Justin Clarke Casey
f8e0653e73
* If an item creator id contains an iar loaded name, create a temporary profile and hashed UUID to represent the user
2009-05-05 16:45:21 +00:00
Dr Scofield
e0a06f6416
- moving banned check and public/private check to
...
Scene.NewUserConnection()
- adding reason reporting
this enforces estate bans very early on and prevents us from
circulating client objects that we'd then have to retract once we
realize that the client is not allowed into the region
2009-05-05 16:17:52 +00:00
Jeff Ames
8ea12ad6c0
Add copyright header. Formatting cleanup. Ignore some generated files.
2009-05-05 09:59:15 +00:00
Melanie Thielker
4c828e503c
Add the remote user connector skeleton
2009-05-05 05:48:29 +00:00
Melanie Thielker
26efb55f37
Change local user connector into a shared module
2009-05-05 05:42:48 +00:00
Melanie Thielker
8b9f8be512
Some refactoring. Database is now active in the new user server
2009-05-05 05:35:22 +00:00
Melanie Thielker
d1c9a41be0
Plumb the new server connector logic
2009-05-05 04:37:06 +00:00
Melanie Thielker
acfb5051cd
Intermediate commit. WILL NOT COMPILE!
2009-05-04 20:15:39 +00:00
Justin Clarke Casey
3a27a05607
* refactor: move OspResolver to a different namespace
2009-05-04 17:32:20 +00:00
Justin Clarke Casey
a61cbab799
* Insert profile references for creators for items saved into iars
2009-05-04 16:15:30 +00:00
Justin Clarke Casey
257fc5515a
* minor: remove some mono compiler warnings, minor cleanup
2009-05-04 15:38:36 +00:00
Justin Clarke Casey
509ec2637b
* Refactor: Simplify InventoryFolderImpl. No functional change.
2009-05-04 15:02:14 +00:00
Melanie Thielker
0ecd965b8c
Some reorganization around service connectors. No functional change
2009-05-03 23:13:33 +00:00
Charles Krinke
e957a29ab0
Thank you kindly, Thomax, for a patch that:
...
Does not set prims to fullbright when an
ossl dynamic texture function is called.
2009-05-03 17:53:43 +00:00
Charles Krinke
011448f69a
Thank you kindly, Fly-Man, for a patch that:
...
* Added the hostname so the email gets the
right hostname when going outbound
2009-05-02 16:42:35 +00:00
Charles Krinke
61d3c551fd
Thank you kindly, Thomax, for a patch that solves:
...
ConfigurableWind module doesn't show any effect as
time = DateTime.Now.TimeOfDay.Seconds / 86400;
calculates 0.
2009-05-02 16:38:59 +00:00
diva
c4e6397a92
Rename CoreModules.Communications to CoreModule.ServiceConnectors and, inside it, REST to Remote.
2009-05-02 14:47:33 +00:00
Melanie Thielker
ac944def3f
Fix the issue that stopped the packet pool from working. Add a mechanism
...
to recycley data blocs within a packet. Recycle the ObjectUpdate* data
blocks. Speeds up loading even more.
This may mean that the packet pool is now viable.
2009-05-02 00:14:04 +00:00
Justin Clarke Casey
e7078520db
* refactor: move iar name hashing into a method
2009-04-30 19:57:07 +00:00
Melanie Thielker
c7fd036b35
Estate owners who are not administrators, even in god mode, should not be
...
able to edit a real god's objects. Minor tweak.
2009-04-30 15:38:10 +00:00
MW
ceb4db5272
Fixed a bug in the permissions module, where if there were multiple admins, the client permissions flags were sent incorrectly, which stopped one admin being able to edit another admin's objects. Even thought the comments in the code said that admins should be able to edit each other's objects.
2009-04-30 14:56:26 +00:00
Justin Clarke Casey
40c2e2e84f
* Add test to check temp profile creation on iar load
2009-04-29 19:31:48 +00:00
Justin Clarke Casey
1bf0bc8bb3
* Apply further groups xmlrpc to stop an exception in the exception handler
...
* Thanks mcortez
2009-04-29 18:52:10 +00:00
Justin Clarke Casey
c320dca2db
* minor: remove some mono compiler warnings
2009-04-29 18:11:41 +00:00
Justin Clarke Casey
7d11434a9c
* Add missing System.Reflection reference from last commit
2009-04-29 17:56:25 +00:00
Justin Clarke Casey
c56f928c80
* Adjust load iar unit test to check load of items with creator names that exist in the system but which are not the loading user
2009-04-29 17:46:13 +00:00
diva
ff0684a9f3
Flipping check_session xmlrpc's keep-alive to false, because some clients hang.
2009-04-29 03:01:19 +00:00
Justin Clarke Casey
cac6971099
* Get rid of some extraneous debug log output from the last commit
2009-04-28 19:54:57 +00:00
Justin Clarke Casey
898326b5e9
* Stop oar loading barfing if the archive contains directory entries
2009-04-28 19:40:02 +00:00
Justin Clarke Casey
52d5628806
* Add preliminary code for resolving iar profile names
...
* Not yet active
2009-04-28 17:47:09 +00:00
Melanie Thielker
6b5a110857
Make sure that, on "Anyone can copy" the person copying the object
...
has transfer perms as well as copy perms.
This may block some cases where the owner would normally be able to take
copy.
Fixes Mantis #3464
2009-04-27 23:12:35 +00:00
diva
81bc38708a
Thanks Tommil for a patch that adds a caching option to GetAssetStreamHandler. It is used in the RegionAssetService.
2009-04-27 15:23:18 +00:00
diva
1ce362323e
HGWorldMap got a bit out of sync during the introduction of the new module system. Should work now. Fixes mantis #3533 .
2009-04-26 23:57:18 +00:00
diva
d95bfc8eec
Bug fix in initialization of RegionAssetServer/MXP. Sometimes the MXP section in ini doesn't exist.
2009-04-26 23:21:56 +00:00
Melanie Thielker
2a64a1ead4
Remove second timestamp in offline IM, the client already adds one
2009-04-25 19:02:23 +00:00
Homer Horwitz
6a08accde0
- Moved WorldMapModule and HGWorldMapModule to the new region-module system
...
