Diva Canto
d627122cdc
Mantis #5368 -- exception on WorldMap
2011-02-07 19:44:55 -08:00
Huaiyu (Kitty) Liu
e9b831b8f4
1. Updated SOP.InventorySerial and SOP.TaskInventory set functions, to make sure only local write accesses trigger
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UpdateBucketSyncInfo().
2. LinkObjectsBySync(), DelinkObjectsBySync(), and functions they call into, all updated to set properties via calling SetXXX instead of by "XXX=", so that the set operations won't trigger UpdateBucketSyncInfo().
2011-02-07 17:16:26 -08:00
Diva Canto
d934add021
Thanks Tokeiito for noticing this bug. mantis #5366
2011-02-07 14:49:18 -08:00
Huaiyu (Kitty) Liu
6cb8b01bef
Added m_syncEnabled in SceneObjectPart to guard again modifying any syncinfo (timestamp, etc) while
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deserializing and building SOP/SOG out of sync message.
2011-02-07 14:15:33 -08:00
Diva Canto
ebeef02fef
Hunting down mantis #5365
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Revert "refactor: remove redundant null checks"
This reverts commit 6e58996b4d
.
2011-02-07 07:45:03 -08:00
Diva Canto
98ea78fc77
New command: show pending-objects
2011-02-06 19:39:29 -08:00
Diva Canto
2c7e87c45b
Better output for show neighbours
2011-02-06 07:51:20 -08:00
Diva Canto
3411d4867d
Honor check of m_Enabled in WorldViewModule.
2011-02-05 19:40:55 -08:00
Diva Canto
cc81d924ca
Fixed Caps handlers leak
2011-02-05 19:34:02 -08:00
Diva Canto
30fa5ad1e2
One more diagnosis command:
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show caps
2011-02-05 19:21:12 -08:00
Diva Canto
b20ab1063f
Added a couple of console commands to help diagnose issues:
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show circuits: shows the lists of agent circuit data
show http-handlers: shows the currently registered http handlers
2011-02-05 17:57:30 -08:00
Diva Canto
3a2a48a8ca
Add sane packing of ServiceURLs -- OSDMap. The old way (OSDArray) is still supported for backwards compatibility, but will be removed in the future.
2011-02-05 08:20:13 -08:00
Diva Canto
67555994ad
Amend to yesterday's deletions: forgot to delete the RemoteInventory module in th addin.xml file.
2011-02-05 07:55:54 -08:00
Melanie
f78831ec98
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-02-05 04:25:14 +00:00
Melanie
4e0b0f0f4c
Fix a typo in the QUERYACCESS method name
2011-02-05 04:24:43 +00:00
Diva Canto
632babf8fb
Added an additional debug message, and removed a bunch of files that weren't being used anymore -- the old RemotsInventory connectors stuff.
2011-02-04 19:19:38 -08:00
Diva Canto
f5a3eb9fd5
Added a config var to HGInventoryAccessModule called OutboundPermission that controls whether the sim lets asset POSTs happen to foreign grids or not. It's True by default. If ppl want to allow foreign visitors but don't want to allow any assets out of their grid, they should set this to False. This is the beginning of policies for these things...
2011-02-04 17:05:45 -08:00
Huaiyu (Kitty) Liu
c929348668
Majority of SOP properties have set functions added.
2011-02-04 17:05:08 -08:00
Justin Clark-Casey (justincc)
cdd64bb8f5
For now, reinstate the call to World.GridService.GetRegionsByName() commented out in 933f47e
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Even though we don't use the results, just getting the regions may have side effects in making hypergrid links available for the later World.RequestTeleportLocation()
2011-02-05 00:15:25 +00:00
Justin Clark-Casey (justincc)
1ffd70cef7
minor: remove some mono compiler warnings
2011-02-04 23:20:10 +00:00
Justin Clark-Casey (justincc)
5b7a5a5b8b
Add position to IM sent from llInstantMessage(), to better fulfill client expectations
2011-02-04 23:14:21 +00:00
Justin Clark-Casey (justincc)
a51005aacd
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-02-04 23:08:27 +00:00
Justin Clark-Casey (justincc)
722f0ba18c
Put something in the ImprovedInstantMessage.BinaryBucket for llInstantMessage() to stop this crashing viewer 2.4.0 (1.23.5 was fine with this).
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We're putting in a string of format "<region name><x pos floor int><y pos floor int><z pos floor int> which appears to be the expected value.
