UbitUmarov
188b5030f7
restore sqlite fixes from commit 0e6874..that got lost
2016-09-17 19:46:40 +01:00
UbitUmarov
4dc787eb32
store all terrain in Variable2DGzip format
2016-09-17 19:13:46 +01:00
UbitUmarov
592a915d8d
add rest of wiring for terrain bake persistent store (mantis 8024 but not
...
using its code). Only did minor testing in MySQL
2016-09-17 17:56:56 +01:00
UbitUmarov
47ce0f8641
add load baked terrain methods. missing file
2016-09-17 16:47:12 +01:00
UbitUmarov
71bd3ce49f
add load baked terrain methods
2016-09-17 16:42:40 +01:00
UbitUmarov
3f9f105295
add to databases a table to store baked terrain.
2016-09-17 15:45:11 +01:00
UbitUmarov
0cdad0faf4
stop using legacy storeterrain in scene.cs
2016-09-17 14:54:41 +01:00
UbitUmarov
2338d3d2e5
change spinobject math, and a few minor things
2016-09-16 22:10:36 +01:00
UbitUmarov
1b18711205
move SpinObject funtions from Scenegraph to PacketHandlers, close to grab handles, since they are related operations (possible should be moving to graph, not clear this files roles)
2016-09-16 19:33:49 +01:00
UbitUmarov
fb46eb3344
pass touch_end as other touchs, make blockgrab work on nonphysical also
2016-09-16 19:23:56 +01:00
AliciaRaven
7c4c3f0d10
Minor. Remove unused integer arrays from TerrainModule
2016-09-15 22:46:59 +01:00
AliciaRaven
733782f214
Minor. Make email module log message format consistent with other modules
2016-09-15 18:45:42 +01:00
AliciaRaven
f8ac3d9464
Minor, remove unused OSDMap declaration in MySQL profiles
2016-09-15 18:42:28 +01:00
UbitUmarov
f2dfd0a01a
make login to default regions be flaged also as login via RegionID, so landpoints can work on those default regions
2016-09-15 01:56:38 +01:00
UbitUmarov
c4f30a3c31
add skeleton on handle revoke permissions packet ( non funtional still ) ( do it not using a multidelegate event )
2016-09-12 18:26:24 +01:00
UbitUmarov
38fb28bd68
avoid siting a avatar at 0,0,0
2016-09-12 18:19:01 +01:00
UbitUmarov
34dce801b2
put a lock back in ubOde character :(
2016-09-12 18:10:11 +01:00
UbitUmarov
b9380c033d
move region comands out of LocalGridServiceConnector where they do not belong
2016-09-10 12:43:48 +01:00
UbitUmarov
b8d97ff37d
mantis 8021: fix show regionsinview help text
2016-09-07 12:43:38 +01:00
UbitUmarov
d5dbcc8ad7
ubMeshmerizer: add a few more try{} guards in file operations, etc
2016-09-05 15:59:33 +01:00
UbitUmarov
02ecff255d
in show regionsinview display the name of the config option (MaxRegionViewDistance) that controls the regions View range
2016-09-05 14:51:54 +01:00
UbitUmarov
4f80c52509
add console comand show regionsinview lists the regions that can be seen from a region so may also get child agents from it
2016-09-05 14:26:52 +01:00
UbitUmarov
ed06bfb585
fix console comand Show Neighbours and enable it
2016-09-05 13:41:06 +01:00
UbitUmarov
49c579ec71
suspend httpdos on mapimge, fix image not been updated after first Get till restart
2016-09-05 12:30:25 +01:00
tglion
0e68742afc
Fix some wrong handling of booleans for SeeAVs, AnyAVSounds and GroupAVSounds fields in sqlite3-database
...
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-09-05 08:39:16 +01:00
UbitUmarov
b5e7816b77
try to reduce the amount of assets created editing materials
2016-09-04 07:25:55 +01:00
UbitUmarov
6526de04cb
make sure materials are cached. Split POST and PUT handlers for better readability
2016-09-04 04:19:10 +01:00
UbitUmarov
c37877ed34
tests making sure evering thing is coerently wrong..
2016-09-03 07:29:42 +01:00
UbitUmarov
16cec3041f
<0,0,0,0> is not a rotation
2016-09-03 07:09:05 +01:00
UbitUmarov
d9572bdf4e
ConvexDecomposition remove a copy of vertices not needed for ubOde
2016-09-02 11:55:59 +01:00
UbitUmarov
ea686058c9
ConvexDecomposition fix some incorrect convexhull mesh generation for ubOde
2016-09-02 10:37:18 +01:00
UbitUmarov
054cc8f08e
Xengine only do GC.Collect if logins disabled
2016-09-01 20:49:07 +01:00
UbitUmarov
f6eac5aa7a
remove some MegaRegions code from ubOde
2016-09-01 17:25:29 +01:00
UbitUmarov
6c6a965320
remove some MegaRegions code from physics
2016-09-01 16:15:51 +01:00
UbitUmarov
fced64aef5
change asset upload retry timer AutoReset back to true
2016-09-01 16:00:21 +01:00
UbitUmarov
bc1f5ebbb9
change MAXSENDRETRIESLEN from test value to normal
2016-09-01 13:03:47 +01:00
UbitUmarov
04351cc1c2
asset tests that still need UploadAttempts
2016-09-01 13:01:18 +01:00
UbitUmarov
924aaedfce
assets uploads to grid. Change the retry code. Stop using asset.UploadAttempts field that should be removed
2016-09-01 12:45:09 +01:00
UbitUmarov
2a0df34087
Xengine: and fix line count again
2016-08-31 14:36:07 +01:00
UbitUmarov
2cbacbfb82
Xengine: put back a newline on scripts preamble, and the ugly filename prefix, for now
2016-08-31 12:47:56 +01:00
UbitUmarov
96ee7e4c2c
Xengine: if option AppDomainLoading = true, create script domains for each SOG (like already done for attachments) and not per script. This should reduce number of domains without excessive problem of deleted scripts still loaded.
2016-08-31 12:03:06 +01:00
UbitUmarov
a2a84dea49
Xengine: coment out tests too dependent on precise characters and lines generated on code convertion, viewer error position is what matters
2016-08-31 11:17:30 +01:00
UbitUmarov
0f993a1278
Xengine: also missed a few newlines account
2016-08-31 10:39:01 +01:00
UbitUmarov
eca0ebab9d
Xengine: forgot to do the indent on map too
2016-08-31 10:25:19 +01:00
UbitUmarov
3db81d87d6
Xengine: fix intermediate csharpe source identation. Not sure why i care, compiler sure doesn't and only we bother to create this files on code gen debug
2016-08-31 09:42:03 +01:00
UbitUmarov
5afc5fe343
Xengine: try to reduce memory pressure of scripts compile. Still ugly code, possible mistakes, but i need to share it before i loose it :) )
2016-08-31 09:15:08 +01:00
UbitUmarov
4e1784d069
Xengine: remove a no thread safe locking, don't allocate a few objects only needed if creating a new domain
2016-08-30 08:56:35 +01:00
UbitUmarov
ed555801a4
mantis 8013: change attachment group to active group on attach from inventory
2016-08-29 19:41:26 +01:00
UbitUmarov
2b1b013404
ubOde add a missing decimal dot :)
2016-08-29 16:25:46 +01:00
UbitUmarov
155a861a4f
ubOde mouse look steer with some MOUSELOOK_BANK action
2016-08-29 16:22:16 +01:00
UbitUmarov
d96c05a121
change my previus fix, change xengine to expect SOG and not attachments module, this way not breaking other script engines or modules out there for no valid reason
2016-08-29 12:18:01 +01:00
UbitUmarov
a4bf78fa19
mantis 8006: AttachmentModule triggered OnAttach by SOG xengine expects by SOP
2016-08-29 11:53:07 +01:00
UbitUmarov
9a67c9fd78
disable AttachmentModule tests again :(
2016-08-29 10:19:02 +01:00
UbitUmarov
2ab7248e31
allow AttachmentModule tests, some may now work
2016-08-29 10:09:59 +01:00
UbitUmarov
832758df2b
mantis: 8006 restrict the suspention of Trigger OnAttach to the problematic case where scripts are created, and not always as i incorrectly did before. This is still a temporary fix, other modules will not get the notification in that case. But that needs a deeper fix possible in xengine
2016-08-29 10:03:06 +01:00
UbitUmarov
90d88f2df5
disable AttacmentsModule tests because they depend on OnAttach event currently not avaiable
2016-08-28 15:11:22 +01:00
UbitUmarov
386a13d5d6
mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrong
2016-08-28 14:59:02 +01:00
UbitUmarov
b2021cf83a
mantis: 8006 remove duplication of attach script events. This is a temporary fix because TriggerOnAttach will not be trigger on attachment from inventory, (for now only Xengine connects to it on core).
2016-08-28 11:28:49 +01:00
UbitUmarov
ddc2f2ccd3
mantis: 8008 unscripted child prim collisions didn't trigger scripted root prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing
2016-08-28 08:45:09 +01:00
UbitUmarov
03dba18bb6
let mouse steer work on crossings; some cleanup
2016-08-28 04:43:44 +01:00
UbitUmarov
0628671d69
missing file
2016-08-28 03:54:47 +01:00
UbitUmarov
804d4971e2
my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)
2016-08-28 03:51:20 +01:00
UbitUmarov
e7b0963db8
reduce math on use of camerarotation (need to add a lock there). Fix a bug on sits AToffset for some reason ATaxis got in there (needs testing)
2016-08-27 22:33:16 +01:00
UbitUmarov
9128c88d9b
remove excess data
2016-08-27 22:10:31 +01:00
Vegaslon
c918dd74da
Import plumbing from Halcyon for camera data to physics engine.
