				
					
						
							
							
								 
						
							
							
								a2676388f4 
								
							
								 
							
						 
						
							
							
								
								Make the scripted dialogs and restart message appear in the top right corner  
							
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							again. Viewers have been busy making these notifications all into toasts but
we believe there are message that are important enough to make the user
acknowledge them. 
							
						 
						
							2015-03-23 22:17:51 +01:00  
				
					
						
							
							
								 
						
							
							
								5cb8127e87 
								
							
								 
							
						 
						
							
							
								
								Make log output of remote admin's restart region call reflect restart cancellations properly.  
							
							
							
						 
						
							2015-03-23 22:16:49 +01:00  
				
					
						
							
							
								 
						
							
							
								97ff01a0c2 
								
							
								 
							
						 
						
							
							
								
								Taking a reference to the value collection is not thread safe. Change this  
							
							... 
							
							
							
							to create a shallow copy instead and then iterate it's values to avoid the
"out of sync" error. 
							
						 
						
							2015-03-23 22:15:25 +01:00  
				
					
						
							
							
								 
						
							
							
								9f18e3ba80 
								
							
								 
							
						 
						
							
							
								
								Varregion: first cut at removing Border class checks for region crossings.  
							
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							Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work.
Many changes made to EntityTransferModule to accomodate new crossing sense logic. 
							
						 
						
							2015-03-22 21:53:02 -07:00  
				
					
						
							
							
								 
						
							
							
								b51e46ceb8 
								
							
								 
							
						 
						
							
							
								
								Parameterize sleeps in LSL functions.  
							
							
							
						 
						
							2015-03-22 09:55:02 -07:00  
				
					
						
							
							
								 
						
							
							
								07a75677c3 
								
							
								 
							
						 
						
							
							
								
								Allow setting hollow to 99% from scripts just like from viewer.  
							
							
							
						 
						
							2015-03-22 09:53:27 -07:00  
				
					
						
							
							
								 
						
							
							
								f63d6ffd81 
								
							
								 
							
						 
						
							
							
								
								Allow setting holesize to 0.01 from scripts just like from viewer.  
							
							
							
						 
						
							2015-03-22 09:53:13 -07:00  
				
					
						
							
							
								 
						
							
							
								68ed200191 
								
							
								 
							
						 
						
							
							
								
								Allow setting dimple diff to 0.02 from scripts just like from viewer, add clipping and fix old copy-paste error.  
							
							
							
						 
						
							2015-03-22 09:53:03 -07:00  
				
					
						
							
							
								 
						
							
							
								5af82df9b6 
								
							
								 
							
						 
						
							
							
								
								viewers can set a minimum distance 0.02 between path cut start and path cut end  
							
							
							
						 
						
							2015-03-22 09:52:46 -07:00  
				
					
						
							
							
								 
						
							
							
								83e58ebc7c 
								
							
								 
							
						 
						
							
							
								
								oops someone set individual quaternion members and forgot to normalize  
							
							
							
						 
						
							2015-03-17 13:14:03 -07:00  
				
					
						
							
							
								 
						
							
							
								310e44f250 
								
							
								 
							
						 
						
							
							
								
								Re-enabled ability for avatar to ascend and descend whilst controlling view with lmb held down on avatar (in most viewers).  
							
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							This had been disabled by 30b7863http://opensimulator.org/mantis/view.php?id=6835  
							
						 
						
							2015-03-17 18:55:33 +00:00  
				
					
						
							
							
								 
						
							
							
								5b31bb9cb9 
								
							
								 
							
						 
						
							
							
								
								Don't log http auth details by default.  
							
