Diva Canto
ab3afd5f42
* Bug fix in TP home: typo in unpacking of GridUserInfo.
...
* Bug fix in TPs across neighboring regions: bug was introduced when getting rid of crashed sessions.
2010-06-05 09:39:09 -07:00
Diva Canto
fe3e1c67ae
Bug fix: update the list of friends upon MakeRoot, because child agents don't get notified of new friendships.
2010-06-05 06:56:36 -07:00
Justin Clark-Casey (justincc)
63797445be
various refactorings on methods to replicate IAR paths to user inventory in order to improve readability
2010-06-05 00:48:33 +01:00
Justin Clark-Casey (justincc)
3c3df9f3e9
refactor: do pathname trimming outside of ReplicateArchivePathToUserInventory()
2010-06-04 23:34:42 +01:00
Justin Clark-Casey (justincc)
72bd68a21f
add ability for load iar/save iar to take in arbitrary options
...
not used for anything yet
2010-06-04 22:17:23 +01:00
Justin Clark-Casey (justincc)
0526d3a535
bring TestLoadIarV0_1AbsentUsers() back online
2010-06-04 21:19:37 +01:00
Justin Clark-Casey (justincc)
a08ace300b
bring TestIarV0_1WithEscapedChars() back online
2010-06-04 21:15:25 +01:00
Justin Clark-Casey (justincc)
f523c2033d
bring test TestLoadIarV0_1ExistingUsers() back online
2010-06-04 21:11:13 +01:00
Justin Clark-Casey (justincc)
df2bcf7b6b
remove pointless mock user account service since the real one can now be easily configured for test purposes
2010-06-04 20:56:24 +01:00
Justin Clark-Casey (justincc)
f319d2ef5e
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-06-04 20:44:01 +01:00
Justin Clark-Casey (justincc)
75878c8f43
get TestSaveIarV0_1() working again by setting up an OpenSim.Data.Null.UserAuthenticationData plugin
...
additional tweaks to get this working properly
2010-06-04 20:43:05 +01:00
Diva Canto
952029380a
Fixed a couple of buglets in Friendship offers / acceptance / decline when avies are in different sims.
2010-06-04 10:59:59 -07:00
Melanie Thielker
f29cb57bf1
Continuing refactor. Refactor DeRezObject to deal with multiple objects
2010-06-01 02:10:22 +01:00
Justin Clark-Casey (justincc)
191db0e6a4
get TestSaveIarV0_1() uncommented but not running as a test yet since I didn't get the authentication server to work and my brain is about to fizzle out my ears
2010-05-28 23:14:24 +01:00
Justin Clark-Casey (justincc)
a60ca5236c
restore InventoryArchiverTests.TestReplicateArchivePathToUserInventory() to work with the new UserAccountService/InventoryService
2010-05-28 21:37:48 +01:00
Justin Clark-Casey (justincc)
505cb82dee
fission UserAccountService.HandleCreateUser() into two methods, one which handles user command parsing and another which actually does the work
2010-05-28 21:14:15 +01:00
Justin Clark-Casey (justincc)
fff5459f4d
Add ability to load IARs directly from URIs
...
So, something like
load iar Justin Clark-Casey / PASSWORD http://justincc.org/downloads/iars/my-great-items.iar
Will load my IAR directly from the web.
2010-05-28 20:07:15 +01:00
Justin Clark-Casey (justincc)
14c39461c2
minor: remove mono compiler warning
2010-05-28 19:41:13 +01:00
Justin Clark-Casey (justincc)
d72435693b
refactor: move GetStream and URI methods from ArchiveReadRequest -> ArchiveHelpers
2010-05-28 19:21:00 +01:00
Melanie
a48d7f62a7
Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more"
...
Some other stuff snuck in.
This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a.
2010-05-27 19:02:20 +01:00
Melanie Thielker
6b6425aa5e
Comment noisy "CONNECTION DEBUGGING" messages, because they push more
...
important stuff off screen too fast
2010-05-27 18:44:15 +01:00
Justin Clark-Casey (justincc)
c7c9edd049
minor: expand upon comments about not scheduling two full updates for attachments
2010-05-24 20:11:06 +01:00
Justin Clark-Casey (justincc)
f83acf533b
Fix a problem where SceneGraph.AddSceneObject() would return false on successfully adding an object rather than true, in defiance of its method documentation
...
