Commit Graph

852 Commits (b4eb5d6ccabc8d74095d1af081f7f7d4c395822f)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 89632f3ea8 Add test for removing a friendship. 2011-11-14 20:56:56 +00:00
Melanie afca742392 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
2011-11-14 20:03:47 +00:00
Justin Clark-Casey (justincc) de895ee54a Add very simple FriendsModuleTests.TestNoFriends() 2011-11-14 17:18:51 +00:00
Melanie c7dd7b13a2 Convert SendKillObject to take a list of uint rather than sending one
packet per prim. More to come as we change to make use of this.
2011-11-06 20:38:07 +00:00
Melanie 02f0aa592d Merge commit 'ffdf59a57c936189e3b161b79b4a76a3a9b260bb' into bigmerge 2011-10-25 03:19:10 +01:00
Melanie 8639b037e1 Merge commit '30320505fa54640baf4ecaff8bb743f62ef01f86' into bigmerge 2011-10-25 03:18:59 +01:00
Melanie de8cdbda15 Merge commit 'bc2da4eaadb0dbf8502d95fc2e40b1fdcc86e218' into bigmerge 2011-10-25 03:18:53 +01:00
Melanie be2cfeb5c3 Merge commit 'c4f8da735914f9a9b1fb99f05313ba0537b528b9' into bigmerge 2011-10-25 03:18:49 +01:00
Melanie da805d0cce Merge commit '5d7eaedbebd408d948321dc474927fc72d3d98c5' into bigmerge 2011-10-25 03:18:38 +01:00
Melanie 56f3da7b5a Merge commit '9b3bbedeea5c6ea2421b36e5f0e23ab798870ba0' into bigmerge 2011-10-25 03:18:29 +01:00
Melanie dc24ac4f20 Merge commit '120114e96becc6fee1311300359dcefaf4013c0e' into bigmerge 2011-10-25 02:54:34 +01:00
Melanie 353f0c0e03 Merge commit 'ddf54b5537f2701deeb615ef8e1eeef20b746ea1' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2011-10-25 02:14:39 +01:00
Melanie f50538c81a Merge commit '528cc8136e567b5bac583728fbb0235baaba2f02' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2011-10-25 01:55:01 +01:00
Melanie 2895789bd0 Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmerge 2011-10-25 01:51:24 +01:00
Justin Clark-Casey (justincc) ffdf59a57c Get UUIDGatherer to scan notecards in the graph for asset uuids.
This is to support npc baked texture saving in oars and iars.
May address http://opensimulator.org/mantis/view.php?id=5743
2011-10-22 02:16:46 +01:00
Justin Clark-Casey (justincc) 30320505fa redirect UserInventoryHelpers to use a different CreateNotecardAsset() so we can comment out some inconsistency 2011-10-22 00:58:56 +01:00
Justin Clark-Casey (justincc) bc2da4eaad correct misleading method doc on CreateNotecardAsset() 2011-10-22 00:55:50 +01:00
Justin Clark-Casey (justincc) c4f8da7359 in AssetHelpers, store the actual text passed in to the method, not the string "data" 2011-10-22 00:45:47 +01:00
Justin Clark-Casey (justincc) 5d7eaedbeb encode notecard assets in proper format for tests, rather than just using whatever string is given 2011-10-22 00:21:45 +01:00
Justin Clark-Casey (justincc) 9b3bbedeea refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAsset() 2011-10-22 00:13:46 +01:00
Justin Clark-Casey (justincc) 120114e96b refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter without a getter 2011-10-17 20:50:29 +01:00
Justin Clark-Casey (justincc) ddf54b5537 move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others 2011-10-15 03:03:05 +01:00
Justin Clark-Casey (justincc) 528cc8136e fetch physical_prim switch from [Startup] config from inside scene, as is done for most other scene config params 2011-10-15 02:54:43 +01:00
Justin Clark-Casey (justincc) aa19ccf65c refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it sends entity updates (including presence ones), not just prims. 2011-10-14 01:45:46 +01:00
Melanie 652c59c0a9 Merge commit 'd358125cac4e01194dae4b1f0bc9afc87e463f76' into bigmerge 2011-10-11 22:42:18 +01:00
Melanie 6101de2316 Merge commit '8159fd7110459246ff61a41800899f5d854eceee' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-10-11 22:32:10 +01:00
Justin Clark-Casey (justincc) d358125cac Reinstate option to land an npc when it reaches a target.
This is moved into ScenePresence for now as a general facility
2011-09-22 00:16:05 +01:00
Justin Clark-Casey (justincc) 8159fd7110 When calling osNpcMoveTo(), rotate the avatar in the direction of travel.
This stops the npc walking backwards if the target is directly behind.
This means that the npc no longer returns to its original rotation once movement has finished.
If you want this behaviour, please store and reset the original rotation after movement.
This is somewhat to address http://opensimulator.org/mantis/view.php?id=5678
2011-09-21 19:28:41 +01:00
Tom 5484c9b585 Bring us up to date. 2011-09-14 19:11:32 -07:00
Justin Clark-Casey (justincc) 42790f021f Fix unit tests from RegionSettings commit 2011-09-09 00:47:23 +01:00
Justin Clark-Casey (justincc) bd5d2cb043 Use scene presence agent id for rezzed object ownership rather than item owner.
These should be identical.  However, the item isn't available when rezzing npc attachments.
2011-09-08 20:51:52 +01:00
Tom 66dec3b874 Resolve merge commits, stage 1 2011-09-04 07:06:36 -07:00
Justin Clark-Casey (justincc) 899d109e82 get rid of appearance null checks - this is never null 2011-08-31 17:13:53 +01:00
Justin Clark-Casey (justincc) be357f8fee Fix bug in persisting saved appearances for npcs
Assets have to be marked non-local as well as non-temporary to persist.  This is now done.
Hopefully addresses http://opensimulator.org/mantis/view.php?id=5660
2011-08-30 01:58:32 +01:00
Justin Clark-Casey (justincc) c9e6b7bd10 Stop NPC's getting hypergrid like names in some circumstances.
This meant punching in another AddUser() method in IUserManagement to do a direct name to UUID associated without the account check (since NPCs don't have accounts).
May address http://opensimulator.org/mantis/view.php?id=5645
2011-08-19 00:45:22 +01:00
Justin Clark-Casey (justincc) c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
This is done by introducing a PresenceType enum into ScenePresence which currently has two values, User and Npc.
This seems better than a SaveAttachments flag in terms of code comprehension, though I'm still slightly uneasy about introducing these semantics to core objects
2011-08-18 00:53:05 +01:00
Justin Clark-Casey (justincc) 696bd44833 Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachments check 2011-08-17 00:37:33 +01:00
Justin Clark-Casey (justincc) 5d6c9644fa early code to allow scripts to force npcs not to fly when moving to target
this is to allow walking on prims.  it will be up to the script writer to be sure that there is a continuous path.
currently implemented in osNpcMoveToTarget(), but none of this is final.
2011-08-10 01:47:37 +01:00
Justin Clark-Casey (justincc) 4cb8d6379d Stop trying to deregister caps or close child agents when an NPC is removed 2011-08-10 00:59:31 +01:00
Justin Clark-Casey (justincc) 92e96d394a When an NPC is created, stop telling neighbouring regions to expect a child agent 2011-08-09 23:11:07 +01:00
Justin Clark-Casey (justincc) 85e07c78fb refactor: Change SceneHelpers.AddClient() to AddScenePresence().
This seems to make more sense as we can get SP.ControllingClient
2011-08-06 02:17:41 +01:00
Justin Clark-Casey (justincc) dad1d6df18 rename TestHelper => TestHelpers for consistency 2011-08-06 00:31:03 +01:00
Justin Clark-Casey (justincc) bda1a4be45 rename test SceneSetupHelpers -> SceneHelpers for consistency 2011-08-06 00:26:37 +01:00
Justin Clark-Casey (justincc) 2964467708 get rid of vestigal move to parameters 2011-08-03 22:11:05 +01:00
Justin Clark-Casey (justincc) 59f548cda8 Get osNpcCreate appearance working with avatars that are currently in the scene.
Had to stop using AvatarService for now since it doesn't store baked texture IDs (which is why this was failing).
Also failing because cloning appearance was also cloning the AvatarApperance.Owner field, which we weren't then changing.
Extended TestCreate() to check this.
2011-08-01 23:41:29 +01:00
Melanie 4cdc8806fb Fix LLTextBox to work with the updated libOMV 2011-07-23 11:40:38 +01:00
Melanie 96174595da Fix LLTextBox to work with the updated libOMV 2011-07-23 11:39:32 +01:00
Justin Clark-Casey (justincc) 59aedbc94b Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its effects and return object 2011-07-09 02:25:40 +01:00
root 47cf9c8fe0 Merge branch 'master' into careminster-presence-refactor 2011-07-05 04:01:59 +01:00
Justin Clark-Casey (justincc) 46f5893d55 Add basic flotsam asset cache test for retrieved cached asset.
Disabled temporarily since file system caching disrupts subsequent test runs
2011-07-04 21:35:15 +01:00
Melanie a1c16a4200 Merge branch 'master' into careminster-presence-refactor 2011-06-11 12:08:02 +01:00
Makopoppo c7bdb66a1f Added missing "Old Guids=true" to ConnectionString 2011-06-10 21:10:37 +01:00
Melanie 326c46ba70 Merge branch 'master' into careminster-presence-refactor 2011-06-09 02:05:04 +01:00
Justin Clark-Casey (justincc) fe471b6424 Extend TestGiveInventoryFolder() to test giving back the freshly received folder 2011-06-04 02:44:53 +01:00
Justin Clark-Casey (justincc) 12b1cbf8bf Fix give inventory tests to use different users rather than (accidentally) the same user. Extend TestGiveInventoryItem() to test giving back the same item. 2011-06-04 02:39:26 +01:00
Justin Clark-Casey (justincc) 896f039513 create TestGetInventoryItem() 2011-06-04 00:51:49 +01:00
Justin Clark-Casey (justincc) 1543fd7fff extend TestGiveInventoryFolder() to check for the receipt by user 2 2011-06-04 00:20:54 +01:00
Justin Clark-Casey (justincc) 527e10a04e add stub UserInventoryTests.GiveInventoryFolder(). Not yet complete 2011-06-03 23:13:05 +01:00
Diva Canto 6312eea459 HG IM bug fix: grid_instant_message was being placed in the default port instead of the specified one. 2011-06-02 10:14:26 -07:00
Diva Canto 3c15c0b264 Added test IM client. 2011-06-02 09:39:09 -07:00
Justin Clark-Casey (justincc) 8129e64e2a Fill in the new OwnerData field in the LLUDP ScriptDialog message.
If we don't do this then viewer 2.8 crashes.
Resolves http://opensimulator.org/mantis/view.php?id=5510
2011-05-31 19:25:01 +01:00
Melanie be1996f121 Merge branch 'master' into careminster-presence-refactor 2011-05-22 20:23:25 +01:00
Justin Clark-Casey (justincc) bb9b317f15 Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Tests.Common instead 2011-05-21 01:05:20 +01:00
Justin Clark-Casey (justincc) 4073f10133 rename test helpers enclosing package from Setup to Helpers 2011-05-21 00:51:34 +01:00
Justin Clark-Casey (justincc) 94553d4753 rename UserInventoryTestsUtils -> UserInventoryHelpers for consistency 2011-05-21 00:48:01 +01:00
Justin Clark-Casey (justincc) 156cc1418b test helper rename for consistency 2011-05-21 00:44:58 +01:00
Justin Clark-Casey (justincc) d7e5b76d73 refactor: rename AddSceneObjectItem to AddSceneObject 2011-05-21 00:39:42 +01:00
Justin Clark-Casey (justincc) 084059319c refactor: move scene object item creation code into TaskInventoryHelpers 2011-05-21 00:37:20 +01:00
Justin Clark-Casey (justincc) 9103fe84d5 move test task inventory notecard item creation into a new TastInventoryHelpers class 2011-05-21 00:25:58 +01:00
Justin Clark-Casey (justincc) 534ee52a12 rename UserProfileTestUtils to UserAccountHelpers to be consistent with other test helper names 2011-05-21 00:11:52 +01:00
Justin Clark-Casey (justincc) 7ed419217f add test for rezzing an object from a prim item 2011-05-20 23:22:27 +01:00
Melanie 37a7b87862 Merge branch 'master' into careminster-presence-refactor 2011-05-14 21:09:52 +01:00
Oren Hurvitz 64d868fb64 When loading an OAR that doesn't have parcels, create a default parcel 2011-05-14 00:41:32 +01:00
Melanie 4beb0c9b9b Merge branch 'master' into careminster-presence-refactor 2011-05-05 09:49:10 +01:00
Diva Canto c062138dad Moved several cap-based-service-providing modules from where they were into a newly created CoreModules/Caps. Not all. 2011-04-30 12:23:40 -07:00
Melanie d1913f2429 Merge branch 'master' into careminster-presence-refactor 2011-04-18 20:17:29 +01:00
Mic Bowman 452ae375f0 Merge branch 'master' into test-merge0418 2011-04-18 11:29:43 -07:00
Melanie ec0aa7a90b Fix up client implementations 2011-04-17 23:17:05 +02:00
Melanie 474910c9d6 Merge branch 'master' into careminster-presence-refactor 2011-04-17 18:48:53 +01:00
Justin Clark-Casey (justincc) 66a62678e5 get rid of all traces of the now used mock service infrastructure 2011-04-15 01:37:27 +01:00
Justin Clark-Casey (justincc) 631654a38d remove old code for a mock grid service, which got removed some time back 2011-04-15 01:30:49 +01:00
Justin Clark-Casey (justincc) ba73df39a3 remove any reference to a mock authentication service since it doesn't exist and we don't use it 2011-04-15 01:26:07 +01:00
Justin Clark-Casey (justincc) 54e8855819 remove mock asset service for tests in favour of always using the real one 2011-04-15 01:23:26 +01:00
Justin Clark-Casey (justincc) 79bd430e08 Remove the mock inventory service for tests and just use the real one all the time with an in-memory data plugin 2011-04-15 01:10:26 +01:00
Justin Clark-Casey (justincc) a0d80140f2 Make all the objects in a coalescence reappears after being loaded from an IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing.
From pure code inspection, it looks like the uuid gatherer may get most asset uuids because the scene object serializer naively pulls non-root parts from all contained scene objects into one mega-object.  However, root part uuids may well still be missing, and there may be other odd artifacts from this bug.
It appears that storing the size of the coalescence and the offsets is redundant, since one can work out this information from the position data already in the scene object groups.
2011-04-15 00:42:06 +01:00
Justin Clark-Casey (justincc) 821e67fb95 implement stub TestLoadCoalesecedItem(). Doesn't do what it's meant to do yet. 2011-04-14 20:59:52 +01:00
Justin Clark-Casey (justincc) c644ab6a2c Make scene object parts created by the test utils unit sized. 2011-04-14 20:21:44 +01:00
Mic Bowman 3fe22126ca First pass at moving object property requests into a queue similar
to the entity update queue. The number of property packets can
become significant when selecting/deselecting large numbers of
objects.