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							This is a security risk when people distribute logs for debug purposes.
If necessary the information can be retrieved via config console commands.
Relates to http://opensimulator.org/mantis/view.php?id=7501  
							
						 
						
							2015-03-16 23:48:16 +00:00  
				
					
						
							
							
								 
						
							
							
								eda09d8763 
								
							
								 
							
						 
						
							
							
								
								Fix XBakes simulator-side authentication regression failure  
							
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							Unlike the other connectors, XBakes uses a service auth retrieved from ServiceAuth.Create() and not code inherited from BaseServiceConnector.
Fixes regression from 7d3bafd5 
							
						 
						
							2015-03-16 23:40:34 +00:00  
				
					
						
							
							
								 
						
							
							
								e6889a6023 
								
							
								 
							
						 
						
							
							
								
								Update version info to 0.8.2.0  
							
							
							
						 
						
							2015-03-16 21:53:31 +00:00  
				
					
						
							
							
								 
						
							
							
								8b13e4e731 
								
							
								 
							
						 
						
							
							
								
								Revert "Allow a console command to give blank arguments ("") without the parser failing, e.g. login text """  
							
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							This reverts commit 129cc49eb4 
							
						 
						
							2015-03-14 14:24:55 -07:00  
				
					
						
							
							
								 
						
							
							
								fec2527e6c 
								
							
								 
							
						 
						
							
							
								
								minor: fix compiler warnings in EstateDataRobustConnector  
							
							
							
						 
						
							2015-03-14 00:18:35 +00:00  
				
					
						
							
							
								 
						
							
							
								45dd0cc363 
								
							
								 
							
						 
						
							
							
								
								Actually start a region created via the "create region" console command.  
							
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							Addresses http://opensimulator.org/mantis/view.php?id=7478  
							
						 
						
							2015-03-13 23:50:00 +00:00  
				
					
						
							
							
								 
						
							
							
								caa0e2a732 
								
							
								 
							
						 
						
							
							
								
								Don't try to write region size and MapfileStaticFile Nini settings that are not set up when invoking the RemoteAdmin create region facility.  
							
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							Changes by MarcelEdward from http://opensimulator.org/mantis/view.php?id=7497 .  Thanks. 
							
						 
						
							2015-03-13 23:30:31 +00:00  
				
					
						
							
							
								 
						
							
							
								0aeea89258 
								
							
								 
							
						 
						
							
							
								
								Fix script state not being preserved in objects sent via Hypergrid.  
							
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							This was because attributes were not being included in the transformation, hence losing the script state identity.
Symptoms are messages like "[SCENE OBJECT GROUP]: SavedScriptState element had no UUID in object test box"
Regression since the conference code merge.  Regression test extended for this case.
Relates to http://opensimulator.org/mantis/view.php?id=7439  
							
						 
						
							2015-03-13 20:09:29 +00:00  
				
					
						
							
							
								 
						
							
							
								3a7d42378f 
								
							
								 
							
						 
						
							
							
								
								Move state change in progress in ScriptInstance.PostEvent() to the top of the EventQueue lock to avoid some flags possibly being wrongly set (m_LastControlLevel, etc.)  
							
							
							
						 
						
							2015-03-12 00:14:30 +00:00  
				
					
						
							
							
								 
						
							
							
								7410924de0 
								
							
								 
							
						 
						
							
							
								
								Lock around EventQueue manipulation in ScriptInstance.SetState() as queues are not thread-safe structures.  
							
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							This should also make it less likely that an event will be erroneously posted during a state change by precluding a race condition with a thread calling ScriptInstance.PostEvent() 
							
						 
						
							2015-03-12 00:07:01 +00:00  
				
					
						
							
							
								 
						
							
							
								b4b13510e8 
								
							
								 
							
						 
						
							
							
								
								A workaround for the state change problem described best here  http://opensimulator.org/mantis/view.php?id=6960  which should make state changes behave more like is described here  http://wiki.secondlife.com/wiki/State  
							
							
							
						 
						
							2015-03-12 00:01:30 +00:00  
				
					
						
							
							
								 
						
							
							
								78258a0fa1 
								
							
								 
							
						 
						
							
							
								
								help restart message corrected  
							
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							The "restart" console command restarts the currently selected region or
all regions in this instance if root is selected. Changed the message
accordingly. 
							
