Melanie
1494c84f56
Fix a bug in owner change notification
2010-05-03 02:40:52 +01:00
Melanie
7a8ad1ceb2
Make in-place sale send CHANGED_OWNER again
2010-05-03 01:30:57 +01:00
Melanie
45301d8a49
Defer sending of CHANGED_OWNER to make it work on rezzed objects and
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attachments in addition to objects sold in place
2010-05-03 01:14:38 +01:00
Melanie Thielker
177048a651
Fix linking issue introduced in my earlier commit
2010-04-30 20:16:21 +01:00
Melanie
22b3217113
Fix link security issue
2010-04-30 11:46:50 +01:00
Melanie
edde0be0a0
Fix build break.
2010-04-27 01:11:14 +01:00
Melanie
6928ec0240
Add a parameter to prim inventory update to prevent event firing
2010-04-27 00:25:29 +01:00
Justin Clark-Casey (justincc)
6b963e73d9
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-04-19 21:28:30 +01:00
Justin Clark-Casey (justincc)
524a2a9e26
Make the "notecard saved" text appear in the saver rather than the notecard owner, if the notecard is saved by a permitted group member
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This means moving the alert up to a place where the IClientAPI is available.
One can also argue that such client messages shouldn't be sent directly from the scene data model
2010-04-19 21:25:59 +01:00
Melanie
3e63ce6d9d
Make script asset fetches synchronous. Script instantiation synchronization
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will not work if the instance is not created when the method returns.
2010-04-19 15:29:35 +01:00
Melanie Thielker
689b647790
And some more rez modes that weren't covered before
2010-04-19 10:54:41 +01:00
Melanie
b39db7e9e4
Also enable scripts rezzed into prims
2010-04-19 10:43:25 +01:00
Melanie
21cad5d3ac
All scripts are now created suspended and are only unsuspended when the object
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is fully rezzed and all scripts in it are instantiated. This ensures that link
messages will not be lost on rez/region crossing and makes heavily scripted
objects reliable.
2010-04-19 06:29:26 +01:00
Justin Clark-Casey (justincc)
26e3884237
refactor: move DeatchObject() into the AttachmentsModule
2010-04-17 00:00:45 +01:00
Justin Clark-Casey (justincc)
ab3af43d5e
refactor: remove now unused internal method SendAttachEvent()
2010-04-16 23:29:36 +01:00
Justin Clark-Casey (justincc)
57c293d604
refactor: crudely move DetachSingleAttachmentToGround() over to the AttachmentsModule
2010-04-16 23:15:13 +01:00
Justin Clark-Casey (justincc)
45563e20e0
minor: correctly print out missing item id when it can't be found rather than a NullReferenceException
2010-04-16 22:57:44 +01:00
Justin Clark-Casey (justincc)
17d023ba5b
refactor: crudely move the RezMultipleAttachments() method into the AttachmentsModule
2010-04-16 22:54:25 +01:00
Robert Adams
54a5b6f434
Reduce number of AvatarAnimations sent with large number of avatars
2010-04-13 18:50:08 -07:00
dahlia
3d0860ae61
thanks lkalif for Mantis #4676 - a patch that adds support for inventory links
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Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-04-12 17:10:51 -07:00
Justin Clark-Casey (justincc)
9ecad50419
Partially implement share with group option for object inventory items
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If serverside permissions are off then this works as expected. Previously, it was impossible for more than one person to edit such items even if permissions were off.
If serverside permissions are on then this works as expected if the object was created by an avatar who had the required group active.
However, if the group for the object is later set then the contained item is still not editable. This may be linked to a wider bug where the object is still not modifiable by the group anyway
2010-04-05 19:37:02 +01:00
Melanie
ec637e2b8c
Committing the LightShare code, which was developed by TomMeta of Meta7.
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This allows scripts to set WindLight parameters for clients connecting
to a region. Currently, this is only supported by the Meta7 viewer.
2010-03-31 04:20:20 +01:00
Melanie
607ed61ec2
Stab one bug. When joining an estate with a new region, make sure it's also
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used on first run and not only later.
