Commit Graph

9360 Commits (4db60a5a40580bf5aa56d80c319534e2e312a306)

Author SHA1 Message Date
Jonathan Freedman 32ccc7a9d9 * refactor refactor refactor ServerURI 4 lyfe 2010-10-02 19:17:02 -04:00
Melanie 662976b602 Merge branch 'master' into careminster-presence-refactor 2010-10-02 20:12:36 +01:00
Melanie 6fc1ceb2ee So, the client can have an old idea of the object properties for the object when it goes to buy. This can cause a problem in the buy process. Additionally Hazim mentioned that the buy packets are spoofable. The core modules are the crowing glory example of best practice :P, so therefore, setting the example here, Validate Client sent Buy Data. WebAppSecurity 101, Never trust a client. Validate Validate Validate! Or you'll have problems whether intentional or not. 2010-10-02 20:11:43 +01:00
Melanie fd56fd2ce8 Merge branch 'master' into careminster-presence-refactor 2010-10-02 19:51:43 +01:00
Melanie 87c6386884 Reapplying the parts of the prior revert that were not derived from the
original patch
2010-10-02 18:47:26 +01:00
Melanie b01020b84a Revert "Forward-port 0.6 fix"
This reverts commit 90b51dc7d6.
2010-10-02 18:45:48 +01:00
Melanie f220a2c5eb Replace CalculateMass with a more accurate version, contributed by Ubit.
Thank you.
2010-10-02 00:24:16 +01:00
Melanie b40c91777c Replace CalculateMass with a more accurate version, contributed by Ubit.
Thank you.
2010-10-02 00:19:30 +02:00
Melanie 9f7f266f58 Replace CalculateMass with a better, contributed version 2010-10-02 00:18:52 +02:00
Melanie 7ad1b60eca Enforce region agent limit as set in estate tools 2010-09-30 20:01:55 +02:00
Melanie 521e2c8355 Merge branch 'master' into careminster-presence-refactor 2010-09-30 16:01:45 +01:00
Melanie eb58d91098 Prevent dropping someone else's attachments 2010-09-30 15:57:52 +01:00
Melanie 90b51dc7d6 Forward-port 0.6 fix 2010-09-30 15:52:33 +01:00
Melanie 29646bcf67 Fix an inventory fetch issue 2010-09-30 02:52:35 +01:00
Melanie ac7a4a7d38 Fix an inventory fetch issue 2010-09-30 02:47:07 +02:00
Melanie 9522881404 Fix a potential key collision 2010-09-30 02:46:47 +02:00
John Hurliman 1255c7ceb6 Cleanup: Removed an unreferenced variable from ActivityDetector.cs 2010-09-29 14:39:13 -07:00
John Hurliman b6e0563ad7 Part two of the previous commit, making IGridUserService.LoggedOut() more flexible without changing current behavior 2010-09-29 14:34:02 -07:00
John Hurliman 9b7c99f0cf Made IGridUserService.SetLastPosition() more flexible to allow different possible implementations. This doesn't change any behavior or any Robust code, but it simplifies the SimianGrid connector by using the standard OpenSim interface for setting last position now 2010-09-29 14:24:32 -07:00
Melanie 3d75e9addd Lock the iteration over the inventory items when saving script states 2010-09-28 02:22:32 +02:00
Melanie 841c84831f Try to prevent threading issues in SP.SetAppearance by locking it 2010-09-27 19:34:16 +02:00
Melanie 5b2aa02fd9 Merge branch 'master' into careminster-presence-refactor 2010-09-27 03:48:15 +01:00
Melanie 0339d420e7 Restrict top colliders / top scripts to estate managers 2010-09-27 03:45:22 +01:00
Melanie 41051b3cc6 Prevent setting arbitrary groups on your objects. 2010-09-27 02:13:22 +01:00
Melanie 8e547d3491 Prevent setting arbitrary groups on your objects. 2010-09-27 02:11:55 +01:00
Melanie c2a4bdb2fe Fix build break 2010-09-27 01:40:29 +01:00
Melanie 296cf04ce6 Merge branch 'master' into careminster-presence-refactor 2010-09-27 01:32:06 +01:00
Melanie 84ab4742c8 Quash the region ID on intersim messages. That prevents people from determining
another avatars location
2010-09-27 01:31:17 +01:00
Melanie aaa4cb64a4 if you can't edit a prim's inventory, you don't need to see the asset ids.
Prevents stealing IDs of animations, sounds and textures from prim
inventories. Prevents copybot from gathering the wearable UUIDs needed for
pirating things from vendors.
2010-09-27 00:34:30 +01:00
Melanie 1f7d68e555 Restrict inventory items added in a transaction to folder belonging
to the connected client.
2010-09-27 00:30:26 +01:00
Melanie 34e8bf45b6 Restrict inventory items added in a transaction to folder belonging
to the connected client.
2010-09-27 00:29:27 +01:00
Melanie 9f17ae580d Merge branch 'master' into careminster-presence-refactor 2010-09-26 23:57:06 +01:00
Melanie 6f78358b09 When receiving intersim IM, don't let the spoof protection bomb 2010-09-26 23:50:55 +01:00
Melanie dc49057c8a Consistency patch: use Path.Combine() instead of + and eliminate the need
for a trailing slash on exports/
2010-09-26 20:03:00 +01:00
Melanie d0c271adc6 Typo fixes 2010-09-26 18:06:23 +01:00
Melanie aecac9bba9 Typo fixes 2010-09-26 18:05:55 +01:00
Melanie 6f689f591a Merge Master 2010-09-26 17:56:31 +01:00
BlueWall b0b4782a2b adding configurable j2kDecodeCache path
allowing the decoded sculpt map cache path to be defined in
	the configuration files.

	Use DecodedSculpMapPath in the [Startup] section to set
	the path. The default is still ./bin/j2kDecodeCache
2010-09-26 17:04:11 +01:00
BlueWall 4f25b73b57 Add configurable path to script engine assemblies
Adding ability to place script engine assemblies outside
	the codebase directories.

