Commit Graph

25172 Commits (02b43f06d1965f6492fdae692373d0d460db881e)

Author SHA1 Message Date
Melanie Thielker 5ceb315e34 Secure sim stats with an (optional) password.
There is way too much in these stats to expose them to the world, at
least for some of us.
2017-02-01 15:30:17 +00:00
Melanie Thielker 5a18ea31cf Make negative asset caching actually work
Also fixes some merge artefacts in HGAssetBroker where cached assets
were requested but not actually used and completely squelch a materials
debug message because there is nothing the user can do to fix it anyway.
2017-01-30 13:59:05 +00:00
Melanie Thielker a17db1b3cd Comment two very spammy debug messages that the usr can't do anything about
Make a third one conditional.
2017-01-30 12:58:15 +00:00
UbitUmarov 056ccaed90 update parcel select or sat on stats on sit and stand 2017-01-27 21:43:25 +00:00
UbitUmarov d4111ff670 fix SimwideArea again 2017-01-27 20:59:56 +00:00
UbitUmarov 0091c37ed3 several changes relative to objects return and parcel prim counts: avoid null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc 2017-01-27 20:21:24 +00:00
UbitUmarov f76ea3bb76 parcels must be loaded before objects, so they can be added to them 2017-01-27 20:07:02 +00:00
UbitUmarov 4b9c94a3aa bug fix: wrong enabled check 2017-01-27 13:10:57 +00:00
UbitUmarov 56e3aaefde Permissions modules where made NONShared modules. Make them so, removing incoerences and their potencial bugs 2017-01-27 12:32:01 +00:00
UbitUmarov cdc23bab74 remove unused and wrong methods 2017-01-26 19:51:50 +00:00
UbitUmarov ed365f6220 remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPoint 2017-01-26 19:43:00 +00:00
Melanie Thielker 32c1127809 Make it possible to override the URL module 2017-01-26 18:35:53 +00:00
UbitUmarov 2fc7993d69 ubOde: update prim mass when changing Density 2017-01-26 02:45:12 +00:00
UbitUmarov dd190f1a1f CHANGED ALLOWED_DROP should only trigger if user has no MOD rights 2017-01-25 20:26:09 +00:00
UbitUmarov 02fbe5a740 add and use CanDropInObjectInv 2017-01-25 19:39:58 +00:00
UbitUmarov f722f1cf6c fix test setup 2017-01-25 18:10:59 +00:00
UbitUmarov 74ac2034e0 make use of CanDoObjectInvToObjectInv 2017-01-25 16:57:46 +00:00
UbitUmarov b45f6b933f fix a bug in CanCopyObjectInventory; add CanDoObjectInvToObjectInv ( not wired) 2017-01-24 14:01:39 +00:00
Melanie Thielker f0700f48d8 Comment some more debug and squelch another module not running msg.
Modules whould not require that their .ini key is present. If the user
chooses to not use that module, they should not be required to retain
the config key for it.
2017-01-23 14:26:14 +00:00
Melanie Thielker f50d598434 Disable spam in profiles module. Modules should not say they're disabled. 2017-01-23 14:06:38 +00:00
Melanie Thielker 1e0ed50d29 Activate the new Offline IM module code instead of the old code
As most have gone to OfflineMessaging V2, this change will not affect
existing users but will benefit future grids.
