Commit Graph

7689 Commits (91878f79b91a21462b330145fc7ca302d89fb46b)

Author SHA1 Message Date
Melanie 70b0e07d1e Remove the reading of estate_settings.xml and the associated processing of
defaults. Adding code to facilitate estate creation / managemment as part of
first time start up
2010-03-22 18:49:56 +00:00
Melanie f020bd3206 Fix a nullref in permissions when returning objects via right-click 2010-03-20 15:49:39 +00:00
John Hurliman 5e65bef805 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-03-19 15:17:15 -07:00
Dan Lake 62e0b53ca4 Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files. 2010-03-19 15:16:44 -07:00
Dan Lake 859bc717a4 Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). 2010-03-19 15:16:35 -07:00
Melanie e0289bb432 Flesh out the new permission method 2010-03-18 19:58:21 +00:00
Melanie 734b0416de Unify a previous refactor of object return with the older solution. We
really don't need two methods doing the same thing, but differently.
2010-03-18 18:57:29 +00:00
Dan Lake 73e9b0be72 Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class.
This patch also applies a fix to Combat/CombatModule.cs which had unlocked iteration of the ScenePresences and inconsistent try/catch around the use of those ScenePresences.
2010-03-17 11:21:27 -07:00
John Hurliman b51f40da8f Removed the unused use_async_when_possible config variable 2010-03-16 12:03:04 -07:00
John Hurliman b4dcdffb50 Fixed several unhandled exceptions and performance issues with PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time 2010-03-16 11:50:22 -07:00
Diva Canto 45ef3e9987 Get the local inner simulation service object to the handler so that there is no possibility of cascading requests when failures happen. 2010-03-15 20:32:36 -07:00
Diva Canto 76106e39d9 Restoring LoadPlugin as it was before. Justin's last change made it throw. 2010-03-15 19:34:14 -07:00
John Hurliman 4e180e84e2 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-03-15 15:38:55 -07:00
John Hurliman 33f5d0d1e9 * UuidGatherer now tracks asset types for assets it discovers. The asset types are inferred from context
* OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file
2010-03-15 14:17:17 -07:00
dahlia 1e73e16fd0 flip UVs for profile faces 2010-03-13 18:41:36 -08:00
dahlia 2ebc4be99d add a null check in ScenePresence constructor 2010-03-13 12:04:49 -08:00
dahlia 41a98b902b correct some references which could produce erroneous prim face numbers 2010-03-12 22:05:22 -08:00
dahlia 1d14cf8c3f some improvements to sculptmap alpha handling and LOD 2010-03-12 21:21:28 -08:00
Justin Clark-Casey (justincc) 315fa06c75 refactor: Move another RezSingleAttachment() from Scene.Inventory to AttachmentsModule 2010-03-12 23:20:38 +00:00
Justin Clark-Casey (justincc) 6828d8ecbe Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-03-12 22:49:16 +00:00
Justin Clark-Casey (justincc) 582375509c refactor: move RezSingleAttachmentFromInventory() from SceneGraph to AttachmentsModule 2010-03-12 22:48:49 +00:00
John Hurliman 5beb08be31 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-03-12 14:40:21 -08:00
Justin Clark-Casey (justincc) b9f5cd75bc refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule 2010-03-12 22:39:15 +00:00
John Hurliman 3036aba875 * Added a better check to the SimianGrid connectors to test if they are enabled or not. This method should work equally well with standalone or robust mode
* Applying #4602 from Misterblu to add collision detection to BulletDotNET
2010-03-12 14:28:31 -08:00
Justin Clark-Casey (justincc) 19b4770fe7 start laoding griduser local connector, though it isn't invoked by anything yet 2010-03-12 22:18:48 +00:00
Justin Clark-Casey (justincc) f2de50bb14 Fix tests broken in 88771aeed3
Adds MockUserAccountService and connects it up
Stops services being carried over between tests since this leads to hard to find bugs
Improves information and error reporting when loading plugins
2010-03-12 19:31:14 +00:00
John Hurliman b18ca2fee6 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-03-10 14:06:12 -08:00
John Hurliman 2af97b46ec * Cleaned up and commented the messy SendInventoryUpdate, fixed a broken debug line, and commented the debug line out since it can quickly become noisy 2010-03-10 14:05:49 -08:00
Melanie 04a6b1caf8 Reintroduce a check that was dropped from permissions 2010-03-10 05:31:34 +00:00
Jeff Ames f58a0394ed Formatting cleanup. Add copyright notices. 2010-03-10 13:15:36 +09:00
Diva Canto c5bb51b443 Changed a cryptic debug message and a wrong comment 2010-03-09 17:33:31 -08:00
Diva Canto dbb2edf1a6 Fixed caching of user accounts. 2010-03-09 17:09:44 -08:00
Melanie 88771aeed3 Cache UserLevel in ScenePresence on SP creation. Change IsAdministrator
to use that stored value.