...
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-08-27 22:02:03 +01:00
UbitUmarov
78fa544f0d
experimental function. Results still too volatile to be usefull
2016-08-27 19:25:47 +01:00
UbitUmarov
abadad47d3
stack overflow is (not)funny :)
2016-08-27 18:03:21 +01:00
UbitUmarov
b2386b8d0d
llCollisionSound(,value) back to disable all sounds. new osCollisionSound(..). allows defualt sounds with volume
2016-08-27 16:38:29 +01:00
UbitUmarov
38ba839eb3
watchdog timeouts: replace a silly List copy i added doing it a better way
2016-08-25 23:31:18 +01:00
UbitUmarov
d5f376a4b1
send selected objects Proprieties udp part outside update queues and as a physics single caps message per selection request
2016-08-25 09:51:34 +01:00
UbitUmarov
90fc4183dc
suspend the use of SelectedObjects list. It is not threadSafe and is not in use (possible cant even be used)
2016-08-25 07:12:50 +01:00
UbitUmarov
991dd5f471
first step changing Object Select code
2016-08-25 06:56:25 +01:00
UbitUmarov
e33c2f0d7c
fix missing PhysicsProprieties sending on Object select. This is a temporary Fix, entire Object select code needs to be changed
2016-08-25 06:32:04 +01:00
UbitUmarov
7ce6430a86
put back the console comand i remove since it is not a repetion
2016-08-25 04:55:01 +01:00
UbitUmarov
c0f7e1edba
why did u used RunInThread? change to RunInThreadPool
2016-08-25 03:55:56 +01:00
UbitUmarov
2853c12135
respect landpoint Z position also on the ugly LandingPointBehavior_OS option (default one)
2016-08-24 21:59:39 +01:00
UbitUmarov
387d564aad
do similar changes to unused checksManager
2016-08-24 07:41:11 +01:00
UbitUmarov
fc45942026
remove redundate console comand add, change stat deregister
2016-08-24 06:57:21 +01:00
UbitUmarov
32396742f8
reduce unnecessary allocation of new items
2016-08-24 06:26:31 +01:00
UbitUmarov
99c3b61bd9
dont request a workjob if we can see there is nothing to do
2016-08-24 06:20:04 +01:00
UbitUmarov
8f509af1f4
fix the conditions to do parcel objects autoreturn
2016-08-24 04:37:21 +01:00
UbitUmarov
c05ee23d3d
minor change on warp3d lib
2016-08-24 04:10:35 +01:00
UbitUmarov
09e8289c68
potencial null ref
2016-08-24 02:21:33 +01:00
UbitUmarov
f9f35e5049
potencial null ref
2016-08-24 02:10:34 +01:00
UbitUmarov
fdea8fc96b
potencial null ref
2016-08-24 02:00:50 +01:00
UbitUmarov
3c30223c77
potencial null ref
2016-08-24 01:40:35 +01:00
UbitUmarov
55680c9cd6
potencial null ref
2016-08-24 01:34:21 +01:00
UbitUmarov
517064121d
estate handleTerrainRequest memory leaks
2016-08-24 01:22:50 +01:00
UbitUmarov
6744ec95a9
DynamicTextureModule memory leaks
2016-08-24 01:05:01 +01:00
UbitUmarov
35cc0420c8
fix a use of string Trim()
2016-08-24 00:20:45 +01:00
UbitUmarov
4dbd353110
remove some dead code
2016-08-24 00:13:54 +01:00
UbitUmarov
95970d7788
use known name a group ejetee if its local client
2016-08-24 00:06:47 +01:00
UbitUmarov
7a2256a8cd
change odd condition on groupsV2 add to role
2016-08-23 23:48:07 +01:00
UbitUmarov
ed6d9199ce
coment some debug messages
2016-08-23 11:52:52 +01:00
UbitUmarov
8eacc6b207
replace warp3D.dll by a newer modified version. (only minor testing done :(
2016-08-23 10:58:34 +01:00
UbitUmarov
08c1dff86c
change strange rotation in legacy MapImageModule (untested)
2016-08-22 20:43:47 +01:00
UbitUmarov
133fce98e7
change ODEs topcolliders code ( still bad), plus a few memory leaks
2016-08-22 20:28:15 +01:00
UbitUmarov
a2c80b20d7
try to make mono happy
2016-08-22 08:35:39 +01:00
UbitUmarov
9953dad3a9
workaround potencial memory leak
2016-08-22 08:16:06 +01:00
UbitUmarov
39e92adaf2
workaround potencial memory leak
2016-08-22 08:12:32 +01:00
UbitUmarov
9229d5a324
locking issue
2016-08-22 07:55:25 +01:00
UbitUmarov
d1e3be1efe
minor locking issue
2016-08-22 07:51:36 +01:00
UbitUmarov
3abd54082f
remove unnecessary lock
2016-08-22 07:32:12 +01:00
UbitUmarov
2d4d1adb4d
locking issue
2016-08-22 07:24:58 +01:00
UbitUmarov
cc322861ca
minor locking issue
2016-08-22 07:14:33 +01:00
UbitUmarov
b98b535a6b
locking issue
2016-08-22 06:50:20 +01:00
UbitUmarov
3ffb6e8120
minor locking issue
2016-08-22 06:29:54 +01:00
UbitUmarov
4f4227d5bb
workaround potencial memory leak
2016-08-22 06:23:55 +01:00
UbitUmarov
27dcb01b2e
workaround potencial memory leak
2016-08-22 06:06:13 +01:00
UbitUmarov
5d5bad5fc1
workaround potencial memory leaks
2016-08-22 06:03:39 +01:00
UbitUmarov
52a80f1742
workaround potencial memory leak
2016-08-22 05:47:19 +01:00
UbitUmarov
c8a1d7e5a7
workaround potencial memory leaks
2016-08-22 03:55:01 +01:00
UbitUmarov
426e8a798f
(re)fix avatar standup from a child prim on object delete
2016-08-22 00:28:54 +01:00
UbitUmarov
67a853a70e
add a missing lock()
2016-08-21 22:44:21 +01:00
UbitUmarov
0f4d54b8b2
put back the dangerous resp.ReuseContext = true option, that for some odd reason OSgrid nginx configuration seems to need
2016-08-21 20:52:31 +01:00
UbitUmarov
0baaa23bde
remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( scene.PacketHandlers) where it belongs
2016-08-21 20:00:27 +01:00
UbitUmarov
963b296f93
in HGAssetBroker do cache all if asset id changed
2016-08-21 04:56:23 +01:00
UbitUmarov
b566be4f82
partially apply patch in mantis 8002
2016-08-21 03:06:31 +01:00
UbitUmarov
5d42d24428
limit the scan of terrain EnforceEstateLimits to the area changed.
2016-08-21 02:10:45 +01:00
UbitUmarov
d9647dbf7c
fix llSetText utf8 string size cliping
2016-08-21 00:57:25 +01:00
UbitUmarov
73719b2efc
fix terrain BMP image format on SaveStream mantis: 8001
2016-08-21 00:25:32 +01:00
UbitUmarov
3337ebe93c
make the case llCollisionSound("",1.0) more clear its retunring to default sounds, ie like a prim that never had this funtion called.
2016-08-21 00:02:31 +01:00
UbitUmarov
04dd2a9795
fix llCollisionSound("",0.0) not disabling sounds BUT let llCollisionSound("",value [<=1.0]) play default sounds with selected volume. I really don't care if last part is not like SL
2016-08-20 23:41:32 +01:00
Melanie Thielker
0517e3d439
Mantis #8000 , don't charge for updating classifieds. Thanks, Cinder!
...
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2016-08-20 22:44:32 +01:00
Melanie Thielker
82244cca68
Allow creation of user appearance from a model avatar. Thank you,
...
Cinder, for this patch.
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2016-08-20 22:42:32 +01:00
UbitUmarov
c17e337eca
fix GetLandData(...) in land connectors not suporting large regions
2016-08-20 01:59:40 +01:00
UbitUmarov
4ab9cfe711
fix physics sits on child prims
2016-08-19 23:38:56 +01:00
UbitUmarov
6ad0f3250b
fix ubOde prims unlink that got broken fixing sleeping bodies collisions, core removes and adds a prim with same LocalID not giving time for physics to actuly delete, so when it did it LocalID was lost
2016-08-19 21:28:40 +01:00
UbitUmarov
d386bfa1b6
on sog unlink loose the reference to the deleted physics actor
2016-08-19 21:21:59 +01:00
UbitUmarov
e734d526fc
on object delete send a direct kill and a delayed one via updates queue, Until we find why some are missing, (if its not by udp nature). also remove redundant avatar stands
2016-08-19 17:57:19 +01:00
UbitUmarov
52afd8588d
fix updates resend by reEnqueing, that got broken down the line
2016-08-19 17:49:59 +01:00
UbitUmarov
3fef576554
avoid telling a work job to cancel itself
2016-08-19 16:14:08 +01:00
UbitUmarov
6703be2a90
do not enqueue next event processing if script is in SelfDelete state
2016-08-19 14:17:57 +01:00
UbitUmarov
e62d38a4ab
catch some NULL refs
2016-08-19 02:41:15 +01:00
UbitUmarov
d701de4021
add cap GroupMemberData
2016-08-19 02:26:49 +01:00
UbitUmarov
861fa8a408
Merge branch 'master' of opensimulator.org:/var/git/opensim
2016-08-19 00:16:59 +01:00
UbitUmarov
c53d74274d
missed another UserAccounts cache, add a few locks
2016-08-19 00:14:46 +01:00
Kevin Cozens
1b2e240bf8
Collect any group join fees. Pass group name when applying join/create fees.
