Commit Graph

708 Commits (6d2e1ad6ba73fb0eba51b3885ff0a4d7d1b5d611)

Author SHA1 Message Date
Charles Krinke ff16a886c1 Mantis#1746. Thank you kindly, nlin & M.Igarashi for a patch that:
Dot product operator in LSL_Types.cs incorrectly returns a 
component-wise vector multiplication; it should return a scalar 
dot product. Thanks to M. Igarashi for the patch.
2008-07-15 03:06:38 +00:00
Charles Krinke b100b841b3 Mantis#1739. Thank you kindly, Grumly57 for an additional patch that:
Changed code to include Melanie's advice about X-SecondLife-Region, 
then put the exact same content format as a llHTTPRequest issued by 
other grids.
2008-07-14 17:47:12 +00:00
Charles Krinke 00791594ad Mantis#1739. Thank you kindly, Grumly57 for a patch that:
Implements X-SecondLife-* HTTP Headers for llHTTPRequest
2008-07-14 13:51:54 +00:00
Melanie Thielker 07bd749ac5 Patch #9150
Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :(
2008-07-14 01:39:36 +00:00
Melanie Thielker e712678689 Patch #9147
Patch #4 of the region settings series. Partial functionality of the new
storage system. More patches to follow.
2008-07-14 01:27:47 +00:00
Charles Krinke 476e08286e Mantis#1728. Thank you kindly, Mikem for a patch that solves:
The compiler was missing grammar rules for += etc. operators on 
vector.member variables, which the attached patch implements.
2008-07-14 01:07:21 +00:00
Justin Clarke Casey a89385818d * On archive loading, tell the user how many objects we are ignoring because they already exist in the scene
* (ability to give objects new uuids will come later)
2008-07-12 22:14:38 +00:00
Justin Clarke Casey 000d5e8b93 * minor: just some null guards and name changes to make it clearer that prim count is actually a prim local id dispenser 2008-07-12 21:03:12 +00:00
Charles Krinke 33971a7ce8 Mantis#1681. Thank you kindly, Vytek for a patch that:
Adds additional support for llEmail().
2008-07-12 17:23:30 +00:00
Charles Krinke 132b95ec95 Mantis#1714. Thank you kindly, Krtaylor for a patch that:
Solves llGetListLength fails scripts when list is not initialized.
2008-07-12 17:11:43 +00:00
Charles Krinke e6d3f7c39d Mantis#1691. Thank you kindly, Phrearch for a pactch that:
Solves llGetCameraPos() implementation + permission bug.
2008-07-12 17:04:56 +00:00
Melanie Thielker d85774c101 Patch #9142 (No mantis)
Add a config option to OpenSim.ini to select between script compilers
in the XEngine without recompile.
Set UseNewCompiler=true in OpenSim.ini and try it out.
Creates the ICodeConverter interface and adapts the new compiler to it.
2008-07-12 01:34:36 +00:00
Melanie Thielker 746c6fb1a2 Patch #9141 (Mantis #1655)
Untangles llDie handling in XEngine, which resulted in a thread being
aborted while executing inside of Scene.
2008-07-12 00:06:45 +00:00
Melanie Thielker 53461fad2c Patch #9140 (Mantis #1683)
Add LifetimeService overrides to all MarshalByRef derived classes
to prevent the remoting interfaces from expiring.
2008-07-11 17:52:39 +00:00
Johan Berntsson 130d8047a2 Thanks Mike for another LSL compiler patch which fixes a bug where 'vector v=<0, 0, -0.5>' caused a syntax error, and implements multiple assignments in one line (x = y = 3;) 2008-07-11 08:33:53 +00:00
Johan Berntsson d41c1f40a8 Patch from Mike: errors from the LSL/C# compilers are now reported to the user in-world 2008-07-10 05:40:45 +00:00
Charles Krinke 38da8960e9 Mantis#1707. Thank you, Melanie for a patch that:
This patch limits the maximum size of prims that can be created using libsl bots 
or modified clients to 65536mper side. It also limits LSL functions to that size.
If a prim is already physical, the enforced constraint is 10m.
A prim that is larger than 10m cannot be turned physical, either via script or UI.
Linksets are handled correctly, so scaling of physical linksets is constrained by 
the size of it's largest component prim. Also, turning linksets physical is based 
on the size of it's largest ptim.
