Commit Graph

11404 Commits (a92d0faf5003d65c85c751243487462c4c61c122)

Author SHA1 Message Date
Jonathan Freedman 4e4fb93fae Merge branch 'master' of git://opensimulator.org/git/opensim 2010-10-17 18:45:25 -04:00
Diva Canto 6df4ca7de1 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2010-10-17 10:42:04 -07:00
Diva Canto 7038f2b406 Deleted all [XmlIgnore] from SOP, since those are meaningless now. 2010-10-17 10:41:38 -07:00
Diva Canto 22eff055d4 .NET automagical serialization of SOPs replaced by manual serialization across the board. 2010-10-17 10:35:38 -07:00
BlueWall 06b61b68c7 Adding osFunctions for light projection
Set the projection parameters in the host prim ...
	osSetProjectionParam(bool Enabled,
				key TextureMaskUUID,
				float FOV,
				float Focus,
				float Ambiance);

	Set the projection parameters in a target prim ...
	osSetProjectionParam(ikey target uuid,
				bool Enabled,
				key TextureMaskUUID,
				float FOV,
				float Focus,
				float Ambiance);

	Threat Level very high

Signed-off-by: Melanie <melanie@t-data.com>
2010-10-17 09:52:12 +01:00
BlueWall 9e421868e3 Add missing check for !_projectionEntry
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2010-10-16 20:59:18 -04:00
Justin Clark-Casey (justincc) 06d37d06e6 Drop max oar loading version back to 0 from 1 2010-10-16 07:25:55 +01:00
Justin Clark-Casey (justincc) edc31adf95 Rip out version option since it turns out that the changed object serialization format can actually be loaded by older OpenSims after all
This bumps the OAR version to 0.4 instead, signalling some change but with backwards compatability... for now.
2010-10-16 07:09:13 +01:00
Justin Clark-Casey (justincc) e41b23a1a4 change --old-guids switch on the save oar command line to --version=<x>
if x is 0, then an old version 0.3 archive is saved.  If it is anything else or missing, then a version 1.0 archive is saved
version 1.0 archives cannot be loaded on OpenSim 0.7.0.2 and earlier
also add various informational notices about what version we've saving/loading
2010-10-16 05:38:44 +01:00
Justin Clark-Casey (justincc) 3df8d8ff76 Have OpenSim throw a strop if it tries to load an OAR with a major version that is too high for it to handle 2010-10-16 04:59:51 +01:00
Justin Clark-Casey (justincc) 1bd4219078 save oar control file first rather than in the middle so that it's the first thing we come accross on load
this exposes a weekness with using tar where we don't control the order in which files are loaded.  can't be helped for now
2010-10-16 03:52:11 +01:00
Justin Clark-Casey (justincc) fe4e6ff811 Fix test break - TestSerializeXml2() still requires old-guids option 2010-10-16 02:38:46 +01:00
Diva Canto 1499607215 Made OARs use the new serialization procedure. (TPs/crossings still on the old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>. 2010-10-15 17:27:19 -07:00
Diva Canto e039a8c8c2 UPdated the MySql driver to 6.2.4. Also established a much larger MySqlCommand timeout on fetching prims. 2010-10-15 15:43:06 -07:00
BlueWall dd1058e6b3 Adding projected light filters to prim propeties
Requires the LL Mesh Beta viewer
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2010-10-15 09:46:49 -04:00
Latif Khalifa cd4d7a7c35 A couple of more ways attachment point is sent
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2010-10-15 01:56:08 -04:00
Teravus Ovares (Dan Olivares) 0308982c58 one more silly line ending thing.... *If you have problems, fetch the tree and rebase.
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2010-10-15 01:45:25 -04:00
dahlia bcdd03c1cf more work in progress on mesh physics - still non-functional 2010-10-14 20:25:31 -07:00
dahlia 2d88394cd5 laying some groundwork for mesh physics 2010-10-14 13:10:03 -07:00
Teravus Ovares (Dan Olivares) 486eede9be Merge branch 'master' of ssh://MyConnection/var/git/opensim 2010-10-14 12:24:07 -04:00
Teravus Ovares (Dan Olivares) c148ef25a9 * Replacing Magic numbers with Enums 2010-10-14 12:23:41 -04:00
Latif Khalifa 405935492b Don't distroy attachments when using viewer 2.1+, strip multiple attachment data 2010-10-14 16:28:51 +01:00
Melanie ba247f729d Kill some magic numbers in the mesh upload module and change the mesh asset
type from 45 to 49 to match OMV trunk
2010-10-14 16:28:51 +01:00
Diva Canto 41ce392d9b Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems to be generating xml's that are successfully parsed. Needs more testing. 2010-10-14 09:05:46 -07:00
Teravus Ovares (Dan Olivares) 05c4e27a30 * A few additional cleanup elements
* At this point, I want to make sure to thank the fabulous developers of the LibOpenMetaverse library for tirelessly keeping things updated and hammering away at the protocols and providing excellent tools to figure out where things go wrong.