2010-03-09 23:11:28 +00:00
Melanie c7590bfd50 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-03-09 22:44:14 +00:00
unknown 98f91a252c - parcel blocking, region crossing blocking, teleport blocking
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-09 22:43:55 +00:00
John Hurliman 4b8af2e1aa Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-03-09 12:19:11 -08:00
John Hurliman 01218093a6 * Typo fixes
* Performance improvement in the expensive GenerateClientFlags()
2010-03-09 12:06:53 -08:00
Melanie 2362da2ad0 Add config option for switching between CSJ2K and BuggyJPEG. 2010-03-08 20:29:26 +00:00
John Hurliman fa38cf3ee8 * Added code to support either CSJ2K or OpenJPEG texture decoding. Currently hardcoded to CSJ2K (so no functional change) but this could easily be switched to a config option 2010-03-07 17:03:56 -08:00
Melanie 89a739b45f Small consistency change 2010-03-07 16:05:24 +00:00
Melanie 2e5f7ec926 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-03-06 20:05:33 +00:00
unknown 2dcf73dd93 - supporting llTextBox
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06 20:05:11 +00:00
Diva Canto f4c165afe7 Bug fix: store correct position information upon logout. Fixes mantis #4608 2010-03-06 08:21:54 -08:00
Melanie 9fa9cfd215 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-03-06 11:58:19 +00:00
unknown c0bc25059c - implementing server 1.38 functions
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06 11:52:59 +00:00
Diva Canto 6aed4323a3 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2010-03-05 21:37:18 -08:00
Diva Canto 5171464ac1 Justin, I must have been dyslexic when I wrote UserGridService as the name for it. GridUserService makes more sense; it's the user of the grid, "grid user". I changed it everywhere. 2010-03-05 21:36:45 -08:00
John Hurliman 27b8d13057 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-03-05 17:05:15 -08:00
John Hurliman 36afd0bfd1 * Cache packed throttle data to avoid repeated allocations in CheckForSignificantMovement()
* Removed a lock on "return m_neighbours.Count" in GetInaccurateNeighborCount(). Dictionary<>.Count by itself does not benefit from locking
2010-03-05 17:04:20 -08:00
John Hurliman cde3c20ba3 * Fixed an order of operations bug in CheckForSignificantMovement() that was causing a flood of child updates to neighbors on login
* Removed an unnecessary call to the presence service
2010-03-05 17:01:31 -08:00
Justin Clark-Casey (justincc) 395f343498 refactor: Move DetachSingleAttachmentToInv to region module
need to rationalize method names later
2010-03-06 00:07:47 +00:00
Justin Clark-Casey (justincc) 71797af540 refactor: move another AttachObject method 2010-03-05 23:35:49 +00:00
Justin Clark-Casey (justincc) b72c2dc6e8 refactor: move user inventory side of RezSingleAttachment to module 2010-03-05 23:29:24 +00:00
Justin Clark-Casey (justincc) 60553e62a3 refactor: begin to move attachments code into a region module 2010-03-05 23:18:47 +00:00
Justin Clark-Casey (justincc) e906dd3d28 add initial UserGrid service classes as per diva's direction
this will initially store home location data instead of the presence service
compiles but not enough to actually test yet
2010-03-05 22:29:51 +00:00
Justin Clark-Casey (justincc) e39fc95659 Fix LocalPresenceServiceConnector test now that the hardcoded test data has been removed from Data.Null.NullPresenceData
Unfortunately, this meant publicly exposing the underlying service for the connector.
