Commit Graph

11184 Commits (f64d1cb3967b5352921b296348f618a62fdfa622)

Author SHA1 Message Date
Melanie Thielker ef93ac4452 Remove the cm* function namespace 2010-06-11 17:48:33 +02:00
Melanie Thielker 10ef80cf15 Rename CM files to LS 2010-06-11 17:42:16 +02:00
Melanie Thielker 97d83c87ec Rename cm* function set to ls* (for LightShare) 2010-06-11 17:23:06 +02:00
Melanie Thielker 8d5cec5e0d Remove cmGetAvatarList() 2010-06-11 17:08:18 +02:00
Melanie Thielker b3cf5ccf6d Clone cmGetAvatarList into osGetAvatarList for more generic use. 2010-06-11 17:04:54 +02:00
Diva Canto 7f349d61cb Better friends notification: get rid of OnLogout and use OnClientClose for sending notifications. This takes care of crashed sessions. Also, made the notifications themselves asynchronous. 2010-06-11 06:32:24 -07:00
Diva Canto 2e1269e4ca Bug fix on friends notifications. OnClientClose and OnLogout ordering are unpredictable; when OnClientClosed happened first, it was removing the friends list, which would prevent OnLogout notifications to go out. 2010-06-10 21:59:12 -07:00
Diva Canto b2b6799f1c Added more debug messages to try to pinpoint where login is failing for nebadon. 2010-06-10 18:26:04 -07:00
Diva Canto e80cb815df Bug fix on attachments: attach->drop->attach works now. 2010-06-09 12:51:24 -07:00
Melanie 1dce243661 Merge branch 'master' into careminster-presence-refactor 2010-06-09 20:25:05 +01:00
Diva Canto 2a71df1285 Reverting that last permissions check upon drop. Looks like all dropped attachments are deleted from inventory. 2010-06-09 12:22:25 -07:00
Diva Canto 18bfe58de8 Bug fix on attachments: don't delete the item from inventory when it's dropped on the ground. 2010-06-09 11:24:37 -07:00
Diva Canto 8fc5eda2c9 Bug fix in attachments: when attaching from inworld the item's parentFolderID was wrong. 2010-06-09 10:55:37 -07:00
Melanie 1be53b58a7 Give attachments the same priority as other avatars in BestAvatarResponsiveness
policy
2010-06-09 17:02:01 +01:00
Melanie 30d3ea3d4b Give attachments the same priority as other avatars in BestAvatarResponsiveness
policy
2010-06-09 17:00:24 +01:00
Melanie 6b2d2413f7 Merge branch 'master' into careminster-presence-refactor 2010-06-09 16:48:37 +01:00
Melanie 008e840cf2 Add the BEGIN; I had missed 2010-06-09 16:37:20 +01:00
Melanie 668c3b4062 Re-add Migration version 32, which apparently got dropped completely. 2010-06-09 16:34:18 +01:00
Melanie 796e9b5cb4 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-06-09 03:52:24 +01:00
Melanie 16439fa354 If a script is deleted before it gets compiled, don't even bother to try
compiling it
2010-06-09 03:51:43 +01:00
Dan Lake ca2abc43ad Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations. 2010-06-08 16:44:18 -07:00
Diva Canto 0520b62955 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2010-06-08 15:52:56 -07:00
Diva Canto 5c0068723f Changed XInventoryData's CreatorID to a string. 2010-06-08 15:52:26 -07:00
Diva Canto 9b9804a498 * Changed CreatorIDs consistently to varchar(128)
* Deleted redundant migration for assets in SQLite
* Rewrote XInventory migrations in SQLite in the new style
2010-06-08 15:47:14 -07:00
Melanie 20ea823c19 Merge branch 'master' into careminster-presence-refactor 2010-06-08 22:07:01 +01:00
Melanie 933bfd17f7 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-06-08 22:05:49 +01:00
Melanie Thielker a791689ceb Make the text mode remote console really work. It can now be used to send
multi-word commands with proper quoting, handles arguments with spaces
and allows interactive use, e.g. user creation.
2010-06-08 22:05:06 +01:00
Melanie Thielker 7d75dc1294 Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-06-08 22:04:09 +02:00
Kitto Flora 54209907f3 Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-06-08 16:15:45 -04:00
Kitto Flora 6e2cc98eac Fixed llMoveToTarget() and Rotation Lock/Enable (ChODE/ODEPrim only) 2010-06-08 16:15:16 -04:00
Melanie Thielker 4921d5ac2d Make the text mode remote console really work. It can now be used to send
multi-word commands with proper quoting, handles arguments with spaces
and allows interactive use, e.g. user creation.