- Cleaned up some whitespace
2009-04-24 20:37:15 +00:00
Justin Clarke Casey
2246b4daaa
* Write separate unit test for replicating iar structure to a user inventory
2009-04-24 19:43:54 +00:00
Justin Clarke Casey
8fe70c826d
* minor: move user profile test utils to test/common/setup for future reuse
2009-04-24 19:19:19 +00:00
Justin Clarke Casey
eeb1908bce
* Refactor: break out loading of archive paths into inventory into a separate method
2009-04-24 19:10:13 +00:00
Justin Clarke Casey
35c7aae455
* correct spelling mistake in item seiralization
2009-04-24 15:56:41 +00:00
Justin Clarke Casey
d69a018ba8
* Write basic, incomplete load iar test
2009-04-24 15:02:48 +00:00
Justin Clarke Casey
1ccc99a3f9
* refactor: move archive user inventory item serialization out to a separate file
2009-04-23 20:15:05 +00:00
Justin Clarke Casey
bd8e4a8892
* Fix hypergrid standalone login by overriding AddNewUserAgent in HGUserServices
2009-04-22 23:04:32 +00:00
Dr Scofield
7dbcf0570f
From: Alan Webb <alan_webb@us.ibm.com>
...
Changes to enable script state persistence across non-restart
serialization situations (inventory/OAR/attachments)
Also fixing test cases for OAR and IAR so they don't barf with the new code.
2009-04-22 18:09:55 +00:00
Dr Scofield
d455d579d0
more cleanup
2009-04-22 18:00:59 +00:00
Charles Krinke
27c8cc5b1f
Thank you kindly, TLaukkan for a patch that:
...
Added support for loading bare asset binaries (as opposed to
xml encoded asset base) to both sandbox asset service and cable beach.
* Added support for enabling region asset service when mxp is enabled.
* Moved base http server content type defaulting before invocation of
request handle method to allow for variable content type in the response.
2009-04-21 19:42:36 +00:00
Homer Horwitz
9c3ec87b97
Moved ITerrainModule and ITerainEffect to OpenSim.Region.Framework.Interfaces and added a TaintTerrain method
2009-04-19 13:33:46 +00:00
Charles Krinke
a416e75ddb
Thank you kindly, MCortez, for a patch that:
...
This hooks up the LandManagementModule to handle the DeedParcelToGroup
packet. Now people can start testing land assigned to and owned by groups.
Also fixes a viewer crash issue when searching for and then joining a group
with an agent that is not already being tracked by groups server.
2009-04-19 00:11:14 +00:00
Charles Krinke
aa86305a41
Thank you kindly, StrawberryFride, for a patch that:
...
Adds a test to see if the first option on osDynamicTextureData is "AltDelim",
then picks up the first character after the whitespace and uses as a delimiter
instead of ;. If this string does not appear at the start of the data, the
default ; will be used, hence this should not break existing code.
2009-04-18 17:05:51 +00:00
Justin Clarke Casey
bd1b478f2c
* Change inventory archiver module to use profile cache
...
* Clean up some log messages
2009-04-17 19:11:03 +00:00
Dr Scofield
3b70d14e62
fixes System.UnauthorizedAccessExceptions when trying to load OARs from
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read-only files on linux.
2009-04-17 08:11:34 +00:00
Justin Clarke Casey
235ae95b50
* minor: Eliminate redundant argument in PreloadUserCache
2009-04-16 20:24:11 +00:00
Dr Scofield
4de3f9b597
trying to fix exception in Random.Next() probably caused through sharing of
...
WindModule plugins --- manifesting itself through:
2009-04-16 15:32:02,764 [Heartbeat for region sea 3] [Scene]: Failed with exception System.IndexOutOfRangeException: Array index is out of range.
at System.Random.Sample () [0x0003e] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:91
at System.Random.NextDouble () [0x00000] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:142
at OpenSim.Region.CoreModules.World.Wind.Plugins.SimpleRandomWind.WindUpdate (UInt32 frame) [0x00019] in /tmp/opensim-deploy-oTyFP12501/opensim-deploy/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs:92
2009-04-16 14:22:53 +00:00
Melanie Thielker
4b85cbf0b6
Correctly flag group owned prims in the land prim list
2009-04-16 01:01:40 +00:00
Melanie Thielker
ac96722c1d
Fix build break and change some groups interfaces
2009-04-16 00:46:24 +00:00
Justin Clarke Casey
63936d442c
* Make it possible to add a request id to load and save oar requests
...
* This allows specific requests to be identified.
2009-04-15 19:12:37 +00:00
diva
0413d052a3
Adds session authentication upon NewUserConnections. Adds user key authentication (in safemode only) upon CreateChildAgents. All of this for Hypergrid users too. This addresses assorted spoofing vulnerabilities.
2009-04-14 19:35:35 +00:00
Justin Clarke Casey
d0744f8eca
* Make archiver tests pump the asset server manually instead of starting the normal runtime thread
...
* This may eliminate the occasional archive test freezes, since they appeared to occur when somehow the asset server didn't pick up on the presence of a request in the asset
quque
2009-04-14 18:49:45 +00:00
Melanie Thielker
285dfe3055
Add the RegionLoaded(Scene) API to the new region module interface to allow
...
region modules to use another region module's interfaces and events in
a scene context
2009-04-14 03:22:02 +00:00
Teravus Ovares
c2e75aecd1
* Commit a variety of fixes to bugs discovered while trying to fix the NaN singularity.
...
* WebStatsModule doesn't crash on restart. GodsModule doesn't crash when there is no Dialog Module. LLUDPServer doesn't crash when the Operation was Aborted.
* ODEPlugin does 'Almost NaN' sanity checks.
* ODEPlugin sacrifices NaN avatars to the NaN black hole to appease it and keep it from sucking the rest of the world in.
2009-04-14 01:57:35 +00:00
Homer Horwitz
6db21bbf97
- Moved TerrainModule to the new region-module system.
...
- Fixed some locking issues. Either lock, or don't (if you don't have to). Only locking access half of the time won't work reliably.
- Had to adapt test helpers that use the "old" IRegionModule. TerrainModule isn't one anymore.
2009-04-13 21:23:33 +00:00
Teravus Ovares
bd7d00db33
* Remove null reference exception in the J2KDecoderModule's J2K repair routine for when the asset we're looking up isn't an image at all. (did someone set the texture on the side of a primitive to some other kind of asset with the script engine?)
2009-04-13 16:06:53 +00:00
Melanie Thielker
87ce5ea0eb
Actually do what I promised in the previous commit :/
2009-04-12 12:49:59 +00:00
Melanie Thielker
9d31cfafb2
Funnel stored (offline) IMs through the Scene EventManager to make sure
...
they are processed by the modules rather than sent to the client
directly. Allows friends and group requests and responses to be saved, too
2009-04-12 12:44:41 +00:00
idb
988737b182
Correct Opensim.ini.example to reflect the default settings for clouds.