This meant that the returns were inconsistent - false would be returned both for various scene object failure conditions (e.g. root part was null) and if the object was successfully added.
2010-05-21 21:22:53 +01:00
Justin Clark-Casey (justincc)
721c1085da
make oar object filename/pathname creation a helper method
...
reused in both tests and oar code
reduction in checking is outweighed by greater test clarity
2010-05-21 20:43:11 +01:00
Justin Clark-Casey (justincc)
74ef1ed36f
add prim item and test asset save in save oar unit test
2010-05-21 19:36:39 +01:00
Justin Clark-Casey (justincc)
78a0fd5281
Only send dialogs and notices to root agents, not child agents
2010-05-21 17:22:39 +01:00
Diva Canto
13c22015e5
Removed sessionID from GridUserservice again. Removed parcel crossing detection from Robust connector. Fixed Simian to continue to send those location updates upon parcel crossing, without changing the interface.
2010-05-20 15:14:14 -07:00
unknown
beed74096c
Merging slimupdates2
2010-05-20 12:28:13 -07:00
unknown
59dec2f989
* Added sessionID to IGridUserService.SetLastPosition(), as some connectors will want to track position against sessionID instead of userID
...
* Updated SimianPresenceServiceConnector to use the new LoggedOut/SetHome/etc methods and only update session position on parcel crossing
2010-05-20 11:51:57 -07:00
Diva Canto
2a1e45f657
Finalized the client's TCP IP address verification process for HG1.5.
2010-05-15 19:25:14 -07:00
unknown
9dbe90801b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into slimupdates2
2010-05-15 02:20:47 -07:00
Justin Clark-Casey (justincc)
98f2b798ff
Address symptom of Mantis 4588 (though not the cause) by moving the avatar dereference inside the exception catch
2010-05-15 01:07:45 +01:00
Justin Clark-Casey
3d72a73b22
Apply patch from http://opensimulator.org/mantis/bug_view_page.php?bug_id=4671
...
Fixes a bug where the viewer didn't recieve the uuid of a chat broadcasting object
Thanks crystalsgalicia!
2010-05-14 21:25:14 +01:00
OpenSim Master
4c740e1717
Implements three new OSSL functions for parcel management: osParcelJoin joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed.
2010-05-13 14:22:48 -07:00
Diva Canto
b233a4b2ca
* Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
...
* Fixed small bug with map search where the local sim regions weren't found.
2010-05-09 13:39:56 -07:00
Diva Canto
c1fe07b022
* Added missing loggout notification to home grid upon agents logging out in foreign grids.
...
* Added missing config in StandaloneHypergrid.ini
2010-05-08 12:21:17 -07:00
Diva Canto
d72769930a
More cleaning on presence. Friends online/offline works again.
2010-05-08 07:44:07 -07:00
Diva Canto
bfb7a49990
Fixed Presence unit test. Removed unnecessary packing/unpacking of obsolete fields.
2010-05-07 21:56:14 -07:00
Diva Canto
15562017f2
These files are part of the GridUserService write-up.
2010-05-07 21:32:02 -07:00
Diva Canto
a58859a0d4
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
...
BTW, the Meshing files want to be committed too -- EOFs.
2010-05-07 21:29:56 -07:00
Melanie
6182d71326
Also remove sale and search flags on god owner change.
2010-05-07 00:52:52 +01:00
Melanie
907fce8406
Remove land that is being abandoned from search. This is now consistent with
...
sale and reclaim.
2010-05-07 00:50:26 +01:00
Melanie
adc34c7129
Ensure the show in search flag is cleared on ownership change. Also, when
...
land is reclaimed, reset it's for sale flags so it can't be bought again right
away.
2010-05-06 16:07:15 +01:00
Diva Canto
ebc3726d52
Added copying of Viewer field to the agent circuit data that is being passed on TPs and crossings.
...
(XmlRpcGroups files want to be committed too)
2010-05-05 16:54:48 -07:00
Melanie Thielker
34d882b70d
Add perms check to the teleport home client command handlers.
2010-05-04 23:15:07 +01:00
Melanie Thielker
3761f79971
Strip estate message sending out from the estate management module and
...
the dialog module. Convert it to an event on the estate module interface.