2017-01-23 01:19:28 +00:00
UbitUmarov c673ef7e3c replace calls to SOG.GetEffectivePermissions() by the new SOG.EffectiveOwnerPerms, some of those inline permissions checks should be reviewed and pass by permissions module 2017-01-22 23:05:39 +00:00
UbitUmarov df035a4022 don't let part lastowner be the group 2017-01-22 21:38:59 +00:00
UbitUmarov 8d99c86f96 share before groupr roles was a testing elsewhere induced mistake, clean it up 2017-01-22 05:07:43 +00:00
UbitUmarov 50e318c401 work around group sharing and owned permitions issues, fix a non copy objects delete issue 2017-01-22 03:23:50 +00:00
UbitUmarov c14ec1a9bd a few more changes on permissions 2017-01-21 14:22:32 +00:00
UbitUmarov 7a1d9e213e fix CanReturnObjects 2017-01-21 11:21:36 +00:00
UbitUmarov 186f0b73cd add/fix CanRunScript 2017-01-21 10:22:00 +00:00
UbitUmarov 0a5d6671ce fix llScriptDanger(); don't call old ScriptDamage on ossl health functions 2017-01-21 06:37:29 +00:00
UbitUmarov 9d61df0887 fix CanObjectEntry and CanTerraformLand group permissions 2017-01-21 05:14:13 +00:00
UbitUmarov b20bd1a9df change the initialization point of SimwideArea 2017-01-21 03:35:59 +00:00
UbitUmarov 85a31c9e76 initialize SimwideArea 2017-01-21 02:29:08 +00:00
UbitUmarov d62854cbd3 set a sane default region ObjectCapacity 2017-01-21 00:30:42 +00:00
UbitUmarov c0231fe169 Oops.. fix the null on the correct place.. jenkis may now fail for another reason 2017-01-21 00:18:25 +00:00
UbitUmarov 48f137599f fix a null ref on jenkins 2017-01-20 23:36:35 +00:00
UbitUmarov 05196ebe27 test jenkins 2017-01-20 22:50:50 +00:00
UbitUmarov dac32c4e5a change CanObjectEntry() to use a SOG 2017-01-20 14:26:24 +00:00
UbitUmarov df40cdc83e remove redundant IsGod, rename some GOD as Administrator (both only on permissions module) 2017-01-20 13:45:44 +00:00
UbitUmarov 69bcbd856b change CanDuplicateObject 2017-01-19 19:01:56 +00:00
UbitUmarov 97e6f21c6c actually make use of it as viewers requested 2017-01-19 18:33:00 +00:00
UbitUmarov 6826ca9b57 fix the meaning of objectDuplicate[OnRay]() flags parameter but still not using it 2017-01-19 18:25:25 +00:00
UbitUmarov d8108ab740 change CanDeedObject. WARNING like on other grids, if you do not set next owner rights on object and ALL ITS CONTENTS, you may loose all rights on it 2017-01-19 17:45:54 +00:00
UbitUmarov b9651652e1 add a comment about parts permissions aggregation 2017-01-19 13:25:00 +00:00
UbitUmarov 984345a202 add CanEdit check for SOGs, iclients and SPs that need to be in scene and use it 2017-01-19 13:10:04 +00:00
UbitUmarov 7651d60d72 fix a null check 2017-01-19 12:47:14 +00:00
UbitUmarov 673bd37219 object CanMove is for in scene SOGs Icleints and SPs and permitions module is NOT a shared module 2017-01-19 12:35:00 +00:00
UbitUmarov fe9a785ecc object Take and TakeCopy are for in scene SOPs and SPs and permitions module is NOT a shared module 2017-01-19 11:34:40 +00:00
UbitUmarov b9ecc962ac a few more aux methods and changes 2017-01-19 10:27:30 +00:00
UbitUmarov 3b96cd8ff2 add a GetItemPermissions() to be used use on object contents checks in Permissions module 2017-01-19 00:51:55 +00:00
UbitUmarov 1ff7e34996 a few more changes on Permissions module 2017-01-18 22:25:49 +00:00
UbitUmarov b23ce04a6e enforce effective perms hierarchy 2017-01-18 21:17:09 +00:00
UbitUmarov e2c2d92d5a antecipate baked cache check and Xbakes requests, so they happen before viewer check request (or force it to wait via locking). 2017-01-18 02:29:05 +00:00
UbitUmarov e963789714 Permissions module: fix in prim inv CanEditNotecard group edit rights check ( in last commit plz read .. by GetObjectPermissions) 2017-01-18 01:16:58 +00:00