2010-06-08 22:03:08 +02:00
Justin Clark-Casey (justincc) 24c36f26d5 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-06-08 20:07:50 +01:00
Justin Clark-Casey (justincc) 21246395be Comment out the attachment update reordering mechanism in LLClientView since this doesn't appear necessary when the prim priorities are adjusted so that root prim updates are always sent before child prim updates. 2010-06-08 15:38:53 +01:00
Justin Clark-Casey (justincc) db73b1c64e Adjust object update priorities such that root prims are sent to the viewer before child prims.
This was originally a fix for huds, since child prims fail to display if the viewer doesn't receive the root prim update first.
However, on the advice of jhurliman, this has been done for all objects, both ordinary and attachments.
The separate mechanism in LLClientView which prevents child prim updates being sent out first is still present temporarily.
This is a foreport of the equivalent fix in 0.6.9-post-fixes, though that was for attachments only.
2010-06-08 15:32:18 +01:00
Justin Clark-Casey (justincc) b6076d7b33 Reduce number of full updates sent on region crossing for attachments/huds to 1 from 3
This is one step towards reducing hud glitches on region crossing, since the viewer fails to display prims if it receives child full updates before the root prim full update
This commit also introduces a mechanism in LLClientView to stop child attachment updates ever going out before the root one
This is a very temporary mechanism and will be commented out when the next step of the fix (to give root prims higher udpate priority) is committed
This code is a foreport from the equivalent changes in 0.6.9-post-fixes
2010-06-08 15:07:57 +01:00
Melanie d2dfbbe339 Merge branch 'master' into careminster-presence-refactor 2010-06-08 00:44:53 +01:00
Melanie a246cbce8d Add a migration to adjust types in the WL table. The new connector likes that
better
2010-06-08 00:37:38 +01:00
Melanie 74d62901c8 Merge branch 'master' into careminster-presence-refactor 2010-06-07 00:44:36 +01:00
Melanie Thielker d91bd7646d Add a call to SOG.ResumeScripts() after region crossing / teleport 2010-06-07 00:11:30 +01:00
Melanie Thielker fad5158ab4 Add a call to SOG.ResumeScripts() after region crossing / teleport 2010-06-07 00:09:44 +02:00
Diva Canto ab3afd5f42 * Bug fix in TP home: typo in unpacking of GridUserInfo.
* Bug fix in TPs across neighboring regions: bug was introduced when getting rid of crashed sessions.
2010-06-05 09:39:09 -07:00
Diva Canto fe3e1c67ae Bug fix: update the list of friends upon MakeRoot, because child agents don't get notified of new friendships. 2010-06-05 06:56:36 -07:00
Tom Grimshaw e962c44749 Fix support for PRIM_SCULPT_FLAG_INVERT and PRIM_SCULPT_FLAG_MIRROR in the llSetPrimitiveParams series of functions. This makes it possible to mirror a sculpt by script. 2010-06-04 19:36:31 -07:00
Justin Clark-Casey (justincc) 63797445be various refactorings on methods to replicate IAR paths to user inventory in order to improve readability 2010-06-05 00:48:33 +01:00
Justin Clark-Casey (justincc) 3c3df9f3e9 refactor: do pathname trimming outside of ReplicateArchivePathToUserInventory() 2010-06-04 23:34:42 +01:00
Justin Clark-Casey (justincc) 72bd68a21f add ability for load iar/save iar to take in arbitrary options
not used for anything yet
2010-06-04 22:17:23 +01:00
Justin Clark-Casey (justincc) 0526d3a535 bring TestLoadIarV0_1AbsentUsers() back online 2010-06-04 21:19:37 +01:00
Justin Clark-Casey (justincc) a08ace300b bring TestIarV0_1WithEscapedChars() back online 2010-06-04 21:15:25 +01:00
Melanie c5878b6610 Merge branch 'master' into careminster-presence-refactor 2010-06-04 21:11:15 +01:00
Justin Clark-Casey (justincc) f523c2033d bring test TestLoadIarV0_1ExistingUsers() back online 2010-06-04 21:11:13 +01:00
Justin Clark-Casey (justincc) df2bcf7b6b remove pointless mock user account service since the real one can now be easily configured for test purposes 2010-06-04 20:56:24 +01:00
Justin Clark-Casey (justincc) f319d2ef5e Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-06-04 20:44:01 +01:00
Justin Clark-Casey (justincc) 75878c8f43 get TestSaveIarV0_1() working again by setting up an OpenSim.Data.Null.UserAuthenticationData plugin
additional tweaks to get this working properly
2010-06-04 20:43:05 +01:00
Diva Canto 281eb0c626 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2010-06-04 11:00:29 -07:00
Diva Canto 952029380a Fixed a couple of buglets in Friendship offers / acceptance / decline when avies are in different sims. 2010-06-04 10:59:59 -07:00
Justin Clark-Casey (justincc) 86f2339b6e remove estate stuff in sqlite region migrations since this also exists in estate migrations, change Sandbox to sandbox in sqlite region migrations
re-enabling the sqlite data tests revealed these errors!
