899337b4a0 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs 
							
						 
						
							2012-08-29 03:31:13 +01:00  
				
					
						
							
							
								 
						
							
							
								7ea832d47c 
								
							
								 
							
						 
						
							
							
								
								Fix regression introduced in  a0d178b2 (Sat Aug 25 02:00:17 2012) where folders with asset type of 'Folder' and 'Unknown' were accidentally treated as system folders.  
							
							... 
							
							
							
							This prevented more than one additional ordinary folder from being created in the base "My Inventory" user folder.
Added regression test for this case.
Switched tests to use XInventoryService with mostly implemented TestXInventoryDataPlugin rather than InventoryService
Disabled TestLoadIarV0_1SameNameCreator() since this has not been working for a very long time (ever since XInventoryService) started being used
since it doesnt' preserve creator data in the same way as InventoryService did and so effectively lost the OSPAs.
However, nobody noticed/complained about this issue and OSPAs have been superseded by HG like creator information via the --home save oar/iar switch. 
							
						 
						
							2012-08-29 02:01:43 +01:00  
				
					
						
							
							
								 
						
							
							
								f8603a215d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Framework/IClientAPI.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
	OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-08-23 01:41:47 +01:00  
				
					
						
							
							
								 
						
							
							
								bcbd450fe4 
								
							
								 
							
						 
						
							
							
								
								Add --force flag to "kick user" console command to allow bypassing of recent race condition checks.  
							
							... 
							
							
							
							This is to allow a second attempt to remove an avatar even if "show connections" shows them as already inactive (i.e. close has already been attempted once).
You should only attempt --force if a normal kick fails.
This is partly for diagnostics as we have seen some connections occasionally remain on lbsa plaza even if they are registered as inactive.
This is not a permanent solution and may not work anyway - the ultimate solution is to stop this problem from happening in the first place. 
							
						 
						
							2012-08-20 20:24:54 +01:00  
				
					
						
							
							
								 
						
							
							
								dc82ad0f7a 
								
							
								 
							
						 
						
							
							
								
								Add a skeleton for a name value storage associated with regions  
							
							
							
						 
						
							2012-08-15 02:06:22 +01:00  
				
					
						
							
							
								 
						
							
							
								7d1bec00d5 
								
							
								 
							
						 
						
							
							
								
								Add a skeleton for a name value storage associated with regions  
							
							
							
						 
						
							2012-08-15 01:08:30 +02:00  
				
					
						
							
							
								 
						
							
							
								6930d696e9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs 
							
						 
						
							2012-07-25 18:19:12 +01:00  
				
					
						
							
							
								 
						
							
							
								2858b1b1f4 
								
							
								 
							
						 
						
							
							
								
								extend regression TestDetachScriptedAttachementToInventory() to check correct running status on a re-rezzed attachment  
							
							
							
						 
						
							2012-07-24 22:33:54 +01:00  
				
					
						
							
							
								 
						
							
							
								df866fd300 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							
							
						 
						
							2012-07-20 09:35:22 +01:00  
				
					
						
							
							
								 
						
							
							
								ce8b9e6c57 
								
							
								 
							
						 
						
							
							
								
								Fix slow loading of task inventory  
							
							
							
						 
						
							2012-07-19 12:27:36 +02:00  
				
					
						
							
							
								 
						
							
							
								36d744e2a5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs 
							
						 
						
							2012-07-19 09:47:51 +01:00  
				
					
						
							
							
								 
						
							
							
								6dda7c65ae 
								
							
								 
							
						 
						
							
							
								
								Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled or disabled at any point, not just during initial startup.  
							
							... 
							
							
							
							This replaces EventManager.OnLoginsEnabled which only fired when logins were first enabled
and was affected by a bug where it would never fire if the region started with logins disabled. 
							
						 
						
							2012-07-19 00:09:22 +01:00  
				
					
						
							
							
								 
						
							
							
								64393a7ca8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-07-13 02:27:16 +01:00  
				
					
						
							
							
								 
						
							
							
								3b3d9967b1 
								
							
								 
							
						 
						
							
							
								
								Remove IClientAPI.GetClientEP() in favour of existing identical IClientAPI.RemoteEndpoint.  
							
							
							
						 
						
							2012-07-12 23:29:57 +01:00  
				
					
						
							
							
								 
						
							
							
								d632fd7124 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs 
							
						 
						
							2012-07-12 08:55:16 +01:00  
				
					
						
							
							
								 
						
							
							
								fc24563206 
								
							
								 
							
						 
						
							
							
								
								Add regression TestDetachScriptedAttachmentToInventory()  
							
							... 
							
							
							
							This currently only does a relatively crude check for a ScriptState node in the serialized xml 
							
						 
						
							2012-07-11 21:43:35 +01:00  
				
					
						
							
							
								 
						
							
							
								14d05dc2a9 
								
							
								 
							
						 
						
							
							
								
								Add regression TestRezScriptedAttachmentsFromInventory() though this currently only checks for the presence of script items, not for started scripts  
							
							
							
						 
						
							2012-07-11 19:54:40 +01:00  
				
					
						
							
							
								 
						
							
							
								0bc8238a6c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Framework/Watchdog.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs 
							
						 
						
							2012-07-11 03:56:50 +01:00  
				
					
						
							
							
								 
						
							
							
								2eaa6d5ace 
								
							
								 
							
						 
						
							
							
								
								Do not allow a script to attach a prim if its being sat upon.  
							
							... 
							
							
							
							This prevents a stack overflow where a get position on the avatar will refer to the attachment which will in turn refer back to the avatar.
This required recording of all sitting avatars on a prim which is done separately from recording the sit target avatar.
Recording HashSet is null if there are no sitting avatars in order to save memory. 
							
						 
						
							2012-07-09 21:24:32 +01:00  
				
					
						
							
							
								 
						
							
							
								7ff4eec79c 
								
							
								 
							
						 
						
							
							
								
								Remove redundant SetScene() function in Scene.AddSceneObject()  
							
							... 
							
							
							
							This is always done later on in SceneGraph.AddSceneObject() if the call hasn't failed due to sanity checks.
There's no other purpose for this method to exist and it's dangerous/pointless to call in other conditions. 
							
						 
						
							2012-07-07 00:02:45 +01:00  
				
					
						
							
							
								 
						
							
							
								5776351f6a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-07-05 22:17:39 +01:00  
				
					
						
							
							
								 
						
							
							
								951b45b80f 
								
							
								 
							
						 
						
							
							
								
								Add OSSL function osForceAttachToAvatarFromInventory()  
							
							... 
							
							
							
							This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first.
Still only attaches objects to the owner of the script.
This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them.
Threat level high. 
							
						 
						
							2012-07-05 00:05:06 +01:00  
				
					
						
							
							
								 
						
							
							
								41a1903c60 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs 
							
						 
						
							2012-06-28 03:21:08 +01:00  
				
					
						
							
							
								 
						
							
							
								5bec5bcf71 
								
							
								 
							
						 
						
							
							
								
								Automatically disable log4net before each regression test so that logging is confined to a single test if it's turned on.  
							
							... 
							
							
							
							This involves making test classes inherit from a common OpenSimTestCase.
This will be applied to more classes as required. 
							
