Jonathan Freedman
32ccc7a9d9
* refactor refactor refactor ServerURI 4 lyfe
2010-10-02 19:17:02 -04:00
Melanie
662976b602
Merge branch 'master' into careminster-presence-refactor
2010-10-02 20:12:36 +01:00
Melanie
6fc1ceb2ee
So, the client can have an old idea of the object properties for the object when it goes to buy. This can cause a problem in the buy process. Additionally Hazim mentioned that the buy packets are spoofable. The core modules are the crowing glory example of best practice :P, so therefore, setting the example here, Validate Client sent Buy Data. WebAppSecurity 101, Never trust a client. Validate Validate Validate! Or you'll have problems whether intentional or not.
2010-10-02 20:11:43 +01:00
Melanie
fd56fd2ce8
Merge branch 'master' into careminster-presence-refactor
2010-10-02 19:51:43 +01:00
Melanie
87c6386884
Reapplying the parts of the prior revert that were not derived from the
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original patch
2010-10-02 18:47:26 +01:00
Melanie
b01020b84a
Revert "Forward-port 0.6 fix"
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This reverts commit 90b51dc7d6
.
2010-10-02 18:45:48 +01:00
Melanie
f220a2c5eb
Replace CalculateMass with a more accurate version, contributed by Ubit.
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Thank you.
2010-10-02 00:24:16 +01:00
Melanie
b40c91777c
Replace CalculateMass with a more accurate version, contributed by Ubit.
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Thank you.
2010-10-02 00:19:30 +02:00
Melanie
9f7f266f58
Replace CalculateMass with a better, contributed version
2010-10-02 00:18:52 +02:00
Melanie
7ad1b60eca
Enforce region agent limit as set in estate tools
2010-09-30 20:01:55 +02:00
Melanie
521e2c8355
Merge branch 'master' into careminster-presence-refactor
2010-09-30 16:01:45 +01:00
Melanie
eb58d91098
Prevent dropping someone else's attachments
2010-09-30 15:57:52 +01:00
Melanie
90b51dc7d6
Forward-port 0.6 fix
2010-09-30 15:52:33 +01:00
Melanie
29646bcf67
Fix an inventory fetch issue
2010-09-30 02:52:35 +01:00
Melanie
ac7a4a7d38
Fix an inventory fetch issue
2010-09-30 02:47:07 +02:00
Melanie
9522881404
Fix a potential key collision
2010-09-30 02:46:47 +02:00
John Hurliman
1255c7ceb6
Cleanup: Removed an unreferenced variable from ActivityDetector.cs
2010-09-29 14:39:13 -07:00
John Hurliman
b6e0563ad7
Part two of the previous commit, making IGridUserService.LoggedOut() more flexible without changing current behavior
2010-09-29 14:34:02 -07:00
John Hurliman
9b7c99f0cf
Made IGridUserService.SetLastPosition() more flexible to allow different possible implementations. This doesn't change any behavior or any Robust code, but it simplifies the SimianGrid connector by using the standard OpenSim interface for setting last position now
2010-09-29 14:24:32 -07:00
Melanie
3d75e9addd
Lock the iteration over the inventory items when saving script states
2010-09-28 02:22:32 +02:00
Melanie
841c84831f
Try to prevent threading issues in SP.SetAppearance by locking it
2010-09-27 19:34:16 +02:00
Melanie
5b2aa02fd9
Merge branch 'master' into careminster-presence-refactor
2010-09-27 03:48:15 +01:00
Melanie
0339d420e7
Restrict top colliders / top scripts to estate managers
2010-09-27 03:45:22 +01:00
Melanie
41051b3cc6
Prevent setting arbitrary groups on your objects.
2010-09-27 02:13:22 +01:00
Melanie
8e547d3491
Prevent setting arbitrary groups on your objects.
2010-09-27 02:11:55 +01:00
Melanie
c2a4bdb2fe
Fix build break
2010-09-27 01:40:29 +01:00
Melanie
296cf04ce6
Merge branch 'master' into careminster-presence-refactor
2010-09-27 01:32:06 +01:00
Melanie
84ab4742c8
Quash the region ID on intersim messages. That prevents people from determining
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another avatars location
2010-09-27 01:31:17 +01:00
Melanie
aaa4cb64a4
if you can't edit a prim's inventory, you don't need to see the asset ids.
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Prevents stealing IDs of animations, sounds and textures from prim
inventories. Prevents copybot from gathering the wearable UUIDs needed for
pirating things from vendors.
2010-09-27 00:34:30 +01:00
Melanie
1f7d68e555
Restrict inventory items added in a transaction to folder belonging
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to the connected client.
2010-09-27 00:30:26 +01:00
Melanie
34e8bf45b6
Restrict inventory items added in a transaction to folder belonging
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to the connected client.
2010-09-27 00:29:27 +01:00
Melanie
9f17ae580d
Merge branch 'master' into careminster-presence-refactor
2010-09-26 23:57:06 +01:00
Melanie
6f78358b09
When receiving intersim IM, don't let the spoof protection bomb
2010-09-26 23:50:55 +01:00
Melanie
dc49057c8a
Consistency patch: use Path.Combine() instead of + and eliminate the need
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for a trailing slash on exports/
2010-09-26 20:03:00 +01:00
Melanie
d0c271adc6
Typo fixes
2010-09-26 18:06:23 +01:00
Melanie
aecac9bba9
Typo fixes
2010-09-26 18:05:55 +01:00
Melanie
6f689f591a
Merge Master
2010-09-26 17:56:31 +01:00
BlueWall
b0b4782a2b
adding configurable j2kDecodeCache path
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allowing the decoded sculpt map cache path to be defined in
the configuration files.
Use DecodedSculpMapPath in the [Startup] section to set
the path. The default is still ./bin/j2kDecodeCache
2010-09-26 17:04:11 +01:00
BlueWall
4f25b73b57
Add configurable path to script engine assemblies
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Adding ability to place script engine assemblies outside
the codebase directories.
