13f5dd5f35 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2009-04-21 15:30:03 +00:00  
				
					
						
							
							
								 
						
							
							
								f31a60bad7 
								
							
								 
							
						 
						
							
							
								
								From: Alan Webb <alan_webb@us.ibm.com>  
							
							... 
							
							
							
							Fixes IRC reconnect problem
When a session fails to establish, the login attempt eventually
times out and the login is retried. This should occur once every
25 seconds (to give the server plenty of time to respond). In fact
the interval was typically only 10 seconds, this was being caused
by a second reset that was being scheduled when the failed
listener thread was terminated. Because the second reset occurred
inside the ICC timeout, it eventually gets scheduled after only
10 seconds.
In addition to this, the connector was being added to the monitoring
twice. This was harmless, but entirely redundant.
Both of these problems have been fixed and tested. Each connector
now maintains a count of how often it has been reset. The listener
thread records this value on entry and checks for a change on exit.
If the counts are the same, then the listener is exiting and can
potentially reschedule the connection. 
							
						 
						
							2009-04-21 13:17:34 +00:00  
				
					
						
							
							
								 
						
							
							
								594c7c3eb1 
								
							
								 
							
						 
						
							
							
								
								* Implements Extensions to MRM. This allows Region Modules to insert new classes into OpenSim MRM's.  
							
							... 
							
							
							
							* Example in region module:
    Scene.GetModuleInterface<IMRMModule>.RegisterExtension<IMyInterface>(this);
* In the MRM:
    //@DEPENDS:MyExtensionModule.dll
    ...
    Host.Extensions<IMyInterface>.DoStuff(); 
							
						 
						
							2009-04-21 04:55:53 +00:00  
				
					
						
							
							
								 
						
							
							
								01a22d940f 
								
							
								 
							
						 
						
							
							
								
								Change a bad use of a type name as a variable. Thanks, Fly-Man  
							
							... 
							
							
							
							Fixes Mantis #3497  
							
						 
						
							2009-04-20 21:58:32 +00:00  
				
					
						
							
							
								 
						
							
							
								d91330ea35 
								
							
								 
							
						 
						
							
							
								
								Add PlacesQuery packet  
							
							
							
						 
						
							2009-04-20 20:43:48 +00:00  
				
					
						
							
							
								 
						
							
							
								c5a3ff231f 
								
							
								 
							
						 
						
							
							
								
								* It turns out vehicle Angular Motor direction is always in global space.  
							
							
							
						 
						
							2009-04-20 17:46:37 +00:00  
				
					
						
							
							
								 
						
							
							
								dd0fa5745e 
								
							
								 
							
						 
						
							
							
								
								It is possible that apacket is recieved before the clint stack is fully ready.  
							
							... 
							
							
							
							This causes a nullref we need to catch here. 
							
						 
						
							2009-04-20 17:24:09 +00:00  
				
					
						
							
							
								 
						
							
							
								3340217320 
								
							
								 
							
						 
						
							
							
								
								Also make GroupsMessaging quit trying to run and reduce it's debug  
							
							... 
							
							
							
							spamming somewhat 
							
						 
						
							2009-04-20 13:59:18 +00:00  
				
					
						
							
							
								 
						
							
							
								6a8fe8a84e 
								
							
								 
							
						 
						
							
							
								
								Prevent a null ref if a notecard is not found  
							
							
							
						 
						
							2009-04-20 13:56:16 +00:00  
				
					
						
							
							
								 
						
							
							
								489758f68a 
								
							
								 
							
						 
						
							
							
								
								Make sure that the groups module is really disabled when it's not configured.  
							
							... 
							
							
							
							Fixes an issue where the presence of any groups section will make XmlRpcGroups
think it should hook client events. 
							
						 
						
							2009-04-20 13:39:41 +00:00  
				
					
						
							
							
								 
						
							
							
								b98f93212b 
								
							
								 
							
						 
						
							
							
								
								* Prevent a vehicle crash  
							
							
							
						 
						
							2009-04-20 06:56:53 +00:00  
				
					
						
							
							
								 
						
							
							
								21d4423030 
								
							
								 
							
						 
						
							
							
								
								* Allow passing of material type to physics engine  
							
							... 
							
							
							
							* Define low friction and medium bounce for Glass 
							
						 
						
							2009-04-20 03:07:53 +00:00  
				
					
						
							
							
								 
						
							
							
								aff38e2dd2 
								
							
								 
							
						 
						
							
							
								
								Thank you kindly, MPallari, for a patch that:  
							
							... 
							
							
							
							This patch adds new property to ScenePresence: SpeedModifier. 
With this, one can modify avatars speed from region module 
or MRM script. 
							
						 
						
							2009-04-19 17:19:31 +00:00  
				
					
						
							
							
								 
						
							
							
								088ed68562 
								
							
								 
							
						 
						
							
							
								
								Fixes Mantis#3489. Thank you kindly, MCortez for a patch that:  
							
							... 
							
							
							
							Group profile page is showing an empty dropdown for titles and
this patch fixes this. 
							
						 
						
							2009-04-19 16:22:26 +00:00  
				
					
						
							
							
								 
						
							
							
								4f07370d94 
								
							
								 
							
						 
						
							
							
								
								Accounting for the changes introduced in AssetServerBase in r9143 related to starting the thread manually. Fixes mantis  #3490 .  
							
							
							
						 
						
							2009-04-19 15:07:29 +00:00  
				
					
						
							
							
								 
						
							
							
								33e1316ced 
								
							
								 
							
						 
						
							
							
								
								Terrain changes done via osTerrainSetHeight aren't shown immediately to the clients in  
							
							... 
							
							
							
							that region. I decided against sending the terrain on every call to osTerrainSetHeight
(which makes it abysmally slow), and added a osTerrainFlush instead, which should be
called after all the terrain-changes have been done. Changed some return types to
LSL types, too, and removed some end-of-line spaces. 
							
						 
						
							2009-04-19 13:34:28 +00:00  
				
					
						
							
							
								 
						
							
							
								9c3ec87b97 
								
							
								 
							
						 
						
							
							
								
								Moved ITerrainModule and ITerainEffect to OpenSim.Region.Framework.Interfaces and added a TaintTerrain method  
							
							
							
						 
						
							2009-04-19 13:33:46 +00:00  
				
					
						
							
							
								 
						
							
							
								716e1fe0e1 
								
							
								 
							
						 
						
							
							
								
								Keep IsColliding updated for the recent changes in ScenePresence so that walk/stand animations will get used instead of just falling  
							
							
							
						 
						
							2009-04-19 12:28:29 +00:00  
				
					
						
							
							
								 
						
							
							
								03901c8c0d 
								
							
								 
							
						 
						
							
							
								
								* Rudimentary angular motor implementation for the LSL Vehicle API  
							
							
							
						 
						
							2009-04-19 08:12:10 +00:00  
				
					
						
							
							
								 
						
							
							
								5f1fa0d3d7 
								
							
								 
							
						 
						
							
							
								
								Added a "force_simple_prim_meshing" option to the ODE settings in OpenSim.ini which will use meshes for collisions with simple prim shapes rather than internal ODE algorithms. This may help with Mantis  #2905  and Mantis  #3487  for those experimenting with capsule settings.  
							
							... 
							
							
							
							Note that this will increase memory usage and region startup time. 
							
						 
						
							2009-04-19 01:21:38 +00:00  
				
					
						
							
							
								 
						
							
							
								a416e75ddb 
								
							
								 
							
						 
						
							
							
								
								Thank you kindly, MCortez, for a patch that:  
							
							... 
							
							
							
							This hooks up the LandManagementModule to handle the DeedParcelToGroup 
packet. Now people can start testing land assigned to and owned by groups.
Also fixes a viewer crash issue when searching for and then joining a group 
with an agent that is not already being tracked by groups server. 
							
						 
						
							2009-04-19 00:11:14 +00:00  
				
					
						
							
							
								 
						
							
							
								06f0515d14 
								
							
								 
							
						 
						
							
							
								
								Bug fix in HG asset posts. Get the inner assets not just from mem cache but from asset service, because the inner ones may not be in mem cache.  
							
							
							
						 
						
							2009-04-18 22:46:48 +00:00  
				
					
						
							
							
								 
						
							
							
								5ae8ad55cd 
								
							
								 
							
						 
						
							
							
								
								Little bug fix on the Groups module to get over an exception upon login.  
							
							
							
						 
						
							2009-04-18 22:31:38 +00:00  
				
					
						
							
							
								 
						
							
							
								659b55905d 
								
							
								 
							
						 
						
							
							
								
								Thank you kindly, MCortez, for a patch that:  
							
							... 
							
							
							
							Added is a patch that adds a rough Groups implementation. This patch allows 
the creation, adding and maintaining Groups, Roles and Members. Work has begun 
on a very naive implementation of messaging, and minimal support for notifications 
{no attachments yet}. Proposals are not yet supported, but are on the to-do list.
This implementation is not active by default, and must be configured in 
OpenSim.ini to become active. 
							
						 
						
							2009-04-18 21:33:48 +00:00  
				
					
						
							
							
								 
						
							
							
								d285ccb5cf 
								
							
								 
							
						 
						
							
							
								
								Allow reading of notecards by asset ID.  
							
							... 
							
							
							
							Fixes Manthis #3420  
							
						 
						
							2009-04-18 19:08:35 +00:00  
				
					
						
							
							
								 
						
							
							
								2578db3dfa 
								
							
								 
							
						 
						
							
							
								
								Thank you kindly, RemedyTomm for a patch that:  
							
							... 
							
							
							
							Following feedback from 0003440, i've made some changes to the new texture pipeline to optimise
 performance. The changes are:
 - Fixed a math issue where a small percentage of images with a certain size (on the packet boundary) would not have their final data delivered. This issue has been present since pre- 0003440
 - It was suggested that a discardlevel of -1 and a prioriy of 0 meant to abandon the transfer, this is incorrect and caused some textures to clog.
 - The texture throttle blocking queue is now only filled in relation to the actual throttle amount.. i.e, on a connection throttled to 300k, only twenty packets will be placed in the queue at a time, on a larger connection it will be much more. This is to balance responsiveness to requests and speed, and to minimise wasted packets.
 - The engine now keeps track of the number of pending textures, and the stack will not be walked if there's no textures pending, saving CPU. Textures are only considered "pending" when they've already been decoded.
 - As part of the above, some textures may receive twice as much data per cycle if the number of pending textures is below the cycle threshold, this should prevent loading from slowing down when there are fewer textures in the queue. 
							
						 
						
							2009-04-18 18:35:03 +00:00  
				
					
						
							
							
								 
						
							
							
								15b9c528c5 
								
							
								 
							
						 
						
							
							
								
								Add some documentation. (note this is *not* a thinly veiled attempt to increase my commit frequency *wink*)  
							
							
							
						 
						
							2009-04-18 17:15:56 +00:00  
				
					
						
							
							
								 
						
							
							
								aa86305a41 
								
							
								 
							
						 
						
							
							
								
								Thank you kindly, StrawberryFride, for a patch that:  
							
							... 
							
							
							
							Adds a test to see if the first option on osDynamicTextureData is "AltDelim", 
then picks up the first character after the whitespace and uses as a delimiter 
instead of ;. If this string does not appear at the start of the data, the 
default ; will be used, hence this should not break existing code. 
							
						 
						
							2009-04-18 17:05:51 +00:00  
				
					
						
							
							
								 
						
							
							
								8e08dd20dc 
								
							
								 
							
						 
						
							
							
								
								Thank you dslake for diagnosing and fixing a race condition in OGS1SecureInventoryServer (mantis  #3483 ). The provided patch was slightly modified to narrow the locking scope to smaller portions of the functions. Applied the same locking to HGInventoryService, which suffered from the same race condition.  
							
							
							
						 
						
							2009-04-18 16:37:05 +00:00  
				
					
						
							
							
								 
						
							
							
								21d80b28aa 
								
							
								 
							
						 
						
							
							
								
								Obtain the owner name for the X-SecondLife-Owner-Name header in llHTTPRequest when the owner is offline/not in the region.  
							
							... 
							
							
							
							Fixes Mantis #3454  
							
						 
						
							2009-04-18 14:21:54 +00:00  
				
					
						
							
							
								 
						
							
							
								b2a7c1468e 
								
							
								 
							
						 
						
							
							
								
								* Adds IObject.Shape to MRM  
							
							... 
							
							
							
							* Implements Sculpty modification support to MRM
* Example: IObject.Shape.SculptMap = new UUID("0000-0000-0000...."); 
							
						 
						
							2009-04-18 05:43:40 +00:00  
				
					
						
							
							
								 
						
							
							
								c41d2a1e3d 
								
							
								 
							
						 
						
							
							
								
								Bug fix for standalone HG login. VerifySession should be local for local users.  
							
							
							
						 
						
							2009-04-18 02:55:45 +00:00  
				
					
						
							
							
								 
						
							
							
								722be8f132 
								
							
								 
							
						 
						
							
							
								
								Thank you M1sha for diagnosing and patching a lock bug affecting region crossings introduced in r9110. Fixes mantis  #3456 .  
							
							
							
						 
						
							2009-04-17 23:55:59 +00:00  
				
					
						
							
							
								 
						
							
							
								68190617b4 
								
							
								 
							
						 
						
							
							
								
								* A few fixes to the Linear Motor  
							
							
							
						 
						
							2009-04-17 23:04:33 +00:00  
				
					
						
							
							
								 
						
							
							
								b4cb45bb79 
								
							
								 
							
						 
						
							
							
								
								Fixes Mantis # 3469. Thank you kindly, BlueWall, for a patch that:  
							
							... 
							
							
							
							This patch adds extended status reporting with the url 
http://server:port/simstatusx/  [^] . The data is returned 
in json format as "text/plain" type. 
							
						 
						
							2009-04-17 21:48:48 +00:00  
				
					
						
							
							
								 
						
							
							
								07c113a766 
								
							
								 
							
						 
						
							
							
								
								* Add Implementation of Linear Motor and Linear friction from the LSL Vehicle API in Physics  
							
							
							
						 
						
							2009-04-17 21:10:54 +00:00  
				
					
						
							
							
								 
						
							
							
								7f30be17d0 
								
							
								 
							
						 
						
							
							
								
								experimental freeswitch code, imported from Rob Smart's tree  
							
							
							
						 
						
							2009-04-17 20:00:30 +00:00  
				
					
						
							
							
								 
						
							
							
								d9896ff71a 
								
							
								 
							
						 
						
							
							
								
								Correct detected rotation to return the same value as llGetRot in the object being detected.  
							
							... 
							
							
							
							Fixes Mantis #3467  
							
						 
						
							2009-04-17 19:39:37 +00:00  
				
					
						
							
							
								 
						
							
							
								bd1b478f2c 
								
							
								 
							
						 
						
							
							
								
								* Change inventory archiver module to use profile cache  
							
							... 
							
