Justin Clarke Casey
01f933c273
* Propogate OpenSimMain hack to stop mono-addins scanning warnings to the grid managing
...
* This hack just temporarily sends console output to /dev/null when we make the relevant addins calls, restoring it afterwards
2008-05-31 19:13:38 +00:00
Teravus Ovares
febe78d062
* Implements UserServer logoff in a few situations
...
* User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there.
* From the UserServer, admin types 'logoff-user firstname lastname message'.
* Some regions may not get the message because they're not updated yet.
2008-05-31 12:18:29 +00:00
Sean Dague
89c164fbc1
let Grid Servers specify a connect string in their configuration.
2008-05-28 17:59:46 +00:00
Sean Dague
c4868b0eda
spring cleaning, remove a bit of db4o grid server
...
code that was still in tree.
2008-05-28 17:35:34 +00:00
Jeff Ames
5752c1f5c2
Formatting cleanup.
2008-05-28 03:44:49 +00:00
Dr Scofield
077c6b816b
updating URL for LSL status.
2008-05-27 08:42:48 +00:00
Dr Scofield
a2f8f58f7d
I'm dropping the ISimChat interface as that has now been
...
replaced by EventManager events.
also, i've added instructions to README.txt about running
runprebuild.sh and on how to report bugs.
plus some minor fixes (dropping m_log statement left over
from debugging llOwnerSay, nicer catch of exception in
IRCBridgeModule
2008-05-27 08:21:59 +00:00
Dr Scofield
1bb1d5d9b0
This cleans up a merge mess from the earlier checkin and implements llOwnerSay()
...
via the newly created Scene.SimBroadcast() call.
2008-05-26 15:37:31 +00:00
Jeff Ames
5d77625e9a
Update svn properties. Formatting cleanup.
2008-05-25 23:27:38 +00:00
Justin Clarke Casey
2e758172f0
* Fix circular dependency from last checkin by passing version as a parameter to Scene rather than referencing VersionInfo directly
...
* Butt ugly solution
2008-05-22 00:18:33 +00:00
Dr Scofield
a53cea6b7e
i'm extending the RestStreamHandler.Handler(...) signature to actually
...
provide OSHttpRequest and OSHttpResponse to our REST handler.
also, this adds proper RestPlugin.IsGod() checking against the X-OpenSim-Godkey
HTTP request header.
last, i added XML doc comments to RestPlugin.cs
2008-05-20 16:51:45 +00:00
Sean Dague
9808f39b6f
i can haz pantz?
...
You sure can. This change set restores pants (and the rest of the
default appearance) in grid mode. The
root issue had to do with serializing multi-faced textures to the
grid server. This also restores the lookup path through the avatar
factory module, as that seems the reasonable place to have it live.
Some clean up patches are coming later as well, plus testing on
standalone, but this should be in a good kicking around state for
grid users.
2008-05-19 19:08:59 +00:00
Dr Scofield
d725d1208b
adding OSHttpRequest and OSHttpResponse which wrap HttpListenerRequest and HttpListenerResponse respectively.
...
enhancing IStreamHandler and IStreamedHandler interfaces so that OSHttp{Request,Response} get passed in,
allowing RestHandlers to set response status code, redirections, etc.
2008-05-19 11:38:35 +00:00
Jeff Ames
a5f08b430d
Formatting cleanup.
2008-05-17 00:06:35 +00:00
Sean Dague
a5fb011041
in theory implement the backend of appearance for grid.
...
testers encouraged so I can track down issues.
2008-05-16 18:23:13 +00:00
Justin Clarke Casey
6812de9af2
* Minor: For no particularly good reason, make all console prompts conform to the same prompt scheme
2008-05-16 18:19:02 +00:00
Jeff Ames
7fefb80abb
Minor cleanup.
2008-05-16 13:33:57 +00:00
Jeff Ames
65c5efe43b
Formatting cleanup.
2008-05-16 01:22:11 +00:00
Teravus Ovares
2a988f187e
* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on
...
* The main purpose of this is to provide configuration options for ODE and other physics plug-ins that are advanced enough to be able to be configured.
2008-05-14 23:15:25 +00:00
Justin Clarke Casey
0f50162961
* Refactor additional stats collection common code into base opensim server
...
* If extra stats not sent to the viewer are available on an opensim server, they are now uniformly accessible using the 'show stats' command
2008-05-14 21:53:40 +00:00
Jeff Ames
b7a0855c3a
More formatting cleanup. Minor refactoring.
2008-05-14 06:09:39 +00:00
Jeff Ames
6a1b787436
More formatting cleanup.
2008-05-14 05:33:32 +00:00
Jeff Ames
c995d60d37
Formatting cleanup.
2008-05-14 05:11:23 +00:00
Justin Clarke Casey
8293be6811
* Remove old historical grid inventory code
2008-05-13 14:59:18 +00:00
Justin Clarke Casey
550018f02d
* As part of the region registration process, the grid service now requests the status of the region using the region http uri just passed in
...
* If the status cannot be retrieved, then the region startup will terminate.
* The aim of this is for earlier detection of situations where the region can send messages out but cannot accept incoming requests (often due to firewall issues)
* This is currently an extremely simplistic check which completely trusts whatever http uri is given by the region
* This contact may be problematic, though since the user service needs to be able to contact the region http uri, it doesn't seem unreasonable for the grid to have to be able to do so too at this stage
* This change will require a prebuild
2008-05-13 13:36:21 +00:00
Justin Clarke Casey
c8b59f7a31
* Refactor: Creating grid login exceptions to try and break up a large method.
...
* This in preparation for further login validation to check that the region logging in is properly contactable.
* Also increase verbosity of some error messages
2008-05-12 22:00:33 +00:00
Justin Clarke Casey
bcf018a98c
* Minor: Make some direct grid server console output into logged messages instead
2008-05-12 17:06:37 +00:00
Justin Clarke Casey
d3fb6039ca
* If a region running in grid mode fails to login to the grid service, startup will now terminate instead of carrying on (and thus burying the error message)
2008-05-12 16:57:56 +00:00
Justin Clarke Casey
690294c578
* Minor: Change 'delete region' message to region logout message
2008-05-12 16:24:52 +00:00
Justin Clarke Casey
6df35bac3f
* Minor: Commenting out message detailing all individual map information dispatch for now
2008-05-12 16:21:11 +00:00
Justin Clarke Casey
6a5be03a80
* Minor: Initial cleaning up of some of the grid sim login messages
2008-05-12 16:16:50 +00:00
Justin Clarke Casey
3f345bf685
* Removing polling delay for non-CAPS inventory fetch if the client has not yet received data from the inventory service
...
* Replaced instead with the system now used by other requests where the fetch request is placed on a queue and service when the data comes in
2008-05-09 21:33:19 +00:00
Justin Clarke Casey
313a635d1e
* Fix opensim region server shutdown.
2008-05-09 13:21:12 +00:00
Adam Frisby
ba8ff761c0
* Reduced sleep durations in a number of files.
2008-05-08 04:47:38 +00:00
Adam Frisby
80cbd468ea
* Some refactorings.
...
* Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
2008-05-08 04:34:02 +00:00
Justin Clarke Casey
250fb6f5db
* Move shutdown processing to base OpenSimServer, overriding the method where appropriate
...
* This also means that the command quit (as well as shutdown) will now close down grid servers (instead of only being in place for the region server)
2008-05-07 16:24:15 +00:00
Justin Clarke Casey
9655cf2807
* Refactor: Break out permissions code into a separate region PermissionsModule
2008-05-05 20:14:53 +00:00
Justin Clarke Casey
27a7391d6b
* Add ability to defer item actions for AddItem() and DeleteItem(). This won't be useful until we let the client cache (again?)
2008-05-03 23:33:20 +00:00
Justin Clarke Casey
56827894e9
* Refactor RemoveItem()
2008-05-03 23:23:46 +00:00
Justin Clarke Casey
45430a5403
* Refactor: move UpdateFolder into CachedUserInfo
2008-05-03 19:27:34 +00:00
Justin Clarke Casey
1087542705
* Refactor: Move bulk of CreateFolder from UserProfileCacheService into CachedUserInfo
...
* Remove unused/superseded methods from GridInventoryService
2008-05-03 18:57:02 +00:00
Sean Dague
1b7f1c956c
plumb in connection string to the user database paths. mysql and mssql
...
just ignore this for now, but it lets us get connect strings to sqlite
and nhibernate.
2008-05-02 18:59:12 +00:00
Justin Clarke Casey
1de6cffa28
* Refactor: Remove the unused userID parameter that was being passed into almost every inventory method
...
