lbsa71
fdbb891659
* commands are done foreach instead of by [i]
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* fixed 'show users' format bug.
2007-08-06 14:14:43 +00:00
lbsa71
07b011af3a
* renamed some scene to world
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* passing on NotImplemented from Update()
2007-08-06 13:40:45 +00:00
lbsa71
9924f35613
* encapsulated firstname/lastname on ScenePresence
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* fixed 'users' console command
* minor refactorings
2007-08-06 13:21:30 +00:00
lbsa71
9bdeb8af6f
* SimpleApp works again:
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* NetworkServersInfo settable without config file
* DefaultHomeLoc throws if getted before setted
* Removed nonsensical sandbox distinction
* Refactored default config file creation
* Some more small refactorings on shapes
2007-08-06 10:48:40 +00:00
MW
f1e10e555d
clean up of startup config settings (command line args etc),
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Now using the Nini configuration library (suggest we look into using this for the rest of our config handling, as it provides a standard interface for command line args, INI files, Xml files, .NET config files, and windows registry).
One IMPORTANT change is that to TO START GRIDMODE , you need to now use -gridmode=true .
Also need someone to test it under mono. (there is a dll that has been compiled under mono available, just hoping that we don't have to deal with separate dlls for windows and linux.
2007-08-04 18:15:48 +00:00
Brian McBee
c1e88d0b8c
ATTENTION!!! Change to default to "sandbox" (did we come up with a better name yet?) mode. Added -gridmode switch to run that way.
2007-08-03 18:12:55 +00:00
Brian McBee
599a6d32ee
Changes to prepare for future possible configuration of separate logdir, configdir, datadir.
2007-08-03 18:01:55 +00:00
Adam Frisby
bdb2ad2d43
* Switched back to NullStorage until crazy DB4o error is fixed.
2007-07-29 09:59:44 +00:00
Adam Frisby
038774de30
Commit 1/2
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* DB4o no longer crashes the sim on Startup
* DB4o now crashes the sim on shutdown.
* Variety of console verbosity fixes.
2007-07-29 09:37:29 +00:00
Adam Frisby
c518a9e141
* Fixed an issue with Mono/UNIX filenames and DB4o storage engine.
2007-07-29 08:08:35 +00:00
Adam Frisby
4d6045ba1f
* Db4o Datastore is now the default.
2007-07-29 07:56:14 +00:00
Adam Frisby
039d46e8fa
* OpenSim now performs compatibility checks at startup and warns the user if the Operating System or Platform version they are using is unsupported.
2007-07-29 07:24:20 +00:00
Adam Frisby
0f90cdfed1
* Applying issue#238 - Console help is incomplete. (Thanks CutterRubio)
2007-07-29 06:20:46 +00:00
lbsa71
39b64564dc
* Started renaming world to Scene
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* Update and UpdateMovement now first stores array to avoid collection update exceptions
* Ignored some bins
2007-07-26 14:55:42 +00:00
MW
70fa302042
* Some work in progress code: Inventory cache, start of inventory server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be).
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* Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first]
* Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll.
This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
2007-07-22 11:44:36 +00:00
lbsa71
2da8a7c128
* Fixed an config issue (log not initialized in RegionInfo config)
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* Added LineInfo stacktrace parser to LogBase (not used yet though)
2007-07-20 14:16:12 +00:00
mingchen
ed69e84874
*Moved XmlConfiguration to its own project
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*Made it possible to load a configuration interface by DLL
*Deleted the 1024 config files until they are updated
2007-07-19 20:39:33 +00:00
MW
0b6e332e16
Added some Alert methods to Scene , and a console command handler. So from the console to send alerts use : alert general <message> , for a instance wide message , or use alert firstname secondname <message> to send a alert to one user. (TODO: add region wide messages).
2007-07-19 10:44:19 +00:00
mingchen
222becc879
*New Configuration System, much easier and less buggy compared to the original system in place
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*View RegionInfo.cs for an example on how it works!
*This hopefully copies all the files over, but who knows :)
2007-07-18 23:15:08 +00:00
Adam Frisby
4cd9a87183
* Reverting 1371
2007-07-18 22:49:11 +00:00
Adam Frisby
bb55713de0
* Please to be checking you rename the strings inside the project when you rename libraries!
2007-07-18 22:38:10 +00:00
Adam Frisby
b3830528d1
* Added "backup" console command for sdague
2007-07-17 15:43:51 +00:00
lbsa71
497ab5d7ab
* RegionApplicationBase restructuring now complete
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* Still has some weird bug in SimpleApp though.
2007-07-16 23:25:35 +00:00
lbsa71
f35f5ddaf7
* And yet more restructuring of startup sequence...