The other solution would be to create alternative initializers for services and connectors where objects could be given directly rather than loaded indirectly through config.
Unfortunately, this would require a lot of work in this case but might be the better way forward.
2010-03-05 00:54:46 +00:00
Justin Clark-Casey (justincc) 8bd114b4df Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-03-05 00:27:24 +00:00
Justin Clark-Casey (justincc) e07548d703 move linden notecard parsing from LSL_Api.cs to SLUtil so that region modules can use it 2010-03-04 20:08:25 +00:00
Melanie 31f7e06c25 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-03-04 10:43:12 +00:00
Melanie 5d2f854288 Remove a superfluous array creation 2010-03-04 10:38:03 +00:00
Justin Clark-Casey (justincc) 716e6f20e1 compiler warnings revealed that public PlaySoundSlavePrims properties were changing the wrong protected fields.
correcting these may resolve the sound problems seen recently on the mailing list, though not guaranteed.
2010-03-03 23:40:32 +00:00
Justin Clark-Casey (justincc) c4ba2e5dfb minor: remove some compiler warnings 2010-03-03 23:35:23 +00:00
Justin Clark-Casey (justincc) 8305e6af07 refactor: push sog.SendPartFullUpdate() down into sop where it better belongs
no functional changes
2010-03-03 23:29:09 +00:00
Justin Clark-Casey (justincc) a0b22a9adc Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-03-03 22:48:41 +00:00
Justin Clark-Casey (justincc) edb176447b Fix bug where approximately half the time, attachments would rez only their root prim until right clicked (or otherwise updated).
The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client.
Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates.
The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do.
2010-03-03 22:14:06 +00:00
John Hurliman fc233d4e1e * Adjusted the significant movement magic value from 0.5m to 2.0m and added an explanation of what it does 2010-03-03 12:34:21 -08:00
John Hurliman 13a8d11c46 Removing the sLLVector3 dinosaur 2010-03-03 12:12:32 -08:00
John Hurliman 94a3e60bd0 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-03-03 11:03:56 -08:00
John Hurliman a6e23a3275 * Fixed bad start position clamping in MakeRootAgent() 2010-03-03 10:59:05 -08:00
Justin Clark-Casey (justincc) 660ebe52cf Actually make EventManager.OnAttach() fire when an object is attached. Previously, only detach was firing! 2010-03-03 18:40:33 +00:00
Justin Clark-Casey (justincc) 1c68ad2bba remove references to OpenSim.Framework.Commuications.Tests.dll since all relevant test code has been obsoleted
this allows the tests to pass on my local system
2010-03-03 17:50:05 +00:00
Diva Canto 14073831d2 Fixes Region.Framework tests. Although these tests don't fail, they need to be rewritten, because they are doing agent manipulations in the wrong way, so they're fairly meaningless. 2010-03-02 07:53:52 -08:00
Diva Canto 00e6739b7d Offline friendship offers now working. 2010-03-01 22:21:33 -08:00
Diva Canto c6a5ff26ff Friends rights under control. 2010-03-01 21:32:55 -08:00
Diva Canto cfaf087b89 More work on GrantRights. Still not right. 2010-03-01 09:23:33 -08:00
Melanie b8d89ac6da Fix -1 checks for login case 2010-03-01 02:57:25 +00:00
Melanie dc22e74033 Small tweak 2010-03-01 02:54:18 +00:00
Melanie 38ea1dd5c8 Merge branch 'master' into presence-refactor 2010-03-01 01:01:32 +00:00
