Commit Graph

688 Commits (9d6ea27df0fe9209f1480f045fac73af0f994fc6)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 31fb6b2d72 remove move to duck walk compensation - no longer required.
extends npc move to regression test to check stop after sufficient sim updates
2011-08-03 23:40:05 +01:00
Justin Clark-Casey (justincc) 61d49d4f63 rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCModule 2011-08-03 23:20:36 +01:00
Justin Clark-Casey (justincc) 31cea17f8e extend move test to check avatar is moving in the right direction after setting a move target 2011-08-03 23:13:52 +01:00
Justin Clark-Casey (justincc) 21d8a6b0e8 extend move test to check one beat of the simulator without actually asking the npc to move. 2011-08-03 23:06:18 +01:00
Justin Clark-Casey (justincc) d78fe44191 Add passing but incomplete NPC move regression test 2011-08-03 22:51:46 +01:00
Justin Clark-Casey (justincc) e0503d397c stop avatar service being set up in NPC TestCreate() - it's no longer used 2011-08-03 22:45:43 +01:00
Justin Clark-Casey (justincc) a333c60f28 refactor: rename the move to position methods to move to target to be consistent with terminology used by scene object part and elsewhere 2011-08-03 22:34:05 +01:00
Justin Clark-Casey (justincc) 2964467708 get rid of vestigal move to parameters 2011-08-03 22:11:05 +01:00
Justin Clark-Casey (justincc) b7a3f36c65 enable the NPC module for its regression test 2011-08-03 04:48:47 +01:00
Justin Clark-Casey (justincc) 797def8aa4 Put config to enable disable [NPC] module.
Default is disabled.  You will need to explicitly enable to toy with this.
2011-08-03 04:33:45 +01:00
Justin Clark-Casey (justincc) 6e4ec29722 Do a partial fix/implementation of OSSL osNpcMoveTo()
Avatar moves and stops.  However, will stop in mid stride.
And if the move to position is in the air, avatar will continue to make vain and quite hilarious attempts to take off (but never doing so).
Clearly more work is needed.
2011-08-03 04:19:19 +01:00
Justin Clark-Casey (justincc) c122489e09 Partially fix autopilot/go here
This now works again except that it requires a click or avatar mvmt to get going
This is because the ScenePresence.HandleAgentUpdate() method doesn't trigger until the client does something significant, at which point autopilot takes over.
Even clicking is enough to trigger.
This will be improved presently.
2011-08-02 23:41:12 +01:00
Justin Clark-Casey (justincc) b6ac1c46cd Get rid of AvatarAppearance.Owner to simplify the code.
This is not used for anything - appearances are always properties of objects with ids (ScenePresence, AgentCircuitData) and just has the potential to get out of sync when the appearance is cloned.
2011-08-02 00:13:04 +01:00
Justin Clark-Casey (justincc) 59f548cda8 Get osNpcCreate appearance working with avatars that are currently in the scene.
Had to stop using AvatarService for now since it doesn't store baked texture IDs (which is why this was failing).
Also failing because cloning appearance was also cloning the AvatarApperance.Owner field, which we weren't then changing.
Extended TestCreate() to check this.
2011-08-01 23:41:29 +01:00
Melanie 4cdc8806fb Fix LLTextBox to work with the updated libOMV 2011-07-23 11:40:38 +01:00
Justin Clark-Casey (justincc) 08dc07dc76 refactor: Move all callers of the obsoleted SychronousRestObjectPoster.BeginPostObject() to the identical SynchronousRestObjectRequester.MakeRequest() 2011-07-13 00:48:36 +01:00
Justin Clark-Casey (justincc) 5158ec0913 Add experimental module to check status of services that the simulator is connected to.
Currently disabled.
2011-07-13 00:24:55 +01:00
Justin Clark-Casey (justincc) d79c6c8820 Rename SetSculptData() to SetSculptProperties(), since this is what it does (setting SculptData is done through the property) 2011-07-09 00:42:48 +01:00
Justin Clark-Casey (justincc) 513d63455e Create a very basic initial test which just creates an 'npc' and tests that the scene presence exists 2011-07-02 01:01:40 +01:00
Justin Clark-Casey (justincc) ed12e38480 refactor: simplify existing npc code by creating them directly rather than indirectly via a timer
no obvious reason for doing this asynchonously, especially as the caller was sleeping in order to pick up the response anyway!
2011-07-02 00:18:15 +01:00
Justin Clark-Casey (justincc) 22f25fae38 Hack around with the NPC module to get osNpcCreate() partially working again.
This now creates an avatar but appearance is always cloudy.
Move doesn't work.
Really, creating an NPC should only involve a ScenePresence rather than doing anything with IClientAPI, since an NPC has no viewer to communicate with!
