Commit Graph

20744 Commits (c3f9b1568c237b09e18e64dd48ce43406505e266)

Author SHA1 Message Date
mewtwo0641 4e4d687f3f Add YEngine support for ScriptDelayFactor
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2018-09-04 21:38:09 +01:00
UbitUmarov 50627304a6 avoid using new c# sintaxe that will fail on older compilers 2018-08-30 20:09:12 +01:00
UbitUmarov 9647a1e6c5 minor changes to last patch 2018-08-30 14:51:07 +01:00
Mandarinka Tasty 99a23421a8 Adding check permission CanIssueEstateCommand for osRegionNotice and new function osRegionNotice(string agentID, string msg)
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2018-08-30 14:25:19 +01:00
UbitUmarov 58ba645160 mantis 8273 make change on crossings coerent 2018-08-26 03:11:32 +01:00
UbitUmarov 88d638a0cf mantis 8349: fix landmasks 2018-08-07 20:38:58 +01:00
UbitUmarov 390cb703f3 and some more guard try{}catch{} on ub mesh processing 2018-07-29 23:31:38 +01:00
UbitUmarov a6d5da3e7f mantis 8346: fix argument of osUnixTimeToTimestamp 2018-07-27 14:20:59 +01:00
UbitUmarov e15fca60d1 mantis8342: make max ban height above ground configurable per regions instance with ini file option BanLineSafeHeight 2018-07-21 18:31:58 +01:00
UbitUmarov 8c1c9129aa mantis8341: fix MOD and LS apis configuration read from ossl file 2018-07-18 22:19:46 +01:00
UbitUmarov 9278a9a9dd http reusecontext is obsolete 2018-07-14 22:35:51 +01:00
UbitUmarov aee981e5e2 http reusecontext is obsolete 2018-07-14 21:48:59 +01:00
UbitUmarov 01400e38d5 typos 2018-07-14 18:41:13 +01:00
UbitUmarov ee6f261415 a few changes about test mesh uploads 2018-07-14 17:01:50 +01:00
UbitUmarov dd508d4c4f use Vector.Distance not util.. 2018-07-14 16:58:09 +01:00
UbitUmarov 282877a454 save a sqrt call 2018-07-14 16:47:51 +01:00
UbitUmarov dd67ab6025 change the scope of those options variables 2018-07-14 16:42:10 +01:00
UbitUmarov a4881797b9 add options for regions to ignore age < 18 and payment access control where they don't apply 2018-07-14 16:36:41 +01:00
UbitUmarov 6b8fda098d recover lost null check in last commit 2018-07-14 16:11:03 +01:00
UbitUmarov 0731220a9d change bitmasks work 2018-07-14 15:21:59 +01:00
UbitUmarov 8ab5a87520 only resize if need 2018-07-14 15:19:09 +01:00
UbitUmarov 84235900b2 do not use lossless compression on dyntextures 2018-07-14 15:13:21 +01:00
UbitUmarov 6f4052561e send data as bin not string to http lower level 2018-07-14 14:39:29 +01:00
UbitUmarov 3cea21ab63 mantis 8335: fix string format 2018-07-11 18:26:17 +01:00
UbitUmarov ee115a83df Bug fix: Object Wear was doing Add not replace 2018-07-11 03:08:57 +01:00
UbitUmarov 39c8db8eb1 ubOde change terrain min height to -100m. Maybe this way a viewer dev mays fix rendering below 0m, like making them think z = 1m for that purpose, for example 2018-06-27 23:14:26 +01:00
UbitUmarov c53658248a reassign estate setting TaxFree to the role of AllowAccessOverride, as viewers did. Keeping name to reuse dbs entries, etc. let viewers change it, but still NOP 2018-06-19 01:18:18 +01:00
UbitUmarov 31633699cf mantis 8327: refix minor typos 2018-06-16 16:01:09 +01:00
UbitUmarov c3d2f2d119 mantis 8327: fix minor typos 2018-06-16 14:18:05 +01:00
UbitUmarov ba193fc606 minor cleanup 2018-06-16 14:11:44 +01:00
UbitUmarov 76a82ba5de improve llOverMyLand() handling of potencial null refs. ty mrieker 2018-06-09 20:45:05 +01:00
UbitUmarov a48d65fd77 Yengine apply a fix to CheckRunLockInvariants by mrieker 2018-06-09 20:35:35 +01:00
UbitUmarov 83029042d3 ok ok it only has one 't' 2018-05-28 10:09:37 +01:00
UbitUmarov 629eeca836 english typo, thx you know who 2018-05-28 09:48:14 +01:00
UbitUmarov 5463bffa68 make Yengine post attach event as Xengine does. This should fix that event. Thx mrieker for pointing out this issue 2018-05-28 09:25:09 +01:00
UbitUmarov 458fe42afd fix some cases in prim number of sides 2018-05-27 01:54:05 +01:00
UbitUmarov e0b2ee80f9 fix a bug on warp3d.dll 2018-05-26 23:03:27 +01:00
UbitUmarov 007adce081 missing updated files 2018-05-26 19:02:09 +01:00
UbitUmarov f6765b8668 use RegionInfo.ServerURI to report region url on datasnapshot 2018-05-26 05:43:55 +01:00
UbitUmarov 57fb1ea9df stale LandSnapshot by time also, so dwell can be updated 2018-05-26 04:58:44 +01:00
UbitUmarov 7c50651cd1 add a check to data_exposure option of DataSnapshot module 2018-05-26 03:35:56 +01:00
