6d7c10b2b4 
								
							
								 
							
						 
						
							
							
								
								* Diagnosing a connection issue.  
							
							
							
						 
						
							2009-12-11 13:19:32 +11:00  
				
					
						
							
							
								 
						
							
							
								2f8b9cbf2b 
								
							
								 
							
						 
						
							
							
								
								* Commit some sit code that's commented out for now.  
							
							
							
						 
						
							2009-12-08 11:28:13 -05:00  
				
					
						
							
							
								 
						
							
							
								dd5696e8bd 
								
							
								 
							
						 
						
							
							
								
								Same for the remote auth connector  
							
							
							
						 
						
							2009-12-07 14:31:55 +00:00  
				
					
						
							
							
								 
						
							
							
								ad2c23d507 
								
							
								 
							
						 
						
							
							
								
								Stop AuthorizationService from throwing an error if it's not configured.  
							
							... 
							
							
							
							Optional services should not cause red spew when they're not wanted 
							
						 
						
							2009-12-07 14:12:53 +00:00  
				
					
						
							
							
								 
						
							
							
								4c61fcfc40 
								
							
								 
							
						 
						
							
							
								
								Getting rid of the dead field RootInventoryFolderId on UserProfileData, It's not even stored in mysql.  
							
							... 
							
							
							
							Signed-off-by: Melanie <melanie@t-data.com> 
							
						 
						
							2009-12-06 03:57:15 +00:00  
				
					
						
							
							
								 
						
							
							
								a44749b9d2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2009-12-06 02:54:47 +00:00  
				
					
						
							
							
								 
						
							
							
								8d196dbd14 
								
							
								 
							
						 
						
							
							
								
								* Adds Normal to the fields returned by the Physics Raycaster  
							
							... 
							
							
							
							* Fixes recognizing when a sit target is and isn't set.
* * 1. Vector3.Zero.
* * 2. Orientation: x:0, y:0, z:0, w:1 - ZERO_ROTATION
* * (or) Orientation: x:0, y:0, z:0, w:0 - Invalid Quaternion
* * (or) Orientation: x:0, y:0, z:1, w:0 - Invalid mapping, some older objects still exist with it 
							
						 
						
							2009-12-05 22:18:00 -05:00  
				
					
						
							
							
								 
						
							
							
								9453c42631 
								
							
								 
							
						 
						
							
							
								
								Experimental: Remove explicit property sends  
							
							
							
						 
						
							2009-12-06 02:54:19 +00:00  
				
					
						
							
							
								 
						
							
							
								1a695875a7 
								
							
								 
							
						 
						
							
							
								
								Skip single prims in unlink selections  
							
							
							
						 
						
							2009-12-06 02:54:09 +00:00  
				
					
						
							
							
								 
						
							
							
								f71025aeed 
								
							
								 
							
						 
						
							
							
								
								Change locking to not mix explicit Monitor.* calls with lock()  
							
							
							
						 
						
							2009-12-06 02:54:00 +00:00  
				
					
						
							
							
								 
						
							
							
								5259a32319 
								
							
								 
							
						 
						
							
							
								
								Remove extra forced updates. They're not needed for each prim. Really.  
							
							
							
						 
						
							2009-12-06 02:53:50 +00:00  
				
					
						
							
							
								 
						
							
							
								46d5add175 
								
							
								 
							
						 
						
							
							
								
								Lock updates out while linking and unlinking  
							
							
							
						 
						
							2009-12-06 02:53:42 +00:00  
				
					
						
							
							
								 
						
							
							
								e3a22ff37d 
								
							
								 
							
						 
						
							
							
								
								Eliminate multiple updates on link/unlink  
							
							
							
						 
						
							2009-12-06 02:53:34 +00:00  
				
					
						
							
							
								 
						
							
							
								f8cc409034 
								
							
								 
							
						 
						
							
							
								
								Cause better packing of ObjectProperties  
							
							
							
						 
						
							2009-12-06 02:53:24 +00:00  
				
					
						
							
							
								 
						
							
							
								8e089b6d8d 
								
							
								 
							
						 
						
							
							
								
								* Fix line endings in BaseHttpServer.cs  
							
							
							
						 
						
							2009-12-05 13:23:05 -05:00  
				
					
						
							
							
								 
						
							
							
								c4b6010fb3 
								
							
								 
							
						 
						
							
							
								
								* Fixes mantis 4416.   Animator is dereferenced on logout  
							
							
							
						 
						
							2009-12-05 13:01:21 -05:00  
				
					
						
							
							
								 
						
							
							
								c0f3a4c833 
								
							
								 
							
						 
						
							
							
								
								Allow terrain heightmaps to be loaded directly from URIs via the remote admin plugin  
							
							... 
							
							
							
							See http://opensimulator.org/mantis/view.php?id=4418 
Thanks StrawberryFride
See 
							
						 
						
							2009-12-04 18:26:58 +00:00  
				
					
						
							
							
								 
						
							
							
								675d04dd5d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://MyConnection/var/git/opensim  
							
							
							
						 
						
							2009-12-03 20:22:38 -05:00  
				
					
						
							
							
								 
						
							
							
								781db43a76 
								
							
								 
							
						 
						
							
							
								
								* Fixes the 10x10x10 hard physics limitation.   (wierdly, you have to set this for each region in your Regions.ini[PhysicalPrimMax = 10(default)])  
							
							... 
							
							
							
							* Adds a configurable maximum object mass before the mass is clamped.  Default is 10000.01.  Configurable by changing maximum_mass_object in the [ODEPhysicsSettings] section.
* Clamping the mass is important for limiting the amount of CPU an object can consume in physics calculations.  Too high, and the object overcomes restitution forces by gravity alone. This generates more collisions potentially leading to 'deep think'. 
							
						 
						
							2009-12-03 20:21:10 -05:00  
				
					
						
							
							
								 
						
							
							
								504bfd87d5 
								
							
								 
							
						 
						
							
							
								
								if an xml rpc method throws an exception, log as an error to the console as well as returning the exception to the caller  
							
							
							
						 
						
							2009-12-03 18:05:42 +00:00  
				
					
						
							
							
								 
						
							
							
								d9a20edfb0 
								
							
								 
							
						 
						
							
							
								
								* Move code from that last commit to LLClientView since it's a linden client specific limitation, it moves to the Linden Specific client handler.  
							
							
							
						 
						
							2009-12-03 02:02:04 -05:00  
				
					
						
							
							
								 
						
							
							
								af04cd1ae0 
								
							
								 
							
						 
						
							
							
								
								* If the position that comes in on Scene.SetHomeRezPoint  has a component that is 255.5, replace the component with the user's position in the simulator.  
							
							... 
							
							
							
							* Fixes mantis 4414: http://opensimulator.org/mantis/view.php?id=4414  
							
						 
						
							2009-12-03 01:50:54 -05:00  
				
					
						
							
							
								 
						
							
							
								c58d30616b 
								
							
								 
							
						 
						
							
							
								
								Log old position and region information when an orphaned child prim is found  
							
							
							
						 
						
							2009-12-02 18:54:24 +00:00  
				
					
						
							
							
								 
						
							
							
								f7b2f0e61e 
								
							
								 
							
						 
						
							
							
								
								Add position and region of prim items with missing assets in log reports  
							
							
							
						 
						
							2009-12-02 18:15:33 +00:00  
				
					
						
							
							
								 
						
							
							
								30fe88b808 
								
							
								 
							
						 
						
							
							
								
								* Terrain uploads via the Estate Tools now support a multitude of file formats. Specifically: . bmp, .raw, .r32 & .r64. (in ascending order of precision)  
							
							... 
							
							
							
							* It uses file length as the detection routine (as each of these formats has a distinct size in bytes for a 256x256 array.) - more formats should be possible to add. 
							
						 
						
							2009-12-03 02:44:12 +11:00  
				
					
						
							
							
								 
						
							
							
								4234c64147 
								
							
								 
							
						 
						
							
							
								
								handle a condition where the http headers apparently have multiple remote ports designated  
							
							
							
						 
						
							2009-12-02 04:10:53 -08:00  
				
					
						
							
							
								 
						
							
							
								5ee79c62bf 
								
							
								 
							
						 
						
							
							
								
								Change default destination of deleted items to the trash folder. Everything  
							
							... 
							
							
							
							else still goes to L&F 
							
						 
						
							2009-12-02 10:21:24 +00:00  
				
					
						
							
							
								 
						
							
							
								d2c1610d17 
								
							
								 
							
						 
						
							
							
								
								* Test Autoconvert line ending on my repo..  
							
							
							
						 
						
							2009-12-01 11:35:32 -05:00  
				
					
						
							
							
								 
						
							
							
								75e28b3a16 
								
							
								 
							
						 
						
							
							
								
								* Fix Inconsistent line ending style on Scene  
							
							
							
						 
						
							2009-12-01 10:48:11 -05:00  
				
					
						
							
							
								 
						
							
							
								7a2e8cb05f 
								
							
								 
							
						 
						
							
							
								
								* Fix Inconsistent line ending style on ScenePresenceAnimator  
							
							
							
						 
						
							2009-12-01 10:47:18 -05:00  
				
					
						
							
							
								 
						
							
							
								56dca3b5a4 
								
							
								 
							
						 
						
							
							
								
								* Fix Inconsistent line ending style on SimStatsReporter  
							
							
							
						 
						
							2009-12-01 10:45:36 -05:00  
				
					
						
							
							
								 
						
							
							
								4af77e84b1 
								
							
								 
							
						 
						
							
							
								
								* Fix Inconsistent line ending style in Util  
							
							
							
						 
						
							2009-12-01 10:21:22 -05:00  
				
					
						
							
							
								 
						
							
							
								d4073d9bd5 
								
							
								 
							
						 
						
							
							
								
								* Fix Inconsistent line ending style in LLUDPClient  
							
							
							
						 
						
							2009-12-01 10:19:39 -05:00  
				
					
						
							
							
								 
						
							
							
								475d23741d 
								
							
								 
							
						 
						
							
							
								
								* Fix Inconsistent line ending style in ScenePresence  
							
							
							
						 
						
							2009-12-01 10:17:17 -05:00  
				
					
						
							
							
								 
						
							
							
								83694e5578 
								
							
								 
							
						 
						
							
							
								
								* Add a close method to the ScenePresenceAnimator that dereferences the class variables and make the ScenePresence Close method call it.  
							
							
							
						 
						
							2009-11-30 14:03:20 -05:00  
				
					
						
							
							
								 
						
							
							
								0cb4ff1b68 
								
							
								 
							
						 
						
							
							
								
								* Modified ScenePresence to use the Util version of the EnvironmentTickCount method (and it's subtract method).   Remove redundant EnvironmentTickCount definitions in ScenePresence.  
							
