Justin Clark-Casey (justincc)
6234264211
Refactor common deserialization processor code to generic method ExternalRepresentationUtils.ExecuteReadProcessors()
2012-02-03 22:45:50 +00:00
Justin Clark-Casey (justincc)
f17066b7bf
Change LandDataSerializer deserialization so that in the future it won't care about extra elements or element order.
...
This brings it into line with other deserializations such as object and will improve future backward compatibility.
2012-02-03 22:21:54 +00:00
Snoopy Pfeffer
1a18948935
Corrected console help texts for "save iar"
2012-02-03 23:04:18 +01:00
Dan Lake
61adf36339
Commenting out new event until I can fix OpenSim tests. Currently, testing objects does not create a Scene or EventManager so triggering events crashes some tests
2012-02-02 18:19:22 -08:00
Dan Lake
ed846f11f1
OpenSim tests do not always create an EventManager so calls to trigger events during tests must check for null EventManager
2012-02-02 18:06:34 -08:00
Dan Lake
3257dbe76d
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-02-02 17:44:11 -08:00
Dan Lake
146d78edfa
ObjectAddedToScene event should be fired when duplicating objects
2012-02-02 17:41:05 -08:00
Dan Lake
ee2b2aadc3
fix line endings
2012-02-02 17:39:05 -08:00
Melanie
76a658324c
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2012-02-03 00:07:23 +00:00
Melanie
574c240202
Fix test failure
2012-02-03 00:05:36 +00:00
Melanie
447a66d660
Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more
...
accurately reflects the data sent by the viewer. Add times bans and the
expiration of timed bans.
Warning: Contains a Migration (and nuts)
2012-02-02 23:40:56 +00:00
Justin Clark-Casey (justincc)
54d473e200
D'oh - we want to call llGetLinkNumberOfSides() in the LSL_Stub, not llGetLinkNumber().
2012-02-02 23:35:16 +00:00
Justin Clark-Casey (justincc)
264c83aec4
Add llGetLinkNumberOfSides to LSL_Stub and ILSL_Api
...
It already existed in LSL_Api but it also needs to exist in these two other places for a script to be able to see it.
Hopefully resolves http://opensimulator.org/mantis/view.php?id=5489
2012-02-02 22:48:36 +00:00
Justin Clark-Casey (justincc)
17df4185ce
Add stress tests for simple object add of 100 prim objects. Add time taken to output (this is unreliable).
2012-02-02 18:42:27 +00:00
Diva Canto
dbf6381e34
OpenID: server connector had a copy-and-paste error that made identity queries fail.
2012-02-02 08:39:23 -08:00
Melanie
567f4c51f8
Improve reliability of script state saving by covering various saving
...
and loading scenarios which resulted in loss of continuity on item ids
2012-02-02 01:52:17 +00:00
Dan Lake
0ce9ad4a56
Add event RegionHeartbeatEnd for modules interested in coordinating activity with region heartbeats
2012-02-01 17:01:28 -08:00
Dan Lake
c10193c72b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-02-01 16:25:35 -08:00
Melanie
003bd9f1b3
Small optimization to last commit
2012-02-01 10:05:04 +00:00
Melanie
cc1476fc36
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2012-02-01 09:45:42 +00:00
Melanie
241ddd031f
Fix copy/paste errors
2012-02-01 09:45:15 +00:00
Melanie
c08d6df7e1
Prevent a changed attachment that has been saved from being saved again.
2012-02-01 09:38:20 +00:00
Melanie
fcc1fa2c32
Straighten out some attachment mess. Don't save attachment states for HG
...
visitors at all. On Leaving a sim, save only the changed ones. Don't save
all scripted stuff when leaving a sim.
2012-02-01 09:36:14 +00:00
Diva Canto
3d7b5e5e93
HG: This hopefully fixes the HG teleports back home to OSGrid. Looks like Uri.ToString() drops the port when it's port 80.
2012-01-31 22:00:59 -08:00
Justin Clark-Casey (justincc)
99e71222f0
Lay out script status in property per row format, since getting too long for console lines.
2012-02-01 00:27:42 +00:00
Justin Clark-Casey (justincc)
e3680f216e
Add count of events queued for a particular script in "scripts show" console command
2012-02-01 00:17:02 +00:00
Justin Clark-Casey (justincc)
8b3da1bff4
Make script console commands only show for selected region.
2012-02-01 00:10:07 +00:00
Justin Clark-Casey (justincc)
437de6743c
Implement "xengine status" console command to show various xengine stats
2012-02-01 00:07:06 +00:00
Justin Clark-Casey (justincc)
f028dca711
Add "show part uuid" and "show part name" console commands.
...
These commands will display part/prim details for a given uuid or name
The "show object uuid" and "show object name" commands will now only display details for objects (i.e. not child parts in a linkset).