2010-03-28 23:18:25 +01:00
John Hurliman
5a2315c68c
* Fixed a bug with null value handling in WebUtil.BuildQueryString()
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* Changed the null check back in estate manager setup but fixed the case for an existing account being found
* Implemented SetPassword() in the SimianGrid auth connector
2010-03-26 12:21:05 -07:00
John Hurliman
dd1c1b3bcd
Fixed a backwards null check that was preventing estate owner from being set and a misleading error message (in grid mode it tries to get a user, not create one)
2010-03-26 11:08:14 -07:00
Justin Clark-Casey (justincc)
19c659ca99
fix unit tests broken by commit dcf18689b9
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can't prompt for estate owner in unit tests
2010-03-25 21:46:23 +00:00
Melanie
dcf18689b9
First stage of the new interactive region creation. This will allow creation
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of a region and joining it to an existing estate or creating a new estate,
as well as creating an estate owner if in standalone, and assigning estate
owners. In Grid mode, existing users must be used. MySQL ONLY!!!! so far, as
I can't develop or test for either SQLite or MSSQL.
2010-03-23 02:05:56 +00:00
Melanie
70b0e07d1e
Remove the reading of estate_settings.xml and the associated processing of
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defaults. Adding code to facilitate estate creation / managemment as part of
first time start up
2010-03-22 18:49:56 +00:00
John Hurliman
5e65bef805
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-19 15:17:15 -07:00
Dan Lake
62e0b53ca4
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
2010-03-19 15:16:44 -07:00
Dan Lake
859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
Melanie
734b0416de
Unify a previous refactor of object return with the older solution. We
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really don't need two methods doing the same thing, but differently.
2010-03-18 18:57:29 +00:00
Dan Lake
73e9b0be72
Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class.
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This patch also applies a fix to Combat/CombatModule.cs which had unlocked iteration of the ScenePresences and inconsistent try/catch around the use of those ScenePresences.
2010-03-17 11:21:27 -07:00
John Hurliman
b51f40da8f
Removed the unused use_async_when_possible config variable
2010-03-16 12:03:04 -07:00
John Hurliman
b4dcdffb50
Fixed several unhandled exceptions and performance issues with PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time
2010-03-16 11:50:22 -07:00
John Hurliman
4e180e84e2
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-15 15:38:55 -07:00
John Hurliman
33f5d0d1e9
* UuidGatherer now tracks asset types for assets it discovers. The asset types are inferred from context
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* OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file
2010-03-15 14:17:17 -07:00
dahlia
2ebc4be99d
add a null check in ScenePresence constructor
2010-03-13 12:04:49 -08:00
Justin Clark-Casey (justincc)
315fa06c75
refactor: Move another RezSingleAttachment() from Scene.Inventory to AttachmentsModule
2010-03-12 23:20:38 +00:00
Justin Clark-Casey (justincc)
6828d8ecbe
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-03-12 22:49:16 +00:00
Justin Clark-Casey (justincc)
582375509c
refactor: move RezSingleAttachmentFromInventory() from SceneGraph to AttachmentsModule
2010-03-12 22:48:49 +00:00
John Hurliman
5beb08be31
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-12 14:40:21 -08:00
Justin Clark-Casey (justincc)
b9f5cd75bc
refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule
2010-03-12 22:39:15 +00:00
John Hurliman
3036aba875
* Added a better check to the SimianGrid connectors to test if they are enabled or not. This method should work equally well with standalone or robust mode
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* Applying #4602 from Misterblu to add collision detection to BulletDotNET
2010-03-12 14:28:31 -08:00
Justin Clark-Casey (justincc)
f2de50bb14
Fix tests broken in 88771aeed3
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Adds MockUserAccountService and connects it up
Stops services being carried over between tests since this leads to hard to find bugs
Improves information and error reporting when loading plugins
2010-03-12 19:31:14 +00:00
John Hurliman
b18ca2fee6
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-10 14:06:12 -08:00
John Hurliman
2af97b46ec
* Cleaned up and commented the messy SendInventoryUpdate, fixed a broken debug line, and commented the debug line out since it can quickly become noisy
2010-03-10 14:05:49 -08:00
Jeff Ames
f58a0394ed
Formatting cleanup. Add copyright notices.
2010-03-10 13:15:36 +09:00
Melanie
88771aeed3
Cache UserLevel in ScenePresence on SP creation. Change IsAdministrator
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to use that stored value.