							
							
						 
						
							2009-11-30 13:53:43 -05:00  
				
					
						
							
							
								 
						
							
							
								9549a06ead 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2009-11-30 14:15:32 +00:00  
				
					
						
							
							
								 
						
							
							
								984d5b0de6 
								
							
								 
							
						 
						
							
							
								
								Add "shutdown" command to ROBUST shell  
							
							
							
						 
						
							2009-11-30 14:15:00 +00:00  
				
					
						
							
							
								 
						
							
							
								5b0bb1eff9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://dahlia@myConnection01/var/git/opensim  
							
							
							
						 
						
							2009-11-30 01:09:46 -08:00  
				
					
						
							
							
								 
						
							
							
								e987e85c0c 
								
							
								 
							
						 
						
							
							
								
								add agent position to output of "show users" console command  
							
							
							
						 
						
							2009-11-30 01:09:03 -08:00  
				
					
						
							
							
								 
						
							
							
								4338f4e1d7 
								
							
								 
							
						 
						
							
							
								
								* Patch from Misterblue to fix Environment.TickCount for statistics purposes.    Resolves the wrap-around of the 32 bit uint.  
							
							... 
							
							
							
							* Teravus moved the Environment methods to the Util class 
							
						 
						
							2009-11-29 05:06:25 -05:00  
				
					
						
							
							
								 
						
							
							
								9fd9211a38 
								
							
								 
							
						 
						
							
							
								
								Add some conditionals to references to the WorldComm module, so that the  
							
							... 
							
							
							
							module can be disabled without crashing the sim 
							
						 
						
							2009-11-28 09:23:26 +00:00  
				
					
						
							
							
								 
						
							
							
								e7333515d9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://MyConnection/var/git/opensim  
							
							
							
						 
						
							2009-11-27 19:17:54 -05:00  
				
					
						
							
							
								 
						
							
							
								8296413add 
								
							
								 
							
						 
						
							
							
								
								* Re-enable lightweight packet tracking stats on a 3000 ms interval.  
							
							
							
						 
						
							2009-11-27 19:17:36 -05:00  
				
					
						
							
							
								 
						
							
							
								3e4000b9d9 
								
							
								 
							
						 
						
							
							
								
								Rename TestAssetDataPlugin to MockAssetDataPlugin  
							
							
							
						 
						
							2009-11-27 19:56:06 +00:00  
				
					
						
							
							
								 
						
							
							
								66f511c76a 
								
							
								 
							
						 
						
							
							
								
								Remove unused GetDefaultAppearance() static function that is also available on AvatarFactoryModule  
							
							
							
						 
						
							2009-11-27 19:45:33 +00:00  
				
					
						
							
							
								 
						
							
							
								e5661e5609 
								
							
								 
							
						 
						
							
							
								
								Remove stub Python module and DLLs since this was never fully implemented  
							
							... 
							
							
							
							It may be possible to reintroduce this if someone wants to implement a Python hookup for OpenSim scripting (I'm sure it can't be too hard).
Might be possible to import wholesale from modrex
See http://opensimulator.org/mantis/view.php?id=4395 
Thanks mpallari 
							
						 
						
							2009-11-27 19:31:19 +00:00  
				
					
						
							
							
								 
						
							
							
								55a0896918 
								
							
								 
							
						 
						
							
							
								
								minor: remove mono compiler warning  
							
							
							
						 
						
							2009-11-27 19:28:26 +00:00  
				
					
						
							
							
								 
						
							
							
								e078fb2e71 
								
							
								 
							
						 
						
							
							
								
								Implement god mode user freezing and unfreezing  
							
							... 
							
							
							
							See http://opensimulator.org/mantis/view.php?id=4356 
Thanks Revolution
I performed a subsequent probable bug fix in this patch 
							
						 
						
							2009-11-27 19:23:51 +00:00  
				
					
						
							
							
								 
						
							
							
								2e47e51475 
								
							
								 
							
						 
						
							
							
								
								Make locking of timers and listeners in script related functions consistent  
							
							... 
							
							
							
							See http://opensimulator.org/mantis/view.php?id=4316 
Thanks KittyLiu! 
							
						 
						
							2009-11-27 19:01:45 +00:00  
				
					
						
							
							
								 
						
							
							
								0f745e928f 
								
							
								 
							
						 
						
							
							
								
								Apply patch that fixes the failing T013_eStateSettingsRandomStorage test  
							
							... 
							
							
							
							See http://opensimulator.org/mantis/view.php?id=3993 
Thanks Kunnis 
							
						 
						
							2009-11-27 18:52:20 +00:00  
				
					
						
							
							
								 
						
							
							
								251fd8c948 
								
							
								 
							
						 
						
							
							
								
								Apply patch to reduce git revision text length if running sim directly from a git tree  
							
							... 
							
							
							
							See http://opensimulator.org/mantis/view.php?id=4030 
Thanks ChrisDown (and Bruce for reporting) 
							
						 
						
							2009-11-27 18:24:21 +00:00  
				
					
						
							
							
								 
						
							
							
								25e2b16451 
								
							
								 
							
						 
						
							
							
								
								Apply patch to stop failure of llParcelMediaCommandList() on group deeded land  
							
							... 
							
							
							
							See http://opensimulator.org/mantis/view.php?id=3999  
							
						 
						
							2009-11-27 17:52:23 +00:00  
				
					
						
							
							
								 
						
							
							
								32ef1b9e23 
								
							
								 
							
						 
						
							
							
								
								remove stringent content type checking to make it easier to load oars directly from urls  
							
							
							
						 
						
							2009-11-27 15:10:12 +00:00  
				
					
						
							
							
								 
						
							
							
								1f71523a5a 
								
							
								 
							
						 
						
							
							
								
								minor: make irc bridge logging less verbose if it isn't actually enabled  
							
							
							
						 
						
							2009-11-27 14:47:49 +00:00  
				
					
						
							
							
								 
						
							
							
								b9eb244d6d 
								
							
								 
							
						 
						
							
							
								
								Reset update flag when a SOG is deleted. This fixes llDie();  
							
							
							
						 
						
							2009-11-27 08:59:03 +00:00  
				
					
						
							
							
								 
						
							
							
								3ae3cd0a5b 
								
							
								 
							
						 
						
							
							
								
								Make llDie virtual, since it's functionality is engine specific  
							
							
							
						 
						
							2009-11-27 08:16:47 +00:00  
				
					
						
							
							
								 
						
							
							
								f84da8e642 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://MyConnection/var/git/opensim  
							
							
							
						 
						
							2009-11-26 17:03:19 -05:00  
				
					
						
							
							
								 
						
							
							
								e2200026ca 
								
							
								 
							
						 
						
							
							
								
								* Fixes a case of d.BodyEnable with IntPtr.Zero passed as the parameter in linkset where EnableBody was called and the body is immediately disabled.  The previous functionality assumed that a body was received in EnableBody but..  in some cases, it wasn't.  
							
							
							
						 
						
							2009-11-26 17:03:00 -05:00  
				
					
						
							
							
								 
						
							
							
								58aad366dd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2009-11-26 17:44:15 +00:00  
				
					
						
							
							
								 
						
							
							
								377bc27c1f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-11-26 19:02:41 +00:00  
				
					
						
							
							
								 
						
							
							
								52dc9ec003 
								
							
								 
							
						 
						
							
							
								
								Bump trunk version number to 0.6.9.  
							
							... 
							
							
							
							This is a place holder name and not necessarily the version number that will be used 
							
						 
						
							2009-11-26 19:00:57 +00:00  
				
					
						
							
							
								 
						
							
							
								9d05962029 
								
							
								 
							
						 
						
							
							
								
								Added osGetRegionStats() function, to return a number of sim statistics  
							
							
							
						 
						
							2009-11-26 17:43:17 +00:00  
				
					
						
							
							
								 
						
							
							
								d39c300d11 
								
							
								 
							
						 
						
							
							
								
								Added osGetRegionStats() function, to return a number of sim statistics  
							
							
							
						 
						
							2009-11-26 17:43:00 +00:00  
				
					
						
							
							
								 
						
							
							
								c6bfecccaa 
								
							
								 
							
						 
						
							
							
								
								Fix a small bug. Trusted script crossings now work again  
							
							
							
						 
						
							2009-11-26 17:16:22 +00:00  
				
					
						
							
							
								 
						
							
							
								41226dc991 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2009-11-26 17:05:48 +00:00  
				
					
						
							
							
								 
						
							
							
								9d63f90467 
								
							
								 
							
						 
						
							
							
								
								Remove the old (Remoting) region crossing code. Fix the new code to  
							
							... 
							
							
							
							pass script state and assembly again properly. Reintroduce respecting tht
TrustBinaries flag. Changes the interregion protocol! No version bump
because it was broken anyway, so with a version mismatch it will simply
stay broken, but not crash. Region corssing still doesn't work because
there is still monkey business with both rezzed prims being pushed across
a border and attached prims when walking across a border. Teleport is
untested by may work. 
							
						 
						
							2009-11-26 17:03:09 +00:00  
				
					
						
							
							
								 
						
							
							
								ee0b5abc62 
								
							
								 
							
						 
						
							
							
								
								minor: reduce region ready logging verbosity  
							
							
							
						 
						
							2009-11-26 16:51:10 +00:00  
				
					
						
							
							
								 
						
							
							
								2bc19a1e23 
								
							
								 
							
						 
						
							
							
								
								Resolve issue where an iar load fails to preserve original item creators  
							
							... 
							
							
							
							See http://opensimulator.org/mantis/view.php?id=4394 
This change preserves the uuid when a profile is found rather than the ospa 
							
						 
						
							2009-11-26 16:39:30 +00:00  
				
					
						
							
							
								 
						
							
							
								05fc504ff3 
								
							
								 
							
						 
						
							
							
								
								Remove the old remoting-type interregion code for prim/script crossing  
							
							
							
						 
						
							2009-11-26 12:16:42 +00:00  
				
					
						
							
							
								 
						
							
							
								88842edc95 
								
							
								 
							
						 
						
							
							
								
								Remove GetAssemblyName and friends from the SE interface. It's now handled  
							
							... 
							
							
							
							internally 
							
						 
						
							2009-11-26 12:08:20 +00:00  
				
					
						
							
							
								 
						
							
							
								a5f2803c79 
								
							
								 
							
						 
						
							
							
								
								* Re-enable the AbsolutePosition = AbsolutePosition in the LSL_Api in the SetRot method if the object is not active physical.   This is important for scripted rotating doors. without AbsolutePosition = AbsolutePosition, the door won't rotate.    It's also important that we do not use AbsolutePosition = AbsolutePosition if the object is active physical because that would cause a complete rebuild of the object which would break vehicles.  This is the best of both worlds right now.    Doors as child prim should work again so long as you don't check the Physical box.  
							
							... 
							
							
							
							* Thanks talentraspel
* Thanks NixNerd
* Thanks KittoFlora
* Thanks lockd 
							
						 
						
							2009-11-26 01:34:46 -05:00  
				
					
						
							
							
								 
						
							
							
								dac9c6fb23 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://MyConnection/var/git/opensim  
							
							
							
						 
						
							2009-11-25 14:13:51 -05:00  
				
					
						
							
							
								 
						
							
							
								a3755d831d 
								
							
								 
							
						 
						
							
							
								
								Patch: Fix a bug in LAND animation when the TickCount wraps into negative numbers  
							
							... 
							