UbitUmarov c14d81f538 Permissions module: replace some GenericObjectPermission by GenericObjectPermission on some checks. Note that in some cases behavour is now diferent. 2017-01-18 00:42:08 +00:00
UbitUmarov 6d784f6306 Permissions module: GenerateClientFlags() no need to keep looking for the same part several times; fix locked mask in GetObjectPermissions() 2017-01-17 23:22:02 +00:00
UbitUmarov 06bca0388f Permissions module: add GetObjectPermissions() that should replace GenericObjectPermission 2017-01-17 14:30:20 +00:00
UbitUmarov db2fbf6516 add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested. 2017-01-17 13:24:09 +00:00
UbitUmarov 1113407280 add more calls to effective permissions aggregation; do not change groupmask on deed 2017-01-17 01:22:44 +00:00
UbitUmarov a5c693e302 start adding calls to effective permissions aggregation on changes; rearrange code in DuplicateObject(); 2017-01-17 00:41:30 +00:00
UbitUmarov 2b5ef89272 remove now unused SetRootPartOwner() 2017-01-16 20:37:04 +00:00
UbitUmarov 180add745c replace calls to SetOwnerId and SetRootPartOwner by a single new SetOwner() so owner is not changed twice on rootpart 2017-01-16 20:27:39 +00:00
UbitUmarov 6735d3496c fix EffectiveGroupOrEveryOnePerms C&T == 0 case 2017-01-16 19:49:07 +00:00
UbitUmarov ffa6c7aae2 avoid lastOwner beeing the group 2017-01-16 19:22:39 +00:00
UbitUmarov 733072b6a3 chance new effective permissions code to ease aggregation on demand( ie on changes). But still doing full aggregation on checks, so still heavy 2017-01-16 19:01:41 +00:00
Melanie Thielker d78f04b326 Merge branch 'melanie' 2017-01-16 14:55:54 +00:00
Melanie Thielker 568614af2c Remove the last instance of the legacy slam but being set
New objects now get only the real slam bit.
2017-01-16 14:53:42 +00:00
UbitUmarov b9e2606c2f add code for fixing effective permitions. This is a test, and currently too slow for prodution. just finding our way home 2017-01-15 16:15:40 +00:00
UbitUmarov e475e65828 use of PermissionMask Bit3 for slam was a recent mistake, so make it only bit4 and move folded export to its more natural place as bit3 2017-01-15 13:43:54 +00:00
UbitUmarov 6eaa8948a6 bad move.. revert 2017-01-14 23:23:56 +00:00
UbitUmarov 24d12dfba4 permissions GenerateClientFlags() also needs group GetEffectivePermissions() for the everyone case. Current naive uncached GetEffectivePermissions() must be improved since its now a lot more used. 2017-01-14 22:19:20 +00:00
UbitUmarov e28ac282eb oops fix FolderMask acording 2017-01-14 16:49:56 +00:00
UbitUmarov 1ff831c45b make the Slam bit actually be the two previus used ones, to try to minimize compatibilty issues 2017-01-14 16:33:51 +00:00
UbitUmarov fb86e41561 fix incoerent definition of Slam bit (bits 3 and 4 used in diferent
places.) this may still be wrong on other places; Do not loose folded
permitions,  WARNING MASTER IS NOW UNSTABLE. permissions are still broken"
2017-01-14 14:21:50 +00:00
UbitUmarov e263730ada fix: send viewers the Everyone permitions of items inside other objects 2017-01-14 11:25:44 +00:00
Melanie Thielker da51edb5fe Fix the new permissions error introduced with the inventory fix
The fix to allow setting perms in inventory accidentally caused folded
permissions to be used as a mask for the next owner perms. The current
solution isn't optimal but better than anything else we have had.
Legacy objects may experience a net loss of permissions if trying to
set their perms in inventory, this is deemed preferable to the prior
privilege escalation possibility. New items will handle properly.