* This allows lots of redundant inventory methods with only slightly different names to be eliminated.
2008-05-01 20:47:33 +00:00
Adam Frisby
20a9bf08f5
* Rolled back a few changes.
2008-05-01 18:04:42 +00:00
Adam Frisby
fc6c4dc399
* Cleaning code still.
2008-05-01 16:41:01 +00:00
Adam Frisby
01f31fd933
* Breaking all the code, breaking all the code..!
...
* Made a bunch more members static, removed some dead code, general cleaning.
2008-05-01 16:23:53 +00:00
Adam Frisby
a1c8aa4050
* Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces.
2008-05-01 15:36:39 +00:00
Adam Frisby
4692e92312
* Assorted spring cleanings.
2008-05-01 14:45:56 +00:00
Adam Frisby
25a49ac4de
* Spring cleaned a bunch of '//TODO: unused' marked functions.
2008-04-30 23:11:07 +00:00
Teravus Ovares
a9cc76e0ef
* Long awaited patch from A_Biondi Mantis 923. Kept alive by Melanie. Thanks A_Biondi and Melanie!
...
* This builds but might not work. JustinCC will examine.. it may work out of the box.
2008-04-30 16:08:24 +00:00
Justin Clarke Casey
40176c12f9
* Implement full grid mode Trash empty
...
* Now, emptying the trash should remove folders and the items they contain as well as items which were not in a subfolder.
* This will only work once both the region and grid servers have reached this revision.
* You may also need to clear your cache before this will work
* Refactoring to follow.
2008-04-23 22:13:57 +00:00
Sean Dague
3f95804911
add a database_connect field for the asset server config
...
which will let you specify a connection string. Required
for Nhibernate, optional for sqlite (there is a sane default),
ignored for mysql and mssql until someone implements the
Iniatialise(string) method.
2008-04-23 20:57:18 +00:00
Sean Dague
3dd98a112f
allow for Inventory database source to be specified in main
...
configs. This works with sqlite and nhibernate backends, and
stays with default seperate ini files for mysql and mssql until
someone writes those.
2008-04-23 20:48:23 +00:00
Justin Clarke Casey
4db839c3b8
* Implement proper emptying of trashcan on standalone
...
* On standalone, folders (and their items) should now be persistently deleted on trash emptying, as well as immediate child items
* An implementation for grid mode will follow.
2008-04-23 17:04:15 +00:00
Justin Clarke Casey
269a2e4b88
* Allow folder renaming to complete after an agent inventory has been received by a region from the inventory service
...
* This replaces the old behaviour of failing straight away, which could cause lost updates if the inventory service was slow in responding
* This is the first baby step to making all inventory requests behave this way, to reduce inventory lossage
2008-04-22 17:24:13 +00:00
Adam Frisby
fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
2008-04-21 07:09:17 +00:00
Justin Clarke Casey
73f60f395a
* Extra log line to notify the user console when a new user inventory skeleton has been successfully created.
2008-04-20 23:07:20 +00:00
Justin Clarke Casey
3d3eec436a
* Remove user profile from cache when they log out from a region.
...
* A much more significant fix is required to clean up the cache when a user moves out of a region, but really better handling of delayed inventory cache updates needs to be
written first, and possibly better affinity to cut down agent inventory requests when the move is between two regions hosted on the same server.
2008-04-20 20:36:06 +00:00
Justin Clarke Casey
dcaf457bb8
* Change user inventory create from explicit 'create user' command on the console from sync to async
...
* Catch more error conditions and provide more messages when things go wrong
2008-04-20 19:07:42 +00:00
Justin Clarke Casey
e755727a0f
* Change lazy user inventory creation on first login to synchronous rather than async.
...
* Add more error checking so that we don't proceed if there has been a problem with inventory retrieval
2008-04-20 18:45:03 +00:00
Justin Clarke Casey
d3cd2b0ae4
* On grid mode, if the inventory service is responding but returning an empty response to a whole agent inventory request, then post an inventory login failure message.
...
IMO, this is better than allowing the agent to login with an apparantly blank inventory.
2008-04-20 18:19:34 +00:00
Justin Clarke Casey
afb06c7b88
* Refactor: Remove redundant try/catch from asset request since this is now handled by the base http server
2008-04-18 15:41:13 +00:00
Teravus Ovares
244bfcde5b
* Implements 'Set Home to Here'
...
* Implements 'Teleport Home'
* User Server has to be updated for it to save your home in grid mode
* home position accuracy is in int because the grid comms ExpectUser method tries to convert to Uint and crashes if it gets a float. Added a convert to decimal in ExpectUser but to avoid a breaking change with old revisions, kept the save value in int for now. Eventually it needs to be a float, but lets release another incremental version before doing that.
2008-04-17 05:07:14 +00:00
Justin Clarke Casey
e65b6f4dcd
* Tiny, tiny, login message refinement to reduce human parsing requirements
2008-04-15 22:44:18 +00:00
Justin Clarke Casey
379ac9c92a
* Make it easier to follow logins on the user server by changing and tidying up log messages
2008-04-15 22:41:34 +00:00
Justin Clarke Casey
39165f3de4
* Send a meaningful response to both the user server console and the client if a login fails because the inventory service has failed.
2008-04-15 18:10:42 +00:00
Teravus Ovares
be93c0f29a
* Fix a bug in the friends module that causes a friend not to appear online when they were.
...
* A few things for testing.
* This makes a modification to the region registration with the grid server so that the region can send it a chosen password to identify itself. It will not cause any errors, if either one are not updated.
2008-04-13 22:47:12 +00:00
Justin Clarke Casey
b3f783ae05
* Reduce publicly exposed fields on InventoryCollection, which was causing duplicate sets of inventory data to be sent over the grid
...
* Won't actually fix anything, since we were handling the problem anyway
* Also add more doc, fix up debugging messages, etc
2008-04-11 20:37:26 +00:00
Justin Clarke Casey
a5176c2e2c
* Change inventory async response deliver to deliver all items and folders at once, rather than each individual
...
* This is required in order to work towards eliminating some inventory race conditions and to better deal with situations where a grid inventory server is slow or not responding.
2008-04-11 18:13:10 +00:00
lbsa71
cbf9fcfac5
* Discerned between AddProfile and UpdateProfile in region registration
...
:: Believe it or not, but INSERT/UPDATE is actually a better pattern than REPLACE, since, with INSERT/UPDATE you can catch erroneous UPDATES to non-INSERTed items as well as catch erroneous re-INSERTS. in 95% of the cases, you SHOULD have a clear INSERT context, and a clear and separate UPDATE context. If you think your case falls within the 5%, maybe you should re-evaluate your code. ::
2008-04-11 09:56:22 +00:00
Justin Clarke Casey
b41abbd50e
* Minor: really just comment and subsequent indentation adjustment. Preparation for handling inventory problems where the inventory server receives a request and never responds, or is late in responding
2008-04-10 17:44:19 +00:00
Justin Clarke Casey
5ad4c79a4e
* Refactor GetUsersInventory()
2008-04-10 16:04:19 +00:00
Justin Clarke Casey
ded704ef1f
* Minor inventory message cleanup and documentation
2008-04-10 15:22:01 +00:00
Sean Dague
55ac1c6dce
renaming of attributes in UserAgentData for readability
2008-04-10 14:50:52 +00:00
Sean Dague
ef7dfae41c
changing UserAgentData to use properties. This caused more
...
grief than expected, as monodevelop doesn't like to refactor
properties of properties.
2008-04-10 14:37:17 +00:00
Sean Dague
25fea01b92
further renaming of properties for clarity
2008-04-10 14:09:30 +00:00
Sean Dague
c176caeb05
moved fields to properties for UserDataProfile, which was
...
actually a little more work than I expected given the copious
use of out params.
2008-04-10 13:53:06 +00:00
Teravus Ovares
a253ac0830
Patch by lulurun - 0000916: support secondlife client's "-url sim/x/y/z" option
...
Thanks lulurun!
2008-04-10 09:56:59 +00:00
Sean Dague
a6d27e0929
further refactor and rename of InventoryFolderBase properties
...
to reflect what they really are.
2008-04-08 23:26:31 +00:00
Sean Dague
5ee75998ce
more refactoring, this time on InventoryFolderBase
...
* wrap attributes in properties
* clean up names a little bit
* clean up name styles
2008-04-07 23:27:05 +00:00
Sean Dague
f436815107
Refactor InventoryItemBase to do the following:
...
