Justin Clark-Casey (justincc)
2c7672a2b9
minor: add a smidgen of EventManager doc
2010-02-03 19:27:44 +00:00
Justin Clark-Casey (justincc)
cd4651041e
For each delegate added to events in the EventManager, catch and log but do not propogate any exceptions that come back
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This stops exceptions thrown by modules from disrupting the kernel and still allows other delegates to be executed normally
2010-02-03 19:04:31 +00:00
Justin Clark-Casey (justincc)
daa66c4811
add an IsRoot property to sop
2010-02-03 16:40:21 +00:00
Justin Clark-Casey (justincc)
c020fed1b8
minor: comment out a log line in ScenePresence
2010-02-03 15:46:24 +00:00
Justin Clark-Casey (justincc)
da62344822
minor: remove a couple of mono warnings
2010-02-03 15:40:59 +00:00
Justin Clark-Casey (justincc)
b6bee4999c
change position of OnAttach event firing so that this also happens when a user teleports into a region
2010-02-03 15:35:41 +00:00
Melanie
fa121951d2
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-02-03 00:15:14 +00:00
radams1
88d0fc3b09
allow terrain collision events after regular collision check
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Signed-off-by: Melanie <melanie@t-data.com>
2010-02-03 00:15:04 +00:00
Justin Clark-Casey (justincc)
0faeaf98a6
minor: copy some method doc from the WorldComm implementation to the interface
2010-02-02 19:42:45 +00:00
Justin Clark-Casey (justincc)
dc82409106
minor: add method doc to sop.SetScriptEvents()
2010-02-02 19:04:06 +00:00
Justin Clark-Casey (justincc)
0e23c5fffb
minor: add some documentation to EventManager.OnObjectGrab
2010-02-02 18:19:15 +00:00
Justin Clark-Casey (justincc)
96d5c8196a
minor: add reminder to lock SOG.Children before using it directly in order to avoid threading issues
2010-02-02 15:45:41 +00:00
Justin Clark-Casey (justincc)
08721be374
minor: rename GetScriptPrimType() to GetPrimType()
2010-02-01 22:33:15 +00:00
Justin Clark-Casey (justincc)
5432925a3b
move hollow sphere faces bug back up to LSL_Api.cs
2010-02-01 22:29:21 +00:00
Justin Clark-Casey (justincc)
ecc068fbe0
remove now duplicated shape code from LSL_Api.cs
2010-02-01 22:08:00 +00:00
Justin Clark-Casey (justincc)
3863cd1d23
Copy prim face color setting code from LSL_Api down into SOP so that non-LSL callers can use it
2010-02-01 21:35:05 +00:00
Justin Clark-Casey (justincc)
4c1740f7d8
Actually make EventManager.OnAttach() fire when an object is attached. Previously, only detach was firing!
2010-02-01 20:15:36 +00:00
Justin Clark-Casey (justincc)
53a01dc422
Don't try to start attachment scripts or send updates if the attachment itself has been unsuccessful
2010-02-01 20:06:43 +00:00
Diva Canto
0473454876
Added missing file.
2010-01-31 11:04:32 -08:00
Diva Canto
42f978a478
* HGScene is no more.
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* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
2010-01-30 09:23:07 -08:00
Justin Clark-Casey (justincc)
05a3e37b85
Apply http://opensimulator.org/mantis/view.php?id=3334
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Send continuous touch() events if the left mouse button is held down while moving over an object
This conforms with Linden Lab practice
Thanks Revolution
2010-01-29 23:12:08 +00:00
Justin Clark-Casey (justincc)
968b9e160d
improve locking of m_items in SceneObjectPartInventory
2010-01-29 20:36:13 +00:00
Justin Clark-Casey (justincc)
ae2174d8f5
Add method to get all items with the same name from a particular prim
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Extend load oar test to check loading of a sound item
2010-01-29 18:11:53 +00:00
Melanie
a87a247f05
Revert "Updates all IRegionModules to the new style region modules."
