Commit Graph

13288 Commits (ce1361f2fea9c650cc774941b5cd95b14b8f01f5)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 1b7b664c86 Add request received/handling stats for caps which are served by http poll handlers.
This adds explicit cap poll handler supporting to the Caps classes rather than relying on callers to do the complicated coding.
Other refactoring was required to get logic into the right places to support this.
2013-07-15 23:27:46 +01:00
Diva Canto 68fbf7eebb Revert "Puts RequestImage (UDP) back to asyn -- CPU spike hunt"
This reverts commit b060ce96d9.
2013-07-15 12:34:10 -07:00
Diva Canto 687c1a420a Guard against null ref 2013-07-15 12:33:31 -07:00
Diva Canto b060ce96d9 Puts RequestImage (UDP) back to asyn -- CPU spike hunt 2013-07-15 12:05:31 -07:00
Diva Canto 864f15ce4d Revert the revert
Revert "Trying to hunt the CPU spikes recently experienced."

This reverts commit ac73e70293.
2013-07-15 11:52:26 -07:00
Diva Canto fbb01bd280 Protect against null requests 2013-07-15 11:37:49 -07:00
Diva Canto ac73e70293 Trying to hunt the CPU spikes recently experienced.
Revert "Comment out old inbound UDP throttling hack. This would cause the UDP"

This reverts commit 38e6da5522.
2013-07-15 11:27:49 -07:00
Diva Canto b0140383da Cleanup old hg sessions (older than 2 days) 2013-07-14 15:47:54 -07:00
Diva Canto c8dcb8474d Let's go easy on authenticating ChildAgentUpdates, otherwise this will be chaotic while ppl are using different versions of opensim. Warning only, but no enforcement. 2013-07-14 10:26:05 -07:00
Diva Canto 98f59ffed5 Fix broken tests -- the test setup was wrong... sigh. 2013-07-14 09:22:55 -07:00
Diva Canto c61ff917ef Authenticate ChildAgentUpdate too. 2013-07-14 09:21:28 -07:00
Diva Canto f3b3e21dea Change the auth token to be the user's sessionid. 2013-07-14 07:28:40 -07:00
Diva Canto fcb0349d56 And this fixes the other failing tests. Justin, the thread pool is not being initialized in the tests! 2013-07-13 23:01:41 -07:00
Diva Canto e4f741f006 This should fix the failing test. 2013-07-13 22:52:51 -07:00
Diva Canto a2ee887c6d Deleted a line too many 2013-07-13 22:32:52 -07:00
Diva Canto b4f1b9acf6 Guard against unauthorized agent deletes. 2013-07-13 21:28:46 -07:00
Diva Canto 931eb892d9 Deleted GET agent all around. Not used. 2013-07-13 17:56:42 -07:00
Diva Canto 5a1d6727e1 Some more debug to see how many threads are available. 2013-07-13 11:39:17 -07:00
Diva Canto bc405a6a34 That didn't fix the problem.
Revert "Trying to reduce CPU usage on logins and TPs: trying radical elimination of all FireAndForgets throughout CompleteMovement. There were 4."

This reverts commit 6825377380.
2013-07-13 11:30:37 -07:00
Diva Canto 6825377380 Trying to reduce CPU usage on logins and TPs: trying radical elimination of all FireAndForgets throughout CompleteMovement. There were 4. 2013-07-13 11:11:18 -07:00
Diva Canto 3a26e366d2 This commit effectively reverses the previous one, but it's just to log that we found the root of the rez delay: the priority scheme BestAvatarResponsiveness, which is currently the default, was the culprit. Changing it to FrontBack made the region rez be a lot more natural.
BestAvatarResponsiveness introduces the region rez delay in cases where the region is full of avatars with lots of attachments, which is the case in CC load tests. In that case, the inworld prims are sent only after all avatar attachments are sent. Not recommended for regions with heavy avatar traffic!
2013-07-13 10:35:41 -07:00
Diva Canto ff4ad60207 Same issue as previous commit. 2013-07-13 10:05:11 -07:00
Diva Canto ccee2959f7 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-13 09:53:05 -07:00
Diva Canto a412b1d682 Moved SendInitialDataToMe to earlier in CompleteMovement. Moved TriggerOnMakeRootAgent to the end of CompleteMovement.
Justin, if you read this, there's a long story here. Some time ago you placed SendInitialDataToMe at the very beginning of client creation (in LLUDPServer). That is problematic, as we discovered relatively recently: on TPs, as soon as the client starts getting data from child agents, it starts requesting resources back *from the simulator where its root agent is*. We found this to be the problem behind meshes missing on HG TPs (because the viewer was requesting the meshes of the receiving sim from the departing grid). But this affects much more than meshes and HG TPs. It may also explain cloud avatars after a local TP: baked textures are only stored in the simulator, so if a child agent receives a UUID of a baked texture in the destination sim and requests that texture from the departing sim where the root agent is, it will fail to get that texture.