* wrap fields as Properties
* rename some fields/properties to more sensible names
* set style to PropName to match more standard C# approach
2008-04-07 23:15:35 +00:00
Sean Dague
c774cd1169
remove the debug files, these must have been added by accident
2008-04-07 21:08:40 +00:00
Sean Dague
86cf07f1c4
changing more references to OpenSim.Data
2008-04-02 15:38:44 +00:00
MW
0e789a9a01
Set default terrain to complete flat terrain (at 26 height). Even flat terrain as default seems better than the messed up terrain I was getting.
2008-04-02 11:03:44 +00:00
Teravus Ovares
b790a16e98
* Updating the version of the ODE library. (big update). The Mac library needs to be updated still.
...
* Adding some XMPP stuff that's incomplete.
2008-04-02 01:03:31 +00:00
Justin Clarke Casey
7ec3bb71e6
* Remove the quit command from the inventory console which was actually adding a new inventory instead
2008-04-01 17:11:00 +00:00
Justin Clarke Casey
93303072dd
* Minor: If a user exists but has no inventory in standalone, automatically create new inventory folders
...
* This mirrors the grid behaviour
2008-03-31 18:29:08 +00:00
Justin Clarke Casey
2fddd775f4
* Stop the grid inventory service sending all folder and item details twice
...
* This change will have no functional impact - we were already filtering out the dupes on the other end.
2008-03-30 00:45:04 +00:00
Justin Clarke Casey
a6999f8a5d
* Refactor: Remove unused inventory methods, some of which weren't properly implemented anyway.
2008-03-29 23:07:48 +00:00
Justin Clarke Casey
9acec3506f
* CODE: Add phat warning to RootFolders http request since it no longer does what it used to do (not that the name was actually accurate in the first place)
2008-03-29 22:27:55 +00:00
Justin Clarke Casey
875211b262
* Various 1.19.0.5 grid inventory request fixes. These will only take affect once the region and the grid servers have upgraded to this revision
...
* You may also need to clear your cache before seeing any effect.
* These fixes may or may not affect inventory on the RC client.
* These fixes should make non-root folders work better, stop inventory failure on first login, allow trash to be emptied and make texture picker in object edit view work properly
* Fixes are 1) make initial root folder request wait for async inventory delivery, 2) deliver all folders in the initial login skeleton, not just the root child ones and 3) deal
with situations where we receive child folders from the inventory service before their parent is received.
2008-03-29 22:18:44 +00:00
lbsa71
7f11079f57
* Refactored out common http handler operations
2008-03-28 21:43:46 +00:00
Justin Clarke Casey
c8f79eb9b4
* Refactor: Rename CreateInventoryData() to GetInventorySkeleton()
...
* Replace the unused default GetInventorySkeleton() impleemntation with an abstract declaration - less confusing this way imho
* Add some comments
2008-03-28 16:39:38 +00:00
Justin Clarke Casey
512e52be4c
* Remove pointless boolean on AgentInventory.CreateRootFolder()
2008-03-28 16:27:29 +00:00
Justin Clarke Casey
c538ea5024
* Increase timeout for initial simulator login from 16 to 30 seconds
...
* Comments, capitalization
2008-03-26 17:21:46 +00:00
Justin Clarke Casey
ad6783ff40
* Massaging CAPS setup/teardown log messages
...
* Leaving quite a few debug messages in for now to help deal with bugs arising
2008-03-25 22:04:41 +00:00
Jeff Ames
9d1b42c39a
Comment out unused private methods.
2008-03-25 03:49:08 +00:00
Jeff Ames
d2b1a8aa1e
Minor formatting / svn properties cleanup.
2008-03-25 01:45:23 +00:00
Johan Berntsson
39f340e687
XmlRpcCommand refactoring
2008-03-24 01:37:00 +00:00
Johan Berntsson
12a32b0608
Added a plugin loader in GridServer
2008-03-24 01:21:01 +00:00
Justin Clarke Casey
da531fa9e1
* Start passing around a region server's http port in RegionInfo.
...
* This means that caps methods (editing scripts, poss map functions, etc) on non-home regions should now work with servers which are listening for http ports on a non default
(9000) port.
* If you are running a region server, this may only work properly once your grid server upgrades to this revision
* PLEASE NOTE: This shouldn't cause inter-region problems if one end of the connection hasn't upgraded to this revision. However if it does, the instability will persist until
the grid and region (and possibly all the region's neighbours) have upgraded to this revision.
* This revision also adds extra login related messages, both for success and failure conditions
2008-03-23 21:21:39 +00:00
Charles Krinke
1e452dacf4
Comment out an unused 'str' and add a WriteLine to use
...
an "Exception e" with e.ToString() to eliminate 2 warnings.
2008-03-21 17:06:31 +00:00
Jeff Ames
bf8b5844f2
Formatting cleanup. Minor refactoring.
2008-03-18 14:51:42 +00:00
Teravus Ovares
42857fe4e9
* Added the ability to type the partial name of a region in the start location box and go to that region if it's there. If no close match was found, it sends you home. This is tested on mySQL. There's untested code on grids that are based on sqlite and MSSQL. The SQL statements *should* be right, but your results may very.
...
* Ex, if you want to go to Wright Plaza, you simply need to type Wright Plaza in the start location in the client when you log-in.
2008-03-18 05:44:25 +00:00
Jeff Ames
47180080f0
Formatting cleanup.
2008-03-18 05:16:43 +00:00
Jeff Ames
175dc285ff
Added copyright messages. Set svn:eol-style. Minor cleanup.
2008-03-18 03:51:59 +00:00
Jeff Ames
9f7639fd6d
Formatting cleanup.
2008-03-18 03:41:05 +00:00
Teravus Ovares
4e30f862af
Building on Joha's update...
...
* Server now listens to the client's start location request for 'home' or 'last' and sends the user to the home location or the last location.
2008-03-18 03:09:38 +00:00
Jeff Ames
825c89e7ac
Replaced some Console.WriteLine calls with writes to log.
2008-03-17 17:10:53 +00:00
Sean Dague
dba37a8722
From: Alan M Webb <awebb@vnet.ibm.com>
...
Here's a diff of the changes I have made in support of the following LSL
script functions.
llSetScriptState
llGetScriptState
llCSV2List
llListRandomize
llList2ListStrided
llListFindList
llResetOtherScript
llGetScriptName
It was necessary to modify ExecutorBase in support of the ScriptState
implementations.
I also modified SceneObjectPart and SceneObjectPart.Inventory to
corrects a quoting mismatch in the commentary that through off live
parsing of the files.
I also simplified the State definition at the start of BuiltinCommands.
2008-03-17 15:11:36 +00:00
lbsa71
95e4d1ae5e
* made some privates protected
2008-03-12 11:18:43 +00:00
lbsa71
e2dfd919bc
* made GridManager class public
2008-03-12 11:11:52 +00:00
lbsa71
df104e6f84
* Renamed Main.cs to GridServerBase.cs
2008-03-12 10:16:28 +00:00
lbsa71
3f45cfc591
* Refactored out exe bit out of Grid Server for great justice
2008-03-12 10:13:19 +00:00
lbsa71
f1b8712da3
* Refactored some internals in Grid Server Main
2008-03-12 09:50:12 +00:00
lbsa71
d873a043dd
* Refactored out creation of LoginResponse
...
* Refactored out ErrorResponse
2008-03-12 09:37:39 +00:00
lbsa71
47ed69c933
* Extracted RegionProfileData from Request
...
* Introduced ValidateNewRegion and ValidateOverwrite
2008-03-12 09:17:23 +00:00
lbsa71
da854b9691
* minor refactoring
2008-03-12 08:44:36 +00:00
Adam Frisby
b40957b57c
* Applying patch from Mantis #607 - Grid Server crash. Thanks Diva.
2008-03-11 15:48:50 +00:00
Adam Frisby
4d9ed39444
* Four more warnings bite the dust.
2008-03-05 21:50:58 +00:00
Jeff Ames
d2806090ae
Cleaned up a couple compiler warnings.
2008-03-04 10:12:39 +00:00
Johan Berntsson
279e0061c5
Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
2008-03-04 05:31:54 +00:00
Jeff Ames
cd6f4a57e7
Added copyright heaaders. Minor cleanup.
2008-03-04 04:11:37 +00:00
Adam Frisby
358a4963d3
* More compiler warning nukage.
2008-03-03 09:56:30 +00:00
Adam Frisby
415fc22e5e
* Removed a bunch of compiler warnings.
