BlueWall
5c5b359bcb
Oops! putting back the entry for map urls
2012-06-16 07:26:16 -04:00
BlueWall
fc1522ab60
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-06-16 06:29:49 -04:00
BlueWall
2ed768cbf5
Adjust Robust*.ini.examples V3 webprofile entries
2012-06-16 06:29:15 -04:00
Justin Clark-Casey (justincc)
22f25dfcab
Implement max_external_urls_per_simulator setting in [LL-Functions] to allow configuration of how many urls can be set up by llRequestURL()
...
Defaults remains as 100.
This setting is per simulator instead of per region due to how the url script module is structured.
2012-06-16 03:32:47 +01:00
Melanie
d893e54f4b
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-06-14 00:10:52 +01:00
BlueWall
7c0843aad1
Add the updated OpenSimDefaults.ini for the prior timer_Interval patch.
2012-06-12 21:55:31 -04:00
Justin Clark-Casey (justincc)
51fe97a00c
Set CreateDefaultAvatarEntries = true in Robust.HG.ini.example to match Robust.HG.ini
...
Thanks to Ai Austin for the spot.
2012-06-11 23:33:32 +01:00
Melanie
76a9885ad2
Merge branch 'master' into careminster
2012-06-11 23:15:38 +01:00
Melanie
84377a23db
Merge branch 'avination' into careminster
...
Conflicts:
OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
OpenSim/Services/Connectors/Simulation/SimulationDataService.cs
OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
2012-06-11 16:56:40 +01:00
Melanie
8c91e761c8
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
2012-06-09 16:28:22 +01:00
Justin Clark-Casey (justincc)
1f3218e53f
Create avatar entries necessary to stop new v3 avatars being clouds (pants, shape, etc.) by default in grid mode.
...
This only affects avatars created through the "create user" console command or createuser XMLRPC.
This matches the default setting for standalone
2012-06-09 01:11:15 +01:00
Justin Clark-Casey (justincc)
08cd5d2503
Add documentation to AllowGodFunctions setting in [LL-Functions]
2012-06-09 00:33:17 +01:00
Melanie
22906386b4
Replace the stock libomv with our home grown 0.9.1 with the texture bug fixed.
2012-06-08 03:25:51 +02:00
Melanie
39cb2063bf
Add collision sounds to the asset set
2012-06-07 23:35:08 +01:00
Melanie
69dd5b855a
Merge branch 'avination' into careminster
2012-06-07 23:34:22 +01:00
Melanie
354ac8c978
Add collision sounds to the asset set
2012-06-07 19:02:43 +02:00
Melanie
e733fb32cf
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
2012-06-06 13:07:05 +01:00
Talun
008c6a4610
Mantis 4597 AgentPaused packet is ignored.
...
The packet was actually being handled but not acted on.
This change extends the default timeout for paused clients to 5 minutes
and makes both the paused and non-paused timeout periods configurable.
2012-06-05 01:22:05 +01:00
Melanie
9707a2d57c
Remove profile from basic configuration
2012-06-04 18:24:02 +01:00
Melanie
e80161753f
Merge branch 'master' into careminster
2012-05-31 03:35:24 +01:00
Justin Clark-Casey (justincc)
0b02a4d42e
Add an optional mechanism for physics modules to collect and return arbitrary stats.
...
If active, the physics module can return arbitrary stat counters that can be seen via the MonitoringModule
(http://opensimulator.org/wiki/Monitoring_Module )
This is only active in OdeScene if collect_stats = true in [ODEPhysicsSettings].
This patch allows OdeScene to collect elapsed time information for calls to the ODE native collision methods to assess what proportion of time this takes compared to total physics processing.
This data is returned as ODENativeCollisionFrameMS in the monitoring module, updated every 3 seconds.
The performance effect of collecting stats is probably extremely minor, dwarfed by the rest of the physics code.
2012-05-31 01:52:26 +01:00
Melanie
884c0e7bb1
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Data/MySQL/Resources/RegionStore.migrations
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
2012-05-27 19:24:30 +01:00
PixelTomsen
bc543c1797
Environment Module - allows Environment settings for Viewer3 warning: includes database region store migrations for mssql, mysql, sqlite
...
enable/disable this module:
Cap_EnvironmentSettings = "localhost" (for enable)
Cap_EnvironmentSettings = "" (for disable) at ClientStack.LindenCaps section (OpenSimDefaults.ini file)
or owerwrite in OpenSim.ini
mantis: http://opensimulator.org/mantis/view.php?id=5860
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-05-23 17:04:19 -04:00
Melanie
ebd9d2618b
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs
2012-05-19 13:34:44 +01:00
Justin Clark-Casey (justincc)
9fa0577c7e
Enable FetchInventoryDescendents2 and FetchInventory2 caps by default. This appears to be required now for LL 3.3.1 to work properly.
...
Without this, LL 3.3.1 continually pushes LLInventoryModelFetchDescendentsResponder::error 499 to its log.
This cap will be ignored by older viewers - UDP inventory will work normally.
2012-05-19 00:00:52 +01:00
BlueWall
c05f87b50c
Provide Telehub setting to allow use of landmarks
...
Setting to allow use of landmarks to override telehub routing. Default is off.
2012-05-18 17:51:38 -04:00
Justin Clark-Casey (justincc)
90722875e8
Add millisecond logging to pCampBot for debugging purposes
2012-05-18 03:44:31 +01:00
Melanie
34f20b7fe3
Merge branch 'master' into careminster
2012-05-17 13:28:25 +01:00
BlueWall
0aa7baf49a
Fix boo-boo in OpenSim.ini.example affecting telehub sequential routing
...
Configuration value should be "sequence" instead of "sequential"
2012-05-16 23:17:42 -04:00
Melanie
597f99bca7
Merge branch 'master' into careminster
2012-05-16 12:40:45 +01:00
Justin Clark-Casey (justincc)
02f3b116c6
Allow use of regular expressions in "show object name", "show part name" and "delete object name" console commands if --regex switch is used.
...
Deleteing objects by name, creator uuid or owner uuid now requires confirmation to avoid accidental deletion.
2012-05-15 23:42:49 +01:00
Melanie
6126b6da72
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-05-14 23:32:49 +01:00
Justin Clark-Casey (justincc)
d7fd9b159a
set executable bit for Ionic.Zip.dll for running OpenSimulator under cygwin
2012-05-14 19:36:26 +01:00
BlueWall
847127f83c
Oops - missed the config changes
2012-05-14 00:15:56 -04:00
Chris Koeritz
30a272ba31
Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out of step with documentation at 1024, so boosted to 4096). Added configuration item for maximum email size. Redundant sleep inside email module was fixed (LSL Api was already sleeping). Added sleep time configuration item for snooze between email sending for LSL Api. Added two new configuration items (email_max_size and email_pause_time) into the example OpenSim.ini, plus fixed a spelling error (llimits) and odd tabbing.
...
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-05-13 17:34:20 -04:00
Melanie
df7abbb367
Merge branch 'master' into careminster
2012-05-07 12:07:47 +01:00
dahlia
4186fa10f0
remove default values from prior commit since mono cant deal with them
2012-05-07 00:08:56 -07:00
Melanie
31ab8b2fe0
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Framework/WebUtil.cs
OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-05-05 10:32:04 +01:00
Justin Clark-Casey (justincc)
cccef2e56d
Calculate the Daylight Savings Time information sent to the viewer based on US Pacific Standard Time rather than whatever timezone the login server is set to.
...
This is because the viewer doesn't receive a timezone from the server but bases its displays on Pacific Standard Time.
However, it still expects to receive notification from the server as to whether or not Daylight Savings Time for PST is in operation.
This commit introduces a new DSTZone setting in the [LoginService] config setting that accepts a list of timezone names valid across different platforms to calculate Pacific DST.
If you need the old behaviour of calculating DST based on the local timezone of the server running the login service, then please override DSTZone with "local".
A mailing list announcement will be made later.
Thanks to Olivier Van Helden and Gudule Lapointe for determining this behaviour and providing this patch.
From http://opensimulator.org/mantis/view.php?id=5972
2012-05-04 19:21:43 +01:00
Melanie
4b982db252
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MySQL/MySQLAssetData.cs
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Data/MySQL/MySQLUserAccountData.cs
2012-04-30 19:04:38 +01:00
Justin Clark-Casey (justincc)
b678ea18b2
Create TestHelpers.EnableLogging() and DisableLogging() to turn logging on and off within tests.
...
This makes *.Tests.dll.config files no longer needed, hence deleted.
2012-04-30 18:44:22 +01:00
Melanie
dcbcbd697f
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
2012-04-27 22:28:09 +01:00
Oren Hurvitz
37d770f814
Use DotNetZip to compress OARs and IARs.
...
DotNetZip provides much better compression than standard .NET.
2012-04-27 19:46:31 +01:00
Diva Canto
ac64fe03d8
Amend to last commit: account for the existence of proxies.