...
Fixes Mantis #3421
Change the agent/avatar events subscriptions to just OnNewClient. The data only needs to be sent once and keeping track of log ins/movements is not required. This will also send cloud data to child agents so that they can see clouds above neighbouring regions not just regions that they have visited.
2009-04-11 10:18:20 +00:00
Melanie Thielker
b43226019a
Expose the XMLRPC listener port on the IXMLRPC interface to allow
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publication
2009-04-10 19:27:47 +00:00
Justin Clarke Casey
7c04c1e44c
* Apply http://opensimulator.org/mantis/view.php?id=3427
...
* Return different values for llCloud() over time based on a cellular automation system.
* Thanks aduffy70!
2009-04-10 14:56:58 +00:00
Justin Clarke Casey
601fa22185
* minor: remove some mono compiler warnings
2009-04-09 20:06:30 +00:00
lbsa71
6af0751cc5
* Tagged long running tests with LongRunningAttribute.
...
* Now, the 144 unit tests takes roughly as long time to run (16s on my laptop) that the 10 long running takes. The database tests takes forever.
* Feel free to run the unit tests as you code, and the rest before commit.
2009-04-09 20:06:27 +00:00
Justin Clarke Casey
f3c7298fc5
* Make it possible to store creator strings in user inventory items as well as UUIDs
...
* All existing functionality should be unaffected.
* Database schemas have not been changed.
2009-04-08 17:50:57 +00:00
Justin Clarke Casey
ad7b005784
* minor: remove some mono compiler warnings
2009-04-07 20:24:09 +00:00
Justin Clarke Casey
d0d481a0ab
* Apply http://opensimulator.org/mantis/view.php?id=3418
...
* Prevents occasional wind module related exceptions on region server shutdown
* Thanks Intimidated!
2009-04-07 19:07:23 +00:00
Adam Frisby
9e51c2db95
* Implements World.Parcels[] array for MRM scripting.
2009-04-06 07:17:23 +00:00
Homer Horwitz
d4e23e28ca
Ouch. Remove some test left over from r9013, which broke startup
2009-04-05 18:05:44 +00:00
Homer Horwitz
648452dd91
- Add new RegionModulesControllerPlugin to the application modules
...
- Change several classes to use the new plugin for handling of region-modules
(NOTE: No regionmodule is using this yet)
- Add necessary prebuild parts (don't forget to runprebuild)
Attention: Work in progress. This shouldn't break anything, but you never know...
2009-04-05 17:08:11 +00:00
Homer Horwitz
50aa775ea7
- Move IWindModule to OpenSim.Region.Framework.Interfaces
...
- Fix a dependency problem.
Hopefully fixes Mantis #3395
2009-04-05 17:08:01 +00:00
diva
3c9cba1627
Added CreateObject(regionhandle, userID, itemID) to post objects that are to be fetched from the user's inventory server and rezzed in the region. Added all code necessary to fetch the item and the asset, and rez it inworld. The access to the item is uncap-ed and unverified -- I may place it later either under a cap or with auth verification. But in this model regions don't have the user's inventory, so they would have to guess the item IDs.
...
Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me!
2009-04-05 03:27:50 +00:00
Adam Frisby
9a4192d14e
* Fixed copyright headers on HyperGrid source files. (Now match the rest of OpenSim, license text is unchanged)
...
* Added Bitmap[,] to IParcel for MRM
2009-04-05 02:51:10 +00:00
idb
168752b81b
Give a meaningful message if terrain save fails because of a file IO error.
...
Fixes Mantis #3348
2009-04-04 22:26:38 +00:00
Homer Horwitz
8136cf4075
Thanks jonc, for a patch that adds rendering of classic clouds.
...
First part of Mantis #964 , the necessary clouds image will follow separately.
2009-04-04 15:43:02 +00:00
Jeff Ames
5cf7b784ce
Add copyright headers, formatting cleanup.
2009-04-04 07:32:41 +00:00
Justin Clarke Casey
5146cb7a72
* refactor: Call StatsReporter methods directly rather than through Scene (as WebStatsModule was doing)
...
* Assume that StatsReporter is always present (possibly as a no-op impl) rather than doing null checks
2009-04-03 17:14:51 +00:00
diva
86c753a6bd
More refactoring. This time extracting the client-side of RESTInterregionComms into a RegionClient class.
2009-04-01 23:35:48 +00:00
Jeff Ames
99cfcf405b
Update svn properties.
2009-04-01 14:50:18 +00:00
Melanie Thielker
7ec85508ff
Finally clean up the Scene.Permissions and permissions module.
...
Permissions now use proper events and not delegate lists, which makes
for much easier reading and much less work adding new methods.
I finally found a way to raise events with return values without it becoming
late bound.
2009-04-01 01:41:40 +00:00
diva
cb74848f2d
Turning the wind module off by default.
2009-03-31 16:17:13 +00:00
Charles Krinke
54a27f9f5c
Thank you kindly, MCortez for a patch that:
...
With some support from HomerH, this patch adds support for Wind
Model plugins via the mono.Addin framework.
* Adds console & OSSL access to Wind Parameters
* Adds plug-in support for custom wind models
* Provides two example Wind Model plug-ins
Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule [^]
-- will move this documentation to http://opensimulator.org [^]
after the patch has been committed.
2009-03-31 02:33:19 +00:00
Jeff Ames
54ccca1e2c
Update svn properties, add copyright header, formatting cleanup.
2009-03-31 02:00:33 +00:00
Justin Clarke Casey
2914bfe7b0
* Fix test breakage by always inserting a gods module when testing
2009-03-30 19:09:57 +00:00
Justin Clarke Casey
176f263d23
* minor: remove mono compiler warnings
2009-03-30 18:34:43 +00:00
Justin Clarke Casey
ac8fc02afc
* refactor: Move god related methods in Scene out to a module
2009-03-30 18:20:41 +00:00
diva
08732b65be
Moved some files around, so that it's easier to share code between standalone and the grid services. Should not affect any functionality.
2009-03-29 20:29:13 +00:00
Melanie Thielker
d857cf1335
Don't let a missing configuration cause a NRE
...
Fixes Mantis #3355
2009-03-29 15:24:50 +00:00
Melanie Thielker
c483206fd7
Change the client API to use GridInstantMessage for the "last mile" of IM
...
sending. With this change, all methods that handle IM now use GridInstantMessage
rather than individual parameters.