2008-03-03 09:54:39 +00:00
Teravus Ovares
fe49c96ee0
* Applying Ahzz's profile patch. Thanks Ahzz!
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* Fixed a few bugs in the patch that are sim crashers.
* There's still a bug in mySQL mode/ grid mode where the main userprofile text doesn't save.
2008-03-03 08:30:36 +00:00
Charles Krinke
7794fc3766
Change handler001 through handler009 to more
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appropriate names consisten with their use.
All done with all 94 handlers from handler001
through handler094. Hopefully we can move
forward without numbered handlers.
2008-03-02 22:28:48 +00:00
Teravus Ovares
bf82148152
* Added base thread pool based presence informing to the message server.
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* Not ready yet for use.
2008-02-26 09:16:31 +00:00
Teravus Ovares
cb828c9824
* More Message server stuff. Still not ready.
2008-02-26 08:31:00 +00:00
Teravus Ovares
b831a91852
* Message Server Linkages (still not ready for use so don't start it yet)
2008-02-25 06:33:14 +00:00
Teravus Ovares
582964800c
* Moved all events except gridcomms and regioncomms over to Event Delegate instances to prevent event race conditions
2008-02-22 19:44:46 +00:00
Tedd Hansen
7102ac7769
"threads" command now works. I've added manual tracking of threads (only if compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.
2008-02-21 10:43:24 +00:00
Jeff Ames
a8cfbbe963
Minor cleanup.
2008-02-20 18:38:20 +00:00
Justin Clarke Casey
b331e96e25
Remove "Loading inventory" messages from item inventory loads
2008-02-19 20:21:25 +00:00
Tedd Hansen
47c909ca0a
Playing "Name that thread". Adding names and isbackground=true to all threads so it will be easier to debug.
2008-02-19 12:02:53 +00:00
Justin Clarke Casey
359f84ee43
* Output XmlRpc error message if user server gets a fault response from the region server on login
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* This will make it more obvious if one accidentally starts one's region server in standalone rather than grid mode but then tries to login to a grid (as I am wont to do)
* We are now sending back a fault code (-32601) if no xmlrpc method is found rather than an ordinary message
2008-02-18 18:48:55 +00:00
Justin Clarke Casey
b37b71b273
* Make RegionProfileData.RequestSimProfileData static
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* Minor documentation bits
2008-02-18 17:31:05 +00:00
Justin Clarke Casey
500d259c25
* Do not allow a user to be created if one with the same name already exists
2008-02-18 15:50:18 +00:00
Charles Krinke
df04345e3f
Thank you very much, Diva for a patch to increase the
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grid server reliability.
2008-02-17 02:03:27 +00:00
lbsa71
2d066c4136
* Took a stab at getting keys to work as intended
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[Provided by openlifegrid.com]
2008-02-14 13:09:33 +00:00
lbsa71
cf6e268d6d
* Added more debugging output to GridManager to pin down the key exchange weirdness
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[Provided by openlifegrid.com]
2008-02-14 13:02:41 +00:00
Adam Frisby
f3afa68a2a
* Made new Framework.Constants class, added RegionSize member.
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* Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize.
* Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
2008-02-14 12:16:33 +00:00
Tedd Hansen
44385800cf
Changed UserServer create user password input to cleartext so we can see what the all the fuzz/blur is about. Make sure that you hide your monitor and that there are no black vans with large antennas parked outside while you type the password.
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Actually, turn off your monitor while typing password. Then press reset button on your computer.
2008-02-14 10:04:14 +00:00
lbsa71
952cdd4166
* Added some more comprehensive log entries on region login.
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[Provided by openlifegrid.com]
2008-02-13 21:05:26 +00:00
lbsa71
b05409b03f
* Minor guard for null case.
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[Provided by openlifegrid.com]
2008-02-13 20:51:59 +00:00
Jeff Ames
e207284fef
Clean up logging calls using String.Format explicitly
2008-02-10 01:57:59 +00:00
Jeff Ames
49622dfbc5
Update version numbers to 0.5
2008-02-07 04:41:08 +00:00
Charles Krinke
d6f4656032
Shorten root inventory create folder message.
2008-02-07 03:06:34 +00:00
Jeff Ames
6ed5283bc0
Converted logging to use log4net.
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Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-05 19:44:27 +00:00
Jeff Ames
99844ee4c0
Added copyright statements.
2008-02-05 03:20:51 +00:00
Justin Clarke Casey
baefa05b57
* Rebase all current servers on common abstract BaseOpenSimServer class
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* The immediate upshot is that "show uptime" from the console will now show uptime on all server types (user, asset, grid, etc)
* DEV: This refactoring is far from complete - only just enough to makes the "show uptime" command common accross the servers. More is needed, but in this case it's somewhat like eating cabbage, which I prefer not to do all at once
2008-02-04 18:52:24 +00:00
Justin Clarke Casey
a1c9349d47
Refactor only: serve stats objects directly through StatsManager singleton
2008-02-04 16:22:58 +00:00
Brian McBee
e2680342d1
Turn on fastMode for map block queries to grid server if and only if grid is running MYSQL as the data source.
2008-02-02 18:25:17 +00:00
Charles Krinke
6a1d9e8da1
Thank you very much daTwitch for your first contribution to the C# simulator.
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This is the beginnings of support for storage of region owner in the MySQLManager
table and the use of "owner_uuid".
2008-02-02 16:43:57 +00:00
Tedd Hansen
667197f24d
Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode.
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Fixed ScriptEngine.Common startup problems.
2008-02-02 00:59:22 +00:00
Justin Clarke Casey
a4bf98f4ba
* Add asset/texture cache statistics to region server console
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* You can type 'stats' at the REGION# prompt to get this information in grid or standalone mode
* Don't take these numbers as gospel yet, since for some reason textures displayed from inventory which require downloading from the server are being recorded as assets
rather than textures
* But I don't have any reason to believe they aren't broadly accurate.
* I've put these in so I can tell whether the high memory usage on regions is down to the asset/texture cache
* This will require a prebuild
* DEV: Only adds needed to be implemented since, as far as I can tell, assets cached are currently never released. For my part, seeing large cache memory numbers will
provoke me to think about doing something about this.
* DEV: Now switched to using a singleton to get the stats reporters rather than threading the object through various layers
* DEV: Will refactor the other server stats reporters to do this in one of the next commits
2008-01-31 00:42:31 +00:00
Justin Clarke Casey
881f295e70
* Add 'asset not found' statistics to grid asset server stats
2008-01-30 22:13:47 +00:00
Justin Clarke Casey
a70e9c8c2c
* Minor asset server message tweak
2008-01-30 18:36:59 +00:00
Justin Clarke Casey
a5b719e161
* Deal with asset requests with malformed guids to the asset server in more user-friendly way than throwing an Exception
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* Compact status messages to reduce verbosity and be more informative
2008-01-30 18:33:44 +00:00
Justin Clarke Casey
beefbb46d2
* Add total logouts (and total logins) to server side user stats
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* Passing the stats collector through object chains is not ideal - this will change when more stats come in
* This change will need a prebuild
2008-01-28 22:00:38 +00:00
Justin Clarke Casey
fa5fe6b7f6
* Move AssetStatsReporter to Framework.Statistics
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* The hooks are still plugged in too high at the asset server, but then next layer down is the database and this may be refactored soon.
* This change will requires a prebuild
2008-01-28 19:49:07 +00:00
Jeff Ames
429d14f3e5
Removed ScriptServer.csproj from svn.
2008-01-26 09:36:19 +00:00
Justin Clarke Casey
90c853685c
* Add very basic initial login stats to the user server
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* Typing 'stats' on the command line will given total number of successful logins today and yesterday
* A little bit more to come, probably
* Refactoring will follow next
2008-01-25 19:24:25 +00:00
Justin Clarke Casey
dfbfa856bb
* Timer wants, ms, not secs!
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* May also be another bug lurking
2008-01-23 19:12:15 +00:00
Justin Clarke Casey
257f2b5583
* Add very very very basic initial statistical information collection to asset server
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* stats can be seen by typing stats on the asset server command line
* Currently collecting only raw requests for today and yesterday
* And I haven't yet tested the 24 hour rollover
2008-01-23 19:09:50 +00:00
Teravus Ovares
a3851b3812
* Added hooks for logout to all IUserService and all that implement it.