This resolves http://opensimulator.org/mantis/view.php?id=5356
2011-02-04 23:07:47 +00:00
Huaiyu (Kitty) Liu
2ae8917c2e
Modified/added set functions for SOP properties: "AllowedDrop" to "Material", as listed in SceneObjectSerializer().
2011-02-04 15:01:38 -08:00
Mic Bowman
bb69a40fbb
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-02-04 14:22:17 -08:00
Mic Bowman
7a6e1fa4cf
Convert SimianMaptile refresh time from ms to seconds. Too many 0's
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in the config file.
2011-02-04 14:21:18 -08:00
Justin Clark-Casey (justincc)
bc2e254b55
minor: fix indentation, spacing on commit 3585130
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this previous commit tries to look up the texture by name first before just using the uuid.
this allows correct resolution of inventory textures which have uuids as names.
2011-02-04 21:55:22 +00:00
unknown
3585130ac8
SetTexture_fix
2011-02-04 21:52:06 +00:00
Justin Clark-Casey (justincc)
456cdee5ce
minor: correct a log spelling mistake that was pointed out to me
2011-02-04 21:42:45 +00:00
Justin Clark-Casey (justincc)
2ddec29c61
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-02-04 21:15:41 +00:00
Diva Canto
144f367863
Bug fixed on map search for HG. Affected queries that had a region name at the end.
2011-02-04 12:57:22 -08:00
Kevin Cozens
034327b51f
Send object date to viewer in microseconds (Fixes mantis bug #3990 )
2011-02-04 20:55:41 +00:00
Justin Clark-Casey (justincc)
1613d89383
minor: Correct misspelling of neighbour in log messages.
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Thanks Fly-Man-
2011-02-04 20:51:51 +00:00
Huaiyu (Kitty) Liu
4fe0c6d0d2
Fixed a few bugs. Code now good for updating the physics properties implemented in SOG. Events
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propagation also seems working fine (chat, link/delink objects, delete, etc).
2011-02-04 11:09:00 -08:00
Robert Adams
f5870a1e23
slight optimization in the actor registration code
2011-02-04 09:25:54 -08:00
Justin Clark-Casey (justincc)
ba8826d2b8
Fix "set log level" to once again display current log level if it's not given a parameter
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This addresses http://opensimulator.org/mantis/view.php?id=5345
2011-02-04 17:11:35 +00:00
Huaiyu (Kitty) Liu
62a9e0b7c4
No longer calling SyncInfoUpdate to update timestamp. Bucket based concurrency control now in place for a few physics properties
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whose SetXXX() functions have been implemented in SceneObjectPart.
2011-02-03 17:21:00 -08:00
Huaiyu (Kitty) Liu
3cff68340f
Implemented several SetXXXProperty functions. Set operation ("=") for these properties now first calls SetXXXProperty and then triggers UpdateBucketSyncInfo().
2011-02-03 14:24:15 -08:00
Mic Bowman
cf24069227
Change UpdateAgent (for changes in agent position) to be sent
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once to each simulator rather than once to each region. This
should help with some of the delays caused by multiple outstanding
requests to a single service point.
2011-02-03 12:43:46 -08:00
Huaiyu (Kitty) Liu
97b01dcf75
check in updates in enabling bucket based synchronization.
2011-02-03 12:01:08 -08:00
Diva Canto
8fdc810a23
Addresses mantis #5360 : CreatorData was being written as long as it wasn't null. This made iars backwards incompatible when some items had non-null foreign creators. This patch adds an explicit option (-c) to preserve foreign creator information.
2011-02-03 04:07:36 -08:00
Robert Adams
4a4ecb1cde
Initial stubs and code for quark/actor registration and lookup
2011-02-02 17:34:53 -08:00
Huaiyu (Kitty) Liu
c84551ae2c
Serialization/deserialization with BucketSyncInfoList works fine with a single object. Haven't tested with multi objects/linksets yet.
2011-02-02 16:44:05 -08:00
Huaiyu (Kitty) Liu
9ca061b25a
Starting add SetXXX() functions to SceneObjectPart, where XXX is each property's name. Also fixed some bugs in InitializeBucketSyncInfo
2011-02-02 15:46:12 -08:00
Justin Clark-Casey (justincc)
4f7cf491e6
Comment out texture CAPS 'texture not found' message for now
2011-02-02 20:02:10 +00:00
Justin Clark-Casey (justincc)
2413e9eb3f
Record number of resent packets in LindenUDP stack and display in stats report
2011-02-02 20:00:50 +00:00
Justin Clark-Casey (justincc)
2344150b6e
Stop double counting dequeued packets for packets sent number
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This is already being incremented in LLUDPServer.SendPacketFinal for every packet
2011-02-02 19:39:33 +00:00
Huaiyu (Kitty) Liu
ce4c8e4b6f
Added code to include serialization/deserialization of BucketSyncInfoList in each SceneObjectPart.