This is for consistency with the "delete object" commands which only delete objects, not parts.
2012-01-31 23:35:13 +00:00
Justin Clark-Casey (justincc)
996cc6097e
Implement "show object name <name>" console command to show details of an object with the given name
2012-01-31 23:21:02 +00:00
Justin Clark-Casey (justincc)
ac7cded080
Get rid of the "no objects found" feedback for now - this doesn't work well if a command is executed over multiple scenes.
2012-01-31 23:06:48 +00:00
Justin Clark-Casey (justincc)
ab89adfaef
Implement "show object uuid <uuid>" console command.
...
This will show details about a part with the given uuid if it's found.
2012-01-31 23:03:39 +00:00
Justin Clark-Casey (justincc)
647b326edc
Add more user feedback if an object isn't found for which delete was requested.
2012-01-31 22:27:05 +00:00
Justin Clark-Casey (justincc)
77b032549e
Add the name of a deleted object to the console output
2012-01-31 22:22:32 +00:00
Justin Clark-Casey (justincc)
e3e38e34c5
If a particular region is selected in the console, only try to delete objects in that region, rather than in every region on the simulator
...
The old wrong behaviour was in place before the command was extracted to a module.
2012-01-31 22:21:10 +00:00
Justin Clark-Casey (justincc)
9bd02b5da1
Move object delete commands into a commands region module, in preparation for adding similar show commands.
2012-01-31 21:57:45 +00:00
Justin Clark-Casey (justincc)
2f84d5397b
minor: remove mono compiler warning
2012-01-31 21:14:09 +00:00
Justin Clark-Casey (justincc)
1505c22995
Use Environment.TickCount & Int32.MaxValue; instead of Util.EnvironmentTickCount(); when producing the threads report to reduce wraparound.
...
This matches the tickcount masking in the thread watchdog.
For some reason, Util.EnvironmentTickCount() masks ticks by 0x3fffffff instead of 0xffffffff
2012-01-31 21:09:26 +00:00
Justin Clark-Casey (justincc)
10b9348071
Remove scene object null check on SceneGraph.AddSceneObject(). Complain explicitly if there's an attempt to add any object with a zero UUID.
...
Callers themselves need to check that they're not attempting to add a null scene object.
2012-01-31 20:30:30 +00:00
Justin Clark-Casey (justincc)
f3780b9eae
Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scene objects.
...
These can be run using the "nant torture" target. They are not part of "nant test" due to their long-run future nature.
Such tests are designed to do some testing of extreme situations and give some feedback on memory usage, etc.
However, data can be inconsistent due to different machine circumstances and virtual machine actions.
This area is under development.
2012-01-31 19:56:37 +00:00
PixelTomsen
a98a146c50
Fix:llSetText - limited text to a maximum of 254 chars
...
mantis: http://opensimulator.org/mantis/view.php?id=5867
Signed-off-by: nebadon <michael@osgrid.org>
2012-01-31 10:17:38 -07:00
Melanie
d2dfa4cfe7
Make parcel sale overlays work. No auction support.
2012-01-31 03:09:44 +00:00
Melanie
fe0975dc24
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2012-01-30 21:39:36 +00:00
Melanie
2b84b6d8b1
Use the requested sim's map, not our own
2012-01-30 21:39:12 +00:00
Justin Clark-Casey (justincc)
dbc039783b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-30 21:34:40 +00:00
Melanie
53c3faac5d
Patch in the rest of the maptile stuff
2012-01-30 21:24:21 +00:00
Melanie
c4cc626dff
Add the needed column in the regions table and a few tweaks.
...
Warning: Contains a Migration
Warning: Cannot guarantee nut free
2012-01-30 20:34:32 +00:00
Melanie
bde2ff5e78
Next step for world map overlays
2012-01-30 20:11:47 +00:00
Melanie
df9c35bc0f
Some plumbing for map overlays
2012-01-30 19:46:55 +00:00
Justin Clark-Casey (justincc)
9d93c4808e
lock SceneObjectGroupsByFullID in SceneGraph.ForEachSOG() to stop failure if SceneObjectGroupsByFullID is updated elsewhere at the same time.
2012-01-30 19:21:58 +00:00
BlueWall
54e6b2402c
Revert "Pickup map overlay tile from RegionSettings.ParcelImageID"
...
This reverts commit 00d1c88c59
.
Need to dig a little deeper to see exactly how V1 viewers are using this
2012-01-30 12:39:08 -05:00
BlueWall
00d1c88c59
Pickup map overlay tile from RegionSettings.ParcelImageID
2012-01-30 11:49:22 -05:00
Melanie
3de534896e
Add ParcelImageID to RegionSettings so we can have that overlay.
...
Warning: Contains a Migration.
Warning: May contain nuts.
