Commit Graph

25102 Commits (2bb5e985740b7c6aa75cd31aa057d39d56f024b6)

Author SHA1 Message Date
UbitUmarov 9229d5a324 locking issue 2016-08-22 07:55:25 +01:00
UbitUmarov d1e3be1efe minor locking issue 2016-08-22 07:51:36 +01:00
UbitUmarov 3abd54082f remove unnecessary lock 2016-08-22 07:32:12 +01:00
UbitUmarov 2d4d1adb4d locking issue 2016-08-22 07:24:58 +01:00
UbitUmarov cc322861ca minor locking issue 2016-08-22 07:14:33 +01:00
UbitUmarov b98b535a6b locking issue 2016-08-22 06:50:20 +01:00
UbitUmarov 3ffb6e8120 minor locking issue 2016-08-22 06:29:54 +01:00
UbitUmarov 4f4227d5bb workaround potencial memory leak 2016-08-22 06:23:55 +01:00
UbitUmarov 27dcb01b2e workaround potencial memory leak 2016-08-22 06:06:13 +01:00
UbitUmarov 5d5bad5fc1 workaround potencial memory leaks 2016-08-22 06:03:39 +01:00
UbitUmarov 52a80f1742 workaround potencial memory leak 2016-08-22 05:47:19 +01:00
UbitUmarov c8a1d7e5a7 workaround potencial memory leaks 2016-08-22 03:55:01 +01:00
UbitUmarov 426e8a798f (re)fix avatar standup from a child prim on object delete 2016-08-22 00:28:54 +01:00
UbitUmarov 67a853a70e add a missing lock() 2016-08-21 22:44:21 +01:00
UbitUmarov 0f4d54b8b2 put back the dangerous resp.ReuseContext = true option, that for some odd reason OSgrid nginx configuration seems to need 2016-08-21 20:52:31 +01:00
UbitUmarov 0baaa23bde remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( scene.PacketHandlers) where it belongs 2016-08-21 20:00:27 +01:00
UbitUmarov 963b296f93 in HGAssetBroker do cache all if asset id changed 2016-08-21 04:56:23 +01:00
UbitUmarov b566be4f82 partially apply patch in mantis 8002 2016-08-21 03:06:31 +01:00
UbitUmarov 5d42d24428 limit the scan of terrain EnforceEstateLimits to the area changed. 2016-08-21 02:10:45 +01:00
UbitUmarov d9647dbf7c fix llSetText utf8 string size cliping 2016-08-21 00:57:25 +01:00
UbitUmarov 73719b2efc fix terrain BMP image format on SaveStream mantis: 8001 2016-08-21 00:25:32 +01:00
UbitUmarov 3337ebe93c make the case llCollisionSound("",1.0) more clear its retunring to default sounds, ie like a prim that never had this funtion called. 2016-08-21 00:02:31 +01:00
UbitUmarov 04dd2a9795 fix llCollisionSound("",0.0) not disabling sounds BUT let llCollisionSound("",value [<=1.0]) play default sounds with selected volume. I really don't care if last part is not like SL 2016-08-20 23:41:32 +01:00
Melanie Thielker 0517e3d439 Mantis #8000, don't charge for updating classifieds. Thanks, Cinder!
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2016-08-20 22:44:32 +01:00
Melanie Thielker 82244cca68 Allow creation of user appearance from a model avatar. Thank you,
Cinder, for this patch.

Signed-off-by: Melanie Thielker <melanie@t-data.com>
2016-08-20 22:42:32 +01:00
UbitUmarov c17e337eca fix GetLandData(...) in land connectors not suporting large regions 2016-08-20 01:59:40 +01:00
UbitUmarov 4ab9cfe711 fix physics sits on child prims 2016-08-19 23:38:56 +01:00
UbitUmarov 6ad0f3250b fix ubOde prims unlink that got broken fixing sleeping bodies collisions, core removes and adds a prim with same LocalID not giving time for physics to actuly delete, so when it did it LocalID was lost 2016-08-19 21:28:40 +01:00
UbitUmarov d386bfa1b6 on sog unlink loose the reference to the deleted physics actor 2016-08-19 21:21:59 +01:00
UbitUmarov e734d526fc on object delete send a direct kill and a delayed one via updates queue, Until we find why some are missing, (if its not by udp nature). also remove redundant avatar stands 2016-08-19 17:57:19 +01:00
UbitUmarov 52afd8588d fix updates resend by reEnqueing, that got broken down the line 2016-08-19 17:49:59 +01:00
UbitUmarov 3fef576554 avoid telling a work job to cancel itself 2016-08-19 16:14:08 +01:00
UbitUmarov 6703be2a90 do not enqueue next event processing if script is in SelfDelete state 2016-08-19 14:17:57 +01:00
UbitUmarov e62d38a4ab catch some NULL refs 2016-08-19 02:41:15 +01:00
UbitUmarov d701de4021 add cap GroupMemberData 2016-08-19 02:26:49 +01:00
UbitUmarov 861fa8a408 Merge branch 'master' of opensimulator.org:/var/git/opensim 2016-08-19 00:16:59 +01:00
UbitUmarov c53d74274d missed another UserAccounts cache, add a few locks 2016-08-19 00:14:46 +01:00
Kevin Cozens 1b2e240bf8 Collect any group join fees. Pass group name when applying join/create fees. 2016-08-18 15:38:39 -04:00
Kevin Cozens 847d351bf5 Fixed grammer in a comment 2016-08-18 15:38:39 -04:00
UbitUmarov 9c75f8a57e avoid NULL refs 2016-08-18 14:35:28 +01:00
UbitUmarov 4b73550eee allow cap HomeLocation to be disabled setting Cap_HomeLocation = "" 2016-08-18 13:17:46 +01:00
UbitUmarov ac542715f1 add caps HomeLocation ; add client SendAlertMessage(string message, string info), where info in info message field. only minimal testing done 2016-08-18 12:45:11 +01:00
UbitUmarov e58e6daf4a several changes on BunchOfCaps. Move some mesh cost initialization to its class it, change caps path to be plain random UUID (except SEED) 2016-08-18 07:48:46 +01:00
UbitUmarov fedc689170 in GetUsersNames(string[] ids) why are empty names in cache? ignore them, cache also information found by GridUserService 2016-08-18 04:16:20 +01:00
Kevin Cozens df8f189f5c Fixed typo in two group messages 2016-08-17 22:44:40 -04:00
UbitUmarov 7dbc5803a6 in GetUsersNames(string[] ids) dont loose names HGFriends may have cached 2016-08-18 02:49:46 +01:00
UbitUmarov 7d968213fd fix region Allow damage and parcel safe flags handling 2016-08-17 23:33:11 +01:00
UbitUmarov f1495cb237 ubOde reduce collision_start latency in same cases (only one collision happening and more than 50ms since last) 2016-08-17 22:34:21 +01:00
UbitUmarov bca5fd98dc remove some dead code 2016-08-17 21:20:20 +01:00
UbitUmarov e9638ee9e9 increase physics collisions report rate back to 20/s 2016-08-17 20:26:01 +01:00
UbitUmarov 9f88273741 add GetMultiAccounts USER SERVICE HANDLER. UNTESTED !!! 2016-08-17 06:25:20 +01:00
UbitUmarov 04ea34f379 add GetUsersNames(string[] ids) to UserManagement. Make GetDisplayNames cap use it so several IDs are handle on a single call. Since there is no grid side suport, no much gain still 2016-08-17 06:00:42 +01:00
UbitUmarov 72876fc683 drasticly reduce HG inventory caches Expire times, Remove them all onClientClose. This to avoid potencial desyncs with inventory service 2016-08-16 23:11:01 +01:00
UbitUmarov 544b859c00 fix tests acording 2016-08-16 05:20:46 +01:00
UbitUmarov 1c1d40cf6a libOMV PrimFlags.JointLP2P does not exist. Its bit now means
VolumeDetector. VolumeDetectActive is now stored on that flag bit. with
 this change it is now sent to viewers that now gray out phantom on object
 edit. At same time fixes the fact volumedetector was not been saved on
 region db and so  was lost on restarts. libOMV needs to be fix on this and other PrimFlags
2016-08-16 05:05:53 +01:00
UbitUmarov 41062c1627 fix misspelled message mantis: 7996 2016-08-16 04:21:49 +01:00
UbitUmarov 5dfb706bea fix llVolumeDetect(FALSE) not working 2016-08-16 01:50:06 +01:00
UbitUmarov 57aac3d77e remove OptionalModules\ViewerSupport\SimulatorFeaturesHelper ShouldSend() since it cannot be used 2016-08-14 03:56:44 +01:00
UbitUmarov 1337f5f26e remove a parameter for detection of grid fail to suport getting multiple user accounts per call and handle it where needed. 2016-08-13 23:41:57 +01:00