						 
						
							2012-06-27 00:01:51 +01:00  
				
					
						
							
							
								 
						
							
							
								99954c1498 
								
							
								 
							
						 
						
							
							
								
								refactor: Remove unnecessary AttachmentModuleTests.m_userId in favour of local variables  
							
							
							
						 
						
							2012-06-26 22:53:08 +01:00  
				
					
						
							
							
								 
						
							
							
								d893e54f4b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-06-14 00:10:52 +01:00  
				
					
						
							
							
								 
						
							
							
								cf080a68d6 
								
							
								 
							
						 
						
							
							
								
								Remove long obsolete and unused IClientAPI.KillEndDone()  
							
							
							
						 
						
							2012-06-13 23:42:22 +01:00  
				
					
						
							
							
								 
						
							
							
								84377a23db 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
	OpenSim/Services/Connectors/Simulation/SimulationDataService.cs
	OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs 
							
						 
						
							2012-06-11 16:56:40 +01:00  
				
					
						
							
							
								 
						
							
							
								26c5b32988 
								
							
								 
							
						 
						
							
							
								
								Add the ability to query the MYSQL databse for a list of the stored prim UUIDs  
							
							
							
						 
						
							2012-06-07 22:39:03 +02:00  
				
					
						
							
							
								 
						
							
							
								884c0e7bb1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Data/MySQL/MySQLSimulationData.cs
	OpenSim/Data/MySQL/Resources/RegionStore.migrations
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs 
							
						 
						
							2012-05-27 19:24:30 +01:00  
				
					
						
							
							
								 
						
							
							
								bc543c1797 
								
							
								 
							
						 
						
							
							
								
								Environment Module - allows Environment settings for Viewer3 warning: includes database region store migrations for mssql, mysql, sqlite  
							
							... 
							
							
							
							enable/disable this module:
Cap_EnvironmentSettings = "localhost" (for enable)
Cap_EnvironmentSettings = "" (for disable) at ClientStack.LindenCaps section (OpenSimDefaults.ini file)
 or owerwrite in OpenSim.ini
mantis: http://opensimulator.org/mantis/view.php?id=5860 
Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2012-05-23 17:04:19 -04:00  
				
					
						
							
							
								 
						
							
							
								ff429a259b 
								
							
								 
							
						 
						
							
							
								
								Fix bug where an avatar that had an object they owned attached through llAttachToAvatar() or osForceAttachToAvatar() would wrongly have next permissions come into play when they detached that object and rezzed it in scene.  
							
							... 
							
							
							
							This is because the attachments module code was setting the 'object slam' bit by using PermissionMask.All
Solution here is to route the attachment item creation call through the existing inventory code in BasicInventoryAccessModule rather than copy/pasted code in AttachmentsModule itself. 
							
						 
						
							2012-05-23 01:58:10 +01:00  
				
					
						
							
							
								 
						
							
							
								34f20b7fe3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-05-17 13:28:25 +01:00  
				
					
						
							
							
								 
						
							
							
								f0c9cb8dc0 
								
							
								 
							
						 
						
							
							
								
								Comment out TestSameSimulatorSeparatedRegionsQueryAccessFails() regression test logging accidentally left in  
							
							
							
						 
						
							2012-05-17 01:34:04 +01:00  
				
					
						
							
							
								 
						
							
							
								bdcf2d1348 
								
							
								 
							
						 
						
							
							
								
								Add regression TestSameSimulatorSeparatedRegionsQueryAccessFails()  
							
							
							
						 
						
							2012-05-17 01:27:59 +01:00  
				
					
						
							
							
								 
						
							
							
								597f99bca7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-05-16 12:40:45 +01:00  
				
					
						
							
							
								 
						
							
							
								1b5ce8c10e 
								
							
								 
							
						 
						
							
							
								
								Fix issue where loading OARs could sometimes result in link numbers being reordered.  
							
							... 
							
							
							
							This was because the parts in scene objects were sometimes not serialized in link order.
This is perfectly fine since the parts still have the right link numbers, but an extra fix to adjust for this
had not been done in the SerialiserModule methods that OAR loading used.
Add regression test for same.
Addresses http://opensimulator.org/mantis/view.php?id=5948 , http://opensimulator.org/mantis/view.php?id=5749  
							
						 
						
							2012-05-15 23:43:59 +01:00  
				
					
						
							
							
								 
						
							
							
								fe029cf4e8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							
							
						 
						
							2012-05-13 01:25:03 +01:00  
				
					
						
							
							
								 
						
							
							
								e2dc04586a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-05-13 01:24:01 +01:00  
				
					
						
							
							
								 
						
							
							
								7461fe4554 
								
							
								 
							
						 
						
							
							
								
								TEST MESS*  reduce animation packets send. Added onchangeanim event with parameters to define if to add or remove, and if to send anims pack on that evocation, etc  
							
							
							
						 
						
							2012-05-12 15:27:37 +01:00  
				
					
						
							
							
								 
						
							
							
								9d66792c2a 
								
							
								 
							
						 
						
							
							
								
								Fix mono compiler warning.  
							
							... 
							
							
							
							Last jenkins failure looked like a glitch. 
							
						 
						
							2012-05-12 03:04:47 +01:00  
				
					
						
							
							
								 
						
							
							
								bf630fb808 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
	OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs 
							
						 
						
							2012-05-02 01:37:51 +01:00  
				
					
						
							
							
								 
						
							
							
								9d2e1c67a8 
								
							
								 
							
						 
						
							
							
								
								Add regression test for teleporting between neighbouring regions on the same simulator  
							
							... 
							
							
							
							This adds a non-advertised wait_for_callback option in [EntityTransfer].  Default is always true.
Teleport tests disable the wait for callback from the destination region in order to run within a single thread. 
							
						 
						
							2012-05-01 23:14:12 +01:00  
				
					
						
							
							
								 
						
							
							
								4b982db252 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Data/MySQL/MySQLAssetData.cs
	OpenSim/Data/MySQL/MySQLSimulationData.cs
	OpenSim/Data/MySQL/MySQLUserAccountData.cs 
							
						 
						
							2012-04-30 19:04:38 +01:00  
				
					
						
							
							
								 
						
							
							
								b678ea18b2 
								
							
								 
							
						 
						
							
							
								
								Create TestHelpers.EnableLogging() and DisableLogging() to turn logging on and off within tests.  
							
							... 
							
							
							
							This makes *.Tests.dll.config files no longer needed, hence deleted. 
							
						 
						
							2012-04-30 18:44:22 +01:00  
				
					
						
							
							
								 
						
							
							
								90305001de 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-04-27 17:09:49 +01:00  
				
					
						
							
							
								 
						
							
							
								07e62df558 
								
							
								 
							
						 
						
							
							
								
								Add regression test for teleporting an agent between separated regions on the same simulator.  
							
							... 
							
							
							
							This involves a large amount of change in test scene setup code to allow test scenes to share shared modules
SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static
May split these out into separate classes in the future. 
							