							
							
							by Mic Bowman
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com> 
							
						 
						
							2009-11-25 14:13:29 -05:00  
				
					
						
							
							
								 
						
							
							
								cc3617f74f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2009-11-25 17:03:11 +00:00  
				
					
						
							
							
								 
						
							
							
								59caa68e08 
								
							
								 
							
						 
						
							
							
								
								minor: add doc to a few parcel methods  
							
							
							
						 
						
							2009-11-25 17:49:38 +00:00  
				
					
						
							
							
								 
						
							
							
								0b380f68d8 
								
							
								 
							
						 
						
							
							
								
								Change osTeleportAgent parameters from long to int. That numerical range is  
							
							... 
							
							
							
							not even supported by the underlying type, so there is no need to ask
for a type the script can not even supply. 
							
						 
						
							2009-11-25 17:02:45 +00:00  
				
					
						
							
							
								 
						
							
							
								40464f6cc6 
								
							
								 
							
						 
						
							
							
								
								Change chat config code so that enabled = false actually does disable the chat module  
							
							
							
						 
						
							2009-11-25 16:23:37 +00:00  
				
					
						
							
							
								 
						
							
							
								a4d2a97bc6 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings, add --merge load oar switch to help information  
							
							
							
						 
						
							2009-11-25 16:14:08 +00:00  
				
					
						
							
							
								 
						
							
							
								c18422ad3a 
								
							
								 
							
						 
						
							
							
								
								Implement oar merging  
							
							... 
							
							
							
							An oar can now be merged with existing region contents by using the --merge option
For example, load oar --merge my.oar
Existing terrain, region settings and parcel data is left in place when an oar is merged.
See http://opensimulator.org/wiki/OpenSim_Archives#Usage  for more information 
							
						 
						
							2009-11-25 16:02:47 +00:00  
				
					
						
							
							
								 
						
							
							
								f9807884a4 
								
							
								 
							
						 
						
							
							
								
								Add MIT/X11 licensed NDesk.Options ( http://www.ndesk.org/Options ) DLL to aid command line parsing  
							
							
							
						 
						
							2009-11-25 15:28:43 +00:00  
				
					
						
							
							
								 
						
							
							
								a642968fd5 
								
							
								 
							
						 
						
							
							
								
								* Reverting last commit..   because it just made it worse.  
							
							
							
						 
						
							2009-11-25 04:00:52 -05:00  
				
					
						
							
							
								 
						
							
							
								abddb60b8d 
								
							
								 
							
						 
						
							
							
								
								* Attempt number 1 to stop the repeating crouch animation that sometimes happens.  
							
							... 
							
							
							
							* This tries to address it by correcting one potential bug where it never resets the falltimer.
* This tries to address it by telling Physics that we're not flying this step..  instead of waiting until the next step when the next agent update comes along. 
							
						 
						
							2009-11-25 02:51:11 -05:00  
				
					
						
							
							
								 
						
							
							
								f605d59136 
								
							
								 
							
						 
						
							
							
								
								Make load/save iar slightly better in the face of io failures by always attempting to close the streams  
							
							
							
						 
						
							2009-11-24 18:27:31 +00:00  
				
					
						
							
							
								 
						
							
							
								c083ab6824 
								
							
								 
							
						 
						
							
							
								
								make save and load oar slightly more robust by always closing the archive streams even if there has been an error  
							
							
							
						 
						
							2009-11-24 17:47:09 +00:00  
				
					
						
							
							
								 
						
							
							
								73dcbbd57a 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2009-11-24 17:32:14 +00:00  
				
					
						
							
							
								 
						
							
							
								88ead9ee63 
								
							
								 
							
						 
						
							
							
								
								pass all command parameters to load/save oar, not just the filename  
							
							... 
							
							
							
							unfortunately, these commands cannot yet be properly relocated to the region modules due to deficiencies in the region module infrastructure 
							
						 
						
							2009-11-24 17:28:38 +00:00  
				
					
						
							
							
								 
						
							
							
								52952a75ca 
								
							
								 
							
						 
						
							
							
								
								minor: remove experimental tags from load iar and save iar commands  
							
							
							
						 
						
							2009-11-24 15:20:02 +00:00  
				
					
						
							
							
								 
						
							
							
								cf36420d19 
								
							
								 
							
						 
						
							
							
								
								* This concludes the packet migrations from the big nasty switch into packet handler delegates.  
							
							
							
						 
						
							2009-11-23 22:20:51 -05:00  
				
					
						
							
							
								 
						
							
							
								3bfbd2952d 
								
							
								 
							
						 
						
							
							
								
								* Moved 60 more packet handlers to Packet Handler Delegates.  
							
							
							
						 
						
							2009-11-23 20:19:00 -05:00  
				
					
						
							
							
								 
						
							
							
								97d38c67ab 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://MyConnection/var/git/opensim  
							
							
							
						 
						
							2009-11-23 11:44:48 -05:00  
				
					
						
							
							
								 
						
							
							
								3ebb528c79 
								
							
								 
							
						 
						
							
							
								
								* Resolves mantis 4390  http://opensimulator.org/mantis/view.php?id=4390  
							
							
							
						 
						
							2009-11-23 11:44:22 -05:00  
				
					
						
							
							
								 
						
							
							
								5dba5f4273 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-11-23 17:20:47 +11:00  
				
					
						
							
							
								 
						
							
							
								b516fe67a0 
								
							
								 
							
						 
						
							
							
								
								* Implements SQL Rollback support to Inventory Service for quicker backup restoration.  
							
							... 
							
							
							
							* Can optionally replace the OpenGridMode committed earlier.
* Will create a series of incrementing restore SQL files, one per user, in folders listed per-day.
* For MySql Section of InventoryService INI:
rollback = "true"
rollbackdir = "/absolute/path/to/rollback/storage/dir" 
							
						 
						
							2009-11-23 17:20:03 +11:00  
				
					
						
							
							
								 
						
							
							
								383511bb70 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://MyConnection/var/git/opensim  
							
							
							
						 
						
							2009-11-23 01:13:06 -05:00  
				
					
						
							
							
								 
						
							
							
								976728029b 
								
							
								 
							
						 
						
							
							
								
								* Moved 40 more Packet handlers to the PacketDelegate and out of the 5000 line switch.  
							
							
							
						 
						
							2009-11-23 01:12:46 -05:00  
				
					
						
							
							
								 
						
							
							
								4973c057eb 
								
							
								 
							
						 
						
							
							
								
								* Adds a modicum of additional checking to the Inventory Service (MySQL only)  
							
							... 
							
							
							
							* Enable "opengridmode=true" in your Inventory Connector (where the mysql connection strings are) to enable if you are running a 'wide-open-grid'.
* More comprehensive rollback support being implemented, should be available later today. 
							
						 
						
							2009-11-23 16:08:06 +11:00  
				
					
						
							
							
								 
						
							
							
								7ecd43864f 
								
							
								 
							
						 
						
							
							
								
								* Request from Adam to add InfoFormat logging to the InventoryService for when deleting folders by folderID occurs  
							
							
							
						 
						
							2009-11-22 22:17:22 -05:00  
				
					
						
							
							
								 
						
							
							
								94cb4b486a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://MyConnection/var/git/opensim  
							
							
							
						 
						
							2009-11-22 22:05:26 -05:00  
				
					
						
							
							
								 
						
							
							
								21f80b6507 
								
							
								 
							
						 
						
							
							
								
								* Adds a test for if the collision is at the bottom of the capsule on avatar.   This prevents the 'double jump' capability that's been occurring for ages when avatar collide with prim on the side.  
							
							
							
						 
						
							2009-11-22 22:04:52 -05:00  
				
					
						
							
							
								 
						
							
							
								9f5c2acd12 
								
							
								 
							
						 
						
							
							
								
								Formatting cleanup.  
							
							
							
						 
						
							2009-11-23 11:26:06 +09:00  
				
					
						
							
							
								 
						
							
							
								9ba10af6b2 
								
							
								 
							
						 
						
							
							
								
								* Added missing lock to m_forcelist when AddForce is called.   When a user dragged a prim, in some cases, it would corrupt the datatype in memory and throw spurious IndexOutOfRangeExceptions.  
							
							... 
							
							
							
							* Physics a situation that causes physics to spew redline messages to the console forever. 
							
						 
						
							2009-11-22 21:08:54 -05:00  
				
					
						
							
							
								 
						
							
							
								0ff3c28f90 
								
							
								 
							
						 
						
							
							
								
								* This doesn't fix mantis 3522, but it should mitigate it.  
							
							... 
							
							
							
							* If the start position is outside of the region on the X and Y, put the user in the center of the region and then damp the Z position at 720 if necessary.  If the start position is not outside of the region on the X or Y, then don't check the Z. 
							
						 
						
							2009-11-22 20:21:33 -05:00  
				
					
						
							
							
								 
						
							
							
								c155099faf 
								
							
								 
							
						 
						
							
							
								
								* The client prevents the avatar from landing if the avatar is going above an unknown certain speed, so, add a speed check on the server.  
							
							... 
							
							
							
							* This addresses the 'hump the prim' animation playing while you're moving forward full speed and pressing page down over a prim to land. 
							
						 
						
							2009-11-22 19:26:00 -05:00  
				
					
						
							
							
								 
						
							
							
								8db97f7dab 
								
							
								 
							
						 
						
							
							
								
								* Switched over 15 more packet types from the 5000 line switch to the Packet handler delegate  
							
							
							
						 
						
							2009-11-22 05:13:50 -05:00  
				
					
						
							
							
								 
						
							
							
								968b7310f4 
								
							
								 
							
						 
						
							
							
								
								* Moved 13 more packet type handlers to PacketHandler Delegates..   and out of of that giant 5000 line switch, ProcessInPacket.  
							
							
							
						 
						
							2009-11-22 03:48:56 -05:00  
				
					
						
							
							
								 
						
							
							
								2c8fbc15e8 
								
							
								 
							
						 
						
							
							
								
								* Comment out some example code for later.  
							
							
							
						 
						
							2009-11-21 21:59:31 -05:00  
				
					
						
							
							
								 
						
							
							
								079691b98f 
								
							
								 
							
						 
						
							
							
								
								* Move a few of the ProcessInPacket switch case blocks into packet handler delegates  
							
							
							
						 
						
							2009-11-21 21:58:11 -05:00  
				
					
						
							
							
								 
						
							
							
								f7916d10f3 
								
							
								 
							
						 
						
							
							
								
								* This fixes landing on Prim and removes the hack from yesterday.    Landing on prim should work fine again.  
							
							
							
						 
						
							2009-11-21 19:38:38 -05:00  
				
					
						
							
							
								 
						
							
							
								247fc00ce7 
								
							
								 
							
						 
						
							
							
								
								* Hack to get avatar to land on prim.   This is a big nasty hack that tricks the client into thinking you're landing on the terrain.   There are some visual artifacts when you land.  It's only temporary until we figure out how this broke.  
							