2011-06-29 00:28:22 +01:00
Makopoppo 7545692f32 Changed actual default values of 'ServiceConnectorModule' and 'MessagingModule' in [Groups] section in accordance with OpenSim.ini.example descriptions 2011-06-24 22:40:21 +01:00
BlueWall 1cad116b1d Merge branch 'master' of /home/opensim/src/opensim 2011-06-24 16:33:40 -04:00
BlueWall 75199a0d2c RegionReady Module:
Add notification to neighbors when logins are enabled.
2011-06-24 16:20:13 -04:00
Justin Clark-Casey (justincc) de20f0603f Tell hypergridders when their teleports fail because of the 4096 limit rather than just saying "destination not found"
Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module
This allows us to explicitly tell the hypergridder why the teleport failed (region out of range).
It also allows people on regions that are within range (on a large source grid) to teleport.
The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini
Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit.  It could also be decreased.
The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding.
2011-06-24 19:49:05 +01:00
Justin Clark-Casey (justincc) 205b2f7ea4 Remove the unmaintained 'CMS' framework, which was really a 'source-control' experiment from 2008.
This hasn't been touched for about 2 years and I haven't being using it.  If this is wrong then please let me know.
2011-06-04 03:01:52 +01:00
Justin Clark-Casey (justincc) a3e0895f12 a few minor formatting tweaks 2011-06-01 20:55:03 +01:00
James Stallings aka Hiro Protagonist c43ad8a0e7 A final couple of tweaks to GroupsModule.cs. Remove unneeded delegate, and prettify codeing style/formatting 2011-06-01 20:51:52 +01:00
Justin Clark-Casey (justincc) 8bacf56e46 revert the prematurely included groups patch, yet again 2011-06-01 20:51:38 +01:00
Justin Clark-Casey (justincc) 8129e64e2a Fill in the new OwnerData field in the LLUDP ScriptDialog message.
If we don't do this then viewer 2.8 crashes.
Resolves http://opensimulator.org/mantis/view.php?id=5510
2011-05-31 19:25:01 +01:00
Justin Clark-Casey (justincc) 392d270264 revert the patch that accidentally got added in the last commit 2011-05-31 18:49:38 +01:00
Justin Clark-Casey (justincc) c4b265aeae update libomv libraries to 0.9.0
this is a prerequisite to fixing llDialog issues for the latest Linden viewers, since they are now making use of a new OwnerData field in the ScriptDialog message
2011-05-31 18:47:13 +01:00
BlueWall c7e18f9017 Adding an event to signal that logins are enabled
Added an event to signal the eabling of logins and added an alert to send to a configured service.
2011-05-28 16:20:10 -04:00
BlueWall 99f42c0a6e Add option to disable logins
This just covers script loading for now. More to come.
2011-05-28 00:35:06 -04:00
Justin Clark-Casey (justincc) 91ec1a572a improve help information for "appearance show"
at the moment, this just performs a baked avatar check for everybody in the region.  If the check returns 'corrupt' then a baked texture is missing and other avatars will continue to see the gas ball.
2011-05-26 02:48:47 +01:00
BlueWall ef3f6b4e63 Revert "Make client event handlers for money only work on root agents"
This reverts commit a8913141c0.

	Pulling this back until some testing under various money
	modules can be done. Need to be able to make purchases as
	a child agent.
2011-05-24 16:33:51 -04:00
BlueWall a8913141c0 Make client event handlers for money only work on root agents 2011-05-24 16:07:48 -04:00
Justin Clark-Casey (justincc) bb9b317f15 Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Tests.Common instead 2011-05-21 01:05:20 +01:00
Justin Clark-Casey (justincc) bc43cef581 minor: remove mono compiler warning 2011-05-21 00:05:00 +01:00
Justin Clark-Casey (justincc) 4232b1a89b convert tabs to spaces 2011-05-17 01:57:18 +01:00
Kim King 901448a8eb Fixup documentation for AutoBackupModule. 2011-05-17 01:55:54 +01:00
Justin Clark-Casey (justincc) e3b8d42bbc refactor: improve PrimLimitsModule to call ILandObject.GetSimulatorMaxPrimCount() rather than use copy/pasted code 2011-05-14 02:51:29 +01:00
Melanie fd66903f74 Convert the prim count module into a permissionsmodule 2011-05-09 03:16:01 +01:00
E. Allen Soard 527b4e7c7e Incremental - Just did some cleanup of comments and class name change to clean up from using BareBonesNonShared as a template. 2011-05-09 03:14:54 +01:00
E. Allen Soard 279ed08de1 Incremental patch to add config options to enable/disable the prim limits module to OpenSim.ini. EnforcePrimLimits is set to false by default to emulate the current behavior. 2011-05-09 03:14:48 +01:00
E. Allen Soard 65d595597d Adds an optional module to enforce prim limits on a given parcel Takes into account acculmitive prim allowance when multiple parcels are owned by the same avatar on the same region. Does not handle prims that are moved by a script or account for temporary objects at the time of creation. other wise handles all tested cases including: Creating a new object from the build menu Moving an object from another parcel duplicating an object via shift move rezing an object from a script 2011-05-09 03:14:41 +01:00
Justin Clark-Casey (justincc) d4fcba08af Add module with "appearance show" command.
