BlueWall
3ec695e05b
Add Chat module extra feature settings to GridExtraFeatures service
2014-07-30 15:01:26 -04:00
BlueWall
e0d8f42e6b
Simulator Extra Features Service
...
Provide a means for regions to fetch extra features supported by modern viewers from a central location
.
2014-07-30 11:24:39 -04:00
Michael Cerquoni
46781253c3
fix comments in physics section of [Startup] to reflect the actual default engine.
2014-07-25 12:30:09 -04:00
Justin Clark-Casey (justincc)
e85291329b
Add suppression of grid-side "show regions" command in simulator console for Hypergrid setups as well as normal grid.
...
Should have been done in recent commit 6048dfcd
Resolves http://opensimulator.org/mantis/view.php?id=7281
2014-07-25 02:02:07 +01:00
Justin Clark-Casey (justincc)
086bc6f748
Add missing default female hair texture for Ruth avatar.
...
This was not in library assets despite being referred to in assets/BodyPartsAssetSet/base_hair.dat
Texture ID is 7ca39b4c-bd19-4699-aff7-f93fd03d3e7b
Taken from https://github.com/openmetaversefoundation/simiangrid/blob/master/Grid/default_assets/Default%20Female%20Hair-7ca39b4c-bd19-4699-aff7-f93fd03d3e7b.j2c
2014-07-24 20:03:19 +01:00
Oren Hurvitz
11031abf26
Changed the default XBakes directory to a local path: "./bakes".
...
Previously it was an absolute path. Now it's a sibling of the maptiles directory.
This fixes http://opensimulator.org/mantis/view.php?id=7063
2014-07-21 09:27:47 +01:00
Robert Adams
b81187db5a
Set "[Terrain]SendTerrainUpdatesByViewDistance=true" by default.
...
This, by default, enables terrain patches being sent to each avatar
from the avatar away (rather than the old outside-in pattern), only
sending terrain patches within the avatars view distance (making
view loading quicker), and sending multiple terrain patches per
protocol packet (making terrain loading and editing quicker).
2014-07-20 10:56:52 -07:00
Justin Clark-Casey (justincc)
6048dfcd71
In grid mode, add SuppressConsoleCommands flag to [GridService] so that we can stop misleading grid service only console commands from registering.
...
We need to do this because the simulator initializes and internal copy of the GridService in grid mode for internal purposes
2014-07-18 22:57:04 +01:00
Justin Clark-Casey (justincc)
8cd7ca568d
Change default script stop method to co-op instead of abort.
...
co-op should be more stable as it doesn't abort threads, which can trigger virtual machine instability
This change will be invisible to users as script DLLs are recompiled automatically where necessary, though the change won't take affect until the next simulator restart.
This change has no effect on existing script state.
If you want to continue using abort, set ScriptStopStrategy = abort in the [XEngine] section of OpenSim.ini
2014-07-16 22:58:38 +01:00
Justin Clark-Casey (justincc)
d62acc7e37
Update information in OpenSimDefaults to reflect the fact that ScriptStopStrategy in [XEngine] can now be changed without manually deleting old compiled scripts.
2014-07-14 20:53:06 +01:00
Diva Canto
ba233008cd
Changed GetUserInfo so that the exposure of user account details is ruled by a configuration variable. It's on by default.
2014-07-06 16:02:04 -07:00
Vegaslon
abf85b7f19
Bulletsim: Create AvatarTerminalVelocity to BulletSim like what ODE and SL has. Before this falling from really high caused the avatar to fall faster then the veiwer can handle and cause camera issues.
2014-06-27 23:34:34 +01:00
Robert Adams
7f0adfd203
Add [Startup]LogShowStatsSeconds=n parameter which controls the interval
...
that simulator statistics is output to the console. Setting to zero turns
stats logging off.
2014-06-13 21:27:07 -07:00
Robert Adams
8956cdc55f
Add [Terrain]SendTerrainUpdatesByViewDistance=false to OpenSimDefaults.ini
...
so people can find the setting.
2014-06-08 09:50:31 -07:00
Michael Cerquoni
0dc14b5f35
fix the comment section of max_distance setting to reflect default value
2014-06-06 22:29:04 -04:00
Diva Canto
74cda2ad78
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-06-06 14:51:05 -07:00
Diva Canto
2766b37d8b
Missed this ini change in previous commit
2014-06-06 14:50:38 -07:00
Michael Cerquoni
b913f1c8ab
bump default teleport limit to 65535 regions
2014-06-06 16:59:13 -04:00
Diva Canto
fe779128b0
Added simulation version compatibility check so that agents coming from 0.7.6 to a varregion running in 0.8 and above will be denied teleport, rather than be allowed and crash the viewer.
2014-06-06 11:04:53 -07:00
Diva Canto
90de9df3e8
Better comment regarding SizeX and SizeY
2014-06-05 20:31:31 -07:00
Diva Canto
30cde52634
Updated Regions.ini.example to include var regions configs.
2014-06-05 16:51:08 -07:00
Justin Clark-Casey (justincc)
464d31b70b
Stop appending redundant newline to console messages in Robust and pCampbot configs
...
This is to fix an issue since recent commit fbcb763
where these are no longer removed automatically.
OpenSim.*.config was already not appending these newlines
2014-05-27 20:44:00 +01:00
Diva Canto
20f20895cf
Adds optional HTTP Basic Authentication to Robust service connectors.
2014-05-23 16:19:43 -07:00
Justin Clark-Casey (justincc)
77a331fce3
Add DebugMessagingEnabled = false to OpenSim.ini.example for consistency. Slightly simplify config comments.
2014-05-19 23:00:04 +01:00
Justin Clark-Casey (justincc)
b46be88db6
Split verbose groups messaging logging into its own setting separate from that of the groups module.
...
This is to allow us to get useful information on messaging without being overwhelmed by the rest of groups debug.
Enabled with [Groups] DebugMessagingEnabled = true in config (default false)
Or "debug groups messaging verbose true|false on the console" (similar to existing groups setting).
Done for both xmlrpc and V2 groups.
2014-05-19 22:45:17 +01:00
Diva Canto
f4cba27105
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-05-07 17:00:12 -07:00
Justin Clark-Casey (justincc)
2b33677402
Add GridUserService service config to [UserAccountService] in Robust[.HG].ini.example so that home can be set for new users rather than always warning that it can't be set.
...
Code already exists to do this but forgot to put entry into config files a long time ago.
Thanks to AliciaRaven for the spot.
Relates to http://opensimulator.org/mantis/view.php?id=7155
2014-05-07 23:32:02 +01:00
Justin Clark-Casey (justincc)
812f5e124d
Remove duplicate HypergridLinker entry from [GridService] in Robust.HG.ini.example
2014-05-07 18:39:56 +01:00
Justin Clark-Casey (justincc)
539165e6bd
minor: Change configuration text in config files to reflect the existing situation of BulletSim as the default physics engine.
2014-05-06 17:28:21 +01:00
Diva Canto
13b2ac1425
Makes it possible to support grids in which all the simulators share all central services of a Robust server EXCEPT assets. In other words, grids where the simulators' assets are kept in one DB and the users' inventory assets
...
are kept on another. When users rez items from inventory or take objects from world, an HG-like asset copy takes place between the 2 servers, the world asset server and the user's asset server. This makes the simulators independent of the central asset server.
Note that this an advanced configuration and requires some security strengthening coming up.
2014-05-04 20:54:42 -07:00
Diva Canto
5a10da3ee8
Added a optional key between the group remote connectors, sim and service. This allows for more secure group services, to be used by collections of mutually-trusting grids.
2014-05-03 17:13:53 -07:00
Melanie
a108fcac95
Restore overload mode accidentally disabled in a prior commit. Add a new
...
config option, LogOverloads, to log when a thread pool overload occurs.
This option defaults to "True" because the logging data is useful for
diagnosing threading issues.
2014-04-25 21:34:29 +01:00
Oren Hurvitz
d1865c526d
Removed unused CsharpSqlite DLLs
2014-04-24 06:19:49 +01:00
Dev Random
18b91fdbe9
Tweak to PrimLimits and add missing Regions.ini example
...
Signed-off-by: Melanie <melanie@t-data.com>
2014-04-12 14:40:34 +01:00
Robert Adams
562a3cb338
BulletSim: small tweek to avatar height reduce feet embedded into prims.
...
This adjustment makes a default, shoeless avatar stand properly on a prim
for the various heights (0% to 100% in the appearance adjustment).
2014-04-10 06:53:36 -07:00
Robert Adams
65c4cb48ac
BulletSim: make avatar physical shape to be a rectangle rather than
...
a capsule. Set the default to be the rectangle shape and adjust the
parameters in OpenSimDefaults.ini for the new shape.
The rectangle shape will perform better and avatar height can be
computed more accurately.
2014-04-02 21:53:58 -07:00
BlueWall
a15282f023
Merge branch 'master' into m_test
2014-03-27 12:21:38 -04:00
Justin Clark-Casey (justincc)
af54e6f370
minor: Change incorrect "Maximum" in the PhysicalPrimMin OpenSim.ini.example description to "Minimum"
...
Thanks to aiaustin for the spot.
2014-03-26 23:45:02 +00:00
Justin Clark-Casey (justincc)
e7fa8a4699
minor: change misspelling of overriden to overridden in comments within config files
...
Thanks to aiaustin for the spot.
2014-03-26 23:43:49 +00:00
Oren Hurvitz
14a7ddb885
Revert "Use log-rolling on the log files (once per day)"
...
This reverts commit 8ecab21b37
.
2014-03-26 08:56:56 +02:00
Justin Clark-Casey (justincc)
cffea984f1
minor: Remove "js" (Javascript) from list of allowed languages in script config since it hasn't been present in OpenSimulator for a very long time (0.6 days)
...
One reason support was removed is that the external DLL that implemented Javascript stopped development.
Not sure how well this ever worked in OpenSimulator.
Not removing vb for now as this is directly supported by Mono (via vbnc compiler) though I strongly suspect it is also inoperable.
2014-03-26 00:50:33 +00:00
BlueWall
fce3fca7f9
Add the UserProfiles local service module to non-HG Standalone configuration.
2014-03-25 11:08:58 -04:00
Oren Hurvitz
8ecab21b37
Use log-rolling on the log files (once per day)
...
Resolves http://opensimulator.org/mantis/view.php?id=6950
2014-03-25 09:53:02 +01:00
Oren Hurvitz
5b2af7f99e
Moved the linkage between LoginService and HGInventoryService to the config file
2014-03-24 18:33:18 +02:00
Oren Hurvitz
f5ae36d7e2
Updated Prebuild to support .NET 4.5
...
Resolves http://opensimulator.org/mantis/view.php?id=6951
2014-03-24 12:26:54 +01:00
Oren Hurvitz
81c9952e99
Added missing quotes in Robust.HG.ini.example
2014-03-23 16:40:09 +02:00
Dev Random
3d0778bcd6
Allow Mono Plugin Registry setting for Regions
...
Signed-off-by: Melanie <melanie@t-data.com>
2014-03-22 01:29:51 +00:00
H-H-H
da25903300
Adding a way to disable/enable the in built Dwell Module
2014-03-20 22:35:50 +00:00
Michael Cerquoni
b5f94c72b9
Allow MaptileStaticFile path to be set to anywhere and not force it to bin/maptiles
2014-03-19 11:16:52 -04:00
Jak Daniels
61353dde80
Allow Region specific static maptiles to be loaded from file.
2014-03-18 22:18:50 -07:00
Justin Clark-Casey (justincc)
fdcd392582
Set executable bit on Npgsql.dll for cygwin
2014-03-18 21:04:37 +00:00
Justin Clark-Casey (justincc)
f27766d47b
Set executable flag on BulletXNA.dll for cygwin
2014-03-18 21:02:51 +00:00
Lani Global
71c808cd32
PhysicalPrimMax 64m for OpenSim_ini_example standard size prim
...
Signed-off-by: Robert Adams <misterblue@misterblue.com>
2014-03-10 22:11:24 -07:00
Lani Global
3e8f593bf2
PhysicalPrimMax to 64m for ini Default files to enable standard size prims and mesh to be used with vehicles.
...
Signed-off-by: Robert Adams <misterblue@misterblue.com>
2014-03-10 22:11:09 -07:00
Michael Cerquoni
4f67286044
fix missing quote for xBakes connector in Robust example ini files
2014-03-09 19:09:10 -04:00
Michael Cerquoni
cfd3e8f0ea
minor spelling mistake fix.
2014-03-09 11:46:25 -04:00
Michael Cerquoni
abcb2cdb36
add XBakes connector to Robust.HG.ini.example
2014-03-08 21:50:41 -05:00
Michael Cerquoni
a96601478c
add [BakedTextureService] section to Robust.HG.ini.example file same as Robust.ini.example.
2014-03-08 21:48:33 -05:00
Michael Cerquoni
e3c4936dea
remove RefreshTime = 0 from [MapImageService] in Standalone.ini, StandaloneHypergrid.ini, Grid.ini, GridHypergrid.ini they were redundant and would not allow variables in OpenSim.ini to be set to anything.
2014-03-08 16:28:45 -05:00
Michael Cerquoni
da990d01f2
set RefreshTime = 0 in [MapImageService] in Standalone.ini and StandaloneHypergrid.ini to eliminate memory leaking for Warp3D map tiler, these variables should be erased needs more discussion!
2014-03-08 15:57:19 -05:00
Michael Cerquoni
12f2648a57
set RefreshTime = 0 in [MapImageService] in Grid.ini and GridHypergrid.ini to eliminate memory leaking for Warp3D map tiler, these variables should be erased needs more discussion!
2014-03-08 15:41:26 -05:00
dahlia
d6837f5dc7
update libomv to 59280cfe3e96714151158f4ec7b167af57f60e93 (current head) to hopefully resolve zlib incompatibilities when rendering maptiles with mesh
2014-02-22 18:52:59 -08:00
Melanie
1aed6567a8
Samle configurations for the baked texture server.
2014-02-04 02:49:13 +00:00
Robert Adams
0842e2e15b
BulletSim: default physical terrain implementation to heightmap.
...
It originally looked like mesh terrain would perform better for vehicles
but, after much use, heightmap is the clear winner.
Force terrain implementation to heightmap if the physics region is
larger than legacy region size. This solves running out of memory for
very large regions.
2014-01-29 06:44:14 -08:00
Melanie
c6e9db5866
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Framework/RegionSettings.cs
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
OpenSim/Region/Framework/Interfaces/IInterregionComms.cs
OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
2014-01-28 21:02:20 +00:00
Melanie
4ccb15290e
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2014-01-28 20:47:36 +00:00
Robert Adams
4c362a83f9
Merge branch 'master' into varregion
2014-01-21 11:31:51 -08:00
Mic Bowman
83626e60e6
Adds a configuration option to cannibalize bandwidth from the
...
udp texture throttle and move it to the task throttle. Since most
viewers are using http textures, the udp texture throttle is holding
onto bw that could be used for more responsive prims updates. See
the documentation for CannibalizeTextureRate in OpenSimDefaults.ini.
Option is disabled by default.
2014-01-20 18:59:43 -08:00
dahlia
4800303abd
update OpenMetaverse.StructuredData to git master (bf4e9f654ff99c85e20b53e56faac38e307dd8c2) which fixes JSON OSD serialization to a standards compliant means of encoding floating point NaN and Infinity
2014-01-20 03:18:36 -08:00
Oren Hurvitz
3018b2c5d7
Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default
...
Changed UuidGatherer to use 'sbyte' to identify assets instead of 'AssetType'. This lets UuidGatherer handle Materials, which are defined in a different enum from 'AssetType'.
2014-01-20 00:38:42 -08:00
Robert Adams
54a4b9eab4
varregion: Update Warp3D to properly handle varregions.
...
This includes additions to Warp3D:
Optional rendering of mesh and scupltie prims (INI parameter. Off by default)
Texturing of large prims (INI parameter. On by default)
Better garbage collection
2014-01-19 07:33:56 -08:00
Justin Clark-Casey (justincc)
70dd4cf152
In library inventory, correct asset id for llSay example script
...
From http://opensimulator.org/mantis/view.php?id=6917
Thanks to FreakyTech for this spot.
2014-01-10 20:51:28 +00:00
Melanie
6d6b9ab791
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-12-07 01:08:49 +00:00
Justin Clark-Casey (justincc)
13017034b1
minor: Change ProfileServiceURL reference in OpenSim.ini.example to be consistent
2013-11-28 00:23:27 +00:00
Melanie
3589acdab1
Merge branch 'master' into careminster
...