Bottom line: we need to delay sending the new simulator data to the viewer until we are absolutely sure that the viewer knows that its main agent is in a new sim. Hence, moving it to CompleteMovement.
Now I am trying to tune the initial rez delay that we all experience in the CC. I think that when I fixed the issue described above, I may have moved SendInitialDataToMe to much later than it should be, so now I'm moving to earlier in CompleteMovement.
2013-07-13 09:46:58 -07:00
Justin Clark-Casey (justincc) d06c85ea77 Reinsert PhysicsActor variable back into SOP.SubscribeForCollisionEvents() in order to avoid a race condition.
A separate PhysicsActor variable is used in case some other thread removes the PhysicsActor whilst this code is executing.
If this is now impossible please revert - just adding this now whilst I remember.
Also makes method comment into proper method doc.
2013-07-13 00:29:07 +01:00
Justin Clark-Casey (justincc) b4cb644a05 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-13 00:03:23 +01:00
Justin Clark-Casey (justincc) 3d118fb580 In co-op termination, extend EventWaitHandle to give this an indefinite lifetime in order to avoid a later RemotingException if scripts are being loaded into their own domains.
This is necessary because XEngineScriptBase now retains a reference to an EventWaitHandle when co-op termination is active.
Aims to address http://opensimulator.org/mantis/view.php?id=6634
2013-07-13 00:02:54 +01:00
Diva Canto 3d700bb42c Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-12 12:54:29 -07:00
Diva Canto 29f6ae199e Changed UploadBakedTextureModule so that it uses the same pattern as the others, in preparation for experiments to direct baked texture uploads to a robust instance. No functional or configuration changes -- should work exactly as before. 2013-07-12 12:53:58 -07:00
Robert Adams 1909ee70f8 Centralize duplicated code in SceneObjectPart for subscribing to
collision events. Improve logic for knowing when to add processing
routine to physics actor.
2013-07-11 16:57:07 -07:00
Justin Clark-Casey (justincc) ba8f9c9d0a Try naming the materials handlers again, this time registering the POST as RenderMaterials
This was probably the mistake.
The other handlers are named RenderMaterials as well but this actully has no affect apart from on stats, due to a (counterintuitive) disconnect between the registration name and the name  of the request handler.
Will be tested very soon and reverted if this still does not work.
2013-07-11 23:51:10 +01:00
Justin Clark-Casey (justincc) 7c2e4786ce minor: remove some regression test logging switches accidentally left uncommented. 2013-07-11 23:19:55 +01:00
Justin Clark-Casey (justincc) e15a15688b minor: Take out unnecessary clumsy sleep at the end of regression Test404Response().
This wasn't actually necessary in the end but was accidentally left in.
2013-07-11 23:11:35 +01:00
Justin Clark-Casey (justincc) f57f49eede Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-11 23:05:10 +01:00
Justin Clark-Casey (justincc) 44e9849ed1 Fix regression where llHTTPRequests which did not get an OK response returned 499 and the exception message in the http_response event rather than the actual response code and body.
This was a regression since commit 831e4c3 (Thu Apr 4 00:36:15 2013)
This commit also adds a regression test for this case, though this currently only works with Mono
This aims to address http://opensimulator.org/mantis/view.php?id=6704
2013-07-11 23:02:30 +01:00
Diva Canto c4f1ec1fd6 Changed the UserProfileModule so that it's less greedy in terms of thread usage. 2013-07-11 10:21:20 -07:00
Diva Canto ea371a6f54 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-11 09:48:15 -07:00
Diva Canto 604967b31e Switched UUIDNameRequest and RegionHandleRequest to Sync, because now they are also non-blocking handlers. 2013-07-11 09:47:46 -07:00
Diva Canto 3b48b6a792 Switched TransferRequest (UDP packet handler) to sync. The permissions checks may block, so they get a FireAndForget. Everything else is non-blocking. 2013-07-11 09:44:48 -07:00
dahlia 0120e858b7 remove names from Capability handlers (added by justincc in commit 013710168b) as they seem to disable the use of multiple access methods for a single Capability in MaterialsDemoModule 2013-07-10 22:30:41 -07:00
Diva Canto 9173130fde Switched RegionHandshakeReply to Sync, because it's not doing anything blocking. 2013-07-10 20:48:13 -07:00
Diva Canto fe5da43d15 EXPERIMENTAL: make RequestImage (UDP packet handler) sync instead of async. This _shouldn't_ screw things up, given that all this does is to dump the request in a queue. 2013-07-10 19:29:14 -07:00
Diva Canto bdaeb02863 show client stats: Fixed the requests/min. Also changed the spelling of the command, not without the dash. 2013-07-10 17:14:20 -07:00
Diva Canto 1b265b213b Added show client-stats [first last] command to expose what viewers are requesting. 2013-07-10 16:09:45 -07:00
Robert Adams 38e6da5522 Comment out old inbound UDP throttling hack. This would cause the UDP
reception thread to sleep for 30ms if the number of available user worker
threads got low. It doesn't look like any of the UDP packet types are
marked async so this check is 1) unnecessary and 2) really crazy since
it stops up the reception thread under heavy load without any indication.