At the moment, this command just asks the AvatarFactory to perform the existing baked texture check for each avatar in the simulator and returns "OK" or "corrupt".
This is for debugging purposes
2011-05-07 01:06:55 +01:00
Justin Clark-Casey (justincc) 3d095e84d6 minor: remove mono compiler warnings 2011-05-06 22:45:03 +01:00
Justin Clark-Casey (justincc) 7c3e8a106b Merge branch 'master' of https://github.com/allquixotic/opensim-autobackup 2011-05-06 20:51:55 +01:00
Justin Clark-Casey (justincc) fd44540c02 add descriptive explanations for region restart functionality 2011-05-06 01:06:28 +01:00
Justin Clark-Casey (justincc) 8755a48cde fix command display for debugging 'emergency-monitoring' 2011-05-06 00:34:04 +01:00
Sean McNamara 0995fedcac AutoBackupModule: Implement per-region settings in Regions.ini. 2011-05-02 04:32:31 -04:00
Sean McNamara fffd42f5cb Merge git://opensimulator.org/git/opensim 2011-05-02 02:23:18 -04:00
Sean McNamara 2aab033aaa First pass at fixing justincc's feedback v2 ( http://opensimulator.org/mantis/view.php?id=5440 )
Fixing everything here (I think) except the per-region config. That's next.
2011-05-02 02:20:50 -04:00
Diva Canto 3e79842312 Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
Diva Canto d8ee0cbe1c First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
Sean McNamara c82c7e6ed9 Wait for OnOarFileSaved event callback before executing script
We want to execute the (optional) user script after I/O is done on the oar.
I wasn't aware that ArchiveRegion is asynchronous -- now I am.
Should fully resolve comment 0018290 at
http://opensimulator.org/mantis/view.php?id=5440
2011-04-26 11:42:06 -04:00
Mic Bowman 024c12abc3 Cleaned up various configuration options. Removed the category throttle
limits because the only ones used now are the defaults (which are overwritten
by the client throttles anyway). Updated the default rates to correspond to
about 350kbps.

Also added a configuration to disable adaptive throttle. The default
is the previous behavior (no adaptation).
2011-04-25 10:44:41 -07:00
Mic Bowman 1d7c83c39f Merge branch 'master' into queuetest 2011-04-25 08:41:21 -07:00
Sean McNamara d287e0ac68 Merge git://opensimulator.org/git/opensim 2011-04-23 18:33:08 -04:00
Sean McNamara 440d54a521 AutoBackup: Removed unneeded imports. 2011-04-23 18:32:08 -04:00
Sean McNamara 082fad6dd2 Fix most issues raised by justincc: http://opensimulator.org/mantis/view.php?id=5440 2011-04-23 18:29:13 -04:00
Mic Bowman 3534f4492a Various clean ups. Removed some debugging code. Added a new "show pqueues"
command to look at the entity update priority queue. Added a "name" parameter
to show queues, show pqueues and show throttles to look at data for a specific
user.
2011-04-22 14:01:12 -07:00
Justin Clark-Casey (justincc) 60685c3517 Adjust freeswitch logging to be somewhat less noisy. However, there is still quite a large amount of logging present for debug purposes. 2011-04-21 19:17:38 +01:00
Justin Clark-Casey (justincc) ccc26f7443 Get Viewer 2 voice working with OpenSim.
See http://opensimulator.org/mantis/view.php?id=5336
It turns out that viewer 2 was upset by the lack of a response to viv_watcher.php.  This would send it into a continuous login loop.
Viewer 1 was quite happy to ignore the lack of response.
This commit puts in the bare minimum 'OK' message in response to viv_watcher.php.  This allows viewer 2 voice to connect and appears to work.
However, at some point we need to fill out the watcher response, whatever that is.
2011-04-20 01:02:40 +01:00
Justin Clark-Casey (justincc) 2fa210243b Clean up freeswitch config to what is currently required. Add explanation to config parameters. Clean up some log messages. 2011-04-19 21:54:26 +01:00
Mic Bowman 69d014e1dc First pass at moving object property requests into a queue similar
to the entity update queue. The number of property packets can
become significant when selecting/deselecting large numbers of
objects.

This is experimental code.
