Commit Graph

12755 Commits (bb5b396fc5ac15d7451df407e75c2ca99c0b9dd1)

Author SHA1 Message Date
Diva Canto 1bd712c541 Reverting the [HG]MapModule to its buggy behavior above 4096. Ppl seem to prefer the color blue, and I have given up trying to make things work above 4096.
Revert "Improved reuse on the WorldMap/WorldMapModule.cs"

This reverts commit d473d9975e.
2011-06-08 16:12:47 -07:00
Diva Canto 80fc607d75 Fixed "Unknown User" listed as creator/owner on prims created with the Build button by foreign visitors. Added command to the UserManagementModule to list all the known bindings between user UUIDs and their names: show user-names. 2011-06-08 16:01:33 -07:00
Diva Canto 9759b2a4bb Added EventManager.OnPrimsLoaded, an event that modules can hook up onto so that they know when the scene's objects have been loaded from the DB. 2011-06-08 15:18:14 -07:00
Diva Canto 90f657d77d Deleted wrong debug message. 2011-06-08 13:45:38 -07:00
Oren Hurvitz 61f1c2b2c5 Write estate errors on startup to the log 2011-06-07 20:20:04 -07:00
Oren Hurvitz 39323055bd When a plugin fails to load because a DLL is missing, log which DLL it is 2011-06-07 20:17:49 -07:00
Diva Canto eabfc9ca15 Added error message to help understand http://opensimulator.org/mantis/view.php?id=5527 2011-06-07 20:05:24 -07:00
Diva Canto 3307db5d4a This hopefully fixes all issues with online/offline notifications across grids. http://opensimulator.org/mantis/view.php?id=5528 2011-06-07 19:36:04 -07:00
Diva Canto 02b40670be This makes the display names work better for foreigners 2011-06-07 12:10:57 -07:00
Diva Canto 41627bdf8a Remove scary error message 2011-06-07 12:09:32 -07:00
Diva Canto f5d82350bb This fixes the crash reported in http://opensimulator.org/mantis/view.php?id=5529 related to sending IMs to foreign friends who are offline. Hopefully. 2011-06-07 10:51:12 -07:00
Diva Canto 1a23d322ac More on the hunt for the slow down on HGFriendsModule. - Don't requests the online friends on foreign grids. If this works, there's another way of getting that info. 2011-06-06 19:52:50 -07:00
Diva Canto dce0e46eaa Moved the Mono Addins declaration of the HGFriendsModule to where the one for FriendModule is -- CoreModulePlugin.addin.xml (trying to hunt down the slowness reported by Nebadon related to HGFriends) 2011-06-06 18:20:02 -07:00
Diva Canto e77ca65e57 This should make offline IMs work again. It should work for incoming foreign IMs where the local recipient is offline. I can't test any of this, because I don't run an offline IM server. 2011-06-06 17:46:34 -07:00
Diva Canto 6861606b6d Narrow down the exception catching to exactly the exception of interest. This may decrease the time of processing prims with broken user data. 2011-06-05 19:46:29 -07:00
Justin Clark-Casey (justincc) 205b2f7ea4 Remove the unmaintained 'CMS' framework, which was really a 'source-control' experiment from 2008.
This hasn't been touched for about 2 years and I haven't being using it.  If this is wrong then please let me know.
2011-06-04 03:01:52 +01:00
Justin Clark-Casey (justincc) fe471b6424 Extend TestGiveInventoryFolder() to test giving back the freshly received folder 2011-06-04 02:44:53 +01:00
Justin Clark-Casey (justincc) 12b1cbf8bf Fix give inventory tests to use different users rather than (accidentally) the same user. Extend TestGiveInventoryItem() to test giving back the same item. 2011-06-04 02:39:26 +01:00
Justin Clark-Casey (justincc) fe890554fb insert an InventoryArchiveUtils.FindItemsByPath() to return multiple items rather than just the first one 2011-06-04 01:37:01 +01:00
Justin Clark-Casey (justincc) 896f039513 create TestGetInventoryItem() 2011-06-04 00:51:49 +01:00
Justin Clark-Casey (justincc) 1543fd7fff extend TestGiveInventoryFolder() to check for the receipt by user 2 2011-06-04 00:20:54 +01:00
Justin Clark-Casey (justincc) 66004a9375 If an llSensor() is in an attachment, make the detection cone face in the direction of the avatar, not the relative rotation of the attachment towards the avatar.
This is effectively a copy/paste from 459323a, which should be refactored sometime.
This seems the obvious problem from field reports but I have not tested the fix myself.  Feedback welcome.
2011-06-03 23:43:09 +01:00
Justin Clark-Casey (justincc) d09210da86 minor: add in method print out to new test 2011-06-03 23:15:31 +01:00
Justin Clark-Casey (justincc) 527e10a04e add stub UserInventoryTests.GiveInventoryFolder(). Not yet complete 2011-06-03 23:13:05 +01:00
Diva Canto cf86ba5559 Added prefix HG to the name of the landmark item in inventory, as a soft reminder that the landmark belongs to a place in another grid. People can change the name, but that's their decision. 2011-06-03 11:48:24 -07:00
Diva Canto 623706d988 HG Landmarks bug fix: pull landmark asset data from user's asset server when user is traveling. 2011-06-03 11:33:44 -07:00
Diva Canto fde3e704d3 oops 2011-06-03 10:50:55 -07:00
Diva Canto e33cedfd42 HG Landmarks now working. 2011-06-03 10:26:58 -07:00
Diva Canto 995b893e4c HG Landmarks being created. WARNING: new config var under [HGInventoryAccessModule], Gatekeeper. 2011-06-03 09:04:34 -07:00
Diva Canto 76c60f1f99 Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for supporting HG landmarks. 2011-06-03 08:27:01 -07:00
Diva Canto 2a12d143c2 HG IM: increase the timeout value 2011-06-02 10:44:10 -07:00
Diva Canto 6312eea459 HG IM bug fix: grid_instant_message was being placed in the default port instead of the specified one. 2011-06-02 10:14:26 -07:00
Diva Canto 65c71050cc Extra debug message 2011-06-02 09:39:29 -07:00
Diva Canto 3c15c0b264 Added test IM client. 2011-06-02 09:39:09 -07:00
Diva Canto 4696a9c95e Bug fix on HG IM. 2011-06-02 08:13:54 -07:00
Diva Canto f2f30a7890 HG Friends bug fix: connector was shrinking principalID to UUID. 2011-06-02 07:26:40 -07:00
Diva Canto c13acdf5a1 This is the better solution: make the combined key be only on the first 36 characters of each field -- that's the UUIDs. Thanks coyled. WARNING: Again, people who have gone through this migration and failed need to run it manually. 2011-06-01 20:19:22 -07:00
Diva Canto 43ecc46a22 It looks like there's a better solution for that problem.
Revert "Changed Friends table to have 165-sized varchars on PrincipalID and FriendID. The reason for this number is the following: there is a combined key of these 2 fields; apparently MySql can't handle keys larger than 1000 bytes; when the table is created with utf8 encoding, this combined key is bigger than 1000 bytes, and the migration fails. WARNING: this is not a new migration! People who have gone through this migration and failed should update the sizes of these fields manually."