2016-08-18 15:38:39 -04:00
Kevin Cozens
847d351bf5
Fixed grammer in a comment
2016-08-18 15:38:39 -04:00
UbitUmarov
9c75f8a57e
avoid NULL refs
2016-08-18 14:35:28 +01:00
UbitUmarov
4b73550eee
allow cap HomeLocation to be disabled setting Cap_HomeLocation = ""
2016-08-18 13:17:46 +01:00
UbitUmarov
ac542715f1
add caps HomeLocation ; add client SendAlertMessage(string message, string info), where info in info message field. only minimal testing done
2016-08-18 12:45:11 +01:00
UbitUmarov
e58e6daf4a
several changes on BunchOfCaps. Move some mesh cost initialization to its class it, change caps path to be plain random UUID (except SEED)
2016-08-18 07:48:46 +01:00
UbitUmarov
fedc689170
in GetUsersNames(string[] ids) why are empty names in cache? ignore them, cache also information found by GridUserService
2016-08-18 04:16:20 +01:00
Kevin Cozens
df8f189f5c
Fixed typo in two group messages
2016-08-17 22:44:40 -04:00
UbitUmarov
7dbc5803a6
in GetUsersNames(string[] ids) dont loose names HGFriends may have cached
2016-08-18 02:49:46 +01:00
UbitUmarov
7d968213fd
fix region Allow damage and parcel safe flags handling
2016-08-17 23:33:11 +01:00
UbitUmarov
f1495cb237
ubOde reduce collision_start latency in same cases (only one collision happening and more than 50ms since last)
2016-08-17 22:34:21 +01:00
UbitUmarov
bca5fd98dc
remove some dead code
2016-08-17 21:20:20 +01:00
UbitUmarov
e9638ee9e9
increase physics collisions report rate back to 20/s
2016-08-17 20:26:01 +01:00
UbitUmarov
9f88273741
add GetMultiAccounts USER SERVICE HANDLER. UNTESTED !!!
2016-08-17 06:25:20 +01:00
UbitUmarov
04ea34f379
add GetUsersNames(string[] ids) to UserManagement. Make GetDisplayNames cap use it so several IDs are handle on a single call. Since there is no grid side suport, no much gain still
2016-08-17 06:00:42 +01:00
UbitUmarov
72876fc683
drasticly reduce HG inventory caches Expire times, Remove them all onClientClose. This to avoid potencial desyncs with inventory service
2016-08-16 23:11:01 +01:00
UbitUmarov
544b859c00
fix tests acording
2016-08-16 05:20:46 +01:00
UbitUmarov
1c1d40cf6a
libOMV PrimFlags.JointLP2P does not exist. Its bit now means
...
VolumeDetector. VolumeDetectActive is now stored on that flag bit. with
this change it is now sent to viewers that now gray out phantom on object
edit. At same time fixes the fact volumedetector was not been saved on
region db and so was lost on restarts. libOMV needs to be fix on this and other PrimFlags
2016-08-16 05:05:53 +01:00
UbitUmarov
41062c1627
fix misspelled message mantis: 7996
2016-08-16 04:21:49 +01:00
UbitUmarov
5dfb706bea
fix llVolumeDetect(FALSE) not working
2016-08-16 01:50:06 +01:00
UbitUmarov
57aac3d77e
remove OptionalModules\ViewerSupport\SimulatorFeaturesHelper ShouldSend() since it cannot be used
2016-08-14 03:56:44 +01:00
UbitUmarov
1337f5f26e
remove a parameter for detection of grid fail to suport getting multiple user accounts per call and handle it where needed.
2016-08-13 23:41:57 +01:00
UbitUmarov
7c1b2a5dde
add some wiring to have GetUserAccounts for multiple IDs on a single request to grid services. Unfinished, untested
2016-08-13 05:22:29 +01:00
UbitUmarov
b64f25e631
add a missing cast to ulong in RegionGridLocToHandle (mantis: 7994)
2016-08-13 00:16:50 +01:00
UbitUmarov
09832edadf
avoid automatic packet spliting in GroupMembersReply
2016-08-12 18:47:01 +01:00
UbitUmarov
9080aaf9eb
only reissue a kill if a update is for a deleted sog root part.
2016-08-12 04:08:19 +01:00
UbitUmarov
c04792142f
partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates to be enqueued on deleted objects. Keep the catch up on deenqueue, so preserving the race condition safe guard. Let Scene sendkillObject work even if object is flaged as deleted. Still not clear how this are related to mantis 7858 or even less to 7990.
2016-08-12 03:58:04 +01:00
UbitUmarov
cfab2675ff
remove code from httptests branch
2016-08-11 08:42:34 +01:00
UbitUmarov
9aa2484f0d
to do that don't use slideexpiration; add cap event ChatterBoxForceClose
2016-08-11 08:38:39 +01:00
UbitUmarov
b16d6c0302
stop renewing xml cache entries expires. Let them expire or grid changes will ignored as long something keeq requesting (like group profiles refreshs). reduce the expire time more ignoring folish config.
2016-08-11 04:52:25 +01:00
UbitUmarov
8fb7a3543f
let physics know about region water level change
2016-08-09 22:29:11 +01:00
UbitUmarov
6f5f6431a4
add a SimpleAngularDistance Updates prioritazition scheme. Results don't look that great so don't use it still.
2016-08-09 21:46:19 +01:00
UbitUmarov
6c00016447
add a simple prim area estimator
2016-08-09 13:18:51 +01:00
UbitUmarov
f387b93859
tell prim name on some more ubMeshmerizer error/warn messages
2016-08-09 11:59:27 +01:00
UbitUmarov
a30f75cfdc
fix entity update flags update
2016-08-07 21:13:58 +01:00
UbitUmarov
c255c23981
move updates from updates queues into udp queues acording to their payload estimated size and udp sending capability on a time slice, instead always moving a arbitrary number of updates.
2016-08-07 21:13:29 +01:00
UbitUmarov
ff0ccf9c67
several changes related to culling option
2016-08-07 21:13:01 +01:00
UbitUmarov
83d6722d31
if a viewer overloads region capability to process RequestMapBlocks, ignore following requests for 300 seconds. This was necessary becaus some viewers like FireStorm are doing it, saturating region and grid services for no usefull reason
2016-08-06 22:12:38 +01:00
UbitUmarov
f7419ad52d
ubOde revert making vehicle hover height disable hover. This at least breaks current scripts. wikis say it should, but makes no sense with vehicle type parameters defaults. Hover it again only disabled with timescale >300; handle llSameGroup on attachments
2016-08-06 05:21:15 +01:00
UbitUmarov
17cc238b44
ubOde a few changes to collisions reporting
2016-08-06 02:05:23 +01:00
UbitUmarov
20d8177d98
fix incorrect ids in llDetected collision parameters
2016-08-06 00:11:13 +01:00
UbitUmarov
9102f6e5da
fill data for llDetected funtions of collisions closer to the event. (xengine wasn't update with this on merge bc was not used there). fix some parameters
2016-08-05 22:50:15 +01:00
UbitUmarov
60b08b51b6
remove country from avatars DetectParams, since it is only used on a cm function that can get it directly
2016-08-05 17:08:34 +01:00
UbitUmarov
e9660d5d05
fix parcel Avatar Sounds using group membership not active group
2016-08-05 15:57:30 +01:00
UbitUmarov
efb60b5b42
use group provided by viewer on Object rez from inventory
2016-08-05 15:36:50 +01:00
UbitUmarov
23578635df
more changes relative to incorrect use of activegroupid
2016-08-05 15:19:42 +01:00
UbitUmarov
ab7619292f
also use group provided by viewer on ObjectDuplicateOnRay
2016-08-05 01:59:19 +01:00
UbitUmarov
338a4d8d3b
duplicate objects with the group requested by viewers and not internal idea of active one
2016-08-05 01:37:20 +01:00
UbitUmarov
a0cab03caa
rez new objects with the group requested by viewers and not internal idea of active one
2016-08-05 00:52:45 +01:00
UbitUmarov
29dc449cc8
revert a variable rename
2016-08-04 23:00:40 +01:00
UbitUmarov
a90079bc92
cancel sending group powers on crossings, they are no longer needed.
2016-08-04 22:54:29 +01:00
UbitUmarov
e57d3edf6f
make sure all new scenepresences have fresh groups information at creation time (grouptitle missing but not that needed at that point) (use direct calls exactly where we want things to happen), reusing a funtion name to rename later
2016-08-04 21:36:41 +01:00
UbitUmarov
a66e747c95
add GetActiveMembershipData() to groups modules, let core groups also have GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do.
2016-08-04 20:57:57 +01:00
UbitUmarov
4f17078b07
add a weak safeguard
2016-08-04 18:21:16 +01:00
UbitUmarov
5861355577
do friends recaching on MakeRoot for normal tps, delay it on crossings
2016-08-04 17:39:10 +01:00
UbitUmarov
bb8e271081
fix a typo
2016-08-04 17:29:47 +01:00
UbitUmarov
2619005f46
also disable vehicle hover if its hover is set to zero
2016-08-04 17:17:16 +01:00
UbitUmarov
3f2291611f
apply external forces and torque to vehicles also, as other engines do
2016-08-04 16:24:19 +01:00
UbitUmarov
1b16ad9088
let get by handle also search on inner lookup table
2016-08-04 03:16:29 +01:00
UbitUmarov
721d5ed145
well then also no need to remove them :)
2016-08-04 01:19:52 +01:00
UbitUmarov
9e07c55746
no need to place normal size regions on the inner lookup table (HANDLEMASH ? its MASK)
2016-08-04 01:16:17 +01:00
UbitUmarov
374911c410
try to speed up get by position X,Y on region info cache
2016-08-04 00:39:28 +01:00
BlueWall
e15dc72113
Provide tests for native datatypes where LSL Constants are used in lists as JSON elements. Namely: LSL_Float/double, LSL_String/string, LSL_Integer/int. Fixes http://opensimulator.org/mantis/view.php?id=7957
...