						 
						
							2015-03-11 23:30:05 +00:00  
				
					
						
							
							
								 
						
							
							
								b267c238fb 
								
							
								 
							
						 
						
							
							
								
								minor: Remove windows build warning about CompressionLevel package ambiguity.  
							
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							Relates to http://opensimulator.org/mantis/view.php?id=7442 
Thanks Fly-Man- 
							
						 
						
							2015-03-11 22:53:32 +00:00  
				
					
						
							
							
								 
						
							
							
								129cc49eb4 
								
							
								 
							
						 
						
							
							
								
								Allow a console command to give blank arguments ("") without the parser failing, e.g. login text ""  
							
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							Relates to http://opensimulator.org/mantis/view.php?id=7489  
							
						 
						
							2015-03-11 22:42:14 +00:00  
				
					
						
							
							
								 
						
							
							
								b5ac2eb1e1 
								
							
								 
							
						 
						
							
							
								
								Allow setting the size of the wearables array from config, for core compatibility  
							
							
							
						 
						
							2015-03-10 01:04:04 +01:00  
				
					
						
							
							
								 
						
							
							
								cf402812b7 
								
							
								 
							
						 
						
							
							
								
								Fix content type checking to confirm to newer core versions  
							
							
							
						 
						
							2015-03-10 01:03:31 +01:00  
				
					
						
							
							
								 
						
							
							
								00b5b915c7 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add VEHICLE_ more parameter value limit checking.  
							
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							This only bounds passed parameters as there is no good way of refusing
the parameter setting. This mostly means that passing NaN's won't
crash the simulator. 
							
						 
						
							2015-03-07 17:47:40 -08:00  
				
					
						
							
							
								 
						
							
							
								f6168ded47 
								
							
								 
							
						 
						
							
							
								
								Remove references to MAX_ASSET_DESC from the dynamic texture module, hardcode to 128 as in other inventory modules.  
							
							
							
						 
						
							2015-03-06 21:10:45 -05:00  
				
					
						
							
							
								 
						
							
							
								7caff51481 
								
							
								 
							
						 
						
							
							
								
								Make the maptile uploader in remote admin fire and forget so the controlling host gets a timely reply.  
							
							
							
						 
						
							2015-03-07 01:15:48 +01:00  
				
					
						
							
							
								 
						
							
							
								4de10a45e9 
								
							
								 
							
						 
						
							
							
								
								revised GetMesh to not use intermediate base64 coding scheme  
							
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							it delivers binary and has binary as input.
base64 intermediate coding makes no sense.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-05 18:15:42 -05:00  
				
					
						
							
							
								 
						
							
							
								5a413c1b2f 
								
							
								 
							
						 
						
							
							
								
								adjusted new UserManagementModule to accept the HG UUI test harness  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-05 17:19:39 -05:00  
				
					
						
							
							
								 
						
							
							
								375f8cce34 
								
							
								 
							
						 
						
							
							
								
								Give llGiveInventory a way to querry Hypergrid visitors so network vendors are able to give items to Hg visitors  
							
							
							
						 
						
							2015-03-05 16:58:02 -05:00  
				
					
						
							
							
								 
						
							
							
								0ea6977013 
								
							
								 
							
						 
						
							
							
								
								solving HG IM, HGFriends issues based on falsified GridUser data  
							
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							it does not consider GridUser as a viable source for residents' data.
it does not consider Friends, Inventory Creators to be trusted at all. There are lots of broken entries in existence.
There are lots of broken creator data fields in assets.
The following issues arise from the broken data in the old User Management Module:
failing HG IM
failing HGFriends Requests
Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-05 16:17:12 -05:00  
				
					
						
							
							
								 
						
							
							
								7adeb43a88 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /team/src/opensim  
							
							
							
						 
						
							2015-03-04 19:40:31 -05:00  
				
					
						
							
							
								 
						
							
							
								d7b45a3ed2 
								
							
								 
							
						 