This reverts commit 3fa54a156a.
2011-06-01 20:09:59 -07:00
Diva Canto 3fa54a156a Changed Friends table to have 165-sized varchars on PrincipalID and FriendID. The reason for this number is the following: there is a combined key of these 2 fields; apparently MySql can't handle keys larger than 1000 bytes; when the table is created with utf8 encoding, this combined key is bigger than 1000 bytes, and the migration fails. WARNING: this is not a new migration! People who have gone through this migration and failed should update the sizes of these fields manually. 2011-06-01 20:02:26 -07:00
Diva Canto 46cdd442a8 [Profiles] --> [Profile] 2011-06-01 18:18:31 -07:00
BlueWall 777f57d946 Re-Apply Use current TravelingAgent if the the login failure reason is "Logins Disabled" to fix NullReferenceException, allowing agent to login to fallback region when logins are disabled by "StartDisabled = true" or when logins are disabled by RegionReady""
This reverts commit 0a430bbffb.
2011-06-01 18:47:06 -04:00
BlueWall 0a430bbffb Revert "Use current TravelingAgent if the login failure reason is "Logins Disabled" to fix NullReferenceException, allowing agent to login to fallback region when logins are disabled by "StartDisabled = true" or when logins are disabled by RegionReady"
This reverts commit 4b9e446c62.
2011-06-01 18:10:56 -04:00
BlueWall ac4d080aaf Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-06-01 17:01:40 -04:00
BlueWall 984b801dd9 Merge branch 'master' of /home/opensim/src/opensim 2011-06-01 17:01:08 -04:00
BlueWall 4b9e446c62 Use current TravelingAgent if the login failure reason is "Logins Disabled" to fix NullReferenceException, allowing agent to login to fallback region when logins are disabled by "StartDisabled = true" or when logins are disabled by RegionReady 2011-06-01 16:57:01 -04:00
Makopoppo b0ed0e63dc Adding boolean alias for commandline switches like -save_crashes=yes 2011-06-01 21:14:16 +01:00
Makopoppo 54096db30b Fix: The command line switches 'save_crashes' and 'crash_dir' haven't actually worked 2011-06-01 21:06:43 +01:00
Chris Hart 5fb0455e92 Updates to MSSQL to most recent compatibility, also included Windlight support. Needs plenty of testing but clean install and migration from 0.6.9 have been tested and work, a few indexes still need to be added for performance. 2011-06-01 21:01:04 +01:00
Justin Clark-Casey (justincc) a3e0895f12 a few minor formatting tweaks 2011-06-01 20:55:03 +01:00
James Stallings aka Hiro Protagonist c43ad8a0e7 A final couple of tweaks to GroupsModule.cs. Remove unneeded delegate, and prettify codeing style/formatting 2011-06-01 20:51:52 +01:00
Justin Clark-Casey (justincc) 8bacf56e46 revert the prematurely included groups patch, yet again 2011-06-01 20:51:38 +01:00
BlueWall 929bdba346 Merge branch 'master' of /home/opensim/src/opensim 2011-06-01 13:47:38 -04:00
BlueWall aed6e74080 Add alternate region handling for url based logins as found in login to "home" or "last" 2011-06-01 13:44:20 -04:00
Justin Clark-Casey (justincc) 5711ada5c9 Fix dumb sql mistake in MSSQLGenericTableHandler.Delete() 2011-05-31 22:42:18 +01:00
Justin Clark-Casey (justincc) c67fa72d56 When sending an LLUDP MoneyBalanceReply message, fill out the transaction item description even though there is none.
This is to deal with a problem in libomv where calling ToBytes() without this crashes because of an ItemDescription.Lnegth dereference.
2011-05-31 19:57:08 +01:00
Justin Clark-Casey (justincc) 8129e64e2a Fill in the new OwnerData field in the LLUDP ScriptDialog message.
If we don't do this then viewer 2.8 crashes.
Resolves http://opensimulator.org/mantis/view.php?id=5510
2011-05-31 19:25:01 +01:00
Justin Clark-Casey (justincc) 392d270264 revert the patch that accidentally got added in the last commit 2011-05-31 18:49:38 +01:00
Justin Clark-Casey (justincc) c4b265aeae update libomv libraries to 0.9.0
this is a prerequisite to fixing llDialog issues for the latest Linden viewers, since they are now making use of a new OwnerData field in the ScriptDialog message
2011-05-31 18:47:13 +01:00
Diva Canto 44371118a2 Made GetMapImage public in the Hyperlinker 2011-05-30 20:23:45 -07:00
Diva Canto b81a304baa Made the GatekeeperConnector a public property. 2011-05-30 20:12:05 -07:00
Diva Canto e14b7ec9e1 HGWorldMap: don't send map blocks of hyperlinks that are farther than 4096 cells from the current region. 2011-05-30 17:19:46 -07:00
Diva Canto d473d9975e Improved reuse on the WorldMap/WorldMapModule.cs 2011-05-30 17:15:55 -07:00
Diva Canto 5cb7d8bc71 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-28 13:52:27 -07:00
Diva Canto d5326197ac Fixed an issue with the response of CreateAgent over the SimulationConnector. 2011-05-28 13:52:06 -07:00
BlueWall 3326e417b4 Merge branch 'master' of /home/opensim/src/opensim 2011-05-28 16:21:30 -04:00
BlueWall c7e18f9017 Adding an event to signal that logins are enabled
Added an event to signal the eabling of logins and added an alert to send to a configured service.
2011-05-28 16:20:10 -04:00
BlueWall d2c2a4301b Merge branch 'master' of /home/opensim/src/opensim 2011-05-28 00:39:21 -04:00
BlueWall 99f42c0a6e Add option to disable logins
This just covers script loading for now. More to come.
2011-05-28 00:35:06 -04:00
Justin Clark-Casey (justincc) 6f4a2685cf minor: remove mono compiler warning 2011-05-27 23:43:31 +01:00
Justin Clark-Casey (justincc) 28cd03cda5 fix bug where generic sqlite table delete wasn't working.
this would have caused dupe links bugs when using the sqlite adaptor
2011-05-27 22:54:59 +01:00
Justin Clark-Casey (justincc) b0c9696de0 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-27 21:21:01 +01:00
Justin Clark-Casey (justincc) e9988a3728 Make sure culture is en-US when saving archive related xml.
This might resolve http://opensimulator.org/mantis/view.php?id=5475
2011-05-27 21:19:20 +01:00
Diva Canto fcef4688a8 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-27 13:07:39 -07:00
Diva Canto 76525be7b2 HG lures working! Friends can offer friends HG teleports via the profile. WARNING: additional configuration for HG inis -- see *Common.ini.example 2011-05-27 13:07:18 -07:00
Justin Clark-Casey (justincc) 4e4db749eb If parsing fails in the primitive base shape (which prints out a debug log message), also print out the name and uuid of the part containing this shape.
This is to help in diagnosing parsing failures.
2011-05-27 20:59:35 +01:00
Justin Clark-Casey (justincc) 0af5bb239f When saving an iar, don't chase down link asset IDs (since these points to other items rather than real assets)
This bug had no practical effect other than to make "save iar" misreport the number of missing assets
2011-05-27 19:39:03 +01:00
Diva Canto 4087a453dc Avoid a scary warning message about null replies from the user agent service. 2011-05-27 08:53:26 -07:00
Diva Canto d60f525baa HG inventory transfers over the profile working. 2011-05-27 08:19:40 -07:00
Diva Canto 36f9d55c36 Added a BasicProfilemodule so that the profile-based actions (like give inventory, etc) work. This is just a mock profile, the same for all users, and with no DB backend behind it -- meaning that nothing will be saved. For serious profiles, use 3rd party implementations. 2011-05-27 07:00:36 -07:00
Diva Canto 0d29f73916 Commented a few extra debug messages. 2011-05-26 19:13:03 -07:00
Diva Canto b17afe43c4 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-26 15:52:34 -07:00
Diva Canto 0c58a9e680 HG IM in grid mode working fairly well. Unknown target user references looked back in source user's User Agent service. 2011-05-26 10:04:48 -07:00
Justin Clark-Casey (justincc) 91ec1a572a improve help information for "appearance show"
at the moment, this just performs a baked avatar check for everybody in the region.  If the check returns 'corrupt' then a baked texture is missing and other avatars will continue to see the gas ball.
2011-05-26 02:48:47 +01:00
Justin Clark-Casey (justincc) 3270f4353e Add --noassets option for "save iar"
Like "save oar", this saves an iar without assets
This can be useful for backup when you know the required assets will still be present (e.g. you're backing up the assets db separately).
This also bumps the iar format version to 0.3 and 1.2 respectively.
0.3 is backward compatible with previous opensim versions
1.2 is used if the --profile switch is specified.  It is only compatible with 0.7.1 presently.
2011-05-26 02:22:52 +01:00
Justin Clark-Casey (justincc) c7e46e8a51 Bump OAR file format version up to 0.7 for this development cycle.
This adds a <assets_included>true|false</assets_included> element to the oar control file, though this is not used on reloading at this time.
This addition is backward compatible with previous opensim releases
2011-05-26 01:37:15 +01:00
Justin Clark-Casey (justincc) ab855e6f8d fix bug where outfit folder links could not be deleted 2011-05-26 01:32:36 +01:00
Justin Clark-Casey (justincc) d9889ae2e7 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-26 01:28:48 +01:00
Justin Clark-Casey (justincc) 6f4d079fc5 Add a --noassets option to "save oar".
This switch stops any assets being saved in the oar.
This can be useful if you're using OAR to backup regions and you know you'll always have the original asset database available.
2011-05-26 01:27:01 +01:00
Diva Canto 587b17e23b HG: Renamed, shuffled some interfaces around. Move them all to IHypergridServices. 2011-05-25 12:37:37 -07:00
Diva Canto 5c2168cae7 HG: Instant Message working. Tested on HG standalones only. Needs a lot more testing. 2011-05-25 12:32:21 -07:00
Melanie e398c33648 Add PayPrice to serialization format Xml2 2011-05-25 12:17:46 +01:00
BlueWall ef3f6b4e63 Revert "Make client event handlers for money only work on root agents"
This reverts commit a8913141c0.