2009-03-29 05:42:27 +00:00
Melanie Thielker
404bfdc9a6
Finish the offline IM module (still needs a server). Add rudimentary
...
support for the mute list (no functionality yet, but allows the
RetrieveInstantMessages event to fire now).
2009-03-29 00:48:34 +00:00
diva
730b78114f
Minor bug fix in UpdateItem (meta data).
2009-03-28 23:50:37 +00:00
Teravus Ovares
b857635712
* Adding some heuristic error correction to the j2k decoder module to combat some of the situations that we see in mantis 3049 .
...
* This may help people on certain 64 bit systems where the end byte position of each layer data packet is incorrect but the start positions are correct.
* The console will still be extremely chatty with 'Inconsistent packet data in JPEG2000 stream:' messages, however.. if OpenSimulator was able to recover the data, it will say HURISTICS SUCCEEDED
2009-03-28 20:50:08 +00:00
Melanie Thielker
b40ec850bb
Fix the plumbing in the offline message module.
...
No functionality yet.
2009-03-28 04:02:30 +00:00
Melanie Thielker
0ff7c85a5d
Add a module skeleton for offline IM storage. No functionality yet.
2009-03-28 02:58:12 +00:00
diva
cd1bf3600d
Small bugs fixed related to ownership and permissions.
2009-03-28 00:08:13 +00:00
Justin Clarke Casey
bd8d6fad45
* Implement * wildcard in save iar requests
...
* not yet ready for use
2009-03-27 19:45:07 +00:00
Justin Clarke Casey
053a6b355c
* Fix single item iar saving
...
* Not yet ready for use
2009-03-27 18:53:11 +00:00
Justin Clarke Casey
561f241564
* minor: move RegionSettingsSerializer into OpenSim.Framework.Serialization
2009-03-27 18:13:34 +00:00
diva
06ad2244f0
svn:eol-style property set.
2009-03-27 16:13:25 +00:00
diva
6ddf932c7e
svn:eol-style property set.
2009-03-27 15:11:21 +00:00
diva
a423b3060b
Notecard updates bypassing the regions. (HGStandalone only)
2009-03-26 22:17:57 +00:00
Justin Clarke Casey
8a4464f44a
* correct iar root folder location for saving of individual items
...
* however, rest of the path components are still currently wrong so this is broke
2009-03-26 20:34:02 +00:00
Justin Clarke Casey
0db166ed3d
* Apply http://opensimulator.org/mantis/view.php?id=865
...
* Reimplements "terrain rescale <min> <max>" command which rescales current terrain to be inbetween min and max
* Thanks jonc
2009-03-26 17:42:02 +00:00
Justin Clarke Casey
93b26f8933
* iars: Serialize information about item creators to archive
2009-03-26 17:25:12 +00:00
diva
de3971a8d3
One more -- CopyItem.
2009-03-26 04:14:33 +00:00
diva
3b08f17fc2
Half-way through supporting inventory access from outside the regions -- HG standalones only, for now.
2009-03-26 03:45:49 +00:00
Sean Dague
6323516a83
* Appearance patches suite: These patches are applied to allow libomv bots to wear outfits in the future.
...
This functionality will be upstreamed later.
** Fixed call of new AvatarAppearance without arguments, which caused bots look like clouds of gas
** Added a SendAvatarData in ScenePresence.SetAppearance, which is expected after SetAppearance is run
** Fixed AssetXferUploader: CallbackID wasn't being passed on on multiple packets asset uploads
** Set VisualParams in AvatarAppearance to stop the alien looking bot from spawning and now looks a little better.
*** TODO: Set better VisualParams value then 150 to everything
2009-03-25 20:15:46 +00:00
Justin Clarke Casey
b52587ea6c
iar: centralize user uuid gathering
2009-03-25 19:54:07 +00:00
Justin Clarke Casey
19595a2825
* minor: spit out creator name on save iar
...
* not yet ready for use
2009-03-25 19:14:36 +00:00
diva
2afe3be2e6
HGStandaloneInventoryService now serves inventory assets. No need for clients to have direct access to the asset service.
2009-03-25 05:21:47 +00:00
Justin Clarke Casey
6cad71d5ec
* minor: remove load oar logging I accidentally left in a few commits ago
...
* reduce noisiness of uuid gatherer
* stop bothering to pointless complain about directory tar entries when loading an oar
2009-03-24 21:05:20 +00:00
Justin Clarke Casey
0bf2177dfb
* Use memory more efficiently when loading oars
...
* This change starts the script immediately after an object is loaded, rather than waiting till they are all loaded
* This should be okay, but please report any new errors
2009-03-24 20:48:27 +00:00
Justin Clarke Casey
22a4d6acc2
* minor: remove mono compiler warnings
2009-03-24 20:36:32 +00:00
Dr Scofield
b5f6aa6ff2
From: Alan Webb <alan_webb@us.ibm.com>
...
Changes to AssetCache and DynamicTextureModule to eliminate
opportunities for lost texture updates.
2009-03-24 08:21:50 +00:00
diva
5af63a6a5c
Root agent retrieval via http/REST. This is a pull, the caller gets the agent. This is not used by the regions yet, but it may be a better alternative to transfer agents even when that is done by the regions. The data is still trivial; soon it will have attachments, scripts and script state. Also, authorization tokens still to come. Serialization using OSD/json, as the other methods.
2009-03-23 02:37:19 +00:00
Melanie Thielker
e1ea3f05aa
Finish folder gives. With this commit, single item and folder gives now
...
work across regions and also to offline avatars. Scripted gives are not
yet tested and may not work.
2009-03-23 02:02:12 +00:00
Melanie Thielker
412112acba
Committing partial work on passing folders across instances. This may crash.
2009-03-23 00:11:34 +00:00
Melanie Thielker
e6bb86a224
Add QueryItem method to secure inventory and HG inventory, change method sig to
...
provide additional information the HG needs.
2009-03-22 15:42:22 +00:00
Melanie Thielker
ea1e38dd14
Cause the inventory give module to be more selective and not attempt to
...
deliver other modules' IM types
2009-03-22 14:32:15 +00:00
diva
047d753cd0
Explicit tests for local regions.
2009-03-22 06:31:32 +00:00
diva
9489ad57f9
Moving the LoginAuth service up, so that it can be shared among standalones and the User Server.
2009-03-22 04:39:16 +00:00
diva
09732b4d5d
Initial support for authentication/authorization keys in UserManagerBase, and use of it in HGStandaloneLoginService (producer of initial key for user, and of subsequent keys) and HGStandaloneInventoryService (consumer of a key).
...
Keys are of the form http://<authority>/<random uuid>
and they are sent over http header "authorization".
