Commit Graph

500 Commits (e2be90caafc605ecba141172577d9bdff83b005f)

Author SHA1 Message Date
Diva Canto 336665e035 More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. 2011-05-22 16:51:03 -07:00
Diva Canto 58c53c41de Fixed permissions bug related to friends in PermissionsModule. Added FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work. 2011-05-21 16:48:00 -07:00
Melanie e62d1cc480 Merge branch 'master' into careminster-presence-refactor 2011-05-20 22:38:05 +01:00
Justin Clark-Casey (justincc) bdd7849094 Allow item links to be deleted even when other deletes and purges are disabled.
If these links are not deleted, then they will build up in the player's inventory until they can no longer log in.
Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being
accidentally moved.  When a link is deleted, the target of the link is never touched.
This is a general solution that accounts for the use of links anywhere in the user's inventory.
2011-05-19 00:51:14 +01:00
Justin Clark-Casey (justincc) 6dcc87b1ad Accidentally committed too early
Revert "Allow item links to be deleted even when other deletes and purges are disabled."

This reverts commit 491279f99a.
2011-05-18 00:23:35 +01:00
Justin Clark-Casey (justincc) 491279f99a Allow item links to be deleted even when other deletes and purges are disabled.
If these links are not deleted, then they will build up in the player's inventory until they can no longer log in.
Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being
accidentally moved.  When a link is deleted, the target of the link is never touched.
This is a general solution that accounts for the use of links anywhere in the user's inventory.
2011-05-17 22:31:16 +01:00
Melanie b451cc1ebb Merge branch 'master' into careminster-presence-refactor 2011-05-08 20:23:06 +01:00
Justin Clark-Casey (justincc) 3d095e84d6 minor: remove mono compiler warnings 2011-05-06 22:45:03 +01:00
Melanie 407c2b1823 Merge branch 'master' into careminster-presence-refactor 2011-04-06 09:22:55 +01:00
Justin Clark-Casey (justincc) f58941e89f Make the "All Estates" option work from the client (this makes chosen changes to all the estates that the user owns).
This applies to adding/removing estate users, groups, managers and bans.
This is the application of the AllEstates_0.5.patch from http://opensimulator.org/mantis/view.php?id=5420
Thanks very much, Snoopy!
2011-04-05 01:30:13 +01:00
Melanie a62b435a39 Merge branch 'master' into careminster-presence-refactor 2011-03-27 21:41:54 +01:00
Justin Clark-Casey (justincc) d3a20a1e92 On initial region registration, if the user chooses the option to make the region part of an existing estate, then list the existing region names. 2011-03-21 21:37:06 +00:00
Justin Clark-Casey (justincc) 754c244f46 In SQLiteSimulationData.RemoveLandObject(), don't manually remove the row from the data adaptor's Rows list in addition to calling Delete.
This matches the behaviour for other deletions and stops this operation failing on Windows .NET (though mono is fine with the duplication).
Probably a holdover from copying code from the older legacy adaptor.
Resolves http://opensimulator.org/mantis/view.php?id=5361
2011-02-11 23:06:14 +00:00
Melanie e2762a68b3 Merge branch 'master' into careminster-presence-refactor 2011-02-12 00:42:10 +00:00
Melanie ee9aca9c52 Add the ability for gods to impersonate users. For this, bit 6 needs to be
set in the target's UserFlags and the impersonator must have UserLevel 200
or above. The user can then log in using the target's name and their own
password.
2010-11-25 20:34:55 +01:00
Melanie 6557d5f359 Merge branch 'master' into careminster-presence-refactor 2010-11-23 14:05:09 +00:00
Marck ba2bf78dcf Fix joining land parcels not being stored correctly in SQLite. Thank you to goetz for the initial patch in Mantis #5230. 2010-11-23 11:45:12 +01:00
Melanie 22ff06ba17 Merge branch 'master' into careminster-presence-refactor 2010-11-22 01:09:26 +00:00
Diva Canto c617d658dd Added creator info across the board -- TaskInventoryItems and InventoryItems themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being.
New migration in inventory table in order to make CreatorID varchar(255).
2010-11-21 17:19:24 -08:00
Diva Canto 51343caeb5 Updated SQLite/SQLiteSimulationData to use SOP.CreatorInformation instead of SOP.CreatorID. Untested, but should work. 2010-11-21 13:27:03 -08:00
Melanie 5f8ab9f018 Merge branch 'master' into careminster-presence-refactor 2010-11-03 02:34:36 +00:00
Melanie 6c3b7617b0 Add lsClearWindlightScene() to the lightshare module to remove WL settings
from a region and allow normal day cycles to be reestablished
2010-11-03 02:31:43 +00:00
Melanie 4fbdcb95a0 Merge branch 'master' into careminster-presence-refactor 2010-09-25 06:19:26 +01:00
Teravus Ovares (Dan Olivares) acd5bbdb71 * One more item for CSharpSqlite
* Hopefully this will enable mac people to use SQLite again
* Someone cooler then me will need to figure out how to define CSharpSqlite with Mono so the conditional will pick up.
* There's also an error that occurs when you first load OpenSimulator under CSharpSQLite that goes away after.
* The databases are not byte for byte compatible.  Mono.Data.Sqlite is able to read CSharpSqlite made databases but not the reverse way.