	Pulling this back until some testing under various money
	modules can be done. Need to be able to make purchases as
	a child agent.
2011-05-24 16:33:51 -04:00
BlueWall a8913141c0 Make client event handlers for money only work on root agents 2011-05-24 16:07:48 -04:00
Diva Canto e19031849e Added necessary code to drop inventory on hg friends using the profile window, but can't test because this mechanism doesn't seem to work without a profile service. 2011-05-24 09:38:03 -07:00
Melanie 28c25d8477 Allow disabling the legacy backup mechanism to avoid the object clone if
backup is not used.
2011-05-24 04:03:51 +01:00
Diva Canto 24f28d3534 HG friends: Status notifications working. Also initial logins get the online friends in other grids. 2011-05-23 19:45:39 -07:00
Melanie 61d4291da5 Create a method to force the script engine to save state from outside 2011-05-24 03:17:12 +01:00
Melanie 178d541dca Add an event for an orderly region shutdown that fires once per region before
the SceneGraph is torn down.
2011-05-24 01:19:48 +01:00
Melanie 24c00acedc Fix Mantis #4429: Allow llGiveInventory to work across sim borders. 2011-05-23 02:52:28 +01:00
Diva Canto 336665e035 More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. 2011-05-22 16:51:03 -07:00
Diva Canto fed3cc630e File to be removed 2011-05-22 15:35:40 -07:00
BlueWall dc95e38e42 Add stubs for unimplemented lsl functions 2011-05-22 14:59:18 -04:00
Diva Canto 58c53c41de Fixed permissions bug related to friends in PermissionsModule. Added FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work. 2011-05-21 16:48:00 -07:00
Diva Canto 80457111e0 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-21 14:07:30 -07:00
Justin Clark-Casey (justincc) bb9b317f15 Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Tests.Common instead 2011-05-21 01:05:20 +01:00
Justin Clark-Casey (justincc) 4073f10133 rename test helpers enclosing package from Setup to Helpers 2011-05-21 00:51:34 +01:00
Justin Clark-Casey (justincc) 94553d4753 rename UserInventoryTestsUtils -> UserInventoryHelpers for consistency 2011-05-21 00:48:01 +01:00
Justin Clark-Casey (justincc) 156cc1418b test helper rename for consistency 2011-05-21 00:44:58 +01:00
Justin Clark-Casey (justincc) d7e5b76d73 refactor: rename AddSceneObjectItem to AddSceneObject 2011-05-21 00:39:42 +01:00
Justin Clark-Casey (justincc) 084059319c refactor: move scene object item creation code into TaskInventoryHelpers 2011-05-21 00:37:20 +01:00
Justin Clark-Casey (justincc) 9103fe84d5 move test task inventory notecard item creation into a new TastInventoryHelpers class 2011-05-21 00:25:58 +01:00
Justin Clark-Casey (justincc) 0050bb438c refactor: use SceneSetupHelpers.CreateSceneObject() 2011-05-21 00:15:22 +01:00
Justin Clark-Casey (justincc) 534ee52a12 rename UserProfileTestUtils to UserAccountHelpers to be consistent with other test helper names 2011-05-21 00:11:52 +01:00
Justin Clark-Casey (justincc) 3fed61a5d5 refactor: in TaskInventoryTests, use UserProfileTestUtils.CreateUserWithInvetory() 2011-05-21 00:07:24 +01:00
Justin Clark-Casey (justincc) bc43cef581 minor: remove mono compiler warning 2011-05-21 00:05:00 +01:00
Justin Clark-Casey (justincc) 90567a9eaa refactor Scene.RezObject() to use AddNewSceneObject() rather than copy/pasting code with small differences 2011-05-21 00:02:53 +01:00
Justin Clark-Casey (justincc) f2095ea279 refactor TestRezObjectFromInventoryItem() 2011-05-20 23:45:39 +01:00
Justin Clark-Casey (justincc) 4b0fc4faef implement Scene.GetSceneObjectGroup(string name) to match the equivalent GetSOP method 2011-05-20 23:41:14 +01:00
Justin Clark-Casey (justincc) 91a9f30b16 implement Scene.GetSceneObjectGroup(UUID fullID) using existing index 2011-05-20 23:34:34 +01:00
Justin Clark-Casey (justincc) 7ed419217f add test for rezzing an object from a prim item 2011-05-20 23:22:27 +01:00
Justin Clark-Casey (justincc) 9fc29e1595 Implement llGetLinKNumberOfSides().
Based on code in http://opensimulator.org/mantis/view.php?id=5489  Thanks onesong.
2011-05-20 20:19:32 +01:00
Justin Clark-Casey (justincc) 6e7b588235 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-20 20:06:51 +01:00
Kim King a2c19847b4 ScriptEngine/Shared: Fix bug 5473 (v2). 2011-05-20 20:00:55 +01:00
Diva Canto d21e9c755f HG Friends working to some extent: friendships offered and accepted correctly handled. Friends list showing correct foreign names. TODO: GrantRights. 2011-05-19 16:54:46 -07:00
BlueWall 584bce36ac Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-19 01:35:11 -04:00
BlueWall 926a100652 Add stub for llGetLinkNumberOfSides(integer link) 2011-05-19 01:34:11 -04:00
Justin Clark-Casey (justincc) bdd7849094 Allow item links to be deleted even when other deletes and purges are disabled.
If these links are not deleted, then they will build up in the player's inventory until they can no longer log in.
Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being
accidentally moved.  When a link is deleted, the target of the link is never touched.
This is a general solution that accounts for the use of links anywhere in the user's inventory.
2011-05-19 00:51:14 +01:00
Justin Clark-Casey (justincc) 6dcc87b1ad Accidentally committed too early
Revert "Allow item links to be deleted even when other deletes and purges are disabled."

