Justin Clark-Casey (justincc)
5459a90fc6
minor: stop irc bridge warning about not attached to regions if it's not been turned on in the first place
2010-04-16 21:23:01 +01:00
Justin Clark-Casey (justincc)
9131a0d4a4
minor: stop datasnapshot issuing a warning log message if it's disabled
2010-04-16 21:12:09 +01:00
John Hurliman
a7449a82bc
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-04-14 19:49:02 -07:00
John Hurliman
8fa13e3871
Patch from mcortez to add basic caching to the groups module. This prevents database/network explosions when you have a significant number of group-owned prims in a scene
2010-04-14 19:48:40 -07:00
Justin Clark-Casey (justincc)
e0f8362e7a
minor: add some documentation around the asset udp request path and replace some magic numbers with libomv enums
2010-04-14 22:31:11 +01:00
Robert Adams
54a5b6f434
Reduce number of AvatarAnimations sent with large number of avatars
2010-04-13 18:50:08 -07:00
dahlia
3d0860ae61
thanks lkalif for Mantis #4676 - a patch that adds support for inventory links
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Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-04-12 17:10:51 -07:00
John Hurliman
3f6c4c150e
* Adds IAssetService.GetCached() to allow asset fetching from the local cache only
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* Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer
* Sanity check for null reference in LLClientView.RefreshGroupMembership()
2010-04-08 12:31:44 -07:00
Diva Canto
80346ad2e2
* May fix mantis #4603 .
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* My local git wants to commit the groups files for line endings, I'm gonna let it do it.
2010-04-05 19:56:03 -07:00
Justin Clark-Casey (justincc)
48d2e8309a
check group membership and powers with the groups module rather than just the client's active group id
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this resolves the earlier issue where notecards/scripts shared with group could only be edited if the user had that group active
2010-04-05 20:44:19 +01:00
Justin Clark-Casey (justincc)
1be19c7f42
log exceptions that end up at the top of a asynchronous viewer packet method call rather than swallowing them
2010-04-05 19:46:43 +01:00
Justin Clark-Casey (justincc)
9ecad50419
Partially implement share with group option for object inventory items
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If serverside permissions are off then this works as expected. Previously, it was impossible for more than one person to edit such items even if permissions were off.
If serverside permissions are on then this works as expected if the object was created by an avatar who had the required group active.
However, if the group for the object is later set then the contained item is still not editable. This may be linked to a wider bug where the object is still not modifiable by the group anyway
2010-04-05 19:37:02 +01:00
Melanie
dc58c985e8
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-04-04 02:24:52 +01:00
Melanie
936e08e20e
Patch from mcortez. This appears to be a huge change to the groups module
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and I can't say if this is beneficial or destructive due to the way it
was delivered (zipfile). Pushing this on faith alone.
2010-04-04 02:23:53 +01:00
Diva Canto
cfa941adc7
Last commit was too fast... must override.
2010-04-03 12:14:57 -07:00
Diva Canto
8f68edfe12
* Fail storing user accounts in the remote connector.
2010-04-03 12:11:54 -07:00
Diva Canto
6485c576a1
* Made UserAccountService handle UserLevel, UserFlags and UserTitle appropriately.
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* Removed Store service from the UserAccount handler.
2010-04-03 12:03:34 -07:00
John Hurliman
35c82a31db
Don't append ACKs to zerocoded packets. Although this should fine in theory, I'm seeing the viewer ignore or fail to parse ACKs appended to our zerocoded packets. This should cut down on viewer->sim resend traffic
2010-04-02 16:25:14 -07:00
Melanie
a004d88bf3
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-04-02 14:53:52 +01:00
Melanie
4b98d0db92
Adding the groups update (Mantis #4646 )
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Thanks, mcortez.