						 
						
							2012-04-27 00:58:54 +01:00  
				
					
						
							
							
								 
						
							
							
								8df4bd14f5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-04-22 15:06:06 +01:00  
				
					
						
							
							
								 
						
							
							
								06552f217e 
								
							
								 
							
						 
						
							
							
								
								Add TestSetPhysics() to SOP status tests  
							
							
							
						 
						
							2012-04-21 00:54:48 +01:00  
				
					
						
							
							
								 
						
							
							
								f3132c45d9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Tests/Common/Mock/TestClient.cs 
							
						 
						
							2012-03-31 02:18:02 +01:00  
				
					
						
							
							
								 
						
							
							
								59157d9d63 
								
							
								 
							
						 
						
							
							
								
								Add simple login test with online friends.  Add IFriendsModule.GrantRights() for granting rights via a module call.  
							
							... 
							
							
							
							Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology.
Add some method doc. 
							
						 
						
							2012-03-30 00:42:55 +01:00  
				
					
						
							
							
								 
						
							
							
								22a85b947a 
								
							
								 
							
						 
						
							
							
								
								Add back parts of reverted changes that were not concerned with child agent caching.  
							
							... 
							
							
							
							This adds ScenePresence to IClientAPI.SceneAgent earlier on in the add client process so that its information is available to EventManager.OnNewClient() and OnClientLogin()
Also add a code comment as to why we're caching friend information for child agents. 
							
						 
						
							2012-03-29 01:26:30 +01:00  
				
					
						
							
							
								 
						
							
							
								93ac47f0d3 
								
							
								 
							
						 
						
							
							
								
								Revert "Simplify friends caching by only doing this for root agents - no functions require caching for child agents."  
							
							... 
							
							
							
							We need to cache child agents so that friends object edit/delete permissions will work across boarders on regions hosted by different simulators.
This reverts commit d9f7b8549b 
							
						 
						
							2012-03-29 01:08:47 +01:00  
				
					
						
							
							
								 
						
							
							
								d9f7b8549b 
								
							
								 
							
						 
						
							
							
								
								Simplify friends caching by only doing this for root agents - no functions require caching for child agents.  
							
							... 
							
							
							
							This allows us to avoid unnecessary multiple calls to the friends service.
All friends functions originate from the root agent and only go to other root agents in existing code.
This also allows us to eliminate complex ref counting. 
							
						 
						
							2012-03-28 23:40:25 +01:00  
				
					
						
							
							
								 
						
							
							
								7dad1ded2e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs 
							
						 
						
							2012-03-29 00:27:35 +01:00  
				
					
						
							
							
								 
						
							
							
								3381899481 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/World/Land/LandObject.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-03-22 20:38:49 +00:00  
				
					
						
							
							
								 
						
							
							
								71ec84d77f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-03-22 00:00:05 +00:00  
				
					
						
							
							
								 
						
							
							
								1a8769e6ef 
								
							
								 
							
						 
						
							
							
								
								Instead of loading default avatar animations in both SLUtil and AvatarAnimations, load just in AvatarAnimations instead.  
							
							... 
							
							
							
							This lets us remove the dependency of OpenSim.Framework.dll on data/avataranimations.xml, which is not necessary for ROBUST.
This commit also takes care of the odd situation where animations are stored and used internally with uppercase names (e.g. "STAND")
but scripts refer to them with lowercase names (e.g. "sit"). 
							
						 
						
							2012-03-21 23:57:39 +00:00  
				
					
						
							
							
								 
						
							
							
								5170cd7577 
								
							
								 
							
						 
						
							
							
								
								Updated the UserAccountsClient a little bit, plus some more sanity checks on the service connector.  
							
							
							
						 
						
							2012-03-21 11:22:39 -07:00  
				
					
						
							
							
								 
						
							
							
								c39fba8f9d 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2012-03-20 23:19:11 +00:00  
				
					
						
							
							
								 
						
							
							
								30b2a8c778 
								
							
								 
							
						 
						
							
							
								
								Move frame loop entirely within Scene.Update() for better future performance analysis and stat accuracy.  
							
							... 
							
							
							
							Update() now accepts a frames parameter which can control the number of frames updated.
-1 will update until shutdown.
The watchdog updating moves above the maintc recalculation for any required sleep since it should be accounted for within the frame. 
							
						 
						
							2012-03-20 23:12:21 +00:00  
				
					
						
							
							
								 
						
							
							
								35c3124c3b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-03-20 23:39:02 +00:00  
				
					
						
							
							
								 
						
							
							
								84ca09f7c5 
								
							
								 
							
						 
						
							
							
								
								added ObjectPhysicsProperties http event message to send viewer that data. For now on caps/EventQueue, and still only used on a material change...  
							
							
							
						 
						
							2012-03-15 02:24:13 +00:00  
				
					
						
							
							
								 
						
							
							
								908abb1c3d 
								
							
								 
							
						 
						
							
							
								
								BIG MESS. changed Iclient interface so only one event is used to inform scene about position scale or rotation change by client (others can be added). Its served at SceneGraph that does permition checks, undostore and sends down to SOG. changed values are stored in a class (ObjectChangeData) and what is changed as a enum (ObjectChangeWhat) with bit fields and 'macros' of this for better readability (at top of scenegraph.cs lasy to find better place for now) this can be extended for other things clients changes and need undo/redo. SOG process acording to what is changed. Changed UNDO/redo to use this also (warning is only storing what is changed, previus stored all, this must be checked for side efects. to save all PRS change commented line in scenegraph). Still have excessive calls to ScheduleGroupForTerseUpdate.  **** UNTESTED ****  
							
							
							
						 
						
							2012-03-10 20:32:19 +00:00  
				
					
						
							
							
								 
						
							
							
								6bdea15ecf 
								
							
								 
							
						 
						
							
							
								
								minor: make NPC tests run in a given order, comment out log lines in mock region data plugins, null out scene in script and npc torture tests, add other doc comments to torture tests  
							
							
							
						 
						
							2012-03-07 01:11:37 +00:00  
				
					
						
							
							
								 
						
							
							
								f8b1b86c3a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs 
							
						 
						
							2012-03-07 01:05:32 +00:00  
				
					
						
							
							
								 
						
							
							
								caa19862fa 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-03-07 00:51:59 +00:00  
				
					
						
							
							
								 
						
							
							
								f3678d217f 
								
							
								 
							
						 
						
							
							
								
								Stop individually deleting objects at the end of each ObjectTortureTest.  
							
							... 
							
							
							
							We can now do this since the entire scene and all objects within it are now successfully gc'd at the end of these tests.
This greatly improves the time taken to run each test (by reducing teardown time, not the time to actually do the test work that we're interested in).
Slightly simplifies config read in Scene constructor to help facilitate this. 
							
						 
						
							2012-03-07 00:31:18 +00:00  
				
					
						
							
							
								 
						
							
							
								1f32730798 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Framework/Servers/VersionInfo.cs
	OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs 
							
						 
						
							2012-03-03 09:58:57 +00:00  
				
					
						
							
							
								 
						
							
							
								0007711eb5 
								
							
								 
							
						 
						
							
							
								
								Use a fully stubbed out MockConsole for unit tests rather than inheriting from CommandConsole.  
							
							... 
							
							
							
							This is so that the static MainConsole.Instance doesn't retain references to methods registered by scene and other modules to service commands.
This prevents the scene from being garbage collected at the end of a test.
This is not the final thing preventing GC - next up is the timer started by SimStatsReporter that holds a reference to Scene that prevents end of test gc. 
							