This reverts commit 491279f99a.
2011-05-18 00:23:35 +01:00
Justin Clark-Casey (justincc) c562b9ef19 correct small mistake in "delete object name <name>" usage summary 2011-05-18 00:22:09 +01:00
Justin Clark-Casey (justincc) 491279f99a Allow item links to be deleted even when other deletes and purges are disabled.
If these links are not deleted, then they will build up in the player's inventory until they can no longer log in.
Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being
accidentally moved.  When a link is deleted, the target of the link is never touched.
This is a general solution that accounts for the use of links anywhere in the user's inventory.
2011-05-17 22:31:16 +01:00
Justin Clark-Casey (justincc) 784f70f704 don't throw a null reference if an inventory link target doesn't exist when we're inspecting in order to send the required inventory folders 2011-05-17 02:25:05 +01:00
Justin Clark-Casey (justincc) 467d7060ca Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-17 01:58:51 +01:00
Justin Clark-Casey (justincc) 4232b1a89b convert tabs to spaces 2011-05-17 01:57:18 +01:00
Kim King 901448a8eb Fixup documentation for AutoBackupModule. 2011-05-17 01:55:54 +01:00
Diva Canto a2f034c554 Changed yet more Warns to Debugs. 2011-05-14 13:36:55 -07:00
Diva Canto be6feff331 Also changed a couple of messages in WebUtil from Wanr/Info to Debug. 2011-05-14 13:09:59 -07:00
Diva Canto 082a9ecd31 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-14 12:57:34 -07:00
Diva Canto a3aa839d75 Stop spamming Nebadon's console when assets aren't found in the asset server. 2011-05-14 12:56:50 -07:00
Justin Clark-Casey (justincc) e3b8d42bbc refactor: improve PrimLimitsModule to call ILandObject.GetSimulatorMaxPrimCount() rather than use copy/pasted code 2011-05-14 02:51:29 +01:00
Justin Clark-Casey (justincc) 340e3ccf16 refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves. 2011-05-14 02:42:47 +01:00
Justin Clark-Casey (justincc) bef1ffa7db simplify code in llGetParcelMaxPrims() to use existing code in LandObject rather than duping the algo 2011-05-14 02:34:46 +01:00
Justin Clark-Casey (justincc) 1d86079141 Correct llGetParcelMaxPrims() to use the same calculation as used elsewhere instead of the old 0.22 prims/meter squared fudge factor.
Thanks to tglion for this.
2011-05-14 01:26:04 +01:00
Justin Clark-Casey (justincc) 26ce1d27d0 Minor doc change to see if this provokes a good panda build 2011-05-14 01:07:06 +01:00
Oren Hurvitz 64d868fb64 When loading an OAR that doesn't have parcels, create a default parcel 2011-05-14 00:41:32 +01:00
SignpostMarv Martin cb6cd3714e The get_grid_info REST call now encodes XML Entities 2011-05-14 00:31:54 +01:00
Makopoppo 7a54638b57 Swapped the two restart command descriptions each other 2011-05-14 00:25:31 +01:00
Justin Clark-Casey (justincc) 5573fcfa93 Fix adding/removing/replacing outfits in viewer 2
To get this to work, I had to disable the dupe link check I put in a couple of commits ago.
When the viewer adds wearables to an existing outfit, it first requests deletes of all the existing links before creating a new set.
Since these messages are async, the creates were being received before the deletes had a chance to complete, resulting in missing current outfit links.
However, the dupe check shouldn't be as important now that broken links have been fixed - it was the broken links that were causing the client to create dupes.
Tested on kokua 0.1.0 WIP and SL 2.6.3.  I now have no problems managing outfits on my standalone.
2011-05-14 00:10:27 +01:00
Melanie 59d8588ae1 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2011-05-13 12:03:16 +01:00
Melanie eceedba23b Fix the cert validation handler so that it will not block other parts of
the server doing ssl successfully.
2011-05-13 12:02:49 +01:00
Diva Canto e39dec6f37 Hopefully this fixes offline messages. The problem was: the server is not setting the ContentLength of the response. That comes up to OpenSim as ContentLength=-1, which made the existing test fail. 2011-05-12 20:48:24 -07:00
Diva Canto 1cc70df3b4 One more thing printed out. #OfflineIM 2011-05-12 20:20:08 -07:00
Diva Canto 84f2a779b2 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-12 19:57:15 -07:00
Diva Canto 301321c853 Instrument the heck out of offline messages. THIS IS VERY VERBOSE. 2011-05-12 19:56:59 -07:00
Justin Clark-Casey (justincc) 5f9edd195c Fix broken inventory links on viewer 2.
It appears that if the viewer requests a folder containing links, we must also send the folders that contain the link targets first.
This was tested with Kokua 0.1.0 WIP though I predict it will also work with other viewer 2s
2011-05-13 03:24:19 +01:00
Diva Canto 691283c44e One more debug message for offline IMs. 2011-05-12 19:10:44 -07:00
Diva Canto 9e310a0c0f Sequencing the using and try clauses as they were before, but this shows that that obsolete function is not catching 404's as it should... 2011-05-12 18:53:22 -07:00
Diva Canto 42bfab84b8 Bummer, can't print the data I wanted to see. Printing just the context. 2011-05-12 18:47:14 -07:00
Diva Canto f54a36bd59 Tracking a problem with offline IMs coming in as null list. 2011-05-12 17:34:26 -07:00
Diva Canto e9e4c009b4 This makes compression of fatpacks actually work. Previously they always failed. See comment in WebUtil. 2011-05-11 20:44:03 -07:00
Justin Clark-Casey (justincc) 9988bff9e3 Add a smidgen of method doc about the fact that item links reuse the asset id item slot 2011-05-12 03:18:53 +01:00
Justin Clark-Casey (justincc) ac12ace6f1 Prevent viewer 2 from creating a duplicate outfit inventory links.
I believe this is safe since there is a 1-1 correspondence between link item and worn item (i.e. you can't be wearing the same item at two spots simultaneously in one outfit).
This should stop lots of duplicate links being created when viewer 2 is used.
However, this doesn't prevent broken inventory links, which I believe is timing related since the effect is not consistent (e.g. keep relogging and the viewer should end up seeing them correctly) .  I think we actually see this problem on viewer 1 as well.
It might be easier just to implement the Fetch*2 inventory caps which are documented at http://wiki.secondlife.com/wiki/Inventory_API.  WebFetch* has been deprecated by Linden Lab since viewer 2.5.1 and according to the sl wiki, "has numerous bugs".
2011-05-12 02:46:13 +01:00
Diva Canto 7fa2489a6e Revert "Functional improvement: close the stream. Non-functional: add debug messages to find out why updates are getting an error. WARNING: MASSIVE CONSOLE SPAM ON TPs."
This reverts commit 5548f83750.
2011-05-11 13:15:27 -07:00
Diva Canto af2e12d2b4 One more debug message. Don't use this unless your name is nebadon. 2011-05-11 10:43:50 -07:00
Diva Canto 5548f83750 Functional improvement: close the stream. Non-functional: add debug messages to find out why updates are getting an error. WARNING: MASSIVE CONSOLE SPAM ON TPs. 2011-05-11 10:21:42 -07:00
Diva Canto 47735468d2 Somewhat reverting the last commit. The viewer ignores 255's on tiles that were previously on, so we need to send 254 (offline) explicitly. Also removing the +/-4 for HGMap, because it makes the map flicker. 2011-05-10 09:02:25 -07:00
Diva Canto e1a4a8d857 Changed the Access flag on HGMap to 255 (does not exist) and clarified the other value 254 too. Meanings taken from libomv. 2011-05-09 18:28:16 -07:00
Diva Canto 7e2b35bbb3 Fixes gray tiles around +/-4 when user clicks on an empty tile. Affects regions above 4096 primarily. 2011-05-09 11:35:41 -07:00
Diva Canto 8a5f6dc7a5 Fixes gray tiles on map search for viewers 1. 2011-05-09 10:25:42 -07:00
Diva Canto c0a69bfaab The map is seriously broken. This doesn't fix it, but at least provides one more piece of data that seems to be required -- agent flags, which seem to be different in Viewer 2. WARNING: changes IClientAPI. 2011-05-08 22:50:04 -07:00
Melanie fd66903f74 Convert the prim count module into a permissionsmodule 2011-05-09 03:16:01 +01:00
E. Allen Soard 527b4e7c7e Incremental - Just did some cleanup of comments and class name change to clean up from using BareBonesNonShared as a template. 2011-05-09 03:14:54 +01:00
E. Allen Soard 279ed08de1 Incremental patch to add config options to enable/disable the prim limits module to OpenSim.ini. EnforcePrimLimits is set to false by default to emulate the current behavior. 2011-05-09 03:14:48 +01:00
E. Allen Soard 65d595597d Adds an optional module to enforce prim limits on a given parcel Takes into account acculmitive prim allowance when multiple parcels are owned by the same avatar on the same region. Does not handle prims that are moved by a script or account for temporary objects at the time of creation. other wise handles all tested cases including: Creating a new object from the build menu Moving an object from another parcel duplicating an object via shift move rezing an object from a script 2011-05-09 03:14:41 +01:00
Melanie 2b88d8f93f Add commands to delete objects by name, UUID, creator or owner 2011-05-09 01:28:23 +01:00
Diva Canto 00f10c900a Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-08 16:51:41 -07:00
Diva Canto 3a5e841b0b Fix content-type to be application/x-www-form-urlencoded 2011-05-08 16:51:04 -07:00
Diva Canto a650c74d23 Comment verbose debug message in GetTexture 2011-05-08 16:50:36 -07:00
Melanie c8b9558039 Also compress the actual fatpacks 2011-05-08 23:52:31 +01:00
Melanie e345f03895 Remove a spammy debug I left in. Disable TP cancel button at the point
of no return.
2011-05-08 22:05:33 +01:00
Melanie 1be67914fa Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2011-05-08 20:20:40 +01:00
Melanie 9688db2f68 Enable compressed (gzip) fatpack transfers. 2011-05-08 20:20:00 +01:00
Diva Canto 25809caaeb Mantis #5472 2011-05-08 09:28:15 -07:00
Diva Canto 72fb0d5b93 Mantis #5470 -- add forgotten MSSQL's GridUserStore. Thank you MrMonkE 2011-05-07 14:56:59 -07:00
Justin Clark-Casey (justincc) d4fcba08af Add module with "appearance show" command.
At the moment, this command just asks the AvatarFactory to perform the existing baked texture check for each avatar in the simulator and returns "OK" or "corrupt".
This is for debugging purposes
2011-05-07 01:06:55 +01:00
Diva Canto 737add1683 Removed SimpleRegionInfo, which was obsolete and not used anywhere. 2011-05-06 17:02:46 -07:00
dahlia eaa33cf478 adjust avatar terse update packet filter distance error threshold based on avatar speed 2011-05-06 16:56:54 -07:00
Justin Clark-Casey (justincc) b140aef87a refactor: simplify ConfigSettings 2011-05-06 22:51:36 +01:00
Justin Clark-Casey (justincc) 04ecd748d9 remove further mono compiler warnings 2011-05-06 22:47:41 +01:00
Justin Clark-Casey (justincc) 3d095e84d6 minor: remove mono compiler warnings 2011-05-06 22:45:03 +01:00
Justin Clark-Casey (justincc) f5ec332474 remove obsolete [StandAlone] config section parsing, none of which was actually used since being superseded by the connector architecture in 0.7 2011-05-06 22:41:07 +01:00
Justin Clark-Casey (justincc) 913e6b70c6 minor: slightly shorten "show digest" printing code 2011-05-06 22:13:56 +01:00
Justin Clark-Casey (justincc) 621279e498 on asset "show digest" command, print out the asset type name (e.g. texture) as well as its number 2011-05-06 22:04:26 +01:00
Justin Clark-Casey (justincc) 9ff94a3a44 Say which filename an asset has been dumped to on a successful dump 2011-05-06 21:58:41 +01:00