2008-07-10 03:13:29 +00:00
Charles Krinke c9a7bf7e58 Mantis#1673. Thank you kindly, Matth for a patch that:
LSLInteger + literal integer is not an LSLInteger.
The included patch fixes the issue: LSLInteger + literal 
integer is not an LSLInteger (also fixed for -,*,/)
2008-07-10 00:40:38 +00:00
Charles Krinke 130cbd4376 Mantis#1704. Thank you kindly, Mjm for a patch that:
The attached patch implements llRemoveInventory().
2008-07-09 18:03:22 +00:00
Charles Krinke 9f68bcd80b Mantis#1700. Thank you, Melanie for a patch that:
Lets osSetParcelMediaTime honor the AllowOSComamnds setting
2008-07-09 14:32:21 +00:00
MW 58ce018625 for testing purposes only:
added void osSetParcelMediaTime(double time) command to script engines. 
which sets the position of the media that is playing. Time is in seconds.
Doesn't do any security checking (should be checking that the object/script is owned by the parcel owner). So could be abused, if it is then we should remove it, or add the security.
Only tested in dotnet scripting engine, but should work in XEngine too.
2008-07-09 12:02:01 +00:00
Johan Berntsson 5609292101 Patch from Mike which removes a lexer warning in the LSL compiler. 2008-07-09 07:37:42 +00:00
Charles Krinke 01904e66f2 Mantis#1690. Thank you kindly, Melanie for a patch that:
esets script permissions when a script is recompiled.
2008-07-08 15:16:43 +00:00
Charles Krinke 71666a894a Mantis#1691. Applied Melanie's modification of
Phrearch's iiGetCameraPos() patch, but not the original
yet. Thank you Phrearch and Melanie.
2008-07-08 15:05:23 +00:00
Johan Berntsson a73e3b4e3f another patch from Mike: the llscript compiler is now available in XEngine as well. Thanks Mike 2008-07-08 03:02:11 +00:00
Johan Berntsson e75ff8f0a3 llscript compiler patch from Mike: adds LSL jumps and implicit variable initializations 2008-07-08 02:34:45 +00:00
Sean Dague 867d72c956 change SitTarget calls from functions to properties 2008-07-07 20:12:14 +00:00
Charles Krinke dfd5e675c0 Mantis#1678. Thank you kindly, Vytek for a patch that:
Changes ...TimeOfDay.Milliseconds to ...TimeOfDay.TotalMilliseconds
for llGetTimeOfDay() in both LSL_Api.cs and LSL_BuiltIn_Commands.cs
2008-07-06 18:39:37 +00:00
Jeff Ames d470d30c09 Copyright notices and formatting cleanup. 2008-07-06 14:02:22 +00:00
Charles Krinke f6375fceb4 Mantis#1674. Thank you kindly, Matth for a patch that:
This patch fixes an error in llSetPrimitiveParams() that 
prevents correctly setting the type of the prim to SCULPT_TYPE.
2008-07-06 03:47:21 +00:00
Charles Krinke fdbf0c39d2 Add implementation of llGetTimeOfDay() 2008-07-05 16:46:03 +00:00
Dr Scofield 2dadbc2f70 mini-warnings-safari, plus cleanup of IUserServices method naming. 2008-07-04 10:19:58 +00:00
Johan Berntsson 382fb8cea6 The new llScript-cs parser. Thanks Mike 2008-07-04 08:59:41 +00:00
Charles Krinke ce5122ebf3 Mantis#1659. Thank you, Melanie for a patch that:
In LSL, the state command should have an immediate effect. 
The OpenSim script engine seems to wait until the function 
ends to process the state transition.
2008-07-04 00:59:38 +00:00
Charles Krinke cf87a9c5fe Mantis#1660. Thank you, kindly, Melanie for a patch that:
Attached patch changes TRUE and FALSE to be LSLIntegers.
2008-07-03 23:06:38 +00:00
Charles Krinke b1ab680a66 Mantis#1658. Thank you, Melanie for a patch that:
Adds IEmailModule and a module skelaton
2008-07-03 20:58:29 +00:00
Charles Krinke 103093cf11 Mantis#1654. Thank you kindly, Matth for a patch that:
Updates llGetPrimitiveParams() and associated files.