2012-04-27 09:59:46 -07:00
Diva Canto
2970a18e54
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-04-27 09:26:14 -07:00
Diva Canto
e4e754ee93
MapImageService: added an additional security check for OSGrid and other grids like it.
2012-04-27 09:23:56 -07:00
Melanie
90305001de
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2012-04-27 17:09:49 +01:00
Mic Bowman
a2d544c938
Add a configuration switch to turn on/off the use of the trash
...
folder when deleting objects from a scene. The use of the trash
folder causes assets to be created and stored everytime you delete
an object from the scene (slows down the delete and adds mostly useless
assets to your database).
Default is on (use the trash folder) which is the standard behavior.
2012-04-25 11:54:57 -07:00
Melanie
fc9f244a7d
Merge branch 'master' into careminster
2012-04-18 00:28:33 +01:00
Mic Bowman
2d45ba47ac
add configuration for jsonstore module, disabled by default
2012-04-17 13:55:00 -07:00
Melanie
fe65b51876
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
2012-04-13 03:00:48 +01:00
nebadon
30d8506bc2
make changes to FlotsamCache.ini.example as noted in mantis #5960
...
http://opensimulator.org/mantis/view.php?id=5960
2012-04-12 18:27:14 -07:00
Melanie
4a67e8b98f
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Interfaces/IEstateModule.cs
2012-04-11 23:35:27 +01:00
Snoopy Pfeffer
1f4d3d3582
HGFriendsModule: Added optional user level based restriction to send friendship invitations to foreign users.
2012-04-11 18:52:07 +02:00
Justin Clark-Casey (justincc)
fb44e7b636
minor: convert tabs to spaces in config example files from recent 7c534e5
2012-04-10 17:46:34 +01:00
Justin Clark-Casey (justincc)
2b339bfd97
Correct max_listeners_per_region in OpenSimDefaults.ini to max_listens_per_region
...
Value for this setting in OpenSimDefaults.ini (1000) is same as setting in code (1000) so this should have no effect
Thanks to Ovi Chris Rouly for pointing this out.
2012-04-10 17:22:02 +01:00
Melanie
a25d12d166
Merge branch 'master' into careminster
2012-04-08 02:25:48 +01:00
Diva Canto
7c534e558d
Added gatekeeper and uas addresses to grid info, so that viewers can take advantage of that info.
2012-04-07 14:38:32 -07:00
Robert Adams
4138880464
BulletSim: update 64 bit libraries and change Linux configuration to use the files in the lib32 and lib64 directories as needed.
2012-03-28 15:36:20 -07:00
Melanie
7dad1ded2e
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
2012-03-29 00:27:35 +01:00
Melanie
b18b1b1d70
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-03-27 23:14:43 +01:00
Snoopy Pfeffer
7223b63563
User level based restrictions for HyperGrid teleports, asset uploads, group creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users.
2012-03-27 22:09:58 +02:00
Melanie
6b5f3b49e7
Merge branch 'master' into careminster
2012-03-27 18:11:05 +01:00
Robert Adams
84c9bd52d3
BulletSim: update BulletSim binaries and configuration fixing a crash which happens when there are more than a few hundred physical objects.
2012-03-26 13:48:15 -07:00
Melanie
0bd0514e81
Merge branch 'master' into careminster
2012-03-26 16:47:02 +01:00
Robert Adams
3691e39178
BulletSim: update BulletSim.dll and libBulletSim.so with latest versions
2012-03-26 08:48:51 -07:00
Robert Adams
ff54b3c366
BulletSim: change default of shouldDisableContactPoolDynamicAllocation from False to True. It seems that collisions don't happen well when it is False (things fall through terrain).
2012-03-23 15:50:32 -07:00
Robert Adams
142de1d02f
BulletSim: add a bunch of internal Bullet configuration parameters to OpenSimDefaults.ini and the code.
2012-03-23 13:15:23 -07:00
Robert Adams
2f6e8564fe
BulletSim: add updated (but not working) BulletSim dlls
2012-03-23 13:15:20 -07:00
Robert Adams
de24feb275
BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyancy for flying. Tweek avatar default friction and resititution
2012-03-23 13:15:17 -07:00
Robert Adams
b22d040169
BulletSim: add some new runtime setable parameters to match the dll.
2012-03-23 13:15:14 -07:00
Robert Adams
6c50442625
BulletSim: update BulletSim.dll to Bullet 2.80 and add libBulletSim.so to the new lib32 and lib64 binary directories
2012-03-23 13:15:13 -07:00
Melanie
9a67baae21
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-03-23 14:24:55 +00:00
Justin Clark-Casey (justincc)
e5b182fb41
Add information about SendPeriodicAppearanceUpdates to OpenSimDefaults.ini for now.
...
Default remains false.
2012-03-23 03:38:33 +00:00
Melanie
9edf99703a
Merge commit 'df624c13c98b06d57311c1d93ecbd4790553f3b3' into careminster
2012-03-22 23:01:50 +00:00
Diva Canto
25e5b6a76c
Added new simple_build_permissions config to the .ini and .example files.
2012-03-22 14:21:07 -07:00
Melanie
3381899481
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/World/Land/LandObject.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-03-22 20:38:49 +00:00
Melanie
45b588cf00
Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch."
...
This reverts commit 6146e7ef25
.
2012-03-22 20:10:38 +00:00
Diva Canto
6146e7ef25
Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch.
2012-03-22 12:57:12 -07:00
BlueWall
06c81a2afe
Fix typo
...
Add enclosing " to urls
2012-03-21 20:33:45 -04:00
Diva Canto
91cc09b7bf
HG Friends config for Robust.HG.ini.example
2012-03-20 21:36:24 -07:00
Melanie
ee9210f656
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
2012-03-21 00:26:02 +00:00
Diva Canto
3fa51f66ec
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
...
Conflicts:
OpenSim/Framework/Util.cs
2012-03-20 17:19:14 -07:00
Diva Canto
d08ad6459a
HG Friends: allow the establishment of HG friendships without requiring co-presence in the same sim. Using avatar picker, users can now search for names such as "first.last@grid.com:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY.
2012-03-20 17:14:19 -07:00
Melanie
5768a151ff
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MySQL/MySQLXAssetData.cs
2012-03-20 02:48:11 +00:00
Justin Clark-Casey (justincc)
4972491efb
Move startup/shutdown command .txt files to .txt.example files to avoid clobbering on updates.
...
Thanks to Whitestar in http://opensimulator.org/mantis/view.php?id=5938 for pointing out this problem.
2012-03-19 00:29:02 +00:00
Justin Clark-Casey (justincc)
ab54ce1907
Fix configuration problems where XAssetDatabasePlugin was picked up accidentally.
...
The asset data plugin now implements IXAssetData rather than IAssetData so the ordinary AssetService should no longer pick it up.
This replaces the changes in 92b1ade
. There is no longer any need to adjust your StandaloneCommon.ini/Robust.ini/Robust.HG.ini files.
This may explain very recent issues in the last few weeks where textures have been disappearing or turning white (as they were going to different places).
Unfortunately, you will need to rollback to an earlier database backup or reupload the textures.
2012-03-19 00:18:04 +00:00
Melanie
c7e302864a
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2012-03-18 20:44:56 +00:00
Diva Canto
7dfa0309c6
More on HG access control. This commit splits the UserManagementModule into the Basic one and the HG one, so that we can do everything that needs to be done for HG ACLs to work without interfering with the vanilla opensim. For the moment, it finds foreign users who have left a trace in the region, e.g. an object. This makes it possible to ban/IM/etc these users using the regular avatar picker. TODO: contact the UAS directly given a name of the form First.Last @foo.com.
2012-03-17 15:36:20 -07:00
Diva Canto
92b1ade78e
BAD JUSTIN!
...
People using standalone in master, please update your StandaloneCommon.ini according to this change.
People using robust in master, please update your Robust.HG.ini.example[.HG].ini according to this change.
2012-03-17 15:01:10 -07:00
Diva Canto
33c14cb107
Region access control! Region operators can now specify things like DisallowForeigners (means what it says) and DisallowResidents (means that only admins and managers can get into the region). This puts the never-completed AuthorizationService to good use. Note that I didn't implement a grid-wide Authorization service; this service implementation is done entirely locally on the simulator. This can be changed as usual by pluging in a different AuthorizationServicesConnector.
2012-03-17 10:00:11 -07:00
Diva Canto
a2009ffe2e
Terrain: added [Terrain] section with an option to load an initial flat terrain. Default is still pinhead island. I much rather have a flat land in the beginning.
2012-03-16 13:08:05 -07:00
Justin Clark-Casey (justincc)
78e992dbd0
Move startup_commands.txt.example to startup_commands.txt for consistency with the existing shutdown_commands.txt.
...
Add comments to both files saying what they are (files that can contain console commands to execute on sim startup/shutdown) with an example.
2012-03-16 02:13:45 +00:00
Justin Clark-Casey (justincc)
b19be657b6
Remove unnecessary "backup" command in shutdown_commands.txt
...
The simulator is already doing this internally.