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-08-03 22:24:04 +01:00
UbitUmarov
2d8669ad39
reduce ubOde walking super climbers
2016-08-02 21:08:22 +01:00
UbitUmarov
a99df75a30
(mantis 7983) update local cache when storing a baked tex on assets server
2016-08-02 17:45:06 +01:00
UbitUmarov
5baceff4e9
stop a spamming robust debug message
2016-08-02 17:37:41 +01:00
UbitUmarov
90b899c4e4
do not try to cache same asset twice with hg enabled
2016-08-02 15:56:44 +01:00
UbitUmarov
04ac81a46e
minor cleanup
2016-08-02 02:21:41 +01:00
UbitUmarov
908b5e8526
revert that and actually don't loose the estates :)
2016-08-02 01:37:47 +01:00
UbitUmarov
b1ef269dd3
add a extra null check on epxirecache out ( ?? )
2016-08-02 01:15:53 +01:00
UbitUmarov
4ba4c9cf9e
missed a Math.sqrt ...
2016-08-01 04:48:01 +01:00
UbitUmarov
708d2cd413
replace DateTime.Now by utcNow in another place
2016-08-01 00:58:16 +01:00
UbitUmarov
8d5bc71a53
bug fix: use UtcNow in both places :)
2016-08-01 00:35:48 +01:00
UbitUmarov
159d722966
on 0.8 grids compatibility code just do a BIG range request. It whould be done in most cases (open borders) plus 4 more. In future this code should not be used if the grid is >=0.9
2016-07-31 23:12:09 +01:00
UbitUmarov
c0eae1f8f9
simply NotFoundLocationCache, comment out some debug messages
2016-07-31 22:39:01 +01:00
UbitUmarov
722b7cfbb2
bug fix
2016-07-31 19:35:10 +01:00
UbitUmarov
703e96b4cb
Change RegionInfoCache again...
2016-07-31 19:08:35 +01:00
UbitUmarov
598e4ed7c9
rearrange handlers convertion math, harcoding the grid unit size of 256m, also inviting jit to use cpu barrel shifters.
2016-07-31 02:53:35 +01:00
UbitUmarov
a4caedceae
rename a few things to reduce confusion between regions wold location and grid location (a lot more elsewhere)
2016-07-31 01:56:44 +01:00
UbitUmarov
db7f1aaa2f
cleanup to go break something else
2016-07-31 00:03:48 +01:00
UbitUmarov
0509badcc1
another try on jenkins
2016-07-30 23:56:54 +01:00
UbitUmarov
78d9312fc8
move some code back to AddRegion because some tests dont issue RegionLoaded
2016-07-30 23:23:28 +01:00
UbitUmarov
7b55348360
still on jenkins
2016-07-30 22:44:41 +01:00
UbitUmarov
f4385dcd92
do not set m_RegionInfoCache null on each LocalGridServicesConnector construction
2016-07-30 22:26:31 +01:00
UbitUmarov
7ae4211635
test jenkins for the null object
2016-07-30 22:19:25 +01:00
UbitUmarov
4599b3ecfd
test jenkins for error line number
2016-07-30 22:05:55 +01:00
UbitUmarov
2826f713d4
stop creating caches on all standalone regions on a single instance ( why are shared modules been created on every scene?? )
2016-07-30 21:25:26 +01:00
UbitUmarov
9a4afa753b
fix NULL references added in recente changes in standalone mode
2016-07-30 20:56:19 +01:00
UbitUmarov
e62f8fd09e
change RegionInfoCache expires control
2016-07-30 20:08:14 +01:00
UbitUmarov
bf593dd6f4
fix RegionInfoCache keys compare, remove RegionCache now replaced by RegionInfoCache
2016-07-30 17:14:17 +01:00
UbitUmarov
79b7787eff
let LocalGridServiceConnector also have a RegionInfoCache, use the remote one if this is active.
2016-07-30 14:35:43 +01:00
UbitUmarov
6cd0a3e07c
fix cAgent.CrossingFlags
2016-07-30 04:25:32 +01:00
UbitUmarov
b44b898331
remove a unused parameter
2016-07-30 03:45:58 +01:00
UbitUmarov
a1759292c8
add a regionInfoCache cache add region with expire time option
2016-07-30 03:31:03 +01:00
UbitUmarov
202212bcbc
add a regionInfoCache get by world 2D position
2016-07-30 03:13:23 +01:00
UbitUmarov
55b2d01028
in RegionInfoCache, replace lib omv ExpireCaches by a single dedicated one
2016-07-30 01:44:33 +01:00
UbitUmarov
3d58198c55
fix llEdgeOfWorld() for var regions (someone needs to test this better
2016-07-29 00:55:40 +01:00
UbitUmarov
c692664f3d
a zero direction vector in llEdgeOfWorld() should return TRUE not FALSE, (SL wiki)
2016-07-28 21:37:16 +01:00
UbitUmarov
16a7232f55
revert adding a new IM parameter ( commit bf604c85c6
...
, that was a mistake. this should fix invites accepts etc, that got broken
2016-07-28 08:22:51 +01:00
UbitUmarov
19df2a2916
remove more code related to Mega regions
2016-07-28 01:00:56 +01:00
UbitUmarov
7a69b7d20d
remove more code related to Mega regions
2016-07-28 00:48:12 +01:00
UbitUmarov
ec8101a24a
remove references to RegionCombinerModule
2016-07-28 00:34:16 +01:00
UbitUmarov
a8e19b7831
remove the RegionCombinerModule (mega regions), references still all over the place. runprebuild maybe needed after this
2016-07-28 00:12:07 +01:00
UbitUmarov
01289b9c2d
first step removing MegaRegions: refuse to run. Thanks to all that made MegaRegions possible, they where a important OpenSim feature, but can no longer be mantained
2016-07-27 23:13:24 +01:00
UbitUmarov
9aacdca653
but buoyancy was missing
2016-07-27 21:32:47 +01:00
UbitUmarov
32e30afbcb
actually that was redundante, already done at low level
2016-07-27 21:31:43 +01:00
UbitUmarov
8c46ab02c7
move refresh forces into applyphysics
2016-07-27 21:11:39 +01:00
UbitUmarov
e951f4cc96
a few more changes relative to sits crossing
2016-07-27 14:28:16 +01:00
UbitUmarov
07853c86ed
clear SitTargetAvatar on a sop copy
2016-07-27 11:45:32 +01:00
UbitUmarov
2e4c8798ab
a few more changes on avatar crossing
2016-07-27 03:50:47 +01:00
UbitUmarov
f4fa891928
waste another thread job on another thing that should be part of a more
...
unified service, and also not hidding on a so called event"
2016-07-27 02:54:49 +01:00
UbitUmarov
d6e16c5130
missing changes about friends on crossings, and missing angular velocity clear on sits
2016-07-27 01:57:20 +01:00
UbitUmarov
800044cead
take friends out of onMakeRoot if crossing
2016-07-26 22:30:51 +01:00
UbitUmarov
f19b3d28bd
do GridUserService.SetLastPosition async on crossings
2016-07-26 22:09:06 +01:00
UbitUmarov
e0e8b784a5
apply the change to groups v2 also
2016-07-26 21:43:26 +01:00
UbitUmarov
52decfcc16
reduce some grid services calls on region crossings, sending more information on the agent update ( groups v2 needs change )
2016-07-26 21:39:47 +01:00
UbitUmarov
1a8a8e16ef
add a public SetGroupPowers to clientView
2016-07-26 17:57:14 +01:00
UbitUmarov
13ae6dff18
let some group related data to have a public set
2016-07-26 17:34:59 +01:00
UbitUmarov
e766f9d20f
get a copy of current clientView group powers
2016-07-26 16:54:04 +01:00
UbitUmarov
3f0d84c28b
cleanup some code
2016-07-25 19:49:40 +01:00
UbitUmarov
67a32c91bb
remove redundant check
2016-07-25 08:45:15 +01:00
UbitUmarov
1d507f8073
remove extra char
2016-07-25 08:38:10 +01:00
UbitUmarov
fcdf0b00b1
add give a body to default rootVelocity
2016-07-25 07:24:39 +01:00
UbitUmarov
2548f240b5
add missing overrides
2016-07-25 07:18:23 +01:00
UbitUmarov
aa9503ab86
revert bad last changes and fix the issue another way
2016-07-25 07:06:36 +01:00
UbitUmarov
f661fdf2aa
ubOde bug fix
2016-07-25 06:07:06 +01:00
UbitUmarov
c3b298f85e
missing file
2016-07-25 02:11:45 +01:00
UbitUmarov
4b832f0f8e
add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); healrate from 0 (disables auto heal) to 100 (maybe too fast) % per second. (untested)
2016-07-25 02:05:53 +01:00
UbitUmarov
e60dc305a4
change bullet relative velocity sign to match ubOde
2016-07-25 01:07:19 +01:00
UbitUmarov
76239602b4
change avatar Health, from bad penetration depth to relative velocity
2016-07-25 00:51:37 +01:00
UbitUmarov
42a072d181
preserve max relative velocity on a colision report time slice
2016-07-25 00:47:43 +01:00
UbitUmarov
0a9f06fda7
ubOde actually revert last change don't send unnecessary empty collisions, will patch it elsewhere
2016-07-24 22:33:31 +01:00
UbitUmarov
c303cf7412
ubOde still on relative velocity. Make ubOde report avatar empty collisions to tick events on core. Avn didn't require this, core should not require also (TODO)
2016-07-24 22:28:45 +01:00
UbitUmarov
a572a22dd9
ubOde try to improve contact velocity on first avatar collision with terrain
2016-07-24 21:29:34 +01:00
UbitUmarov
574b97d93d
ubOde fix contact relative velocity sign
2016-07-24 21:16:14 +01:00
UbitUmarov
d6d3e14f29
add a missing update to avatar damage Invulnerable
2016-07-24 19:31:28 +01:00
UbitUmarov
2bb467e358
add osSetHealth() value from 1 to 100; (mantis 7973)
2016-07-24 16:31:29 +01:00
UbitUmarov
37936550f0
reOoops ...