2013-07-09 18:34:24 -07:00
Robert Adams bb6fb65392 Revert "minor: remove some mono compiler warnings in UserProfileModule"
Revert until we understand why all the calls to GetUserProfileServerURI were also
commented out.

This reverts commit 5f58b9b552.
2013-07-09 18:24:39 -07:00
Justin Clark-Casey (justincc) cec8e6d0f7 If a sensor is in an attachment, avoid throwing an exception if the attachee is removed from the scene before we try to retrieve them. 2013-07-09 23:52:47 +01:00
Justin Clark-Casey (justincc) 095066b1ce Handle UUIDNameRequest UDP packet processing async instead of within the main inbound UDP processing loop, to avoid any chance that this is delaying the main udp in loop.
The potential impact of this should be lower now that these requests are being placed on a queue.
2013-07-09 23:39:29 +01:00
Diva Canto d0dfb744b2 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-09 14:13:51 -07:00
Diva Canto 67e500383e Put guards on a bunch of exception-inducing code, as seen in logs from load test. 2013-07-09 14:12:52 -07:00
Robert Adams 2c761cef19 BulletSim: add parameter to optionally disable vehicle linear deflection.
Add parameter to not apply vehicle linear deflection Z forces if
vehicle is not colliding. This defaults to 'true' so vehicles will fall
even if there is some linear deflection to apply.
2013-07-09 09:37:42 -07:00
dahlia 065f8f56a2 remove some cruft and trigger a rebuild 2013-07-08 19:18:01 -07:00
dahlia 33eea62606 remove an invalid null UUID check which caused a warning 2013-07-08 17:12:39 -07:00
Robert Adams fad4241e4e BulletSim: make all the different angularVerticalAttraction algorithms
selectable from configuration paramters.
Changed default algorithm to "1" from previous default as it seems to
handle Y axis correction a little better.
Add config file independent enablement of vehicle angular forces to
make debugging easier (independent testing of forces).
2013-07-08 16:24:31 -07:00
Justin Clark-Casey (justincc) 5f58b9b552 minor: remove some mono compiler warnings in UserProfileModule 2013-07-09 00:04:46 +01:00
Justin Clark-Casey (justincc) af9b17c545 minor: remove mono compiler warnings related to keyframe code 2013-07-08 23:52:40 +01:00
Justin Clark-Casey (justincc) 047ef9c2a5 minor: remove some mono compiler warnings in OdePlugin 2013-07-08 23:36:57 +01:00
Justin Clark-Casey (justincc) 013710168b For stat purposes, add names to capability request handlers where these were not set 2013-07-08 22:39:07 +01:00
Justin Clark-Casey (justincc) c3db595944 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-08 22:07:27 +01:00
Justin Clark-Casey (justincc) e19defde36 Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap
This currently prints caps requests received and handled, so that overload of received compared to handled or deadlock can be detected.
This involves making BaseStreamHandler and BaseOutputStream record the ints, which means inheritors should subclass ProcessRequest() instead of Handle()
However, existing inheriting classes overriding Handle() will still work, albeit without stats recording.
"show caps" becomes "show caps list" to disambiguate between show caps commands
2013-07-08 22:03:07 +01:00
Justin Clark-Casey (justincc) a38c2abae4 Make dictionary read/write locking consistent in CapabilitiesModule, rename two dictionary fields to standard m_ format 2013-07-08 18:07:04 +01:00
Diva Canto c66a9a08e4 Placed a throttle on UserManagementModule for name lookups. Singularity apparently is flooding the sims with name requests. 2013-07-08 08:41:18 -07:00
Vegaslon bbc40fab62 BulletSim: Different Implementation of Angular Deflection for vehicles, Activates it again and fixes problem with fighting with vertical attractor removing wobble of forward axis. Comments on testing welcome, May require adjustments of this force or other forces after this commit, exact tweaking to come after testing on other hardware.
Signed-off-by: Robert Adams <Robert.Adams@intel.com>
2013-07-07 06:18:50 -07:00
Robert Adams 6026759406 BulletSim: fix jumping up and down of linksets when center-of-mass
was enabled. Didn't effect the physical position but the viewer saw
the linkset jumping between its simulator center and its physical
center.
2013-07-07 05:47:41 -07:00
Robert Adams 70d24a654b BulletSim: rename position and orientation variables to remove the
inconsistant use of Raw* and _* conventions.
2013-07-07 05:46:24 -07:00
Diva Canto 1286677352 Try to normalize the creatorData of scene object parts with the trailing '/'. What a nightmare this '/' is! 2013-07-06 18:37:54 -07:00
Diva Canto 71e26555bd Revert "WARNING: BRUTE FORCE DEBUG AGAIN. AVOID USING THIS COMMIT"
This reverts commit 9b75d75724.