2008-07-03 15:34:05 +00:00
Charles Krinke e3a583f4b4 Mantis#1653. Thank you kindly, Vytek for a patch that:
Implements llGetTimeOfDay().
2008-07-03 14:25:43 +00:00
Charles Krinke c1456936a6 Mantis#1652. Thank you, Melanie for a patch that:
Applies the patch to LSL_Api.cs
2008-07-03 00:40:02 +00:00
Charles Krinke 35ec3b7a3f Mantis#1649. Thank you kindly, Matth for a patch that:
This patch adds the ability to set the prim type using llSetPrimitiveParams(). 
Seems to work ok, but there are a staggering number of cases to test, 
so I have not yet tested them all.
2008-07-02 23:19:00 +00:00
Sean Dague 2c113c00cf property encapsulation for SOP 2008-07-02 20:31:17 +00:00
Charles Krinke 7580fa5c0a Mantis#1648. Thank you, Melanie for a patch that:
Fix a script Xengine deadlock/hang if llResetScript is used in changed()
2008-07-02 13:31:39 +00:00
Charles Krinke e4d68a8b64 Mantis#1643. Thank you Melanie for a patch that:
In the new runtime, there is a flag to diable all os* comamnds. 
The implementation of osGetScriptEngineName ignored it. 
This patch fixes this.
2008-07-01 21:57:36 +00:00
Charles Krinke 0aaf0c4565 Mantis#1640. Thank you, Chernega for a patch that addresses:
It would appear that calling llResetScript() in state_entry() causes deadlock of region. 
Probably due to llResetScript calling state_entry again. llResetScript should see who called it, 
and not recall state_entry() after a state/variable reset. Once this script is in a prim, 
the region/world/debug/script window shows it consuming the server (from 2,400 to 800,000 milliseconds).
2008-07-01 13:42:47 +00:00
Dr Scofield 5e63206018 From: kurt taylor (krtaylor)
Another new OSSL function for returning the name of the script engine
currently running, osGetScriptEngineName, added to both DotNet and XEngine
OSSL API.
2008-07-01 07:16:02 +00:00
Dr Scofield 313f7f60fd properly explaining each #pragma warning disable
massaging OSHttpRequestPump to not abort on exceptions...
2008-06-30 11:57:47 +00:00
MW 037b31f9db patch from mantis #1632, thanks Melanie 2008-06-29 12:33:45 +00:00
Charles Krinke 590df180a4 Manti#1624. Thank you, Melanie for a patch that:
Sets XEngine threads to en-US culture before calling script events, 
fixes i18n issues with european locales.
2008-06-28 17:47:06 +00:00
Charles Krinke 7a255d4404 Comment out StringTest until we use it somewhere. 2008-06-28 17:01:26 +00:00
Charles Krinke 2f70baee52 Mantis#1623. Thank you, Melanie for a patch that:
Fully defines the equality operators on the lsl types and plubs 
in the script engine side of the work begun in 0001616 (aly, this one's for you)
2008-06-28 16:18:47 +00:00
Charles Krinke 9a0ef22ed9 Mantis#1616. Applied Melanie's patch. This may or may
not break trunk.
2008-06-28 16:08:12 +00:00
Dr Scofield 55a4cf33a3 From: Kurt Taylor <krtaylor@us.ibm.com>
Patch to fix the passed parms and properly show llTakeCamera and
llReleaseCamera as deprecated. Patch for both XEngine and DotNetEngine.
2008-06-28 07:30:49 +00:00
Teravus Ovares ec7110f2cf * Melanie adds the event manager back to the XEngine so all yr events are hers, I mean, fire. 2008-06-28 03:45:52 +00:00
Dr Scofield 748f72326d last round of warning squashing. calling it a day now. 2008-06-27 23:03:39 +00:00
Charles Krinke 1646f42a80 Mantis#1615. Thank you, Matth for a patch that:
causes deprecated LSL functions to throw the deprecated 
exception rather than not-implemented.
2008-06-27 19:13:42 +00:00
Justin Clarke Casey 9bf67201c3 * Remove responsibilty for signalling scene object change from SceneObjectPart.SendFullUpdate()
* This means that we will no longer pointlessly repersist all the prims in the scene when OpenSim first starts up
* This also means that force-update on the console will not trigger repersistence.