2010-04-02 14:53:33 +01:00
Justin Clark-Casey (justincc)
e0eba26f7b
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-04-01 23:59:00 +01:00
Justin Clark-Casey (justincc)
938905df1e
oops, add file missing from last commit
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refactor out redundant method from GroupsMessagingModule
2010-04-01 22:45:01 +01:00
Justin Clark-Casey (justincc)
c33b1de9df
expose methods that allow region modules to send messages to groups
2010-04-01 22:37:20 +01:00
Diva Canto
08ba34da03
First attempt at fixing mantis #4641 . It's better but there are now some issues with permissions.
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(looks like my commit is going to touch CM files, I'm going to let it do it - eof only)
2010-03-31 21:30:44 -07:00
Melanie
21519d3311
Add missing licenses. Change relicensed LightShare module to proper BSD
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licensing.
2010-03-31 13:33:18 +01:00
Melanie
19ae5e5dbb
Adding the LightShare module and scripting API. This code was written by
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TomMeta and was contributed by Meta7.
2010-03-31 04:23:51 +01:00
Melanie
ec637e2b8c
Committing the LightShare code, which was developed by TomMeta of Meta7.
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This allows scripts to set WindLight parameters for clients connecting
to a region. Currently, this is only supported by the Meta7 viewer.
2010-03-31 04:20:20 +01:00
Justin Clark-Casey (justincc)
8cb81bdc9b
minor: commented out code removal
2010-03-30 17:06:30 +01:00
Justin Clark-Casey (justincc)
696d711d15
Completely prevent full update packets being sent after kill object packets
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If a full update is sent after the kill, the object remains as in the linden viewer but in an undeletable and unowned state until relog
This patch prevents this by recording kills in LLClientView
2010-03-30 17:04:26 +01:00
Justin Clark-Casey (justincc)
24fc4703d0
fix build break. First argument of GetGroupRecord is not a uuid
2010-03-29 22:02:02 +01:00
Melanie
e7e56e0143
Remove a redundant method body
2010-03-29 19:50:24 +01:00
Melanie
607ed61ec2
Stab one bug. When joining an estate with a new region, make sure it's also
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used on first run and not only later.
2010-03-28 23:18:25 +01:00
Diva Canto
efc0916a01
May fix mantis #4613
2010-03-27 22:48:15 -07:00
John Hurliman
05123c6bd5
* Fixed a dictionary value retrieval in GroupsModule
2010-03-26 12:39:22 -07:00
John Hurliman
5a2315c68c
* Fixed a bug with null value handling in WebUtil.BuildQueryString()
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* Changed the null check back in estate manager setup but fixed the case for an existing account being found
* Implemented SetPassword() in the SimianGrid auth connector
2010-03-26 12:21:05 -07:00
John Hurliman
dd1c1b3bcd
Fixed a backwards null check that was preventing estate owner from being set and a misleading error message (in grid mode it tries to get a user, not create one)
2010-03-26 11:08:14 -07:00
Justin Clark-Casey (justincc)
87fe96ae2c
replace recent IModule.GetGroup() with better GetGroupRecord(string name)
2010-03-26 00:10:29 +00:00
Justin Clark-Casey (justincc)
857918d3b0
minor: some debugging information and spacing changes to group module
2010-03-25 23:53:05 +00:00
Justin Clark-Casey (justincc)
f0703cad2c
add get group by name method to IGroupsModule
2010-03-25 22:47:52 +00:00
Justin Clark-Casey (justincc)
19c659ca99
fix unit tests broken by commit dcf18689b9
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can't prompt for estate owner in unit tests
2010-03-25 21:46:23 +00:00
Justin Clark-Casey (justincc)
bfbf25c542
minor: Print out port that http servers are using
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do this in callers so that we know who is setting up these things
2010-03-25 21:36:57 +00:00
Melanie
dcf18689b9
First stage of the new interactive region creation. This will allow creation
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of a region and joining it to an existing estate or creating a new estate,
as well as creating an estate owner if in standalone, and assigning estate
owners. In Grid mode, existing users must be used. MySQL ONLY!!!! so far, as
I can't develop or test for either SQLite or MSSQL.