Uses new [XEngine] option: ScriptEnginesPath = "path_to_assemblies"
Signed-off-by: Melanie <melanie@t-data.com>
2010-09-26 02:30:46 +01:00
Melanie
0080f28f1d
Merge branch 'master' into careminster-presence-refactor
2010-09-25 06:57:53 +01:00
Melanie
d8ae287ebf
Prevent spoofing the agent name on text IM
2010-09-25 06:56:08 +01:00
Melanie
4fbdcb95a0
Merge branch 'master' into careminster-presence-refactor
2010-09-25 06:19:26 +01:00
Melanie
3b76d7bbb6
Fix a minor economy issue
2010-09-25 06:09:35 +01:00
Melanie
83b16612ce
Experimental locking of taint processing
2010-09-25 05:57:08 +02:00
Justin Clark-Casey (justincc)
30d3e8a13e
Add prim name to OdePrim Error and Warning messages.
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This aims to make it easier to identify and remove rogue prims that are causing ODE to fall over.
2010-09-25 01:07:37 +01:00
Justin Clark-Casey (justincc)
6325fa515d
Add UUID to physics prim name parameter so that diagnostic messages can be made more useful.
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If a separate UUID parameter is better for the future then this can be added later on.
2010-09-25 00:51:40 +01:00
Justin Clark-Casey (justincc)
b366ad5012
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-09-25 00:00:00 +01:00
Justin Clark-Casey (justincc)
5bcf9ae2f9
If the uuid gatherer fails to find the asset containing gesture metadata, then simply return rather than generating an exception
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This matches existing behaviour, though better diagnostics for missing assets may be good later on.
This addresses http://opensimulator.org/mantis/view.php?id=4977
2010-09-24 23:58:37 +01:00
Melanie
1c1f308052
if you can't edit a prim's inventory, you don't need to see the asset ids.
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Prevents stealing IDs of animations, sounds and textures from prim
inventories. Prevents copybot from gathering the wearable UUIDs needed for
pirating things from vendors.
2010-09-24 23:48:52 +02:00
Kevin Cozens
8dc59f5b59
Added delay for llSetPrimitiveParams() and llSetLinkPrimitiveParams() functions per the LSL wiki.
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Signed-off-by: Melanie <melanie@t-data.com>
This patch also fixes a large amount of trailing whitespace. While this is
beneficial, it should really be in a separate patch that fixes whitespace only.
Just good practice.
2010-09-24 16:25:14 +01:00
Melanie
41847e8fdf
Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-09-21 04:03:40 +01:00
Melanie
9feef34a81
Merge branch 'master' into careminster-presence-refactor
2010-09-21 04:03:14 +01:00
Melanie
2b8c99c2fb
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-09-21 04:02:50 +01:00
Melanie
14adf90805
Fix a typo
2010-09-21 04:02:34 +01:00
Melanie
10a37f5be4
Refactor script create permission into the perms module
2010-09-21 04:02:28 +01:00
Melanie
12f9b1df8c
Fix a typo
2010-09-21 03:57:09 +02:00
Melanie
7229bc4fbd
Refactor script create permission into the perms module
2010-09-21 02:08:55 +02:00
Justin Clark-Casey (justincc)
192bcab987
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-09-21 01:01:07 +01:00
Justin Clark-Casey (justincc)
a85779e477
If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the scene, remove the old uuid reference from m_parts as well as adding the new one.
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The separate remove and set operations is SOG.set_UUID() are both locked under m_parts.SyncRoot since they are logically atomic (though this isn't such an issue if the SOG isn't part of a scene)
Added unit test for this behaviour.
Also changed the second m_parts.AddOrReplace() to m_parts.Add(). As the old reference is now removed we never end up replacing an identical uuid. And if we replace a uuid that's already there (from a child part) then this is an error.
2010-09-21 00:58:54 +01:00
Melanie
9cf8795ecf
Fix a merge artefact that broke script state persistence in XAttachments
2010-09-19 22:53:05 +02:00
Marck
7ee0a8d30e
Clarify help text for use of file paths with console command "create region".
2010-09-18 02:30:56 +01:00
Justin Clark-Casey (justincc)
889923841c
Stop broadcasting non 0/DEBUG ChatTypeEnum.Region messages to all avatars
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This allows non public/debug region wide messages to be sent to scripts but not be broadast to avatars
2010-09-18 01:43:22 +01:00
Justin Clark-Casey (justincc)
b1ab3ea5d9
For all Flotasm group module XMLRPC calls, correct parameter requestingAgentID to RequestingAgentID
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This was stopping the get group member roles call from working, and may have affected other things
2010-09-17 23:48:44 +01:00
Melanie
3a760ad12b
Overwrite the core version of the string parsing method with ours
2010-09-17 22:20:20 +01:00
Melanie
bdd4dcf69b
Merge branch 'master' into careminster-presence-refactor
2010-09-17 22:12:48 +01:00
John Hurliman
c08b6c2873
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-09-17 14:35:35 -07:00
John Hurliman
e603521fd7
Applying the llParseString2List() patch from #5036 that Melanie claims was already applied
2010-09-17 14:32:49 -07:00
Melanie
256c8cb62d
Send kill packets for avatars, too
2010-09-17 03:56:31 +01:00
root
87a1e00f05
Remove the now unused partslock
2010-09-17 04:00:00 +02:00
Melanie
e32855d080
Merge branch 'master' into careminster-presence-refactor
2010-09-17 03:57:15 +01:00
Melanie
7df4383235
Merge branch 'master' into careminster-presence-refactor
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Integrate the next large patch.
Don't use this version, it has a ghost avatar issue. Next push
will fix it.
2010-09-17 03:49:30 +01:00
root
7762301cea
Revert "* Changed 11 calls for session info to the more optimized API method"
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This reverts commit 5dc9ea2f24
.
Also makes online indicators and IM more robust
2010-09-17 01:57:26 +01:00
John Hurliman
b49cb3355f
Fixed a regression in SOG.Copy()
2010-09-16 17:57:00 -07:00
John Hurliman
5321e0e69f
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-09-16 17:31:24 -07:00
John Hurliman
860b2a502f
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
2010-09-16 17:30:46 -07:00
Justin Clark-Casey (justincc)
e3f1533705
Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {}
2010-09-17 01:21:28 +01:00
Justin Clark-Casey (justincc)
5072429263
Send KillPackets on the Task queue rather than the State queue
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Object updates are sent on the task queue. It's possible for an object update to be placed on the client queue before a kill packet comes along.