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* Added a Logout message with a name on the console
* Added a *fixme* message to figure out why the current agent session is null
* After updating you may notice that there's a login <user> and also a logout<user>
2008-01-20 23:08:50 +00:00
Adam Frisby
b25f9f322c
* Mother of all commits:
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* Cleaned up copyright notices in AssemblyInfo.cs's
* Added Copyright headers to a bunch of files missing them
* Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2008-01-15 02:09:55 +00:00
Adam Frisby
f59f4e476d
* Made it so that if you don't specify a key, the defaults will not be assumed.
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* If you wish to turn off key authentication, set the values to "" (null) in the grid config, and do the same in clients.
2008-01-12 19:28:50 +00:00
Adam Frisby
0b0df333dc
* In the interests of making life difficult for everyone, the Grid Server now actually checks your authentication keys rather than ignoring them.
2008-01-12 19:23:56 +00:00
Tedd Hansen
33d82aa532
Added license to new files
2008-01-12 14:40:28 +00:00
Tedd Hansen
bacbade369
Major reorganizing of DotNetEngine. Moved common script engine parts to ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common.
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Loads of things has been put into interfaces instead of the specific class.
We are now one step closer to ScriptServer, and its very easy to implement new script languages. Just a few lines required to make them a OpenSim script module with all its glory.
2008-01-12 14:30:22 +00:00
Jeff Ames
730f0d9311
Set svn:eol-style.
2008-01-12 11:10:53 +00:00
Tedd Hansen
39880f2b45
Added references for last commit
2008-01-12 11:07:49 +00:00
Tedd Hansen
a993d0d335
ScriptServer communication is ok. Script is creatd on onrez. But since it can not access Scene it sort of crashes right away ;)
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Added some sample placeholders for implementing rest of LSL events.
2008-01-12 10:25:08 +00:00
Tedd Hansen
e7dbaad04f
New ScriptServer protocol successfully implemented.
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Still needs hooking up for all commands in both ends, separation of local and remote LSL-commands, etc.
2008-01-12 01:14:31 +00:00
Tedd Hansen
1e9a66cbaa
ScriptServer communication protocol (v1), primitive RPC-like TCP client/server
2008-01-12 00:48:58 +00:00
Jeff Ames
5a6fd21a2c
Whitespace cleanup.
2008-01-10 06:49:29 +00:00
Jeff Ames
82af9b7a78
Set svn:eol-style.
2008-01-09 23:28:50 +00:00
Teravus Ovares
85fe8ed085
* This update enables the web_login method.
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* Remember, the client doesn't support web_login to other grids in the current RC, however the next RC will.
2008-01-09 22:05:28 +00:00
Tedd Hansen
40dc26e28a
Did someone say missing files? Thanks Sakai
2008-01-09 17:30:40 +00:00
Tedd Hansen
260145a7e6
Dynamic loading of ScriptEngine in ScriptServer
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ScriptServer event pipe (OpenSim->ScriptServer->ScriptEngine) should in theory be done
2008-01-09 17:13:02 +00:00
Teravus Ovares
e1aa83e965
* Added a hashtable based HTTP processor in preparation of the web_login_key
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* Added the web_login_key to the users table
* Added happy configurable http error message pages
* This update is large enough to have 'awe' value.. so backup your users or weep.
* Not tested on MSSQL, even though I added code to update the tables!
2008-01-09 04:13:04 +00:00
Teravus Ovares
f7437b7b5e
* Added the files for work units for the purpose of sending out updates to regions.
2008-01-08 06:55:57 +00:00
Teravus Ovares
ad411d52a8
* Added more methods to MessageService
2008-01-08 06:02:56 +00:00
Teravus Ovares
05fbed403c
* Switched over to RegionProfileData from using RegionInfo because RegionInfo was missing the httpURI on the MessageService.
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* Fixed some code, added a method.
2008-01-08 04:53:12 +00:00
Teravus Ovares
0678a4d52d
* Message Server stuff.
2008-01-07 19:30:10 +00:00
mingchen
1718c39e10
*Added ability to update only necessary data on insertRegion for the grid server.
2008-01-07 15:23:00 +00:00
Teravus Ovares
bbac579849
* More message server methods
2008-01-07 07:48:35 +00:00
Teravus Ovares
f43e75762a
* Adding More to the MessageServer classes.
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* Don't forget to prebuild
2008-01-07 01:39:26 +00:00
Teravus Ovares
04dbcee74c
* A few more Message Server comms related updates
2008-01-06 20:10:29 +00:00
Brian McBee
9985d53681
Added code to gridserver to prevent new region from connecting at X,Y location already used by an existing region.
2008-01-06 19:59:58 +00:00
Teravus Ovares
b8efd5f294
* Added some userserver glue for communications with the message server
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* Added some code for the message server, fixed a few references and starting to flesh it out.
2008-01-06 18:18:19 +00:00
Jeff Ames
3d7e6fc6d8
Set svn:eol-style.
2008-01-06 11:17:57 +00:00
Tedd Hansen
966f639ad6
Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.
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Some debug info for startup added to find bugs. ++
2008-01-05 15:48:02 +00:00
Teravus Ovares
db3edff5d5
* Applying jhurliman's LLSD login enablement patch.
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* I'm keeping it deactivated until some issues are resolved.
* I'm patching it in deactivated so the patch doesn't get outdated
* I've deactivated it by commenting out the handler for the application/xml+llsd content type.
* While I've tested this as much as possible on my setup and found the deactivated code doesn't cause any problems, consider this update experimental (event though it's deactivated)
2008-01-05 06:05:25 +00:00
Teravus Ovares
b86d119721
* Added shell Messaging Server. Don't run the MessagingServer yet or you might end up with problems later.
2008-01-05 02:41:30 +00:00
Tedd Hansen
8d15890554
And another log-instead-of-crash... when creating user fails.
2008-01-05 02:10:37 +00:00
Tedd Hansen
198dea28ad
Full .dll-name in config option for ScriptEngine. Loading only scriptengine specified in config.
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ScriptServer will still not start!
2008-01-02 15:58:33 +00:00
lbsa71
20653830fb
* Refactored out function to load specified AssetSet Xml
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This commit dedicated to 'Mohawk - Bad Girls (Need Love Too)'
2008-01-02 07:13:34 +00:00
lbsa71
7909d80821
* Added using as per mail to see if that does anything for Ursulas build issues. Thanks Ursula!
2008-01-02 06:51:29 +00:00
Teravus Ovares
3738bc8899
* Updates UserServer
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* Updates OSG1UserServices
* Friends list is now persistent in grid mode.
* You can add, new friends and remove them
2008-01-02 00:54:50 +00:00
Justin Clarke Casey
e0cf45fe21
Move unused inventory files into the attic
2007-12-31 20:09:47 +00:00
Jeff Ames
3c9505199a
Set svn:eol-style and svn:ignore.
2007-12-31 12:00:40 +00:00
Justin Clarke Casey
60fa75ac04
Standard library folders can now be configued in the xml in inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently
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showing up as texture folders, even though they are configured with the same types as the agent inventory folders. This should be resolved soon.
2007-12-31 03:33:21 +00:00
Tedd Hansen
5b8620d82f
Comments + fix = in theory stand alone script server + "RemoteSevrver" ScriptEngine (as opposed to "DotNetEngine") should work for a single region. It will however not work because it doesn't have two-way communication.
2007-12-30 22:57:27 +00:00
Tedd Hansen
6055db2bc3
server->script event path almost ready for remote scriptengine (translation table between local script ID and remote script ID missing)
2007-12-30 22:37:07 +00:00
Justin Clarke Casey
592c39a7b0
Remove now dead code
2007-12-28 22:21:53 +00:00
Justin Clarke Casey
4ae10034bd
Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
2007-12-28 22:13:43 +00:00
Justin Clarke Casey
7cf9a8d4f9
Move inventory contents configuration files to bin/inventory folder
2007-12-28 18:01:20 +00:00
lbsa71
efd90b56b7
* Optimized usings
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* shortened references
* Removed redundant 'this'
* Normalized EOF
2007-12-27 21:41:48 +00:00
Charles Krinke
c34b5e9071
Clean up the region initialization GridServer messages a bit.
2007-12-23 04:42:55 +00:00
Charles Krinke
1a679c8cd9
Simplify GridServer mainmap log messages.
2007-12-23 01:09:21 +00:00
Justin Clarke Casey
96dbe9fea0
Remove a now unnecessary bit of inventory log verbosity
2007-12-22 20:21:15 +00:00
Teravus Ovares
13f85c9d82
* Fixed UserServer crash when it's passed 00000000000000000000000000 as the UUID.
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* It turns out that by proxy, this means that you won't have to look up people's UUID anymore in grid mode, If the UUID is LLUUID.Zero, it tries to look up avatar by name.