* Special thanks to John Hurliman and Latif Khalifa for their valuable insight.
2010-10-14 09:57:42 -04:00
Teravus Ovares (Dan Olivares) 6d99f0c627 * Whoops, That was supposed to use the HTTP VERB 'GET' not 'POST'
* At this point.   Visually, Mesh works OK.   Remember peeps, this is still highly experimental from the viewer side as well as the Simulator side.   There are known problems with the new beta viewers and attachment breaking so be careful until that's fixed.    Additionally there some new properties in the Mesh Viewer that determine physics settings that are non-functional.   More work will be done on that.
2010-10-14 09:34:37 -04:00
Teravus Ovares (Dan Olivares) 7e363b79c7 * Tweaked the upload response and now at least uploading the mesh works.
* Binary error on downloading the mesh though..   so still not yet working.
2010-10-14 09:24:15 -04:00
Teravus Ovares (Dan Olivares) 9c5f8a6802 Merge branch 'master' of ssh://MyConnection/var/git/opensim 2010-10-14 03:23:37 -04:00
Teravus Ovares (Dan Olivares) b4a5ce148c Rename file + more testing and tweaking 2010-10-14 03:22:44 -04:00
Melanie 6ac6ca057d Kill some magic numbers in the caps module 2010-10-14 07:28:20 +01:00
Teravus Ovares (Dan Olivares) 3384f643eb * Partially complete stuff for Mesh support that Melanie wanted to see before it was done.
* Shouldn't break the build.
* Doesn't work yet either.
2010-10-14 02:19:42 -04:00
Diva Canto 45e0cdfcad Added SOP.MediaUrl and Shape.Media to the deserialization 2010-10-13 15:44:25 -07:00
Justin Clark-Casey (justincc) aa60c4b129 fix build break 2010-10-13 22:18:57 +01:00
Melanie eeac2a9e6a Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-10-13 18:41:52 +01:00
Melanie Thielker ccd5610997 Correctly update the LastSeen field 2010-10-13 18:41:09 +01:00
Melanie Thielker 01728fb19e Ensure no UUID.Zero region ID is ever written to presence. Add a Migration
to add a LastSeen field of type "Timestamp" to Presence for MySQL
2010-10-13 18:40:33 +01:00
Diva Canto d890390ecf Comment a debug message so that it doesn't spew the console upon encountering unknown xml elements. 2010-10-13 10:38:34 -07:00
Diva Canto 54a3b8e079 New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for load oar and load xml2, but not for packing objects on crossings/TPs yet. 2010-10-13 08:16:41 -07:00
Jonathan Freedman a2167b0f0d * more url / hg cleanup 2010-10-11 16:53:00 -04:00
Jonathan Freedman 2654ab6300 Merge branch 'master' of git://opensimulator.org/git/opensim 2010-10-10 18:06:27 -04:00
Melanie 30f926aab6 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-10-10 22:07:51 +01:00
Melanie f2febb89fc Change the part for sound playback to be the root part / object UUID instead
of the child prim because using the child prim plain doesn't work.
2010-10-10 22:07:36 +01:00
Teravus Ovares (Dan Olivares) cf61cf7b32 * Make line endings consistant in Meshmerizer.cs 2010-10-09 13:50:53 -04:00
Latif Khalifa 0dd4071156 Fix a typo in previouis commit: start must not pass the end of the file 2010-10-09 18:22:21 +02:00
Teravus Ovares (Dan Olivares) 3454dfbcb3 weird line endings fix commit 2010-10-09 12:07:58 -04:00
Latif Khalifa 5e381ec67c Return error code instead of the last byte of the file if range is not satisfiable 2010-10-09 18:01:11 +02:00
Latif Khalifa 06d3a529a9 In case when 1 single byte is requested (yes viewer does this)
start of the ranges gets clamped with a wrong value. In case of a texture with
601 byte long texture the viewer request range 0-599 first, then 600- in which case
both start and end should be 600.

End can also be 0, valid request for the firt byte of the file is 0-0.

Thanks to Thickbrick for explaining how HTTP range header works.