2010-06-04 18:46:58 +01:00
Justin Clark-Casey (justincc) 5c322335e5 add sqlite database back to database tests
this appears to be okay even though we reuse it between runs without deleting it first.
size of the database appears not to be changing though that could be deceptive
2010-06-04 18:27:16 +01:00
Justin Clark-Casey (justincc) 041f253e2b minor: comment out region interface registration log msg I accidentally left in last week
also changes one log message to print out full exception stack trace on both mono/.net instead of just .net
2010-06-04 18:08:40 +01:00
Justin Clark-Casey (justincc) 55040a84a5 Fix bug where prim items were not loaded in the new sqlite database handler
This addresses mantis http://opensimulator.org/mantis/view.php?id=4739
2010-06-04 17:14:12 +01:00
Tom Grimshaw dda7185b43 Change the admin kick message to something more generic, "OpenSim Manager" is not really accurate 2010-06-03 17:55:50 -07:00
Tom Grimshaw 293f775fa5 Always provide at least 2 packets of a texture (if the texture is larger than 1 packet). This fixes compatibility with the newer (broken) SnowGlobe and Emerald viewer(s), but also matches the behaviour of SL. 2010-06-02 07:59:18 -07:00
Melanie b198763d67 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-06-02 01:22:10 +01:00
Melanie Thielker aa5a346a68 Add a forgotten security check. Make the new functions only work on prims
owned by the host prim owner.
2010-06-02 01:21:55 +01:00
Melanie Thielker 53e96dccef Add two new osFunctions:
list osGetPrimititveParams(key prim, list rules);
osSetPrimitiveParams(key prim, list rules);
2010-06-02 01:21:50 +01:00
Melanie Thielker 655f02b695 Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-06-02 01:05:36 +02:00
Melanie Thielker 70aa965c26 Add a forgotten security check. Make the new functions only work on prims
owned by the host prim owner.
2010-06-02 01:04:17 +02:00
Melanie Thielker d8962ef415 Add two new osFunctions:
list osGetPrimititveParams(key prim, list rules);
osSetPrimitiveParams(key prim, list rules);
2010-06-02 01:01:56 +02:00
John Hurliman d740035ef4 Applying patch from coyled to fix IAR support with the SimianGrid connectors 2010-06-01 13:32:14 -07:00
Tom Grimshaw 90c814a7ca Fix nullref in cmGetAvatarList() (ported from 0.69) 2010-06-01 13:29:12 -07:00
Melanie Thielker a863eb9da3 One should not lock null objects. 2010-06-01 19:01:57 +01:00
Melanie Thielker 6668c789d3 One should not lock null objects. 2010-06-01 19:01:21 +02:00
Melanie 9c3c020697 Lock the object queue when dequeueing 2010-06-01 15:08:45 +01:00
Melanie Thielker c900134f91 Lock the object queue when dequeueing 2010-06-01 16:03:53 +02:00
Melanie 5270e54268 Comment and remove JScript support. Mono 2.7Dev and 2.8 no longer include the
needed libraries
2010-06-01 14:20:39 +01:00
Melanie Thielker 16d8602d3c Fix prim returns I broke earlier 2010-06-01 03:17:21 +02:00
Melanie Thielker 4867dd135d Fix prim returns I broke earlier 2010-06-01 02:12:56 +01:00
Melanie Thielker a5728cc91c Fix prim returns I broke earlier 2010-06-01 02:10:53 +01:00
Melanie Thielker f29cb57bf1 Continuing refactor. Refactor DeRezObject to deal with multiple objects 2010-06-01 02:10:22 +01:00
Melanie Thielker bde01e26e1 Add a method to get the bounding box and root prim offsets within it for
a group of prims.
2010-06-01 02:10:11 +01:00
Melanie Thielker 2fce7d9bcf Split GetAxisAlignedBoundingBox into two methods to allow calculation of
combined bounding boxes and offsets
2010-06-01 02:10:08 +01:00
Melanie Thielker eca15cfbf2 Change the handling of CreateSelected. Only send it on real creation, not
for each prim coming into view.
2010-06-01 02:45:14 +02:00
Melanie Thielker be69259981 Change the handling of CreateSelected. Only send it on real creation, not
for each prim coming into view.