							
							
						 
						
							2009-11-21 06:39:28 -05:00  
				
					
						
							
							
								 
						
							
							
								7760da1a4c 
								
							
								 
							
						 
						
							
							
								
								* Fixes the second of two terse update issues. Physical objects should react normally again.  
							
							
							
						 
						
							2009-11-21 04:39:41 -05:00  
				
					
						
							
							
								 
						
							
							
								0ffda7128e 
								
							
								 
							
						 
						
							
							
								
								* Fixes one of two terse update issues.  There's still one left, but this one fixes the situation where the object on the server is moving but no updates are being sent.  
							
							
							
						 
						
							2009-11-21 04:33:34 -05:00  
				
					
						
							
							
								 
						
							
							
								8f0db68424 
								
							
								 
							
						 
						
							
							
								
								Fix  http://opensimulator.org/mantis/view.php?id=3874  - parenthesis in for statements cause script compile failures  
							
							... 
							
							
							
							This fixes a problem in OpenSim where statements of the form
for ((i = 0); (i < 10); (++i)) { ... }
do not compile even though they are valid lsl. 
							
						 
						
							2009-11-20 18:39:39 +00:00  
				
					
						
							
							
								 
						
							
							
								0561cf7d93 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://dahlia@myConnection01/var/git/opensim  
							
							
							
						 
						
							2009-11-20 03:12:36 -08:00  
				
					
						
							
							
								 
						
							
							
								54b5677f23 
								
							
								 
							
						 
						
							
							
								
								remove early return from PrimitiveBaseShape.ToOmvPrimitive() when prim is a sculpty  
							
							
							
						 
						
							2009-11-20 03:12:07 -08:00  
				
					
						
							
							
								 
						
							
							
								622003ab09 
								
							
								 
							
						 
						
							
							
								
								minor: tweak log message to say which region is being enabled for logins  
							
							
							
						 
						
							2009-11-18 20:27:37 +00:00  
				
					
						
							
							
								 
						
							
							
								e31e141629 
								
							
								 
							
						 
						
							
							
								
								minor: Correct some inventory corrector log messages and add more identifying detail  
							
							
							
						 
						
							2009-11-18 18:57:15 +00:00  
				
					
						
							
							
								 
						
							
							
								7166f3748a 
								
							
								 
							
						 
						
							
							
								
								minor: correct error messages when queryfolder fails  
							
							
							
						 
						
							2009-11-18 18:44:47 +00:00  
				
					
						
							
							
								 
						
							
							
								47e482217e 
								
							
								 
							
						 
						
							
							
								
								minor: remove duplicate copyright notice in PollServiceWorkerThread  
							
							
							
						 
						
							2009-11-18 16:28:00 +00:00  
				
					
						
							
							
								 
						
							
							
								23438e66e7 
								
							
								 
							
						 
						
							
							
								
								Implement generic delete method  
							
							
							
						 
						
							2009-11-18 08:53:07 +00:00  
				
					
						
							
							
								 
						
							
							
								06ecdf1967 
								
							
								 
							
						 
						
							
							
								
								Tweak presence handling and whip up a database connector and handler  
							
							... 
							
							
							
							for testign the new generic table handling 
							
						 
						
							2009-11-18 08:21:28 +00:00  
				
					
						
							
							
								 
						
							
							
								1afd347615 
								
							
								 
							
						 
						
							
							
								
								Correct formatting of Primitive.Textures in PrimitiveBaseShape.ToOmvPrimitive method  
							
							
							
						 
						
							2009-11-17 23:17:50 -08:00  
				
					
						
							
							
								 
						
							
							
								0cd3bf074a 
								
							
								 
							
						 
						
							
							
								
								Change PresenceData to PresenceInfo to remove a naming conflict in the  
							
							... 
							
							
							
							OpenSim.Data namespace 
							
						 
						
							2009-11-18 06:19:39 +00:00  
				
					
						
							
							
								 
						
							
							
								e0389f64b0 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-11-17 18:45:47 +00:00  
				
					
						
							
							
								 
						
							
							
								4baac71a5e 
								
							
								 
							
						 
						
							
							
								
								refactor: Eliminate redundant CreateSceneViewer call on ScenePresence constructors since this is also done on other called constructors  
							
							
							
						 
						
							2009-11-17 18:44:57 +00:00  
				
					
						
							
							
								 
						
							
							
								710a2afd12 
								
							
								 
							
						 
						
							
							
								
								Add scene animator set up to apparantly uncalled no-arg ScenePresence constructor  
							
							
							
						 
						
							2009-11-17 16:40:59 +00:00  
				
					
						
							
							
								 
						
							
							
								da255be05a 
								
							
								 
							
						 
						
							
							
								
								refactor: move AvatarAnimations, BinBVHAnimation  
							
							
							
						 
						
							2009-11-17 16:25:52 +00:00  
				
					
						
							
							
								 
						
							
							
								de054bc583 
								
							
								 
							
						 
						
							
							
								
								minor: remove mono compiler warning due to unreachable code in GroupsModule  
							
							
							
						 
						
							2009-11-17 15:21:29 +00:00  
				
					
						
							
							
								 
						
							
							
								61c76d1810 
								
							
								 
							
						 
						
							
							
								
								refactor: move AnimationSet  
							
							
							
						 
						
							2009-11-17 15:20:02 +00:00  
				
					
						
							
							
								 
						
							
							
								1324082b90 
								
							
								 
							
						 
						
							
							
								
								refactor: move most animation methods from ScenePresence into a new ScenePresenceAnimator class  
							
							
							
						 
						
							2009-11-17 15:05:40 +00:00  
				
					
						
							
							
								 
						
							
							
								02680cda42 
								
							
								 
							
						 
						
							
							
								
								Add the presence server connector  
							
							
							
						 
						
							2009-11-17 02:22:15 +00:00  
				
					
						
							
							
								 
						
							
							
								2606bf4a53 
								
							
								 
							
						 
						
							
							
								
								minor: very minor formatting change  
							
							
							
						 
						
							2009-11-16 19:16:24 +00:00  
				
					
						
							
							
								 
						
							
							
								b130b36403 
								
							
								 
							
						 
						
							
							
								
								minor: add forgotton copyright header  
							
							
							
						 
						
							2009-11-16 16:05:15 +00:00  
				
					
						
							
							
								 
						
							
							
								9997790211 
								
							
								 
							
						 
						
							
							
								
								Committing the incomplete table handler to get it into the tree. No user  
							
							... 
							
							
							
							functionality yet 
							
						 
						
							2009-11-15 20:19:19 +00:00  
				
					
						
							
							
								 
						
							
							
								d5c18f6149 
								
							
								 
							
						 
						
							
							
								
								Make GroupRootUpdate be a terse update. This method is not used by opensim (it should), but it's used by external modules.  
							
							
							
						 
						
							2009-11-14 14:14:08 -08:00  
				
					
						
							
							
								 
						
							
							
								2e24415077 
								
							
								 
							
						 
						
							
							
								
								undo previous changes  
							
							... 
							
							
							
							add a GetGroupByPrim() method to Scene.cs
delete a redundant method 
							
						 
						
							2009-11-13 22:13:40 -08:00  
				
					
						
							
							
								 
						
							
							
								e7d0aa75ba 
								
							
								 
							
						 
						
							
							
								
								expose SceneGraph.GetGroupByPrim(UUID)  
							
							
							
						 
						
							2009-11-13 20:52:03 -08:00  
				
					
						
							
							
								 
						
							
							
								96be5e5a88 
								
							
								 
							
						 
						
							
							
								
								minor: A further minor tweak to reduce iar load logging verbosity  
							
							
							
						 
						
							2009-11-13 20:24:45 +00:00  
				
					
						
							
							
								 
						
							
							
								69fba2647d 
								
							
								 
							
						 
						
							
							
								
								minor: remove mono compiler warning  
							
							
							
						 
						
							2009-11-13 20:16:49 +00:00  
				
					
						
							
							
								 
						
							
							
								0712196c26 
								
							
								 
							
						 
						
							
							
								
								make logging less verbose when loading iars  
							
							
							
						 
						
							2009-11-13 18:56:23 +00:00  
				
					
						
							
							
								 
						
							
							
								89a63c9a8b 
								
							
								 
							
						 
						
							
							
								
								Some corrections to PrimitiveBaseShape.ToOmvPrimitive()  
							
							
							
						 
						
							2009-11-13 01:18:52 -08:00  
				
					
						
							
							
								 
						
							
							
								fe82471c2b 
								
							
								 
							
						 
						
							
							
								
								Apply patch  http://opensimulator.org/mantis/view.php?id=4369  
							
							... 
							
							
							
							Adds osGetMapTexture() and osGetRegionMapTexture() methods to retrieve region map texture uuids 
							
						 
						
							2009-11-12 19:42:35 +00:00  
				
					
						
							
							
								 
						
							
							
								d95df603df 
								
							
								 
							
						 
						
							
							
								
								move fake user service to a separate mock user service class  
							
							... 
							
							
							
							delete asset cache tests shell 
							
						 
						
							2009-11-12 19:33:38 +00:00  
				
					
						
							
							
								 
						
							
							
								e2b1fb8ff9 
								
							
								 
							
						 
						
							
							
								
								refactor: extract another test asset helper method  
							
							
							
						 
						
							2009-11-12 19:15:08 +00:00  
				
					
						
							
							
								 
						
							
							
								ed1089d892 
								
							
								 
							
						 
						
							
							
								
								refactor some test asset creation into a helper class  
							
							... 
							
							
							
							remove mono compiler warning 
							
						 
						
							2009-11-12 19:08:00 +00:00  
				
					
						
							
							
								 
						
							
							
								2f092d271e 
								
							
								 
							
						 
						
							
							
								
								Rename test services to mock services, since this is a more accurate description  
							
							... 
							
							
							
							remove duplicate mock inventory service 
							
						 
						
							2009-11-12 18:44:03 +00:00  
				
					
						
							
							
								 
						
							
							
								d21fc1cefb 
								
							
								 
							
						 
						
							
							
								
								minor: for now stop iar tests spewing log messages when running testsuite  
							
							
							
						 
						
							2009-11-12 18:33:40 +00:00  
				
					
						
							
							
								 
						
							
							
								73b437b7b4 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2009-11-12 18:30:32 +00:00  
				
					
						
							
							
								 
						
							
							
								bb92ba97c6 
								
							
								 
							
						 
						
							
							
								
								Stop iar save failing on corrupt assets  
							
							... 
							
							
							
							Not ideal since one will still have to watch out for big 'corrupt asset' messages in the log, but better than an outright fail 
							
						 
						
							2009-11-12 18:26:22 +00:00  
				
					
						
							
							
								 
						
							
							
								cbe1cc1bc8 
								
							
								 
							
						 
						
							
							
								
								minor: refactor common setup in uuid gatherer test  
							
							
							
						 
						
							2009-11-12 17:50:09 +00:00  
				
					
						
							
							
								 
						
							
							
								55a40694e7 
								
							
								 
							
						 
						
							
							
								
								minor: remove mono compiler warning  
							
							
							
						 
						
							2009-11-12 17:42:26 +00:00  
				
					
						
							
							
								 
						
							
							
								cedd827f7f 
								
							
								 
							
						 
						
							
							
								
								* Added some new syntax options for the Monitor Module's HTTP poll.  
							