2010-09-23 01:45:54 -04:00
Teravus Ovares (Dan Olivares) 983c6a74b1 * Add CSharpSqlite to prebuild
* Use a conditional define to determine whether we're using CSharpSqlite or Mono.Data.Sqlite
#if CSharpSqlite
    using Community.CsharpSqlite.Sqlite;
#else
    using Mono.Data.Sqlite;
#endif
* Hopefully, this will restore sqlite functionality on a Mac.  In visual studio, you can edit the OpenSim.Data.SQLite project, go to the Build tab and enter CSharpSqlite in the box.  I'm not sure how to define CSharpSqlite in Mono, someone better at it then me will have to take the job of figuring out the best way to define it in Mono.
2010-09-23 01:21:08 -04:00
Melanie 7df4383235 Merge branch 'master' into careminster-presence-refactor
Integrate the next large patch.
Don't use this version, it has a ghost avatar issue. Next push
will fix it.
2010-09-17 03:49:30 +01:00
John Hurliman 860b2a502f Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection 2010-09-16 17:30:46 -07:00
Melanie 6a1ce17cdb Merge branch 'master' into careminster-presence-refactor
The modules will need to be updated for this to compile and run again. Please
don't use until I do the companion commit to modules later on.
2010-09-13 16:17:38 +01:00
John Hurliman c03b24cbfd Merged 2010-09-12 14:21:51 -07:00
John Hurliman 0db1ed0b5a * Added ISimulationDataService and IEstateDataService
* Removed StorageManager
* CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
2010-09-12 14:20:26 -07:00
Jeff Ames f1f0bc23f4 Formatting cleanup. 2010-09-12 13:43:49 -04:00
John Hurliman e2544584ad Changed all string references of "IRegionDataStore" to "ISimulationDataStore" 2010-09-11 22:02:34 -07:00
John Hurliman 109b517583 Fixed the naming mess around data connectors for simulation data 2010-09-11 20:43:06 -07:00
Melanie Thielker 6a0a878f7c Remove "Dwell" support from core and replace it with calls to methods
on IDwellModule
2010-09-05 14:28:33 +01:00
Melanie Thielker e593607171 Remove "Dwell" support from core and replace it with calls to methods
on IDwellModule
2010-09-05 14:16:42 +02:00
Melanie 4e0d6e8e41 Merge branch 'master' into careminster-presence-refactor 2010-09-03 03:37:18 +01:00
Justin Clark-Casey (justincc) b9db495d91 Fix sqlite migration problems by moving migrations in 019_RegionStore.sql and 020 into RegionStore.migrations
This shows that panda is still not running the sqlite database tests since this change fixes the test failure in that area when "nant test" is executed locally
2010-09-01 22:06:56 +01:00
Melanie 79bfa275da Merge branch 'master' into careminster-presence-refactor 2010-08-30 02:30:28 +01:00
Melanie eefb207c1b Fix a casting operation to use ToString() 2010-08-30 02:10:11 +01:00
Jonathan Freedman 0a83fde85c Implements parcel media setting persistence and packet / CAPS handling
properly for the new media settings.

Signed-off-by: Melanie <melanie@t-data.com>
2010-08-30 02:07:55 +01:00
Justin Clark-Casey (justincc) 692cf3c657 Remove parts locking from data classes since these are using a copy of the scene object 2010-08-26 00:17:26 +01:00
Justin Clark-Casey (justincc) 8031f8ec09 Improve consistency of locking for SOG.m_parts in order to avoid race conditions in linking and unlinking 2010-08-26 00:08:53 +01:00
Melanie e74809ff4c Merge branch 'master' into careminster-presence-refactor 2010-08-18 00:59:20 +01:00
Marck 30d0bf4207 Fix SQLite database plugin for UserAccountData queries with a single word. 2010-08-15 17:27:06 -07:00
Melanie 26387252f5 Merge branch 'master' into careminster-presence-refactor 2010-08-06 18:08:40 +01:00
Justin Clark-Casey (justincc) 9d8a67fe13 get rid of PrimitiveBaseShape.MediaRaw staging post
using an OSD serialization rather than auto forces serialization code to be placed in OpenSim.Framework
this makes the media texture raw data staging post in PrimitiveBaseShape redundant, now we just directly call the code in PrimitiveBaseShape.MediaList itself
2010-08-03 16:26:27 +01:00
Justin Clark-Casey (justincc) 412fed975f relocate serialization code from SQLiteRegionData to MoapModule using load and save events.
This is better modularity.  It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future.
Remaining non-modularity:
PrimitiveBaseShape needs explicit Media and MediaRaw fields.  MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer.
The database also needs to know about MediaRaw though not about Media.
IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time.
2010-07-26 23:34:23 +01:00
Justin Clark-Casey (justincc) afdbeba4e4 Put a wrapper around the media texture region serialization
THIS WILL BREAK EXISTING MEDIA TEXTURE PERSISTENCE.  Please delete your existing sqlite databases if you are experimenting with this branch.
This wrapper will make it easier to maintain compatibility if the media texture data evolves.
This will also make it easier to store non-sl media texture data.