* Also, in other places persistence is no longer done where it wasn't actually necessary
* I think I changed the code for all instances correctly, but it's not possible that I missed some and some things which did persist properly have stopped
* Please patch or mantis if this is the case
2008-06-27 16:36:19 +00:00
Charles Krinke 3697e0898c Mantis#1612. Thank you, kindly, Matth for a patch that:
Adds the beginnints of llRemoteLoadScriptPin() and 
llSetRemoteScriptAccessPin().
2008-06-27 02:22:33 +00:00
Charles Krinke 176efe3f06 Mantis#1610. Thank you, Melanie for a patch that:
Implements the beginning of llInventoryDrop. Doesn't cover 
the actual dropping yet, just the permissions for it.
2008-06-26 23:37:21 +00:00
Charles Krinke 6d5d911f3f Mantis#1600. Thank you, Melanie for a patch that:
Fixes persistence of variable values to address
broken persistence in the big refactor.
2008-06-26 13:49:11 +00:00
Charles Krinke cf00df106d Mantis#1602. Thank you, Kinoc for a patch to:
Patch to activate YieldProlog on Xengine.
Only adds YieldProlog to assembly if required.
2008-06-26 13:42:18 +00:00
Charles Krinke 1cd6b71b60 Mantis#1594. Thank you, Melanie for a patch that:
Fixes:
- Wearable icon and name sreset to default on copy/paste
- Cache is not updated when renaming/moving folders
- Partial refactor to make inventory less dependen on AssetBase having a "Name" field
- Add llGiveInventoryList() function
2008-06-26 02:46:29 +00:00
Jeff Ames a2b1a1787d Minor formatting cleanup. 2008-06-25 14:30:28 +00:00
Jeff Ames 52a18954bb Update svn properties. Add copyright notices. 2008-06-25 13:19:42 +00:00
lbsa71 903dbcadd0 * Deleted some genned files 2008-06-25 07:25:54 +00:00
Charles Krinke c7edabd2d3 Mantis#1590. Thank you kindly, Melanie for a patch that:
Makes items appear in the item type folder, rather than in the root
2008-06-25 01:24:00 +00:00
Charles Krinke f6bf4c39be Mantis#1587. Thank you kindly, Melanie for a patch that:
Add permissions magling to llGiveInventoryItem, 
correct some corner case functionality
2008-06-24 23:55:33 +00:00
Charles Krinke dc0d089bf5 Mantis#5189. Thank you kindly, Matth for your patch
to add the beginnings of llGiveInventory().
2008-06-24 21:23:28 +00:00
lbsa71 6b7930104b * Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"
"First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done."
Thank you, Melanie!
2008-06-24 21:09:49 +00:00
Justin Clarke Casey de24380233 * Remove all use of asset.InvType, as outlined in mailing list discussion
* This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic
2008-06-23 18:01:58 +00:00
Charles Krinke d976ee477b Mantis#1573. Thank you kindly, Mikem for a patch to our
LSL subroutine implementation to solve an infinite loop
in llParseString2List() under certain circumstances.
2008-06-20 00:00:09 +00:00
Jeff Ames a728417eda Minor formatting cleanup. 2008-06-18 03:50:39 +00:00
Justin Clarke Casey ea52e71205 * minor: Remove LINK_SET debug Console Writeline
* only appeared in DotNetEngine's LSL_BuildIn_Commands.cs
* Nice spot Ewe Loon (http://opensimulator.org/mantis/view.php?id=1548)
2008-06-13 17:11:33 +00:00
Charles Krinke 3b4c2c1ff1 A little minor cleanup and harmonizing between LSL_BuiltIn_Commands.cs
and its copy LSL_ScriptCommands.cs
2008-06-13 01:54:53 +00:00
Jeff Ames 64f01ade04 Update svn properties, clean up formatting, refactor out duplicate hard-coded port numbers. 2008-06-13 00:21:53 +00:00
mingchen 0896cb53d4 *Parcel Prim Count Maximums moved to their own functions so modules can override the default method of calculating how many prims a parcel can have. 2008-06-11 17:31:43 +00:00
Charles Krinke 9b43668bf3 Mantis#1529. Thank you kindly, Grumly57 for a patch to
xengine to:
Replaces "presence.Name" => "presence.ControllingClient.Name" to return avatar's name.