UbitUmarov 7c1b2a5dde add some wiring to have GetUserAccounts for multiple IDs on a single request to grid services. Unfinished, untested 2016-08-13 05:22:29 +01:00
UbitUmarov b64f25e631 add a missing cast to ulong in RegionGridLocToHandle (mantis: 7994) 2016-08-13 00:16:50 +01:00
UbitUmarov 09832edadf avoid automatic packet spliting in GroupMembersReply 2016-08-12 18:47:01 +01:00
UbitUmarov 9080aaf9eb only reissue a kill if a update is for a deleted sog root part. 2016-08-12 04:08:19 +01:00
UbitUmarov c04792142f partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates to be enqueued on deleted objects. Keep the catch up on deenqueue, so preserving the race condition safe guard. Let Scene sendkillObject work even if object is flaged as deleted. Still not clear how this are related to mantis 7858 or even less to 7990. 2016-08-12 03:58:04 +01:00
UbitUmarov cfab2675ff remove code from httptests branch 2016-08-11 08:42:34 +01:00
UbitUmarov 9aa2484f0d to do that don't use slideexpiration; add cap event ChatterBoxForceClose 2016-08-11 08:38:39 +01:00
UbitUmarov b16d6c0302 stop renewing xml cache entries expires. Let them expire or grid changes will ignored as long something keeq requesting (like group profiles refreshs). reduce the expire time more ignoring folish config. 2016-08-11 04:52:25 +01:00
UbitUmarov 8fb7a3543f let physics know about region water level change 2016-08-09 22:29:11 +01:00
UbitUmarov 6f5f6431a4 add a SimpleAngularDistance Updates prioritazition scheme. Results don't look that great so don't use it still. 2016-08-09 21:46:19 +01:00
UbitUmarov 6c00016447 add a simple prim area estimator 2016-08-09 13:18:51 +01:00
UbitUmarov f387b93859 tell prim name on some more ubMeshmerizer error/warn messages 2016-08-09 11:59:27 +01:00
UbitUmarov a30f75cfdc fix entity update flags update 2016-08-07 21:13:58 +01:00
UbitUmarov c255c23981 move updates from updates queues into udp queues acording to their payload estimated size and udp sending capability on a time slice, instead always moving a arbitrary number of updates. 2016-08-07 21:13:29 +01:00
UbitUmarov ff0ccf9c67 several changes related to culling option 2016-08-07 21:13:01 +01:00
UbitUmarov 83d6722d31 if a viewer overloads region capability to process RequestMapBlocks, ignore following requests for 300 seconds. This was necessary becaus some viewers like FireStorm are doing it, saturating region and grid services for no usefull reason 2016-08-06 22:12:38 +01:00
UbitUmarov f7419ad52d ubOde revert making vehicle hover height disable hover. This at least breaks current scripts. wikis say it should, but makes no sense with vehicle type parameters defaults. Hover it again only disabled with timescale >300; handle llSameGroup on attachments 2016-08-06 05:21:15 +01:00
UbitUmarov 17cc238b44 ubOde a few changes to collisions reporting 2016-08-06 02:05:23 +01:00
UbitUmarov 20d8177d98 fix incorrect ids in llDetected collision parameters 2016-08-06 00:11:13 +01:00
UbitUmarov 9102f6e5da fill data for llDetected funtions of collisions closer to the event. (xengine wasn't update with this on merge bc was not used there). fix some parameters 2016-08-05 22:50:15 +01:00
UbitUmarov 60b08b51b6 remove country from avatars DetectParams, since it is only used on a cm function that can get it directly 2016-08-05 17:08:34 +01:00
UbitUmarov e9660d5d05 fix parcel Avatar Sounds using group membership not active group 2016-08-05 15:57:30 +01:00
UbitUmarov efb60b5b42 use group provided by viewer on Object rez from inventory 2016-08-05 15:36:50 +01:00
UbitUmarov 23578635df more changes relative to incorrect use of activegroupid 2016-08-05 15:19:42 +01:00
UbitUmarov ab7619292f also use group provided by viewer on ObjectDuplicateOnRay 2016-08-05 01:59:19 +01:00
UbitUmarov 338a4d8d3b duplicate objects with the group requested by viewers and not internal idea of active one 2016-08-05 01:37:20 +01:00
UbitUmarov a0cab03caa rez new objects with the group requested by viewers and not internal idea of active one 2016-08-05 00:52:45 +01:00
UbitUmarov 29dc449cc8 revert a variable rename 2016-08-04 23:00:40 +01:00
UbitUmarov a90079bc92 cancel sending group powers on crossings, they are no longer needed. 2016-08-04 22:54:29 +01:00
UbitUmarov e57d3edf6f make sure all new scenepresences have fresh groups information at creation time (grouptitle missing but not that needed at that point) (use direct calls exactly where we want things to happen), reusing a funtion name to rename later 2016-08-04 21:36:41 +01:00
UbitUmarov a66e747c95 add GetActiveMembershipData() to groups modules, let core groups also have GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do. 2016-08-04 20:57:57 +01:00
UbitUmarov 4f17078b07 add a weak safeguard 2016-08-04 18:21:16 +01:00
UbitUmarov 5861355577 do friends recaching on MakeRoot for normal tps, delay it on crossings 2016-08-04 17:39:10 +01:00
UbitUmarov bb8e271081 fix a typo 2016-08-04 17:29:47 +01:00
UbitUmarov 2619005f46 also disable vehicle hover if its hover is set to zero 2016-08-04 17:17:16 +01:00
UbitUmarov 3f2291611f apply external forces and torque to vehicles also, as other engines do 2016-08-04 16:24:19 +01:00
UbitUmarov 1b16ad9088 let get by handle also search on inner lookup table 2016-08-04 03:16:29 +01:00
UbitUmarov 721d5ed145 well then also no need to remove them :) 2016-08-04 01:19:52 +01:00
UbitUmarov 9e07c55746 no need to place normal size regions on the inner lookup table (HANDLEMASH ? its MASK) 2016-08-04 01:16:17 +01:00
UbitUmarov 374911c410 try to speed up get by position X,Y on region info cache 2016-08-04 00:39:28 +01:00
BlueWall e15dc72113 Provide tests for native datatypes where LSL Constants are used in lists as JSON elements. Namely: LSL_Float/double, LSL_String/string, LSL_Integer/int. Fixes http://opensimulator.org/mantis/view.php?id=7957
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-08-03 22:24:04 +01:00
UbitUmarov 2d8669ad39 reduce ubOde walking super climbers 2016-08-02 21:08:22 +01:00
UbitUmarov a99df75a30 (mantis 7983) update local cache when storing a baked tex on assets server 2016-08-02 17:45:06 +01:00
UbitUmarov 5baceff4e9 stop a spamming robust debug message 2016-08-02 17:37:41 +01:00
UbitUmarov 90b899c4e4 do not try to cache same asset twice with hg enabled 2016-08-02 15:56:44 +01:00
UbitUmarov 04ac81a46e minor cleanup 2016-08-02 02:21:41 +01:00
UbitUmarov 908b5e8526 revert that and actually don't loose the estates :) 2016-08-02 01:37:47 +01:00
UbitUmarov b1ef269dd3 add a extra null check on epxirecache out ( ?? ) 2016-08-02 01:15:53 +01:00
UbitUmarov 4ba4c9cf9e missed a Math.sqrt ... 2016-08-01 04:48:01 +01:00
UbitUmarov 708d2cd413 replace DateTime.Now by utcNow in another place 2016-08-01 00:58:16 +01:00
UbitUmarov 8d5bc71a53 bug fix: use UtcNow in both places :) 2016-08-01 00:35:48 +01:00
UbitUmarov 159d722966 on 0.8 grids compatibility code just do a BIG range request. It whould be done in most cases (open borders) plus 4 more. In future this code should not be used if the grid is >=0.9 2016-07-31 23:12:09 +01:00
UbitUmarov c0eae1f8f9 simply NotFoundLocationCache, comment out some debug messages 2016-07-31 22:39:01 +01:00
UbitUmarov 722b7cfbb2 bug fix 2016-07-31 19:35:10 +01:00
UbitUmarov 703e96b4cb Change RegionInfoCache again... 2016-07-31 19:08:35 +01:00