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This reverts commit ec3c31e61e
.
2010-01-29 07:21:06 +00:00
Diva Canto
00f7d622cb
HG 1.5 is in place. Tested in standalone only.
2010-01-28 19:19:42 -08:00
Melanie
72dd680dd3
Replace dome tabs with spaces
2010-01-26 14:46:53 +00:00
Melanie
19484891bb
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-01-26 14:44:07 +00:00
Justin Clark-Casey (justincc)
38cfc9366c
Fix a problem where llDie() calls were sometimes leaving dead objects behind.
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When an object was deleted, the remove script instance call was aggregating the scripting events as normal.
This would queue a full update of the prim before the viewer was notifed of the deletion of that prim (QuitPacket)
On some occasions, the QuitPacket would be sent before the full update was dequeued and sent.
In principle, you would think that a viewer would ignore updates for deleted prims. But it appears that in the Linden viewer (1.23.5),
a prim update that arrives after the prim was deleted instead makes the deleted prim persist in the viewer. Such prims have no properties
and cannot be removed from the viewer except by a relog.
This change stops the prim event aggregation call if it's being deleted anyway, hence removing the spurious viewer-confusing update.
2010-01-25 21:51:58 +00:00
Revolution
fe06f0dd05
Fixes Region Crossings on a prim.
2010-01-24 11:35:30 +00:00
Revolution
ec3c31e61e
Updates all IRegionModules to the new style region modules.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-01-23 15:18:52 +00:00
unknown
e61f42ad3a
add a target position to agent updates to ScenePresence to support alternative client protocols
2010-01-21 23:59:04 -08:00
Revolution
14e62c096d
Fixes llSetDamage. Patch from Revolution
2010-01-21 23:30:49 +00:00
Melanie
5908b8ed7c
Change a member of the friendslist module to better reflect the client side
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data storage paradigm of the friends list and avoid repeated, unneccessary
fetches of the entire friends list.
2010-01-19 11:33:42 +00:00
Diva Canto
bbbe9e73cc
* Fixed misspelling of field in GridService
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* Moved TeleportClientHome to EntityTransferModule
2010-01-18 09:14:19 -08:00
Diva Canto
04e29c1bac
Beginning of rewriting HG. Compiles, and runs, but HG functions not restored yet.
2010-01-16 21:42:44 -08:00
Diva Canto
ee1fb81376
Finished moving object crossings into EntityTransferModule
2010-01-16 08:42:20 -08:00
Diva Canto
bd6d1a2444
Moved prim crossing to EntityTransferModule. Not complete yet.
2010-01-16 07:46:07 -08:00
Diva Canto
32bfbdab6f
Merge branch 'presence-refactor' of ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
2010-01-15 17:24:41 -08:00
Diva Canto
4ac3c0e81b
Renamed IAgentTransferModule to IEntityTransferModule -- accounts for objects too.
2010-01-15 17:14:48 -08:00
Melanie
10f8c2ea9b
Merge branch 'master' into presence-refactor
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This merge was very conflicted. I think I got them all, but I can't be sure.
I had to merge to master or risk divergence to the point of unmergeability.
2010-01-16 00:05:08 +00:00
Diva Canto
f1c30784ac
* General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.
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* HGSceneCommunicationService has been deleted
* SceneCommunicationService will likely be deleted soon too
2010-01-15 15:11:58 -08:00
Diva Canto
e90a5895ad
Bug fix in releasing agent. In Scene, always use SimulatonService, and not m_SimulationService, because it may be null...
2010-01-13 21:32:48 -08:00
Diva Canto
daa9866a9a
Omit AuthorizationService from the default configurations, because the service doesn't exist in the distribution.
2010-01-13 19:25:33 -08:00
Diva Canto
640712fe88
* Removed debug messages.
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* Everything works! (everything that was tested; lots of things to test)
2010-01-13 09:38:09 -08:00
Diva Canto
4de82891a9
Bug in Teleport fixed -- Appearance was missing from AgentCircuitData.