2010-03-09 23:11:28 +00:00
unknown
98f91a252c
- parcel blocking, region crossing blocking, teleport blocking
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Signed-off-by: Melanie <melanie@t-data.com>
2010-03-09 22:43:55 +00:00
Diva Canto
f4c165afe7
Bug fix: store correct position information upon logout. Fixes mantis #4608
2010-03-06 08:21:54 -08:00
Melanie
9fa9cfd215
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-03-06 11:58:19 +00:00
unknown
c0bc25059c
- implementing server 1.38 functions
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Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06 11:52:59 +00:00
John Hurliman
27b8d13057
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-05 17:05:15 -08:00
John Hurliman
36afd0bfd1
* Cache packed throttle data to avoid repeated allocations in CheckForSignificantMovement()
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* Removed a lock on "return m_neighbours.Count" in GetInaccurateNeighborCount(). Dictionary<>.Count by itself does not benefit from locking
2010-03-05 17:04:20 -08:00
John Hurliman
cde3c20ba3
* Fixed an order of operations bug in CheckForSignificantMovement() that was causing a flood of child updates to neighbors on login
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* Removed an unnecessary call to the presence service
2010-03-05 17:01:31 -08:00
Justin Clark-Casey (justincc)
395f343498
refactor: Move DetachSingleAttachmentToInv to region module
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need to rationalize method names later
2010-03-06 00:07:47 +00:00
Justin Clark-Casey (justincc)
71797af540
refactor: move another AttachObject method
2010-03-05 23:35:49 +00:00
Justin Clark-Casey (justincc)
b72c2dc6e8
refactor: move user inventory side of RezSingleAttachment to module
2010-03-05 23:29:24 +00:00
Justin Clark-Casey (justincc)
60553e62a3
refactor: begin to move attachments code into a region module
2010-03-05 23:18:47 +00:00
Justin Clark-Casey (justincc)
e07548d703
move linden notecard parsing from LSL_Api.cs to SLUtil so that region modules can use it
2010-03-04 20:08:25 +00:00
Justin Clark-Casey (justincc)
716e6f20e1
compiler warnings revealed that public PlaySoundSlavePrims properties were changing the wrong protected fields.
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correcting these may resolve the sound problems seen recently on the mailing list, though not guaranteed.
2010-03-03 23:40:32 +00:00
Justin Clark-Casey (justincc)
c4ba2e5dfb
minor: remove some compiler warnings
2010-03-03 23:35:23 +00:00
Justin Clark-Casey (justincc)
8305e6af07
refactor: push sog.SendPartFullUpdate() down into sop where it better belongs
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no functional changes
2010-03-03 23:29:09 +00:00
Justin Clark-Casey (justincc)
a0b22a9adc
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-03-03 22:48:41 +00:00
Justin Clark-Casey (justincc)
edb176447b
Fix bug where approximately half the time, attachments would rez only their root prim until right clicked (or otherwise updated).
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The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client.
Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates.
The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do.
2010-03-03 22:14:06 +00:00
John Hurliman
fc233d4e1e
* Adjusted the significant movement magic value from 0.5m to 2.0m and added an explanation of what it does
2010-03-03 12:34:21 -08:00
John Hurliman
13a8d11c46
Removing the sLLVector3 dinosaur
2010-03-03 12:12:32 -08:00
John Hurliman
94a3e60bd0
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-03 11:03:56 -08:00
John Hurliman
a6e23a3275
* Fixed bad start position clamping in MakeRootAgent()
2010-03-03 10:59:05 -08:00
Justin Clark-Casey (justincc)
660ebe52cf
Actually make EventManager.OnAttach() fire when an object is attached. Previously, only detach was firing!
2010-03-03 18:40:33 +00:00
Justin Clark-Casey (justincc)
1c68ad2bba
remove references to OpenSim.Framework.Commuications.Tests.dll since all relevant test code has been obsoleted
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this allows the tests to pass on my local system
2010-03-03 17:50:05 +00:00
Diva Canto
14073831d2
Fixes Region.Framework tests. Although these tests don't fail, they need to be rewritten, because they are doing agent manipulations in the wrong way, so they're fairly meaningless.
2010-03-02 07:53:52 -08:00
Diva Canto
5c5966545d
Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there.