2012-01-30 16:22:21 +00:00
Garmin Kawaguichi
5e60afe5ed
Fix llEdgeOfWorld functionality - see mantis http://opensimulator.org/mantis/view.php?id=5865
...
Signed-off-by: nebadon <michael@osgrid.org>
2012-01-29 14:41:47 -07:00
PixelTomsen
e8b688b61f
Fix:Get embedded objects in notecard http://opensimulator.org/mantis/view.php?id=2607
...
Signed-off-by: nebadon <michael@osgrid.org>
2012-01-29 12:40:43 -07:00
BlueWall
f7c237c0e1
Merge branch 'master' of /home/opensim/var/repo/opensim into mapwork
2012-01-28 11:35:28 -05:00
BlueWall
ae057a7589
Adding our parcel's generated id to map packets
2012-01-28 10:36:39 -05:00
BlueWall
1a20b60d82
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-28 08:47:25 -05:00
Bo Iwu
2e31f12cf4
Send CHANGED_TELEPORT during local TP again - partially revert cf73afec35
...
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-01-28 08:43:58 -05:00
Justin Clark-Casey (justincc)
2ef9fd05fa
Add an overloaded SceneObjectPart.UpdateTextureEntry(Primitive.TextureEntry texEntry) for region modules
2012-01-28 02:45:13 +00:00
Justin Clark-Casey (justincc)
154ba0124a
Add experimental --publish option to "save oar" so that OARs reloaded to the same grid don't have the publisher as owner.
2012-01-28 02:21:41 +00:00
Justin Clark-Casey (justincc)
e391d6390c
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-28 00:44:11 +00:00
Justin Clark-Casey (justincc)
deeb7287a2
Comment out xfer section in Scene.UpdateTaskInventory() which was causing spurious errors and "script saved" messages when script properties were changed.
...
Viewers since at least Linden Lab 1.23 use the script upload capability to save script changes.
It's unknown whether the commented out code was working for very old viewers or not.
Code is commented out to reduce complexity and so that useful error messages don't need to be removed.
If there is a substantial population using extremely old viewers that can't upgrade to a newer version 1 viewer (e.g. 1.23) or similar TPV then this can be revisited.
2012-01-28 00:39:53 +00:00
Melanie
7352aea9ac
Remove IClientAPI from the money module. It was only used to pass in the
...
agent id anyway
2012-01-28 00:18:12 +00:00
Justin Clark-Casey (justincc)
7837c611fb
Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().
...
This allows NPCs to be sensed as agents by LSL sensors rather than as a specific NPC type (which is currently an OpenSimulator-only extension).
Wiki doc on this and other recent NPC functions will follow soon
2012-01-28 00:00:12 +00:00
Justin Clark-Casey (justincc)
31b87ff07b
Increment LPS script stat for OSSL functions that were not already doing this
2012-01-27 23:24:49 +00:00
Justin Clark-Casey (justincc)
7c1d075a5a
Implement osIsNpc(key npc):integer. This return TRUE if the given key belongs to an NPC in the region. FALSE if not or if the NPC module isn't present.
2012-01-27 23:17:13 +00:00
Justin Clark-Casey (justincc)
abf0dd4250
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-27 23:14:34 +00:00
Justin Clark-Casey (justincc)
9939f94f08
Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' NPC, the npc's own key for an 'unowned' NPC and NULL_KEY is the input key was not an npc.
...
llGetOwnerKey() could also be extended but this does not allow one to distinguish between an unowned NPC and some other result (e.g. 'no such object' if NULL_KEY is the return.
Also, any future extensions to LSL functions by Linden Lab are unpredictable and OpenSim-specific extensions could clash.
2012-01-27 23:05:48 +00:00
Diva Canto
91ac21b9ec
HG Inventoty: Guard against items not found.
2012-01-26 17:00:58 -08:00
BlueWall
6da82d9805
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-26 16:29:39 -05:00
PixelTomsen
616373db16
llManageEstateAccess implementation http://wiki.secondlife.com/wiki/LlManageEstateAccess
...
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-01-26 16:15:23 -05:00
Melanie
da720ce9be
Support rejecting a teleport if a user is banned in all parcels that have
...
spawn points
2012-01-26 10:21:45 +00:00
BlueWall
a6abecf5fa
Change references from sop to sog and add protection from null ref
...
I had code made additions to the map module that was based on the earlier work that I did before Melanie made improvements. Updating the new code to incorporate the same changes.
2012-01-26 00:33:34 -05:00
Justin Clark-Casey (justincc)
093469c33c
Add basic TestAddScript() regression test
2012-01-26 01:16:03 +00:00
Justin Clark-Casey (justincc)
13d9b64b1d
Re-enable error logging associated with assembly and script loading failure in ScriptInstance.
...
Swallowing exceptions just leads to more mysterious failures later on.