2017-01-13 23:47:26 +00:00
Melanie Thielker b9eb3afb62 Merge branch 'master' of opensimulator.org:/var/git/opensim 2017-01-13 17:09:26 +00:00
Melanie Thielker c74fa02d87 Harmonize case in Permissions enum 2017-01-13 17:09:08 +00:00
UbitUmarov 1984f316fc Add permission CanChangeSelectedState replacing 2 calls to check Move and Modify/edit. As those calls did, this controls changes to objects selected state for edition (simulation hold etc). 2017-01-12 17:15:36 +00:00
UbitUmarov 3e0a61915f GenerateClientFlags: consider locked state, change object group; CanRezObject: remove odd elses and group roles are only for group owned land 2017-01-12 16:58:59 +00:00
Melanie Thielker dafb362b60 Merge branch 'master' of opensimulator.org:/var/git/opensim 2017-01-11 23:05:39 +00:00
Melanie Thielker 14d6d6f7a5 Also add the ability to quit on SIGTERM for ROBUST 2017-01-11 23:05:06 +00:00
UbitUmarov 0d538cb24c stop using a GetPermissionClass() in GenerateClientFlags since it is not good enough, just process the several cases inline 2017-01-11 22:47:31 +00:00
UbitUmarov 386a8136c9 don't let object lastowner be its group 2017-01-11 18:41:06 +00:00
UbitUmarov 1253f19325 more changes to GenerateClientFlags(), use already cached presence group information, let it be aware of groups roles. (not exactly as the other grid) 2017-01-11 17:10:29 +00:00
UbitUmarov e0ab0b3b6b change GenerateClientFlags(...) to work with a scenepresence; make use of the new IsGod to check its God rights; remove the non standard estate manager right to move other ppl prims i added on last commits; coment out a test method i added sometime ago 2017-01-11 01:02:57 +00:00
UbitUmarov e3f7c27c93 remove obsolete PrimFlags.ObjectYouOfficer; rearrange GenerateClientFlags(...) with changes: allow estatemanager to move other ppl objects to help solve placement disputes; exclude attachments on that and from same group members 2017-01-10 23:45:19 +00:00
UbitUmarov 90dee2fce6 try to improve option automatic_gods processing 2017-01-08 12:30:50 +00:00
UbitUmarov da69bc5da6 restore argument name material_bits 2017-01-08 11:28:34 +00:00
UbitUmarov fb42845bee mantis 8117: fix llSetPhysicsMaterial, using proper LSL_float type 2017-01-08 11:15:39 +00:00
Melanie Thielker 556d95ef05 Revert "Allow OSSL scripts to softfail"
This reverts commit e5244fe708.

Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2017-01-07 23:36:07 +00:00
Melanie Thielker f457925f80 Fix a compile issue and reintroduce the "GOD" script option 2017-01-07 23:12:51 +00:00
Melanie Thielker c9736755d8 Merge branch 'master' of opensimulator.org:/var/git/opensim 2017-01-07 22:54:24 +00:00
Melanie Thielker e5244fe708 Allow OSSL scripts to softfail 2017-01-07 22:53:46 +00:00
UbitUmarov 2d0860ac51 rename OSSL enable option GOD as ACTIVE_GOD so its use is more clear 2017-01-07 22:51:56 +00:00
UbitUmarov e2167716aa change OSSL enable option GOD to use IsGod, so it means a active god, as my original idea 2017-01-07 21:44:01 +00:00
UbitUmarov 2798adcdcd use new IsGod on CheckAndAdjustLandingPoint_SL so it can be by current viewer god, acording to config 2017-01-07 21:27:57 +00:00
Melanie Thielker e58903be6f Correct casing on isGod and isViewerUIGod 2017-01-07 20:38:30 +00:00
Melanie Thielker 6d44ee9099 Change improperly named isNPC to be IsNPC as a property should be uppercase 2017-01-07 20:30:51 +00:00
UbitUmarov c41616b771 ignore teleport flag GodLike. Perform checks acording to agent static