2010-10-09 17:46:09 +02:00
Melanie 96080dc492 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-10-09 01:05:05 +01:00
Justin Clark-Casey (justincc) ed161020e2 minor: remove some mono compiler warnings 2010-10-09 01:46:29 +01:00
Marck 211ea5d521 Limit formatting of local console output to actual logging messages.
The formatting of lines with the help of a regular expression match will be done only for output with an explicitly given logging level.
This fixes the issue of colons being added to help texts on the local console.
2010-10-09 00:47:39 +01:00
Melanie 4a57288577 Fix an infinite recursion 2010-10-08 23:23:07 +01:00
Melanie 4a0911bdbd Guard against locking a nullref to avoid build break 2010-10-08 19:19:07 +01:00
Melanie 5dcbbb726a Change the order of actions to address a possible nullref 2010-10-08 18:40:13 +01:00
Jonathan Freedman 4adada6fe4 Merge branch 'master' of git://opensimulator.org/git/opensim 2010-10-07 23:47:39 -04:00
dahlia 9391c3ffee add a flag in OpenSim.ini.example for enabling/disabling decoded sculpt map caching for meshing 2010-10-07 19:34:46 -07:00
Melanie 9a5d0984a5 Fix autoreturn to not return zero objects 2010-10-07 02:16:36 +01:00
Melanie abfede7819 Plumb the path for multiple object deletes 2010-10-06 20:00:51 +01:00
Melanie d45276b3f6 Add and plumb the usetex URL parameter to worldview. Required but not yet
functional
2010-10-06 05:44:19 +01:00
Melanie 9a1c8db443 Convert worldview to GET 2010-10-06 05:17:31 +01:00
Melanie 623f57deb5 Change the URL /worldview to /worldview/<region id> to support multiregion 2010-10-06 03:51:55 +01:00
Melanie 752b6a8764 Convert the BMP to a JPEG image and return it. This should be testable. 2010-10-06 03:40:55 +01:00
Melanie abfcd168fc Add the parameter plumbing and image generation 2010-10-06 03:32:01 +01:00
Melanie 17316170a5 Add WOrldView request handler and plumbing 2010-10-06 03:03:10 +01:00
Melanie 7d62ab6a9e Fix incorrect class name 2010-10-06 02:16:42 +01:00
Melanie ce89f08f6b Add WorldView module skeleton 2010-10-06 02:06:50 +01:00
Melanie c97398575c Convert the map image modules to new style modules 2010-10-06 01:42:18 +01:00
Jonathan Freedman 84cf0ffbf1 Merge branch 'master' of git://opensimulator.org/git/opensim 2010-10-05 20:06:27 -04:00
Jonathan Freedman 593fc5c87a Merge branch 'master' of git://opensimulator.org/git/opensim 2010-10-05 19:45:37 -04:00
Melanie 7e6a047769 Remove defunct sirikata client stack 2010-10-06 00:20:41 +01:00
Melanie 5d61323192 Add the view generating method to the image generator interface 2010-10-05 23:49:21 +01:00
Melanie b424af6187 Revert an accidental default value change 2010-10-05 23:06:29 +01:00
Melanie eb491d2c36 Patch to allow other cam angles. Not complete. Thanks, Antont. 2010-10-05 22:56:20 +01:00
Jonathan Freedman 8f1acb890a Merge branch 'master' of git://opensimulator.org/git/opensim 2010-10-05 14:17:18 -04:00
Melanie ba0a19c228 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-10-05 02:12:35 +01:00
Jeff Ames bc9f793a92 Formatting cleanup. 2010-10-04 21:28:17 -04:00
BlueWall eb17d581d3 Make windlight set the default environment on start 2010-10-05 01:54:15 +01:00
Latif Khalifa cb6e4035c7 Avoid throwing errors when adding existing meshes to the render scene 2010-10-04 06:02:09 +01:00
Diva Canto 37231e0941 Made the home agent handler check for xff if behind a proxy. 2010-10-03 21:21:02 -07:00
Diva Canto 934ae03d44 Made the Gatekeeper proxy-able. 2010-10-03 20:35:26 -07:00
Diva Canto 0772e19af2 Added viewer's channel, mac, and id0 to agent circuit data. Also moved client ip address to agent circuit data, so that it's always there. 2010-10-03 20:01:59 -07:00
Melanie f89dd85f68 Fix a comment marker 2010-10-04 00:17:48 +01:00
Melanie 766ce9a141 Add linden prim renderer and update libOMV 2010-10-04 00:10:08 +01:00
Jonathan Freedman e3099d48f9 Merge branch 'master' of git://opensimulator.org/git/opensim 2010-10-03 18:04:38 -04:00
Jonathan Freedman 69acf9c79b * additional serveruri cleanup 2010-10-03 18:03:53 -04:00
Melanie 511751a733 I really have to say it again and again: e.Message is NOT enough data for
troubleshooting. It MUST be combined with e.StackTrace, or e.ToString() must
be used.