This is experimental code.
2011-04-13 15:37:25 -07:00
Justin Clark-Casey (justincc) 58efd761d1 Add coalesced scene objects class and serializer. This is currently only used by the TestRezCoalescedObject() regression test.
This structure matches the existing one for SceneObjects and will allow code to be reused by the uuid gatherer, other tests, etc.
Test is not yet fully implemented due to a bug in rezzing coalesced objects where they all get the same name as the item.
Only one object should get the same name as the item, which appears to be the one selected last when the the objects were coalesced in the first place.
This bug will be addressed shortly.
2011-04-13 21:17:43 +01:00
Melanie 738daadace Merge branch 'master' into careminster-presence-refactor 2011-04-08 04:16:29 +01:00
Justin Clark-Casey (justincc) 63533412f8 Improve previous ILandObject method doc.
For test code, take a part name prefix when creating objects, so that these can be more easily identified in the logs
2011-04-06 18:57:50 +01:00
Melanie 329fa73695 Merge branch 'master' into careminster-presence-refactor 2011-04-01 07:44:43 +01:00
Melanie a62b435a39 Merge branch 'master' into careminster-presence-refactor 2011-03-27 21:41:54 +01:00
Justin Clark-Casey (justincc) 6ae04448f7 Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule.
In order to pass ILandObject into IClientAPI.SendLandProperties(), had to push ILandObject and IPrimCounts into OpenSim.Framework from OpenSim.Region.Framework.Interfaces, in order to avoid ci
Counts are showing odd behaviour at the moment, this will be addressed shortly.
2011-03-25 23:05:51 +00:00
Justin Clark-Casey (justincc) ebbe3afaf1 Add PrimCountModuleTests.TestRemoveOwnerObject().
Also adds SceneSetupHelpers methods to easily create sogs with different part UUIDs
2011-03-23 23:14:55 +00:00
Justin Clark-Casey (justincc) d5c7ae5c6b refactor common sop setup parts into a single method 2011-03-23 22:40:23 +00:00
Justin Clark-Casey (justincc) de88227bc4 refactor: simplify part of AddSceneObject() test setup by moving sog construction into SceneSetupHelpers.CreateSceneObject() 2011-03-23 22:29:27 +00:00
Melanie 3dc877c59f Merge branch 'master' into careminster-presence-refactor 2011-03-14 14:48:00 +00:00
Justin Clark-Casey (justincc) db2ad62c9b in AssetHelpers.CreateAsset(), create objects using the 'original' xml format rather than 'xml2' 2011-03-10 19:52:19 +00:00
Melanie 9165a5207d Merge branch 'master' into careminster-presence-refactor 2011-03-10 07:14:03 +00:00
Justin Clark-Casey (justincc) 9456bb77fb Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.
This version removes the NUnit.Framework.SyntaxHelpers namespace, so any modules with their own tests will need to delete this using statement.
2011-03-09 23:25:24 +00:00
Justin Clark-Casey (justincc) 2fa8fc5052 remove inventory service preserving code from SceneSetupHelpers too 2011-03-09 01:37:31 +00:00
Justin Clark-Casey (justincc) f375a5e9cb Simplify SceneSetupHelpers class by removing all code which was originally preserving service instances between tests. This wasn't being used anyway and just leads to hard to diagnose test failures. 2011-03-09 01:31:47 +00:00
Justin Clark-Casey (justincc) 8a2360bf81 Simplify TestLoadIarV0_1AbsentUsers() to use common IAR test setup. Make static dictionaries on NullUserAccountData instance instead to stop user accounts being carried over between tests 2011-03-09 01:21:31 +00:00
Melanie 4834b47679 Merge branch 'master' into careminster-presence-refactor 2011-02-19 01:59:49 +00:00
Justin Clark-Casey (justincc) b3a1d8c7f7 Remove unused SceneSetupHelpers.DeleteObjectAsync().
Calling async code in automated tests is never a good idea - things become very fragile very quickly
2011-02-19 00:11:08 +00:00
Justin Clark-Casey (justincc) 9d668b09ca remove unused code to share services between scenes in SceneSetupHelpers - this is done differently elsewhere 2011-02-19 00:07:16 +00:00
Justin Clark-Casey (justincc) 60fe3d48ee Put some CapabilitiesModule null checks in Scene
Stop tests setting up a capabilities module by default
2011-02-18 23:50:54 +00:00
Justin Clark-Casey (justincc) eb699df5f6 On SceneSetupHelpers, go back to calling ScenePresence.CompleteMovement() for the last stage of AddRootAgent() instead of SP.MakeRootAgent()
Going this extra step doesn't appear to cause any test failures.
This is arguably better for test purposes, though at some stage another method may arise which does just call AddRootAgent().
2011-02-18 22:49:19 +00:00
Melanie 3435816541 Merge branch 'master' into careminster-presence-refactor 2011-01-27 20:54:02 +00:00
Justin Clark-Casey (justincc) be3685b1a2 When an oar is loaded, do not create a default parcel before loading the parcels from the OAR.
The region spanning parcel shouldn't exist in this situation.  If it does, when the land data is loaded it is repersisted with a local ID which comes after the ones loaded via the oar, which obliterates the oar loaded one.