2010-03-23 02:05:56 +00:00
Melanie
70b0e07d1e
Remove the reading of estate_settings.xml and the associated processing of
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defaults. Adding code to facilitate estate creation / managemment as part of
first time start up
2010-03-22 18:49:56 +00:00
Melanie
f020bd3206
Fix a nullref in permissions when returning objects via right-click
2010-03-20 15:49:39 +00:00
John Hurliman
5e65bef805
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-19 15:17:15 -07:00
Dan Lake
62e0b53ca4
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
2010-03-19 15:16:44 -07:00
Dan Lake
859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
Melanie
e0289bb432
Flesh out the new permission method
2010-03-18 19:58:21 +00:00
Melanie
734b0416de
Unify a previous refactor of object return with the older solution. We
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really don't need two methods doing the same thing, but differently.
2010-03-18 18:57:29 +00:00
Dan Lake
73e9b0be72
Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class.
...
This patch also applies a fix to Combat/CombatModule.cs which had unlocked iteration of the ScenePresences and inconsistent try/catch around the use of those ScenePresences.
2010-03-17 11:21:27 -07:00
John Hurliman
b51f40da8f
Removed the unused use_async_when_possible config variable
2010-03-16 12:03:04 -07:00
John Hurliman
b4dcdffb50
Fixed several unhandled exceptions and performance issues with PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time
2010-03-16 11:50:22 -07:00
Diva Canto
45ef3e9987
Get the local inner simulation service object to the handler so that there is no possibility of cascading requests when failures happen.
2010-03-15 20:32:36 -07:00
Diva Canto
76106e39d9
Restoring LoadPlugin as it was before. Justin's last change made it throw.
2010-03-15 19:34:14 -07:00
John Hurliman
4e180e84e2
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-15 15:38:55 -07:00
John Hurliman
33f5d0d1e9
* UuidGatherer now tracks asset types for assets it discovers. The asset types are inferred from context
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* OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file
2010-03-15 14:17:17 -07:00
dahlia
1e73e16fd0
flip UVs for profile faces
2010-03-13 18:41:36 -08:00
dahlia
2ebc4be99d
add a null check in ScenePresence constructor
2010-03-13 12:04:49 -08:00
dahlia
41a98b902b
correct some references which could produce erroneous prim face numbers
2010-03-12 22:05:22 -08:00
dahlia
1d14cf8c3f
some improvements to sculptmap alpha handling and LOD
2010-03-12 21:21:28 -08:00
Justin Clark-Casey (justincc)
315fa06c75
refactor: Move another RezSingleAttachment() from Scene.Inventory to AttachmentsModule
2010-03-12 23:20:38 +00:00
Justin Clark-Casey (justincc)
6828d8ecbe
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-03-12 22:49:16 +00:00
Justin Clark-Casey (justincc)
582375509c
refactor: move RezSingleAttachmentFromInventory() from SceneGraph to AttachmentsModule
2010-03-12 22:48:49 +00:00
John Hurliman
5beb08be31
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-12 14:40:21 -08:00
Justin Clark-Casey (justincc)
b9f5cd75bc
refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule
2010-03-12 22:39:15 +00:00
John Hurliman
3036aba875
* Added a better check to the SimianGrid connectors to test if they are enabled or not. This method should work equally well with standalone or robust mode
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* Applying #4602 from Misterblu to add collision detection to BulletDotNET
2010-03-12 14:28:31 -08:00
Justin Clark-Casey (justincc)
19b4770fe7
start laoding griduser local connector, though it isn't invoked by anything yet
2010-03-12 22:18:48 +00:00
Justin Clark-Casey (justincc)
f2de50bb14
Fix tests broken in 88771aeed3
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Adds MockUserAccountService and connects it up
Stops services being carried over between tests since this leads to hard to find bugs
Improves information and error reporting when loading plugins
2010-03-12 19:31:14 +00:00
John Hurliman
b18ca2fee6
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-10 14:06:12 -08:00
John Hurliman
2af97b46ec
* Cleaned up and commented the messy SendInventoryUpdate, fixed a broken debug line, and commented the debug line out since it can quickly become noisy
2010-03-10 14:05:49 -08:00
Melanie
04a6b1caf8
Reintroduce a check that was dropped from permissions
2010-03-10 05:31:34 +00:00
Jeff Ames
f58a0394ed
Formatting cleanup. Add copyright notices.