2012-03-16 02:10:59 +00:00
Justin Clark-Casey (justincc)
34f6f87b6c
Remove unused bin/ScriptEngines/Default.lsl
...
It would certainly be nice to change the default script on disk, but this is currently unused and isn't a suitable default.
At this location it would also stop an easy manual deletion of script engine compiles and state.
2012-03-16 01:51:16 +00:00
Melanie
c0f70d17fc
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-03-14 11:33:51 +00:00
Melanie
1547fe959e
Change OpenSim.ini.example to reflect how to actually enable prim limits,
...
as opposed to how it was first designed.
2012-03-12 16:06:35 +00:00
Melanie
f292e19689
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Application/OpenSimBase.cs
2012-03-11 02:29:43 +00:00
Justin Clark-Casey (justincc)
d6ebf2d6ca
Add ability to specify a default estate to be used when creating regions.
...
This is configured in the new [Estates] section of OpenSim.ini.
If a default estate is configured then all new regions are automatically joined to it instead of asking the user.
If the default estate does not already exist then it is created.
Current default behaviour remains the same - the user is asked for estate details when necessary.
Thanks to Frenando Oliveira for the patch which I adapated further.
2012-03-10 01:27:05 +00:00
Melanie
c521f3b348
Fix UbitODE dll mappping by simply copying the one from ODE.Net
2012-03-09 02:39:02 +01:00
Melanie
6338996f87
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Services/AuthenticationService/PasswordAuthenticationService.cs
2012-03-04 16:23:19 +00:00
BlueWall
ac934e2dbb
Add WebProfiles config to other config example
2012-03-04 11:11:01 -05:00
Melanie
1f32730798
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Framework/Servers/VersionInfo.cs
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-03-03 09:58:57 +00:00
BlueWall
6fc350725d
Merge branch 'master' into v3_support
2012-03-02 15:02:09 -05:00
Justin Clark-Casey (justincc)
255afbf08a
Remove more now unused third party libraries.
2012-03-01 02:11:15 +00:00
BlueWall
4177571a78
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into v3_support
2012-02-25 14:33:56 -05:00
Melanie
6386fdcda7
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
2012-02-25 16:24:01 +00:00
Justin Clark-Casey (justincc)
4a5f9fe6a2
Move libopenjpeg native libraries into lib32 and lib64 as appropriate.
2012-02-25 04:26:32 +00:00
Justin Clark-Casey (justincc)
6159110258
Remove some more unused Bullet libraries.
2012-02-25 04:22:59 +00:00
Justin Clark-Casey (justincc)
ca19b9078f
Remove old libbulletnet native libraries. These are not used in the current generation bullet physics plugin.
2012-02-25 03:36:43 +00:00
Justin Clark-Casey (justincc)
6138662716
Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate.
2012-02-25 03:25:56 +00:00
Justin Clark-Casey (justincc)
3fbcd21916
Remove xunit.dll, Fadd.Globalization.Yaml.dll and Fadd.dll. It looks like these were once connected with HttpServer.dll but are now unused.
2012-02-25 03:12:41 +00:00
BlueWall
165ae251ec
V3 Support
...
The V3 webapps need SSO capability and use OpenID. We need to send both our OpenID server url and a token for the user in the login response.
2012-02-22 16:36:28 -05:00
BlueWall
67bea681e2
Add web profile url setting to ini
2012-02-21 23:04:49 -05:00
Melanie
03e7bc1526
Merge branch 'master' into careminster
...
Conflicts:
2012-02-21 10:20:56 +00:00
Justin Clark-Casey (justincc)
a27e5a9c95
Both 32-bit and 64-bit BulletSim.dll must have the same name. Rename the 64 bit one in lib64
2012-02-21 04:12:17 +00:00
Justin Clark-Casey (justincc)
daee2eda93
Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.
...
This uses the same approach as ODE.
radams, if this doesn't work for you please feel free to revert.
2012-02-21 04:10:39 +00:00
Justin Clark-Casey (justincc)
a15b00d3ef
Replace previous windows 64-bit sqlite3.dll with one from http://system.data.sqlite.org/downloads/1.0.79.0/sqlite-netFx35-binary-bundle-x64-2008-1.0.79.0.zip
...
In this zip, it's called System.Data.SQLite.dll. We rename it to lib64/sqlite3.dll
This is a little unexpected but it works. For some reason my hand-rolled one in Visual Studio 2008 did not.
This is sqlite 3.7.10. Other libraries are still currently 3.7.6 but this should make no difference.
This should make it possible to use OpenSim.exe on 64-bit Windows now, though currently the bullet physics plugin will still complain (can be ignored if you are not using bullet).
2012-02-21 04:01:27 +00:00
Justin Clark-Casey (justincc)
1b906ef2ad
Replace win 64-bit sqlite3.dll with another version, though I suspect this one won't work either.
2012-02-21 03:24:01 +00:00
Justin Clark-Casey (justincc)
68a4ef5ef6
Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process.
2012-02-21 02:52:20 +00:00
Justin Clark-Casey (justincc)
19d271d3fc
Remove PhysXPlugin and wrappers.
...
In over 4 years this never progressed beyond an unimplemented stub.
This doesn't mean that it can't come back if someone is interested in implementing PhysX support.
2012-02-21 01:45:17 +00:00
Melanie
96409cc2ee
Merge branch 'ubitwork'
...
Conflicts:
OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs
OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs
2012-02-19 20:08:01 +01:00
Melanie
985526b662
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
2012-02-18 22:21:10 +00:00
Justin Clark-Casey (justincc)
0ef64fbe03
Actually add the Windows 64-bit ode.dll file.
...
This might be why it didn't work.
2012-02-18 02:46:07 +00:00
Justin Clark-Casey (justincc)
b817c337dc
On Windows automatically load the correct native ODE library depending on whether the process is 32-bit or 64-bit
...
In theory, this means that a 64-bit Windows OS user can now run OpenSim.exe with ODE and use more than 2 (or 3) GB of memory.
However, this is completely untested since I don't currently own a 64-bit Windows box. Feedback appreciated.
Using OpenSim.32BitLaunch.exe should continue to work. Other platforms are unaffected.
This will currently not work with sqlite - I will add that too if this works.
2012-02-18 00:33:52 +00:00
UbitUmarov
04279e36d1
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-02-15 03:51:30 +00:00
Melanie
272ba5a741
Merge branch 'master' into careminster
2012-02-15 01:11:17 +00:00
PixelTomsen
33e66107be
Fix: Lightshare Module(Windlight)-Region settings are not applicable for database sqlite mantis: http://opensimulator.org/mantis/view.php?id=5888
2012-02-14 02:06:42 +00:00
Justin Clark-Casey (justincc)
48b962c401
Update [XEngine] AppDomainLoading advice in OpenSim.ini.example
2012-02-14 00:00:49 +00:00
Justin Clark-Casey (justincc)
f49897a419
Clamp ODE character velocity. Make ODE falling character 54m/s by default.
...
If velocity reaches 256 in any vector then bad things happen with ODE, so we now clamp this value.
In addition, a falling avatar is clamped by default at 54 m/s, which is the same as a falling skydiver.
This also appears to be the value used on the linden lab grid.
This should resolve http://opensimulator.org/mantis/view.php?id=5882
2012-02-11 02:28:40 +00:00
UbitUmarov
754129b903
files need to run UbitODE in linux ( untested )
2012-02-08 15:33:51 +00:00
Melanie
236e1c45f2
Merge branch 'master' into careminster
2012-02-07 23:30:48 +00:00
Justin Clark-Casey (justincc)
a4367e75d3
Set UseMeshiesPhysicsMesh = true in [Mesh] by default
...
This means that uploaded meshes will get a physics (collision) mesh if uploaded with that option via a viewer.
2012-02-07 23:15:23 +00:00
Justin Clark-Casey (justincc)
773994723a
Add warning about only uncommenting EstateConnectionString if you know what you're doing to GridCommon.ini.example (was already in StandaloneCommon.ini.example)
2012-02-07 20:35:04 +00:00
Melanie
37049180f6
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-02-07 21:09:04 +00:00
Melanie
54fc78013d
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-02-05 20:58:04 +00:00
nebadon
44badf452e
change NonPhysicalPrimMax to NonphysicalPrimMax to make this variable
...
work correctly, it was being ignored because of the case, this effects
OpenSim.ini.example and OpenSimDefaults.ini
2012-02-04 19:41:25 -07:00
Melanie
ce5e900721
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MySQL/Resources/RegionStore.migrations
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
2012-02-04 11:48:20 +00:00
Justin Clark-Casey (justincc)
f17066b7bf
Change LandDataSerializer deserialization so that in the future it won't care about extra elements or element order.
...
This brings it into line with other deserializations such as object and will improve future backward compatibility.
2012-02-03 22:21:54 +00:00
Melanie
1b63b21a4d
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Application/OpenSimBase.cs
2012-01-31 20:53:49 +00:00
Justin Clark-Casey (justincc)
f3780b9eae
Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scene objects.
...