Fix one more instance of that cr.p
2010-10-03 22:36:27 +01:00
Melanie 189cda1c3d Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-10-03 16:51:41 +01:00
Melanie 0b13cfa4dd Port ExecutingDirectory from omfOS Util class. 2010-10-03 16:50:50 +01:00
Melanie 4f70ac018b Adapt to core changes 2010-10-03 16:40:11 +01:00
Melanie 27340f616e Addign the new / renamed files for previous commit 2010-10-03 16:34:55 +01:00
Melanie ab4be3ffdf Initial port of the Warp3D map tile renderer 2010-10-03 16:34:17 +01:00
Diva Canto 0133619af2 Attempt at fixing mantis #5057 -- CPU pinned high with HGAssetBroker. 2010-10-02 17:02:02 -07:00
Jonathan Freedman 32ccc7a9d9 * refactor refactor refactor ServerURI 4 lyfe 2010-10-02 19:17:02 -04:00
Melanie 6fc1ceb2ee So, the client can have an old idea of the object properties for the object when it goes to buy. This can cause a problem in the buy process. Additionally Hazim mentioned that the buy packets are spoofable. The core modules are the crowing glory example of best practice :P, so therefore, setting the example here, Validate Client sent Buy Data. WebAppSecurity 101, Never trust a client. Validate Validate Validate! Or you'll have problems whether intentional or not. 2010-10-02 20:11:43 +01:00
Melanie 87c6386884 Reapplying the parts of the prior revert that were not derived from the
original patch
2010-10-02 18:47:26 +01:00
Melanie b01020b84a Revert "Forward-port 0.6 fix"
This reverts commit 90b51dc7d6.
2010-10-02 18:45:48 +01:00
Melanie f220a2c5eb Replace CalculateMass with a more accurate version, contributed by Ubit.
Thank you.
2010-10-02 00:24:16 +01:00
Melanie 2427e16b42 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-10-01 05:42:42 +01:00
BlueWall ffc1123ca5 adding -logconfig to Robust.exe
Adding -logconfig to Robust.exe. will still process the
	-logfile option, as before. No options given, the value
	"Robust.log" will be written in the ./bin directory
2010-10-01 05:42:18 +01:00
Master ScienceSim 9c6a591ad0 couple fixes to enable profiles in simian connector 2010-09-30 09:59:53 -07:00
Melanie eb58d91098 Prevent dropping someone else's attachments 2010-09-30 15:57:52 +01:00
Melanie 90b51dc7d6 Forward-port 0.6 fix 2010-09-30 15:52:33 +01:00
Melanie 29646bcf67 Fix an inventory fetch issue 2010-09-30 02:52:35 +01:00
John Hurliman 08ee7a0e51 Actually log users out (call LogoutAgent) in the SimianPresenceServiceConnector when LoggedOut() is called 2010-09-29 15:14:13 -07:00
John Hurliman 1255c7ceb6 Cleanup: Removed an unreferenced variable from ActivityDetector.cs 2010-09-29 14:39:13 -07:00
John Hurliman b6e0563ad7 Part two of the previous commit, making IGridUserService.LoggedOut() more flexible without changing current behavior 2010-09-29 14:34:02 -07:00
John Hurliman 9b7c99f0cf Made IGridUserService.SetLastPosition() more flexible to allow different possible implementations. This doesn't change any behavior or any Robust code, but it simplifies the SimianGrid connector by using the standard OpenSim interface for setting last position now 2010-09-29 14:24:32 -07:00
Melanie 0339d420e7 Restrict top colliders / top scripts to estate managers 2010-09-27 03:45:22 +01:00
Melanie 8e547d3491 Prevent setting arbitrary groups on your objects. 2010-09-27 02:11:55 +01:00
Melanie c2a4bdb2fe Fix build break 2010-09-27 01:40:29 +01:00
Melanie 84ab4742c8 Quash the region ID on intersim messages. That prevents people from determining
another avatars location
2010-09-27 01:31:17 +01:00
Melanie aaa4cb64a4 if you can't edit a prim's inventory, you don't need to see the asset ids.
Prevents stealing IDs of animations, sounds and textures from prim
inventories. Prevents copybot from gathering the wearable UUIDs needed for
pirating things from vendors.
