Commit Graph

7731 Commits (beed74096cbe7df35b2a8036a89af398f908544d)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 5459a90fc6 minor: stop irc bridge warning about not attached to regions if it's not been turned on in the first place 2010-04-16 21:23:01 +01:00
Justin Clark-Casey (justincc) 9131a0d4a4 minor: stop datasnapshot issuing a warning log message if it's disabled 2010-04-16 21:12:09 +01:00
John Hurliman a7449a82bc Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-04-14 19:49:02 -07:00
John Hurliman 8fa13e3871 Patch from mcortez to add basic caching to the groups module. This prevents database/network explosions when you have a significant number of group-owned prims in a scene 2010-04-14 19:48:40 -07:00
Justin Clark-Casey (justincc) e0f8362e7a minor: add some documentation around the asset udp request path and replace some magic numbers with libomv enums 2010-04-14 22:31:11 +01:00
Robert Adams 54a5b6f434 Reduce number of AvatarAnimations sent with large number of avatars 2010-04-13 18:50:08 -07:00
dahlia 3d0860ae61 thanks lkalif for Mantis #4676 - a patch that adds support for inventory links
Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-04-12 17:10:51 -07:00
John Hurliman 3f6c4c150e * Adds IAssetService.GetCached() to allow asset fetching from the local cache only
* Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer
* Sanity check for null reference in LLClientView.RefreshGroupMembership()
2010-04-08 12:31:44 -07:00
Diva Canto 80346ad2e2 * May fix mantis #4603.
* My local git wants to commit the groups files for line endings, I'm gonna let it do it.
2010-04-05 19:56:03 -07:00
Justin Clark-Casey (justincc) 48d2e8309a check group membership and powers with the groups module rather than just the client's active group id
this resolves the earlier issue where notecards/scripts shared with group could only be edited if the user had that group active
2010-04-05 20:44:19 +01:00
Justin Clark-Casey (justincc) 1be19c7f42 log exceptions that end up at the top of a asynchronous viewer packet method call rather than swallowing them 2010-04-05 19:46:43 +01:00
Justin Clark-Casey (justincc) 9ecad50419 Partially implement share with group option for object inventory items
If serverside permissions are off then this works as expected.  Previously, it was impossible for more than one person to edit such items even if permissions were off.
If serverside permissions are on then this works as expected if the object was created by an avatar who had the required group active.
However, if the group for the object is later set then the contained item is still not editable.  This may be linked to a wider bug where the object is still not modifiable by the group anyway
2010-04-05 19:37:02 +01:00
Melanie dc58c985e8 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-04-04 02:24:52 +01:00
Melanie 936e08e20e Patch from mcortez. This appears to be a huge change to the groups module
and I can't say if this is beneficial or destructive due to the way it
was delivered (zipfile). Pushing this on faith alone.
2010-04-04 02:23:53 +01:00
Diva Canto cfa941adc7 Last commit was too fast... must override. 2010-04-03 12:14:57 -07:00
Diva Canto 8f68edfe12 * Fail storing user accounts in the remote connector. 2010-04-03 12:11:54 -07:00
Diva Canto 6485c576a1 * Made UserAccountService handle UserLevel, UserFlags and UserTitle appropriately.
* Removed Store service from the UserAccount handler.
2010-04-03 12:03:34 -07:00
John Hurliman 35c82a31db Don't append ACKs to zerocoded packets. Although this should fine in theory, I'm seeing the viewer ignore or fail to parse ACKs appended to our zerocoded packets. This should cut down on viewer->sim resend traffic 2010-04-02 16:25:14 -07:00
Melanie a004d88bf3 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-04-02 14:53:52 +01:00
Melanie 4b98d0db92 Adding the groups update (Mantis #4646)
Thanks, mcortez.