2010-02-28 12:07:38 -08:00
John Hurliman
d506449f67
* Removed the unused GridRegion.getInternalEndPointPort() (just use InternalEndPoint.Port). This class is complex enough as it is
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* Changed the failed to inform neighbor message from a warning to info, since this will fire for every empty neighbor space
* Made the EnableSimulator/EstablishAgentCommunication log message more verbose and more clear about what is happening
2010-02-23 00:59:24 -08:00
John Hurliman
df76e95aa2
Changed asset CreatorID to a string
2010-02-22 14:18:59 -08:00
John Hurliman
71c6559a91
Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim into presence-refactor
2010-02-22 14:10:19 -08:00
John Hurliman
7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2010-02-22 13:27:17 -08:00
Melanie
1f45e6c649
Merge branch 'master' into presence-refactor
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This brings presence-refactor up to master again
2010-02-22 03:00:59 +00:00
Jeff Ames
2dea162073
Formatting cleanup.
2010-02-22 12:25:59 +09:00
Justin Clark-Casey (justincc)
4c90ee2943
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-02-16 19:08:06 +00:00
Justin Clark-Casey (justincc)
052f2b3e27
minor: Make SOG.DelinkFromGroup() return the newly delinked scene object instead of void
2010-02-16 14:36:08 +00:00
Jeff Ames
af265e001d
Formatting cleanup.
2010-02-15 19:21:56 +09:00
Revolution
5c7acd0d4d
Fixes a bug in the previous patch.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-02-15 01:07:02 +00:00
Melanie
c033223c63
Merge branch 'master' into presence-refactor
2010-02-15 00:20:48 +00:00
Melanie
2c0c21d0a5
Plug a small hole
2010-02-14 23:58:54 +00:00
Revolution
9821c4f566
Revolution is on the roll again! :)
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Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).
Direct flames and kudos to Revolution, please
Signed-off-by: Melanie <melanie@t-data.com>
2010-02-14 22:18:46 +00:00
Justin Clark-Casey (justincc)
802a969267
Fix http://opensimulator.org/mantis/view.php?id=4224
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This resolves the problem where eyes and hair would turn white on standalone configurations
When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it.
This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white.
This bug did not affect grids since they use a different service connector.
2010-02-12 21:32:03 +00:00
Melanie
1d75ad9fd5
Merge branch 'master' into presence-refactor
2010-02-08 21:54:26 +00:00
Justin Clark-Casey (justincc)
9f4883d146
refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in Scene.AddSceneObject since this wraps a check that is much less clear
2010-02-08 19:10:54 +00:00
Justin Clark-Casey (justincc)
00947cf2ca
Add EventManager.OnIncomingSceneObject event which is triggered by an incoming scene object
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Add a read-only Attachments property to ScenePresence
2010-02-08 19:02:20 +00:00
Melanie
baaf660511
Merge branch 'master' into presence-refactor
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This was a large, heavily conflicted merge and things MAY have got broken.
Please check!
2010-02-08 15:53:38 +00:00
Justin Clark-Casey (justincc)
bf9fc69d01
minor: log what kind of wearable cannot be found
2010-02-05 19:34:25 +00:00
Justin Clark-Casey (justincc)
0a084a31e9
refactor: chain two ScenePresence constructors together to eliminate common code. No functional changes
2010-02-04 23:23:07 +00:00
Justin Clark-Casey (justincc)
16467f6654
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-02-04 22:22:18 +00:00
Justin Clark-Casey (justincc)
f1b99c4a7f
minor: one method doc
2010-02-04 21:35:56 +00:00
Melanie
2953bee1f4
Revert "change position of OnAttach event firing so that this also happens when a user teleports into a region"
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The behavior introduced here is not compatible with SL
This reverts commit b6bee4999c
.