These can be run using the "nant torture" target. They are not part of "nant test" due to their long-run future nature.
Such tests are designed to do some testing of extreme situations and give some feedback on memory usage, etc.
However, data can be inconsistent due to different machine circumstances and virtual machine actions.
This area is under development.
2012-01-31 19:56:37 +00:00
Melanie
9a86a713d3
Merge branch 'master' into careminster
2012-01-29 22:50:59 +00:00
PixelTomsen
e8b688b61f
Fix:Get embedded objects in notecard http://opensimulator.org/mantis/view.php?id=2607
...
Signed-off-by: nebadon <michael@osgrid.org>
2012-01-29 12:40:43 -07:00
Melanie
abffda269f
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
2012-01-28 04:05:53 +00:00
Justin Clark-Casey (justincc)
088f1213b4
Remove accidental /user postfix from HomeURI in [HGInventoryAccessModule] in GridCommon.ini.example and from SRV_ProfileServerURI in [LoginService] in Robust.HG.ini.example
...
As per http://opensimulator.org/mantis/view.php?id=5852 , confirmed by diva via aiaustin
2012-01-28 01:01:19 +00:00
Melanie
4ce42762ee
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-01-26 00:21:21 +00:00
Robert Adams
e9de7e7107
Update BulletSim.dll with some interface changes and tuning (see opensim-libs). Change BSScene to use new interface.
2012-01-25 14:40:38 -08:00
Melanie
ba3b0c69f1
Merge branch 'master' into careminster
2012-01-21 19:52:33 +00:00
Justin Clark-Casey (justincc)
a0fb1e1788
Revert "Change linux, windows and mac ODE libraries to use the GIMPACT collider rather than OPCODE."
...
This reverts commit 4eef6725f4
.
Reverting for now since this fails with "terminate called after throwing an instance of 'std::bad_alloc'" on Wright Plaza instances.
2012-01-20 17:51:12 +00:00
BlueWall
717656c453
Merge branch 'master' of /home/opensim/src/opensim
2012-01-17 22:10:47 -05:00
BlueWall
9ed9720861
Update osGetGrid**** functions
...
The osGetGrid**** functions will now get the grid settings from the GridInfoService. Set the GridInfoURI in your ./bin/config-include/GridCommon.ini [GridInfo] section.
2012-01-17 22:07:40 -05:00
Justin Clark-Casey (justincc)
4eef6725f4
Change linux, windows and mac ODE libraries to use the GIMPACT collider rather than OPCODE.
...
As discussed on the opensim-dev mailing list, this is to avoid a demonstrated ODE collider segfault when stress-testing a simulator running more than one region using the bundled pCampbot.exe
As before, the ODE revision used is r1755 - only the collider has changed.
Tests so far reveal little performance change.
However, if noticeable issues do arise, please report on mantis and/or the opensim-dev mailing list.
The previous libraries are temporarily in bin/Physics-previous-ode-libs
These can be copied back to bin if one wants to compare behaviour with the previous libraries.
2012-01-17 20:49:20 +00:00
Justin Clark-Casey (justincc)
59a0c50d48
Comment out noisy log lines I accidentally included in the nant build target adjustment commit.
...
Left in the method doc.
2012-01-16 23:04:08 +00:00
Justin Clark-Casey (justincc)
82ad9d4e04
Remove monocov and other obsolete nant build targets.
...
monocov was a code coverage attempt 3 years ago which no longer works.
other removed targets have been commented out or unused for a very long time
2012-01-16 22:58:58 +00:00
Diva Canto
8bdd80abfa
HG: normalize all externalized user ULRs to be the Home URL, i.e. the location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI.
2012-01-12 09:56:35 -08:00
Melanie
4492bc1bcd
Merge branch 'master' into careminster
2012-01-12 17:52:29 +00:00
Michelle Argus
34137ed4ea
Correcting ini.example were permissionmodules uses komma instead of space as separator
2012-01-12 12:27:41 -05:00
Melanie
a4c2e7f599
Merge branch 'master' into careminster
2012-01-10 20:34:43 +00:00
BlueWall
a2fe3e2081
Remove DEBUG option
...
Remove DEBUG option from OpenSim.ini.example as it is handled in the console now with "debug teleport"
2012-01-10 15:29:08 -05:00
Melanie
1cc685e820
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-01-10 18:33:32 +00:00
BlueWall
707c8c6f2b
Add some run-time debugging support
...
Add configuration option - DEBUG to enable debugging methods. This is temporary for helping users testing teleport routing be able to report back the data with the test cases. We can remove when finished with this, or leave it if it proves to be useful.
Users: set DEBUG = true in OpenSim.ini to get more information from teleport routing. The default is false. It presently prints the TeleportFlags value.
2012-01-09 18:19:55 -05:00
Justin Clark-Casey (justincc)
9bab43b4d1
eliminate a few tabs from OpenSimDefaults.ini
2012-01-06 21:36:30 +00:00
Justin Clark-Casey (justincc)
5f682b51ec
Add disabled Cap_FetchInventory2 = "" reference to [ClientStack.LindenCaps] in line with all the other ones that are there
2012-01-06 21:29:18 +00:00
Melanie
11c48ac807
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
2012-01-06 21:41:36 +00:00
Melanie
1ebc9d04aa
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2012-01-05 08:15:33 +00:00
Justin Clark-Casey (justincc)
6166a40440
Update C5.dll to version 1.1.1 from 1.1.0
...
C5 is a collections library and can be found at http://www.itu.dk/research/c5/
This is used in the UDP texture (image) sending code.
2012-01-03 20:22:15 +00:00
Melanie
a6e305063e
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs
OpenSim/Services/Interfaces/IUserAccountService.cs
2012-01-02 21:41:36 +00:00
Diva Canto
5d8ed077bc
Bring back the Hyperlinker to the Robust console. Moved the config to [GridService]. Changed all HG-related .inis, including HyperSimianGrid. No changes in user-facing inis.
2011-12-30 19:17:35 -08:00
Melanie
bde004c08e
Merge branch 'master' into careminster
2011-12-28 09:24:35 +00:00
BlueWall
f36fe45fa7
Add Copy task to Prebuild.exe (vsxxxx targets)
...
<Files>
<Match pattern="*.cs" recurse="true"/>
<Match pattern="../bin/MyConfig.xml" buildAction="Copy" recurse="false" destination="$(OutputPath)" />
</Files>
2011-12-25 00:04:42 -05:00
Melanie
eef6f92029
Merge branch 'master' into careminster
2011-12-22 19:52:59 +00:00
Justin Clark-Casey (justincc)
48113f0fc8
Make it possible to force all prims to be phantom via the collidable_prim boolean setting in the OpenSim.ini config [Startup] section.
...
Naturally, default is true.
When set to false, "phantom" flags on prims can be set as usual but all prims remain phantom.
This setting is for test purposes.
This switch does not affect the collision of avatars with the terrain.
2011-12-22 19:44:52 +00:00
Melanie
759f1d2dbe
Merge branch 'master' into careminster
2011-12-18 10:49:45 +00:00
Justin Clark-Casey (justincc)
4f628849f3
Add more documentation to EstateConnectorString in StandaloneCommon.ini.example
2011-12-17 00:14:48 +00:00
Melanie
898549d13e
Merge branch 'master' into careminster
2011-12-14 08:57:55 +00:00
Justin Clark-Casey (justincc)
3a06640730
Get rid of the 'lolcat' library asset.
...
This was both unused and an invalid jpeg2000 texture from way back in 2008
2011-12-12 21:17:01 +00:00
Justin Clark-Casey (justincc)
e9b59e7627
Remove long unused libdb_dotNET43.dll
2011-12-12 19:31:12 +00:00
Melanie
f025387f10
Set adaptive throttles false by default because it doesn't play nice with AVN
...
code
2011-12-09 19:56:03 +01:00
Melanie
d913303875
Merge branch 'master' into bigmerge
2011-12-09 08:13:57 +00:00
Justin Clark-Casey (justincc)
bc13855e64
Reactivate BasicCircuitTests.TestAddClient()
...
This checks that the initial UseCircuitCode packet is handled correctly for a normal client login.
2011-12-08 20:52:34 +00:00
Melanie
50aa89dae6
Merge commit 'eda770e978c09c756d15ba62dbbf6ee34a61b2f5' into bigmerge
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2011-12-08 03:24:25 +00:00
BlueWall
fd023b317a
Update libomv to 0.9.1
2011-12-07 09:56:15 -05:00
Melanie
5ab536a1e9
Merge branch 'master' into bigmerge
...
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-12-05 17:10:51 +00:00
BlueWall
6541fc08d4
Merge branch 'master' of /home/opensim/var/repo/opensim
2011-12-02 22:46:37 -05:00
Justin Clark-Casey (justincc)
e26ef8aeca
change misleading login = http://127.0.0.1:9000/ in GridInfoService in Robust.ini.example to 8002
2011-12-03 02:48:16 +00:00
BlueWall
e7930b1d0f
Make fix to Nini for null references in some cases.