Conflicts:
.gitignore
OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
prebuild.xml
runprebuild.bat
2013-11-23 19:13:22 +00:00
Justin Clark-Casey (justincc)
8217b52d3a
Remove old *.exe.config files that related to programs that have long been deleted or renamed
2013-11-23 01:40:48 +00:00
Justin Clark-Casey (justincc)
bd5c414618
Stop .NET 4 complaining on Windows when it tries to load in DLLs that haven't been marked as trusted in the operating system.
...
This is done by adding <loadFromRemoteSources enabled="true" /> to the execute *.config files.
This tells .NET 4 to trust the DLLs, which is safe in our case since we are not loading DLLs from locations that untrusted users may specify
Addresses http://opensimulator.org/mantis/view.php?id=6853 and http://opensimulator.org/mantis/view.php?id=6846
As far as I know, CAS policy checks have never been performed in Mono
2013-11-23 01:29:55 +00:00
dahlia
f63fd81a68
update libomv to 1538d3088e79ff0a9abea6905b487755b6890a85 in hope that it fixes some bulletsim issues on linux
2013-11-15 14:40:38 -08:00
justincc
869a23e223
Update OpenSim.32BitLaunch.exe and Robust.32BitLaunch.exe to .NET 4 versions.
...
Also fixes some issues in associated solution files
2013-11-13 01:07:14 +00:00
Melanie
91b70bf3fe
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
2013-11-08 17:55:01 +00:00
Justin Clark-Casey (justincc)
626a050159
minor: Make PID file example in Robust.HG.ini more meaningful as is now the case in OpenSim and vanilla ROBUST config files
2013-11-08 00:34:35 +00:00
dahlia
3b2721c957
update OpenMetaverse.dll to 7ae74674a09877119cbb4c80cbffea474e20da29
...
- addresses particle flags issue
2013-11-06 19:13:41 -08:00
Justin Clark-Casey (justincc)
52ff860f30
minor: Make PID file examples in OpenSim and Robust config somewhat more meaningful than just /tmp/my.pid
2013-11-06 23:27:19 +00:00
dahlia
e1ce3907f2
Update libomv to 7e260ad419ebb1c24a5f1b123e11dd930e05f414. Thanks lkalif :)
2013-11-05 23:01:14 -08:00
Latif Khalifa
417836ac5e
Updated libomv to 25ee208a 2013-11-05
2013-11-06 02:43:44 +01:00
Melanie
ba203ed94f
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-11-03 21:34:36 +00:00
dahlia
46a4c32e27
update libomv to 5b4c1e8694479629f7cacd72dd6bc39a6b327f9c (git master as of time of this commit)
2013-10-30 22:01:34 -07:00
Robert Adams
d23ef79f98
BulletSim: restore collision flags when clear collision cache.
...
THis fixes the extranious addition of objects to the collision cache
which created extra CPU overhead.
2013-10-26 21:30:51 -07:00
Justin Clark-Casey (justincc)
5be8f6632b
minor: Fix commented out GridInfo service URL to be 8002 in Robust.ini.example rather than 9000 (already done in Robust.HG.ini.example)
2013-10-25 00:54:33 +01:00
Robert Adams
a7e7bed660
BulletSim: update SOs and DLLs with version that enables compressed
...
AABB maps for Bvh meshes. This greatly reduces the memory usage for
large meshes and for mesh terrain in particular.
2013-10-19 11:44:27 -07:00
Robert Adams
571a75f934
BulletSim: update lib32/libBulletSim.dylib to current BulletSim C++ API.
2013-10-18 09:15:08 -07:00
Justin Clark-Casey (justincc)
1bd89ac287
Readding Mono.Security.dll. This comes from http://pgfoundry.org/frs/download.php/3354/Npgsql2.0.12.0-bin-ms.net3.5sp1.zip
...
This is identical to what was previously there but need to record origin information
2013-10-17 22:31:15 +01:00
Justin Clark-Casey (justincc)
6221356712
Removing Mono.Security.dll temporarily so that it can be re-added with origin information
2013-10-17 22:28:58 +01:00
Fernando Oliveira
8fdf70b87e
* Fixes mantis mantis 0006803 [PGSQL] - Simulator crashes - Mono.Security.dll missing. The root of the issue is that the Postgres driver relies on Mono.Security.dll from the mono project. Unfortunately, when using Mono, including the dll in the distribution causes conflicts. This solution puts Mono.Security.dll in bin/lib/NET/ and, if windows .NET is the runtime, informs the assembly loader to load bin/lib/NET/Mono.Security.dll when .NET is scanning for the Mono.Security namespace. On Mono, the included Mono.Security assembly is ignored.
2013-10-16 20:16:29 -05:00
Justin Clark-Casey (justincc)
acfe603a5f
As discussed on many previous occasions, switch the default physics engine in OpenSimulator from OpenDynamicsEngine to BulletSim.
...
The BulletSim plugin is higher performance and has a better implementation of vehicles amongst other things.
Many thanks to Robert Adams for making this possible with the enormous amount of work that he has done on this plugin.
If you want to continue using ODE, set physics = OpenDynamicsEngine in the [Startup] section of OpenSim.ini
2013-10-15 23:24:49 +01:00
Justin Clark-Casey (justincc)
a27c2432bb
This is Npgsql2.0.12.0-bin-ms-net3.5sp1
...
From http://pgfoundry.org/frs/download.php/3354/Npgsql2.0.12.0-bin-ms.net3.5sp1.zip
This is identical to the version added in ff8a7682
, removed and readded to check and record version
2013-10-14 23:59:49 +01:00
Justin Clark-Casey (justincc)
dbdcf2d995
Remove to re-add with version information for future reference
2013-10-14 23:58:12 +01:00
Michael Cerquoni
daf44cc65e
fix missing " for variable SRV_IMServerURI in example file
2013-10-12 20:47:10 -04:00
Fernando Oliveira
ff8a768258
Fernando Oliveira's Postgress SQL Server Data Connector as a single commit.
...
* Added PostGreSQL support
* Added MySQL/MySQLXGroupData.cs
* PostgreSQL data access implementation
* PostgreSQL dll binarie and RegionStore.migrations
* Migrations Scripts from MSSQL to POSTGRES
* Postgres SQL Type fixes
* Postgres SQL Connection string
* Data type issues
* more fixes
* tests and +tests
* UUID x string - FIGHT!
* Fixed PG types to internal csharp types
* More data type fix (PostgreSQL fields are case sensitive) :(
* more field case sensitive fixes
* changed the migration files to be case sensitive for fields.
* fixed fields case
* finished converting, now search for hidden bugs.
* some more fixes
* bool type fixed
* more case fixes;
* creatorID case fixed
* case fields fixed
* fixed default now() for TMStamp fields with don't allow nulls.
* fix case sensitve for Region name and Estate name
* fixed case for names for search
* fix class name Error
* Bug fixed on select and migrations
* Un-Reverting my change due to Postgres issue with the ILIKE function
* Fixed some issued for Diva Distro
* Fixes for integration with Diva Distro
* Added System.Core to prebuild.xml for PG project
* Configured to make DIff for Push to OpenSim Project
* Diffs only to PostgreSQL mods.
2013-10-12 16:33:45 -05:00
teravus
f76cc6036e
* Added a Basic DOS protection container/base object for the most common HTTP Server handlers. XMLRPC Handler, GenericHttpHandler and <Various>StreamHandler
...
* Applied the XmlRpcBasicDOSProtector.cs to the login service as both an example, and good practice.
* Applied the BaseStreamHandlerBasicDOSProtector.cs to the friends service as an example of the DOS Protector on StreamHandlers
* Added CircularBuffer, used for CPU and Memory friendly rate monitoring.
* DosProtector has 2 states, 1. Just Check for blocked users and check general velocity, 2. Track velocity per user, It only jumps to 2 if it's getting a lot of requests, and state 1 is about as resource friendly as if it wasn't even there.
2013-10-07 21:35:55 -05:00
Melanie
75c68fa29e
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Data/MySQL/Resources/RegionStore.migrations
OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCapabilityTests.cs
OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-10-04 20:03:12 +01:00
Justin Clark-Casey (justincc)
585d0800dd
minor: Make OpenSimDefaults.ini consistent (spacing and tabs to spaces)
2013-09-27 00:14:40 +01:00
Justin Clark-Casey (justincc)
70b51f12cd
minor: Clean up tabbing and spacing issues in OpenSim.ini.example
2013-09-27 00:01:18 +01:00
Justin Clark-Casey (justincc)
979b17165b
For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 teleport protocol even if SIMULATION/0.2 is available.
...
This is specified in the MaxOutgoingTransferVersion attribute of [EntityTransfer] in OpenSim.ini, see OpenSimDefaults.ini for more details.
Default remains "SIMULATION/0.2"
Primarily for http://opensimulator.org/mantis/view.php?id=6755
2013-09-19 22:45:50 +01:00
Justin Clark-Casey (justincc)
997700c4aa
minor: Make config-include .ini files more consistent
...
Chiefly tabs to spaces.
No actual setting changes
2013-09-18 23:49:27 +01:00
Justin Clark-Casey (justincc)
ac0a527976
Add [SimulationService] section to GridHypergrid.ini and StandaloneHypergrid.ini
...
This was already in Grid.ini and Standalone.ini
Default settings are same as previously, just introduce a debug ConnectorProtocolVersion parameter
2013-09-18 23:27:37 +01:00
Justin Clark-Casey (justincc)
53de6d94ea
minor: replace spaces with tabs for see_into_region setting
2013-09-12 23:38:50 +01:00
Robert Adams
2d7adcb22f
BulletSim: update DLLs and SOs to disable Bullet's internal profiling.
...
This was accidentily left on. This version should make performance better
and fix the memory leak.
2013-09-12 13:07:18 -07:00
BlueWall
3c85afbb43
Allow setting the EntityTransfer-max_distance to 0 to override distance checks. This is to facilitate current viewer work fixing the distance limitations for teleporting.
2013-09-12 11:46:12 -04:00
Robert Adams
8bcf753127
BulletSim: update DLLs and SOs with ClearCollisionCache inteface calls
...
and constraint debugging messages.
2013-09-11 09:12:26 -07:00
Robert Adams
e34385634b
BulletSim: update DLLs and SOs for spring parameters and constraint
...
debugging dump code.
2013-09-11 09:12:22 -07:00
Robert Adams
8755aeb348
BulletSim: update DLLs and SOs with Bullet svn version 2644 (no major fixes) and with BulletSim implementing more of the constraint types and parameter settings.
2013-09-11 09:11:56 -07:00
Michael Cerquoni
663059ac5c
chaning the default max_distance to 16383 as we actually start counting at zero, thank you dahlia for pointing this out.
2013-09-10 19:56:39 -04:00
Michael Cerquoni
ec5f17b2ce
This extends the default max_distance for teleports to 16384, a big thank you to all of the viewer devs who made this possibe!
2013-09-10 18:35:02 -04:00
Melanie
2f365ea80b
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2013-09-07 13:54:19 +01:00
Justin Clark-Casey (justincc)
b858be345a
minor: add doc about DefaultHGRegion and some of the other GridService region settings (though not all as of yet)
2013-09-05 00:41:03 +01:00
Justin Clark-Casey (justincc)
4cbadc3c49
Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins.
...
This requires a new GridService.GetDefaultHypergridRegions() so ROBUST services require updating but not simulators.
This method still returns regions flagged with just DefaultRegion after any DefaultHGRegions, so if no DefaultHGRegions are specified
then existing configured defaults will still work.
Immediate use is for conference where we need to be able to specify different defaults
However, this is also generally useful to send experienced HG users to one default location and local users whose specified region fails (e.g. no "home" or "last") to another.
2013-09-02 17:27:45 +01:00
Melanie
008c98a974
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/World/Region/RestartModule.cs
OpenSim/Region/Framework/Scenes/SceneGraph.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2013-09-01 22:49:31 +01:00
Justin Clark-Casey (justincc)
85824d2cd9
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-08-25 20:12:59 +01:00
Diva Canto
5cd7bc2848
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-08-24 03:42:39 -07:00
Diva Canto
6a24515269
Whitespace fubar.
2013-08-24 03:40:44 -07:00
Justin Clark-Casey (justincc)
1a623bb266
Rename pCampbot.ini -> pCampBot.ini (and example file) to be consistent with other capitalizations of pCampBot
2013-08-23 20:58:46 +01:00
Justin Clark-Casey (justincc)
70f89ae65b
Make it possible to adjust the pCampbot login delay via the [BotManager] LoginDelay parameter of pCampbot.ini
2013-08-22 23:43:33 +01:00
teravus
a6af561660
* Fix some threading issues in BulletXNA (the managed bullet library), this should better allow you to run it in multiple region scenarios (but why would you really want to do that?) Source in OpenSimLibs.
...
* Fixed a null ref during shutdown.
2013-08-20 21:09:17 -05:00
Melanie
df7a1e68f6
Merge branch 'master' into careminster
2013-08-14 21:25:22 +01:00
Justin Clark-Casey (justincc)
225cf0d010
Add pCampbot RequestObjectTextures ini setting to control whether textures are requested for received objects.
2013-08-14 19:53:10 +01:00
Justin Clark-Casey (justincc)
5933f9448d
Add a SendAgentUpdates setting to a new pCampbot.ini.example file which can control whether bots send agent updates
...
pCampbot.ini.example is used by copying to pCampbot.ini, like other ini files
2013-08-13 23:54:50 +01:00
Melanie
ad1b2902f2
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Application/OpenSimBase.cs
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-08-11 17:31:25 +01:00
Robert Adams
d9bd6e6b5b
Add parameter and explanation of ManagedStats return to OpenSimDefaults.ini.
...
Add 'callback' query parameter to managed stats return to return function
form of JSON data.
2013-08-08 09:45:30 -07:00
Melanie
005c69511d
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2013-08-07 23:29:42 +01:00
Diva Canto
dbd773e89e
Amend to last commit -- remove the obsolete var from OpenSim.ini.example
2013-08-07 10:04:53 -07:00
Justin Clark-Casey (justincc)
4c2f6de8e4
Add the experimental ability to dump stats (result of command "show stats all") to file OpenSimStats.log every 5 seconds.
...
This can currently only be activated with the console command "debug stats record start".
Off by default.
Records to file OpenSimStats.log for simulator and RobustStats.log for ROBUST
2013-08-06 18:29:33 +01:00
Justin Clark-Casey (justincc)
54b1071556
Allow older teleport ConnectorProtocolVersion of "SIMULATION/0.1" to be manually forced in a new [SimulationService] config setting.
...
This is for testing and debugging purposes to help determine whether a particular issue may be teleport related or not
"SIMULATION/0.2" (the newer teleport protocol) remains the default. If the source simulator only implements "SIMULATION/0.1" this will correctly allow fallback to the older protocol.
Specifying "SIMULATION/0.1" will force the older, less efficient protocol to always be used.
2013-08-02 23:12:54 +01:00
Justin Clark-Casey (justincc)
c9695a0a59
Move experimental attachments throttling further down the chain so that multiple attachments changes (e.g. change outfit) are also throttled
2013-08-02 00:00:00 +01:00
Melanie
6fc03c7e6e
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
2013-08-01 23:42:19 +01:00
Justin Clark-Casey (justincc)
216e785ca9
Add experimental "debug attachments throttle <ms>" setting (command line) and ThrottlePer100PrimsRezzed in [Attachments] in config
...
This is an experimental setting to control cpu spikes when an attachment heavy avatar logs in or avatars with medium attachments lgoin simultaneously.
It inserts a ms sleep specified in terms of attachments prims after each rez when an avatar logs in.
Default is 0 (no throttling).
"debug attachments <level>" changes to "debug attachments log <level>" which controls logging. A logging level of 1 will show the throttling performed if applicable.
Also adds "debug attachments status" command to show current throttle and debug logging levels.
2013-08-01 21:16:53 +01:00
Melanie
21f5e67030
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
2013-08-01 01:23:24 +01:00
Mic Bowman
d82126b651
Add the Simian service config to the GridCommon example
2013-07-31 11:42:22 -07:00
Melanie
bf283208df
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2013-07-29 02:08:05 +01:00
Diva Canto
7b0b5c9d97
Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that handler from both Groups modules in core, and replaced them with an operation on IGroupsModule.