2010-09-27 00:34:30 +01:00
Melanie 1f7d68e555 Restrict inventory items added in a transaction to folder belonging
to the connected client.
2010-09-27 00:30:26 +01:00
Melanie 6f78358b09 When receiving intersim IM, don't let the spoof protection bomb 2010-09-26 23:50:55 +01:00
Melanie dc49057c8a Consistency patch: use Path.Combine() instead of + and eliminate the need
for a trailing slash on exports/
2010-09-26 20:03:00 +01:00
Melanie d0c271adc6 Typo fixes 2010-09-26 18:06:23 +01:00
BlueWall b0b4782a2b adding configurable j2kDecodeCache path
allowing the decoded sculpt map cache path to be defined in
	the configuration files.

	Use DecodedSculpMapPath in the [Startup] section to set
	the path. The default is still ./bin/j2kDecodeCache
2010-09-26 17:04:11 +01:00
BlueWall 4f25b73b57 Add configurable path to script engine assemblies
Adding ability to place script engine assemblies outside
	the codebase directories.

	Uses new [XEngine] option: ScriptEnginesPath = "path_to_assemblies"

Signed-off-by: Melanie <melanie@t-data.com>
2010-09-26 02:30:46 +01:00
Melanie d8ae287ebf Prevent spoofing the agent name on text IM 2010-09-25 06:56:08 +01:00
Melanie 3b76d7bbb6 Fix a minor economy issue 2010-09-25 06:09:35 +01:00
Justin Clark-Casey (justincc) 30d3e8a13e Add prim name to OdePrim Error and Warning messages.
This aims to make it easier to identify and remove rogue prims that are causing ODE to fall over.
2010-09-25 01:07:37 +01:00
Justin Clark-Casey (justincc) 6325fa515d Add UUID to physics prim name parameter so that diagnostic messages can be made more useful.
If a separate UUID parameter is better for the future then this can be added later on.
2010-09-25 00:51:40 +01:00
Justin Clark-Casey (justincc) b366ad5012 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-25 00:00:00 +01:00
Justin Clark-Casey (justincc) 5bcf9ae2f9 If the uuid gatherer fails to find the asset containing gesture metadata, then simply return rather than generating an exception
This matches existing behaviour, though better diagnostics for missing assets may be good later on.
This addresses http://opensimulator.org/mantis/view.php?id=4977
2010-09-24 23:58:37 +01:00
Kevin Cozens 8dc59f5b59 Added delay for llSetPrimitiveParams() and llSetLinkPrimitiveParams() functions per the LSL wiki.
Signed-off-by: Melanie <melanie@t-data.com>

This patch also fixes a large amount of trailing whitespace. While this is
beneficial, it should really be in a separate patch that fixes whitespace only.
Just good practice.
2010-09-24 16:25:14 +01:00
Teravus Ovares (Dan Olivares) acd5bbdb71 * One more item for CSharpSqlite
* Hopefully this will enable mac people to use SQLite again
* Someone cooler then me will need to figure out how to define CSharpSqlite with Mono so the conditional will pick up.
* There's also an error that occurs when you first load OpenSimulator under CSharpSQLite that goes away after.
* The databases are not byte for byte compatible.  Mono.Data.Sqlite is able to read CSharpSqlite made databases but not the reverse way.
2010-09-23 01:45:54 -04:00
Teravus Ovares (Dan Olivares) 983c6a74b1 * Add CSharpSqlite to prebuild
* Use a conditional define to determine whether we're using CSharpSqlite or Mono.Data.Sqlite
#if CSharpSqlite
    using Community.CsharpSqlite.Sqlite;
#else
    using Mono.Data.Sqlite;
#endif
* Hopefully, this will restore sqlite functionality on a Mac.  In visual studio, you can edit the OpenSim.Data.SQLite project, go to the Build tab and enter CSharpSqlite in the box.  I'm not sure how to define CSharpSqlite in Mono, someone better at it then me will have to take the job of figuring out the best way to define it in Mono.
2010-09-23 01:21:08 -04:00
Melanie 2b8c99c2fb Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-09-21 04:02:50 +01:00
Melanie 14adf90805 Fix a typo 2010-09-21 04:02:34 +01:00
Melanie 10a37f5be4 Refactor script create permission into the perms module 2010-09-21 04:02:28 +01:00
Justin Clark-Casey (justincc) 51207c24a0 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-21 01:04:08 +01:00
Justin Clark-Casey (justincc) 192bcab987 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-21 01:01:07 +01:00
Justin Clark-Casey (justincc) a85779e477 If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the scene, remove the old uuid reference from m_parts as well as adding the new one.