2013-07-06 18:16:27 -07:00
Diva Canto 391633c072 Some more fixes on strange behaviors of Unknown User, esp. related to large messy inventories and esp. related to kokua 2013-07-06 18:02:17 -07:00
Diva Canto 1dd3a0bc57 MORE DEBUG. DON"T USE THIS. 2013-07-06 17:29:19 -07:00
Diva Canto 9b75d75724 WARNING: BRUTE FORCE DEBUG AGAIN. AVOID USING THIS COMMIT 2013-07-06 16:51:14 -07:00
Robert Adams d838f15d97 Add implementations for llSetVelocity and llSetAngularVelocity. 2013-07-06 09:53:30 -07:00
Robert Adams a65cec3986 BulletSim: implementation of linkset center-of-mass.
Default off, for the moment, until more testing.
Add separate thread and center-of-mass flags to OpenSimDefaults.ini.
Clean up comments in OpenSimDefaults.ini.
2013-07-06 08:25:15 -07:00
Robert Adams 97698ae311 BulletSim: More tweaking on center-of-mass. Almost there. Changes have no effect if LinksetOffsetCenterOfMass=false (the default). 2013-07-06 08:25:15 -07:00
Robert Adams 03268d85c4 BulletSim: comments and non-functional changes working toward the center-of-gravity implementation. 2013-07-06 08:25:14 -07:00
Robert Adams 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting.
Update TODO list.
2013-07-06 08:25:13 -07:00
Diva Canto c358d5d168 Changed a few bits in Inventory/Archiver/InventoryArchiveReadRequest.cs to be less dependent on a Scene. 2013-07-05 20:17:10 -07:00
Justin Clark-Casey (justincc) 98de67d573 Fix mono warning in LLImageManagerTests 2013-07-06 00:55:14 +01:00
Justin Clark-Casey (justincc) 55ac8c83c7 Get InventoryWorkerThreads to update watchdog on processing requests 2013-07-06 00:34:22 +01:00
Justin Clark-Casey (justincc) 67407024a2 Update thread watchdog on GridServiceRequestThread periodically and turn off alarming
Unfortunately, alarm can spuriously go off if the thread blocks for a long time on an empty queue.
2013-07-06 00:29:19 +01:00
Justin Clark-Casey (justincc) 5dbdd5f8b4 refactor: Make stats and sim status simpler by extending BaseStreamHandler like other handlers instead of implementing the IStreamedRequestHandler interface directly 2013-07-06 00:12:48 +01:00
Justin Clark-Casey (justincc) dd15f95499 Add very basic regression test TestChildAgentSingleRegionCapabilities() which checks for addition and removal of capabilities on add/remove of child agent 2013-07-05 20:06:27 +01:00
Diva Canto ca26583e6b Delete some verbose debug messages 2013-07-04 15:17:06 -07:00
Diva Canto 8265a88c4a Throttle the viewer's requests for region handles. Apparently Kokua is requesting this for all landmarks in inventory. Not sure why. But this seems to be the root cause of the login freeze mentioned before. This commit adds a blocking queue / process thread pattern. 2013-07-04 14:51:18 -07:00
Diva Canto d80936bbbb Guard against completely unknown user UUIDs. 2013-07-04 14:07:25 -07:00
Diva Canto da3aa44138 Debug the RegionHandle handler (same issue) 2013-07-04 13:27:53 -07:00
Diva Canto 38a04ff993 Revert "Same freeze issue, now checking if it's in estate"
This reverts commit ca380ec039.
2013-07-04 13:00:06 -07:00
Diva Canto d997c49e47 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-04 12:45:34 -07:00
Diva Canto ca380ec039 Same freeze issue, now checking if it's in estate 2013-07-04 12:41:45 -07:00
Justin Clark-Casey (justincc) 93ee515d9d Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-04 20:41:02 +01:00
Justin Clark-Casey (justincc) fdafc2a16c With diva's permission, temporarily reinsert Unknown UserUMMAU3 to make sure that GUN7 failure has largely disappeared.
Unknown UserUMMAU3 insertion should definitely be removed down the line.
However, I would like a little more time to check the GUN* reduction first, since removing UMMAU3 will make these failures appear as GUN7 instead.
Also bumps GUN6 -> GUN7 and UMMAU2 -> UMMAU3
2013-07-04 20:39:16 +01:00
Diva Canto bf214122cd More debug, same issue 2013-07-04 11:53:22 -07:00
Diva Canto 15d0bc0900 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-04 11:37:00 -07:00
Diva Canto ec9ffbb89a More debug, same issue 2013-07-04 11:36:10 -07:00
Justin Clark-Casey (justincc) c61becc62b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-04 19:33:12 +01:00
Diva Canto 0cc0a2485c More debug related to the previous commit 2013-07-04 11:18:05 -07:00
Diva Canto ae42c93f9a Now trying to find a cause of freeze at login related to friends status notifications. 2013-07-04 10:59:21 -07:00
Diva Canto 98a2fa8e35 HG Friends: this was commented some commits ago, but it shouldn't have been. 2013-07-04 10:23:20 -07:00
Justin Clark-Casey (justincc) 16f40c1a15 Add --default option to "debug lludp packet" command to allow packet logging to be performed immediately from client start 2013-07-04 17:29:53 +01:00
Diva Canto 5eb78aad96 Revert "HG Friends: debug an issue where the friends data stored in the DB is incomplete."