2011-04-12 15:58:57 -07:00
Sean McNamara 049bce4d00 Fixup the global defaults config parsing code. 2011-04-12 01:14:21 -04:00
Sean McNamara 95a6ee0a37 Fix NREs harder. 2011-04-11 13:20:46 -04:00
Sean McNamara 4ad05fb01d Fix some NREs on certain paths. 2011-04-11 13:12:26 -04:00
Sean McNamara 4974a1ce69 AutoBackup: Support region-independent settings too. 2011-04-11 12:34:26 -04:00
Sean McNamara 9c0f3c73b1 Merge git://opensimulator.org/git/opensim 2011-04-10 18:28:54 -04:00
Justin Clark-Casey (justincc) f58941e89f Make the "All Estates" option work from the client (this makes chosen changes to all the estates that the user owns).
This applies to adding/removing estate users, groups, managers and bans.
This is the application of the AllEstates_0.5.patch from http://opensimulator.org/mantis/view.php?id=5420
Thanks very much, Snoopy!
2011-04-05 01:30:13 +01:00
Justin Clark-Casey (justincc) 4f56c732bc Comment out some startup logging lines to make up for the one I added earlier on.
Most of these are where the region modules are telling us they are disabled.  Convention is only to log when enabled (even that is really noisy)
2011-04-02 02:29:42 +01:00
Justin Clark-Casey (justincc) 6ae04448f7 Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule.
In order to pass ILandObject into IClientAPI.SendLandProperties(), had to push ILandObject and IPrimCounts into OpenSim.Framework from OpenSim.Region.Framework.Interfaces, in order to avoid ci
Counts are showing odd behaviour at the moment, this will be addressed shortly.
2011-03-25 23:05:51 +00:00
Justin Clark-Casey (justincc) 9456bb77fb Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.
This version removes the NUnit.Framework.SyntaxHelpers namespace, so any modules with their own tests will need to delete this using statement.
2011-03-09 23:25:24 +00:00
Justin Clark-Casey (justincc) 8efb01b3df minor: remove some mono compiler warnings 2011-03-05 01:15:27 +00:00
Sean McNamara b3c42e952f Fix small bug with remove region; update settings docs.
Our impl of IRegionModuleBase.RemoveRegion didn't remove the scene from the states map.
2011-02-28 11:54:07 -05:00
Sean McNamara 018645f9f8 First pass at busy heuristics. Compile-tested only. 2011-02-28 11:45:50 -05:00
Sean McNamara a01c44e74d Be smarter about stopping timers. Cleanup formatting.
Use a boolean flag to tell timers that fire after IRegionModuleBase.Close() is called that they should not execute.
Also, I used MonoDevelop's auto-formatting feature to format the code uniformly. No guarantee about variable names though.
2011-02-28 11:04:54 -05:00
Sean McNamara 34b6904939 First working commit of AutoBackupModule.
It seems to do something! Heuristics are still TODO, but this is alpha 1.
2011-02-26 22:09:19 -05:00
Sean McNamara d3511ca592 Start the timer. (Could it be that simple?) 2011-02-25 09:03:11 -05:00
Sean McNamara cb049aa15f s/True/true 2011-02-25 08:58:42 -05:00
Sean McNamara bb1f03abc6 Make timer auto-respawn. 2011-02-25 08:57:48 -05:00
Sean McNamara 7fa8ed0c47 Config works, but timer isn't firing. Hmm. 2011-02-25 08:48:02 -05:00
Sean McNamara 2da9bb3ca2 Try to fix config one more time.
Note that the way we specify settings has changed significantly here.
2011-02-25 08:31:10 -05:00
Sean McNamara c2658c2f14 More relevant console messages, and maybe fix config problem 2011-02-19 23:14:43 -05:00
Sean McNamara 7eac0af559 Fix an actual bug in the timer interval calculation (minutes -> msec) 2011-02-19 23:07:54 -05:00
Sean McNamara e5c08a553c More debug messages 2011-02-19 22:55:32 -05:00
Sean McNamara 3c9bf5c476 Fix config source stuff harder (debug console prints only; no fix yet) 2011-02-19 22:47:05 -05:00
Sean McNamara 06a4810d21 Fix config source by taking it from Initialize 2011-02-19 22:29:45 -05:00
Sean McNamara 99e8260282 Add [Modules] option for unconditionally disabling entire module globally (for easy configuration) 2011-02-19 22:08:19 -05:00
Sean McNamara dfa63ff031 Let GetNextFile do all the string-building work for SEQUENTIAL. 2011-02-19 20:15:38 -05:00
Sean McNamara 85654f82a5 First cut of AutoBackupModule; only compile-tested so far 2011-02-19 12:25:04 -05:00
Diva Canto 473fac4dc7 Detect negative dripAmounts in TokenBuckets. These negatives result from overflown integer operations. Also added Total to the scene throttles in show throttles. 2011-02-09 08:06:20 -08:00
Diva Canto ac7bc78555 Added emergency monitoring of UDP Outgoing packets thread. Just type "emergency-monitoring on/off" 2011-02-08 12:06:14 -08:00
Diva Canto 3411d4867d Honor check of m_Enabled in WorldViewModule. 2011-02-05 19:40:55 -08:00
Justin Clark-Casey (justincc) 2413e9eb3f Record number of resent packets in LindenUDP stack and display in stats report 2011-02-02 20:00:50 +00:00
Justin Clark-Casey (justincc) 0898be5750 Change SimianGroupsServicesConnectorModule.GetAgentGroupMembership() so that it returns null if the user isn't a member of the group.