UbitUmarov 8f0f102869 fix one english typo 2018-05-26 03:18:53 +01:00
UbitUmarov 631308a1d1 map... 2018-05-18 05:31:45 +01:00
Kevin Cozens c7f3f3586d Warp3D tried to do something in RegionLoaded even when the module was disabled 2018-05-16 14:29:45 -04:00
Kevin Cozens 1ea71c6182 Whitespace changes 2018-05-16 14:29:10 -04:00
UbitUmarov 06d6c4abda breaking map a bit more... 2018-05-15 23:56:12 +01:00
UbitUmarov f87219975d bug fix: avoid null ref on trigger soundi if source is a avatar 2018-05-15 00:56:31 +01:00
UbitUmarov 468b25ff69 let wearables check command suport variable number of wearables 2018-05-12 19:57:55 +01:00
UbitUmarov cf1ea3b093 breaking map (warp3d) suport default map parameters. Planar not suported ( will render as deafaul 2018-05-08 16:58:15 +01:00
UbitUmarov f7475d4a98 breaking map (warp3d)... 2018-05-08 07:01:38 +01:00
UbitUmarov 4837a8a8fa breaking map (warp3d); remove warp3d viewport code not realy used and confusing my last neuron 2018-05-07 17:29:19 +01:00
UbitUmarov fd426354f1 breaking map (warp3d) 2018-05-07 06:08:54 +01:00
UbitUmarov ea5d40f7f2 breaking map (warp3d) 2018-05-07 03:56:53 +01:00
UbitUmarov 00cc17c239 breaking map (warp3d) 2018-05-06 23:28:36 +01:00
UbitUmarov b91c0f0d01 remove some debug lines 2018-05-06 18:04:56 +01:00
UbitUmarov 0467b6dc3b change the AverageTextureColorOnMapTile default to false 2018-05-06 17:50:07 +01:00
UbitUmarov dffa628966 break nap a bit more, add options ExportMapAddScale, ExportMapAddRegionName and (warp3d) AverageTextureColorOnMapTile 2018-05-06 17:32:03 +01:00
UbitUmarov bf0ece8061 fix warp3d textures UV 2018-05-05 04:27:41 +01:00
UbitUmarov 020f34f75b a few more changes to warp3d and export-map 2018-05-05 02:50:27 +01:00
UbitUmarov a91ef313ef change warp3d terrain rendering, so it does cover all area 2018-05-05 00:49:57 +01:00
UbitUmarov 09ae675d28 Merge branch 'master' into httptests 2018-05-04 23:01:53 +01:00
UbitUmarov 24df1086fa fix ubOde terrain copy at north and east borders 2018-05-04 23:00:34 +01:00
UbitUmarov acd55c6f12 mantis 8084: add the missing PRIM_ALPHA_MODE constants 2018-05-04 20:15:56 +01:00
UbitUmarov 7838689dda why where map and dynamic textures compressed lossless? 2018-05-04 16:59:11 +01:00
UbitUmarov 9ae3452e03 change region console comand export-map: make it work with var regions, center target region and make the display area be the region size plus MaxMaxRegionViewDistance in all 4 directions. Add the region name and total area size text info. Some of this can be made options/comand arguments in future improvements 2018-05-01 16:01:11 +01:00
UbitUmarov 26ecba48f0 Merge branch 'master' into httptests 2018-04-28 12:45:32 +01:00
UbitUmarov 44fd5bb7b5 mantis 8321: avoid null reference potencial caused by outdated LMs for example 2018-04-28 12:43:06 +01:00
Kevin Cozens bf175d1f01 Added important comment missed from my previous commit (hash 8af2d99b). 2018-04-27 22:03:54 -04:00
Kevin Cozens 16c72dce5d Whitespace change. 2018-04-27 20:15:39 -04:00
UbitUmarov 76c4296e39 remove a extra source line i left behind 2018-04-27 22:38:27 +01:00
UbitUmarov c6c386cd80 recover previus behavior of FontProp 2018-04-27 22:30:47 +01:00
Kevin Cozens 8af2d99ba9 Do dispose and new Font only once when handling FontProp drawing command. 2018-04-27 16:48:35 -04:00
UbitUmarov 037e5d8031 save a few ns 2018-04-19 19:21:08 +01:00
UbitUmarov ad0b736405 reduce debug logs 2018-04-19 19:11:50 +01:00
UbitUmarov 79ec9d2887 use seconds version of gettimestamp 2018-04-19 19:08:28 +01:00
UbitUmarov fced731e70 save a few ns on lsl vector rotations 2018-04-14 23:34:16 +01:00
UbitUmarov ca7bd13dee sound radius is a prim prop only set by llSetSoundRadius, fix it in case viewers do fix its use (ignored for now) 2018-04-10 21:45:11 +01:00
UbitUmarov dc35ce26d0 YEngine: apply a few fixes by Mike Rieker 2018-04-10 21:15:55 +01:00
UbitUmarov 63418349e5 mantis 8275: fix llStopSound for llPlaySound. Code was doing as SL wiki but not as not real regions with FireStorm. Singularity will only stop loop sounds. None stops Trigger 2018-04-10 07:27:10 +01:00
UbitUmarov 5d0a1656bf mantis 8305: add osTriggerSoundLimited(..) 2018-04-10 03:58:54 +01:00
UbitUmarov 8a30d1303d some cleanup on ll sound functions 2018-04-09 00:48:29 +01:00
UbitUmarov 63da4d3f99 mantis 8305: add several ossl sound funtions that accept a link number for the prim associated to that sound. The link number must point to a single prim 2018-04-09 00:15:45 +01:00