2009-03-21 20:16:35 +00:00
diva
b140988a1f
Minor changes in names inside.
2009-03-21 19:37:35 +00:00
Melanie Thielker
1e6587f1d3
Add code to the inventory transfer module to use the new DB functionality
...
Not tested!
2009-03-21 18:14:06 +00:00
diva
b0f2bcbe79
Moving HGStandaloneAssetService to a new place, and giving it a more generic name. MXP is going to use it too.
2009-03-21 18:03:44 +00:00
Melanie Thielker
c6da0fda58
Thank you, mcortez, for patch to add functionality to the sun module.
...
Fixes Mantis #3313
2009-03-20 22:42:21 +00:00
Justin Clarke Casey
bd2180d9af
* refactor: Create IHttpServer interface instead of accessing BaseHttpServer via CommunicationsManager directly
2009-03-19 18:11:44 +00:00
Dahlia Trimble
d23f0ec143
Thanks to mpallari for Mantis #3310 : Make EventQueueGetModule more inheritable
2009-03-19 07:06:30 +00:00
diva
247a25a7fe
Making a couple of methods public.
2009-03-19 03:33:20 +00:00
Melanie Thielker
87822c5d95
Add an event to process undelivered IMs
2009-03-17 23:52:30 +00:00
Mike Mazur
f28886e26d
Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization
...
Update using statements and prebuild.xml. Also trim trailing whitespace.
2009-03-16 00:12:25 +00:00
Charles Krinke
5bc386c648
Fixes Mantis#3301. Thank you kindly, MaimedLeech for a patch that:
...
patch allows wind to be enabled/disabled, and wind strength set,
from ini file
2009-03-15 20:22:07 +00:00
diva
95323c3264
Changing a few methods to public. This is the collection of methods that will be moved to a library somewhere else.
2009-03-15 19:21:43 +00:00
Melanie Thielker
ddbf81fa07
Thank you, mcortez, for a patch that fixes a number of long standing
...
issues with the sun module.
Fixes Mantis #3295
2009-03-13 23:45:02 +00:00
Justin Clarke Casey
c04e7cdf2b
* Support loading empty folders in an iar
2009-03-13 20:46:53 +00:00
Justin Clarke Casey
a02c3caa0d
* Move SceneObject tests into their proper namespace
...
* Add some more debug code to narrow down where the tests are freezing
2009-03-12 18:13:51 +00:00
Mike Mazur
7b2977d625
Move ArchiveConstants to OpenSim.Framework.Archive
...
- move a couple constants from InventoryArchiveConstants to
ArchiveConstants, now only one of these is needed
- change InventoryArchiveConstants references to ArchiveConstants
- remove InventoryArchive AssetInventoryServer plugin dependency on
OpenSim.Region.CodeModules
- trim trailing whitespace
2009-03-12 06:04:17 +00:00
Mike Mazur
f784620780
Moving TarArchive to OpenSim.Framework.Archive
...
We now build OpenSim.Framework.Archive.dll which aims to contain code
used for archiving various things in OpenSim. Also remove trailing
whitespace.
2009-03-12 06:03:59 +00:00
Jeff Ames
a8c66444e2
Update svn properties, minor formatting cleanup.
2009-03-12 01:14:54 +00:00
Justin Clarke Casey
acad0328b2
* Make all coded defaults match settings in OpenSim.ini.example
...
* In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using
* OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
2009-03-11 18:02:22 +00:00
Dr Scofield
b6b83be562
From: Alan M Webb <alan_webb@us.ibm.com>
...
This fixes *another* sync error in a list/dictionary
iterator. This time in WorldComm. I'm beginning to think
something is going on...
2009-03-11 09:07:50 +00:00
Justin Clarke Casey
327720498e
* Enable test logging for TestSaveOarV0p2 to capture more information the next time this hiccups
2009-03-10 17:57:04 +00:00
Jeff Ames
112a1af3a6
Update svn properties, minor formatting cleanup.
2009-03-10 00:03:26 +00:00
Justin Clarke Casey
5a6bc26600
* Address http://opensimulator.org/mantis/view.php?id=3207
...
* A saved archive now immediately expires the data in the asset cache that it used, rather than retaining all the assets (esp textures) in the cache.
* This is an imperfect solution. Ideally we would only expire the assets newly requested for the archive (not existing ones). But doing that would require a lot more
restructuring.
* I don't believe there are any locking issues due to the locking performed by the underlying memory cache, but please report any issues.
2009-03-09 17:55:08 +00:00
Teravus Ovares
f9ebdee1d2
* Tweak llMoveToTarget per mantis 3265
...
* Add some comments to the Wind Module
* Add the BinBVH decoder/encoder as a scene object (to encode/decode animations programmatically).
* Add m_sitState for upcoming code to improve sit results.
2009-03-09 04:33:53 +00:00
idb
23b247c519
Added the ability to set User-Agent in llHTTPRequest. No new default value has been set since having no User-Agent seems to work well but the facility is now available to set this if required. Using something based on the pattern of SLs User-Agent may well cause problems, not all web servers respond well to it. See the notes in the SL Wiki http://wiki.secondlife.com/wiki/LlHTTPRequest
...
Fixes Mantis #3143
2009-03-07 12:58:00 +00:00
Jeff Ames
3fe42386e4
Add copyright headers.
2009-03-07 02:11:50 +00:00
Jeff Ames
e1f68145be
Update svn properties.
2009-03-07 02:00:18 +00:00
Justin Clarke Casey
85774de231
* Improve memory usage when writing OARs
...
* This should make saving large OARs a somewhat better experience
* However, the problem where saving an archive pulls large numbers of assets into the asset cache isn't yet resolved
* This patch also removes lots of archive writing spam that crept in
2009-03-06 20:12:08 +00:00
Justin Clarke Casey
ff7b20bef1
* Add more status information when an oar is being saved
...
* Among other messages, a log entry is posted for every 50 assets added to the archive
2009-03-05 21:36:48 +00:00
Justin Clarke Casey
3d70dbd01d
* refactor: move media and music url setting from scene into LandObject
2009-03-05 20:53:23 +00:00
Justin Clarke Casey
c213a12b57
* simplify media and music url setting since we never get back a null land object
2009-03-05 20:32:35 +00:00
Justin Clarke Casey
6c735e0828
* Replace some string to byte conversions for object/item name/description fields with the LLUtil function that prevents the max string size from being breached
2009-03-05 19:32:27 +00:00
Charles Krinke
62eaddbe14
Fixes Mantis #3255 . Thank you kindly, MCortez, for a patch that:
...