This matches the behaviour of the same method for Flotsam Groups.  This is the behaviour assumed by existing code.
Method doc also added to IGroupsServicesConnector to the make the contract clear.
2011-01-31 22:54:36 +00:00
Justin Clark-Casey (justincc) 5f3f7c3405 minor: remove unnecessary newline from "show throttles" information 2011-01-21 22:48:49 +00:00
Justin Clark-Casey (justincc) 9971fdbcd5 properly format "show throttles" table 2011-01-21 22:31:46 +00:00
Justin Clark-Casey (justincc) 38debbc59f crudely refactor table generation code for "show queues" and "show throttles" 2011-01-21 00:56:37 +00:00
Justin Clark-Casey (justincc) c383dbd06d implement "show throttles" command for showing current agent throttles and the server settings.
This is in a very crude state, currently.
The LindenUDPModule was renamed LindenUDPInfoModule and moved to OptionalModules
OptionalModules was given a direct reference to OpenSim.Region.ClientStack.LindenUDP so that it can inspect specific LindenUDP settings without having to generalize those to all client views (some of which may have no concept of the settings involved).
This might be ess messy if OpenSim.Region.ClientStack.LindenUDP were a region module instead, like MXP, IRC and NPC
2011-01-21 00:38:16 +00:00
Justin Clark-Casey (justincc) 4ac58093bf Make the default for the very verbose XMLRPC groups debug setting false rather than true! 2011-01-04 23:23:42 +00:00
Melanie a32f80b9e3 Implement SendPlacesReply 2010-12-30 01:36:09 +00:00
Teravus Ovares (Dan Olivares) 25ecd62b1f * Adds AbortXfer to the ClientAPI mix
* Adds an item that checks to see if the top request has been there for longer then 30 seconds without an update and sends an AbortXfer if it encounters one.   This allows the client to cancel the Xfer on it's side so you can re-select the prim and get the inventory when it fails the first time.
* Some interesting locking...    Using NewFiles to lock the rest of them.   We'll see how that goes.
* The goal of this is to ensure that Xfers are restartable when they fail.  The client will not do that on it's own.
2010-12-21 19:15:44 -05:00
Justin Clark-Casey (justincc) 490d05d212 remove broken and unmaintained subversion serialization module and it's associated libraries and licenses 2010-12-17 23:04:07 +00:00
Justin Clark-Casey (justincc) 81bccd6d13 Start implementing a test for 'share with group' object functionality. Not yet complete.
While implementing this, a bug was fixed in scene setup helpers where module RegionLoaded() was called immediately after AddRegion() instead of waiting for all AddRegions() to complete.
Also, XmlRpcGroupsModule non-message functionality will now work without a message transfer module (as indicated in the comments but with a contradictory implementation)
2010-12-14 23:36:34 +00:00
Justin Clark-Casey (justincc) 42c9c30e4c Add mock group services connector and use this in tests 2010-12-14 22:57:36 +00:00
Justin Clark-Casey (justincc) c620e4c822 add infrastructure for groups module tests 2010-12-14 22:25:01 +00:00
Justin Clark-Casey (justincc) f268cd7c53 comment out the extension attribute 2010-12-04 02:47:29 +00:00
Justin Clark-Casey (justincc) 57b5263ecf add bare bones shared example module 2010-12-04 02:46:59 +00:00
Justin Clark-Casey (justincc) 510b55c7f0 refactor some common code in RegionModulesControllerPlugin
also some minor doc changes in BareBonesNonSharedModule
2010-12-04 02:38:26 +00:00
Justin Clark-Casey (justincc) c010491d34 correct the id of the example module 2010-12-04 01:38:32 +00:00
Justin Clark-Casey (justincc) a06032d96e Add the most bare bones non-shared region module example. Not active unless the correct line is uncommented. 2010-12-04 01:36:35 +00:00
Melanie 04ce7de5ed Fix the build break 2010-11-29 01:15:30 +00:00
Melanie 5aeb83125a Remove the most spammy XML dumps from the FS voice module 2010-11-28 23:30:55 +00:00
Mic Bowman 541a7660e0 Refactor appearance and avatar data sending code. Paritioning the routines into "one-to-many" and "many-to-one" makes it possible to call the right function on presence creation (both child and root) and when a child agent is promoted to root. This brings the total number of appearance sends down to one or two on login.