UbitUmarov 996de5eaf1 .. and yes i forgot a file.. again :( 2018-04-06 17:00:58 +01:00
UbitUmarov 80c7ffeb29 fix the comment about return value of osAngleBetween() its 0 to PI 2018-04-04 01:25:49 +01:00
UbitUmarov e031d79d48 add auxiliar functions float osVecMagSquare(a), float osVecDistSquare(vector a), float osAngleBetween(vector a, vector b) and float osRound(ffloat value, integer ndigits) 2018-04-03 23:00:37 +01:00
UbitUmarov 86d8f2af5b try fix git 2018-04-01 02:26:08 +01:00
UbitUmarov a8308e2a13 coment out a debug line 2018-04-01 02:19:53 +01:00
UbitUmarov ee6034f751 several changes to materials, add llSet*PrimtiveParams*() support for them. They may be very broken now :( 2018-04-01 01:50:07 +01:00
UbitUmarov f5365cb06d Merge branch 'master' into httptests 2018-03-28 04:29:39 +01:00
UbitUmarov 4958425e37 mantis8309 add extra try{}catch 2018-03-28 04:28:36 +01:00
UbitUmarov b1569d09bf Merge branch 'master' into httptests 2018-03-27 20:01:55 +01:00
UbitUmarov 6b02c99194 fix previus commit with the right source file :( 2018-03-27 20:00:31 +01:00
UbitUmarov 20d221a963 Merge branch 'master' into httptests 2018-03-27 16:08:34 +01:00
UbitUmarov cb134e5487 mantis8307: avoid a null ref 2018-03-27 16:03:44 +01:00
UbitUmarov e733bfb3b5 fix merge issue 2018-03-20 10:09:22 +00:00
Kevin Cozens a4ac91dc6b Fixed a typo 2018-03-19 12:17:38 -04:00
UbitUmarov 1363a95840 Merge branch 'master' into httptests 2018-03-10 22:09:56 +00:00
UbitUmarov f83f7e18b6 comment out some debug messages visible on SOP CompleteMovement 2018-03-10 22:07:52 +00:00
UbitUmarov 2369ce413d Yengine: only retry compile if there was a object file in cache with wrong version or signature 2018-03-09 22:44:58 +00:00
UbitUmarov 2dc49dc1e9 remove a unnecessay file check 2018-03-09 21:42:14 +00:00
UbitUmarov c723a1be16 Yengine temp file delete was still bad in case of script errors 2018-03-09 21:33:39 +00:00
UbitUmarov c408f0a38e Merge branch 'master' into httptests 2018-03-05 20:57:13 +00:00
UbitUmarov 47fd3afecd change SampleMoneyModule intialization, make it look for economymodule setting both in startup and economy sections; change some default settings to no cost values, since that is our default 2018-03-05 20:20:29 +00:00
UbitUmarov befe1ad4be fix some LSL functions to return type Key as they should and not string 2018-03-05 17:02:07 +00:00
UbitUmarov dc5cd9a3ae Merge branch 'master' into httptests 2018-03-05 16:39:17 +00:00
UbitUmarov 18914fae64 make more clear some magic numbers on SOP getnumberofsides(), reduce unnecessary calls to it on LSL api 2018-03-05 16:36:39 +00:00
mewtwo0641 f579fbba0e Remove the work around for sphere number of faces since as of commit 846f35 it initially has the correct number of faces and the workaround returns 2 more than the correct number of faces. 2018-03-04 13:26:19 +00:00
UbitUmarov 5ff57f01b7 Yengine: change filename extentions on scripts state (better delete contents of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore ) 2018-02-25 00:49:44 +00:00
UbitUmarov 85b973ce1d Y(xmr)engine cosmetics... 2018-02-25 00:18:41 +00:00
UbitUmarov f158867d93 Yengine replace xmr by yeng on console comands 2018-02-23 15:28:05 +00:00
UbitUmarov 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 2018-02-23 14:52:34 +00:00
UbitUmarov 756fbf324a Merge branch 'master' into httptests 2018-02-22 02:50:59 +00:00
UbitUmarov 846f35d365 a few more changes on tortured prims number of sides/faces 2018-02-22 02:49:56 +00:00
UbitUmarov 4a982adb02 Merge branch 'master' into httptests 2018-02-21 15:30:25 +00:00
UbitUmarov 25d6d99c6e fix a old issue on some tortured prims number of sides, and so textures set 2018-02-21 15:28:34 +00:00
UbitUmarov d6a35d6d2f COmment out relocation of tmp cs source file during compilation. This seems to cause issues on same win servers, and is only usefull on deep scripts debug (Xengine compiler) 2018-02-18 14:04:02 +00:00
UbitUmarov 467b591f3a COmment out relocation of tmp cs source file during compilation. This seems to cause issues on same win servers, and is only usefull on deep scripts debug (Xengine compiler) 2018-02-18 13:55:19 +00:00
UbitUmarov 96aecf80ef Oops... don't leave script source out of compilation in same cases 2018-02-11 18:27:42 +00:00