2010-04-02 14:53:33 +01:00
Justin Clark-Casey (justincc) e0eba26f7b Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-04-01 23:59:00 +01:00
Justin Clark-Casey (justincc) 938905df1e oops, add file missing from last commit
refactor out redundant method from GroupsMessagingModule
2010-04-01 22:45:01 +01:00
Justin Clark-Casey (justincc) c33b1de9df expose methods that allow region modules to send messages to groups 2010-04-01 22:37:20 +01:00
Diva Canto 08ba34da03 First attempt at fixing mantis #4641. It's better but there are now some issues with permissions.
(looks like my commit is going to touch CM files, I'm going to let it do it - eof only)
2010-03-31 21:30:44 -07:00
Melanie 21519d3311 Add missing licenses. Change relicensed LightShare module to proper BSD
licensing.
2010-03-31 13:33:18 +01:00
Melanie 19ae5e5dbb Adding the LightShare module and scripting API. This code was written by
TomMeta and was contributed by Meta7.
2010-03-31 04:23:51 +01:00
Melanie ec637e2b8c Committing the LightShare code, which was developed by TomMeta of Meta7.
This allows scripts to set WindLight parameters for clients connecting
to a region. Currently, this is only supported by the Meta7 viewer.
2010-03-31 04:20:20 +01:00
Justin Clark-Casey (justincc) 8cb81bdc9b minor: commented out code removal 2010-03-30 17:06:30 +01:00
Justin Clark-Casey (justincc) 696d711d15 Completely prevent full update packets being sent after kill object packets
If a full update is sent after the kill, the object remains as in the linden viewer but in an undeletable and unowned state until relog
This patch prevents this by recording kills in LLClientView
2010-03-30 17:04:26 +01:00
Justin Clark-Casey (justincc) 24fc4703d0 fix build break. First argument of GetGroupRecord is not a uuid 2010-03-29 22:02:02 +01:00
Melanie e7e56e0143 Remove a redundant method body 2010-03-29 19:50:24 +01:00
Melanie 607ed61ec2 Stab one bug. When joining an estate with a new region, make sure it's also
used on first run and not only later.
2010-03-28 23:18:25 +01:00
Diva Canto efc0916a01 May fix mantis #4613 2010-03-27 22:48:15 -07:00
John Hurliman 05123c6bd5 * Fixed a dictionary value retrieval in GroupsModule 2010-03-26 12:39:22 -07:00
John Hurliman 5a2315c68c * Fixed a bug with null value handling in WebUtil.BuildQueryString()
* Changed the null check back in estate manager setup but fixed the case for an existing account being found
* Implemented SetPassword() in the SimianGrid auth connector
2010-03-26 12:21:05 -07:00
John Hurliman dd1c1b3bcd Fixed a backwards null check that was preventing estate owner from being set and a misleading error message (in grid mode it tries to get a user, not create one) 2010-03-26 11:08:14 -07:00
Justin Clark-Casey (justincc) 87fe96ae2c replace recent IModule.GetGroup() with better GetGroupRecord(string name) 2010-03-26 00:10:29 +00:00
Justin Clark-Casey (justincc) 857918d3b0 minor: some debugging information and spacing changes to group module 2010-03-25 23:53:05 +00:00
Justin Clark-Casey (justincc) f0703cad2c add get group by name method to IGroupsModule 2010-03-25 22:47:52 +00:00
Justin Clark-Casey (justincc) 19c659ca99 fix unit tests broken by commit dcf18689b9
can't prompt for estate owner in unit tests
2010-03-25 21:46:23 +00:00
Justin Clark-Casey (justincc) bfbf25c542 minor: Print out port that http servers are using
do this in callers so that we know who is setting up these things
2010-03-25 21:36:57 +00:00
Melanie dcf18689b9 First stage of the new interactive region creation. This will allow creation
of a region and joining it to an existing estate or creating a new estate,
as well as creating an estate owner if in standalone, and assigning estate
owners. In Grid mode, existing users must be used. MySQL ONLY!!!! so far, as
I can't develop or test for either SQLite or MSSQL.