							
							
							* Clean up some log messages 
							
						 
						
							2009-04-17 19:11:03 +00:00  
				
					
						
							
							
								 
						
							
							
								a29d7c9040 
								
							
								 
							
						 
						
							
							
								
								* Use profile cache service for data snapshot  
							
							
							
						 
						
							2009-04-17 18:06:40 +00:00  
				
					
						
							
							
								 
						
							
							
								e999c78600 
								
							
								 
							
						 
						
							
							
								
								* Also use the profile cache for osKey2Name()  
							
							
							
						 
						
							2009-04-17 17:33:31 +00:00  
				
					
						
							
							
								 
						
							
							
								be1855f163 
								
							
								 
							
						 
						
							
							
								
								* Use cached user profiles in osAvatarName2Key()  
							
							
							
						 
						
							2009-04-17 17:22:58 +00:00  
				
					
						
							
							
								 
						
							
							
								83c9a6a230 
								
							
								 
							
						 
						
							
							
								
								* Change profile check for add user to run through the cache service  
							
							
							
						 
						
							2009-04-17 16:06:35 +00:00  
				
					
						
							
							
								 
						
							
							
								91bd87add1 
								
							
								 
							
						 
						
							
							
								
								- disabling logging of non-system IRC messages  
							
							
							
						 
						
							2009-04-17 16:00:02 +00:00  
				
					
						
							
							
								 
						
							
							
								a189da844a 
								
							
								 
							
						 
						
							
							
								
								* Moved the DefaultConfig settings into already-existing ConfigSettings  
							
							
							
						 
						
							2009-04-17 15:09:37 +00:00  
				
					
						
							
							
								 
						
							
							
								96a22862d2 
								
							
								 
							
						 
						
							
							
								
								adding log statement on shutdown in background mode  
							
							
							
						 
						
							2009-04-17 13:27:32 +00:00  
				
					
						
							
							
								 
						
							
							
								3b70d14e62 
								
							
								 
							
						 
						
							
							
								
								fixes System.UnauthorizedAccessExceptions when trying to load OARs from  
							
							... 
							
							
							
							read-only files on linux. 
							
						 
						
							2009-04-17 08:11:34 +00:00  
				
					
						
							
							
								 
						
							
							
								bbe1e19696 
								
							
								 
							
						 
						
							
							
								
								* Some more work on refactoring configs;  
							
							... 
							
							
							
							* Moved the constants out into a separate DefaultConfig
  * Pulled configMember up
  * Some minor CCC 
							
						 
						
							2009-04-17 05:52:46 +00:00  
				
					
						
							
							
								 
						
							
							
								e95fe66dd5 
								
							
								 
							
						 
						
							
							
								
								* Set some minimum values to avoid divide by zero errors.  
							
							
							
						 
						
							2009-04-17 04:38:31 +00:00  
				
					
						
							
							
								 
						
							
							
								0d00a767bc 
								
							
								 
							
						 
						
							
							
								
								* Commit a few fixes to the Vehicle settings  
							
							... 
							
							
							
							* Vertical Attractor servo 
							
						 
						
							2009-04-17 04:34:52 +00:00  
				
					
						
							
							
								 
						
							
							
								235ae95b50 
								
							
								 
							
						 
						
							
							
								
								* minor: Eliminate redundant argument in PreloadUserCache  
							
							
							
						 
						
							2009-04-16 20:24:11 +00:00  
				
					
						
							
							
								 
						
							
							
								4de3f9b597 
								
							
								 
							
						 
						
							
							
								
								trying to fix exception in Random.Next() probably caused through sharing of  
							
							... 
							
							
							
							WindModule plugins --- manifesting itself through:
    2009-04-16 15:32:02,764 [Heartbeat for region sea 3] [Scene]: Failed with exception System.IndexOutOfRangeException: Array index is out of range.
      at System.Random.Sample () [0x0003e] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:91
      at System.Random.NextDouble () [0x00000] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:142
      at OpenSim.Region.CoreModules.World.Wind.Plugins.SimpleRandomWind.WindUpdate (UInt32 frame) [0x00019] in /tmp/opensim-deploy-oTyFP12501/opensim-deploy/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs:92 
							
						 
						
							2009-04-16 14:22:53 +00:00  
				
					
						
							
							
								 
						
							
							
								bd2ca2d9c1 
								
							
								 
							
						 
						
							
							
								
								- turn private m_gui into protected m_gui to allow manipulation in  
							
							... 
							
							
							
							derived classes
- make OpenSimBackground inherit from OpenSim instead of OpenSimBase
  so that it will have a MainConsole instance and we can use console
  commands, setting m_gui to false 
							
						 
						
							2009-04-16 12:10:50 +00:00  
				
					
						
							
							
								 
						
							
							
								8a7a0190e6 
								
							
								 
							
						 
						
							
							
								
								* Remove some super experimental stuff in BulletDotNETPlugin since it was causing issues.  
							
							... 
							
							
							
							* Tweak the ODEPrim PID a bit more. 
							
						 
						
							2009-04-16 08:11:05 +00:00  
				
					
						
							
							
								 
						
							
							
								eac5d4015d 
								
							
								 
							
						 
						
							
							
								
								* Committing more BulletDotNETPlugin work  
							
							... 
							
							
							
							* Tweak the LLSetStatus results in the ODEPlugin.  Hopefully it's a little less unstable.
* ODEPlugin is using experimental math for LLSetStatus, use with caution! :) 
							
						 
						
							2009-04-16 07:31:48 +00:00  
				
					
						
							
							
								 
						
							
							
								4b85cbf0b6 
								
							
								 
							
						 
						
							
							
								
								Correctly flag group owned prims in the land prim list  
							
							
							
						 
						
							2009-04-16 01:01:40 +00:00  
				
					
						
							
							
								 
						
							
							
								ac96722c1d 
								
							
								 
							
						 
						
							
							
								
								Fix build break and change some groups interfaces  
							
							
							
						 
						
							2009-04-16 00:46:24 +00:00  
				
					
						
							
							
								 
						
							
							
								7e95783dd3 
								
							
								 
							
						 
						
							
							
								
								Expose the GroupRecord and it's accessor API  
							
							
							
						 
						
							2009-04-16 00:15:57 +00:00  
				
					
						
							
							
								 
						
							
							
								c98287249e 
								
							
								 
							
						 
						
							
							
								
								Add the XML manifests needed to get the new style modules to load.  
							
							... 
							
							
							
							Scripting now works again 
							
						 
						
							2009-04-15 23:59:15 +00:00  
				
					
						
							
							
								 
						
							
							
								5a0f1e9022 
								
							
								 
							
						 
						
							
							
								
								Prevent a nullref when no script engines are loaded  
							
							
							
						 
						
							2009-04-15 23:17:25 +00:00  
				
					
						
							
							
								 
						
							
							
								7306b73f02 
								
							
								 
							
						 
						
							
							
								
								Commit the group deeding support, thank you, mcortez  
							
							
							
						 
						
							2009-04-15 21:07:09 +00:00  
				
					
						
							
							
								 
						
							
							
								b018f45b70 
								
							
								 
							
						 
						
							
							
								
								Make sim health data more useful  
							
							
							
						 
						
							2009-04-15 20:16:18 +00:00  
				
					
						
							
							
								 
						
							
							
								9f6b8ec9b0 
								
							
								 
							
						 
						
							
							
								
								minor: Remove some mono compiler warnings.  Uncomment code when it's actually being used.  
							
							
							
						 
						
							2009-04-15 19:46:37 +00:00  
				
					
						
							
							
								 
						
							
							
								63936d442c 
								
							
								 
							
						 
						
							
							
								
								* Make it possible to add a request id to load and save oar requests  
							
							... 
							
							
							
							* This allows specific requests to be identified. 
							
						 
						
							2009-04-15 19:12:37 +00:00  
				
					
						
							
							
								 
						
							
							
								3c338e4e56 
								
							
								 
							
						 
						
							
							
								
								Convert both script engines to new region module format. Add proper unload  
							
							... 
							
							
							
							handling to XEngine. Add needed stubs to DotNetEngine. 
							
						 
						
							2009-04-15 18:51:17 +00:00  
				
					
						
							
							
								 
						
							
							
								fa9b9126ee 
								
							
								 
							
						 
						
							
							
								
								* Resolve unit test failure introduced in r9148 (probably)  
							
							... 
							
							
							
							* Have the test scene always return success for session id authentication for now 
							
						 
						
							2009-04-15 17:40:04 +00:00  
				
					
						
							
							
								 
						
							
							
								119aeeed7d 
								
							
								 
							
						 
						
							
							
								
								Another cleanup: Region_Status renamed to RegionStatus, and a usage comment added  
							
							
							
						 
						
							2009-04-15 04:15:47 +00:00  
				
					
						
							
							
								 
						
							
							
								068127bf57 
								
							
								 
							
						 
						
							
							
								
								Renamed splitID in Scene and added comments on usage  
							
							
							
						 
						
							2009-04-15 04:07:41 +00:00  
				
					
						
							
							
								 
						
							
							
								e3d4814971 
								
							
								 
							
						 
						
							
							
								
								One less vulnerability in the HG: detecting foreign users trying to come in with local user IDs. If that happened by accident, too bad, foreign user can't come in with that ID. This test is a consequence of not having truly global names yet.  
							
							
							
						 
						
							2009-04-14 22:24:26 +00:00  
				
					
						
							
							
								 
						
							
							
								0413d052a3 
								
							
								 
							
						 
						
							
							
								
								Adds session authentication upon NewUserConnections. Adds user key authentication (in safemode only) upon CreateChildAgents. All of this for Hypergrid users too. This addresses assorted spoofing vulnerabilities.  
							
							
							
						 
						
							2009-04-14 19:35:35 +00:00  
				
					
						
							
							
								 
						
							
							
								d0744f8eca 
								
							
								 
							
						 
						
							
							
								
								* Make archiver tests pump the asset server manually instead of starting the normal runtime thread  
							
							... 
							
							
							
							* This may eliminate the occasional archive test freezes, since they appeared to occur when somehow the asset server didn't pick up on the presence of a request in the asset 
quque 
							
						 
						
							2009-04-14 18:49:45 +00:00  
				
					
						
							
							
								 
						
							
							
								017faf0eff 
								
							
								 
							
						 
						
							
							
								
								Fix for minor bug introduced yesterday, HG only. Can't lookup the profile when we're looking up the profile...  
							
							
							
						 
						
							2009-04-14 18:32:11 +00:00  
				
					
						
							
							
								 
						
							
							
								1894157dd3 
								
							
								 
							
						 
						
							
							
								
								* Explicitly start the asset server thread so that unit tests can run single rather than multi-threaded (which may be behind the occasional test freezes)  
							
							
							
						 
						
							2009-04-14 17:15:09 +00:00  
				
					
						
							
							
								 
						
							
							
								ad2bd74057 
								
							
								 
							
						 
						
							
							
								
								* refactor: rename AssetCache.Initialize() to AssetCache.Reset() to avoid having Initialise() and Initialize() in the same class - very difficult to read.  
							
							
							
						 
						
							2009-04-14 16:36:32 +00:00  
				
					
						
							
							
								 
						
							
							
								cad0aab793 
								
							
								 
							
						 
						
							
							
								
								Formatting cleanup.  
							
							
							
						 
						
							2009-04-14 11:38:33 +00:00  
				
					
						
							
							
								 
						
							
							
								6e19fb8593 
								
							
								 
							
						 
						
							
							
								
								Add copyright headers.  
							
							
							
						 
						
							2009-04-14 10:56:24 +00:00  
				
					
						
							
							
								 
						
							
							
								fa29cf5c50 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2009-04-14 10:00:13 +00:00  
				
					
						
							
							
								 
						
							
							
								d34d5eb3f7 
								
							
								 
							
						 
						
							
							
								
								* Adding some organization of vehicle type stuff in the ODEPlugin.  
							
							... 
							
							
							
							* Vehicles do NOT work.  This is just organization and a bit of logical code to make doing vehicles easier 
							
						 
						
							2009-04-14 09:03:18 +00:00  
				
					
						
							
							
								 
						
							
							
								a0417f5791 
								
							
								 
							
						 
						
							
							
								
								Thank you, Fly-Man, for a patch that adds the stub to handle the  
							
							... 
							
							
							
							avatar interests update. 
							
						 
						
							2009-04-14 03:44:27 +00:00  
				
					
						
							
							
								 
						
							
							
								285dfe3055 
								
							
								 
							
						 
						
							
							
								
								Add the RegionLoaded(Scene) API to the new region module interface to allow  
							
							... 
							
							
							
							region modules to use another region module's interfaces and events in
a scene context 
							
						 
						
							2009-04-14 03:22:02 +00:00  
				
					
						
							
							
								 
						
							
							
								23c88c2f4d 
								
							
								 
							
						 
						
							
							
								
								Making OGS1UserServices friendly to subclassing.  
							
							
							
						 
						
							2009-04-14 02:58:09 +00:00  
				
					
						
							
							
								 
						
							
							
								6bd89f7dad 
								
							
								 
							
						 
						
							
							
								
								Cleaning up old circuit upon client close.  
							
							
							
						 
						
							2009-04-14 02:21:40 +00:00  
				
					
						
							
							
								 
						
							
							
								c2e75aecd1 
								
							
								 
							
						 
						
							
							
								
								* Commit a variety of fixes to bugs discovered while trying to fix the NaN singularity.  
							
							... 
							
							
							
							* WebStatsModule doesn't crash on restart.   GodsModule doesn't crash when there is no Dialog Module.  LLUDPServer doesn't crash when the Operation was Aborted.  
* ODEPlugin does 'Almost NaN' sanity checks.
* ODEPlugin sacrifices NaN avatars to the NaN black hole to appease it and keep it from sucking the rest of the world in. 
							
						 
						
							2009-04-14 01:57:35 +00:00  
				
					
						
							
							
								 
						
							
							
								ab83af0341 
								
							
								 
							
						 
						
							
							
								
								* Set eol-style: native on J2KImage.cs  
							
							
							
						 
						
							2009-04-13 23:06:29 +00:00  
				
					
						
							
							
								 
						
							
							
								6db21bbf97 
								
							
								 
							
						 
						
							
							
								
								- Moved TerrainModule to the new region-module system.  
							
							... 
							
							
							
							- Fixed some locking issues. Either lock, or don't (if you don't have to). Only locking access half of the time won't work reliably.
- Had to adapt test helpers that use the "old" IRegionModule. TerrainModule isn't one anymore. 
							
						 
						
							2009-04-13 21:23:33 +00:00  
				
					
						
							
							
								 
						
							
							
								b717f991ed 
								
							
								 
							
						 
						
							
							
								
								Remove m_moduleCommands. It wasn't used anywhere; probably a left-over from before ICommander times  
							
							
							
						 
						
							2009-04-13 21:23:24 +00:00  
				
					
						
							
							
								 
						
							
							
								29355de6ee 
								
							
								 
							
						 
						
							
							
								
								* Some more experimental work on distributed assets. Nothing hotwired yet.  
							
							... 
							