2011-02-01 14:20:09 -08:00
Huaiyu (Kitty) Liu
f36f1010b7
Started to add code for concurrency control of updating objec properties on per bucket base. Added code to
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process to PrimPropertyBucketMap in RegionSyncModule and BucketSyncInfo in SceneObjectPart.
2011-02-01 10:07:20 -08:00
Justin Clark-Casey (justincc)
0898be5750
Change SimianGroupsServicesConnectorModule.GetAgentGroupMembership() so that it returns null if the user isn't a member of the group.
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This matches the behaviour of the same method for Flotsam Groups. This is the behaviour assumed by existing code.
Method doc also added to IGroupsServicesConnector to the make the contract clear.
2011-01-31 22:54:36 +00:00
Dan Lake
a7d4c974dd
Added checks for null circuit data in AddNewClient2. In the case of RegionSyncAvatars being added to the scene, there will be no circuit data, no appearance data, and no teleport flags.
2011-01-31 14:32:34 -08:00
Dan Lake
e709b55f01
Fixed compilation errors due to merge conflicts. AddNewAgent2 has been greatly reduced in complexity. We need to validate that it's going to do the right thing for the REGION SYNC cases.
2011-01-30 04:27:59 -08:00
Dan Lake
a23ffa2262
Merge branch 'master' from git://opensimulator.org/git/opensim into dev
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2011-01-30 04:13:20 -08:00
Melanie
8f008f394d
Flash out the prim count module
2011-01-29 04:27:20 +00:00
Melanie
e7d5ff9bd2
Create the structure of classes and interfaces to replace the cruft that
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is in the land management module today
2011-01-29 02:24:27 +00:00
Melanie
0936455725
Adding the prim count module skeleton
2011-01-28 23:44:17 +00:00
Melanie
38bfdb0c9d
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-01-28 23:22:16 +00:00
Melanie
5942385d0e
Add the prim count interfaces
2011-01-28 23:21:41 +00:00
Justin Clark-Casey (justincc)
933f47e89d
Comment out unused call to GridService in TeleportAgent()
2011-01-28 22:59:07 +00:00
Justin Clark-Casey (justincc)
a4acf485d7
minor: don't bother reparsing the sources for includes if ReadConfig() was unsuccessful
2011-01-28 22:50:49 +00:00
Justin Clark-Casey (justincc)
1fcb919798
If a non-globbed included file from config cannot be found then warn the user
2011-01-28 22:46:29 +00:00
Robert Adams
af29f4083f
move logging to central module. Fix orientation bug. Fix message echo bug.
2011-01-28 13:59:04 -08:00
Justin Clark-Casey (justincc)
ab1ec3c3cc
minor: remove a few mono compiler warnings
2011-01-28 21:51:25 +00:00
Huaiyu (Kitty) Liu
2ffa91d72a
Commented out some debug messages.
2011-01-28 13:39:05 -08:00
Kevin Cozens
a0380af18f
Display supported file extensions/formats in "terrain load help" (Mantis #5349 )
2011-01-28 21:24:05 +00:00
Kevin Cozens
9798b044fe
Added loading and saving of terrain files using Terragen format (Mantis #1564 )
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Terrain files can now be loaded and saved using the Terragen (.ter) format.
Selection of the terrain file loader to use is now based on the extension
of the filename being loaded and the data is loaded using a memory stream
instead of writing it to a file and then loading it from the file.
2011-01-28 21:19:53 +00:00
Huaiyu (Kitty) Liu
1252df6f1e
Added code to receive and process DelinkObject sync message. Preliminary delink tests seems running fine.
2011-01-28 12:11:42 -08:00
Melanie
ab48caad08
Make the new style stuff compatible with the older revision
2011-01-28 05:25:53 +00:00
Melanie
188d86998d
Fix up QueryAccess to also check parcels
2011-01-28 04:09:04 +00:00
Melanie
d90b0c53ec
Fix bumping into sim borders and check estate bans for walking crossings
2011-01-28 02:38:14 +00:00
Melanie
80bf95b7b4
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-01-28 02:34:45 +00:00
Melanie
5a0cb7d37e
Thank you, Goetz, for a patch to fix prim count display in cut regions.