2010-07-26 23:34:22 +01:00
Justin Clark-Casey (justincc) f872a2af11 add missing regionstore migration file for new fields. D'oh!
this should enable persistence now
2010-07-26 23:34:22 +01:00
Justin Clark-Casey (justincc) fc76ce0f46 fix bug where prim persistence would fail if media had never been set 2010-07-26 23:34:21 +01:00
Justin Clark-Casey (justincc) 43f480864b fix problem persisting when only one face had a media texture 2010-07-26 23:34:20 +01:00
Justin Clark-Casey (justincc) 9682e0c733 Implement media texture persistence over server restarts for sqlite
This is currently persisting media as an OSDArray serialized to LLSD XML.
2010-07-26 23:34:19 +01:00
Melanie 922e874653 Merge branch 'master' into careminster-presence-refactor 2010-07-11 13:32:10 +01:00
Diva Canto fe60b6783d Hopefully fixes mantis #4852 2010-07-08 16:21:01 -07:00
Tom Grimshaw a5a1df68c2 Provide the interface for StoreAsset to report success or failure 2010-06-28 04:02:33 -07:00
Diva Canto 76d2f0f68e Same patch as before but for SQLite. 2010-06-27 12:40:17 -07:00
Diva Canto 9b9804a498 * Changed CreatorIDs consistently to varchar(128)
* Deleted redundant migration for assets in SQLite
* Rewrote XInventory migrations in SQLite in the new style
2010-06-08 15:47:14 -07:00
Justin Clark-Casey (justincc) 86f2339b6e remove estate stuff in sqlite region migrations since this also exists in estate migrations, change Sandbox to sandbox in sqlite region migrations
re-enabling the sqlite data tests revealed these errors!
2010-06-04 18:46:58 +01:00
Justin Clark-Casey (justincc) 5c322335e5 add sqlite database back to database tests
this appears to be okay even though we reuse it between runs without deleting it first.
size of the database appears not to be changing though that could be deceptive
2010-06-04 18:27:16 +01:00
Justin Clark-Casey (justincc) 55040a84a5 Fix bug where prim items were not loaded in the new sqlite database handler
This addresses mantis http://opensimulator.org/mantis/view.php?id=4739
2010-06-04 17:14:12 +01:00
AlexRa ebc2b6d4f6 Split migrations for RegionStore and EstateStore (see WARNING!)
ok, so the estate stores now want their own migration files, but as it
happened the SQL definition were inside the Region migrations.
It seems better/cleaner to keep each 'store' separately updatable.

WARNING: any editing in the middle of the migration scripts (as opposite
to just appending to them) has the potential of messing up updates of
existing databases.  As far as I can see, this one is (probably) safe,
the worst that could happen is the EstateStore migration silently fail
if the estate the tables are already there.
2010-05-23 11:48:16 +03:00
AlexRa 40031e6d37 Removed MySql and SQLite-specific asset test files 2010-05-23 11:48:05 +03:00
AlexRa 7f70ae0ebd All data tests made DBMS-independent 2010-05-23 11:47:39 +03:00
Melanie 859beaf830 Revert one of the previous patches' hunks. The new code looked better, but
was less efficient.
2010-05-20 11:03:38 +01:00
AlexRa accf8c420d SQLite: CreatorID added (and asset_flags moved) to the migration script 2010-05-19 21:49:30 +03:00
AlexRa c6977cbd4d Added CreatorID to SQLite asset data 2010-05-19 21:49:24 +03:00
AlexRa ccee95552f A bit of harmless refactoring in SQLiteAssetData.cs 2010-05-19 21:49:22 +03:00
AlexRa 1ad12851d0 Migrations for SQLite converted to new format 2010-05-16 17:04:39 +03:00
Diva Canto 9cf6b81256 Yey for unit tests. The previous commit had a couple of bugs on SQL statements. Fixed here. 2010-05-09 14:02:02 -07:00
Diva Canto b233a4b2ca * Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
* Fixed small bug with map search where the local sim regions weren't found.
2010-05-09 13:39:56 -07:00
Melanie bc6995f921 Add Delete handler to SQLite (NG) 2010-05-09 18:02:36 +01:00
Melanie 60357d3778 Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. 2010-05-09 17:56:52 +01:00
Diva Canto 15562017f2 These files are part of the GridUserService write-up. 2010-05-07 21:32:02 -07:00
Diva Canto 484584b83c Fixed: migration #2 for SQLite. Problem was that ATTACH cannot be done inside a transaction. 2010-05-04 09:44:30 -07:00
Diva Canto bd49985afa Switched everything to XInventory by default. The old Inventory is still there for now, in case bugs pop up with XInventory. 2010-05-02 10:31:35 -07:00
Justin Clark-Casey (justincc) f3662e3d15 minor: eliminate more debug Console.WriteLines, convert one to logging instead 2010-04-30 22:22:03 +01:00
Justin Clark-Casey (justincc) d921329799 take out some debug logging in the sqlite db adaptor 2010-04-30 18:18:21 +01:00
Justin Clark-Casey (justincc) cc67de5b86 rename SQLiteNG to SQLite and SQLite to SQLiteLegacy
this seems the least evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was SQLiteNG
MAC USERS WILL NEED TO CHANGE REFERENCES TO "OpenSim.Data.SQLite.dll" to "OpenSim.Data.SQLiteLegacy.dll" in OpenSim.ini and config-include/StandaloneCommon.ini (if using standalone)
See the OpenSim.ini.example and StandaloneCommon.ini.example files for more details
This commit also temporarily changes unsigned ParentEstateID values in the OpenSim.Data.Tests to signed temporarily, since the new plugin enforces creation of signed fields in the database (which is what the SQL actually specifies).  And change data columns in sqlite is a pita.