2016-07-24 15:55:31 +01:00
UbitUmarov
4fa8debde5
Ooops ...
2016-07-24 15:43:35 +01:00
UbitUmarov
bf604c85c6
add missing IM parameter ( needs fix where it is really relevant )
2016-07-24 15:17:25 +01:00
UbitUmarov
96a5a053ef
do not send IMs via child agents
2016-07-24 14:44:40 +01:00
UbitUmarov
f4eb1a8e1d
add a coment for improvement of ChatterBoxSessionAgentListUpdates closer to viewers protocol. Not necessary on current groups chat lists defecient implementation
2016-07-23 21:20:36 +01:00
UbitUmarov
c4db0dd6ac
change group lists control so it does show something (only xmlrpcgroups for now). This will never work without a centralized dispatcher/controler, or more complex information exchange.
2016-07-23 21:09:34 +01:00
UbitUmarov
bdab44ef7e
remove code from httptests branch
2016-07-23 01:34:40 +01:00
UbitUmarov
cdf215f613
add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, and its use even worse
2016-07-23 01:28:57 +01:00
UbitUmarov
504ee6e21c
don't try to rez a object from a asset with empty data and Let user know about it
2016-07-22 16:41:41 +01:00
Melanie Thielker
2cffa71be2
Add some additional checks to llTransferLindenDollars.
2016-07-18 11:12:14 +01:00
UbitUmarov
9b4e83caa0
dont try dequeues if didnt reacquired lock
2016-07-17 16:21:37 +01:00
UbitUmarov
f636ef037a
http send is blocking, so we need we need to do it async in all cases. - this will need revision after server changes
2016-07-16 20:23:30 +01:00
UbitUmarov
d1810866b3
simplify http textures and meshs Throttles
2016-07-16 19:53:41 +01:00
UbitUmarov
c9bd6ff94b
disable OSHttpTests that will collide with testing new http server changes
2016-07-15 15:54:54 +01:00
Geir Nøklebye
653b896794
PGSQL: Update simulation data with a number of missing fields for parcels. Some of the fields should probably be migrated to type Boolean to avoid the hairy casting in the query. In addition the overall server code relies in the Replace in SQL statement that is proprietary to MySQL, so the PGSQL code is rather unsafe as it is. Should probably set a transaction on the whole operation so that if something goes wrong the database record is not zapped as it is now. PostgreSQL 9.5 has the upsert functionality which would bring the code closer to the MySQL version. This commit also has an update to PGSQLRegionData
...
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-07-15 15:45:39 +01:00
UbitUmarov
5f5c4aca40
lib omv now supports SeeAvs fields, so use it, thx Gavin Hird
2016-07-15 15:36:53 +01:00
UbitUmarov
aba4e2d13b
revert changes to Select/DeSelect, using the SelectObjects as control seems bad
2016-07-14 02:11:50 +01:00
UbitUmarov
445fb51455
make getBoundsCenter() call GetBoundsRadius() to do the math if needed
2016-07-13 22:35:46 +01:00
UbitUmarov
00687d5b0f
use geometric center and not sog root position in culling
2016-07-13 22:29:09 +01:00
UbitUmarov
e0a1025497
Oops that was not slower
2016-07-13 16:28:07 +01:00
UbitUmarov
33655e40df
slow down culling kills even more
2016-07-13 16:15:35 +01:00
UbitUmarov
acebfeb5c9
don't overlap Select and Deselect, fix deselect prims account
2016-07-13 15:56:01 +01:00
UbitUmarov
981980150c
ignore camera on culling for now
2016-07-13 14:18:06 +01:00
UbitUmarov
7131703244
ugly culling
2016-07-13 14:00:33 +01:00
UbitUmarov
14296bc792
add missing prim count for stats
2016-07-13 10:25:52 +01:00
UbitUmarov
2220ceb522
a few changes to culling
2016-07-13 02:07:07 +01:00
UbitUmarov
abf423e361
be nicer to PIs (actually linux)
2016-07-12 23:23:47 +01:00
UbitUmarov
3507566692
reduce some locks on culling checks
2016-07-12 22:15:39 +01:00
UbitUmarov
bc6c342d01
let radius be radius, not diameter
2016-07-12 17:21:34 +01:00
UbitUmarov
5bb5eb4e37
don't break child agents start position
2016-07-12 16:33:09 +01:00
UbitUmarov
e0878864e8
work around missing information on child creation, hidding its effects with reduced view range in culling option is on
2016-07-12 15:50:05 +01:00
UbitUmarov
d879e119a8
add object UUID to a debug/warn message
2016-07-12 14:45:20 +01:00
Melanie Thielker
f87d5d0780
Merge branch 'master' of opensimulator.org:/var/git/opensim
2016-07-11 22:32:27 +01:00
Melanie Thielker
8239e29be7
Change the user verification call back to use the host name instead of the
...
IP address. Fixes NGINX on OSGrid getting confuzzled.
2016-07-11 22:31:32 +01:00
UbitUmarov
79fb13c95c
reduce xfer burst if we are busy
2016-07-11 12:05:47 +01:00
UbitUmarov
a92266d58e
fix ObjectPropertiesFamilyPacket LastOwnerID
2016-07-10 19:05:19 +01:00
UbitUmarov
e6d57a1e49
change Xfermanager file sending
2016-07-10 15:25:05 +01:00
UbitUmarov
8d27abd3b4
Merge branch 'master' of opensimulator.org:/var/git/opensim
2016-07-09 13:46:20 +01:00
UbitUmarov
941971648e
kick Xfermanager from heartbeat and expires files based on its timming
2016-07-09 13:45:29 +01:00
Kevin Cozens
21de916225
Fixed the order of two file names used in a warning.
2016-07-08 21:21:46 -04:00
UbitUmarov
415c45b097
add a simple files expire to Xfer to catch some that never got a request (opened xfers also need a timeout) (not pretty code, but should not have heavy use)
2016-07-09 01:32:27 +01:00
UbitUmarov
fa9a4a9a2b
some changes to RequestInventoryFile()
2016-07-09 00:20:51 +01:00
UbitUmarov
11a8a722df
don't auto return objects if they have sitting avatars (not npcs) - mantis 7828 with diferent code
2016-07-08 09:56:59 +01:00
Diva Canto
e38f16d800
Correction of a test introduced in 34b308d5b6
2016-07-07 13:06:37 -07:00
UbitUmarov
a058fca1ac
reduce lock time during object inventory ProcessInventoryBackup
2016-07-07 19:54:52 +01:00
UbitUmarov
668339f936
reduce the initial capacity of InventoryStringBuilder the 16k i added is
...
unreasonable for most cases. The coment about performance on a previus
commit refering to mantis 7904 was wrong, this changes will NOT do much in
terms of objects inventory download time, only a bit on cpu and memory
use"
2016-07-07 16:05:13 +01:00
UbitUmarov
416c02ef3a
hide the footprints of my previus bug ( take out comented code
2016-07-07 15:30:07 +01:00
UbitUmarov
a4fc22a6b6
forget InventoryStringBuilder.close()
2016-07-07 15:22:32 +01:00
UbitUmarov
14b9d31bd9
change InventoryStringBuilder. This will do much for mantis 7904 objects inventory sending is slow by design
2016-07-07 14:38:27 +01:00
UbitUmarov
f768effa87
move object inventory send to udp queue asset ( was task). Remove a call
...
to RefreshGroupMembership() on start. It was too soon and its Groups
module job
2016-07-07 12:23:53 +01:00
UbitUmarov
4119e60c0c
avoid InvalidBoundsRadius() calls caused by small changes
2016-07-07 00:16:25 +01:00
UbitUmarov
d7ab1cdd15
let RePrioritization also work on child agents
2016-07-06 18:58:28 +01:00
UbitUmarov
06b412c980
the bug was actually here
2016-07-06 17:32:59 +01:00
UbitUmarov
beafc99d43
bug fix, etc
2016-07-06 17:31:05 +01:00
UbitUmarov
6c48be6c91
finish removing child-repri option
2016-07-06 16:50:25 +01:00
UbitUmarov
0eabfb1e3e
add some needed InvalidBoundsRadius() calls
2016-07-06 16:45:27 +01:00
UbitUmarov
c02fe98b7d
add test option ObjectsCullingByDistance. In future, if true, it may
...
prevent sending objects outside view range to viewers. DO NOT SET TRUE
unless testing it. Code still not completei!!!
2016-07-06 16:13:27 +01:00
UbitUmarov
259824fbc4
add EngineName also to the others
2016-07-04 09:13:20 +01:00
UbitUmarov
2ebccbcd08
add EngineName also to old ODE
2016-07-04 08:55:19 +01:00
UbitUmarov
1d9e343b7e
Merge branch 'master' of opensimulator.org:/var/git/opensim
2016-07-04 08:30:07 +01:00
UbitUmarov
ac72598c6b
add OSSL osGetPhysicsEngineName(). this returns a string with name and version. does no permition checks or it whould be less usefull ( only ubOde returns value)
2016-07-04 08:29:26 +01:00
Melanie Thielker
4468aa0dcf
Merge branch 'master' of opensimulator.org:/var/git/opensim
2016-07-04 03:37:45 +01:00
Melanie Thielker
ea8f3c83bf
Finally remove the requirement for an InventoryItem/FolderBase object to
...
be passed into inventory queries.