This reverts commit 27cdfb7b84.
2013-07-04 09:17:01 -07:00
Diva Canto 80f4a008eb Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-04 08:48:19 -07:00
Diva Canto 27cdfb7b84 HG Friends: debug an issue where the friends data stored in the DB is incomplete. 2013-07-04 08:47:45 -07:00
Justin Clark-Casey (justincc) 25889b2d7e change "debug packet" command to "debug lludp packet" to conform with other "debug lludp" options
also moves the implementing code into LLUDPServer.cs along with other debug commands from OpenSim.cs
gets all debug lludp commands to only activate for the set scene if not root
2013-07-04 00:02:53 +01:00
Diva Canto 119f84fe11 Squoosh one last opportunity for Unknown Users to creep in. 2013-07-02 17:03:04 -07:00
Diva Canto 06dba1fa62 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-02 16:47:17 -07:00
Diva Canto 4d24bf75fd Deleted debug messages. Fixed a null ref exception on the POST handler of GridUserServerPostHandler.cs 2013-07-02 16:46:35 -07:00
Justin Clark-Casey (justincc) d01b8e163d minor: Correct typo of "Descrition" to "Description" in "show object *" console commands
Thanks to Ai Austin for pointing this out.
2013-07-03 00:27:22 +01:00
Diva Canto 626940ceb8 More debug messages 2013-07-02 15:39:10 -07:00
Diva Canto e984bfb4c6 This should have a strong effect on the Unknown User issue mantis #6625 2013-07-02 14:31:39 -07:00
Diva Canto ccca005969 HG: close a loophole by which if something was wrong with the ServiceURLs it resulted in never ending asset requests 2013-07-02 13:29:44 -07:00
Justin Clark-Casey (justincc) 635704b7ef Update debug unknown user name UserUMMTGUN3 to UserUMMTGUN4 and UserUMMAU -> UserUMMAU2 to track any new occurences.
This is to see the impact that Diva's fixes related to this issue (last one is currently commit c7383688)
You will need to clear your viewer cache for this to have any effect
Relates to http://opensimulator.org/mantis/view.php?id=6625
2013-07-01 23:54:04 +01:00
Robert Adams 8eb86c9ec9 BulletSim: add the reset of the last commit for flush log file problems.
Fix small typo in one log message.
2013-06-30 19:22:43 -07:00
Robert Adams c24c99f4ba BulletSim: fix an occasional crash with flushing log files. 2013-06-30 19:08:15 -07:00
Robert Adams 9d5ae75950 BulletSim: remove the handle to the vehicle actor and cause routines
that need it to look it up.
2013-06-30 17:07:51 -07:00
Robert Adams 425d2a2a97 BulletSim: set linkset type to be prim specific rather than a simulator
wide default. This allows individual prims to differ in the
underlying linkset implementation.
2013-06-30 17:07:50 -07:00
Robert Adams 23516717e4 BulletSim: a better version of llMoveToTarget that doesn't go crazy.
There is still some overshoot but mostly fixes Mantis 6693.
Fix bug where moveToTarget was active for non-physical objects
and while selected.
Fix bug where move target was not getting changed if the script
changed the target during a move.
2013-06-30 17:07:49 -07:00
Robert Adams 2f4a729d40 BulletSim: add inTaintTime parameter to collision cache clear function. 2013-06-30 17:07:48 -07:00
Diva Canto 1e97972f78 Revert "One more debug mantis #6625"
This reverts commit 8fa5d12fcb.

Conflicts:
	OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
2013-06-30 07:25:13 -07:00
Diva Canto 1fc873d09f Same fix to LocalInventoryServiceConnector.cs 2013-06-30 07:21:22 -07:00
Diva Canto 74e7fac13f More on mantis #6625 2013-06-29 22:32:26 -07:00
Diva Canto c462e0a51c Fixed previous debug message 2013-06-29 21:30:07 -07:00
Diva Canto 8fa5d12fcb One more debug mantis #6625 2013-06-29 21:26:58 -07:00
Diva Canto 0c97021565 More debug for mantis #6625. It looks like the home friends list is being fetched on HG TPs. 2013-06-29 21:05:45 -07:00
Justin Clark-Casey (justincc) 371085546d Add materials store null check into UuidGatherer code. 2013-06-28 23:57:41 +01:00
dahlia 4cb4c9fb25 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-06-28 14:03:46 -07:00
dahlia cbb5122729 add some locking to materials storage dictionary 2013-06-28 14:00:28 -07:00
Justin Clark-Casey (justincc) f6ce87c96d Reinsert code for gathering uuids reference by materials back directly into UuidGatherer for now.