Justin Clark-Casey (justincc) 2ef8e03773 Change command help text for "show capabilities" to "show caps", as this is the actual command that has to be typed on the console.
Thanks to makopoppo for the patch - http://opensimulator.org/mantis/view.php?id=5467
2011-05-06 21:21:02 +01:00
Justin Clark-Casey (justincc) 7c3e8a106b Merge branch 'master' of https://github.com/allquixotic/opensim-autobackup 2011-05-06 20:51:55 +01:00
Diva Canto 74e981e796 One more bug fix concerning library items that weren't being copied to user's inventory. Also commented verbose debug message. 2011-05-06 09:56:27 -07:00
Diva Canto 50c0069f7d Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-06 09:09:13 -07:00
Diva Canto eafc01cf8f Bug fix: iars under Library weren't being loaded. 2011-05-06 09:08:24 -07:00
BlueWall 68bb0f81e2 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-05 20:07:19 -04:00
Justin Clark-Casey (justincc) fd44540c02 add descriptive explanations for region restart functionality 2011-05-06 01:06:28 +01:00
BlueWall e4e95706d5 Add support for llRequestSecureURL() if ssl is enabled 2011-05-05 19:57:10 -04:00
BlueWall 8ca7938753 Adding ssl support
Adding ssl support for "Out of Band" applications such as the remote
	admin module or Robust services
2011-05-05 19:56:54 -04:00
Justin Clark-Casey (justincc) 8755a48cde fix command display for debugging 'emergency-monitoring' 2011-05-06 00:34:04 +01:00
Justin Clark-Casey (justincc) 46baadbb65 remove the NDesk.Options using since didn't end up needing it 2011-05-06 00:22:19 +01:00
Justin Clark-Casey (justincc) bc49a0bc5d Add "dump asset" command to the asset service for debugging purposes.
This command dumps the asset with the given id to a file with the same name.
2011-05-06 00:09:08 +01:00
Melanie f5bb6edd85 Squish a warning 2011-05-05 13:01:46 +01:00
Diva Canto e8944d6c31 Test m_Enabled on RemoveRegion. 2011-05-04 20:40:25 -07:00
Diva Canto 6d34932775 Merge branch 'master' into caps 2011-05-04 20:30:33 -07:00
Diva Canto 6c503e75ac Put the previous state back in the attachments in case the agent transfer fails. 2011-05-04 12:04:35 -07:00
Diva Canto df7dacd004 Fixes mantis #5461. 2011-05-04 11:34:18 -07:00
Diva Canto a0f3b23065 Merge branch 'master' into caps 2011-05-04 07:31:32 -07:00
dahlia 4c59d57596 use getters instead of member variables in velocity network filter code and add some more descriptive comments. 2011-05-04 03:29:06 -07:00
dahlia 13ab00e45a adjust terse avatar update filtering to send updates when distance traveled does not match expected distance, rather than at a fixed time period. this should smooth avatar motion somewhat when moving in a straight line and velocity is constant. 2011-05-03 19:47:50 -07:00
Diva Canto 98b84802e4 Changed the defaults, so that it behaves exactly is it has been behaving (no WebFetch cap by default). 2011-05-02 20:19:36 -07:00
Diva Canto ac9697edbe Fixed: EventQueueGet and other caps were being wrongly deregistered. Also CapabilitiesModule was being instantiated twice (damn Mono.Addins). 2011-05-02 19:45:47 -07:00
Diva Canto 6b52c1d6cd Fix the GetTexture path to /CAPS/GetTexture for now until we have real capabilities. 2011-05-02 16:16:10 -07:00
Diva Canto 883f21dd02 WebFetchInventoryDescendents working. Tested with robust. 2011-05-02 14:33:34 -07:00
Diva Canto 2d403d5b18 Merge branch 'master' into caps 2011-05-02 11:56:51 -07:00
Diva Canto aba9ffdbd0 Refactored the GetMesh module into a handler and a module, to be the same as GetTexture. 2011-05-02 11:56:40 -07:00
Diva Canto f7d3720126 Increased timeout for fat UpdateAgent to 200secs. Nebadon's 3800-prim alien avatar takes 6secs to transfer between sims on the same machine... 2011-05-02 09:20:08 -07:00
Diva Canto 51d0b8b4e9 Oops, forgot this one. 2011-05-02 09:06:21 -07:00
Diva Canto 8cc547c277 Turns out that it's a bad idea to let Agent position updates linger for a long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before. 2011-05-02 09:04:34 -07:00
Diva Canto 10180760b7 Works! 2011-05-02 08:48:55 -07:00
Sean McNamara 0995fedcac AutoBackupModule: Implement per-region settings in Regions.ini. 2011-05-02 04:32:31 -04:00
Sean McNamara fffd42f5cb Merge git://opensimulator.org/git/opensim 2011-05-02 02:23:18 -04:00
Sean McNamara 2aab033aaa First pass at fixing justincc's feedback v2 ( http://opensimulator.org/mantis/view.php?id=5440 )
Fixing everything here (I think) except the per-region config. That's next.
2011-05-02 02:20:50 -04:00
Diva Canto 2d21052fa3 Start to drill down on GetTexture. Read the config and do different things. 2011-05-01 19:09:08 -07:00
Diva Canto f79400e94c Broke down Caps.cs into a generic Caps object that simply registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps.
Renamed a few methods that were misnomers.
Compiles but doesn't work.
2011-05-01 18:22:53 -07:00
Diva Canto 275046cf02 Change GetTextureModule.cs to conform to the new IRegion module interface. NOTHING OF THIS WORKS. Compiles. 2011-05-01 12:03:00 -07:00
Diva Canto 126d2adeba Move CapabilitiesModule back to CoreModules. This one belongs there. 2011-05-01 12:02:07 -07:00
Diva Canto f10666c7ba How this might look like from a configuration perspective. Changes OpenSimDefaults.ini. 2011-05-01 10:07:54 -07:00
Diva Canto 8cc9d22b89 Merge branch 'master' into caps 2011-05-01 09:31:26 -07:00
Diva Canto bbe41c75e1 Fixed confusing OSDMap that comes as the response of QueryAccess in the case it fails. 2011-05-01 09:30:23 -07:00
Diva Canto f0bf64b6de Merge branch 'master' into caps 2011-05-01 09:11:16 -07:00
Diva Canto 6b2b036387 Added OpenSim.Capabilities.Handlers. For the moment it has only the GetTexture handler. The region module in Linden space uses it. WARNING: nothing of this works yet, it just compiles. 2011-05-01 09:08:18 -07:00
Diva Canto d4323dd753 Increased Timeout to 30 secs. 2011-04-30 18:08:48 -07:00
Diva Canto 91a604d4b6 Removed XXX Debug. Increased ReadWriteTimeout on ServiceOSDRequest, because it was _way_ too low and is probably making writes abort in the middle. 2011-04-30 17:40:21 -07:00
Diva Canto 56df746133 XXX DEBUGGING! 2011-04-30 16:53:43 -07:00
Diva Canto 00e94b0ba8 Check for RegionID instead of RegionHandle. Other minor tweaks 2011-04-30 16:53:11 -07:00
Diva Canto e3c27d8527 Nope, that didn't feel right. Moving all those modules to Linden space. 2011-04-30 13:24:25 -07:00
Diva Canto c062138dad Moved several cap-based-service-providing modules from where they were into a newly created CoreModules/Caps. Not all. 2011-04-30 12:23:40 -07:00
Diva Canto 3e79842312 Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
Diva Canto d8ee0cbe1c First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
Melanie 99b35d3ca6 When coming in from a legacy region without fatpacks, start scripts the
usual way
2011-04-30 16:20:20 +01:00
Diva Canto 4d5d6222f7 Delaying starting the scripts on TPs and crossings until the agent is root. 2011-04-29 17:09:48 -07:00
Diva Canto 412503b216 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-29 15:52:40 -07:00
Diva Canto 0d49611f6d Remove the scripts of the attachments in the departing region and recreate them if fail. 2011-04-29 15:52:06 -07:00
Dan Lake 8f14c3f04f Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-29 15:49:49 -07:00
Dan Lake d565041e16 Fix crash when [Mesh] section is missing from configuration files 2011-04-29 15:49:10 -07:00
Diva Canto 73caa4e94a Minor correction to yesterday's changes. Make normal prim crossing (no attach) work well again. 2011-04-29 08:42:51 -07:00
Diva Canto e462b926ac Minor improvement in version checking (Simulation service) 2011-04-29 08:01:44 -07:00
Diva Canto 97790075fe Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-28 20:47:34 -07:00
Diva Canto 9892e115cc Fatpack message on agent transfers: 1 message only (UpdateAgent) containing the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service. 2011-04-28 20:19:54 -07:00
Justin Clark-Casey (justincc) 5e578c9755 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-28 23:43:42 +01:00
Justin Clark-Casey (justincc) cd7517ccb9 Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.
Addresses http://opensimulator.org/mantis/view.php?id=5444
Fix is to stop the asset transaction calling UpdateInventoryItem() since the caller is doing it anyway, which is more correct.
This did not effect scripts.
2011-04-28 22:59:12 +01:00
Diva Canto 35f190cc92 One less [Serializable] -- ClientInfo. 2011-04-28 09:06:57 -07:00
Diva Canto 549dc5aeb9 Eliminated sAgentCircuitData, a data structure that has been obsolete for quite some time. 2011-04-28 08:58:04 -07:00
Diva Canto 7ecf689584 Thank you MrMonkE for a patch that seems to bring the MSSQL data layer up to speed with 0.7.x. 2011-04-28 07:28:29 -07:00
Justin Clark-Casey (justincc) 50aa93137d Fix a bug where physical objects rezzed with an initial velocity by script do not receive this velocity.
This is a minimal fix for the 0.7.1 release, pending a non copy/paste solution.
This hopefully addresses http://opensimulator.org/mantis/view.php?id=5457
The bug was introduced in commit 3ba5eeb
2011-04-28 00:59:21 +01:00
Diva Canto e0576b56d3 Thank you Snoopy for a patch that adds some filtering to client versions allowed at login and HG-login times. NOTE: additional (optional) configuration variables in [LoginService] and [GatekeeperService]. See .examples. 2011-04-27 07:02:37 -07:00
dahlia 16f6f55f2d network traffic reduction - decrease update frequency for moving avatars when velocity is unchanged 2011-04-26 16:22:44 -07:00
Mic Bowman 1505fbb647 Add back the high prioritization for other avatars in the
BestAvatarResponsiveness prioritizer.
2011-04-26 08:54:05 -07:00
Sean McNamara 587aa91e36 Merge git://opensimulator.org/git/opensim 2011-04-26 11:45:38 -04:00
Mic Bowman 36fef21e52 Merge branch 'master' into queuetest 2011-04-26 08:42:21 -07:00
Sean McNamara c82c7e6ed9 Wait for OnOarFileSaved event callback before executing script
We want to execute the (optional) user script after I/O is done on the oar.
I wasn't aware that ArchiveRegion is asynchronous -- now I am.
Should fully resolve comment 0018290 at
http://opensimulator.org/mantis/view.php?id=5440
2011-04-26 11:42:06 -04:00
Diva Canto e579a990b4 Removed stale client components: MXP and VWoHTTP. 2011-04-25 18:59:01 -07:00
dahlia 037373b825 recover from unhandled exception from bad rotation data while processing entity updates in LLClientView.cs 2011-04-25 17:11:54 -07:00
Mic Bowman b9bca893ef Removed debug message in the token bucket code 2011-04-25 16:13:16 -07:00
Mic Bowman 13f141a4d5 Fix the totals shown by show throttle 2011-04-25 15:36:59 -07:00
Mic Bowman b7eda288bf Merge branch 'master' into queuetest 2011-04-25 15:12:53 -07:00
Mic Bowman 77ab7ce084 Fixed the transmission of throttles from root agent to child
agents. Child throttles are based on the number of child agents
known to the root and at least 1/4 of the throttle given to
the root.
2011-04-25 15:11:29 -07:00
Diva Canto ef4f1fc4ba Made things consistent between LocalInventoryServiceConnector and RemoteXInventoryServiceConnector on GetFolderContent. 2011-04-25 11:00:48 -07:00
Mic Bowman 2fefb7adee Merge branch 'master' into queuetest 2011-04-25 10:55:19 -07:00
Mic Bowman 024c12abc3 Cleaned up various configuration options. Removed the category throttle
limits because the only ones used now are the defaults (which are overwritten
by the client throttles anyway). Updated the default rates to correspond to
about 350kbps.