local or grid rights
2017-01-07 19:44:37 +00:00
UbitUmarov 1b858ad47b missing changed file 2017-01-07 18:57:12 +00:00
UbitUmarov eedc37794e rename same more variables to make their meaning more clear 2017-01-07 18:49:15 +00:00
UbitUmarov effa32cfa4 replace godlevel compares by the new faster bool isViewerUIGod 2017-01-07 18:41:46 +00:00
UbitUmarov 5bcb1c0e72 rename same variables to make their meaning more clear 2017-01-07 18:10:30 +00:00
UbitUmarov ed526916b7 update permissions module with the new options 2017-01-07 16:27:06 +00:00
UbitUmarov 7f9df24f97 prevent gods kick wars using the new god level variable 2017-01-07 16:13:46 +00:00
UbitUmarov d761a20cce more changes to god level control. Not that this is work in progress, for now it still works mainly as with option implicit_gods = true. speed up some regions child updates, some cleanup 2017-01-07 16:02:52 +00:00
UbitUmarov f46d70ada5 try to work around some broken viewers math on handles 2017-01-07 12:18:44 +00:00
UbitUmarov 7d3cd3dd59 coment out a flodding debug message 2017-01-07 09:02:50 +00:00
Kevin Cozens 4a18444e6e Allow avatar to be charged group membership fees when a money module is in use 2017-01-06 21:15:58 -05:00
Kevin Cozens 5bc869391a Only apply group creation fee > 0 and pass group name when applying fee 2017-01-06 21:15:58 -05:00
Melanie Thielker 86d057852d Fix custom dialogs working when bin/ is read-only 2017-01-07 01:16:56 +00:00
Melanie Thielker 8ec258bef4 Fix grid gods 2017-01-07 01:07:56 +00:00
Melanie Thielker 6a066480cc Squelch noisy debug message that happens on every single rez 2017-01-07 00:43:42 +00:00
Melanie Thielker 1e9cbf5c97 During login cancel, don't error out here on a null client. 2017-01-07 00:37:13 +00:00
Melanie Thielker ff945867a3 Squelch red ink for login cancel by the user during circuit setup 2017-01-07 00:35:09 +00:00
Melanie Thielker e81b3d8f0c Remove a red ink error on shutdown. Harmless message since shutting down anyway 2017-01-07 00:29:20 +00:00
Melanie Thielker d9dba51223 Queue all events for a script that is waiting to compile
This fixes CHANGED_OWNER the right way. It also vastly improves link
message handling during object rez, which was iffy before. Now no
messages are lost anymore.
2017-01-07 00:25:59 +00:00
Melanie Thielker fa5c47b916 Fix a slew of event like CHANGED_OWNER, attach() etc not working.
Optimization can ba taken too far. Compile scripts synchronously for
interactive rezzing because otherwise all events relating to rezzing/
wearing are lost.
2017-01-06 23:35:39 +00:00
Melanie Thielker 3f3aaef66a Merge branch 'master' of opensimulator.org:/var/git/opensim 2017-01-06 18:14:03 +00:00
Melanie Thielker f2c50db968 Fix an artefact introduced by git's revert merging logic 2017-01-06 18:13:33 +00:00
UbitUmarov fba2466c16 Merge branch 'master' of opensimulator.org:/var/git/opensim 2017-01-06 17:33:41 +00:00
UbitUmarov 497c417885 add a missing god_date transmition 2017-01-06 17:33:12 +00:00
Melanie Thielker 8ab7e047bf Merge branch 'master' of opensimulator.org:/var/git/opensim 2017-01-06 17:07:44 +00:00
Melanie Thielker e526e8c5e2 Fix the long-standing bug that object permissions set in inventory were lost
NOTE: Items rezzed by users using 0.8 or older will still exhibit broken
behaviour. Until 0.8 becomes end of life, this fix will not produce
dependable results on grids with mixed versions. Grids based on 0.9 will
now work properly.