						
							
							
								
								Alter the migrations so that it is a no-op as the columns are unused and the operation is very expensive  
							
							
							
						 
						
							2015-03-04 19:27:34 -05:00  
				
					
						
							
							
								 
						
							
							
								08637727dc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /team/src/opensim  
							
							
							
						 
						
							2015-03-04 14:58:08 -05:00  
				
					
						
							
							
								 
						
							
							
								96b87407f1 
								
							
								 
							
						 
						
							
							
								
								Revert "removed replacement texture in UDP Texture code. The replacement texture introduces false data into viewer cache. Removing that decreases the necessity for clearing the viewer cache. The viewer knows with ImageNotInDatabase that it is missing and can therefore know what to do about it a lot better than the sim does."  
							
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							This reverts commit 4d749d8c69 
							
						 
						
							2015-03-04 14:36:26 -05:00  
				
					
						
							
							
								 
						
							
							
								369ccaf1eb 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-03-04 14:02:35 -05:00  
				
					
						
							
							
								 
						
							
							
								9921c24c8f 
								
							
								 
							
						 
						
							
							
								
								One more migration fix  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-04 13:47:15 -05:00  
				
					
						
							
							
								 
						
							
							
								56ae3da291 
								
							
								 
							
						 
						
							
							
								
								Chase latest change to asset description length with an update to XAssetStore db tables  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-04 13:47:15 -05:00  
				
					
						
							
							
								 
						
							
							
								11a24d04b6 
								
							
								 
							
						 
						
							
							
								
								Revert "Chase latest change to asset description length with an update to XAssetStore db tables"  
							
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							This reverts commit e520364f65 
							
						 
						
							2015-03-04 13:47:02 -05:00  
				
					
						
							
							
								 
						
							
							
								3255335c42 
								
							
								 
							
						 
						
							
							
								
								Make private services forbid llHTTPRequest() calls by rejecting those that have the X-SecondLife-Shard header.  
							
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							If you need to enable this, set AllowHttpRequestIn = true in [Network] for all private services or individual [*Service] sections. 
							
						 
						
							2015-03-04 18:27:51 +00:00  
				
					
						
							
							
								 
						
							
							
								7d3bafd5ab 
								
							
								 
							
						 
						
							
							
								
								Add outbound URL filter to llHttpRequest() and osSetDynamicTextureURL*() script functions.  
							
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							This is to address an issue where HTTP script functions could make calls to localhost and other endpoints inside the simulator's LAN.
By default, calls to all private addresses are now blocked as per http://en.wikipedia.org/wiki/Reserved_IP_addresses 
If you require exceptions to this, configure [Network] OutboundDisallowForUserScriptsExcept in OpenSim.ini 
							
						 
						
							2015-03-04 18:27:50 +00:00  
				
					
						
							
							
								 
						
							
							
								2d8c1806ca 
								
							
								 
							
						 
						
							
							
								
								usability fixes for LSL API  
							
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							exception based error messages were cryptic for casual users
Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-04 12:45:37 -05:00  
				
					
						
							
							
								 
						
							
							
								eacdad8405 
								
							
								 
							
						 
						
							
							
								
								simplify llStringToBase64 and llBase64ToString  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-04 12:41:49 -05:00  
				
					
						
							
							
								 
						
							
							
								061dd3385c 
								
							
								 
							
						 
						
							
							
								
								usability fixes for LightShare API  
							
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							exception based error messages were cryptic for casual users
Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-04 12:36:02 -05:00  
				
					
						
							
							
								 
						
							
							
								e520364f65 
								
							
								 
							
						 
						
							
							
								
								Chase latest change to asset description length with an update to XAssetStore db tables  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-04 12:10:41 -05:00  
				
					
						
							
							
								 
						
							
							
								e5c0b68849 
								
							
								 
							
						 
						
							
							
								
								Follow up to last commit, fix field length  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-03 22:50:12 -05:00  
				
					
						
							
							
								 
						
							
							