UbitUmarov 598e4ed7c9 rearrange handlers convertion math, harcoding the grid unit size of 256m, also inviting jit to use cpu barrel shifters. 2016-07-31 02:53:35 +01:00
UbitUmarov a4caedceae rename a few things to reduce confusion between regions wold location and grid location (a lot more elsewhere) 2016-07-31 01:56:44 +01:00
UbitUmarov db7f1aaa2f cleanup to go break something else 2016-07-31 00:03:48 +01:00
UbitUmarov 0509badcc1 another try on jenkins 2016-07-30 23:56:54 +01:00
UbitUmarov 78d9312fc8 move some code back to AddRegion because some tests dont issue RegionLoaded 2016-07-30 23:23:28 +01:00
UbitUmarov 7b55348360 still on jenkins 2016-07-30 22:44:41 +01:00
UbitUmarov f4385dcd92 do not set m_RegionInfoCache null on each LocalGridServicesConnector construction 2016-07-30 22:26:31 +01:00
UbitUmarov 7ae4211635 test jenkins for the null object 2016-07-30 22:19:25 +01:00
UbitUmarov 4599b3ecfd test jenkins for error line number 2016-07-30 22:05:55 +01:00
UbitUmarov 2826f713d4 stop creating caches on all standalone regions on a single instance ( why are shared modules been created on every scene?? ) 2016-07-30 21:25:26 +01:00
UbitUmarov 9a4afa753b fix NULL references added in recente changes in standalone mode 2016-07-30 20:56:19 +01:00
UbitUmarov e62f8fd09e change RegionInfoCache expires control 2016-07-30 20:08:14 +01:00
UbitUmarov bf593dd6f4 fix RegionInfoCache keys compare, remove RegionCache now replaced by RegionInfoCache 2016-07-30 17:14:17 +01:00
UbitUmarov 79b7787eff let LocalGridServiceConnector also have a RegionInfoCache, use the remote one if this is active. 2016-07-30 14:35:43 +01:00
UbitUmarov 6cd0a3e07c fix cAgent.CrossingFlags 2016-07-30 04:25:32 +01:00
UbitUmarov b44b898331 remove a unused parameter 2016-07-30 03:45:58 +01:00
UbitUmarov a1759292c8 add a regionInfoCache cache add region with expire time option 2016-07-30 03:31:03 +01:00
UbitUmarov 202212bcbc add a regionInfoCache get by world 2D position 2016-07-30 03:13:23 +01:00
UbitUmarov 55b2d01028 in RegionInfoCache, replace lib omv ExpireCaches by a single dedicated one 2016-07-30 01:44:33 +01:00
UbitUmarov 3d58198c55 fix llEdgeOfWorld() for var regions (someone needs to test this better 2016-07-29 00:55:40 +01:00
UbitUmarov c692664f3d a zero direction vector in llEdgeOfWorld() should return TRUE not FALSE, (SL wiki) 2016-07-28 21:37:16 +01:00
UbitUmarov 16a7232f55 revert adding a new IM parameter ( commit bf604c85c6
, that was a mistake. this should fix invites accepts etc, that got broken
2016-07-28 08:22:51 +01:00
UbitUmarov 19df2a2916 remove more code related to Mega regions 2016-07-28 01:00:56 +01:00
UbitUmarov 7a69b7d20d remove more code related to Mega regions 2016-07-28 00:48:12 +01:00
UbitUmarov ec8101a24a remove references to RegionCombinerModule 2016-07-28 00:34:16 +01:00
UbitUmarov a8e19b7831 remove the RegionCombinerModule (mega regions), references still all over the place. runprebuild maybe needed after this 2016-07-28 00:12:07 +01:00
UbitUmarov 01289b9c2d first step removing MegaRegions: refuse to run. Thanks to all that made MegaRegions possible, they where a important OpenSim feature, but can no longer be mantained 2016-07-27 23:13:24 +01:00
UbitUmarov 9aacdca653 but buoyancy was missing 2016-07-27 21:32:47 +01:00
UbitUmarov 32e30afbcb actually that was redundante, already done at low level 2016-07-27 21:31:43 +01:00
UbitUmarov 8c46ab02c7 move refresh forces into applyphysics 2016-07-27 21:11:39 +01:00
UbitUmarov e951f4cc96 a few more changes relative to sits crossing 2016-07-27 14:28:16 +01:00
UbitUmarov 07853c86ed clear SitTargetAvatar on a sop copy 2016-07-27 11:45:32 +01:00
UbitUmarov 2e4c8798ab a few more changes on avatar crossing 2016-07-27 03:50:47 +01:00
UbitUmarov f4fa891928 waste another thread job on another thing that should be part of a more
unified service, and also not hidding on a so called event"
2016-07-27 02:54:49 +01:00
UbitUmarov d6e16c5130 missing changes about friends on crossings, and missing angular velocity clear on sits 2016-07-27 01:57:20 +01:00
UbitUmarov 800044cead take friends out of onMakeRoot if crossing 2016-07-26 22:30:51 +01:00
UbitUmarov f19b3d28bd do GridUserService.SetLastPosition async on crossings 2016-07-26 22:09:06 +01:00
UbitUmarov e0e8b784a5 apply the change to groups v2 also 2016-07-26 21:43:26 +01:00
UbitUmarov 52decfcc16 reduce some grid services calls on region crossings, sending more information on the agent update ( groups v2 needs change ) 2016-07-26 21:39:47 +01:00
UbitUmarov 1a8a8e16ef add a public SetGroupPowers to clientView 2016-07-26 17:57:14 +01:00
UbitUmarov 13ae6dff18 let some group related data to have a public set 2016-07-26 17:34:59 +01:00
UbitUmarov e766f9d20f get a copy of current clientView group powers 2016-07-26 16:54:04 +01:00
UbitUmarov 3f0d84c28b cleanup some code 2016-07-25 19:49:40 +01:00
UbitUmarov 67a32c91bb remove redundant check 2016-07-25 08:45:15 +01:00
UbitUmarov 1d507f8073 remove extra char 2016-07-25 08:38:10 +01:00
UbitUmarov fcdf0b00b1 add give a body to default rootVelocity 2016-07-25 07:24:39 +01:00
UbitUmarov 2548f240b5 add missing overrides 2016-07-25 07:18:23 +01:00
UbitUmarov aa9503ab86 revert bad last changes and fix the issue another way 2016-07-25 07:06:36 +01:00
UbitUmarov f661fdf2aa ubOde bug fix 2016-07-25 06:07:06 +01:00
UbitUmarov c3b298f85e missing file 2016-07-25 02:11:45 +01:00
UbitUmarov 4b832f0f8e add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); healrate from 0 (disables auto heal) to 100 (maybe too fast) % per second. (untested) 2016-07-25 02:05:53 +01:00
UbitUmarov e60dc305a4 change bullet relative velocity sign to match ubOde 2016-07-25 01:07:19 +01:00
UbitUmarov 76239602b4 change avatar Health, from bad penetration depth to relative velocity 2016-07-25 00:51:37 +01:00
UbitUmarov 42a072d181 preserve max relative velocity on a colision report time slice 2016-07-25 00:47:43 +01:00
UbitUmarov 0a9f06fda7 ubOde actually revert last change don't send unnecessary empty collisions, will patch it elsewhere 2016-07-24 22:33:31 +01:00
UbitUmarov c303cf7412 ubOde still on relative velocity. Make ubOde report avatar empty collisions to tick events on core. Avn didn't require this, core should not require also (TODO) 2016-07-24 22:28:45 +01:00
UbitUmarov a572a22dd9 ubOde try to improve contact velocity on first avatar collision with terrain 2016-07-24 21:29:34 +01:00
UbitUmarov 574b97d93d ubOde fix contact relative velocity sign 2016-07-24 21:16:14 +01:00
UbitUmarov d6d3e14f29 add a missing update to avatar damage Invulnerable 2016-07-24 19:31:28 +01:00
UbitUmarov 2bb467e358 add osSetHealth() value from 1 to 100; (mantis 7973) 2016-07-24 16:31:29 +01:00
UbitUmarov 37936550f0 reOoops ... 2016-07-24 15:55:31 +01:00
UbitUmarov 4fa8debde5 Ooops ... 2016-07-24 15:43:35 +01:00
UbitUmarov bf604c85c6 add missing IM parameter ( needs fix where it is really relevant ) 2016-07-24 15:17:25 +01:00
UbitUmarov 96a5a053ef do not send IMs via child agents 2016-07-24 14:44:40 +01:00
UbitUmarov f4eb1a8e1d add a coment for improvement of ChatterBoxSessionAgentListUpdates closer to viewers protocol. Not necessary on current groups chat lists defecient implementation 2016-07-23 21:20:36 +01:00
UbitUmarov c4db0dd6ac change group lists control so it does show something (only xmlrpcgroups for now). This will never work without a centralized dispatcher/controler, or more complex information exchange. 2016-07-23 21:09:34 +01:00