2010-04-30 17:45:00 +01:00
Diva Canto 4e1cbd1bf3 One more bug fix in sqlite sql statements. 2010-04-16 18:04:20 -07:00
Diva Canto 2597a3406c Bug fix: UserAccounts in SQLite was missing the primary key constraint. 2010-04-16 17:43:15 -07:00
Diva Canto b3e9dd4fc2 Bug fix in SQLite/SQLiteUserAccountData.cs: Missing'(' in one of the SQL statements. 2010-04-16 15:10:57 -07:00
Justin Clark-Casey (justincc) e0f8362e7a minor: add some documentation around the asset udp request path and replace some magic numbers with libomv enums 2010-04-14 22:31:11 +01:00
Melanie ec637e2b8c Committing the LightShare code, which was developed by TomMeta of Meta7.
This allows scripts to set WindLight parameters for clients connecting
to a region. Currently, this is only supported by the Meta7 viewer.
2010-03-31 04:20:20 +01:00
Melanie 3fb73e4e26 UNTESTED SQLite code to enable estate setup in interactive confguration 2010-03-23 02:18:55 +00:00
Melanie dcf18689b9 First stage of the new interactive region creation. This will allow creation
of a region and joining it to an existing estate or creating a new estate,
as well as creating an estate owner if in standalone, and assigning estate
owners. In Grid mode, existing users must be used. MySQL ONLY!!!! so far, as
I can't develop or test for either SQLite or MSSQL.
2010-03-23 02:05:56 +00:00
Melanie 70b0e07d1e Remove the reading of estate_settings.xml and the associated processing of
defaults. Adding code to facilitate estate creation / managemment as part of
first time start up
2010-03-22 18:49:56 +00:00
Jeff Ames f58a0394ed Formatting cleanup. Add copyright notices. 2010-03-10 13:15:36 +09:00
Diva Canto 53a8286468 Changed the query in GetFriends in SQLite to match the one in MySql. 2010-03-01 21:35:46 -08:00
Diva Canto 774958bbbf Added FriendsData to both Null storage and SQLite. Untested. 2010-02-28 16:09:06 -08:00
John Hurliman df76e95aa2 Changed asset CreatorID to a string 2010-02-22 14:18:59 -08:00
John Hurliman 71c6559a91 Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim into presence-refactor 2010-02-22 14:10:19 -08:00
John Hurliman 7665aad002 * Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it 2010-02-22 13:27:17 -08:00
Diva Canto bb171717ce Deleted obsolete files in the Data layer. Compiles. 2010-02-21 15:38:52 -08:00
Diva Canto bd5a4dab0c Bug fixes on field names in order to make data import work from old users table to new UserAccounts table. 2010-02-21 09:39:12 -08:00
Diva Canto 552e9e8c78 * Added SQlite connector for AvatarData. Tested -- works.
* Small bug fix in debug message
* Set default standalone configs to use SQLite across the board
2010-02-21 09:09:35 -08:00
Diva Canto 8a4947f8c7 SQLite connector for UserAccounts and Auth works. Yey! 2010-02-21 08:47:24 -08:00
Diva Canto 56fb7821ad Restored mising m_Connection. 2010-02-20 21:24:18 -08:00
Melanie d761d1624b Fix SQLite locking and make it more fascist for now 2010-02-21 04:20:22 +00:00
Diva Canto 611eeb583c Reverted SQLite/SQLiteGenericTableHandler to what it was + singleton. 2010-02-20 20:59:04 -08:00
Diva Canto df59d098b3 SQLite connector better, but access to tables still doesn't work. 2010-02-20 20:13:38 -08:00
Diva Canto 0ab6aac052 Added UserAccountData and auth to the SQLite connector. Compiles, runs, but access to these tables doesn't work. 2010-02-20 17:52:38 -08:00
Melanie c033223c63 Merge branch 'master' into presence-refactor 2010-02-15 00:20:48 +00:00
Diva Canto d326a1df3f Extraneous debug messages removed 2010-02-14 17:01:22 -08:00
Diva Canto dc19785672 Added UserAccount, Avatar and Authentication to Data.Null, so that OpenSim can run out-of-the-box. #WaitingForSQLite 2010-02-14 16:57:02 -08:00
Teravus Ovares (Dan Olivares) 45493171b0 * SQLite match code casing with regionsettings table field casing (what's with the upper case S in Sandbox while the rest is lower case 0.o)
* It's doubtful that this will have any effect on mantis http://opensimulator.org/mantis/view.php?id=4577 .   Sqlite 3 is required, Sqlite 2 was reported.
2010-02-13 05:50:57 -05:00
Teravus Ovares (Dan Olivares) fa6da2f6c6 * This is an attempt to resolve mantis 4437 by using SqliteAdapter type statements instead of blanket SQL statements. The hope is that this makes SQLite work on Linux/Mono again. Re: http://opensimulator.org/mantis/view.php?id=4437
* Added a 'Create Update Statement' method that takes two fields for a primary key
* Added an Update and Delete command for parcels and land access list table rows.