Changes to IWindModule interface: Change from assuming a single array of
256 Vector2 values to a lookup function that takes region x, y, z and returns a Vector3
* Changed llWind() to use new lookup method of IWindModule
* Moved logic for determining the wind at a given point in the data array from
llWind() to the Wind Module itself.
2009-03-05 04:24:22 +00:00
Justin Clarke Casey
b52ac542ad
* Add the abilty to load and save iar item nodes where folders have identical names
2009-03-04 20:31:03 +00:00
Justin Clarke Casey
b57497fd41
* Add gnu tar format long file name support to tar reading and writing.
...
* Not actually tested yet though existing code which doesn't require long file names looks fine
2009-03-04 18:33:05 +00:00
Adam Frisby
915b0f2448
* More work on MiniRegionModule module.
2009-03-04 02:29:51 +00:00
Justin Clarke Casey
a5c9354df3
* Properly load items into correct folders when an iar is loaded
...
* At the moment, any existing folders with the same name are reused - will need an option to always create new folders
* not yet ready for general use
2009-02-25 20:07:25 +00:00
Justin Clarke Casey
50dcd66896
* Fix my own unit test
...
* Disable folder iar creation code for now (though this wasn't actually causing the test failure)
2009-02-25 18:32:39 +00:00
Justin Clarke Casey
17a336f21f
* Add InventoryArchiveConstants that I missed from last commit
...
* This commit also does a first pass at creating folders for an inventory archive (previously everything was dumped in the same destiantion folder).
* This code might not work yet and nobody else should be using it yet anyway :)
2009-02-25 18:07:32 +00:00
Justin Clarke Casey
2d8843968f
* Store inventory data in an 'inventory' directory rather than in the root of an iar
2009-02-25 17:30:15 +00:00
Charles Krinke
8f55b9d735
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
...
* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
2009-02-22 20:52:55 +00:00
Melanie Thielker
913654f2c9
Allow delivery of object messages gridwide
2009-02-22 20:17:12 +00:00
Jeff Ames
551bebdc84
Update svn properties, add copyright headers, minor formatting cleanup.
2009-02-22 01:18:49 +00:00
MW
52b2d8732a
Applied patch from mantis #3217 , which allows Dynamic Images of type RGB (so with no alpha value). Thanks BlueWall.
2009-02-21 21:03:20 +00:00
lbsa71
1cadad9ec6
* Applied a patch that: Added estate ban table to migration scripts and nhibernate mapping. Refactored property getters and setters for estate ban object to support NHibernate.
...
* Added estate ban table to migration scripts of all supported databases.
* Added nhibernate mapping for EstateBans property of EstateSettings
* Refactored property accessors for EstateBan object.
* Added comments for EstateBan properties.
* Ensured that NHibernate tests pass with NUnitGUI.
* Ensured that nant test target passes.
This fixes mantis #3210 . Thank you, tlaukkan!
2009-02-21 09:39:33 +00:00
lbsa71
602dafae55
* Renamed and encapsulated m_sceneGraph as SceneGraph for ccc
2009-02-20 17:18:07 +00:00
Justin Clarke Casey
01f70de2ea
* Consistently lock part.TaskInventory as pointed out in http://opensimulator.org/mantis/view.php?id=3159
...
* Not locking causes enumeration exceptions as described in this matis
* part.TaskInventory needs to be locked for every access as it's a dictionary
* Extra locking will hopefully not cause any major issues - in places where the enumeration of the dictionary performs other lock or long running operations, the dictionary is
cloned instead
2009-02-20 14:04:29 +00:00
Melanie Thielker
c28b2f799a
Revert previous commit
2009-02-20 12:48:46 +00:00
Melanie Thielker
7b1c42836d
Committing interface and stubs for IM interception
2009-02-20 12:15:40 +00:00
Jeff Ames
7d4846462b
Update svn properties, add copyright headers, minor formatting cleanup.
2009-02-20 02:33:54 +00:00
lbsa71
5e39e515f9
* Another stab at removing AssetServer.exe dependencies
2009-02-20 02:26:27 +00:00
diva
e725e485fa
This moves the 2 friends-related interregion messages out of OGS1 and into the FriendsModule. No functional changes. Those messages were sent over XMLRPC, and that's how it continues to be for now. Just moving this couple of interregion messages out of OGS1, in preparation for the big shlep ahead.
2009-02-20 00:18:18 +00:00
lbsa71
b99d9bdeb1
* Reverted the AssetServer fix, apparently something was dependent on IAssetDataPlugin being in OpenSim.Data
2009-02-19 19:32:53 +00:00
lbsa71
cacf971e3b
* moved the Get/PostAssetStreamHandler to the Servers namespace... slowly getting there...
2009-02-19 18:57:59 +00:00
lbsa71
b5502ef3c3
* Extracted IAssetData and moved it to OpenSim.Framework to prepare to get rid of ugly CoreModules dependency on AssetServer.exe
...
* And yes, the IAssetDataPlugin is misnomed, which became apparent on extracting it.
2009-02-19 18:40:32 +00:00
Justin Clarke Casey
4203cf1503
* refactor: Rename new class AssetGatherer to UuidGatherer to reflect what it actually does
2009-02-19 17:19:08 +00:00
Justin Clarke Casey
d2caf4f418
* Do deep inspection when saving inventory items in order to capture all the necessary assets (textures, objects within objects, textures referenced in scripts contained in
...
objects contained in another object, etc.)
* Not yet ready for general use
2009-02-19 17:08:00 +00:00
Melanie Thielker
c98a9d1ccd
Make the implementation of the message transfer module protected virtual
...
throughout
2009-02-19 13:02:11 +00:00
MW
74e3a85492
reverted last revision, until we decide how to handle capturing IM's
2009-02-19 12:38:17 +00:00
MW
1b65020b41
Added a event to IMessageTransferModule (and MessageTransferModule) so that other modules can capture IM messages and do custom handling of them. As just attaching to Client IM events doesn't really support this, as they would still get routed through the normal process and could give back errors.
2009-02-19 11:54:53 +00:00
Melanie Thielker
863556f2cc
Thank you, Snowdrop, for a patch that makes the callback ID parameter
...
usable. Applied with formatting changes, please don't introduce
K&R style indentations into OpenSim
Fixes Mantis #3190
2009-02-19 03:09:56 +00:00
Charles Krinke
7e0e9ef179
Mantis#3188. Thank you kindly, BlueWall, for a patch that:
...