2010-06-01 01:39:54 +01:00
Melanie Thielker bf233ea0dc Continuing refactor. Refactor DeRezObject to deal with multiple objects 2010-06-01 02:27:30 +02:00
Melanie Thielker f57f2370f1 Add a method to get the bounding box and root prim offsets within it for
a group of prims.
2010-06-01 01:25:24 +02:00
Melanie Thielker 70f7790413 Split GetAxisAlignedBoundingBox into two methods to allow calculation of
combined bounding boxes and offsets
2010-06-01 01:07:46 +02:00
Melanie Thielker 9d4913224f Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-05-31 19:00:36 +02:00
Melanie Thielker d4b4cbf5a5 Fix create selection getting overwritten by multiple updates for the same prim. 2010-05-31 19:00:02 +02:00
Melanie Thielker e515467c5e Fix create selection getting overwritten by multiple updates for the same prim. 2010-05-31 17:55:56 +01:00
Tom Grimshaw 6c1665bf46 Fix casting in llParcelMediaCommandList so that it actually, you know, works 2010-05-31 08:38:41 -07:00
Melanie Thielker bbb4d6e4c9 Fix a nullref in EventManager caused by RegionReady not setting the scene 2010-05-31 01:02:04 +02:00
Melanie Thielker 8df9f272eb Fix a nullref in EventManager caused by RegionReady not setting the scene 2010-05-30 23:57:13 +01:00
Melanie Thielker 890f3cc54c Changes osFunction permissions again. Allow_ with a list of UUIDs now again
refers to prim OWNERS. A new option set, Creators_, is added to allow
selection by script creator. For existing installs, this means no functional
change. The warning from my prior commit doesn't apply anymore.
2010-05-30 15:46:54 +02:00
Melanie Thielker f1a1d7a521 Changes osFunction permissions again. Allow_ with a list of UUIDs now again
refers to prim OWNERS. A new option set, Creators_, is added to allow
selection by script creator. For existing installs, this means no functional
change. The warning from my prior commit doesn't apply anymore.
2010-05-30 14:42:58 +01:00
Melanie Thielker 59a5367433 Changes OSSL Api permissions for the case of UUID list. In 0.6.9, the UUIDs
would be the IDs of the prim owners in whose prims these functions would
run. This changes it so the UUID is the SCRIPT CREATOR instead. Further,
osfunctions limited by uuid will not run if the creator and owner differ
and the owner has mod rights on the script.
There is still a danger in passing moodifiable scripts to others, as they
can insert a harmful function, then remove the mod rights to make it runnable.
As before, care needs to be taken, but where it was modable prims that were
the risk before, modable scripts are the weak spot now.
In cases where prim owner == script creator == script owner, nothing will
change.
2010-05-30 13:46:05 +02:00
Melanie Thielker bfcac0ede8 Changes OSSL Api permissions for the case of UUID list. In 0.6.9, the UUIDs
would be the IDs of the prim owners in whose prims these functions would
run. This changes it so the UUID is the SCRIPT CREATOR instead. Further,
osfunctions limited by uuid will not run if the creator and owner differ
and the owner has mod rights on the script.
There is still a danger in passing moodifiable scripts to others, as they
can insert a harmful function, then remove the mod rights to make it runnable.
As before, care needs to be taken, but where it was modable prims that were
the risk before, modable scripts are the weak spot now.
In cases where prim owner == script creator == script owner, nothing will
change.
2010-05-30 12:45:16 +01:00
Melanie Thielker 84e30bee6d Revert "Meta7 Communities : Authorization service added, skeleton, not yet functional"
This reverts commit 31439293cc.