2013-07-28 13:49:58 -07:00
Diva Canto
9cbbb7eddf
Clarification on docs of .ini.examples for Groups (again)
2013-07-27 19:16:48 -07:00
Diva Canto
1572e91b5f
Clarifications on documentation of Group configs
2013-07-27 08:04:48 -07:00
Melanie
7914eaa357
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
bin/OpenSimDefaults.ini
2013-07-25 16:55:23 +01:00
Diva Canto
e103e34f1d
Added config var that we all thought was already there: see_into_region. (Note: different from the defunct see_into_neighboring_sim, which used to control the process from the other end). This enables child agents in neighbors for which the root agent doesn't have permission to be in.
2013-07-24 11:25:41 -07:00
Melanie
a7eb1b5b85
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2013-07-24 03:50:09 +01:00
Melanie
7830cc9954
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
OpenSim/Services/HypergridService/UserAgentService.cs
2013-07-18 10:08:10 +01:00
Diva Canto
9432f3c94d
Improvements to the ServiceThrottleModule: added a category and an itemid to the interface, so that duplicate requests aren't enqueued more than once.
2013-07-16 19:04:30 -07:00
Diva Canto
d48946f9ef
Document obscure Groups config related to the user level required for creating groups
2013-07-14 16:51:07 -07:00
Robert Adams
a65cec3986
BulletSim: implementation of linkset center-of-mass.
...
Default off, for the moment, until more testing.
Add separate thread and center-of-mass flags to OpenSimDefaults.ini.
Clean up comments in OpenSimDefaults.ini.
2013-07-06 08:25:15 -07:00
BlueWall
f2f33b7577
Some consistency fixes for the ini to stop parser breakage
2013-07-04 17:45:17 -04:00
Melanie
ffcee82b1d
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Region/Framework/Scenes/EventManager.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2013-06-30 18:27:30 +01:00
Justin Clark-Casey (justincc)
4406f07a84
Add IMG_BLOOM1.jp2 to standard asset set, which is used in stars.
...
This makes stars appear more realistically rather than as massive chunks due to the missing IMG_BLOOM1 asset from the viewer.
Thanks to YoshikoFazuku for supplying the star asset which I then uploaded via a viewer and extracted as JPEG2000.
Thanks also to Ai Austin for helping this process along.
See http://opensimulator.org/mantis/view.php?id=6691 for more details.
2013-06-28 23:34:16 +01:00
Melanie
56f4adeb60
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Services/LLLoginService/LLLoginResponse.cs
OpenSim/Services/LLLoginService/LLLoginService.cs
2013-06-18 01:50:08 +01:00
BlueWall
b2c8d5eec7
Add Option: ClassifiedFee
...
Add option to set minimum fee for publishing classifieds. Many viewers have a
hard coded minimum of 50, which makes publishing classifieds fail where grids
have no economy. This allows the grid to set the minimum fee to a suitable
value for their operation.
The option is located in the [LoginService] section and defaults to 0. The
value is sent as "classified_fee" in the login response.
2013-06-13 09:18:27 -04:00
BlueWall
9fec0faade
Revert "Add option to set minimum fee for classified ads"
...
This reverts commit 90097de6c3
.
2013-06-11 21:46:40 -04:00
BlueWall
90097de6c3
Add option to set minimum fee for classified ads
...
Upcoming phoenix-firestorm (4.4.1) adds a configurable option for setting
the minimum price for publishing a classified ad.
http://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/43415d69b048
2013-06-11 20:35:25 -04:00
Melanie
fe4a67efb6
Merge branch 'avination-current' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
OpenSim/Region/Framework/Interfaces/IDynamicMenuModule.cs
OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs
OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
2013-06-06 03:20:15 +01:00
Melanie
02548bdc16
Update HTTP server
2013-06-04 21:11:16 +01:00
Melanie
648e258b8e
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
2013-06-04 21:09:25 +01:00
Diva Canto
43d804b998
New HttpServer_OpenSim.dll with increased limits on number of connections, requests, etc.
2013-06-04 12:27:22 -07:00
BlueWall
ba2f13db63
Adding back the BasicProfileModule
2013-05-31 21:19:15 -04:00
Robert Adams
924a5df25f
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-05-30 19:20:36 -07:00
Robert Adams
3aa2fb9928
BulletSim: remove unuseful BulletSim parameters from OpenSimDefaults.ini and
...
replace with things someone might actually want to tune (avatar height, ...).
2013-05-30 19:16:29 -07:00
BlueWall
328883700a
UserProfiles
...
UserProfiles for Robust and Standalone. Includes service and connectors for Robust and standalone opensim plus matching region module.
2013-05-30 17:59:18 -04:00
Melanie
669fa3ff9a
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
2013-05-30 21:48:09 +01:00
Robert Adams
0c35d28933
BulletSim: enable GImpact shape for prims with cuts. Include DLLs and SOs
...
which recompute GImpact shape bounding box after creation as Bullet
doesn't do that itself (something it does for nearly every other shape).
Now, physical prims without cuts become single mesh convex meshes. Physical
prims with cuts become GImpact meshes. Meshes become a set of convex
hulls approximated from the mesh unless the hulls are specified in the
mesh asset data. The use of GImpact shapes should make some mechanical
physics more stable.
2013-05-26 17:35:12 -07:00
Melanie
09c2cd0d76
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-05-24 00:45:08 +01:00
Robert Adams
10097f13aa
BulletSim: update DLLs and SOs with version containing gImpact code.
2013-05-21 21:40:26 -07:00
Melanie
42c82b564e
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
2013-05-16 21:59:14 +01:00
Latif Khalifa
71a5cc2041
Updated libopenmetaverse to a5ad7f200e9bd2e91604ba921d1db3768108686b
2013-05-16 00:07:55 +02:00
Latif Khalifa
12289c4fd1
Removed obsolete libopenmetaverse file
2013-05-16 00:02:28 +02:00
Melanie
13cd8c17d7
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Services/LLLoginService/LLLoginResponse.cs
OpenSim/Services/LLLoginService/LLLoginService.cs
OpenSim/Tests/Common/Mock/TestClient.cs
2013-05-11 02:35:26 +01:00
BlueWall
182ea00cb3
Application support:
...
Adding some viwer supported url settings for destination guide and avatar picker apps. URL for the destinations should be: "secondlife:///app/teleport/slurl"
2013-05-09 10:50:18 -04:00
Melanie
cdaceea5a6
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Framework/IClientAPI.cs
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
2013-05-08 21:51:48 +01:00
Mic Bowman
33aaa40bee
Adds an event and a method so that handling of the CachedTexture
...
packet can be pulled out of LLClientView and moved to
AvatarFactory. The first pass at reusing textures (turned off by
default) is included. When reusing textures, if the baked textures
from a previous login are still in the asset service (which generally
means that they are in the simulator's cache) then the avatar will not
need to rebake. This is both a performance improvement (specifically
that an avatars baked textures do not need to be sent to other users
who have the old textures cached) and a resource improvement (don't
have to deal with duplicate bakes in the asset service cache).
2013-05-08 13:13:51 -07:00
Melanie
bda4565067
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
2013-05-08 20:59:44 +01:00
Diva Canto
601aa91163
Delete "" entry for AvatarPicker cap.
2013-05-07 19:16:42 -07:00
Diva Canto
e92c05ebbd
Added AvatarPickerSearch capability handler.
2013-05-07 18:01:48 -07:00
Melanie
3aa83738e2
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Application/OpenSimBase.cs
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
2013-05-04 01:22:12 +01:00
BlueWall
4cb73192a7
Make default config directory "."
2013-05-01 23:01:33 -04:00
Melanie
8c5445b774
Merge branch 'master' into careminster
...
Conflicts:
ThirdParty/SmartThreadPool/SmartThreadPool.cs
2013-05-01 21:39:49 +01:00
Justin Clark-Casey (justincc)
8d3250cee4
Add information about creating a PID file for robust to the Robust.ini and Robust.HG.ini example files
2013-05-01 19:15:05 +01:00
Melanie
d36a52ea55
Merge branch 'master' into careminster
2013-04-25 00:22:28 +01:00
Robert Adams
1593d795ea
BulletSim: version of libBulletSim.so for 32 bit systems that doesn't
...
crash on startup. Doesn't yet solve the new glibcxx dependencies.
2013-04-24 15:01:11 -07:00
Robert Adams
e324f6f3f0
BulletSim: update DLLs and SOs to they have no dependencies on newer
...
glibc (2.14) since that is not yet in some Linux distributions.
Add unmanaged API calls and code for creating single convex hull shapes.
2013-04-24 08:03:45 -07:00
dahlia
ed22014646
revert CSJ2K.dll to version in use prior to commit d4fa2c69ed
2013-04-23 15:01:20 -07:00
Melanie
8b57ee4fd1
Merge branch 'master' into careminster
2013-04-22 22:38:58 +01:00
Melanie
3e818eaeb5
Add the enter uuid dialog
2013-04-22 22:58:33 +02:00
Melanie
671a97ef76
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
2013-04-22 22:28:41 +02:00
Melanie
a7a92e7339
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
2013-04-22 22:26:04 +02:00
Melanie
4aa6f2bbba
Add the set object owner floater template
2013-04-22 22:23:42 +02:00
Diva Canto
6ddc39a676
Clean up unused config and config comments.
2013-04-21 16:56:18 -07:00
Melanie
231c298ca5
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
bin/OpenMetaverse.StructuredData.XML
bin/OpenMetaverse.XML
bin/OpenMetaverseTypes.XML
2013-04-21 14:11:39 +01:00
BlueWall
855c88a9c0
Fix spelling
2013-04-20 11:57:11 -04:00
dahlia
d4fa2c69ed
update libomv to git master which adds support for MaterialID in TextureEntry
2013-04-17 21:31:18 -07:00
Melanie
7cf377fff0
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MySQL/MySQLAssetData.cs
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
2013-04-10 13:20:55 +01:00
Robert Adams
59135c9a31
BulletSim: add Bullet HACD library invocation. Turned off by default as not
...
totally debugged. Updated DLLs and SOs with more debugged HACD library code.
2013-04-09 18:00:23 -07:00
Justin Clark-Casey (justincc)
659c741ff5
Add more notes to async_call_method relating to UnsafeQueueUserWorkItem
...
UnsafeQueueUserWorkItem is so called because it allows the calling code to escalate its security privileges.
However, since we must already trust this code anyway in OpenSimulator this is not an issue.
2013-04-09 23:15:01 +01:00
Robert Adams
4d2203ff52
BulletSim: Add dylib for BulletSim and add he who figured out building BulletSim
...
on a Mac to the CONTRIBUTORS file.
2013-04-08 09:15:20 -07:00
Jon Cundill
f68b963596
fixed bullet config for osx
...
Signed-off-by: Robert Adams <Robert.Adams@intel.com>
2013-04-08 09:09:30 -07:00
Melanie
41a652f6bd
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2013-04-02 23:47:19 +01:00
Robert Adams
17aef1c883
BulletSim: update unmanaged API for HACD parameter passing. Bullet HACD
...
mesh to hull conversion calls in place but code not working. Update
BulletSim DLLs and SOs for new API and HACD code.
2013-04-01 18:03:11 -07:00
Melanie
5b950ca36a
Merge commit '464201b41d5f5fdd7c88ab5e95dd7b6fbae6d766' into careminster
2013-03-19 00:54:23 +00:00
teravus
6e1b3f9951
*Yet another HTTPServer update code changes in OpenSim Libs. * This fixes a connection close issue by getting rid of the socket references * This adds a connection timeout checker to shutdown poor or evil connections and combats DOS attempts that just connect and make no complete requests and just wait. It also actually implements KeepAlive... instead of just understanding the connection header in the request... you can test by connecting and requesting a keepalive header and sending another request on the same connection. The new timeout checker closes expired keepalive sessions, just make sure you send the request within 70 seconds of connecting or the timeout checker will timeout the connection.
2013-03-16 03:14:11 -04:00
Melanie
8b657773e4
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
2013-03-14 22:34:15 +00:00
teravus
9fad90a914
Merge branch 'master' of ssh://opensim/var/git/opensim
2013-03-14 00:58:00 -04:00
teravus
42c533c589
* Updates HttpServer again to re-add the code that closes the stream and connection when It's done sending. Be on the lookout for an old linux/mono bug where the client doesn't get the last bit of the stream before it is disconnected!. Code on opensim-libs. All tests pass.. HttpServer's internal tests pass.. but just a bad feeling. More people should test :)
2013-03-14 00:57:42 -04:00
Melanie
710381e838
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Tests/SceneObjectUndoRedoTests.cs
2013-03-13 02:02:46 +00:00
Justin Clark-Casey (justincc)
fb1211ad5e
Add DisableInterRegionTeleportCancellation option in [EntityTransfer] section of OpenSim.ini. False by default.
...
This option allows the simulator to specify that the cancel button on inter-region teleports should never appear.
This exists because sometimes cancellation will result in a stuck avatar requiring relog.
It may be hard to prevent this due to the protocol design (the LL grid has the same issue)
In small controlled grids where teleport failure is practically impossible it can be better to disable teleport cancellation entirely.
2013-03-12 23:01:27 +00:00
Melanie
1e7c7fb779
Merge branch 'master' into careminster
2013-03-11 19:09:49 +00:00
Robert Adams
13f3bcae94
Update comment about setting physics=BulletSimN as the C# Bullet
...
version has been wrapped into one BulletSim and the physics engine
selection is now done as specified in OpenSimDefaults.ini.
2013-03-10 22:24:34 -07:00
Melanie
70f0587558
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
2013-03-08 01:07:05 +00:00
Diva Canto
2f1aa87eb5
One more comment inconsistency fixed.
2013-03-07 08:02:48 -08:00
Diva Canto
fdebee25db
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-03-07 06:41:03 -08:00
Diva Canto
2b0056eaca
Fixed inconsistency in comments. Thanks Ai Austin.
2013-03-07 06:40:39 -08:00
Melanie
81552f41c6
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
2013-03-05 23:57:53 +00:00
teravus
7556b42d7a
* Update LibOMV to f8f8e616b37a7ea22b7922b2331999bc06725bf9
...
* Add zero length blocks to the new packet blocks to remain compatible with older viewers and avoid a NullRef when _packets_.cs calls the Length parameter.. which adds up the Length property all of the blocks.
2013-03-04 21:26:26 -05:00
Diva Canto
aadf7d32d1
GridUserService was missing from [Gatekeeper]
2013-03-04 12:52:28 -08:00
Robert Adams
b47ffb5dc4
Added existance and default value for [XEngine]MinTimerInterval to OpenSimDefaults.ini
2013-03-02 13:02:02 -08:00
Justin Clark-Casey (justincc)
1bc8692a99
Move AllowedClients and BannedClients section to new [AccessControl] section in OpenSim.ini from [Startup]
...
This change also corrects the setting names - they were actually wrong (though the text in {} was correct).
If there are settings in [Startup] they will continue to be used and anything there will override settings in [AccessControl]
2013-03-02 01:43:54 +00:00
Justin Clark-Casey (justincc)
4999d7920a
Revert "Removed more vars from [Startup]. I think these were already moved elsewhere, because I can't find any reference to them in the code."
...
This reverts commit efa7227865
.
2013-03-02 01:23:01 +00:00
Melanie
a675f7d4c3
Merge branch 'master' into careminster
2013-03-01 23:54:00 +00:00
Diva Canto
20530ee667
Moved permissions config vars out of [Startup] into [Permissions]. Backwards compatible ([Startup] still being looked up), but please update your configs sometime soon.
2013-03-01 15:24:22 -08:00
Diva Canto
efa7227865
Removed more vars from [Startup]. I think these were already moved elsewhere, because I can't find any reference to them in the code.
2013-03-01 14:18:01 -08:00
Melanie
eb9458fd7e
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneManager.cs
2013-02-28 21:20:07 +00:00
Diva Canto
9e0c678c1e
Robust.HG.ini.example updated to get an [Hypergrid] section too.
2013-02-28 06:24:09 -08:00
Diva Canto
64b8ce73da
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-02-27 20:50:03 -08:00
Diva Canto
f1010d7b15
Moved the HG default variables out of [Startup] and into their own section [Hypergrid] in *Common.ini.example. Backwards compatible for now.
2013-02-27 20:49:41 -08:00
Justin Clark-Casey (justincc)
1bef19b914
Do not have the Freeswitch connector on by default in Robust ini example files.
...
This is not widely used (may even be currently broken), only allows very poor quality voice (not the fault of FreeSwitch)
and requires a complicated Freeswitch setup.
Having it on but not configured results in spurious warnings in the logs
2013-02-27 21:45:31 +00:00
Melanie
578174d21c
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2013-02-27 18:05:04 +00:00
Justin Clark-Casey (justincc)
20760fde25
Improve description of GenerateMapTiles config option
2013-02-27 00:31:54 +00:00
Justin Clark-Casey (justincc)
917c1695a1
Add documentation on default or Warp3D image module choice to OpenSim.ini.example.