2011-11-29 22:25:03 -05:00
Melanie
dc612d0f08
Merge branch 'master' into bigmerge
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
2011-11-28 11:06:38 +00:00
Justin Clark-Casey (justincc)
676d32974a
Implement the FetchInventoryDescendents2 capability using the same code as WebFetchInventoryDescendents.
...
Enabling this by setting Cap_FetchInventoryDescendents2 = "localhost" in the [ClientStack.LindenCaps] section of OpenSim.ini downloads inventory via http rather than udp in later viewers.
2011-11-25 22:46:42 +00:00
Justin Clark-Casey (justincc)
b785f204ce
remove some mono compiler warnings
2011-11-25 22:19:57 +00:00
Melanie
a8270cb48c
Merge branch 'master' into bigmerge
2011-11-24 01:16:37 +00:00
BlueWall
d4e3a7fe81
Shell Environment Variables in config
...
Adding updated Nini and support to use shell environment variables in OpenSimulator configuration.
Nini @ https://github.com/BlueWall/Nini-Dev
2011-11-23 10:11:47 -05:00
Justin Clark-Casey (justincc)
a94ce3f1df
Move DeleteScriptsOnStartup switch from [Startup] to [XEngine] in OpenSim.ini.example.
...
If anybody was changing this and wondering why there was no effect, this is why.
2011-11-21 15:30:00 +00:00
Melanie
bdb5ac96d9
Merge branch 'master' into bigmerge
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2011-11-19 22:39:15 +00:00
Justin Clark-Casey (justincc)
21353de9b7
Enable v2/v3 map tile url setting on robust as default in config
...
This is necessary to see map tiles on v2/v3 viewers and appears to work fine
2011-11-19 00:34:56 +00:00
justincc
f72c4bdba5
Replace HttpServer_OpenSim.dll with Oren Hurvitz's patch applied.
...
This will hopefully address mantis 5471, 5694 and 5718.
This code is now in opensim-libs, along with Diva's slightly older patches (which were already applied to the DLLs in the opensim tree).
Thanks Oren!
2011-11-18 22:52:59 +00:00
Justin Clark-Casey (justincc)
9d458fdd7f
Turn the [RegionReady] module on by default and login_disable = true while scripts are loading.
...
From field experience, we know that simulators can be unstable if a user logs in before the scripts have finished loading.
This commit turns login_disable = true in [RegionReady] on by default which prevents this from happening.
If you want the old behaviour, please copy these section from OpenSimDefaults.ini into OpenSim.ini and set login_disable = false
2011-11-18 21:31:23 +00:00
Justin Clark-Casey (justincc)
169387b390
Turn SellEnabled in the [EconomyModule] on by default.
...
This only provides enough functionality to allow operations for no money (e.g. sell for $0).
2011-11-17 23:53:25 +00:00
Justin Clark-Casey (justincc)
2d4ac6288d
Alter commit 3758306
to allow region name to be substituted within a region console prompt
...
This is to allow broader subsitution in the future. Currently, the only substitions are \R (for region name) and \\ (for a single backslash)
e.g. "Region (\R) " is the current and continuing default prompt
This renames custom_prompt in [Startup] to ConsolePrompt
2011-11-10 22:56:13 +00:00
Melanie
4939d99b57
Merge branch 'master' into bigmerge
2011-11-10 23:03:50 +00:00
Melanie
a1426739a2
Merge branch 'master' into bigmerge
2011-11-10 17:35:35 +00:00
GuduleLapointe
37583063ee
Allow custom setting for the console prompt
...
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2011-11-10 06:56:32 -05:00
Melanie
facdc9c46e
Merge branch 'master' into bigmerge
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-11-05 22:56:08 +00:00
Melanie
4d3926694d
Remove enableprejump config option and associated code as this is now
...
fully functional and cannot be disabled because that would break timings.
2011-11-05 22:43:45 +00:00
Melanie
24235006f4
Merge branch 'master' into bigmerge
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
OpenSim/Region/CoreModules/LightShare/LightShareModule.cs
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
2011-11-04 01:18:37 +00:00
Justin Clark-Casey (justincc)
59232a6ea8
Change default say distance to 20m from 30m, the same as on the big grid. This is to improve the migration of scripts that expect a 20m say distance.
...
If you want to keep a 30m say distance then please set this as the say_distance parameter in the [Chat] section of OpenSim.ini.
2011-11-02 20:05:31 +00:00
Melanie
b69f679122
Merge branch 'master' into bigmerge
...
Conflicts:
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2011-11-01 23:54:09 +00:00
Dan Lake
4b58d4ff95
Removed see_into_this_sim_from_neighbor configuration option.
2011-11-01 16:51:14 -07:00
Justin Clark-Casey (justincc)
74cc834fec
Remove unused PumaCode.SvnDotNet library
2011-10-31 21:37:35 +00:00
Melanie
083b28de8c
Merge branch 'master' into bigmerge
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2011-10-30 10:16:25 +00:00
Justin Clark-Casey (justincc)
9bdf118e0d
Add missing max_listens_per_region to [LL_Functions] config section in OpenSimDefaults.ini + explanation.
...
This setting controls the maximum number of listeners in a region
2011-10-29 02:45:50 +01:00
Melanie
6a96c9546d
Merge branch 'master' into bigmerge
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2011-10-26 17:48:51 +01:00
Michelle Argus
41395d5443
Added optional owner classes to existing OSSL agent Permissions
...
PARCEL_GROUP, PARCEL_OWNER, ESTATE_MANAGER and REGION_OWNER can be combined with the existing agent uuid option to limit ossl functions to agents and owner classes.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2011-10-26 10:35:50 -04:00
Melanie
740077a291
Merge commit 'e28e2d24c714c3fba1cba60097986a1c1c28c6c0' into bigmerge
2011-10-25 03:26:20 +01:00
Melanie
4e9457ca0c
Merge commit '4c9400e6460a73baa2d687afe73a62c6efca9f37' into bigmerge
...
Conflicts:
OpenSim/Services/AuthenticationService/AuthenticationServiceBase.cs
2011-10-25 03:26:09 +01:00
Melanie
508f2ebb76
Merge commit '655aee44c4236d7023b9274645bf033b87b17131' into bigmerge
2011-10-25 03:19:30 +01:00
Melanie
98b7bd01cb
Merge commit '229ca09b7956f51fc2618dc35dff87cf04bf0fc9' into bigmerge
2011-10-25 03:19:16 +01:00
Melanie
a71c60ee6d
Merge commit 'd9184eceab5ff9087801b0f0d447dec2f5227a50' into bigmerge
2011-10-25 02:56:56 +01:00
Melanie
cdca0fb387
Merge commit '9d59b285bbc84aa620200e7da69be0f347dd69f4' into bigmerge
2011-10-25 02:56:03 +01:00
Melanie
f5e2bdebef
Merge commit 'c85a780583cb36bac95f69c5d704f60a758d56bb' into bigmerge
2011-10-25 02:55:57 +01:00
Melanie
90f17785c3
Merge commit '352002fd0b74a87f62ea82c76969e4110ba2542f' into bigmerge
2011-10-25 02:54:53 +01:00
Melanie
8841b77cd1
Merge commit '3843efe478ed682fd08bf12ea8bd7377c68a36fb' into bigmerge
2011-10-25 01:53:53 +01:00
Melanie
3eb51e9a79
Merge commit 'bea65b06a445c267ecb77be08452146cb7fee1ce' into bigmerge
2011-10-25 01:52:12 +01:00
Melanie
2d4ba1a871
Merge commit '03102864f0d9851b6937ca5472f48f10ec861a26' into bigmerge
2011-10-25 01:52:00 +01:00
Melanie
b4395143e7
Merge commit '4e7d4330c2b2c61e64c9f82efa7b824b717b2e4d' into bigmerge
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2011-10-25 01:50:07 +01:00
Justin Clark-Casey (justincc)
e28e2d24c7
Add new EventQueueTests with basic test to check that adding a client registers an http poll
2011-10-24 22:23:41 +01:00
Justin Clark-Casey (justincc)
4c9400e646
Add optional getauthinfo and setauthinfo authentication service calls.
...
These are disabled by default, as before. Please only turn these on in secure grids, since they allow the same facilities as the existing SetPassword call (also disabled by default)
These facilities can be helpful when integrating external systems, in addition to the existing option of adapting an IAuthenticationService or using WebLoginKey
2011-10-24 21:40:36 +01:00
Justin Clark-Casey (justincc)
655aee44c4
Rename some of the example commented out server names to mygridserver.com like all the others.
...
This is to make it easier to change all these names at once, where all grids services are running from the same location.
Also rearranges some lines in [Modules] so that StandaloneCommon.ini.example and GridCommon.ini.exmaple are consistent.
2011-10-22 02:51:41 +01:00
Justin Clark-Casey (justincc)
229ca09b79
Make config comments about choosing assetcache modules clearer.
...
OpenSim needs an asset cache. Running without one will cause problems.