The separate remove and set operations is SOG.set_UUID() are both locked under m_parts.SyncRoot since they are logically atomic (though this isn't such an issue if the SOG isn't part of a scene)
Added unit test for this behaviour.
Also changed the second m_parts.AddOrReplace() to m_parts.Add().  As the old reference is now removed we never end up replacing an identical uuid.  And if we replace a uuid that's already there (from a child part) then this is an error.
2010-09-21 00:58:54 +01:00
Teravus Ovares (Dan Olivares) 27d5976b87 * Tweaked the LocationTests for maximum coverage.
* Added more mundane tests.
2010-09-18 03:42:37 -04:00
Teravus Ovares (Dan Olivares) c203fae26b * Covered the type converters in SLUtil with unit tests.
* Does anyone have an example raw notecard to look at and test the notecard parser?
2010-09-18 02:49:42 -04:00
Teravus Ovares (Dan Olivares) 4d83879704 * More Mundane Tests
* SL Util tests of AssetType2ContentType and ContentType2AssetType
2010-09-17 23:27:41 -04:00
Justin Clark-Casey (justincc) a22f007246 Improve the explanative text of migration failures
When running for the first time, people see migration failures because of sql statements that are trying to move data from old tables (e.g. users).  The amended text attempts to calm their nerves.
2010-09-18 03:37:10 +01:00
Marck 7ee0a8d30e Clarify help text for use of file paths with console command "create region". 2010-09-18 02:30:56 +01:00
Marck cd42cdcc89 REST Console delivers responses with content type text/xml instead of text/plain.
Non-error responses to requests SessionCommand and CloseSession should use the appropriate content type for their XML data payload.
2010-09-18 02:24:04 +01:00
Justin Clark-Casey (justincc) 2501372d3b Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman
Though this is actually thread-safe on .net 4.0 and mono today, the .net sdk states that Dictionary instance members are not guaranteed thread-safe
2010-09-18 01:57:13 +01:00
Justin Clark-Casey (justincc) 889923841c Stop broadcasting non 0/DEBUG ChatTypeEnum.Region messages to all avatars
This allows non public/debug region wide messages to be sent to scripts but not be broadast to avatars
2010-09-18 01:43:22 +01:00
Justin Clark-Casey (justincc) 4327c795f8 Move OpenSim/Framework/tests/PrimeNumberHelperTests.cs to OpenSim/Framework/Tests/PrimeNumberHelperTests.cs
I'm assuming the lowercase tests was a mistake.  Please revert if it actually wasn't
2010-09-18 00:25:22 +01:00
Justin Clark-Casey (justincc) b1ab3ea5d9 For all Flotasm group module XMLRPC calls, correct parameter requestingAgentID to RequestingAgentID
This was stopping the get group member roles call from working, and may have affected other things
2010-09-17 23:48:44 +01:00
Teravus Ovares (Dan Olivares) 33fbf0e329 Merge branch 'master' of ssh://MyConnection/var/git/opensim 2010-09-17 18:41:29 -04:00
Teravus Ovares (Dan Olivares) 94f35890e7 * Fixed and re-enabled CacheTests
* Added MundaneFrameworkTests.cs for the really mundane tests like testing properties,constructors, etc in OpenSim.Framework.
* Fixed LeftAxis and UpAxis unpacking from OSD to AgentPosition (copy and paste error caught while writing mundane test) (Good thing nobody uses the camera frustum from remote regions yet)
2010-09-17 18:41:12 -04:00
John Hurliman c08b6c2873 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-17 14:35:35 -07:00
John Hurliman e603521fd7 Applying the llParseString2List() patch from #5036 that Melanie claims was already applied 2010-09-17 14:32:49 -07:00
Teravus Ovares (Dan Olivares) 69749b81f9 * Add a few more tests to help our meager code coverage %.
* Tests Animation Constructors
* Tests Animation OSD Packing/Unpacking
* Tests the PrimeNumberHelper class which is used in the cache.
2010-09-17 03:11:57 -04:00
Melanie 256c8cb62d Send kill packets for avatars, too 2010-09-17 03:56:31 +01:00
root 7762301cea Revert "* Changed 11 calls for session info to the more optimized API method"
This reverts commit 5dc9ea2f24.