...
As before, default is MapImageModule.
Thanks to Ai Austin for pointing out this omission.
2013-02-27 00:27:21 +00:00
Melanie
54ee95dd8e
Merge branch 'master' into careminster
2013-02-26 13:34:20 +00:00
Justin Clark-Casey (justincc)
d0cb4fc326
Move map related settings from [Startup] to a new [Map] section in OpenSim.ini
...
Existing map settings in [Startup] will continue to work, and if present will override anything in [Map]
However, the proper place for such settings would now be [Map]
This is to reduce the use of [Startup] as a bag for non-generic settings which should really go in sections, in common with other settings.
This commit also extends Diva's previous work to allow a default setting to be given when looking at multiple sections for settings.
2013-02-25 23:04:38 +00:00
Diva Canto
53470d5057
Missing var in [LoginService] for HG Robust.
2013-02-25 10:25:36 -08:00
Melanie
e3ea2c4bee
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
2013-02-23 20:37:09 +00:00
Diva Canto
6a01683aeb
More clarification on the [Groups] section
2013-02-23 11:24:11 -08:00
Diva Canto
a0161e7161
Further clarification on the same spot.
2013-02-23 11:21:14 -08:00
Diva Canto
c72c238f5d
Improved documentation of Groups section.
2013-02-23 11:16:50 -08:00
Diva Canto
0d08f81421
Err.. wrong dll name for groups in Robust.HG.ini.example
2013-02-21 19:07:39 -08:00
Melanie
9534d5f929
Merge branch 'master' into careminster
2013-02-22 01:28:54 +00:00
Diva Canto
0e5859d2b4
Minor formatting cleanup. No changes.
2013-02-21 17:26:37 -08:00
Diva Canto
e515cdddec
Simplification of HG configs: HomeURI and GatekeeperURI now are defined as default under [Startup]. They can then be overwritten in the other sections (but probably shouldn't). I kept the existing code for backwards compatibility, so this should not cause any breaks from people's current configurations. But people should move to have these 2 vars under [Startup] -- see OpenSim.ini.example and Robust.HG.ini.example. And yes, both names now end with "URI" for consistency.
2013-02-21 17:26:19 -08:00
Justin Clark-Casey (justincc)
db2b3627f2
Add information about MinLoginLevel to example ini files
2013-02-20 00:48:02 +00:00
Diva Canto
fc89987656
Previous build failed. Checking in a dummy change to see if the fail persists.
2013-02-19 07:30:55 -08:00
Diva Canto
9380d01976
First commit of Diva Groups. The Data bits went to OpenSim.Data core, the rest to Addons.Groups.dll.
2013-02-19 07:26:40 -08:00
Diva Canto
46e182dbf5
Offline IM: moved the Data and MySQL bits to the corresponding places in core, so that it will be easier to plugin a SQLite backend, if anyone is interested in doing that.
2013-02-19 06:37:20 -08:00
Diva Canto
5e709b087c
Donating Diva OfflineIM as an addon in a single dll, OpenSim.Addons.OpenSim.dll
2013-02-18 15:44:00 -08:00
Robert Adams
1d7276235a
BulletSim: add calls for creating all the different Bullet constraint types.
...
Updated the DLLs and SOs and code for BulletXNA to create the types.
All the detailed control calls are not all in place yet.
2013-02-17 20:13:49 -08:00
Melanie
d0c5e0990b
Merge branch 'master' into careminster
2013-02-13 01:54:06 +00:00
Robert Adams
0194a3d890
BulletSim: fix density since the simulator/viewer track density in a
...
funny unit that is 100 times real density (default 1000).
Fix avatar drifting slowly when stationary flying.
Fix for physical prims getting corrected for being under terrain when it was
just its geometric center that was below terrain.
Add PreUpdatePropertyAction allowing plugable modifiction of phys
parameters returned from Bullet.
Fix an exception setting GravityMultiplier on initialization.
Update DLLs and SOs for good measure (no functional change).
2013-02-12 15:52:10 -08:00
Melanie
467e8d56b5
Merge branch 'master' into careminster
2013-02-12 23:21:26 +00:00
Diva Canto
aaa80d11a8
Replaced Ionic.Zip.dll with a new one that fixes a bug in it. DotNetZip (from which Ionic.Zip.dll is derived) is now a fork in opensim-libs, forked from 1.9.1.8 and added that simple bug fix.
2013-02-12 14:47:26 -08:00
Melanie
069e587841
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Data/MySQL/Resources/RegionStore.migrations
2013-02-10 00:17:14 +00:00
Robert Adams
4808b8ee38
BulletSim: add parameter to set global contact breaking threshold. Update DLLs and SOs for setting same.
2013-02-08 16:29:52 -08:00
Melanie
12971e73d4
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
2013-02-08 23:29:47 +00:00
Mic Bowman
e93defd0ca
Adds size limits to JsonStore. Adds a separate configuration
...
variable to enable binding to dynamic attributes.
2013-02-08 15:07:43 -08:00
Melanie
45f5a6a6db
Merge branch 'master' into careminster
...
Conflicts:
bin/HttpServer_OpenSim.dll
2013-02-07 20:51:51 +00:00
teravus
94a5232d3a
* Adds Websocket support to baseHttpServer and IHttpServer.cs . This allows modules to set up a websocket server that websocket clients can connect to. An example module is in OptionalModules/Example/WebSocketEchoTest/WebSocketEchoModule.cs
2013-02-07 10:50:17 -05:00
teravus
4867a7cbbf
This is the final commit that enables the Websocket handler
2013-02-07 10:27:18 -05:00
Justin Clark-Casey (justincc)
07a7ec4d1b
minor: Add explanation of MaptileStaticUUID setting in Regions.ini.example
2013-02-06 02:40:32 +00:00
Melanie
d8c27de395
Merge branch 'master' into careminster
2013-02-06 02:38:30 +00:00
Melanie
f567ff9f51
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
2013-02-06 02:22:12 +00:00
Robert Adams
3646361279
BulletSim: make removing zero width triangles from meshes optional
...
and, for the moment, default to 'off'.
2013-02-05 17:19:55 -08:00
Robert Adams
dce9e323f4
BulletSim: remove degenerate triangles from meshes. This fixes the
...
invisible barriers in sculptie doorways (Mantis 6529).
Bump up level-of-detail for physical meshes to 32 (the max). This
fixes the invisible barriers that showed up in prim cut arches.
NOTE: the default LOD values are removed from OpenSimDefaults.ini.
If you don't change your OpenSimDefaults.ini, you will continue
to see the arch problem.
2013-02-05 16:56:33 -08:00
Robert Adams
ad438ee59f
BulletSim: rework some parameter setting implementation moving functionality that was in BSScene to BSParam. Remove unused parameters that were passed to the unmanaged code. Update DLLs and SOs for the new param block.
2013-02-05 16:56:23 -08:00
teravus
1dc09d8e8f
We're not really done here.. but we're getting there. Socket Read is working.. Still have to do Header.ToBytes and compose a websocket frame with a payload.
2013-02-05 18:02:25 -05:00
Melanie
7482ad1c22
Merge branch 'master' into careminster
2013-02-04 19:21:39 +00:00
Justin Clark-Casey (justincc)
80d9b336ff
Remove [XMLRPC] section I added by accident to the top of OpenSimDefaults.ini in previous commit 95883282
2013-02-04 07:08:48 +00:00
Justin Clark-Casey (justincc)
9588328242
Stop exceptions being thrown if GenerateMapTiles = false but no static map tile has been set. Do more informative warn instead.
2013-02-02 00:59:26 +00:00
Melanie
e497cf6f04
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2013-01-31 20:16:45 +00:00
BlueWall
ce4faf497f
Add config option to Regions.ini for new maptile feature
2013-01-30 23:41:32 -05:00
Melanie
9a4de546fe
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
2013-01-31 02:53:11 +00:00
Robert Adams
e9aff0a91d
BulletSim: do not zero an avatar's standing velocity if it is standing
...
on a moving object.
Rearrange pre/post action subscription code to put more in locks.
Add meshmerizer params to BulletSimTestUtil scene creation (and fix line endings).
Rebuilt version of DLLs and SOs with cleaned up code and no profiling for sure.
2013-01-28 15:11:50 -08:00
Robert Adams
2cd56014a7
BulletSim: update Bullet with profiling disabled. This seems to fix the memory leak problem.
2013-01-28 06:21:51 -08:00
Melanie
0b8bf69470
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
2013-01-25 00:10:32 +00:00
Robert Adams
427ab219b8
Add JSONification of WebStats module. Adds a '?json' query parameter
...
to the fetch URL to return the data in JSON format. Also adds a simple
'sim.html' that uses JavaScript to display the JSON data. Not pretty
but an example.
2013-01-24 10:44:57 -08:00
teravus
ba9d6b7337
* Repairs the Object updates, Collision updates, and Child Prim methods making the bulletXNA engine work again.
...
* The only thing that had an issue was when creating a new RigidBody, BulletXNA didn't know the type SimMotionState and the upcast type is unknown in the constructor. Therefore, I had to update the IMotionState with a new method 'SetBody'. All of the duplicated type information has been removed and BulletXNA is not relying on any non-standard types external to the library.
2013-01-24 07:11:32 -05:00
Melanie
2ce4a758e2
Merge branch 'master' into careminster
2013-01-24 00:27:00 +00:00
Melanie
be4c8c4931
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2013-01-24 00:25:08 +00:00
Robert Adams
5b334079e0
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-01-23 16:23:11 -08:00
Robert Adams
1c3d84fe03
BulletSim: pass up and report the real collision penetration.
2013-01-23 16:20:44 -08:00
Justin Clark-Casey (justincc)
55c6753b13
Merge branch 'master' into cooptermination
2013-01-24 00:03:44 +00:00
Justin Clark-Casey (justincc)
c51cae8fe8
Add information on ScriptStopStrategy to [XEngine] in OpenSimDefaults.ini and OpenSim.ini.example. Default remains abort.
...
This setting controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op)
co-op should be more stable but this option is experimental.
If moving from co-op to abort, existing script DLLs will need to be recompiled.
This currently can only be done manually, either by setting DeleteScriptsOnStartup = true for one run
or by deleting the script DLL* files in bin/ScriptEngines/<region-id>/
One can move from co-op back to abort without recompilation, but reverting back to co-op again will need script recompile
2013-01-23 23:57:09 +00:00
Melanie
cc4cfd9fa8
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/Physics/BulletSNPlugin/BSShapeCollection.cs
2013-01-23 02:38:59 +00:00
teravus
2c517d792f
This updates prebuild to remove BulletSimN, implements the BulletSim API in BulletSPlugin using the BulletXNA Bullet physics engine. It also updates the BulletXNA library to be compatible with the changes. OpenSimDefaults has been updated to describe how to switch engines and terrain implementations.
2013-01-20 08:18:16 -05:00
PixelTomsen
9c590e51b6
IRCBridgeModule: optional agent-alertbox for IRC enabled Regions look in OpenSimDefaults.ini / section [IRC]
...
http://opensimulator.org/mantis/view.php?id=6470
idea: https://github.com/ssm2017/IrcBridgeAlert
2013-01-19 02:40:28 +00:00
Melanie
70fa41863d
Merge commit 'f54b398540698e6e09022fe77b6405624b532f5c' into careminster
2013-01-16 01:13:14 +00:00
Melanie
fc5711fa7a
Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2013-01-16 01:11:20 +00:00
Robert Adams
13778c895a
BulletSim: by default, turn on continuious collision detection (CCD)
...
and enable friction computation caching. Remove dangerous BulletSim
settings from OpenSimDefaults.ini.
2013-01-15 01:44:34 -08:00
Robert Adams
459fcd81c9
BulletSim: move center of gravity of linkset to its geometric center.
...
Necessitated allowing simulator and physical position of a body to
get out of sync since Bullet assumes that <0,0,0> is the center of mass.
Update DLLs and SOs for the UpdateChildTransform so positions of
individual prim in a linkset can be implemented.
2013-01-11 16:47:53 -08:00
Melanie
3a495ccd56
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2013-01-10 01:38:03 +00:00
Robert Adams
9393403253
BulletSim: update DLLs and SOs with better debugging output.
...
Add definition of hand crafted avatar mesh. Not used yet.
Comments and cleanup.
2013-01-06 14:01:15 -08:00
Melanie
40955fee2a
Merge branch 'master' into careminster
2013-01-06 10:52:16 +00:00
Robert Adams
2eda385f5e
BulletSim: add ResetBroadphasePool and ResetConstraintSolver diagnostic
...
functions. If values set from console, the functions are called. Looking
for why the collision pools fill up with unnecessary stuff.
2013-01-04 17:06:48 -08:00
Melanie
7943c8d11c
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-01-02 11:52:37 +00:00
Justin Clark-Casey (justincc)
e8a3cc7019
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-01-01 23:27:10 +00:00
Justin Clark-Casey (justincc)
96e196a9dd
Clarify that AllowLightShareFunctions setting is false, which is the default in OpenSimDefaults.ini and the code.
2013-01-01 23:23:08 +00:00
Robert Adams
9396ccc078
BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.
...
Remove all related calls from the unmanaged and BSAPITemplate interfaces.
Update DLLs and SOs to include the version without HeightMapInfo structures.
2012-12-31 19:57:25 -08:00
Robert Adams
3d0fc70864
BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.
...
Update BulletSim DLLs and SOs with simplier step function interface.
2012-12-31 19:57:24 -08:00
Melanie
7e98dfd70b
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-12-30 03:43:51 +00:00
Robert Adams
976023366f
BulletSim: update values in OpenSimDefaults.ini to reflect the values really used by the code.
2012-12-28 16:31:45 -08:00
Melanie
258588d5b5
Merge branch 'master' into careminster
2012-12-26 01:16:08 +00:00
teravus
1a841dfc59
* Update Example to include BulletSimN option and description.
2012-12-23 15:44:29 -05:00
teravus
92e4f9f412
* Initial commit of BulletSimN (BulletSNPlugin). Purely C# implementation of BulletSim. This is designed to be /as close as possible/ to the BulletSim plugin while still being entirely in the managed space to make keeping it up to date easy as possible (no thinking work). This implementation is /slower/ then the c++ version just because it's fully managed, so it's not appropriate for huge sims, but it will run small ones OK. At the moment, it supports all known features of BulletSim. Think of it like.. POS but everything works. To use this plugin, set the physics plugin to BulletSimN.
2012-12-23 15:21:25 -05:00
Melanie
0a876a305c
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2012-12-16 21:19:30 +00:00
Robert Adams
4a67b93618
Independently control logging for per region module loading. I just got sick of, when debugging, the zillions of log lines verifying that each module is being added to each region.
2012-12-13 16:31:53 -08:00
Justin Clark-Casey (justincc)
523213060b
Add WaitForEventCompletionOnScriptStop [XEngine] config param to OpenSimDefaults.ini to allow change of the wait time for an event to complete on script removal before aborting its thread
...
Default is 1000, as has previously been the case.
This parameter exists for further debug work concerning mono 2.10 crashes that may be related to locks not being removed on Thread.Abort
2012-12-13 23:21:25 +00:00
BlueWall
203b492fce
Update mono addins
...
Push a small fix for the mono addins
2012-12-13 00:05:34 -05:00
BlueWall
7be13d16c8
Move setting to correct locations in ini
2012-12-12 17:11:30 -05:00
BlueWall
d7c4f16928
Replace Mono.Addins libraries
...
Mono.Addins.Setup uses Ionic.Zip for compression. Libraries Compiled on Win32
2012-12-11 21:54:27 -05:00
Diva Canto
5732ce9184
Replaced Mono.Addins dlls with ones compiled in Windows 64-bit.
2012-12-09 15:28:56 -08:00
Melanie
f30d519bcc
Merge branch 'master' into careminster
2012-12-09 21:27:32 +00:00
BlueWall
bd14fa15e4
Add back openjpeg dll for Windows
...
May generate some error output during startup on Robust - ignore for now, will fix soon.
2012-12-08 17:15:35 -05:00
BlueWall
cba1390ffd
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-12-07 16:56:03 -05:00
Diva Canto
16d18afe21
Added missing config var in grided sims.
2012-12-07 12:38:19 -08:00
BlueWall
0b455d2882
Merge branch 'master' into connector_plugin
2012-12-07 15:36:43 -05:00
Melanie
2cb824d3fc
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2012-12-07 03:49:04 +00:00
Robert Adams
707e186aa3
BulletSim: update DLLs and SOs with vehicle collision event check
2012-12-06 09:34:30 -08:00
nebadon
f1d4e8f792
fix openjpeg on 64 bit OSX we were pointing to a file taht did not
...
exist.