2011-01-28 02:34:07 +00:00
Huaiyu (Kitty) Liu
1b99c33e6c
Added code to send out DelinkObject message at the actor that initiates the operation.
2011-01-27 16:19:36 -08:00
Justin Clark-Casey (justincc)
f9ea5e69c5
Refactor: Break out LoadObjects() and LoadParcels() from a longer method
2011-01-27 21:07:21 +00:00
Justin Clark-Casey (justincc)
19e4473a97
Put confirmation on "land clear" command to avoid nasty accidents
2011-01-27 20:57:59 +00:00
Justin Clark-Casey (justincc)
be3685b1a2
When an oar is loaded, do not create a default parcel before loading the parcels from the OAR.
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The region spanning parcel shouldn't exist in this situation. If it does, when the land data is loaded it is repersisted with a local ID which comes after the ones loaded via the oar, which obliterates the oar loaded one.
Resaving the data we just loaded from the database is somewhat odd in itself (though this makes sense from the way that OAR loading was already using the same event).
2011-01-27 20:36:50 +00:00
Justin Clark-Casey (justincc)
42c0dbf49a
Show local IDs in "land show" output.
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Also properly insert region name in "land clear" command
2011-01-27 20:11:30 +00:00
Justin Clark-Casey (justincc)
ab9a0f2f1d
Add "land clear" command
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This clears all parcels from the currently selected region and replaces them with the single region spanning default parcel owned by the estate owner
2011-01-27 19:37:20 +00:00
Robert Adams
270f7e653a
Add rotationalVelocity and acceleration to variables that are synced in PhysicsActor. Remove unused Prop class.
2011-01-27 11:05:26 -08:00
Robert Adams
8d87d9e42d
Add locking to prim and avatar lists to fix enumeration errors
2011-01-27 11:03:23 -08:00
Robert Adams
cfab010b10
Add IClientCore to RegionSyncAvatar to fix cast error on teleport
2011-01-27 11:01:48 -08:00
Justin Clark-Casey (justincc)
5a26dc2743
Fix OAR parcel loading so that old parcels are replaced by the new instead of merged.
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The --merge switch will still merge the old and new land parcelling.
2011-01-27 18:48:48 +00:00
Justin Clark-Casey (justincc)
e33cb3db93
remove unused CreateBaseLand()
2011-01-27 16:50:41 +00:00
Melanie
b0f641fa15
Make it work
2011-01-27 06:41:07 +00:00
Melanie
17801bd78b
Add a TeleportFlags member to SP so we can tell how we got there.
2011-01-27 05:33:46 +00:00
Melanie
adb341e32f
Also set Godlike flag. Might be useful
2011-01-27 05:33:01 +00:00
Melanie
61b67b2ead
Add TeleportFlags.ViaRegionID to the flags sent on login when the region
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was entered by hand to determine whether or not to honor the landing
point
2011-01-27 05:32:54 +00:00
Huaiyu (Kitty) Liu
85b7bb916f
Added some if condition in RegionSyncModule.SendSceneUpdates, so that if no updates to send, no thread is assigned to send updates.
2011-01-26 17:17:03 -08:00
Huaiyu (Kitty) Liu
441551e7c6
Commented out debug messages in enabling LinkObject synchronization.
2011-01-26 16:39:18 -08:00
Huaiyu (Kitty) Liu
101d67c45b
Enabled LinkObject to synchronize across actors.
2011-01-26 16:01:54 -08:00
Mic Bowman
2bab8e5538
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-01-26 13:35:21 -08:00
Mic Bowman
240c0eaf1d
Remove the RestorePresences functions (which don't seem to be doing
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anything) and clean up the code in AddNewClient (so Appearance only
gets assigned once, not three times).
2011-01-26 13:33:34 -08:00
Justin Clark-Casey (justincc)
8eb2789ae1
Add some comments on ILandObject.StartPoint and EndPoint
2011-01-26 21:19:22 +00:00
Justin Clark-Casey (justincc)
a0469daf75
Implement command "land show". This shows all the parcels on the currently selected region/s
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This is useful for diagnostics. The command is "land show" rather than "show land" because it's implemented as a module specific subcommand.
2011-01-26 21:12:41 +00:00
Huaiyu (Kitty) Liu
4860eba0ba
In SceneGraph.LinkObjects, call RegionSyncModule.SendLinkObject before parentGroup.LinkToGroup is called,
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so that the actors who receive LinkObject message will get it before the soft-delete messages of the linked-in
parts.
2011-01-26 11:54:51 -08:00
Mic Bowman
c4727645b8
Removed a few more spurious appearance saves. When an avatar
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enters a region the attachments module tries to update the
appearance with attachments that are already part of the appearance.