							
							
							* Introduced preprocess step in FetchAsset (Might revert this later)
  * Some minor CCC
  * Added actual implementation of GetUserProfile( uri ) and the corresponding handler to OGS1.
  * Introduced non-functioning GetUserUri( userProfile) awaiting user server wireup (this might move elsewhere) 
							
						 
						
							2009-04-13 20:04:18 +00:00  
				
					
						
							
							
								 
						
							
							
								bd7d00db33 
								
							
								 
							
						 
						
							
							
								
								* Remove null reference exception in the J2KDecoderModule's J2K repair routine for when the asset we're looking up isn't an image at all. (did someone set the texture on the side of a primitive to some other kind of asset with the script engine?)  
							
							
							
						 
						
							2009-04-13 16:06:53 +00:00  
				
					
						
							
							
								 
						
							
							
								9371df52cb 
								
							
								 
							
						 
						
							
							
								
								*Bypass J2kDecoder when asset is null  
							
							
							
						 
						
							2009-04-13 15:18:38 +00:00  
				
					
						
							
							
								 
						
							
							
								532ae6d925 
								
							
								 
							
						 
						
							
							
								
								if Data is null, shortcut to client.SendImageNotFound, as any other  
							
							... 
							
							
							
							option at this point is going to give us a NullReferenceException 
							
						 
						
							2009-04-13 15:08:06 +00:00  
				
					
						
							
							
								 
						
							
							
								15d39f33ca 
								
							
								 
							
						 
						
							
							
								
								scream out a bit warning if we failed to set default image  
							
							
							
						 
						
							2009-04-13 14:52:29 +00:00  
				
					
						
							
							
								 
						
							
							
								b2e5f03942 
								
							
								 
							
						 
						
							
							
								
								catch for a null asset so we don't get an exception here, though this  
							
							... 
							
							
							
							probably just makes the decoder break somewhere else. 
							
						 
						
							2009-04-13 14:52:23 +00:00  
				
					
						
							
							
								 
						
							
							
								58fd013929 
								
							
								 
							
						 
						
							
							
								
								put J2KImage into it's own file, please no doubling up on classes in  
							
							... 
							
							
							
							files 
							
						 
						
							2009-04-13 14:52:14 +00:00  
				
					
						
							
							
								 
						
							
							
								cc86df4a3f 
								
							
								 
							
						 
						
							
							
								
								Thank you, dslake, for a patch that converts many of the linear searches  
							
							... 
							
							
							
							in SceneGraph to fast dictionary lookups.
Includes a regression fix for attachments by myself.
Fixes Mantis #3312  
							
						 
						
							2009-04-12 15:18:04 +00:00  
				
					
						
							
							
								 
						
							
							
								87ce5ea0eb 
								
							
								 
							
						 
						
							
							
								
								Actually do what I promised in the previous commit :/  
							
							
							
						 
						
							2009-04-12 12:49:59 +00:00  
				
					
						
							
							
								 
						
							
							
								9d31cfafb2 
								
							
								 
							
						 
						
							
							
								
								Funnel stored (offline) IMs through the Scene EventManager to make sure  
							
							... 
							
							
							
							they are processed by the modules rather than sent to the client
directly. Allows friends and group requests and responses to be saved, too 
							
						 
						
							2009-04-12 12:44:41 +00:00  
				
					
						
							
							
								 
						
							
							
								2864c45678 
								
							
								 
							
						 
						
							
							
								
								Actually remove the script if it tries to remove itself.  
							
							... 
							
							
							
							Fixes Mantis #2929  
							
						 
						
							2009-04-12 12:03:07 +00:00  
				
					
						
							
							
								 
						
							
							
								f6f3737fe8 
								
							
								 
							
						 
						
							
							
								
								Fix a regression where animations would only be sent if the avatar has  
							
							... 
							
							
							
							attachments. Convert base types to LSL types for event marshalling through
IScriptModule to avoid parameter errors. 
							
						 
						
							2009-04-12 02:42:05 +00:00  
				
					
						
							
							
								 
						
							
							
								217b2d93ae 
								
							
								 
							
						 
						
							
							
								
								Adding a script event, changed(CHANGED_ANIMATION)  
							
							... 
							
							
							
							This is sent to all root prims of all attachments of an avatar when the
animation state changes. llGetAnimation() can thenbe used to find the
new movement animation. This eliminates the need for fast timers in AOs 
							
						 
						
							2009-04-11 16:51:27 +00:00  
				
					
						
							
							
								 
						
							
							
								b8619386eb 
								
							
								 
							
						 
						
							
							
								
								* Minor MRM Cleanup  
							
							... 
							
							
							
							* Interfaces now live in Interfaces subdirectory. 
* Namespace does not yet reflect this change.
* Final namespace for MRMs will probably sit somewhere around OpenSim.Extend.MRM[?] 
							
						 
						
							2009-04-11 10:21:04 +00:00  
				
					
						
							
							
								 
						
							
							
								988737b182 
								
							
								 
							
						 
						
							
							
								
								Correct Opensim.ini.example to reflect the default settings for clouds.  
							
							... 
							
							
							
							Fixes Mantis #3421 
Change the agent/avatar events subscriptions to just OnNewClient. The data only needs to be sent once and keeping track of log ins/movements is not required. This will also send cloud data to child agents so that they can see clouds above neighbouring regions not just regions that they have visited. 
							
						 
						
							2009-04-11 10:18:20 +00:00  
				
					
						
							
							
								 
						
							
							
								2dca78b2bf 
								
							
								 
							
						 
						
							
							
								
								* BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine now.  
							
							
							
						 
						
							2009-04-11 03:04:08 +00:00  
				
					
						
							
							
								 
						
							
							
								827117f0b1 
								
							
								 
							
						 
						
							
							
								
								* Add catch-all error handlers back to scene.  
							
							
							
						 
						
							2009-04-11 00:12:57 +00:00  
				
					
						
							
							
								 
						
							
							
								53026affb3 
								
							
								 
							
						 
						
							
							
								
								* Instead of referencing mesh stuff in the physics plugin.. change the IMesh Interface.    (blame prebuild)  
							
							
							
						 
						
							2009-04-11 00:11:54 +00:00  
				
					
						
							
							
								 
						
							
							
								474b982eba 
								
							
								 
							
						 
						
							
							
								
								* Adds Physical/Active Linkset support to BulletDotNETPlugin  
							
							
							
						 
						
							2009-04-10 23:26:42 +00:00  
				
					
						
							
							
								 
						
							
							
								3307f21706 
								
							
								 
							
						 
						
							
							
								
								Add XmlRpcGridRouter, a module that communicates URIs for XMLRPC channels  
							
							... 
							
							
							
							to a central server via REST, for centralized XMLRPC routing. 
							
						 
						
							2009-04-10 22:05:37 +00:00  
				
					
						
							
							
								 
						
							
							
								a7de0ae9ec 
								
							
								 
							
						 
						
							
							
								
								Make the scrpt engines ignore any script that begins with //MRM:  
							
							
							
						 
						
							2009-04-10 21:44:27 +00:00  
				
					
						
							
							
								 
						
							
							
								ae6f265729 
								
							
								 
							
						 
						
							
							
								
								Add an optional region module which will supply a script event,  
							
							... 
							
							
							
							xmlrpc_uri(string) in response to a OpenRemoteDataChannel call. The string
is the fully qualified URI to post XMLRPC requests for that script to. 
							
						 
						
							2009-04-10 21:26:36 +00:00  
				
					
						
							
							
								 
						
							
							
								8902923b12 
								
							
								 
							
						 
						
							
							
								
								Introduce IXmlRpcRouter, an interface that allows registering XMLRPC  
							
							... 
							
							
							
							UUIDs with a central marshaller for grids, or publish the ULS for objects
elsewhere. 
							
						 
						
							2009-04-10 21:08:33 +00:00  
				
					
						
							
							
								 
						
							
							
								b43226019a 
								
							
								 
							
						 
						
							
							
								
								Expose the XMLRPC listener port on the IXMLRPC interface to allow  
							
							... 
							
							
							
							publication 
							
						 
						
							2009-04-10 19:27:47 +00:00  
				
					
						
							
							
								 
						
							
							
								0377ddb5de 
								
							
								 
							
						 
						
							
							
								
								Add events to IScriptEngine to notify scripting modules of the removal  
							
							... 
							
							
							
							of objects from the scene, and of scripts from objects. This facilitates
the development of modules that can register prims with externall servers
for inbound email and XMLRPC. Currently implemented in XEngine only.
Also applying cmickeyb's compiler locking patch, since it seems risk-free. 
							
						 
						
							2009-04-10 19:07:41 +00:00  
				
					
						
							
							
								 
						
							
							
								292672675a 
								
							
								 
							
						 
						
							
							
								
								Thank you, OwenOyen, for a patch that corrects the behavior of llRot2Euler.  
							
							... 
							
							
							
							Committed with comment changes.
Fixes Mantis #3412  
							
						 
						
							2009-04-10 17:26:00 +00:00  
				
					
						
							
							
								 
						
							
							
								7c04c1e44c 
								
							
								 
							
						 
						
							
							
								
								* Apply  http://opensimulator.org/mantis/view.php?id=3427  
							
							... 
							
							
							
							* Return different values for llCloud() over time based on a cellular automation system.
* Thanks aduffy70! 
							
						 
						
							2009-04-10 14:56:58 +00:00  
				
					
						
							
							
								 
						
							
							
								30d012b297 
								
							
								 
							
						 
						
							
							
								
								* Apply  http://opensimulator.org/mantis/view.php?id=3432  
							
							... 
							
							
							
							* Make llGroundSlope() return correct results
* Thanks aduffy70! 
							
						 
						
							2009-04-10 14:15:47 +00:00  
				
					
						
							
							
								 
						
							
							
								515bf6d7dc 
								
							
								 
							
						 
						
							
							
								
								* Patch from RemedyTomm Mantis 3440  
							
							... 
							
							
							
							* Revamps the server side texture pipeline
* Textures should load faster, get clogged less, and be less blurry
* Minor tweak to ensure the outgoing texture throttle stays private.
* Fixes mantis 3440 
							
						 
						
							2009-04-10 08:30:21 +00:00  
				
					
						
							
							
								 
						
							
							
								8e6c20b27f 
								
							
								 
							
						 
						
							
							
								
								Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Drag  
							
							... 
							
							
							
							Addresses Mantis #3381 
The current implementation works as expected if the object has no rotation or 
only rotation around the Z axis; you can spin the object left or right (around
the world Z axis).
It works a little unexpectedly if the object has a non-Z-axis rotation; in this
case the body is spun about its local Z axis, not the world Z-axis. (But SL 
also behaves oddly with a spin on an arbitrarily rotated object.) 
							
						 
						
							2009-04-10 06:39:52 +00:00  
				
					
						
							
							
								 
						
							
							
								10f5615573 
								
							
								 
							
						 
						
							
							
								
								* Tweak the character controller some more  
							
							... 
							
							
							
							* Add cursory integration with script engine.    
* LLMoveToTarget, LLSetBouyancy, LLSetStatus (Physical only), LLApplyImpulse, LLApplyTorque, LLPushObject..   etc.
* Still missing linked physical active and LLSetStatus with an axis lock. 
							
						 
						
							2009-04-10 06:01:29 +00:00  
				
					
						
							
							
								 
						
							
							
								b664566b8f 
								
							
								 
							
						 
						
							
							
								
								* Fixes a bug in MRM scripting whereby the Touch flag is never enabled for OnTouch capable scripts.  
							
							
							
						 
						
							2009-04-10 05:13:02 +00:00  
				
					
						
							
							
								 
						
							
							
								b05a1aa4b7 
								
							
								 
							
						 
						
							
							
								
								* Whoops, never saved the BulletDotNETScene..       Last commit continued.....  
							
							
							
						 
						
							2009-04-09 22:00:15 +00:00  
				
					
						
							
							
								 
						
							
							
								4050dec682 
								
							
								 
							
						 
						
							
							
								
								* Changes the timstep of the bullet world  
							
							... 
							
							
							
							* Enables border crossings when using the BulletDotNETPlugin 
* Enabled variable time steps in BulletDotNETPlugin
* Still no 'linked physical objects' yet
* Still no script engine integration 
							
						 
						
							2009-04-09 21:48:11 +00:00  
				
					
						
							
							
								 
						
							
							
								08f83f275d 
								
							
								 
							
						 
						
							
							
								
								* Reinstated Scene Crossing tests, now with timeouts to check for race conditions  
							
							
							
						 
						
							2009-04-09 21:37:54 +00:00  
				
					
						
							
							
								 
						
							
							
								601fa22185 
								
							
								 
							
						 
						
							
							
								
								* minor: remove some mono compiler warnings  
							
							
							
						 
						
							2009-04-09 20:06:30 +00:00  
				
					
						
							
							
								 
						
							
							
								6af0751cc5 
								
							
								 
							
						 
						
							
							
								
								* Tagged long running tests with LongRunningAttribute.  
							
							... 
							
							
							
							* Now, the 144 unit tests takes roughly as long time to run (16s on my laptop) that the 10 long running takes. The database tests takes forever.
* Feel free to run the unit tests as you code, and the rest before commit. 
							
						 
						
							2009-04-09 20:06:27 +00:00  
				
					
						
							
							
								 
						
							
							
								1066aa6998 
								
							
								 
							
						 
						
							
							
								
								* Remove Autooar module pending it's migration to the forge  
							
							
							
						 
						
							2009-04-09 19:49:33 +00:00  
				
					
						
							
							
								 
						
							
							
								f44694c28e 
								
							
								 
							
						 
						
							
							
								
								* Allows MRMs to import libraries in the OpenSim bin directory.  
							
							... 
							
							
							
							* Syntax: //@DEPENDS:library.dll 
							
						 
						
							2009-04-09 15:46:02 +00:00  
				
					
						
							
							
								 
						
							
							
								a5ceb1a2a0 
								
							
								 
							
						 
						
							
							
								
								From: Christopher Yeoh <yeohc@au1.ibm.com>  
							
							... 
							
							
							
							The attached patch implements osKey2Name and osName2Key
which converts between a UUID key for an avatar and
an avatar name and vice-versa.
osKey2Name is similar to llKey2Name except that it will work
even if the avatar being looked up is not in the same region
as the script. 
							
						 
						
							2009-04-09 15:04:02 +00:00  
				
					
						
							
							
								 
						
							
							
								8ee81f98ea 
								
							
								 
							
						 
						
							
							
								
								* Implements IObject.Materials[].*  
							
							... 
							
							
							
							* This lets you do things like IObject.Materials[0].Texture = new UUID("0000-..."); 
							
						 
						
							2009-04-09 14:51:18 +00:00  
				
					
						
							
							
								 
						
							
							
								c77e7fce9e 
								
							
								 
							
						 
						
							
							
								
								* Implements IGraphics interface for MRM Scripting.  
							
							... 
							
							
							
							* This allows you to utilize System.Drawing tools on textures within the region.
* Example: use System.Drawing.Bitmap to make your texture, then use Host.Graphics.SaveBitmap to make an asset from it in JPEG2K. You can edit (but not overwrite) existing textures using Host.Graphics.LoadBitmap. 
							
						 
						
							2009-04-09 14:19:49 +00:00  
				
					
						
							
							
								 
						
							
							
								98eda9ebdb 
								
							
								 
							
						 
						
							
							
								
								* Adds World.OnNewUser += delegate(IWorld sender, NewUserEventArgs e);  
							
							... 
							