							
							
						 
						
							2009-11-12 11:17:04 +11:00  
				
					
						
							
							
								 
						
							
							
								8ae3df22a2 
								
							
								 
							
						 
						
							
							
								
								clean up some cruft  
							
							
							
						 
						
							2009-11-11 11:10:42 -08:00  
				
					
						
							
							
								 
						
							
							
								6d88c96e01 
								
							
								 
							
						 
						
							
							
								
								minor: remove mono compiler warning  
							
							
							
						 
						
							2009-11-11 18:49:05 +00:00  
				
					
						
							
							
								 
						
							
							
								00102e73a6 
								
							
								 
							
						 
						
							
							
								
								Add basic new uuid gatherer tests to check behaviour when the gather seed is a missing asset  
							
							
							
						 
						
							2009-11-11 18:46:04 +00:00  
				
					
						
							
							
								 
						
							
							
								1fa037a0c3 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2009-11-11 15:56:14 +00:00  
				
					
						
							
							
								 
						
							
							
								a8a01e2bc7 
								
							
								 
							
						 
						
							
							
								
								add a ToOmvPrimitive() method to PrimitiveBaseShape  
							
							
							
						 
						
							2009-11-11 02:54:58 -08:00  
				
					
						
							
							
								 
						
							
							
								4a2d82e14b 
								
							
								 
							
						 
						
							
							
								
								* Thanks to a little help from jhurliman, jradford, diva, mono's brajkovic, miguel, and the fabulous bug reports by our community members..      The workaround fix for the "ERROR:metadata.c:3211:mono_metadata_token_from_dor: code should not be reached" bug in the RegionCombinerModule.  
							
							
							
						 
						
							2009-11-11 02:47:17 -05:00  
				
					
						
							
							
								 
						
							
							
								c8268a270f 
								
							
								 
							
						 
						
							
							
								
								* Fix resources file mapping  
							
							
							
						 
						
							2009-11-11 00:00:21 -05:00  
				
					
						
							
							
								 
						
							
							
								1bb510ab17 
								
							
								 
							
						 
						
							
							
								
								* Update namespace in the regioncombinermodule.  
							
							
							
						 
						
							2009-11-10 23:43:18 -05:00  
				
					
						
							
							
								 
						
							
							
								2e514bfb1b 
								
							
								 
							
						 
						
							
							
								
								* Move RegionCombinerModule to it's own project  
							
							... 
							
							
							
							* Moves the mono_metadata_token_from_dor message to a different module on loading. 
							
						 
						
							2009-11-10 22:40:08 -05:00  
				
					
						
							
							
								 
						
							
							
								d6a7f284a2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-11-10 18:59:37 +00:00  
				
					
						
							
							
								 
						
							
							
								9cb0c7c86e 
								
							
								 
							
						 
						
							
							
								
								Stop OpenSim.Grid.GridServer.exe from building to reduce user/developer confusion, since only the ROBUST grid service now works  
							
							... 
							
							
							
							GridServer dll still building for now due to unresolved dependencies with the remaining OpenSim.Grid.UserServer.exe 
							
						 
						
							2009-11-10 18:58:28 +00:00  
				
					
						
							
							
								 
						
							
							
								05f7fa1543 
								
							
								 
							
						 
						
							
							
								
								Broke the monster RegionLoaded method in RegionCombinerModule into 4 smaller methods. Let's see if this avoids a mono bug that is making megaregions not work in mono. Long shot, but worth a try.  
							
							
							
						 
						
							2009-11-10 10:39:16 -08:00  
				
					
						
							
							
								 
						
							
							
								3294714099 
								
							
								 
							
						 
						
							
							
								
								Updated HGUserServices with AuthenticateUserByPassword, so that iar works.  
							
							
							
						 
						
							2009-11-10 07:57:54 -08:00  
				
					
						
							
							
								 
						
							
							
								90b15aa440 
								
							
								 
							
						 
						
							
							
								
								* Added HTTP polling for Statistics Monitor Module (access via  http://sim.com:httpport/monitorstats/regionUUID/ )  
							
							... 
							
							
							
							* Returns simple formatted XML document containing statistical data on the current sim.
* Example:
<data>
 <AgentCountMonitor>5.0000</AgentCountMonitor>
 ...
</data> 
							
						 
						
							2009-11-11 00:22:06 +11:00  
				
					
						
							
							
								 
						
							
							
								167c15db9d 
								
							
								 
							
						 
						
							
							
								
								Fixed XMLRPC return params  
							
							... 
							
							
							
							Signed-off-by: Melanie <melanie@t-data.com> 
							
						 
						
							2009-11-10 04:14:41 +00:00  
				
					
						
							
							
								 
						
							
							
								ba99081bbe 
								
							
								 
							
						 
						
							
							
								
								Add IScriptModuleComms interface and region module to handle dispatch of  
							
							... 
							
							
							
							script messages to region modules and sending back replies.
Hook IScriptModuleComms.OnScriptCommand to see commands and use
DispatchReply to reply to the script. It is recommended to pass the "id"
parameter from the event as the "k" parameter of the reply.
The script will receive the reply as a link message from link -1. 
							
						 
						
							2009-11-10 03:36:43 +00:00  
				
					
						
							
							
								 
						
							
							
								af9b0dcc20 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://dahlia@myConnection01/var/git/opensim  
							
							
							
						 
						
							2009-11-09 18:49:13 -08:00  
				
					
						
							
							
								 
						
							
							
								3e22bb24f5 
								
							
								 
							
						 
						
							
							
								
								add an overload to _SculptMesh for meshing from a list of coordinates  
							
							... 
							
							
							
							add conditional compilation for System.Drawing dependency 
							
						 
						
							2009-11-09 18:44:03 -08:00  
				
					
						
							
							
								 
						
							
							
								7df7e6a0bb 
								
							
								 
							
						 
						
							
							
								
								Add modSendCommand function (note, this is a new API module, using the API  
							
							... 
							
							
							
							extension mechanism, it's not a osFunction! 
							
						 
						
							2009-11-10 01:22:14 +00:00  
				
					
						
							
							
								 
						
							
							
								5145dfa53c 
								
							
								 
							
						 
						
							
							
								
								* Removing the redundant SendPrimitiveTerseData.State field, it duplicates AttachPoint  
							
							... 
							
							
							
							* LLClientView.CreateImprovedTerseBlock() now uses AttachPoint and does the proper high-low swap (this should fix disappearing attachment pieces) 
							
						 
						
							2009-11-09 17:13:56 -08:00  
				
					
						
							
							
								 
						
							
							
								a88a463b50 
								
							
								 
							
						 
						
							
							
								
								Following various discussions on irc and in the OpenSim dev OSGrid meeting last week, change av_capsule_tilted to false by default  
							
							... 
							
							
							
							This appears to now give better ODE physics response (less sinking into the ground, etc.)
Please change it back if this is actually a bad idea for some reason 
							
						 
						
							2009-11-09 19:26:42 +00:00  
				
					
						
							
							
								 
						
							
							
								3274bc39c8 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2009-11-09 17:43:32 +00:00  
				
					
						
							
							
								 
						
							
							
								7f5d0a6735 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-11-09 17:36:28 +00:00  
				
					
						
							
							
								 
						
							
							
								716f70cd31 
								
							
								 
							
						 
						
							
							
								
								refactor out iar escaping  
							
							
							
						 
						
							2009-11-09 17:34:07 +00:00  
				
					
						
							
							
								 
						
							
							
								1ded7edde2 
								
							
								 
							
						 
						
							
							
								
								minor: correct slightly over-enthusiastic load iar logging message  
							
							
							
						 
						
							2009-11-09 17:24:06 +00:00  
				
					
						
							
							
								 
						
							
							
								7c5dc94cc8 
								
							
								 
							
						 
						
							
							
								
								fix load iar regression accidentally introduced in last commit  
							
							
							
						 
						
							2009-11-09 17:22:18 +00:00  
				
					
						
							
							
								 
						
							
							
								3c1f50127c 
								
							
								 
							
						 
						
							
							
								
								minor: tweak load iar messages to be slightly less verbose  
							
							
							
						 
						
							2009-11-09 17:20:30 +00:00  
				
					
						
							
							
								 
						
							
							
								fbcf6ffc18 
								
							
								 
							
						 
						
							
							
								
								minor: provide updates on number of assets loaded while executing "load iar"  
							
							
							
						 
						
							2009-11-09 17:17:25 +00:00  
				
					
						
							
							
								 
						
							
							
								1afe5a528c 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2009-11-09 17:09:56 +00:00  
				
					
						
							
							
								 
						
							
							
								ae92bbcb95 
								
							
								 
							
						 
						
							
							
								
								refactor: break actual item load in iar into separate method  
							
							
							
						 
						
							2009-11-09 17:04:05 +00:00  
				
					
						
							
							
								 
						
							
							
								a0c1836fde 
								
							
								 
							
						 
						
							
							
								
								minor: remove some old commented out load iar code  
							
							
							
						 
						
							2009-11-09 16:43:35 +00:00  
				
					
						
							
							
								 
						
							
							
								678a74e4f7 
								
							
								 
							
						 
						
							
							
								
								Tell the user when a 'save iar' has failed because the inventory path could not be found  
							
							
							
						 
						
							2009-11-09 16:42:17 +00:00  
				
					
						
							
							
								 
						
							
							
								a3105a34ca 
								
							
								 
							
						 
						
							
							
								
								Implement human / escaping for inventory folders as well as items  
							
							
							
						 
						
							2009-11-09 16:12:13 +00:00  
				
					
						
							
							
								 
						
							
							
								6820cc93ec 
								
							
								 
							
						 
						
							
							
								
								refactor path delimiter in iar utils  
							
							
							
						 
						
							2009-11-09 16:08:17 +00:00  
				
					
						
							
							
								 
						
							
							
								a7af92d5d0 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2009-11-09 16:03:15 +00:00  
				
					
						
							
							
								 
						
							
							
								9b2592a960 
								
							
								 
							
						 
						
							
							
								
								refactor: make human iar escape char a constant rather than a magic char  
							
							
							
						 
						
							2009-11-09 15:54:43 +00:00  
				
					
						
							
							
								 
						
							
							
								668850b974 
								
							
								 
							
						 
						
							
							
								
								* for iars, allow item names/folders including "/" to be escaped using "\/"  
							
							... 
							
							
							
							* also, "\" has to be escaped as "\\"
* add item name unit test for escaped characters 
							
						 
						
							2009-11-09 15:49:09 +00:00  
				
					
						
							
							
								 
						
							
							
								f8bcbe5492 
								
							
								 
							
						 
						
							
							
								
								remove the debug stuff  
							
							
							
						 
						
							2009-11-08 22:39:00 +00:00  
				
					
						
							
							
								 
						
							
							
								aff5fe10b0 
								
							
								 
							
						 
						
							
							
								
								test commit with debug output per folder fetch. NOT FOR PRODUCTION, SPEWY  
							
							
							
						 
						
							2009-11-08 22:29:36 +00:00  
				
					
						
							
							
								 
						
							
							
								81c439bcaa 
								
							
								 
							
						 
						
							
							
								
								Patch from Snoopy2. Fixes Mantis  #4342  
							
							... 
							