2007-12-21 19:00:07 +00:00
Charles Krinke
1eb46424c7
Comment out "METHOD BY UUID CALLED" WriteLine as it is
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obscuring the UserServer console for now.
2007-12-20 22:38:22 +00:00
Teravus Ovares
8aae909412
* Added a configuration parameter on the Grid Server to disallow forceful banlists.
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* Added a way for Grid based configuration parameters to (generally used in overriding functionality) to get to the regions on Registration.
2007-12-20 06:31:03 +00:00
Jeff Ames
be2ad79e52
Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532
2007-12-20 05:43:02 +00:00
Adam Frisby
7948033565
* Removed redundant code in RestService.cs
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* Removed unchecked TryParse, replaced with Parse as we were not checking for success and could lead to weirdness if an exception is ignored.
* Removed unused variable m_newAvatar
* Removed several unused try{}catch(Exception e){}'s.
* Added null assignment in simpleapp to prevent warning.
2007-12-18 08:41:23 +00:00
Charles Krinke
030d735b7e
More subtle message tuning of log messages.
2007-12-16 22:51:17 +00:00
Charles Krinke
f426423f21
A bit more tuning of UserServer messages.
2007-12-16 22:15:36 +00:00
Charles Krinke
b56c61ce0a
Comment out an unneeded "Home Location" message.
2007-12-16 21:21:44 +00:00
Charles Krinke
0eec2ad030
Improve UserServer login messages for logging.
2007-12-16 20:33:04 +00:00
Justin Clarke Casey
c63369017f
* Make inventory operations sync rather than async. This is to alleviate race conditions such as that in mantis #190
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* Make inventory messages more verbose. Hopefully they aren't now too verbose
* This may resolve some grid instability but it's likely there's much more out there.
2007-12-15 19:42:23 +00:00
Brian McBee
8a8c89a0f3
Grid Inventory feature upgrade: renaming folders should now be correct, subfolders work, moving folders works.
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Tested only in MYSQL, but may work in MSSQL and sqlite.
Probably not working in standalone mode.
2007-12-15 04:57:14 +00:00
MW
1173a14fbf
Added some extra debug console output to Inventory Server and region OGS1 inventory requests.
2007-12-14 11:45:27 +00:00
Teravus Ovares
79935881aa
* Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST calls
2007-12-14 07:55:33 +00:00
Jeff Ames
bb408af14d
Fix possible array indexing exception in inventory server
2007-12-11 18:45:07 +00:00
Jeff Ames
712efda9b9
added copyright notices
2007-12-11 01:26:06 +00:00
Jeff Ames
af6eb67999
saved OpenSim source code from the giant rampaging unterminated copyright notice of doom
2007-12-10 05:25:16 +00:00
Sean Dague
0855066968
This patch fixes mantis 105. Basically, it stops the index exception when
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no root folder is found and it makes the user server wait longer for the
inventory server to do its work.
From Justin Casey (IBM)
2007-12-08 14:27:12 +00:00
Sean Dague
7f4d033490
This small patch means that the inventoryserver for grid mode now
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retrieves items in the agent's root inventory folder.
From Justin Casey (IBM)
2007-12-07 15:59:26 +00:00
Jeff Ames
73599c0f25
removed obsolete Verbose() function
2007-12-06 18:17:44 +00:00
Jeff Ames
4bde56457f
removed some duplicate hard-coded port numbers. changed ports to uint.
2007-12-06 01:41:41 +00:00
MW
d2736437d4
Some refactoring of the RestObjectPoster (and related classes).
2007-12-05 19:02:57 +00:00
Teravus Ovares
a553e6f67c
* Avatar picker works in grid mode now.
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* To test, click the communicate button, then click the 'add' button and type a name. You will get a list of closely matching avatar names.
* Before this'll work on your sim in grid mode, the UGA needs to be updated. If it isn't updated, then you'll get a message on the sim console when searching like, 'got invalid queryid'.
2007-12-04 16:07:59 +00:00
Adam Frisby
91c1e8a734
* Fixed a whole bunch of console messages.
2007-12-04 10:13:13 +00:00
Adam Frisby
be7ae3dd3e
* Removed 12 compiler warnings.
2007-12-04 08:18:09 +00:00
MW
80609c2b15
Some refactoring , mainly on Inventory code.
2007-12-02 13:59:15 +00:00
MW
b92df4aaaf
New Inventory folder should now be stored to the inventory server/database. This also seems to fix the problem of Body parts not being persisted properly.
2007-12-02 10:21:17 +00:00
MW
6c9e588acb
On login, if a set of inventory folders doesn't exist for the user then a new set is created in the inventory database. Most likely still better to use some other script to populate the inventory database instead of relaying on this.
2007-12-01 19:57:23 +00:00
MW
5df851761a
Initial working Grid Inventory server. Only been tested on a very small grid, so likely to have problems on a larger grid with more people?
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To use , both the user server and Inventory server need to be running this latest revision. (older regions should be able to still be used, just the user won't have inventory on them). Also and HERE IS THE BIG BREAK ISSUE, currently, so that the initial inventory details for a user are added to the inventory db , you need to recreate the accounts using the user server "create user" feature. It should be quite easy to manual populate the inventory database instead but I someone else will need to look into that) Also I've only tested using SQLite as the database provider, there is a Mysql inventory provider but I don't know if it works (SQLite is set as default, so you will need to change it in the inventory server config.xml)
2007-12-01 18:49:17 +00:00
Teravus Ovares
082f2baebe
Fixed an event in the events chain in inter-region communications.
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As a consequence, restarting sims in the same process instance now shows them when they come back up in grid mode and standalone mode.
2007-11-27 13:46:52 +00:00
Brian McBee
35472b3666
Added new configuration item to User Server: X and Y of region to send user to if their logon region is down. Known good region, sort of.
2007-11-25 21:21:44 +00:00
Brian McBee
61bc26226f
Turned on more verbosity to try to debug assetserver failures
2007-11-20 03:47:47 +00:00
Dalien Talbot
6866dc5297
Additional debugging output to see for what coordinates is the worldmap
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requested (crash is gone, but tons of worldmap requests)
2007-11-18 06:16:39 +00:00
Jeff Ames
0b4e15bc35
converted hard-coded chat type values to ChatTypeEnum
2007-11-08 03:11:10 +00:00
MW
d34ee746e7
add a IAssetProvider.CommitAssets() call to the grid asset server, when a asset is uploaded to it. Don't think the MySql provider needs this call but the Sql provider does else the assets don't get written out to the database file.
2007-11-04 10:46:05 +00:00
mingchen
b51a900beb
*Master Avatar can be specified by a previous UUID in either grid mode or standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified.
2007-11-03 17:49:45 +00:00
Sean Dague
21e47f8ef0
debug tracing for asset server hangs
2007-11-01 22:01:26 +00:00
Jeff Ames
13854d562f
fixed filenames in log messages
2007-10-31 07:56:31 +00:00
Tleiades Hax
6a8d8f54e8
Step one on the long march towards grid based inventory. Introduction of an InevntoryServer
2007-10-30 22:42:34 +00:00
lbsa71
67e12b95ea
* Optimized usings
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* Shortened type references
* Removed redundant 'this' qualifier
2007-10-30 09:05:31 +00:00
MW
3d8219f6c7
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
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Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-29 21:46:25 +00:00
Jeff Ames
7c6ef95f2f
normalized line endings
2007-10-29 07:57:38 +00:00
lbsa71
070047ce1b
* Added prototypical AvatarFactory module interface to load avatar parameters
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* Added dump_assets_to_file option to enable asset dumping for debug
* normalized some namespaces
* InventoryFolder renamed to InventoryFolderImpl to
2007-10-26 14:08:36 +00:00
Tleiades Hax
5e7dba7268
Very early first implementation of grid based assets.
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Run this on a major grid, and weep
2007-10-26 11:46:27 +00:00
Sean Dague
32869aec47
apply http://bug.opensecondlife.org/view.php?id=512 from chillken
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which cleans up the verbose logic
2007-10-25 15:34:43 +00:00
Sean Dague
d4bb430f78
get rid of all the ^M line endings
2007-10-19 20:28:18 +00:00
Sean Dague
139994757c
changes to pass nini config object to the modules that get
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loaded so that they may read out any bits they are interested in
2007-10-19 20:27:34 +00:00
lbsa71
46700d3b7d
* Total refactoring of Asset Server for massive win
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* There is now a AssetServerBase
* lolcat in ur assets
2007-10-19 07:46:03 +00:00
Tleiades Hax
2681bc46c4
Fix for assetserver crashing (Thank you Chi11ken)
2007-10-19 07:43:10 +00:00
Tleiades Hax
05df857132
Possible fix for: Remoting exceptions with adjacent non-running sims.