UbitUmarov 01ceb4d17e try to fix xmr on multiregions per instance. Ugly spargetti ...; remove fixes for 2 llparcel functions that should not be needed; remove xmr own API, it has no business having one. 2018-02-07 19:52:18 +00:00
UbitUmarov 53a910e3e5 some more code from mrieker for system threads, give up of all the other mono dependent theading models only availble for linux (and possible not all platforms). This only has impact on micro-threading switching, and this only happens on long events and only every 60ms, aditionally we do remove a totally extra set of threads (that could grow in a uncontroled way on win) and their hanshake with main ones. This may of course be even more broken now :P 2018-02-07 10:26:20 +00:00
UbitUmarov 38cd12b3cf add mrieker fresh optimization on heap tracker 2018-02-05 12:48:07 +00:00
UbitUmarov b1226609a1 Merge branch 'master' into httptests 2018-02-04 00:17:36 +00:00
UbitUmarov e685d8dcef mantis 8287: applied modified patch by hand, thx watcher64 2018-02-04 00:16:51 +00:00
UbitUmarov 73177f2afa some new code got in ahead of its time 2018-02-03 20:50:06 +00:00
UbitUmarov 42d07e283f pesty warnings 2018-02-03 20:37:36 +00:00
UbitUmarov e7e8a7ab4d just DIE damm thread (recent monos issue) 2018-02-03 19:34:17 +00:00
UbitUmarov 04a8ec518d XMR: there is no need for a slice thread, it also causes timing issues; BelowNormal mb 2 Below on win; cosmetics 2018-02-03 08:08:59 +00:00
UbitUmarov 83e2fee71b add experimental script engine XMRengine donated by mrieker (DreamNation) And our Melanie. ***DANGER*** ***TESTONLY*** ***disable HG*** dont leave running when not looking... tp/crossing to Xengine will reset scripts. i do see a few issues but should be testable, so we can decide if we should invest more on it. 2018-02-02 12:49:40 +00:00
UbitUmarov c70b77a528 Merge branch 'master' into httptests 2018-02-02 11:49:43 +00:00
UbitUmarov a22606a89f do not timeout floatsam assets caching thread 2018-02-02 11:47:19 +00:00
UbitUmarov c889eb64e5 let ossl have its own config section 2018-02-02 03:50:43 +00:00
UbitUmarov 3635943d39 remove cap FetchLib2 suport code 2018-01-31 15:19:16 +00:00
UbitUmarov 4381f16e18 keepalive is default 2018-01-30 08:15:42 +00:00
UbitUmarov 5548b66dc0 a few more changes on inventory library and inv fetch 2018-01-30 01:07:24 +00:00
UbitUmarov 13b4ce8199 add Cap_FetchLib2 note that this is still local to regions, not using grid as it possible should, but this needs more work, and issue with HG older grids/regions 2018-01-27 04:32:03 +00:00
UbitUmarov 3dbdacf31f Let MrOpenSim have simple hardcoded profile 2018-01-26 21:12:23 +00:00
UbitUmarov 5e3eb8b370 Merge branch 'master' into httptests 2018-01-26 16:29:15 +00:00
UbitUmarov e3f804e1d8 try fix IAR load inventory links and objects owner 2018-01-26 16:18:45 +00:00
UbitUmarov 98019031df got tired of creating stringbuilders 2018-01-25 09:06:39 +00:00
UbitUmarov cdd3ef857c a few changes to encoder and a few more uses 2018-01-25 08:02:45 +00:00
UbitUmarov 266eabcad4 add a low level LLSDxml encoder for cases where it makes no sense to use more heavy things like OSD, and use it on displaynames 2018-01-25 06:50:49 +00:00
UbitUmarov 3aff72e403 change DataSnapeShoot init again. May still fail on multi regions instances 2018-01-25 00:55:34 +00:00
UbitUmarov cf3d3f4f4a move datasnapshot notification to last, but still a issue with very fast service servers 2018-01-22 23:51:15 +00:00
UbitUmarov a67b523acf Merge branch 'master' into httptests 2018-01-22 21:44:05 +00:00
UbitUmarov af9bff7ed2 try fix mantis 8283 2018-01-22 21:43:21 +00:00
UbitUmarov b164925262 Ooops 2018-01-22 20:07:59 +00:00
UbitUmarov e326792aa3 move datasnapshot notification to when region is actually loaded 2018-01-22 19:56:40 +00:00
UbitUmarov 9e4bf3439c change throtle datasnapshot get 2018-01-22 19:50:07 +00:00
UbitUmarov efc7480342 throtle datasnapshot gen 2018-01-22 18:37:39 +00:00
UbitUmarov e3fc272f50 missing files.. 2018-01-22 17:27:40 +00:00
UbitUmarov d38161f83d retire our BlockingQueue replaced by BlockingCollection and cross fingers 2018-01-22 17:09:38 +00:00
UbitUmarov 437369778d give BlockingCollection more chances 2018-01-22 02:42:50 +00:00
UbitUmarov d4a5454f3c give BlockingCollection more chances 2018-01-22 00:43:33 +00:00
UbitUmarov 73b587989c give BlockingCollection more chances 2018-01-22 00:24:29 +00:00
UbitUmarov cb5a7246a2 cosmetics (or not) 2018-01-21 16:40:58 +00:00