2010-02-13 05:09:15 -05:00
Justin Clark-Casey (justincc) b9c3846e81 minor: remove some mono compiler warnings 2010-02-03 22:19:28 +00:00
Melanie 28ba16ee53 Add the port of the XInventoryService for the new Sqlite framework 2010-01-05 00:35:54 +00:00
Melanie 033a3da254 Sqlite framework and generic handler. They compile. More I cannot say. 2010-01-04 23:30:38 +00:00
Kunnis 4c61fcfc40 Getting rid of the dead field RootInventoryFolderId on UserProfileData, It's not even stored in mysql.
Signed-off-by: Melanie <melanie@t-data.com>
2009-12-06 03:57:15 +00:00
Justin Clark-Casey (justincc) 73b437b7b4 minor: remove some mono compiler warnings 2009-11-12 18:30:32 +00:00
John Hurliman afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen 2009-11-05 13:10:58 -08:00
John Hurliman 67ac9881fa Removing duplicate SceneObjectPart.RotationalVelocity property 2009-11-02 11:28:35 -08:00
Melanie 6878b26b0d Merge branch 'diva-textures-osgrid' 2009-10-04 05:49:16 +01:00
John Hurliman 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
* Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
2009-10-02 18:31:08 -07:00
dr scofield (aka dirk husemann) 75a42e0459 reducing region DB log spam 2009-10-02 12:05:59 +02:00
dr scofield (aka dirk husemann) 2107b67f1b - cleaning up LandData/ILandObject capitalization issues
- adding LandDataSerializer to OAR mechanics
2009-10-02 11:31:30 +02:00
Diva Canto c8c4b4c505 Switched log level of an annoying message in SQLite to Debug, and commented it too. 2009-10-01 16:39:41 -07:00
Jeff Ames ee205e7e81 Formatting cleanup. 2009-10-01 01:17:47 +09:00
John Hurliman f42d085ab1 SceneObjectGroup cleanup. Removes the default constructor and unnecessary null checks on m_rootPart 2009-09-16 15:06:08 -07:00
Diva Canto a3db2936f7 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-08-19 17:36:34 -07:00
Diva Canto 6e35ddb0e9 Fixes GetItem and GetFolder for SQLite. Turns out some methods were no-op in SQlite. Fixes most grief in
http://opensimulator.org/mantis/view.php?id=4035
http://opensimulator.org/mantis/view.php?id=4027
2009-08-19 17:35:42 -07:00
Kunnis b1853d9f26 Fixing a spot I missed in assets. Switching Grid to the new naming schema with Store/Get 2009-08-19 23:46:25 +01:00
Kunnis f1287cc7af * Switching IAssetData to follow the new naming schema, removing the separate insert and update methods. 2009-08-19 23:45:22 +01:00
Jeff Ames 82c888fc6c Add copyright headers. Formatting cleanup. Fix a compiler warning. 2009-08-17 10:29:06 +09:00
Kunnis d2e5380cb2 * Fixed MySQL/MySQLAssetData.cs to properly do updates * Removed an extra parameter from MySQL/MySQLInventoryData.cs * Fixed a bug in SQLite/SQLiteAssetData.cs that was causing a NRE when updating an asset. * Improved the BasicAssetTest.cs to do full create/update/get testing * Improved the BasicInventoryTest.cs to do full create/update/get of both a folder and an item * Moved the null ref tests to the start of the PropertyCompareConstraint.cs, so that it doesn't throw when passing in a null item 2009-08-16 14:17:29 -04:00
Kunnis f6251ce810 * Modified SQLite/SQLiteInventoryStore.cs to not throw if the inventory row does not exist, to match the mysql behavior. * Modified SQLite/SQLiteRegionData.cs to only persist temporary items following the same rules mysql uses. * Added another ignore to the inventory test that was missing. * Added a few more ignores to the RegionTest that the first version of my test were missing. * Added ignoring the root Folder ID, which is set by the inventory system. * Added several improvements to the PropertyCompareConstraint: Protection against infinite loops, added IComparable<T> (for UUID) and moved IComparable before the property matching. * Fixed a bug where I was saving the inside of the ignore expression instead of the outside of it. 2009-08-16 14:15:59 -04:00
Jeff Ames bc6ec3b564 Formatting cleanup. 2009-08-09 00:43:13 +09:00
Teravus Ovares (Dan Olivares) c8a68fb3fb * Remove hard coded 256 limitations from various places. There's no more 256m limitation within the OpenSimulator framework, however, the LLClient ClientView does not support regions larger then 256 meters so, if you try and make your region larger by setting Constants.RegionSize = 512; in OpenSim.Framework.Constants.cs, the terrain will not display on clients using the LLUDP protocol 2009-08-07 18:40:56 -04:00
Sean Dague b0e6d0fc01 skip sqlite tests on z linux, as sqlite doesn't work right on the platform 2009-08-06 14:01:36 -04:00
Teravus Ovares 64bd9a3354 * Updates libOMV to version 0.7.0
* Uses mantis #3811 as a base (thanks jhuliman) with changes.
