Commit Graph

  • 08b04810a8 * Removing more compiler warnings. Adam Frisby 2007-07-19 00:23:06 +0000
  • 30a73085c5 *Removed files that were no longer important and prevented compile *Should compile now! mingchen 2007-07-18 23:35:24 +0000
  • 222becc879 *New Configuration System, much easier and less buggy compared to the original system in place *View RegionInfo.cs for an example on how it works! *This hopefully copies all the files over, but who knows :) mingchen 2007-07-18 23:15:08 +0000
  • 4cd9a87183 * Reverting 1371 Adam Frisby 2007-07-18 22:49:11 +0000
  • bb55713de0 * Please to be checking you rename the strings inside the project when you rename libraries! Adam Frisby 2007-07-18 22:38:10 +0000
  • b746b5d8e3 * CONTRIBUTORS.txt strikes back. Adam Frisby 2007-07-18 22:12:20 +0000
  • 11efebd29e * Added "GetHostFromDNS" to Util to replace the various DNS resolution methods we use. Favours IPv4 addresses before IPv6 addresses to work around the Vista preference issue. Adam Frisby 2007-07-18 21:55:24 +0000
  • 4c8b8d22ff A script/custom application should be able to add a particle system to a prim, just create a new libsecondlife.Primitive.ParticleSystem() and then call AddNewParticleSystem() on the OpenSim particle : we really need to rename our particle class to stop conflict with the one in libsl. MW 2007-07-18 21:26:31 +0000
  • d2b459b8e5 Sculpted Prims should now work. MW 2007-07-18 20:29:06 +0000
  • 643a02ec60 More testing some ideas, to find best method for SceneObject Primitive classes. MW 2007-07-18 18:12:16 +0000
  • e78a0ac886 Just trying things out, nothing to see here, please go back to sleep. MW 2007-07-18 13:55:14 +0000
  • 04ece84d6b few small changes MW 2007-07-18 13:40:07 +0000
  • f70ec1fa75 * Added a FileSystemObject to SimpleApp * Added Some ShapeTypes (shapes doesn't work though!) * Fixed some \0 issues lbsa71 2007-07-18 09:36:47 +0000
  • c52f9c04e2 * One hopefully-final attempt at fixing this remoting issue. Adam Frisby 2007-07-18 00:27:11 +0000
  • be11cddc00 * Once more into the breach! Adam Frisby 2007-07-18 00:14:17 +0000
  • 32a82019c3 * and again... Adam Frisby 2007-07-18 00:10:11 +0000
  • 3d0d7cb74c * More attempts at fixing Ckrinke's phantom remoting error. Heh. Adam Frisby 2007-07-18 00:02:09 +0000
  • f9eab1f0f2 * Fixing compile Adam Frisby 2007-07-17 23:54:33 +0000
  • f65808ab07 * More LSL changes (and fixing a compile warning) * More attempted fixes for the phantom remoting bug. Adam Frisby 2007-07-17 23:47:45 +0000
  • 9fc72755ce * More LSL related fun Adam Frisby 2007-07-17 23:14:19 +0000
  • c287ee17ad * Working more on the Interpreted Script API (for use in scripts which have to occupy something [Hello LSL]) Adam Frisby 2007-07-17 23:04:46 +0000
  • 7b7267984a * Added exception handler to deal with RemotingExceptions for Child Agents. Adam Frisby 2007-07-17 20:40:01 +0000
  • 3a554de6e2 * Applying babblefrog's DNS patches from issue #188 Adam Frisby 2007-07-17 19:40:22 +0000
  • 7a88260851 * Added quick ping check reply system to OGS1GridServices Adam Frisby 2007-07-17 18:53:19 +0000
  • 61526951ef * Attempting to fix a bug. Adam Frisby 2007-07-17 18:25:35 +0000
  • 5524b96b10 * Readjusted strength of the terrain brushes from seconds / 100.0 to seconds / 5.0. (5 seconds = raise one brush radius) Adam Frisby 2007-07-17 18:08:53 +0000