						 
						
							2012-03-01 03:23:10 +00:00  
				
					
						
							
							
								 
						
							
							
								0c1074537b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs 
							
						 
						
							2012-02-16 00:38:04 +00:00  
				
					
						
							
							
								 
						
							
							
								ebe5e1731d 
								
							
								 
							
						 
						
							
							
								
								In ObjectTortureTests, run garbage collector on Teardown and run scene loop update when scene objects have been deleted.  
							
							... 
							
							
							
							At least on mono 2.6.4, running GC.Collect() is not guaranteed to force gc of all objects when run in the same method where those objects had references.
Therefore, GC.Collect() is now being done in the per-script teardown of ObjectTortureTests.
In addition, scene loop update is being run after garbage collection in order to clean out the viewer update list of scene objects in the SceneGraph.
These measures mean that scene objects/parts are now garbage collected after a test run if deleted from the scene, resulting in a much better memory usage report (though probably still not very accurate).
However, deletion takes a very long time - what's really needed is to find out now why the entire scene isn't being GC'd by this measure.
This change hasn't yet been applied to the other stress tests. 
							
						 
						
							2012-02-15 01:45:25 +00:00  
				
					
						
							
							
								 
						
							
							
								215acbcc96 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs 
							
						 
						
							2012-02-10 10:20:51 +00:00  
				
					
						
							
							
								 
						
							
							
								16c4636048 
								
							
								 
							
						 
						
							
							
								
								Add NPC torture tests for 100, 1000 and 2000 create and delete NPC calls.  
							
							
							
						 
						
							2012-02-09 00:38:09 +00:00  
				
					
						
							
							
								 
						
							
							
								236e1c45f2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-07 23:30:48 +00:00  
				
					
						
							
							
								 
						
							
							
								c87751a822 
								
							
								 
							
						 
						
							
							
								
								Add start GC memory and end GC memory to object stress test printouts.  
							
							... 
							
							
							
							This illustrates that references to Scene, SOG, etc. are not currently being released when a stress test ends (or at regression test end in general).
This means even the current stress tests take much more memory than they need, a problem that will have to be addressed. 
							
						 
						
							2012-02-07 23:03:53 +00:00  
				
					
						
							
							
								 
						
							
							
								bd928218dd 
								
							
								 
							
						 
						
							
							
								
								Add TestAddTaskInventoryItem()  
							
							
							
						 
						
							2012-02-07 21:00:47 +00:00  
				
					
						
							
							
								 
						
							
							
								37049180f6 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs 
							
						 
						
							2012-02-07 21:09:04 +00:00  
				
					
						
							
							
								 
						
							
							
								c22970448f 
								
							
								 
							
						 
						
							
							
								
								Add TestCompileAndStart100Scripts() torture test.  
							
							
							
						 
						
							2012-02-07 19:42:32 +00:00  
				
					
						
							
							
								 
						
							
							
								038d1bf742 
								
							
								 
							
						 
						
							
							
								
								Add a regression test to compile and start a script.  Remove Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText().  
							
							... 
							
							
							
							The Path.GetDirectoryName call in Compiler.CompileFromDotNetText is unnecessary since AppDomain.CurrentDomain.BaseDirectory is always a directory.
Later path concatenation is already done by Path.Combine() which handles any trailing slash.
Removing Path.GetDirectoryName() will not affect the runtime but allows NUnit to work since it doesn't add a trailing slash to AppDomain.CurrentDomain.BaseDirectory. 
							
						 
						
							2012-02-07 17:44:37 +00:00  
				
					
						
							
							
								 
						
							
							
								ce5e900721 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Data/MySQL/Resources/RegionStore.migrations
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs 
							
						 
						
							2012-02-04 11:48:20 +00:00  
				
					
						
							
							
								 
						
							
							
								5c545d1d2e 
								
							
								 
							
						 
						
							
							
								
								Fix: Covenant changed time not set  http://opensimulator.org/mantis/view.php?id=5869  
							
							... 
							
							
							
							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2012-02-03 18:02:51 -05:00  
				
					
						
							
							
								 
						
							
							
								bce5dfe711 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-03 00:09:05 +00:00  
				
					
						
							
							
								 
						
							
							
								76a658324c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2012-02-03 00:07:23 +00:00  
				
					
						
							
							
								 
						
							
							
								447a66d660 
								
							
								 
							
						 
						
							
							
								
								Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more  
							
							... 
							
							
							
							accurately reflects the data sent by the viewer. Add times bans and the
expiration of timed bans.
Warning: Contains a Migration (and nuts) 
							
						 
						
							2012-02-02 23:40:56 +00:00  
				
					
						
							
							
								 
						
							
							
								07c487a28f 
								
							
								 
							
						 
						
							
							
								
								Make ban, eject, freeze and the scripted versions of those work.  
							
							
							
						 
						
							2012-02-02 21:36:45 +01:00  
				
					
						
							
							
								 
						
							
							
								17df4185ce 
								
							
								 
							
						 
						
							
							
								
								Add stress tests for simple object add of 100 prim objects.  Add time taken to output (this is unreliable).  
							
							
							
						 
						
							2012-02-02 18:42:27 +00:00  
				
					
						
							
							
								 
						
							
							
								1b63b21a4d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Application/OpenSimBase.cs 
							
						 
						
							2012-01-31 20:53:49 +00:00  
				
					
						
							
							
								 
						
							
							
								f3780b9eae 
								
							
								 
							
						 
						
							
							
								
								Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scene objects.  
							
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							These can be run using the "nant torture" target.  They are not part of "nant test" due to their long-run future nature.
Such tests are designed to do some testing of extreme situations and give some feedback on memory usage, etc.
However, data can be inconsistent due to different machine circumstances and virtual machine actions.
This area is under development. 
							
						 
						
							2012-01-31 19:56:37 +00:00  
				
					
						
							
							
								 
						
							
							
								ba3b0c69f1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-01-21 19:52:33 +00:00  
				
					
						
							
							
								 
						
							
							
								590f707c42 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-01-20 23:54:29 -05:00  
				
					
						
							
							
								 
						
							
							
								b6f3de5028 
								
							
								 
							
						 
						
							
							
								
								Telehub Support:  
							
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							Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing. 
							
						 
						
							2012-01-20 23:50:37 -05:00  
				
					
						
							
							
								 
						
							
							
								d38e2c0c91 
								
							
								 
							
						 
						
							
							
								
								Add image not in database test for LLImageManager  
							
							
							
						 
						
							2012-01-19 21:57:12 +00:00  
				
					
						
							
							
								 
						
							
							
								9356963bd3 
								
							
								 
							
						 
						
							
							
								
								Add basic request and send image regression tests for LLImageManager  
							
							
							
						 
						
							2012-01-19 19:00:11 +00:00  
				
					
						
							
							
								 
						
							
							
								3a91085ac2 
								
							
								 
							
						 
						
							
							
								
								Implement handler for TeleportCancel inbound packet  
							
							
							
						 
						
							2011-12-10 15:17:34 +00:00  
				
					
						
							
							
								 
						
							
							
								6b080d57cb 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2011-12-10 15:19:31 +00:00  
				
					
						
							
							
								 
						
							
							
								f61e54892f 
								
							
								 
							
						 
						
							
							
								
								On a new client circuit, send the initial reply ack to let the client know it's live before sending other data.  
							