Cleaned up the avatar update calls in the groups code. Cleaned up
some commented and debugging code, and a few formating fixes.
2010-11-27 01:14:36 +00:00
Melanie d2aebbe066 Fox case on a method 2010-11-22 14:27:45 +00:00
Melanie 4e0a289a8d Change FS Voice module to a shared module to avoid gratuitious server handler
registrations. Add the missing bits to drive the local connector's HTTP
requests. This makes standalones work.
2010-11-22 14:13:27 +00:00
Melanie ddf08276f1 Fox the buglets in Freeswitch. Grid mode works now and there is no reason why standalone should not. 2010-11-22 00:46:23 +00:00
Melanie 2105842513 Finish the standalone mode freeswitch work and add config examples 2010-11-21 23:24:39 +00:00
Melanie 6fa24f4671 Convert the Freeswitch module to new style 2010-11-21 22:40:03 +00:00
Melanie e6c52f38c5 Strip the dialplan and directory methods from the region module 2010-11-21 22:25:50 +00:00
Master ScienceSim f2c1d0e34f Merge branch 'opensim-master' into dev-appearance 2010-10-28 09:09:42 -07:00
Jeff Ames 727838f914 Formatting cleanup. 2010-10-28 00:37:32 -04:00
Jeff Ames a331fd4e24 Formatting cleanup. 2010-10-27 00:01:03 -04:00
Master ScienceSim 267f18925d First attempt to get multiple attachments working to support viewer2.
The attachment code appears to work correctly for 1.23 viewers so, in
spite of some big changes in the internal representation, there don't
appear to be regressions. That being said, I still can't get a viewer2
avatar to show correctly.
2010-10-21 16:48:58 -07:00
Melanie 338e7481f9 Remove a bit of dead code relating to ObjectCapacity 2010-10-21 13:21:46 +01:00
Master ScienceSim b1c8d05888 Major refactoring of appearance handling.
AvatarService -- add two new methods, GetAppearance and SetAppearance
to get around the lossy encoding in AvatarData. Preseve the old
functions to avoid changing the behavior for ROBUST services.

AvatarAppearance -- major refactor, moved the various encoding
methods used by AgentCircuitData, ClientAgentUpdate and
ScenePresence into one location. Changed initialization.

AvatarAttachments -- added a class specifically to handle
attachments in preparation for additional functionality
that will be needed for viewer 2.

AvatarFactory -- removed a number of unused or methods duplicated
in other locations. Moved in all appearance event handling from
ScenePresence. Required a change to IClientAPI that propogated
throughout all the IClientAPI implementations.
2010-10-20 16:17:54 -07:00
Justin Clark-Casey (justincc) 478b44f231 Pass in requesting agent ID when GetGroupMembers is called in the XMLRPC groups module
This allows the groups xmlrpc server to act appropriately if the requesting agent has permission to see all group members
Not sure why this wasn't being done before...
2010-10-19 02:04:23 +01:00
Justin Clark-Casey (justincc) b9bef50852 Display more information when xmlrpcgroupsserver comms fails
Improve debugging messages
2010-10-19 02:04:14 +01:00
Melanie d45276b3f6 Add and plumb the usetex URL parameter to worldview. Required but not yet
functional
2010-10-06 05:44:19 +01:00
Melanie 9a1c8db443 Convert worldview to GET 2010-10-06 05:17:31 +01:00
Melanie 623f57deb5 Change the URL /worldview to /worldview/<region id> to support multiregion 2010-10-06 03:51:55 +01:00
Melanie 752b6a8764 Convert the BMP to a JPEG image and return it. This should be testable. 2010-10-06 03:40:55 +01:00
Melanie abfcd168fc Add the parameter plumbing and image generation 2010-10-06 03:32:01 +01:00
Melanie 17316170a5 Add WOrldView request handler and plumbing 2010-10-06 03:03:10 +01:00
Melanie ce89f08f6b Add WorldView module skeleton 2010-10-06 02:06:50 +01:00
Jeff Ames bc9f793a92 Formatting cleanup. 2010-10-04 21:28:17 -04:00
Melanie 6fc1ceb2ee So, the client can have an old idea of the object properties for the object when it goes to buy. This can cause a problem in the buy process. Additionally Hazim mentioned that the buy packets are spoofable. The core modules are the crowing glory example of best practice :P, so therefore, setting the example here, Validate Client sent Buy Data. WebAppSecurity 101, Never trust a client. Validate Validate Validate! Or you'll have problems whether intentional or not. 2010-10-02 20:11:43 +01:00
Melanie 87c6386884 Reapplying the parts of the prior revert that were not derived from the
original patch
2010-10-02 18:47:26 +01:00
Melanie b01020b84a Revert "Forward-port 0.6 fix"
This reverts commit 90b51dc7d6.