* E-mail regarding interface changes sent to the opensim-dev list 
* Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
2009-07-25 15:49:10 +00:00
Teravus Ovares d54aac41d2 * Added a user friendly message to the sqlite regionsettings saver giving them troubleshooting options and telling them to restart the simulator. This situation, hopefully is temporary and generates an exception when sqlite users first start OpenSimulator because of an unexpected condition in the database layer. Restart and all is well.
* Added a user friendly message to the 'No IInventoryService available' condition with troubleshooting options.
2009-07-10 21:47:54 +00:00
Sean Dague fa54ef5030 more type clean fixes for mono 2.4.2 2009-06-19 00:01:50 +00:00
Sean Dague 96f3001bfb mono 2.4.2 seems a little more type strict, fix some sqlite tests to pass 2009-06-18 23:59:21 +00:00
Charles Krinke 831264fc98 Thank you kindly, BlueWall, for a patch that solves:
SQLite error on creating user.
2009-06-10 17:53:06 +00:00
Jeff Ames a23d64dec1 Formatting cleanup. 2009-06-10 04:28:56 +00:00
Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
lbsa71 ba360ede8b * Upped version number to 0.6.5 2009-05-25 11:43:56 +00:00
Justin Clarke Casey 3791386d4d * Change default sqlite asset db back to Asset.db instead of AssetStorage.db
* This inconsistency has actually existed for some time but only the recent change brought it to light
* In the past, the default in ConfigurationLoader took precedence over the one in SQLiteAssetData
2009-05-15 18:50:38 +00:00
Justin Clarke Casey e033f4028d * Consistently use dashed uuid format for sqlite region data, as was previously done for sqlite inventory data.
* This revision contains a data migration.  Please backup your sqlite region db as a precaution before using this code
* I also advise that you do a runprebuild[.sh|.bat] and a clean build ("nant clean build" if you're using the command line).
* This change is needed for future id schemes
2009-05-07 13:20:29 +00:00
Justin Clarke Casey c320dca2db * minor: remove some mono compiler warnings 2009-04-29 18:11:41 +00:00
Homer Horwitz 94ab683fe1 Thanks, Ewe Loon for a patch that
provides persistent AvatarAppearance for SQLite.
Fixes Mantis #3296.
2009-04-25 20:55:55 +00:00
Sean Dague de1aef9499 silly C# not letting me use a File.Exists test for a directory. Don't
you know a directory is just a special kind of file on Linux.
2009-04-24 12:40:42 +00:00
Sean Dague fefcb8432f change power linux detection method, the previous method only worked
with interactive logins, not under panda.
2009-04-24 12:06:24 +00:00
lbsa71 29355de6ee * Some more experimental work on distributed assets. Nothing hotwired yet.
* Introduced preprocess step in FetchAsset (Might revert this later)
  * Some minor CCC
  * Added actual implementation of GetUserProfile( uri ) and the corresponding handler to OGS1.
  * Introduced non-functioning GetUserUri( userProfile) awaiting user server wireup (this might move elsewhere)
2009-04-13 20:04:18 +00:00
Justin Clarke Casey bc515c3241 * Apply http://opensimulator.org/mantis/view.php?id=3439
* This corrects problems seen on some SQLite systems where the migration fails because the two argument substr() isn't implemented
* Thanks RemedyTomm!
2009-04-10 11:34:37 +00:00
Justin Clarke Casey 80ea563bcc * minor: correct some documentation in SQLiteAssetData.cs 2009-04-09 20:07:12 +00:00
Justin Clarke Casey 7f8552fe63 * Change SQLite asset UUID to dashed format to be consistent
* Remaining inconsistent uuids (non dashed) are in region store for sqlite and mysql
* Migration of these will happen at a later date, unless someone else wants to do it
2009-04-09 19:23:19 +00:00
Justin Clarke Casey 67333d48fc * Change UUIDs in SQLite user db to dashed format to match representations elsewhere 2009-04-09 19:01:52 +00:00
Justin Clarke Casey 39c6302972 * Improve inventory uuid conversions to make sure that we aren't converting anything that already contains a -
* Among other things, this means that if a migration is interrupted, it can simply be retried
2009-04-09 18:17:52 +00:00
Justin Clarke Casey b5ba5634fb * Migrate UUID representations in SQLite inventory store to dashed format
* This makes the representation consistent with that most commonly used in the other supported database layers
2009-04-09 16:56:01 +00:00
lbsa71 5572a00295 * Moved the DatabaseTestAttribute to Test.Common, and thus included ref to that in all db tests. *phew* 2009-04-09 16:40:02 +00:00
lbsa71 a707fa7bea * Added custom DatabaseTestAttribute to help separating unit tests from component tests. 2009-04-09 06:42:15 +00:00
Sean Dague 65dcfdf031 SQLite doesn't work on ppc64, so ignore these tests if we are
on this platform
2009-04-08 20:16:23 +00:00
Justin Clarke Casey f3c7298fc5 * Make it possible to store creator strings in user inventory items as well as UUIDs
* All existing functionality should be unaffected.
* Database schemas have not been changed.
2009-04-08 17:50:57 +00:00
Homer Horwitz 97fa525f4e Adding migrations for MySQL and SQLite for removing the "old" cloud image.
The new one already in the Library will be reinserted automatically.