Resaving the data we just loaded from the database is somewhat odd in itself (though this makes sense from the way that OAR loading was already using the same event).
2011-01-27 20:36:50 +00:00
Justin Clark-Casey (justincc) 5a26dc2743 Fix OAR parcel loading so that old parcels are replaced by the new instead of merged.
The --merge switch will still merge the old and new land parcelling.
2011-01-27 18:48:48 +00:00
Melanie a32f80b9e3 Implement SendPlacesReply 2010-12-30 01:36:09 +00:00
Melanie 2cb2bff9b2 Implement SendPlacesReply 2010-12-30 00:31:59 +01:00
Teravus Ovares (Dan Olivares) 25ecd62b1f * Adds AbortXfer to the ClientAPI mix
* Adds an item that checks to see if the top request has been there for longer then 30 seconds without an update and sends an AbortXfer if it encounters one.   This allows the client to cancel the Xfer on it's side so you can re-select the prim and get the inventory when it fails the first time.
* Some interesting locking...    Using NewFiles to lock the rest of them.   We'll see how that goes.
* The goal of this is to ensure that Xfers are restartable when they fail.  The client will not do that on it's own.
2010-12-21 19:15:44 -05:00
Melanie e9382c2939 Merge branch 'master' into careminster-presence-refactor 2010-12-21 23:09:12 +00:00
Melanie 354f568508 Merge branch 'master' into careminster-presence-refactor 2010-12-14 23:58:45 +00:00
Justin Clark-Casey (justincc) 81bccd6d13 Start implementing a test for 'share with group' object functionality. Not yet complete.
While implementing this, a bug was fixed in scene setup helpers where module RegionLoaded() was called immediately after AddRegion() instead of waiting for all AddRegions() to complete.
Also, XmlRpcGroupsModule non-message functionality will now work without a message transfer module (as indicated in the comments but with a contradictory implementation)
2010-12-14 23:36:34 +00:00
Justin Clark-Casey (justincc) 42c9c30e4c Add mock group services connector and use this in tests 2010-12-14 22:57:36 +00:00
Melanie f985775962 Revert "Fix for hanging on "Connecting to region".. caused by packets being processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready."
This reverts commit 91b1d17e5b.

Conflicts:

	OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs
	OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2010-11-05 14:27:14 +01:00
Melanie 5f8ab9f018 Merge branch 'master' into careminster-presence-refactor 2010-11-03 02:34:36 +00:00
Melanie 6c3b7617b0 Add lsClearWindlightScene() to the lightshare module to remove WL settings
from a region and allow normal day cycles to be reestablished
2010-11-03 02:31:43 +00:00
Melanie 9331898c32 Merge branch 'master' into careminster-presence-refactor 2010-10-29 20:40:48 +01:00
Master ScienceSim b1c8d05888 Major refactoring of appearance handling.
AvatarService -- add two new methods, GetAppearance and SetAppearance
to get around the lossy encoding in AvatarData. Preseve the old
functions to avoid changing the behavior for ROBUST services.

AvatarAppearance -- major refactor, moved the various encoding
methods used by AgentCircuitData, ClientAgentUpdate and
ScenePresence into one location. Changed initialization.

AvatarAttachments -- added a class specifically to handle
attachments in preparation for additional functionality
that will be needed for viewer 2.

AvatarFactory -- removed a number of unused or methods duplicated
in other locations. Moved in all appearance event handling from
ScenePresence. Required a change to IClientAPI that propogated
throughout all the IClientAPI implementations.
2010-10-20 16:17:54 -07:00
Melanie 52dd547863 Make SendKillObject send multiple localIDs in one packet. This avoids the
halting visual behavior of large group deletes and eliminates the packet flood
2010-10-08 11:31:52 +02:00
Melanie abfede7819 Plumb the path for multiple object deletes 2010-10-06 20:00:51 +01:00
Melanie 42f76773a1 Plumb the path for multiple object deletes 2010-10-06 19:59:30 +02:00
Melanie 7df4383235 Merge branch 'master' into careminster-presence-refactor
Integrate the next large patch.
Don't use this version, it has a ghost avatar issue. Next push
will fix it.
2010-09-17 03:49:30 +01:00
John Hurliman 5321e0e69f Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-16 17:31:24 -07:00
John Hurliman 860b2a502f Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection 2010-09-16 17:30:46 -07:00
Justin Clark-Casey (justincc) d52b2b9ee7 minor: remove some mono compiler warnings 2010-09-16 20:46:24 +01:00
Melanie 1212cb0c74 Merge branch 'master' into careminster-presence-refactor 2010-09-14 22:03:42 +01:00
Justin Clark-Casey (justincc) 095d400f5b fix OpenSim.Tests.ConfigurationLoaderTest to satisfy requirement that OpenSimDefaults.ini is present
this should allow the testsuite to run again and the autobuild to complete
2010-09-14 17:01:53 +01:00
Melanie 6a1ce17cdb Merge branch 'master' into careminster-presence-refactor
The modules will need to be updated for this to compile and run again. Please
don't use until I do the companion commit to modules later on.
2010-09-13 16:17:38 +01:00
John Hurliman 18a9ac6b39 Fix unit test SceneSetupHelpers to load the mock simulation data store 2010-09-12 15:04:51 -07:00
John Hurliman c03b24cbfd Merged 2010-09-12 14:21:51 -07:00
John Hurliman 0db1ed0b5a * Added ISimulationDataService and IEstateDataService
* Removed StorageManager
* CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
2010-09-12 14:20:26 -07:00
Jeff Ames f1f0bc23f4 Formatting cleanup. 2010-09-12 13:43:49 -04:00
John Hurliman e2544584ad Changed all string references of "IRegionDataStore" to "ISimulationDataStore" 2010-09-11 22:02:34 -07:00
John Hurliman 109b517583 Fixed the naming mess around data connectors for simulation data 2010-09-11 20:43:06 -07:00
Melanie 3284356bba Merge branch 'master' into careminster-presence-refactor 2010-09-07 01:48:00 +01:00
Justin Clark-Casey (justincc) 3d033520fa Fix deletion persistence when freshly delinked prims are removed
Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion.
This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart).
However, DeRezObjects() deleted to user inventory, which is not required by llDie() or direct region module unlink and deletion.
Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path.

Uncommented TestDelinkPersistence() since this now passes.
Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts.
2010-09-07 01:43:20 +01:00
Justin Clark-Casey (justincc) 11f4a65f42 Fix deletion persistence when freshly delinked prims are removed
Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion.
This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart).
However, DeRezObjects() deleted to user inventory, which is required by llDie() or direct region module unlink and deletion.
Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path.