								7913417683 
								
							
								 
							
						 
						
							
							
								
								As per  http://wiki.secondlife.com/wiki/Limits  Prim description should be 128 bytes (127 + null terminator)  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-03 22:42:31 -05:00  
				
					
						
							
							
								 
						
							
							
								53100b93c7 
								
							
								 
							
						 
						
							
							
								
								corrected bug that viewer cannot correctly fetch ItemData when being a HG visitor  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-03 19:09:30 -05:00  
				
					
						
							
							
								 
						
							
							
								773df94665 
								
							
								 
							
						 
						
							
							
								
								corrected osMakeNotecard(string data) text length was calculated wrong. The Linden text format defines a byte count in that format.  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-03 19:06:52 -05:00  
				
					
						
							
							
								 
						
							
							
								fb48ee1cb6 
								
							
								 
							
						 
						
							
							
								
								corrected script notecard parser. It now handles notecards with inventory as well.  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-03 18:39:49 -05:00  
				
					
						
							
							
								 
						
							
							
								c02636b6f3 
								
							
								 
							
						 
						
							
							
								
								Revert "corrected osMakeNotecard(string data) text length was calculated wrong. The Linden text format defines a byte count in that format."  
							
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							This reverts commit b519a5e62a 
							
						 
						
							2015-03-03 17:42:02 -05:00  
				
					
						
							
							
								 
						
							
							
								b6b1e11238 
								
							
								 
							
						 
						
							
							
								
								Pickup our version number for the function  
							
							
							
						 
						
							2015-03-03 16:42:42 -05:00  
				
					
						
							
							
								 
						
							
							
								7f0995ae31 
								
							
								 
							
						 
						
							
							
								
								added llGetEnv() implementation  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-03 16:39:00 -05:00  
				
					
						
							
							
								 
						
							
							
								b519a5e62a 
								
							
								 
							
						 
						
							
							
								
								corrected osMakeNotecard(string data) text length was calculated wrong. The Linden text format defines a byte count in that format.  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-03 16:10:09 -05:00  
				
					
						
							
							
								 
						
							
							
								4d749d8c69 
								
							
								 
							
						 
						
							
							
								
								removed replacement texture in UDP Texture code. The replacement texture introduces false data into viewer cache. Removing that decreases the necessity for clearing the viewer cache. The viewer knows with ImageNotInDatabase that it is missing and can therefore know what to do about it a lot better than the sim does.  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-03 16:09:57 -05:00  
				
					
						
							
							
								 
						
							
							
								0f72773017 
								
							
								 
							
						 
						
							
							
								
								changed llGetMemoryLimit to return 65536 as for Mono LSL  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-03 16:09:49 -05:00  
				
					
						
							
							
								 
						
							
							
								af2bf397b1 
								
							
								 
							
						 
						
							
							
								
								corrected memory info for scripts  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-03 16:09:41 -05:00  
				
					
						
							
							
								 
						
							
							
								25901a703a 
								
							
								 
							
						 
						
							
							
								
								corrected llGetStartParameter according to  http://wiki.secondlife.com/wiki/LlGetStartParameter  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-03 15:35:23 -05:00  
				
					
						
							
							
								 
						
							
							
								6161817f72 
								
							
								 
							
						 
						
							
							
								
								corrected handling when XML parsing in Presence Connector fails  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-03 15:35:16 -05:00  
				
					
						
							
							
								 
						
							
							
								f68a1a2218 
								
							
								 
							
						 
						
							
							
								
								XML should not contain any BOM. Disabled BOM generation in BaseHttpServer  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-03 15:35:09 -05:00  
				
					
						
							
							
								 
						
							
							
								b8157174ca 
								
							
								 
							
						 
						
							
							
								
								corrected llResetScript according to description within LSL wiki  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-03 15:35:00 -05:00  
				
					
						
							
							
								 
						
							
							
								bf96f06d1e 
								
							
								 
							
						 
						
							