2012-12-06 09:52:18 -07:00
Melanie
5837e731bf
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
2012-12-04 23:01:18 +00:00
Robert Adams
787636b97a
BulletSim: Reduce idle region physics overhead where there are MANY
...
static objects by more restrictive selection of objects that collide
with static objects.
Rename collision mask fuctions from 'filter' to 'group' so it is clear
what is being set.
Rename BulletSimAPI.SetCollisionFilterMask() to SetCollisionGroupMask to match above.
Restore passing of time step to linear and angular motion component routines.
Use buffering vehicle physical parameter get/set routines consistantly.
Make range enforcement clearer by using ClampInRange() function for parameter setting.
Remove commented out experimental vehicle calculations.
2012-12-03 16:25:51 -08:00
Robert Adams
b124aae05e
BulletSim: Add DumpActivationInfo2 function. Change static objects from DISABLE_SIMULATION to ISLAND_SLEEPING. Update DLLs and SOs to add DumpActivationInfo2 function.
2012-12-01 15:39:13 -08:00
Melanie
daa1d99513
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
OpenSim/Region/Physics/Meshing/Meshmerizer.cs
2012-11-30 01:19:08 +00:00
Robert Adams
24b3b4df2e
BulletSim: update DLLs and SOs to remove simulator crash when calling SetInterpolationAngularVelocity.
2012-11-28 09:48:41 -08:00
BlueWall
88f2fbc8f1
Merge branch 'master' into connector_plugin
2012-11-26 06:55:03 -05:00
Robert Adams
bd635e264a
BulletSim: update DLLs and SOs with new collision margin setting function.
2012-11-25 20:04:31 -08:00
Robert Adams
9b98011714
BulletSim: update OpenSimDefaults.ini with current default values for friction and collision margin. Remove some of the BulletSim parameters that are very esoteric and dangerous. Most of the remaining parameters are features one can 'see'.
2012-11-25 20:04:30 -08:00
BlueWall
c754003944
Merge branch 'master' into connector_plugin
...
Conflicts:
OpenSim/Server/Base/ServicesServerBase.cs
2012-11-25 17:03:14 -05:00
Melanie
fd7a83f439
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
2012-11-25 14:13:50 +00:00
Justin Clark-Casey (justincc)
edbdbd44b9
Enable further client stack packet pooling by default by setting RecycleBaseUDPPackets = true by default.
...
This reduces base memory churn of every client connection, improving the garbage collection situation.
The effect is a significant portion of base load (an avatar standing still on a completely blank island)
but will probably still be swallowed up by other memory use on active regions.
Tests have shown no noticeable impact on speed of processing incoming packets, though setting remains
in case a switch back is needed.
2012-11-23 04:09:45 +00:00
Justin Clark-Casey (justincc)
f473252fa8
Add AllowRegionRestartFromClient setting to [EstateManagement] section of OpenSim.ini.
...
Setting this to false will block all restart requests from the viewer even if they are otherwise legitimate.
One use is to block region restarts if necessary whilst restart functionality remains buggy or triggers bugs in modules,
though these should be fixed as soon as practicable.
Default is true, as has been the case historically.
2012-11-23 03:56:53 +00:00
Melanie
c4c6121752
Merge branch 'master' into careminster
2012-11-22 03:17:33 +00:00
Robert Adams
56ef180c92
BulletSim: update DLLs and SOs. No functional changes. Only the parameter block format changed.
2012-11-21 16:44:02 -08:00
Robert Adams
cbc7e7bf85
BulletSim: Make avatar capsule so it is not circular.
...
Simple attempt to make avatars better shaped.
Replace parameter 'avatarCapsuleRadius' with 'avatarCapsuleWidth'
and 'avatarCapsuleDepth'.
More tweeking to avatar height calculation. A little better but
short avatar's feet are above the terrain and tall avatar's feet
are a little below the ground.
2012-11-21 16:43:53 -08:00
Melanie
45eedb635a
Merge branch 'master' into careminster
2012-11-20 20:25:15 +00:00
BlueWall
665f79e15c
Expose configuration options for the XmlRpcGridRouter
...
Expose configuration options for the XmlRpcGridRouter to allow simulators to register llRemoteData channels with an external routing service
2012-11-19 21:51:37 -05:00
Melanie
9f2d232c71
Merge branch 'master' into careminster
2012-11-19 22:53:03 +00:00
Robert Adams
079a1e704f
BulletSim: remove the obsolete interface to the Bullet code. Update BulletSim libraries with code stripped of the obsolete code.
2012-11-18 18:17:30 -08:00
Melanie
06fa1681ae
Merge branch 'master' into careminster
2012-11-15 00:43:26 +00:00
Justin Clark-Casey (justincc)
7861090a17
Replace old Prebuild.exe accidentally added back in f977291
with one built without <copy> nant target generation and on mono 2.4.3
2012-11-14 02:44:10 +00:00
Justin Clark-Casey (justincc)
f977291a44
Replace previously updated Prebuild.exe with one built directly with mono 2.4.3
2012-11-14 02:40:37 +00:00
Justin Clark-Casey (justincc)
90c6d2e50c
Stop Prebuild from generating <copy> statements which unnecessarily copy files into bin/Debug or bin/Release
...
nant_0.91~alpha2+dfsg-3_all.deb in Ubuntu 12.04 and earlier actually ignored these due to a bug
However, nant 0.92~rc1+dfsg-2 in Ubuntu 12.10 fixes this bug (possibly https://github.com/nant/nant/pull/39 ).
Which makes nant time-consumingly copy these files when the aren't actually used.
Tested removal of <copy> on both nant 0.91 and nant 0.92
Will be submitting this patch to prebuild project for comment though I suspect there's nobody there to pay attention.
2012-11-14 02:25:07 +00:00
Melanie
d84de8c9b6
Merge branch 'master' into careminster
2012-11-11 21:16:58 +00:00
PixelTomsen
a180fef99e
remove entry OpenGridProtocol in OpenSimDefaults.ini - module was deleted
...
Signed-off-by: Diva Canto <diva@metaverseink.com>
2012-11-11 11:16:52 -08:00
Melanie
389077345f
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs
OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
2012-11-11 16:31:01 +00:00
Diva Canto
4ac857f902
One more module: EventQueueGetModule. Also making it non-optional for this dll.
2012-11-10 08:48:31 -08:00
Melanie
b3e99a4d48
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
2012-11-08 04:51:00 +00:00
Robert Adams
6df9d40d99
BulletSim: update the DLLs and SOs
2012-11-06 18:17:00 -08:00
Melanie
c623e35805
Merge branch 'master' into careminster
2012-11-04 22:44:42 +00:00
Robert Adams
895d28f14d
BulletSim: update the DLLs and SOs
2012-11-03 21:28:23 -07:00
Melanie
d0473b73da
Merge branch 'master' into careminster
2012-11-03 15:38:47 +00:00
Diva Canto
7412795a0b
HG: flip all configs to HG2.0. PLEASE CHECK YOUR EXISTING HG CONFIGS AGAINST THESE.
2012-11-02 08:05:56 -07:00
Justin Clark-Casey (justincc)
ce7beb6f20
Add [AssetService] AllowRemoteDeleteAllTypes (default false).
...
This allows a closed grid to delete asset types other than maptile remotely.
Only operational if AllowRemoteDelete = true also.
Defaults to false - do not enable if anybody other than you can make asset service requests.
2012-11-02 01:41:38 +00:00
Melanie
e7a6328ea4
Merge branch 'master' into careminster
2012-11-01 15:52:32 +00:00
Justin Clark-Casey (justincc)
ccb17eab71
Replace the 64 bit macosx version of libopenjpeg-dotnet.dylib with a 32-bit version from libopenmetaverse commit 3731ee4
...
This is because macosx mono is 32-bit and this can't p/invoke 64-bit binaries.
However, the reverse is also true.
If OpenSimulator stops working for you then please complain! Long term alternative is probably to build a fat binary with both architectures.
2012-11-01 03:31:30 +00:00
Melanie
48569e856a
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-10-30 01:02:20 +00:00
SignpostMarv
a09cba6da3
refactoring to use assembly:classname style of configuration
2012-10-29 23:39:01 +00:00
SignpostMarv
a16ddbee41
Renaming module back to SoundModule as the hypothetical plan was to make another module using the shared region module interface, but this was pointed out by Melanie_T to be mostly pointless.
2012-10-29 23:39:01 +00:00
SignpostMarv
e0b5a3cd90
tweaking configuration logic so that the INonSharedRegionModule will load by default
2012-10-29 23:39:01 +00:00
Melanie
26cc57b6ca
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
2012-10-26 21:13:01 +01:00
Oren Hurvitz
424f68b64b
Changed duplicate Asset ID's to unique ID's in CollisionSoundsAssetSet.xml
2012-10-25 23:30:48 +01:00
Robert Adams
de47646c3d
BulletSim: update binaries with small change that insures that manual position/rotation setting results in an update event.
2012-10-23 17:34:14 -07:00
BlueWall
07f1d44174
Merge branch 'master' into connector_plugin
2012-10-20 05:25:58 -04:00
Melanie
6ad8d3c43f
Merge branch 'master' into careminster
2012-10-20 02:33:24 +01:00
Justin Clark-Casey (justincc)
cd3762ca9f
Add experimental [Groups] MessageOnlineUsersOnly option for Flotsam XmlRpc groups.
...
This retrieves and caches information from the PresenceService to only send messages to online users.
This is reported to much improve performance for large groups where most users are offline.
Cache is 20 seconds to balance requests against users not receiving messages until cache updates.
This is an alternative to an approach where login/logout notification is sent directly from simulator to groups service.
However, I'm not convinced that this PresenceService approach is actually better. Needs more thought.
2012-10-20 01:26:04 +01:00
Robert Adams
45df324ab3
Bulletsim: update DLLs and SOs. Brings C++ routine in sync with C# sources and fixes problem where BulletSim would crash on startup on 32 bit Linux.
2012-10-19 15:47:51 -07:00
BlueWall
276600ab71
Merge branch 'master' into connector_plugin
2012-10-19 07:46:00 -04:00
Melanie
ad60a29c93
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
2012-10-17 00:03:02 +01:00
Justin Clark-Casey (justincc)
fc861c7904
Add optional pool for the UDPPacketBuffer objects that handle all incoming UDP data.
...
Even when an avatar is standing still, it's sending in a constant stream of AgentUpdate packets that the client creates new UDPPacketBuffer objects to handle.
This option pools those objects. This reduces memory churn.
Currently off by default. Works but the scope can be expanded.
2012-10-16 23:35:05 +01:00
Melanie
6ce93b22d1
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2012-10-12 19:05:06 +01:00
Robert Adams
b63134764f
BulletSim: update the DLLs and SOs
2012-10-11 14:01:35 -07:00
Diva Canto
311a03befa
Updated Robust.HG.ini.example. Thanks Austin Tate.
2012-10-11 13:57:29 -07:00
teravus
7e90ea3551
av_av_collisions_off = false OdePhysics Settings in OpenSimDefaults.ini - No Avatar Avatar Collisions. This causes avatar to be able to walk through each other as if they're ghosts but still interact with the environment.
2012-10-09 10:41:16 -04:00
teravus
764270a0d8
Add config option to plant avatar where they are reducing avatar avatar 'pushability' av_planted see OpenSimDefaults.ini. Use when you have unruly visitors that rudely push each other around. Still allows a small amount of movement based on the avatar movement PID controller settings. You can increase the spring tension in the PID controller and really prevent any movement if you would like.
2012-10-09 09:26:11 -04:00
BlueWall
252af020b0
Merge branch 'master' into connector_plugin
...
Conflicts:
OpenSim/Server/ServerMain.cs
2012-10-09 06:44:14 -04:00
Melanie
839aa57b42
Update the example
2012-10-08 18:01:56 +01:00
Melanie
f7df68d922
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
2012-10-07 02:48:28 +01:00
BlueWall
440726250c
Added parts to manage repositories and plugin management
...
This is working - more testing to follow, then soem documentation
2012-10-06 11:48:21 -04:00
Mic Bowman
d98af79f77
Make the asset retrieval concurrency a config switch. The current value
...
of 30 is still hanging badly on some mono versions. The switch defaults to
30 to preserve current behavior.
2012-10-04 08:41:06 -07:00
BlueWall
741471e02c
Remove duplicate files
...
We are keeping these in bin/lib(32/64) now
2012-10-03 21:49:58 -04:00
BlueWall
227cfbdc67
Update Mono.Addins
...
Update Mono.Addins to latest - 3177b22e958c82bf2c5655ac3d4ef7ad25cc2588
2012-10-03 19:48:54 -04:00
BlueWall
e6c9b09006
Merge branch 'master' of /home/opensim/var/repo/opensim into modular_config
2012-10-03 19:14:40 -04:00
BlueWall
3e71c71cbf
Add modular configuration for Robust connectors
...
We can provide modular ini for connectors...
look for our configuration in the following places...
1) in the default ini/-inifile
2) in the named file (ConfigName) located in the configured directory
(see Robust[.HG].ini [Start] section for ConfigDirectory)
3) in the repository named in the connector (ConfigURL)
In this case, the file will be written into the configured
directory with the specified
See example connector/service @ https://github.com/BlueWall/SlipStream
for testing.
2012-10-03 16:07:11 -04:00
Melanie
8a552ac907
Merge branch 'master' into careminster
2012-10-03 17:40:13 +01:00
Robert Adams
a5b8359b8e
BulletSim: fix crash on load that showed up on 32bit Linux.
2012-10-02 17:04:33 -07:00
Melanie
944b1ed237
Merge branch 'avination' into careminster
2012-09-29 21:47:08 +01:00
Melanie
71dd55a1ce
Merge branch 'master' into careminster
...
Conflicts:
CONTRIBUTORS.txt
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
2012-09-29 19:21:07 +01:00
Robert Adams
7f96bb601a
BulletSim: update SOs and DLLs
2012-09-28 12:51:47 -07:00
Robert Adams
735d89e369
BulletSim: btGhostObjects working to make 'volume detect' work.
...
Rearrangement and cleanup of shape collection code. Much more readable.
Enabling and use of collision filters and masks.
Addition of ID to body creation BulletSimAPI calls so always set in
shape for collision reporting.
Change default of ShouldSplitSimulationIslands and ShouldRandomizeSolverOrder
from 'false' to 'true'. When 'false', this suppresses NO_CONTACT_RESPONSE
which makes volume detect fail.
2012-09-27 22:01:42 -07:00
Justin Clark-Casey (justincc)
d26fbf727a
Comment out unused RestPlugins text in OpenSimDefaults.ini
2012-09-28 02:19:15 +01:00
Diva Canto
6511c3b5c6
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-09-27 16:43:38 -07:00
Diva Canto
7a50705188
Removed the bits about the TOSModule. That module doesn't go into core. WARNING: migration on GridUser withdrawn too, but left the migration number there.
2012-09-27 16:43:18 -07:00
Melanie
285039949c
Update the Http server with a few additional properties. Adapt the test
...
server code to match.
2012-09-27 18:27:49 +01:00
Melanie
637f5440fe
Merge commit '3c77b8f463a852aecf3cb29fe4e5f4614f474dbf' into careminster
2012-09-27 15:46:35 +01:00
BlueWall
1efa87ba38
Format OpenSim.ini.example
...
Make lines fint in 80x24 terminal for easier reading
2012-09-27 15:27:39 +01:00
Justin Clark-Casey (justincc)
2bf42f30af
Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.
...
This controls how many undo steps the simulator will store for each prim.
Default is now 20 rather than 5 as it briefly was.
The default number could be increased through this is a memory tradeoff which will scale with the number of prims in the sim and level of activity.
2012-09-27 00:12:34 +01:00
Diva Canto
3c77b8f463
Use GridUser properly for foreign users.
2012-09-26 12:40:41 -07:00
Diva Canto
7d2cd0d935
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-09-25 20:04:10 -07:00
Diva Canto
ae58cf4224
TOS module. WARNING: migration in GridUser table.
2012-09-25 20:03:49 -07:00
BlueWall
3c2fb77133
Format OpenSim.ini.example
...