							
							
							* This event fires when a new avatar is created within the Scene. (Internally corresponds to EventManager.OnNewPresence) 
							
						 
						
							2009-04-09 13:22:27 +00:00  
				
					
						
							
							
								 
						
							
							
								c91c24441b 
								
							
								 
							
						 
						
							
							
								
								* Limits MRM scripting to Region Master Avatar only.  
							
							... 
							
							
							
							* This makes MRM scripting ever so slightly more secure. If you have enforced Object Permissions enabled, it may be acceptable to enable MRM within your regions.
* Security bug reports on this feature are much appreciated (eg: anyone finding ways around this to execute a MRM as a basic user). 
							
						 
						
							2009-04-09 13:14:25 +00:00  
				
					
						
							
							
								 
						
							
							
								162dd5c65c 
								
							
								 
							
						 
						
							
							
								
								* World.OnChat no longer fires if there is no chat text (prevents the typing animation packet from firing OnChat)  
							
							
							
						 
						
							2009-04-09 13:05:01 +00:00  
				
					
						
							
							
								 
						
							
							
								03984e7304 
								
							
								 
							
						 
						
							
							
								
								* Added additional debug testing info to Scene  
							
							... 
							
							
							
							* Corrected issue with MRMs where it would attempt to overwrite an already loaded DLL. (and thus fail with cryptic UnauthorizedAccessException.)
* Made DrunkenTextAppreciationModule.cs MRM not crash with StackOverflowException
* Added some temporary logging to MRM World.* 
							
						 
						
							2009-04-09 13:03:27 +00:00  
				
					
						
							
							
								 
						
							
							
								0af0399198 
								
							
								 
							
						 
						
							
							
								
								* Forgot to commit IEntity in last commit.  
							
							... 
							
							
							
							* Added "DrunkenTextAppreciationModule" Demo MRM - behaves very similarly to the sobriety filter in WoW. ;) 
							
						 
						
							2009-04-09 11:25:50 +00:00  
				
					
						
							
							
								 
						
							
							
								b529750548 
								
							
								 
							
						 
						
							
							
								
								* Moves Name, GlobalID and WorldPosition into new IEntity interface.  
							
							... 
							
							
							
							* Avatar and Object now inherit from IEntity.
* Avatar.Position is now Avatar.WorldPosition to match IObject property.
* Implements event World.OnChat += delegate(IWorld sender, ChatEventArgs e); 
							
						 
						
							2009-04-09 11:09:24 +00:00  
				
					
						
							
							
								 
						
							
							
								1b56fff7c8 
								
							
								 
							
						 
						
							
							
								
								* Implements retrieving child primitives via World.Objects[id] (MRM)  
							
							... 
							
							
							
							* Optimizes SceneGraph - fetches on primitives via "GetGroupByPrim" wont search the entire list if the primitive is infact the root. (Core)
* Updates Test MRM. 
							
						 
						
							2009-04-09 10:07:40 +00:00  
				
					
						
							
							
								 
						
							
							
								232241ab25 
								
							
								 
							
						 
						
							
							
								
								* Implements IObject.OnTouch += delegate(IObject sender, TouchEventArgs e)  
							
							... 
							
							
							
							* This is equivalent to LSL 'touch(int senders)' 
							
						 
						
							2009-04-09 07:46:05 +00:00  
				
					
						
							
							
								 
						
							
							
								99bf4ce72f 
								
							
								 
							
						 
						
							
							
								
								* Fixed a number of culture-variant bugs in lsl implicit type conversions.  
							
							
							
						 
						
							2009-04-09 07:33:05 +00:00  
				
					
						
							
							
								 
						
							
							
								0366cc1601 
								
							
								 
							
						 
						
							
							
								
								* argh. reverted untested fix that snuck into the last commit  
							
							
							
						 
						
							2009-04-09 07:14:20 +00:00  
				
					
						
							
							
								 
						
							
							
								ed33878a0f 
								
							
								 
							
						 
						
							
							
								
								* tagged some more database tests as such  
							
							
							
						 
						
							2009-04-09 07:11:49 +00:00  
				
					
						
							
							
								 
						
							
							
								e93b782f9d 
								
							
								 
							
						 
						
							
							
								
								* Introduced some experimental code with regards to asset data substitution  
							
							
							
						 
						
							2009-04-08 19:59:37 +00:00  
				
					
						
							
							
								 
						
							
							
								f3c7298fc5 
								
							
								 
							
						 
						
							
							
								
								* Make it possible to store creator strings in user inventory items as well as UUIDs  
							
							... 
							
							
							
							* All existing functionality should be unaffected.
* Database schemas have not been changed. 
							
						 
						
							2009-04-08 17:50:57 +00:00  
				
					
						
							
							
								 
						
							
							
								8d8c45b659 
								
							
								 
							
						 
						
							
							
								
								* Fix the remainder of the packets that require sessionId checks.  
							
							
							
						 
						
							2009-04-08 16:31:56 +00:00  
				
					
						
							
							
								 
						
							
							
								5118f88bc4 
								
							
								 
							
						 
						
							
							
								
								* [SECURITY] Implements additional packet security checks for Object related packets.  
							
							... 
							
							
							
							* Note: as with the last commit, this requires additional testing.
* This represents 2/8ths of packets now being checked appropriately. 
							
						 
						
							2009-04-08 06:41:52 +00:00  
				
					
						
							
							
								 
						
							
							
								2bd6a915a0 
								
							
								 
							
						 
						
							
							
								
								* [SECURITY] Implements a large number of new security checks into Scene/Avatar packet processing within ProcessInPacket.  
							
							... 
							
							
							
							* Notes: this requires heavy testing, it may cause new issues where LL have recycled agent block data for non-security purposes. It can be disabled on Line 4421 of LLClientView.cs by changing m_checkPackets to false.
* This represents approx 1/8th of the packets being checked. 
							
						 
						
							2009-04-08 06:31:19 +00:00  
				
					
						
							
							
								 
						
							
							
								d5727c8c1a 
								
							
								 
							
						 
						
							
							
								
								Correct unit test for llAngleBetween()  
							
							... 
							
							
							
							Reinstate patch for Mantis #3007  
							
						 
						
							2009-04-08 03:16:24 +00:00  
				
					
						
							
							
								 
						
							
							
								ad7b005784 
								
							
								 
							
						 
						
							
							
								
								* minor: remove some mono compiler warnings  
							
							
							
						 
						
							2009-04-07 20:24:09 +00:00  
				
					
						
							
							
								 
						
							
							
								41fab69ad5 
								
							
								 
							
						 
						
							
							
								
								* Remove unnecessary build dependencies on the ExamplemoneyModule stub.  
							
							... 
							
							
							
							(??? using OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney ???) 
							
						 
						
							2009-04-07 19:37:54 +00:00  
				
					
						
							
							
								 
						
							
							
								0752dd65cc 
								
							
								 
							
						 
						
							
							
								
								* Ooops, really put this on the task queue and not texture  
							
							
							
						 
						
							2009-04-07 19:30:10 +00:00  
				
					
						
							
							
								 
						
							
							
								952960e375 
								
							
								 
							
						 
						
							
							
								
								* Put AgentTextureCached? response packet on the task queue rather than the wind queue  
							
							... 
							
							
							
							* Thanks to rtomita for pointing this out. 
							
						 
						
							2009-04-07 19:23:17 +00:00  
				
					
						
							
							
								 
						
							
							
								513ae92bbb 
								
							
								 
							
						 
						
							
							
								
								* Apply  http://opensimulator.org/mantis/view.php?id=3406  
							
							... 
							
							
							
							* Makes Second Life environment sensor ranges and maximum response number configurable
* Thanks Intimidated 
							
						 
						
							2009-04-07 19:15:26 +00:00  
				
					
						
							
							
								 
						
							
							
								d0d481a0ab 
								
							
								 
							
						 
						
							
							
								
								* Apply  http://opensimulator.org/mantis/view.php?id=3418  
							
							... 
							
							
							
							* Prevents occasional wind module related exceptions on region server shutdown
* Thanks Intimidated! 
							
						 
						
							2009-04-07 19:07:23 +00:00  
				
					
						
							
							
								 
						
							
							
								ed6165ab9c 
								
							
								 
							
						 
						
							
							
								
								* Apply  http://opensimulator.org/mantis/view.php?id=3227  
							
							... 
							
							
							
							* Implement "Add To Outfit"
* Thanks FredoChaplin 
							
						 
						
							2009-04-07 17:46:23 +00:00  
				
					
						
							
							
								 
						
							
							
								ea5b120006 
								
							
								 
							
						 
						
							
							
								
								temporarily revert llanglebetween patch until unit test can be updated - affects Mantis  #3007  
							
							
							
						 
						
							2009-04-07 17:29:55 +00:00  
				
					
						
							
							
								 
						
							
							
								e7a051d2be 
								
							
								 
							
						 
						
							
							
								
								remove defective test criteria from unit test for llAngleBetween  
							
							
							
						 
						
							2009-04-07 17:03:00 +00:00  
				
					
						
							
							
								 
						
							
							
								e540b66a86 
								
							
								 
							
						 
						
							
							
								
								From: Alan Webb <alan_webb@us.ibm.com>  
							
							... 
							
							
							
							Fix null reference exception during close down of IRC module if the
  region was not actually initialized. 
							
						 
						
							2009-04-07 16:53:41 +00:00  
				
					
						
							
							
								 
						
							
							
								b326b55bcd 
								
							
								 
							
						 
						
							
							
								
								* Added finite testing to the character and object constructor  
							
							
							
						 
						
							2009-04-07 16:41:07 +00:00  
				
					
						
							
							
								 
						
							
							
								9bbc7e8bf6 
								
							
								 
							
						 
						
							
							
								
								* Added a routine to check if a PhysicsVector and Quaternion is finite  
							
							... 
							
							
							
							* Now validating input to the Physics scene and warning when something is awry.
* This should help nail down that Non Finite Avatar Position Detected issue. 
							
						 
						
							2009-04-07 16:13:17 +00:00  
				
					
						
							
							
								 
						
							
							
								11f8ea30f9 
								
							
								 
							
						 
						
							
							
								
								* Tweak the BulletDotNETPlugin character controller so it feels more finished.  
							
							
							
						 
						
							2009-04-07 15:01:46 +00:00  
				
					
						
							
							
								 
						
							
							
								eb190905b5 
								
							
								 
							
						 
						
							
							
								
								Thanks Ewe Loon for Mantis  #3007  - llAngleBetween is producing numbers greater then Pi Radians.  
							
							... 
							
							
							
							Also modified to use the system constant for Pi and prevent negative results. 
							
						 
						
							2009-04-07 07:59:32 +00:00  
				
					
						
							
							
								 
						
							
							
								0d4880d5cf 
								
							
								 
							
						 
						
							
							
								
								* This fixes BulletDotNET so it can now be used on linux.  
							
							
							
						 
						
							2009-04-07 03:33:28 +00:00  
				
					
						
							
							
								 
						
							
							
								9459b16cc2 
								
							
								 
							
						 
						
							
							
								
								* BulletDotNET Updates.  
							
							... 
							
							
							
							* Should react somewhat normally to editing, and setting physics now. 
							
						 
						
							2009-04-07 00:13:08 +00:00  
				
					
						
							
							
								 
						
							
							
								39f5dd1973 
								
							
								 
							
						 
						
							
							
								
								Added some null-checks to Intimidated's patch in r9024.  
							
							... 
							
							
							
							Hopefully fixes Mantis #3415 . 
							
						 
						
							2009-04-06 19:12:26 +00:00  
				
					
						
							
							
								 
						
							
							
								fb900f6055 
								
							
								 
							
						 
						
							
							
								
								Applying Intimidated's patch to fix anim handling.  
							
							... 
							
							
							
							Fixes Mantis #3417  
							
						 
						
							2009-04-06 18:02:12 +00:00  
				
					
						
							
							
								 
						
							
							
								465f1df592 
								
							
								 
							
						 
						
							
							
								
								Add copyright headers, formatting cleanup.  
							
							
							
						 
						
							2009-04-06 14:36:44 +00:00  
				
					
						
							
							
								 
						
							
							
								5f34bd73fb 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2009-04-06 14:24:13 +00:00  
				
					
						
							
							
								 
						
							
							
								2a5d38a580 
								
							
								 
							
						 
						
							
							
								
								Thank you, Intimidated, for a patch too fix the movement animation handling  
							
							... 
							
							
							
							Fixes Mantis #3413  
							
						 
						
							2009-04-06 10:44:41 +00:00  
				
					
						
							
							
								 
						
							
							
								9e51c2db95 
								
							
								 
							
						 
						
							
							
								
								* Implements World.Parcels[] array for MRM scripting.  
							
							
							
						 
						
							2009-04-06 07:17:23 +00:00  
				
					
						
							
							
								 
						
							
							
								918c466881 
								
							
								 
							
						 
						
							
							
								
								* Adds AutoOAR module, this will automatically OAR your regions every 20 minutes to a directory called "autooar", if enabled. Default disabled. Use [autooar] Enabled=true in OpenSim.ini to enable.  
							
							... 
							
							
							
							* Adds some MRM XMLDOC 
							
						 
						
							2009-04-06 04:17:55 +00:00  
				
					
						
							
							
								 
						
							
							
								5b103aab89 
								
							
								 
							
						 
						
							
							
								
								Changed the asynchronous call to get inventory in HG, so that it properly reports problems. OGS1 should also be changed, but I'm leaving it as is for now. RestSessionObjectPosterResponse is fairly broken and should not be used.  
							
							... 
							
							
							
							Minor changes in Get inventory item in HGAssetMapper. 
							
						 
						
							2009-04-05 22:39:19 +00:00  
				
					
						
							
							
								 
						
							
							
								f73d4f9735 
								
							
								 
							
						 
						
							
							
								
								unspecified sculpt stitching mode now defaults to plane instead of sphere. Addresses Mantis  #3403  
							
							
							
						 
						
							2009-04-05 19:25:39 +00:00  
				
					
						
							
							
								 
						
							
							
								d4e23e28ca 
								
							
								 
							
						 
						
							
							
								
								Ouch. Remove some test left over from r9013, which broke startup  
							
							
							
						 
						
							2009-04-05 18:05:44 +00:00  
				
					
						
							
							
								 
						
							
							
								648452dd91 
								
							
								 
							
						 
						
							
							
								
								- Add new RegionModulesControllerPlugin to the application modules  
							
							... 
							
							
							
							- Change several classes to use the new plugin for handling of region-modules
  (NOTE: No regionmodule is using this yet)
- Add necessary prebuild parts (don't forget to runprebuild)
Attention: Work in progress. This shouldn't break anything, but you never know... 
							
						 
						
							2009-04-05 17:08:11 +00:00  
				
					
						
							
							
								 
						
							
							
								50aa775ea7 
								
							
								 
							
						 
						
							
							
								
								- Move IWindModule to OpenSim.Region.Framework.Interfaces  
							
							... 
							