Also added a configuration to disable adaptive throttle. The default
is the previous behavior (no adaptation).
2011-04-25 10:44:41 -07:00
Diva Canto 3a38bd8854 Addresses mantis #5449 -- crashing exception in SendInventoryFolderDetails. 2011-04-25 08:53:48 -07:00
Mic Bowman 1d7c83c39f Merge branch 'master' into queuetest 2011-04-25 08:41:21 -07:00
Diva Canto 507f0e9ffd Upped VERSION_NUMBER in master to 0.7.2. 2011-04-24 16:21:01 -07:00
Diva Canto e3c3d626fb Commented verbose debug message. 2011-04-24 16:14:24 -07:00
Sean McNamara d287e0ac68 Merge git://opensimulator.org/git/opensim 2011-04-23 18:33:08 -04:00
Sean McNamara 440d54a521 AutoBackup: Removed unneeded imports. 2011-04-23 18:32:08 -04:00
Sean McNamara 082fad6dd2 Fix most issues raised by justincc: http://opensimulator.org/mantis/view.php?id=5440 2011-04-23 18:29:13 -04:00
Mic Bowman e2c6ed236d Fix a bug looping through the priority queues. This should fix the problem
of not all prims being sent without reprioritization.
2011-04-23 12:17:10 -07:00
E. Allen Soard 44e43d9d24 Added MaxAgents configuration option to RegionConfig.ini allowing region hosters to setup regions maintaining more control over system resources. 2011-04-23 00:40:08 +01:00
Justin Clark-Casey (justincc) d5256094d9 print invalid command message to the console, not the log 2011-04-23 00:16:55 +01:00
Mic Bowman a3bd769cb3 Added a second immediate queue to be used for the BestAvatar policy
and currently used for all of an avatars attachments by the other
policies. Also changed the way items are pulled from the update queues
to bias close objects even more.
2011-04-22 14:55:23 -07:00
Mic Bowman 08e58e7ca6 Set the initial rate for the adaptive throttle to 160Kpbs
or about 15 packets per second.
2011-04-22 14:02:34 -07:00
Mic Bowman 3534f4492a Various clean ups. Removed some debugging code. Added a new "show pqueues"
command to look at the entity update priority queue. Added a "name" parameter
to show queues, show pqueues and show throttles to look at data for a specific
user.
2011-04-22 14:01:12 -07:00
BlueWall cbe49ed917 Merge branch 'master' of /home/opensim/var/repo/opensim 2011-04-21 19:08:31 -04:00
BlueWall b8e282324e fix merge conflicts with OpenSimDefaults.ini 2011-04-21 19:06:54 -04:00
BlueWall e0002f6b64 some mesh config asthetics 2011-04-21 19:04:41 -04:00
Mic Bowman 0897647709 Merge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into queuetest 2011-04-21 15:41:15 -07:00
Mic Bowman c5159ad8d0 Add some locking on the child list for the token bucket
hiearchy. A few other cosmetic changes.
2011-04-21 15:40:38 -07:00
Dan Lake 7f28dd4b31 Refactor UnackedPacketCollection so ProcessQueues will handle Adds, Acks, and Removes in that order. 2011-04-21 15:40:32 -07:00
Melanie 398bb2149a Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2011-04-21 23:04:01 +01:00
Melanie 13d6e05d5a Implement agent limits 2011-04-21 23:03:38 +01:00
BlueWall 5e99d93651 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-21 15:16:12 -04:00
BlueWall d9055c8dc3 Group collada meshies settings under [Mesh] in OpensimDefaults.ini 2011-04-21 15:15:24 -04:00
Justin Clark-Casey (justincc) 60685c3517 Adjust freeswitch logging to be somewhat less noisy. However, there is still quite a large amount of logging present for debug purposes. 2011-04-21 19:17:38 +01:00
Justin Clark-Casey (justincc) e36cab99fd minor: small amount of method doc and some commented out odds and ends 2011-04-21 18:45:05 +01:00
Justin Clark-Casey (justincc) 44999dce76 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-21 18:44:04 +01:00
Justin Clark-Casey (justincc) 63c1b7e475 Alter uuid gather so that it properly analyzes coalesced objects.
This should correct save all the assets required for the items within the coalesced objects in an IAR.  This should also correctly gather the items on hypergrid takes.
2011-04-21 18:12:29 +01:00
Mic Bowman 371576d1dd Merge branch 'master' into queuetest 2011-04-21 08:23:01 -07:00
Dan Lake 3640d0204f Added ability to remove unacked packet from UnackedPacketCollection without an acknowledgement from the network. This prevents RTT and throttles from being updated as they would when an ACK is actually received. Also fixed stats logging for unacked bytes and resent packets in this case. 2011-04-21 01:51:08 -07:00
Dan Lake b5ab33b5e1 bug fix. Now when an unacked update packet is handled through ResendPrimUpdates, it is removed from the UnackedPacketCollection. 2011-04-20 23:08:51 -07:00
Mic Bowman 7759bda833 Added an "immediate" queue to the priority queue. This is
per Melanie's very good suggestion. The immediate queue is
serviced completely before all others, making it a very good
place to put avatar updates & attachments.