Just added a check to only save if the attachments weren't there
before.
2011-01-25 14:23:58 -08:00
Huaiyu (Kitty) Liu
ea2dc04bac
Merge branch 'dev_kitty' into dev
2011-01-25 11:15:13 -08:00
Dan Lake
cf15fc0b97
Merge branch 'master' of git://opensimulator.org/git/opensim into dev
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Conflicts:
OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
2011-01-24 20:03:20 -08:00
Huaiyu (Kitty) Liu
65c4889474
Added SceneObjectPart.UpdateCollisionSound w/o calling CollisionSound set function, so that
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not to trigger aggregateScriptEvent if not necessary (so as not to change LastUpdatedTimeStamp and
LastUpdatedActorID to local actor if CollisionSound is not changed).
2011-01-24 17:20:16 -08:00
Huaiyu (Kitty) Liu
005c743fae
Added event SceneGraph.OnObjectCreateBySync, which will be triggered in AddSceneObjectByStateSynch.
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ScriptEngineSyncModule now subscribes to this new event to create new script instances.
2011-01-24 16:25:33 -08:00
Melanie
b91c99b596
Fix script data not being reset as it should be
2011-01-24 03:07:01 +00:00
Diva Canto
cc39d0bf4e
Fixes mantis #5343
2011-01-23 14:47:58 -08:00
Justin Clark-Casey (justincc)
a32381cb9b
stop extremely old region serialization commands from appearing in the console
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as far as I know these are unused and unsupported. Please re-enable if this is not the case. This does not effect save-xml[2]/load-xml[2]
2011-01-22 00:27:34 +00:00
Justin Clark-Casey (justincc)
cb14e1d272
Update the "config get <section> <key>" command to "config get [<section>] [<key>]"
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The config get command shows a current config value on the console.
Now, if <key> is omitted then all the values for the given section are printed.
If <section> is ommitted then all sections and all keys are printed.
Current config can also be dumped to a file using "config save <path>". This can be handy for resolving or eliminating config issues
2011-01-21 23:59:55 +00:00
Justin Clark-Casey (justincc)
41105948bd
remove some mono compiler warnings
2011-01-21 23:19:52 +00:00
Justin Clark-Casey (justincc)
e44ceaaea3
make "show info" and "show version" show the same version text
2011-01-21 23:07:19 +00:00
Justin Clark-Casey (justincc)
43f948d691
add current console log level to "show info"
2011-01-21 23:05:53 +00:00
Justin Clark-Casey (justincc)
bf5ec8cb88
remove some mono compiler warnings and unnecessary dictionary instantiations
2011-01-21 22:51:52 +00:00
Justin Clark-Casey (justincc)
5f3f7c3405
minor: remove unnecessary newline from "show throttles" information
2011-01-21 22:48:49 +00:00
Justin Clark-Casey (justincc)
6ef7ea454c
Remove old 2 year unused linden stack region module shell
2011-01-21 22:48:04 +00:00
Justin Clark-Casey (justincc)
9971fdbcd5
properly format "show throttles" table
2011-01-21 22:31:46 +00:00
Robert Adams
3123671651
Configuration of PhysicsSyncServerAddress and port in regions file
2011-01-21 12:28:12 -08:00
Justin Clark-Casey (justincc)
38debbc59f
crudely refactor table generation code for "show queues" and "show throttles"
2011-01-21 00:56:37 +00:00
Justin Clark-Casey (justincc)
c383dbd06d
implement "show throttles" command for showing current agent throttles and the server settings.
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This is in a very crude state, currently.
The LindenUDPModule was renamed LindenUDPInfoModule and moved to OptionalModules
OptionalModules was given a direct reference to OpenSim.Region.ClientStack.LindenUDP so that it can inspect specific LindenUDP settings without having to generalize those to all client views (some of which may have no concept of the settings involved).
This might be ess messy if OpenSim.Region.ClientStack.LindenUDP were a region module instead, like MXP, IRC and NPC
2011-01-21 00:38:16 +00:00
Huaiyu (Kitty) Liu
677889d3b6
Get rid of SymSync in OpenSim.ini, old way of object sync no longer works (via RegionSyncServer).
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SyncListenerAddress/Port renamed as SyncServerAddress/Port.
2011-01-20 16:19:51 -08:00
Huaiyu (Kitty) Liu
e39d2ab14f
Added DelinkFromGroupBySync and supporting functions to handle delink operations.