2010-01-13 09:34:08 -08:00
Diva Canto
7356860b48
Several more buglets removed.
2010-01-13 09:17:30 -08:00
Melanie
e3a04fcb7b
Change the error messages on region region registration. This changes URM
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and region. The non-error case should be compatible, so no version bump.
Untested.
2010-01-13 03:08:34 +00:00
Diva Canto
011a1b3798
More appearance woes fixed, this time for child agents. Tested on a grid with 2 simulators. Everything seems to be working, including border crosses. TPs (prim crossing) need love now.
2010-01-12 09:49:27 -08:00
Diva Canto
66920a9047
Fixed more appearance woes that showed up using remote connectors. Appearance is now being passed with AgentCircuitData, as it should be.
2010-01-12 09:22:58 -08:00
Diva Canto
77e43f4801
Fixed a couple of bugs with Appearance. Appearance is all good now.
2010-01-11 17:30:05 -08:00
Justin Clark-Casey (justincc)
b88bee9d48
add interface/method documentatio nto IScriptModuleComms
2010-01-11 17:17:58 +00:00
Diva Canto
c5ea783526
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
2010-01-11 07:51:33 -08:00
Diva Canto
001d369568
CommunicationsManager deleted.
2010-01-11 07:45:47 -08:00
Diva Canto
751e70af78
NetworkServersInfo removed from CommsManager.
2010-01-10 21:37:36 -08:00
Diva Canto
dc4bbf6065
All Framework.Communications.Clients and Framework.Communications.Services deleted, including old LoginService.
2010-01-10 20:29:09 -08:00
Diva Canto
0c2946031b
CommunicationsManager is practically empty. Only NetworkServersInfo is there.
2010-01-10 19:42:36 -08:00
Melanie
2320b17ca9
Whitespace cleanup
2010-01-11 02:04:05 +00:00
Revolution
a0859754c0
Adds llRotTarget and the events at_rot_target and not_at_rot_target.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-01-11 02:00:40 +00:00
Diva Canto
c0642bf7e0
Merge branch 'presence-refactor' of ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
2010-01-10 15:35:15 -08:00
Diva Canto
4dd523b45d
* Changed IPresenceService Logout, so that it takes a position and a lookat
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* CommsManager.AvatarService rerouted
2010-01-10 15:34:56 -08:00
Melanie
3c90d834ea
Remove all references to master avatar, replacing with estate owner where
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appropriate. This changes the behavior of the REST plugins and RemoteAdmin's
region creation process.
2010-01-10 22:41:42 +00:00
Diva Canto
6998668bbc
* Last reference to CommsManager.UserProfileCacheService removed
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* Grided-sims added the Library module
2010-01-10 14:12:03 -08:00
Melanie
2bf49cc1bb
Clean CRs from previous patch
2010-01-10 19:58:44 +00:00
Revolution
038ec133e6
Adds land collision events.
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CRs cleaned from patch
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-10 19:58:18 +00:00
Diva Canto
1e1b2ab221
* OMG! All but one references to UserProfileCacheService have been rerouted!
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* HG is seriously broken here
* Compiles. Untested.
2010-01-10 10:40:07 -08:00
Melanie
45b19e5e2d
Fix a small bug in login disable code
2010-01-10 04:05:19 +00:00
Melanie
b0a7bcb2c8
Add "StartDisabled" to [Startup] to make all regions start up with
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logins disabled until enabled from the console. Add the AccessModule (WIP)
2010-01-10 03:17:40 +00:00
Melanie
81d5a4b6d8
Remove "login disable", "login enable" and "login status" commands.
2010-01-10 03:03:18 +00:00
Revolution
49c09ef24c
Fixes prim to prim collision.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-01-09 20:47:58 +00:00
Diva Canto
25fdbd6cbc
Less refs to UserProfileCacheService. Compiles but likely doesn't run.