Fixes Mantis #964
2009-04-05 17:07:50 +00:00
lbsa71 958d764172 * Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release 2009-04-01 19:44:46 +00:00
Melanie Thielker 412112acba Committing partial work on passing folders across instances. This may crash. 2009-03-23 00:11:34 +00:00
Melanie Thielker 16a6d60a21 Make offline gives work in SQLite standalones 2009-03-22 18:35:16 +00:00
Melanie Thielker 1121a214b9 Add a QueryItem method to the inventory subsystem. Currently implemented for
MySQL only, stubs for the others. This allows updating the cache with a single
item from the database.
2009-03-21 17:46:58 +00:00
Mike Mazur a2f07ecd2e Implemented FetchAssetMetadataSet in DB backends.
This method fetches metadata for a subset of the entries in the assets
database. This functionality is used in the ForEach calls in the asset
storage providers in AssetInventoryServer. With this implemented,
frontends such as the BrowseFrontend should now work.

- MySQL: implemented, sanity tested
- SQLite: implemented, sanity tested
- MSSQL: implemented, not tested
- NHibernate: not implemented
2009-03-09 07:29:34 +00:00
lbsa71 41c883ea47 * Refactored SOP.FolderID weirdness by removing calls to empty setter. YEs, I do realize the setter has to be there for legacy reasons, but since the calls will never acually DO anyhting, I'm removing them.
* So, SOP.FolderID is actually a cruft field that should be removed.
2009-02-25 11:01:38 +00:00
lbsa71 1cadad9ec6 * Applied a patch that: Added estate ban table to migration scripts and nhibernate mapping. Refactored property getters and setters for estate ban object to support NHibernate.
* Added estate ban table to migration scripts of all supported databases.
* Added nhibernate mapping for EstateBans property of EstateSettings
* Refactored property accessors for EstateBan object.
* Added comments for EstateBan properties.
* Ensured that NHibernate tests pass with NUnitGUI.
* Ensured that nant test target passes.  

This fixes mantis #3210. Thank you, tlaukkan!
2009-02-21 09:39:33 +00:00
lbsa71 2e095f5727 * Upped VersionInfo to 0.6.3 and in the process, changed assemblyinfo to 0.6.3.* to better track down dll ref and overwrite problems. 2009-02-20 16:47:31 +00:00
Mike Mazur 76c0935ec7 - remove the Metadata property from AssetBase and return all previous
properties as before
- prefix private variables with m_ in AssetBase.cs
- related to Mantis #3122, as mentioned in
  https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html
- all services will likely need to be upgraded after this commit
2009-02-17 01:36:44 +00:00
Mike Mazur ef19d32a39 - remove dependency on OpenSim.Grid.AssetServer.Plugins.Opensim in
OpenSim.Data.*.addin.xml, this is cruft left over from previous
  testing
- fix example SQLite connection string in
  AssetInventoryServer.ini.example
2009-02-16 02:28:00 +00:00
Mike Mazur b3c0cea024 - add OpenSim.Grid.AssetServer.Plugins.OpenSim as a dependency for OpenSim.Data.*.addin.xml
- remove OpenSim.Grid.NewAssetServer.exe from bin/OpenSim.Data.addin.xml
- add prebuild.xml section for OpenSim.Grid.AssetServer.Plugins.OpenSim.dll
2009-02-16 02:25:15 +00:00
lbsa71 801da4346a * optimized usings. 2009-02-12 09:53:12 +00:00
Jeff Ames a3d14832af Update svn properties, minor formatting cleanup. 2009-02-09 22:49:05 +00:00
Charles Krinke 29f54db90a Thank you kindly, TLaukkan (Timmil) for a patch that:
* Fixed and added athursv's BasicEstateTest
* Added MySQLEstateTest
* Added SQLiteEstateTest
2009-02-09 22:07:27 +00:00
Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.

The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.

I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
Mike Mazur 0c03a48fb2 - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
- trim trailing whitespace
2009-02-04 00:01:36 +00:00
Justin Clarke Casey 13f069b945 * If an orphaned group is found in the mysql or mssql databases (i.e. there is no prim where UUID = SceneGroupID), then force one prim to have UUID = SceneGroupID.
* A warning is posted about this on startup giving the location of the object
* This should allow one class of persistently undeletable prims to be removed
* This change should not cause any issues, but I still suggest that you backup your database beforehand
* If this doesn't work for previously linked objects, then you could also try the workaround in http://opensimulator.org/mantis/view.php?id=3059
* This change has been made to mysql and mssql, but sqlite appears to work in a different way
2009-01-29 20:08:04 +00:00
Justin Clarke Casey 0828c28501 * Remove unused prims.ParentID field from SQLite and MySQL
* Since this is a db change, as always I strongly recommend that you backup your database before updating to this revision
* Haven't touched MSSQL in case I get it wrong - looking for some kind soul to take care of this.
2009-01-19 15:16:17 +00:00
Jeff Ames 2be0f7a6f0 Update svn properties, minor formatting cleanup. 2008-12-30 01:08:07 +00:00
Justin Clarke Casey 94d267303f * Correct build break, no idea how that one managed to slip by me 2008-12-23 19:07:29 +00:00
Justin Clarke Casey f49daf9708 * Modify SQLite implementation of UpdateUserProfile() to allow modifications where the name has not been changed 2008-12-23 18:56:56 +00:00
Dahlia Trimble 6e68a11082 Thanks Gerhard for a patch that implements part 3 of VolumeDetection / persistance 2008-12-22 09:29:59 +00:00
Homer Horwitz ef2c0d115a Color was set twice, first correctly, then incorrectly, in SQLiteRegionData.