2011-01-20 15:58:48 -08:00
Justin Clark-Casey (justincc)
58eb6b5fa3
minor: help text adjustment for "show queues"
2011-01-20 23:22:45 +00:00
Justin Clark-Casey (justincc)
df740d8e5c
remove reference to CoreModules from ClientStack.LindenUDP
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client stack uses modules in the same way that scene does - through their interfaces
2011-01-20 23:21:25 +00:00
Justin Clark-Casey (justincc)
1baf63dbae
Move "show queues" command out of OpenSim.cs and into a separate module.
2011-01-20 22:57:12 +00:00
Justin Clark-Casey (justincc)
f50780f4c2
remove unimplemented "show assets" command
2011-01-20 21:56:48 +00:00
Justin Clark-Casey (justincc)
b0aebc6f3d
minor: make "show info" help slightly clearer
2011-01-20 21:41:48 +00:00
Huaiyu (Kitty) Liu
67858f0dcd
Merge branch 'dev_kitty' into dev
2011-01-20 12:08:15 -08:00
Huaiyu (Kitty) Liu
43edf89a34
Changes names in Regions.ini, and added one more config item: SyncQuarkLocation.
2011-01-20 12:05:10 -08:00
Huaiyu (Kitty) Liu
a0eddfcf61
Added AddNewPart for synchronization of linked objects.
2011-01-19 17:34:28 -08:00
Huaiyu (Kitty) Liu
d874e4338f
Added softDelete parameter to SendDeleteObject in object synch.
2011-01-19 17:17:16 -08:00
Dan Lake
af07881a9f
Add asset ID to simian request URLs
2011-01-19 13:44:07 -08:00
Dan Lake
e9e36e2964
Merge branch 'prephysics' into dev
2011-01-19 13:06:28 -08:00
Dan Lake
7a1a21cd15
Merge branch 'dev' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into dev
2011-01-19 13:04:09 -08:00
Dan Lake
b02d3090b3
Merge branch 'prephysics' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into prephysics
2011-01-19 13:02:50 -08:00
Dan Lake
f09f74c224
Patches to appearance and inter-region comms
2011-01-19 13:02:08 -08:00
Huaiyu (Kitty) Liu
b3179d34da
reimplement SceneObjectGroup.UpdateObjectAllProperties to do parts updating differently, as
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an attemp to make linkset updates correct, and rename the function UpdateObjectGroupBySync.
2011-01-19 10:52:06 -08:00
Robert Adams
8256caad3f
Remove setting of localID on newly created avatar. This solves the case of later viewers in other regions not seeing position updates for other avatars.
2011-01-19 08:50:41 -08:00
Justin Clark-Casey (justincc)
d3dca7d25a
For now, comment out logging messages about IM sending, since these cause high spam for large group messaging
2011-01-19 01:50:02 +00:00
Justin Clark-Casey (justincc)
28fda1cab6
with mic's permission, reduce appearance, baked texture logging verbosity for now
2011-01-19 01:41:32 +00:00
Justin Clark-Casey (justincc)
a42faca5b9
With mic's permission, adjust long call time info messages to 500ms from 200ms
2011-01-19 01:13:10 +00:00
Justin Clark-Casey (justincc)
97c0430093
Downgrade and comment out some other caps messages for now
2011-01-19 01:10:09 +00:00
Robert Adams
c541b42f7e
Converted PhysicsActor identification from localID to UUID
2011-01-18 16:52:37 -08:00
Justin Clark-Casey (justincc)
7f000ea88e
Correct "show queues" to show queued packet numbers for each client instead of bytes.
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Byte amounts aren't actually available - this was a misunderstanding of TokenBucket.Content. But raw packet numbers are.
2011-01-19 00:33:25 +00:00
Robert Adams
42563e77fa
Merge branch 'prephysics' into dev
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneGraph.cs
2011-01-18 09:31:33 -08:00
Melanie
9f7b37b37c
Fix build break
2011-01-18 01:48:37 +00:00
Melanie
06e225bc0b
Also fix MySQLXInventoryData
2011-01-18 01:31:14 +00:00
Melanie
ac16a49ca0
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-01-18 01:27:11 +00:00
Diva Canto
f73c90c633
Put the 'new' back to avoid a warning. Yes, we want to hide it.
2011-01-17 17:52:03 -08:00
Diva Canto
a07375a7ae
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-01-17 17:41:06 -08:00
Diva Canto
c98d1cffe2
Removed the call to sceneViewer.Reset upon MakeRoot and ChildAgentUpdate, because Reset hangs for a long time waiting for the lock. That is a problem in itself -- that long holding of the lock by some thread -- but let's just avoid it altogether.