Uncommented TestDelinkPersistence() since this now passes.
Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts.
2010-09-07 01:12:06 +01:00
Justin Clark-Casey (justincc) 953b7f4917 Add test to check persistence of newly added pre-linked objects
Added a MockRegionDataPlugin to do in-memory persistence for tests since adding this to OpenSim.Data.Null.NullDataStore doesn't seem appropriate
NullDataStore can do nothing because OpenSim only ever retrieve region objects from the database on startup.  Adding an in-memory store here would be unecessary overhead.
2010-09-06 23:00:24 +01:00
Melanie 79bfa275da Merge branch 'master' into careminster-presence-refactor 2010-08-30 02:30:28 +01:00
Justin Clark-Casey (justincc) 86937d0a0f allow inventory path specified in "load iar" to start with a / (e.g. /Objects is now valid where it wasn't before) 2010-08-27 23:22:49 +01:00
Justin Clark-Casey (justincc) 8f875700ef refactor: Make IAR tests set up standard iar for loading 2010-08-27 22:52:26 +01:00
Melanie 252e159340 Merge branch 'master' into careminster-presence-refactor 2010-08-25 23:22:23 +01:00
Justin Clark-Casey (justincc) 289c21099c Add automated test at the opensim 'api' level to check that a given item goes to the correct directory
Also removes some mono compiler warnings
2010-08-24 16:50:31 +01:00
Melanie f8ff98577e Merge branch 'master' into careminster-presence-refactor 2010-08-21 00:32:26 +01:00
Diva Canto f347d25675 Unit test breakage fix. 2010-08-20 11:09:02 -07:00
Melanie e74809ff4c Merge branch 'master' into careminster-presence-refactor 2010-08-18 00:59:20 +01:00
Diva Canto a8b80ef800 Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files affected. 2010-08-16 11:39:46 -07:00
Diva Canto 77de28965a Work on TeleportStart: renamed method from TeleportLocationStart to TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule). 2010-08-16 11:33:59 -07:00
Marck fcc83f2305 Unit test for ConfigurationLoader.
Adds a new test assembly for OpenSim.
2010-08-13 23:59:33 +01:00
Justin Clark-Casey (justincc) feba3164af minor: remove mono compiler warning 2010-08-13 21:19:32 +01:00
Tom 330343505c Implement CreateNewOutfitAttachments. This addresses mantis #199. 2010-08-06 11:39:10 -07:00
Melanie e1ea82b329 Major attachments cleanup. Remove unused AttachObject ClientView method
Clean up use of AttachObject throughout, reduce number of overloads
and number of parameters
2010-07-14 19:51:12 +01:00
Melanie Thielker bebbe407ee Major attachments cleanup. Remove unused AttachObject ClientView method
Clean up use of AttachObject throughout, reduce number of overloads
and number of parameters
2010-07-14 19:58:23 +02:00
Tom Grimshaw a5a1df68c2 Provide the interface for StoreAsset to report success or failure 2010-06-28 04:02:33 -07:00
Melanie 891214c65b Merge branch 'master' into careminster-presence-refactor 2010-06-18 20:49:21 +01:00
Justin Clark-Casey (justincc) 71c8bbaf2c Fix problem where iar load would duplicate huge number of folders
This was http://opensimulator.org/mantis/view.php?id=4770
Extend unit tests to check for this scenario too
2010-06-18 17:37:28 +01:00
Melanie 508bfa1de8 Merge branch 'master' into careminster-presence-refactor 2010-06-12 01:26:55 +01:00
Melanie c8ed972443 Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet
we used to send before slimupdates and explicitly send it
2010-06-12 01:25:25 +01:00
Melanie 836728e5de Merge branch 'master' into careminster-presence-refactor 2010-06-12 00:08:20 +01:00
Justin Clark-Casey (justincc) 0dce4f1997 Revert "Allow IInventoryService.GetFolder(folderId, userId) as well as GetFolder(InventoryFolderBase folder)"
This reverts commit 3525195bc9.
2010-06-11 22:13:36 +01:00
Justin Clark-Casey (justincc) 3525195bc9 Allow IInventoryService.GetFolder(folderId, userId) as well as GetFolder(InventoryFolderBase folder)
This involves no wire changes since the methods often just construct an InventoryFolderBase under the hood.
This is in line with other methods that alraedy allow requests via uuid
2010-06-11 21:55:18 +01:00
Justin Clark-Casey (justincc) 1a16a92a62 create inactive test for iar folders/items merged with existing paths
add various helper functions for simplifying test readability
2010-06-11 21:18:09 +01:00
Melanie c5878b6610 Merge branch 'master' into careminster-presence-refactor 2010-06-04 21:11:15 +01:00
Justin Clark-Casey (justincc) df2bcf7b6b remove pointless mock user account service since the real one can now be easily configured for test purposes 2010-06-04 20:56:24 +01:00
Justin Clark-Casey (justincc) 75878c8f43 get TestSaveIarV0_1() working again by setting up an OpenSim.Data.Null.UserAuthenticationData plugin
additional tweaks to get this working properly
2010-06-04 20:43:05 +01:00
Justin Clark-Casey (justincc) 191db0e6a4 get TestSaveIarV0_1() uncommented but not running as a test yet since I didn't get the authentication server to work and my brain is about to fizzle out my ears 2010-05-28 23:14:24 +01:00
Melanie 542e6b8af4 Merge branch 'master' into careminster-presence-refactor 2010-05-28 21:56:42 +01:00
Justin Clark-Casey (justincc) a60ca5236c restore InventoryArchiverTests.TestReplicateArchivePathToUserInventory() to work with the new UserAccountService/InventoryService 2010-05-28 21:37:48 +01:00
Justin Clark-Casey (justincc) 505cb82dee fission UserAccountService.HandleCreateUser() into two methods, one which handles user command parsing and another which actually does the work 2010-05-28 21:14:15 +01:00
Melanie a9dad99432 Merge branch 'master' into careminster-presence-refactor
Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2010-05-23 06:09:54 +01:00
Mikko Pallari 4e45718833 Added overload of SendGenericMessage to LLClientView with string list as parameter. Now modules themselfs don't necessarily need to convert strings to byte arrays. Added this as it was removed in LightShare patch. 2010-05-21 23:08:07 +01:00
John Hurliman 93ef65c690 * Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs
* Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now
* Improved the distance and front back policies to always give your avatar the highest priority
2010-05-21 13:55:36 -07:00
Justin Clark-Casey (justincc) 8d968249ec extend TestAddSceneObject() to check Scene.AddNewSceneObject() return boolean
improve test to retrieve object by known uuid rather than dynamically assigned local id
2010-05-21 21:38:47 +01:00
Melanie 297bcb5c3d Merge branch 'master' into careminster-presence-refactor 2010-05-21 21:16:04 +01:00
Justin Clark-Casey (justincc) 682efe9463 minor: refactor CreateAsset to eliminate dupe code 2010-05-21 19:41:00 +01:00
Justin Clark-Casey (justincc) 74ef1ed36f add prim item and test asset save in save oar unit test 2010-05-21 19:36:39 +01:00
Melanie a92780fe5f Merge branch 'master' into careminster-presence-refactor 2010-05-21 03:51:58 +01:00
Tom Grimshaw 91b1d17e5b Fix for hanging on "Connecting to region".. caused by packets being processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready. 2010-05-18 01:09:47 -07:00
Tom Grimshaw 8f838c722d When killing a zombie session, don't send the stop packet since it often has the effect of killing a newly connected client. 2010-05-17 14:14:19 -07:00
OpenSim Master 4c740e1717 Implements three new OSSL functions for parcel management: osParcelJoin joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed. 2010-05-13 14:22:48 -07:00
unknown bf5c81d77e * Initial commit of the slimupdates2 rewrite. This pass maintains the original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates 2010-05-12 15:59:48 -07:00
Melanie 60357d3778 Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. 2010-05-09 17:56:52 +01:00
Diva Canto d72769930a More cleaning on presence. Friends online/offline works again. 2010-05-08 07:44:07 -07:00
Diva Canto a58859a0d4 GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
BTW, the Meshing files want to be committed too -- EOFs.
2010-05-07 21:29:56 -07:00
Teravus Ovares (Dan Olivares) f005e570aa * This should fix the tests failing because of a MainConsole.Instance null reference
* Added a MockConsole that doesn't require a handle to System.Console
2010-05-04 22:13:25 -04:00
dahlia 3d0860ae61 thanks lkalif for Mantis #4676 - a patch that adds support for inventory links
Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-04-12 17:10:51 -07:00
John Hurliman 3f6c4c150e * Adds IAssetService.GetCached() to allow asset fetching from the local cache only
* Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer
* Sanity check for null reference in LLClientView.RefreshGroupMembership()
2010-04-08 12:31:44 -07:00
Melanie ec637e2b8c Committing the LightShare code, which was developed by TomMeta of Meta7.
This allows scripts to set WindLight parameters for clients connecting
to a region. Currently, this is only supported by the Meta7 viewer.
2010-03-31 04:20:20 +01:00
Justin Clark-Casey (justincc) aad17e7513 Simplify database setup and remove migration problems by moving all sqlite config-include settings to a separate file for standalone
Update information in StandaloneCommon.ini.example to reflect this
Remove ISharedRegionModule interfaces from all SimianGrid connector classes temporarily since this stopped standalone from working (due to absence of AssetURI settings, etc.).
Solution here may be to create separate region module connectors as done by local/grid/hypergrid so that loading can be controlled via include files
Or otherwise work out how to stop these modules from being loaded for all OpenSim invocations
2010-03-12 20:29:17 +00:00
Justin Clark-Casey (justincc) f2de50bb14 Fix tests broken in 88771aeed3
Adds MockUserAccountService and connects it up
Stops services being carried over between tests since this leads to hard to find bugs
Improves information and error reporting when loading plugins
2010-03-12 19:31:14 +00:00
unknown 98f91a252c - parcel blocking, region crossing blocking, teleport blocking
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-09 22:43:55 +00:00
unknown 2dcf73dd93 - supporting llTextBox
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06 20:05:11 +00:00
Melanie 86c621fdc7 Change the signature of SendChangeUserRights, because we have to send
this to both parties
2010-02-28 22:56:31 +00:00
Melanie 44e7224b86 Add missing ChangeUserRights packet sender 2010-02-28 22:47:31 +00:00
Diva Canto 5c5966545d Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there. 2010-02-28 12:07:38 -08:00
John Hurliman df76e95aa2 Changed asset CreatorID to a string 2010-02-22 14:18:59 -08:00
John Hurliman 71c6559a91 Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim into presence-refactor 2010-02-22 14:10:19 -08:00
John Hurliman 7665aad002 * Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it 2010-02-22 13:27:17 -08:00
Diva Canto 2e7aa387f7 One more test running. 2010-02-21 19:11:48 -08:00
Diva Canto bb171717ce Deleted obsolete files in the Data layer. Compiles. 2010-02-21 15:38:52 -08:00
Melanie c033223c63 Merge branch 'master' into presence-refactor 2010-02-15 00:20:48 +00:00
Revolution 9821c4f566 Revolution is on the roll again! :)
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).