2010-05-29 12:34:02 +02:00
Tom Grimshaw 31439293cc Meta7 Communities : Authorization service added, skeleton, not yet functional 2010-05-29 03:56:34 -07:00
Tom Grimshaw e3dac1292e Implement suspended updates - When an operation is occurring on lots of prims in a single group, don't schedule any updates until the operation has completed. This makes things like llSetAlpha(LINK_SET,0.0,ALL_SIDES); a *lot* faster, more efficient and less buggy, and also makes unlinking a lot better. Linking is still treacherous.. this needs to be analysed. 2010-05-29 02:10:34 -07:00
Tom Grimshaw 3a5d379db8 Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-05-29 01:07:19 -07:00
Tom Grimshaw 2f409116db Stop IGridService from throwing a fatal exception when an IPEndPoint cannot be resolved, and add some handlers to deal with this cleanly; a condition was observed on OSGrid where a neighbouring region with an invalid (unresolveable) hostname would prevent a region from starting. This is bad. 2010-05-29 01:03:59 -07:00
Melanie Thielker e7bf6afd3a Get the user's DOB back from the server response properly. 2010-05-29 05:14:18 +02:00
Melanie Thielker cd77648f48 Get the user's DOB back from the server response properly. 2010-05-29 04:09:47 +01:00
Justin Clark-Casey (justincc) 191db0e6a4 get TestSaveIarV0_1() uncommented but not running as a test yet since I didn't get the authentication server to work and my brain is about to fizzle out my ears 2010-05-28 23:14:24 +01:00
Melanie 542e6b8af4 Merge branch 'master' into careminster-presence-refactor 2010-05-28 21:56:42 +01:00
Justin Clark-Casey (justincc) a60ca5236c restore InventoryArchiverTests.TestReplicateArchivePathToUserInventory() to work with the new UserAccountService/InventoryService 2010-05-28 21:37:48 +01:00
Justin Clark-Casey (justincc) 0ef41e62bc minor: move a method so that the #regions make more sense 2010-05-28 21:18:55 +01:00
Justin Clark-Casey (justincc) 505cb82dee fission UserAccountService.HandleCreateUser() into two methods, one which handles user command parsing and another which actually does the work 2010-05-28 21:14:15 +01:00
Justin Clark-Casey (justincc) 3c0f34bc2b If a command has descriptive help, add a line above and below the print out for readability 2010-05-28 20:51:02 +01:00
Justin Clark-Casey (justincc) 2e2f73bdd5 minor: remove mono compiler warning 2010-05-28 20:12:06 +01:00
Justin Clark-Casey (justincc) fff5459f4d Add ability to load IARs directly from URIs
So, something like

load iar Justin Clark-Casey / PASSWORD http://justincc.org/downloads/iars/my-great-items.iar

Will load my IAR directly from the web.
2010-05-28 20:07:15 +01:00
Justin Clark-Casey (justincc) 14c39461c2 minor: remove mono compiler warning 2010-05-28 19:41:13 +01:00
Justin Clark-Casey (justincc) b1298fca0a tidy up help information on load oar and save oar 2010-05-28 19:36:30 +01:00
Justin Clark-Casey (justincc) d72435693b refactor: move GetStream and URI methods from ArchiveReadRequest -> ArchiveHelpers 2010-05-28 19:21:00 +01:00
Justin Clark-Casey (justincc) 6b568af565 Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars.
This is going to be the right behaviour in all cases, I should think.
This means that avatars in region when an oar is loaded do not lose their attachments
2010-05-28 18:49:32 +01:00
Justin Clark-Casey (justincc) 1042ce7283 comment out large chunks of appearance/inventory region access services to eliminate warnings that this code is unused 2010-05-28 18:42:25 +01:00
Justin Clark-Casey (justincc) 565db4635f add a smidgen more log debug information in the form of the operating system version 2010-05-28 18:30:33 +01:00
Justin Clark-Casey (justincc) 877fe774ef Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the object's corresponding single avatar update method, rather than calling the sceneviewer directly 2010-05-28 17:58:51 +01:00
Justin Clark-Casey (justincc) 596001632b remove redundant ScenePresence.QueuePartForUpdate() - every place in the code calls SceneViewer.QueuePartForUpdate() directly 2010-05-28 17:53:57 +01:00
Mike Rieker 9ea42fdfab Merge branch 'careminster-presence-refactor' of www.3dhosting.de:/var/git/careminster into careminster-presence-refactor 2010-05-27 21:31:10 -04:00
Mike Rieker 7d6680b38a fix hanging output throttle arithmetic
had multiply overflow and subtract wrap-around errors
2010-05-27 21:28:47 -04:00
Melanie Thielker 8fb706716b Prevent a null ref 2010-05-27 19:09:06 +01:00
Melanie Thielker ecc77e3886 Comment noisy "CONNECTION DEBUGGING" messages, because they push more
important stuff off screen too fast. Clean this time
2010-05-27 19:09:00 +01:00
Melanie Thielker ba49319c07 Prevent a null ref 2010-05-27 20:08:48 +02:00
Melanie Thielker ac5373427f Comment noisy "CONNECTION DEBUGGING" messages, because they push more
important stuff off screen too fast. Clean this time
2010-05-27 20:08:12 +02:00
Melanie a48d7f62a7 Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more"
Some other stuff snuck in.

This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a.
2010-05-27 19:02:20 +01:00
Melanie Thielker 6b6425aa5e Comment noisy "CONNECTION DEBUGGING" messages, because they push more
important stuff off screen too fast
2010-05-27 18:44:15 +01:00
Melanie Thielker f90d81a864 Just because there is an agent update handler, that doesn't mean there is
a pre agent update handler. Null check these separately.
2010-05-26 19:26:30 +02:00
Melanie Thielker 9ac8d2de79 Just because there is an agent update handler, that doesn't mean there is
a pre agent update handler. Null check these separately.