2010-10-02 18:45:48 +01:00
Melanie 90b51dc7d6 Forward-port 0.6 fix 2010-09-30 15:52:33 +01:00
Justin Clark-Casey (justincc) b1ab3ea5d9 For all Flotasm group module XMLRPC calls, correct parameter requestingAgentID to RequestingAgentID
This was stopping the get group member roles call from working, and may have affected other things
2010-09-17 23:48:44 +01:00
John Hurliman 860b2a502f Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection 2010-09-16 17:30:46 -07:00
Justin Clark-Casey (justincc) 39d27fc879 rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve code readability 2010-09-15 22:29:58 +01:00
Jeff Ames f1f0bc23f4 Formatting cleanup. 2010-09-12 13:43:49 -04:00
John Hurliman dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 2010-09-10 12:04:12 -07:00
Justin Clark-Casey (justincc) ab875b32c1 Make console backup command do a forced backup rather than non-forced
Remove no-arg backup method for simplicity as it only make sense to call non-forced backup internally
2010-09-06 23:12:03 +01:00
Justin Clark-Casey (justincc) 1c0b4457cd Improve liveness by operating on list copies of SOG.Children where appropriate 2010-08-28 00:40:33 +01:00
Justin Clark-Casey (justincc) 8031f8ec09 Improve consistency of locking for SOG.m_parts in order to avoid race conditions in linking and unlinking 2010-08-26 00:08:53 +01:00
John Hurliman a8c0b131f9 * Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() to fix the build 2010-08-17 13:50:04 -07:00
Diva Canto a8b80ef800 Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files affected. 2010-08-16 11:39:46 -07:00
Diva Canto 77de28965a Work on TeleportStart: renamed method from TeleportLocationStart to TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule). 2010-08-16 11:33:59 -07:00
Justin Clark-Casey (justincc) e89f0b3f71 refactor: move Scene.PerformObjectBuy into BuySellModule 2010-08-13 22:29:42 +01:00
Justin Clark-Casey (justincc) b51534852f minor: remove mono compiler warning 2010-08-13 21:07:45 +01:00
Melanie e1ea82b329 Major attachments cleanup. Remove unused AttachObject ClientView method
Clean up use of AttachObject throughout, reduce number of overloads
and number of parameters
2010-07-14 19:51:12 +01:00
Melanie Thielker cd8bb316ea Remove getting the object capacity from the money module. It is now set
directly from the Region Info (and the region ini file)
2010-07-14 03:51:00 +01:00
Melanie Thielker e15f6905a5 Clean up IMoneyModule and adjust the other modules to the changes 2010-07-02 06:13:58 +01:00
Melanie Thielker fda9d7b75e Remove GetEconomyData and the economy data structure (unused) 2010-07-02 04:45:03 +01:00
Melanie Thielker 85a9c305a2 Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
used, but made for a very mispleading read of the code in the callers.
2010-06-28 01:43:26 +01:00
Melanie c8ed972443 Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet
we used to send before slimupdates and explicitly send it
2010-06-12 01:25:25 +01:00
Melanie Thielker 8df9f272eb Fix a nullref in EventManager caused by RegionReady not setting the scene 2010-05-30 23:57:13 +01:00
Justin Clark-Casey (justincc) b2197e3b94 Apply http://opensimulator.org/mantis/view.php?id=4632
Adds dialog methods for MRM.
Thanks ziah.
2010-05-21 23:37:05 +01:00
Justin Clark-Casey (justincc) 074937e0e5 Apply http://opensimulator.org/mantis/view.php?id=4627
Adds OwnerId and CreatorId properties to MRM.IObject
2010-05-21 23:34:47 +01:00
Mikko Pallari 4e45718833 Added overload of SendGenericMessage to LLClientView with string list as parameter. Now modules themselfs don't necessarily need to convert strings to byte arrays. Added this as it was removed in LightShare patch. 2010-05-21 23:08:07 +01:00
John Hurliman 93ef65c690 * Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs
* Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now
* Improved the distance and front back policies to always give your avatar the highest priority
2010-05-21 13:55:36 -07:00
unknown bf5c81d77e * Initial commit of the slimupdates2 rewrite. This pass maintains the original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates 2010-05-12 15:59:48 -07:00
Melanie 9ecebcdf13 Revert "Patch from mcortez: Update groups, add ALPHA Siman grid connector for groups"
Causes an exception within HttpServer, headers have already been sent.

This reverts commit 8187fccd25.