This makes the API more homogenous and also will more clearly show
coding
errors related to HG inventory where the .Owner field has a meaning
for a query but wasn't always set.
2016-07-04 03:35:48 +01:00
Diva Canto
e00603f78a
New config var: DisableObjectTransfer. If set to True, objects never cross; instead they stay in the region, possibly placed outside its borders.
2016-07-03 12:24:31 -07:00
UbitUmarov
b3d8e35d67
dont try to check CanObjectEntry on a attachment in llSetPos()
2016-07-03 19:51:07 +01:00
UbitUmarov
58135ef52c
fix a lost region size of 256m
2016-07-03 19:39:13 +01:00
UbitUmarov
42dd02fc32
scale down position X and Y acording to region size on sending coarse Updates. Viewers need to scale up by same amount.
2016-07-03 15:47:20 +01:00
UbitUmarov
a443dcce89
try to place avatars on a nicer location, when they arrive into a banned parcel
2016-07-03 10:22:14 +01:00
UbitUmarov
a6ee06d630
dont send bad profiles to viewer
2016-07-02 13:53:17 +01:00
UbitUmarov
cd34f978fb
revert to previus GroupProfileRequest because floatsam groups server seems to return wrong values for GroupMembershipCount and GroupRolesCount. this should be fixed because we are getting the full lists just to count number of entries
2016-07-02 01:01:29 +01:00
UbitUmarov
7991bb08f1
reduce absurd viewers blind retries of GroupProfileRequest
2016-07-02 00:18:29 +01:00
UbitUmarov
057bc648f3
xmlrpcgroups: make use of a forgotten GetMemberGroupProfilemethod, put back xmlrpc cache since it is necessary to prevent folish viewers flooding
2016-07-01 23:26:16 +01:00
UbitUmarov
07c8e79b03
missing file
2016-07-01 19:32:14 +01:00
UbitUmarov
3af437c8bc
cleanup a bit
2016-07-01 19:20:04 +01:00
UbitUmarov
7b7483ec7e
save one call to grid to get agent groups powers (xmlrpcgoups only for now
2016-07-01 18:38:38 +01:00
UbitUmarov
aa744eecf2
add a few methods to modify clientview group powers
2016-07-01 18:19:09 +01:00
UbitUmarov
1777324a86
cleanup a bit AgentGroupDataUpdate sending
2016-07-01 17:31:31 +01:00
UbitUmarov
6deced0193
increase xmlrpc timeout in xmlrpcgroups, disable its cache until its entries invalidation is checked
2016-07-01 16:24:42 +01:00
UbitUmarov
9358a6ad29
revert several changes to groups modules (agentGroupData is private). change interregions invite/eject messages, etc
2016-07-01 16:10:45 +01:00
UbitUmarov
ea140d7cac
change ubOde module, hopefully for better handling of multiple scenes on same instance. ( may be broken now )
2016-06-29 14:14:16 +01:00
UbitUmarov
158e0ae402
Revert " don't try to send initial AgentGroupDataUpdate to NPCs" this was
...
already done
This reverts commit 84a6a6e008
.
2016-06-28 23:57:14 +01:00
UbitUmarov
84a6a6e008
don't try to send initial AgentGroupDataUpdate to NPCs
2016-06-28 23:52:00 +01:00
UbitUmarov
90b825cda8
if a NPC is owned, allow access if ownerID matchs parcel owner or it is in the access list. option OS_NPC_OBJECT_GROUP it still needed if access is by group (this option should also work with not owned NPC) NEEDS TESTING, may prove to be a bad solution
2016-06-28 23:30:04 +01:00
UbitUmarov
a08c354a07
fix NPCs OS_NPC_OBJECT_GROUP option. group ID needs to be set during creation, before scenepresence.CompleteMovement, set tittle just after it.
2016-06-28 18:14:30 +01:00
UbitUmarov
bc4e5d81b9
add PRIM_OMEGA to llGet(LINK)PrimitiveParams. This will not return same values as spec, because the way our targetomega works. ( only did minor testing)
2016-06-26 14:40:26 +01:00
UbitUmarov
71404be21d
let llPlaySound() in HUDs send sound to owner without parcel restriction
2016-06-26 10:02:56 +01:00
UbitUmarov
8cb3787de8
mantis 7942: allow llTriggerSound on HUDs to send sounds to all.
2016-06-26 09:40:05 +01:00
Diva Canto
c34fcae3f3
Added a test for checking permissions in inventory items that are transferred. This is a work in progress. All permission assertions are commented for now. Will get back to this later when permissions are fixed by Melanie.
2016-06-24 12:27:45 -07:00
Diva Canto
758e1e2535
Mantis #7933 : copy-paste bug in avn code.
2016-06-23 13:53:42 -07:00
Diva Canto
cec5682da9
Mantis #7937 : don't send group info to NPCs
2016-06-23 12:10:50 -07:00
Diva Canto
b522f0916a
Mantis #7934 and related: landing points and telehubs for gods. Added a new configuration variable LandingPointBehavior that can switch between what we're used to in OpenSim and the behavior in SL.
2016-06-23 11:44:59 -07:00
Diva Canto
55a4d1cf44
Same change here too.
2016-06-23 06:41:26 -07:00
Diva Canto
648cf51411
Fix failing test
2016-06-23 06:38:34 -07:00
Diva Canto
56e2358ec2
Because there's no such thing as too much culture. (looking forward to .NET 4.5 to set this globally)
2016-06-22 20:31:01 -07:00
Diva Canto
cc9ff12988
Set culture also in object crossings.
2016-06-22 20:18:16 -07:00
Diva Canto
c94c929ec1
Amend to previous commit -- set the culture also on the receiving end.
2016-06-22 18:35:14 -07:00
Diva Canto
33efc91342
Mantis #7802 : set culture to US English on the thread that does the agent crossing, not that it's async and needs to parse decimal numbers.
2016-06-22 18:10:12 -07:00
Diva Canto
1e213f5150
Mantis #7802 : added debug message to diagnose the problem.
2016-06-22 15:55:39 -07:00
Diva Canto
94616510f2
Missing AsBoolean
2016-06-22 15:39:09 -07:00
Diva Canto
193a3afa64
Make a debug message less misleading.
2016-06-22 15:28:18 -07:00
Diva Canto
f8bd3d2f2e
Mantis #7935 : regression on transferring attachments over the HG
2016-06-22 11:52:53 -07:00
Diva Canto
0b32cf0e8f
Can't do it do it this low in the stack. Attachments on teleports apparently rely on
...
State being != 0.
Revert "Mantis #7932 : Some objects were being serialized with PCode=9 and State != 0 (meaning attachments). That should never happen."
This reverts commit f19199cf4a
.
2016-06-22 06:21:23 -07:00
Diva Canto
74c79d1f88
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2016-06-21 20:28:44 -07:00
Diva Canto
f19199cf4a
Mantis #7932 : Some objects were being serialized with PCode=9 and State != 0 (meaning attachments). That should never happen.
2016-06-21 20:28:25 -07:00
Melanie Thielker
5c81e03738
Fix a dumb mistake
2016-06-21 01:49:47 +02:00
Melanie Thielker
8e40bb6fb7
Make some more modules inheritable
2016-06-21 01:46:38 +02:00
Melanie Thielker
9de8cefee5
Split IM handling so an inheriting module can cange names if required.
2016-06-21 01:20:21 +02:00
Diva Canto
34b308d5b6
Guard against multiple calls to SetOwnerId on one logical ownership change.
2016-06-20 16:02:37 -07:00
Diva Canto
bc0fc16f44
Still mantis #7929 : apply next owner mask to the new owner, the group.
2016-06-20 15:32:22 -07:00
Diva Canto
359908fa88
Related to mantis #7929 : "For sale" was not being accepted, because of permissions fail. This adds a new permissions check CanSellGroupObject. THIRD-PARTY PERMISSIONS MODULES TAKE NOTE OF THIS NEW EVENT.
2016-06-20 10:08:15 -07:00
Diva Canto
623a2f859f
Mantis #7929 : objects deeded to the group were loosing some important properties. This makes the "For sale" be visible, but is not the end of the story.
2016-06-20 10:05:17 -07:00
Diva Canto
ff65248b9c
Removed a couple of verbose messages
2016-06-19 20:13:32 -07:00
Diva Canto
8d99fe095a
Mantis #7920 : group info was not being updated in many situations. (regression) Putting back the heavy messaging.
2016-06-19 17:35:11 -07:00
Diva Canto
4f3da0a643
AgentGroupData was being sent by both UDP and EQ -- an overkill. Turn off UDP messaging.
2016-06-19 16:28:27 -07:00
Diva Canto
76ab1ed10c
Restored sending group membership data via EventQueue -- this had been a regression. Took the opportunity to refactor that code, so that both Groups V2 and XmlRpcGroups can use the same function.
2016-06-19 16:27:12 -07:00
Diva Canto
d51fe01ed8
Mantis #7915 : bring XmlRpcGroups/GroupsModule.cs up to speed with Groups V2
2016-06-19 15:15:57 -07:00
Diva Canto
a9fb3d0e18
Minor -- deregister an event handler in Groups V2
2016-06-19 15:14:50 -07:00
Diva Canto
ea3fe90ddb
Mantis #7928 : show grid size and show regions now working. Integers were being overflown.
2016-06-19 13:57:01 -07:00
Diva Canto
12b73603cc
Still related to mantis #7917 , parcel prims info. Now sending the correct numbers for "Simulator primitive usage" related to the parcel owner, not the entire region.