  • fea3c20576 * renamed MySceneObject to CpuCounterObject lbsa71 2007-07-17 17:57:46 +0000
  • b07c29cbb5 change to floats where needed Sean Dague 2007-07-17 17:55:37 +0000
  • d95918f228 * Changed SimpleApp to use EventManager and Scene timer * Refactored a lot of m_* and public -> wrappers lbsa71 2007-07-17 17:47:23 +0000
  • b3830528d1 * Added "backup" console command for sdague Adam Frisby 2007-07-17 15:43:51 +0000
  • 3a9fb6a1f2 updated to map to current prim object model Sean Dague 2007-07-17 14:25:30 +0000
  • 47ea453b32 * debugged quite a lot of db-related strangeness and various refactoring goofs lbsa71 2007-07-17 00:07:26 +0000
  • 497ab5d7ab * RegionApplicationBase restructuring now complete * Still has some weird bug in SimpleApp though. lbsa71 2007-07-16 23:25:35 +0000
  • 6c9d9b660d * Trimmed a few hundred warnings off SimpleApp. Adam Frisby 2007-07-16 22:09:00 +0000
  • f35f5ddaf7 * And yet more restructuring of startup sequence... lbsa71 2007-07-16 21:53:39 +0000
  • 1462cb1b50 * Reset IP in SimpleApp back to localhost Adam Frisby 2007-07-16 21:47:26 +0000
  • c3133715aa * Fixed SimpleApp Adam Frisby 2007-07-16 21:43:30 +0000
  • bcc93c0d5b * SimpleApp's IP address is slightly less hard coded (now reading from a hard coded var vs lots of use of "127.0.0.1") Adam Frisby 2007-07-16 21:23:11 +0000
  • de1dd0e42f * In ur trunk adding ur assets. Adam Frisby 2007-07-16 20:44:41 +0000
  • cf9c48bf71 *No Hippos :( mingchen 2007-07-16 20:40:04 +0000
  • c2bb8e3bc1 *Hippos? mingchen 2007-07-16 20:39:25 +0000
  • 85bdec5e0d * Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApp lbsa71 2007-07-16 20:10:54 +0000
  • 41b9baa054 *Adding some more files mingchen 2007-07-16 19:52:46 +0000
  • 2873b82b78 *Renamed everything Parcels and ParcelData to Land and LandData *Added missing files (I hope) mingchen 2007-07-16 19:40:25 +0000
  • 7fabf9612a *Renamed ParcelManager to LandManager *Made the Parcel class its own file and moved the Parcel and LandManager into their own folder in Environment *Some renaming might need to be done so the Parcel class doesn't have issues with the libsecondlife Parcel class, but Land doesn't seem right. mingchen 2007-07-16 18:45:19 +0000
  • d79e69d168 * Since we're discussing it, applying the m_ convention on some members... lbsa71 2007-07-16 18:44:30 +0000
  • 585517a691 * Slider settings for default "Newruth". Adam Frisby 2007-07-16 18:42:48 +0000
  • c6ac9f796a * Committing Cory Edo's fantastic new skinned Ruth. (not hooked up as the default yet, needs some code from Zircon ported to Sugilite first) Adam Frisby 2007-07-16 18:37:41 +0000
  • e6dea73d1f * Removed some superfluous assigns * Moved physics plugin scene creation into local scope lbsa71 2007-07-16 18:37:31 +0000
  • 58f4d69833 * working on RegionApplicationBase * Renamed PhysicsManager to PhysicsPluginManager because it is. lbsa71 2007-07-16 18:15:54 +0000
  • 4a17587b8d * Restructured the RegionApplicationBase. lbsa71 2007-07-16 18:10:27 +0000
  • ddf73763db * Rigged up LSL Script Engine to OpenSim - not quite fully tied yet however, still lacks connection to ScriptInterpretedAPI. (but Hello World should work!) Adam Frisby 2007-07-16 18:06:35 +0000
  • ac4f8745ba * Updating internal LSL handler/compiler with Tedd's r1. * Importing begginings of DB4oDataStore Adam Frisby 2007-07-16 17:46:47 +0000