2010-05-06 16:39:21 +01:00
Diva Canto ebc3726d52 Added copying of Viewer field to the agent circuit data that is being passed on TPs and crossings.
(XmlRpcGroups files want to be committed too)
2010-05-05 16:54:48 -07:00
Melanie 8187fccd25 Patch from mcortez: Update groups, add ALPHA Siman grid connector for groups
Signed-off-by: Melanie <melanie@t-data.com>
2010-05-05 16:12:52 +01:00
unknown fb7458be31 Minor spelling corrections in MiniModule: "RetreiveAsset" changed to
"RetrieveAsset" and 'm_rootSceene' to m_rootScene'.
2010-04-28 11:47:07 +03:00
Justin Clark-Casey (justincc) cf46735856 add a missing initialization of the m_memoryCache in XmlRpcGroupsServicesConnectorModule
the lack of this caused me a NullReferenceException when calling some groups methods directly though in principle it would also fail in other situations
2010-04-16 21:39:27 +01:00
Justin Clark-Casey (justincc) 5459a90fc6 minor: stop irc bridge warning about not attached to regions if it's not been turned on in the first place 2010-04-16 21:23:01 +01:00
John Hurliman 8fa13e3871 Patch from mcortez to add basic caching to the groups module. This prevents database/network explosions when you have a significant number of group-owned prims in a scene 2010-04-14 19:48:40 -07:00
dahlia 3d0860ae61 thanks lkalif for Mantis #4676 - a patch that adds support for inventory links
Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-04-12 17:10:51 -07:00
Diva Canto 80346ad2e2 * May fix mantis #4603.
* My local git wants to commit the groups files for line endings, I'm gonna let it do it.
2010-04-05 19:56:03 -07:00
Melanie dc58c985e8 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-04-04 02:24:52 +01:00
Melanie 936e08e20e Patch from mcortez. This appears to be a huge change to the groups module
and I can't say if this is beneficial or destructive due to the way it
was delivered (zipfile). Pushing this on faith alone.
2010-04-04 02:23:53 +01:00
Diva Canto 6485c576a1 * Made UserAccountService handle UserLevel, UserFlags and UserTitle appropriately.
* Removed Store service from the UserAccount handler.
2010-04-03 12:03:34 -07:00
Melanie a004d88bf3 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-04-02 14:53:52 +01:00
Melanie 4b98d0db92 Adding the groups update (Mantis #4646)
Thanks, mcortez.
2010-04-02 14:53:33 +01:00
Justin Clark-Casey (justincc) e0eba26f7b Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-04-01 23:59:00 +01:00
Justin Clark-Casey (justincc) 938905df1e oops, add file missing from last commit
refactor out redundant method from GroupsMessagingModule
2010-04-01 22:45:01 +01:00
Justin Clark-Casey (justincc) c33b1de9df expose methods that allow region modules to send messages to groups 2010-04-01 22:37:20 +01:00
Melanie ec637e2b8c Committing the LightShare code, which was developed by TomMeta of Meta7.
This allows scripts to set WindLight parameters for clients connecting
to a region. Currently, this is only supported by the Meta7 viewer.
2010-03-31 04:20:20 +01:00
Justin Clark-Casey (justincc) 24fc4703d0 fix build break. First argument of GetGroupRecord is not a uuid 2010-03-29 22:02:02 +01:00
Melanie e7e56e0143 Remove a redundant method body 2010-03-29 19:50:24 +01:00
John Hurliman 05123c6bd5 * Fixed a dictionary value retrieval in GroupsModule 2010-03-26 12:39:22 -07:00
Justin Clark-Casey (justincc) 87fe96ae2c replace recent IModule.GetGroup() with better GetGroupRecord(string name) 2010-03-26 00:10:29 +00:00
Justin Clark-Casey (justincc) 857918d3b0 minor: some debugging information and spacing changes to group module 2010-03-25 23:53:05 +00:00
Justin Clark-Casey (justincc) f0703cad2c add get group by name method to IGroupsModule 2010-03-25 22:47:52 +00:00
Dan Lake 62e0b53ca4 Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files. 2010-03-19 15:16:44 -07:00
Dan Lake 859bc717a4 Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). 2010-03-19 15:16:35 -07:00
unknown 98f91a252c - parcel blocking, region crossing blocking, teleport blocking
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-09 22:43:55 +00:00
unknown 2dcf73dd93 - supporting llTextBox
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06 20:05:11 +00:00
Melanie 86c621fdc7 Change the signature of SendChangeUserRights, because we have to send
this to both parties
2010-02-28 22:56:31 +00:00
Melanie 44e7224b86 Add missing ChangeUserRights packet sender 2010-02-28 22:47:31 +00:00
Diva Canto 5c5966545d Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there. 2010-02-28 12:07:38 -08:00