2012-01-26 00:28:51 +00:00
Justin Clark-Casey (justincc)
55c6cbabfd
refactor: change RezScriptFromAgentInventory(), RezNewScript() and AddInventoryItem() to accept an agent id rather than a full IClientAPI.
...
This stops some code having to make spurious client == null checks and reduces regression test complexity.
2012-01-26 00:10:37 +00:00
Justin Clark-Casey (justincc)
8e5502fdc2
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-25 23:24:44 +00:00
Justin Clark-Casey (justincc)
2de3a1b9da
refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), RezNewScript() and rename one RezScript() to RezScriptFromPrim()
2012-01-25 23:22:07 +00:00
nebadon
d053625663
Update save oar and save iar help responses to reflect new -h|--home
...
switches which replace -p|--profile ie: "save oar
--home=http://hg.osgrid.org:80 region.oar"
2012-01-25 15:59:07 -07:00
Robert Adams
e9de7e7107
Update BulletSim.dll with some interface changes and tuning (see opensim-libs). Change BSScene to use new interface.
2012-01-25 14:40:38 -08:00
Justin Clark-Casey (justincc)
2e7c1bcfd9
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-25 21:26:34 +00:00
Pixel Tomsen
8f53c768f5
llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParcelMusicURL
...
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-01-25 15:48:38 -05:00
Justin Clark-Casey (justincc)
82c3d0cf89
minor: stop the WebStatsModule logging UPDATE or INSERT every time it updates bin/LocalUserStatistics.db
2012-01-25 20:36:51 +00:00
Justin Clark-Casey (justincc)
e20cf3789b
Serialize calls to ODE Collide() function across OdeScene instances to prevent ODE crashes on simulators running more than one region.
...
It turns out that calls to Collide() are not thread-safe even for objects in different ODE physics worlds due to ODE static caches.
For simulators running multiple regions, not serializing calls from different scene loops will sooner or later cause OpenSim to crash with a native stack trace referencing OBBCollider.
This affects the default OPCODE collider but not GIMPACT. However, GIMPACT fails for other reasons under some current simulator loads.
ODE provides a thread local storage option, but as of ODE r1755 (and r1840) DLLs compiled with this crash OpenSim immediately.
2012-01-25 19:31:50 +00:00
Melanie
7444f3bfad
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
...
Conflicts:
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2012-01-25 15:02:54 +00:00
Melanie
f84b69cad1
Change the WorldMapModule to use SOG rather than SOP for the telehub ans
...
cover a potential nullref
2012-01-25 15:00:06 +00:00
BlueWall
959bcfa7f8
Merge branch 'master' of /home/opensim/src/opensim
2012-01-24 21:35:12 -05:00
BlueWall
7c514fe155
Telehub map items displayed
2012-01-24 21:33:11 -05:00
Dan Lake
3d1f43046d
Removed unused delegates in SceneGraph: ObjectDuplicateDelegate, ObjectCreateDelegate, ObjectDeleteDelegate
2012-01-24 17:05:53 -08:00
Justin Clark-Casey (justincc)
2d0412d366
Make errors reported by OpenSim when it halts because it can't find certain config sections or files a bit more user friendly.
2012-01-24 22:35:55 +00:00
Justin Clark-Casey (justincc)
8e0eaa980f
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-24 22:16:45 +00:00
Justin Clark-Casey (justincc)
09baa3e679
Comment out asset statistics section from periodic stats as these have not been recorded for a very long time.
...
Some might make a comeback in the future but others are of dubious usefuless for health check purposes, or the complexity of collection outweighs their usefulness.
Some data is available via other means (e.g. "fcache status").
2012-01-24 22:14:21 +00:00
BlueWall
3ae6345f1b
Merge branch 'master' of /home/opensim/src/opensim
2012-01-24 17:14:08 -05:00
BlueWall
dc329202ef
Put Telehubs on the map
2012-01-24 17:11:35 -05:00
Justin Clark-Casey (justincc)
5e445aaf7b
Fix "Abnormal client thread terminations" stat in period CONNECTION STATISTICS to count the number of times clients are disconnected due to ack timeouts.
...
This has been broken for a long period and would only ever show 0.
2012-01-24 22:09:13 +00:00
Justin Clark-Casey (justincc)
ab8956d58f
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-24 22:04:28 +00:00
Justin Clark-Casey (justincc)
e8f1e7e96e
Comment out inventory statistics section from periodic stats, since this only contained the now uncollected and irrelevant inventory cache number.
2012-01-24 22:03:30 +00:00
Dan Lake
488fe0ae9c
Removed unused events in SceneGraph: OnObjectCreate, OnObjectRemove, OnObjectDuplicate
2012-01-24 13:41:26 -08:00
Justin Clark-Casey (justincc)
7e76397a26
minor: correct text and usage for "image queues show" reigon console command.