The kill packet would then be placed on the state queue and possibly get sent before the update
If the update gets sent afterwards then client get undeletable no owner objects until relog
Placing the kills in the task queue should mean that they are received after updates. The kill record prevents subsequent updates getting on the queue
Comments state that updates are sent via the state queue but this isn't true. If this was the case this problem might not exist.
2010-09-17 01:16:21 +01:00
root
251f2444d0
Revert "* Changed 11 calls for session info to the more optimized API method"
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This reverts commit 5dc9ea2f24
.
Also makes online indicators and IM more robust
2010-09-17 01:50:48 +02:00
root
670357367e
Removing debug
2010-09-16 23:32:18 +01:00
root
1b2edfe75f
JustinCC is evil. f7b28dd3
broke script persistence. This fixes it.
2010-09-16 23:19:46 +01:00
root
1e4e978f7f
Removing debug
2010-09-16 23:26:53 +02:00
root
a0c87b5af6
JustinCC is evil. f7b28dd3
broke script persistence. This fixes it.
2010-09-16 23:12:32 +02:00
root
512ded6eb5
Catch a nullref
2010-09-16 21:07:09 +02:00
root
ec89dc99b7
Some small bug fixes
2010-09-16 18:58:25 +02:00
Melanie
58b1ee8e2c
Merge branch 'master' into careminster-presence-refactor
2010-09-16 18:04:50 +01:00
Justin Clark-Casey (justincc)
7383173d3d
extend m_entityUpdates.SyncRoot lock in LLClientView.ProcessEntityUpdates() to reduce scope for kill/update race conditions
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This is necessary because it was still possible for an entity update packet to be constructed, the thread to pause, a kill to be sent on another thread, and then the original thread to resume and send the update
This would result in an update being received after a kill, which results in undeletable ghost objects until the viewer is relogged
Extending the lock looks okay since its only taken by kill, update and reprioritize, and both kill and update do not take further locks
However, evidence suggests that there is still a kill/update race somewhere
2010-09-15 23:06:38 +01:00
Justin Clark-Casey (justincc)
39d27fc879
rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve code readability
2010-09-15 22:29:58 +01:00
Justin Clark-Casey (justincc)
16f296f489
Instead of locking SOG.Children when a group is being removed from the scene, iterate over an unlocked list instead
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Previously, deadlock was possible because deleting a group took a SOG.Children lock then an m_entityUpdates.SyncRoot lock in LLClientView
At the same time, a thread starting from LLClientView.ProcessEntityUpdates() could take an m_entityUpdates.SyncRoot lock then later attempt to take a SOG.Children lock in PermissionsModule.GenerateClientFlags() and later on
Taking a children list in SOG appears to be a better solution than changing PermissionsModule to not relook up the prim. Going the permission modules root would require that all downstream modules not take a SOG.Children lock either
2010-09-15 21:51:13 +01:00
meta7
1f74f013b2
Don't fart when deserializing a prim with no ParentGroup set yet
2010-09-15 07:59:28 -07:00
Melanie Thielker
540a1912ce
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-09-14 22:14:23 +02:00
Melanie
e27f59cf42
reorder some code to avoid merge issues in the future
2010-09-14 22:15:16 +01:00
Melanie
2f41bc4ca7
Fix merge issues
2010-09-14 22:14:08 +01:00
Melanie
1212cb0c74
Merge branch 'master' into careminster-presence-refactor
2010-09-14 22:03:42 +01:00
Melanie Thielker
cc290abf7a
Adjust the code for ghost prim removal to new information from Kitto
2010-09-14 22:13:44 +02:00
Melanie Thielker
d299f8b55c
Fix a small left over buglet and also add checking of the physics actor
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position on backup. This way, ant object that has been moved will be
checked for ghost prims as soon as it is persisted.
2010-09-14 19:41:53 +02:00
Justin Clark-Casey (justincc)
5d48e3c0bb
Revert "Move OpenSimDefaults,ini into config-include in order to put it with all the other default files"
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This reverts commit c3259e9c26
.
Reverted by agreement.
2010-09-14 03:30:07 +01:00
meta7
ec305a4825
LSL compatibility: Don't throw an exception if an invalid key is passed to llInstantMessage, instead shout about it and apply the usual delay. This now matches SL.
2010-09-13 17:43:45 -07:00
Justin Clark-Casey (justincc)
c3259e9c26
Move OpenSimDefaults,ini into config-include in order to put it with all the other default files
2010-09-14 01:38:53 +01:00
Melanie
b2e50474dc
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-09-13 23:35:27 +01:00
Justin Clark-Casey (justincc)
36f81c66e5
Comment out SOG storing debug log message
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This can get very spammy with regularly changing objects. Please uncomment if required.
2010-09-14 00:05:38 +01:00
Melanie
96a2ce5db0
Add a missing parenthesis
2010-09-13 23:33:55 +01:00
Melanie
0de2f0567d
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-09-13 23:28:36 +01:00
Melanie
4aadfc3007
Change the help message to point to copying OpenSimDefaults.ini.example.
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Provide a mostly empty OpenSim.ini.example
2010-09-13 23:27:56 +01:00
Melanie
2cf98e77fc
Output an error and quit if the master file is missing. Also rename
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OpenSim.ini.example to bin/OpenSimDefaults.ini.example
2010-09-13 23:27:47 +01:00
Melanie
8febba7717
Make the inimaster option default to OpenSimDefaults.ini.
2010-09-13 23:27:31 +01:00
Melanie
656e64b3ed
Change the help message to point to copying OpenSimDefaults.ini.example.
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Provide a mostly empty OpenSim.ini.example
2010-09-13 23:22:25 +01:00
Melanie
8e51ca3a7b
Output an error and quit if the master file is missing. Also rename
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OpenSim.ini.example to bin/OpenSimDefaults.ini.example
2010-09-13 23:17:42 +01:00
Melanie
5e1aab92f5
Make the inimaster option default to OpenSimDefaults.ini.