Thanks to Ai Austin for the suggestions in http://opensimulator.org/mantis/view.php?id=4850
2011-10-22 02:47:53 +01:00
Justin Clark-Casey (justincc)
d9184eceab
Add option to allow remote http calls to setpassword in the AuthenticationService.
...
This is switched on by setting AllowSetPassword = true in the [AuthenticationService] section of Robust.ini or Robust.HG.ini
Default is false as before.
2011-10-19 19:03:17 +01:00
Justin Clark-Casey (justincc)
9d59b285bb
Allow an http call to set account details if AllowSetAccount = true in [UserAccountService].
...
As before, default is false to not allow these calls.
2011-10-19 00:06:40 +01:00
Justin Clark-Casey (justincc)
c85a780583
Provide an option to allow remote calls to the CreateUser method on the UserAccountService
...
Default is false, as before.
Enabling AllowCreateUser in [UserAccountService] for ROBUST allows avatars to be created via an http call, with viewer 2 appropriate bits and pieces.
Only Ruths can be created at present.
Please don't rely on the config since at some point CreateUser will be moved to a separate co-ordinating service.
2011-10-18 22:51:40 +01:00
Justin Clark-Casey (justincc)
352002fd0b
Set enable_adaptive_throttles = true in OpenSimDefaults.ini
...
As discussed in http://lists.berlios.de/pipermail/opensim-dev/2011-October/010599.html and the preceeding thread mails,
the aim of this setting is to avoid overloading the viewer UDP connection where the client is failing to ack packets.
Please mantis any anomalous viewer connection behaviour which wasn't there before.
2011-10-17 22:11:56 +01:00
Justin Clark-Casey (justincc)
3843efe478
Restore [Startup] physical_prim flag which can stop any prims being subject to physics
...
This had stopped working. However, at the moment it still allows the physics flag to be set even though this has no effect. This needs to be fixed.
Default for this flag is true as previously.
2011-10-15 02:42:43 +01:00
Justin Clark-Casey (justincc)
bea65b06a4
Add back the missing bin/addon-modules directory that I somehow managed to accidentally delete in 2fbc98f
(Jul 7 2011)
2011-10-14 23:32:15 +01:00
Justin Clark-Casey (justincc)
03102864f0
change default ODE world_stepsize to 0.0178 from 0.02
...
This exactly fits five ODE steps in the default frame time (0.089).
This means that ODE execution time now matches the default minimum frame time.
This eliminates errors between distance travelled as calculated by ODE in clear air and simple extrapolation.
On the old values, ODE would actually do calculations over 0.1 seconds rather than 0.089.
This means that once the avatar is at top speed, no additional packets need to be sent for smooth movement, since no error develops between server and viewer.
This approach replaces the tweaks previously discussed on the opensim-dev mailing list
2011-10-14 21:11:00 +01:00
Justin Clark-Casey (justincc)
4e7d4330c2
Expose minimum frame time and update periods for experimentation.
...
Settings are at bottom of [Startup] in OpenSimDefaults.ini, override in OpenSim.ini to change
Defaults are the same as previously.
More information to come on opensim-dev shortly.
Feel free to tweak but if you do please don't expect any support unless feedback on certain tweaks is explicitly requested.
2011-10-13 23:47:37 +01:00
Melanie
35def547f7
Merge branch 'master' into bigmerge
2011-10-12 16:45:48 +01:00
Melanie
4b7b9e81f7
Make it possible to disable the HG linker. On non-HG systems it spits yellow
...
spam, so it should not load unless HG is desired.
2011-10-12 15:41:59 +01:00
Melanie
0faa8db0ef
Update OpenSimDefaults.ini to make the prior state (Groups messaging enabled
...
by default) the config default. This way it will work for current cases while
allowing the use of other groups modules without config bloat.
2011-10-12 09:23:57 +01:00
Melanie
c9fae6f8a2
Disable Flotsam groups messaging module in our config base
2011-10-12 09:27:48 +02:00
Melanie
d2dc2316c2
Merge branch 'master' into bigmerge
2011-10-12 09:26:35 +01:00
Melanie
ad46ad1ab2
Merge commit '8114f895c2973ac9e2e456ac2aaad8deb23f3852' into bigmerge
2011-10-12 07:23:54 +01:00
Melanie
1c67c13d77
Merge commit '5551542c286c5db4fa47527c3167bcf539116ada' into bigmerge
2011-10-12 07:09:10 +01:00
Melanie
2c23fc9e68
Merge commit '4073cd6ced525cb36e4335e79e3f94ad4872b263' into bigmerge
2011-10-12 07:09:04 +01:00
Melanie
4a284110e6
Merge commit '5bc6503ae1295d00934a5f2ab92484ebcc8513a1' into bigmerge
2011-10-12 07:07:12 +01:00
Melanie
e3f6344f54
Merge commit 'f1986d54bb3569e6b075b2125e860f31842a60cc' into bigmerge
2011-10-12 01:29:31 +01:00
Melanie
ae8504f8d9
Merge commit '844b4f3a168a5fb1c19902e1f230f24d677c152f' into bigmerge
2011-10-11 23:15:00 +01:00
Melanie
20a2b5d63c
Merge commit '6d0978594d1eca9ae56584afe38215f4262256e7' into bigmerge
2011-10-11 23:14:54 +01:00
Melanie
d1e681f682
Merge commit 'e742cffe15d3e50841908d7babc2e4c4a7630635' into bigmerge
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
2011-10-11 23:14:23 +01:00
Melanie
5536cdf90c
Merge commit '39d7945efc8daa6e5cd0f4728b499e7a624526cd' into bigmerge
...
Conflicts:
OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
2011-10-11 23:01:52 +01:00
Melanie
d8b78ca498
Merge commit '53646070057c9355bba6df9e181253232d97d8e9' into bigmerge
2011-10-11 22:53:38 +01:00
Melanie
1b2849319c
Merge commit 'ceb09cde4ddaff6b7e76ce18656f0c2049bcb8ec' into bigmerge
2011-10-11 22:52:15 +01:00
Melanie
36ec9f0e94
Merge commit '27af016381f2f4aaa8cda99ce7f029980bf8ea76' into bigmerge
2011-10-11 22:22:49 +01:00
Melanie
b9de3b7f5b
Merge commit 'f95033812402aaf31a9f2f66c946165d2d79669f' into bigmerge
...
Conflicts:
OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs
OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
prebuild.xml
2011-10-11 22:22:34 +01:00
Melanie
071c3fe721
Merge commit '6f69ab3bcb932589f102c16b718e7f8964d2c8eb' into bigmerge
2011-10-11 22:15:44 +01:00
Melanie
45ce8db5db
Merge commit '744602f6d170373882cb31155c8c899b43a5339e' into bigmerge
2011-10-11 22:14:17 +01:00
Melanie
117d24be54
Merge commit 'c38b25a1d21540fd5be4ae438b38ab67ba88d166' into bigmerge
2011-10-11 21:45:01 +01:00
Melanie
f1fa059b37
Merge commit 'a00327d0e5f512ccf56e18082c7e7c7366517379' into bigmerge
2011-10-11 21:32:24 +01:00
Melanie
288f5bd727
Merge commit '37370a8102f066dab1fe3fd9b0b4a7d3541e8b47' into bigmerge
2011-10-11 21:29:38 +01:00
Melanie
9d22110c23
Merge commit 'c4efb97d49dec736151dfa3fa102efe6a5f6fbab' into bigmerge
2011-10-11 21:22:58 +01:00
Justin Clark-Casey (justincc)
8114f895c2
Provide a way to turn the MonitorModule on and off
...
Default is currently on since this is the historical setting
2011-10-10 22:17:29 +01:00
Justin Clark-Casey (justincc)
5551542c28
Improve explanation of access_ip_addresses in [RemoteAdmin] to say that there are no restrictions if not set
2011-10-08 01:39:27 +01:00
Justin Clark-Casey (justincc)
4073cd6ced
Add option to allow only explicitly listed IPs to access RemoteAdmin facilities.
...
Also adds password check to some functions where this was missing and fixes some parameter checking.
This is a patch from http://opensimulator.org/mantis/view.php?id=5715 with a few small unrelated spacing tweaks from me.
Thanks Michelle Argus.
2011-10-08 01:23:26 +01:00
Justin Clark-Casey (justincc)
5bc6503ae1
Correct DeleteScriptsOnRestart to DeleteScriptsOnStartup in comments in OpenSim.ini.example
2011-10-07 21:43:52 +01:00
Justin Clark-Casey (justincc)
f1986d54bb
Clarify explanation of DeleteScriptsOnStartup switch in [XEngine].
2011-10-04 22:48:28 +01:00
Justin Clark-Casey (justincc)
844b4f3a16
copy config information on allow/disallow individual os functions into OpenSim.ini.example
...
I this is generally useful rather than a 'default' setting
2011-09-30 23:55:02 +01:00
Justin Clark-Casey (justincc)
6d0978594d
remove unused postgresql dll
2011-09-30 18:58:26 +01:00
Justin Clark-Casey (justincc)
e742cffe15
Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to allow attachments to be temporarily turned off.