2012-01-24 20:54:35 +00:00
Justin Clark-Casey (justincc)
a704d444f2
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-24 20:36:16 +00:00
Justin Clark-Casey (justincc)
8b035dc3c7
Restrict accessible of ODECharacter Shell and Body. Add method doc and some error log lines.
2012-01-24 18:46:24 +00:00
Melanie
855d3a3ba5
Teleport routing, part 1
2012-01-24 04:06:37 +00:00
Melanie
a4977bbe19
Simplify and streamline telehub editing code. Verify rotations and fix
...
spwan point positioning on rotated telehubs.
2012-01-24 02:36:35 +00:00
Melanie
0d2e02efb1
Reverse the spawn point distance vector
2012-01-24 01:30:41 +00:00
Melanie
c0e1784e86
Correct a coordinate to make the viewer like it
2012-01-24 01:18:13 +00:00
Melanie
7bb01a17ee
Add a forgotten parameter
2012-01-24 00:38:00 +00:00
Melanie
87799c1f3d
Change Telehubs to store only the data that is really needed and not
...
additional redundant information.
2012-01-24 00:32:10 +00:00
Melanie
c36c916342
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2012-01-23 21:25:59 +00:00
Melanie
48379e6442
IMPORTANT!!!!! Please READ. DO NOT Use this version or any before it since the
...
Telehub commits! They will eat your babies and corrupt your database while
they munch. DO NOT use anything from the first Telehub commit to this one.
FIRST GOOD COMMIT is the one FOLLOWING this one. You have been warned.
2012-01-23 21:23:55 +00:00
BlueWall
8db64dc77f
Merge branch 'master' of /home/opensim/var/repo/opensim into telehub
2012-01-23 14:54:43 -05:00
BlueWall
6a85abbd14
Add update to Telehub position and rotation before adding SpawnPoints
2012-01-23 14:53:25 -05:00
BlueWall
c1f6478a37
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-23 11:10:56 -05:00
BlueWall
9cfc43005d
Cleanup
2012-01-23 10:28:18 -05:00
BlueWall
39c9b656c8
Cleanup unused parts, add some error handling
2012-01-23 09:42:15 -05:00
Melanie
7c404375c7
Fix up some parameter naming
2012-01-22 23:20:10 +00:00
BlueWall
74c1ed77a4
Finish connecting Telehub to database
2012-01-22 14:51:15 -05:00
BlueWall
1cd26ba85e
Hooking up new telehub data to the database
2012-01-22 11:46:16 -05:00
Melanie
24b20f6e4b
Change the key name I missed in last commit
2012-01-22 15:35:14 +00:00
Melanie
68365c20c0
Move Telehub tables and data from EstateSettings to RegionSettings.
...
This is damage control es EstateSettings is not the place this can be put.
EstateSettings is nt unique to a region and therefore would introduce
a hard limit of one telehub per estate, completely shutting off the
option of having SL style telehubs, e.g. one per region. Whole
estate teleport routing can still be implemented id desiresd, this
way all options are open while the other way most options get closed
off.
2012-01-22 11:36:04 +00:00
BlueWall
32d58d6e3e
Telehub Support:
...
Telehub settings now persist to the database and are saved across sim restarts. So-far this only works on MySQL. this is a work in progress, teleport routing is not yet implemented.
2012-01-21 23:26:27 -05:00
BlueWall
590f707c42
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-20 23:54:29 -05:00
BlueWall
b6f3de5028
Telehub Support:
...
Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing.
2012-01-20 23:50:37 -05:00
Justin Clark-Casey (justincc)
ea72428c9d
Allow a viewer UDP image request retry to trigger another asset fetch if an existing fetch hasn't responded before a timeout.
...
This is to stop a high priority image/texture request from blocking the entire download queue if its asset fetch got dropped for some reason.
2012-01-19 23:09:16 +00:00
Justin Clark-Casey (justincc)
d38e2c0c91
Add image not in database test for LLImageManager
2012-01-19 21:57:12 +00:00
Justin Clark-Casey (justincc)
503faaea62
refactor: separate out common parts of LLImageManagerTests
2012-01-19 21:23:40 +00:00
Justin Clark-Casey (justincc)
381f74276b
Add LLImageManager regression test for discard case
2012-01-19 21:14:09 +00:00
Justin Clark-Casey (justincc)
c92a9a6640
Add "image queues clear <first-name> <last-name>" console command
...
This allows a way to manually clear pending image queue requests for debug purposes
2012-01-19 19:49:06 +00:00
Justin Clark-Casey (justincc)
d75899f2d1
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-19 19:47:18 +00:00
BlueWall
8f871cca10
Add osGetGridHomeURI function
...
Add osGetHomeURI function to the family of osGetGrid* functions. Returns the SRV_HomeURI setting from the [LoginService] configuration.