							
							
							fixes problems when group owned land was abandoned by the land owner or reclaimed by the estate manager or by god.
Beside that this new patch makes it possible, that users can buy land directly for a group, if the buyer has the required permissions. 
							
						 
						
							2009-11-08 20:36:00 +00:00  
				
					
						
							
							
								 
						
							
							
								5300e8506d 
								
							
								 
							
						 
						
							
							
								
								Reintroduce AssetBase's old behavior. A Parameterless constructor is required  
							
							... 
							
							
							
							for .NET serialization and removing it breaks the OpenSim asset server
protocol. 
							
						 
						
							2009-11-06 10:33:49 +00:00  
				
					
						
							
							
								 
						
							
							
								1cddc85078 
								
							
								 
							
						 
						
							
							
								
								Fixing the build break  
							
							
							
						 
						
							2009-11-06 00:06:49 -08:00  
				
					
						
							
							
								 
						
							
							
								dfe4dc735a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-11-05 23:50:42 -08:00  
				
					
						
							
							
								 
						
							
							
								6ed57814c1 
								
							
								 
							
						 
						
							
							
								
								* Clamp the CoarseLocationUpdate packet at a maximum of 60 positions per packet. This is a limitation of LLUDP, nothing we can really do about it  
							
							... 
							
							
							
							* Marking CoarseLocationUpdate as *not* zerocoded. Zerocoding can only save space when a packet contains three or more contiguous zeroes, and will use more space if it contains single zeroes randomly scattered through the packet (which is what you see when you send a long list of UUIDs) 
							
						 
						
							2009-11-05 23:50:17 -08:00  
				
					
						
							
							
								 
						
							
							
								afef1ac191 
								
							
								 
							
						 
						
							
							
								
								Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen  
							
							
							
						 
						
							2009-11-05 13:10:58 -08:00  
				
					
						
							
							
								 
						
							
							
								e6d7303b29 
								
							
								 
							
						 
						
							
							
								
								Applying  #4332 , optional packet statistics logging  
							
							
							
						 
						
							2009-11-05 12:01:40 -08:00  
				
					
						
							
							
								 
						
							
							
								f8f1e94cf8 
								
							
								 
							
						 
						
							
							
								
								add unit test for iar & escaping  
							
							
							
						 
						
							2009-11-05 19:32:24 +00:00  
				
					
						
							
							
								 
						
							
							
								6f4a588397 
								
							
								 
							
						 
						
							
							
								
								minor test var name tweak  
							
							
							
						 
						
							2009-11-05 19:09:32 +00:00  
				
					
						
							
							
								 
						
							
							
								bae03dfcbd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-11-05 18:53:57 +00:00  
				
					
						
							
							
								 
						
							
							
								345ddcd0d8 
								
							
								 
							
						 
						
							
							
								
								* Escape / character when saving items and folders in an iar so that the loader doesn't barf  
							
							
							
						 
						
							2009-11-05 18:53:25 +00:00  
				
					
						
							
							
								 
						
							
							
								ec0d5b408a 
								
							
								 
							
						 
						
							
							
								
								Change the permissions module to use the friend list cache already in the  
							
							... 
							
							
							
							friends module instead of requesting the entire friends list over the
network each time a prim is touched. 
							
						 
						
							2009-11-05 17:29:52 +00:00  
				
					
						
							
							
								 
						
							
							
								b098572525 
								
							
								 
							
						 
						
							
							
								
								Remove a spammy debug message from friends list check in the perms module.  
							
							... 
							
							
							
							Replace the integer compares with proper bitflags checking from libOMV.
Friends rights are now functional. 
							
						 
						
							2009-11-05 16:46:39 +00:00  
				
					
						
							
							
								 
						
							
							
								83b4b4440b 
								
							
								 
							
						 
						
							
							
								
								Patch by revolution, thank you. Mantis  #1789  . Implement friends permissions.  
							
							... 
							
							
							
							Applied with major changes. Core functionality commented pending review
for possible rights escalation. No user functionality yet. 
							
						 
						
							2009-11-05 02:09:07 +00:00  
				
					
						
							
							
								 
						
							
							
								30a2411e58 
								
							
								 
							
						 
						
							
							
								
								Separate folder and item limit for UDP inventory packets. Folder limit is  
							
							... 
							
							
							
							now 6, as before, item limit is 5. This should avoid most, if not
all, oversized packets. 
							
						 
						
							2009-11-04 23:54:19 +00:00  
				
					
						
							
							
								 
						
							
							
								a431f346e7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2009-11-04 23:29:42 +00:00  
				
					
						
							
							
								 
						
							
							
								a13e25ebbe 
								
							
								 
							
						 
						
							
							
								
								Initialize SceneObjectPart.RotationOffset to Quaternion.Identity  
							
							
							
						 
						
							2009-11-04 16:19:56 -08:00  
				
					
						
							
							
								 
						
							
							
								f57a646638 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-11-04 16:08:23 -08:00  
				
					
						
							
							
								 
						
							
							
								ec2ebf2598 
								
							
								 
							
						 
						
							
							
								
								Removing EntityBase.Rotation  
							
							
							
						 
						
							2009-11-04 16:08:10 -08:00  
				
					
						
							
							
								 
						
							
							
								b6ea7c26ac 
								
							
								 
							
						 
						
							
							
								
								Refine oversized packet handling as per jhurliman. Reallocate the buffer to  
							
							... 
							
							
							
							actual packet size only for oversized packets. 
							
						 
						
							2009-11-04 23:12:56 +00:00  
				
					
						
							
							
								 
						
							
							
								58be90d2b1 
								
							
								 
							
						 
						
							
							
								
								Add some length to the backet buffer for packet sending so oversize  
							
							... 
							
							
							
							inventory packets don't make us barf 
							
						 
						
							2009-11-04 22:47:40 +00:00  
				
					
						
							
							
								 
						
							
							
								9dd5d63495 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2009-11-04 19:44:28 +00:00  
				
					
						
							
							
								 
						
							
							
								535f4597c1 
								
							
								 
							
						 
						
							
							
								
								Add an overload to OutPacket as per jhurliman. Switch hacky workaround  
							
							... 
							
							
							
							for InventoryDescendents to the proper way 
							
						 
						
							2009-11-04 04:36:19 +00:00  
				
					
						
							
							
								 
						
							
							
								cfcb5faa4e 
								
							
								 
							
						 
						
							
							
								
								Bounce the pacjet items limit back up to 6  
							
							
							
						 
						
							2009-11-04 04:09:46 +00:00  
				
					
						
							
							
								 
						
							
							
								5bcc02c97b 
								
							
								 
							
						 
						
							
							
								
								Prevent autosplitting of inventory descendents packets. Also reduces the  
							
							... 
							
							
							
							number of items per packet to 5 to prevent asserts 
							
						 
						
							2009-11-04 03:56:31 +00:00  
				
					
						
							
							
								 
						
							
							
								4d2ecd1236 
								
							
								 
							
						 
						
							
							
								
								Correctly set the totall number of descendents in inventory retrieval  
							
							
							
						 
						
							2009-11-04 03:07:21 +00:00  
				
					
						
							
							
								 
						
							
							
								c72f78215b 
								
							
								 
							
						 
						
							
							
								
								Backport the fixes to WebFetchInventoryDescendents to the UDP  
							
							... 
							
							
							
							InventoryDescendents packet. Testing has shown that UDP inventory now
works flawlessly and, unlike CAPS inventory, doesn't download the entire
agent inventory on start. Neither does it incessantly re-request folder
NULL_KEY. Therefore, I have disabled CAPS inventory. 
							
						 
						
							2009-11-04 01:56:19 +00:00  
				
					
						
							
							
								 
						
							
							
								00130841db 
								
							
								 
							
						 
						
							
							
								
								Remove parallel loading from XEngine, but retain the new design where  
							
							... 
							
							
							
							all scripts are loaded from the same thread, rather than launching a
new one for each script. This is only marginally slower, but avoids the
race condition that led to script engine failure. 
							
						 
						
							2009-11-03 20:23:50 +00:00  
				
					
						
							
							
								 
						
							
							
								865d3f4b09 
								
							
								 
							
						 
						
							
							
								
								minor: remove a few mono compiler warnings  
							
							
							
						 
						
							2009-11-03 19:35:18 +00:00  
				
					
						
							
							
								 
						
							
							
								af0e5d0974 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-11-03 19:11:09 +00:00  
				
					
						
							
							
								 
						
							
							
								1d737b010c 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2009-11-03 18:52:20 +00:00  
				
					
						
							
							
								 
						
							
							
								9e6f01321e 
								
							
								 
							
						 
						
							
							
								
								Fixed a couple of NREs in corner cases.  
							
							
							
						 
						
							2009-11-03 10:24:02 -08:00  
				
					
						
							
							
								 
						
							
							
								82554e9a89 
								
							
								 
							
						 
						
							
							
								
								Delete depricated extrusion methods and redirect to universal extrude method.  
							
							... 
							
							
							
							Sync with PrimMesher.cs r47 on forge. 
							
						 
						
							2009-11-02 22:24:58 -08:00  
				
					
						
							
							
								 
						
							
							
								1927945053 
								
							
								 
							
						 
						
							
							
								
								Another race condition fix in SceneObjectGroup  
							
							
							
						 
						
							2009-11-02 15:09:07 -08:00  
				
					
						
							
							
								 
						
							
							
								de71d23e14 
								
							
								 
							
						 
						
							
							
								
								Removing Console.WriteLine()s that were brought in with the revert  
							
							
							
						 
						
							2009-11-02 11:54:39 -08:00  
				
					
						
							
							
								 
						
							
							
								0e8b5c7ffa 
								
							
								 
							
						 
						
							
							
								
								Fixing race conditions in the SceneObjectPart properties  
							
							
							
						 
						
							2009-11-02 11:40:57 -08:00  
				
					
						
							
							
								 
						
							
							
								67ac9881fa 
								
							
								 
							
						 
						
							
							
								
								Removing duplicate SceneObjectPart.RotationalVelocity property  
							
							
							
						 
						
							2009-11-02 11:28:35 -08:00  
				
					
						
							
							
								 
						
							
							
								6309fcc5b4 
								
							
								 
							
						 
						
							
							
								
								Reverting the memory leak patch for MySQL. Problems have been reported with the grid server after running for several hours  
							
							
							
						 
						
							2009-11-02 11:19:55 -08:00  
				
					
						
							
							
								 
						
							
							
								f4e9809b7d 
								
							
								 
							
						 
						
							
							
								
								Fix an invalid argument exception in the remote admin module when.  
							
							... 
							