This cannot be triggered as an event from Scene.EventManager since some invocations of UuidGatherer (e.g. IAR saving) use scene objects which are not in scenes.
There needs to be some way for modules to register for events which are not connected with a particular scene.
2013-06-28 18:50:33 +01:00
dahlia d47fc48b32 and yet another check for null returned from DynAttrs.GetStore() 2013-06-27 18:01:17 -07:00
dahlia c1b8f83dd4 test for null return from DynAttrs.GetStore() 2013-06-27 17:53:15 -07:00
Justin Clark-Casey (justincc) 149487ea0f refactor: Move code for gathering textures referenced by materials into MaterialsDemoModule from UuidGatherer
This code is now triggered via EventManager.OnGatherUuids which modules can subscribe to.
2013-06-27 23:42:35 +01:00
Justin Clark-Casey (justincc) f7d09b898a Make the concept of namespaces explicit in dynamic attributes
This is in order to reduce the likelihood of naming clashes, make it easier to filter in/out attributes, ensure uniformity, etc.
All dynattrs in the opensim distro itself or likely future ones should be in the "OpenSim" namespace.
This does alter the underlying dynattrs data structure.  All data in previous structures may not be available, though old structures should not cause errors.
This is done without notice since this feature has been explicitly labelled as experimental, subject to change and has not been in a release.
However, existing materials data is being preserved by moving it to the "Materials" store in the "OpenSim" namespace.
2013-06-27 23:14:28 +01:00
Justin Clark-Casey (justincc) f78d2ef166 Update temporary "Unknown UserUMMTGUN2" name to "Unknown UserUMMTGUN3" to see if Diva's recent HG updates (post 6c7e33f) fix this issue.
This string is returned if a UserManagementModule.TryGetUserNames() cannot find a server-side name binding or a user account for a given UUID.
This is only called when the viewer requests a binding via the UDP UUIDNameRequest message
2013-06-25 00:46:15 +01:00
Justin Clark-Casey (justincc) ce9b1320d2 Improve situation where editing just the root prim of an attachment causes other prims to be set to very far off positions on reattach.
Functionally the same as the patch by tglion in http://opensimulator.org/mantis/view.php?id=5334
However, not yet perfect - after editing just root prim on reattach the position is still wrong, though other prims are not set to far off positions.
2013-06-25 00:41:46 +01:00
Justin Clark-Casey (justincc) 4b00203fa5 Tidy up SOG.UpdateRootPosition() to eliminate unnecessary copying of Vector3 structs 2013-06-25 00:15:55 +01:00
Melanie 936700bda3 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2013-06-23 01:49:45 +01:00
Melanie 4bf1afe300 Fix prim locking to behave like SL 2013-06-23 01:34:35 +01:00
Diva Canto edb11a7eca Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-06-22 08:29:54 -07:00
Diva Canto 6c7e33fe47 Change IsLocalRegion from using region handle to using regionID. This was affecting UpdateAgent and CloseAgent in cases where the foreign region is on the same coordinates as *some* local region. 2013-06-22 08:29:06 -07:00
Diva Canto ca3ce6da73 HG: avoid call on localhost between sim and UAS for standalone. 2013-06-22 08:26:59 -07:00
Diva Canto 4778d67005 Finally moved HG agent transfers to use agent fatpacks. 2013-06-21 20:52:46 -07:00
Robert Adams 74539659f6 BulletSim: move new linear deflection code to own routine.
Remove VehicleForwardVelocity changed storage since the value
will be modified as movement is processed.
2013-06-21 10:46:21 -07:00
Vegaslon a5de4f692b BulletSim: Implementation of Linear Deflection, it is a partial help for the vehicle tuning diffrence between Opensim and Second life.
Signed-off-by: Robert Adams <Robert.Adams@intel.com>
2013-06-20 19:02:15 -07:00
Robert Adams bbeff4b8ca BulletSim: rework velocity updating when not colliding and not flying
to prevent infinite jumps. Now jumps last only AvatarJumpFrames long
(default 4) which is about as high as in SL.
TODO: jumping should only depend on standing (collision with feet)
rather than collision anywhere on the avatar.
2013-06-20 09:55:40 -07:00
Talun 8a86e29579 Mantis 6608: Math error in parcel dimensions/borders seen with land show command
This patch changes the land show console command to return numbers in the
range 4 to 256 for the "to" coordinates instead of 0 to 252

Also trailing spaces removed from some lines.