2012-01-19 14:21:12 -05:00
Justin Clark-Casey (justincc)
9356963bd3
Add basic request and send image regression tests for LLImageManager
2012-01-19 19:00:11 +00:00
BlueWall
edb2e4c5b3
Change URI to lowercase to match existing
2012-01-19 13:55:53 -05:00
BlueWall
bf9ce4709f
Add fetching of SRV_HomeURI to "/json_grid_info"
...
Make SRV_HomeURI available on the GridInfoService through the "/json_grid_info" URI. This i s mainly to service OSSL, but can be seen externally via the URI.
2012-01-19 13:48:31 -05:00
Dan Lake
e41f23dead
Trigger event when prims are scheduled for an update. This gives modules early access to changed parameters.
2012-01-19 03:06:35 -08:00
Dan Lake
5ced49aaa8
Cleaned up Color and Text parameters in SOP and made LocalFlags public for module access.
2012-01-19 03:03:22 -08:00
Dan Lake
2c6272d11a
Add a version of GetGroupByPrim to Scene which accepts UUID instead of localID
2012-01-19 03:01:37 -08:00
Dan Lake
f8079bcd72
Fixed bugs in earlier commit on custom user parameters in Regions.ini
2012-01-19 02:52:05 -08:00
BlueWall
eea726d74e
RegionReady:
...
Back out some of the oar monitoring for the time being. Need to find a better way to get feedback. Will re-visit this soon.
2012-01-18 20:30:57 -05:00
BlueWall
ba7d8cedec
Add function osGetGridCustom
...
Add function osGetGridCustom to take an argument for the GridInfo kpv to retrieve from the GridInfoService
2012-01-17 22:38:36 -05:00
BlueWall
9ed9720861
Update osGetGrid**** functions
...
The osGetGrid**** functions will now get the grid settings from the GridInfoService. Set the GridInfoURI in your ./bin/config-include/GridCommon.ini [GridInfo] section.
2012-01-17 22:07:40 -05:00
BlueWall
939d60da59
Merge branch 'master' of /home/opensim/lib/osgrid/opensim
2012-01-17 21:10:31 -05:00
BlueWall
ef5575be1b
Add json handler for GridInfo
2012-01-17 21:09:46 -05:00
Melanie
e13a17cc0c
Allow retrival of multiple user records in one operation, analog to presence
2012-01-16 23:09:24 +00:00
Justin Clark-Casey (justincc)
59a0c50d48
Comment out noisy log lines I accidentally included in the nant build target adjustment commit.
...
Left in the method doc.
2012-01-16 23:04:08 +00:00
Justin Clark-Casey (justincc)
82ad9d4e04
Remove monocov and other obsolete nant build targets.
...
monocov was a code coverage attempt 3 years ago which no longer works.
other removed targets have been commented out or unused for a very long time
2012-01-16 22:58:58 +00:00
Mic Bowman
2e4fbe6b17
protect the region ready alerts for loading oarfiles if no post URI is set
2012-01-14 23:43:21 -08:00
nebadon
43173f1b0d
commented out redundant land owner checks for osTeleportAgent there is
...
no need for these checks just use Allow_osTeleportAgent = PARCEL_OWNER
also increased function to severe threat level to make it harder to
accidently enable it for everyone.
2012-01-14 18:36:46 -07:00
Melanie
ec299bfa87
Allow SmtpClients and other SSL users to work with our cert handler installed
2012-01-14 06:03:27 +00:00
Justin Clark-Casey (justincc)
82f0e19349
Extend scripts show command to accept a single item UUID parameter to display one script's status
...
Usage is now scripts show [<script-item-uuid>]
2012-01-14 00:44:19 +00:00
Justin Clark-Casey (justincc)
b5bb559cc0
Register the UrlModule for script engine events OnScriptRemoved and OnObjectRemoved just once in the UrlModule itself, rather than repeatedly for every script.
...
Doing this in every script is unnecessary since the event trigger is parameterized by the item id.
All that would happen is 2000 scripts would trigger 1999 unnecessary calls, and a large number of initialized scripts may eventually trigger a StackOverflowException.
Registration moved to UrlModule so that the handler is registered for all script engine implementations.
This required moving the OnScriptRemoved and OnObjectRemoved events (only used by UrlModule in core) from IScriptEngine to IScriptModule to avoid circular references.
2012-01-14 00:23:11 +00:00
Mic Bowman
a30a02e7ae
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-13 14:51:11 -08:00
Mic Bowman
e1a2c44ebe
Cleaned up the LookAt code in SOP and SOG. Added support for incrementally
...
rotating physical objects. This does not use physics. Currently the rate
of change is determined as 1 / (PI * Strength).