2010-03-23 02:05:56 +00:00
Melanie 70b0e07d1e Remove the reading of estate_settings.xml and the associated processing of
defaults. Adding code to facilitate estate creation / managemment as part of
first time start up
2010-03-22 18:49:56 +00:00
Melanie f020bd3206 Fix a nullref in permissions when returning objects via right-click 2010-03-20 15:49:39 +00:00
John Hurliman 5e65bef805 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-03-19 15:17:15 -07:00
Dan Lake 62e0b53ca4 Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files. 2010-03-19 15:16:44 -07:00
Dan Lake 859bc717a4 Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). 2010-03-19 15:16:35 -07:00
Melanie e0289bb432 Flesh out the new permission method 2010-03-18 19:58:21 +00:00
Melanie 734b0416de Unify a previous refactor of object return with the older solution. We
really don't need two methods doing the same thing, but differently.
2010-03-18 18:57:29 +00:00
Dan Lake 73e9b0be72 Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class.
This patch also applies a fix to Combat/CombatModule.cs which had unlocked iteration of the ScenePresences and inconsistent try/catch around the use of those ScenePresences.
2010-03-17 11:21:27 -07:00
John Hurliman b51f40da8f Removed the unused use_async_when_possible config variable 2010-03-16 12:03:04 -07:00
John Hurliman b4dcdffb50 Fixed several unhandled exceptions and performance issues with PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time 2010-03-16 11:50:22 -07:00
Diva Canto 45ef3e9987 Get the local inner simulation service object to the handler so that there is no possibility of cascading requests when failures happen. 2010-03-15 20:32:36 -07:00
Diva Canto 76106e39d9 Restoring LoadPlugin as it was before. Justin's last change made it throw. 2010-03-15 19:34:14 -07:00
John Hurliman 4e180e84e2 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-03-15 15:38:55 -07:00
John Hurliman 33f5d0d1e9 * UuidGatherer now tracks asset types for assets it discovers. The asset types are inferred from context
* OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file
2010-03-15 14:17:17 -07:00
dahlia 1e73e16fd0 flip UVs for profile faces 2010-03-13 18:41:36 -08:00
dahlia 2ebc4be99d add a null check in ScenePresence constructor 2010-03-13 12:04:49 -08:00
dahlia 41a98b902b correct some references which could produce erroneous prim face numbers 2010-03-12 22:05:22 -08:00
dahlia 1d14cf8c3f some improvements to sculptmap alpha handling and LOD 2010-03-12 21:21:28 -08:00
Justin Clark-Casey (justincc) 315fa06c75 refactor: Move another RezSingleAttachment() from Scene.Inventory to AttachmentsModule 2010-03-12 23:20:38 +00:00
Justin Clark-Casey (justincc) 6828d8ecbe Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-03-12 22:49:16 +00:00
Justin Clark-Casey (justincc) 582375509c refactor: move RezSingleAttachmentFromInventory() from SceneGraph to AttachmentsModule 2010-03-12 22:48:49 +00:00
John Hurliman 5beb08be31 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-03-12 14:40:21 -08:00
Justin Clark-Casey (justincc) b9f5cd75bc refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule 2010-03-12 22:39:15 +00:00
John Hurliman 3036aba875 * Added a better check to the SimianGrid connectors to test if they are enabled or not. This method should work equally well with standalone or robust mode
* Applying #4602 from Misterblu to add collision detection to BulletDotNET
2010-03-12 14:28:31 -08:00
Justin Clark-Casey (justincc) 19b4770fe7 start laoding griduser local connector, though it isn't invoked by anything yet 2010-03-12 22:18:48 +00:00
Justin Clark-Casey (justincc) f2de50bb14 Fix tests broken in 88771aeed3
Adds MockUserAccountService and connects it up
Stops services being carried over between tests since this leads to hard to find bugs
Improves information and error reporting when loading plugins
2010-03-12 19:31:14 +00:00
John Hurliman b18ca2fee6 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-03-10 14:06:12 -08:00
John Hurliman 2af97b46ec * Cleaned up and commented the messy SendInventoryUpdate, fixed a broken debug line, and commented the debug line out since it can quickly become noisy 2010-03-10 14:05:49 -08:00
Melanie 04a6b1caf8 Reintroduce a check that was dropped from permissions 2010-03-10 05:31:34 +00:00
Jeff Ames f58a0394ed Formatting cleanup. Add copyright notices. 2010-03-10 13:15:36 +09:00
Diva Canto c5bb51b443 Changed a cryptic debug message and a wrong comment 2010-03-09 17:33:31 -08:00
Diva Canto dbb2edf1a6 Fixed caching of user accounts. 2010-03-09 17:09:44 -08:00
Melanie 88771aeed3 Cache UserLevel in ScenePresence on SP creation. Change IsAdministrator
to use that stored value.