UbitUmarov 49b4408782 some cleanup 2018-01-20 12:11:07 +00:00
UbitUmarov c34f07b6f3 silent ignore mutes on HG visitors, let viewers do it on cache only, proper HG suport is another story... and questionable 2018-01-20 01:28:00 +00:00
UbitUmarov a7db6d3097 Ooops worng ';' 2018-01-18 08:11:42 +00:00
UbitUmarov dd491bba57 abort uploading large region map tiles as soon one fails 2018-01-18 04:28:05 +00:00
UbitUmarov 0a81e35697 pesty warning 2018-01-18 02:53:00 +00:00
UbitUmarov 707eb8de82 remove more xml things no longer needed on .net >4.5.2 2018-01-17 07:17:24 +00:00
UbitUmarov e9d2d81880 pesty warnings 2018-01-17 07:04:07 +00:00
UbitUmarov ade0d8a81f missed a few 2018-01-17 04:32:22 +00:00
UbitUmarov 029d6e40f6 remove those xml things no longer needed on .net >4.5.2 2018-01-17 04:18:43 +00:00
UbitUmarov c35803964f Merge branch 'master' into httptests 2018-01-16 19:12:19 +00:00
UbitUmarov 8fe16a1974 Ooops... fix the parentesis 2018-01-16 19:10:56 +00:00
UbitUmarov b903287dd1 Merge branch 'master' into httptests 2018-01-16 17:17:44 +00:00
UbitUmarov d39bf37926 do not timeout BackupWorker threads 2018-01-16 17:16:40 +00:00
UbitUmarov 8f1a68633e update lsl2c tools and parsing files. This may fix some issues with precendence of unary operators in same case, hope not break on others :( 2018-01-16 01:44:16 +00:00
UbitUmarov ae04a24e7a recover a lost null check 2018-01-15 18:57:15 +00:00
UbitUmarov c92ba1cc04 shut up some pesty warnings 2018-01-15 16:23:19 +00:00
UbitUmarov 3d87e37d99 make old Ode PInvoke follow ms coding rules 2018-01-14 01:40:49 +00:00
UbitUmarov 88511bfab2 make ubOde PInvoke follow ms coding rules 2018-01-14 01:02:21 +00:00
UbitUmarov 8a68c330e8 fix a string format 2018-01-14 00:47:12 +00:00
UbitUmarov 1d6a157134 change version to 0.9.1.1 so we can see it inworld 2018-01-13 22:40:44 +00:00
UbitUmarov d3ff4e0806 clean some modules api 2018-01-13 14:40:31 +00:00
UbitUmarov 792a1c6e3d fix a string format 2018-01-12 18:09:38 +00:00
UbitUmarov 41633de8cb remove the temporary Xmutes module, replace MuteListModule byt the new one, previusly named MuteListModuleTst 2018-01-12 04:06:02 +00:00
UbitUmarov 439cbf0d4d missed a few.. 2018-01-09 19:48:13 +00:00
UbitUmarov e908c0ecad give up on a property that old monos do compile, but then smore ok exec 2018-01-09 19:47:10 +00:00
UbitUmarov 1a6770191c test our obsolete jenkins ... 2018-01-08 12:30:43 +00:00
UbitUmarov eec3921800 fall back to a obsolete property since several monos in use (include our own) do not suporte the proper .net4.0 one 2018-01-08 12:00:21 +00:00
UbitUmarov 875ca104b8 Merge branch 'master' into httptests 2018-01-05 22:37:42 +00:00
UbitUmarov 89a690c11f a few more xml things 2018-01-05 12:24:07 +00:00
UbitUmarov 0b96cd56fc don't be bad Jenkins.. 2018-01-05 00:30:00 +00:00
UbitUmarov ce0aa53cc4 let tau do something in avatar MoveToTarget 2018-01-04 23:59:47 +00:00
UbitUmarov ec6f87d3ef disable some XmlResolver 2018-01-04 23:51:43 +00:00
UbitUmarov 48dbba3441 add more files for robust mutes suport. (module is still named MuteListModuleTst for testing, others in core will be removed later 2018-01-04 20:56:48 +00:00
UbitUmarov 3576d6d764 Merge branch 'master' into httptests 2018-01-03 10:48:38 +00:00
UbitUmarov 8eea9531ee fix estates URI 2018-01-03 10:21:07 +00:00
UbitUmarov 3b141e6e6f Merge branch 'master' into httptests 2017-12-14 05:37:07 +00:00
UbitUmarov 201c916670 add a missing return on a mesh decode error in ubOdemeshmerizer 2017-12-14 05:36:15 +00:00
UbitUmarov b35a10e2be mantis 8250: try to work around timing issues 2017-12-13 01:10:21 +00:00
UbitUmarov ab0f866087 Merge branch 'master' into httptests
# Conflicts:
#	prebuild.xml
2017-12-12 22:19:31 +00:00
UbitUmarov d32debe618 commit what i did so far for core mutes module, befere i lose it 2017-12-11 23:58:27 +00:00
UbitUmarov a95e286168 increase sample rate of WaitGetScenePresence() 2017-12-11 23:36:42 +00:00
UbitUmarov 1e3cb82756 move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it 2017-11-17 01:30:39 +00:00
UbitUmarov 2f13b68d4f add missing part of mutes list protocol 2017-11-16 17:50:06 +00:00
Melanie Thielker d35ab8c86c Donating the Avination Mute Module
This lived out-of-tree and therefore wasn't part of the big code
drop. It's classic Avination, tied to MySQL and a direct database
connection and I don't have the bandwidth to fix it to core methods.