Adding the ability to set the background color for osSetDynamicTextureData in the extra data: bgcolour:value (see http://msdn.microsoft.com/en-us/library/aa358802.aspx [^] for color names)
2009-02-19 02:51:32 +00:00
Melanie Thielker
0b25107c94
Fix standalone / simulator local script crossings.
2009-02-18 22:57:36 +00:00
Justin Clarke Casey
89f2589f6c
* Change AssetGatherer method access so that only methods which are worth calling from the outside are public
2009-02-18 21:02:43 +00:00
Justin Clarke Casey
a7dea4ee12
* Move asset gathering code from oar module to OpenSim.Region.Framework since this is useful in a variety of situations
...
* Comment out one oar test since I think somehow the two save tests are causing the occasional test failures
2009-02-18 20:00:21 +00:00
Justin Clarke Casey
5e4cad07eb
* Make save iar behave properly if the nominated inventory path does not exist
...
* load iar probably still fails for this
2009-02-18 19:26:10 +00:00
Sean Dague
383f8b3ac6
From: Christopher Yeoh <yeohc@au1.ibm.com>
...
The attached patch implements osGetDrawStringSize that looks like:
vector osGetDrawStringSize(string contentType, string text, string
fontName, int fontSize)
in LSL. It is meant to be used in conjunction with the osDraw*
functions. It returns accurate information on the size that a given
string will be rendered given the specified font and font size.
This allows for nicely formatted and positioned text on the generated
image.
2009-02-18 12:56:36 +00:00
Justin Clarke Casey
e28738c13b
* Assign incoming items with a random UUID so that archives can be loaded more than once
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* Also remove a duplicate write archive call in the unit test which might be causing test failures for people using mono 2.2 (though not 1.9.1, it would seem)
2009-02-17 18:19:24 +00:00
Justin Clarke Casey
d205cb5260
* extend inventory archive save test to check for the presence of the item file in the saved archive
2009-02-17 17:40:48 +00:00
Justin Clarke Casey
4e779bbd81
* switch to pulsing monitors to perform test sync instead of events, since this doesn't allow one to accidentally forget to reset the event
2009-02-17 16:51:09 +00:00
Justin Clarke Casey
014e9e2c6d
* Get rid of a unit test race condition based on my misreading of the AutoResetEvent docs
...
* Hopefully this will reduce the spike in build failures seen in the past few days (since I introduced an addition oar test)
2009-02-17 16:25:59 +00:00
Justin Clarke Casey
46fd31346d
* Apply http://opensimulator.org/mantis/view.php?id=3178
...
* Moves llEmail() delay to after e-mail send rather than before, in line with SL
* Thanks DoranZemlja
* Last build failure looks like a glitch, but one that has already happened twice recently which I need to look at
2009-02-17 16:04:43 +00:00
Justin Clarke Casey
6bcf7cbb2c
* Apply http://opensimulator.org/mantis/view.php?id=3179
...
* This slightly extends a lock in WorldCommModule so that it covers the GetNewHandle method which states in it's doc that it assumes locking has happened before the method is
called
* Thanks DoranZemlja
2009-02-17 15:55:56 +00:00
Justin Clarke Casey
829c84e69f
* Apply http://opensimulator.org/mantis/view.php?id=3167
...
* Clamps textured map rgb values to 0-255
* Thanks DoranZemlja
2009-02-17 15:47:53 +00:00
Justin Clarke Casey
229b69e044
* Establish InventoryArchiveSaved event for unit tests
...
* This is done on the inventory archiver module directly rather than Scene.EventManager - the module seems the more appropriate location
2009-02-17 15:39:18 +00:00
Mike Mazur
76c0935ec7
- remove the Metadata property from AssetBase and return all previous
...
properties as before
- prefix private variables with m_ in AssetBase.cs
- related to Mantis #3122 , as mentioned in
https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html
- all services will likely need to be upgraded after this commit
2009-02-17 01:36:44 +00:00
Justin Clarke Casey
93837807ff
* refactor: remove AssetCache field hanging off Scene
...
* This is always available at Scene.CommsManager.AssetCache
2009-02-16 19:15:16 +00:00
Justin Clarke Casey
ec07e1aad6
* Iniital inventory archive test code. Doesn't actually do any testing yet
2009-02-16 18:33:05 +00:00
Justin Clarke Casey
8b513beefa
* minor: print out status messages at start and end of inventory archive loading and saving
2009-02-16 16:22:52 +00:00
Melanie Thielker
272a319a3e
Thank you, Vytek, for a patch that streamlines the delay in the email
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module and changes SMTP authentication (applied with changes)
Fixes Mantis #3168
2009-02-15 13:54:34 +00:00
Melanie Thielker
7ea2812a9e
Thank you, DoranZemlja, for a patch that addresses some moe llGetNextEmail
...
issues.
Fixes Mantis #3145 .
2009-02-15 01:06:03 +00:00
diva
a2d17dfff1
Restores the HGWorldMap functionality that has been reduced since a recent refactoring of the WorldMapModule.
2009-02-14 21:26:20 +00:00
Melanie Thielker
4bc52888be
Thank you, DoranZemlja, for a patch that implements local inter-object email
...
delivery.
Leaving Mantis #3145 open so that more code can be added.
2009-02-14 21:25:22 +00:00
diva
5655233ad0
Making initialized an instance variable again. My last commit wrote over justin's r8383, for some strange reason.
2009-02-14 16:56:37 +00:00
diva
217ffee8cb
Moved RegionUp to REST/LocalComms. The original functionality has been entirely maintained, although it will have to be revisited soon, because it's buggy.
2009-02-14 16:37:55 +00:00
Melanie Thielker
d31bf02eaf
Thank you, patnad, for a patch that removes the "Subdivision of" text
...
when dividing land.
Fixes Mantis #3154
2009-02-14 12:24:26 +00:00
Justin Clarke Casey
b71d68c9bc
* Change static field "initialized" in RestInterregionComms to an instance field
...
* This was the cause of teleport tests interfering with each other
2009-02-13 20:12:11 +00:00
Justin Clarke Casey
d307109e1a
* refactor: move alert commands from Scene to DialogModule
2009-02-13 19:03:18 +00:00
Justin Clarke Casey
a46c9b0eea
* Quieten down log messages from the Friends module
2009-02-13 18:02:24 +00:00
Justin Clarke Casey
92232663e4
* refactor: Move LazySaveGeneratedMapTile from scene to WorldMapModule
2009-02-13 17:40:52 +00:00
Justin Clarke Casey
88b273bc71
* refactor: Move export map function to world map module from scene
2009-02-13 16:43:20 +00:00
diva
a54758eef3
Bug fix in prim crossing: making it clear when the local object needs to be cloned (regions on the same instance) and when it doesn't (regions on different instances).