Melanie 65fadd2f67 Should have things the right way around, better that way 2010-03-01 00:20:34 +00:00
Melanie bfcc57c071 Change friends to handle offers as it was originally designed. This may
need to be changed in SQLite & MSSQL as well
2010-03-01 00:02:14 +00:00
Melanie adb9cc2af9 Implement rights changes locall (UNTESTED) 2010-02-28 23:26:13 +00:00
Melanie 86c621fdc7 Change the signature of SendChangeUserRights, because we have to send
this to both parties
2010-02-28 22:56:31 +00:00
Melanie 44e7224b86 Add missing ChangeUserRights packet sender 2010-02-28 22:47:31 +00:00
Diva Canto 5c5966545d Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there. 2010-02-28 12:07:38 -08:00
Diva Canto db24e57cab Friends connectors finished. Status notification working across the board. One last bug: friends online upon login are not being sent to the user. 2010-02-28 08:36:13 -08:00
Diva Canto 1daabc3473 Status notification (online/offline) working for same sim. 2010-02-27 18:16:31 -08:00
Diva Canto 593fd54fc7 Update the local cache upon friendship acceptance. Logout notifications working. 2010-02-27 11:23:31 -08:00
Diva Canto a234672db8 * Finished implementation of FriendsService.Delete
* Deny now working
2010-02-27 10:57:57 -08:00
Diva Canto 3906a14857 Friends online notifications upon friendship now working (same sim only). 2010-02-27 10:24:55 -08:00
Melanie a4472ceeac Implement the requestonlinenotification method 2010-02-27 15:50:41 +00:00
Melanie 0ab65899e4 Move requestonlinenotification generic message to presence module 2010-02-27 15:37:00 +00:00
Melanie 6f770af5fb Implement a handler for requestonlinenotification generic message 2010-02-27 15:25:51 +00:00
Diva Canto de5c2801e8 Friendships established. 2010-02-27 08:14:37 -08:00
Diva Canto 25870e8049 * Friendship offers starting to work in the same sim. Not quite right yet.
* Added skeleton for out Connectors/Friends/FriendsSimConnector.cs
* Moved request handler to its own file
2010-02-26 20:35:45 -08:00
Diva Canto dc88dc2c3d More flesh to FriendsModule. Still incomplete. 2010-02-26 17:33:08 -08:00
Melanie dfc17a531f Add the client message handlers. The calling card handlers that are part of
the old friends module are omitted intentionally, as I believe those should
be in a calling card module, not bundled with friends.
2010-02-26 21:37:07 +00:00
Diva Canto bbb43f9bde Now showing friends online upon grid login. 2010-02-26 10:35:23 -08:00
Justin Clark-Casey (justincc) 93967d4a1c fix bug where region settings loaded via an oar (water height, terrain textures, etc.) were not being persisted to the database
this meant that the loaded settings would disappear after a restart
2010-02-26 18:30:05 +00:00
Melanie 1a3ad3ae80 Implement local online/offline notifications 2010-02-25 23:32:38 +00:00
Melanie 161d16405d Check flags on initial login 2010-02-25 23:04:05 +00:00
Melanie 44d5b2910f Implement initial online notifications 2010-02-25 04:22:51 +00:00
Melanie f2b36f8e76 Implement friend perms 2010-02-25 04:02:03 +00:00
Melanie b97f3860cb Begin tracking users and friends 2010-02-25 03:55:21 +00:00
Melanie e776bf9316 Grab the presence module and load the friends connector into the friends module 2010-02-25 03:07:46 +00:00
Melanie c7b1e76eb5 Add the stream handler/listener and requisite methods to the friends module
for the friends interregion comms.