2010-09-13 23:12:48 +01:00
Justin Clark-Casey (justincc)
dd803b4f0c
minor: Add comments which explain what's going on wrt avatar movements at various points in the main scene loop and associated methods
2010-09-13 21:53:25 +01:00
Justin Clark-Casey (justincc)
fbe72e30eb
Improve generic message exception logging. Quieten down complaints about unhandled GenericMessages
2010-09-13 21:52:36 +01:00
Justin Clark-Casey (justincc)
e4858b0eeb
Add client name to packet resend log messages to make them a bit more informative
2010-09-13 21:29:04 +01:00
Justin Clark-Casey (justincc)
7ae9266186
Remove SceneGraph.DetachObject() which was accidentally left around after being migrated to AttachmentsModule
2010-09-13 21:20:31 +01:00
Justin Clark-Casey (justincc)
ae1a0150a1
Rename now protected method SetAttachmentInventoryStatus() to ShowAttachInUserInventory() to match ShowDetachInUserInventory()
2010-09-13 21:15:12 +01:00
Justin Clark-Casey (justincc)
cd153a20b7
Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface
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No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately
2010-09-13 21:05:03 +01:00
Justin Clark-Casey (justincc)
366de0a7b5
If attachment fails (e.g. because asset wasn't found) then don't try to set attachment as shown in inventory
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Doing this results in a null reference exception
2010-09-13 20:58:50 +01:00
Justin Clark-Casey (justincc)
ff098ae110
minor: Clean up log messages generated when an item is attached
2010-09-13 20:44:32 +01:00
John Hurliman
5ef2da39d8
* Fixing length calculations for HTTP texture downloads (the end byte is inclusive in Range: headers)
2010-09-13 11:23:45 -07:00
Melanie
6a1ce17cdb
Merge branch 'master' into careminster-presence-refactor
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The modules will need to be updated for this to compile and run again. Please
don't use until I do the companion commit to modules later on.
2010-09-13 16:17:38 +01:00
John Hurliman
c03b24cbfd
Merged
2010-09-12 14:21:51 -07:00
John Hurliman
0db1ed0b5a
* Added ISimulationDataService and IEstateDataService
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* Removed StorageManager
* CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
2010-09-12 14:20:26 -07:00
Jeff Ames
f1f0bc23f4
Formatting cleanup.
2010-09-12 13:43:49 -04:00
Jeff Ames
20cd1da6bf
Add copyright headers.
2010-09-12 12:54:31 -04:00
John Hurliman
16d782eaa2
Added a stub for OpenSim.Services.Connectors.Simulation.SimulationDataServiceConnector
2010-09-12 00:30:13 -07:00
John Hurliman
007912d6f4
Shuffling fields and properties around in Scene to make Scene.cs more readable
2010-09-11 23:41:48 -07:00
John Hurliman
e2544584ad
Changed all string references of "IRegionDataStore" to "ISimulationDataStore"
2010-09-11 22:02:34 -07:00
John Hurliman
109b517583
Fixed the naming mess around data connectors for simulation data
2010-09-11 20:43:06 -07:00
Melanie
47a5e2633c
Prevent child agents from being blacklisted in the kill record.
2010-09-11 20:24:14 +01:00
Melanie
d264f0d301
Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-09-11 20:22:53 +01:00
Melanie
5e5260ad1b
Prevent child agents from being blacklisted in the kill record.
2010-09-11 20:22:10 +01:00
Justin Clark-Casey (justincc)
220f82a0f0
Make it clear that the "create region" command will reference ini files in the regions directory (usually Regions/)
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Also convert some tabs into spaces.
2010-09-11 00:27:52 +01:00
randomhuman
30306a775a
Made it impossible to create a user with names containing spaces and prevented passwords from being echoed after enter is pressed.
2010-09-10 23:19:18 +01:00
John Hurliman
b597a295c4
Second pass at cleaning up thread safety in EntityManager and SceneGraph
2010-09-10 12:41:36 -07:00
John Hurliman
dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
2010-09-10 12:04:12 -07:00
John Hurliman
8415b98806
Over a dozen thread safety fixes in FriendsModule
2010-09-09 14:45:10 -07:00
John Hurliman
972ef92590
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-09-08 15:09:34 -07:00
John Hurliman
5dc9ea2f24
* Changed 11 calls for session info to the more optimized API method
2010-09-08 15:08:49 -07:00
Diva Canto
ae6682036d
Made the HG asset and inventory brokers use the Helo service in order to instantiate the right network connectors. Tested on Robust only.
2010-09-08 14:13:01 -07:00
Diva Canto
d301f3fd6a
Renamed the Helo server connector to a consistent name. Added this in connector to both Robust.HG.ini.example and HypergridServiceInConnectorModule.
2010-09-08 14:12:01 -07:00
Justin Clark-Casey (justincc)
b8d14fcc4a
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-09-08 01:05:56 +01:00
Melanie Thielker
7a1b1dd419
Make AddRestoredSceneObject reset the IsDeleted flag so we can take an
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object out of the scene and then put it back in.
2010-09-08 00:49:32 +02:00
John Hurliman
0bebe94231
Rolling back the recent libomv update but keeping the ExpiringCache cleanups (as much as is possible). There was a report of non-finite avatar positions after the update
2010-09-07 15:45:33 -07:00
John Hurliman
9be1c0ff44
* Cache null account responses in the SimianUserAccountServiceConnector to avoid repeated requests for missing avatar IDs
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* Updated to OpenMetaverse r3442 to fix a timezone issue with ExpiringCache
2010-09-07 14:41:13 -07:00
Melanie Thielker
8ab4b277c1
Fix some issues with unlinking
2010-09-07 17:12:28 +02:00
Melanie
2684ca0838
Merge branch 'master' into careminster-presence-refactor
2010-09-07 11:51:26 +01:00
Melanie
8fda08d858
Make sure unlinked child prims get persisted
2010-09-07 11:48:28 +01:00
Justin Clark-Casey (justincc)
f7b28dd321
If a scene object part UUID is changed (only possible when not in a scene), then adjust the inventory items to point to the new uuid as well
2010-09-07 03:41:29 +01:00
Justin Clark-Casey (justincc)
84ad9e4d4e
minor: comment out some excessive test logging
2010-09-07 02:05:44 +01:00
Justin Clark-Casey (justincc)
90cd035693
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-09-07 02:01:38 +01:00
Melanie
3284356bba
Merge branch 'master' into careminster-presence-refactor
2010-09-07 01:48:00 +01:00
Melanie
99bfb0d2a2
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-09-07 01:45:08 +01:00
Justin Clark-Casey (justincc)
3d033520fa
Fix deletion persistence when freshly delinked prims are removed
...
Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion.
This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart).