2010-01-09 09:09:32 -08:00
Melanie
673a52fa7a
Implement the groups module query to make the estate allowed groups work
2010-01-09 15:58:18 +00:00
Diva Canto
6b60f3cce5
A few more inches... Old friends things removed. Less references to UserProfileService.
2010-01-08 20:31:29 -08:00
Diva Canto
b63405c1a7
Inching ahead... This compiles, but very likely does not run.
2010-01-08 10:43:34 -08:00
Diva Canto
f11a97f12d
* Finished SimulationServiceConnector
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* Started rerouting calls to UserService.
* Compiles. May run.
2010-01-07 15:53:55 -08:00
Revolution
7dd43bef8c
Fixes the Collision errors and adds more to llGetStatus
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Signed-off-by: Melanie <melanie@t-data.com>
2010-01-07 10:14:59 +00:00
Melanie
7f960cd595
Merge branch 'master' into presence-refactor
2010-01-04 21:41:33 +00:00
Melanie
3740775472
When rezzing a no-copy object on a no-rez parcel, the object vanishes from
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inventory until relog. This patch corrects this and puts the item back into
inventory.
2010-01-04 06:16:04 +00:00
Jeff Ames
70d5b1c34c
Formatting cleanup. Add copyright headers.
2010-01-04 06:17:30 +09:00
Diva Canto
8a9677a531
The Library Service is now working. UserProfileCacheService.LibraryRoot is obsolete. Didn't delete it yet to avoid merge conflicts later -- want to stay out of core as much as possible.
2010-01-01 21:12:46 -08:00
Diva Canto
4240f2dec6
New LL login service is working! -- tested in standalone only. Things still missing from response, namely Library and Friends. Appearance service is also missing.
2010-01-01 16:54:24 -08:00
Revolution
3ec502f551
Readds llCollisionFilter and adds llPassCollision.
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Applied with whitespace cleanup
Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31 23:29:32 +00:00
Revolution
e6cd7f28de
Readds llCollisionFilter and adds llPassCollision.
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Applied with whitespace cleanup
Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31 21:42:52 +00:00
Diva Canto
a8901a40f4
Simulation handlers (agents & objects) completed.
2009-12-31 09:25:16 -08:00
Melanie
9c4e6f060a
This patch caused serialization errors and needs to be reexamined
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Revert "[PATCH] Adds llCollisionFilter"
This reverts commit eab2b4c6a9
.
2009-12-31 06:41:10 +00:00
Melanie
eab2b4c6a9
[PATCH] Adds llCollisionFilter
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Thank you, Revolution. Applied with minor changes.
2009-12-31 04:48:59 +00:00
Melanie
a21ce9151b
Merge branch 'master' into presence-refactor
2009-12-30 22:24:14 +00:00
Teravus Ovares (Dan Olivares)
e6c71d6df6
* Fixes Sitting on the ground.
2009-12-30 15:55:49 -05:00
Teravus Ovares (Dan Olivares)
16a64c400b
* Makes forward and backward key reactions faster by responding to the NUDGE type movements.
2009-12-30 15:01:14 -05:00
Melanie
0b5cdc539c
Change teleports so the TeleportFlags are sent to the destination sim. It
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can now determine if a connection is from login, teleport or crossing.
Needed for a meaningful banlines implementation
2009-12-29 18:35:06 +00:00
Melanie
eebddcd5e6
Change FriendsModule, InstantMessageModule, MessageTransferModule, MuteListModule, OfflineMessageModule, PresenceModule, InventoryTransferModule and LureModule to new style. Reduce FriendsModule and PresenceModule to shells.
2009-12-28 01:24:15 +00:00
Diva Canto
908992a105
Fixes the broken build of the previous commit.