The old implementation did the same as message to region, a button that
is right next to it on the UI. This implementation prevented people from
adding a more sane one in a module.
2010-05-04 21:26:10 +01:00
Melanie Thielker
5a4cef6b36
make the events more useful by providing the source region
2010-05-04 18:55:24 +01:00
Melanie Thielker
d997fc7b76
Add events to the estate interface to let interested modules know of
...
changes to estate settings
2010-05-04 18:36:45 +01:00
Melanie Thielker
6eea0a3931
Allow reloading of estate settings into a running region. Move sun update
...
helper into Scene, since that is less evil than exposing m_storageManager
to the public.
2010-05-04 15:52:36 +01:00
Diva Canto
b10811a13b
Assorted bug fixes in hypergrid linking.
2010-05-03 09:50:55 -07:00
Teravus Ovares (Dan Olivares)
b836249926
* Untested Suggestion from lkalif to change
...
remoteClient.SendMapBlock(blocks, 0);
to
remoteClient.SendMapBlock(blocks, 2);
in OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
2010-05-02 20:44:34 -04:00
Diva Canto
cbb297bc79
Renamed HGInventoryBroker2 to HGInventoryBroker.
2010-05-02 10:37:57 -07:00
Diva Canto
052580ef44
Deleted HGInventoryBroker, so that the new one can take its name.
2010-05-02 10:32:47 -07:00
Diva Canto
bd49985afa
Switched everything to XInventory by default. The old Inventory is still there for now, in case bugs pop up with XInventory.
2010-05-02 10:31:35 -07:00
Melanie
23282935f1
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-04-30 19:29:21 +01:00
Diva Canto
5fda81e6bb
* XInventory fairly tested, including for HG. Almost ready to switch.
...
* Removed a few buglets and added better exception handling.
2010-04-30 11:39:02 -07:00
Melanie
d1fcd22173
Fix a null ref from trying to access a dictionary that was never initialized.
2010-04-30 19:28:44 +01:00
Melanie
0ea908291d
Fix some symbol errors
2010-04-30 12:08:08 +01:00
Melanie
4cc06ff993
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-04-30 11:47:24 +01:00
Melanie
22b3217113
Fix link security issue
2010-04-30 11:46:50 +01:00
Diva Canto
638dc8d3c2
Simplified RemoteXInventoryServiceConnector and HGBroker (2) by a lot.
2010-04-29 20:09:11 -07:00
Diva Canto
6a4fae123a
Started redoing HGInventoryBroker for XInventory and with multi-protocol in mind. Unfinished.
2010-04-29 11:39:13 -07:00
Melanie
aba5db9ed4
Merge branch 'minor-stuff'
2010-04-28 19:38:29 +01:00
unknown
806a2555f5
Spelling in FriendsModule.cs: "filed to load" -> "failed to load"
2010-04-28 11:49:53 +03:00
Diva Canto
3f9d38538e
XInventory connector/handler showing signs of life. Tested, but needs more testing.
2010-04-27 11:01:56 -07:00
Diva Canto
76e87181b2
RemoteXInventoryServiceConnector, the plugin region module. Not active in default configs yet.
2010-04-26 20:28:37 -07:00
Justin Clark-Casey (justincc)
6b963e73d9
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-04-19 21:28:30 +01:00
Justin Clark-Casey (justincc)
524a2a9e26
Make the "notecard saved" text appear in the saver rather than the notecard owner, if the notecard is saved by a permitted group member
...
This means moving the alert up to a place where the IClientAPI is available.
One can also argue that such client messages shouldn't be sent directly from the scene data model
2010-04-19 21:25:59 +01:00
Justin Clark-Casey (justincc)
da83ee28be
If a transfer request is received for a task inventory item asset, then route the permissions request through the existing CanEditScript() and CanEditNotecard() methods.
...
This implements the 'share with group' flag for notecards and scripts in prim inventory since the PermissionsModule checks group membership and permissions.
Other than that, the code in PermissionsModule duplicates the checks in LLClientView so there should be no change other than allowing group members to edit embedded notecards and scripts.