Also makes online indicators and IM more robust
2010-09-17 01:57:26 +01:00
John Hurliman b49cb3355f Fixed a regression in SOG.Copy() 2010-09-16 17:57:00 -07:00
John Hurliman 5321e0e69f Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-16 17:31:24 -07:00
John Hurliman 860b2a502f Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection 2010-09-16 17:30:46 -07:00
Justin Clark-Casey (justincc) e3f1533705 Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {} 2010-09-17 01:21:28 +01:00
Justin Clark-Casey (justincc) 5072429263 Send KillPackets on the Task queue rather than the State queue
Object updates are sent on the task queue.  It's possible for an object update to be placed on the client queue before a kill packet comes along.
The kill packet would then be placed on the state queue and possibly get sent before the update
If the update gets sent afterwards then client get undeletable no owner objects until relog
Placing the kills in the task queue should mean that they are received after updates.  The kill record prevents subsequent updates getting on the queue

Comments state that updates are sent via the state queue but this isn't true.  If this was the case this problem might not exist.
2010-09-17 01:16:21 +01:00
Justin Clark-Casey (justincc) 5b18f8be25 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-17 01:01:12 +01:00
root 670357367e Removing debug 2010-09-16 23:32:18 +01:00
root 1b2edfe75f JustinCC is evil. f7b28dd3 broke script persistence. This fixes it. 2010-09-16 23:19:46 +01:00
Justin Clark-Casey (justincc) d52b2b9ee7 minor: remove some mono compiler warnings 2010-09-16 20:46:24 +01:00
Justin Clark-Casey (justincc) 7383173d3d extend m_entityUpdates.SyncRoot lock in LLClientView.ProcessEntityUpdates() to reduce scope for kill/update race conditions
This is necessary because it was still possible for an entity update packet to be constructed, the thread to pause, a kill to be sent on another thread, and then the original thread to resume and send the update
This would result in an update being received after a kill, which results in undeletable ghost objects until the viewer is relogged
Extending the lock looks okay since its only taken by kill, update and reprioritize, and both kill and update do not take further locks
However, evidence suggests that there is still a kill/update race somewhere
2010-09-15 23:06:38 +01:00
Justin Clark-Casey (justincc) e6bc77d832 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-15 23:03:02 +01:00
Justin Clark-Casey (justincc) 39d27fc879 rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve code readability 2010-09-15 22:29:58 +01:00
Justin Clark-Casey (justincc) 16f296f489 Instead of locking SOG.Children when a group is being removed from the scene, iterate over an unlocked list instead
Previously, deadlock was possible because deleting a group took a SOG.Children lock then an m_entityUpdates.SyncRoot lock in LLClientView
At the same time, a thread starting from LLClientView.ProcessEntityUpdates() could take an m_entityUpdates.SyncRoot lock then later attempt to take a SOG.Children lock in PermissionsModule.GenerateClientFlags() and later on
Taking a children list in SOG appears to be a better solution than changing PermissionsModule to not relook up the prim.  Going the permission modules root would require that all downstream modules not take a SOG.Children lock either
2010-09-15 21:51:13 +01:00
Melanie 3275fbec54 Fix the above 2010-09-14 23:06:44 +01:00
Melanie 585e575d23 Allow to place the connection strings and providers for estate and region
in their oqn sections, for those of us who don't want a catch-all
DatabaseService section.
2010-09-14 22:47:45 +01:00
Justin Clark-Casey (justincc) 8ed08a10d9 Remove long unused Region/Framework/ThreadTracker
All methods had already been deleted, only GetThreads() was left
2010-09-14 22:34:55 +01:00
Justin Clark-Casey (justincc) 609375bf37 Fix "show threads" to show threads now being managed by OpenSim.Framework.Watchdog 2010-09-14 22:24:11 +01:00
Justin Clark-Casey (justincc) 095d400f5b fix OpenSim.Tests.ConfigurationLoaderTest to satisfy requirement that OpenSimDefaults.ini is present
this should allow the testsuite to run again and the autobuild to complete
2010-09-14 17:01:53 +01:00
Justin Clark-Casey (justincc) 5d48e3c0bb Revert "Move OpenSimDefaults,ini into config-include in order to put it with all the other default files"
This reverts commit c3259e9c26.

Reverted by agreement.
2010-09-14 03:30:07 +01:00
Justin Clark-Casey (justincc) c3259e9c26 Move OpenSimDefaults,ini into config-include in order to put it with all the other default files 2010-09-14 01:38:53 +01:00
Melanie b2e50474dc Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-09-13 23:35:27 +01:00
Justin Clark-Casey (justincc) 36f81c66e5 Comment out SOG storing debug log message
This can get very spammy with regularly changing objects.  Please uncomment if required.