However, DeRezObjects() deleted to user inventory, which is not required by llDie() or direct region module unlink and deletion.
Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path.
Uncommented TestDelinkPersistence() since this now passes.
Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts.
2010-09-07 01:43:20 +01:00
Justin Clark-Casey (justincc)
11f4a65f42
Fix deletion persistence when freshly delinked prims are removed
...
Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion.
This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart).
However, DeRezObjects() deleted to user inventory, which is required by llDie() or direct region module unlink and deletion.
Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path.
Uncommented TestDelinkPersistence() since this now passes.
Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts.
2010-09-07 01:12:06 +01:00
Justin Clark-Casey (justincc)
e55f6d47e9
Add test that checks correct persistence when an unlink is quickly followed by deletion of a linked part
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This test is temporarily not running since it currently fails due to a bug in this area
2010-09-06 23:28:52 +01:00
Justin Clark-Casey (justincc)
ab875b32c1
Make console backup command do a forced backup rather than non-forced
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Remove no-arg backup method for simplicity as it only make sense to call non-forced backup internally
2010-09-06 23:12:03 +01:00
Justin Clark-Casey (justincc)
537fefa3f2
extend TestNewSceneObjectLinkPersistence() to check for presence of non-root linked prim
2010-09-06 23:06:23 +01:00
Justin Clark-Casey (justincc)
953b7f4917
Add test to check persistence of newly added pre-linked objects
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Added a MockRegionDataPlugin to do in-memory persistence for tests since adding this to OpenSim.Data.Null.NullDataStore doesn't seem appropriate
NullDataStore can do nothing because OpenSim only ever retrieve region objects from the database on startup. Adding an in-memory store here would be unecessary overhead.
2010-09-06 23:00:24 +01:00
Kitto Flora
cfaefad754
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-09-06 21:45:17 +00:00
Kitto Flora
c719e016ed
Falling animation fix, comment out instrumentation.
2010-09-06 21:45:07 +00:00
Melanie Thielker
36cb6208b5
Fix yet another cause of "Ghost attachments"
2010-09-06 22:08:15 +01:00
Melanie Thielker
8886afd319
Fix yet another cause of "Ghost attachments"
2010-09-06 21:59:52 +02:00
Melanie Thielker
f4f9a2cb45
Don't turn off the sale settings on child prims when linking, and on copy
...
of prims anymore. The behavior now matches SL and can be used to link
vendor prims for transport
2010-09-06 18:14:24 +02:00
Melanie Thielker
0246edc2ea
Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, because
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modules need to see it (Search!) even if it comes in via CAPS
2010-09-06 04:09:51 +01:00
Melanie Thielker
00a23eea0e
Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, because
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modules need to see it (Search!) even if it comes in via CAPS
2010-09-06 03:59:48 +02:00
Melanie
64ec14c8c4
Add missing IDwellModule interface
2010-09-05 17:08:57 +01:00
Melanie
e4c2b44e5c
Merge branch 'master' into careminster-presence-refactor
2010-09-05 15:06:00 +01:00
Melanie Thielker
6a0a878f7c
Remove "Dwell" support from core and replace it with calls to methods
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on IDwellModule
2010-09-05 14:28:33 +01:00
Melanie Thielker
e593607171
Remove "Dwell" support from core and replace it with calls to methods
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on IDwellModule
2010-09-05 14:16:42 +02:00
Diva Canto
68f107b27e
Logout the presence if client IP verification fails.
2010-09-04 18:46:27 -07:00
Justin Clark-Casey (justincc)
1e8e98a07f
Move code that allows llGiveInvetory() to move item into appropriate system folder up from connectors into Scene.Inventory.cs
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This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors.
Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
2010-09-04 01:36:26 +01:00
Justin Clark-Casey (justincc)
107052b23d
Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)
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The agentID in AddInventoryItem(UUID agentID, InventoryItemBase item) is redundant since it's contained in item.Owner, and it doesn't make sense for agentID != item.Owner, hence the method is deprecated.
2010-09-04 00:09:53 +01:00
Justin Clark-Casey (justincc)
63617c79d8
minor: remove mono compiler warnings
2010-09-03 23:29:39 +01:00
Justin Clark-Casey (justincc)
8d2e8b7d5c
minor: remove mono compiler warnings
2010-09-03 21:28:57 +01:00
Justin Clark-Casey (justincc)
71c0fc10df
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-09-03 21:14:23 +01:00
Micheil Merlin
8daea4d7c0
llRot2Euler Tests
2010-09-03 21:11:13 +01:00
Melanie
4e0d6e8e41
Merge branch 'master' into careminster-presence-refactor
2010-09-03 03:37:18 +01:00
Melanie Thielker
17a26c3701
Fix an issue with rezzing scripted objects.
2010-09-03 03:27:26 +01:00
Melanie Thielker
457160afc3
Fix an issue with rezzing scripted objects.
2010-09-03 03:16:08 +02:00
Kitto Flora
24c73aa8b2
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-09-02 21:51:27 +00:00
Kitto Flora
16814dd8f1
Fixes to JUMP system.
2010-09-02 21:51:19 +00:00
Melanie Thielker
1c8bc9b7b6
Remove commented code and the comment, as the change has proven out
2010-09-02 21:02:09 +01:00
Melanie Thielker
7720419fc7
Experimentally comment the sending of unbaked avatars
2010-09-02 20:17:49 +01:00
Melanie Thielker
ed72396d9b
Show when appearance is sent to an avatar to help track down failure
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\to display avatars
2010-09-02 19:59:12 +01:00
Melanie Thielker
5ea979d515
Remove commented code and the comment, as the change has proven out
2010-09-02 20:51:27 +02:00
Melanie Thielker
eea5d8368a
Experimentally comment the sending of unbaked avatars
2010-09-02 20:08:39 +02:00
Melanie Thielker
713c666827
Show when appearance is sent to an avatar to help track down failure
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\to display avatars
2010-09-02 19:49:42 +02:00
Melanie Thielker
db015963a9
Remove the annoying "Script saved" popups when saving scripts in task
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inventory. They cause spam when using recompile scripts in selection
and are redundant because that message is also shown in the script window
message pane. These popups were a legacy from when we couldn't drive the
message pane and their finest hour has now come.
2010-09-02 14:17:33 +02:00
Melanie Thielker
09fba16094
Prevent Meta7 plants from being treated like dropped attachments and removed
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from the sim.