Removed the second set. Fixes Mantis#2380.
2008-12-14 18:17:35 +00:00
Justin Clarke Casey 26fd6c741f * Resolve http://opensimulator.org/mantis/view.php?id=2743 and http://opensimulator.org/mantis/view.php?id=2739 by no longer bothering to store or retrieve the local parentID in
the region database
* The original issue is that the now randomly generated local ids do not fit into the int parentID datatype
* However, as far as I know it's actually pointless to store this local parent ID anyway (we already store the groupUUID), especially as we don't bother to store the localID (as 
opposed to UUID itself).
* Conservatively, the actual column will be removed in a later commit
2008-12-02 14:59:52 +00:00
Homer Horwitz 96921c402c Try to fix Mantis#2727. SQLite seems to be able to store bigger numbers in
an INTEGER column (using 6 bytes), but the mapping was wrong.
Question: Should we move localIDs to int instead of uint to save some bytes?
2008-11-30 22:27:22 +00:00
Justin Clarke Casey 45c50998c2 * Remove unused and largely unimplemented UpdateUserCurrentRegion()
* please say if this causes you a problem
2008-11-27 19:43:26 +00:00
Melanie Thielker cbd0221870 Plumb in the presence notifications and region shutdown/restart messages
from the presence module to the message server, through the user server
and on into the database. This should fix the "Already logged in" issue
that grids see after a sim crashes, or a user crashes out of a sim.
Not yet a 100% solution for friends, but getting there.
2008-11-23 05:16:07 +00:00
Justin Clarke Casey 915593bfbc * refactor: Rip out SOP inventory from the partial into a separate class
* SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life
* A proper inventory interface to follow
* Parallel changes for other inventory partial classes to follow at a later date
2008-11-21 21:16:42 +00:00
Jeff Ames ecac5c9c5a Update svn properties, minor formatting cleanup. 2008-11-21 18:44:48 +00:00
Charles Krinke 44c56a974c Mantis#2656. Thank you kindly, Nlin for a patch that:
Attached patch implements llCollisionSound. Thanks T. Sado.
2008-11-19 18:30:16 +00:00
Sean Dague 5517ea3dfd Fixed MySQL and SQLite so they will save the
variable sun vector, adding 3 new fields on both.

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-11-18 12:48:36 +00:00
Homer Horwitz e26169f0b0 Mantis#2552: Thanks idb, for a patch that fixes persistence of physical prims.
(added a fix for the broken build from last commit, too)
2008-11-15 18:00:34 +00:00
Melanie Thielker 1bd0721dbe Add SQLite and the missing migrations files for last commit 2008-11-14 19:00:14 +00:00
Justin Clarke Casey 0e180b0ad3 * refactor: Expose SOG.SetRootPart for outsiders to use rather than setting RootPart and adding the part separately
* Make RootPart read only
2008-11-10 20:04:55 +00:00
Tedd Hansen 9511a8c763 Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. 2008-11-08 17:35:48 +00:00
Sean Dague 7d6dc3b099 add some null protection on email
From: Sean Dague <sdague@gmail.com>
2008-11-04 19:26:17 +00:00
Sean Dague 702249358b implement email field for MySQL and SQLite
From: Sean Dague <sdague@gmail.com>
2008-11-04 14:54:42 +00:00
Homer Horwitz 38e8853e57 Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,
on-/offline updates, calling cards for friends.
This adds methods in the DB layer and changes the MessagingServer, so a full
update (incl. UGAIM) is necessary to get it working. Older regions shouldn't
break, nor should older UGAIM break newer regions, but friends/presence will
only work with all concerned parts (UGAIM, source region and destination
region) at this revision (or later).
I added the DB code for MSSQL, too, but couldn't test that.
BEWARE: May contain bugs.
2008-11-01 22:09:48 +00:00
Sean Dague 9e353d5713 - Includes consistency test for new and updated objects, as
some fixes in MySQL and SQLite

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-10-30 12:56:10 +00:00
Sean Dague 409e7262df Mid-work, trying to fix region part insertion and retrieval
SQLite reports System NUll Reference, but works, inside
LoadItems, on SQLiteRegionData.cs

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-10-30 12:56:04 +00:00
Melanie Thielker efe3f3eb2a Megapatch. :) Fix skull attachment editing. Streamline Object terse updates.
Add rezzing time to objects. Add Object return and traffic fields to land
database. Add plumbing for auto return. Implement auto return.
Contains a migration. May contain nuts.
2008-10-18 05:51:36 +00:00
Jeff Ames f5c9600eb7 Update svn properties, minor formatting cleanup. 2008-10-17 02:50:39 +00:00
Sean Dague 72725a0894 - Enforced no user or agent with UUID 0 on agent DB insertion 2008-10-16 15:57:59 +00:00
Sean Dague fa8c0d7683 - Makes MySQL reject inserting UUID 0
- Makes SQLite mimick MySQL default behavior on first
  and last name already on db: it does not insert the
  new record.
- Added tests for UUID 0 and for new UUID with existing
  first and last name.
2008-10-15 18:15:43 +00:00