2009-12-23 17:10:37 -08:00
Melanie
53386b6f1f
Add saving assets from gestures to IAR
2009-12-23 23:09:41 +00:00
root
05e8b4e72c
Add a data path for error messages
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Committed from my other box where git is not configured properly
Signed-off-by: Melanie <melanie@t-data.com>
2009-12-22 04:55:43 +00:00
Melanie
e530180c1e
Glue code for a couple of new LSL function implementations
2009-12-22 00:26:12 +00:00
Melanie
32904c0ce8
When a script has been loaded, remove it's state entry, so recompiling
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doesn't pick up the old state again.
2009-12-21 22:05:43 +00:00
Melanie
27453890d5
Script State Fix: Part 2
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Change the reader to wrap old-style definitions in new style wrappers.
Change importer to not check irrelevant data that can't be reconstructed
This removes the last bit of knowledge of XEngine's .state files from core.
2009-12-21 10:26:52 +00:00
Melanie
37b07aa9ec
Fix a case where an idle sim can eat 100% of a core
2009-12-20 16:44:31 +00:00
Justin Clark-Casey (justincc)
6bd087a8f9
minor: remove some mono compiler warnings
2009-12-15 16:42:42 +00:00
Melanie
0813dc8c1d
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2009-12-14 00:32:00 +00:00
Melanie
c426549f53
Add an option to exit an instance rather than restarting a region within it
2009-12-14 00:31:15 +00:00
Adam Frisby
963cf25813
* Implements OSSL function: osGetSimulatorMemory - returns the current amount of memory allocated to the simulator process (Moderate Threat Level).
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* Cleans redundant information out of the Simulator Version. Versions now look like:
"OpenSimulator 0.6.9(dev) Unix/Mono"
* [Minor] additional log info for MySQLInventoryData
2009-12-13 03:04:16 +11:00
Teravus Ovares (Dan Olivares)
0639e90f56
* Bugfix mantis 4441, "Use of Autopilot isn't playing any animations."
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* Turns out the new animator used a different movement bitflag then the one used in the code to autopilot the avatar
2009-12-12 02:41:59 -05:00
Teravus Ovares (Dan Olivares)
35961caec6
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2009-12-12 01:24:25 -05:00
Kunnis
d89f3e9811
Getting rid of SimpleRegionInfo and SerializableRegionInfo per Mel
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Signed-off-by: Melanie <melanie@t-data.com>
2009-12-12 04:44:32 +00:00
Teravus Ovares (Dan Olivares)
2f8b9cbf2b
* Commit some sit code that's commented out for now.
2009-12-08 11:28:13 -05:00
Melanie
a44749b9d2
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2009-12-06 02:54:47 +00:00
Teravus Ovares (Dan Olivares)
8d196dbd14
* Adds Normal to the fields returned by the Physics Raycaster
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* Fixes recognizing when a sit target is and isn't set.
* * 1. Vector3.Zero.
* * 2. Orientation: x:0, y:0, z:0, w:1 - ZERO_ROTATION
* * (or) Orientation: x:0, y:0, z:0, w:0 - Invalid Quaternion
* * (or) Orientation: x:0, y:0, z:1, w:0 - Invalid mapping, some older objects still exist with it
2009-12-05 22:18:00 -05:00
Melanie
9453c42631
Experimental: Remove explicit property sends
2009-12-06 02:54:19 +00:00
Melanie
1a695875a7
Skip single prims in unlink selections
2009-12-06 02:54:09 +00:00
Melanie
f71025aeed
Change locking to not mix explicit Monitor.* calls with lock()
2009-12-06 02:54:00 +00:00
Melanie
5259a32319
Remove extra forced updates. They're not needed for each prim. Really.