2017-01-06 17:05:00 +00:00
UbitUmarov 0b912b2acc Remove parcel_owner_is_god option. It is conceptually wrong and with
limited use. Relevant parcel owners can just be made estate managers with better regions management logic
2017-01-06 15:00:55 +00:00
Melanie Thielker da76224eac Remove more calls to that horrible function 2017-01-06 13:18:22 +00:00
Melanie Thielker 4385d7d693 Fix errors introduced by incomplete understanding of what folded perms are 2017-01-06 13:17:43 +00:00
UbitUmarov c707955517 restore parcels avatars visibility god level change correct handling; try to reduced the increased change of user error on config options setting 2017-01-06 10:28:10 +00:00
UbitUmarov e5a3d85bc7 fix/simplify validation of god_data update field 2017-01-06 03:45:47 +00:00
UbitUmarov 7ac74fcf73 fix typo 2017-01-06 03:07:17 +00:00
Melanie Thielker 8eb7c9d0fb Fix the mixed gods issue in all places 2017-01-06 02:14:56 +00:00
Melanie Thielker 244f7e6280 Merge branch 'master' of opensimulator.org:/var/git/opensim 2017-01-06 01:53:50 +00:00
Melanie Thielker ad531ecb53 Handle the case where grid gods and local gods should coexit
Thou shalt have no other gods beside me, your one and true god.
2017-01-06 01:52:42 +00:00
UbitUmarov 1b64a45f66 take sync viewer out on make root 2017-01-06 01:38:13 +00:00
Melanie Thielker 9b93068054 Sync viewer on make root 2017-01-06 01:27:30 +00:00
Melanie Thielker a61a41ad92 Send GodLevel to viewers on login 2017-01-06 01:22:36 +00:00
Melanie Thielker 78ed9c81ff UserLevel must have a trusted source 2017-01-06 01:06:44 +00:00
Melanie Thielker ad8915f154 Restructure god level and permissions
Create a class GodController which controls all aspects of god level,
viewer modes and user levels at ScenePresence level.
2017-01-06 00:55:14 +00:00
Melanie Thielker 46bffad558 Add GodController class 2017-01-05 23:52:47 +00:00
UbitUmarov 05902d2958 inform viewers of current godlevel; put back a small delay on teleport arrivel to give time to viewers to sync 2017-01-05 22:27:53 +00:00
UbitUmarov 83c9776cbc allow initial automatic level to be changed by request. Since viewers still dont get real level, one will need to ask for god level then disable it to syncronize the viewer with real level. 2017-01-05 21:32:26 +00:00
UbitUmarov 1fb01a0099 add config option automatic_gods. With this option true, users that can be Gods will have that level automaticly without the need request on viewer; Propagate current god level to nearby regions (with local checks) 2017-01-05 21:21:15 +00:00
UbitUmarov 1a35af229c remove code i started but didn't finish 2017-01-05 19:59:48 +00:00
Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Melanie Thielker e88e2945e9 Make it possible to disable the bakes module in the way it is described in config comments 2017-01-05 18:53:02 +00:00
UbitUmarov a0c9f84994 Merge branch 'master' of opensimulator.org:/var/git/opensim 2017-01-05 18:08:12 +00:00
Melanie Thielker de16ce35a3 Make the estate communications handler selectable
Still defaults to the core EstateModule if not configured differently
2017-01-05 18:05:06 +00:00
UbitUmarov cbc3501246 a few changes to Gods ( ie administrators) control 2017-01-05 18:02:59 +00:00
Melanie Thielker e0a6691932 Rename the files and classes from XEstate to Estate
The names conflict with it's ancestor module and the code is nothing
like the out of core XEstateModule, so it should not be named the same.
2017-01-05 17:59:21 +00:00
UbitUmarov 40e982f6e7 a few changes to estates port handling 2017-01-05 17:11:03 +00:00