...
This is for debugging purposes. Defaults to Attachments Enabled
2011-09-30 01:19:22 +01:00
Kevin Houlihan & Michelle Argus
39d7945efc
Added a setting to [Startup] section of config that will allow the simulator to start up with no regions configured.
...
I added the boolean config setting "allow_regionless", defaulting to false. If set to true, opensim will start up ok if no region configurations are found in the specified region_info_source. It will not ask the user to create a region.
2011-09-24 01:59:02 +01:00
Justin Clark-Casey (justincc)
5364607005
Clarify explanation of the "DeleteScriptsOnStartup" config switch and add this to OpenSim.ini.example since it's very useful if you're not updating OpenSim from source.
...
On reflection, "DeleteScriptsOnStartup" isn't a great name since it suggests real script deletion rather than compiled versions.
2011-09-24 00:22:23 +01:00
Justin Clark-Casey (justincc)
ceb09cde4d
Correct asset id of library default iris texture.
...
For this change to show up you will need to clear viewer cache.
2011-09-23 21:57:52 +01:00
Justin Clark-Casey (justincc)
27af016381
Add BulletSim physics option details to OpenSim.ini.example. Marked as in development and experimental.
2011-09-17 01:13:07 +01:00
Justin Clark-Casey (justincc)
f950338124
Remove old bullet DotNET and X libraries in preparation for BulletS
...
These weren't working properly anyway.
You will need to rerun prebuild.sh/.bat after this commit, and maybe "nant clean" as well.
2011-09-17 01:09:25 +01:00
Justin Clark-Casey (justincc)
6f69ab3bcb
Add back BulletSPlugin.dll.config that I somehow managed to delete today in a00327d
2011-09-17 00:49:26 +01:00
Justin Clark-Casey (justincc)
744602f6d1
Revert "uncomment Standalone config in OpenSim.ini.example."
...
This reverts commit 44a491f36b
.
This makes packaging OpenSim slightly easier but then generates a FriendsConnector error if naively used after compilation.
So let's revert to stick with the "DataStore" error for now - at least that's a known error.
2011-09-17 00:10:19 +01:00
Justin Clark-Casey (justincc)
c38b25a1d2
Fix base_hair.dat to actually contain the base hair asset rather than base eyes by mistake.
...
I must have had it cached last night.
This now makes completely fresh avatar setups appear properly (remember to wipe viewer cache and server cache as well as database).
As a bonus, eyes now appear by default too!
2011-09-16 21:43:58 +01:00
justincc
a00327d0e5
Fix build errors on Windows by adding missing OpenSim.Services.Base reference
2011-09-16 19:54:23 +01:00
Justin Clark-Casey (justincc)
37370a8102
On standalone, by default create the necessary minimum body parts and clothes necessary to display a viewer 2 avatar, as implemented in c4efb97d
...
This is controlled by the CreateDefaultAvatarEntries switch in the [UserAccountService] section of config-include/Stnadalone.ini
This is left as false in grid mode
2011-09-16 00:30:37 +01:00
Justin Clark-Casey (justincc)
c4efb97d49
Write code to create minimum necessary body parts/clothing and avatar entries to make a newly created user appear as a non-cloud on viewer 2
...
Viewer 2 no longer contains the default avatar assets (i.e. "Ruth") that would appear if the user had insufficient body part/clothing entries.
Instead, avatars always appear as a cloud, which is a very bad experience for out-of-the-box OpenSim.
Default is currently off. My intention is to switch it on for standalone shortly.
This is not particularly flexible as "Ruth" is hardcoded, but this can change in the future, in co-ordination with the existing RemoteAdmin capabilities.
Need to fix creation of suitable entries for users created as estate owners on standalone.
Avatars still appear with spooky empty eyes, need to see if we can address this.
This commit adds a "Default Iris" to the library (thanks to Eirynne Sieyes from http://opensimulator.org/mantis/view.php?id=1461 ) which can be used.
2011-09-15 22:59:29 +01:00
Tom
5484c9b585
Bring us up to date.
2011-09-14 19:11:32 -07:00
Justin Clark-Casey (justincc)
44a491f36b
uncomment Standalone config in OpenSim.ini.example.
...
This is to make my life easier when creating releases.
I think that it also gives a better story for anybody newly compiling from source.
2011-09-12 20:31:14 +01:00
Snoopy Pfeffer
9f75eaf50e
Fixed BulletSim config files for Linux *.so libraries.
2011-09-04 21:42:33 +02:00
Tom
66dec3b874
Resolve merge commits, stage 1
2011-09-04 07:06:36 -07:00
Justin Clark-Casey (justincc)
91f59f246f
also get "nant clean" to remove old .mdb from .exe and .dll
2011-08-30 23:20:54 +01:00
Justin Clark-Casey (justincc)
9e4153f16b
Hack our copy of Prebuild to just delete the dlls and mdbs in Physics, so as to leave the new config file
2011-08-30 23:17:02 +01:00
Robert Adams
b705ad477e
BulletSim: update values in OpenSimDefaults.ini to the same as defaults in the source.
2011-08-30 13:49:50 -07:00
Robert Adams
b281163457
BulletSim: add .so for 64 bit Linux. Move .config file to where it will be read.
2011-08-30 13:19:53 -07:00
Robert Adams
21708b832b
BulletSim: add mesh representation. Use meshes for static objects and switch to hulls for physical objects.
2011-08-26 15:51:21 -07:00
Mic Bowman
23f10f1d22
Merge branch 'master' into bulletsim
2011-08-26 15:23:46 -07:00
Justin Clark-Casey (justincc)
2307d9a2f9
minor: Add explanative text for the new currency parameter. Convert some tabs to spaces
2011-08-22 00:58:11 +01:00
Mic Bowman
384cb79a1a
Merge branch 'master' into bulletsim
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneManager.cs
2011-08-19 14:49:16 -07:00
Justin Clark-Casey (justincc)
a0a0c64cb1
Get rid of HttpServer.dll to avoid confusion since we use HttpServer_OpenSim.dll (patched version) instead
2011-08-19 03:02:17 +01:00
Robert Adams
fef73a1a10
BulletSim: add runtime setting of physics parameters. Update default values.
2011-08-18 14:32:09 -07:00
Justin Clark-Casey (justincc)
eb431f91c0
Add terminating quotes to http addresses in [SimulatorFeatures] section of OpenSim.ini.example.
...
As per http://opensimulator.org/mantis/view.php?id=5638 . Thanks DutchGlory.
2011-08-16 21:50:15 +01:00
Justin Clark-Casey (justincc)
96ee87e39b
Change the default standalone asset cache to be the Flotsam asset cache (with memory caching not enabled).
...
This matches the GridCommon setting and is the best tested setting. It appears to work fine on standalone.
Also, add information that the flotsam asset cache is the recommended cache, since it is most used and actively maintained.
2011-08-16 21:38:51 +01:00
Justin Clark-Casey (justincc)
e29e50798a
minor: Add warning to OpenSim.ini.example about bullet plugins not working right now, pending the new plugin
2011-08-16 21:31:48 +01:00
Snoopy Pfeffer
70ea625447
Added optional Login Service parameter "Currency" to be able to change the currency name shown in the viewer.
2011-08-14 18:20:20 +02:00
Snoopy Pfeffer
e19843a0ee
WorldMap: Added map item for Land-for-Sale. Implemented backlist item timeouts (default 10 minutes; see also new config file setting BlacklistTimeout) and removing backlisted neigboring regions that have been restarted from the blacklist.
2011-08-14 17:45:23 +02:00
Mic Bowman
c3f579046c
Merge branch 'master' into bulletsim
2011-08-05 11:13:02 -07:00
Robert Adams
7640b5abf6
BulletSim: Parameters settable from ini file. Linksets. Physical property value tuning
2011-08-05 11:01:27 -07:00
Justin Clark-Casey (justincc)
c1c0d780ee
correct config comments mistakes
2011-08-03 04:36:25 +01:00
Justin Clark-Casey (justincc)
797def8aa4
Put config to enable disable [NPC] module.
...
Default is disabled. You will need to explicitly enable to toy with this.
2011-08-03 04:33:45 +01:00
Justin Clark-Casey (justincc)
59f548cda8
Get osNpcCreate appearance working with avatars that are currently in the scene.
...
Had to stop using AvatarService for now since it doesn't store baked texture IDs (which is why this was failing).
Also failing because cloning appearance was also cloning the AvatarApperance.Owner field, which we weren't then changing.
Extended TestCreate() to check this.
2011-08-01 23:41:29 +01:00
Justin Clark-Casey (justincc)
835352aee9
Make it clearer what the save_crashes setting in [Startup] actually does.
2011-07-30 01:05:30 +01:00
Robert Adams
a95f2fe4b3
BulletSim: Update dlls
2011-07-25 10:11:55 -07:00
Justin Clark-Casey (justincc)
ea58aee338
Change default AllowScriptCrossings config setting to true.
...