							
							
							- Fix a dependency problem.
Hopefully fixes Mantis #3395  
							
						 
						
							2009-04-05 17:08:01 +00:00  
				
					
						
							
							
								 
						
							
							
								75873b6253 
								
							
								 
							
						 
						
							
							
								
								Thanks BlueWall for a patch that adds Hypergrid dynamic linking to osTeleportAgent. Fixes mantis  #3408 .  
							
							
							
						 
						
							2009-04-05 16:41:27 +00:00  
				
					
						
							
							
								 
						
							
							
								4e8723ad3f 
								
							
								 
							
						 
						
							
							
								
								Directory defaults for region xml files when creating a new region got changed/lost with svn 8550 when a check was added for the file name having .xml extension. The extension check has been moved slightly earlier and the original directory logic restored.  
							
							... 
							
							
							
							Fixes Mantis #3386  
							
						 
						
							2009-04-05 10:31:18 +00:00  
				
					
						
							
							
								 
						
							
							
								cf1e8b1723 
								
							
								 
							
						 
						
							
							
								
								* Fixing SVN properties  
							
							
							
						 
						
							2009-04-05 08:43:29 +00:00  
				
					
						
							
							
								 
						
							
							
								e592d03843 
								
							
								 
							
						 
						
							
							
								
								* Committing what I have on the BulletDotNETPlugin that I have so far.  
							
							... 
							
							
							
							* It's not ready to try.   It doesn't do what you expect in many ways.
* It throws errors and prints jibberish on the console
* Test it out only if you're brave and you've backed up first.
* The opensim.ini line is physics = BulletDotNETPlugin 
							
						 
						
							2009-04-05 08:35:38 +00:00  
				
					
						
							
							
								 
						
							
							
								3c9cba1627 
								
							
								 
							
						 
						
							
							
								
								Added CreateObject(regionhandle, userID, itemID) to post objects that are to be fetched from the user's inventory server and rezzed in the region. Added all code necessary to fetch the item and the asset, and rez it inworld. The access to the item is uncap-ed and unverified -- I may place it later either under a cap or with auth verification. But in this model regions don't have the user's inventory, so they would have to guess the item IDs.  
							
							... 
							
							
							
							Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me! 
							
						 
						
							2009-04-05 03:27:50 +00:00  
				
					
						
							
							
								 
						
							
							
								9a4192d14e 
								
							
								 
							
						 
						
							
							
								
								* Fixed copyright headers on HyperGrid source files. (Now match the rest of OpenSim, license text is unchanged)  
							
							... 
							
							
							
							* Added Bitmap[,] to IParcel for MRM 
							
						 
						
							2009-04-05 02:51:10 +00:00  
				
					
						
							
							
								 
						
							
							
								51419d21e4 
								
							
								 
							
						 
						
							
							
								
								* Minor cosmetic change to SEUser to get Bamboo to initiate another build. (grr)  
							
							... 
							
							
							
							* Adds basic IParcel interface. Soon to live on World.Parcels{[id],[x,y]} 
							
						 
						
							2009-04-05 01:36:30 +00:00  
				
					
						
							
							
								 
						
							
							
								dc967b16a4 
								
							
								 
							
						 
						
							
							
								
								* Typo in constructor during class rename (whoops!)  
							
							... 
							
							
							
							* OpenSim is now over 9000. 
							
						 
						
							2009-04-05 01:29:58 +00:00  
				
					
						
							
							
								 
						
							
							
								f094847c43 
								
							
								 
							
						 
						
							
							
								
								* Implements ISocialEntity - this represents the class of "user-like" objects such as Users, Groups, etc. Destined to be used as the return value of any "Owner" properties.  
							
							... 
							
							
							
							* Implements basic "SEUser" class which implements Avatar/Agent SE functions (primitive). 
							
						 
						
							2009-04-05 01:28:23 +00:00  
				
					
						
							
							
								 
						
							
							
								2e1646d368 
								
							
								 
							
						 
						
							
							
								
								* Removes IsPhysical, IsPhantom from IObject, since this is now represented in IObject.Physics.Enabled / IObject.Physics.Phantom instead.  
							
							
							
						 
						
							2009-04-04 23:44:37 +00:00  
				
					
						
							
							
								 
						
							
							
								e120876bd0 
								
							
								 
							
						 
						
							
							
								
								Implements on IObjectPhysics:  
							
							... 
							
							
							
							* SetMomentum
* AddAngularForce
* AddForce
* FloatOnWater
* Force
* Acceleration
* Torque
* Velocity
* RotationalVelocity
* CenterOfMass
* GeometricCenter
* Buoyancy
* Mass (Partial)
* Density (Partial) 
							
						 
						
							2009-04-04 23:32:37 +00:00  
				
					
						
							
							
								 
						
							
							
								746729b6ce 
								
							
								 
							
						 
						
							
							
								
								* Implements IObjectPhysics on SOPObject partially.  
							
							... 
							
							
							
							* Eg, IObject.Physics.* is now valid syntax and compiles (but will throw NotSupported at runtime) 
							
						 
						
							2009-04-04 23:23:24 +00:00  
				
					
						
							
							
								 
						
							
							
								39c3ccb93a 
								
							
								 
							
						 
						
							
							
								
								* Implements IObjectPhysics, this collects Physics attributes into one interface, will be referenced on IObject as IObject.Physics.*  
							
							... 
							
							
							
							* Eg; IObject.Physics.Torque = new Vector3(30.0,0.4,0.5);
* Maps loosely to internal PhysicsActor class. 
							
						 
						
							2009-04-04 23:16:19 +00:00  
				
					
						
							
							
								 
						
							
							
								d758753d7c 
								
							
								 
							
						 
						
							
							
								
								* More fiddling with MRM IPersistence, now stores <T> instead of Object.  
							
							
							
						 
						
							2009-04-04 22:57:53 +00:00  
				
					
						
							
							
								 
						
							
							
								168752b81b 
								
							
								 
							
						 
						
							
							
								
								Give a meaningful message if terrain save fails because of a file IO error.  
							
							... 
							
							
							
							Fixes Mantis #3348  
							
						 
						
							2009-04-04 22:26:38 +00:00  
				
					
						
							
							
								 
						
							
							
								8136cf4075 
								
							
								 
							
						 
						
							
							
								
								Thanks jonc, for a patch that adds rendering of classic clouds.  
							
							... 
							
							
							
							First part of Mantis #964 , the necessary clouds image will follow separately. 
							
						 
						
							2009-04-04 15:43:02 +00:00  
				
					
						
							
							
								 
						
							
							
								449bebf16e 
								
							
								 
							
						 
						
							
							
								
								Preliminary work to support ObjectSpin* packets when user invokes CTRL / SHIFT / MOUSE DRAG on a physical object  
							
							... 
							
							
							
							Addresses Mantis #3381  
							
						 
						
							2009-04-04 13:13:14 +00:00  
				
					
						
							
							
								 
						
							
							
								23193ab538 
								
							
								 
							
						 
						
							
							
								
								* Changed IPersistence interface so that passing the MRMBase is unessecary.  
							
							
							
						 
						
							2009-04-04 08:36:45 +00:00  
				
					
						
							
							
								 
						
							
							
								4e9403e6ef 
								
							
								 
							
						 
						
							
							
								
								* Renamed Heightmap.Height to Heightmap.Length to avoid confusion about axis.  
							
							... 
							
							
							
							* Added XMLDOC to MRM API code, this means we have usable programming docs being produced here: http://docs.opensimulator.org/namespaceOpenSim_1_1Region_1_1OptionalModules_1_1Scripting_1_1Minimodule.html  (eg IObject, IHeightmap, etc) 
							
						 
						
							2009-04-04 08:33:58 +00:00  
				
					
						
							
							
								 
						
							
							
								5cf7b784ce 
								
							
								 
							
						 
						
							
							
								
								Add copyright headers, formatting cleanup.  
							
							
							
						 
						
							2009-04-04 07:32:41 +00:00  
				
					
						
							
							
								 
						
							
							
								c3e1756a48 
								
							
								 
							
						 
						
							
							
								
								* Removes IObject.Position, IObject.Rotation from IObject  
							
							... 
							
							
							
							* Adds IObject.WorldPosition and IObject.OffsetPosition - this is equivilent to AbsolutePosition and OffsetPosition in SOP respectively.
* Adds IObject.WorldRotation and IObject.OffsetRotation - as above. 
							
						 
						
							2009-04-04 06:28:55 +00:00  
				
					
						
							
							
								 
						
							
							
								fcbe7b9ed6 
								
							
								 
							
						 
						
							
							
								
								* Drops Heightmap.Get/Heightmap.Set from IHeightmap interface.  
							
							... 
							
							
							
							* Adds Heightmap[x,y] to interface.
* MRM Scripts should utilize World.Heightmap[x,y] = 0.0; to replace set, and Val = World.Heightmap[x,y] to get. 
							
						 
						
							2009-04-04 05:51:26 +00:00  
				
					
						
							
							
								 
						
							
							
								7f4bf5871d 
								
							
								 
							
						 
						
							
							
								
								* Proactively fixed bug-potential concerning the fact that m_httpServer property was differently referred to between RegionApplicationBase and all other grid services.  
							
							
							
						 
						
							2009-04-03 20:56:36 +00:00  
				
					
						
							
							
								 
						
							
							
								0c544a85dc 
								
							
								 
							
						 
						
							
							
								
								* Fixes issue where of you force your avatar against a region corner, it gets stuck and NonFinite Avatar messages floods console  
							
							... 
							
							
							
							Addresses Mantis #3380  
							
						 
						
							2009-04-03 19:20:23 +00:00  
				
					
						
							
							
								 
						
							
							
								5146cb7a72 
								
							
								 
							
						 
						
							
							
								
								* refactor: Call StatsReporter methods directly rather than through Scene (as WebStatsModule was doing)  
							
							... 
							
							
							
							* Assume that StatsReporter is always present (possibly as a no-op impl) rather than doing null checks 
							
						 
						
							2009-04-03 17:14:51 +00:00  
				
					
						
							
							
								 
						
							
							
								fc1b1bc797 
								
							
								 
							
						 
						
							
							
								
								- adding -logconfig option to allow configuration of log4net from  
							
							... 
							
							
							
							log4net config file other then bin/OpenSim.exe.config
- moving ArgvConfigSource initialization up to allow for configuration
  of XmlConfigurator.Configure() 
							
						 
						
							2009-04-03 12:47:56 +00:00  
				
					
						
							
							
								 
						
							
							
								084ffc74c6 
								
							
								 
							
						 
						
							
							
								
								* Implements MRM IObject.Say - this is equivilent to llSay  
							
							... 
							
							
							
							Example:
        public override void Start()
        {
            Host.Object.Say("Hello World!");
        } 
							
						 
						
							2009-04-03 10:42:39 +00:00  
				
					
						
							
							
								 
						
							
							
								254d3099f0 
								
							
								 
							
						 
						
							
							
								
								* Implements Scene.SimChat(string,...) rather than byte[]. We should probably mark byte[] as obsolete.  
							
							... 
							
							
							
							* Implements SOPObject.Say for MRM. (Note, not IObject yet) 
							
						 
						
							2009-04-03 10:40:14 +00:00  
				
					
						
							
							
								 
						
							
							
								36bc485e7e 
								
							
								 
							
						 
						
							
							
								
								* MRM Scripts will now no longer disconnect the client if there was an error in compilation or script initialisation.  
							
							... 
							
							
							
							* Clarified some debug text for MRM Enabling 
							
						 
						
							2009-04-03 10:30:51 +00:00  
				
					
						
							
							
								 
						
							
							
								7e91f41535 
								
							
								 
							
						 
						
							
							
								
								* Implements "ID" semi-global within MRM scripts. This is tied to the 'state ID' for MRMs.  
							
							... 
							
							
							
							* Implements IPersistence interface, allows simple KeyValue access for MRM scripts to a more permanent datastore. 
							
						 
						
							2009-04-03 09:22:34 +00:00  
				
					
						
							
							
								 
						
							
							
								5f4cab6ed3 
								
							
								 
							
						 
						
							
							
								
								fix an error in hollow cylinder face number calculation  
							
							
							
						 
						
							2009-04-03 08:45:32 +00:00  
				
					
						
							
							
								 
						
							
							
								f17732346e 
								
							
								 
							
						 
						
							
							
								
								Fix a nullref when compiling non-LSL scripts  
							
							
							
						 
						
							2009-04-02 16:27:16 +00:00  
				
					
						
							
							
								 
						
							
							
								b45ac2bf8e 
								
							
								 
							
						 
						
							
							
								
								Correct llSetPrimitiveParams to check for a texture in inventory when setting the sculpt map.  
							
							... 
							
							
							
							This Fixes Mantis #3331 
Also corrected the capping calculation in llApplyImpulse and several integer "boolean" comparisons from "== 1" to "!= 0" for true 
							
						 
						
							2009-04-02 10:24:12 +00:00  
				
					
						
							
							
								 
						
							
							
								b42fec5c74 
								
							
								 
							
						 
						
							
							
								
								partial support for sculpted prim "inside out" setting  
							
							
							
						 
						
							2009-04-02 06:54:48 +00:00  
				
					
						
							
							
								 
						
							
							
								86c753a6bd 
								
							
								 
							
						 
						
							
							
								
								More refactoring. This time extracting the client-side of RESTInterregionComms into a RegionClient class.  
							
							
							
						 
						
							2009-04-01 23:35:48 +00:00  
				
					
						
							
							
								 
						
							
							
								2e54f277d1 
								
							
								 
							
						 
						
							
							
								
								One more bit of refactoring, so this can be used outside region code.  
							
							
							
						 
						
							2009-04-01 22:42:44 +00:00  
				
					
						
							
							
								 
						
							
							
								6e368c4b59 
								
							
								 
							
						 
						
							
							
								
								Refactoring, no functional changes. Moved ChildAgentDataUpdate data structures from OpenSim.Region.Framework.Scenes back to OpenSim.Framework, so they can be referenced more broadly. This involved having to move the small Animation data structure to OpenSim.Framework too.  
							
							
							
						 
						
							2009-04-01 19:50:09 +00:00  
				
					
						
							
							
								 
						
							
							
								958d764172 
								
							
								 
							
						 
						
							
							
								
								* Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release  
							
							
							
						 
						
							2009-04-01 19:44:46 +00:00  
				
					
						
							
							
								 
						
							
							
								74d5d44373 
								
							
								 
							
						 
						
							
							
								
								* Committing patch in mantis 3376 [Patch] Fix a minor animation handling glitch in ScenePresence  
							
							... 
							
							
							
							* ..
* .. 
* err, okay, this was a stick-buggery April 1st joke by me.   This removes it.   Happy April 1st!
* fixes mantis 3376 
							
						 
						
							2009-04-01 19:04:59 +00:00  
				
					
						
							
							
								 
						
							
							
								8493123629 
								
							
								 
							
						 
						
							
							
								
								Hard code scaled image resolution to 96 dpi prior to sculpt meshing to prevent a mono 2.4 failure. Thanks to cmickeyb for pointing out the failure.  
							