2010-03-10 13:15:36 +09:00
Diva Canto
c5bb51b443
Changed a cryptic debug message and a wrong comment
2010-03-09 17:33:31 -08:00
Diva Canto
dbb2edf1a6
Fixed caching of user accounts.
2010-03-09 17:09:44 -08:00
Melanie
88771aeed3
Cache UserLevel in ScenePresence on SP creation. Change IsAdministrator
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to use that stored value.
2010-03-09 23:11:28 +00:00
Melanie
c7590bfd50
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-03-09 22:44:14 +00:00
unknown
98f91a252c
- parcel blocking, region crossing blocking, teleport blocking
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Signed-off-by: Melanie <melanie@t-data.com>
2010-03-09 22:43:55 +00:00
John Hurliman
4b8af2e1aa
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-09 12:19:11 -08:00
John Hurliman
01218093a6
* Typo fixes
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* Performance improvement in the expensive GenerateClientFlags()
2010-03-09 12:06:53 -08:00
Melanie
2362da2ad0
Add config option for switching between CSJ2K and BuggyJPEG.
2010-03-08 20:29:26 +00:00
John Hurliman
fa38cf3ee8
* Added code to support either CSJ2K or OpenJPEG texture decoding. Currently hardcoded to CSJ2K (so no functional change) but this could easily be switched to a config option
2010-03-07 17:03:56 -08:00
Melanie
89a739b45f
Small consistency change
2010-03-07 16:05:24 +00:00
Melanie
2e5f7ec926
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-03-06 20:05:33 +00:00
unknown
2dcf73dd93
- supporting llTextBox
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Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06 20:05:11 +00:00
Diva Canto
f4c165afe7
Bug fix: store correct position information upon logout. Fixes mantis #4608
2010-03-06 08:21:54 -08:00
Melanie
9fa9cfd215
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-03-06 11:58:19 +00:00
unknown
c0bc25059c
- implementing server 1.38 functions
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Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06 11:52:59 +00:00
Diva Canto
6aed4323a3
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2010-03-05 21:37:18 -08:00
Diva Canto
5171464ac1
Justin, I must have been dyslexic when I wrote UserGridService as the name for it. GridUserService makes more sense; it's the user of the grid, "grid user". I changed it everywhere.
2010-03-05 21:36:45 -08:00
John Hurliman
27b8d13057
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-05 17:05:15 -08:00
John Hurliman
36afd0bfd1
* Cache packed throttle data to avoid repeated allocations in CheckForSignificantMovement()
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* Removed a lock on "return m_neighbours.Count" in GetInaccurateNeighborCount(). Dictionary<>.Count by itself does not benefit from locking
2010-03-05 17:04:20 -08:00
John Hurliman
cde3c20ba3
* Fixed an order of operations bug in CheckForSignificantMovement() that was causing a flood of child updates to neighbors on login
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* Removed an unnecessary call to the presence service
2010-03-05 17:01:31 -08:00
Justin Clark-Casey (justincc)
395f343498
refactor: Move DetachSingleAttachmentToInv to region module
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need to rationalize method names later
2010-03-06 00:07:47 +00:00
Justin Clark-Casey (justincc)
71797af540
refactor: move another AttachObject method
2010-03-05 23:35:49 +00:00
Justin Clark-Casey (justincc)
b72c2dc6e8
refactor: move user inventory side of RezSingleAttachment to module
2010-03-05 23:29:24 +00:00
Justin Clark-Casey (justincc)
60553e62a3
refactor: begin to move attachments code into a region module
2010-03-05 23:18:47 +00:00
Justin Clark-Casey (justincc)
e906dd3d28
add initial UserGrid service classes as per diva's direction
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this will initially store home location data instead of the presence service
compiles but not enough to actually test yet
2010-03-05 22:29:51 +00:00
Justin Clark-Casey (justincc)
e39fc95659
Fix LocalPresenceServiceConnector test now that the hardcoded test data has been removed from Data.Null.NullPresenceData
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Unfortunately, this meant publicly exposing the underlying service for the connector.