Moved the priority queue out of the LLUDP directory and
into the framework. It is now a fairly general utility.
2011-04-20 21:58:49 -07:00
Mic Bowman 2b737c9cc2 Adds the first pass at an adaptive throttle to slow start new
clients. If the sent packets are ack'ed successfully the throttle
will open quickly up to the maximum specified by the client and/or
the sims client throttle.

This still needs a lot of adjustment to get the rates correct.
2011-04-20 16:23:33 -07:00
dahlia 212326eeb0 fix meshing failure on sculpt maps smaller than 64x64 2011-04-19 22:16:10 -07:00
Justin Clark-Casey (justincc) ccc26f7443 Get Viewer 2 voice working with OpenSim.
See http://opensimulator.org/mantis/view.php?id=5336
It turns out that viewer 2 was upset by the lack of a response to viv_watcher.php.  This would send it into a continuous login loop.
Viewer 1 was quite happy to ignore the lack of response.
This commit puts in the bare minimum 'OK' message in response to viv_watcher.php.  This allows viewer 2 voice to connect and appears to work.
However, at some point we need to fill out the watcher response, whatever that is.
2011-04-20 01:02:40 +01:00
Justin Clark-Casey (justincc) 2fa210243b Clean up freeswitch config to what is currently required. Add explanation to config parameters. Clean up some log messages. 2011-04-19 21:54:26 +01:00
Mic Bowman 82de87ce99 Converted the property request queue to use the same retransmission
mechanism as the entity update queues.
2011-04-19 11:22:04 -07:00
Dan Lake 08d8a3e580 Requeue unacknowledged entity updates rather than resend then "as is".
Often, by the time the UDPServer realizes that an entity update packet
has not been acknowledged, there is a newer update for the same entity
already queued up or there is a higher priority update that should be
sent first. This patch eliminates 1:1 packet resends for unacked entity
update packets. Insteawd, unacked update packets are decomposed into the
original entity updates and those updates are placed back into the
priority queues based on their new priority but the original update
timestamp. This will generally place them at the head of the line to be
put back on the wire as a new outgoing packet but prevents the resend
queue from filling up with multiple stale updates for the same entity.
This new approach takes advantage of the UDP nature of the Linden protocol
in that the intent of a reliable update packet is that if it goes
unacknowledge, SOMETHING has to happen to get the update to the client.
We are simply making sure that we are resending current object state
rather than stale object state.

Additionally, this patch includes a generalized callback mechanism so
that any caller can specify their own method to call when a packet
expires without being acknowledged. We use this mechanism to requeue
update packets and otherwise use the UDPServer default method of just
putting expired packets in the resend queue.
2011-04-19 08:10:01 -07:00
Justin Clark-Casey (justincc) 36c4e94ef7 Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future config parameters.
Default remains true.
OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything.
2011-04-18 23:22:04 +01:00
Justin Clark-Casey (justincc) f5a041d012 bump default IAR version to 0.2 and 1.1 for the --profile version.
There are no changes in this bump, they just signal a point at which the control file comes first in the archive.
2011-04-18 23:00:41 +01:00
Justin Clark-Casey (justincc) 6109605038 bump oar version number to 0.6.
This commit contains no data changes - the version bump is to establish a version at which the control file must come first in the archive.
2011-04-18 22:42:36 +01:00
Justin Clark-Casey (justincc) 6600aa2baf Add regression test to check that OARs start with the control file. 2011-04-18 22:35:33 +01:00
Justin Clark-Casey (justincc) e00e518692 add test to ensure that an IAR starts with the control file 2011-04-18 22:24:42 +01:00
Justin Clark-Casey (justincc) 61619ddefc refactor: split out the code which actually copies a particular bundle to inventory 2011-04-18 21:59:01 +01:00
Justin Clark-Casey (justincc) 71114d4ad1 refactor: rename DeleteToInventory() to CopyToInventory()
DeleteToInventory() is misleading - it is the caller that decides whether to delete or not
2011-04-18 21:34:26 +01:00
Justin Clark-Casey (justincc) 5a404a9ab1 Fix bug where objects were being coalesced in the wrong positions.
This addresses http://opensimulator.org/mantis/view.php?id=5441
The bug was due to a pre-existing mistake in creating the inventory stored position
2011-04-18 21:07:11 +01:00
Justin Clark-Casey (justincc) 8533c63d89 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-18 20:36:26 +01:00
Justin Clark-Casey (justincc) 419fc9427e Provide a configuration setting to control whether multiple taken objects are coalesced to inventory
This is the CoalesceMultipleObjectsToInventory setting in [Inventory] in OpenSimDefaults.ini
Default is true.
2011-04-18 20:03:53 +01:00
Mic Bowman 452ae375f0 Merge branch 'master' into test-merge0418 2011-04-18 11:29:43 -07:00
Melanie 03e725ad87 Mantis #5442: Add admin_save_heightmap 2011-04-17 21:43:16 +01:00
Dan Lake 70084c5e3a More descriptive debug msg for ServiceOSDRequest failures. 2011-04-16 15:29:28 -07:00
Mic Bowman 3e0e1057ac Remove the call to remove tokens from the parent. Under heavy load
this appears to cause problems with the system timer resolution.
This caused a problem with tokens going into the root throttle as
bursts leading to some starvation.

Also changed EnqueueOutgoing to always queue a packet if there
are already packets in the queue. Ensures consistent ordering
of packet sends.
2011-04-15 16:44:53 -07:00
Diva Canto cd6dce1108 Fixes mantis #5431 -- coalesced objects in HG-enabled regions. Needs more testing to make sure HG inventory isn't broken by this (it shouldn't). 2011-04-15 16:42:40 -07:00
Justin Clark-Casey (justincc) ed74be6599 Make remote admin error messages more helpful on windows.
Also, make log messages conform more with convention.
2011-04-15 23:54:30 +01:00
Justin Clark-Casey (justincc) 1dba671f45 refactor: separate out code that adds permissions 2011-04-15 23:32:46 +01:00
BlueWall 065d3f42c7 Merge branch 'master' of /home/opensim/lib/develop/BlueWall 2011-04-15 18:28:46 -04:00
BlueWall fc365f2a31 Thanks Snoopy for a patch that allows setting of perms on items given to new avatars 2011-04-15 18:23:37 -04:00
Justin Clark-Casey (justincc) 9c7f14bf36 minor: remove a small amount of code duplication 2011-04-15 23:07:23 +01:00
Justin Clark-Casey (justincc) 98c5ed2c79 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-15 22:49:59 +01:00
Justin Clark-Casey (justincc) 52d9230392 refactor: split out some rez code into a separate CreateItemForObject() method 2011-04-15 22:47:47 +01:00
BlueWall 37d2b6243b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-14 21:16:30 -04:00
BlueWall 40bf417da7 Add ColladaMesh switch 2011-04-14 21:15:42 -04:00
Justin Clark-Casey (justincc) 66a62678e5 get rid of all traces of the now used mock service infrastructure 2011-04-15 01:37:27 +01:00
Justin Clark-Casey (justincc) 631654a38d remove old code for a mock grid service, which got removed some time back 2011-04-15 01:30:49 +01:00
Justin Clark-Casey (justincc) ba73df39a3 remove any reference to a mock authentication service since it doesn't exist and we don't use it 2011-04-15 01:26:07 +01:00
Justin Clark-Casey (justincc) 54e8855819 remove mock asset service for tests in favour of always using the real one 2011-04-15 01:23:26 +01:00
Justin Clark-Casey (justincc) 79bd430e08 Remove the mock inventory service for tests and just use the real one all the time with an in-memory data plugin 2011-04-15 01:10:26 +01:00
Justin Clark-Casey (justincc) ad70cddcfc extend TestLoadCoalesecedItem() to check loaded object ids and positions 2011-04-15 00:56:40 +01:00
Justin Clark-Casey (justincc) a0d80140f2 Make all the objects in a coalescence reappears after being loaded from an IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing.
From pure code inspection, it looks like the uuid gatherer may get most asset uuids because the scene object serializer naively pulls non-root parts from all contained scene objects into one mega-object.  However, root part uuids may well still be missing, and there may be other odd artifacts from this bug.
It appears that storing the size of the coalescence and the offsets is redundant, since one can work out this information from the position data already in the scene object groups.
2011-04-15 00:42:06 +01:00
Justin Clark-Casey (justincc) 821e67fb95 implement stub TestLoadCoalesecedItem(). Doesn't do what it's meant to do yet. 2011-04-14 20:59:52 +01:00
Justin Clark-Casey (justincc) 55387542ea simplify InventoryArchiveTestCase setup 2011-04-14 20:35:00 +01:00
Justin Clark-Casey (justincc) 1569148b49 simplify TestSaveItemToIarV0_1() 2011-04-14 20:32:27 +01:00
Justin Clark-Casey (justincc) e439264824 simplify TestRezObject() 2011-04-14 20:23:48 +01:00
Justin Clark-Casey (justincc) c644ab6a2c Make scene object parts created by the test utils unit sized. 2011-04-14 20:21:44 +01:00
Justin Clark-Casey (justincc) 4b05e667cb Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-14 20:15:34 +01:00
Mic Bowman 22b307ea1c Merge branch 'master' into queuetest 2011-04-14 11:59:25 -07:00
Justin Clark-Casey (justincc) aaf9125869 simplify coalesced object tests by using existing scene object set up utils
this change makes it possible to set an absolute position on a group before it is put into a scene.
2011-04-14 17:33:55 +01:00
Mic Bowman 6ed6b46aad Comment out the warning if the prioritizer runs without a fully
initialized scene presence. Not sure why we are dumping updates
to a client that isn't there yet...
2011-04-13 21:01:51 -07:00
Mic Bowman 590d20903c Merge branch 'testmerge' into queuetest
Conflicts:
	OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
2011-04-13 15:41:17 -07:00
Mic Bowman bf91d1b077 remove packet monitoring debugging code 2011-04-13 15:37:25 -07:00
Mic Bowman b33aac737a Fixed the update of items in the priority queue to enable both
types of property updates to be specified. Not sure if one form
of property update should supercede another. But for now the old
OpenSim behavior is preserved by sending both.
2011-04-13 15:37:25 -07:00
Mic Bowman 5e7aba4f88 fixed a couple bugs with the property queues 2011-04-13 15:37:25 -07:00
Mic Bowman 3fe22126ca First pass at moving object property requests into a queue similar
to the entity update queue. The number of property packets can
become significant when selecting/deselecting large numbers of
objects.