2010-02-04 17:11:06 +00:00
Justin Clark-Casey (justincc)
b1dfcccc9a
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-02-03 22:14:58 +00:00
Justin Clark-Casey (justincc)
2c7672a2b9
minor: add a smidgen of EventManager doc
2010-02-03 19:27:44 +00:00
Justin Clark-Casey (justincc)
cd4651041e
For each delegate added to events in the EventManager, catch and log but do not propogate any exceptions that come back
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This stops exceptions thrown by modules from disrupting the kernel and still allows other delegates to be executed normally
2010-02-03 19:04:31 +00:00
Justin Clark-Casey (justincc)
daa66c4811
add an IsRoot property to sop
2010-02-03 16:40:21 +00:00
Justin Clark-Casey (justincc)
c020fed1b8
minor: comment out a log line in ScenePresence
2010-02-03 15:46:24 +00:00
Justin Clark-Casey (justincc)
da62344822
minor: remove a couple of mono warnings
2010-02-03 15:40:59 +00:00
Justin Clark-Casey (justincc)
b6bee4999c
change position of OnAttach event firing so that this also happens when a user teleports into a region
2010-02-03 15:35:41 +00:00
Melanie
fa121951d2
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-02-03 00:15:14 +00:00
radams1
88d0fc3b09
allow terrain collision events after regular collision check
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Signed-off-by: Melanie <melanie@t-data.com>
2010-02-03 00:15:04 +00:00
Justin Clark-Casey (justincc)
dc82409106
minor: add method doc to sop.SetScriptEvents()
2010-02-02 19:04:06 +00:00
Justin Clark-Casey (justincc)
0e23c5fffb
minor: add some documentation to EventManager.OnObjectGrab
2010-02-02 18:19:15 +00:00
Justin Clark-Casey (justincc)
96d5c8196a
minor: add reminder to lock SOG.Children before using it directly in order to avoid threading issues
2010-02-02 15:45:41 +00:00
Justin Clark-Casey (justincc)
08721be374
minor: rename GetScriptPrimType() to GetPrimType()
2010-02-01 22:33:15 +00:00
Justin Clark-Casey (justincc)
5432925a3b
move hollow sphere faces bug back up to LSL_Api.cs
2010-02-01 22:29:21 +00:00
Justin Clark-Casey (justincc)
ecc068fbe0
remove now duplicated shape code from LSL_Api.cs
2010-02-01 22:08:00 +00:00
Justin Clark-Casey (justincc)
3863cd1d23
Copy prim face color setting code from LSL_Api down into SOP so that non-LSL callers can use it
2010-02-01 21:35:05 +00:00
Justin Clark-Casey (justincc)
4c1740f7d8
Actually make EventManager.OnAttach() fire when an object is attached. Previously, only detach was firing!
2010-02-01 20:15:36 +00:00
Justin Clark-Casey (justincc)
53a01dc422
Don't try to start attachment scripts or send updates if the attachment itself has been unsuccessful
2010-02-01 20:06:43 +00:00
Diva Canto
42f978a478
* HGScene is no more.
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* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
2010-01-30 09:23:07 -08:00
Justin Clark-Casey (justincc)
05a3e37b85
Apply http://opensimulator.org/mantis/view.php?id=3334
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Send continuous touch() events if the left mouse button is held down while moving over an object
This conforms with Linden Lab practice
Thanks Revolution
2010-01-29 23:12:08 +00:00
Justin Clark-Casey (justincc)
968b9e160d
improve locking of m_items in SceneObjectPartInventory
2010-01-29 20:36:13 +00:00
Justin Clark-Casey (justincc)
ae2174d8f5
Add method to get all items with the same name from a particular prim
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Extend load oar test to check loading of a sound item
2010-01-29 18:11:53 +00:00
Diva Canto
00f7d622cb
HG 1.5 is in place. Tested in standalone only.
2010-01-28 19:19:42 -08:00
Melanie
72dd680dd3
Replace dome tabs with spaces
2010-01-26 14:46:53 +00:00
Melanie
19484891bb
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-01-26 14:44:07 +00:00
Justin Clark-Casey (justincc)
38cfc9366c
Fix a problem where llDie() calls were sometimes leaving dead objects behind.
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When an object was deleted, the remove script instance call was aggregating the scripting events as normal.
This would queue a full update of the prim before the viewer was notifed of the deletion of that prim (QuitPacket)
On some occasions, the QuitPacket would be sent before the full update was dequeued and sent.
In principle, you would think that a viewer would ignore updates for deleted prims. But it appears that in the Linden viewer (1.23.5),
a prim update that arrives after the prim was deleted instead makes the deleted prim persist in the viewer. Such prims have no properties
and cannot be removed from the viewer except by a relog.
This change stops the prim event aggregation call if it's being deleted anyway, hence removing the spurious viewer-confusing update.
2010-01-25 21:51:58 +00:00
Revolution
fe06f0dd05
Fixes Region Crossings on a prim.