2010-05-26 18:25:53 +01:00
Melanie 97501495eb Merge branch 'master' into careminster-presence-refactor 2010-05-26 17:19:02 +01:00
Melanie a69c1c7898 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-05-26 10:56:37 +01:00
Melanie 1c7f60ab49 Merge branch 'unitests'
Signed-off-by: Melanie <melanie@t-data.com>
2010-05-26 10:56:24 +01:00
AlexRa 5d65ef2db3 Minor correction to AssetTests.cs
(forgot to change test descriptions, has no effect on running the tests)
2010-05-26 10:25:56 +03:00
dahlia 5e719d13ef fix sculpt normal direction for mirrored plane sculpts 2010-05-24 19:15:04 -07:00
Melanie 00737f1c13 Merge branch 'master' into careminster-presence-refactor 2010-05-24 23:40:22 +01:00
Melanie 7d9b316ce6 Change the way alpha is interpreted on prim text. Manris #4723 2010-05-24 23:37:47 +01:00
Justin Clark-Casey (justincc) c7c9edd049 minor: expand upon comments about not scheduling two full updates for attachments 2010-05-24 20:11:06 +01:00
Diva Canto 30e94cd075 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2010-05-23 12:23:16 -07:00
Diva Canto 1ab826d67c The 8th migration statement in AssetStore.migrations didn't look right. 2010-05-23 12:22:47 -07:00
AlexRa 57f4729eea Ensured that tests are skipped for wrong conn string, also m_log chng
The base test class now tries to connect to DB, ignores all tests in the
class if unable to.

Also m_log changed to instance field (which in this case shouldn't cause
any problems),  to avoid having to define it separately in each derived
class.  Here I touched things that I don't understand well (using log4net),
so please review this commit.
2010-05-23 12:46:33 +03:00
AlexRa b9b6d9c4ea Removed (unused?) empty SQL files from MSSQL resource dir
There was a whole bunch of these SQL files, all empty and apparently
unused.  Removing them is just a clean-up, if anybody has a reason for these
files to be there, feel free to revert.
2010-05-23 11:48:30 +03:00
AlexRa 05d9ca1b26 MySQL Migrations: Minor correcton to Region/Estate split
(some Estate SQL left behind in the Region migration)
2010-05-23 11:48:28 +03:00
AlexRa 52a3dbd076 MSSQL Migration: CreatorID in InventoryItems changed to VARCHAR(36)
Again, the same thing about potentially having non-GUID CreatorID.
2010-05-23 11:48:25 +03:00
AlexRa 89b7c64b6f Various minor changes in the data tests 2010-05-23 11:48:22 +03:00
AlexRa 9976cb93ce Further corrections to MS SQL stores (now passes all tests)
Besides, AssetData is slightly optimized to StoreAsset in one request
("IF EXISTS() UPDATE ... ELSE INSERT ...")

The main change in the MS SQL Inventory implem. is that it now return
empty list (or whatever) when called with UUID.Zero, which is consistent
with how the code for other DBs work.

I did no changes at all in XInventory, as there is no test set for them.
2010-05-23 11:48:19 +03:00
AlexRa ebc2b6d4f6 Split migrations for RegionStore and EstateStore (see WARNING!)
ok, so the estate stores now want their own migration files, but as it
happened the SQL definition were inside the Region migrations.
It seems better/cleaner to keep each 'store' separately updatable.

WARNING: any editing in the middle of the migration scripts (as opposite
to just appending to them) has the potential of messing up updates of
existing databases.  As far as I can see, this one is (probably) safe,
the worst that could happen is the EstateStore migration silently fail
if the estate the tables are already there.
2010-05-23 11:48:16 +03:00
AlexRa 2537acc04d Unitests: Asset, Estate, Region (the "legacy" one), Inventory
The tests have been modified to work under NUnit 2.4.6
(the one currently used in the project).

They will also work with NUnit 2.5+ as is, but will look better
if you #define NUNIT25 for them.
2010-05-23 11:48:10 +03:00
AlexRa 330ad501a5 Added MS SQL test conn to INI - only as an example, modify before use!!!
NOTE that this INI file is currently loaded as a embedded RESOURCE, which is weird and has a
disadvantage of having to rebuild the Tests whenever the conn strings are changed.
The only reason is that I couldn't figure out a reliable way to put this INI into the correct
dir at runtime. If somebody can do it, that would be cool.
2010-05-23 11:48:08 +03:00
AlexRa 40031e6d37 Removed MySql and SQLite-specific asset test files 2010-05-23 11:48:05 +03:00
AlexRa b1e6e99506 BasicAssetTest.cs replaced by AssetTests.cs
AssetTests: The name has changed to reflect the fact it is no longer a base class,
but the complete asset test for all supported databases.