	Uses new [XEngine] option: ScriptEnginesPath = "path_to_assemblies"

Signed-off-by: Melanie <melanie@t-data.com>
2010-09-26 02:30:46 +01:00
Melanie 0080f28f1d Merge branch 'master' into careminster-presence-refactor 2010-09-25 06:57:53 +01:00
Melanie d8ae287ebf Prevent spoofing the agent name on text IM 2010-09-25 06:56:08 +01:00
Melanie 4fbdcb95a0 Merge branch 'master' into careminster-presence-refactor 2010-09-25 06:19:26 +01:00
Melanie 3b76d7bbb6 Fix a minor economy issue 2010-09-25 06:09:35 +01:00
Melanie 83b16612ce Experimental locking of taint processing 2010-09-25 05:57:08 +02:00
Justin Clark-Casey (justincc) 30d3e8a13e Add prim name to OdePrim Error and Warning messages.
This aims to make it easier to identify and remove rogue prims that are causing ODE to fall over.
2010-09-25 01:07:37 +01:00
Justin Clark-Casey (justincc) 6325fa515d Add UUID to physics prim name parameter so that diagnostic messages can be made more useful.
If a separate UUID parameter is better for the future then this can be added later on.
2010-09-25 00:51:40 +01:00
Justin Clark-Casey (justincc) b366ad5012 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-25 00:00:00 +01:00
Justin Clark-Casey (justincc) 5bcf9ae2f9 If the uuid gatherer fails to find the asset containing gesture metadata, then simply return rather than generating an exception
This matches existing behaviour, though better diagnostics for missing assets may be good later on.
This addresses http://opensimulator.org/mantis/view.php?id=4977
2010-09-24 23:58:37 +01:00
Melanie 1c1f308052 if you can't edit a prim's inventory, you don't need to see the asset ids.
Prevents stealing IDs of animations, sounds and textures from prim
inventories. Prevents copybot from gathering the wearable UUIDs needed for
pirating things from vendors.
2010-09-24 23:48:52 +02:00
Kevin Cozens 8dc59f5b59 Added delay for llSetPrimitiveParams() and llSetLinkPrimitiveParams() functions per the LSL wiki.
Signed-off-by: Melanie <melanie@t-data.com>

This patch also fixes a large amount of trailing whitespace. While this is
beneficial, it should really be in a separate patch that fixes whitespace only.
Just good practice.
2010-09-24 16:25:14 +01:00
Melanie 41847e8fdf Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-09-21 04:03:40 +01:00
Melanie 9feef34a81 Merge branch 'master' into careminster-presence-refactor 2010-09-21 04:03:14 +01:00
Melanie 2b8c99c2fb Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-09-21 04:02:50 +01:00
Melanie 14adf90805 Fix a typo 2010-09-21 04:02:34 +01:00
Melanie 10a37f5be4 Refactor script create permission into the perms module 2010-09-21 04:02:28 +01:00
Melanie 12f9b1df8c Fix a typo 2010-09-21 03:57:09 +02:00
Melanie 7229bc4fbd Refactor script create permission into the perms module 2010-09-21 02:08:55 +02:00
Justin Clark-Casey (justincc) 192bcab987 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-21 01:01:07 +01:00
Justin Clark-Casey (justincc) a85779e477 If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the scene, remove the old uuid reference from m_parts as well as adding the new one.
The separate remove and set operations is SOG.set_UUID() are both locked under m_parts.SyncRoot since they are logically atomic (though this isn't such an issue if the SOG isn't part of a scene)
Added unit test for this behaviour.
Also changed the second m_parts.AddOrReplace() to m_parts.Add().  As the old reference is now removed we never end up replacing an identical uuid.  And if we replace a uuid that's already there (from a child part) then this is an error.
2010-09-21 00:58:54 +01:00
Melanie 9cf8795ecf Fix a merge artefact that broke script state persistence in XAttachments 2010-09-19 22:53:05 +02:00
Marck 7ee0a8d30e Clarify help text for use of file paths with console command "create region". 2010-09-18 02:30:56 +01:00
Justin Clark-Casey (justincc) 889923841c Stop broadcasting non 0/DEBUG ChatTypeEnum.Region messages to all avatars
This allows non public/debug region wide messages to be sent to scripts but not be broadast to avatars
2010-09-18 01:43:22 +01:00
Justin Clark-Casey (justincc) b1ab3ea5d9 For all Flotasm group module XMLRPC calls, correct parameter requestingAgentID to RequestingAgentID
This was stopping the get group member roles call from working, and may have affected other things
2010-09-17 23:48:44 +01:00
Melanie 3a760ad12b Overwrite the core version of the string parsing method with ours 2010-09-17 22:20:20 +01:00
Melanie bdd4dcf69b Merge branch 'master' into careminster-presence-refactor 2010-09-17 22:12:48 +01:00
John Hurliman c08b6c2873 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-17 14:35:35 -07:00
John Hurliman e603521fd7 Applying the llParseString2List() patch from #5036 that Melanie claims was already applied 2010-09-17 14:32:49 -07:00
Melanie 256c8cb62d Send kill packets for avatars, too 2010-09-17 03:56:31 +01:00
root 87a1e00f05 Remove the now unused partslock 2010-09-17 04:00:00 +02:00
Melanie e32855d080 Merge branch 'master' into careminster-presence-refactor 2010-09-17 03:57:15 +01:00
Melanie 7df4383235 Merge branch 'master' into careminster-presence-refactor
Integrate the next large patch.
Don't use this version, it has a ghost avatar issue. Next push
will fix it.
2010-09-17 03:49:30 +01:00
root 7762301cea Revert "* Changed 11 calls for session info to the more optimized API method"
This reverts commit 5dc9ea2f24.
Also makes online indicators and IM more robust
2010-09-17 01:57:26 +01:00
John Hurliman b49cb3355f Fixed a regression in SOG.Copy() 2010-09-16 17:57:00 -07:00
John Hurliman 5321e0e69f Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-16 17:31:24 -07:00
John Hurliman 860b2a502f Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection 2010-09-16 17:30:46 -07:00
Justin Clark-Casey (justincc) e3f1533705 Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {} 2010-09-17 01:21:28 +01:00
Justin Clark-Casey (justincc) 5072429263 Send KillPackets on the Task queue rather than the State queue
Object updates are sent on the task queue.  It's possible for an object update to be placed on the client queue before a kill packet comes along.
The kill packet would then be placed on the state queue and possibly get sent before the update
If the update gets sent afterwards then client get undeletable no owner objects until relog
Placing the kills in the task queue should mean that they are received after updates.  The kill record prevents subsequent updates getting on the queue