							
								
								corrected response when a not existing folder is requested by a viewer in that case the response has to report it as bad_folders with uuid instead of returning some dummy  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-03 15:34:47 -05:00  
				
					
						
							
							
								 
						
							
							
								c6731c73fb 
								
							
								 
							
						 
						
							
							
								
								increased IPv4 TTL of LLUDP Sockets  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-03 15:34:34 -05:00  
				
					
						
							
							
								 
						
							
							
								7e8bad05ec 
								
							
								 
							
						 
						
							
							
								
								Fix erratic Npc movement  
							
							
							
						 
						
							2015-03-02 20:09:22 -05:00  
				
					
						
							
							
								 
						
							
							
								2482d567cf 
								
							
								 
							
						 
						
							
							
								
								added missing senderId in GiveInventoryFolder this little mistake prevented passing on folders for HG visitors  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-03-02 15:59:49 -05:00  
				
					
						
							
							
								 
						
							
							
								cfa4e6642e 
								
							
								 
							
						 
						
							
							
								
								Handle kick user from estate management tools  
							
							
							
						 
						
							2015-03-01 20:48:51 -05:00  
				
					
						
							
							
								 
						
							
							
								6da356a7e4 
								
							
								 
							
						 
						
							
							
								
								minor: Remove mono compiler warnings from EstateDataConnector  
							
							
							
						 
						
							2015-02-28 00:54:23 +00:00  
				
					
						
							
							
								 
						
							
							
								158c3f82f1 
								
							
								 
							
						 
						
							
							
								
								Correct PRIM_TEXT return value from trans to alpha.  
							
							
							
						 
						
							2015-02-28 00:46:12 +00:00  
				
					
						
							
							
								 
						
							
							
								4717132b82 
								
							
								 
							
						 
						
							
							
								
								Use using constructs on disposable io objects in LLRaw to ensure they are always closed even if an exception is thrown.  
							
							
							
						 
						
							2015-02-28 00:41:11 +00:00  
				
					
						
							
							
								 
						
							
							
								3c92a8e765 
								
							
								 
							
						 
						
							
							
								
								Add OpenSim.Framework using statement necessary to get previous  fad4d4dc to compile.  
							
							
							
						 
						
							2015-02-28 00:34:07 +00:00  
				
					
						
							
							
								 
						
							
							
								fad4d4dc55 
								
							
								 
							
						 
						
							
							
								
								Permit loading of LLRAW files bigger than 256x256 by calculating size based on file size rather than assuming 256x256, same as for RAW32.  
							
							
							
						 
						
							2015-02-28 00:26:58 +00:00  
				
					
						
							
							
								 
						
							
							
								59d6d03909 
								
							
								 
							
						 
						
							
							
								
								Comment out now unused and not properly working private SP.m_leftButtonDown with a comment on how probably to implement it properly if it is needed in the future  
							
							
							
						 
						
							2015-02-27 23:48:05 +00:00  
				
					
						
							
							
								 
						
							
							
								30b786351e 
								
							
								 
							
						 
						
							
							
								
								Don't slow down avatar walk speed if camera is changed (e.g. by holding down lmb on an avatar and moving the mouse).  
							
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							Does this by not applying unwanted direction components to the avatar self movement calculation (exception is flying in mouse look).
Matches behaviuor on linden lab grid
Addresses http://opensimulator.org/mantis/view.php?id=6835  
							
						 
						
							2015-02-27 23:43:12 +00:00  
				
					
						
							
							
								 
						
							
							
								ca7cc9b2e2 
								
							
								 
							
						 
						
							
							
								
								Don't slide crouching avatar when camera is panned around them with left mouse button  
							
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							This matches linden lab grid behaviour 
							
						 
						
							2015-02-27 19:43:31 +00:00  
				
					
						
							
							
								 
						
							
							
								aeb8a4bf85 
								
							
								 
							
						 
						
							
							
								
								Revert "Adding dynamic ossl permission control"  
							