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							This means that avatar/appearance data of other avatars and scene objects for a client will be sent after the ack rather than possibly before.
This may stop some avatars appearing grey on login.
This introduces a new OpenSim.Framework.ISceneAgent to accompany the existing OpenSim.Framework.ISceneObject and ISceneEntity
This allows IClientAPI to handle this as it can't reference OpenSim.Region.Framework.Interfaces 
							
						 
						
							2011-12-08 18:34:23 +00:00  
				
					
						
							
							
								 
						
							
							
								96539ffc79 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into bigmerge  
							
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							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2011-12-08 18:29:19 +00:00  
				
					
						
							
							
								 
						
							
							
								28da235888 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into bigmerge  
							
							
							
						 
						
							2011-12-06 19:01:05 +00:00  
				
					
						
							
							
								 
						
							
							
								319507f521 
								
							
								 
							
						 
						
							
							
								
								Add test for not found response from GetTexture cap handler.  
							
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							Add OpenSim.Region.Capabilities.Handlers.Tests.dll into test suite 
							
						 
						
							2011-12-05 21:04:17 +00:00  
				
					
						
							
							
								 
						
							
							
								4567555c49 
								
							
								 
							
						 
						
							
							
								
								Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead of OSHttpRequest/OSHttpResponse.  
							
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							This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation.
This is also required to write regression tests that involve the HTTP layer.
If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse. 
							
						 
						
							2011-12-05 20:44:20 +00:00  
				
					
						
							
							
								 
						
							
							
								bc17e2e9cf 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into bigmerge  
							
							
							
						 
						
							2011-12-05 20:32:35 +00:00  
				
					
						
							
							
								 
						
							
							
								5ab536a1e9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into bigmerge  
							
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							Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs 
							
						 
						
							2011-12-05 17:10:51 +00:00  
				
					
						
							
							
								 
						
							
							
								ec8c93aa5e 
								
							
								 
							
						 
						
							
							
								
								Implement ChangeInventoryItemFlagsPacket handling  
							
							
							
						 
						
							2011-12-04 12:35:01 +01:00  
				
					
						
							
							
								 
						
							
							
								a82aea53f8 
								
							
								 
							
						 
						
							
							
								
								Split up test SceneHelpers to provide an AddChildScenePresence() call  
							
							
							
						 
						
							2011-12-03 19:32:59 +00:00  
				
					
						
							
							
								 
						
							
							
								4919c60560 
								
							
								 
							
						 
						
							
							
								
								Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()  
							
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							This required an option to be added to NullRegionData via ConnectionString for it to act as a non-static instance, so that regression tests (which only load this class once) don't get hopeless confused and complex to compensate.
Normal standalone operation unaffected. 
							
						 
						
							2011-12-03 18:59:54 +00:00  
				
					
						
							
							
								 
						
							
							
								a8270cb48c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into bigmerge  
							
							
							
						 
						
							2011-11-24 01:16:37 +00:00  
				
					
						
							
							
								 
						
							
							
								d4e3a7fe81 
								
							
								 
							
						 
						
							
							
								
								Shell Environment Variables in config  
							
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							Adding updated Nini and support to use shell environment variables in OpenSimulator configuration.
  Nini @ https://github.com/BlueWall/Nini-Dev  
							
						 
						
							2011-11-23 10:11:47 -05:00  
				
					
						
							
							
								 
						
							
							
								31736b1aac 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into bigmerge  
							
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							Conflicts:
	OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs 
							
						 
						
							2011-11-17 19:04:27 +00:00  
				
					
						
							
							
								 
						
							
							
								89632f3ea8 
								
							
								 
							
						 
						
							
							
								
								Add test for removing a friendship.  
							
							
							
						 
						
							2011-11-14 20:56:56 +00:00  
				
					
						
							
							
								 
						
							
							
								afca742392 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into bigmerge  
							
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							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs 
							
						 
						
							2011-11-14 20:03:47 +00:00  
				
					
						
							
							
								 
						
							
							
								de895ee54a 
								
							
								 
							
						 
						
							
							
								
								Add very simple FriendsModuleTests.TestNoFriends()  
							
							
							
						 
						
							2011-11-14 17:18:51 +00:00  
				
					
						
							
							
								 
						
							
							
								c7dd7b13a2 
								
							
								 
							
						 
						
							
							
								
								Convert SendKillObject to take a list of uint rather than sending one  
							
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							packet per prim. More to come as we change to make use of this. 
							
						 
						
							2011-11-06 20:38:07 +00:00  
				
					
						
							
							
								 
						
							
							
								02f0aa592d 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'ffdf59a57c936189e3b161b79b4a76a3a9b260bb' into bigmerge  
							
							
							
						 
						
							2011-10-25 03:19:10 +01:00  
				
					
						
							
							
								 
						
							
							
								8639b037e1 
								
							
								 
							
						 
						
							
							
								
								Merge commit '30320505fa54640baf4ecaff8bb743f62ef01f86' into bigmerge  
							
							
							
						 
						
							2011-10-25 03:18:59 +01:00  
				
					
						
							
							
								 
						
							
							
								de8cdbda15 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'bc2da4eaadb0dbf8502d95fc2e40b1fdcc86e218' into bigmerge  
							
							
							
						 
						
							2011-10-25 03:18:53 +01:00  
				
					
						
							
							
								 
						
							
							
								be2cfeb5c3 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'c4f8da735914f9a9b1fb99f05313ba0537b528b9' into bigmerge  
							
							
							
						 
						
							2011-10-25 03:18:49 +01:00  
				
					
						
							
							
								 
						
							
							
								da805d0cce 
								
							
								 
							
						 
						
							
							
								
								Merge commit '5d7eaedbebd408d948321dc474927fc72d3d98c5' into bigmerge  
							
							
							
						 
						
							2011-10-25 03:18:38 +01:00  
				
					
						
							
							
								 
						
							
							
								56f3da7b5a 
								
							
								 
							
						 
						
							
							
								
								Merge commit '9b3bbedeea5c6ea2421b36e5f0e23ab798870ba0' into bigmerge  
							
							
							
						 
						
							2011-10-25 03:18:29 +01:00  
				
					
						
							
							
								 
						
							
							
								dc24ac4f20 
								
							
								 
							
						 
						
							
							
								
								Merge commit '120114e96becc6fee1311300359dcefaf4013c0e' into bigmerge  
							
							
							
						 
						
							2011-10-25 02:54:34 +01:00  
				
					
						
							
							
								 
						
							
							
								353f0c0e03 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'ddf54b5537f2701deeb615ef8e1eeef20b746ea1' into bigmerge  
							
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							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2011-10-25 02:14:39 +01:00  
				
					
						
							
							
								 
						
							
							
								f50538c81a 
								
							
								 
							
						 
						
							
							
								
								Merge commit '528cc8136e567b5bac583728fbb0235baaba2f02' into bigmerge  
							
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							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs 
							
						 
						
							2011-10-25 01:55:01 +01:00  
				
					
						
							
							
								 
						
							
							
								2895789bd0 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmerge  
							
							
							
						 
						
							2011-10-25 01:51:24 +01:00  
				
					
						
							
							
								 
						
							
							
								ffdf59a57c 
								
							
								 
							
						 
						
							
							
								
								Get UUIDGatherer to scan notecards in the graph for asset uuids.  
							