Comments state that updates are sent via the state queue but this isn't true.  If this was the case this problem might not exist.
2010-09-17 01:16:21 +01:00
root 251f2444d0 Revert "* Changed 11 calls for session info to the more optimized API method"
This reverts commit 5dc9ea2f24.
Also makes online indicators and IM more robust
2010-09-17 01:50:48 +02:00
root 670357367e Removing debug 2010-09-16 23:32:18 +01:00
root 1b2edfe75f JustinCC is evil. f7b28dd3 broke script persistence. This fixes it. 2010-09-16 23:19:46 +01:00
root 1e4e978f7f Removing debug 2010-09-16 23:26:53 +02:00
root a0c87b5af6 JustinCC is evil. f7b28dd3 broke script persistence. This fixes it. 2010-09-16 23:12:32 +02:00
root 512ded6eb5 Catch a nullref 2010-09-16 21:07:09 +02:00
root ec89dc99b7 Some small bug fixes 2010-09-16 18:58:25 +02:00
Melanie 58b1ee8e2c Merge branch 'master' into careminster-presence-refactor 2010-09-16 18:04:50 +01:00
Justin Clark-Casey (justincc) 7383173d3d extend m_entityUpdates.SyncRoot lock in LLClientView.ProcessEntityUpdates() to reduce scope for kill/update race conditions
This is necessary because it was still possible for an entity update packet to be constructed, the thread to pause, a kill to be sent on another thread, and then the original thread to resume and send the update
This would result in an update being received after a kill, which results in undeletable ghost objects until the viewer is relogged
Extending the lock looks okay since its only taken by kill, update and reprioritize, and both kill and update do not take further locks
However, evidence suggests that there is still a kill/update race somewhere
2010-09-15 23:06:38 +01:00
Justin Clark-Casey (justincc) 39d27fc879 rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve code readability 2010-09-15 22:29:58 +01:00
Justin Clark-Casey (justincc) 16f296f489 Instead of locking SOG.Children when a group is being removed from the scene, iterate over an unlocked list instead
Previously, deadlock was possible because deleting a group took a SOG.Children lock then an m_entityUpdates.SyncRoot lock in LLClientView
At the same time, a thread starting from LLClientView.ProcessEntityUpdates() could take an m_entityUpdates.SyncRoot lock then later attempt to take a SOG.Children lock in PermissionsModule.GenerateClientFlags() and later on
Taking a children list in SOG appears to be a better solution than changing PermissionsModule to not relook up the prim.  Going the permission modules root would require that all downstream modules not take a SOG.Children lock either
2010-09-15 21:51:13 +01:00
meta7 1f74f013b2 Don't fart when deserializing a prim with no ParentGroup set yet 2010-09-15 07:59:28 -07:00
Melanie Thielker 540a1912ce Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-09-14 22:14:23 +02:00
Melanie e27f59cf42 reorder some code to avoid merge issues in the future 2010-09-14 22:15:16 +01:00
Melanie 2f41bc4ca7 Fix merge issues 2010-09-14 22:14:08 +01:00
Melanie 1212cb0c74 Merge branch 'master' into careminster-presence-refactor 2010-09-14 22:03:42 +01:00
Melanie Thielker cc290abf7a Adjust the code for ghost prim removal to new information from Kitto 2010-09-14 22:13:44 +02:00
Melanie Thielker d299f8b55c Fix a small left over buglet and also add checking of the physics actor
position on backup. This way, ant object that has been moved will be
checked for ghost prims as soon as it is persisted.
2010-09-14 19:41:53 +02:00
Justin Clark-Casey (justincc) 5d48e3c0bb Revert "Move OpenSimDefaults,ini into config-include in order to put it with all the other default files"
This reverts commit c3259e9c26.