The other solution would be to create alternative initializers for services and connectors where objects could be given directly rather than loaded indirectly through config.
Unfortunately, this would require a lot of work in this case but might be the better way forward.
2010-03-05 00:54:46 +00:00
Justin Clark-Casey (justincc)
8bd114b4df
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-03-05 00:27:24 +00:00
Justin Clark-Casey (justincc)
e07548d703
move linden notecard parsing from LSL_Api.cs to SLUtil so that region modules can use it
2010-03-04 20:08:25 +00:00
Melanie
31f7e06c25
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-03-04 10:43:12 +00:00
Melanie
5d2f854288
Remove a superfluous array creation
2010-03-04 10:38:03 +00:00
Justin Clark-Casey (justincc)
716e6f20e1
compiler warnings revealed that public PlaySoundSlavePrims properties were changing the wrong protected fields.
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correcting these may resolve the sound problems seen recently on the mailing list, though not guaranteed.
2010-03-03 23:40:32 +00:00
Justin Clark-Casey (justincc)
c4ba2e5dfb
minor: remove some compiler warnings
2010-03-03 23:35:23 +00:00
Justin Clark-Casey (justincc)
8305e6af07
refactor: push sog.SendPartFullUpdate() down into sop where it better belongs
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no functional changes
2010-03-03 23:29:09 +00:00
Justin Clark-Casey (justincc)
a0b22a9adc
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-03-03 22:48:41 +00:00
Justin Clark-Casey (justincc)
edb176447b
Fix bug where approximately half the time, attachments would rez only their root prim until right clicked (or otherwise updated).
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The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client.
Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates.
The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do.
2010-03-03 22:14:06 +00:00
John Hurliman
fc233d4e1e
* Adjusted the significant movement magic value from 0.5m to 2.0m and added an explanation of what it does
2010-03-03 12:34:21 -08:00
John Hurliman
13a8d11c46
Removing the sLLVector3 dinosaur
2010-03-03 12:12:32 -08:00
John Hurliman
94a3e60bd0
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-03 11:03:56 -08:00
John Hurliman
a6e23a3275
* Fixed bad start position clamping in MakeRootAgent()
2010-03-03 10:59:05 -08:00
Justin Clark-Casey (justincc)
660ebe52cf
Actually make EventManager.OnAttach() fire when an object is attached. Previously, only detach was firing!
2010-03-03 18:40:33 +00:00
Justin Clark-Casey (justincc)
1c68ad2bba
remove references to OpenSim.Framework.Commuications.Tests.dll since all relevant test code has been obsoleted
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this allows the tests to pass on my local system
2010-03-03 17:50:05 +00:00
Diva Canto
14073831d2
Fixes Region.Framework tests. Although these tests don't fail, they need to be rewritten, because they are doing agent manipulations in the wrong way, so they're fairly meaningless.
2010-03-02 07:53:52 -08:00
Diva Canto
00e6739b7d
Offline friendship offers now working.
2010-03-01 22:21:33 -08:00
Diva Canto
c6a5ff26ff
Friends rights under control.
2010-03-01 21:32:55 -08:00
Diva Canto
cfaf087b89
More work on GrantRights. Still not right.
2010-03-01 09:23:33 -08:00
Melanie
b8d89ac6da
Fix -1 checks for login case
2010-03-01 02:57:25 +00:00
Melanie
dc22e74033
Small tweak
2010-03-01 02:54:18 +00:00
Melanie
38ea1dd5c8
Merge branch 'master' into presence-refactor
2010-03-01 01:01:32 +00:00
Melanie
65fadd2f67
Should have things the right way around, better that way
2010-03-01 00:20:34 +00:00
Melanie
bfcc57c071
Change friends to handle offers as it was originally designed. This may
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need to be changed in SQLite & MSSQL as well
2010-03-01 00:02:14 +00:00
Melanie
adb9cc2af9
Implement rights changes locall (UNTESTED)
2010-02-28 23:26:13 +00:00
Melanie
86c621fdc7
Change the signature of SendChangeUserRights, because we have to send
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this to both parties
2010-02-28 22:56:31 +00:00
Melanie
44e7224b86
Add missing ChangeUserRights packet sender
2010-02-28 22:47:31 +00:00
Diva Canto
5c5966545d
Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there.