UbitUmarov bdab44ef7e remove code from httptests branch 2016-07-23 01:34:40 +01:00
UbitUmarov cdf215f613 add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, and its use even worse 2016-07-23 01:28:57 +01:00
UbitUmarov 504ee6e21c don't try to rez a object from a asset with empty data and Let user know about it 2016-07-22 16:41:41 +01:00
Melanie Thielker 2cffa71be2 Add some additional checks to llTransferLindenDollars. 2016-07-18 11:12:14 +01:00
UbitUmarov 9b4e83caa0 dont try dequeues if didnt reacquired lock 2016-07-17 16:21:37 +01:00
UbitUmarov f636ef037a http send is blocking, so we need we need to do it async in all cases. - this will need revision after server changes 2016-07-16 20:23:30 +01:00
UbitUmarov d1810866b3 simplify http textures and meshs Throttles 2016-07-16 19:53:41 +01:00
UbitUmarov c9bd6ff94b disable OSHttpTests that will collide with testing new http server changes 2016-07-15 15:54:54 +01:00
Geir Nøklebye 653b896794 PGSQL: Update simulation data with a number of missing fields for parcels. Some of the fields should probably be migrated to type Boolean to avoid the hairy casting in the query. In addition the overall server code relies in the Replace in SQL statement that is proprietary to MySQL, so the PGSQL code is rather unsafe as it is. Should probably set a transaction on the whole operation so that if something goes wrong the database record is not zapped as it is now. PostgreSQL 9.5 has the upsert functionality which would bring the code closer to the MySQL version. This commit also has an update to PGSQLRegionData
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-07-15 15:45:39 +01:00
UbitUmarov 5f5c4aca40 lib omv now supports SeeAvs fields, so use it, thx Gavin Hird 2016-07-15 15:36:53 +01:00
UbitUmarov aba4e2d13b revert changes to Select/DeSelect, using the SelectObjects as control seems bad 2016-07-14 02:11:50 +01:00
UbitUmarov 445fb51455 make getBoundsCenter() call GetBoundsRadius() to do the math if needed 2016-07-13 22:35:46 +01:00
UbitUmarov 00687d5b0f use geometric center and not sog root position in culling 2016-07-13 22:29:09 +01:00
UbitUmarov e0a1025497 Oops that was not slower 2016-07-13 16:28:07 +01:00
UbitUmarov 33655e40df slow down culling kills even more 2016-07-13 16:15:35 +01:00
UbitUmarov acebfeb5c9 don't overlap Select and Deselect, fix deselect prims account 2016-07-13 15:56:01 +01:00
UbitUmarov 981980150c ignore camera on culling for now 2016-07-13 14:18:06 +01:00
UbitUmarov 7131703244 ugly culling 2016-07-13 14:00:33 +01:00
UbitUmarov 14296bc792 add missing prim count for stats 2016-07-13 10:25:52 +01:00
UbitUmarov 2220ceb522 a few changes to culling 2016-07-13 02:07:07 +01:00
UbitUmarov abf423e361 be nicer to PIs (actually linux) 2016-07-12 23:23:47 +01:00
UbitUmarov 3507566692 reduce some locks on culling checks 2016-07-12 22:15:39 +01:00
UbitUmarov bc6c342d01 let radius be radius, not diameter 2016-07-12 17:21:34 +01:00
UbitUmarov 5bb5eb4e37 don't break child agents start position 2016-07-12 16:33:09 +01:00
UbitUmarov e0878864e8 work around missing information on child creation, hidding its effects with reduced view range in culling option is on 2016-07-12 15:50:05 +01:00
UbitUmarov d879e119a8 add object UUID to a debug/warn message 2016-07-12 14:45:20 +01:00
Melanie Thielker f87d5d0780 Merge branch 'master' of opensimulator.org:/var/git/opensim 2016-07-11 22:32:27 +01:00
Melanie Thielker 8239e29be7 Change the user verification call back to use the host name instead of the
IP address. Fixes NGINX on OSGrid getting confuzzled.
2016-07-11 22:31:32 +01:00
UbitUmarov 79fb13c95c reduce xfer burst if we are busy 2016-07-11 12:05:47 +01:00
UbitUmarov a92266d58e fix ObjectPropertiesFamilyPacket LastOwnerID 2016-07-10 19:05:19 +01:00
UbitUmarov e6d57a1e49 change Xfermanager file sending 2016-07-10 15:25:05 +01:00
UbitUmarov 8d27abd3b4 Merge branch 'master' of opensimulator.org:/var/git/opensim 2016-07-09 13:46:20 +01:00
UbitUmarov 941971648e kick Xfermanager from heartbeat and expires files based on its timming 2016-07-09 13:45:29 +01:00
Kevin Cozens 21de916225 Fixed the order of two file names used in a warning. 2016-07-08 21:21:46 -04:00
UbitUmarov 415c45b097 add a simple files expire to Xfer to catch some that never got a request (opened xfers also need a timeout) (not pretty code, but should not have heavy use) 2016-07-09 01:32:27 +01:00
UbitUmarov fa9a4a9a2b some changes to RequestInventoryFile() 2016-07-09 00:20:51 +01:00
UbitUmarov 11a8a722df don't auto return objects if they have sitting avatars (not npcs) - mantis 7828 with diferent code 2016-07-08 09:56:59 +01:00
Diva Canto e38f16d800 Correction of a test introduced in 34b308d5b6 2016-07-07 13:06:37 -07:00
UbitUmarov a058fca1ac reduce lock time during object inventory ProcessInventoryBackup 2016-07-07 19:54:52 +01:00
UbitUmarov 668339f936 reduce the initial capacity of InventoryStringBuilder the 16k i added is
unreasonable for most cases. The coment about performance on a previus
commit refering to mantis 7904 was wrong, this changes will NOT do much in
terms of objects inventory download time, only a bit on cpu and memory
use"
2016-07-07 16:05:13 +01:00
UbitUmarov 416c02ef3a hide the footprints of my previus bug ( take out comented code 2016-07-07 15:30:07 +01:00
UbitUmarov a4fc22a6b6 forget InventoryStringBuilder.close() 2016-07-07 15:22:32 +01:00
UbitUmarov 14b9d31bd9 change InventoryStringBuilder. This will do much for mantis 7904 objects inventory sending is slow by design 2016-07-07 14:38:27 +01:00
UbitUmarov f768effa87 move object inventory send to udp queue asset ( was task). Remove a call
to RefreshGroupMembership() on start. It was too soon and its Groups
module job
2016-07-07 12:23:53 +01:00
UbitUmarov 4119e60c0c avoid InvalidBoundsRadius() calls caused by small changes 2016-07-07 00:16:25 +01:00
UbitUmarov d7ab1cdd15 let RePrioritization also work on child agents 2016-07-06 18:58:28 +01:00
UbitUmarov 06b412c980 the bug was actually here 2016-07-06 17:32:59 +01:00
UbitUmarov beafc99d43 bug fix, etc 2016-07-06 17:31:05 +01:00
UbitUmarov 6c48be6c91 finish removing child-repri option 2016-07-06 16:50:25 +01:00
UbitUmarov 0eabfb1e3e add some needed InvalidBoundsRadius() calls 2016-07-06 16:45:27 +01:00
UbitUmarov c02fe98b7d add test option ObjectsCullingByDistance. In future, if true, it may
prevent sending objects outside view range to viewers. DO NOT SET TRUE
 unless testing it. Code still not completei!!!
2016-07-06 16:13:27 +01:00
UbitUmarov 259824fbc4 add EngineName also to the others 2016-07-04 09:13:20 +01:00
UbitUmarov 2ebccbcd08 add EngineName also to old ODE 2016-07-04 08:55:19 +01:00
UbitUmarov 1d9e343b7e Merge branch 'master' of opensimulator.org:/var/git/opensim 2016-07-04 08:30:07 +01:00
UbitUmarov ac72598c6b add OSSL osGetPhysicsEngineName(). this returns a string with name and version. does no permition checks or it whould be less usefull ( only ubOde returns value) 2016-07-04 08:29:26 +01:00
Melanie Thielker 4468aa0dcf Merge branch 'master' of opensimulator.org:/var/git/opensim 2016-07-04 03:37:45 +01:00
Melanie Thielker ea8f3c83bf Finally remove the requirement for an InventoryItem/FolderBase object to
be passed into inventory queries.