2010-03-09 23:11:28 +00:00
Melanie c7590bfd50 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-03-09 22:44:14 +00:00
unknown 98f91a252c - parcel blocking, region crossing blocking, teleport blocking
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-09 22:43:55 +00:00
John Hurliman 4b8af2e1aa Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-03-09 12:19:11 -08:00
John Hurliman 01218093a6 * Typo fixes
* Performance improvement in the expensive GenerateClientFlags()
2010-03-09 12:06:53 -08:00
Melanie 2362da2ad0 Add config option for switching between CSJ2K and BuggyJPEG. 2010-03-08 20:29:26 +00:00
John Hurliman fa38cf3ee8 * Added code to support either CSJ2K or OpenJPEG texture decoding. Currently hardcoded to CSJ2K (so no functional change) but this could easily be switched to a config option 2010-03-07 17:03:56 -08:00
Melanie 89a739b45f Small consistency change 2010-03-07 16:05:24 +00:00
Melanie 2e5f7ec926 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-03-06 20:05:33 +00:00
unknown 2dcf73dd93 - supporting llTextBox
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06 20:05:11 +00:00
Diva Canto f4c165afe7 Bug fix: store correct position information upon logout. Fixes mantis #4608 2010-03-06 08:21:54 -08:00
Melanie 9fa9cfd215 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-03-06 11:58:19 +00:00
unknown c0bc25059c - implementing server 1.38 functions
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06 11:52:59 +00:00
Diva Canto 6aed4323a3 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2010-03-05 21:37:18 -08:00
Diva Canto 5171464ac1 Justin, I must have been dyslexic when I wrote UserGridService as the name for it. GridUserService makes more sense; it's the user of the grid, "grid user". I changed it everywhere. 2010-03-05 21:36:45 -08:00
John Hurliman 27b8d13057 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-03-05 17:05:15 -08:00
John Hurliman 36afd0bfd1 * Cache packed throttle data to avoid repeated allocations in CheckForSignificantMovement()
* Removed a lock on "return m_neighbours.Count" in GetInaccurateNeighborCount(). Dictionary<>.Count by itself does not benefit from locking
2010-03-05 17:04:20 -08:00
John Hurliman cde3c20ba3 * Fixed an order of operations bug in CheckForSignificantMovement() that was causing a flood of child updates to neighbors on login
* Removed an unnecessary call to the presence service
2010-03-05 17:01:31 -08:00
Justin Clark-Casey (justincc) 395f343498 refactor: Move DetachSingleAttachmentToInv to region module
need to rationalize method names later
2010-03-06 00:07:47 +00:00
Justin Clark-Casey (justincc) 71797af540 refactor: move another AttachObject method 2010-03-05 23:35:49 +00:00
Justin Clark-Casey (justincc) b72c2dc6e8 refactor: move user inventory side of RezSingleAttachment to module 2010-03-05 23:29:24 +00:00
Justin Clark-Casey (justincc) 60553e62a3 refactor: begin to move attachments code into a region module 2010-03-05 23:18:47 +00:00
Justin Clark-Casey (justincc) e906dd3d28 add initial UserGrid service classes as per diva's direction
this will initially store home location data instead of the presence service
compiles but not enough to actually test yet
2010-03-05 22:29:51 +00:00
Justin Clark-Casey (justincc) e39fc95659 Fix LocalPresenceServiceConnector test now that the hardcoded test data has been removed from Data.Null.NullPresenceData
Unfortunately, this meant publicly exposing the underlying service for the connector.