  • e2e2ac731b * Pruning an empty folder. Adam Frisby 2007-07-16 17:38:54 +0000
  • 2a3c79df83 changed to native line ending encoding Sean Dague 2007-07-16 15:40:11 +0000
  • d216f5779c *Trunk compiles now *Added "RemoveEntity" and renamed "AddNewEntity" to "AddEntity" mingchen 2007-07-16 14:56:35 +0000
  • cba02cb632 * Some minor renamings lbsa71 2007-07-16 13:00:32 +0000
  • 7f10179129 *Fixed bug that incorrectly tabulated 'others' prims on a parcel *Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count mingchen 2007-07-16 01:25:16 +0000
  • 9685c65901 Couple of small changes to NPC test character. MW 2007-07-15 23:39:52 +0000
  • 571bd78e58 * More scripting enhancemnents and properties. Adam Frisby 2007-07-15 22:36:35 +0000
  • 4dbad04b9f It wasn't me who messed up flying when adding a test NPC class. (honestly!) MW 2007-07-15 22:11:03 +0000
  • f2c449f10e * Added new scripting related events, in particular a new event which is triggered by console commands so that the script can subscribe to console messages and operate when they occur. * Added new example script (work in progress) * Fixed typo in Scripting engines for C# and JScript.NET Adam Frisby 2007-07-15 22:04:56 +0000
  • 173c5ee79e *Fixed master avatar requesting when in grid mode. mingchen 2007-07-15 21:21:14 +0000
  • bf2f3ea29a Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleApp), to try out a basic test npc character(/class). MW 2007-07-15 21:10:05 +0000
  • 6510aea0ed *Added support for the "show" button that highlights objects over the selected Objects *Known bug, client does some weird "showing" when more than 255 objects are meant to be selected (linked objects count as one object) mingchen 2007-07-15 21:02:13 +0000
  • 61446c0cd8 * Primitives are now loaded from Datastore during scene initialisation. Adam Frisby 2007-07-15 18:49:11 +0000
  • e44c9007ec * More prebuild.xml changes. Adam Frisby 2007-07-15 18:33:59 +0000
  • 2604add4dd * Fiddling with prebuild.xml Adam Frisby 2007-07-15 18:26:19 +0000
  • 9fdd4946c3 * Fixed an issue where world map blocks were not transmitted correctly. Adam Frisby 2007-07-15 18:10:49 +0000
  • 3c326aae99 Removed the reference to ClientManager from scene, as scene really shouldn't have a direct reference to the UDP/Packet server's clientmanager, instead it should send all data through the ScenePresences. For those functions that was using the clientManager's foreachClient(delegate) method, there is now a ForEachScenePresence(delegate) in scene. This change helps with the decoupling of client packet functions from the scene functions. MW 2007-07-15 18:05:41 +0000
  • a87ebda895 Removed reference to Scene EventManager from primitive. In its place, primitive now has its own event (OnPrimCountTainted) that ParcelManager subscribes to. Removed some unused code from SimpleApp. MW 2007-07-15 17:40:21 +0000
  • aebd58d75e * PROTIP: It helps to know what your doing when playing with reflection. Adam Frisby 2007-07-15 17:32:54 +0000
  • 813cdd0c80 * Marked old terrain methods as obsolete. * Missed an item using the old local storage. Adam Frisby 2007-07-15 15:53:29 +0000
  • 2dea3dbd6b * Terrain now uses the new StorageManager. Adam Frisby 2007-07-15 15:51:09 +0000
  • 6d455f3b6c * Storage Manager now initialises with a DB name equal to that of the region name, and DB file specified in the DataStore config item. Storage engines may ignore the DB name parameter. * OnBackup event is now triggered using the Storage manager. Adam Frisby 2007-07-15 15:43:53 +0000