2010-01-24 11:35:30 +00:00
unknown
e61f42ad3a
add a target position to agent updates to ScenePresence to support alternative client protocols
2010-01-21 23:59:04 -08:00
Revolution
14e62c096d
Fixes llSetDamage. Patch from Revolution
2010-01-21 23:30:49 +00:00
Diva Canto
bbbe9e73cc
* Fixed misspelling of field in GridService
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* Moved TeleportClientHome to EntityTransferModule
2010-01-18 09:14:19 -08:00
Diva Canto
04e29c1bac
Beginning of rewriting HG. Compiles, and runs, but HG functions not restored yet.
2010-01-16 21:42:44 -08:00
Diva Canto
ee1fb81376
Finished moving object crossings into EntityTransferModule
2010-01-16 08:42:20 -08:00
Diva Canto
bd6d1a2444
Moved prim crossing to EntityTransferModule. Not complete yet.
2010-01-16 07:46:07 -08:00
Diva Canto
32bfbdab6f
Merge branch 'presence-refactor' of ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
2010-01-15 17:24:41 -08:00
Diva Canto
4ac3c0e81b
Renamed IAgentTransferModule to IEntityTransferModule -- accounts for objects too.
2010-01-15 17:14:48 -08:00
Melanie
10f8c2ea9b
Merge branch 'master' into presence-refactor
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This merge was very conflicted. I think I got them all, but I can't be sure.
I had to merge to master or risk divergence to the point of unmergeability.
2010-01-16 00:05:08 +00:00
Diva Canto
f1c30784ac
* General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.
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* HGSceneCommunicationService has been deleted
* SceneCommunicationService will likely be deleted soon too
2010-01-15 15:11:58 -08:00
Diva Canto
e90a5895ad
Bug fix in releasing agent. In Scene, always use SimulatonService, and not m_SimulationService, because it may be null...
2010-01-13 21:32:48 -08:00
Diva Canto
daa9866a9a
Omit AuthorizationService from the default configurations, because the service doesn't exist in the distribution.
2010-01-13 19:25:33 -08:00
Diva Canto
640712fe88
* Removed debug messages.
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* Everything works! (everything that was tested; lots of things to test)
2010-01-13 09:38:09 -08:00
Diva Canto
4de82891a9
Bug in Teleport fixed -- Appearance was missing from AgentCircuitData.
2010-01-13 09:34:08 -08:00
Diva Canto
7356860b48
Several more buglets removed.
2010-01-13 09:17:30 -08:00
Melanie
e3a04fcb7b
Change the error messages on region region registration. This changes URM
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and region. The non-error case should be compatible, so no version bump.
Untested.
2010-01-13 03:08:34 +00:00
Diva Canto
011a1b3798
More appearance woes fixed, this time for child agents. Tested on a grid with 2 simulators. Everything seems to be working, including border crosses. TPs (prim crossing) need love now.
2010-01-12 09:49:27 -08:00
Diva Canto
66920a9047
Fixed more appearance woes that showed up using remote connectors. Appearance is now being passed with AgentCircuitData, as it should be.
2010-01-12 09:22:58 -08:00
Diva Canto
77e43f4801
Fixed a couple of bugs with Appearance. Appearance is all good now.
2010-01-11 17:30:05 -08:00
Diva Canto
c5ea783526
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
2010-01-11 07:51:33 -08:00
Diva Canto
001d369568
CommunicationsManager deleted.
2010-01-11 07:45:47 -08:00
Diva Canto
751e70af78
NetworkServersInfo removed from CommsManager.
2010-01-10 21:37:36 -08:00
Diva Canto
dc4bbf6065
All Framework.Communications.Clients and Framework.Communications.Services deleted, including old LoginService.
2010-01-10 20:29:09 -08:00
Diva Canto
0c2946031b
CommunicationsManager is practically empty. Only NetworkServersInfo is there.
2010-01-10 19:42:36 -08:00
Melanie
2320b17ca9
Whitespace cleanup
2010-01-11 02:04:05 +00:00
Revolution
a0859754c0
Adds llRotTarget and the events at_rot_target and not_at_rot_target.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-01-11 02:00:40 +00:00
Diva Canto
c0642bf7e0
Merge branch 'presence-refactor' of ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
2010-01-10 15:35:15 -08:00
Diva Canto
4dd523b45d
* Changed IPresenceService Logout, so that it takes a position and a lookat
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* CommsManager.AvatarService rerouted
2010-01-10 15:34:56 -08:00
Melanie
3c90d834ea
Remove all references to master avatar, replacing with estate owner where
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appropriate. This changes the behavior of the REST plugins and RemoteAdmin's
region creation process.