Make lines fint in 80x24 terminal for easier reading
2012-09-25 18:13:32 -04:00
Melanie
bbaf2c5a80
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-09-24 20:14:00 +01:00
Diva Canto
fb6d6e5cca
HG 2.0: User Agent Service now can also control where the local users can go. Domain-name and user-level based. \o/
2012-09-22 11:11:48 -07:00
Diva Canto
48f4b32d7f
More HG 2.0: access control at the Gatekeeper. \o/
2012-09-21 21:03:14 -07:00
Diva Canto
b542622b3a
HG 2.0: added asset import/export policies at the sim too.
2012-09-21 07:44:18 -07:00
Diva Canto
e379566e6e
Improvement over last commit: refactor the asset permissions code, so that it can be used by both the HG Asset Service and the simulator. Also renamed the config vars to something more intuitive
2012-09-20 19:50:57 -07:00
Diva Canto
33aa6d172f
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-09-20 15:51:27 -07:00
Diva Canto
3089b6d824
More HG2.0: Added permission policies in HGAsset Service based on asset types. The policies are given in the config. This is only half of the story. The other half, pertaining to exports/imports made by the sim, will be done next.
2012-09-20 15:49:22 -07:00
Justin Clark-Casey (justincc)
f2a9d26118
Make ResendAppearanceUpdates = true by default in [Appearance] in OpenSimDefaults.ini.
...
This resends appearance uuids to avatars in the scene once a minute.
I have seen this help in the past resolve grey appearance problems where viewers have for unknown reasons sometimes ignored the packet.
The overhead is very small since only the UUIDs are sent - the viewer then requests the texture only if it does not have it cached.
This setting will not help with cloudy avatars which are usually due to the viewer not uploading baked texture data or uploading something that isn't valid JPEG2000
2012-09-20 01:40:05 +01:00
Justin Clark-Casey (justincc)
e50b6b5334
Update libopenjpeg libraries used by libopenmetaverse back up to 1.5, this time using lkalif's linux libraries built against a much earlier libc (2.7)
2012-09-20 01:26:35 +01:00
Justin Clark-Casey (justincc)
e50155ebca
Downgrade libopenjpeg back to 1.3 from 1.5.
...
This is because libopenjpeg 1.5 appears to require a minimum of glibc 2.14, whereas at least one fairly recent distro (openSUSE 11.4 from 2011-03-10) only has glibc
Further investigation pending.
2012-09-19 00:35:06 +01:00
Justin Clark-Casey (justincc)
f99278c956
Add openmetaverse_data from libopenmetaverse to allow testing of texture baking via bot rather than just throwing out errors
2012-09-18 23:57:00 +01:00
justincc
95809cabd9
Update libopenmetaverse components to commit f5cecaa
...
Among other things this allows pCampbot to work under Windows since libopenmateverse now ships the same log4net.dll (publicly signed) as OpenSimulator
This also updates the libopenmetaverse embedded libopenjpeg from 1.3 to 1.5.
DLL naming and mapping for non-Windows libopenjpeg changes to remove version number to make future udpates easier and bring it into line with names of other shipped DLLs.
libopenjpeg updates have been made for OSX, Windows (32 and 64 bit) and Linux (32 and 64 bit). Please report any issues.
2012-09-18 23:45:06 +01:00
BlueWall
9d973ec3b3
Cleanup from prev. commit
...
Make correct defaults to Phys/nonPhys prims to fix errors in prev. commit
2012-09-18 10:12:32 -04:00
BlueWall
d29fc53052
Fix some inconsistencies in configurartion: NonPhys prims
...
Fix inconsistencies between configuration parameter names and their description names. Changing the configuration parameters for non physical prim size min-max from Nonphys* to NonPhys*.
Please update your OpenSim.ini and Regions.ini to reflect these changes.
2012-09-18 09:53:45 -04:00
Melanie
db774d4292
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
OpenSim/Region/Framework/Scenes/EventManager.cs
2012-09-16 04:11:20 +01:00
Diva Canto
daa4745fb7
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-09-15 19:35:33 -07:00
Diva Canto
de69a24574
More on HG2.0: added the possibility of controlling the appearance that avies use to visit other grids. Not as good as I wanted, but good enough. Unfortunately we can't switch the appearance from under the avie without getting into a lot of weirdnesses because appearance is viewer-controlled. So instead, when this control is on, I'm disallowing HG-TP unless the user is wearing an allowed HG appearance -- the user gets a warning and needs to switch appearance. WARNING: I'm still not committing the config vars because this is still not ready for ppl to test.
2012-09-15 19:33:51 -07:00
Robert Adams
b602b476ad
BulletSim: update DLLs and SOs and remove some debugging code.
2012-09-15 15:36:13 -07:00
Justin Clark-Casey (justincc)
d5c8c6bc12
For FlotsamAssetCache, always update access times of cached scene assets before looking for files to expire.
...
This is to resolve a problem where an asset marked as local but not temporary but still used in the scene would be removed.
The timed expiry scan no longer tries to refetch assets from the scene that are not currently in the cache - this is not helpful since it just drags a lot of data into the cache that may never be referenced.
This removes the DeepScanBeforePurge option since setting this to false will introduce the above problem. This previously had a default of true.
2012-09-15 01:08:15 +01:00
Justin Clark-Casey (justincc)
ebb394bbda
Fix indentation and issues where tabs were used instead of spaces in commit 783ee949
2012-09-12 01:45:34 +01:00
Melanie
0d97beefce
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-09-09 13:30:24 +01:00
SignpostMarv
783ee949ea
implementing per-region configuration of limits on the number of prims one can have in a linkset
...
Applied with changes - patch was based on a repo different from core
Signed-off-by: Melanie <melanie@t-data.com>
2012-09-09 12:59:25 +01:00
Robert Adams
d8df2d6bed
BulletSim: update the DLLs and SOs
2012-09-07 16:05:34 -07:00
Melanie
924df14c5e
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
OpenSim/Framework/Servers/VersionInfo.cs
2012-09-07 19:49:46 +01:00
Diva Canto
2b506cffb1
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-09-07 08:10:03 -07:00
Diva Canto
33469a0d2b
Moved the new vars in Robust.HG.ini to the proper section.
2012-09-07 08:09:44 -07:00
Justin Clark-Casey (justincc)
8f02fd926e
If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds.
...
Viewer LL 3.3.4 and before sometimes fail to properly redisplay dynamic textures that have a small data length compared to pixel size when pulled from cache.
This appears to happen when the data length is smaller than the estimate discard level 2 size the viewer uses when making this GetTexture request.
This commit works around this by always regenerating dynamic textures that fall below this threshold rather than reusing them if ReuseDynamicTextures = true
This can be controlled by the [Textures] ReuseDynamicLowDataTextures config setting which defaults to false.
2012-09-06 22:12:05 +01:00
Diva Canto
9f914327c6
Added missing configs, and deleted the [Profile] part on the Hypergrind config.
2012-09-06 12:42:14 -07:00
Melanie
e2e8b09059
Merge branch 'master' into careminster
2012-09-02 22:15:55 +01:00
Robert Adams
32b534f324
BulletSim: update the SOs and DLLs
2012-08-31 11:41:39 -07:00
Mic Bowman
2d2495cc45
Remove the unused Newtonsoft.Json dlls
...
Also remove the license files
2012-08-31 11:33:53 -07:00
Melanie
1b15144208
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
2012-08-31 01:32:18 +01:00
Justin Clark-Casey (justincc)
3ed0d79b00
Make ReuseDynamicTextures an experimental config setting in [Textures]. Default is false, as before.
...
If true, this setting reuses dynamically generated textures (i.e. created through osSetDynamicTextureData() and similar OSSL functions) where possible rather than always regenerating them.
This results in much quicker updates viewer-side but may bloat the asset cache (though this is fixable).
Also, sometimes issue have been seen where dynamic textures do not transfer to the viewer properly (permanently blurry).
If this happens and that flag is set then they are not regenerated, the viewer has to clear cache or wait for 24 hours before all cached uuids are invalidated.
CUrrently experimental. Default is false, as before.
2012-08-30 22:57:40 +01:00
Melanie
783773a0c0
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-08-24 00:07:17 +01:00
Justin Clark-Casey (justincc)
a533db7e27
Add an [HGAssetService] section to SQLiteStandalone.ini with the same connection string as [AssetService].
...
This is necessary because commit 8131a24
(Tue Mar 27 10:08:13 2012) started passing the config section name rather than hardcoding "AssetService"
This meant that the HG external-facing asset service tried to read ConnectionString from [HGAssetService] rather than [AssetService].
On SQLite, not finding this meant that it fell back to [DatabaseService], which is set for OpenSim.db rather than Asset.db.
Therefore, all external asset requests returned null.
Solution taken here is to create an [HGAssetService] section with the same ConnectionString as [AssetService].
This bug does not affect normal MySQL/MSSQL config since they use the [DatabaseService] connection string anyway.
Addresses http://opensimulator.org/mantis/view.php?id=6200 , many thanks to DanBanner for identifying the exact problem commit which was very helpful.
This was a regression from OpenSimulator 0.7.3.1 which did not contain this bug.
2012-08-23 22:30:14 +01:00
Melanie
f8603a215d
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Framework/IClientAPI.cs
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-08-23 01:41:47 +01:00
Robert Adams
568de9313a
BulletSim: update DLLs and SOs to eliminate terrain update crash which manifested itself on Linux.
2012-08-21 20:55:48 -07:00
Melanie
aee7a31bc3
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-08-18 13:17:39 +01:00
Justin Clark-Casey (justincc)
56da788243
Add information to ThreadStackSize about possibly increasing if suffering StackOverflowExceptions during script conversion/compilation (e.g. on Windows 64-bit)
2012-08-17 22:50:11 +01:00
Robert Adams
ccc69d66a1
BulletSim: add parameters and functionality to specify the mesh
...
level of detail for large meshes.
Remove parameter and code for DetailLog (conditional logging into
regular log file).
2012-08-17 13:34:18 -07:00
Melanie
90ad98370a
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-08-16 02:46:48 +01:00
Robert Adams
ae5db637f2
BulletSim: update DLLs and SOs to fix the problem with avatars jumping around at altitudes less than 25m.
2012-08-15 16:29:46 -07:00
SignpostMarv
ef4122213c
enables configurable minimum sizes for physical & non-physical prims
2012-08-15 23:35:23 +01:00
Robert Adams
9f83f4bfa3
BulletSim: update DLLs and SOs
2012-08-15 12:08:29 -07:00
Robert Adams
2b982ab212
BulletSim: add physics logging parameters to OpenSimDefaults.ini. Remove trailing semis from some the of the value definitions.
2012-08-15 12:08:25 -07:00
Melanie
9b014a7167
Merge branch 'careminster' into avination
...
Conflicts:
OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs
2012-08-14 02:34:03 +01:00
Melanie
93e3ab3ebd
Merge branch 'master' into careminster
2012-08-11 17:32:30 +01:00
Robert Adams
3ecd39068c
Merge branch 'bulletsim7'
2012-08-10 16:35:00 -07:00
Robert Adams
3a55d5b123
BulletSim: actually update the DLLs and SOs
2012-08-10 16:34:22 -07:00
Melanie
6ed3761147
Merge branch 'master' into careminster
2012-08-09 02:37:49 +01:00
Robert Adams
5ab151c2d6
BulletSim: add avatar code to keep avatars from ending up trapped under the terrain
2012-08-08 13:48:49 -07:00
Robert Adams
19417fca41
BulletSim: Added avatar capsule scaling for size of avatar.
...
This also fixes computation of avatar mass.
Added parameter MaxPersistantManifoldPoolSize.
Fixed a parameter setting bug which caused crashes of there were
more than 400 or so physical objects. I tested up to 5000.
Updated BulletSim DLLs and SOs.
2012-08-07 17:15:06 -07:00
Melanie
85b4eab005
Merge branch 'master' into careminster
2012-08-07 20:20:28 +01:00
Robert Adams
4adb3471ac
BulletSim: update SOs and DLLs to run on more Linux versions. Correct multiple buoyancy settings when character flying. Remove chatty log message on prim destruction.
2012-08-06 12:55:52 -07:00
UbitUmarov
1b7a720b9f
update ode.dll for windows so both 32b and 64b are now version 0.12 (32b
...
is just a rebuild)
2012-08-04 10:36:50 +01:00
Melanie
b9c4a637b4
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-08-04 03:00:20 +01:00
Robert Adams
d5cd60131f
BulletSim: update DLLs and SOs
2012-08-03 15:10:00 -07:00
Justin Clark-Casey (justincc)
205f2326dc
Consolidate PersistBakedTextures, DelayBeforeAppearanceSend and DelayBeforeAppearanceSave into [Appearance] section from [Startup] config section so that all appearance settings are in the same place and not in the startup bucket.
...
All these settings are in OpenSimDefaults.ini only. If you are using them then please adjust your OpenSim.ini
2012-08-03 23:02:39 +01:00
Justin Clark-Casey (justincc)
789e88d8bd
Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Startup] to [Appearance] config section.
...
Add description and default of false (as before) to OpenSimDefaults.ini
If set to true, this config switch will resend avatar appearance information (a small amount of UUID data, not the baked textures themselves) to other avatars in the sim every 60 seconds.
For me, this has helped with situations where avatars appear persistently grey - the LL viewer sometimes did not appear to request assets the first time the appearance data was sent.
However, this switch will not help with other appearance failure situations (e.g. failure to bake assets).
This setting is experimental but will not have any significant impact on the simulator if turned to true.
2012-08-03 21:36:00 +01:00
Melanie
0c00abcce1
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2012-08-03 16:46:11 +01:00
Robert Adams
8b04e8a297
BulletSim: Debugging log statements added. Reduced size of updata buffer trying to find a corrupted memory problem. Update DLL and SO.
2012-08-02 16:30:23 -07:00
Melanie
ecffcf7f65
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Physics/Manager/PhysicsScene.cs
2012-08-01 23:03:03 +01:00
Robert Adams
c51ef38e2d
BulletSim: fix problem where resizing a primary shape (cube or sphere) would not rebuild the physics mesh. Update the DLLs and SOs to latest version.
2012-07-31 16:23:52 -07:00
Melanie
8114260946
Merge branch 'master' into careminster
2012-08-01 00:08:02 +01:00
Robert Adams
f9a8915cca
BulletSim: update the DLLs and SOs. This fixes the exception on shutdown
2012-07-31 09:44:32 -07:00
Melanie
e60ec599e5
Add master's new binaries
2012-07-28 00:41:31 +01:00
Melanie
771d79e83e
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Framework/Monitoring/BaseStatsCollector.cs
OpenSim/Region/Application/OpenSim.cs
OpenSim/Region/Application/OpenSimBase.cs
OpenSim/Region/Framework/Scenes/SceneManager.cs
bin/OpenMetaverse.Rendering.Meshmerizer.dll
bin/OpenMetaverse.StructuredData.dll
bin/OpenMetaverse.dll
bin/OpenMetaverseTypes.dll
prebuild.xml
2012-07-28 00:39:36 +01:00
justincc
134c6d181f
Update OpenMetaverse libraries at commit 6212cbd, this time built on Windows
...
This is to try and resolve a strange Initialization exception for the AppearanceManager type that only occurs on Windows 64 bit (not Windows 32 bit or Linux!)
2012-07-27 23:05:17 +01:00
Justin Clark-Casey (justincc)
cd44c3b90a
Replace libopenmetaverse commit 6212cbd with the same libraries but this time built with xbuild rather than nant.
...
This may fix Windows and some mono version builds.
2012-07-27 21:50:18 +01:00
Justin Clark-Casey (justincc)
811dc95105
Update libopenmetaverse to commit 6212cbd (Wed Jul 25 20:11:47 2012)
...
Built from https://github.com/openmetaversefoundation/libopenmetaverse/commits/master
This update incorporates a fix by Melanie in libomv where textures would sometimes rotate slightly when other properties were changed.
Hence addresses http://opensimulator.org/mantis/view.php?id=6100
This update also incorporates libomv bot code updates that significantly reduce the warning spam for pCampbot.
The change rate of libomv is low and many changes refer to bot or code not used by OpenSimulator, so I think it is sufficiently stable to use evne though it's not a release.
2012-07-27 20:16:29 +01:00
Robert Adams
7d30637d51
BulletSim: refactor all the linkset logic out of the prim class
...
and into its own class. The BulletSim data structures track
individual prims as linksets of 1 so most of the prim code is not
different between a linked and unlinked object.