For all other asset types, the permission checking code in LLClientView continues to be used, pending refactoring of suitable permissions code
This means that 'share with group' will not yet work for prim inventory items other than notecards and scripts
2010-04-19 21:02:36 +01:00
Melanie Thielker
af3e477e4b
Avoid duplicate script resumes. Move resume calls to more logical places
2010-04-19 17:28:43 +01:00
Melanie
21cad5d3ac
All scripts are now created suspended and are only unsuspended when the object
...
is fully rezzed and all scripts in it are instantiated. This ensures that link
messages will not be lost on rez/region crossing and makes heavily scripted
objects reliable.
2010-04-19 06:29:26 +01:00
Justin Clark-Casey (justincc)
26e3884237
refactor: move DeatchObject() into the AttachmentsModule
2010-04-17 00:00:45 +01:00
Justin Clark-Casey (justincc)
57c293d604
refactor: crudely move DetachSingleAttachmentToGround() over to the AttachmentsModule
2010-04-16 23:15:13 +01:00
Justin Clark-Casey (justincc)
45563e20e0
minor: correctly print out missing item id when it can't be found rather than a NullReferenceException
2010-04-16 22:57:44 +01:00
Justin Clark-Casey (justincc)
17d023ba5b
refactor: crudely move the RezMultipleAttachments() method into the AttachmentsModule
2010-04-16 22:54:25 +01:00
Justin Clark-Casey (justincc)
e9926d13cf
minor: use the static ascii and utf8 encodings instead of instantiating our own
2010-04-16 22:38:42 +01:00
Justin Clark-Casey (justincc)
bf3956aeb0
Add --skip-assets option to load oar.
...
This allows you to load an oar without loading its assets. This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker.
This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon. At this point there will also be better documentation.
2010-04-16 22:29:11 +01:00
John Hurliman
3f6c4c150e
* Adds IAssetService.GetCached() to allow asset fetching from the local cache only
...
* Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer
* Sanity check for null reference in LLClientView.RefreshGroupMembership()
2010-04-08 12:31:44 -07:00
Justin Clark-Casey (justincc)
48d2e8309a
check group membership and powers with the groups module rather than just the client's active group id
...
this resolves the earlier issue where notecards/scripts shared with group could only be edited if the user had that group active
2010-04-05 20:44:19 +01:00
Diva Canto
cfa941adc7
Last commit was too fast... must override.
2010-04-03 12:14:57 -07:00
Diva Canto
8f68edfe12
* Fail storing user accounts in the remote connector.
2010-04-03 12:11:54 -07:00
Diva Canto
08ba34da03
First attempt at fixing mantis #4641 . It's better but there are now some issues with permissions.
...
(looks like my commit is going to touch CM files, I'm going to let it do it - eof only)
2010-03-31 21:30:44 -07:00
Melanie
21519d3311
Add missing licenses. Change relicensed LightShare module to proper BSD
...
licensing.
2010-03-31 13:33:18 +01:00
Melanie
19ae5e5dbb
Adding the LightShare module and scripting API. This code was written by
...
TomMeta and was contributed by Meta7.
2010-03-31 04:23:51 +01:00
Diva Canto
efc0916a01
May fix mantis #4613
2010-03-27 22:48:15 -07:00
Justin Clark-Casey (justincc)
bfbf25c542
minor: Print out port that http servers are using
...
do this in callers so that we know who is setting up these things
2010-03-25 21:36:57 +00:00
Melanie
f020bd3206
Fix a nullref in permissions when returning objects via right-click
2010-03-20 15:49:39 +00:00
John Hurliman
5e65bef805
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-19 15:17:15 -07:00
Dan Lake
62e0b53ca4
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
2010-03-19 15:16:44 -07:00
Dan Lake
859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
Melanie
e0289bb432
Flesh out the new permission method
2010-03-18 19:58:21 +00:00
Melanie
734b0416de
Unify a previous refactor of object return with the older solution. We
...
really don't need two methods doing the same thing, but differently.
2010-03-18 18:57:29 +00:00
Dan Lake
73e9b0be72
Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class.
...
This patch also applies a fix to Combat/CombatModule.cs which had unlocked iteration of the ScenePresences and inconsistent try/catch around the use of those ScenePresences.