The test can also check storing of CreatorID, but the feature is
disabled at this commit!
2010-05-23 11:48:02 +03:00
AlexRa 749cf0f6eb Bugfix in tests (must clear db before migrations, not after) 2010-05-23 11:47:59 +03:00
AlexRa f527584ed3 EstateData tests passing on all DBs 2010-05-23 11:47:56 +03:00
AlexRa 94f4c20866 Corrections in RegionTests.cs. It now fully works!
The problem was that some tests relied on prior tests
to leave the DB in a particular state, but the test class
cleared the DB every time. The affected tests have been
merged into one to remove the dependencies.

tested on all 3 Dbs, all tests green.
2010-05-23 11:47:54 +03:00
AlexRa 6322a085b3 Minor corrections in BasicDataServiceTest.cs
(added more functions for cleaning up DB from the
derived tests)
2010-05-23 11:47:51 +03:00
AlexRa 187a98615b MSSQL: added asset_flags, CreatorID to migrations 2010-05-23 11:47:48 +03:00
AlexRa 49f4cc4246 MSSQLAssetData updated to support [CreatorID], [asset_flags] 2010-05-23 11:47:45 +03:00
AlexRa f7bf3facff MSSQLAssetData: fixed some weirdness
Fixed unfinished SQL in FetchAssetMetadataSet, fixed SQL
in UpdateAsset (must not modify ID).

NOT tested!  But apparently shouldn't work worse than the previous version,
esp. the FetchMetadata thing.
2010-05-23 11:47:42 +03:00
AlexRa 7f70ae0ebd All data tests made DBMS-independent 2010-05-23 11:47:39 +03:00
AlexRa 91ad1f4ee7 Added generic base classes for testing database services
These are some generic classes that simplify writing tests
for any of the data connectors and databases. Among other
things, configuring the connection strings is done once,
in a separate resource file.

Tests based on the new BasicDataServiceTest class require
NUnit 2.5 or better.
2010-05-23 11:47:36 +03:00
Melanie f84f0dbd51 Remove an unneeded conditional 2010-05-23 06:12:40 +01:00
Melanie 72b96e8121 Add the SitGround flag back in 2010-05-23 06:12:11 +01:00
Melanie a9dad99432 Merge branch 'master' into careminster-presence-refactor
Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2010-05-23 06:09:54 +01:00
Justin Clark-Casey (justincc) b2197e3b94 Apply http://opensimulator.org/mantis/view.php?id=4632
Adds dialog methods for MRM.
Thanks ziah.
2010-05-21 23:37:05 +01:00
Justin Clark-Casey (justincc) 074937e0e5 Apply http://opensimulator.org/mantis/view.php?id=4627
Adds OwnerId and CreatorId properties to MRM.IObject
2010-05-21 23:34:47 +01:00
Justin Clark-Casey (justincc) e5bcd8b341 Apply adaption of patch in http://opensimulator.org/mantis/view.php?id=4628
This prevents a ground-sitting avatar from being moved about in mouselook
Thanks mirceakitsune!
2010-05-21 23:29:37 +01:00
Justin Clark-Casey (justincc) 9e61e120a1 Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-05-21 23:12:47 +01:00
Mikko Pallari 4e45718833 Added overload of SendGenericMessage to LLClientView with string list as parameter. Now modules themselfs don't necessarily need to convert strings to byte arrays. Added this as it was removed in LightShare patch. 2010-05-21 23:08:07 +01:00
Justin Clark-Casey (justincc) 6918446fcd Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-05-21 22:17:58 +01:00
John Hurliman d0eecf0398 Added a sanity check before using m_config in the Scene constructor 2010-05-21 14:17:03 -07:00
John Hurliman abd5d1f747 * Added code comments to Prioritizer.cs that document how to add a new update priority policy 2010-05-21 14:04:10 -07:00
Justin Clark-Casey (justincc) 89f1ddb0a5 Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-05-21 21:58:55 +01:00
Justin Clark-Casey (justincc) 5287c5f7fb rearrange SceneGraph.AddSceneObject() to return earlier if an object with that uuid is already in the scene
this means that we don't perform pointless work
2010-05-21 21:57:56 +01:00
John Hurliman 93ef65c690 * Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs
* Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now
* Improved the distance and front back policies to always give your avatar the highest priority
2010-05-21 13:55:36 -07:00
Justin Clark-Casey (justincc) 4b518e0288 minor: remove LongRunning test designator from TestAddSceneObject() since it isn't, really 2010-05-21 21:48:47 +01:00
Justin Clark-Casey (justincc) 76135eec5b add test to make sure that adding an object where one already exists in the scene with that uuid fails 2010-05-21 21:46:41 +01:00
Justin Clark-Casey (justincc) 8d968249ec extend TestAddSceneObject() to check Scene.AddNewSceneObject() return boolean
improve test to retrieve object by known uuid rather than dynamically assigned local id
2010-05-21 21:38:47 +01:00
Justin Clark-Casey (justincc) f83acf533b Fix a problem where SceneGraph.AddSceneObject() would return false on successfully adding an object rather than true, in defiance of its method documentation
This meant that the returns were inconsistent - false would be returned both for various scene object failure conditions (e.g. root part was null) and if the object was successfully added.