2010-09-01 20:10:44 +02:00
Melanie Thielker
2232e6f273
Improve sim health reporting. Output error message if heartbeat thread is restarted by scene. This may help to find out why this recovery mechanism isn't working.
2010-09-01 14:08:52 +02:00
Justin Clark-Casey (justincc)
6cbf66827b
refactor: move SOG.AttachToAgent() into AttachmentsModule
2010-09-01 01:11:52 +01:00
Justin Clark-Casey (justincc)
c947a67b23
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-09-01 00:17:23 +01:00
Melanie Thielker
c47de94263
Adjust the "Magic numbers" we use because we can't reference the actual
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script state enum to reflect recent changes.
2010-08-31 22:36:46 +01:00
Justin Clark-Casey (justincc)
01276ef433
refactor: change AttachmentsModule.AttachObject to use sp.GetAttachments rather than filter sp.Attachments list directly
2010-08-31 22:22:45 +01:00
Justin Clark-Casey (justincc)
9c1c378aa1
Add ScenePresence.GetAttachments(uint attachmentPoint)
2010-08-31 22:16:23 +01:00
Melanie Thielker
aca10cb027
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-31 22:26:17 +02:00
Melanie Thielker
b973fe5297
Adjust the "Magic numbers" we use because we can't reference the actual
...
script state enum to reflect recent changes.
2010-08-31 22:24:11 +02:00
Justin Clark-Casey (justincc)
b8c58e5f9f
reinsert functionality to debug log more levels of incoming and outgoing client protocol packets
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These levels correspond to packets that one isn't usually interested in when debugging (e.g. regular outgoing SimStats packets)
This is equivalent to what we had a year ago before it was removed. It's extremely crude since it doesn't allow one to pick individual clients or packets. However, it can still be useful when debugging packet race conditions.
2010-08-31 18:27:10 +01:00
Justin Clark-Casey (justincc)
dd14c539af
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-08-30 21:24:08 +01:00
Justin Clark-Casey (justincc)
3cd7761d65
Report exception message as well as stack trace if a region fails to register with the grid service in grid mode
2010-08-30 21:23:19 +01:00
meta7
35d6181b78
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-30 11:42:17 -07:00
meta7
4cf5ef3cd4
Kick the user from the region in the circumstance that the TP home failed - ONLY if it was triggered by an estate ban. This makes baby jesus cry, and should be fixed to search for alternative regions if the home region is unavailable.
2010-08-30 11:41:20 -07:00
Melanie
79bfa275da
Merge branch 'master' into careminster-presence-refactor
2010-08-30 02:30:28 +01:00
Melanie
8ee31d97a8
Remove CRLF endings
2010-08-30 02:19:21 +01:00
Jonathan Freedman
0a83fde85c
Implements parcel media setting persistence and packet / CAPS handling
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properly for the new media settings.
Signed-off-by: Melanie <melanie@t-data.com>
2010-08-30 02:07:55 +01:00
Justin Clark-Casey (justincc)
374807d194
Replace hardcoded 0 with KickFlags provided by the client.
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This finally completes http://opensimulator.org/mantis/view.php?id=4356 where this change had been accidentally removed. Thanks Revolution.
2010-08-28 02:45:28 +01:00
Justin Clark-Casey (justincc)
83fbf66444
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-08-28 02:41:00 +01:00
Justin Clark-Casey (justincc)
def6b1544f
very minor log message and var name tweaking for iar saving
2010-08-28 02:40:21 +01:00
Diva Canto
0f95cd209e
Addresses mantis #4991 -- HG between two regions with the same map coordinates fails with no warning
2010-08-27 17:25:04 -07:00
Justin Clark-Casey (justincc)
1c0b4457cd
Improve liveness by operating on list copies of SOG.Children where appropriate
2010-08-28 00:40:33 +01:00
Justin Clark-Casey (justincc)
4f9931ec10
minor: reduce log chattiness of "load iar" for IARs with lots of folders
2010-08-27 23:23:55 +01:00
Justin Clark-Casey (justincc)
86937d0a0f
allow inventory path specified in "load iar" to start with a / (e.g. /Objects is now valid where it wasn't before)
2010-08-27 23:22:49 +01:00
Justin Clark-Casey (justincc)
b4278510f2
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-08-27 22:53:02 +01:00
Justin Clark-Casey (justincc)
8f875700ef
refactor: Make IAR tests set up standard iar for loading
2010-08-27 22:52:26 +01:00
Melanie
1f1d72eba5
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-08-26 23:39:20 +01:00
Melanie
5b4e0b72bc
Send a null result search packet when no results are passsed in
2010-08-26 23:38:35 +01:00
Diva Canto
436fdc2ea8
More on mantis #4985
2010-08-26 14:48:29 -07:00
Diva Canto
6198fe53e6
Addresses mantis #4985 -- exceptions in DataSnapshot
2010-08-26 14:19:52 -07:00
Justin Clark-Casey (justincc)
fb6d761e19
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-08-26 22:13:46 +01:00
Justin Clark-Casey (justincc)
7f5501d3ab
minor: remove mono compiler warning
2010-08-26 22:13:31 +01:00
Justin Clark-Casey (justincc)
2b0f924557
refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module since this appears to relate solely to attachments
2010-08-26 22:09:52 +01:00
Justin Clark-Casey (justincc)
f3f4428700
refactor: break out attachment position change code in Scene.UpdatePrimPosition() and move into AttachmentsModule
...
This allows region modules to change attachment positions.
2010-08-26 21:50:19 +01:00
Justin Clark-Casey (justincc)
8571a55d29
minor: change log message from info to debug
2010-08-26 20:42:56 +01:00
Diva Canto
26fd673e20
Addresses mantis #4984 -- Datasnapshot exceptions.
2010-08-26 12:26:09 -07:00
Justin Clark-Casey (justincc)
df702417dc
Remove mono compiler warnings
2010-08-26 16:27:41 +01:00
Justin Clark-Casey (justincc)
d99c60164d
Reinstate kill record check that prevents an entity update being sent to a client after it has been told that the entity has been deleted.
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On Linden Lab clients and some derivatives, receiving an entity update after an entity deletion notice results in an undeleteable prim that disappears upon client relog.