2012-07-26 16:05:57 -07:00
Robert Adams
c6d02801db
BulletSim: update BulletSim DLLs and SOs
2012-07-25 16:31:22 -07:00
Robert Adams
d7add2940a
BulletSim: add parameters for setting linkset constraint factors
2012-07-25 16:31:08 -07:00
Melanie
6930d696e9
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
2012-07-25 18:19:12 +01:00
Robert Adams
892dd59b13
BulletSim: update BulletSim.dlls and so's
2012-07-23 16:38:31 -07:00
Melanie
fb8e92c90b
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Helpers.cs
prebuild.xml
2012-07-23 18:54:12 +01:00
Robert Adams
ac612e2105
Update BulletSim DLLs and SOs
2012-07-20 16:12:54 -07:00
Justin Clark-Casey (justincc)
1b1418e1de
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-07-20 23:47:25 +01:00
Robert Adams
b25d874afa
BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempting to fix a mono compile error.
2012-07-20 15:34:19 -07:00
Justin Clark-Casey (justincc)
13929613b1
Move RegionConfig.ini.example into bin/Regions/Regions.ini.example - all other example files are in the same directory as their real files.
...
Only files ending in .ini and .xml are actually loaded.
Also improves the help at the top of Regions.ini.example to mention that OpenSimulator would generate Regions.ini anyway on first startup.
2012-07-20 23:18:41 +01:00
Melanie
64393a7ca8
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-07-13 02:27:16 +01:00
Justin Clark-Casey (justincc)
75ab9b4b88
Change very recent AllowedViewerList and BannedViewerList config setting names in OpenSim.ini.example to AllowedClients and BannedClients to match long-existing settings in [LoginService]
...
Also changes separator from comma to bar to match existing [LoginService] config features.
Divergence of config names for identical facilities in different places makes for an unnecessarily confusing user experience.
2012-07-12 23:18:30 +01:00
Melanie
89c9528e38
Merge branch 'avination' into careminster
...
Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
2012-07-11 14:27:33 +01:00
Melanie
0bc8238a6c
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Framework/Watchdog.cs
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-07-11 03:56:50 +01:00
UbitUmarov
0d60568564
changed ODE lib for win32 to version 0.12
2012-07-10 01:29:44 +01:00
ubit
34f4dc29a1
change linux 32bit libode.so to ode version 0.12
2012-07-10 02:24:09 +02:00
BlueWall
1a2ab7bc69
More keys for automated ini processing
2012-07-08 22:50:56 -04:00
BlueWall
a96ac73302
Add more keys for OpenSim.ini.defaults automation
2012-07-08 13:45:17 -04:00
BlueWall
57094bd017
Add more automation keys to OpenSim.ini.example
2012-07-08 13:03:37 -04:00
Robert Adams
af9d8de515
BulletSim: update the binaries to the current sources
2012-07-06 15:56:35 -07:00
Melanie
5776351f6a
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-05 22:17:39 +01:00
Justin Clark-Casey (justincc)
462f7bccf9
minor: Add more information to OSFunctionThreatLevel and clarify some text in using PARCEL_OWNER, PARCEL_GROUP_MEMBER, ESTATE_MANAGER, ESTATE_OWNER permission categories
2012-07-05 20:58:20 +01:00
Michelle Argus
3399596e0e
Adds a list of viewers that are allowed or banned from the region.
...
Signed-off-by: Melanie <melanie@t-data.com>
2012-07-02 18:45:11 +01:00
Melanie
7cc5b3d7d3
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-06-26 17:35:55 +01:00
Justin Clark-Casey (justincc)
9f3feeff8d
If starting scripts on initial sim start, provide INFO level log feedback each time 50 scripts have been started.
...
This is to provide an indication of what's happening now that the default isn't to report every single script start.
Changes XEngine logging level in OpenSim.exe.config from WARN to INFO.
2012-06-22 02:10:27 +01:00
Melanie
eab211f94d
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-06-21 01:10:13 +01:00
Justin Clark-Casey (justincc)
7b6c0232a5
Change default logging level for XEngine to WARN instead of DEBUG.
...
This is to reduce log spam from script loading, which is especially spammy for avatar movements with scripted attachments.
All important messages are at warn or above.
If you still want/need to see these messages, set <level value="DEBUG"/> in the <logger name="OpenSim.Region.ScriptEngine.XEngine"> section of OpenSim.exe.config.
This affects no other package logs, which still output at the root configured level (currently DEBUG by default).
2012-06-20 01:10:18 +01:00
Justin Clark-Casey (justincc)
4cfaa01c0a
Remove STARTUP COMPLETE message from the startuplogo.txt file and into main logging
2012-06-20 01:06:55 +01:00
BlueWall
5c5b359bcb
Oops! putting back the entry for map urls
2012-06-16 07:26:16 -04:00
BlueWall
fc1522ab60
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-06-16 06:29:49 -04:00
BlueWall
2ed768cbf5
Adjust Robust*.ini.examples V3 webprofile entries
2012-06-16 06:29:15 -04:00
Justin Clark-Casey (justincc)
22f25dfcab
Implement max_external_urls_per_simulator setting in [LL-Functions] to allow configuration of how many urls can be set up by llRequestURL()
...
Defaults remains as 100.
This setting is per simulator instead of per region due to how the url script module is structured.
2012-06-16 03:32:47 +01:00
Melanie
d893e54f4b
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-06-14 00:10:52 +01:00
BlueWall
7c0843aad1
Add the updated OpenSimDefaults.ini for the prior timer_Interval patch.
2012-06-12 21:55:31 -04:00
Justin Clark-Casey (justincc)
51fe97a00c
Set CreateDefaultAvatarEntries = true in Robust.HG.ini.example to match Robust.HG.ini
...
Thanks to Ai Austin for the spot.
2012-06-11 23:33:32 +01:00
Melanie
76a9885ad2
Merge branch 'master' into careminster
2012-06-11 23:15:38 +01:00
Melanie
84377a23db
Merge branch 'avination' into careminster
...
Conflicts:
OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
OpenSim/Services/Connectors/Simulation/SimulationDataService.cs
OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
2012-06-11 16:56:40 +01:00
Melanie
8c91e761c8
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
2012-06-09 16:28:22 +01:00
Justin Clark-Casey (justincc)
1f3218e53f
Create avatar entries necessary to stop new v3 avatars being clouds (pants, shape, etc.) by default in grid mode.
...
This only affects avatars created through the "create user" console command or createuser XMLRPC.
This matches the default setting for standalone
2012-06-09 01:11:15 +01:00
Justin Clark-Casey (justincc)
08cd5d2503
Add documentation to AllowGodFunctions setting in [LL-Functions]
2012-06-09 00:33:17 +01:00
Melanie
22906386b4
Replace the stock libomv with our home grown 0.9.1 with the texture bug fixed.
2012-06-08 03:25:51 +02:00
Melanie
39cb2063bf
Add collision sounds to the asset set
2012-06-07 23:35:08 +01:00
Melanie
69dd5b855a
Merge branch 'avination' into careminster
2012-06-07 23:34:22 +01:00
Melanie
354ac8c978
Add collision sounds to the asset set
2012-06-07 19:02:43 +02:00
Melanie
e733fb32cf
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
2012-06-06 13:07:05 +01:00
Talun
008c6a4610
Mantis 4597 AgentPaused packet is ignored.
...
The packet was actually being handled but not acted on.
This change extends the default timeout for paused clients to 5 minutes
and makes both the paused and non-paused timeout periods configurable.
2012-06-05 01:22:05 +01:00
Melanie
9707a2d57c
Remove profile from basic configuration
2012-06-04 18:24:02 +01:00
Melanie
e80161753f
Merge branch 'master' into careminster
2012-05-31 03:35:24 +01:00
Justin Clark-Casey (justincc)
0b02a4d42e
Add an optional mechanism for physics modules to collect and return arbitrary stats.
...
If active, the physics module can return arbitrary stat counters that can be seen via the MonitoringModule
(http://opensimulator.org/wiki/Monitoring_Module )
This is only active in OdeScene if collect_stats = true in [ODEPhysicsSettings].
This patch allows OdeScene to collect elapsed time information for calls to the ODE native collision methods to assess what proportion of time this takes compared to total physics processing.
This data is returned as ODENativeCollisionFrameMS in the monitoring module, updated every 3 seconds.
The performance effect of collecting stats is probably extremely minor, dwarfed by the rest of the physics code.
2012-05-31 01:52:26 +01:00
Melanie
884c0e7bb1
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Data/MySQL/Resources/RegionStore.migrations
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
2012-05-27 19:24:30 +01:00
PixelTomsen
bc543c1797
Environment Module - allows Environment settings for Viewer3 warning: includes database region store migrations for mssql, mysql, sqlite
...
enable/disable this module:
Cap_EnvironmentSettings = "localhost" (for enable)
Cap_EnvironmentSettings = "" (for disable) at ClientStack.LindenCaps section (OpenSimDefaults.ini file)
or owerwrite in OpenSim.ini
mantis: http://opensimulator.org/mantis/view.php?id=5860
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-05-23 17:04:19 -04:00
Melanie
ebd9d2618b
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs
2012-05-19 13:34:44 +01:00
Justin Clark-Casey (justincc)
9fa0577c7e
Enable FetchInventoryDescendents2 and FetchInventory2 caps by default. This appears to be required now for LL 3.3.1 to work properly.
...
Without this, LL 3.3.1 continually pushes LLInventoryModelFetchDescendentsResponder::error 499 to its log.
This cap will be ignored by older viewers - UDP inventory will work normally.
2012-05-19 00:00:52 +01:00
BlueWall
c05f87b50c
Provide Telehub setting to allow use of landmarks
...
Setting to allow use of landmarks to override telehub routing. Default is off.
2012-05-18 17:51:38 -04:00
Justin Clark-Casey (justincc)
90722875e8
Add millisecond logging to pCampBot for debugging purposes
2012-05-18 03:44:31 +01:00
Melanie
34f20b7fe3
Merge branch 'master' into careminster
2012-05-17 13:28:25 +01:00
BlueWall
0aa7baf49a
Fix boo-boo in OpenSim.ini.example affecting telehub sequential routing
...
Configuration value should be "sequence" instead of "sequential"
2012-05-16 23:17:42 -04:00
Melanie
597f99bca7
Merge branch 'master' into careminster
2012-05-16 12:40:45 +01:00
Justin Clark-Casey (justincc)
02f3b116c6
Allow use of regular expressions in "show object name", "show part name" and "delete object name" console commands if --regex switch is used.
...
Deleteing objects by name, creator uuid or owner uuid now requires confirmation to avoid accidental deletion.
2012-05-15 23:42:49 +01:00
Melanie
6126b6da72
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-05-14 23:32:49 +01:00
Justin Clark-Casey (justincc)
d7fd9b159a
set executable bit for Ionic.Zip.dll for running OpenSimulator under cygwin
2012-05-14 19:36:26 +01:00
BlueWall
847127f83c
Oops - missed the config changes
2012-05-14 00:15:56 -04:00
Chris Koeritz
30a272ba31
Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out of step with documentation at 1024, so boosted to 4096). Added configuration item for maximum email size. Redundant sleep inside email module was fixed (LSL Api was already sleeping). Added sleep time configuration item for snooze between email sending for LSL Api. Added two new configuration items (email_max_size and email_pause_time) into the example OpenSim.ini, plus fixed a spelling error (llimits) and odd tabbing.
...
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-05-13 17:34:20 -04:00
Melanie
df7abbb367
Merge branch 'master' into careminster
2012-05-07 12:07:47 +01:00
dahlia
4186fa10f0
remove default values from prior commit since mono cant deal with them
2012-05-07 00:08:56 -07:00
Melanie
31ab8b2fe0
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Framework/WebUtil.cs
OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-05-05 10:32:04 +01:00
Justin Clark-Casey (justincc)
cccef2e56d
Calculate the Daylight Savings Time information sent to the viewer based on US Pacific Standard Time rather than whatever timezone the login server is set to.
...
This is because the viewer doesn't receive a timezone from the server but bases its displays on Pacific Standard Time.
However, it still expects to receive notification from the server as to whether or not Daylight Savings Time for PST is in operation.
This commit introduces a new DSTZone setting in the [LoginService] config setting that accepts a list of timezone names valid across different platforms to calculate Pacific DST.
If you need the old behaviour of calculating DST based on the local timezone of the server running the login service, then please override DSTZone with "local".
A mailing list announcement will be made later.
Thanks to Olivier Van Helden and Gudule Lapointe for determining this behaviour and providing this patch.
From http://opensimulator.org/mantis/view.php?id=5972
2012-05-04 19:21:43 +01:00
Melanie
4b982db252
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MySQL/MySQLAssetData.cs
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Data/MySQL/MySQLUserAccountData.cs
2012-04-30 19:04:38 +01:00
Justin Clark-Casey (justincc)
b678ea18b2
Create TestHelpers.EnableLogging() and DisableLogging() to turn logging on and off within tests.
...
This makes *.Tests.dll.config files no longer needed, hence deleted.
2012-04-30 18:44:22 +01:00
Melanie
dcbcbd697f
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
2012-04-27 22:28:09 +01:00
Oren Hurvitz
37d770f814
Use DotNetZip to compress OARs and IARs.
...
DotNetZip provides much better compression than standard .NET.
2012-04-27 19:46:31 +01:00
Diva Canto
ac64fe03d8
Amend to last commit: account for the existence of proxies.
2012-04-27 09:59:46 -07:00
Diva Canto
2970a18e54
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-04-27 09:26:14 -07:00
Diva Canto
e4e754ee93
MapImageService: added an additional security check for OSGrid and other grids like it.
2012-04-27 09:23:56 -07:00
Melanie
90305001de
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2012-04-27 17:09:49 +01:00
Mic Bowman
a2d544c938
Add a configuration switch to turn on/off the use of the trash
...
folder when deleting objects from a scene. The use of the trash
folder causes assets to be created and stored everytime you delete
an object from the scene (slows down the delete and adds mostly useless
assets to your database).
Default is on (use the trash folder) which is the standard behavior.
2012-04-25 11:54:57 -07:00
Melanie
fc9f244a7d
Merge branch 'master' into careminster
2012-04-18 00:28:33 +01:00
Mic Bowman
2d45ba47ac
add configuration for jsonstore module, disabled by default
2012-04-17 13:55:00 -07:00
Melanie
fe65b51876
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
2012-04-13 03:00:48 +01:00
nebadon
30d8506bc2
make changes to FlotsamCache.ini.example as noted in mantis #5960
...
http://opensimulator.org/mantis/view.php?id=5960
2012-04-12 18:27:14 -07:00
Melanie
4a67e8b98f
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Interfaces/IEstateModule.cs
2012-04-11 23:35:27 +01:00
Snoopy Pfeffer
1f4d3d3582
HGFriendsModule: Added optional user level based restriction to send friendship invitations to foreign users.
2012-04-11 18:52:07 +02:00
Justin Clark-Casey (justincc)
fb44e7b636
minor: convert tabs to spaces in config example files from recent 7c534e5
2012-04-10 17:46:34 +01:00
Justin Clark-Casey (justincc)
2b339bfd97
Correct max_listeners_per_region in OpenSimDefaults.ini to max_listens_per_region
...
Value for this setting in OpenSimDefaults.ini (1000) is same as setting in code (1000) so this should have no effect
Thanks to Ovi Chris Rouly for pointing this out.
2012-04-10 17:22:02 +01:00
Melanie
a25d12d166
Merge branch 'master' into careminster
2012-04-08 02:25:48 +01:00
Diva Canto
7c534e558d
Added gatekeeper and uas addresses to grid info, so that viewers can take advantage of that info.
2012-04-07 14:38:32 -07:00
Robert Adams
4138880464
BulletSim: update 64 bit libraries and change Linux configuration to use the files in the lib32 and lib64 directories as needed.
2012-03-28 15:36:20 -07:00
Melanie
7dad1ded2e
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
2012-03-29 00:27:35 +01:00
Melanie
b18b1b1d70
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-03-27 23:14:43 +01:00
Snoopy Pfeffer
7223b63563
User level based restrictions for HyperGrid teleports, asset uploads, group creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users.
2012-03-27 22:09:58 +02:00
Melanie
6b5f3b49e7
Merge branch 'master' into careminster
2012-03-27 18:11:05 +01:00
Robert Adams
84c9bd52d3
BulletSim: update BulletSim binaries and configuration fixing a crash which happens when there are more than a few hundred physical objects.
2012-03-26 13:48:15 -07:00
Melanie
0bd0514e81
Merge branch 'master' into careminster
2012-03-26 16:47:02 +01:00
Robert Adams
3691e39178
BulletSim: update BulletSim.dll and libBulletSim.so with latest versions
2012-03-26 08:48:51 -07:00
Robert Adams
ff54b3c366
BulletSim: change default of shouldDisableContactPoolDynamicAllocation from False to True. It seems that collisions don't happen well when it is False (things fall through terrain).