This is experimental code.
2011-04-13 15:37:25 -07:00
Mic Bowman 5b89c66c97 New tokenbucket algorithm. This one provides fair sharing of the queues
when client and simulator throttles are set. This algorithm also uses
 pre-defined burst rate of 150% of the sustained rate for each of the
 throttles.

Removed the "state" queue. The state queue is not a Linden queue and
appeared to be used just to get kill packets sent.
2011-04-13 15:37:25 -07:00
Justin Clark-Casey (justincc) c5465414b6 Use common coalesced serialization code for both tests and the InventoryAccessModule.
Continue to restore original absolute positions of stored scene objects, though it's possible that these aren't used again
2011-04-13 22:55:26 +01:00
Justin Clark-Casey (justincc) c81f5bfc5c Adjust the quanterions used in the rez coalsced object tests to get sensible bounding box and offset numbers.
Extend test to check position of objects in the rezzed coalescence.
2011-04-13 22:29:12 +01:00
BlueWall c0fcc430fe Merge branch 'master' of /home/git/repo/OpenSim into queuetest 2011-04-13 17:03:30 -04:00
Justin Clark-Casey (justincc) 68cc5b46fe refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. 2011-04-13 21:48:16 +01:00
Justin Clark-Casey (justincc) d8d28c3737 Fix bug where rezzing coalesced objects would give all objects the same name as the item.
This now only happens for the first object (which was the item selected last when the coalesce was originally taken)
This matches the expected behaviour of the environment as seen on the Linden Labs grid.
2011-04-13 21:31:45 +01:00
Justin Clark-Casey (justincc) 58efd761d1 Add coalesced scene objects class and serializer. This is currently only used by the TestRezCoalescedObject() regression test.
This structure matches the existing one for SceneObjects and will allow code to be reused by the uuid gatherer, other tests, etc.
Test is not yet fully implemented due to a bug in rezzing coalesced objects where they all get the same name as the item.
Only one object should get the same name as the item, which appears to be the one selected last when the the objects were coalesced in the first place.
This bug will be addressed shortly.
2011-04-13 21:17:43 +01:00
BlueWall dec9c2283b Add ColladaMesh switch 2011-04-13 16:10:18 -04:00
Justin Clark-Casey (justincc) 08fd1d9bbd factor out some test code into the SetUp() 2011-04-13 18:11:04 +01:00
Justin Clark-Casey (justincc) 6613daa82a Add a regression test for rezzing a single object into a scene from user inventory 2011-04-13 17:46:36 +01:00
dahlia 90b810c27e force mesh proxy for simple box prims with path cut 2011-04-12 22:47:30 -07:00
Diva Canto 7592a033df Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd. 2011-04-12 20:24:28 -07:00
Diva Canto 16c911dcbb Implemented terrain save-tile command. Does the opposite of load-tile. For now, only saves to .png. 2011-04-12 19:46:27 -07:00
Diva Canto 5c870fce54 Bug fix in object serialization -- sculpt data was wrong. 2011-04-12 19:45:33 -07:00
Mic Bowman 317617cfda remove packet monitoring debugging code 2011-04-12 15:55:21 -07:00
Mic Bowman 80ba3de902 Fixed the update of items in the priority queue to enable both
types of property updates to be specified. Not sure if one form
of property update should supercede another. But for now the old
OpenSim behavior is preserved by sending both.
2011-04-12 15:40:57 -07:00
Mic Bowman 7fa085b3fa fixed a couple bugs with the property queues 2011-04-12 14:40:57 -07:00
Justin Clark-Casey (justincc) da4a9653a2 minor: remove some mono compiler warnings 2011-04-12 22:33:06 +01:00
Justin Clark-Casey (justincc) b0889ed92a refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersection byte 2011-04-12 22:30:43 +01:00
Justin Clark-Casey (justincc) 8e0d2cc43b If an object is rezzed directly from a prim inventory then give it the rotation it was stored with. 2011-04-12 22:21:46 +01:00
Justin Clark-Casey (justincc) 3ba5eeb6c3 Allow a null rotation to be passed in to RezObject so that we can control whether to use the serialized rotation or not. Not used yet. 2011-04-12 22:15:40 +01:00
Mic Bowman 3afddb9033 Merge branch 'test-select' into queuetest 2011-04-12 12:39:02 -07:00
Mic Bowman 0e97629ee7 Merge branch 'master' into queuetest 2011-04-12 12:38:47 -07:00
Mic Bowman 095e602c4a First pass at moving object property requests into a queue similar
to the entity update queue. The number of property packets can
become significant when selecting/deselecting large numbers of
objects.

This is experimental code.
2011-04-12 12:36:36 -07:00
Justin Clark-Casey (justincc) 98d7de22dc Fix (add) ability to rez objects by dragging them out of another prim's inventory.
This should happen if the client supplies a task ID with the RezObject call.
The rez goes through the same code as llRezObject(), so the same perms are applied.
Rotation isn't yet preserved, this should be fixed shortly.
2011-04-12 18:31:41 +01:00
Sean McNamara 049bce4d00 Fixup the global defaults config parsing code. 2011-04-12 01:14:21 -04:00
Justin Clark-Casey (justincc) 621d5b58e1 minor: add a bit more method doc to IInventoryService.GetItem() 2011-04-11 23:56:04 +01:00
Justin Clark-Casey (justincc) 49d80f5711 Include code to return more information about the NullReferenceException seen in
http://opensimulator.org/mantis/view.php?id=5403 prior to doing something about it.
2011-04-11 23:07:56 +01:00
Justin Clark-Casey (justincc) 64dc7e9f14 minor: remove now inaccurate comment 2011-04-11 22:35:07 +01:00
Justin Clark-Casey (justincc) e8ecb2898c minor: remove some mono compiler warnings 2011-04-11 22:33:24 +01:00
Justin Clark-Casey (justincc) 3a98fb080a minor: adjust some spacing and indentation 2011-04-11 22:29:08 +01:00
E. Allen Soard 464fa45ec9 Implimented HTTP_VERIFY_CERT for llHttpRequest 2011-04-11 22:22:11 +01:00
Justin Clark-Casey (justincc) 0bd6bc8fba create "config show" as a region console command synonym for "config get".
This is to create greater consistency with all the other show commands.
2011-04-11 21:59:26 +01:00
Justin Clark-Casey (justincc) d6948b15c4 Make it more obvious when it happens that DLL plugin loading fails. Improve exception output on Windows. 2011-04-11 21:51:17 +01:00
Sean McNamara 95a6ee0a37 Fix NREs harder. 2011-04-11 13:20:46 -04:00
Sean McNamara 4ad05fb01d Fix some NREs on certain paths. 2011-04-11 13:12:26 -04:00
Sean McNamara 4974a1ce69 AutoBackup: Support region-independent settings too. 2011-04-11 12:34:26 -04:00
Mic Bowman 6e9cdb9ce3 New tokenbucket algorithm. This one provides fair sharing of the queues
when client and simulator throttles are set. This algorithm also uses
 pre-defined burst rate of 150% of the sustained rate for each of the
 throttles.

Removed the "state" queue. The state queue is not a Linden queue and
appeared to be used just to get kill packets sent.
2011-04-11 09:06:28 -07:00
Mic Bowman 72a24cf023 Merge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into queuetest
Conflicts:
	OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
	OpenSim/Region/Framework/Scenes/Prioritizer.cs
2011-04-11 08:41:36 -07:00
Mic Bowman f778056c7a Removed some priority queue debugging code 2011-04-11 08:37:43 -07:00
Mic Bowman ebc249e3be Changed the "not in scene" check in the prioritizier to just
a warning. There appears to be a race condition on slow logins
that attempts to prioritize before the scene presence is fully
initialized.
2011-04-10 17:02:40 -07:00
Mic Bowman 19c6d1d569 Split the priority queue class into a seperate file. LLClientView
is big enough.
2011-04-10 16:57:02 -07:00
Mic Bowman 83dc2470f2 Fix a bug in the computation of the RTO. Basically... the RTO (the
time to wait to retransmit packets) always maxed out (no retransmissions
for 24 or 48 seconds.

Note that this is going to cause faster (and more) retransmissions. Fix
for dynamic throttling needs to go with this.
2011-04-10 16:57:02 -07:00
Mic Bowman 0bd06d8ba8 Fixed the prioritizer functions for the new priority queues 2011-04-10 16:57:02 -07:00