2016-06-19 09:17:04 -07:00
Diva Canto
ce7fa728ef
Mantis #7917 : regression on prim limits module.
2016-06-18 22:07:01 -07:00
Diva Canto
206faf0218
Guard against occurring null ref.
2016-06-18 17:00:15 -07:00
Diva Canto
fe1f01defb
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2016-06-17 12:40:41 -07:00
Diva Canto
8a070f16dd
Mantis #7848 : something wrong with a data field in Groups V2
2016-06-17 12:40:04 -07:00
Melanie Thielker
ed168473af
Merge branch 'master' of opensimulator.org:/var/git/opensim
2016-06-16 01:48:27 +02:00
Melanie Thielker
d2f61f5320
Also make the HGUserManagementModule more amenable to subclassing.
2016-06-16 01:47:52 +02:00
Melanie Thielker
f800f5ba57
Make the UserManagementModule inheritable
2016-06-15 16:51:02 +02:00
Diva Canto
e0a82a82de
"reverting" the keep alive changes brought in from avination, to check if that's what's making osgrid fail. This is not really reverting, it's more manually resetting some places (not all) where keep alive is set.
2016-06-14 08:58:37 -07:00
Diva Canto
4be4e98525
Revert "Add a few more debug messages to diagnose problems in OSGrid's proxy use"
...
This reverts commit 2d2414adcf
.
2016-06-13 20:40:47 -07:00
Diva Canto
1e9a944633
Revert "More debug to diagnose osgrid"
...
This reverts commit b5f29e93f6
.
2016-06-13 20:39:52 -07:00
Diva Canto
b5f29e93f6
More debug to diagnose osgrid
2016-06-13 20:35:40 -07:00
Diva Canto
467de7a2f0
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2016-06-13 18:04:50 -07:00
Diva Canto
2d2414adcf
Add a few more debug messages to diagnose problems in OSGrid's proxy use
2016-06-13 18:04:28 -07:00
Melanie Thielker
cdfbf78d07
Fields should be protected unless private is required
2016-06-14 01:27:48 +02:00
Melanie Thielker
68c73951ef
Make the LLUDPServerShim inheritable. There is absolutely no reason for
...
this to be sealed!
2016-06-14 01:21:47 +02:00
Melanie Thielker
141205532b
Make chat and instant message modules fully subclassable
2016-06-14 00:03:40 +02:00
Diva Canto
3ef5e1a24b
Mantis #7923 . EDIT BEAMS ARE BACK!
2016-06-12 22:01:36 -07:00
Diva Canto
c2e63e807e
Mantis #7861 . llEdgeOfWorld not working. Two reasons: (1) edge was being filled but not used; (2) region size was being ignored when computing the neighbors' coordinates.
...
Not sure if this is the intended semantics of this function, but it made sense in my varregion test with neighbors all around except in the South.
2016-06-12 14:48:30 -07:00
Diva Canto
d0c65d15dc
Still mantis #7858 : send kill object / update to child agents too
2016-06-12 14:29:30 -07:00
Mandarinka Tasty
634d85a30d
Detection of Cylinder and Prism for flexi prims
...
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: Diva Canto <diva@metaverseink.com>
2016-06-12 13:58:20 -07:00
Diva Canto
42a9afdc43
Mantis #7858 : DeleteSceneObject done slightly differently. ProcessEntities now checks whether the objects have been deleted and, if so, sends an extra kill object packet, in order to compensate for potential race conditions encountered by the first one.
...
Note: I still cannot reproduce this problem, but I was able to emulate it by adding an artificial delay on ProcessEntities, which did, indeed, result in objects not being deleted. This fix fixed my emulated scenario.
2016-06-12 12:23:52 -07:00
Robert Adams
9ebdae8676
Restore SendAgentGroupDataUpdate() call in GroupsModule.cs.
...
Restore linkage to OnAgentClosed since the merge solved the reference
problem by looking up the agent.
This should address Mantis 7915 and 7920.
2016-06-11 12:42:42 -07:00
Diva Canto
53d8b8a83f
Mantis #7874 : parcel properties not being updated upon avatar entering new parcel. Root cause: update of the avatar's current property was being made too soon.
2016-06-11 10:23:07 -07:00
Diva Canto
1468ee9179
Mantis #7858 . This is s shot in the dark, because I cannot reproduce the problem. Removed what seemed to be redundant kill object calls that weren't there in 0.8.2 -- kill object is already being called in DeleteGroupFromScene.
2016-06-11 09:38:19 -07:00
Diva Canto
8e10963f45
Mantis #7919 : fatal exception on LoadImageURLModule
2016-06-06 09:55:25 -07:00
Diva Canto
7d6adeedf5
Fixed a merge issue
2016-06-06 08:41:08 -07:00
Diva Canto
c4c3163db9
Don't copy assets to foreign asset servers when the objects are being deleted
...
Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
2016-06-06 08:37:15 -07:00
Melanie Thielker
48915377a6
Correct spelling and grammar, thanks Mata Hari
2016-05-30 19:04:19 +02:00
Mandarinka Tasty
77af32cdbf
Enhancement of osRegionRestart
...
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2016-05-30 15:58:39 +02:00
Melanie Thielker
bcee4e3772
Fix a line deletion that should not have been deleted
2016-05-23 19:33:36 +02:00
Melanie Thielker
08bd80f5f4
Merge branch 'master' of opensimulator.org:/var/git/opensim
2016-05-23 19:20:05 +02:00
Jeff Kelley
527ea6af02
Fixed discrepancy between code and ini symbols.
2016-05-23 19:19:36 +02:00
Melanie Thielker
775a657bb1
Addressing #7903 . Fix legacy sit offsets to use legacy computation.
...
New offsets of course still use the correct math.
2016-05-23 19:18:24 +02:00
Diva Canto
057d1b2a6e
Minor improvement over the previous commit -- make sure the code exists in the FolderType enum
2016-05-16 21:57:19 -07:00
Diva Canto
9e21647011
Mantis #7878 -- Landmarks were not being created in HGSuitcaseInventory
2016-05-16 19:36:20 -07:00
Roger Kirkman
97a471cb35
Fix crash due to setting Thread.name after thread start.
...
Signed-off-by: Diva Canto <diva@metaverseink.com>
2016-05-12 17:42:42 -07:00
Melanie Thielker
1e44aba620
According to the SL wiki, estate managers can set parcels for sale. Make it sew.
2016-05-02 21:40:14 +02:00
Melanie Thielker
4bac95bf4a
Change requirements for the LL god functions from CanRunConsoleCommand to IsAdministrator, a function that was not available when these were first coded and makes much more sense.
2016-05-01 20:33:47 +02:00
Melanie Thielker
59ed89769a
Apply user specified default perms across the board, to items uploaded as well as items created and to rezzed prims in world.
...
This effectively removes the concept of "default permissions" from OpenSim
because all known modern viewers set the permissions flags on login.
Ancient abandoned viewers will now default to the SL defaults.
2016-04-29 22:36:56 +02:00
Melanie Thielker
d42de53dda
Allow default permissions from the viewer to be applied to uploaded objects.
...
Make inventory items reflect coorect permissions immediately unstead of after relog
2016-04-29 21:23:32 +02:00
Melanie Thielker
bedebf9498
Prevent "Object->Take" from working on attachments.
2016-04-29 17:11:36 +02:00
Melanie Thielker
8ef34a1bc5
Fix incorrect SQLite syntax in Migrations
2016-04-28 17:15:08 +02:00
Melanie Thielker
a01f24e331
Replace the "land show" method with the better one from 0.8.
2016-04-28 16:13:23 +02:00
Melanie Thielker
995655c445
Make the SimulatorFeaturesModule nonshared as it ought to be from it's code structure.
2016-04-27 00:48:56 +02:00
Melanie Thielker
2c75be7f6e
From information given my Mandarinka Tasty, add firing the detach event even for temp attachments
2016-04-27 00:35:30 +02:00
Melanie Thielker
6771fb7d5d
Reverse a comparison, this is probably the cause of attach issues
2016-04-26 17:43:36 +02:00
Melanie Thielker
61a7566381
Fire detach events even in temp attachments. They don't really need it but keeping the tests happy
2016-04-25 20:27:23 +02:00
Melanie Thielker
8f668ec888
Stop serializing and storing assets for objects that were never rezzed from inventory items.
2016-04-25 20:02:11 +02:00
Vegaslon
46a62a37d1
Fix Temporary Attachments not being able to be detached by client
...
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2016-04-25 19:44:15 +02:00
Geir Nøklebye
7aa3d4256e
POSTGRES: Update database migrations to be in accordance with MySQL table definitions. Prerequisite for fixing PGSQLSimulationdata
...
Signed-off-by: Kevin Cozens <kevin@ve3syb.ca> (mantis #7846 )
2016-04-25 12:17:17 -04:00
Geir Nøklebye
b418033915
Updated the code to handle Agent Preferences. Thanks to TomDataworks for providing a final solution.
...
Signed-off-by: Kevin Cozens <kevin@ve3syb.ca> (mantis #7610 )
2016-04-25 12:15:34 -04:00
TomDataworks
e9b0f71575
Fix Mantis #7805 , table handler needs to look for all unique constraints.
...
Signed-off-by: Kevin Cozens <kevin@ve3syb.ca>
2016-04-25 12:11:03 -04:00
Geir Nøklebye
b91cfcca2b
POSTGRES: Added check for Heightfield not equal to Database NULL.. Mirrors OpenSim commit 50d738
...
Signed-off-by: Kevin Cozens <kevin@ve3syb.ca> (mantis #7845 )
2016-04-25 12:01:36 -04:00
Melanie Thielker
28fb722612
CR safari. Remove gratuitious CRs in some files
2016-04-07 19:53:56 +02:00
AliciaRaven
3ff19a8ac3
Fix missing id parameter in FSAssets database connector when updating Access time.