However, it has all the strange mute logic that OpenSim was missing
and maybe someone can step up to make it work in an open grid context.
2017-11-14 12:12:07 +00:00
UbitUmarov 873d42005f add AGENT_LIST_EXCLUDENPC bit mask option to llGetAgentList scope to exclude NPCs 2017-11-14 03:49:32 +00:00
TomTheDragon 98f90f4eed Changing map tile colors This change also allows setting the water color, as well as the 4 colors for textured map tiles.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2017-11-13 20:43:16 +00:00
UbitUmarov 17c65d918a Merge branch 'master' into httptests 2017-11-12 12:11:29 +00:00
UbitUmarov 6546ea6da6 mantis 8253: don't let attachments delete remove controls from viewers on crossings. 2017-11-12 12:00:03 +00:00
UbitUmarov ca4804b758 Merge branch 'master' into httptests 2017-11-12 03:18:02 +00:00
UbitUmarov fcb8b2a3c3 mantis 8260 fix script count on delete and remove redundantTriggerRemoveScript in 2 points 2017-11-08 09:10:56 +00:00
UbitUmarov 8eb9bc8b19 mantis 8263: recover the ignore of texture changes if only materialID changed. That should be done by respective cap (as before) 2017-11-08 06:51:55 +00:00
UbitUmarov 8479658cd0 remove a potencial (and silly) deadlock; let other texture parameters changes trigger Changed.TEXTURE event 2017-11-08 01:53:36 +00:00
UbitUmarov 39d1426f27 Merge branch 'master' into httptests 2017-10-30 19:06:17 +00:00
UbitUmarov 5360a8fea4 mantis 8258: also limit mesh basic shape torus hole sizeY on (some) existent objects. 2017-10-30 18:56:05 +00:00
UbitUmarov 16a8e166ff Merge branch 'master' into httptests 2017-10-26 19:01:16 +01:00
Kevin Cozens fbb2f7f319 Corrected name of function in call to CheckThreatLevel. 2017-10-26 13:29:14 -04:00
Kevin Cozens d65f055e4e Whitespace cleanup. 2017-10-26 11:26:49 -04:00
UbitUmarov f81375cf1e mantis 8253: try to recover information about takecontrols pass=false controls on crossings, also tell viewers about them. this may still not be correct. Use of multiple TakeControls on same avatar can still give unpredictable results (also on normal operation). In same cases last executed my override previus or not. Also change agent updates wait code 2017-10-25 02:59:19 +01:00
UbitUmarov c220c277e2 Merge branch 'master' into httptests 2017-10-15 23:03:39 +01:00
UbitUmarov 3d6553afee add osGetSimulatorMemoryKB(). This allows work around the fact osGetSimulatorMemory() reports at most 2GB. This one limit is now 2TB, should ne enought for a while 2017-10-15 14:46:21 +01:00
UbitUmarov 68e9baf2e0 Merge branch 'master' into httptests 2017-10-13 20:36:29 +01:00
Robert Adams b51b4d4171 Merge branch 'master' of git://opensimulator.org/git/opensim (Ubit beat
me to the repository).
2017-10-13 12:04:52 -07:00
UbitUmarov dd58f15bff mantis 8249: give better data to llDetectedGrab 2017-10-13 20:00:38 +01:00
Robert Adams df3759e099 BulletSim: Add parameter "[BulletSim]AvatarWalkVelocityFactor=1.0" to
adjust the walking speed passed from the simulator. Default is 1.0f so
there should be no change for regions who do not change the factor.

The adjustment for walking speed and AlwaysRun speed should be in the
simulator and not the physics engines (who all assume TargetVelocity.set
is only used for avatar walking/running) but that would require tweaking
all the phyiscs engines.
2017-10-13 12:00:07 -07:00
UbitUmarov 59afeb6c4c remove a dead line of code 2017-10-06 02:43:46 +01:00
UbitUmarov 8520ceed63 mantis 8246: don't allow 'delete object name' to delete attachments, but allow delete object id, with confirmation 2017-10-06 02:40:28 +01:00
UbitUmarov b1814d3492 Merge branch 'master' into httptests 2017-10-01 18:05:10 +01:00
UbitUmarov db88c93243 bug fix: add missing stub for osSetInertia 2017-10-01 18:03:19 +01:00
UbitUmarov 765f4eef1e Merge branch 'master' into httptests 2017-09-16 19:01:22 +01:00
UbitUmarov 2247251c2f bug fix: Of course i had to pick a wrong number for profileBegin 2017-09-16 18:58:10 +01:00
UbitUmarov 5687c5d494 Merge branch 'master' into httptests 2017-09-16 01:00:28 +01:00
UbitUmarov 05da6b9f14 bug fix. Increase the values of profileHollow and profileBegin used to match pbs number of faces and the Mesh number of faces. The small values i used before seem to be randomly lost. 2017-09-16 00:19:58 +01:00
UbitUmarov b581a64788 ubOde: comment out some debug stats 2017-09-08 20:04:16 +01:00
UbitUmarov 0ac81f6a09 ubOde: hashSpaces aren't that nice 2017-09-08 19:59:38 +01:00
UbitUmarov ca493a1beb Merge branch 'master' into httptests 2017-09-05 20:25:12 +01:00
Robert Adams 921e3ceb09 BulletSim: Merge branch 'BulletSim2017'
Adds raycast using Bullet physics engine.