2007-07-16 21:53:39 +00:00
lbsa71
85bdec5e0d
* Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApp
2007-07-16 20:10:54 +00:00
mingchen
2873b82b78
*Renamed everything Parcels and ParcelData to Land and LandData
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*Added missing files (I hope)
2007-07-16 19:40:25 +00:00
mingchen
7fabf9612a
*Renamed ParcelManager to LandManager
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*Made the Parcel class its own file and moved the Parcel and LandManager into their own folder in Environment
*Some renaming might need to be done so the Parcel class doesn't have issues with the libsecondlife Parcel class, but Land doesn't seem right.
2007-07-16 18:45:19 +00:00
lbsa71
d79e69d168
* Since we're discussing it, applying the m_ convention on some members...
2007-07-16 18:44:30 +00:00
lbsa71
e6dea73d1f
* Removed some superfluous assigns
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* Moved physics plugin scene creation into local scope
2007-07-16 18:37:31 +00:00
lbsa71
58f4d69833
* working on RegionApplicationBase
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* Renamed PhysicsManager to PhysicsPluginManager because it is.
2007-07-16 18:15:54 +00:00
lbsa71
4a17587b8d
* Restructured the RegionApplicationBase.
2007-07-16 18:10:27 +00:00
Sean Dague
2a3c79df83
changed to native line ending encoding
2007-07-16 15:40:11 +00:00
mingchen
d216f5779c
*Trunk compiles now
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*Added "RemoveEntity" and renamed "AddNewEntity" to "AddEntity"
2007-07-16 14:56:35 +00:00
lbsa71
cba02cb632
* Some minor renamings
2007-07-16 13:00:32 +00:00
mingchen
7f10179129
*Fixed bug that incorrectly tabulated 'others' prims on a parcel
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*Added support for selected prims (does not yet support prims being sat on)
*Added support for listing avatars with prims on parcel with their prim count
2007-07-16 01:25:16 +00:00
Adam Frisby
f2c449f10e
* Added new scripting related events, in particular a new event which is triggered by console commands so that the script can subscribe to console messages and operate when they occur.
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* Added new example script (work in progress)
* Fixed typo in Scripting engines for C# and JScript.NET
2007-07-15 22:04:56 +00:00
MW
3c326aae99
Removed the reference to ClientManager from scene, as scene really shouldn't have a direct reference to the UDP/Packet server's clientmanager, instead it should send all data through the ScenePresences.
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For those functions that was using the clientManager's foreachClient(delegate) method, there is now a ForEachScenePresence(delegate) in scene.
This change helps with the decoupling of client packet functions from the scene functions.
2007-07-15 18:05:41 +00:00
MW
a87ebda895
Removed reference to Scene EventManager from primitive. In its place, primitive now has its own event (OnPrimCountTainted) that ParcelManager subscribes to.
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Removed some unused code from SimpleApp.
2007-07-15 17:40:21 +00:00
Adam Frisby
6d455f3b6c
* Storage Manager now initialises with a DB name equal to that of the region name, and DB file specified in the DataStore config item. Storage engines may ignore the DB name parameter.
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* OnBackup event is now triggered using the Storage manager.
2007-07-15 15:43:53 +00:00
Adam Frisby
8fc1dfec79
* Added loading methods for NullStorage.
2007-07-15 15:40:50 +00:00
Adam Frisby
2ccb8f7118
* Excelsior!
2007-07-14 22:35:47 +00:00
Adam Frisby
ab32704968
* Added "quit" alias for the "shutdown" console command in RegionServer
2007-07-14 17:40:54 +00:00
lbsa71
1a92dc9073
* Apparently, we need to tell ParcelManager that there is no parcels.
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* Cleaning lady cleaning build ignores (No, MW, I don't mind, anything for you)
2007-07-14 14:13:05 +00:00
MW
07b0e2df6f
Part two of Darok's Bullet physics plugin: added the actual plugin, although haven't added the project to prebuild.xml yet.
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Also might have messed up some of the SVN properties on some of the folders, so if the cleaning lady has to come in again, I just hope she doesn't moan.
2007-07-13 17:52:11 +00:00
MW
fcc7f86427
Changed simpleApp to use basic physics.
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Done some work of fixing primitive/SceneObject copying.
Set DefaultHome region to 1000,1000.
2007-07-13 16:12:38 +00:00
MW
7198d7980d
Next time maybe I should check it still compiles before committing.
2007-07-12 15:30:09 +00:00
MW
7f03246653
Gird mode in sugilite should now work in so far as you should be able to login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now).
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Also trying to look at the map in grid mode will crash the server.