							
							
							Patch from CasperW 
							
						 
						
							2009-11-02 06:13:05 +00:00  
				
					
						
							
							
								 
						
							
							
								3c0881c83c 
								
							
								 
							
						 
						
							
							
								
								* Committing missing file from last commit.  
							
							
							
						 
						
							2009-11-02 00:20:41 +11:00  
				
					
						
							
							
								 
						
							
							
								838bc80ab9 
								
							
								 
							
						 
						
							
							
								
								* Implemented some tweaks to monitoring module.  
							
							... 
							
							
							
							* Output is prettier & more useful.
* Added 'Alerts' to allow rules to be constructed using Monitors to detect for events such as deadlocks. This will be translated to SNMP Traps when I get SNMP implemented. 
							
						 
						
							2009-11-02 00:05:49 +11:00  
				
					
						
							
							
								 
						
							
							
								711dde34e4 
								
							
								 
							
						 
						
							
							
								
								* Implements new 'Monitoring' system for reporting performance.  
							
							... 
							
							
							
							* Mostly the same set as the StatsMonitor used for Viewer notification, but exposes some new frametimes - including EventMS, PhysicsUpdateMS, LandUpdateMS; new memory monitoring - both GC.TotalMemory and Process.PrivateWorkingMemory64; also exposes ThreadCount (using System.Diagnostics.Process)
* Type 'monitor report' on the console to see output.
* SNMP Implementation forthcoming. 
							
						 
						
							2009-11-01 19:37:40 +11:00  
				
					
						
							
							
								 
						
							
							
								58c260140c 
								
							
								 
							
						 
						
							
							
								
								Patch + minor formatting fixes.  
							
							
							
						 
						
							2009-10-31 19:10:33 -07:00  
				
					
						
							
							
								 
						
							
							
								7f4d646aea 
								
							
								 
							
						 
						
							
							
								
								http://opensimulator.org/mantis/view.php?id=4337  
							
							
							
						 
						
							2009-10-31 19:05:02 -07:00  
				
					
						
							
							
								 
						
							
							
								50b599a62b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://MyConnection/var/git/opensim  
							
							
							
						 
						
							2009-10-30 19:25:41 -04:00  
				
					
						
							
							
								 
						
							
							
								fb08133999 
								
							
								 
							
						 
						
							
							
								
								* Remove the locklessqueue tests since I guess I didn't understand what it was when I wrote the test.  
							
							
							
						 
						
							2009-10-30 19:24:14 -04:00  
				
					
						
							
							
								 
						
							
							
								5101f688ee 
								
							
								 
							
						 
						
							
							
								
								* Add LocklessQueueTests.    One Test is commented out because it fails.     It should probably work..   but I'm awaiting clarification.  
							
							
							
						 
						
							2009-10-30 19:13:57 -04:00  
				
					
						
							
							
								 
						
							
							
								2e81acec48 
								
							
								 
							
						 
						
							
							
								
								* Adding Tests for OpenSim.Framework.Cache.  Some test cases disabled until mantis resolutions.  
							
							
							
						 
						
							2009-10-30 18:13:58 -04:00  
				
					
						
							
							
								 
						
							
							
								f54d611771 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-30 22:08:34 +00:00  
				
					
						
							
							
								 
						
							
							
								c6246050d9 
								
							
								 
							
						 
						
							
							
								
								Make the default and max RTO configurable int he linden client stack  
							
							
							
						 
						
							2009-10-30 22:07:56 +00:00  
				
					
						
							
							
								 
						
							
							
								419303a40f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://MyConnection/var/git/opensim  
							
							
							
						 
						
							2009-10-30 17:28:08 -04:00  
				
					
						
							
							
								 
						
							
							
								4563f00852 
								
							
								 
							
						 
						
							
							
								
								* Another ACL Test  
							
							
							
						 
						
							2009-10-30 17:27:44 -04:00  
				
					
						
							
							
								 
						
							
							
								9d6a540198 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://MyConnection/var/git/opensim  
							
							
							
						 
						
							2009-10-30 17:04:55 -04:00  
				
					
						
							
							
								 
						
							
							
								120c731a3b 
								
							
								 
							
						 
						
							
							
								
								* Moving A test from the OpenSim.Framework.ACL object to the OpenSim.Framework.Tests assembly.   Fixing the test.  
							
							
							
						 
						
							2009-10-30 17:04:10 -04:00  
				
					
						
							
							
								 
						
							
							
								f5e470d4ba 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-30 13:18:38 -07:00  
				
					
						
							
							
								 
						
							
							
								cb1492aaf0 
								
							
								 
							
						 
						
							
							
								
								Fixed a regression in SendAvatarGroupsReply()  
							
							
							
						 
						
							2009-10-30 13:18:18 -07:00  
				
					
						
							
							
								 
						
							
							
								8eb3ea02ee 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-30 19:55:51 +00:00  
				
					
						
							
							
								 
						
							
							
								92f4835ba6 
								
							
								 
							
						 
						
							
							
								
								Convert the AvatarGroupsReply message to the event queue.  
							
							
							
						 
						
							2009-10-30 19:54:56 +00:00  
				
					
						
							
							
								 
						
							
							
								39f95e8cf0 
								
							
								 
							
						 
						
							
							
								
								Add a using for OSD to the client view  
							
							
							
						 
						
							2009-10-30 19:44:01 +00:00  
				
					
						
							
							
								 
						
							
							
								5d5d0e699a 
								
							
								 
							
						 
						
							
							
								
								* Disables automatic packet splitting on AvatarGroupsReply packets. This packet is a mess and shouldn't be used at all (in favor of the event queue message)  
							
							... 
							
							
							
							* Clean up the way we send AvatarGroupsReply packets, including clamping the group name and group title 
							
						 
						
							2009-10-30 11:12:32 -07:00  
				
					
						
							
							
								 
						
							
							
								8a64421735 
								
							
								 
							
						 
						
							
							
								
								Squelch an error message on sim shutdown when not using MXP  
							
							
							
						 
						
							2009-10-30 18:08:58 +00:00  
				
					
						
							
							
								 
						
							
							
								8a73dc0f8a 
								
							
								 
							
						 
						
							
							
								
								* Fix for a potential race condition in ScenePresence.AbsolutePosition  
							
							... 
							
							
							
							* Unified the way region handles are stored and used in ScenePresence
* Fixed camera position for child agents
* CheckForSignificantMovement now checks avatar and camera position (both are important for scene prioritization)
* Removing debug code from the previous commit 
							
						 
						
							2009-10-30 03:01:15 -07:00  
				
					
						
							
							
								 
						
							
							
								7965b6eb61 
								
							
								 
							
						 
						
							
							
								
								* Moving parcel media and avatar update packets from the unthrottled category to task  
							
							... 
							
							
							
							* Fixing a bug where the max burst rate for the state category was being set as unlimited, causing connections to child agents to saturate bandwidth
* Upped the example default drip rates to 1000 bytes/sec, the minimum granularity for the token buckets 
							
						 
						
							2009-10-30 00:43:46 -07:00  
				
					
						
							
							
								 
						
							
							
								a05c67bebb 
								
							
								 
							
						 
						
							
							
								
								* Fixes issue  #4329  "llDialog fails silently" by updating OpenMetaverse.dll  
							
							... 
							
							
							
							* Prints a warning for any future packet splitting failures 
							
						 
						
							2009-10-30 00:08:41 -07:00  
				
					
						
							
							
								 
						
							
							
								aecaa51063 
								
							
								 
							
						 
						
							
							
								
								* Fixed a NullReferenceException in GetMovementAnimation() and added more protection against NREs in AddNewMovement()  
							
							... 
							
							
							
							* Removed the three second limit on ImprovedTerseObjectUpdate. With the latest fixes I don't think this is necessary, and it generates a lot of unnecessary updates in a crowded sim 
							
						 
						
							2009-10-29 16:31:48 -07:00  
				
					
						
							
							
								 
						
							
							
								2913c24c8a 
								
							
								 
							
						 
						
							
							
								
								* Commented out two noisy debug lines in the LLUDP server  
							
							... 
							
							
							
							* Misc. cleanup in ScenePresence.HandleAgentUpdate() 
							
						 
						
							2009-10-29 15:24:31 -07:00  
				
					
						
							
							
								 
						
							
							
								ec7fd8b1f8 
								
							
								 
							
						 
						
							
							
								
								More performance improvements to XEngine script loading  
							
							
							
						 
						
							2009-10-29 06:42:40 -07:00  
				
					
						
							
							
								 
						
							
							
								dd13fa361b 
								
							
								 
							
						 
						
							
							
								
								* Misc. formatting cleanup for the previous patch  
							
							... 
							
							
							
							* Added the new AppDomainLoading variable to the [XEngine] section in the example config 
							
						 
						
							2009-10-29 05:56:37 -07:00  
				
					
						
							
							
								 
						
							
							
								33448e4ba8 
								
							
								 
							
						 
						
							
							
								
								Optimizations  
							
							
							
						 
						
							2009-10-29 05:39:18 -07:00  
				
					
						
							
							
								 
						
							
							
								5c894dac8b 
								
							
								 
							
						 
						
							
							
								
								* Implemented foot collision plane for avatars  
							
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							* Fixed a NullReferenceException regression 
							
						 
						
							2009-10-29 05:34:40 -07:00  
				
					
						
							
							
								 
						
							
							
								3f2d6fe470 
								
							
								 
							
						 
						
							
							
								
								Ported the Simian avatar animation system to OpenSim. Landing is currently not working  
							
							
							
						 
						
							2009-10-29 04:13:51 -07:00  
				
					
						
							
							
								 
						
							
							
								fd2c99f184 
								
							
								 
							
						 
						
							
							
								
								Fixing NullReferenceException regression in the previous commit  
							
							
							
						 
						
							2009-10-29 02:10:48 -07:00  
				
					
						
							
							
								 
						
							
							
								7132877075 
								
							
								 
							
						 
						
							
							
								
								* Log progress messages when loading OAR files with a lot of assets  
							
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							* Change the PhysicsCollision callback for objects to send full contact point information. This will be used to calculate the collision plane for avatars
* Send the physics engine velocity in terse updates, not the current force being applied to the avatar. This should fix several issues including crouching through the floor and walking through walls 
							
						 
						
							2009-10-29 01:46:58 -07:00  
				
					
						
							
							
								 
						
							
							
								59eb378d16 
								
							
								 
							
						 
						
							
							
								
								Small performance tweaks to code called by the heartbeat loop  
							
							
							
						 
						
							2009-10-28 23:10:16 -07:00  
				
					
						
							
							
								 
						
							
							
								1c9696a9d2 
								
							
								 
							
						 
						
							
							
								
								Always send a time dilation of 1.0 while we debug rubberbanding issues  
							
							
							
						 
						
							2009-10-28 15:11:01 -07:00  
				
					
						
							
							
								 
						
							
							
								a069a1ee68 
								
							
								 
							
						 
						
							
							
								
								Limit physics time dilation to 1.0  
							
							
							
						 
						
							2009-10-28 14:44:05 -07:00  
				
					
						
							
							
								 
						
							
							
								b81c829576 
								
							
								 