Reverted by agreement.
2010-09-14 03:30:07 +01:00
meta7 ec305a4825 LSL compatibility: Don't throw an exception if an invalid key is passed to llInstantMessage, instead shout about it and apply the usual delay. This now matches SL. 2010-09-13 17:43:45 -07:00
Justin Clark-Casey (justincc) c3259e9c26 Move OpenSimDefaults,ini into config-include in order to put it with all the other default files 2010-09-14 01:38:53 +01:00
Melanie b2e50474dc Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-09-13 23:35:27 +01:00
Justin Clark-Casey (justincc) 36f81c66e5 Comment out SOG storing debug log message
This can get very spammy with regularly changing objects.  Please uncomment if required.
2010-09-14 00:05:38 +01:00
Melanie 96a2ce5db0 Add a missing parenthesis 2010-09-13 23:33:55 +01:00
Melanie 0de2f0567d Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-09-13 23:28:36 +01:00
Melanie 4aadfc3007 Change the help message to point to copying OpenSimDefaults.ini.example.
Provide a mostly empty OpenSim.ini.example
2010-09-13 23:27:56 +01:00
Melanie 2cf98e77fc Output an error and quit if the master file is missing. Also rename
OpenSim.ini.example to bin/OpenSimDefaults.ini.example
2010-09-13 23:27:47 +01:00
Melanie 8febba7717 Make the inimaster option default to OpenSimDefaults.ini. 2010-09-13 23:27:31 +01:00
Melanie 656e64b3ed Change the help message to point to copying OpenSimDefaults.ini.example.
Provide a mostly empty OpenSim.ini.example
2010-09-13 23:22:25 +01:00
Melanie 8e51ca3a7b Output an error and quit if the master file is missing. Also rename
OpenSim.ini.example to bin/OpenSimDefaults.ini.example
2010-09-13 23:17:42 +01:00
Melanie 5e1aab92f5 Make the inimaster option default to OpenSimDefaults.ini. 2010-09-13 23:12:48 +01:00
Justin Clark-Casey (justincc) dd803b4f0c minor: Add comments which explain what's going on wrt avatar movements at various points in the main scene loop and associated methods 2010-09-13 21:53:25 +01:00
Justin Clark-Casey (justincc) fbe72e30eb Improve generic message exception logging. Quieten down complaints about unhandled GenericMessages 2010-09-13 21:52:36 +01:00
Justin Clark-Casey (justincc) e4858b0eeb Add client name to packet resend log messages to make them a bit more informative 2010-09-13 21:29:04 +01:00
Justin Clark-Casey (justincc) 7ae9266186 Remove SceneGraph.DetachObject() which was accidentally left around after being migrated to AttachmentsModule 2010-09-13 21:20:31 +01:00
Justin Clark-Casey (justincc) ae1a0150a1 Rename now protected method SetAttachmentInventoryStatus() to ShowAttachInUserInventory() to match ShowDetachInUserInventory() 2010-09-13 21:15:12 +01:00
Justin Clark-Casey (justincc) cd153a20b7 Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface
No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately
2010-09-13 21:05:03 +01:00
Justin Clark-Casey (justincc) 366de0a7b5 If attachment fails (e.g. because asset wasn't found) then don't try to set attachment as shown in inventory
Doing this results in a null reference exception
2010-09-13 20:58:50 +01:00
Justin Clark-Casey (justincc) ff098ae110 minor: Clean up log messages generated when an item is attached 2010-09-13 20:44:32 +01:00
John Hurliman 5ef2da39d8 * Fixing length calculations for HTTP texture downloads (the end byte is inclusive in Range: headers) 2010-09-13 11:23:45 -07:00
Melanie 6a1ce17cdb Merge branch 'master' into careminster-presence-refactor
The modules will need to be updated for this to compile and run again. Please
don't use until I do the companion commit to modules later on.
2010-09-13 16:17:38 +01:00
John Hurliman c03b24cbfd Merged 2010-09-12 14:21:51 -07:00
John Hurliman 0db1ed0b5a * Added ISimulationDataService and IEstateDataService
* Removed StorageManager
* CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
2010-09-12 14:20:26 -07:00
Jeff Ames f1f0bc23f4 Formatting cleanup. 2010-09-12 13:43:49 -04:00
Jeff Ames 20cd1da6bf Add copyright headers. 2010-09-12 12:54:31 -04:00
John Hurliman 16d782eaa2 Added a stub for OpenSim.Services.Connectors.Simulation.SimulationDataServiceConnector 2010-09-12 00:30:13 -07:00
John Hurliman 007912d6f4 Shuffling fields and properties around in Scene to make Scene.cs more readable 2010-09-11 23:41:48 -07:00
John Hurliman e2544584ad Changed all string references of "IRegionDataStore" to "ISimulationDataStore" 2010-09-11 22:02:34 -07:00
John Hurliman 109b517583 Fixed the naming mess around data connectors for simulation data 2010-09-11 20:43:06 -07:00
Melanie 47a5e2633c Prevent child agents from being blacklisted in the kill record. 2010-09-11 20:24:14 +01:00
Melanie d264f0d301 Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-09-11 20:22:53 +01:00
Melanie 5e5260ad1b Prevent child agents from being blacklisted in the kill record. 2010-09-11 20:22:10 +01:00
Justin Clark-Casey (justincc) 220f82a0f0 Make it clear that the "create region" command will reference ini files in the regions directory (usually Regions/)
Also convert some tabs into spaces.
2010-09-11 00:27:52 +01:00
randomhuman 30306a775a Made it impossible to create a user with names containing spaces and prevented passwords from being echoed after enter is pressed. 2010-09-10 23:19:18 +01:00
John Hurliman b597a295c4 Second pass at cleaning up thread safety in EntityManager and SceneGraph 2010-09-10 12:41:36 -07:00
John Hurliman dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 2010-09-10 12:04:12 -07:00
John Hurliman 8415b98806 Over a dozen thread safety fixes in FriendsModule 2010-09-09 14:45:10 -07:00
John Hurliman 972ef92590 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-08 15:09:34 -07:00
John Hurliman 5dc9ea2f24 * Changed 11 calls for session info to the more optimized API method 2010-09-08 15:08:49 -07:00
Diva Canto ae6682036d Made the HG asset and inventory brokers use the Helo service in order to instantiate the right network connectors. Tested on Robust only. 2010-09-08 14:13:01 -07:00
Diva Canto d301f3fd6a Renamed the Helo server connector to a consistent name. Added this in connector to both Robust.HG.ini.example and HypergridServiceInConnectorModule. 2010-09-08 14:12:01 -07:00
Justin Clark-Casey (justincc) b8d14fcc4a Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-08 01:05:56 +01:00
Melanie Thielker 7a1b1dd419 Make AddRestoredSceneObject reset the IsDeleted flag so we can take an
object out of the scene and then put it back in.
2010-09-08 00:49:32 +02:00
John Hurliman 0bebe94231 Rolling back the recent libomv update but keeping the ExpiringCache cleanups (as much as is possible). There was a report of non-finite avatar positions after the update 2010-09-07 15:45:33 -07:00
John Hurliman 9be1c0ff44 * Cache null account responses in the SimianUserAccountServiceConnector to avoid repeated requests for missing avatar IDs
* Updated to OpenMetaverse r3442 to fix a timezone issue with ExpiringCache
2010-09-07 14:41:13 -07:00
Melanie Thielker 8ab4b277c1 Fix some issues with unlinking 2010-09-07 17:12:28 +02:00
Melanie 2684ca0838 Merge branch 'master' into careminster-presence-refactor 2010-09-07 11:51:26 +01:00
Melanie 8fda08d858 Make sure unlinked child prims get persisted 2010-09-07 11:48:28 +01:00
Justin Clark-Casey (justincc) f7b28dd321 If a scene object part UUID is changed (only possible when not in a scene), then adjust the inventory items to point to the new uuid as well 2010-09-07 03:41:29 +01:00
Justin Clark-Casey (justincc) 84ad9e4d4e minor: comment out some excessive test logging 2010-09-07 02:05:44 +01:00
Justin Clark-Casey (justincc) 90cd035693 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-07 02:01:38 +01:00
Melanie 3284356bba Merge branch 'master' into careminster-presence-refactor 2010-09-07 01:48:00 +01:00
Melanie 99bfb0d2a2 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-09-07 01:45:08 +01:00
Justin Clark-Casey (justincc) 3d033520fa Fix deletion persistence when freshly delinked prims are removed
Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion.
This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart).
However, DeRezObjects() deleted to user inventory, which is not required by llDie() or direct region module unlink and deletion.
Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path.