2008-06-10 22:41:39 +00:00
Jeff Ames 5910a49da6 Update svn properties. Formatting cleanup. 2008-06-10 08:35:46 +00:00
Jeff Ames dfb63b5623 Update svn properties. Formatting cleanup. 2008-06-09 08:46:33 +00:00
Charles Krinke 0d07cf9ddd Mantis#1469. Thank you kindly, Mikem for a patch that addresses:
Currently LSL code such as below does not compile on OpenSim, but compiles fine in Second Life:
list mylist = [];
mylist += [1, 2, 3];
mylist += "four";
list newlist = mylist + 5.0;
The problem is that the LSL_Types.list class does not have an operator for adding a string to a list.
I am including a patch which implements adding a string, integer or float to a list.
I am also including tests. The file LSL_TypesTestList.cs belongs in 
OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/.
2008-06-09 01:06:59 +00:00
Teravus Ovares 6ecb7c05b3 * Fixed it so you can do a lot more llDetected* methods in many additional situations and have it work.
* script Collision reporting works now in DotNetEngine
2008-06-08 22:53:52 +00:00
Teravus Ovares c53892aa90 * Added compiler pre-processor, #if SPAM to SensorRepeat... so if you really want to see, "[AsyncLSL]: GetSensorList missing localID" and SetSensorEvent, then you can #define SPAM 2008-06-08 21:15:44 +00:00
Teravus Ovares 524998ba3e * Fixes llDetectedKey. 2008-06-08 19:54:49 +00:00
Charles Krinke de11c09794 Mantis#1498. Thank you Melanie for an XEngine patch that addresses:
The attatched patch makes the changed() event fire properly and 
lets scripts run properly. 
NOTE: All existing state files must be deleted:
rm ScriptEngines/*/*.state
2008-06-08 14:51:59 +00:00
Charles Krinke 0e5f2b3293 Mantis#1496. Thank you kindly, Melanie for a patch that:
Adds full implementation of all llDetected* functions for sensors, 
collisions and touches. Adds changed(CHANGED_REGION_RESTART) event 
to allow restarting of eye-candy functionality not currently 
persisted with the prim.
2008-06-07 22:37:48 +00:00
Adam Johnson 990225a4ba Patch for mantis#1493: Several patches to xengine. Thanks Melanie! 2008-06-07 17:43:07 +00:00
Charles Krinke 2b83aa931c Mantis#1476. Thank you kindly, Melanie for a patch that:
0001476: [PATCH] Allow larger script state files to be loaded
The previous limitation on load file size was too small for 
larger script projects
2008-06-07 15:46:43 +00:00
Charles Krinke 80079e14e3 Mantis#1475. Thank you kindly, Kinoc for a patch that:
This patch brings the Yield Prolog in sync with the YP r669.
Biggest item is support for functions asserta and assertz , 
providing dynamic databases.
2008-06-07 15:43:16 +00:00
Teravus Ovares bd2361ae33 * llSetPrimitiveParams PRIM_FLEXIBLE is now supported. 2008-06-06 22:44:48 +00:00
Teravus Ovares 8c507b633b * Added Light control from script in LLSetPrimitiveParams. 2008-06-06 22:28:52 +00:00
Teravus Ovares ed41ba8a3d * Added a configuration option for allowing god script lsl methods.. such as llSetObjectPermMask. By default it's off. 2008-06-06 21:39:42 +00:00
Teravus Ovares be44969927 * Adds semi broken PRIM_FLEXIBLE support for prim. It's semi-broken because it won't do the setting of the prim flexi from not-flexi, however, it'll tweak the parameters of an already existing flexi prim. 2008-06-06 19:58:39 +00:00
Jeff Ames fbd37c420f Minor formatting cleanup. 2008-06-06 01:19:15 +00:00
Charles Krinke d66de83938 Mantis#1459. Thank you kindly, CMickeyb for a patch that:
the function that reports errors in event handling is not computing the 
line numbers correctly for windows paths (and probably linux paths). 
As a result, the conversion to int throws an exception.
note... i'm not sure why we extract the line number, convert it to an int, 
then convert it back to a string... but hey... :-)
2008-06-05 19:30:35 +00:00
lbsa71 901b9365ba * Applied 9085B_[5004]_xengine_abort_regression.patch from #1437
Thank you, Melanie. And Thank you ckrinke. Bigups!