2009-12-06 02:53:50 +00:00
Melanie
46d5add175
Lock updates out while linking and unlinking
2009-12-06 02:53:42 +00:00
Melanie
e3a22ff37d
Eliminate multiple updates on link/unlink
2009-12-06 02:53:34 +00:00
Teravus Ovares (Dan Olivares)
c4b6010fb3
* Fixes mantis 4416. Animator is dereferenced on logout
2009-12-05 13:01:21 -05:00
Justin Clark-Casey (justincc)
c0f3a4c833
Allow terrain heightmaps to be loaded directly from URIs via the remote admin plugin
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See http://opensimulator.org/mantis/view.php?id=4418
Thanks StrawberryFride
See
2009-12-04 18:26:58 +00:00
Teravus Ovares (Dan Olivares)
781db43a76
* Fixes the 10x10x10 hard physics limitation. (wierdly, you have to set this for each region in your Regions.ini[PhysicalPrimMax = 10(default)])
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* Adds a configurable maximum object mass before the mass is clamped. Default is 10000.01. Configurable by changing maximum_mass_object in the [ODEPhysicsSettings] section.
* Clamping the mass is important for limiting the amount of CPU an object can consume in physics calculations. Too high, and the object overcomes restitution forces by gravity alone. This generates more collisions potentially leading to 'deep think'.
2009-12-03 20:21:10 -05:00
Teravus Ovares (Dan Olivares)
d9a20edfb0
* Move code from that last commit to LLClientView since it's a linden client specific limitation, it moves to the Linden Specific client handler.
2009-12-03 02:02:04 -05:00
Teravus Ovares (Dan Olivares)
af04cd1ae0
* If the position that comes in on Scene.SetHomeRezPoint has a component that is 255.5, replace the component with the user's position in the simulator.
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* Fixes mantis 4414: http://opensimulator.org/mantis/view.php?id=4414
2009-12-03 01:50:54 -05:00
Justin Clark-Casey (justincc)
f7b2f0e61e
Add position and region of prim items with missing assets in log reports
2009-12-02 18:15:33 +00:00
Melanie
5ee79c62bf
Change default destination of deleted items to the trash folder. Everything
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else still goes to L&F
2009-12-02 10:21:24 +00:00
Teravus Ovares (Dan Olivares)
d2c1610d17
* Test Autoconvert line ending on my repo..
2009-12-01 11:35:32 -05:00
Teravus Ovares (Dan Olivares)
75e28b3a16
* Fix Inconsistent line ending style on Scene
2009-12-01 10:48:11 -05:00
Teravus Ovares (Dan Olivares)
7a2e8cb05f
* Fix Inconsistent line ending style on ScenePresenceAnimator
2009-12-01 10:47:18 -05:00
Teravus Ovares (Dan Olivares)
56dca3b5a4
* Fix Inconsistent line ending style on SimStatsReporter
2009-12-01 10:45:36 -05:00
Teravus Ovares (Dan Olivares)
475d23741d
* Fix Inconsistent line ending style in ScenePresence
2009-12-01 10:17:17 -05:00
Teravus Ovares (Dan Olivares)
83694e5578
* Add a close method to the ScenePresenceAnimator that dereferences the class variables and make the ScenePresence Close method call it.
2009-11-30 14:03:20 -05:00
Teravus Ovares (Dan Olivares)
0cb4ff1b68
* Modified ScenePresence to use the Util version of the EnvironmentTickCount method (and it's subtract method). Remove redundant EnvironmentTickCount definitions in ScenePresence.
2009-11-30 13:53:43 -05:00
Teravus Ovares (Dan Olivares)
4338f4e1d7
* Patch from Misterblue to fix Environment.TickCount for statistics purposes. Resolves the wrap-around of the 32 bit uint.
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* Teravus moved the Environment methods to the Util class
2009-11-29 05:06:25 -05:00
Teravus Ovares (Dan Olivares)
e7333515d9
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2009-11-27 19:17:54 -05:00
Teravus Ovares (Dan Olivares)
8296413add
* Re-enable lightweight packet tracking stats on a 3000 ms interval.