2012-01-13 14:48:56 -08:00
BlueWall
cde80125ad
Merge branch 'master' of /home/opensim/src/opensim
2012-01-13 17:16:20 -05:00
Bo Iwu
02d6b033d0
Fix improper code formatting introduced in 6214e6a217
...
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-01-13 17:10:48 -05:00
Mic Bowman
adea92f8b7
Fix llRotLookAt and llLookAt for non-physical objects. Per conversation
...
with Melanie and Nebadon, SL behavior seems to be that non physical
objects snap to the request rotation.
2012-01-13 11:37:17 -08:00
BlueWall
57ba9ef5ad
Update RegionReadyModule
...
Fix triggering of alerts when rezzing first script to an empty region, add login disable when loading oars.
2012-01-13 11:35:44 -05:00
BlueWall
c5594e839e
Undo some prior work
...
Move some added fuctions out of core into the addon module to keep things clean
2012-01-12 21:19:31 -05:00
BlueWall
acbff305f5
Merge branch 'master' of /home/opensim/var/repo/opensim
2012-01-12 21:06:27 -05:00
BlueWall
d40ec1c346
Move some interfaces to a more apropriate place
2012-01-12 20:49:50 -05:00
Justin Clark-Casey (justincc)
3b59af2225
Change the default osNpcCreate() to create an 'owned' npc rather than an 'unowned' one.
...
An owned NPC is one that only the original creator can manipulate and delete.
An unowned NPC is one that anybody with access to the osNpc* methods and knowledge of the avatar id can manipulate.
This is to correct an oversight I made in the original reimplementation where I mistakenly assumed that avatar IDs could be treated as private.
I am not anticipating that many people were deliberately making use of unowned npcs due to their insecure nature.
If you do need an unowned NPC please call the new overloaded osCreateNpc() function with the option OS_NPC_NOT_OWNED.
2012-01-13 00:03:39 +00:00
Justin Clark-Casey (justincc)
6e7154d55c
Removing osNpcCreateOwned(). Please use osNpcCreate(string user, string name, vector position, string notecard, int options) instead with option OS_NPC_CREATOR_OWNED
...
Please note that correct option name is OS_NPC_CREATOR_OWNED not OS_NPC_CREATE_OWNED as mistakenly put in a previous commit.
2012-01-13 00:00:18 +00:00
Justin Clark-Casey (justincc)
47377f17c6
Add missing assert to confirm owner delete succeeded to the end of TestOsNpcRemoveOwned()
2012-01-12 23:46:43 +00:00
Justin Clark-Casey (justincc)
beab155434
Add api level test for removing an owned npc
2012-01-12 22:35:11 +00:00
Justin Clark-Casey (justincc)
caa207f59f
Add ossl level test for removing an unowned npc
2012-01-12 21:03:54 +00:00
Justin Clark-Casey (justincc)
1ac5aa6808
Add remove test for unowned avatars
2012-01-12 20:47:19 +00:00
Justin Clark-Casey (justincc)
c4972e7734
Add osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, int options) variant.
...
This will be documented soon. Options can currently be
OS_NPC_CREATE_OWNED - creates a 'creator owned' avatar that will only respond to osNpc* functions made by scripts owned by the npc creator
OS_NPC_NOT_OWNED - creates an avatar which will respond to any osNpc* functions that a caller has permission to make (through the usual OSSL permission mechanisms).
options is being added to provide better scope for future extensibility without having to add more functions
The original non-options osNpcCreate() function will continue to exist.
2012-01-12 19:37:30 +00:00
Justin Clark-Casey (justincc)
d27dd3714f
Allow all NPCs to show up on sensors as all osNpc* script methods now check for ownership permission before executing.
...
As per #opensim-dev irc discussion.
2012-01-12 19:19:34 +00:00
Justin Clark-Casey (justincc)
ba3491c76e
Add permissions checks for owned avatars to all other osNpc* functions.
...
This is being done outside the npc module since the check is meaningless for region module callers, who can fake any id that they like.
2012-01-12 19:06:46 +00:00
Justin Clark-Casey (justincc)
0a1d61950b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-12 19:03:26 +00:00
Diva Canto
cadd645076
Renamed one var and deleted commented code. No functional changes.
2012-01-12 10:22:52 -08:00
Justin Clark-Casey (justincc)
b47c0d7e51
refactor: Move existing npc owner checks to NPCModule.CheckPermissions() methods and expose on interface for external calls.
2012-01-12 18:14:19 +00:00
Diva Canto
8bdd80abfa
HG: normalize all externalized user ULRs to be the Home URL, i.e. the location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI.
2012-01-12 09:56:35 -08:00
Bo Iwu
6214e6a217
Allow update of stored entries within User Management Module-this is needed for proper work of HG friends.
...
See http://opensimulator.org/mantis/view.php?id=5847
2012-01-12 17:51:13 +00:00
Justin Clark-Casey (justincc)
38db874755
If deserializing a scene object fails during IAR load then ignore the object rather than halting the IAR load with an exception.