This check was dropped in 0.7 for unknown reasons but renewed testing demonstrates that queued updates can still be present after a scene object has been deleted.
2010-08-26 16:06:34 +01:00
Justin Clark-Casey (justincc)
a6869fbc3e
Use SOP.ParentGroup in Prioritizer instead of Scene.GetGroupByPrim()
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By the time a scheduled update is triggered, a sog may have been removed from the scene. This change prevents NullReferenceExceptions in these situations.
2010-08-26 15:33:42 +01:00
Justin Clark-Casey (justincc)
87a6554d4b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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Resolve merge conflicts
Conflicts:
OpenSim/Region/Framework/Scenes/SceneGraph.cs
2010-08-26 00:35:03 +01:00
Justin Clark-Casey (justincc)
166ab59420
replace m_parts.Count linknum with 0 in CopyRootPart since m_parts.Count is always 0 (and any other number would cause an error anyway)
2010-08-26 00:15:26 +01:00
Justin Clark-Casey (justincc)
8031f8ec09
Improve consistency of locking for SOG.m_parts in order to avoid race conditions in linking and unlinking
2010-08-26 00:08:53 +01:00
Melanie Thielker
47818a2db3
Fix a horrible bug in SG, where iteration of scene objects is carried
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out in a fashion that causes the delegate to be invoked once per child
prim for a given group.
2010-08-26 01:06:50 +02:00
Melanie Thielker
4b47008d30
Correct whitespace
2010-08-26 00:37:54 +02:00
Melanie
fc8d2be632
Merge branch 'master' into careminster-presence-refactor
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This was rather conflicted. Please test linking.
2010-08-26 00:11:07 +01:00
Melanie
252e159340
Merge branch 'master' into careminster-presence-refactor
2010-08-25 23:22:23 +01:00
Melanie Thielker
604423d52b
Make scene object directories more robust and prevent deleted SOP's from
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sticking around
2010-08-25 23:19:30 +01:00
Justin Clark-Casey (justincc)
22fd00b002
minor: remove mono compiler warning
2010-08-25 23:07:43 +01:00
Justin Clark-Casey (justincc)
24d06b12c2
If setting SOG.UUID, update the SOG.m_parts index as well as the root part UUID
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Being able to change a SOG.UUID is useful for region modules that want to supply their own UUID, before the object is rezzed
2010-08-25 23:05:54 +01:00
Justin Clark-Casey (justincc)
46c6c35d48
refactor: Push item retrieval and fixing part of Scene.RezObject() down into SceneObjectPartInventory
2010-08-25 22:46:49 +01:00
Melanie Thielker
dc1baf8025
Change object cleanup again. Make scene object directories more robust and
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prevent deleted SOP's from sticking around
2010-08-25 23:11:00 +02:00
Melanie Thielker
c13045b25e
Correct a logic error in attachment cleanup
2010-08-25 20:11:47 +02:00
Melanie Thielker
314d1171ef
Lock the attachment cleanup so it doesn't go into an endless deletion frenzy
2010-08-25 16:06:06 +02:00
Justin Clark-Casey (justincc)
d69e992665
Split out actual scene object insertion code from Scene.Inventory.RezObject and move into SceneGraph.AddNewSceneObject()
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The new SceneGraph method is more consumable by region modules that want to extract objects from inventory and add them to the scene in separate stages.
This change also reduces the number of redundant client updates scheduled when an object is rezzed directly by a script or region module
This code does not touch direct rez by a user
2010-08-24 23:25:19 +01:00
Justin Clark-Casey (justincc)
78f452050a
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-08-24 22:29:32 +01:00
Justin Clark-Casey (justincc)
07d5a0779a
refactor: make RezObject() more readable
2010-08-24 20:53:25 +01:00
Melanie
ef5b628191
Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-24 19:22:00 +01:00
Melanie
7296286267
Merge branch 'master' into careminster-presence-refactor
2010-08-24 19:20:43 +01:00
Marck
a7a45cb22c
Patch by Apelsin that fixes behaviour of llSetPos and llGetLocalPos for attachments.
...
This fixes Mantis #3923 .
Signed-off-by: Melanie <melanie@t-data.com>
2010-08-24 19:19:26 +01:00
Melanie Thielker
4e324ae3cb
Call the cleanup after saving attachment states, so that the attachments
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don't get killed before they can be saved
2010-08-24 19:07:42 +02:00
Melanie Thielker
512a13dbe7
Call the Cleanup when an agent logs out, when an agent leaves and just
...
before an agent logs in directly. Intentionally not calling this from MakeRoot
as that would mess up attachment transfer in teleport
2010-08-24 18:52:00 +02:00
Melanie Thielker
5a05de0eec
Call attachment cleanup when an agent crosses out
2010-08-24 18:38:54 +02:00
Melanie
483fc88b07
Merge branch 'master' into careminster-presence-refactor
2010-08-24 17:37:11 +01:00
Melanie Thielker
b9e12ed3b7
Add a method to delete left over / dropped attachments
2010-08-24 18:20:24 +02:00
Justin Clark-Casey (justincc)
46d06b6c4c
add test to check move of task item to user inventory when a target folder is explicitly given
2010-08-24 17:10:52 +01:00
Justin Clark-Casey (justincc)
8bb073d99a
minor: stop test using obsolete property
2010-08-24 17:06:04 +01:00
Justin Clark-Casey (justincc)
35f719ae2f
refactor TestMoveTaskInventoryItemNoParent()
2010-08-24 17:04:54 +01:00
Justin Clark-Casey (justincc)
289c21099c
Add automated test at the opensim 'api' level to check that a given item goes to the correct directory
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Also removes some mono compiler warnings
2010-08-24 16:50:31 +01:00
Melanie
de85aabcbe
Plumb the region type through to the ProductName field in estate messages
2010-08-24 12:41:21 +01:00
Melanie
1bfec00a88
Merge branch 'master' into careminster-presence-refactor
2010-08-23 23:55:15 +01:00
Justin Clark-Casey (justincc)
c72d298202
Add system lookup folder fix to the RemoveXInventoryServiceConnector as well since this presumably suffers from the same problem.