This makes the API more homogenous and also will more clearly show
coding
errors related to HG inventory where the .Owner field has a meaning
for a query but wasn't always set.
2016-07-04 03:35:48 +01:00
Diva Canto e00603f78a New config var: DisableObjectTransfer. If set to True, objects never cross; instead they stay in the region, possibly placed outside its borders. 2016-07-03 12:24:31 -07:00
UbitUmarov b3d8e35d67 dont try to check CanObjectEntry on a attachment in llSetPos() 2016-07-03 19:51:07 +01:00
UbitUmarov 58135ef52c fix a lost region size of 256m 2016-07-03 19:39:13 +01:00
UbitUmarov 42dd02fc32 scale down position X and Y acording to region size on sending coarse Updates. Viewers need to scale up by same amount. 2016-07-03 15:47:20 +01:00
UbitUmarov a443dcce89 try to place avatars on a nicer location, when they arrive into a banned parcel 2016-07-03 10:22:14 +01:00
UbitUmarov a6ee06d630 dont send bad profiles to viewer 2016-07-02 13:53:17 +01:00
UbitUmarov cd34f978fb revert to previus GroupProfileRequest because floatsam groups server seems to return wrong values for GroupMembershipCount and GroupRolesCount. this should be fixed because we are getting the full lists just to count number of entries 2016-07-02 01:01:29 +01:00
UbitUmarov 7991bb08f1 reduce absurd viewers blind retries of GroupProfileRequest 2016-07-02 00:18:29 +01:00
UbitUmarov 057bc648f3 xmlrpcgroups: make use of a forgotten GetMemberGroupProfilemethod, put back xmlrpc cache since it is necessary to prevent folish viewers flooding 2016-07-01 23:26:16 +01:00
UbitUmarov 07c8e79b03 missing file 2016-07-01 19:32:14 +01:00
UbitUmarov 3af437c8bc cleanup a bit 2016-07-01 19:20:04 +01:00
UbitUmarov 7b7483ec7e save one call to grid to get agent groups powers (xmlrpcgoups only for now 2016-07-01 18:38:38 +01:00
UbitUmarov aa744eecf2 add a few methods to modify clientview group powers 2016-07-01 18:19:09 +01:00
UbitUmarov 1777324a86 cleanup a bit AgentGroupDataUpdate sending 2016-07-01 17:31:31 +01:00
UbitUmarov 6deced0193 increase xmlrpc timeout in xmlrpcgroups, disable its cache until its entries invalidation is checked 2016-07-01 16:24:42 +01:00
UbitUmarov 9358a6ad29 revert several changes to groups modules (agentGroupData is private). change interregions invite/eject messages, etc 2016-07-01 16:10:45 +01:00
UbitUmarov ea140d7cac change ubOde module, hopefully for better handling of multiple scenes on same instance. ( may be broken now ) 2016-06-29 14:14:16 +01:00
UbitUmarov 158e0ae402 Revert " don't try to send initial AgentGroupDataUpdate to NPCs" this was
already done

This reverts commit 84a6a6e008.
2016-06-28 23:57:14 +01:00
UbitUmarov 84a6a6e008 don't try to send initial AgentGroupDataUpdate to NPCs 2016-06-28 23:52:00 +01:00
UbitUmarov 90b825cda8 if a NPC is owned, allow access if ownerID matchs parcel owner or it is in the access list. option OS_NPC_OBJECT_GROUP it still needed if access is by group (this option should also work with not owned NPC) NEEDS TESTING, may prove to be a bad solution 2016-06-28 23:30:04 +01:00
UbitUmarov a08c354a07 fix NPCs OS_NPC_OBJECT_GROUP option. group ID needs to be set during creation, before scenepresence.CompleteMovement, set tittle just after it. 2016-06-28 18:14:30 +01:00
UbitUmarov bc4e5d81b9 add PRIM_OMEGA to llGet(LINK)PrimitiveParams. This will not return same values as spec, because the way our targetomega works. ( only did minor testing) 2016-06-26 14:40:26 +01:00
UbitUmarov 71404be21d let llPlaySound() in HUDs send sound to owner without parcel restriction 2016-06-26 10:02:56 +01:00
UbitUmarov 8cb3787de8 mantis 7942: allow llTriggerSound on HUDs to send sounds to all. 2016-06-26 09:40:05 +01:00
Diva Canto c34fcae3f3 Added a test for checking permissions in inventory items that are transferred. This is a work in progress. All permission assertions are commented for now. Will get back to this later when permissions are fixed by Melanie. 2016-06-24 12:27:45 -07:00
Diva Canto 758e1e2535 Mantis #7933: copy-paste bug in avn code. 2016-06-23 13:53:42 -07:00
Diva Canto cec5682da9 Mantis #7937: don't send group info to NPCs 2016-06-23 12:10:50 -07:00
Diva Canto b522f0916a Mantis #7934 and related: landing points and telehubs for gods. Added a new configuration variable LandingPointBehavior that can switch between what we're used to in OpenSim and the behavior in SL. 2016-06-23 11:44:59 -07:00
Diva Canto 55a4d1cf44 Same change here too. 2016-06-23 06:41:26 -07:00
Diva Canto 648cf51411 Fix failing test 2016-06-23 06:38:34 -07:00
Diva Canto 56e2358ec2 Because there's no such thing as too much culture. (looking forward to .NET 4.5 to set this globally) 2016-06-22 20:31:01 -07:00
Diva Canto cc9ff12988 Set culture also in object crossings. 2016-06-22 20:18:16 -07:00
Diva Canto c94c929ec1 Amend to previous commit -- set the culture also on the receiving end. 2016-06-22 18:35:14 -07:00
Diva Canto 33efc91342 Mantis #7802: set culture to US English on the thread that does the agent crossing, not that it's async and needs to parse decimal numbers. 2016-06-22 18:10:12 -07:00
Diva Canto 1e213f5150 Mantis #7802: added debug message to diagnose the problem. 2016-06-22 15:55:39 -07:00
Diva Canto 94616510f2 Missing AsBoolean 2016-06-22 15:39:09 -07:00
Diva Canto 193a3afa64 Make a debug message less misleading. 2016-06-22 15:28:18 -07:00
Diva Canto f8bd3d2f2e Mantis #7935: regression on transferring attachments over the HG 2016-06-22 11:52:53 -07:00
Diva Canto 0b32cf0e8f Can't do it do it this low in the stack. Attachments on teleports apparently rely on
State being != 0.
Revert "Mantis #7932: Some objects were being serialized with PCode=9 and State != 0 (meaning attachments). That should never happen."

This reverts commit f19199cf4a.