							
							
						 
						
							2009-04-01 18:38:51 +00:00  
				
					
						
							
							
								 
						
							
							
								99cfcf405b 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2009-04-01 14:50:18 +00:00  
				
					
						
							
							
								 
						
							
							
								a1fe54baa0 
								
							
								 
							
						 
						
							
							
								
								Add a "user" config option to the IRC module config. Like all other IRC  
							
							... 
							
							
							
							config options, this has NO default, if you use the IRC module, you MUST
add this setting to your ini file. 
							
						 
						
							2009-04-01 12:28:46 +00:00  
				
					
						
							
							
								 
						
							
							
								76ca096384 
								
							
								 
							
						 
						
							
							
								
								Add a PIDFile in [Startup], which the PID will be written to  
							
							
							
						 
						
							2009-04-01 12:13:42 +00:00  
				
					
						
							
							
								 
						
							
							
								1a25969096 
								
							
								 
							
						 
						
							
							
								
								* MRM Adjustments  
							
							... 
							
							
							
							* Renamed 'Material' to PhysicsMaterial (Wood, Glass, Metal, etc.). May want to place in subclass with other physics specific properties. (We however need to support these features in ODE/etc first.)
* Renamed Faces to Materials. IObjectFace to IObjectMaterial - this is for clarity for those coming from a 3D Programming background (it also makes more sense if/when we support Meshes in core). Properties and members remain identical.
* Added XMLDoc comments to IObject to assist people writing MRMs in XMLDoc aware editors. 
							
						 
						
							2009-04-01 11:03:42 +00:00  
				
					
						
							
							
								 
						
							
							
								5cd70a8c0e 
								
							
								 
							
						 
						
							
							
								
								* MRM Adjustments  
							
							... 
							
							
							
							* Changes World.Objects from Array IObject[] to IObjectAccessor.
* Syntactically identical in most behaviour, however the indexer is now ranges not from 0..Count, but any valid internal LocalID. Additional indexers have been added for UUID.
* Example: for(int i=0;i<World.Objects.Count;i++) will not work any more, however foreach(World.Objects) will remain functional.
* This prevents us needing to create a list for each access to World.Objects which should [in theory] present a dramatic speed improvement to MRM scripts frequently accessing World.Objects. 
							
						 
						
							2009-04-01 09:31:40 +00:00  
				
					
						
							
							
								 
						
							
							
								7eccad05c9 
								
							
								 
							
						 
						
							
							
								
								* Adds World.Avatars[] to MRM Scripting. Contains an enumerable array containing IAvatar instances for each avatar in the region.  
							
							... 
							
							
							
							* Adds Test/TestModule.cs which demonstrates a very quick and simple MRM Test. 
							
						 
						
							2009-04-01 06:55:39 +00:00  
				
					
						
							
							
								 
						
							
							
								5225e40f9e 
								
							
								 
							
						 
						
							
							
								
								* Removes some hard-coded magic numbers relating to RegionSize. We now use Constants.RegionSize as expected. (Working towards enlarged or smaller regionsizes that arent multiples of 256m)  
							
							... 
							
							
							
							* Adds minor functionality to MRM Scripting. 
							
						 
						
							2009-04-01 05:58:07 +00:00  
				
					
						
							
							
								 
						
							
							
								7ec85508ff 
								
							
								 
							
						 
						
							
							
								
								Finally clean up the Scene.Permissions and permissions module.  
							
							... 
							
							
							
							Permissions now use proper events and not delegate lists, which makes
for much easier reading and much less work adding new methods.
I finally found a way to raise events with return values without it becoming
late bound. 
							
						 
						
							2009-04-01 01:41:40 +00:00  
				
					
						
							
							
								 
						
							
							
								a4ba587df7 
								
							
								 
							
						 
						
							
							
								
								Adding the Length override to the KillPacket  
							
							
							
						 
						
							2009-03-31 21:34:29 +00:00  
				
					
						
							
							
								 
						
							
							
								cb74848f2d 
								
							
								 
							
						 
						
							
							
								
								Turning the wind module off by default.  
							
							
							
						 
						
							2009-03-31 16:17:13 +00:00  
				
					
						
							
							
								 
						
							
							
								aecb4fb72a 
								
							
								 
							
						 
						
							
							
								
								From: Alan M Webb <alan_webb@us.ibm.com>  
							
							... 
							
							
							
							Add sanity check to fly-height calculation so that it does
  not attempt to retrieve information from non-existent
  regions. 
							
						 
						
							2009-03-31 12:45:34 +00:00  
				
					
						
							
							
								 
						
							
							
								fb9a358b79 
								
							
								 
							
						 
						
							
							
								
								* Refactored out and de-duplicated Base64ToString(string)  
							
							... 
							
							
							
							* Fixed minor typo 
							
						 
						
							2009-03-31 05:51:28 +00:00  
				
					
						
							
							
								 
						
							
							
								20e1a8d7f6 
								
							
								 
							
						 
						
							
							
								
								Thanks rtomita for a patch to add a handler for the RemoveInventoryObjects packet. (bug  #3304 )  
							
							
							
						 
						
							2009-03-31 05:47:53 +00:00  
				
					
						
							
							
								 
						
							
							
								54a27f9f5c 
								
							
								 
							
						 
						
							
							
								
								Thank you kindly, MCortez for a patch that:  
							
							... 
							
							
							
							With some support from HomerH, this patch adds support for Wind 
Model plugins via the mono.Addin framework.
* Adds console & OSSL access to Wind Parameters
* Adds plug-in support for custom wind models
* Provides two example Wind Model plug-ins
Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule  [^] 
-- will move this documentation to http://opensimulator.org  [^] 
after the patch has been committed. 
							
						 
						
							2009-03-31 02:33:19 +00:00  
				
					
						
							
							
								 
						
							
							
								54ccca1e2c 
								
							
								 
							
						 
						
							
							
								
								Update svn properties, add copyright header, formatting cleanup.  
							
							
							
						 
						
							2009-03-31 02:00:33 +00:00  
				
					
						
							
							
								 
						
							
							
								2914bfe7b0 
								
							
								 
							
						 
						
							
							
								
								* Fix test breakage by always inserting a gods module when testing  
							
							
							
						 
						
							2009-03-30 19:09:57 +00:00  
				
					
						
							
							
								 
						
							
							
								176f263d23 
								
							
								 
							
						 
						
							
							
								
								* minor: remove mono compiler warnings  
							
							
							
						 
						
							2009-03-30 18:34:43 +00:00  
				
					
						
							
							
								 
						
							
							
								ac8fc02afc 
								
							
								 
							
						 
						
							
							
								
								* refactor: Move god related methods in Scene out to a module  
							
							
							
						 
						
							2009-03-30 18:20:41 +00:00  
				
					
						
							
							
								 
						
							
							
								0318e824ae 
								
							
								 
							
						 
						
							
							
								
								* Remove a debug line of localIDs  
							
							
							
						 
						
							2009-03-30 14:13:56 +00:00  
				
					
						
							
							
								 
						
							
							
								6522b4f5d4 
								
							
								 
							
						 
						
							
							
								
								* Fixing thread safety of avatar adding and removing from the Physics Scene in the ODEPlugin  
							
							... 
							
							
							
							* This may help one of the symptoms or mantis 3363 , however it probably won't solve the occasional NonFinite Avatar Position detected..  issues that some people see.    That is probably an entirely different issue(NaN). 
							
						 
						
							2009-03-30 14:10:24 +00:00  
				
					
						
							
							
								 
						
							
							
								f88d755f96 
								
							
								 
							
						 
						
							
							
								
								Add PickInfoReply packet.  
							
							... 
							
							
							
							Fixes Mantis #3324  
							
						 
						
							2009-03-30 11:51:34 +00:00  
				
					
						
							
							
								 
						
							
							
								d468b7f2d3 
								
							
								 
							
						 
						
							
							
								
								Thank you Flyte Xevious for Mantis  #3361  - Implementation of llEdgeOfWorld  
							
							
							
						 
						
							2009-03-29 23:59:14 +00:00  
				
					
						
							
							
								 
						
							
							
								f7eac63e01 
								
							
								 
							
						 
						
							
							
								
								Another bit of refactoring to try to make sense of OpenSim.Framework.Communications. Everything that looks like a service, with service handlers, moved to .Services -- i.e. LoginService and Response, and GridInfoService. The rest of the changes were to adapt to the new locations of those files.  
							
							
							
						 
						
							2009-03-29 22:04:45 +00:00  
				
					
						
							
							
								 
						
							
							
								08732b65be 
								
							
								 
							
						 
						
							
							
								
								Moved some files around, so that it's easier to share code between standalone and the grid services. Should not affect any functionality.  
							
							
							
						 
						
							2009-03-29 20:29:13 +00:00  
				
					
						
							
							
								 
						
							
							
								d857cf1335 
								
							
								 
							
						 
						
							
							
								
								Don't let a missing configuration cause a NRE  
							
							... 
							
							
							
							Fixes Mantis #3355  
							
						 
						
							2009-03-29 15:24:50 +00:00  
				
					
						
							
							
								 
						
							
							
								03063375ee 
								
							
								 
							
						 
						
							
							
								
								Add AcceptNotices member to GroupMembershipData and an overload to  
							
							... 
							
							
							
							IGroupsModule interface 
							
						 
						
							2009-03-29 11:18:45 +00:00  
				
					
						
							
							
								 
						
							
							
								8c4bcfb5d0 
								
							
								 
							
						 
						
							
							
								
								Module interface change  
							
							
							
						 
						
							2009-03-29 06:14:54 +00:00  
				
					
						
							
							
								 
						
							
							
								c483206fd7 
								
							
								 
							
						 
						
							
							
								
								Change the client API to use GridInstantMessage for the "last mile" of IM  
							
							... 
							
							
							
							sending. With this change, all methods that handle IM now use GridInstantMessage
rather than individual parameters. 
							
						 
						
							2009-03-29 05:42:27 +00:00  
				
					
						
							
							
								 
						
							
							
								404bfdc9a6 
								
							
								 
							
						 
						
							
							
								
								Finish the offline IM module (still needs a server). Add rudimentary  
							
							... 
							
							
							
							support for the mute list (no functionality yet, but allows the
RetrieveInstantMessages event to fire now). 
							
						 
						
							2009-03-29 00:48:34 +00:00  
				
					
						
							
							
								 
						
							
							
								730b78114f 
								
							
								 
							
						 
						
							
							
								
								Minor bug fix in UpdateItem (meta data).  
							
							
							
						 
						
							2009-03-28 23:50:37 +00:00  
				
					
						
							
							
								 
						
							
							
								b857635712 
								
							
								 
							
						 
						
							
							
								
								* Adding some heuristic error correction to the j2k decoder module to combat some of the situations that we see in mantis 3049 .  
							
							... 
							
							
							
							* This may help people on certain 64 bit systems where the end byte position of each layer data packet is incorrect but the start positions are correct.
* The console will still be extremely chatty with 'Inconsistent packet data in JPEG2000 stream:' messages, however..  if OpenSimulator was able to recover the data, it will say HURISTICS SUCCEEDED 
							
						 
						
							2009-03-28 20:50:08 +00:00  
				
					
						
							
							
								 
						
							
							
								4f6c4378da 
								
							
								 
							
						 
						
							
							
								
								Add mute list request event and dummy response  
							
							
							
						 
						
							2009-03-28 04:21:44 +00:00  
				
					
						
							
							
								 
						
							
							
								b40ec850bb 
								
							
								 
							
						 
						
							
							
								
								Fix the plumbing in the offline message module.  
							
							... 
							
							
							
							No functionality yet. 
							
						 
						
							2009-03-28 04:02:30 +00:00  
				
					
						
							
							
								 
						
							
							
								0ff7c85a5d 
								
							
								 
							
						 
						
							
							
								
								Add a module skeleton for offline IM storage. No functionality yet.  
							
							
							
						 
						
							2009-03-28 02:58:12 +00:00  
				
					
						
							
							
								 
						
							
							
								67be0213d4 
								
							
								 
							
						 
						
							
							
								
								* Remove redundancies in ScenePresence  
							
							
							
						 
						
							2009-03-28 02:41:51 +00:00  
				
					
						
							
							
								 
						
							
							
								f5812b3702 
								
							
								 
							
						 
						
							
							
								
								* Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility with LibOMV based clients.  
							
							... 
							
							
							
							* Modifies the IClientAPI!  So client stacks will need to be modified! 
							
						 
						
							2009-03-28 01:40:33 +00:00  
				
					
						
							
							
								 
						
							
							
								cd1bf3600d 
								
							
								 
							
						 
						
							
							
								
								Small bugs fixed related to ownership and permissions.  
							
							
							
						 
						
							2009-03-28 00:08:13 +00:00  
				
					
						
							
							
								 
						
							
							
								cbef90fec6 
								
							
								 
							
						 
						
							
							
								
								Add the events needed for profiles.  
							
							... 
							
							
							
							Fixes Mantis #3324  
							
						 
						
							2009-03-27 22:47:41 +00:00  
				
					
						
							
							
								 
						
							
							
								52c482a7a7 
								
							
								 
							
						 
						
							
							
								
								* This updates LibOMV to the current release 0.6.0 on March 19 2009  
							
							... 
							
							
							
							* Important:  HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder.
This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll.   It still uses the Same HttpServer namespace though. 
							
						 
						
							2009-03-27 22:13:09 +00:00  
				
					
						
							
							
								 
						
							
							
								30ffefb67b 
								
							
								 
							
						 
						
							
							
								
								* refactor: call some EventManager triggers directly rather than through scene  
							
							
							
						 
						
							2009-03-27 20:41:35 +00:00  
				
					
						
							
							
								 
						
							
							
								bce5ed5812 
								
							
								 
							
						 
						
							
							
								
								Moved a method GetDefaultVisualParameters from Scene to AvatarAppearance, where it belongs. Better error handling in ScenePresence.CopyFrom.  
							
							
							
						 
						
							2009-03-27 20:18:55 +00:00  
				
					
						
							
							
								 
						
							
							
								3fe010d716 
								
							
								 
							
						 
						
							
							
								
								* minor: remove one mono compiler warning  
							
							
							
						 
						
							2009-03-27 20:03:20 +00:00  
				
					
						
							
							
								 
						
							
							
								bd8d6fad45 
								
							
								 
							
						 
						
							
							
								
								* Implement * wildcard in save iar requests  
							
							... 
							
							
							
							* not yet ready for use 
							
						 
						
							2009-03-27 19:45:07 +00:00  
				
					
						
							
							
								 
						
							
							
								053a6b355c 
								
							
								 
							
						 
						
							
							
								
								* Fix single item iar saving  
							
							... 
							