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							This is to support npc baked texture saving in oars and iars.
May address http://opensimulator.org/mantis/view.php?id=5743  
							
						 
						
							2011-10-22 02:16:46 +01:00  
				
					
						
							
							
								 
						
							
							
								30320505fa 
								
							
								 
							
						 
						
							
							
								
								redirect UserInventoryHelpers to use a different CreateNotecardAsset() so we can comment out some inconsistency  
							
							
							
						 
						
							2011-10-22 00:58:56 +01:00  
				
					
						
							
							
								 
						
							
							
								bc2da4eaad 
								
							
								 
							
						 
						
							
							
								
								correct misleading method doc on CreateNotecardAsset()  
							
							
							
						 
						
							2011-10-22 00:55:50 +01:00  
				
					
						
							
							
								 
						
							
							
								c4f8da7359 
								
							
								 
							
						 
						
							
							
								
								in AssetHelpers, store the actual text passed in to the method, not the string "data"  
							
							
							
						 
						
							2011-10-22 00:45:47 +01:00  
				
					
						
							
							
								 
						
							
							
								5d7eaedbeb 
								
							
								 
							
						 
						
							
							
								
								encode notecard assets in proper format for tests, rather than just using whatever string is given  
							
							
							
						 
						
							2011-10-22 00:21:45 +01:00  
				
					
						
							
							
								 
						
							
							
								9b3bbedeea 
								
							
								 
							
						 
						
							
							
								
								refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAsset()  
							
							
							
						 
						
							2011-10-22 00:13:46 +01:00  
				
					
						
							
							
								 
						
							
							
								120114e96b 
								
							
								 
							
						 
						
							
							
								
								refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter without a getter  
							
							
							
						 
						
							2011-10-17 20:50:29 +01:00  
				
					
						
							
							
								 
						
							
							
								ddf54b5537 
								
							
								 
							
						 
						
							
							
								
								move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others  
							
							
							
						 
						
							2011-10-15 03:03:05 +01:00  
				
					
						
							
							
								 
						
							
							
								528cc8136e 
								
							
								 
							
						 
						
							
							
								
								fetch physical_prim switch from [Startup] config from inside scene, as is done for most other scene config params  
							
							
							
						 
						
							2011-10-15 02:54:43 +01:00  
				
					
						
							
							
								 
						
							
							
								aa19ccf65c 
								
							
								 
							
						 
						
							
							
								
								refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it sends entity updates (including presence ones), not just prims.  
							
							
							
						 
						
							2011-10-14 01:45:46 +01:00  
				
					
						
							
							
								 
						
							
							
								652c59c0a9 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'd358125cac4e01194dae4b1f0bc9afc87e463f76' into bigmerge  
							
							
							
						 
						
							2011-10-11 22:42:18 +01:00  
				
					
						
							
							
								 
						
							
							
								6101de2316 
								
							
								 
							
						 
						
							
							
								
								Merge commit '8159fd7110459246ff61a41800899f5d854eceee' into bigmerge  
							
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							Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs 
							
						 
						
							2011-10-11 22:32:10 +01:00  
				
					
						
							
							
								 
						
							
							
								d358125cac 
								
							
								 
							
						 
						
							
							
								
								Reinstate option to land an npc when it reaches a target.  
							
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							This is moved into ScenePresence for now as a general facility 
							
						 
						
							2011-09-22 00:16:05 +01:00  
				
					
						
							
							
								 
						
							
							
								8159fd7110 
								
							
								 
							
						 
						
							
							
								
								When calling osNpcMoveTo(), rotate the avatar in the direction of travel.  
							
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							This stops the npc walking backwards if the target is directly behind.
This means that the npc no longer returns to its original rotation once movement has finished.
If you want this behaviour, please store and reset the original rotation after movement.
This is somewhat to address http://opensimulator.org/mantis/view.php?id=5678  
							
						 
						
							2011-09-21 19:28:41 +01:00  
				
					
						
							
							
								 
						
							
							
								5484c9b585 
								
							
								 
							
						 
						
							
							
								
								Bring us up to date.  
							
							
							
						 
						
							2011-09-14 19:11:32 -07:00  
				
					
						
							
							
								 
						
							
							
								42790f021f 
								
							
								 
							
						 
						
							
							
								
								Fix unit tests from RegionSettings commit  
							
							
							
						 
						
							2011-09-09 00:47:23 +01:00  
				
					
						
							
							
								 
						
							
							
								bd5d2cb043 
								
							
								 
							
						 
						
							
							
								
								Use scene presence agent id for rezzed object ownership rather than item owner.  
							
							... 
							
							
							
							These should be identical.  However, the item isn't available when rezzing npc attachments. 
							
						 
						
							2011-09-08 20:51:52 +01:00  
				
					
						
							
							
								 
						
							
							
								66dec3b874 
								
							
								 
							
						 
						
							
							
								
								Resolve merge commits, stage 1  
							
							
							
						 
						
							2011-09-04 07:06:36 -07:00  
				
					
						
							
							
								 
						
							
							
								899d109e82 
								
							
								 
							
						 
						
							
							
								
								get rid of appearance null checks - this is never null  
							
							
							
						 
						
							2011-08-31 17:13:53 +01:00  
				
					
						
							
							
								 
						
							
							
								be357f8fee 
								
							
								 
							
						 
						
							
							
								
								Fix bug in persisting saved appearances for npcs  
							
							... 
							
							
							
							Assets have to be marked non-local as well as non-temporary to persist.  This is now done.
Hopefully addresses http://opensimulator.org/mantis/view.php?id=5660  
							
						 
						
							2011-08-30 01:58:32 +01:00  
				
					
						
							
							
								 
						
							
							
								c9e6b7bd10 
								
							
								 
							
						 
						
							
							
								
								Stop NPC's getting hypergrid like names in some circumstances.  
							
							... 
							
							
							
							This meant punching in another AddUser() method in IUserManagement to do a direct name to UUID associated without the account check (since NPCs don't have accounts).
May address http://opensimulator.org/mantis/view.php?id=5645  
							
						 
						
							2011-08-19 00:45:22 +01:00  
				
					
						
							
							
								 
						
							
							
								c1a34cd8da 
								
							
								 
							
						 
						
							
							
								
								Don't try to save changed attachment states when an NPC with attachments is removed from the scene.  
							
							... 
							
							
							
							This is done by introducing a PresenceType enum into ScenePresence which currently has two values, User and Npc.
This seems better than a SaveAttachments flag in terms of code comprehension, though I'm still slightly uneasy about introducing these semantics to core objects 
							
						 
						
							2011-08-18 00:53:05 +01:00  
				
					
						
							
							
								 
						
							
							
								696bd44833 
								
							
								 
							
						 
						
							
							
								
								Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachments check  
							
							
							
						 
						
							2011-08-17 00:37:33 +01:00  
				
					
						
							
							
								 
						
							
							
								5d6c9644fa 
								
							
								 
							
						 
						
							
							
								
								early code to allow scripts to force npcs not to fly when moving to target  
							
							... 
							
							
							
							this is to allow walking on prims.  it will be up to the script writer to be sure that there is a continuous path.
currently implemented in osNpcMoveToTarget(), but none of this is final. 
							