2010-03-17 11:21:27 -07:00
John Hurliman
b4dcdffb50
Fixed several unhandled exceptions and performance issues with PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time
2010-03-16 11:50:22 -07:00
Diva Canto
45ef3e9987
Get the local inner simulation service object to the handler so that there is no possibility of cascading requests when failures happen.
2010-03-15 20:32:36 -07:00
John Hurliman
4e180e84e2
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-15 15:38:55 -07:00
John Hurliman
33f5d0d1e9
* UuidGatherer now tracks asset types for assets it discovers. The asset types are inferred from context
...
* OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file
2010-03-15 14:17:17 -07:00
Justin Clark-Casey (justincc)
315fa06c75
refactor: Move another RezSingleAttachment() from Scene.Inventory to AttachmentsModule
2010-03-12 23:20:38 +00:00
Justin Clark-Casey (justincc)
582375509c
refactor: move RezSingleAttachmentFromInventory() from SceneGraph to AttachmentsModule
2010-03-12 22:48:49 +00:00
Justin Clark-Casey (justincc)
b9f5cd75bc
refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule
2010-03-12 22:39:15 +00:00
Justin Clark-Casey (justincc)
19b4770fe7
start laoding griduser local connector, though it isn't invoked by anything yet
2010-03-12 22:18:48 +00:00
Justin Clark-Casey (justincc)
f2de50bb14
Fix tests broken in 88771aeed3
...
Adds MockUserAccountService and connects it up
Stops services being carried over between tests since this leads to hard to find bugs
Improves information and error reporting when loading plugins
2010-03-12 19:31:14 +00:00
Melanie
04a6b1caf8
Reintroduce a check that was dropped from permissions
2010-03-10 05:31:34 +00:00
Jeff Ames
f58a0394ed
Formatting cleanup. Add copyright notices.
2010-03-10 13:15:36 +09:00
Diva Canto
c5bb51b443
Changed a cryptic debug message and a wrong comment
2010-03-09 17:33:31 -08:00
Diva Canto
dbb2edf1a6
Fixed caching of user accounts.
2010-03-09 17:09:44 -08:00
Melanie
88771aeed3
Cache UserLevel in ScenePresence on SP creation. Change IsAdministrator
...
to use that stored value.
2010-03-09 23:11:28 +00:00
Melanie
c7590bfd50
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-03-09 22:44:14 +00:00
unknown
98f91a252c
- parcel blocking, region crossing blocking, teleport blocking
...
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-09 22:43:55 +00:00
John Hurliman
4b8af2e1aa
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-09 12:19:11 -08:00
John Hurliman
01218093a6
* Typo fixes
...
* Performance improvement in the expensive GenerateClientFlags()
2010-03-09 12:06:53 -08:00
Melanie
2362da2ad0
Add config option for switching between CSJ2K and BuggyJPEG.
2010-03-08 20:29:26 +00:00
John Hurliman
fa38cf3ee8
* Added code to support either CSJ2K or OpenJPEG texture decoding. Currently hardcoded to CSJ2K (so no functional change) but this could easily be switched to a config option
2010-03-07 17:03:56 -08:00
Melanie
2e5f7ec926
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-03-06 20:05:33 +00:00
unknown
2dcf73dd93
- supporting llTextBox
...
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06 20:05:11 +00:00
Diva Canto
f4c165afe7
Bug fix: store correct position information upon logout. Fixes mantis #4608
2010-03-06 08:21:54 -08:00
Diva Canto
5171464ac1
Justin, I must have been dyslexic when I wrote UserGridService as the name for it. GridUserService makes more sense; it's the user of the grid, "grid user". I changed it everywhere.
2010-03-05 21:36:45 -08:00
Justin Clark-Casey (justincc)
395f343498
refactor: Move DetachSingleAttachmentToInv to region module
...
need to rationalize method names later
2010-03-06 00:07:47 +00:00
Justin Clark-Casey (justincc)
71797af540
refactor: move another AttachObject method
2010-03-05 23:35:49 +00:00
Justin Clark-Casey (justincc)
b72c2dc6e8
refactor: move user inventory side of RezSingleAttachment to module
2010-03-05 23:29:24 +00:00
Justin Clark-Casey (justincc)
60553e62a3
refactor: begin to move attachments code into a region module
2010-03-05 23:18:47 +00:00
Justin Clark-Casey (justincc)
e906dd3d28
add initial UserGrid service classes as per diva's direction
...
this will initially store home location data instead of the presence service
compiles but not enough to actually test yet
2010-03-05 22:29:51 +00:00
Justin Clark-Casey (justincc)
e39fc95659
Fix LocalPresenceServiceConnector test now that the hardcoded test data has been removed from Data.Null.NullPresenceData
...