2016-06-22 06:21:23 -07:00
Diva Canto 74c79d1f88 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2016-06-21 20:28:44 -07:00
Diva Canto f19199cf4a Mantis #7932: Some objects were being serialized with PCode=9 and State != 0 (meaning attachments). That should never happen. 2016-06-21 20:28:25 -07:00
Melanie Thielker 5c81e03738 Fix a dumb mistake 2016-06-21 01:49:47 +02:00
Melanie Thielker 8e40bb6fb7 Make some more modules inheritable 2016-06-21 01:46:38 +02:00
Melanie Thielker 9de8cefee5 Split IM handling so an inheriting module can cange names if required. 2016-06-21 01:20:21 +02:00
Diva Canto 34b308d5b6 Guard against multiple calls to SetOwnerId on one logical ownership change. 2016-06-20 16:02:37 -07:00
Diva Canto bc0fc16f44 Still mantis #7929: apply next owner mask to the new owner, the group. 2016-06-20 15:32:22 -07:00
Diva Canto 359908fa88 Related to mantis #7929: "For sale" was not being accepted, because of permissions fail. This adds a new permissions check CanSellGroupObject. THIRD-PARTY PERMISSIONS MODULES TAKE NOTE OF THIS NEW EVENT. 2016-06-20 10:08:15 -07:00
Diva Canto 623a2f859f Mantis #7929: objects deeded to the group were loosing some important properties. This makes the "For sale" be visible, but is not the end of the story. 2016-06-20 10:05:17 -07:00
Diva Canto ff65248b9c Removed a couple of verbose messages 2016-06-19 20:13:32 -07:00
Diva Canto 8d99fe095a Mantis #7920: group info was not being updated in many situations. (regression) Putting back the heavy messaging. 2016-06-19 17:35:11 -07:00
Diva Canto 4f3da0a643 AgentGroupData was being sent by both UDP and EQ -- an overkill. Turn off UDP messaging. 2016-06-19 16:28:27 -07:00
Diva Canto 76ab1ed10c Restored sending group membership data via EventQueue -- this had been a regression. Took the opportunity to refactor that code, so that both Groups V2 and XmlRpcGroups can use the same function. 2016-06-19 16:27:12 -07:00
Diva Canto d51fe01ed8 Mantis #7915: bring XmlRpcGroups/GroupsModule.cs up to speed with Groups V2 2016-06-19 15:15:57 -07:00
Diva Canto a9fb3d0e18 Minor -- deregister an event handler in Groups V2 2016-06-19 15:14:50 -07:00
Diva Canto ea3fe90ddb Mantis #7928: show grid size and show regions now working. Integers were being overflown. 2016-06-19 13:57:01 -07:00
Diva Canto 12b73603cc Still related to mantis #7917, parcel prims info. Now sending the correct numbers for "Simulator primitive usage" related to the parcel owner, not the entire region. 2016-06-19 09:17:04 -07:00
Diva Canto ce7fa728ef Mantis #7917: regression on prim limits module. 2016-06-18 22:07:01 -07:00
Diva Canto 206faf0218 Guard against occurring null ref. 2016-06-18 17:00:15 -07:00
Diva Canto fe1f01defb Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2016-06-17 12:40:41 -07:00
Diva Canto 8a070f16dd Mantis #7848: something wrong with a data field in Groups V2 2016-06-17 12:40:04 -07:00
Melanie Thielker ed168473af Merge branch 'master' of opensimulator.org:/var/git/opensim 2016-06-16 01:48:27 +02:00
Melanie Thielker d2f61f5320 Also make the HGUserManagementModule more amenable to subclassing. 2016-06-16 01:47:52 +02:00
Melanie Thielker f800f5ba57 Make the UserManagementModule inheritable 2016-06-15 16:51:02 +02:00
Diva Canto e0a82a82de "reverting" the keep alive changes brought in from avination, to check if that's what's making osgrid fail. This is not really reverting, it's more manually resetting some places (not all) where keep alive is set. 2016-06-14 08:58:37 -07:00
Diva Canto 4be4e98525 Revert "Add a few more debug messages to diagnose problems in OSGrid's proxy use"
This reverts commit 2d2414adcf.
2016-06-13 20:40:47 -07:00
Diva Canto 1e9a944633 Revert "More debug to diagnose osgrid"
This reverts commit b5f29e93f6.
2016-06-13 20:39:52 -07:00
Diva Canto b5f29e93f6 More debug to diagnose osgrid 2016-06-13 20:35:40 -07:00
Diva Canto 467de7a2f0 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2016-06-13 18:04:50 -07:00
Diva Canto 2d2414adcf Add a few more debug messages to diagnose problems in OSGrid's proxy use 2016-06-13 18:04:28 -07:00
Melanie Thielker cdfbf78d07 Fields should be protected unless private is required 2016-06-14 01:27:48 +02:00
Melanie Thielker 68c73951ef Make the LLUDPServerShim inheritable. There is absolutely no reason for
this to be sealed!
2016-06-14 01:21:47 +02:00
Melanie Thielker 141205532b Make chat and instant message modules fully subclassable 2016-06-14 00:03:40 +02:00
Diva Canto 3ef5e1a24b Mantis #7923. EDIT BEAMS ARE BACK! 2016-06-12 22:01:36 -07:00
Diva Canto c2e63e807e Mantis #7861. llEdgeOfWorld not working. Two reasons: (1) edge was being filled but not used; (2) region size was being ignored when computing the neighbors' coordinates.
Not sure if this is the intended semantics of this function, but it made sense in my varregion test with neighbors all around except in the South.
2016-06-12 14:48:30 -07:00
Diva Canto d0c65d15dc Still mantis #7858: send kill object / update to child agents too 2016-06-12 14:29:30 -07:00
Mandarinka Tasty 634d85a30d Detection of Cylinder and Prism for flexi prims
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: Diva Canto <diva@metaverseink.com>
2016-06-12 13:58:20 -07:00
Diva Canto 42a9afdc43 Mantis #7858: DeleteSceneObject done slightly differently. ProcessEntities now checks whether the objects have been deleted and, if so, sends an extra kill object packet, in order to compensate for potential race conditions encountered by the first one.
Note: I still cannot reproduce this problem, but I was able to emulate it by adding an artificial delay on ProcessEntities, which did, indeed, result in objects not being deleted. This fix fixed my emulated scenario.
2016-06-12 12:23:52 -07:00
Robert Adams 9ebdae8676 Restore SendAgentGroupDataUpdate() call in GroupsModule.cs.
Restore linkage to OnAgentClosed since the merge solved the reference
   problem by looking up the agent.
This should address Mantis 7915 and 7920.
2016-06-11 12:42:42 -07:00
Diva Canto 53d8b8a83f Mantis #7874: parcel properties not being updated upon avatar entering new parcel. Root cause: update of the avatar's current property was being made too soon. 2016-06-11 10:23:07 -07:00
Diva Canto 1468ee9179 Mantis #7858. This is s shot in the dark, because I cannot reproduce the problem. Removed what seemed to be redundant kill object calls that weren't there in 0.8.2 -- kill object is already being called in DeleteGroupFromScene. 2016-06-11 09:38:19 -07:00
Diva Canto 8e10963f45 Mantis #7919: fatal exception on LoadImageURLModule 2016-06-06 09:55:25 -07:00
Diva Canto 7d6adeedf5 Fixed a merge issue 2016-06-06 08:41:08 -07:00
Diva Canto c4c3163db9 Don't copy assets to foreign asset servers when the objects are being deleted
Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
2016-06-06 08:37:15 -07:00
Melanie Thielker 48915377a6 Correct spelling and grammar, thanks Mata Hari 2016-05-30 19:04:19 +02:00
Mandarinka Tasty 77af32cdbf Enhancement of osRegionRestart
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2016-05-30 15:58:39 +02:00
Melanie Thielker bcee4e3772 Fix a line deletion that should not have been deleted 2016-05-23 19:33:36 +02:00
Melanie Thielker 08bd80f5f4 Merge branch 'master' of opensimulator.org:/var/git/opensim 2016-05-23 19:20:05 +02:00
Jeff Kelley 527ea6af02 Fixed discrepancy between code and ini symbols. 2016-05-23 19:19:36 +02:00
Melanie Thielker 775a657bb1 Addressing #7903. Fix legacy sit offsets to use legacy computation.
New offsets of course still use the correct math.
2016-05-23 19:18:24 +02:00
Diva Canto 057d1b2a6e Minor improvement over the previous commit -- make sure the code exists in the FolderType enum 2016-05-16 21:57:19 -07:00
Diva Canto 9e21647011 Mantis #7878 -- Landmarks were not being created in HGSuitcaseInventory 2016-05-16 19:36:20 -07:00
Roger Kirkman 97a471cb35 Fix crash due to setting Thread.name after thread start.
Signed-off-by: Diva Canto <diva@metaverseink.com>
2016-05-12 17:42:42 -07:00
Melanie Thielker 1e44aba620 According to the SL wiki, estate managers can set parcels for sale. Make it sew. 2016-05-02 21:40:14 +02:00
Melanie Thielker 4bac95bf4a Change requirements for the LL god functions from CanRunConsoleCommand to IsAdministrator, a function that was not available when these were first coded and makes much more sense. 2016-05-01 20:33:47 +02:00
Melanie Thielker 59ed89769a Apply user specified default perms across the board, to items uploaded as well as items created and to rezzed prims in world.
This effectively removes the concept of "default permissions" from OpenSim
because all known modern viewers set the permissions flags on login.
Ancient abandoned viewers will now default to the SL defaults.
2016-04-29 22:36:56 +02:00
Melanie Thielker d42de53dda Allow default permissions from the viewer to be applied to uploaded objects.