2013-06-19 00:26:23 +01:00
Kevin Cozens 3fe5e9057f Prevent an exception if no offline messages were retrieved. 2013-06-18 23:15:38 +01:00
Justin Clark-Casey (justincc) 0767523834 Fix other places when saving scripts or notecards in prim inventories where messages should be transient without an OK button 2013-06-18 21:21:59 +01:00
Justin Clark-Casey (justincc) 713a14a6b5 minor: remove mono compiler warnings in WebFetchInvDescModule 2013-06-17 23:23:56 +01:00
Justin Clark-Casey (justincc) b9dac1f8df Fix test failure in BasicCircuitTests from previous commit 0d2fd0d9 2013-06-17 23:17:55 +01:00
Justin Clark-Casey (justincc) 0d2fd0d914 Make general server stats available on the robust console as well as the simulator console
This means the "show stats" command is now active on the robust console.
2013-06-17 22:39:00 +01:00
dahlia 694c4bcbb6 correct method doc for llRot2Axis() 2013-06-14 20:00:20 -07:00
Justin Clark-Casey (justincc) e6cb7b4764 Lock m_classifiedCache and m_classifiedInterest dictionary reads in UserProfileModule since in the presence of writes these are not thread-safe operations.
Simplified locking to m_classifiedCache only since r/w of both dictionaries always occurs together
2013-06-15 00:52:57 +01:00
Justin Clark-Casey (justincc) 42b0c68eab Correct build break in previous commit 9c530d7 2013-06-15 00:46:55 +01:00
Justin Clark-Casey (justincc) 9c530d725f refactor: In UserProfileModule, change classifiedCache and classifiedInterest to m_classifiedCache and m_classifiedInterest
This is the coding standard name style for private fields.
2013-06-15 00:41:02 +01:00
Justin Clark-Casey (justincc) ecfc6a3f4a Add the standard OpenSimulator copyright notice to the top of InventoryCache.cs 2013-06-15 00:36:16 +01:00
Justin Clark-Casey (justincc) 720806b661 Adjust the locking on InventoryCache. Locking for r/w of the ExpiringCache isn't needed since it's thread safe but r/w of contained dictionaries isn't thread-safe 2013-06-15 00:34:45 +01:00
Justin Clark-Casey (justincc) da3724a904 minor: remove mono compiler warnings from LSL_Api, properly format method doc for llRot2Axis() 2013-06-15 00:11:36 +01:00
Talun f074739e33 Mantis 6280: llSetContentType(). An implementation.
An implimentation of llSetContentType including all of the new
constants added since the mantis was raised.
2013-06-15 00:06:03 +01:00
Talun fc89bde044 Mantis 6108: ossetprimitiveparams temporary/phantom problem
Corrected to ensure that the target prim is updated by
osSetPrimitiveParams when setting PRIM_TEMP_ON_REZ and/or PRIM_PHANTOM
instead of the prim that the script is in.
2013-06-15 00:00:00 +01:00
Justin Clark-Casey (justincc) db9d9d83eb Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-06-14 23:58:16 +01:00
Justin Clark-Casey (justincc) d412c1b0eb Don't try to abort worker threads in WebFetchInvDescModule if module was not enabled.
This also moves the abort to RemoveRegion() rather than a destructor.
2013-06-14 23:53:20 +01:00
Diva Canto b271217084 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-06-12 17:48:48 -07:00
Diva Canto 7c00ccb548 DataSnapshot: changed those annoying messages to Debug instead of Info. 2013-06-12 17:48:20 -07:00
teravus 3357300362 * This fixes having to select and deselect prim to get keyframemotion to start running when pulled from data storage. 2013-06-12 18:13:00 -05:00
Robert Adams 3cb65f0d31 BulletSim: when meshing or asset fetching fails, include position
and region with the offending object's name in the error message.
2013-06-11 17:58:08 -07:00
Robert Adams 7556a0f699 Add TriggerScenePresenceUpdated events when an animation is added
or removed. Shouldn't impact anyone as only DSG seems to use
OnScenePresenceUpdated event.
Some minor format changes to AnimationSet's ToString().
2013-06-11 17:18:12 -07:00
Justin Clark-Casey (justincc) 135e10ba09 Uncomment Mic's code and split to create new regression TestAddTemporaryAsset() and TestAddTemporaryLocalAsset() 2013-06-11 23:55:45 +01:00
Diva Canto d8da83b4ff Removed the lock entirely 2013-06-11 15:50:12 -07:00
Diva Canto a0fed03e10 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-06-11 15:36:52 -07:00
Diva Canto b33db917f5 Really bad idea to lock m_UserCache for so long in UserManagementModule. Added a special lock object instead, if we really want to avoid concurrent executions of that code. 2013-06-11 15:36:27 -07:00
Melanie 26b66c730e Put the "script saved" and "notecard saved" messages back into the bottom
right corner.
2013-06-11 21:03:16 +01:00
teravus d47a18fd09 * Adds KeyFrameMotion storage support to SQLite, just a note, seems that there's still something wrong with keyframed motion starting when the sim starts up, you have to 'select' and 'deselect' the prim again to get it to appear to move. Not sure what this is but maybe melanie_t can comment on this.