2010-01-10 22:41:42 +00:00
Diva Canto
6998668bbc
* Last reference to CommsManager.UserProfileCacheService removed
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* Grided-sims added the Library module
2010-01-10 14:12:03 -08:00
Melanie
2bf49cc1bb
Clean CRs from previous patch
2010-01-10 19:58:44 +00:00
Revolution
038ec133e6
Adds land collision events.
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CRs cleaned from patch
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-10 19:58:18 +00:00
Diva Canto
1e1b2ab221
* OMG! All but one references to UserProfileCacheService have been rerouted!
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* HG is seriously broken here
* Compiles. Untested.
2010-01-10 10:40:07 -08:00
Melanie
45b19e5e2d
Fix a small bug in login disable code
2010-01-10 04:05:19 +00:00
Melanie
b0a7bcb2c8
Add "StartDisabled" to [Startup] to make all regions start up with
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logins disabled until enabled from the console. Add the AccessModule (WIP)
2010-01-10 03:17:40 +00:00
Melanie
81d5a4b6d8
Remove "login disable", "login enable" and "login status" commands.
2010-01-10 03:03:18 +00:00
Revolution
49c09ef24c
Fixes prim to prim collision.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-01-09 20:47:58 +00:00
Diva Canto
25fdbd6cbc
Less refs to UserProfileCacheService. Compiles but likely doesn't run.
2010-01-09 09:09:32 -08:00
Melanie
673a52fa7a
Implement the groups module query to make the estate allowed groups work
2010-01-09 15:58:18 +00:00
Diva Canto
6b60f3cce5
A few more inches... Old friends things removed. Less references to UserProfileService.
2010-01-08 20:31:29 -08:00
Diva Canto
b63405c1a7
Inching ahead... This compiles, but very likely does not run.
2010-01-08 10:43:34 -08:00
Diva Canto
f11a97f12d
* Finished SimulationServiceConnector
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* Started rerouting calls to UserService.
* Compiles. May run.
2010-01-07 15:53:55 -08:00
Revolution
7dd43bef8c
Fixes the Collision errors and adds more to llGetStatus
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Signed-off-by: Melanie <melanie@t-data.com>
2010-01-07 10:14:59 +00:00
Melanie
7f960cd595
Merge branch 'master' into presence-refactor
2010-01-04 21:41:33 +00:00
Melanie
3740775472
When rezzing a no-copy object on a no-rez parcel, the object vanishes from
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inventory until relog. This patch corrects this and puts the item back into
inventory.
2010-01-04 06:16:04 +00:00
Jeff Ames
70d5b1c34c
Formatting cleanup. Add copyright headers.
2010-01-04 06:17:30 +09:00
Diva Canto
8a9677a531
The Library Service is now working. UserProfileCacheService.LibraryRoot is obsolete. Didn't delete it yet to avoid merge conflicts later -- want to stay out of core as much as possible.
2010-01-01 21:12:46 -08:00
Diva Canto
4240f2dec6
New LL login service is working! -- tested in standalone only. Things still missing from response, namely Library and Friends. Appearance service is also missing.
2010-01-01 16:54:24 -08:00
Revolution
3ec502f551
Readds llCollisionFilter and adds llPassCollision.
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Applied with whitespace cleanup
Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31 23:29:32 +00:00
Revolution
e6cd7f28de
Readds llCollisionFilter and adds llPassCollision.
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Applied with whitespace cleanup
Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31 21:42:52 +00:00
Diva Canto
a8901a40f4
Simulation handlers (agents & objects) completed.
2009-12-31 09:25:16 -08:00
Melanie
9c4e6f060a
This patch caused serialization errors and needs to be reexamined
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Revert "[PATCH] Adds llCollisionFilter"
This reverts commit eab2b4c6a9
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2009-12-31 06:41:10 +00:00
Melanie
eab2b4c6a9
[PATCH] Adds llCollisionFilter
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Thank you, Revolution. Applied with minor changes.