							
						 
						
							
							
								
								* Standalone logins will now go through the sequence of "requested region, default region, any region" before giving up  
							
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							* Hip offset should have been added not subtracted (it's a negative offset). This puts avatar feet closer to the ground
* Improved duplicate checking for terse updates. This should reduce bandwidth and walking through walls 
							
						 
						
							2009-10-28 14:13:17 -07:00  
				
					
						
							
							
								 
						
							
							
								c003f49432 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-28 12:45:56 -07:00  
				
					
						
							
							
								 
						
							
							
								a65c8cdc38 
								
							
								 
							
						 
						
							
							
								
								* Reduce the velocity tolerance on sending terse updates to avoid slowly drifting prims/avatars  
							
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							* Added contacts_per_collision to the ODE config section. This allows you to reduce the maximum number of contact points ODE will generate per collision and reduce the size of the array that stores contact structures 
							
						 
						
							2009-10-28 12:45:40 -07:00  
				
					
						
							
							
								 
						
							
							
								ee0f7e10c8 
								
							
								 
							
						 
						
							
							
								
								Fixed a bad check on velocity in the ODE near() callback (it was only checking for velocity in certain directions, and was calling the get_Velocity() function three times)  
							
							
							
						 
						
							2009-10-28 12:20:34 -07:00  
				
					
						
							
							
								 
						
							
							
								184e85cdec 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-28 18:26:31 +00:00  
				
					
						
							
							
								 
						
							
							
								c17359fea5 
								
							
								 
							
						 
						
							
							
								
								Adding changes to previous patch to make it fit into core better  
							
							
							
						 
						
							2009-10-28 18:25:37 +00:00  
				
					
						
							
							
								 
						
							
							
								bff0d75e0f 
								
							
								 
							
						 
						
							
							
								
								patch kill by UUID  
							
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							Signed-off-by: Melanie <melanie@t-data.com> 
							
						 
						
							2009-10-28 18:09:50 +00:00  
				
					
						
							
							
								 
						
							
							
								cdbeb8b83b 
								
							
								 
							
						 
						
							
							
								
								Track timestamps when terse updates were last sent for a prim or avatar to avoid floating away forever until a key is pressed (deviates from SL behavior in a hopefully good way)  
							
							
							
						 
						
							2009-10-28 03:21:53 -07:00  
				
					
						
							
							
								 
						
							
							
								587c35f6b6 
								
							
								 
							
						 
						
							
							
								
								Marking ImprovedTerseObjectUpdate packets for avatars as unthrottled to test  
							
							
							
						 
						
							2009-10-28 02:30:16 -07:00  
				
					
						
							
							
								 
						
							
							
								2d470f8bde 
								
							
								 
							
						 
						
							
							
								
								Switching sculpty from CSJ2K back to OpenJPEG for now until more kinks are ironed out  
							
							
							
						 
						
							2009-10-28 01:48:53 -07:00  
				
					
						
							
							
								 
						
							
							
								e31024f08b 
								
							
								 
							
						 
						
							
							
								
								Print the exception message when CSJ2K decoding fails for sculpty textures  
							
							
							
						 
						
							2009-10-28 01:30:39 -07:00  
				
					
						
							
							
								 
						
							
							
								8254256fe9 
								
							
								 
							
						 
						
							
							
								
								Modified visibilities of properties and methods. This is so that SL client based clients can use UDP server that is inherited from LLUDPServer.  
							
							
							
						 
						
							2009-10-28 00:41:13 -07:00  
				
					
						
							
							
								 
						
							
							
								6a6a8df1ba 
								
							
								 
							
						 
						
							
							
								
								Make map search work also for hyperlinked regions.  
							
							
							
						 
						
							2009-10-27 20:32:48 -07:00  
				
					
						
							
							
								 
						
							
							
								76dc52dba4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2009-10-27 16:26:02 -07:00  
				
					
						
							
							
								 
						
							
							
								0c466b28bb 
								
							
								 
							
						 
						
							
							
								
								Move the calculation of time dilation from the scene to the physics engine. The scene is still the one reporting dilation so this does not break the API or remove flexibility, but it gets the calculation happening in the right place for the normal OpenSim usage. The actual calculation of physics time dilation probably needs tweaking  
							
							
							
						 
						
							2009-10-27 16:24:43 -07:00  
				
					
						
							
							
								 
						
							
							
								f89c2cac0f 
								
							
								 
							
						 
						
							
							
								
								Experimental test to rate limit the incoming packet handler and try to always leave a worker thread available for other tasks  
							
							
							
						 
						
							2009-10-27 14:16:01 -07:00  
				
					
						
							
							
								 
						
							
							
								d068d108ad 
								
							
								 
							
						 
						
							
							
								
								Remove the SECS loader  
							
							
							
						 
						
							2009-10-27 21:11:10 +00:00  
				
					
						
							
							
								 
						
							
							
								2525810e2a 
								
							
								 
							
						 
						
							
							
								
								Removed the DotNetEngine scripting engine. You will need to create a fresh checkout or clean out all *DotNet*.dll assemblies from the bin/ directory to run OpenSim moving forward  
							
							
							
						 
						
							2009-10-27 13:31:04 -07:00  
				
					
						
							
							
								 
						
							
							
								92f7521983 
								
							
								 
							
						 
						
							
							
								
								Remove the rest of SECS. It was never used, except by an experimental version  
							
							... 
							
							
							
							of the DotNetEngine that was never runnable. 
							
						 
						
							2009-10-27 20:25:54 +00:00  
				
					
						
							
							
								 
						
							
							
								fefe767476 
								
							
								 
							
						 
						
							
							
								
								Lowering the position tolerance of terse updates for ScenePresences to mitigate some of the rubberbanding issues while we are sending incorrect time dilation values  
							
							
							
						 
						
							2009-10-27 13:16:58 -07:00  
				
					
						
							
							
								 
						
							
							
								a718d7d56a 
								
							
								 
							
						 
						
							
							
								
								Making the defaults for interest management variables match whether you have the [InterestManagement] section in your config or not  
							
							
							
						 
						
							2009-10-27 10:17:20 -07:00  
				
					
						
							
							
								 
						
							
							
								bcd7593dfb 
								
							
								 
							
						 
						
							
							
								
								Forgot a line in the previous commit  
							
							
							
						 
						
							2009-10-27 10:07:35 -07:00  
				
					
						
							
							
								 
						
							
							
								3a1ee79ee4 
								
							
								 
							
						 
						
							
							
								
								Finally hunted down the Parallel deadlock. Packets were being handled asynchronously (filling up the threadpool with handlers), which would turn around and try to do parallel operations on the starved threadpool. The solution for now is to disable Parallel.cs operations until we can gracefully handle parallel operations with a potentially starved threadpool  
							
							
							
						 
						
							2009-10-27 02:36:57 -07:00  
				
					
						
							
							
								 
						
							
							
								b498693cff 
								
							
								 
							
						 
						
							
							
								
								* Tweak to region module loading to check for a matching constructor first instead of throwing and catching exceptions  
							
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							* Commenting out the MySQL startup sequence that cleans out dropped attachments under the advice that it is no longer relevant. If anything, it could be brought back as a database cleanup console command
* Updated to the latest libomv 0.8.0-pre. UUID.TryParse() will no longer throw and catch exceptions for most failed UUID parses 
							
						 
						
							2009-10-27 01:46:14 -07:00  
				
					
						
							
							
								 
						
							
							
								c75d415648 
								
							
								 
							
						 
						
							
							
								
								* Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode  
							
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							* Minor code readability cleanup 
							
						 
						
							2009-10-27 00:26:56 -07:00  
				
					
						
							
							
								 
						
							
							
								f5cad91578 
								
							
								 
							
						 
						
							
							
								
								* Switched from OpenJPEG to CSJ2K in Meshmerizer  
							
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							* Tested the previous patch and found no regressions 
							
						 
						
							2009-10-26 19:03:55 -07:00  
				
					
						
							
							
								 
						
							
							
								d199767e69 
								
							
								 
							
						 
						
							
							
								
								Experimental change of PhysicsVector to Vector3. Untested  
							
							
							
						 
						
							2009-10-26 18:23:43 -07:00  
				
					
						
							
							
								 
						
							
							
								b6651ce790 
								
							
								 
							
						 
						
							
							
								
								* Double the priority on avatar bake texture requests to get avatars rezzing in faster than the surrounding scene  
							
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							* Adds duplicate tracking for SceneObjectParts and ScenePresences to avoid sending out duplicate ImprovedTerseObjectUpdate packets 
							
						 
						
							2009-10-26 18:22:32 -07:00  
				
					
						
							
							
								 
						
							
							
								0b1726b524 
								
							
								 
							
						 
						
							
							
								
								Removing the ClientManager reference from IScene and hiding it entirely inside Scene as an implementation detail. This will reduce programming error and make it easier to refactor the avatar vs client vs presence mess later on  
							
							
							
						 
						
							2009-10-26 16:48:43 -07:00  
				
					
						
							
							
								 
						
							
							
								4847e62e9f 
								
							
								 
							
						 
						
							
							
								
								* Switched all operations on the list of clients that could be either sync or async to use Scene.ForEachClient() instead of referencing ClientManager directly  
							
							... 
							
							
							
							* Added a new [Startup] config option called use_async_when_possible to signal how to run operations that could be either sync or async
* Changed Scene.ForEachClient to respect use_async_when_possible
* Fixing a potential deadlock in Parallel.ForEach by locking on a temporary object instead of the enumerator (which may be shared across multiple invocations on ForEach). Thank you diva 
							
						 
						
							2009-10-26 16:33:04 -07:00  
				
					
						
							
							
								 
						
							
							
								119cf80e13 
								
							
								 
							
						 
						
							
							
								
								Added calls to GC.AddMemoryPressure() when unmanaged memory is allocated for ODE (helps the GC make better scheduling choices), and a call to GC.Collect() right before logins are enabled for a region. Although this doesn't change actual memory usage, it improves the reported usage from OpenSim and the operating system  
							
							
							
						 
						
							2009-10-26 15:52:59 -07:00  
				
					
						
							
							
								 
						
							
							
								428bd7a74b 
								
							
								 
							
						 
						
							
							
								
								No need to create dupe TriMeshData for ODE. A previous patch created a dictionary to store unique meshes in Meshmerizer based on creation params. This patch contains a dictionary to map each of those unique meshes to its ODE TriMeshData. This eliminated hundreds of megabytes of memory consumption in the unmanaged heap when there are lots of the same prim (roof tiles, bricks, siding, decks, chairs, etc). The objects do not need to be physical to benefit from this patch.  
							
							
							
						 
						
							2009-10-26 15:14:19 -07:00  
				
					
						
							
							
								 
						
							
							
								ad624f703d 
								
							
								 
							
						 
						
							
							
								
								ParcelObjectOwnersReplyPacket has null DataBlock when a client requests a list of their prims in the region and none exist. Instead of leaving pack.Data null, this patch sets a new DataBlock[0];  
							
							
							
						 
						
							2009-10-26 15:14:13 -07:00