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Bugs 449, 454, 408, 244, 197
implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread.
Improved logging of errors, removed catch all in try catch
2007-10-18 15:10:43 +00:00
Tleiades Hax
44a7db0e44
Renamed SimProfileData to RegionProfileData
2007-10-17 09:36:11 +00:00
lbsa71
9de589bc37
* Applied Chillken patch #419 : consolidate_ports-r2096-3.patch - consolidated port number defaults. Thankx Chillken!
2007-10-15 08:42:15 +00:00
lbsa71
b48390213b
* Applied Chillken patch #418 : copyright-r2094.patch updating copyright messages. Thanks Chillken!
2007-10-15 07:25:32 +00:00
lbsa71
849eaffbe5
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
2007-10-15 07:10:21 +00:00
lbsa71
1294da6a93
* Applied Chillken patch #418 : newline-r2092.patch ; failed on assemblyinfo tho. Thanxs Chillken!
2007-10-15 07:01:22 +00:00
lbsa71
77459edb70
* Chillken Patch #417 - upgraded version numbers to 0.4 - thanks Chillken!
2007-10-15 06:03:04 +00:00
Tleiades Hax
1232eb1c58
Asset server implementation. Again one of these "plumbing" releases, where no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server.
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Introduced an "IPlugin" interface, which plugins can inherit from.
2007-10-13 07:26:21 +00:00
Charles Krinke
a0b1ab2258
Change 3 UserServer login messages from writeline to MainLog to help diagnose failed grid logins.
2007-10-13 01:03:27 +00:00
Charles Krinke
4c8d175564
I broke the build and am reverting until I can get the MainLog call proper.
2007-10-12 19:31:29 +00:00
Charles Krinke
e41b0feb58
Turn a few of the writelines into mainlog entries so failed logins can be more easily analyzed.
2007-10-12 13:50:11 +00:00
lbsa71
a40e7100a2
* Gave ModuleLoader some good lovin'
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* Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin
* Made LogBase thread-safe (or at least not thread-ignorant)
* Ignored some genned files
2007-10-10 18:24:13 +00:00
Tedd Hansen
7df77d9ab7
Fixed bug in last commit
2007-10-05 20:09:39 +00:00
Tedd Hansen
6dd923b01d
Some more work on new ScriptEngine.
2007-10-05 19:56:44 +00:00
Sean Dague
c3d8f1f425
getting all our line endings consistant again
2007-10-05 15:45:45 +00:00
lbsa71
d4a4aafaf1
* So, ok, maybe renaming serialized fields on a friday wasn't the smartest of things. Reverting 2056.
2007-10-05 13:54:16 +00:00
lbsa71
ed6168b96b
* UserProfileData meets code conventions
2007-10-05 11:27:46 +00:00
lbsa71
5a65521203
== The "right name and place" commit ==
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* Moved InventoryData to Framework.Types/InventoryItemBase.cs
* Moved UserData to Framework.Interfaces/IUserData.cs
* Moved UserProfileData to Framework/Types/UserProfileData.cs
* Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round)
* Changed some namespaces to reflect file structure
2007-10-05 10:14:42 +00:00
lbsa71
863195612b
Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445.
2007-09-27 14:57:43 +00:00
lbsa71
8143c597fc
* Tleiades grid mode inventory ( #444 ) - thanx Tleiades!
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* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423 )
2007-09-27 13:25:45 +00:00
Tedd Hansen
8231ac72ec
More reorganizing of new SE. Added debug print of application exception.
2007-09-25 00:22:06 +00:00
Tedd Hansen
0eac34b7ab
More structural changes to new SE
2007-09-24 13:57:16 +00:00
Tedd Hansen
323234f82a
Reorganized some files
2007-09-24 12:49:46 +00:00
lbsa71
7fc53abc22
* Now login swallows WebException.Timeout; (thanks cfk!)
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(we should really implement some nearby/default known-up algorithm here)
2007-09-24 11:45:28 +00:00
lbsa71
9f6b709f3c
* the worlds most insignificant commit
2007-09-24 11:23:01 +00:00
lbsa71
1302ef44e3
* Started major restructusing of comms to prepare for better grid and region functionality
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* Working towards one shared set of services
* Killed off two projects with very little functionality
2007-09-24 07:30:30 +00:00
lbsa71
79045abe68
* Renamed stuff on UserManagerBase to get implicit implementation of IUserServices (instead of stubs)
2007-09-24 01:16:21 +00:00
Tedd Hansen
59f0920a8f
Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet, will go through major reorganizing). Still a LOT of things needs to be solved...
2007-09-22 13:15:52 +00:00
Sean Dague
b8d9737a47
fixing me some line endings
2007-09-17 12:52:03 +00:00
MW
0d685d6a52
Can now set the http ports that grid server and user server use.
2007-09-14 06:02:24 +00:00
Sean Dague
ffe9c9374a
mass update of urls in source code to new website
2007-09-10 08:14:38 +00:00
MW
f388a47254
Added a Debug method to the Console/log class that has the Conditional attribute (set to "DEBUG"), so we can use that for writing extra debug info to the console. [for anyone who doesn't know about the Conditional attribute, it is a attribute that can be set on a method, and then any call to that method will on be compiled if the terms of that condition are met, ie is this case only if "DEBUG" is true. So its a cleaner implementation of the #if #endif directives].
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A few other minor changes.
2007-08-31 12:19:36 +00:00
MW
653a4ff22d
Deleted a few old files that are no longer used.
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Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server.
Deleted Framework.manager as I am sure this is no longer in use.
2007-08-27 15:34:21 +00:00
MW
c89db49f3c
Sqlite datastore should now save the textures and extraparams data (used by sculpties) correctly. [Really need to add a ExtraParams field to the sqlite database though, but for now I have combined their data so that we don't lose backward compatibility, know a couple of people have been using the datastore already].
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Now have a rough day/night cycle (the movement of the sun needs to be made smoother but for now it is better than we had I think).
Added dalien's patch (issue 294) for saving and loading prims to a xml file (think he will be modifying these to be import/export functions and maybe writing a xml datastore for backups).
Some preliminary work on task inventory (ie object's/prim's inventory).
Added place holder data for AvatarProperties (ie a avatar's profile). Should we store this sort of data on the user server or have another server for it (a normal webserver should work).
Added a few more method to IClientAPI.
Sure there is something I'm forgeting.
2007-08-19 13:35:20 +00:00
MW
217d511077
Temporary fix for the region crossing crash, Although we need to start to change and improve how we handle caps.
2007-08-15 15:24:37 +00:00
MW
9cd64931d6
oops , guess I should include the new files next time
2007-08-13 16:24:12 +00:00
MW
04b1767886
Separated Login Service from usermanager, which helps to clean up the code a bit and also should help to integrate the inventory server (when it is wrote/finished).
2007-08-13 15:55:36 +00:00
lbsa71
25a6791627
* Checked in new tweaked Prebuild.exe
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* Ignored binaries
2007-08-08 21:23:42 +00:00
Brian McBee
029f0e4e3d
Grid/GridServer/GridManager.cs
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Fixed GridManager.cs so that it properly updates the database if you change some parameters in your region (X and Y, region name, etc). It still keys on the region uuid.
2007-08-08 02:41:14 +00:00
Brian McBee
599a6d32ee
Changes to prepare for future possible configuration of separate logdir, configdir, datadir.
2007-08-03 18:01:55 +00:00
Adam Frisby
038774de30
Commit 1/2
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* DB4o no longer crashes the sim on Startup
* DB4o now crashes the sim on shutdown.
* Variety of console verbosity fixes.
2007-07-29 09:37:29 +00:00
Adam Frisby
ad5548de9f
* More console related changes.
2007-07-24 04:10:08 +00:00
Adam Frisby
3cbc1e011d
* Reduced a significant number of compiler warnings (back down to 9 for all projects combined, all 'never used' things)
2007-07-24 03:59:32 +00:00
MW
b3cef2fc2a
Re-added the ability to set the database provider (dll) in the config file for the userserver and gridserver.