Uncommented TestDelinkPersistence() since this now passes.
Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts.
2010-09-07 01:43:20 +01:00
Justin Clark-Casey (justincc) 11f4a65f42 Fix deletion persistence when freshly delinked prims are removed
Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion.
This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart).
However, DeRezObjects() deleted to user inventory, which is required by llDie() or direct region module unlink and deletion.
Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path.

Uncommented TestDelinkPersistence() since this now passes.
Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts.
2010-09-07 01:12:06 +01:00
Justin Clark-Casey (justincc) e55f6d47e9 Add test that checks correct persistence when an unlink is quickly followed by deletion of a linked part
This test is temporarily not running since it currently fails due to a bug in this area
2010-09-06 23:28:52 +01:00
Justin Clark-Casey (justincc) ab875b32c1 Make console backup command do a forced backup rather than non-forced
Remove no-arg backup method for simplicity as it only make sense to call non-forced backup internally
2010-09-06 23:12:03 +01:00
Justin Clark-Casey (justincc) 537fefa3f2 extend TestNewSceneObjectLinkPersistence() to check for presence of non-root linked prim 2010-09-06 23:06:23 +01:00
Justin Clark-Casey (justincc) 953b7f4917 Add test to check persistence of newly added pre-linked objects
Added a MockRegionDataPlugin to do in-memory persistence for tests since adding this to OpenSim.Data.Null.NullDataStore doesn't seem appropriate
NullDataStore can do nothing because OpenSim only ever retrieve region objects from the database on startup.  Adding an in-memory store here would be unecessary overhead.
2010-09-06 23:00:24 +01:00
Kitto Flora cfaefad754 Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-09-06 21:45:17 +00:00
Kitto Flora c719e016ed Falling animation fix, comment out instrumentation. 2010-09-06 21:45:07 +00:00
Melanie Thielker 36cb6208b5 Fix yet another cause of "Ghost attachments" 2010-09-06 22:08:15 +01:00
Melanie Thielker 8886afd319 Fix yet another cause of "Ghost attachments" 2010-09-06 21:59:52 +02:00
Melanie Thielker f4f9a2cb45 Don't turn off the sale settings on child prims when linking, and on copy
of prims anymore. The behavior now matches SL and can be used to link
vendor prims for transport
2010-09-06 18:14:24 +02:00
Melanie Thielker 0246edc2ea Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, because
modules need to see it (Search!) even if it comes in via CAPS
2010-09-06 04:09:51 +01:00
Melanie Thielker 00a23eea0e Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, because
modules need to see it (Search!) even if it comes in via CAPS
2010-09-06 03:59:48 +02:00
Melanie 64ec14c8c4 Add missing IDwellModule interface 2010-09-05 17:08:57 +01:00
Melanie e4c2b44e5c Merge branch 'master' into careminster-presence-refactor 2010-09-05 15:06:00 +01:00
Melanie Thielker 6a0a878f7c Remove "Dwell" support from core and replace it with calls to methods
on IDwellModule
2010-09-05 14:28:33 +01:00
Melanie Thielker e593607171 Remove "Dwell" support from core and replace it with calls to methods
on IDwellModule
2010-09-05 14:16:42 +02:00
Diva Canto 68f107b27e Logout the presence if client IP verification fails. 2010-09-04 18:46:27 -07:00
Justin Clark-Casey (justincc) 1e8e98a07f Move code that allows llGiveInvetory() to move item into appropriate system folder up from connectors into Scene.Inventory.cs
This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors.
Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
2010-09-04 01:36:26 +01:00
Justin Clark-Casey (justincc) 107052b23d Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)
The agentID in AddInventoryItem(UUID agentID, InventoryItemBase item) is redundant since it's contained in item.Owner, and it doesn't make sense for agentID != item.Owner, hence the method is deprecated.
2010-09-04 00:09:53 +01:00
Justin Clark-Casey (justincc) 63617c79d8 minor: remove mono compiler warnings 2010-09-03 23:29:39 +01:00
Justin Clark-Casey (justincc) 8d2e8b7d5c minor: remove mono compiler warnings 2010-09-03 21:28:57 +01:00
Justin Clark-Casey (justincc) 71c0fc10df Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-03 21:14:23 +01:00
Micheil Merlin 8daea4d7c0 llRot2Euler Tests 2010-09-03 21:11:13 +01:00
Melanie 4e0d6e8e41 Merge branch 'master' into careminster-presence-refactor 2010-09-03 03:37:18 +01:00
Melanie Thielker 17a26c3701 Fix an issue with rezzing scripted objects. 2010-09-03 03:27:26 +01:00
Melanie Thielker 457160afc3 Fix an issue with rezzing scripted objects. 2010-09-03 03:16:08 +02:00
Kitto Flora 24c73aa8b2 Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-09-02 21:51:27 +00:00
Kitto Flora 16814dd8f1 Fixes to JUMP system. 2010-09-02 21:51:19 +00:00
Melanie Thielker 1c8bc9b7b6 Remove commented code and the comment, as the change has proven out 2010-09-02 21:02:09 +01:00
Melanie Thielker 7720419fc7 Experimentally comment the sending of unbaked avatars 2010-09-02 20:17:49 +01:00
Melanie Thielker ed72396d9b Show when appearance is sent to an avatar to help track down failure
\to display avatars
2010-09-02 19:59:12 +01:00
Melanie Thielker 5ea979d515 Remove commented code and the comment, as the change has proven out 2010-09-02 20:51:27 +02:00
Melanie Thielker eea5d8368a Experimentally comment the sending of unbaked avatars 2010-09-02 20:08:39 +02:00
Melanie Thielker 713c666827 Show when appearance is sent to an avatar to help track down failure
\to display avatars
2010-09-02 19:49:42 +02:00
Melanie Thielker db015963a9 Remove the annoying "Script saved" popups when saving scripts in task
inventory. They cause spam when using recompile scripts in selection
and are redundant because that message is also shown in the script window
message pane. These popups were a legacy from when we couldn't drive the
message pane and their finest hour has now come.
2010-09-02 14:17:33 +02:00
Melanie Thielker 09fba16094 Prevent Meta7 plants from being treated like dropped attachments and removed
from the sim.
2010-09-01 20:10:44 +02:00
Melanie Thielker 2232e6f273 Improve sim health reporting. Output error message if heartbeat thread is restarted by scene. This may help to find out why this recovery mechanism isn't working. 2010-09-01 14:08:52 +02:00
Justin Clark-Casey (justincc) 6cbf66827b refactor: move SOG.AttachToAgent() into AttachmentsModule 2010-09-01 01:11:52 +01:00
Justin Clark-Casey (justincc) c947a67b23 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-01 00:17:23 +01:00
Melanie Thielker c47de94263 Adjust the "Magic numbers" we use because we can't reference the actual
script state enum to reflect recent changes.
2010-08-31 22:36:46 +01:00
Justin Clark-Casey (justincc) 01276ef433 refactor: change AttachmentsModule.AttachObject to use sp.GetAttachments rather than filter sp.Attachments list directly 2010-08-31 22:22:45 +01:00
Justin Clark-Casey (justincc) 9c1c378aa1 Add ScenePresence.GetAttachments(uint attachmentPoint) 2010-08-31 22:16:23 +01:00
Melanie Thielker aca10cb027 Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-08-31 22:26:17 +02:00
Melanie Thielker b973fe5297 Adjust the "Magic numbers" we use because we can't reference the actual
script state enum to reflect recent changes.
2010-08-31 22:24:11 +02:00
Justin Clark-Casey (justincc) b8c58e5f9f reinsert functionality to debug log more levels of incoming and outgoing client protocol packets
These levels correspond to packets that one isn't usually interested in when debugging (e.g. regular outgoing SimStats packets)
This is equivalent to what we had a year ago before it was removed.  It's extremely crude since it doesn't allow one to pick individual clients or packets.  However, it can still be useful when debugging packet race conditions.
2010-08-31 18:27:10 +01:00
Justin Clark-Casey (justincc) dd14c539af Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-08-30 21:24:08 +01:00
Justin Clark-Casey (justincc) 3cd7761d65 Report exception message as well as stack trace if a region fails to register with the grid service in grid mode 2010-08-30 21:23:19 +01:00
meta7 35d6181b78 Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-08-30 11:42:17 -07:00
meta7 4cf5ef3cd4 Kick the user from the region in the circumstance that the TP home failed - ONLY if it was triggered by an estate ban. This makes baby jesus cry, and should be fixed to search for alternative regions if the home region is unavailable. 2010-08-30 11:41:20 -07:00
Melanie 79bfa275da Merge branch 'master' into careminster-presence-refactor 2010-08-30 02:30:28 +01:00
Melanie 8ee31d97a8 Remove CRLF endings 2010-08-30 02:19:21 +01:00
Jonathan Freedman 0a83fde85c Implements parcel media setting persistence and packet / CAPS handling
properly for the new media settings.