* Has a prim table migration..     that might take a while, hold on to your hats.
* Fixes a null-ref when shutting down while keyframed motion is active.
2013-06-11 08:56:20 -05:00
dahlia ed950e6c74 Adjust output of llRot2Axis and llRot2Angle to match domains SL(tm) uses. Addresses Mantis #0006671 2013-06-11 00:29:40 -07:00
dahlia ba84074468 LSL_Rotation.Normalize() now returns 0,0,0,1 for x,y,z,s when normalization fails 2013-06-10 17:54:14 -07:00
dahlia 9d9b9d4938 llRot2Angle now checks absolute value of s rotation component before normalizing 2013-06-10 17:11:49 -07:00
dahlia b242ead6df llRot2Axis now checks absolute value of s rotation component before normalizing. Also removed some excessive division and cleaned up a bit 2013-06-10 17:10:04 -07:00
teravus 1c7fbb86c2 Check For NaN and Infinity in llRot2Axis/Angle Fixes mantis #6669 2013-06-10 18:47:08 -05:00
dahlia a949556c4e add a Normalize() method for LSL_Rotation 2013-06-10 16:42:49 -07:00
Mic Bowman a2f1cd87f8 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-06-10 15:15:38 -07:00
Mic Bowman 82e3b9a6e0 Fix test for adding temporary assets. Code for non-local temporary assets
is there but commented out.
2013-06-10 15:14:55 -07:00
Robert Adams 795acaa6aa BulletSim: add failure flag for meshing failure vs asset fetch failure
so error messages make more sense.
Change some BulletSim status log messages from WARN to INFO.
Update TODO list.
2013-06-10 14:12:45 -07:00
Mic Bowman 57141e34bf Remove Temporary from use to shortcut asset stores. The Local property
differentiates between local & grid storage. The Temporary property just
says that which service handles the it, the asset can be safely removed
in the future.
2013-06-10 13:26:19 -07:00
Talun 7de0912a97 Mantis 5346: llAxisAngle2Rot() should normalize before computing
Corrected to agree with
http://wiki.secondlife.com/wiki/Llaxisangle2rot#Deep_Notes
to normalise the vector before computing the quaternion

Signed-off-by: dahlia <dahlia@nomail>
2013-06-10 04:13:34 -07:00
BlueWall 75e4af9d39 Catch exception triggered by incoming avatars using legacy profiles 2013-06-08 11:00:05 -04:00
BlueWall 34d40e46a5 Merge branch 'profiles'
message to explain why this merge is necessary,
2013-06-07 20:17:45 -04:00
BlueWall 1cb1245d84 SQLite support for UserProfiles 2013-06-07 20:14:39 -04:00
BlueWall 1387224821 Ensure selected module is the only active one 2013-06-07 20:09:10 -04:00
Melanie 3a722ef81b Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2013-06-07 23:59:02 +01:00
Diva Canto 6aa54a8e16 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-06-07 16:01:07 -07:00
Diva Canto 07cc16ff9c Put the configuration back in FetchInventoryDesc2 cap. 2013-06-07 16:00:32 -07:00
Melanie 75631e0267 Supply proper type information for the various types of requests 2013-06-07 23:55:03 +01:00
Melanie 7c0bfca7a0 Adding Avination's PollService to round out the HTTP inventory changes 2013-06-07 23:43:45 +01:00
Justin Clark-Casey (justincc) 454499ff60 minor: Comment out debug logging (at warn level) about number of objects force selected and turn down to debug level 2013-06-07 23:38:23 +01:00
Justin Clark-Casey (justincc) f2a4d9b99c Fix regression where multiple close agents could be sent to the wrong neighbour region on root agent close.
This was introduced in git master d214e2d0 (Thu May 16 17:12:02 2013)
Caught out by the fact that value types used in iterators act like references and this was dispatched asynchronously.
Should address http://opensimulator.org/mantis/view.php?id=6658
2013-06-07 19:13:24 +01:00
Justin Clark-Casey (justincc) a74e65200c Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-06-07 19:12:55 +01:00
Donnie Roberts 045c26f626 In LocalFriendshipTerminated, send the original client's agentId to the friend being removed instead of the friend's own id. 2013-06-07 18:43:00 +01:00
Melanie ac9c37f31b Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2013-06-06 23:49:34 +01:00
Melanie 06012f8675 Fix keyframe motion copyright 2013-06-06 23:49:02 +01:00
Diva Canto 25fa647a74 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-06-05 20:20:22 -07:00
Diva Canto 2ebf70d719 Strengthen some assumptions. 2013-06-05 20:19:59 -07:00
Melanie 81ad9255b5 Hook up Keyframe motion to almost everything. Failing to cross a sim border
may yield unexpected results in some cases. No database persistence yet,
2013-06-06 03:03:05 +01:00
Melanie e1d98c9e4c Committing Avination's Keyframe module. This is not hooked up yet and will do nothing. More commits to follow. 2013-06-06 02:25:19 +01:00