						 
						
							2011-08-10 01:47:37 +01:00  
				
					
						
							
							
								 
						
							
							
								4cb8d6379d 
								
							
								 
							
						 
						
							
							
								
								Stop trying to deregister caps or close child agents when an NPC is removed  
							
							
							
						 
						
							2011-08-10 00:59:31 +01:00  
				
					
						
							
							
								 
						
							
							
								92e96d394a 
								
							
								 
							
						 
						
							
							
								
								When an NPC is created, stop telling neighbouring regions to expect a child agent  
							
							
							
						 
						
							2011-08-09 23:11:07 +01:00  
				
					
						
							
							
								 
						
							
							
								85e07c78fb 
								
							
								 
							
						 
						
							
							
								
								refactor: Change SceneHelpers.AddClient() to AddScenePresence().  
							
							... 
							
							
							
							This seems to make more sense as we can get SP.ControllingClient 
							
						 
						
							2011-08-06 02:17:41 +01:00  
				
					
						
							
							
								 
						
							
							
								dad1d6df18 
								
							
								 
							
						 
						
							
							
								
								rename TestHelper => TestHelpers for consistency  
							
							
							
						 
						
							2011-08-06 00:31:03 +01:00  
				
					
						
							
							
								 
						
							
							
								bda1a4be45 
								
							
								 
							
						 
						
							
							
								
								rename test SceneSetupHelpers -> SceneHelpers for consistency  
							
							
							
						 
						
							2011-08-06 00:26:37 +01:00  
				
					
						
							
							
								 
						
							
							
								2964467708 
								
							
								 
							
						 
						
							
							
								
								get rid of vestigal move to parameters  
							
							
							
						 
						
							2011-08-03 22:11:05 +01:00  
				
					
						
							
							
								 
						
							
							
								59f548cda8 
								
							
								 
							
						 
						
							
							
								
								Get osNpcCreate appearance working with avatars that are currently in the scene.  
							
							... 
							
							
							
							Had to stop using AvatarService for now since it doesn't store baked texture IDs (which is why this was failing).
Also failing because cloning appearance was also cloning the AvatarApperance.Owner field, which we weren't then changing.
Extended TestCreate() to check this. 
							
						 
						
							2011-08-01 23:41:29 +01:00  
				
					
						
							
							
								 
						
							
							
								4cdc8806fb 
								
							
								 
							
						 
						
							
							
								
								Fix LLTextBox to work with the updated libOMV  
							
							
							
						 
						
							2011-07-23 11:40:38 +01:00  
				
					
						
							
							
								 
						
							
							
								96174595da 
								
							
								 
							
						 
						
							
							
								
								Fix LLTextBox to work with the updated libOMV  
							
							
							
						 
						
							2011-07-23 11:39:32 +01:00  
				
					
						
							
							
								 
						
							
							
								59aedbc94b 
								
							
								 
							
						 
						
							
							
								
								Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its effects and return object  
							
							
							
						 
						
							2011-07-09 02:25:40 +01:00  
				
					
						
							
							
								 
						
							
							
								47cf9c8fe0 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							
							
						 
						
							2011-07-05 04:01:59 +01:00  
				
					
						
							
							
								 
						
							
							
								46f5893d55 
								
							
								 
							
						 
						
							
							
								
								Add basic flotsam asset cache test for retrieved cached asset.  
							
							... 
							
							
							
							Disabled temporarily since file system caching disrupts subsequent test runs 
							
						 
						
							2011-07-04 21:35:15 +01:00  
				
					
						
							
							
								 
						
							
							
								a1c16a4200 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							
							
						 
						
							2011-06-11 12:08:02 +01:00  
				
					
						
							
							
								 
						
							
							
								c7bdb66a1f 
								
							
								 
							
						 
						
							
							
								
								Added missing "Old Guids=true" to ConnectionString  
							
							
							
						 
						
							2011-06-10 21:10:37 +01:00  
				
					
						
							
							
								 
						
							
							
								326c46ba70 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							
							
						 
						
							2011-06-09 02:05:04 +01:00  
				
					
						
							
							
								 
						
							
							
								fe471b6424 
								
							
								 
							
						 
						
							
							
								
								Extend TestGiveInventoryFolder() to test giving back the freshly received folder  
							
							
							
						 
						
							2011-06-04 02:44:53 +01:00  
				
					
						
							
							
								 
						
							
							
								12b1cbf8bf 
								
							
								 
							
						 
						
							
							
								
								Fix give inventory tests to use different users rather than (accidentally) the same user.  Extend TestGiveInventoryItem() to test giving back the same item.  
							
							
							
						 
						
							2011-06-04 02:39:26 +01:00  
				
					
						
							
							
								 
						
							
							
								896f039513 
								
							
								 
							
						 
						
							
							
								
								create TestGetInventoryItem()  
							
							
							
						 
						
							2011-06-04 00:51:49 +01:00  
				
					
						
							
							
								 
						
							
							
								1543fd7fff 
								
							
								 
							
						 
						
							
							
								
								extend TestGiveInventoryFolder() to check for the receipt by user 2  
							
							
							
						 
						
							2011-06-04 00:20:54 +01:00  
				
					
						
							
							
								 
						
							
							
								527e10a04e 
								
							
								 
							
						 
						
							
							
								
								add stub UserInventoryTests.GiveInventoryFolder().  Not yet complete  
							
							
							
						 
						
							2011-06-03 23:13:05 +01:00  
				
					
						
							
							
								 
						
							
							
								6312eea459 
								
							
								 
							
						 
						
							
							
								
								HG IM bug fix: grid_instant_message was being placed in the default port instead of the specified one.  
							
							
							
						 
						
							2011-06-02 10:14:26 -07:00  
				
					
						
							
							
								 
						
							
							
								3c15c0b264 
								
							
								 
							
						 
						
							
							
								
								Added test IM client.  
							
							
							
						 
						
							2011-06-02 09:39:09 -07:00  
				
					
						
							
							
								 
						
							
							
								8129e64e2a 
								
							
								 
							
						 
						
							
							
								
								Fill in the new OwnerData field in the LLUDP ScriptDialog message.  
							
							... 
							