2017-09-05 06:24:04 -07:00
Robert Adams 4608b44817 BulletSim: add raycast filtering 2017-09-05 06:19:49 -07:00
UbitUmarov 86493d75fa Merge branch 'master' into httptests 2017-09-04 18:39:42 +01:00
Kevin Cozens 05db0c977f Fixed typo in function name HaveNotifiedLogOfScriptStopMistmatch. 2017-09-04 13:28:31 -04:00
Robert Adams f348f7fa90 BulletSim: first version of raycast. Only single contact point and no
filtering.
2017-09-03 17:15:27 -07:00
Robert Adams 33e773959f BulletSim: modify taint processing which use locks.
(Merge branch 'bullettaint' into bulletcast)
2017-09-02 13:08:54 -07:00
Robert Adams 0afa3a294a BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to
work.
2017-09-02 13:06:36 -07:00
Robert Adams 5c36561424 BulletSim: add clock and change logic for taint processing a little
so taints check if they are not in simulation time and execute
immediately if not.
2017-08-28 15:23:32 -07:00
UbitUmarov 47648557c1 fix some nunit tests 2017-08-28 10:48:46 +01:00
UbitUmarov b3eec90d3c Merge branch 'master' into httptests 2017-08-25 23:47:40 +01:00
UbitUmarov 396ab1424c in some cases ll TPVs can only see avatar rotations around Z or camera misbehaves 2017-08-25 23:44:59 +01:00
UbitUmarov dfdc3e3adf change camera view constraint. we need to do it a lot more :( 2017-08-25 20:53:07 +01:00
UbitUmarov a1aa2f1add Merge branch 'master' into httptests 2017-08-24 02:18:40 +01:00
UbitUmarov 05b8ead8b2 frozen avatars should not do local teleports. Possible none should not be allowed, but that may be abusive 2017-08-24 02:11:40 +01:00
UbitUmarov c5802c9460 change a few more parcel eject code paths 2017-08-24 01:47:01 +01:00
UbitUmarov 1a7c8893ee add missing file. Also in last commit comment the flag was relative to (un)freeze no t(un)eject 2017-08-24 01:38:04 +01:00
UbitUmarov 74524cb3be (un)eject flag is only lowest bit, only protect active gods from freeze; do not check landing point (telehubs) on eject. 2017-08-24 01:30:57 +01:00
UbitUmarov b1fdb02be1 Merge branch 'master' into httptests 2017-08-22 18:39:30 +01:00
UbitUmarov 1ca70232a5 mantis 8233: media changes flag object updated in region db 2017-08-22 18:37:35 +01:00
UbitUmarov 6cf27e2191 ubOde move static/dynamic friction to unmanaged code. Note this now requeries ode version OS0.13.3 currently at opensim-libs repo trunk/unmanaged/ODE-OpenSim-Test 2017-08-21 04:54:01 +01:00
UbitUmarov f9c01db33c Merge branch 'master' into httptests 2017-08-19 22:48:31 +01:00
UbitUmarov 539c006cb8 change SOP updates throttles again. Small values of omega on llSetTargetOmega where skiped 2017-08-19 22:44:18 +01:00
UbitUmarov c54cd4d808 Merge branch 'master' into httptests 2017-08-17 00:16:29 +01:00
UbitUmarov 218160494e fix llRot2Axis(ZERO_ROTATION) and non normalized inputs, same for llRot2Angle() 2017-08-16 23:44:34 +01:00
UbitUmarov 6d4b0a8ce3 Merge branch 'master' into httptests 2017-08-16 05:05:57 +01:00
Robert Adams 78c78f69b1 Merge branch 'master' into BulletSim2017 2017-08-15 09:04:03 -07:00
Robert Adams 9e86721d70 BulletSim: remove chatty debug message. 2017-08-14 21:33:26 -07:00
Robert Adams a754ab0e4f Refactor archive loading to optionally start script engine after loading. 2017-08-14 21:27:53 -07:00
Robert Adams 36ee8e3941 BUlletSim: return better terrain height in
BSTerrainHeightMap.GetTerrainHeightAtXYZ().
Partial fix for Mantis 8011. Problem is that computed terrain height
is different than mesh height in the physics engine. For small shapes,
they would have their position corrected to above terrain so they would
never collide.