2007-07-21 15:50:29 +00:00
Adam Frisby
765ff13f22
* Assortment of Console changes - console messages are now grouped into modules (eg "client", "grid", "terrain", "storage", etc)
2007-07-20 01:32:27 +00:00
mingchen
ed69e84874
*Moved XmlConfiguration to its own project
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*Made it possible to load a configuration interface by DLL
*Deleted the 1024 config files until they are updated
2007-07-19 20:39:33 +00:00
Adam Frisby
f29acf95b0
* Removed yet more compiler warnings
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* Dropped old ILocalStorage storage engines.
2007-07-19 00:29:50 +00:00
Adam Frisby
08b04810a8
* Removing more compiler warnings.
2007-07-19 00:23:06 +00:00
mingchen
222becc879
*New Configuration System, much easier and less buggy compared to the original system in place
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*View RegionInfo.cs for an example on how it works!
*This hopefully copies all the files over, but who knows :)
2007-07-18 23:15:08 +00:00
Adam Frisby
11efebd29e
* Added "GetHostFromDNS" to Util to replace the various DNS resolution methods we use. Favours IPv4 addresses before IPv6 addresses to work around the Vista preference issue.
2007-07-18 21:55:24 +00:00
Adam Frisby
3a554de6e2
* Applying babblefrog's DNS patches from issue #188
2007-07-17 19:40:22 +00:00
Adam Frisby
de1dd0e42f
* In ur trunk adding ur assets.
2007-07-16 20:44:41 +00:00
Sean Dague
2a3c79df83
changed to native line ending encoding
2007-07-16 15:40:11 +00:00
lbsa71
e207cc615f
* fixed locations both set to y (thanks to babblefro)
2007-07-15 05:07:28 +00:00
Adam Frisby
2ccb8f7118
* Excelsior!
2007-07-14 22:35:47 +00:00
Adam Frisby
382b6a32c1
* Upgraded MySQL Connector to support 1222 changes.
2007-07-14 21:01:31 +00:00
Adam Frisby
41cd6cdfdd
* Fixed bug reported by xyzo - region assets are now stored in "regionassets.yap", asset server assets are now in "gridassets.yap"
2007-07-13 19:00:10 +00:00
Sean Dague
6c0779f618
rename file to not have spaces in it
2007-07-13 16:01:01 +00:00
Adam Frisby
a7e103a922
* OGS project is now back down to zero warnings.
2007-07-13 07:19:08 +00:00
MW
f0ecc1de4c
preliminary inter region communications (between regions in different instances) now works, so child agents and border crossings (and teleporting) now work.
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The .net remoting is still very basic: we need security sinks added.
And we really need the OGS 2 protocol as soon as possible.
2007-07-10 20:52:43 +00:00
MW
7f03246653
Gird mode in sugilite should now work in so far as you should be able to login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now).
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Also trying to look at the map in grid mode will crash the server.
2007-07-10 17:56:31 +00:00
lbsa71
5f8de1e704
* By popular demand, all generated build files are now deleted. Somebody should make sure the wiki is updated.
2007-07-08 19:27:04 +00:00
lbsa71
4adf4c57d4
2007-07-08 12:10:32 +00:00
Adam Frisby
10ece46cf6
* Updating prebuild
2007-07-08 02:58:01 +00:00
Adam Frisby
7b0bb7c616
* Fixed reservation handling for existing region authkey situations. Reservation key now overrides old sim key, however if reservation not found, sim key is used instead.
2007-07-08 00:54:13 +00:00
mingchen
bc02ddf523
*Fixed several bugs that crashed the viewer and opensim server when logging in on grid mode
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*Note: Grid Mode now works in sugilite, but is still unstable
**Known bug in which the grid server crashes after being relaunched from a previously create configuration
**Crashing of the viewer crashes the OpenSim server which then crashes the grid server -- needs better handling of exceptions
**Multiple sims is still untested, but should connect correctly. Moving between the sims may be a different story
2007-07-06 20:40:03 +00:00
mingchen
583f2a9de8
*Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)
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*Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login
*Login is progressing, now just getting an XML error (http://pastebin.com/942515 ) -- if you can fix this, throw MingChen in IRC a Private Message
2007-07-05 15:15:28 +00:00
lbsa71
6a2588454a
* Removed AssetHttpServer, using BaseHttpServer instead
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* Removed legacy REST handling
* Created two custom IStreamHandlers for asset up/download
* Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage.
* Introduced BaseStreamHandler with GetParam() and some other goodies
2007-07-04 14:12:32 +00:00
Adam Frisby
827cccb99c
Grid Servers:
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* Sugilite grid server now works with older regions properly (using it on deepgrid for testing)
* Sugilite user server still broken with sugilite region server
* Reduced the number of compiler warnings to zero
Region Servers:
* Added debug information to OGS1 Comms to help debug user server connectivity issues.
2007-07-04 07:45:42 +00:00
mingchen
78e420f48b
*Fixed storage issue as noted in last commit of the OGS1 GridServer
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*Reverted the default remote grid server port back to 8001 (from a port change to debug a previous issue)
2007-07-03 19:26:35 +00:00
mingchen
e06ffb3981
*Removed GridInfo class as it has been previously replaced with the much better NetworkServersInfo class
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*Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now.
**After this is fixed, grid mode should work!
2007-07-03 17:03:14 +00:00
mingchen
898b48464a
*Renamed OGS1 XmlRpcLoginToSimulatorMethod to the more appropriate XmlRpcSimulatorLoginMethod
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*Attempt to fix the "sim not found" issue by adding sim if...well...not found (OGS1)
2007-07-03 14:56:00 +00:00
lbsa71
9b6b6d05d4
* Optimized usings (the 'LL ate my scripts' commit)
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* added some licensing info
2007-07-03 14:37:29 +00:00
mingchen
67af17fdd1
*OGS1 Key2Name/Name2Key works
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*OGS1 doesnt crash on startup anymore
2007-07-02 21:02:11 +00:00
lbsa71
686f6a8331
* Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScene
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* Hid NullPhysicsScene for great justice
* Fixed broken Grid build
2007-07-02 08:03:11 +00:00
MW
9800c05c1b
Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-07-01 17:26:33 +00:00
lbsa71
5e805656db
Fixed SimpleApp - aka thankgoditssundaycommit
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* Updated SimpleApp with various introduced dependencies
* Extracted ScenePrescence creation in Scene
* removed try-catchall from UserManagerBase (that actually hid a bug)
* Refactored RegionInfo
* handle is calculated
* it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized
* Removed superfluous 'ref' keywords
* Removed a shitload of 'catch Exception e' that causes build warnings
* Lots of small refactorings, renames et c
* Ignored some bins
2007-07-01 13:17:27 +00:00
Adam Frisby
bacf90b5d8
* Project files fixed for OGS.
2007-07-01 11:40:48 +00:00
mingchen
6b3777d3db
*Deleted Logger.cs from OpenSim.Framework
2007-06-29 16:43:48 +00:00
lbsa71
b2883faddf
* just making sure build files are latest
2007-06-29 16:28:03 +00:00
Adam Frisby
135e9b1f53
* Removed J# language support because it has issues with Mono.
2007-06-28 19:35:20 +00:00
mingchen
108d89f894
*Master User is now set up
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*Added support for getting user profile information from remote grid server (untested)
*Updated prebuild.xml
2007-06-28 16:17:20 +00:00
mingchen
bee543300f
*User Profile requests on OGS UserServer now uses XMLRPC instead of REST
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*Added base support for setting up a master user
2007-06-28 14:45:46 +00:00
MW
3456d951d8
Imported the scripting changes, so now should be up to date with sugilite.
2007-06-28 13:13:17 +00:00
mingchen
440bb4a358
*Fixed UserServer and OpenSim so now they start without crashing.
2007-06-28 02:07:59 +00:00
mingchen
9eaecabdd0
*Moved VersionInfo.cs to its correct place in OpenSim.csproj
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*Added OpenSim.Region.Caps
*Updated prebuild.xml and ran prebuild
2007-06-27 19:04:23 +00:00
mingchen
1a6f58f337
*Fixed OpenGridServices.sln and prebuild.xml
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*NameSpaceChanges branch now fully compiles!
2007-06-27 18:28:45 +00:00
mingchen
2261e4ec2a
*Fixed all renaming for OpenGridServices.sln, still a reference issue in prebuild.xml though
2007-06-27 18:04:07 +00:00
mingchen
fe120533ef
*Updated prebuild.xml and ran prebuild again
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*Removed .user, .suo, and unneccessary files in /bin/Physics/
*OpenSim.sln should compile with nant and on windows now
2007-06-27 17:12:32 +00:00
MW
646bbbc84b
Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
2007-06-27 15:28:52 +00:00