2008-06-05 14:31:07 +00:00
Charles Krinke 3b764dd34f Mantis#1438. Thank you kindly, Melanie for a patch that:
This patch implements the llLoopSound patch from Xantor for the XEngine
2008-06-05 14:22:53 +00:00
Charles Krinke dab3a53920 Mantis#1437. Patch 3 of 4. Thank you kindly, Melanie for:
Corrects the XEngine's script startup semantics.
Completes llRequestAgentData
Implements llDetectedLink
Fixes a few minor issues
2008-06-05 14:18:53 +00:00
Charles Krinke bbabd68c7c Mantis#1437. Patch 2 of 4. Thank you kindly, Melanie for:
Corrects the XEngine's script startup semantics.
Completes llRequestAgentData
Implements llDetectedLink
Fixes a few minor issues
2008-06-05 14:17:22 +00:00
Charles Krinke e3c14e9b24 Mantis#1437. Patch one of four. Thank you kindly, Melanie for:
Corrects the XEngine's script startup semantics.
Completes llRequestAgentData
Implements llDetectedLink
Fixes a few minor issues
2008-06-05 14:15:15 +00:00
Charles Krinke 3a4b54adaa Mantis#1451. Thank you kindly, Mikem for a patch that addresses:
LSL scripts in which a float type is cast to a string or a string type 
is cast to a float do not compile. When the script is translated from 
LSL to C#, the LSL float type is translated into double. There is no 
string <-> double cast in C#, so compilation fails.
There is a LSLFloat type, however it seems unfinished and is not used.
I am attaching a patch that implements the LSLFloat type. I have also 
added two methods to the LSLString type to facilitate float <-> string casts.
2008-06-05 13:54:20 +00:00
Teravus Ovares e12baa5eb3 * This sends collision events to the script engine.
* Unfortunately, there's some kludges with the Async manager and the llDetected functions that I have yet to decipher...  so llDetected functions don't work with collision events at the moment....
2008-06-05 13:24:59 +00:00
Charles Krinke 994932bb60 Mantis#1447. Thank you kindly, Kinoc for a patch that:
llKey2Name fix to show avatar name instead of "Basic Entity"
One line fix. Replaces "presence.Name" => 
"presence.ControllingClient.Name" to return avatar's name.
2008-06-04 14:47:12 +00:00
Charles Krinke 687090f79a Mantis#1441. Thank you kindly, Kinoc for a patch that:
This patch adds the prolog interperter helper object ONLY for YP code, 
and not every script compiled. 
Mirrors the other languages like JS and VB more closely.
2008-06-04 14:40:17 +00:00
Charles Krinke e75cccec76 Mantis#1440. Thank you kindly, Melanie for a patch that
"Hooks up the plumbing from previous patch"
2008-06-04 14:37:16 +00:00
MW 964ce083ff applied patch from mantis #1268 , thanks mikem 2008-06-04 12:16:26 +00:00
Jeff Ames 4ec4e16c80 Formatting cleanup, minor refactoring, svn properties. 2008-06-04 09:59:27 +00:00
Sean Dague 7f6fcdc77b remove the prolog parser from all LSL/C# scripts (it was adding overhead
to every script in most environments).  This will break prolog
support.  Prolog code needs to generate it's template script more like 
how javascript does.
2008-06-02 20:27:40 +00:00
Jeff Ames d22a54a195 Update svn properties. 2008-06-01 03:01:33 +00:00
lbsa71 7f9967d310 * Enabled the Yield Prolog Script Engine 2008-05-31 18:47:26 +00:00
Justin Clarke Casey 5873ad3760 * minor: Add copyright statement 2008-05-31 18:43:19 +00:00
Justin Clarke Casey 6e5b416d14 * Remove rogue ? to get things compiling again 2008-05-31 18:36:45 +00:00
Charles Krinke 25b7d9944d Mantis#1314. Thank you kindly, Kinoc for YieldProlog.
I have added everything *except* the patch to 
.../LSL/Compiler.cs. The Compiler.cs patch has a 
namespace issue. Lets make a second patch to close
the gap.