2010-02-25 01:46:34 +00:00
Diva Canto 267f3b8147 Fixed typo that was affecting the BasicInventoryAccessModule 2010-02-24 08:03:30 -08:00
Melanie 4aa37e995d Remove the overlooked remnants of core profile support 2010-02-24 06:28:16 +00:00
John Hurliman c6dd670d58 Streamlined error logging for malformed packets and fixed a bug when printing the hex dump 2010-02-23 14:58:36 -08:00
John Hurliman d506449f67 * Removed the unused GridRegion.getInternalEndPointPort() (just use InternalEndPoint.Port). This class is complex enough as it is
* Changed the failed to inform neighbor message from a warning to info, since this will fire for every empty neighbor space
* Made the EnableSimulator/EstablishAgentCommunication log message more verbose and more clear about what is happening
2010-02-23 00:59:24 -08:00
John Hurliman df76e95aa2 Changed asset CreatorID to a string 2010-02-22 14:18:59 -08:00
John Hurliman 71c6559a91 Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim into presence-refactor 2010-02-22 14:10:19 -08:00
John Hurliman 7665aad002 * Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it 2010-02-22 13:27:17 -08:00
Jeff Ames 300f4c58a6 Separate PhysX classes into separate files. 2010-02-22 13:16:40 +09:00
Jeff Ames 2dea162073 Formatting cleanup. 2010-02-22 12:25:59 +09:00
Melanie 1f45e6c649 Merge branch 'master' into presence-refactor
This brings presence-refactor up to master again
2010-02-22 03:00:59 +00:00
Diva Canto 2e7aa387f7 One more test running. 2010-02-21 19:11:48 -08:00
Diva Canto 70de6956ff Small bug fixes for making tests work. 2010-02-21 18:56:44 -08:00
Diva Canto 552e9e8c78 * Added SQlite connector for AvatarData. Tested -- works.
* Small bug fix in debug message
* Set default standalone configs to use SQLite across the board
2010-02-21 09:09:35 -08:00
John Hurliman 845a390e93 * Added a sanity check for missing asset data in LLClientView
* Moved the SL asset type to content type conversion methods from ServerUtils to OpenSim.Framework.SLUtil
* Linked content type to asset type in AssetMetadata
2010-02-20 16:21:13 -08:00
Jeff Ames d1f2fae348 Formatting cleanup. 2010-02-20 11:02:06 +09:00
Justin Clark-Casey (justincc) 68b494b2cc Apply http://opensimulator.org/mantis/view.php?id=4495
Adds IsChildAgent property to IAvatar in MRM.
Thanks ziah
2010-02-19 22:44:33 +00:00
Justin Clark-Casey (justincc) 8294fbd069 minor: remove mono compiler warning 2010-02-19 22:31:53 +00:00
Justin Clark-Casey (justincc) c767a7901c forestall bug reports about the Command error: System.EntryPointNotFoundException: CreateZStream save/load oar/iar issue by telling the user what the likely problem is 2010-02-19 22:30:46 +00:00
Justin Clark-Casey (justincc) 214b1351fb minor: Make FlotsamAssetCache default loglevel 0 to match that given in bin/config-include/FlotsamCache.ini.example 2010-02-19 21:18:03 +00:00
Melanie 842b68eeff Change handling of the SYSTEMIP constant to be more sane.
This will now choose the first network interface IP address, or the loopback
interface if no external interfaces are found. It will log the IP address
used as [NETWORK]: Using x.x.x.x for SYSTEMIP.
2010-02-18 04:19:33 +00:00
Justin Clark-Casey (justincc) 10f94a3c33 remove old commented out switch statement in LLClientView since this has successfully been split into separate methods for quite some time now 2010-02-17 21:13:31 +00:00
Justin Clark-Casey (justincc) 95a31c9b6f minor: fix error inserting field in log message 2010-02-17 20:57:29 +00:00
Justin Clark-Casey (justincc) 4c90ee2943 Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-02-16 19:08:06 +00:00
Justin Clark-Casey (justincc) 052f2b3e27 minor: Make SOG.DelinkFromGroup() return the newly delinked scene object instead of void 2010-02-16 14:36:08 +00:00
Jeff Ames af265e001d Formatting cleanup. 2010-02-15 19:21:56 +09:00
Revolution 5c7acd0d4d Fixes a bug in the previous patch.