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							This reverts commit a3681f3052 
							
						 
						
							2015-02-27 12:27:10 -05:00  
				
					
						
							
							
								 
						
							
							
								a3681f3052 
								
							
								 
							
						 
						
							
							
								
								Adding dynamic ossl permission control  
							
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							Add permission by identifying uuid (owner/creator/group) and function. Revoke
permission in the same manner. Permission adjustments immediately effect
running scripts ability to call os functions.
osGrantScriptPermissions(UUID key,string function) Threat Level Severe
osRevokeScriptPermissions(UUID key,string function) Threat Level Severe
work sponsored by: Rage 
							
						 
						
							2015-02-27 11:05:15 -05:00  
				
					
						
							
							
								 
						
							
							
								412dd7dfc5 
								
							
								 
							
						 
						
							
							
								
								When an avatar is walking across a region border, force the first AgentUpdate received on the new root agent to update movement parameters.  
							
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							This prevents the avatar from drifting in its last direction of travel if a movement key was released at certain moments in the cross.
Relates to http://opensimulator.org/mantis/view.php?id=7435  
							
						 
						
							2015-02-26 00:48:51 +00:00  
				
					
						
							
							
								 
						
							
							
								5fa651c529 
								
							
								 
							
						 
						
							
							
								
								minor: In HGAssetMapper, don't complain on seeing an XmlDeclaration as we know that we not using those in transformation.  
							
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							Relates to http://opensimulator.org/mantis/view.php?id=7447  
							
						 
						
							2015-02-25 21:42:07 +00:00  
				
					
						
							
							
								 
						
							
							
								a03d893f2c 
								
							
								 
							
						 
						
							
							
								
								Fix bug where the uuid gatherer was not inspecting UUIDs for items in an embedded object's inventory.  
							
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							Added regression test for this case.
Likely a regression since 08606ae4 
							
						 
						
							2015-02-25 21:12:46 +00:00  
				
					
						
							
							
								 
						
							
							
								b1b72d7c2f 
								
							
								 
							
						 
						
							
							
								
								Reduce coupling in regression test task inventory creation methods to make them usable in tests with no scene present  
							
							
							
						 
						
							2015-02-25 20:30:03 +00:00  
				
					
						
							
							
								 
						
							
							
								686b22da6e 
								
							
								 
							
						 
						
							
							
								
								On shutdown (job engine stop), don't allow the ObjectDisposedException on BlockingCollection.Take() to propogate if the running thread checked IsRunning before the stop thread set it and disposed of the canellation source.  
							
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							Looks to address http://opensimulator.org/mantis/view.php?id=7453  
							
						 
						
							2015-02-25 20:04:53 +00:00  
				
					
						
							
							
								 
						
							
							
								8333dcf388 
								
							
								 
							
						 
						
							
							
								
								llLookAt(): use non-physical rotation if host prim is a physical attachment  
							
							
							
						 
						
							2015-02-24 17:16:30 -08:00  
				
					
						
							
							
								 
						
							
							
								023fd71ce5 
								
							
								 
							
						 
						
							
							
								
								Fix cross-grid inventory delivery notifications, fixes  http://opensimulator.org/mantis/view.php?id=7113  
							
							
							
						 
						
							2015-02-21 14:29:31 -05:00  
				
					
						
							
							
								 
						
							
							
								c67b3407d4 
								
							
								 
							
						 
						
							
							
								
								In HGAssetMapper.RewriteSOP(), don't explicitly end the document.  
							
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							The document here has no <?xml declaration.  Though ideally it may be present, in practice it has not been added as the data here is embedded within an asset
On Mono 3.2.8 and probably other versions, calling WriteEndDocument() without a declaration does nothing.
On Windows .NET, the same operation throws a "Document does not have a root element" exception which may be contributing to Mantis 7397 and possibly 7439 
							
						 
						
							2015-02-21 00:08:49 +00:00  
				
					
						
							
							
								 
						
							
							
								c90c22ed28 
								
							
								 
							
						 
						
							
							
								
								If HGAssetMapper.PostAsset fails then be more explicit about the uuid, type, size and base asset uuid of the failure for debugging purposes.  
							