2017-08-14 21:20:59 -07:00
UbitUmarov 1dbf3215b0 jenkins tests still don't set scene.IsRunning 2017-08-13 06:34:52 +01:00
UbitUmarov 82e2e1e00c change locking on sop updates 2017-08-13 06:04:39 +01:00
UbitUmarov f658b68181 add a few locks 2017-08-03 17:59:30 +01:00
UbitUmarov 1830387840 Oops fix also default UseMeshiesPhysicsMesh also on ubOde 2017-08-02 03:47:53 +01:00
Kevin Cozens cf855c3842 Corrected index number in ErrorFormat based Exception message 2017-07-30 12:27:27 -04:00
UbitUmarov ad930f8e41 fix typo 2017-07-28 19:01:07 +01:00
UbitUmarov 21b71ff1d8 partial mantis 8219; on creating or updating items (animationsets, wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item 2017-07-28 17:36:40 +01:00
UbitUmarov 324bda8ab9 mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match stated on ini files. 2017-07-27 16:23:08 +01:00
UbitUmarov 6996bab4a1 display remaining pass time in hours, mins or seconds acording to value 2017-07-26 20:13:30 +01:00
UbitUmarov 0b23964349 change buypass insuficent funds to make clear that its on that region money system (buypass now uses the new MoveMoney) 2017-07-26 19:12:12 +01:00
UbitUmarov 0bbe7bab7b add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible 2017-07-26 19:01:11 +01:00
UbitUmarov a91ceae826 add comments to make that more clear 2017-07-26 14:26:28 +01:00
UbitUmarov 025e82341f do not allow setting land passes on group owned land, because currently we cant give money to the group 2017-07-26 14:24:21 +01:00
UbitUmarov 74389c74cb only allow pass renovation on the last quarter of parcel pass time. go back to MoneyMove charging method 2017-07-26 12:58:47 +01:00
UbitUmarov d52a64c7a3 avoid leasing issues on lsl_list on domain crossings. This will make their use even more slow. AppDomainLoading just needs to be set false to have acceptable scripts performance 2017-07-26 12:53:12 +01:00
UbitUmarov 8739ceb00f lets try using older EventManager.TriggerMoneyTransfer to pay parcel passes 2017-07-25 04:18:38 +01:00
UbitUmarov 35b1166ba8 add a few more... 2017-07-25 04:10:22 +01:00
UbitUmarov 1557b78d67 add missing session ID verification 2017-07-25 04:04:55 +01:00
UbitUmarov 1071c92bb0 fix lsl group role powers to change parcel passes 2017-07-25 03:44:52 +01:00
UbitUmarov 86c9c86eeb allow pass recharge with no loss of current time up to 1/4 of parcel pass time. 2017-07-25 03:13:03 +01:00
UbitUmarov c5b34a51fd Ooops.. pay to land owner, not grid. group owned parcel not suported for now. (the pass already expired with kick action) 2017-07-25 02:39:12 +01:00
UbitUmarov 81d1ebc510 add first code to process parcel buy pass. Still testing, and still no kick on expire ( does expire on entry ) 2017-07-25 01:30:35 +01:00
UbitUmarov 13564aa984 only hide parcel info from banned avatars 2017-07-24 22:04:36 +01:00
UbitUmarov 8b2e95d1c1 add a rudimentary version control to ubOde meshs cache 2017-07-23 14:23:44 +01:00
UbitUmarov 3ae210d36f ubOde: let small spheres still be spheres 2017-07-22 02:04:02 +01:00
UbitUmarov 618e142cf8 ubOde: remove some dead code 2017-07-22 01:45:42 +01:00
UbitUmarov d71d13f72b ubOde: represent small objects as a box. A object is small is all scale dimensions are less or equal to option MinSizeToMeshmerize (in ODEPhysicsSettings) with default of 0.1. This is needed because this objects hit narrow phase with high overlaps alot more, and so have high cpu cost. 2017-07-22 01:31:39 +01:00
UbitUmarov 98c64f1aa9 ubOde remove ols pseudo convex for sculpts 2017-07-22 00:00:46 +01:00
UbitUmarov c1ab1289ab shape convex should not trigger complex cost (LI) alone 2017-07-21 16:07:04 +01:00
UbitUmarov 66a5b4d120 ubOde suport convex shapes on all normal prims and sculpts. Since code is experimental this is controled by options ConvexPrims and ConvexSculpts, on section Mesh, that can be set to false in case of problems 2017-07-21 14:11:03 +01:00
UbitUmarov d1f7fac570 fix merge issues 2017-07-20 14:28:26 +01:00
UbitUmarov fe6ad384e4 merge 2017-07-20 11:30:12 +01:00
UbitUmarov 4293b2cb3c fix object updates throttle for scripts doing motion by direct change of position. Most this scripts are bad, making no use of viewers interpolators. Tanks lotek. 2017-07-18 14:09:30 +01:00
UbitUmarov f921ad005f KFM: changes on update method implies other changes. Still not that good. Note: objects motion timing can't be done using timers. On windows at least, those can have jitter of tens of ms 2017-07-17 00:58:35 +01:00
UbitUmarov 59de8fbba0 fix placement of xml ReadEndElement() 2017-07-16 06:10:24 +01:00
UbitUmarov 2f9222bec3 test scenes do not set IsRunning 2017-07-16 05:52:01 +01:00
UbitUmarov 9ae26fc5af store kfm on inventory. this may still be a bit confusing on rez 2017-07-16 05:19:27 +01:00
UbitUmarov 04b97be71e ode does not like null refs 2017-07-16 02:55:39 +01:00
UbitUmarov cd15de628d don't start moving KFM things on region start that where stopped on last shutdown 2017-07-16 01:31:37 +01:00
UbitUmarov 4ef64d4425 trigger moving_end also KFM stop and pause 2017-07-16 01:10:27 +01:00
UbitUmarov 101413ddd9 make KFM use scheduled terse updates. This may increase some rubber band, but is needed, and should work better with recent changes on sop terseupdates control 2017-07-16 00:48:04 +01:00