Signed-off-by: Melanie <melanie@t-data.com>
2010-02-15 01:07:02 +00:00
Melanie c033223c63 Merge branch 'master' into presence-refactor 2010-02-15 00:20:48 +00:00
Melanie 2c0c21d0a5 Plug a small hole 2010-02-14 23:58:54 +00:00
Revolution 9821c4f566 Revolution is on the roll again! :)
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).

Direct flames and kudos to Revolution, please

Signed-off-by: Melanie <melanie@t-data.com>
2010-02-14 22:18:46 +00:00
Justin Clark-Casey (justincc) 00800c59d3 Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login.
The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems).
Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-02-12 23:13:35 +00:00
Justin Clark-Casey (justincc) aad95fcff5 minor: remove completely commented out and unused class 2010-02-12 22:45:59 +00:00
Justin Clark-Casey (justincc) 802a969267 Fix http://opensimulator.org/mantis/view.php?id=4224
This resolves the problem where eyes and hair would turn white on standalone configurations
When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it.
This should have been okay since we stored that asset in cache.  However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white.
This bug did not affect grids since they use a different service connector.
2010-02-12 21:32:03 +00:00
Melanie 1d75ad9fd5 Merge branch 'master' into presence-refactor 2010-02-08 21:54:26 +00:00
Justin Clark-Casey (justincc) aba5908860 Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-02-08 21:39:46 +00:00
Justin Clark-Casey (justincc) ad28db3669 add some method doc to IDynamicTextureManager 2010-02-08 21:21:21 +00:00
Justin Clark-Casey (justincc) 9f4883d146 refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in Scene.AddSceneObject since this wraps a check that is much less clear 2010-02-08 19:10:54 +00:00
Justin Clark-Casey (justincc) 00947cf2ca Add EventManager.OnIncomingSceneObject event which is triggered by an incoming scene object
Add a read-only Attachments property to ScenePresence
2010-02-08 19:02:20 +00:00
Melanie baaf660511 Merge branch 'master' into presence-refactor
This was a large, heavily conflicted merge and things MAY have got broken.
Please check!
2010-02-08 15:53:38 +00:00
Teravus Ovares (Dan Olivares) fabf10f1cf endline fix 2 2010-02-06 00:38:22 -05:00
Teravus Ovares (Dan Olivares) 59f6606ecf Endline fix 2010-02-06 00:37:07 -05:00
Justin Clark-Casey (justincc) bf9fc69d01 minor: log what kind of wearable cannot be found 2010-02-05 19:34:25 +00:00
Justin Clark-Casey (justincc) 68bb2dac45 Revert "Old OpenSim installations may have no AssetCaching setting in config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)"
This will be replaced by a better solution where an enabled baking module will fail if no cache is in place (same for dynamic texture modules)

This reverts commit 7058a4c259.
2010-02-05 19:21:27 +00:00
Justin Clark-Casey (justincc) 7058a4c259 Old OpenSim installations may have no AssetCaching setting in config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)
If this is the case, this patch makes CenomeAssetCache the default cache (which matches that selected in StandaloneCommon.ini.example)
Not having an asset cache may lead to a continual loop of appearance baking failures and cause dynamic textures not to work, among other effects
2010-02-05 18:09:27 +00:00
Justin Clark-Casey (justincc) 0a084a31e9 refactor: chain two ScenePresence constructors together to eliminate common code. No functional changes 2010-02-04 23:23:07 +00:00
Justin Clark-Casey (justincc) 16467f6654 Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-02-04 22:22:18 +00:00