Make inventory items reflect coorect permissions immediately unstead of after relog
2016-04-29 21:23:32 +02:00
Melanie Thielker bedebf9498 Prevent "Object->Take" from working on attachments. 2016-04-29 17:11:36 +02:00
Melanie Thielker 8ef34a1bc5 Fix incorrect SQLite syntax in Migrations 2016-04-28 17:15:08 +02:00
Melanie Thielker a01f24e331 Replace the "land show" method with the better one from 0.8. 2016-04-28 16:13:23 +02:00
Melanie Thielker 995655c445 Make the SimulatorFeaturesModule nonshared as it ought to be from it's code structure. 2016-04-27 00:48:56 +02:00
Melanie Thielker 2c75be7f6e From information given my Mandarinka Tasty, add firing the detach event even for temp attachments 2016-04-27 00:35:30 +02:00
Melanie Thielker 6771fb7d5d Reverse a comparison, this is probably the cause of attach issues 2016-04-26 17:43:36 +02:00
Melanie Thielker 61a7566381 Fire detach events even in temp attachments. They don't really need it but keeping the tests happy 2016-04-25 20:27:23 +02:00
Melanie Thielker 8f668ec888 Stop serializing and storing assets for objects that were never rezzed from inventory items. 2016-04-25 20:02:11 +02:00
Vegaslon 46a62a37d1 Fix Temporary Attachments not being able to be detached by client
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2016-04-25 19:44:15 +02:00
Geir Nøklebye 7aa3d4256e POSTGRES: Update database migrations to be in accordance with MySQL table definitions. Prerequisite for fixing PGSQLSimulationdata
Signed-off-by: Kevin Cozens <kevin@ve3syb.ca>  (mantis #7846)
2016-04-25 12:17:17 -04:00
Geir Nøklebye b418033915 Updated the code to handle Agent Preferences. Thanks to TomDataworks for providing a final solution.
Signed-off-by: Kevin Cozens <kevin@ve3syb.ca>  (mantis #7610)
2016-04-25 12:15:34 -04:00
TomDataworks e9b0f71575 Fix Mantis #7805, table handler needs to look for all unique constraints.
Signed-off-by: Kevin Cozens <kevin@ve3syb.ca>
2016-04-25 12:11:03 -04:00
Geir Nøklebye b91cfcca2b POSTGRES: Added check for Heightfield not equal to Database NULL.. Mirrors OpenSim commit 50d738
Signed-off-by: Kevin Cozens <kevin@ve3syb.ca>  (mantis #7845)
2016-04-25 12:01:36 -04:00
Melanie Thielker 28fb722612 CR safari. Remove gratuitious CRs in some files 2016-04-07 19:53:56 +02:00
AliciaRaven 3ff19a8ac3 Fix missing id parameter in FSAssets database connector when updating Access time. 2016-04-05 21:52:28 +01:00
Kevin Cozens 2cfe848ceb Correct case in the names of the Avatar and Friends tables 2016-03-24 16:43:27 -04:00
Melanie Thielker 4cc954249d Mantis 7842 - remove another possible null dereference 2016-03-23 21:03:20 +01:00
Melanie Thielker 548b741130 Correct the case of the Presence table 2016-03-22 23:05:31 +01:00
Melanie Thielker 482daacea7 Add migration to add "active" column on PGSQL. UNTESTED! 2016-03-22 20:55:21 +01:00
Melanie Thielker de109dbe92 Change casing on UserAccounts 2016-03-22 20:08:46 +01:00
Melanie Thielker 73e527fffc Fix some artefacts that came from merging the OSGrid code. 2016-03-22 20:01:22 +01:00
Melanie Thielker e8b46023e4 Add osRequestURL and osRequestSecureURL with an options list.
Only currently supported option is "allowXss" which will send the needed
Access-control-allow-origin: * header to allow xss scripting against
the LSL http server.
2016-03-16 20:04:52 +01:00
Jeff Kelley efa21156f3 Implement Access-Control-Allow-Origin for HTTP LSL server 2016-03-16 19:22:40 +01:00
Melanie Thielker 8e772fde7f Remove debug spam 2016-03-15 02:36:06 +01:00
Jeff Kelley 41644bbfa9 Implement parameterization of HTTP_BODY_MAXLENGTH maximum as proposed in Mantis 7839. 2016-03-14 16:08:49 +01:00
Melanie Thielker 07b78a68fc Merge branch 'master' of opensimulator.org:/var/git/opensim 2016-03-09 02:53:06 +01:00
Melanie Thielker 1697f3e0c2 Finish plumbing RezRestoreToWorld. 2016-03-09 02:52:45 +01:00
Melanie Thielker 43ca32150c Plumb RezRestoreToWorld from the client (part done) 2016-03-09 02:45:11 +01:00
Robert Adams be43fc2234 BulletSim: use the new 'setAvatarSize' physics call introduced in 0.9.
This disables all the avatar size fudge numbers previously used by BulletSim.
If you have your region tuned to the old way, set
"[BulletSim]AvatarUseBefore09SizeComputation=true" in your INI files.
2016-03-06 14:23:06 -08:00
Robert Adams b65a18ef3f Remove unused parameter ShouldUseFireAndForgetForCollisions. It was
used a while ago for testing but the execution code was removed.
2016-03-06 14:16:46 -08:00
Robert Adams feb058f5c5 BulletSim: Send out avatar position update if velocity is now zero
and it wasn't zero last tick. This will prevent some avatar creeping.
Adjust BulletSim default avatar velocity zeroing so the avatar stops sooner.
2016-03-06 11:30:25 -08:00
Melanie Thielker 57b6398b71 Make mesh upload respect the same parts maximum as what is set for the
simulator
2016-03-05 22:30:02 +01:00
Melanie Thielker 110297793c Fix a couple of typos 2016-03-05 22:22:09 +01:00
Melanie Thielker 15b9601393 Introduce UseOsgridFormat config to select the OSGrid specific path name
generator
2016-03-05 01:26:28 +01:00
Melanie Thielker 74c2113bce Port the safer database access and the cure for "Chicken Bones" which
are artefacts that can be created by fsck and would make standard
FSAssets choke. These refinements were tested on OSGrid.
2016-03-05 01:17:42 +01:00
Melanie Thielker c541b5cf43 Mantis 7833: Fix a condition where email sent from an object that is in
the process of being removed can cause a null reference
2016-03-03 17:08:56 +01:00
Diva Canto ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 2016-02-21 11:14:02 -08:00
Diva Canto cd54bbe789 The old sqlite inventory data interface was still around and causing problems: the only part of the code using it was the data (sqlite) tests. Given that this old interface has been obsolete for several years, it has now been removed, including the tests. TODO: Writing tests for the new (ah!) inventory data interface. 2016-02-21 10:37:12 -08:00
Diva Canto 206b035571 SQLite: Removed obsolete migration file 2016-02-21 09:12:25 -08:00
Diva Canto ee24b25165 Flatten migrations for sqlite
Conflicts:
	OpenSim/Data/SQLite/Resources/RegionStore.migrations
(Resolved)
2016-02-21 09:10:00 -08:00
Diva Canto ded776c86b MySQL migrations: fix one last migration that had been left behind 2016-02-21 07:08:55 -08:00
Diva Canto 134e94a7e9 Flatten migrations for MySQL.
Conflicts:
	OpenSim/Data/MySQL/Resources/RegionStore.migrations
	OpenSim/Data/MySQL/Resources/UserAccount.migrations
2016-02-20 19:27:12 -08:00
UbitUmarov 170acd7d67 change parcel_owner_is_god configuration option from default from true to false, leaving only region_owner true by default 2016-01-30 15:42:59 +00:00
UbitUmarov b34652e9eb accept mantis 7785 requests, at least until bullet can be also be used fix landing height. (could not test) 2016-01-26 21:42:46 +00:00
UbitUmarov 668ff1e12c make sure MaxRegionsViewDistance is lower than MaxDrawDistance 2016-01-26 20:55:00 +00:00
UbitUmarov 109723dc2d add option MaxRegionsViewDistance to control the maximum range to tell viewer to connect to Neighbour regions, since that is diferent from view range 2016-01-26 20:39:37 +00:00
Robert Adams 66be75556b BulletSim: increase default value of AvatarStopZeroThreshold as this reduces
the occurance of stopped avatar drifting in the viewer. Not sure why but this
is a short term fix while investigation continues.
2016-01-20 06:35:53 -08:00
Robert Adams 33af419050 BulletSim: make collision sounds work most of the time. Seems that collisions
usually stop  the collider so velocity is often small.
Also remove some chatty debug messages.
2016-01-19 22:09:51 -08:00
Robert Adams ddd59fab5f BulletSim: add stationary suppression on AddForce application. This enables
small pushing of avatars (Mantis 7779).
2016-01-18 10:50:28 -08:00
Robert Adams 5ed90b3921 BulletSim: fix problem of not zeroing motion when stationary (drift problem from
Mantis 7813). Redo Z computations for movement. Clean up code to simplify
tests. Add function to suppress stationary tests unless velocity drops.