2011-01-17 17:40:48 -08:00
Melanie
75644e0f6e
Prevent activation and deactivation of gestures from clobbering the slam
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bits
2011-01-18 01:26:42 +00:00
Melanie
31144a62b3
Change gesture activation to not quash any other flags
2011-01-18 01:26:37 +00:00
Huaiyu (Kitty) Liu
c8dc14fb01
Configuration of SyncListenerIPAddress, SyncListenerPort, ServerIPAddress, and
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ServerPort is moved to Regions.ini.
2011-01-17 17:13:15 -08:00
dahlia
624bf23abb
force objectId to UUID.Zero for non-overridden animations in AvatarAnimation packet
2011-01-17 16:39:53 -08:00
Justin Clark-Casey (justincc)
3083c517a0
minor: resolve some mono compiler warnings
2011-01-18 00:29:10 +00:00
Justin Clark-Casey (justincc)
c544f0d0c5
Prune some of the excess logging for client logins.
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Didn't touch the appearance related stuff.
2011-01-18 00:25:24 +00:00
Justin Clark-Casey (justincc)
523628dca3
minor: remove mono compiler warnings
2011-01-18 00:14:58 +00:00
Justin Clark-Casey (justincc)
8233ef25ba
Reduce amount of debug lopgging put out by some simiangrid connectors. Please re-enable if needed.
2011-01-18 00:10:34 +00:00
Justin Clark-Casey (justincc)
6e58996b4d
refactor: remove redundant null checks
2011-01-17 23:57:50 +00:00
Justin Clark-Casey (justincc)
81552099d6
Fix UnackedBytes client stack statistic as seen in "show queues"
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Bytes were being wrongly added again on a resend
2011-01-17 23:45:25 +00:00
Diva Canto
37837850d3
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-01-17 13:12:46 -08:00
dahlia
aecaadd3bd
objectId in AvatarAnimation packet should be UUID.Zero for non-overridden animations
2011-01-17 13:10:09 -08:00
Diva Canto
4bcee1dfb4
Revert "DEBUG DEBUG DEBUG"
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This reverts commit 59c2cd04ba
.
2011-01-17 13:07:02 -08:00
Diva Canto
59c2cd04ba
DEBUG DEBUG DEBUG
2011-01-17 12:35:19 -08:00
Diva Canto
5e35651efc
Protect World Map module, RequestMapItemsAsync, from badly formed URLs.
2011-01-17 11:45:13 -08:00
Diva Canto
479d72ac97
Account for some component along the way lower-casing the HTTP header keys. (XFF header issue)
2011-01-17 11:37:39 -08:00
Diva Canto
0aeb8981b2
Brute force debug for XFF issue
2011-01-17 11:19:20 -08:00
Diva Canto
66f99ae267
More debug messages to help track the XFF header problem.
2011-01-17 11:03:46 -08:00
Huaiyu (Kitty) Liu
719f59db3f
Added code to propagate OnNewScript event, when client sends in RezScript request (e.g. add new script to a prim).
2011-01-14 16:58:06 -08:00
Huaiyu (Kitty) Liu
69476339df
Merge branch 'prephysics_kitty' into prephysics
2011-01-14 09:56:43 -08:00
Melanie
30320077a2
Fix slam bits being lost when editing perms in prim inventory
2011-01-14 03:20:47 +00:00
Huaiyu (Kitty) Liu
0be2fe7f13
Changed the way RemoveObject is handled: now Scene.DeleteSceneObject() calls RegionSyncModule to
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send RemovedObject message to other actors for synchronization.
2011-01-13 15:36:44 -08:00
BlueWall
69c8cc787f
Make FireAndForgetWrapper a singleton class
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Made FireAndForgetWrapper a singleton class to allow us to drop
dependancy on the BclExtras35 library. BclExtras is broken in
Mono 2.8.2 and we used the library in only one function.
2011-01-13 19:52:34 +00:00
Huaiyu (Kitty) Liu
c1e19ead74
Added ScheduleFullUpdate() in SceneObjectPart.AddInventoryItem(), to enable synchronization across actors.
2011-01-12 17:20:17 -08:00
Melanie
705f4e1e4b
Dont' trust the viewer! Fix a permission slam error caused by trusting
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the viewer too much.
2011-01-12 21:46:49 +00:00
Melanie
914e4b319e
Fix direct item give permissions
2011-01-12 21:39:13 +00:00
Melanie
f75a3ee762
Use ToString() rather than a cast (more robust)
2011-01-12 21:25:51 +00:00
Melanie
7cfe17b5b3
Partial permissions fix for boxed items.