Direct flames and kudos to Revolution, please

Signed-off-by: Melanie <melanie@t-data.com>
2010-02-14 22:18:46 +00:00
Diva Canto 5001f61c08 * HGGridConnector is no longer necessary.
* Handle logout properly. This needed an addition to IClientAPI, because of how the logout packet is currently being handled -- the agent is being removed from the scene before the different event handlers are executed, which is broken.
2010-01-29 18:59:41 -08:00
Melanie a87a247f05 Revert "Updates all IRegionModules to the new style region modules."
This reverts commit ec3c31e61e.
2010-01-29 07:21:06 +00:00
Teravus Ovares (Dan Olivares) 027ad49567 * Fix Endlines in Mock/TestClient.cs 2010-01-26 12:23:06 -05:00
Revolution ec3c31e61e Updates all IRegionModules to the new style region modules.
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-23 15:18:52 +00:00
Diva Canto 04e29c1bac Beginning of rewriting HG. Compiles, and runs, but HG functions not restored yet. 2010-01-16 21:42:44 -08:00
Melanie 10f8c2ea9b Merge branch 'master' into presence-refactor
This merge was very conflicted. I think I got them all, but I can't be sure.
I had to merge to master or risk divergence to the point of unmergeability.
2010-01-16 00:05:08 +00:00
Melanie e3a04fcb7b Change the error messages on region region registration. This changes URM
and region. The non-error case should be compatible, so no version bump.
Untested.
2010-01-13 03:08:34 +00:00
Diva Canto c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. 2010-01-11 07:51:33 -08:00
Diva Canto 001d369568 CommunicationsManager deleted. 2010-01-11 07:45:47 -08:00
Diva Canto 751e70af78 NetworkServersInfo removed from CommsManager. 2010-01-10 21:37:36 -08:00
Diva Canto cddd48aeea Some more unnecessary things deleted in Framework.Communications. 2010-01-10 21:00:03 -08:00
Diva Canto 0c2946031b CommunicationsManager is practically empty. Only NetworkServersInfo is there. 2010-01-10 19:42:36 -08:00
Diva Canto 4dd523b45d * Changed IPresenceService Logout, so that it takes a position and a lookat
* CommsManager.AvatarService rerouted
2010-01-10 15:34:56 -08:00
Diva Canto 1e1b2ab221 * OMG! All but one references to UserProfileCacheService have been rerouted!
* HG is seriously broken here
* Compiles. Untested.
2010-01-10 10:40:07 -08:00
Melanie 063f106cbb Add functionality to estate "Allowed Users" and "Allowed Groups". Allowed users
will be honored now, while allowed groups will not. This requires additional
groups module integration work
2010-01-09 14:17:44 +00:00
Revolution c76c80a28a Adds IClientAPI voids for GroupProposals.
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-08 18:27:49 +00:00
Diva Canto b63405c1a7 Inching ahead... This compiles, but very likely does not run. 2010-01-08 10:43:34 -08:00
Revolution b67470af91 Fixes the newly added packets as per Melanie's request.
Provisionally applied to fix the naming. Signatures are still subject to change.

Signed-off-by: Melanie <melanie@t-data.com>
2010-01-07 15:09:13 +00:00
Melanie 7f960cd595 Merge branch 'master' into presence-refactor 2010-01-04 21:41:33 +00:00
Jeff Ames 70d5b1c34c Formatting cleanup. Add copyright headers. 2010-01-04 06:17:30 +09:00
Diva Canto 8bed461957 Test client for remote user account connector and service. It seems to be working. 2010-01-02 20:16:21 -08:00
Diva Canto 08b507517b Test client for remote presence connector, and for the service itself. Connector seems to work well. 2010-01-02 18:18:13 -08:00
Revolution 234d4e1105 Adds tons of packets.
Applied with change: Changed spelling to Summary (from Summery)

Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31 21:24:56 +00:00
Melanie 0b5cdc539c Change teleports so the TeleportFlags are sent to the destination sim. It
can now determine if a connection is from login, teleport or crossing.
Needed for a meaningful banlines implementation
2009-12-29 18:35:06 +00:00
Melanie 88b3b98811 Add AvatarInterestsReply 2009-12-26 04:12:51 +00:00
Justin Clark-Casey (justincc) 6bd087a8f9 minor: remove some mono compiler warnings 2009-12-15 16:42:42 +00:00
Justin Clark-Casey (justincc) 3e4000b9d9 Rename TestAssetDataPlugin to MockAssetDataPlugin 2009-11-27 19:56:06 +00:00
Jeff Ames 9f5c2acd12 Formatting cleanup. 2009-11-23 11:26:06 +09:00
Justin Clark-Casey (justincc) b130b36403 minor: add forgotton copyright header 2009-11-16 16:05:15 +00:00
Justin Clark-Casey (justincc) d95df603df move fake user service to a separate mock user service class
delete asset cache tests shell
2009-11-12 19:33:38 +00:00
Justin Clark-Casey (justincc) e2b1fb8ff9 refactor: extract another test asset helper method 2009-11-12 19:15:08 +00:00
Justin Clark-Casey (justincc) ed1089d892 refactor some test asset creation into a helper class
remove mono compiler warning
2009-11-12 19:08:00 +00:00
Justin Clark-Casey (justincc) 2f092d271e Rename test services to mock services, since this is a more accurate description
remove duplicate mock inventory service
2009-11-12 18:44:03 +00:00
Justin Clark-Casey (justincc) bb92ba97c6 Stop iar save failing on corrupt assets
Not ideal since one will still have to watch out for big 'corrupt asset' messages in the log, but better than an outright fail
2009-11-12 18:26:22 +00:00
Justin Clark-Casey (justincc) 00102e73a6 Add basic new uuid gatherer tests to check behaviour when the gather seed is a missing asset 2009-11-11 18:46:04 +00:00
Justin Clark-Casey (justincc) f8f1e94cf8 add unit test for iar & escaping 2009-11-05 19:32:24 +00:00
Melanie 83b4b4440b Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.
Applied with major changes. Core functionality commented pending review
for possible rights escalation. No user functionality yet.
2009-11-05 02:09:07 +00:00
Melanie c72f78215b Backport the fixes to WebFetchInventoryDescendents to the UDP
InventoryDescendents packet. Testing has shown that UDP inventory now
works flawlessly and, unlike CAPS inventory, doesn't download the entire
agent inventory on start. Neither does it incessantly re-request folder
NULL_KEY. Therefore, I have disabled CAPS inventory.
2009-11-04 01:56:19 +00:00
John Hurliman bd03cbd815 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into prioritization 2009-10-19 15:19:37 -07:00
Jeff Ames 0d29614ca1 Formatting cleanup. 2009-10-19 08:58:03 +09:00
John Hurliman fdb2a75ad3 Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizing updates 2009-10-17 18:01:22 -07:00
John Hurliman 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 2009-10-15 16:35:27 -07:00
John Hurliman dc11643c00 * Consolidated adding / removing ClientManager IClientAPIs to two places in Scene
* Added some missing implementations of IClientAPI.RemoteEndPoint
* Added a ClientManager.Remove(UUID) overload
* Removed a reference to a missing project from prebuild.xml
2009-10-13 17:33:45 -07:00
John Hurliman 23a334b9f5 * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve performance by removing locks, and replace LLUDPClientCollection
* Removed the confusing (and LL-specific) shutdowncircuit parameter from IClientAPI.Close()
* Updated the LLUDP code to only use ClientManager instead of trying to synchronize ClientManager and m_clients
* Remove clients asynchronously since it is a very slow operation (including a 2000ms sleep)
2009-10-13 14:50:03 -07:00
Melanie 9618c196c2 Revert "Merging in diva's locking fixes"
This reverts commit 832cc68513.
2009-10-07 01:44:36 +01:00
Justin Clark-Casey (justincc) 99c85b5ef5 * Change some more default ports to the robust default of 8003
* Make these use existing constants rather than hardcoding
* These will probably go away soon anyway once all services are under ROBUST
2009-10-06 20:32:33 +01:00
Melanie ce8974539e Merge branch 'master' into diva-textures 2009-10-02 19:03:22 +01:00
dr scofield (aka dirk husemann) 3c271bf222 fixing TestLandChannel to let it return empty List<ILandObject>() (as
does the real LandChannel), percolating to SceneSetupHelpers.
2009-10-02 11:31:30 +02:00
dr scofield (aka dirk husemann) 2107b67f1b - cleaning up LandData/ILandObject capitalization issues
- adding LandDataSerializer to OAR mechanics
2009-10-02 11:31:30 +02:00
Melanie 31d8cec0f8 Merge branch 'master' into diva-textures 2009-10-02 08:23:38 +01:00
Melanie 400abed271 Add RebakeAvatarTexturesPacket to the client view 2009-09-30 21:33:20 +01:00
Melanie 41e4f3afdb Remove some tests that no longer apply 2009-09-30 19:14:58 +01:00
Jeff Ames ee205e7e81 Formatting cleanup. 2009-10-01 01:17:47 +09:00
Diva Canto a60ed0562c I think I have fixed something that was broken in the scene setup (tests) and that needs to be reflected in all other services setups. But the teleport test still doesn't work. Commenting it for now. 2009-09-28 17:42:35 -07:00
Diva Canto 51d9f7ebd4 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-09-28 17:35:26 -07:00
Diva Canto 4eca59ec13 Improved the Local grid connector to fetch data from the DB when it doesn't find it in the cache.
Commented out the Standalone teleport test because it's failing, and the scene setup is very confusing. I suspect it may be wrong -- the connectors-as-ISharedRegionModules are being instantiated several times when there are several scenes.
2009-09-28 17:33:34 -07:00
Jeff Ames f00126dc2d Add copyright header. Formatting cleanup. 2009-09-29 08:32:59 +09:00
Diva Canto 68e40a87ca Poof! on LocalBackend. CommsManager.GridServices deleted. 2009-09-26 21:29:54 -07:00
Diva Canto 368ae02dc9 Corrected the port number to 8001 in the test client and grid ini. 2009-09-26 10:18:22 -07:00
Diva Canto b2772b3a2d Added GridForm.html in Tests/Clients/Grid that shows how to interact with a grid server via regular Web forms. May be good for developing administrative tools. 2009-09-25 07:38:05 -07:00
Diva Canto 52e477b41f Better guards on RegisterRegion in GridService.
Added serverPort to the fields that get stored (I think this is the UDP port).
2009-09-25 06:02:41 -07:00
Diva Canto eb0aa6a7f4 Make the grid client deregister the test regions at the end, so that they don't stay in the DB. 2009-09-24 18:48:38 -07:00
Diva Canto 1faaa0a43a GridServerPostHandler finished. GridClient tests all work. More guards on getting parameters and replies over the wire. 2009-09-24 15:30:00 -07:00
Diva Canto dd3d52ae1f Added test GridClient, which allowed me to remove a few bugs out of the new code. 2009-09-24 13:33:58 -07:00
Melanie 6461243e7c Remove the methods for full inventory fetch from the connector. Remove tests
for the old, removed asset handlers
2009-09-17 23:55:06 +01:00
Justin Clark-Casey (justincc) b7256f2567 extend load iar test to loading into a deeply nested directory
correct bug associated with this
2009-09-08 17:42:07 +01:00
Justin Clark-Casey (justincc) 881051c8cc Convert iar write request to use inventory service requests rather than cache 2009-09-06 21:14:42 +01:00
Justin Clark-Casey (justincc) 304c78bbbb Temporarily re-enable save iar test by manually insert the item into the old cache during the test 2009-09-06 19:30:03 +01:00
dr scofield (aka dirk husemann) 05756e1fb9 warnings safari. 2009-09-02 11:06:18 +02:00
dr scofield (aka dirk husemann) 47e0024238 adding new IniConfigSource() to SceneSetupHelpers to fix empty
IConfigSource causing grief to region modules expecting it to be
non-empty (which a number of them do).
2009-09-01 11:33:10 +02:00
Justin Clark-Casey (justincc) 7ff4c2e50b Pull out distinct cache system folders and drop cache methods in InventoryCache 2009-08-28 17:07:17 +01:00
Diva Canto b03eeeb9f6 * Fixes mantis http://opensimulator.org/mantis/view.php?id=4044. Turns out folders were never being removed from trash when they were singled out for purging in trash. They were being removed when Trash was purged as a whole. That behavior is now fixed for the new InventoryService set.
* Removed left-overs from AssetInventoryServer.
2009-08-22 10:24:26 -07:00
Kunnis b1853d9f26 Fixing a spot I missed in assets. Switching Grid to the new naming schema with Store/Get 2009-08-19 23:46:25 +01:00
Diva Canto d519f1885f Added MoveItems, which is most useful upon viewer-delete inventory operation. Moving a batch of items is a 1-time operation. Made it async anyway, so that the viewer doesn't wait in case the DB layer is dumb (which is the case currently). 2009-08-19 10:56:08 -07:00
Diva Canto c5af39239f A better purge of trash folder. 2009-08-19 00:13:51 -07:00
Diva Canto fa8a94577a Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-08-17 05:55:38 -07:00
Jeff Ames 82c888fc6c Add copyright headers. Formatting cleanup. Fix a compiler warning. 2009-08-17 10:29:06 +09:00
Kunnis dd78c250ae * Added Expression based ignores to the PropertyScrambler, which makes a lot of the tests clearer because I'm not constantly resetting properties. 2009-08-16 14:34:16 -04:00
Teravus Ovares (Dan Olivares) acc14c472d Merge branch 'master' of ssh://MyConnection/var/git/opensim 2009-08-16 12:15:14 -04:00
Teravus Ovares (Dan Olivares) 5e391b9f7c * ShortVersion, another attempt at fixing the test thread death that randomly occurs.
* LongVersion nIni may be causing the test thread death.  Pausing OpenSimulator during startup causes a nIni error that makes debugging startup operations difficult for users.  It might be because when it's in pause mode, something else reads from the nini config passed?   If it is, it might not be fixable..   however, if it's concurrency that causes nini death it would make sense to give each section of the tests a new IConfigSource so that they don't read from the same configsource at the same time.
2009-08-16 12:14:49 -04:00
Diva Canto 6808b9109e Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim into inventory-connector 2009-08-16 08:59:58 -07:00
Adam Johnson a42569d896 Thanks dmiles for a patch that adds PacketType.RequestMultipleObjects Packet Handler - ref mantis #4010 2009-08-16 15:06:06 +09:00
Diva Canto cd444c1e82 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-08-14 14:04:15 -07:00
Justin Clark-Casey (justincc) ff28ecee1b Re-enable TestSaveIarV0_1()
Implement more parts of TestAssetService
2009-08-14 20:07:13 +01:00
Diva Canto 034c9cf606 Added GetAssetPermissions. Few last bugs nixed. This is ready for testing. 2009-08-13 17:34:15 -07:00
Diva Canto 5246dc33dc Renamed QueryItem/QueryFolder to GetItem/GetFolder. The word 'query' starting to get on my nerves. 2009-08-13 14:10:12 -07:00
Jeff Ames 50f29752f5 Formatting cleanup. Add copyright headers. 2009-08-13 11:48:39 +09:00
Diva Canto dae9a111aa Added new operations to mock inventory service in tests. 2009-08-11 13:16:53 -07:00
Justin Clark-Casey (justincc) 226c082ed4 Establish CachedUserInfo.OnInventoryReceived event so that region/test inventory code can be written with the async inventory fetch 2009-08-11 16:45:16 +01:00
Arthur Valadares 2054093908 Added some needed comments to SceneSetupHelper (actually just retriggering panda) 2009-08-11 12:24:41 -03:00
Arthur Valadares 18aa2ea0c5 * Improves SceneSetupHelper to allow the tester to choose a real or mock, inventory and asset, service modules. The boolean startServices was replaced with realServices string. If the string contains the word asset, it will start a real asset module, if it contains inventory, it starts a real inventory. Otherwise, it use mock (NullPlugin-like) objects, for tests that don't really need functionality.
* SetupScene is now actually sharing the asset and inventory modules if the tester wishes to have multiple regions connected. To link regions, just start SetupScene with the same CommunicationManager for all scenes. SceneSetupHelper will hold a static reference to the modules and won't initialize them again, just run the scenes through the modules AddRegion, RegionLoaded and PostInitialize.

* With the recent changes, both asset and inventory (and in the future, user) services should always be asked from the scene, not instantiated alone. The tests should reflect this new behavior and always start a scene.
2009-08-11 12:07:54 -03:00
Diva Canto 5d2a157e64 First pass at cleaning up old OGS1 and Local Inventory: removed everything-inventory in CommsManager, which wasn't actively used anymore. 2009-08-10 10:48:21 -07:00
Justin Clark-Casey (justincc) da82fe0409 * Fix test failure by setting up MainConsole.Instance in SceneSetupHelpers.SetupScene() 2009-08-10 16:55:53 +01:00
Diva Canto a50904a68b More clean up from asset cache legacy. None of these classes are used anymore. 2009-08-10 06:41:03 -07:00
Teravus Ovares (Dan Olivares) 2b990a61bf This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions. 2009-08-07 20:31:48 -04:00
Justin Clark-Casey (justincc) 1f7466e5c3 test item data storage impementation (unused as of yet) 2009-08-05 20:04:27 +01:00
Justin Clark-Casey (justincc) 07e00e110d Reinstate TestLoadIarV0_1ExistingUsers(), removing unnecessary wait 2009-08-05 19:38:45 +01:00
Arthur Valadares 7bf59c551e * Updates RESTInterregionComms and LocalInterregionComms to the new region module interface. This fixes an issue where region references were being added but weren't being deleted,
causing those "unnotified circuit" messages.
* Also fixes tests accordingly