2010-05-21 21:22:53 +01:00
Melanie 297bcb5c3d Merge branch 'master' into careminster-presence-refactor 2010-05-21 21:16:04 +01:00
Melanie 4e23acb133 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-05-21 21:04:17 +01:00
Melanie 2b5b2f4e60 Add a new priority scheme that works like FrontBack, but completely deprioritizes
static prims, creating a hierarchy as follows:
0 == own avatar < other avatars < pysical prims < static prims
For a child agent, simply acts like FrontBack
2010-05-21 21:02:26 +01:00
Justin Clark-Casey (justincc) 721c1085da make oar object filename/pathname creation a helper method
reused in both tests and oar code
reduction in checking is outweighed by greater test clarity
2010-05-21 20:43:11 +01:00
Justin Clark-Casey (justincc) 682efe9463 minor: refactor CreateAsset to eliminate dupe code 2010-05-21 19:41:00 +01:00
Justin Clark-Casey (justincc) 74ef1ed36f add prim item and test asset save in save oar unit test 2010-05-21 19:36:39 +01:00
Justin Clark-Casey (justincc) 78a0fd5281 Only send dialogs and notices to root agents, not child agents 2010-05-21 17:22:39 +01:00
Melanie c0cb66e602 Merge branch 'master' into careminster-presence-refactor 2010-05-21 15:58:34 +01:00
Melanie 1d6ab445ab Change the way the object perms are propagated to attempt to salvage
some older content
2010-05-21 15:31:27 +01:00
John Hurliman 9f2d1e9294 * Made PriorityQueue non-generic so it natively understands EntityUpdate structs
* Replaced the per-avatar seen update tracking with update flag combining, to avoid overwriting full updates with terse updates
2010-05-20 23:53:27 -07:00
Melanie 344f209565 Merge branch 'master' into careminster-presence-refactor 2010-05-21 06:28:13 +01:00
Melanie Thielker af5eeab7cf Ensure that the first update sent out for any given prim is a full update 2010-05-21 07:37:55 +02:00
Melanie Thielker 792e149c7e Ensure that the first update sent out for any given prim is a full update 2010-05-21 05:13:31 +01:00
Diva Canto 213e372253 Cleaned up MySql migrations a bit more, got rid of all old-form migration files. Restored Presence table to its taboo-breaking form. 2010-05-20 20:24:50 -07:00
Melanie a92780fe5f Merge branch 'master' into careminster-presence-refactor 2010-05-21 03:51:58 +01:00
Melanie d28da5e5ce Refactor scene presence list for lockless iteration. Lock contention will now only be for simultaneous add/removes of scene presences from the scene. 2010-05-21 03:41:32 +01:00
Melanie b6674c9b76 Merge branch 'careminster' into careminster-presence-refactor 2010-05-21 03:03:35 +01:00
Melanie ddd072b3fb Merge branch '0.6.9-post-fixes' into careminster 2010-05-21 02:44:20 +01:00
Melanie 147c2d6f80 Change the way the object perms are propagated to attempt to salvage
some older content
2010-05-21 02:31:14 +01:00
Diva Canto 13c22015e5 Removed sessionID from GridUserservice again. Removed parcel crossing detection from Robust connector. Fixed Simian to continue to send those location updates upon parcel crossing, without changing the interface. 2010-05-20 15:14:14 -07:00
unknown beed74096c Merging slimupdates2 2010-05-20 12:28:13 -07:00
unknown 56f3cb6da0 * Don't send texture data for prims in ImprovedTerseObjectUpdate packets unless we were asked to 2010-05-20 12:04:12 -07:00
unknown 59dec2f989 * Added sessionID to IGridUserService.SetLastPosition(), as some connectors will want to track position against sessionID instead of userID
* Updated SimianPresenceServiceConnector to use the new LoggedOut/SetHome/etc methods and only update session position on parcel crossing
2010-05-20 11:51:57 -07:00
Melanie 859beaf830 Revert one of the previous patches' hunks. The new code looked better, but
was less efficient.
2010-05-20 11:03:38 +01:00