2010-08-23 23:25:36 +01:00
Justin Clark-Casey (justincc)
1d01c91095
minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.cs
2010-08-23 23:21:44 +01:00
Justin Clark-Casey (justincc)
704a53fb9b
Fix bug in llGiveInventory() where items were disappearing on relog
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This was a regression - the code to look up the correct type folder was no longer being called if items were added without a parent folder set
This may have been broken since commit bd49985a
on 2010-05-02
2010-08-23 23:16:48 +01:00
Justin Clark-Casey (justincc)
74e5fe5aa9
Remove various warnings and improve logging messages. No functional changes.
2010-08-23 22:24:23 +01:00
meta7
8a1640f0a1
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-22 09:32:49 -07:00
meta7
46412f4931
Fix llGetLinkKey and llGetNumberOfPrims to play nice with avatars in the linkset (emulated)
2010-08-22 09:32:40 -07:00
Melanie Thielker
5c368c8d38
Refix the fix
2010-08-22 16:44:22 +02:00
Melanie Thielker
0ca771c185
Provide a better implementation of llList2Float
2010-08-22 16:23:36 +02:00
Melanie Thielker
98b2d3a7f2
Revert "Fix a typecasting issue in llList2Float. This addresses mantis #262"
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This reverts commit 810840b862
.
This breaks llList2Float in horrible ways. 12 hours 14 minutes becomes
1214.0 and 023.145 becomes 23145.0
Could just add the dot to fix the latter issue but that would not help
the first part. Another solution is needed.
2010-08-22 15:55:23 +02:00
Melanie Thielker
32ddeab5e3
Add printing the default script engine name. Report real exceptions when
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there is an issue with the config file, as a typo could cause configuration to
silently fail.
2010-08-22 14:26:58 +02:00
Melanie Thielker
071edaff49
Suppress error messages about scripts not foind if they're in fact disabled
2010-08-22 13:51:15 +02:00
Melanie Thielker
a0a25bb8ca
A stab at making a better bounding box calculation
2010-08-22 13:42:29 +02:00
Melanie Thielker
954329ec85
Don't allow oversized search reply packets
2010-08-21 17:30:41 +01:00
Melanie Thielker
8613336674
Don't allow oversized search reply packets
2010-08-21 17:48:49 +02:00
meta7
3ffdadef70
Add support for attached avatars in llGetLinkKey()
2010-08-21 07:22:41 -07:00
meta7
839b08c32b
Removed the NotImplementedException from llSetSoundQueueing, because the function not working won't actually stop the script from working, firing an exception will.
2010-08-21 06:30:53 -07:00
Melanie
f8ff98577e
Merge branch 'master' into careminster-presence-refactor
2010-08-21 00:32:26 +01:00
Melanie Thielker
ea1df09fa4
Forward-port a small improvement to the land out connector
2010-08-21 00:29:27 +01:00
Melanie Thielker
f7c4be1fa1
Forward-port a small improvement to the land out connector
2010-08-21 00:46:16 +02:00
Justin Clark-Casey (justincc)
5155915de1
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-08-20 19:36:04 +01:00
Marck
7aad5af498
Some code cleanup for console command "create region".
...
Make region name an optional command parameter.
Avoid question for region name if it has already been specified.
Extend help text.
2010-08-20 19:35:52 +01:00
Diva Canto
4463ebfbc2
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2010-08-20 11:09:21 -07:00
Diva Canto
f347d25675
Unit test breakage fix.
2010-08-20 11:09:02 -07:00
Justin Clark-Casey (justincc)
86a61696d7
minor: remove mono compiler warning
2010-08-20 17:58:02 +01:00
Marck
bb5dd9fbbc
Some code cleanup for console command alert.
...
Made parsing of parameters more robust.
Allow general alerts without specifying keyword 'general'.
Extended help texts.
2010-08-20 17:53:21 +01:00
Diva Canto
6f83b0ee46
Cleaned up a few more things related to incoming agents.
2010-08-20 09:02:05 -07:00
Melanie
82abaadd55
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-08-20 08:36:54 +01:00
Melanie
ae554a48d0
Add some maptile options, change maptile generation from OpenSimBase to Scene
...
to make it more configurable.
2010-08-20 08:36:23 +01:00
Melanie Thielker
47838e5fb3
Add some maptile options, change maptile generation from OpenSimBase to Scene
...
to make it more configurable.
2010-08-20 08:46:46 +02:00
Diva Canto
b4e7c62fbc
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2010-08-19 19:55:03 -07:00
Diva Canto
a39ea07158
Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general.
2010-08-19 19:54:40 -07:00
Melanie Thielker
22fdd7b1f1
Short-circuit the grid server lookup for RequestSimulatorData if the region
...
info is requested for is the local region
2010-08-19 20:24:34 +01:00
Melanie Thielker
a1074cad5c
Short-circuit the grid server lookup for RequestSimulatorData if the region
...
info is requested for is the local region
2010-08-19 20:41:55 +02:00
Melanie
77705145a0
Merge branch 'master' into careminster-presence-refactor
2010-08-19 11:47:50 +01:00
Melanie Thielker
1a8a11140c
Revert "Adding Group managment to the offline system"
...
This reverts commit 7c673c79d4
.
That module only handles text IM
2010-08-19 12:04:46 +02:00
sacha
7c673c79d4
Adding Group managment to the offline system
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Sending a group invite is offlined now
2010-08-19 08:31:51 +00:00
Justin Clark-Casey (justincc)
85f448642b
minor: Correct string format in "Can't find linkset root prim" message
2010-08-19 00:54:09 +01:00
Melanie Thielker
6ddf124c8a
Prevent a bad cast in llCreateLink().
2010-08-18 20:00:19 +01:00
Melanie Thielker
fb2deb0d45
Prevent a bad cast in llCreateLink().
2010-08-18 20:17:20 +02:00
meta7
810840b862
Fix a typecasting issue in llList2Float. This addresses mantis #262
2010-08-18 04:23:56 -07:00
meta7
ca8b1e488c
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-18 02:53:27 -07:00
Melanie
e74809ff4c
Merge branch 'master' into careminster-presence-refactor
2010-08-18 00:59:20 +01:00
John Hurliman
a8c0b131f9
* Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() to fix the build
2010-08-17 13:50:04 -07:00
Diva Canto
69ad04cdf6
Attempt at sending TeleportProgress, but it doesn't seem to be doing anything at all. Left it commented, just as a reminder for where those messages could be sent.
2010-08-16 12:03:13 -07:00