2008-05-31 17:52:44 +00:00
Charles Krinke f2f183b307 Mantis#1425. Thank you kindly, Melanie for a patch that:
0001425: [PATCH] Correct llResetOtherScript() behavoir in XEngine
2008-05-31 00:45:37 +00:00
Charles Krinke 84b4158205 Mantis#1422. Thank you kindly, Xantor for your llLoopSound()
patch and I apologize for my confusion with the interim 
patch earlier.
2008-05-30 16:37:17 +00:00
Charles Krinke 48d0084e53 Mantis#1422. Thank you kindly, Xantor for a patch that :
- volume doesn't change with a new llLoopSound(same sound, new volume);
- SendFullUpdateToClients sends 0's in all sound related fields when 
there's no sound on the prim, thereby improving the amount of data being 
sent out on these prims (fixes zeropack)
- Removed some code duplication between llStartSound, llLoopSound and llParticleSystem() calls
2008-05-30 15:34:54 +00:00
Teravus Ovares 1a47ff8094 * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. 2008-05-30 12:27:06 +00:00
Jeff Ames 0462510956 Update svn properties. Formatting cleanup. 2008-05-30 08:35:57 +00:00
Dr Scofield 5b0d47dddb thanks krtaylor for a
Patch to cleanup some incorrect parsing, boundry conditions 
	and error checking in the llGetNotecardLine and 
	llGetNumberOfNotecardLines functions.
2008-05-30 07:38:45 +00:00
Teravus Ovares 83bd85ce7f * Fix string literal with URL + LLcommand();
* Added 'detected around: value' when a x.Y detect occurs to help debug.
* Fixed object text is too long to store to the database (wikilith)
2008-05-29 16:21:41 +00:00
Charles Krinke a84456c239 Mantis#1411. Thank you kindly for Dataserver.cs and a patch
that adds function stub to request region info by name and
adds llRequestSimulatorData() and the dataserver event
2008-05-29 13:55:02 +00:00
Charles Krinke 91b75eda85 Mantis#852. Thank you kindly, cmickeyb for a patch that:
There appears to be a problem with the mapping of scripts when an llHTTPRequest completes. 
CheckHttpRequests() looks for a function that maps to the localID associated with the http 
request. However, the only context in which it looks is that of the first region. That is,
m_CmdManager.m_ScriptEngine.m_ScriptManager is the same no matter where the script executed 
that initiated the llHTTPRequest. Since scripts appear to be loaded into a region specific 
scriptmanager on startup, the event handler is only found for requests coming from the first region.
2008-05-29 13:42:29 +00:00
Sean Dague b0be8075cd From: Kurt Taylor <krtaylor@us.ibm.com>
Attached is an initial implementation of llGetNotecardLine and
llGetNumberOfNotecardLines. I decided to go ahead an send these out for
comment while I continue to work on the second part of the proper
implementation. These functions work and return the values requested, as
initially defined in the code, but should be properly implemented to return
the requested information via a dataserver event.  This
event will be added and these functions fixed and included in a second
patch shortly.
2008-05-28 21:43:41 +00:00
Charles Krinke 06147d0492 Mantis#1406. Thank you kindly, Xantor for a patch that:
llLoopSound sends out one packet to clients in view, so it doesn't work anymore 
when clients enter later on, or the prim is modified in any way.
Solution: Stored sound data on prim, send full update instead.
llStartSound and llLoopSound now accept both LLUUIDs to a sound as well as object 
inventory sound names. llStopSound clears prim data and sends full update.
2008-05-28 14:03:08 +00:00
Jeff Ames 5752c1f5c2 Formatting cleanup. 2008-05-28 03:44:49 +00:00
Charles Krinke 6d51eef9ce Thank you, Grumly57 kindly for:
This patch proposes a new function : osOpenRemoteDataChannel(key channeID) 
that allow to open an XMLRPC channel for remote_data event. The difference 
is that the channelID can be customized instead of being randomly generated.
2008-05-28 02:06:56 +00:00
Teravus Ovares fb1c7e62d2 * Resolves comment removal in string literals in the LSL2CSConverter 2008-05-28 01:47:33 +00:00
Sean Dague 46d91df2a8 another take on the whole string cleansing, by adding specific poison
keywords in foo.bar strings.  Add items to the poison array to block them.
2008-05-27 22:25:14 +00:00
Teravus Ovares 1487699045 * Revert last commit as it opens sim owners up to all sorts of nasty scripts.