Signed-off-by: Melanie <melanie@t-data.com>
2010-08-30 02:07:55 +01:00
Justin Clark-Casey (justincc) 374807d194 Replace hardcoded 0 with KickFlags provided by the client.
This finally completes http://opensimulator.org/mantis/view.php?id=4356 where this change had been accidentally removed.  Thanks Revolution.
2010-08-28 02:45:28 +01:00
Justin Clark-Casey (justincc) 83fbf66444 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-08-28 02:41:00 +01:00
Justin Clark-Casey (justincc) def6b1544f very minor log message and var name tweaking for iar saving 2010-08-28 02:40:21 +01:00
Diva Canto 0f95cd209e Addresses mantis #4991 -- HG between two regions with the same map coordinates fails with no warning 2010-08-27 17:25:04 -07:00
Justin Clark-Casey (justincc) 1c0b4457cd Improve liveness by operating on list copies of SOG.Children where appropriate 2010-08-28 00:40:33 +01:00
Justin Clark-Casey (justincc) 4f9931ec10 minor: reduce log chattiness of "load iar" for IARs with lots of folders 2010-08-27 23:23:55 +01:00
Justin Clark-Casey (justincc) 86937d0a0f allow inventory path specified in "load iar" to start with a / (e.g. /Objects is now valid where it wasn't before) 2010-08-27 23:22:49 +01:00
Justin Clark-Casey (justincc) b4278510f2 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-08-27 22:53:02 +01:00
Justin Clark-Casey (justincc) 8f875700ef refactor: Make IAR tests set up standard iar for loading 2010-08-27 22:52:26 +01:00
Melanie 1f1d72eba5 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-08-26 23:39:20 +01:00
Melanie 5b4e0b72bc Send a null result search packet when no results are passsed in 2010-08-26 23:38:35 +01:00
Diva Canto 436fdc2ea8 More on mantis #4985 2010-08-26 14:48:29 -07:00
Diva Canto 6198fe53e6 Addresses mantis #4985 -- exceptions in DataSnapshot 2010-08-26 14:19:52 -07:00
Justin Clark-Casey (justincc) fb6d761e19 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-08-26 22:13:46 +01:00
Justin Clark-Casey (justincc) 7f5501d3ab minor: remove mono compiler warning 2010-08-26 22:13:31 +01:00
Justin Clark-Casey (justincc) 2b0f924557 refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module since this appears to relate solely to attachments 2010-08-26 22:09:52 +01:00
Justin Clark-Casey (justincc) f3f4428700 refactor: break out attachment position change code in Scene.UpdatePrimPosition() and move into AttachmentsModule
This allows region modules to change attachment positions.
2010-08-26 21:50:19 +01:00
Justin Clark-Casey (justincc) 8571a55d29 minor: change log message from info to debug 2010-08-26 20:42:56 +01:00
Diva Canto 26fd673e20 Addresses mantis #4984 -- Datasnapshot exceptions. 2010-08-26 12:26:09 -07:00
Justin Clark-Casey (justincc) df702417dc Remove mono compiler warnings 2010-08-26 16:27:41 +01:00
Justin Clark-Casey (justincc) d99c60164d Reinstate kill record check that prevents an entity update being sent to a client after it has been told that the entity has been deleted.
On Linden Lab clients and some derivatives, receiving an entity update after an entity deletion notice results in an undeleteable prim that disappears upon client relog.
This check was dropped in 0.7 for unknown reasons but renewed testing demonstrates that queued updates can still be present after a scene object has been deleted.
2010-08-26 16:06:34 +01:00
Justin Clark-Casey (justincc) a6869fbc3e Use SOP.ParentGroup in Prioritizer instead of Scene.GetGroupByPrim()
By the time a scheduled update is triggered, a sog may have been removed from the scene.  This change prevents NullReferenceExceptions in these situations.
2010-08-26 15:33:42 +01:00
Justin Clark-Casey (justincc) 87a6554d4b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Resolve merge conflicts