2012-03-23 15:50:32 -07:00
Robert Adams
142de1d02f
BulletSim: add a bunch of internal Bullet configuration parameters to OpenSimDefaults.ini and the code.
2012-03-23 13:15:23 -07:00
Robert Adams
2f6e8564fe
BulletSim: add updated (but not working) BulletSim dlls
2012-03-23 13:15:20 -07:00
Robert Adams
de24feb275
BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyancy for flying. Tweek avatar default friction and resititution
2012-03-23 13:15:17 -07:00
Robert Adams
b22d040169
BulletSim: add some new runtime setable parameters to match the dll.
2012-03-23 13:15:14 -07:00
Robert Adams
6c50442625
BulletSim: update BulletSim.dll to Bullet 2.80 and add libBulletSim.so to the new lib32 and lib64 binary directories
2012-03-23 13:15:13 -07:00
Melanie
9a67baae21
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-03-23 14:24:55 +00:00
Justin Clark-Casey (justincc)
e5b182fb41
Add information about SendPeriodicAppearanceUpdates to OpenSimDefaults.ini for now.
...
Default remains false.
2012-03-23 03:38:33 +00:00
Melanie
9edf99703a
Merge commit 'df624c13c98b06d57311c1d93ecbd4790553f3b3' into careminster
2012-03-22 23:01:50 +00:00
Diva Canto
25e5b6a76c
Added new simple_build_permissions config to the .ini and .example files.
2012-03-22 14:21:07 -07:00
Melanie
3381899481
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/World/Land/LandObject.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-03-22 20:38:49 +00:00
Melanie
45b588cf00
Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch."
...
This reverts commit 6146e7ef25
.
2012-03-22 20:10:38 +00:00
Diva Canto
6146e7ef25
Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch.
2012-03-22 12:57:12 -07:00
BlueWall
06c81a2afe
Fix typo
...
Add enclosing " to urls
2012-03-21 20:33:45 -04:00
Diva Canto
91cc09b7bf
HG Friends config for Robust.HG.ini.example
2012-03-20 21:36:24 -07:00
Melanie
ee9210f656
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
2012-03-21 00:26:02 +00:00
Diva Canto
3fa51f66ec
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
...
Conflicts:
OpenSim/Framework/Util.cs
2012-03-20 17:19:14 -07:00
Diva Canto
d08ad6459a
HG Friends: allow the establishment of HG friendships without requiring co-presence in the same sim. Using avatar picker, users can now search for names such as "first.last@grid.com:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY.
2012-03-20 17:14:19 -07:00
Melanie
5768a151ff
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MySQL/MySQLXAssetData.cs
2012-03-20 02:48:11 +00:00
Justin Clark-Casey (justincc)
4972491efb
Move startup/shutdown command .txt files to .txt.example files to avoid clobbering on updates.
...
Thanks to Whitestar in http://opensimulator.org/mantis/view.php?id=5938 for pointing out this problem.
2012-03-19 00:29:02 +00:00
Justin Clark-Casey (justincc)
ab54ce1907
Fix configuration problems where XAssetDatabasePlugin was picked up accidentally.
...
The asset data plugin now implements IXAssetData rather than IAssetData so the ordinary AssetService should no longer pick it up.
This replaces the changes in 92b1ade
. There is no longer any need to adjust your StandaloneCommon.ini/Robust.ini/Robust.HG.ini files.
This may explain very recent issues in the last few weeks where textures have been disappearing or turning white (as they were going to different places).
Unfortunately, you will need to rollback to an earlier database backup or reupload the textures.
2012-03-19 00:18:04 +00:00
Melanie
c7e302864a
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2012-03-18 20:44:56 +00:00
Diva Canto
7dfa0309c6
More on HG access control. This commit splits the UserManagementModule into the Basic one and the HG one, so that we can do everything that needs to be done for HG ACLs to work without interfering with the vanilla opensim. For the moment, it finds foreign users who have left a trace in the region, e.g. an object. This makes it possible to ban/IM/etc these users using the regular avatar picker. TODO: contact the UAS directly given a name of the form First.Last @foo.com.
2012-03-17 15:36:20 -07:00
Diva Canto
92b1ade78e
BAD JUSTIN!
...
People using standalone in master, please update your StandaloneCommon.ini according to this change.
People using robust in master, please update your Robust.HG.ini.example[.HG].ini according to this change.
2012-03-17 15:01:10 -07:00
Diva Canto
33c14cb107
Region access control! Region operators can now specify things like DisallowForeigners (means what it says) and DisallowResidents (means that only admins and managers can get into the region). This puts the never-completed AuthorizationService to good use. Note that I didn't implement a grid-wide Authorization service; this service implementation is done entirely locally on the simulator. This can be changed as usual by pluging in a different AuthorizationServicesConnector.
2012-03-17 10:00:11 -07:00
Diva Canto
a2009ffe2e
Terrain: added [Terrain] section with an option to load an initial flat terrain. Default is still pinhead island. I much rather have a flat land in the beginning.
2012-03-16 13:08:05 -07:00
Justin Clark-Casey (justincc)
78e992dbd0
Move startup_commands.txt.example to startup_commands.txt for consistency with the existing shutdown_commands.txt.
...
Add comments to both files saying what they are (files that can contain console commands to execute on sim startup/shutdown) with an example.
2012-03-16 02:13:45 +00:00
Justin Clark-Casey (justincc)
b19be657b6
Remove unnecessary "backup" command in shutdown_commands.txt
...
The simulator is already doing this internally.
2012-03-16 02:10:59 +00:00
Justin Clark-Casey (justincc)
34f6f87b6c
Remove unused bin/ScriptEngines/Default.lsl
...
It would certainly be nice to change the default script on disk, but this is currently unused and isn't a suitable default.
At this location it would also stop an easy manual deletion of script engine compiles and state.
2012-03-16 01:51:16 +00:00
Melanie
c0f70d17fc
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-03-14 11:33:51 +00:00
Melanie
1547fe959e
Change OpenSim.ini.example to reflect how to actually enable prim limits,
...
as opposed to how it was first designed.
2012-03-12 16:06:35 +00:00
Melanie
f292e19689
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Application/OpenSimBase.cs
2012-03-11 02:29:43 +00:00
Justin Clark-Casey (justincc)
d6ebf2d6ca
Add ability to specify a default estate to be used when creating regions.
...
This is configured in the new [Estates] section of OpenSim.ini.
If a default estate is configured then all new regions are automatically joined to it instead of asking the user.
If the default estate does not already exist then it is created.
Current default behaviour remains the same - the user is asked for estate details when necessary.
Thanks to Frenando Oliveira for the patch which I adapated further.
2012-03-10 01:27:05 +00:00
Melanie
c521f3b348
Fix UbitODE dll mappping by simply copying the one from ODE.Net
2012-03-09 02:39:02 +01:00
Melanie
6338996f87
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Services/AuthenticationService/PasswordAuthenticationService.cs
2012-03-04 16:23:19 +00:00
BlueWall
ac934e2dbb
Add WebProfiles config to other config example
2012-03-04 11:11:01 -05:00
Melanie
1f32730798
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Framework/Servers/VersionInfo.cs
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-03-03 09:58:57 +00:00
BlueWall
6fc350725d
Merge branch 'master' into v3_support
2012-03-02 15:02:09 -05:00
Justin Clark-Casey (justincc)
255afbf08a
Remove more now unused third party libraries.
2012-03-01 02:11:15 +00:00
BlueWall
4177571a78
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into v3_support
2012-02-25 14:33:56 -05:00
Melanie
6386fdcda7
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
2012-02-25 16:24:01 +00:00
Justin Clark-Casey (justincc)
4a5f9fe6a2
Move libopenjpeg native libraries into lib32 and lib64 as appropriate.
2012-02-25 04:26:32 +00:00
Justin Clark-Casey (justincc)
6159110258
Remove some more unused Bullet libraries.
2012-02-25 04:22:59 +00:00
Justin Clark-Casey (justincc)
ca19b9078f
Remove old libbulletnet native libraries. These are not used in the current generation bullet physics plugin.
2012-02-25 03:36:43 +00:00
Justin Clark-Casey (justincc)
6138662716
Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate.
2012-02-25 03:25:56 +00:00
Justin Clark-Casey (justincc)
3fbcd21916
Remove xunit.dll, Fadd.Globalization.Yaml.dll and Fadd.dll. It looks like these were once connected with HttpServer.dll but are now unused.
2012-02-25 03:12:41 +00:00
BlueWall
165ae251ec
V3 Support
...
The V3 webapps need SSO capability and use OpenID. We need to send both our OpenID server url and a token for the user in the login response.
2012-02-22 16:36:28 -05:00
BlueWall
67bea681e2
Add web profile url setting to ini
2012-02-21 23:04:49 -05:00
Melanie
03e7bc1526
Merge branch 'master' into careminster
...
Conflicts:
2012-02-21 10:20:56 +00:00
Justin Clark-Casey (justincc)
a27e5a9c95
Both 32-bit and 64-bit BulletSim.dll must have the same name. Rename the 64 bit one in lib64
2012-02-21 04:12:17 +00:00
Justin Clark-Casey (justincc)
daee2eda93
Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.
...
This uses the same approach as ODE.
radams, if this doesn't work for you please feel free to revert.
2012-02-21 04:10:39 +00:00
Justin Clark-Casey (justincc)
a15b00d3ef
Replace previous windows 64-bit sqlite3.dll with one from http://system.data.sqlite.org/downloads/1.0.79.0/sqlite-netFx35-binary-bundle-x64-2008-1.0.79.0.zip
...
In this zip, it's called System.Data.SQLite.dll. We rename it to lib64/sqlite3.dll
This is a little unexpected but it works. For some reason my hand-rolled one in Visual Studio 2008 did not.
This is sqlite 3.7.10. Other libraries are still currently 3.7.6 but this should make no difference.
This should make it possible to use OpenSim.exe on 64-bit Windows now, though currently the bullet physics plugin will still complain (can be ignored if you are not using bullet).
2012-02-21 04:01:27 +00:00
Justin Clark-Casey (justincc)
1b906ef2ad
Replace win 64-bit sqlite3.dll with another version, though I suspect this one won't work either.
2012-02-21 03:24:01 +00:00
Justin Clark-Casey (justincc)
68a4ef5ef6
Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process.
2012-02-21 02:52:20 +00:00
Justin Clark-Casey (justincc)
19d271d3fc
Remove PhysXPlugin and wrappers.
...
In over 4 years this never progressed beyond an unimplemented stub.
This doesn't mean that it can't come back if someone is interested in implementing PhysX support.
2012-02-21 01:45:17 +00:00
Melanie
96409cc2ee
Merge branch 'ubitwork'
...
Conflicts:
OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs
OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs
2012-02-19 20:08:01 +01:00
Melanie
985526b662
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
2012-02-18 22:21:10 +00:00
Justin Clark-Casey (justincc)
0ef64fbe03
Actually add the Windows 64-bit ode.dll file.
...
This might be why it didn't work.
2012-02-18 02:46:07 +00:00
Justin Clark-Casey (justincc)
b817c337dc
On Windows automatically load the correct native ODE library depending on whether the process is 32-bit or 64-bit
...
In theory, this means that a 64-bit Windows OS user can now run OpenSim.exe with ODE and use more than 2 (or 3) GB of memory.
However, this is completely untested since I don't currently own a 64-bit Windows box. Feedback appreciated.
Using OpenSim.32BitLaunch.exe should continue to work. Other platforms are unaffected.
This will currently not work with sqlite - I will add that too if this works.
2012-02-18 00:33:52 +00:00
UbitUmarov
04279e36d1
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-02-15 03:51:30 +00:00
Melanie
272ba5a741
Merge branch 'master' into careminster
2012-02-15 01:11:17 +00:00
PixelTomsen
33e66107be
Fix: Lightshare Module(Windlight)-Region settings are not applicable for database sqlite mantis: http://opensimulator.org/mantis/view.php?id=5888
2012-02-14 02:06:42 +00:00
Justin Clark-Casey (justincc)
48b962c401
Update [XEngine] AppDomainLoading advice in OpenSim.ini.example
2012-02-14 00:00:49 +00:00
Justin Clark-Casey (justincc)
f49897a419
Clamp ODE character velocity. Make ODE falling character 54m/s by default.
...
If velocity reaches 256 in any vector then bad things happen with ODE, so we now clamp this value.
In addition, a falling avatar is clamped by default at 54 m/s, which is the same as a falling skydiver.
This also appears to be the value used on the linden lab grid.
This should resolve http://opensimulator.org/mantis/view.php?id=5882
2012-02-11 02:28:40 +00:00
UbitUmarov
754129b903
files need to run UbitODE in linux ( untested )
2012-02-08 15:33:51 +00:00
Melanie
236e1c45f2
Merge branch 'master' into careminster
2012-02-07 23:30:48 +00:00
Justin Clark-Casey (justincc)
a4367e75d3
Set UseMeshiesPhysicsMesh = true in [Mesh] by default
...
This means that uploaded meshes will get a physics (collision) mesh if uploaded with that option via a viewer.
2012-02-07 23:15:23 +00:00
Justin Clark-Casey (justincc)
773994723a
Add warning about only uncommenting EstateConnectionString if you know what you're doing to GridCommon.ini.example (was already in StandaloneCommon.ini.example)
2012-02-07 20:35:04 +00:00
Melanie
37049180f6
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-02-07 21:09:04 +00:00
Melanie
54fc78013d
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-02-05 20:58:04 +00:00
nebadon
44badf452e
change NonPhysicalPrimMax to NonphysicalPrimMax to make this variable
...
work correctly, it was being ignored because of the case, this effects
OpenSim.ini.example and OpenSimDefaults.ini
2012-02-04 19:41:25 -07:00
Melanie
ce5e900721
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MySQL/Resources/RegionStore.migrations
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
2012-02-04 11:48:20 +00:00
Justin Clark-Casey (justincc)
f17066b7bf
Change LandDataSerializer deserialization so that in the future it won't care about extra elements or element order.
...
This brings it into line with other deserializations such as object and will improve future backward compatibility.
2012-02-03 22:21:54 +00:00
Melanie
1b63b21a4d
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Application/OpenSimBase.cs
2012-01-31 20:53:49 +00:00
Justin Clark-Casey (justincc)
f3780b9eae
Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scene objects.
...
These can be run using the "nant torture" target. They are not part of "nant test" due to their long-run future nature.
Such tests are designed to do some testing of extreme situations and give some feedback on memory usage, etc.
However, data can be inconsistent due to different machine circumstances and virtual machine actions.
This area is under development.
2012-01-31 19:56:37 +00:00
Melanie
9a86a713d3
Merge branch 'master' into careminster
2012-01-29 22:50:59 +00:00
PixelTomsen
e8b688b61f
Fix:Get embedded objects in notecard http://opensimulator.org/mantis/view.php?id=2607
...
Signed-off-by: nebadon <michael@osgrid.org>
2012-01-29 12:40:43 -07:00
Melanie
abffda269f
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
2012-01-28 04:05:53 +00:00
Justin Clark-Casey (justincc)
088f1213b4
Remove accidental /user postfix from HomeURI in [HGInventoryAccessModule] in GridCommon.ini.example and from SRV_ProfileServerURI in [LoginService] in Robust.HG.ini.example
...
As per http://opensimulator.org/mantis/view.php?id=5852 , confirmed by diva via aiaustin
2012-01-28 01:01:19 +00:00
Melanie
4ce42762ee
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-01-26 00:21:21 +00:00
Robert Adams
e9de7e7107
Update BulletSim.dll with some interface changes and tuning (see opensim-libs). Change BSScene to use new interface.
2012-01-25 14:40:38 -08:00
Melanie
ba3b0c69f1
Merge branch 'master' into careminster
2012-01-21 19:52:33 +00:00
Justin Clark-Casey (justincc)
a0fb1e1788
Revert "Change linux, windows and mac ODE libraries to use the GIMPACT collider rather than OPCODE."
...
This reverts commit 4eef6725f4
.
Reverting for now since this fails with "terminate called after throwing an instance of 'std::bad_alloc'" on Wright Plaza instances.
2012-01-20 17:51:12 +00:00
BlueWall
717656c453
Merge branch 'master' of /home/opensim/src/opensim
2012-01-17 22:10:47 -05:00
BlueWall
9ed9720861
Update osGetGrid**** functions
...
The osGetGrid**** functions will now get the grid settings from the GridInfoService. Set the GridInfoURI in your ./bin/config-include/GridCommon.ini [GridInfo] section.
2012-01-17 22:07:40 -05:00