							
							
						 
						
							2015-02-19 23:50:25 +00:00  
				
					
						
							
							
								 
						
							
							
								7a86b01226 
								
							
								 
							
						 
						
							
							
								
								Make any exception that gets to LLClientView.ProcessSpecificPacketAsync() tells us the exception type as well as the message and stacktrace details.  
							
							
							
						 
						
							2015-02-19 23:09:43 +00:00  
				
					
						
							
							
								 
						
							
							
								264047dba0 
								
							
								 
							
						 
						
							
							
								
								Add the type of the unrecognized node to the HG asset mapping error message in TransformXml()  
							
							
							
						 
						
							2015-02-19 22:39:22 +00:00  
				
					
						
							
							
								 
						
							
							
								e4f0cdd263 
								
							
								 
							
						 
						
							
							
								
								Comment out unnecessary "Region Found!" alert message when searching map  
							
							
							
						 
						
							2015-02-18 12:52:16 -08:00  
				
					
						
							
							
								 
						
							
							
								fed566b8d3 
								
							
								 
							
						 
						
							
							
								
								Abbreviate the stats by removing unneeded and redundant elements. Human readability is overrated. Also add a (hardcoded) password.  
							
							
							
						 
						
							2015-02-18 01:14:08 +01:00  
				
					
						
							
							
								 
						
							
							
								8b2af1071f 
								
							
								 
							
						 
						
							
							
								
								Add NaN and Infinity tests for SOP Velocity and Acceleration setters.  
							
							
							
						 
						
							2015-02-16 23:51:37 -08:00  
				
					
						
							
							
								 
						
							
							
								78814a1533 
								
							
								 
							
						 
						
							
							
								
								Use a boolean flag to signal lookat is running instead of Quaternion.Identity so it can be a valid target orientation  
							
							
							
						 
						
							2015-02-16 19:42:36 -08:00  
				
					
						
							
							
								 
						
							
							
								2700b096bc 
								
							
								 
							
						 
						
							
							
								
								Filter NaN and Infinity values at SOP AngularVelocity setter  
							
							
							
						 
						
							2015-02-16 19:06:01 -08:00  
				
					
						
							
							
								 
						
							
							
								85f3380480 
								
							
								 
							
						 
						
							
							
								
								Add missing BSD headers to files in OpenSim/Framework/ServiceAuth  
							
							
							
						 
						
							2015-02-13 21:00:10 +00:00  
				
					
						
							
							
								 
						
							
							
								99668a63e4 
								
							
								 
							
						 
						
							
							
								
								fix axis locking Amotor  
							
							
							
						 
						
							2015-02-13 13:37:12 +00:00  
				
					
						
							
							
								 
						
							
							
								dd6f560c05 
								
							
								 
							
						 
						
							
							
								
								If serialized scene object XML has a SavedScriptState with no UUID, then read past the innerXML instead of wrongly continously looping on the same element.  
							
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							Addresses http://opensimulator.org/mantis/view.php?id=7437  
							
						 
						
							2015-02-11 00:53:56 +00:00  
				
					
						
							
							
								 
						
							
							
								53b23a9adc 
								
							
								 
							
						 
						
							
							
								
								Somewhat naive implementation of RotationalVelocity setter for ODE. Enables llSetRotationalVelocity(), llTargetOmega(), llLookAt(), and probably a few more LSL features for physical objects in ODE.  
							
							
							
						 
						
							2015-02-07 22:52:12 -08:00  
				
					
						
							
							
								 
						
							
							
								12119a9d7d 
								
							
								 
							
						 
						
							
							
								
								llLookAt() strength parameter should slow rotation as it is increased. Thanks Vegaslan for pointing this out.  
							
							
							
						 
						
							2015-02-07 17:39:46 -08:00