Unfortunately, this meant publicly exposing the underlying service for the connector.
The other solution would be to create alternative initializers for services and connectors where objects could be given directly rather than loaded indirectly through config.
Unfortunately, this would require a lot of work in this case but might be the better way forward.
2010-03-05 00:54:46 +00:00
Justin Clark-Casey (justincc)
edb176447b
Fix bug where approximately half the time, attachments would rez only their root prim until right clicked (or otherwise updated).
...
The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client.
Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates.
The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do.
2010-03-03 22:14:06 +00:00
Diva Canto
00e6739b7d
Offline friendship offers now working.
2010-03-01 22:21:33 -08:00
Diva Canto
c6a5ff26ff
Friends rights under control.
2010-03-01 21:32:55 -08:00
Diva Canto
cfaf087b89
More work on GrantRights. Still not right.
2010-03-01 09:23:33 -08:00
Melanie
b8d89ac6da
Fix -1 checks for login case
2010-03-01 02:57:25 +00:00
Melanie
dc22e74033
Small tweak
2010-03-01 02:54:18 +00:00
Melanie
38ea1dd5c8
Merge branch 'master' into presence-refactor
2010-03-01 01:01:32 +00:00
Melanie
65fadd2f67
Should have things the right way around, better that way
2010-03-01 00:20:34 +00:00
Melanie
bfcc57c071
Change friends to handle offers as it was originally designed. This may
...
need to be changed in SQLite & MSSQL as well
2010-03-01 00:02:14 +00:00
Melanie
adb9cc2af9
Implement rights changes locall (UNTESTED)
2010-02-28 23:26:13 +00:00
Diva Canto
5c5966545d
Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there.
2010-02-28 12:07:38 -08:00
Diva Canto
db24e57cab
Friends connectors finished. Status notification working across the board. One last bug: friends online upon login are not being sent to the user.
2010-02-28 08:36:13 -08:00
Diva Canto
1daabc3473
Status notification (online/offline) working for same sim.
2010-02-27 18:16:31 -08:00
Diva Canto
593fd54fc7
Update the local cache upon friendship acceptance. Logout notifications working.
2010-02-27 11:23:31 -08:00
Diva Canto
a234672db8
* Finished implementation of FriendsService.Delete
...
* Deny now working
2010-02-27 10:57:57 -08:00
Diva Canto
3906a14857
Friends online notifications upon friendship now working (same sim only).
2010-02-27 10:24:55 -08:00
Melanie
a4472ceeac
Implement the requestonlinenotification method
2010-02-27 15:50:41 +00:00
Melanie
0ab65899e4
Move requestonlinenotification generic message to presence module
2010-02-27 15:37:00 +00:00
Melanie
6f770af5fb
Implement a handler for requestonlinenotification generic message
2010-02-27 15:25:51 +00:00
Diva Canto
de5c2801e8
Friendships established.
2010-02-27 08:14:37 -08:00
Diva Canto
25870e8049
* Friendship offers starting to work in the same sim. Not quite right yet.
...
* Added skeleton for out Connectors/Friends/FriendsSimConnector.cs
* Moved request handler to its own file
2010-02-26 20:35:45 -08:00
Diva Canto
dc88dc2c3d
More flesh to FriendsModule. Still incomplete.
2010-02-26 17:33:08 -08:00
Melanie
dfc17a531f
Add the client message handlers. The calling card handlers that are part of
...
the old friends module are omitted intentionally, as I believe those should
be in a calling card module, not bundled with friends.
2010-02-26 21:37:07 +00:00
Diva Canto
bbb43f9bde
Now showing friends online upon grid login.