The other solution would be to create alternative initializers for services and connectors where objects could be given directly rather than loaded indirectly through config.
Unfortunately, this would require a lot of work in this case but might be the better way forward.
2010-03-05 00:54:46 +00:00
Justin Clark-Casey (justincc) 8bd114b4df Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-03-05 00:27:24 +00:00
Justin Clark-Casey (justincc) e07548d703 move linden notecard parsing from LSL_Api.cs to SLUtil so that region modules can use it 2010-03-04 20:08:25 +00:00
Melanie 31f7e06c25 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-03-04 10:43:12 +00:00
Melanie 5d2f854288 Remove a superfluous array creation 2010-03-04 10:38:03 +00:00
Justin Clark-Casey (justincc) 716e6f20e1 compiler warnings revealed that public PlaySoundSlavePrims properties were changing the wrong protected fields.
correcting these may resolve the sound problems seen recently on the mailing list, though not guaranteed.
2010-03-03 23:40:32 +00:00
Justin Clark-Casey (justincc) c4ba2e5dfb minor: remove some compiler warnings 2010-03-03 23:35:23 +00:00
Justin Clark-Casey (justincc) 8305e6af07 refactor: push sog.SendPartFullUpdate() down into sop where it better belongs
no functional changes
2010-03-03 23:29:09 +00:00
Justin Clark-Casey (justincc) a0b22a9adc Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-03-03 22:48:41 +00:00
Justin Clark-Casey (justincc) edb176447b Fix bug where approximately half the time, attachments would rez only their root prim until right clicked (or otherwise updated).
The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client.
Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates.
The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do.
2010-03-03 22:14:06 +00:00
John Hurliman fc233d4e1e * Adjusted the significant movement magic value from 0.5m to 2.0m and added an explanation of what it does 2010-03-03 12:34:21 -08:00
John Hurliman 13a8d11c46 Removing the sLLVector3 dinosaur 2010-03-03 12:12:32 -08:00
John Hurliman 94a3e60bd0 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-03-03 11:03:56 -08:00
John Hurliman a6e23a3275 * Fixed bad start position clamping in MakeRootAgent() 2010-03-03 10:59:05 -08:00
Justin Clark-Casey (justincc) 660ebe52cf Actually make EventManager.OnAttach() fire when an object is attached. Previously, only detach was firing! 2010-03-03 18:40:33 +00:00
Justin Clark-Casey (justincc) 1c68ad2bba remove references to OpenSim.Framework.Commuications.Tests.dll since all relevant test code has been obsoleted
this allows the tests to pass on my local system
2010-03-03 17:50:05 +00:00
Diva Canto 14073831d2 Fixes Region.Framework tests. Although these tests don't fail, they need to be rewritten, because they are doing agent manipulations in the wrong way, so they're fairly meaningless. 2010-03-02 07:53:52 -08:00
Diva Canto 00e6739b7d Offline friendship offers now working. 2010-03-01 22:21:33 -08:00
Diva Canto c6a5ff26ff Friends rights under control. 2010-03-01 21:32:55 -08:00
Diva Canto cfaf087b89 More work on GrantRights. Still not right. 2010-03-01 09:23:33 -08:00
Melanie b8d89ac6da Fix -1 checks for login case 2010-03-01 02:57:25 +00:00
Melanie dc22e74033 Small tweak 2010-03-01 02:54:18 +00:00
Melanie 38ea1dd5c8 Merge branch 'master' into presence-refactor 2010-03-01 01:01:32 +00:00
Melanie 65fadd2f67 Should have things the right way around, better that way 2010-03-01 00:20:34 +00:00
Melanie bfcc57c071 Change friends to handle offers as it was originally designed. This may