							
							
							If we don't do this then viewer 2.8 crashes.
Resolves http://opensimulator.org/mantis/view.php?id=5510  
							
						 
						
							2011-05-31 19:25:01 +01:00  
				
					
						
							
							
								 
						
							
							
								be1996f121 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							
							
						 
						
							2011-05-22 20:23:25 +01:00  
				
					
						
							
							
								 
						
							
							
								bb9b317f15 
								
							
								 
							
						 
						
							
							
								
								Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Tests.Common instead  
							
							
							
						 
						
							2011-05-21 01:05:20 +01:00  
				
					
						
							
							
								 
						
							
							
								4073f10133 
								
							
								 
							
						 
						
							
							
								
								rename test helpers enclosing package from Setup to Helpers  
							
							
							
						 
						
							2011-05-21 00:51:34 +01:00  
				
					
						
							
							
								 
						
							
							
								94553d4753 
								
							
								 
							
						 
						
							
							
								
								rename UserInventoryTestsUtils -> UserInventoryHelpers for consistency  
							
							
							
						 
						
							2011-05-21 00:48:01 +01:00  
				
					
						
							
							
								 
						
							
							
								156cc1418b 
								
							
								 
							
						 
						
							
							
								
								test helper rename for consistency  
							
							
							
						 
						
							2011-05-21 00:44:58 +01:00  
				
					
						
							
							
								 
						
							
							
								d7e5b76d73 
								
							
								 
							
						 
						
							
							
								
								refactor: rename AddSceneObjectItem to AddSceneObject  
							
							
							
						 
						
							2011-05-21 00:39:42 +01:00  
				
					
						
							
							
								 
						
							
							
								084059319c 
								
							
								 
							
						 
						
							
							
								
								refactor: move scene object item creation code into TaskInventoryHelpers  
							
							
							
						 
						
							2011-05-21 00:37:20 +01:00  
				
					
						
							
							
								 
						
							
							
								9103fe84d5 
								
							
								 
							
						 
						
							
							
								
								move test task inventory notecard item creation into a new TastInventoryHelpers class  
							
							
							
						 
						
							2011-05-21 00:25:58 +01:00  
				
					
						
							
							
								 
						
							
							
								534ee52a12 
								
							
								 
							
						 
						
							
							
								
								rename UserProfileTestUtils to UserAccountHelpers to be consistent with other test helper names  
							
							
							
						 
						
							2011-05-21 00:11:52 +01:00  
				
					
						
							
							
								 
						
							
							
								7ed419217f 
								
							
								 
							
						 
						
							
							
								
								add test for rezzing an object from a prim item  
							
							
							
						 
						
							2011-05-20 23:22:27 +01:00  
				
					
						
							
							
								 
						
							
							
								37a7b87862 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							
							
						 
						
							2011-05-14 21:09:52 +01:00  
				
					
						
							
							
								 
						
							
							
								64d868fb64 
								
							
								 
							
						 
						
							
							
								
								When loading an OAR that doesn't have parcels, create a default parcel  
							
							
							
						 
						
							2011-05-14 00:41:32 +01:00  
				
					
						
							
							
								 
						
							
							
								4beb0c9b9b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							
							
						 
						
							2011-05-05 09:49:10 +01:00  
				
					
						
							
							
								 
						
							
							
								c062138dad 
								
							
								 
							
						 
						
							
							
								
								Moved several cap-based-service-providing modules from where they were into a newly created CoreModules/Caps. Not all.  
							
							
							
						 
						
							2011-04-30 12:23:40 -07:00  
				
					
						
							
							
								 
						
							
							
								d1913f2429 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							
							
						 
						
							2011-04-18 20:17:29 +01:00  
				
					
						
							
							
								 
						
							
							
								452ae375f0 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into test-merge0418  
							
							
							
						 
						
							2011-04-18 11:29:43 -07:00  
				
					
						
							
							
								 
						
							
							
								ec0aa7a90b 
								
							
								 
							
						 
						
							
							
								
								Fix up client implementations  
							
							
							
						 
						
							2011-04-17 23:17:05 +02:00  
				
					
						
							
							
								 
						
							
							
								474910c9d6 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							
							
						 
						
							2011-04-17 18:48:53 +01:00  
				
					
						
							
							
								 
						
							
							
								66a62678e5 
								
							
								 
							
						 
						
							
							
								
								get rid of all traces of the now used mock service infrastructure  
							
							
							
						 
						
							2011-04-15 01:37:27 +01:00  
				
					
						
							
							
								 
						
							
							
								631654a38d 
								
							
								 
							
						 
						
							
							
								
								remove old code for a mock grid service, which got removed some time back  
							
							
							
						 
						
							2011-04-15 01:30:49 +01:00  
				
					
						
							
							
								 
						
							
							
								ba73df39a3 
								
							
								 
							
						 
						
							
							
								
								remove any reference to a mock authentication service since it doesn't exist and we don't use it  
							
							
							
						 
						
							2011-04-15 01:26:07 +01:00  
				
					
						
							
							
								 
						
							
							
								54e8855819 
								
							
								 
							
						 
						
							
							
								
								remove mock asset service for tests in favour of always using the real one  
							
							
							
						 
						
							2011-04-15 01:23:26 +01:00  
				
					
						
							
							
								 
						
							
							
								79bd430e08 
								
							
								 
							
						 
						
							
							
								
								Remove the mock inventory service for tests and just use the real one all the time with an in-memory data plugin  
							
							
							
						 
						
							2011-04-15 01:10:26 +01:00  
				
					
						
							
							
								 
						
							
							
								a0d80140f2 
								
							
								 
							
						 
						
							
							
								
								Make all the objects in a coalescence reappears after being loaded from an IAR.  This still doesn't work proprerly since some required textures/contained item assets might be missing.  
							
							... 
							
							
							
							From pure code inspection, it looks like the uuid gatherer may get most asset uuids because the scene object serializer naively pulls non-root parts from all contained scene objects into one mega-object.  However, root part uuids may well still be missing, and there may be other odd artifacts from this bug.
It appears that storing the size of the coalescence and the offsets is redundant, since one can work out this information from the position data already in the scene object groups. 
							
						 
						
							2011-04-15 00:42:06 +01:00  
				
					
						
							
							
								 
						
							
							
								821e67fb95 
								
							
								 
							
						 
						
							
							
								
								implement stub TestLoadCoalesecedItem().  Doesn't do what it's meant to do yet.  
							
							
							
						 
						
							2011-04-14 20:59:52 +01:00  
				
					
						
							
							
								 
						
							
							
								c644ab6a2c 
								
							
								 
							
						 
						
							
							
								
								Make scene object parts created by the test utils unit sized.  
							
							
							
						 
						
							2011-04-14 20:21:44 +01:00  
				
					
						
							
							
								 
						
							
							
								3fe22126ca 
								
							
								 
							
						 
						
							
							
								
								First pass at moving object property requests into a queue similar  
							
							... 
							
							
							
							to the entity update queue. The number of property packets can
become significant when selecting/deselecting large numbers of
objects.
This is experimental code. 
							
						 
						
							2011-04-13 15:37:25 -07:00  
				
					
						
							
							
								 
						
							
							
								58efd761d1 
								
							
								 
							
						 
						
							
							
								
								Add coalesced scene objects class and serializer.  This is currently only used by the TestRezCoalescedObject() regression test.  
							
							... 
							
							
							
							This structure matches the existing one for SceneObjects and will allow code to be reused by the uuid gatherer, other tests, etc.
Test is not yet fully implemented due to a bug in rezzing coalesced objects where they all get the same name as the item.
Only one object should get the same name as the item, which appears to be the one selected last when the the objects were coalesced in the first place.
This bug will be addressed shortly. 
							
						 
						
							2011-04-13 21:17:43 +01:00  
				
					
						
							
							
								 
						
							
							
								738daadace 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster-presence-refactor  
							
							
							
						 
						
							2011-04-08 04:16:29 +01:00  
				
					
						
							
							
								 
						
							
							
								63533412f8 
								
							
								 
							
						 
						
							
							
								
								Improve previous ILandObject method doc.  
							
							... 
							
							
							
							For test code, take a part name prefix when creating objects, so that these can be more easily identified in the logs 
							
						 
						
							2011-04-06 18:57:50 +01:00