2007-07-10 17:56:31 +00:00
lbsa71
85dd493614
* some follow up renaming of members et c.
2007-07-09 21:25:43 +00:00
lbsa71
5f8de1e704
* By popular demand, all generated build files are now deleted. Somebody should make sure the wiki is updated.
2007-07-08 19:27:04 +00:00
Adam Frisby
10ece46cf6
* Updating prebuild
2007-07-08 02:58:01 +00:00
mingchen
583f2a9de8
*Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)
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*Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login
*Login is progressing, now just getting an XML error (http://pastebin.com/942515 ) -- if you can fix this, throw MingChen in IRC a Private Message
2007-07-05 15:15:28 +00:00
lbsa71
6a2588454a
* Removed AssetHttpServer, using BaseHttpServer instead
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* Removed legacy REST handling
* Created two custom IStreamHandlers for asset up/download
* Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage.
* Introduced BaseStreamHandler with GetParam() and some other goodies
2007-07-04 14:12:32 +00:00
Adam Frisby
daf7b8ec76
* Cleaning - attempting to get compiler warnings back down to zero.
2007-07-04 05:25:40 +00:00
MW
bd8018fa1c
Today's work on Building support/tools. Think I am slowly getting there.
2007-07-03 20:10:20 +00:00
lbsa71
9b6b6d05d4
* Optimized usings (the 'LL ate my scripts' commit)
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* added some licensing info
2007-07-03 14:37:29 +00:00
Adam Frisby
315a49e7fd
You can now substitute %name% in the filename argument for terrain save & load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion)
2007-07-02 23:52:18 +00:00
lbsa71
7cafe7f6d9
* now saves ExternalHostName in config
2007-07-01 16:19:47 +00:00
lbsa71
06a8c13200
MAJOR IP RESTRUCTURING
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* moving towards IPEndPoints all over the place
* trying to make the internal/external division
2007-07-01 16:07:41 +00:00
lbsa71
5e805656db
Fixed SimpleApp - aka thankgoditssundaycommit
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* Updated SimpleApp with various introduced dependencies
* Extracted ScenePrescence creation in Scene
* removed try-catchall from UserManagerBase (that actually hid a bug)
* Refactored RegionInfo
* handle is calculated
* it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized
* Removed superfluous 'ref' keywords
* Removed a shitload of 'catch Exception e' that causes build warnings
* Lots of small refactorings, renames et c
* Ignored some bins
2007-07-01 13:17:27 +00:00
mingchen
6b3777d3db
*Deleted Logger.cs from OpenSim.Framework
2007-06-29 16:43:48 +00:00
Adam Frisby
135e9b1f53
* Removed J# language support because it has issues with Mono.
2007-06-28 19:35:20 +00:00
mingchen
fe0528b98c
*Added UUIDNameRequest packet support (untested, but should work -- at least in sandbox mode)
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*Various small renamings
2007-06-28 19:09:50 +00:00
mingchen
d3363bbc28
*Renamed GridCommsManager to CommunicationsOGS1 to match CommunicationsLocal -- its sandbox mode counterpart
2007-06-28 17:03:09 +00:00
mingchen
108d89f894
*Master User is now set up
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*Added support for getting user profile information from remote grid server (untested)
*Updated prebuild.xml
2007-06-28 16:17:20 +00:00
MW
3456d951d8
Imported the scripting changes, so now should be up to date with sugilite.
2007-06-28 13:13:17 +00:00
mingchen
440bb4a358
*Fixed UserServer and OpenSim so now they start without crashing.
2007-06-28 02:07:59 +00:00
mingchen
0232f01a58
*Moved all the classes into their own file from LLSDHelpers.cs
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*Some folder renaming to follow project Name
*Updated prebuild.xml
2007-06-27 19:43:46 +00:00
mingchen
9eaecabdd0
*Moved VersionInfo.cs to its correct place in OpenSim.csproj
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*Added OpenSim.Region.Caps
*Updated prebuild.xml and ran prebuild
2007-06-27 19:04:23 +00:00
mingchen
1dcc814b70
*More compile fixes (should be it on OpenSim.sln)
2007-06-27 17:20:45 +00:00
mingchen
fe120533ef
*Updated prebuild.xml and ran prebuild again
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*Removed .user, .suo, and unneccessary files in /bin/Physics/
*OpenSim.sln should compile with nant and on windows now
2007-06-27 17:12:32 +00:00
mingchen
e41eedc9ae
*Some more restructuring/fixing -- should compile, but high chance I forgot to add/remove something
2007-06-27 16:39:11 +00:00
MW
646bbbc84b
Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
2007-06-27 15:28:52 +00:00