  • 8fc1dfec79 * Added loading methods for NullStorage. Adam Frisby 2007-07-15 15:40:50 +0000
  • f65c3d5a31 * Typo in prebuild.xml Adam Frisby 2007-07-15 15:00:21 +0000
  • 275d8c0247 * Adding example "NullStorage" DataStore engine. Adam Frisby 2007-07-15 14:58:23 +0000
  • 593851eaa5 * Fixed bug where UserServer SendKey would not be saved in configuration. Adam Frisby 2007-07-15 14:21:17 +0000
  • e207cc615f * fixed locations both set to y (thanks to babblefro) lbsa71 2007-07-15 05:07:28 +0000
  • 7ef425af88 * Fixed up gebrockenet config file from libsl (#172) lbsa71 2007-07-15 04:59:39 +0000
  • 502e698c10 #72, formerly known as#166 lbsa71 2007-07-15 04:20:23 +0000
  • c46a508945 * Fixed duplicate CAP bug when a user logs out then relogs back in in grid mode. Adam Frisby 2007-07-14 23:06:05 +0000
  • e9bcc7a3fd * Fixed an issue which caused regions to crash when duplicating primitives. Adam Frisby 2007-07-14 22:44:41 +0000
  • 2ccb8f7118 * Excelsior! Adam Frisby 2007-07-14 22:35:47 +0000
  • a04f968f8c * libterrain now builds again lbsa71 2007-07-14 21:26:20 +0000
  • 382b6a32c1 * Upgraded MySQL Connector to support 1222 changes. Adam Frisby 2007-07-14 21:01:31 +0000
  • d8f1515679 * Taking antother stab at #166 lbsa71 2007-07-14 20:39:08 +0000
  • 3dac0fecf2 * ServerIP can now take larger values (which could be used to store a hostname instead.) Adam Frisby 2007-07-14 20:34:06 +0000
  • 4f5c1e40b4 *Updated getParcel to accept floats as well. This helps in finding the parcel under an exact point (when precision matters) mingchen 2007-07-14 19:09:00 +0000
  • ab32704968 * Added "quit" alias for the "shutdown" console command in RegionServer Adam Frisby 2007-07-14 17:40:54 +0000
  • bf32020693 *Removed ParcelManager from SceneObject and Primitive and replaced with events in EventManager *Prim count and sim-wide prim count correctly reflect object bonus multiplier mingchen 2007-07-14 17:01:15 +0000
  • eee1eb2f42 * SimpleApp finally doing something fun. :) lbsa71 2007-07-14 16:01:10 +0000
  • a3f2c1276a *Added support for simwide area and simwide prim count for parcels mingchen 2007-07-14 15:57:20 +0000
  • 811d2b69c9 * Worked some more on SimpleApp * Removed SceneObject references to RegionHandle, ParcelManager, EventManager as they are public on Scene * Moved PulseScript behaviour into MySceneObject lbsa71 2007-07-14 15:33:25 +0000
  • 423d03eaef *Added support for prim counting on parcels **No restrictions yet in place, or total prim count mingchen 2007-07-14 15:11:36 +0000
  • 5a909a2054 Set up parcel manager and the master avatar in SimpleApp. MW 2007-07-14 14:48:36 +0000
  • 0bb2b7f18d * encapsulated some public fields lbsa71 2007-07-14 14:15:58 +0000
  • 1a92dc9073 * Apparently, we need to tell ParcelManager that there is no parcels. * Cleaning lady cleaning build ignores (No, MW, I don't mind, anything for you) lbsa71 2007-07-14 14:13:05 +0000
  • a04602d9c1 Added AddPreCompiledScript method to ScriptManager. Done some work on lbsa71's simpleApp(hope he doesn't mind): now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). Also noticed a few other problems that I had to work around, so these need looking into. MW 2007-07-14 13:18:02 +0000