Conflicts:
	OpenSim/Region/Framework/Scenes/SceneGraph.cs
2010-08-26 00:35:03 +01:00
Justin Clark-Casey (justincc) 166ab59420 replace m_parts.Count linknum with 0 in CopyRootPart since m_parts.Count is always 0 (and any other number would cause an error anyway) 2010-08-26 00:15:26 +01:00
Justin Clark-Casey (justincc) 8031f8ec09 Improve consistency of locking for SOG.m_parts in order to avoid race conditions in linking and unlinking 2010-08-26 00:08:53 +01:00
Melanie Thielker 47818a2db3 Fix a horrible bug in SG, where iteration of scene objects is carried
out in a fashion that causes the delegate to be invoked once per child
prim for a given group.
2010-08-26 01:06:50 +02:00
Melanie Thielker 4b47008d30 Correct whitespace 2010-08-26 00:37:54 +02:00
Melanie fc8d2be632 Merge branch 'master' into careminster-presence-refactor
This was rather conflicted. Please test linking.
2010-08-26 00:11:07 +01:00
Melanie 252e159340 Merge branch 'master' into careminster-presence-refactor 2010-08-25 23:22:23 +01:00
Melanie Thielker 604423d52b Make scene object directories more robust and prevent deleted SOP's from
sticking around
2010-08-25 23:19:30 +01:00
Justin Clark-Casey (justincc) 22fd00b002 minor: remove mono compiler warning 2010-08-25 23:07:43 +01:00
Justin Clark-Casey (justincc) 24d06b12c2 If setting SOG.UUID, update the SOG.m_parts index as well as the root part UUID
Being able to change a SOG.UUID is useful for region modules that want to supply their own UUID, before the object is rezzed
2010-08-25 23:05:54 +01:00
Justin Clark-Casey (justincc) 46c6c35d48 refactor: Push item retrieval and fixing part of Scene.RezObject() down into SceneObjectPartInventory 2010-08-25 22:46:49 +01:00
Melanie Thielker dc1baf8025 Change object cleanup again. Make scene object directories more robust and
prevent deleted SOP's from sticking around
2010-08-25 23:11:00 +02:00
Melanie Thielker c13045b25e Correct a logic error in attachment cleanup 2010-08-25 20:11:47 +02:00
Melanie Thielker 314d1171ef Lock the attachment cleanup so it doesn't go into an endless deletion frenzy 2010-08-25 16:06:06 +02:00
Justin Clark-Casey (justincc) d69e992665 Split out actual scene object insertion code from Scene.Inventory.RezObject and move into SceneGraph.AddNewSceneObject()
The new SceneGraph method is more consumable by region modules that want to extract objects from inventory and add them to the scene in separate stages.
This change also reduces the number of redundant client updates scheduled when an object is rezzed directly by a script or region module
This code does not touch direct rez by a user
2010-08-24 23:25:19 +01:00
Justin Clark-Casey (justincc) 78f452050a Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-08-24 22:29:32 +01:00
Justin Clark-Casey (justincc) 07d5a0779a refactor: make RezObject() more readable 2010-08-24 20:53:25 +01:00
Melanie ef5b628191 Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-08-24 19:22:00 +01:00
Melanie 7296286267 Merge branch 'master' into careminster-presence-refactor 2010-08-24 19:20:43 +01:00
Marck a7a45cb22c Patch by Apelsin that fixes behaviour of llSetPos and llGetLocalPos for attachments.
This fixes Mantis #3923.

Signed-off-by: Melanie <melanie@t-data.com>
2010-08-24 19:19:26 +01:00
Melanie Thielker 4e324ae3cb Call the cleanup after saving attachment states, so that the attachments
don't get killed before they can be saved
2010-08-24 19:07:42 +02:00
Melanie Thielker 512a13dbe7 Call the Cleanup when an agent logs out, when an agent leaves and just
before an agent logs in directly. Intentionally not calling this from MakeRoot
as that would mess up attachment transfer in teleport
2010-08-24 18:52:00 +02:00
Melanie Thielker 5a05de0eec Call attachment cleanup when an agent crosses out 2010-08-24 18:38:54 +02:00
Melanie 483fc88b07 Merge branch 'master' into careminster-presence-refactor 2010-08-24 17:37:11 +01:00
Melanie Thielker b9e12ed3b7 Add a method to delete left over / dropped attachments 2010-08-24 18:20:24 +02:00
Justin Clark-Casey (justincc) 46d06b6c4c add test to check move of task item to user inventory when a target folder is explicitly given 2010-08-24 17:10:52 +01:00
Justin Clark-Casey (justincc) 8bb073d99a minor: stop test using obsolete property 2010-08-24 17:06:04 +01:00
Justin Clark-Casey (justincc) 35f719ae2f refactor TestMoveTaskInventoryItemNoParent() 2010-08-24 17:04:54 +01:00
Justin Clark-Casey (justincc) 289c21099c Add automated test at the opensim 'api' level to check that a given item goes to the correct directory
Also removes some mono compiler warnings
2010-08-24 16:50:31 +01:00
Melanie de85aabcbe Plumb the region type through to the ProductName field in estate messages 2010-08-24 12:41:21 +01:00
Melanie 1bfec00a88 Merge branch 'master' into careminster-presence-refactor 2010-08-23 23:55:15 +01:00
Justin Clark-Casey (justincc) c72d298202 Add system lookup folder fix to the RemoveXInventoryServiceConnector as well since this presumably suffers from the same problem. 2010-08-23 23:25:36 +01:00
Justin Clark-Casey (justincc) 1d01c91095 minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.cs 2010-08-23 23:21:44 +01:00
Justin Clark-Casey (justincc) 704a53fb9b Fix bug in llGiveInventory() where items were disappearing on relog
This was a regression - the code to look up the correct type folder was no longer being called if items were added without a parent folder set
This may have been broken since commit bd49985a on 2010-05-02
2010-08-23 23:16:48 +01:00
Justin Clark-Casey (justincc) 74e5fe5aa9 Remove various warnings and improve logging messages. No functional changes. 2010-08-23 22:24:23 +01:00
meta7 8a1640f0a1 Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-08-22 09:32:49 -07:00
meta7 46412f4931 Fix llGetLinkKey and llGetNumberOfPrims to play nice with avatars in the linkset (emulated) 2010-08-22 09:32:40 -07:00
Melanie Thielker 5c368c8d38 Refix the fix 2010-08-22 16:44:22 +02:00
Melanie Thielker 0ca771c185 Provide a better implementation of llList2Float 2010-08-22 16:23:36 +02:00
Melanie Thielker 98b2d3a7f2 Revert "Fix a typecasting issue in llList2Float. This addresses mantis #262"
This reverts commit 810840b862.