- Fixes Mantis #3452
- Fixes Mantis #3388
- Fixes Mantis #3871
- Related to Mantis #3493
2009-07-23 16:57:41 +00:00
Teravus Ovares 08819bcbea * Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely.
* Test for prim obstructions between the avatar and camera.  If there are obstructions, inform the client to move the camera closer.  This makes it so that walls and objects don't obstruct your view while you're moving around.   Try walking inside a hollowed tori.   You'll see how much easier it is now because your camera automatically moves closer so you can still see.
* Created a way to know if the user's camera is alt + cammed or just following the avatar.
* Changes IClientAPI interface by adding SendCameraConstraint(Vector4 CameraConstraint)
2009-07-19 02:32:02 +00:00
MW acea31518b fixed the bug where changing the rotation of a selection of prims in a linkset, made each of those prims rotate around its own centre rather than around the geometric centre of the selection like they should do (and like the client expects).
This involved adding a new OnUpdatePrimSingleRotationPosition event to IClientAPI so that we can get the changed position from the client. 
Btw adding new events to IClientAPI is really tedious where you have to copy the change across to at least 5 or 6 other files. 
[Note this doesn't fix the bug where any rotation changes to the root prim (but not the whole linkset) cause rotation errors on the child prims.]
2009-07-17 14:58:54 +00:00
Melanie Thielker 8c8edb0c4e Explicitly set up the http server singleton fo the tests 2009-07-10 03:54:22 +00:00
Melanie Thielker c310fb11f4 Remove all references to HttpServer from CommsManager (all incarnations)
Change all uses of the HttpServer properties to use the new singleton
2009-07-10 02:22:26 +00:00
Melanie Thielker 3564271c2d Restore the functionality that was removed in r9928. This lets the load
balancer plugin work again. Create a new method, GetClientEP, to retrieve
only the EndPoint for script usage. Marked the purpose of the method
in IClientAPI.cs with a warning. Also restored the corresponding SetClientInfo
functionality.
2009-07-01 15:47:52 +00:00
Sean Dague 1adeb8ad77 From: Chris Yeoh <yeohc@au1.ibm.com>
This patch ensures that the touch positions are set during touch_end
events (currently only working for touch_start and touch events).
2009-06-19 12:21:20 +00:00
diva 6abffedab5 Renamed Region/CoreModules/ServiceConnectors to Region/CoreModules/ServiceConnectorsOut. No functional changes. 2009-06-14 19:44:56 +00:00
Arthur Valadares c13f3649d2 * Reinstating UserProfileCacheServiceTests. One test still fails (TestUpdateFolder) 2009-06-11 18:27:12 +00:00
diva a31df0b814 duh. wrong variable name in SceneSetup. 2009-06-10 14:15:50 +00:00
diva b3ad2941ca The previous commit was still wrong. 2009-06-10 13:49:13 +00:00
diva 8dc9f18e7c Attempt at fixing the inventory archiver tests. 2009-06-10 13:46:38 +00:00
Jeff Ames a23d64dec1 Formatting cleanup. 2009-06-10 04:28:56 +00:00
Justin Clarke Casey 87097f2484 * Fix unit tests so that they correctly handle 404 missing asset response
* I didn't think there were tests in this area - my bad
2009-06-05 17:03:44 +00:00
Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Justin Clarke Casey fa04937a82 * Add xml2 load test 2009-05-29 16:11:33 +00:00
lbsa71 0787967f59 * So, giving up on my efforts to de-duplicate the asset handlers. I'll just service commit my current state, then start over and this time concentrating only on the new handlers.
* Fixed some erroneous refs in Tests.Common
2009-05-27 18:27:28 +00:00
Sean Dague 85e91ddb67 Revert "* Added IntegrationTest Attribute and tagged the ODETestClass"
This reverts commit 8f0096cc7b112fea8f69f391224911f624482747.

To get us back to compiling on fresh checkouts.
2009-05-27 12:53:29 +00:00
lbsa71 17f0a4be53 * Added IntegrationTest Attribute and tagged the ODETestClass 2009-05-27 12:36:58 +00:00
Dr Scofield d4d9d8ed8f converting CapabilitiesModule to new region module scheme 2009-05-25 11:11:04 +00:00
Dr Scofield 7929970257 letting TestClient implement IClientCore as well to fix test case
failure due to new NAT code
2009-05-25 10:40:09 +00:00
Justin Clarke Casey a3145e4e5a * Reintroduce save iar test, which wasn't working because the asset service hadn't been manually post intiailized 2009-05-22 19:59:45 +00:00
Jeff Ames e0bc5c5db2 Add copyright headers, formatting cleanup. 2009-05-20 01:32:06 +00:00
Melanie Thielker 23d902be42 Remove the old asset cache and local services and the configurations for them 2009-05-18 23:18:04 +00:00
Justin Clarke Casey ad7214620f * Re-enable save oar test by loading asset data plugins from test mock class
* Actually spit out the exception caught by the plugin loader - not much point having plugins throw exceptions if we are just going to ignore them
2009-05-18 17:46:14 +00:00
diva 720e2bc5d9 Renaming [ServiceConnectors] back to [Modules]. 2009-05-17 15:37:50 +00:00
Jeff Ames 5cfd84c924 Update svn properties. 2009-05-17 10:26:00 +00:00
Homer Horwitz 99cf8e3f5a Send the owner name, not the client name on SendDialog.
This modifies IClientAPI.SendDialog slightly.
Fixes Mantis #3661.
2009-05-16 16:01:25 +00:00
diva 5e4fc6e91e Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing.
Known problems: 
* HG asset transfers are borked for now
* missing texture is missing
* 3 unit tests commented out for now
2009-05-15 05:00:25 +00:00
lbsa71 95d87244b0 * Moved BaseRequestHandlerTestHelper to OpenSim.Tests.Common.Setup for great justice. 2009-05-14 08:21:14 +00:00
lbsa71 c6e2fc947b * Changed auto-properties to properties with backing field
* This fixes mantis #3650
2009-05-14 08:12:23 +00:00
lbsa71 40e95cab02 * Added some more tests to the GetAssetStreamHandlers 2009-05-13 17:11:53 +00:00
Melanie Thielker 1b7d0a6c93 Paving the way for syncing group permissions across a grid 2009-05-12 14:59:11 +00:00
Jeff Ames 5164403676 Update svn properties. 2009-05-11 15:14:15 +00:00
lbsa71 54b5346f16 * Extracted common superclass for GetAssetStreamHandler and CachedGetAssetStreamHandler
* Added some more tests
2009-05-08 15:44:35 +00:00
lbsa71 8ac73be917 * Introduced new HttpServer.Tests project
* Split the GetAssetStreamHandler testing into separate tests for BaseRequestHandler
* Ignored some gens
2009-05-08 06:11:44 +00:00
Sean Dague ce0a84cbc0 instrument most of the tests with a new InMethod function that may help us figure
out where that pesky deadlock is during test runs.
2009-05-07 19:07:08 +00:00
Dr Scofield 1352a19838 refactoring Scene.NewUserConnection() to be simpler and clearer. 2009-05-06 20:02:49 +00:00
Dr Scofield e0a06f6416 - moving banned check and public/private check to
Scene.NewUserConnection()
- adding reason reporting

this enforces estate bans very early on and prevents us from
circulating client objects that we'd then have to retract once we
realize that the client is not allowed into the region
2009-05-05 16:17:52 +00:00
Melanie Thielker acfb5051cd Intermediate commit. WILL NOT COMPILE! 2009-05-04 20:15:39 +00:00
Melanie Thielker 36dd346a91 Add a method to flush the prim update buffers once a frame, since the timer
appear to be too slow to be useful, or fail too fire. I may remove the timers
as a consequence if this.
2009-05-04 14:25:19 +00:00
Melanie Thielker 334738fca9 Thank you, mpallari, for a patch that increses efficiency by combining
avatar updates into a single packet.
Applied with changes.
Fixes Mantis #3136
2009-04-30 11:58:23 +00:00
Justin Clarke Casey 8fe70c826d * minor: move user profile test utils to test/common/setup for future reuse 2009-04-24 19:19:19 +00:00
Justin Clarke Casey 0d51c22620 * Allow interested user data plugins to store temporary user profiles
* Database and the OGS1 plugins are not interested and hence ignore these calls
2009-04-23 18:57:39 +00:00
Justin Clarke Casey ef9d140022 * Add user data plugin to store temporary profiles (which are distinct from cached)
* Plugin not yet used
* Existing functionality should not be affected in any way
2009-04-23 18:24:39 +00:00
Justin Clarke Casey 342126b7b9 * Resolve http://opensimulator.org/mantis/view.php?id=3509 by putting some service initialization into CommsManager
* What is really needed is a plugin and interface request system as being done for region modules
2009-04-22 22:19:43 +00:00
Justin Clarke Casey 2c81e41c8a * Fission OGS1UserServices into user service and OGS1 user data plugin components
* Make OGS1UserServices inherit from UserManagerBase
* This allows grid mode regions to use the same user data plugin infrastructure as grid servers and standalone OpenSims
2009-04-22 18:15:43 +00:00
Melanie Thielker d91330ea35 Add PlacesQuery packet 2009-04-20 20:43:48 +00:00
Melanie Thielker 4b85cbf0b6 Correctly flag group owned prims in the land prim list 2009-04-16 01:01:40 +00:00
Melanie Thielker ac96722c1d Fix build break and change some groups interfaces 2009-04-16 00:46:24 +00:00
Melanie Thielker 7306b73f02 Commit the group deeding support, thank you, mcortez 2009-04-15 21:07:09 +00:00
Justin Clarke Casey fa9b9126ee * Resolve unit test failure introduced in r9148 (probably)
* Have the test scene always return success for session id authentication for now
2009-04-15 17:40:04 +00:00
Justin Clarke Casey d0744f8eca * Make archiver tests pump the asset server manually instead of starting the normal runtime thread
* This may eliminate the occasional archive test freezes, since they appeared to occur when somehow the asset server didn't pick up on the presence of a request in the asset 
quque
2009-04-14 18:49:45 +00:00
Justin Clarke Casey 1894157dd3 * Explicitly start the asset server thread so that unit tests can run single rather than multi-threaded (which may be behind the occasional test freezes) 2009-04-14 17:15:09 +00:00
Justin Clarke Casey ad2bd74057 * refactor: rename AssetCache.Initialize() to AssetCache.Reset() to avoid having Initialise() and Initialize() in the same class - very difficult to read. 2009-04-14 16:36:32 +00:00
Jeff Ames cad0aab793 Formatting cleanup. 2009-04-14 11:38:33 +00:00
Jeff Ames 6e19fb8593 Add copyright headers. 2009-04-14 10:56:24 +00:00
Jeff Ames fa29cf5c50 Update svn properties. 2009-04-14 10:00:13 +00:00
Melanie Thielker a0417f5791 Thank you, Fly-Man, for a patch that adds the stub to handle the
avatar interests update.
2009-04-14 03:44:27 +00:00
Homer Horwitz 6db21bbf97 - Moved TerrainModule to the new region-module system.
- Fixed some locking issues. Either lock, or don't (if you don't have to). Only locking access half of the time won't work reliably.
- Had to adapt test helpers that use the "old" IRegionModule. TerrainModule isn't one anymore.
2009-04-13 21:23:33 +00:00
nlin 8e6c20b27f Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Drag
Addresses Mantis #3381