2010-02-26 10:35:23 -08:00
Justin Clark-Casey (justincc)
93967d4a1c
fix bug where region settings loaded via an oar (water height, terrain textures, etc.) were not being persisted to the database
...
this meant that the loaded settings would disappear after a restart
2010-02-26 18:30:05 +00:00
Melanie
1a3ad3ae80
Implement local online/offline notifications
2010-02-25 23:32:38 +00:00
Melanie
161d16405d
Check flags on initial login
2010-02-25 23:04:05 +00:00
Melanie
44d5b2910f
Implement initial online notifications
2010-02-25 04:22:51 +00:00
Melanie
f2b36f8e76
Implement friend perms
2010-02-25 04:02:03 +00:00
Melanie
b97f3860cb
Begin tracking users and friends
2010-02-25 03:55:21 +00:00
Melanie
e776bf9316
Grab the presence module and load the friends connector into the friends module
2010-02-25 03:07:46 +00:00
Melanie
c7b1e76eb5
Add the stream handler/listener and requisite methods to the friends module
...
for the friends interregion comms.
2010-02-25 01:46:34 +00:00
Diva Canto
267f3b8147
Fixed typo that was affecting the BasicInventoryAccessModule
2010-02-24 08:03:30 -08:00
Melanie
4aa37e995d
Remove the overlooked remnants of core profile support
2010-02-24 06:28:16 +00:00
John Hurliman
d506449f67
* Removed the unused GridRegion.getInternalEndPointPort() (just use InternalEndPoint.Port). This class is complex enough as it is
...
* Changed the failed to inform neighbor message from a warning to info, since this will fire for every empty neighbor space
* Made the EnableSimulator/EstablishAgentCommunication log message more verbose and more clear about what is happening
2010-02-23 00:59:24 -08:00
John Hurliman
df76e95aa2
Changed asset CreatorID to a string
2010-02-22 14:18:59 -08:00
John Hurliman
71c6559a91
Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim into presence-refactor
2010-02-22 14:10:19 -08:00
John Hurliman
7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2010-02-22 13:27:17 -08:00
Jeff Ames
2dea162073
Formatting cleanup.
2010-02-22 12:25:59 +09:00
Melanie
1f45e6c649
Merge branch 'master' into presence-refactor
...
This brings presence-refactor up to master again
2010-02-22 03:00:59 +00:00
Diva Canto
2e7aa387f7
One more test running.
2010-02-21 19:11:48 -08:00
Diva Canto
70de6956ff
Small bug fixes for making tests work.
2010-02-21 18:56:44 -08:00
Diva Canto
552e9e8c78
* Added SQlite connector for AvatarData. Tested -- works.
...
* Small bug fix in debug message
* Set default standalone configs to use SQLite across the board
2010-02-21 09:09:35 -08:00
Justin Clark-Casey (justincc)
8294fbd069
minor: remove mono compiler warning
2010-02-19 22:31:53 +00:00
Justin Clark-Casey (justincc)
c767a7901c
forestall bug reports about the Command error: System.EntryPointNotFoundException: CreateZStream save/load oar/iar issue by telling the user what the likely problem is
2010-02-19 22:30:46 +00:00
Justin Clark-Casey (justincc)
214b1351fb
minor: Make FlotsamAssetCache default loglevel 0 to match that given in bin/config-include/FlotsamCache.ini.example
2010-02-19 21:18:03 +00:00
Justin Clark-Casey (justincc)
95a31c9b6f
minor: fix error inserting field in log message
2010-02-17 20:57:29 +00:00
Jeff Ames
af265e001d
Formatting cleanup.
2010-02-15 19:21:56 +09:00
Melanie
c033223c63
Merge branch 'master' into presence-refactor
2010-02-15 00:20:48 +00:00
Revolution
9821c4f566
Revolution is on the roll again! :)
...
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).
Direct flames and kudos to Revolution, please
Signed-off-by: Melanie <melanie@t-data.com>
2010-02-14 22:18:46 +00:00
Justin Clark-Casey (justincc)
00800c59d3
Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522
...
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login.
The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems).
Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-02-12 23:13:35 +00:00
Justin Clark-Casey (justincc)
aad95fcff5
minor: remove completely commented out and unused class
2010-02-12 22:45:59 +00:00
Justin Clark-Casey (justincc)
802a969267
Fix http://opensimulator.org/mantis/view.php?id=4224
...
This resolves the problem where eyes and hair would turn white on standalone configurations
When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it.
This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white.
This bug did not affect grids since they use a different service connector.