2009-02-13 00:49:58 +00:00
Justin Clarke Casey
9177f28710
* Make it possible to load and save inventory archives while a user is not logged in on standalone mode but not on grid mode
...
* No user functionality yet
2009-02-12 19:54:19 +00:00
Sean Dague
5959e42683
large scale fix for svn props after "the great refactor"
2009-02-12 18:59:45 +00:00
diva
8ed9c3b8cd
Commented a couple of not very useful log messages that are cluttering the log in sims that have objects belonging to foreign users.
2009-02-12 18:43:49 +00:00
Justin Clarke Casey
f74326c1b0
* move userinfo for inventory archiving up to module class so that it only has to be done once
2009-02-12 17:41:09 +00:00
lbsa71
801da4346a
* optimized usings.
2009-02-12 09:53:12 +00:00
diva
b6e7e5ed42
Enforce estate bans on Teleports.
2009-02-11 21:07:41 +00:00
Justin Clarke Casey
9b6035c2a6
* When an inventory archive is loaded, immediately update the client's inventory if that client is online at that region server
...
* Not useable yet
2009-02-11 20:24:41 +00:00
Justin Clarke Casey
e12981ef1b
* Establish a common InventoryNodeBase class from InventoryItemBase and InventoryFolderBase
2009-02-11 19:29:59 +00:00
Justin Clarke Casey
162a59ba17
* Refactor inventory archive code to allow direct invocation in order to support future unit tests
...
* Add a file I missed out from the last commit (the build was probably fine without it)
2009-02-11 18:46:51 +00:00
Justin Clarke Casey
04d6a810b6
* More inventory archive invocation to a proper region module
...
* Not ready for use yet
2009-02-11 17:34:12 +00:00
Sean Dague
83347360c3
fix a typo where the High Southwest height was getting set to the Low
...
Southwest height
2009-02-10 23:31:49 +00:00
Melanie Thielker
9bfbfa381a
Add proper handling for shared vs. unshared modules to the command
...
interface. Shared modules will now only get added once, so the command
handler is called once per module, not once per scene. Removal of scenes
has no adverse effects. Nonshared modules will be called for each scene.
2009-02-10 23:15:48 +00:00
diva
b4be9baa4a
Fixes the problem of attachment offset after crossings/TPs. Hopefully it fixes mantis #3126 , as well as other random displacements. The problem was that the new object at the receiving region was being marked as attachment before AttachObject was called. That made its AbsolutePosition be the position of the avie, and that was what was being given to AttachObject.
2009-02-10 22:54:05 +00:00
Justin Clarke Casey
25bc7a44cd
* Implement merging of oars in code
...
* Not fully tested yet and not yet available as an option from the user console
2009-02-10 18:43:36 +00:00
Justin Clarke Casey
879338499f
* extend load oar test to check that an object was actually loaded
2009-02-10 16:56:35 +00:00
Dr Scofield
180be7de07
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
...
NOTHING has been deleted or moved off to forge at this point. what
has happened is that OpenSim.Region.Environment.Modules has been split
in two:
- OpenSim.Region.CoreModules: all those modules that are either
directly or indirectly referenced from other OpenSim packages, or
that provide functionality that the OpenSim developer community
considers core functionality:
CoreModules/Agent/AssetTransaction
CoreModules/Agent/Capabilities
CoreModules/Agent/TextureDownload
CoreModules/Agent/TextureSender
CoreModules/Agent/TextureSender/Tests
CoreModules/Agent/Xfer
CoreModules/Avatar/AvatarFactory
CoreModules/Avatar/Chat/ChatModule
CoreModules/Avatar/Combat
CoreModules/Avatar/Currency/SampleMoney
CoreModules/Avatar/Dialog
CoreModules/Avatar/Friends
CoreModules/Avatar/Gestures
CoreModules/Avatar/Groups
CoreModules/Avatar/InstantMessage
CoreModules/Avatar/Inventory
CoreModules/Avatar/Inventory/Archiver
CoreModules/Avatar/Inventory/Transfer
CoreModules/Avatar/Lure
CoreModules/Avatar/ObjectCaps
CoreModules/Avatar/Profiles
CoreModules/Communications/Local
CoreModules/Communications/REST
CoreModules/Framework/EventQueue
CoreModules/Framework/InterfaceCommander
CoreModules/Hypergrid
CoreModules/InterGrid
CoreModules/Scripting/DynamicTexture
CoreModules/Scripting/EMailModules
CoreModules/Scripting/HttpRequest
CoreModules/Scripting/LoadImageURL
CoreModules/Scripting/VectorRender
CoreModules/Scripting/WorldComm
CoreModules/Scripting/XMLRPC
CoreModules/World/Archiver
CoreModules/World/Archiver/Tests
CoreModules/World/Estate
CoreModules/World/Land
CoreModules/World/Permissions
CoreModules/World/Serialiser
CoreModules/World/Sound
CoreModules/World/Sun
CoreModules/World/Terrain
CoreModules/World/Terrain/DefaultEffects
CoreModules/World/Terrain/DefaultEffects/bin
CoreModules/World/Terrain/DefaultEffects/bin/Debug
CoreModules/World/Terrain/Effects
CoreModules/World/Terrain/FileLoaders
CoreModules/World/Terrain/FloodBrushes
CoreModules/World/Terrain/PaintBrushes
CoreModules/World/Terrain/Tests
CoreModules/World/Vegetation
CoreModules/World/Wind
CoreModules/World/WorldMap
- OpenSim.Region.OptionalModules: all those modules that are not core
modules:
OptionalModules/Avatar/Chat/IRC-stuff
OptionalModules/Avatar/Concierge
OptionalModules/Avatar/Voice/AsterixVoice
OptionalModules/Avatar/Voice/SIPVoice
OptionalModules/ContentManagementSystem
OptionalModules/Grid/Interregion
OptionalModules/Python
OptionalModules/SvnSerialiser
OptionalModules/World/NPC
OptionalModules/World/TreePopulator
2009-02-10 13:10:57 +00:00
Justin Clarke Casey
f95b8b3863
* Reinstate tests that are now in CoreModules
2009-02-09 15:57:53 +00:00
Dr Scofield
a89d097355
starting phase 2 of the OpenSim.Region.Environment commit: relocating
...
OpenSim.Region.Environment.Modules.Agent en bloc to OpenSim.Region.CoreModules
2009-02-09 09:16:15 +00:00