2011-01-12 21:25:38 +00:00
Melanie
dd154f7403
Fix god mode perms adjustment
2011-01-12 21:21:34 +00:00
Dan Lake
e7e2a62641
Merge branch 'prephysics' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into prephysics
2011-01-11 19:19:44 -08:00
Dan Lake
039d919284
RefreshAppearance now tries to find the local avatar a few times before it gives up.
2011-01-11 19:19:15 -08:00
Huaiyu (Kitty) Liu
9e08ede0bd
Commented out DeleteAllSceneObjects in RegionSyncClient, and fixed a bug in "ssync stop".
2011-01-11 16:00:14 -08:00
Huaiyu (Kitty) Liu
95be9c1f7d
Fixed a bug so that "ssync start" won't start new connections if a region is already synced.
2011-01-11 14:25:33 -08:00
Huaiyu (Kitty) Liu
b5f1137a7d
Merge branch 'prephysics_kitty' into prephysics
2011-01-11 12:35:58 -08:00
Huaiyu (Kitty) Liu
b29e7c6e5e
Let RegionSyncModule to automatically start synchronization when all region loading is done.
2011-01-11 12:33:32 -08:00
Dan Lake
86235e200e
Merge branch 'prephysics' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into prephysics
2011-01-11 12:25:10 -08:00
Dan Lake
217b28195c
TEMP: Disable saving of appearance to Simian for demonstration purposed only.
2011-01-11 12:21:58 -08:00
Dan Lake
9d5888e0f6
Fixed typo in Region Sync Module debug message Log Headers.
2011-01-11 12:21:04 -08:00
Dan Lake
b5463e042c
Workaround for NaN in rotation update from PSA to CM.
2011-01-11 12:20:06 -08:00
Dan Lake
ed380196ea
Only AvatarFactory module should be calling ScenePresence.SendAppearanceToAllOtherAgents().
2011-01-11 11:49:05 -08:00
Dan Lake
6a24d0eb2d
Added missing lock in EventQueue Enqueue.
2011-01-11 11:40:14 -08:00
Huaiyu (Kitty) Liu
f8a0de591d
Handling RemovedObject as event, instead of as object-update as in the previous approach.
2011-01-10 16:30:42 -08:00
Huaiyu (Kitty) Liu
5c31e0bdd3
Enabled touch events (ObjectGrab, ObjectGrabbing, ObjectDeGrab) to be propagated to script engine and triggers script.
2011-01-10 14:14:40 -08:00
Diva Canto
e80bcc0049
Improved debug messages to track what is going on with the XFF header
2011-01-09 16:52:41 -08:00
Diva Canto
0fabe0e5a5
Added more debug messages under the -verbose option.
2011-01-08 16:33:33 -08:00
Diva Canto
35a2961ccd
Added a -v|verbose option to save iar.
2011-01-08 16:17:00 -08:00
Diva Canto
9d9a170571
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-01-08 15:50:25 -08:00
Diva Canto
eab0951a59
Fixes the issue of hung archives. Problem was with SceneObjectSerializer.
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Also fixes a buglet in scene load xml command, where it was given the wrong argument index for filename.
2011-01-08 15:49:51 -08:00
Mic Bowman
ec22560045
Merge branch 'cmickeyb'
2011-01-08 13:33:52 -08:00
Mic Bowman
df7fb207a8
Moved the map tile processing used by the Simian Grid
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Frontend into a separate region module. Configuration
settings added to the defaults ini file. Others may find
this useful for pushing map tiles to a separate server.
2011-01-08 13:33:07 -08:00
Huaiyu (Kitty) Liu
7eb9affbd3
Enabled chats from scripted objects to be propogated to other objects and avatars.
2011-01-07 15:08:12 -08:00
Diva Canto
a1c5de0f94
Try to fix a IAR problem reported by nebadon, where save iar seems stuck forever.
2011-01-07 12:32:47 -08:00
Huaiyu (Kitty) Liu
4bb99b3df5
Merge branch 'dev_kitty' into prephysics
2011-01-07 12:02:22 -08:00
Huaiyu (Kitty) Liu
739bb1dc43
Fixed a bug in deserialization during rezzing objects out of inventory: SceneObjecPart.SyncInfoUpdate() fixed.
2011-01-07 12:00:00 -08:00
Diva Canto
02e661f8dd
Minor additional debug message.
2011-01-07 11:39:22 -08:00