* If the regex that we're using isn't good enough, we really need to make it better.
2008-05-27 19:07:57 +00:00
Sean Dague e436120d60 comment out the x.y security check in the script engine because it's so aggressive
it blocks string = "http://osgrid.org", amoung other things.
2008-05-27 18:40:49 +00:00
Dr Scofield 30a9469757 disabling m_log again. 2008-05-26 15:53:04 +00:00
Dr Scofield 1bb1d5d9b0 This cleans up a merge mess from the earlier checkin and implements llOwnerSay()
via the newly created Scene.SimBroadcast() call.
2008-05-26 15:37:31 +00:00
Jeff Ames 5d77625e9a Update svn properties. Formatting cleanup. 2008-05-25 23:27:38 +00:00
Teravus Ovares c20f7d6171 * A hacky Top Scripts display. It isn't accurate as far as ms accounting, however you can use it to help find out what scripts are causing your simulator to cry.
* Access it from the Estate tools/Debug tab.
2008-05-25 20:50:45 +00:00
Charles Krinke 83bfd29af8 Thank you very much, Xantor for a patch that:
Copying, reseting, dragging scripts cause unnecessary recompilation, 
slowing down the simulator and filling up the ScriptEngines directory 
with compiled .dll and misc. files.
This patch keeps track of compiled assets since the last simulator restarts, 
and only recompiles new assets. (editing a script generates a new asset, 
so no problems there).
2008-05-25 19:26:21 +00:00
Justin Clarke Casey 0ee69707ea * Refactor: Collapse some multiple remove object paths
* Push some delete functionality into InnerScene to match what's already there for adding objects
2008-05-24 23:11:07 +00:00
Adam Johnson 336c761ba0 Mantis 1357 Patch - Thanks mikem! 2008-05-22 12:07:47 +00:00
Jeff Ames 6ec680918b Formatting cleanup, minor refactoring. Fixed some comparisons of value types and null. 2008-05-18 23:06:50 +00:00
Tedd Hansen aa5b26a4d3 Cleanup: Removed LSOEngine source again as it will not be used. 2008-05-18 14:10:51 +00:00
Adam Frisby c22b388f83 * Patch #1312 from Melanie - Abstracts Money Module to IMoneyModule. 2008-05-18 10:23:31 +00:00
Teravus Ovares 74fb5e1a94 * whoops, misplaced / where should have been \ 2008-05-17 18:48:06 +00:00
Teravus Ovares 6bcb0e8685 * Update on the script engine LSL parser. Blocks all static objects and method references. 2008-05-17 18:37:51 +00:00
Jeff Ames 65c5efe43b Formatting cleanup. 2008-05-16 01:22:11 +00:00
Charles Krinke e25818d832 Thank you very much, mjm for :
Fixing LSL multiplication and division operators for quaternions
2008-05-16 00:56:55 +00:00
Teravus Ovares bbaf2fe75e Committing Xantor's LLEuler3Rot still broken fix patch. Mantis 001235. Thanks Xantor! 2008-05-15 19:36:13 +00:00
Justin Clarke Casey 74b5f6b14a From: Dr Schofield <hud@zurich.ibm.com>
* small patch that fixes a compiler warning (struct comparison against 
null again, my favourites) in LSL_BuiltIn_Commands. LSL_Types.key has a 
Boolean operator that can be used here.
2008-05-14 20:03:40 +00:00
Justin Clarke Casey d104b75116 From: Kurt Taylor <krtaylor@us.ibm.com>
More scipt engine cleanup - removed not needed or improper use of NotImplemented and Console.WriteLine
2008-05-14 11:42:09 +00:00
Teravus Ovares 39eb39c0d5 Applied Patch mantis 1220. Implements llGetStartParameter. Thanks! 2008-05-14 05:43:21 +00:00
Jeff Ames 6a1b787436 More formatting cleanup. 2008-05-14 05:33:32 +00:00
Jeff Ames c995d60d37 Formatting cleanup. 2008-05-14 05:11:23 +00:00
Teravus Ovares 8fd0378ae6 * Removed 19 warnings 2008-05-14 04:06:33 +00:00
Teravus Ovares 3c7e6b0c1e * Tweaked a regex that was returning invalid results in some cases. 2008-05-13 23:19:18 +00:00