2016-04-05 21:52:28 +01:00
Kevin Cozens
2cfe848ceb
Correct case in the names of the Avatar and Friends tables
2016-03-24 16:43:27 -04:00
Melanie Thielker
4cc954249d
Mantis 7842 - remove another possible null dereference
2016-03-23 21:03:20 +01:00
Melanie Thielker
548b741130
Correct the case of the Presence table
2016-03-22 23:05:31 +01:00
Melanie Thielker
482daacea7
Add migration to add "active" column on PGSQL. UNTESTED!
2016-03-22 20:55:21 +01:00
Melanie Thielker
de109dbe92
Change casing on UserAccounts
2016-03-22 20:08:46 +01:00
Melanie Thielker
73e527fffc
Fix some artefacts that came from merging the OSGrid code.
2016-03-22 20:01:22 +01:00
Melanie Thielker
e8b46023e4
Add osRequestURL and osRequestSecureURL with an options list.
...
Only currently supported option is "allowXss" which will send the needed
Access-control-allow-origin: * header to allow xss scripting against
the LSL http server.
2016-03-16 20:04:52 +01:00
Jeff Kelley
efa21156f3
Implement Access-Control-Allow-Origin for HTTP LSL server
2016-03-16 19:22:40 +01:00
Melanie Thielker
8e772fde7f
Remove debug spam
2016-03-15 02:36:06 +01:00
Jeff Kelley
41644bbfa9
Implement parameterization of HTTP_BODY_MAXLENGTH maximum as proposed in Mantis 7839.
2016-03-14 16:08:49 +01:00
Melanie Thielker
07b78a68fc
Merge branch 'master' of opensimulator.org:/var/git/opensim
2016-03-09 02:53:06 +01:00
Melanie Thielker
1697f3e0c2
Finish plumbing RezRestoreToWorld.
2016-03-09 02:52:45 +01:00
Melanie Thielker
43ca32150c
Plumb RezRestoreToWorld from the client (part done)
2016-03-09 02:45:11 +01:00
Robert Adams
be43fc2234
BulletSim: use the new 'setAvatarSize' physics call introduced in 0.9.
...
This disables all the avatar size fudge numbers previously used by BulletSim.
If you have your region tuned to the old way, set
"[BulletSim]AvatarUseBefore09SizeComputation=true" in your INI files.
2016-03-06 14:23:06 -08:00
Robert Adams
b65a18ef3f
Remove unused parameter ShouldUseFireAndForgetForCollisions. It was
...
used a while ago for testing but the execution code was removed.
2016-03-06 14:16:46 -08:00
Robert Adams
feb058f5c5
BulletSim: Send out avatar position update if velocity is now zero
...
and it wasn't zero last tick. This will prevent some avatar creeping.
Adjust BulletSim default avatar velocity zeroing so the avatar stops sooner.
2016-03-06 11:30:25 -08:00
Melanie Thielker
57b6398b71
Make mesh upload respect the same parts maximum as what is set for the
...
simulator
2016-03-05 22:30:02 +01:00
Melanie Thielker
110297793c
Fix a couple of typos
2016-03-05 22:22:09 +01:00
Melanie Thielker
15b9601393
Introduce UseOsgridFormat config to select the OSGrid specific path name
...
generator
2016-03-05 01:26:28 +01:00
Melanie Thielker
74c2113bce
Port the safer database access and the cure for "Chicken Bones" which
...
are artefacts that can be created by fsck and would make standard
FSAssets choke. These refinements were tested on OSGrid.
2016-03-05 01:17:42 +01:00
Melanie Thielker
c541b5cf43
Mantis 7833: Fix a condition where email sent from an object that is in
...
the process of being removed can cause a null reference
2016-03-03 17:08:56 +01:00
Diva Canto
ab12a14279
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore.
2016-02-21 11:14:02 -08:00
Diva Canto
cd54bbe789
The old sqlite inventory data interface was still around and causing problems: the only part of the code using it was the data (sqlite) tests. Given that this old interface has been obsolete for several years, it has now been removed, including the tests. TODO: Writing tests for the new (ah!) inventory data interface.
2016-02-21 10:37:12 -08:00
Diva Canto
206b035571
SQLite: Removed obsolete migration file
2016-02-21 09:12:25 -08:00
Diva Canto
ee24b25165
Flatten migrations for sqlite
...
Conflicts:
OpenSim/Data/SQLite/Resources/RegionStore.migrations
(Resolved)
2016-02-21 09:10:00 -08:00
Diva Canto
ded776c86b
MySQL migrations: fix one last migration that had been left behind
2016-02-21 07:08:55 -08:00
Diva Canto
134e94a7e9
Flatten migrations for MySQL.
...
Conflicts:
OpenSim/Data/MySQL/Resources/RegionStore.migrations
OpenSim/Data/MySQL/Resources/UserAccount.migrations
2016-02-20 19:27:12 -08:00
UbitUmarov
170acd7d67
change parcel_owner_is_god configuration option from default from true to false, leaving only region_owner true by default
2016-01-30 15:42:59 +00:00
UbitUmarov
b34652e9eb
accept mantis 7785 requests, at least until bullet can be also be used fix landing height. (could not test)
2016-01-26 21:42:46 +00:00
UbitUmarov
668ff1e12c
make sure MaxRegionsViewDistance is lower than MaxDrawDistance
2016-01-26 20:55:00 +00:00
UbitUmarov
109723dc2d
add option MaxRegionsViewDistance to control the maximum range to tell viewer to connect to Neighbour regions, since that is diferent from view range
2016-01-26 20:39:37 +00:00
Robert Adams
66be75556b
BulletSim: increase default value of AvatarStopZeroThreshold as this reduces
...
the occurance of stopped avatar drifting in the viewer. Not sure why but this
is a short term fix while investigation continues.
2016-01-20 06:35:53 -08:00
Robert Adams
33af419050
BulletSim: make collision sounds work most of the time. Seems that collisions
...
usually stop the collider so velocity is often small.
Also remove some chatty debug messages.
2016-01-19 22:09:51 -08:00
Robert Adams
ddd59fab5f
BulletSim: add stationary suppression on AddForce application. This enables
...
small pushing of avatars (Mantis 7779).
2016-01-18 10:50:28 -08:00
Robert Adams
5ed90b3921
BulletSim: fix problem of not zeroing motion when stationary (drift problem from
...
Mantis 7813). Redo Z computations for movement. Clean up code to simplify
tests. Add function to suppress stationary tests unless velocity drops.
2016-01-18 10:48:10 -08:00
Robert Adams
35d4298be6
BulletSim: change method signatures for internal AddForce methods to remove
...
confusion about push forces. The latter is an external, physics engine interface
feature (the force parameter has a different unit if pushing vs adding force)
and that distinction is not used internally.
2016-01-18 07:02:48 -08:00
Robert Adams
fb57d31538
BulletSim: revert avatar stationary testing for having slight velocity.
...
This fix causes drift (Mantis 7813). This revision will rebreak pushing
(Mantis 7779) but drifting is bad and pushing will be fixed in future commits.
2016-01-18 07:00:50 -08:00
Robert Adams
b02f29300d
Code cleanup to terse update sending as given in a patch in Mantis 7813.
...
Thanks tqlion!
2016-01-18 06:58:41 -08:00
Robert Adams
22501ea06d
BulletSim: fix Mantis 7798: land collisions not working.
2016-01-10 16:42:23 -08:00
Robert Adams
d4e88f8883
BulletSim: tweaking so avatar can be pushed. In particular, llPushObject,
...
which called BSCharacter.AddForce, can now move a character.
2016-01-10 14:53:55 -08:00
TomDataworks
905dec5d23
Fix region data range selection in the PGSQL backend.
...
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-01-10 18:05:08 +00:00
UbitUmarov
ee15c51ba4
add npc create option OS_NPC_OBJECT_GROUP. with it the npc will be created with the group of the object with the script, if that object owner is member of that group. This should allow parcel access by group to work now, and not much else. The groupTitle will also be set, it the region option NoNPCGroup is not active.
2016-01-01 23:41:25 +00:00
UbitUmarov
f8f28311bf
stop avatar move to target on parcel ban enforce
2016-01-01 23:03:46 +00:00
Robert Adams
7831d219d7
Add locking around stats record fetch to resolve Mantis 7793.
2015-12-27 15:05:17 -08:00
UbitUmarov
e2517b51f8
ubMeshmerizer: remove some wrong faces still present in taper cases, some code cleanup
2015-12-26 21:38:36 +00:00
UbitUmarov
f92deb65f8
fix cilinder and cone physics mesh
2015-12-26 01:49:30 +00:00
UbitUmarov
65269f6f7f
fix html encapsulation for MSIE was doing nothing
2015-12-25 14:34:02 +00:00
UbitUmarov
85a75ce0bc
assume direct string.replace is good enought to avoid a stringbuild use
2015-12-25 14:16:47 +00:00
UbitUmarov
41078f8d51
try to implement HTTP_BODY_MAXLENGTH. Make it limit body input bytes. Read entire relevant input buffer before UTF-8 parsing, or it may fail.
2015-12-25 13:51:05 +00:00
UbitUmarov
e5f7856eaf
Merge branch 'master' of opensimulator.org:/var/git/opensim
2015-12-25 10:44:59 +00:00
UbitUmarov
b7ea5c4967
a few code cosmetic changes
2015-12-25 10:43:51 +00:00
Diva Canto
52ebb3f2fb
The configger tool hadn't been updated since the introduction of OpenSimDefaults! :0
...
It is updated now.
2015-12-24 10:05:59 -08:00