2010-09-14 00:05:38 +01:00
Melanie 96a2ce5db0 Add a missing parenthesis 2010-09-13 23:33:55 +01:00
Melanie 0de2f0567d Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-09-13 23:28:36 +01:00
Melanie 4aadfc3007 Change the help message to point to copying OpenSimDefaults.ini.example.
Provide a mostly empty OpenSim.ini.example
2010-09-13 23:27:56 +01:00
Melanie 2cf98e77fc Output an error and quit if the master file is missing. Also rename
OpenSim.ini.example to bin/OpenSimDefaults.ini.example
2010-09-13 23:27:47 +01:00
Melanie 8febba7717 Make the inimaster option default to OpenSimDefaults.ini. 2010-09-13 23:27:31 +01:00
Justin Clark-Casey (justincc) dd803b4f0c minor: Add comments which explain what's going on wrt avatar movements at various points in the main scene loop and associated methods 2010-09-13 21:53:25 +01:00
Justin Clark-Casey (justincc) fbe72e30eb Improve generic message exception logging. Quieten down complaints about unhandled GenericMessages 2010-09-13 21:52:36 +01:00
Justin Clark-Casey (justincc) e4858b0eeb Add client name to packet resend log messages to make them a bit more informative 2010-09-13 21:29:04 +01:00
Justin Clark-Casey (justincc) 7ae9266186 Remove SceneGraph.DetachObject() which was accidentally left around after being migrated to AttachmentsModule 2010-09-13 21:20:31 +01:00
Justin Clark-Casey (justincc) ae1a0150a1 Rename now protected method SetAttachmentInventoryStatus() to ShowAttachInUserInventory() to match ShowDetachInUserInventory() 2010-09-13 21:15:12 +01:00
Justin Clark-Casey (justincc) cd153a20b7 Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface
No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately
2010-09-13 21:05:03 +01:00
Justin Clark-Casey (justincc) 366de0a7b5 If attachment fails (e.g. because asset wasn't found) then don't try to set attachment as shown in inventory
Doing this results in a null reference exception
2010-09-13 20:58:50 +01:00
Justin Clark-Casey (justincc) ff098ae110 minor: Clean up log messages generated when an item is attached 2010-09-13 20:44:32 +01:00
John Hurliman 5ef2da39d8 * Fixing length calculations for HTTP texture downloads (the end byte is inclusive in Range: headers) 2010-09-13 11:23:45 -07:00
John Hurliman 18a9ac6b39 Fix unit test SceneSetupHelpers to load the mock simulation data store 2010-09-12 15:04:51 -07:00
John Hurliman c03b24cbfd Merged 2010-09-12 14:21:51 -07:00
John Hurliman 0db1ed0b5a * Added ISimulationDataService and IEstateDataService
* Removed StorageManager
* CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
2010-09-12 14:20:26 -07:00
Jeff Ames f1f0bc23f4 Formatting cleanup. 2010-09-12 13:43:49 -04:00
Jeff Ames 20cd1da6bf Add copyright headers. 2010-09-12 12:54:31 -04:00
John Hurliman 16d782eaa2 Added a stub for OpenSim.Services.Connectors.Simulation.SimulationDataServiceConnector 2010-09-12 00:30:13 -07:00
John Hurliman 007912d6f4 Shuffling fields and properties around in Scene to make Scene.cs more readable 2010-09-11 23:41:48 -07:00
John Hurliman e2544584ad Changed all string references of "IRegionDataStore" to "ISimulationDataStore" 2010-09-11 22:02:34 -07:00
John Hurliman 109b517583 Fixed the naming mess around data connectors for simulation data 2010-09-11 20:43:06 -07:00
John Hurliman 47ac9f97b1 Re-enabled asset last access time logging in MySQL 2010-09-11 18:29:38 -07:00
Melanie 47a5e2633c Prevent child agents from being blacklisted in the kill record. 2010-09-11 20:24:14 +01:00
Justin Clark-Casey (justincc) 220f82a0f0 Make it clear that the "create region" command will reference ini files in the regions directory (usually Regions/)
Also convert some tabs into spaces.
2010-09-11 00:27:52 +01:00
randomhuman 30306a775a Made it impossible to create a user with names containing spaces and prevented passwords from being echoed after enter is pressed. 2010-09-10 23:19:18 +01:00
Justin Clark-Casey (justincc) a7f4e10f42 Remove parenthesis around the release flavour to get the version string back under 27 chars
Can't quite remember why this has to be <=27 chars, maybe something to do with the space available for the version string in a typical client
2010-09-10 21:56:04 +01:00
John Hurliman b597a295c4 Second pass at cleaning up thread safety in EntityManager and SceneGraph 2010-09-10 12:41:36 -07:00