When this setting is false and other defaults haven't been changed, scripts entering the simulator from another sim are automatically restarted but their state is not preserved.
When this setting is true, state that accompanies the script is reloaded (e.g. if a script had a variable i = 1 when leaving the source region, it will still have i = 1 on the destination region).
This setting does not affect crossings when regions are run in the same simulator. In this case, state is already preserved.
2011-07-23 02:31:00 +01:00
Makopoppo
4eaca4884e
Fixed serverside_object_permission default value confliction
2011-07-23 02:26:13 +01:00
Justin Clark-Casey (justincc)
f0895028e9
Remove manually permissions settings on all current library items so that they use the defaults instead.
...
Some items had completely wrong permissions - this is easier than correcting them all.
The ability to set permissions in xml is retained since there are use cases for this (e.g. to create no-mod library scripts)
2011-07-23 02:13:11 +01:00
Justin Clark-Casey (justincc)
fcaa4f6012
Revert "Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default)."
...
There actually are uses for this. I will correct the perms instead since some entries appear to be wrong.
This reverts commit 667b54f5a2
.
2011-07-23 02:05:51 +01:00
Justin Clark-Casey (justincc)
667b54f5a2
Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default).
...
Library items always need the same permissions, so it doesn't make sense to load them from the xml files. This just opens the door to permissions mistakes.
2011-07-23 01:59:14 +01:00
Robert Adams
869883f2dc
BulletSim: fix buoyancy for prims. Start of configurable physics parameters.
2011-07-22 15:23:57 -07:00
Robert.Adams
5ffec1cd64
Pass collisions and updates in pinned memory (saves marshaling).
...
Fix folding feet by using collision normals.
Add constraint specification.
2011-07-22 10:23:40 -07:00
Mic Bowman
4cbc912375
Merge branch 'master' into bulletsim
2011-07-22 09:02:32 -07:00
Justin Clark-Casey (justincc)
6426492da0
remove the windows debugging symbols for the long protobuf-net
2011-07-21 03:24:20 +01:00
Justin Clark-Casey (justincc)
630e11cbe1
remove dead MXP default symbols. The MXP code is long, long gone.
2011-07-21 03:22:27 +01:00
Justin Clark-Casey (justincc)
e1ce106790
make [SMTP] default comment option match actual default
2011-07-21 03:21:19 +01:00
Justin Clark-Casey (justincc)
0a09c45726
minor: group all the map tile options together
2011-07-21 03:18:10 +01:00
Justin Clark-Casey (justincc)
d2d67a1abf
remove pointless quotes from GenerateMaptiles option in OpenSimDefaults.ini
2011-07-21 03:14:43 +01:00
Justin Clark-Casey (justincc)
69c2d3434a
minor: remove the pointless quotes from the GenerateMaptiles option
2011-07-21 03:13:54 +01:00
Justin Clark-Casey (justincc)
1c758ae01c
make default TextureOnMapTile true for the older map imager
...
Don't know of a good reason not to do this, seems to work fine.
2011-07-21 03:08:58 +01:00
Dan Lake
2c11f7fc38
Merge branch 'master' into bulletsim
2011-07-20 15:01:32 -07:00
Justin Clark-Casey (justincc)
bf1b8397bb
Add a warning to URI config in GridCommon.ini.example not to add a slash to the end.
...
Tidy up GridCommon.ini.example
2011-07-12 23:35:06 +01:00
Dan Lake
b9cbe92f30
Merge branch 'master' into bulletsim
2011-07-11 12:23:20 -07:00
Robert Adams
51d6c58d10
Checkin 32 bit bulletsim shared library for Linux.
2011-07-11 12:23:00 -07:00
root
c920ff9d1d
Merge branch 'master' into careminster-presence-refactor
2011-07-09 01:06:46 +01:00
Justin Clark-Casey (justincc)
2fbc98fa5c
Make MeshUploadFlagModule non-shared rather than shared (since each scene needs its own cap)
2011-07-07 23:37:23 +01:00
root
47cf9c8fe0
Merge branch 'master' into careminster-presence-refactor
2011-07-05 04:01:59 +01:00
Justin Clark-Casey (justincc)
bebc51a6e0
Make it possible to disable the file part of the flotsam asset cache
...
This matches the ability to disable the memory part
This is controlled through the FileCacheEnabled parameter in FlotsamCache.ini
Default is true, so existing installations are not affected.
Improved fcache command feedback when various caches are disabled.
Re-enabled test for flotsam cache with file caching disabled.
2011-07-04 22:51:47 +01:00
Justin Clark-Casey (justincc)
fba961c63f
Make default serverside_object_permissions = true since this better matches user expectations.
...
It also matches the default setting in the OpenSim.ini.example file
2011-07-01 23:06:46 +01:00
Justin Clark-Casey (justincc)
a9b7487fcb
improve and tidy up some config file comments
2011-06-30 22:36:41 +01:00
Justin Clark-Casey (justincc)
03feb50a72
minor: adjust some indentation and spacing in OpenSim.ini.example for consistency
2011-06-30 20:26:17 +01:00
root
5f927dc104
Merge branch 'master' into careminster-presence-refactor
2011-06-30 00:26:03 +01:00
Makopoppo
e11c959400
[PATCH] Changed Wind parameters default value in OpenSim.ini.example
...
according to implementation
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2011-06-28 11:48:28 -04:00
Justin Clark-Casey (justincc)
23bf773dea
For an initial test, add 64 bit shared object bullet libraries built under Linux. These are not yet hooked up.
...
I'm not sure which one you actually need, Robert, so please prune as appropriate. I haven't tested or hooked these up in any way yet.
2011-06-27 00:29:01 +01:00
Justin Clark-Casey (justincc)
698cd0b3c2
Remove the now unused [cms] section from OpenSimDefaults.ini
2011-06-25 01:33:09 +01:00
Oren Hurvitz
0dd3281caf
Optionally, don't delete previously compiled scripts on startup
2011-06-24 22:07:20 +01:00
Justin Clark-Casey (justincc)
de20f0603f
Tell hypergridders when their teleports fail because of the 4096 limit rather than just saying "destination not found"
...
Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module
This allows us to explicitly tell the hypergridder why the teleport failed (region out of range).
It also allows people on regions that are within range (on a large source grid) to teleport.
The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini
Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit. It could also be decreased.
The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding.
2011-06-24 19:49:05 +01:00
Robert Adams
7974349262
Initial BulletSim.dll commit
2011-06-20 17:28:53 -07:00
Melanie
6ae73aea49
Merge branch 'master' into careminster-presence-refactor
2011-06-20 03:11:34 +01:00
Diva Canto
bbe489e64a
Added missing config var for map image service.
2011-06-15 11:11:14 -07:00
Diva Canto
822b9e085f
Added SimulatorFeatures capability. Thanks Aurora devs for the bootstrap on the contents of the response.
...
Changed the experimental capability introduced a couple of commits ago: now sending that extra information as part of the response in the SimulatorFeatures cap.
2011-06-13 10:21:29 -07:00
Diva Canto
ecb28ae130
V2 map now working in grids too. WARNING: A few visible configuration variables added in order for this to work. See .ini.example changes
2011-06-13 09:13:44 -07:00
Diva Canto
0e4db3ca39
Added experimental new capability URL called MapImageService meant to work with Kokua viewer if devs are willing to do it.
2011-06-13 07:56:52 -07:00
Melanie
9b1d3f0c38
Merge branch 'master' into careminster-presence-refactor
2011-06-13 12:38:17 +01:00
Diva Canto
07d7c1cd2d
Trailing / in MapTileURL must be there!
2011-06-12 18:29:44 -07:00
Diva Canto
fd57c91b4a
First pass at making the V2 map work. Standalones only for now. There are some issues with the zoom level -- TBD.
2011-06-12 15:37:42 -07:00
Melanie
a1c16a4200
Merge branch 'master' into careminster-presence-refactor
2011-06-11 12:08:02 +01:00
Justin Clark-Casey (justincc)
39e878eb8f
Align CenomeCache.ini.example values with CenomeCache defaults.
2011-06-11 00:35:31 +01:00
Justin Clark-Casey (justincc)
c7cef650db
Make it clear that WaitOnInprogressTimeout is currently a dead setting in FlotsamCache.ini.example
2011-06-11 00:10:40 +01:00
Justin Clark-Casey (justincc)
b13b54c526
Make the internal flotsam asset cache defaults match config-include/FlotsamCache.ini.example. Enable the flotsam console commands even if FlotsamCache.ini isn't present.
...
For the most part, defaults are made to match those already in FlotsamCache.ini.example.
The one exception is that the 48 hour file timeout from the code is used instead of the 0 hours that was in the example file. This can be tweaked if necessary.
Most importantly, the default cache directory is now ./assetcache (as in FlotsamCache.ini.example) rather than ./FlotsamAssetCache (as was the internal code default).
Therefore, if you were using flotasm without using the config file, then please rename your cache directory or start using the ini file and change the default there if you want to keep using your existing cache.
2011-06-11 00:04:21 +01:00