2009-12-31 04:48:59 +00:00
Teravus Ovares (Dan Olivares)
e6c71d6df6
* Fixes Sitting on the ground.
2009-12-30 15:55:49 -05:00
Teravus Ovares (Dan Olivares)
16a64c400b
* Makes forward and backward key reactions faster by responding to the NUDGE type movements.
2009-12-30 15:01:14 -05:00
Melanie
0b5cdc539c
Change teleports so the TeleportFlags are sent to the destination sim. It
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can now determine if a connection is from login, teleport or crossing.
Needed for a meaningful banlines implementation
2009-12-29 18:35:06 +00:00
Diva Canto
908992a105
Fixes the broken build of the previous commit.
2009-12-23 17:10:37 -08:00
Melanie
53386b6f1f
Add saving assets from gestures to IAR
2009-12-23 23:09:41 +00:00
root
05e8b4e72c
Add a data path for error messages
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Committed from my other box where git is not configured properly
Signed-off-by: Melanie <melanie@t-data.com>
2009-12-22 04:55:43 +00:00
Melanie
e530180c1e
Glue code for a couple of new LSL function implementations
2009-12-22 00:26:12 +00:00
Melanie
32904c0ce8
When a script has been loaded, remove it's state entry, so recompiling
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doesn't pick up the old state again.
2009-12-21 22:05:43 +00:00
Melanie
27453890d5
Script State Fix: Part 2
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Change the reader to wrap old-style definitions in new style wrappers.
Change importer to not check irrelevant data that can't be reconstructed
This removes the last bit of knowledge of XEngine's .state files from core.
2009-12-21 10:26:52 +00:00
Melanie
37b07aa9ec
Fix a case where an idle sim can eat 100% of a core
2009-12-20 16:44:31 +00:00
Justin Clark-Casey (justincc)
6bd087a8f9
minor: remove some mono compiler warnings
2009-12-15 16:42:42 +00:00
Melanie
0813dc8c1d
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2009-12-14 00:32:00 +00:00
Melanie
c426549f53
Add an option to exit an instance rather than restarting a region within it
2009-12-14 00:31:15 +00:00
Adam Frisby
963cf25813
* Implements OSSL function: osGetSimulatorMemory - returns the current amount of memory allocated to the simulator process (Moderate Threat Level).
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* Cleans redundant information out of the Simulator Version. Versions now look like:
"OpenSimulator 0.6.9(dev) Unix/Mono"
* [Minor] additional log info for MySQLInventoryData
2009-12-13 03:04:16 +11:00
Teravus Ovares (Dan Olivares)
0639e90f56
* Bugfix mantis 4441, "Use of Autopilot isn't playing any animations."
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* Turns out the new animator used a different movement bitflag then the one used in the code to autopilot the avatar
2009-12-12 02:41:59 -05:00
Teravus Ovares (Dan Olivares)
35961caec6
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2009-12-12 01:24:25 -05:00
Kunnis
d89f3e9811
Getting rid of SimpleRegionInfo and SerializableRegionInfo per Mel
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Signed-off-by: Melanie <melanie@t-data.com>
2009-12-12 04:44:32 +00:00
Teravus Ovares (Dan Olivares)
2f8b9cbf2b
* Commit some sit code that's commented out for now.
2009-12-08 11:28:13 -05:00
Melanie
a44749b9d2
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2009-12-06 02:54:47 +00:00
Teravus Ovares (Dan Olivares)
8d196dbd14
* Adds Normal to the fields returned by the Physics Raycaster
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* Fixes recognizing when a sit target is and isn't set.
* * 1. Vector3.Zero.
* * 2. Orientation: x:0, y:0, z:0, w:1 - ZERO_ROTATION
* * (or) Orientation: x:0, y:0, z:0, w:0 - Invalid Quaternion
* * (or) Orientation: x:0, y:0, z:1, w:0 - Invalid mapping, some older objects still exist with it
2009-12-05 22:18:00 -05:00
Melanie
9453c42631
Experimental: Remove explicit property sends
2009-12-06 02:54:19 +00:00
Melanie
1a695875a7
Skip single prims in unlink selections
2009-12-06 02:54:09 +00:00
Melanie
f71025aeed
Change locking to not mix explicit Monitor.* calls with lock()
2009-12-06 02:54:00 +00:00