							
							
							* Not yet ready for use 
							
						 
						
							2009-03-27 18:53:11 +00:00  
				
					
						
							
							
								 
						
							
							
								37e81c7d54 
								
							
								 
							
						 
						
							
							
								
								Remove a hardcoded flow/dependency on the money module from LLCLientView  
							
							
							
						 
						
							2009-03-27 18:51:45 +00:00  
				
					
						
							
							
								 
						
							
							
								561f241564 
								
							
								 
							
						 
						
							
							
								
								* minor: move RegionSettingsSerializer into OpenSim.Framework.Serialization  
							
							
							
						 
						
							2009-03-27 18:13:34 +00:00  
				
					
						
							
							
								 
						
							
							
								86cc0e86d4 
								
							
								 
							
						 
						
							
							
								
								* Also temporarily disable T032_CrossAttachments() since this relies on the execution of T021_TestCroswsToNewRegion()  
							
							
							
						 
						
							2009-03-27 17:19:58 +00:00  
				
					
						
							
							
								 
						
							
							
								39bf59080b 
								
							
								 
							
						 
						
							
							
								
								* Temporarily disable ScenePresenceTests.T021_TestCrossToNewRegion() as this has both WaitOnes() which don't time out and tight loops  
							
							... 
							
							
							
							* Going to see if this stops the freeze failures where (though there may also be a separate occasional failure in the save oar test) 
							
						 
						
							2009-03-27 17:01:07 +00:00  
				
					
						
							
							
								 
						
							
							
								355247c2b2 
								
							
								 
							
						 
						
							
							
								
								* For each test in OpenSim.Region.Framework.Scenes.Tests, tell the console when the test starts  
							
							... 
							
							
							
							* This is to help identify which test is freezing, since all the tests in the previous dll (coremodules) succeed
* Unfortunately they are not executed in the same order in which the results are listed in Bamboo 
							
						 
						
							2009-03-27 16:33:15 +00:00  
				
					
						
							
							
								 
						
							
							
								06ad2244f0 
								
							
								 
							
						 
						
							
							
								
								svn:eol-style property set.  
							
							
							
						 
						
							2009-03-27 16:13:25 +00:00  
				
					
						
							
							
								 
						
							
							
								6ddf932c7e 
								
							
								 
							
						 
						
							
							
								
								svn:eol-style property set.  
							
							
							
						 
						
							2009-03-27 15:11:21 +00:00  
				
					
						
							
							
								 
						
							
							
								a423b3060b 
								
							
								 
							
						 
						
							
							
								
								Notecard updates bypassing the regions. (HGStandalone only)  
							
							
							
						 
						
							2009-03-26 22:17:57 +00:00  
				
					
						
							
							
								 
						
							
							
								8a4464f44a 
								
							
								 
							
						 
						
							
							
								
								* correct iar root folder location for saving of individual items  
							
							... 
							
							
							
							* however, rest of the path components are still currently wrong so this is broke 
							
						 
						
							2009-03-26 20:34:02 +00:00  
				
					
						
							
							
								 
						
							
							
								ad012d4b46 
								
							
								 
							
						 
						
							
							
								
								add x-axis mirror capability to sculpted prim mesh - addresses Mantis  #3342  
							
							
							
						 
						
							2009-03-26 18:12:10 +00:00  
				
					
						
							
							
								 
						
							
							
								10d21afd9d 
								
							
								 
							
						 
						
							
							
								
								* Apply  http://opensimulator.org/mantis/view.php?id=3343  
							
							... 
							
							
							
							* Removes long unused -useexecutepath switch
* Thanks coyled 
							
						 
						
							2009-03-26 17:43:05 +00:00  
				
					
						
							
							
								 
						
							
							
								0db166ed3d 
								
							
								 
							
						 
						
							
							
								
								* Apply  http://opensimulator.org/mantis/view.php?id=865  
							
							... 
							
							
							
							* Reimplements "terrain rescale <min> <max>" command which rescales current terrain to be inbetween min and max
* Thanks jonc 
							
						 
						
							2009-03-26 17:42:02 +00:00  
				
					
						
							
							
								 
						
							
							
								93b26f8933 
								
							
								 
							
						 
						
							
							
								
								* iars: Serialize information about item creators to archive  
							
							
							
						 
						
							2009-03-26 17:25:12 +00:00  
				
					
						
							
							
								 
						
							
							
								706a2df516 
								
							
								 
							
						 
						
							
							
								
								Read the .map files in on sim startup. Also clean them up when an assembly  
							
							... 
							
							
							
							is deleted. 
							
						 
						
							2009-03-26 15:06:20 +00:00  
				
					
						
							
							
								 
						
							
							
								eb6c1ae0c1 
								
							
								 
							
						 
						
							
							
								
								Avoid preprocessing scripts on region restart just to generate the line  
							
							... 
							
							
							
							number map. Instead, write the map to a file for later use. That is not
yet used, so currently runtime errors after a sim restart will have wrong
line numbers 
							
						 
						
							2009-03-26 14:49:39 +00:00  
				
					
						
							
							
								 
						
							
							
								fcab3510b3 
								
							
								 
							
						 
						
							
							
								
								Avoid writing script state to the filesystem if the state has not changed.  
							
							... 
							
							
							
							Remove the unneccessary double check that was only used to provide a
meaningless warning message for a corner case. 
							
						 
						
							2009-03-26 14:28:00 +00:00  
				
					
						
							
							
								 
						
							
							
								c8aaf538e4 
								
							
								 
							
						 
						
							
							
								
								-  adding osGetAgents() which returns a list of all avatars in the region  
							
							... 
							
							
							
							in which the script is running.
 -  found a bag of space characters under my desk, thought i'd donate them
    to the JSON OSSL function (aka clean up) 
							
						 
						
							2009-03-26 12:08:18 +00:00  
				
					
						
							
							
								 
						
							
							
								de3971a8d3 
								
							
								 
							
						 
						
							
							
								
								One more -- CopyItem.  
							
							
							
						 
						
							2009-03-26 04:14:33 +00:00  
				
					
						
							
							
								 
						
							
							
								3b08f17fc2 
								
							
								 
							
						 
						
							
							
								
								Half-way through supporting inventory access from outside the regions -- HG standalones only, for now.  
							
							
							
						 
						
							2009-03-26 03:45:49 +00:00  
				
					
						
							
							
								 
						
							
							
								3bedb59f50 
								
							
								 
							
						 
						
							
							
								
								make some arrays static to prevent excessive re-initialization - suggested by jhurliman  
							
							
							
						 
						
							2009-03-26 03:10:30 +00:00  
				
					
						
							
							
								 
						
							
							
								8dfe8a0d1d 
								
							
								 
							
						 
						
							
							
								
								Make the error messages passed to RegionReady more descriptive  
							
							... 
							
							
							
							Patch by antont, thank you.
Fixes Mantis #3338  
							
						 
						
							2009-03-26 01:02:19 +00:00  
				
					
						
							
							
								 
						
							
							
								6323516a83 
								
							
								 
							
						 
						
							
							
								
								* Appearance patches suite: These patches are applied to allow libomv bots to wear outfits in the future.  
							
							... 
							
							
							
							This functionality will be upstreamed later.
** Fixed call of new AvatarAppearance without arguments, which caused bots look like clouds of gas
** Added a SendAvatarData in ScenePresence.SetAppearance, which is expected after SetAppearance is run
** Fixed AssetXferUploader: CallbackID wasn't being passed on on multiple packets asset uploads
** Set VisualParams in AvatarAppearance to stop the alien looking bot from spawning and now looks a little better.
*** TODO: Set better VisualParams value then 150 to everything 
							
						 
						
							2009-03-25 20:15:46 +00:00  
				
					
						
							
							
								 
						
							
							
								b52587ea6c 
								
							
								 
							
						 
						
							
							
								
								iar: centralize user uuid gathering  
							
							
							
						 
						
							2009-03-25 19:54:07 +00:00  
				
					
						
							
							
								 
						
							
							
								3cb06cc4cc 
								
							
								 
							
						 
						
							
							
								
								* Changed a recursive BeginRobustReceive loop to a flat while loop to avoid lethal stack overflows.  
							
							
							
						 
						
							2009-03-25 19:30:36 +00:00  
				
					
						
							
							
								 
						
							
							
								e694e1a657 
								
							
								 
							
						 
						
							
							
								
								* minor: Adjust exception catching on load/save xml[2]/oar.  
							
							... 
							
							
							
							* Allow non FileNotFoundExceptions to propogate rather than post a misleading error message 
							
						 
						
							2009-03-25 19:21:28 +00:00  
				
					
						
							
							
								 
						
							
							
								19595a2825 
								
							
								 
							
						 
						
							
							
								
								* minor: spit out creator name on save iar  
							
							... 
							
							
							
							* not yet ready for use 
							
						 
						
							2009-03-25 19:14:36 +00:00  
				
					
						
							
							
								 
						
							
							
								09d2c6fe5d 
								
							
								 
							
						 
						
							
							
								
								adding presence.ControllingClient.Kick(msg) to the brew.  
							
							
							
						 
						
							2009-03-25 18:48:30 +00:00  
				
					
						
							
							
								 
						
							
							
								0419f29856 
								
							
								 
							
						 
						
							
							
								
								enhances the console command  "kick user" with an optional alert  
							
							... 
							
							
							
							message which will be dialog-ed to the user just before being kicked. 
							
						 
						
							2009-03-25 18:04:33 +00:00  
				
					
						
							
							
								 
						
							
							
								21d14a7090 
								
							
								 
							
						 
						
							
							
								
								Thank you, dslake, for a patch that fixes passing the start param to scripts  
							
							... 
							
							
							
							Fixes Mantis #3330  
							
						 
						
							2009-03-25 11:05:01 +00:00  
				
					
						
							
							
								 
						
							
							
								0bb3d2e6d7 
								
							
								 
							
						 
						
							
							
								
								cleanup  
							
							
							
						 
						
							2009-03-25 07:36:56 +00:00  
				
					
						
							
							
								 
						
							
							
								2afe3be2e6 
								
							
								 
							
						 
						
							
							
								
								HGStandaloneInventoryService now serves inventory assets. No need for clients to have direct access to the asset service.  
							
							
							
						 
						
							2009-03-25 05:21:47 +00:00  
				
					
						
							
							
								 
						
							
							
								fb5f702e78 
								
							
								 
							
						 
						
							
							
								
								Change llGetOwnerKey to use another overload of GetSceneObject.  
							
							... 
							
							
							
							Fixes Mantis #3326  
							
						 
						
							2009-03-24 22:12:48 +00:00  
				
					
						
							
							
								 
						
							
							
								6cad71d5ec 
								
							
								 
							
						 
						
							
							
								
								* minor: remove load oar logging I accidentally left in a few commits ago  
							
							... 
							
							
							
							* reduce noisiness of uuid gatherer
* stop bothering to pointless complain about directory tar entries when loading an oar 
							
						 
						
							2009-03-24 21:05:20 +00:00  
				
					
						
							
							
								 
						
							
							
								0bf2177dfb 
								
							
								 
							
						 
						
							
							
								
								* Use memory more efficiently when loading oars  
							
							... 
							
							
							
							* This change starts the script immediately after an object is loaded, rather than waiting till they are all loaded
* This should be okay, but please report any new errors 
							
						 
						
							2009-03-24 20:48:27 +00:00  
				
					
						
							
							
								 
						
							
							
								22a4d6acc2 
								
							
								 
							
						 
						
							
							
								
								* minor: remove mono compiler warnings  
							
							
							
						 
						
							2009-03-24 20:36:32 +00:00  
				
					
						
							
							
								 
						
							
							
								5e9682cef7 
								
							
								 
							
						 
						
							
							
								
								* Fix edit scale command - was looking for one too few arguments  
							
							
							
						 
						
							2009-03-24 19:04:28 +00:00  
				
					
						
							
							
								 
						
							
							
								c268b71f4b 
								
							
								 
							
						 
						
							
							
								
								Thank you, dslake, for a patch that speeds up the Delete Old Files option  
							
							... 
							
							
							
							in the compiler. Committed with changes.
Fixes Mantis #3325  
							
						 
						
							2009-03-24 12:18:31 +00:00  
				
					
						
							
							
								 
						
							
							
								b5f6aa6ff2 
								
							
								 
							
						 
						
							
							
								
								From: Alan Webb <alan_webb@us.ibm.com>  
							
							... 
							
							
							
							Changes to AssetCache and DynamicTextureModule to eliminate
  opportunities for lost texture updates. 
							
						 
						
							2009-03-24 08:21:50 +00:00  
				
					
						
							
							
								 
						
							
							
								5af63a6a5c 
								
							
								 
							
						 
						
							
							
								
								Root agent retrieval via http/REST. This is a pull, the caller gets the agent. This is not used by the regions yet, but it may be a better alternative to transfer agents even when that is done by the regions. The data is still trivial; soon it will have attachments, scripts and script state. Also, authorization tokens still to come. Serialization using OSD/json, as the other methods.  
							
							
							
						 
						
							2009-03-23 02:37:19 +00:00  
				
					
						
							
							
								 
						
							
							
								e1ea3f05aa 
								
							
								 
							
						 
						
							
							
								
								Finish folder gives. With this commit, single item and folder gives now  
							
							... 
							
							
							
							work across regions and also to offline avatars. Scripted gives are not
yet tested and may not work. 
							
						 
						
							2009-03-23 02:02:12 +00:00  
				
					
						
							
							
								 
						
							
							
								412112acba 
								
							
								 
							
						 
						
							
							
								
								Committing partial work on passing folders across instances. This may crash.  
							
							
							
						 
						
							2009-03-23 00:11:34 +00:00  
				
					
						
							
							
								 
						
							
							
								f86c13f48e 
								
							
								 
							
						 
						
							
							
								
								Send proper creation date on item gives, so objects will appear at the top of  
							
							... 
							
							
							
							"Objects", not at the bottom 
							
						 
						
							2009-03-22 20:05:11 +00:00  
				
					
						
							
							
								 
						
							
							
								48e87b6448 
								
							
								 
							
						 
						
							
							
								
								Make single item inventory gives work across regions  
							
							
							
						 
						
							2009-03-22 18:25:04 +00:00  
				
					
						
							
							
								 
						
							
							
								e6bb86a224 
								
							
								 
							
						 
						
							
							
								
								Add QueryItem method to secure inventory and HG inventory, change method sig to  
							
							... 
							
							
							
							provide additional information the HG needs. 
							
						 
						
							2009-03-22 15:42:22 +00:00  
				
					
						
							
							
								 
						
							
							
								ea1e38dd14 
								
							
								 
							
						 
						
							
							
								
								Cause the inventory give module to be more selective and not attempt to  
							
							... 
							
							
							
							deliver other modules' IM types 
							
						 
						
							2009-03-22 14:32:15 +00:00  
				
					
						
							
							
								 
						
							
							
								b83ad8a97b 
								
							
								 
							
						 
						
							
							
								
								Thank you, dslake, for a patch that fixes XEngine linemap handling.  
							
							... 
							
							
							
							Fixes Mantis #3321  
							
						 
						
							2009-03-22 11:57:00 +00:00  
				
					
						
							
							
								 
						
							
							
								047d753cd0 
								
							
								 
							
						 
						
							
							
								
								Explicit tests for local regions.  
							
							
							
						 
						
							2009-03-22 06:31:32 +00:00  
				
					
						
							
							
								 
						
							
							
								9489ad57f9 
								
							
								 
							
						 
						
							
							
								
								Moving the LoginAuth service up, so that it can be shared among standalones and the User Server.  
							