2012-01-11 14:33:26 +00:00
Mic Bowman
5f7e392c7c
Add a check to see if an asset exists before recreating it while
...
loading an archive. This does add an extra roundtrip to the asset
server if loading new assets but it protects against overwriting
(and potentially corrupting) existing assets.
2012-01-10 16:26:01 -08:00
Justin Clark-Casey (justincc)
53fb20880c
minor: Fix wrong column length in image queues report
2012-01-10 22:02:35 +00:00
Justin Clark-Casey (justincc)
5002f06d24
rename "show image queue" to "show image queues" in line with other udp info commands.
...
Eliminate redundant one line methods
2012-01-10 21:36:35 +00:00
Justin Clark-Casey (justincc)
ef074deb52
Add "show image queue <first-name> <last-name>" region console command
...
This is so that we can inspect the image download queue (texture download via udp) for debugging purposes.
2012-01-10 21:30:12 +00:00
Diva Canto
ce44f56af9
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-10 11:11:08 -08:00
Diva Canto
7b84942f86
HG landing points: this hopefully fixes some confusion that was making HG avies always land in 0,0
2012-01-10 11:10:47 -08:00
Justin Clark-Casey (justincc)
18497cef73
Add avatar names to appearance log messages
2012-01-10 18:54:20 +00:00
Justin Clark-Casey (justincc)
a3bb1a81de
correct very minor typo in "debug scene" help
2012-01-10 18:47:30 +00:00
BlueWall
66783398d0
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-10 13:43:42 -05:00
Justin Clark-Casey (justincc)
d67e9916b8
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-10 18:42:37 +00:00
BlueWall
3deb52d399
Teleport Debugging
...
Move setting from ini to existing facitilies - thanks justincc
toggle with console command: debug teleport
2012-01-10 13:41:35 -05:00
Justin Clark-Casey (justincc)
d67e8291c8
Add "app find <uuid-or-start-of-uuid>" command to find the appearance using a particular baked texture, if any.
...
This is for debugging to relate texture console entries back to particular users on the simulator end.
2012-01-10 18:41:07 +00:00
Diva Canto
a22d0dcab9
HG Friends: fixed bug introduced by 571efeddb2
(r/17672)
2012-01-10 09:58:53 -08:00
BlueWall
707c8c6f2b
Add some run-time debugging support
...
Add configuration option - DEBUG to enable debugging methods. This is temporary for helping users testing teleport routing be able to report back the data with the test cases. We can remove when finished with this, or leave it if it proves to be useful.
Users: set DEBUG = true in OpenSim.ini to get more information from teleport routing. The default is false. It presently prints the TeleportFlags value.
2012-01-09 18:19:55 -05:00
BlueWall
b3a12167d6
Use our TeleportFlags
...
Switch to our TeleportFlags enum instead of LibOMV because we need to define a type for HG Logins. Also moved some debugging in ScenePresence into a function to make it simpler to enable/disable.
2012-01-09 17:54:35 -05:00
BlueWall
95345521f0
TP Routing debug
...
Fix test to checking against bitfield instead of int
2012-01-09 17:04:34 -05:00
BlueWall
3640afdd95
Fix teleport routing for incoming HG+Owner
...
Incoming HG owner/estate manager, etc. is routed according to the rules defined for teleports within the local grid. Left some commented debugging code inside so we can test other cases. Will remove when tings are settled in.
2012-01-09 14:31:22 -05:00
BlueWall
43145c7f67
Debugging HG teleport routing
...
Add some temporary debugging to the teleport routing to get a better view of what happens when HG jumps are made.
2012-01-09 13:07:02 -05:00
BlueWall
34c42cdab0
Fix HG teleport routing
...
Needed to breakout the ViaHGLogin check to it's own section. For some reason it would not factor in when combined with the other teleport flag types.
2012-01-09 01:37:28 -05:00
Melanie
0e855fea7c
Fix a build break
2012-01-09 01:05:19 +00:00
Melanie
1ebd79e413
Add the HG case to landing point checks
2012-01-09 00:54:59 +00:00
Melanie
44cde8d5c6
Update teleport routing to match Avination
2012-01-08 23:36:49 +00:00
BlueWall
fb16d49511
Merge branch 'master' of /home/opensim/src/opensim
2012-01-08 17:56:03 -05:00
BlueWall
266167f5a3
Fix teleport routing
...
Route non-owner avatars according to land settings
2012-01-08 17:41:47 -05:00
Melanie
32eb7ddc37
Fix threat level setting on osNpcPlayAnimation
2012-01-07 18:09:53 +00:00
Melanie
6f19e231b6
Don't try to save a NPCs attachment states on NPC delete
2012-01-07 18:09:45 +00:00