The current implementation works as expected if the object has no rotation or 
only rotation around the Z axis; you can spin the object left or right (around
the world Z axis).

It works a little unexpectedly if the object has a non-Z-axis rotation; in this
case the body is spun about its local Z axis, not the world Z-axis. (But SL 
also behaves oddly with a spin on an arbitrarily rotated object.)
2009-04-10 06:39:52 +00:00
lbsa71 6af0751cc5 * Tagged long running tests with LongRunningAttribute.
* Now, the 144 unit tests takes roughly as long time to run (16s on my laptop) that the 10 long running takes. The database tests takes forever.
* Feel free to run the unit tests as you code, and the rest before commit.
2009-04-09 20:06:27 +00:00
lbsa71 5572a00295 * Moved the DatabaseTestAttribute to Test.Common, and thus included ref to that in all db tests. *phew* 2009-04-09 16:40:02 +00:00
Justin Clarke Casey ed6165ab9c * Apply http://opensimulator.org/mantis/view.php?id=3227
* Implement "Add To Outfit"
* Thanks FredoChaplin
2009-04-07 17:46:23 +00:00
Adam Frisby 9e51c2db95 * Implements World.Parcels[] array for MRM scripting. 2009-04-06 07:17:23 +00:00
Homer Horwitz 8136cf4075 Thanks jonc, for a patch that adds rendering of classic clouds.
First part of Mantis #964, the necessary clouds image will follow separately.
2009-04-04 15:43:02 +00:00
Justin Clarke Casey 2914bfe7b0 * Fix test breakage by always inserting a gods module when testing 2009-03-30 19:09:57 +00:00
Melanie Thielker f88d755f96 Add PickInfoReply packet.
Fixes Mantis #3324
2009-03-30 11:51:34 +00:00
Melanie Thielker c483206fd7 Change the client API to use GridInstantMessage for the "last mile" of IM
sending. With this change, all methods that handle IM now use GridInstantMessage
rather than individual parameters.
2009-03-29 05:42:27 +00:00
Melanie Thielker 404bfdc9a6 Finish the offline IM module (still needs a server). Add rudimentary
support for the mute list (no functionality yet, but allows the
RetrieveInstantMessages event to fire now).
2009-03-29 00:48:34 +00:00
Melanie Thielker 4f6c4378da Add mute list request event and dummy response 2009-03-28 04:21:44 +00:00
Teravus Ovares f5812b3702 * Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility with LibOMV based clients.
* Modifies the IClientAPI!  So client stacks will need to be modified!
2009-03-28 01:40:33 +00:00
Melanie Thielker cbef90fec6 Add the events needed for profiles.
Fixes Mantis #3324
2009-03-27 22:47:41 +00:00
Melanie Thielker 37e81c7d54 Remove a hardcoded flow/dependency on the money module from LLCLientView 2009-03-27 18:51:45 +00:00
Melanie Thielker 412112acba Committing partial work on passing folders across instances. This may crash. 2009-03-23 00:11:34 +00:00
Melanie Thielker 1121a214b9 Add a QueryItem method to the inventory subsystem. Currently implemented for
MySQL only, stubs for the others. This allows updating the cache with a single
item from the database.
2009-03-21 17:46:58 +00:00
Justin Clarke Casey a02c3caa0d * Move SceneObject tests into their proper namespace
* Add some more debug code to narrow down where the tests are freezing
2009-03-12 18:13:51 +00:00
Justin Clarke Casey ae759f2d06 * Add basic asset cache get test 2009-03-09 19:40:32 +00:00
Mike Mazur a2f07ecd2e Implemented FetchAssetMetadataSet in DB backends.
This method fetches metadata for a subset of the entries in the assets
database. This functionality is used in the ForEach calls in the asset
storage providers in AssetInventoryServer. With this implemented,
frontends such as the BrowseFrontend should now work.

- MySQL: implemented, sanity tested
- SQLite: implemented, sanity tested
- MSSQL: implemented, not tested
- NHibernate: not implemented
2009-03-09 07:29:34 +00:00
Sean Dague 57ab79e331 * Update ScenePresenceTests to reflect current REST communication workflow.
* Fixed an issue with AssetCache where it would break unit tests randomly.

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-02-26 21:29:16 +00:00
Melanie Thielker ed2de7ac82 Plumb in the RetrieveInstantMessages event that is sent by the viewer
when it is ready to receive offline IM
2009-02-26 20:11:55 +00:00
diva 33330297d6 THE BIG ANTI-REMOTING SCHLEP -- StartRemoting is no more. Sims in older versions will have a hard time communicating with sims on this release and later, especially if they haven't transitioned to RESTComms at all.
There's still some cleanup to do on assorted data structures, but the main functional change here is that sims no longer listen on remoting ports.
2009-02-20 03:39:50 +00:00
lbsa71 b99d9bdeb1 * Reverted the AssetServer fix, apparently something was dependent on IAssetDataPlugin being in OpenSim.Data 2009-02-19 19:32:53 +00:00
lbsa71 b5502ef3c3 * Extracted IAssetData and moved it to OpenSim.Framework to prepare to get rid of ugly CoreModules dependency on AssetServer.exe
* And yes, the IAssetDataPlugin is misnomed, which became apparent on extracting it.
2009-02-19 18:40:32 +00:00
Melanie Thielker 863556f2cc Thank you, Snowdrop, for a patch that makes the callback ID parameter
usable. Applied with formatting changes, please don't introduce
K&R style indentations into OpenSim
Fixes Mantis #3190
2009-02-19 03:09:56 +00:00
Melanie Thielker 3130784934 Re-add the objectID field to the anim pack, that was deemed unneccessary
and dropped nonths ago, because it is required to get smooth region
crossings with AO running. Without it, in some corner cases, anims will
continue to run in an unstoppable state.
2009-02-17 04:16:42 +00:00
Justin Clarke Casey 93837807ff * refactor: remove AssetCache field hanging off Scene
* This is always available at Scene.CommsManager.AssetCache
2009-02-16 19:15:16 +00:00
Justin Clarke Casey ec07e1aad6 * Iniital inventory archive test code. Doesn't actually do any testing yet 2009-02-16 18:33:05 +00:00
Justin Clarke Casey 8645c7482d * Change SendBulkUpdateInventory from two methods to one which accepts an InventoryNode 2009-02-11 19:57:45 +00:00
Sean Dague 8088802c21 From Alan Webb <awebb@linux.vnet.ibm.com>
These changes replace all direct references to the AssetCache with
IAssetCache. There is no change to functionality. Everything works as
before.

This is laying the groundwork for making it possible to register
alternative asset caching mechanisms without disrupting other parts of
OpenSim or their dependencies upon AssetCache functionality.
2009-02-09 21:47:55 +00:00
Dr Scofield a89d097355 starting phase 2 of the OpenSim.Region.Environment commit: relocating
OpenSim.Region.Environment.Modules.Agent en bloc to OpenSim.Region.CoreModules
2009-02-09 09:16:15 +00:00
Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.

The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.

I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
Mike Mazur d3eae4073e - move OpenSim/Framework/IUserData.cs to OpenSim/Data/IUserData.cs
- trim trailing whitespace
2009-02-03 05:20:35 +00:00
Mike Mazur 9377c6f2b2 - move OpenSim/Framework/IInventoryData.cs to
OpenSim/Data/IInventoryData.cs
- trim trailing whitespace
2009-02-03 05:20:26 +00:00
Mike Mazur e12b0a2496 - move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs to
OpenSim/Data/IAssetData.cs
- remove some trailing whitespace
2009-02-03 05:20:16 +00:00