2009-11-27 19:17:36 -05:00
Justin Clark-Casey (justincc)
66f511c76a
Remove unused GetDefaultAppearance() static function that is also available on AvatarFactoryModule
2009-11-27 19:45:33 +00:00
Melanie
b9eb244d6d
Reset update flag when a SOG is deleted. This fixes llDie();
2009-11-27 08:59:03 +00:00
Jeff Lee
d39c300d11
Added osGetRegionStats() function, to return a number of sim statistics
2009-11-26 17:43:00 +00:00
Melanie
41226dc991
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2009-11-26 17:05:48 +00:00
Melanie
9d63f90467
Remove the old (Remoting) region crossing code. Fix the new code to
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pass script state and assembly again properly. Reintroduce respecting tht
TrustBinaries flag. Changes the interregion protocol! No version bump
because it was broken anyway, so with a version mismatch it will simply
stay broken, but not crash. Region corssing still doesn't work because
there is still monkey business with both rezzed prims being pushed across
a border and attached prims when walking across a border. Teleport is
untested by may work.
2009-11-26 17:03:09 +00:00
Melanie
05fc504ff3
Remove the old remoting-type interregion code for prim/script crossing
2009-11-26 12:16:42 +00:00
Melanie
88842edc95
Remove GetAssemblyName and friends from the SE interface. It's now handled
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internally
2009-11-26 12:08:20 +00:00
Teravus Ovares (Dan Olivares)
dac9c6fb23
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2009-11-25 14:13:51 -05:00
OpenSim Master
a3755d831d
Patch: Fix a bug in LAND animation when the TickCount wraps into negative numbers
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by Mic Bowman
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2009-11-25 14:13:29 -05:00
Justin Clark-Casey (justincc)
59caa68e08
minor: add doc to a few parcel methods
2009-11-25 17:49:38 +00:00
Teravus Ovares (Dan Olivares)
a642968fd5
* Reverting last commit.. because it just made it worse.
2009-11-25 04:00:52 -05:00
Teravus Ovares (Dan Olivares)
abddb60b8d
* Attempt number 1 to stop the repeating crouch animation that sometimes happens.
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* This tries to address it by correcting one potential bug where it never resets the falltimer.
* This tries to address it by telling Physics that we're not flying this step.. instead of waiting until the next step when the next agent update comes along.
2009-11-25 02:51:11 -05:00
Justin Clark-Casey (justincc)
88ead9ee63
pass all command parameters to load/save oar, not just the filename
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unfortunately, these commands cannot yet be properly relocated to the region modules due to deficiencies in the region module infrastructure
2009-11-24 17:28:38 +00:00
Jeff Ames
9f5c2acd12
Formatting cleanup.
2009-11-23 11:26:06 +09:00
Teravus Ovares (Dan Olivares)
0ff3c28f90
* This doesn't fix mantis 3522, but it should mitigate it.
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* If the start position is outside of the region on the X and Y, put the user in the center of the region and then damp the Z position at 720 if necessary. If the start position is not outside of the region on the X or Y, then don't check the Z.
2009-11-22 20:21:33 -05:00
Teravus Ovares (Dan Olivares)
c155099faf
* The client prevents the avatar from landing if the avatar is going above an unknown certain speed, so, add a speed check on the server.
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* This addresses the 'hump the prim' animation playing while you're moving forward full speed and pressing page down over a prim to land.
2009-11-22 19:26:00 -05:00
Teravus Ovares (Dan Olivares)
f7916d10f3
* This fixes landing on Prim and removes the hack from yesterday. Landing on prim should work fine again.
2009-11-21 19:38:38 -05:00
Teravus Ovares (Dan Olivares)
247fc00ce7
* Hack to get avatar to land on prim. This is a big nasty hack that tricks the client into thinking you're landing on the terrain. There are some visual artifacts when you land. It's only temporary until we figure out how this broke.
2009-11-21 06:39:28 -05:00
Teravus Ovares (Dan Olivares)
7760da1a4c
* Fixes the second of two terse update issues. Physical objects should react normally again.
2009-11-21 04:39:41 -05:00
Teravus Ovares (Dan Olivares)
0ffda7128e
* Fixes one of two terse update issues. There's still one left, but this one fixes the situation where the object on the server is moving but no updates are being sent.
2009-11-21 04:33:34 -05:00