							
							
						 
						
							2009-03-22 04:39:16 +00:00  
				
					
						
							
							
								 
						
							
							
								09732b4d5d 
								
							
								 
							
						 
						
							
							
								
								Initial support for authentication/authorization keys in UserManagerBase, and use of it in HGStandaloneLoginService (producer of initial key for user, and of subsequent keys) and HGStandaloneInventoryService (consumer of a key).  
							
							... 
							
							
							
							Keys are of the form http://<authority>/<random uuid>
and they are sent over http header "authorization". 
							
						 
						
							2009-03-21 20:16:35 +00:00  
				
					
						
							
							
								 
						
							
							
								b140988a1f 
								
							
								 
							
						 
						
							
							
								
								Minor changes in names inside.  
							
							
							
						 
						
							2009-03-21 19:37:35 +00:00  
				
					
						
							
							
								 
						
							
							
								1e6587f1d3 
								
							
								 
							
						 
						
							
							
								
								Add code to the inventory transfer module to use the new DB functionality  
							
							... 
							
							
							
							Not tested! 
							
						 
						
							2009-03-21 18:14:06 +00:00  
				
					
						
							
							
								 
						
							
							
								b0f2bcbe79 
								
							
								 
							
						 
						
							
							
								
								Moving HGStandaloneAssetService to a new place, and giving it a more generic name. MXP is going to use it too.  
							
							
							
						 
						
							2009-03-21 18:03:44 +00:00  
				
					
						
							
							
								 
						
							
							
								1121a214b9 
								
							
								 
							
						 
						
							
							
								
								Add a QueryItem method to the inventory subsystem. Currently implemented for  
							
							... 
							
							
							
							MySQL only, stubs for the others. This allows updating the cache with a single
item from the database. 
							
						 
						
							2009-03-21 17:46:58 +00:00  
				
					
						
							
							
								 
						
							
							
								2d387c25b8 
								
							
								 
							
						 
						
							
							
								
								Move a check for null PhysActor in applyImpulse so that attachments can move avatars.  
							
							... 
							
							
							
							Fixes Mantis #3160  
							
						 
						
							2009-03-21 11:42:31 +00:00  
				
					
						
							
							
								 
						
							
							
								14b94b8d05 
								
							
								 
							
						 
						
							
							
								
								* Finishing up the last commit by adding ISunModule  
							
							
							
						 
						
							2009-03-20 23:15:16 +00:00  
				
					
						
							
							
								 
						
							
							
								c6da0fda58 
								
							
								 
							
						 
						
							
							
								
								Thank you, mcortez, for patch to add functionality to the sun module.  
							
							... 
							
							
							
							Fixes Mantis #3313  
							
						 
						
							2009-03-20 22:42:21 +00:00  
				
					
						
							
							
								 
						
							
							
								aab38c2cb2 
								
							
								 
							
						 
						
							
							
								
								Ensure the remembered velocity is zero when physical is turned off on a prim. Without this the velocity gets sent to the client and the prim appears to move.  
							
							... 
							
							
							
							Fixes Mantis #3303  
							
						 
						
							2009-03-20 15:59:11 +00:00  
				
					
						
							
							
								 
						
							
							
								78a19528c6 
								
							
								 
							
						 
						
							
							
								
								Change DropObject to public. Fixes Mantis  #3314  
							
							
							
						 
						
							2009-03-20 13:57:22 +00:00  
				
					
						
							
							
								 
						
							
							
								4571a8b3fb 
								
							
								 
							
						 
						
							
							
								
								* Remove compiler warnings  
							
							... 
							
							
							
							* These have actually been removed from HGHyperLink.TryUnlinkRegion, because some parameters were parsed but never used.
* This might be a situation where the warnings have shown up an oversight 
							
						 
						
							2009-03-19 21:16:02 +00:00  
				
					
						
							
							
								 
						
							
							
								8f1844665b 
								
							
								 
							
						 
						
							
							
								
								* Group OpenSim.Framework.Servers interfaces together  
							
							
							
						 
						
							2009-03-19 19:21:17 +00:00  
				
					
						
							
							
								 
						
							
							
								bd2180d9af 
								
							
								 
							
						 
						
							
							
								
								* refactor: Create IHttpServer interface instead of accessing BaseHttpServer via CommunicationsManager directly  
							
							
							
						 
						
							2009-03-19 18:11:44 +00:00  
				
					
						
							
							
								 
						
							
							
								eb0c369409 
								
							
								 
							
						 
						
							
							
								
								* Add documentation to BaseHttpServer.AddHTTPHandler()  
							
							
							
						 
						
							2009-03-19 16:41:23 +00:00  
				
					
						
							
							
								 
						
							
							
								0867302e09 
								
							
								 
							
						 
						
							
							
								
								reformatting README (just noticed that that line was a bit on the long  
							
							... 
							
							
							
							side. 
							
						 
						
							2009-03-19 08:47:05 +00:00  
				
					
						
							
							
								 
						
							
							
								1caf1c5d96 
								
							
								 
							
						 
						
							
							
								
								adding missing ChatSessionRequest voice capability for direct AV-AV calls.  
							
							
							
						 
						
							2009-03-19 08:42:59 +00:00  
				
					
						
							
							
								 
						
							
							
								d23f0ec143 
								
							
								 
							
						 
						
							
							
								
								Thanks to mpallari for Mantis  #3310 : Make EventQueueGetModule more inheritable  
							
							
							
						 
						
							2009-03-19 07:06:30 +00:00  
				
					
						
							
							
								 
						
							
							
								247a25a7fe 
								
							
								 
							
						 
						
							
							
								
								Making a couple of methods public.  
							
							
							
						 
						
							2009-03-19 03:33:20 +00:00  
				
					
						
							
							
								 
						
							
							
								c0c929665f 
								
							
								 
							
						 
						
							
							
								
								* Apply  http://opensimulator.org/mantis/view.php?id=3311  
							
							... 
							
							
							
							* Store script timers in a dictionary rather than a list to make unset much more efficient
* Thanks dslake 
							
						 
						
							2009-03-18 20:24:53 +00:00  
				
					
						
							
							
								 
						
							
							
								a7d610ffcc 
								
							
								 
							
						 
						
							
							
								
								Adds support for unlink-region command in hypergrid.  
							
							
							
						 
						
							2009-03-18 16:37:26 +00:00  
				
					
						
							
							
								 
						
							
							
								87822c5d95 
								
							
								 
							
						 
						
							
							
								
								Add an event to process undelivered IMs  
							
							
							
						 
						
							2009-03-17 23:52:30 +00:00  
				
					
						
							
							
								 
						
							
							
								7658e30dfc 
								
							
								 
							
						 
						
							
							
								
								* minor: remove compiler warning  
							
							
							
						 
						
							2009-03-17 21:20:58 +00:00  
				
					
						
							
							
								 
						
							
							
								86d48b73e1 
								
							
								 
							
						 
						
							
							
								
								Fixed the looping on llParcelMediaCommandList, now PARCEL_MEDIA_COMMAND_PLAY will make the media play only once like its meant to, and PARCEL_MEDIA_COMMAND_LOOP can be used to make it loop.  
							
							
							
						 
						
							2009-03-17 18:18:24 +00:00  
				
					
						
							
							
								 
						
							
							
								b2de81ebac 
								
							
								 
							
						 
						
							
							
								
								From: Christopher Yeoh <yeohc@au1.ibm.com>  
							
							... 
							
							
							
							Attached is a patch which enabled through an OpenSim.ini option the ability
to read long notecard lines. Currently although the data is read from
the notecard it is truncated at 255 characters (same as for the LL servers.
This patch allows the setting of that limit to a different value.
    ; Maximum length of notecard line read
    ; Increasing this to large values potentially opens
    ; up the system to malicious scripters
    ; NotecardLineReadCharsMax = 255
this allows for save/restore functionality using notecards without
having to worry about very short line length limits. 
							
						 
						
							2009-03-17 07:03:53 +00:00  
				
					
						
							
							
								 
						
							
							
								f28886e26d 
								
							
								 
							
						 
						
							
							
								
								Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization  
							
							... 
							
							
							
							Update using statements and prebuild.xml. Also trim trailing whitespace. 
							
						 
						
							2009-03-16 00:12:25 +00:00  
				
					
						
							
							
								 
						
							
							
								c9a3a764f1 
								
							
								 
							
						 
						
							
							
								
								regionInfo isn't defined here yet, which leads to a NRE. Grid-server  
							
							... 
							
							
							
							provided us with the data, so let's use it for now. Hopefully
fixes Mantis #3297 . 
							
						 
						
							2009-03-15 21:01:04 +00:00  
				
					
						
							
							
								 
						
							
							
								5bc386c648 
								
							
								 
							
						 
						
							
							
								
								Fixes Mantis#3301. Thank you kindly, MaimedLeech for a patch that:  
							
							... 
							
							
							
							patch allows wind to be enabled/disabled, and wind strength set, 
from ini file 
							
						 
						
							2009-03-15 20:22:07 +00:00  
				
					
						
							
							
								 
						
							
							
								9e0329f1dc 
								
							
								 
							
						 
						
							
							
								
								Fixes Mantis  #3294 . Thank you kindly, Godfrey, for a patch that:  
							
							... 
							
							
							
							Attached is a patch which provides osAvatarPlayAnimation() the ability to 
also trigger animations contained within the same prim as the script, as 
llStartAnimation() does. (It also modifies osAvatarStopAnimation(), 
otherwise the script wouldn't be able to stop animations it had started.) 
							
						 
						
							2009-03-15 19:45:42 +00:00  
				
					
						
							
							
								 
						
							
							
								9e4d9e2c3f 
								
							
								 
							
						 
						
							
							
								
								Fixes Mantis  #3289 . Thank you kindly, Ewe Loon, for a patch that:  
							
							... 
							
							
							
							fixes Sporadic Errors in "Dictionary<InstanceData, DetectParams[]" 
Causing total script Failure 
							
						 
						
							2009-03-15 19:39:43 +00:00  
				
					
						
							
							
								 
						
							
							
								95323c3264 
								
							
								 
							
						 
						
							
							
								
								Changing a few methods to public. This is the collection of methods that will be moved to a library somewhere else.  
							
							
							
						 
						
							2009-03-15 19:21:43 +00:00  
				
					
						
							
							
								 
						
							
							
								fa5fef33a9 
								
							
								 
							
						 
						
							
							
								
								fixed propagation of normalized sculpt mesh vertex normals  
							
							
							
						 
						
							2009-03-15 09:05:35 +00:00  
				
					
						
							
							
								 
						
							
							
								fec8aef03a 
								
							
								 
							
						 
						
							
							
								
								Thanks rtomita for a patch to add handlers for prim scale updates from libomv-based clients. ( #3291 )  
							
							
							
						 
						
							2009-03-14 22:55:17 +00:00  
				
					
						
							
							
								 
						
							
							
								ddbf81fa07 
								
							
								 
							
						 
						
							
							
								
								Thank you, mcortez, for a patch that fixes a number of long standing  
							
							... 
							
							
							
							issues with the sun module.
Fixes Mantis #3295  
							
						 
						
							2009-03-13 23:45:02 +00:00  
				
					
						
							
							
								 
						
							
							
								c04e7cdf2b 
								
							
								 
							
						 
						
							
							
								
								* Support loading empty folders in an iar  
							
							
							
						 
						
							2009-03-13 20:46:53 +00:00  
				
					
						
							
							
								 
						
							
							
								bd41639a68 
								
							
								 
							
						 
						
							
							
								
								* Don't fail the client login if there are no OnClientConnect listeners  
							
							
							
						 
						
							2009-03-12 20:38:28 +00:00  
				
					
						
							
							
								 
						
							
							
								f5ff2eff24 
								
							
								 
							
						 
						
							
							
								
								* minor: Lable the heartbeat thread with the region it's beating for  
							
							
							
						 
						
							2009-03-12 20:37:15 +00:00  
				
					
						
							
							
								 
						
							
							
								fa619bdf8c 
								
							
								 
							
						 
						
							
							
								
								From: Christopher Yeoh <yeohc@au1.ibm.com>  
							
							... 
							
							
							
							Patch to RegionReady which adds a field which adds to the message
whether the region is ready due to a server startup or due to an oar
file loading. 
							
						 
						
							2009-03-12 18:51:28 +00:00  
				
					
						
							
							
								 
						
							
							
								a02c3caa0d 
								
							
								 
							
						 
						
							
							
								
								* Move SceneObject tests into their proper namespace  
							
							... 
							
							
							
							* Add some more debug code to narrow down where the tests are freezing 
							
						 
						
							2009-03-12 18:13:51 +00:00  
				
					
						
							
							
								 
						
							
							
								33f511ee4b 
								
							
								 
							
						 
						
							
							
								
								* Another stab at refactoring up the CustomiseResponse function. Two fixes:  
							
							... 
							
							
							
							* Sometimes, null is a valid return value to indicate 'none found'. doh.
  * Sometimes, the Grid server does not send simURI - this you need to reconstruct yourself. Euw.
(I believe) this solves mantis issue #3287  
							
						 
						
							2009-03-12 10:50:59 +00:00  
				
					
						
							
							
								 
						
							
							
								7b2977d625 
								
							
								 
							
						 
						
							
							
								
								Move ArchiveConstants to OpenSim.Framework.Archive  
							
							... 
							
							
							
							- move a couple constants from InventoryArchiveConstants to
  ArchiveConstants, now only one of these is needed
- change InventoryArchiveConstants references to ArchiveConstants
- remove InventoryArchive AssetInventoryServer plugin dependency on
  OpenSim.Region.CodeModules
- trim trailing whitespace 
							
						 
						
							2009-03-12 06:04:17 +00:00  
				
					
						
							
							
								 
						
							
							
								f784620780 
								
							
								 
							
						 
						
							
							
								
								Moving TarArchive to OpenSim.Framework.Archive  
							
							... 
							
							
							
							We now build OpenSim.Framework.Archive.dll which aims to contain code
used for archiving various things in OpenSim. Also remove trailing
whitespace. 
							
						 
						
							2009-03-12 06:03:59 +00:00  
				
					
						
							
							
								 
						
							
							
								a8c66444e2 
								
							
								 
							
						 
						
							
							
								
								Update svn properties, minor formatting cleanup.  
							
							
							
						 
						
							2009-03-12 01:14:54 +00:00  
				
					
						
							
							
								 
						
							
							
								6462014250 
								
							
								 
							
						 
						
							
							
								
								Thanks rtomita for a patch to fix inventory listings for clients using libomv. ( #3285 )  
							
							
							
						 
						
							2009-03-11 18:46:52 +00:00  
				
					
						
							
							
								 
						
							
							
								acad0328b2 
								
							
								 
							
						 
						
							
							
								
								* Make all coded defaults match settings in OpenSim.ini.example  
							
							... 
							
							
							
							* In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using
* OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before) 
							
						 
						
							2009-03-11 18:02:22 +00:00  
				
					
						
							
							
								 
						
							
							
								669aa46bff 
								
							
								 
							
						 
						
							
							
								
								update some ini defaults in code - all defaults from beginning of OpenSim.ini.example thru DefaultScriptEngine = "XEngine"  
							
							
							
						 
						
							2009-03-11 09:31:02 +00:00