2010-02-12 21:32:03 +00:00
Melanie
1d75ad9fd5
Merge branch 'master' into presence-refactor
2010-02-08 21:54:26 +00:00
Justin Clark-Casey (justincc)
aba5908860
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-02-08 21:39:46 +00:00
Melanie
baaf660511
Merge branch 'master' into presence-refactor
...
This was a large, heavily conflicted merge and things MAY have got broken.
Please check!
2010-02-08 15:53:38 +00:00
Teravus Ovares (Dan Olivares)
fabf10f1cf
endline fix 2
2010-02-06 00:38:22 -05:00
Teravus Ovares (Dan Olivares)
59f6606ecf
Endline fix
2010-02-06 00:37:07 -05:00
Justin Clark-Casey (justincc)
bf9fc69d01
minor: log what kind of wearable cannot be found
2010-02-05 19:34:25 +00:00
Justin Clark-Casey (justincc)
68bb2dac45
Revert "Old OpenSim installations may have no AssetCaching setting in config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)"
...
This will be replaced by a better solution where an enabled baking module will fail if no cache is in place (same for dynamic texture modules)
This reverts commit 7058a4c259
.
2010-02-05 19:21:27 +00:00
Justin Clark-Casey (justincc)
7058a4c259
Old OpenSim installations may have no AssetCaching setting in config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)
...
If this is the case, this patch makes CenomeAssetCache the default cache (which matches that selected in StandaloneCommon.ini.example)
Not having an asset cache may lead to a continual loop of appearance baking failures and cause dynamic textures not to work, among other effects
2010-02-05 18:09:27 +00:00
Justin Clark-Casey (justincc)
f1b99c4a7f
minor: one method doc
2010-02-04 21:35:56 +00:00
Melanie
0ab8dd61d7
Finally cutting the gordian knot. Friends needs to be both a module and a
...
service, and never the twain shall meet. This finally opens up the path to
a working friends implementation
2010-02-04 12:21:14 +00:00
Melanie
f9a61f2825
Some interface and data structure changes, add the missing method in friends
2010-02-04 10:51:36 +00:00
Justin Clark-Casey (justincc)
bde7f361fa
minor: remove one mono compiler warning
2010-02-03 19:46:33 +00:00
Justin Clark-Casey (justincc)
7c69badd3d
minor: remove one mono compiler warning
2010-02-03 19:34:08 +00:00
Justin Clark-Casey (justincc)
bbd41de6d5
refactor: move world comm message queueing into its own method
2010-02-02 20:38:58 +00:00
Diva Canto
8466f13976
Bug fix for getting region flags.
2010-02-01 07:53:55 -08:00
Diva Canto
35a245b67a
Assorted bug fixes related to hyperlinking
2010-01-31 22:35:23 -08:00
Diva Canto
041594ed07
Cleaned up configuration. 'gridmode' and 'hypergrid' are gone, as well as lots of other obsolete configs.
2010-01-31 13:01:23 -08:00
Diva Canto
40d8e91008
* Added a few files that were missing in the repo.
...
* New HGInventoryService which allows restricted access to inventory while outside
2010-01-31 11:10:57 -08:00
Diva Canto
a0d79e621c
Bug fix: change HGBroker to a INonSharedRegionModule
2010-01-30 15:43:10 -08:00
Diva Canto
42f978a478
* HGScene is no more.
...
* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
2010-01-30 09:23:07 -08:00
Diva Canto
81a6f9a515
On the way to making HG inventory work. Inventory can now be accessed again. Assets are still broken.
2010-01-29 19:33:50 -08:00
Diva Canto
5001f61c08
* HGGridConnector is no longer necessary.
...
* Handle logout properly. This needed an addition to IClientAPI, because of how the logout packet is currently being handled -- the agent is being removed from the scene before the different event handlers are executed, which is broken.
2010-01-29 18:59:41 -08:00
Justin Clark-Casey (justincc)
7b53067d6d
Apply http://opensimulator.org/mantis/view.php?id=4548
...
Fix command params check on fcache expire <datetime>
Thanks coyled
2010-01-29 21:52:13 +00:00
Justin Clark-Casey (justincc)
0cf88b34c9
use common sop2 setup for TestMergeOarV0_2()
2010-01-29 21:45:07 +00:00