2010-02-28 12:07:38 -08:00
Diva Canto
db24e57cab
Friends connectors finished. Status notification working across the board. One last bug: friends online upon login are not being sent to the user.
2010-02-28 08:36:13 -08:00
Diva Canto
1daabc3473
Status notification (online/offline) working for same sim.
2010-02-27 18:16:31 -08:00
Diva Canto
593fd54fc7
Update the local cache upon friendship acceptance. Logout notifications working.
2010-02-27 11:23:31 -08:00
Diva Canto
a234672db8
* Finished implementation of FriendsService.Delete
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* Deny now working
2010-02-27 10:57:57 -08:00
Diva Canto
3906a14857
Friends online notifications upon friendship now working (same sim only).
2010-02-27 10:24:55 -08:00
Melanie
a4472ceeac
Implement the requestonlinenotification method
2010-02-27 15:50:41 +00:00
Melanie
0ab65899e4
Move requestonlinenotification generic message to presence module
2010-02-27 15:37:00 +00:00
Melanie
6f770af5fb
Implement a handler for requestonlinenotification generic message
2010-02-27 15:25:51 +00:00
Diva Canto
de5c2801e8
Friendships established.
2010-02-27 08:14:37 -08:00
Diva Canto
25870e8049
* Friendship offers starting to work in the same sim. Not quite right yet.
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* Added skeleton for out Connectors/Friends/FriendsSimConnector.cs
* Moved request handler to its own file
2010-02-26 20:35:45 -08:00
Diva Canto
dc88dc2c3d
More flesh to FriendsModule. Still incomplete.
2010-02-26 17:33:08 -08:00
Melanie
dfc17a531f
Add the client message handlers. The calling card handlers that are part of
...
the old friends module are omitted intentionally, as I believe those should
be in a calling card module, not bundled with friends.
2010-02-26 21:37:07 +00:00
Diva Canto
bbb43f9bde
Now showing friends online upon grid login.
2010-02-26 10:35:23 -08:00
Justin Clark-Casey (justincc)
93967d4a1c
fix bug where region settings loaded via an oar (water height, terrain textures, etc.) were not being persisted to the database
...
this meant that the loaded settings would disappear after a restart
2010-02-26 18:30:05 +00:00
Melanie
1a3ad3ae80
Implement local online/offline notifications
2010-02-25 23:32:38 +00:00
Melanie
161d16405d
Check flags on initial login
2010-02-25 23:04:05 +00:00
Melanie
44d5b2910f
Implement initial online notifications
2010-02-25 04:22:51 +00:00
Melanie
f2b36f8e76
Implement friend perms
2010-02-25 04:02:03 +00:00
Melanie
b97f3860cb
Begin tracking users and friends
2010-02-25 03:55:21 +00:00
Melanie
e776bf9316
Grab the presence module and load the friends connector into the friends module
2010-02-25 03:07:46 +00:00
Melanie
c7b1e76eb5
Add the stream handler/listener and requisite methods to the friends module
...
for the friends interregion comms.
2010-02-25 01:46:34 +00:00
Diva Canto
267f3b8147
Fixed typo that was affecting the BasicInventoryAccessModule
2010-02-24 08:03:30 -08:00
Melanie
4aa37e995d
Remove the overlooked remnants of core profile support
2010-02-24 06:28:16 +00:00
John Hurliman
c6dd670d58
Streamlined error logging for malformed packets and fixed a bug when printing the hex dump
2010-02-23 14:58:36 -08:00