need to be changed in SQLite & MSSQL as well
2010-03-01 00:02:14 +00:00
Melanie adb9cc2af9 Implement rights changes locall (UNTESTED) 2010-02-28 23:26:13 +00:00
Melanie 86c621fdc7 Change the signature of SendChangeUserRights, because we have to send
this to both parties
2010-02-28 22:56:31 +00:00
Melanie 44e7224b86 Add missing ChangeUserRights packet sender 2010-02-28 22:47:31 +00:00
Diva Canto 5c5966545d Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there. 2010-02-28 12:07:38 -08:00
Diva Canto db24e57cab Friends connectors finished. Status notification working across the board. One last bug: friends online upon login are not being sent to the user. 2010-02-28 08:36:13 -08:00
Diva Canto 1daabc3473 Status notification (online/offline) working for same sim. 2010-02-27 18:16:31 -08:00
Diva Canto 593fd54fc7 Update the local cache upon friendship acceptance. Logout notifications working. 2010-02-27 11:23:31 -08:00
Diva Canto a234672db8 * Finished implementation of FriendsService.Delete
* Deny now working
2010-02-27 10:57:57 -08:00
Diva Canto 3906a14857 Friends online notifications upon friendship now working (same sim only). 2010-02-27 10:24:55 -08:00
Melanie a4472ceeac Implement the requestonlinenotification method 2010-02-27 15:50:41 +00:00
Melanie 0ab65899e4 Move requestonlinenotification generic message to presence module 2010-02-27 15:37:00 +00:00
Melanie 6f770af5fb Implement a handler for requestonlinenotification generic message 2010-02-27 15:25:51 +00:00
Diva Canto de5c2801e8 Friendships established. 2010-02-27 08:14:37 -08:00
Diva Canto 25870e8049 * Friendship offers starting to work in the same sim. Not quite right yet.
* Added skeleton for out Connectors/Friends/FriendsSimConnector.cs
* Moved request handler to its own file
2010-02-26 20:35:45 -08:00
Diva Canto dc88dc2c3d More flesh to FriendsModule. Still incomplete. 2010-02-26 17:33:08 -08:00
Melanie dfc17a531f Add the client message handlers. The calling card handlers that are part of
the old friends module are omitted intentionally, as I believe those should
be in a calling card module, not bundled with friends.
2010-02-26 21:37:07 +00:00
Diva Canto bbb43f9bde Now showing friends online upon grid login. 2010-02-26 10:35:23 -08:00
Justin Clark-Casey (justincc) 93967d4a1c fix bug where region settings loaded via an oar (water height, terrain textures, etc.) were not being persisted to the database
this meant that the loaded settings would disappear after a restart
2010-02-26 18:30:05 +00:00
Melanie 1a3ad3ae80 Implement local online/offline notifications 2010-02-25 23:32:38 +00:00
Melanie 161d16405d Check flags on initial login 2010-02-25 23:04:05 +00:00
Melanie 44d5b2910f Implement initial online notifications 2010-02-25 04:22:51 +00:00
Melanie f2b36f8e76 Implement friend perms 2010-02-25 04:02:03 +00:00
Melanie b97f3860cb Begin tracking users and friends 2010-02-25 03:55:21 +00:00
Melanie e776bf9316 Grab the presence module and load the friends connector into the friends module 2010-02-25 03:07:46 +00:00
Melanie c7b1e76eb5 Add the stream handler/listener and requisite methods to the friends module
for the friends interregion comms.
2010-02-25 01:46:34 +00:00
Diva Canto 267f3b8147 Fixed typo that was affecting the BasicInventoryAccessModule 2010-02-24 08:03:30 -08:00
Melanie 4aa37e995d Remove the overlooked remnants of core profile support 2010-02-24 06:28:16 +00:00
John Hurliman c6dd670d58 Streamlined error logging for malformed packets and fixed a bug when printing the hex dump 2010-02-23 14:58:36 -08:00