This breaks llList2Float in horrible ways. 12 hours 14 minutes becomes
1214.0 and 023.145 becomes 23145.0
Could just add the dot to fix the latter issue but that would not help
the first part. Another solution is needed.
2010-08-22 15:55:23 +02:00
Melanie Thielker 32ddeab5e3 Add printing the default script engine name. Report real exceptions when
there is an issue with the config file, as a typo could cause configuration to
silently fail.
2010-08-22 14:26:58 +02:00
Melanie Thielker 071edaff49 Suppress error messages about scripts not foind if they're in fact disabled 2010-08-22 13:51:15 +02:00
Melanie Thielker a0a25bb8ca A stab at making a better bounding box calculation 2010-08-22 13:42:29 +02:00
Melanie Thielker 954329ec85 Don't allow oversized search reply packets 2010-08-21 17:30:41 +01:00
Melanie Thielker 8613336674 Don't allow oversized search reply packets 2010-08-21 17:48:49 +02:00
meta7 3ffdadef70 Add support for attached avatars in llGetLinkKey() 2010-08-21 07:22:41 -07:00
meta7 839b08c32b Removed the NotImplementedException from llSetSoundQueueing, because the function not working won't actually stop the script from working, firing an exception will. 2010-08-21 06:30:53 -07:00
Melanie f8ff98577e Merge branch 'master' into careminster-presence-refactor 2010-08-21 00:32:26 +01:00
Melanie Thielker ea1df09fa4 Forward-port a small improvement to the land out connector 2010-08-21 00:29:27 +01:00
Melanie Thielker f7c4be1fa1 Forward-port a small improvement to the land out connector 2010-08-21 00:46:16 +02:00
Justin Clark-Casey (justincc) 5155915de1 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-08-20 19:36:04 +01:00
Marck 7aad5af498 Some code cleanup for console command "create region".
Make region name an optional command parameter.
Avoid question for region name if it has already been specified.
Extend help text.
2010-08-20 19:35:52 +01:00
Diva Canto 4463ebfbc2 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2010-08-20 11:09:21 -07:00
Diva Canto f347d25675 Unit test breakage fix. 2010-08-20 11:09:02 -07:00
Justin Clark-Casey (justincc) 86a61696d7 minor: remove mono compiler warning 2010-08-20 17:58:02 +01:00
Marck bb5dd9fbbc Some code cleanup for console command alert.
Made parsing of parameters more robust.
Allow general alerts without specifying keyword 'general'.
Extended help texts.
2010-08-20 17:53:21 +01:00
Diva Canto 6f83b0ee46 Cleaned up a few more things related to incoming agents. 2010-08-20 09:02:05 -07:00
Melanie 82abaadd55 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-08-20 08:36:54 +01:00
Melanie ae554a48d0 Add some maptile options, change maptile generation from OpenSimBase to Scene
to make it more configurable.
2010-08-20 08:36:23 +01:00
Melanie Thielker 47838e5fb3 Add some maptile options, change maptile generation from OpenSimBase to Scene
to make it more configurable.
2010-08-20 08:46:46 +02:00
Diva Canto b4e7c62fbc Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2010-08-19 19:55:03 -07:00
Diva Canto a39ea07158 Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general. 2010-08-19 19:54:40 -07:00
Melanie Thielker 22fdd7b1f1 Short-circuit the grid server lookup for RequestSimulatorData if the region
info is requested for is the local region
2010-08-19 20:24:34 +01:00
Melanie Thielker a1074cad5c Short-circuit the grid server lookup for RequestSimulatorData if the region
info is requested for is the local region
2010-08-19 20:41:55 +02:00
Melanie 77705145a0 Merge branch 'master' into careminster-presence-refactor 2010-08-19 11:47:50 +01:00
Melanie Thielker 1a8a11140c Revert "Adding Group managment to the offline system"
This reverts commit 7c673c79d4.

That module only handles text IM
2010-08-19 12:04:46 +02:00
sacha 7c673c79d4 Adding Group managment to the offline system
Sending a group invite is offlined now
2010-08-19 08:31:51 +00:00
Justin Clark-Casey (justincc) 85f448642b minor: Correct string format in "Can't find linkset root prim" message 2010-08-19 00:54:09 +01:00
Melanie Thielker 6ddf124c8a Prevent a bad cast in llCreateLink(). 2010-08-18 20:00:19 +01:00
Melanie Thielker fb2deb0d45 Prevent a bad cast in llCreateLink(). 2010-08-18 20:17:20 +02:00
meta7 810840b862 Fix a typecasting issue in llList2Float. This addresses mantis #262 2010-08-18 04:23:56 -07:00
meta7 ca8b1e488c Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-08-18 02:53:27 -07:00
Melanie e74809ff4c Merge branch 'master' into careminster-presence-refactor 2010-08-18 00:59:20 +01:00
John Hurliman a8c0b131f9 * Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() to fix the build 2010-08-17 13:50:04 -07:00
Diva Canto 69ad04cdf6 Attempt at sending TeleportProgress, but it doesn't seem to be doing anything at all. Left it commented, just as a reminder for where those messages could be sent. 2010-08-16 12:03:13 -07:00