2016-01-18 10:48:10 -08:00
Robert Adams 35d4298be6 BulletSim: change method signatures for internal AddForce methods to remove
confusion about push forces. The latter is an external, physics engine interface
feature (the force parameter has a different unit if pushing vs adding force)
and that distinction is not used internally.
2016-01-18 07:02:48 -08:00
Robert Adams fb57d31538 BulletSim: revert avatar stationary testing for having slight velocity.
This fix causes drift (Mantis 7813). This revision will rebreak pushing
(Mantis 7779) but drifting is bad and pushing will be fixed in future commits.
2016-01-18 07:00:50 -08:00
Robert Adams b02f29300d Code cleanup to terse update sending as given in a patch in Mantis 7813.
Thanks tqlion!
2016-01-18 06:58:41 -08:00
Robert Adams 22501ea06d BulletSim: fix Mantis 7798: land collisions not working. 2016-01-10 16:42:23 -08:00
Robert Adams d4e88f8883 BulletSim: tweaking so avatar can be pushed. In particular, llPushObject,
which called BSCharacter.AddForce, can now move a character.
2016-01-10 14:53:55 -08:00
TomDataworks 905dec5d23 Fix region data range selection in the PGSQL backend.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-01-10 18:05:08 +00:00
UbitUmarov ee15c51ba4 add npc create option OS_NPC_OBJECT_GROUP. with it the npc will be created with the group of the object with the script, if that object owner is member of that group. This should allow parcel access by group to work now, and not much else. The groupTitle will also be set, it the region option NoNPCGroup is not active. 2016-01-01 23:41:25 +00:00
UbitUmarov f8f28311bf stop avatar move to target on parcel ban enforce 2016-01-01 23:03:46 +00:00
Robert Adams 7831d219d7 Add locking around stats record fetch to resolve Mantis 7793. 2015-12-27 15:05:17 -08:00
UbitUmarov e2517b51f8 ubMeshmerizer: remove some wrong faces still present in taper cases, some code cleanup 2015-12-26 21:38:36 +00:00
UbitUmarov f92deb65f8 fix cilinder and cone physics mesh 2015-12-26 01:49:30 +00:00
UbitUmarov 65269f6f7f fix html encapsulation for MSIE was doing nothing 2015-12-25 14:34:02 +00:00
UbitUmarov 85a75ce0bc assume direct string.replace is good enought to avoid a stringbuild use 2015-12-25 14:16:47 +00:00
UbitUmarov 41078f8d51 try to implement HTTP_BODY_MAXLENGTH. Make it limit body input bytes. Read entire relevant input buffer before UTF-8 parsing, or it may fail. 2015-12-25 13:51:05 +00:00
UbitUmarov e5f7856eaf Merge branch 'master' of opensimulator.org:/var/git/opensim 2015-12-25 10:44:59 +00:00
UbitUmarov b7ea5c4967 a few code cosmetic changes 2015-12-25 10:43:51 +00:00
Diva Canto 52ebb3f2fb The configger tool hadn't been updated since the introduction of OpenSimDefaults! :0
It is updated now.
2015-12-24 10:05:59 -08:00
UbitUmarov 7430c629aa enable the upload region map texture asset for large regions for large regions that i had disabled, but with max size reduced to 512pixels. New viewers don't use this, but osGetRegionMapTexture needs it ( mantis 7787 ) 2015-12-24 11:20:46 +00:00
UbitUmarov 37cb24da60 add prim estimated center of mass correction also for tortured prims meshs. Not fully tested 2015-12-24 01:21:15 +00:00
UbitUmarov 24aa529715 fix avatar movetotarget that got broken with changes on significant movement. Do it all on scenepresence.cs, and not also on scene.cs. check distance to target only on X,Y if not flying or landing 2015-12-23 21:22:00 +00:00
UbitUmarov 5135214e5b physics landing: don't land on top of volume detectors 2015-12-22 13:23:08 +00:00
UbitUmarov 6437a94388 a few changes to physics new root avatar position height estimation 2015-12-22 00:06:17 +00:00
UbitUmarov 88a63ecc39 drop attachments to ground a bit in front of the avatar, not on his location 2015-12-21 18:13:07 +00:00
UbitUmarov 7081ef948c clean a bit 2015-12-21 17:56:12 +00:00
UbitUmarov 4b14ec3c45 add physics help on root agent arrival via some login types and if not under action of telehub or landpoint. will change land to the top of anything physics sees above ground up to 1024m above ground. Only works with ubOde (possible ode but untested). Feature testing... some results may be ugly. 2015-12-21 16:31:49 +00:00
UbitUmarov 0e99763e6b revert the setting of phantom flag on attachment drop to ground, since it can break nomod objects 2015-12-21 13:52:45 +00:00
UbitUmarov 52d7aca6a2 simplify avatar updates throotle control, this possible needs to get more complex again 2015-12-21 13:20:24 +00:00
UbitUmarov 827058e359 drop attachments to ground with phantom active. We should not do this, but for now there no better way to avoid nasty collisions. (large physical objects may still have bad collisions with ground on drop) 2015-12-20 11:57:52 +00:00
UbitUmarov 844266c4d5 change the return list of objects costs, sending a answer if none found 2015-12-20 11:43:27 +00:00
UbitUmarov b31adde5fc BUG FIX on avatar position updates send control 2015-12-20 11:12:48 +00:00
UbitUmarov a4f91e5064 do not change a attachment phatom state on crossings 2015-12-19 19:49:27 +00:00
UbitUmarov 01a27e8c71 establish a minimun for ReprioritizationDistance 2015-12-19 17:39:42 +00:00
UbitUmarov 48f6010a1c a more clean enforcement of BestAvatarResponsiveness (others aren't good at moment 2015-12-19 17:29:51 +00:00
UbitUmarov 9a492258c9 reduce xmlrpcgroups error messages if its debug option is off. Disable keepalive by default 2015-12-19 15:24:43 +00:00
UbitUmarov da1c347676 temporary assets are as local 2015-12-19 15:05:49 +00:00
UbitUmarov b29ab1b2df adjust the checks for invalid asset IDs. changed upload fail detection 2015-12-19 15:03:22 +00:00
UbitUmarov b2acef8aad remove the unused OBB physics parameters export, since they aren't actually usefull outside ubOde 2015-12-17 22:34:21 +00:00
UbitUmarov 56e28c6c27 fix silly bug: Dynamics are to apply to root prim not child 2015-12-17 19:02:46 +00:00
UbitUmarov 01b4b25cdb current priority code uses avatar position not camera, so fix reprioritizer. This may need to be reviewed in future.. it should be camera 2015-12-17 18:15:33 +00:00
UbitUmarov ed74fb5da4 save a expensive call to CameraPosition 2015-12-17 12:24:37 +00:00
UbitUmarov a4ed6111b0 change updates reprioritization control code. Do it under normal avatar updates timing and with a workjob not a timer issued thread. 2015-12-17 12:20:02 +00:00
UbitUmarov 3505ab759d dont bother another thread to try to send if there is no one to listen 2015-12-16 23:54:48 +00:00
UbitUmarov 19c551e815 fix test: scene update needs to run after the delay 2015-12-16 23:26:51 +00:00
UbitUmarov 764f270d34 revert last change and add delays on testing, since child updates now have time control, since they are heavy http connections 2015-12-16 23:13:10 +00:00
UbitUmarov ddd067266b temporary remove the delay on first child updates 2015-12-16 22:43:31 +00:00
UbitUmarov 41ae6f06e0 several changes to parcels access control and scenepresence updates rates 2015-12-16 22:16:51 +00:00
UbitUmarov 1d131a0c33 make parcel bans do something on vehicles. Just a first code, far from good 2015-12-15 21:00:06 +00:00
UbitUmarov b7155f5651 fix typo 2015-12-15 18:32:02 +00:00
UbitUmarov 9327bb2546 a few more changes on parcels location finding 2015-12-15 18:19:08 +00:00
UbitUmarov a9e8bd2884 remove replaced code 2015-12-15 17:20:00 +00:00
UbitUmarov c7b963df8f replace GetNearestPoint... funtions 2015-12-15 17:13:32 +00:00
UbitUmarov 9db987b6f9 some changes parcels AABB math etc 2015-12-15 11:46:50 +00:00
UbitUmarov 4805e91d39 dont round to nearest int when checking position in parcel since next high int can be on other parcel 2015-12-15 04:10:47 +00:00
UbitUmarov 2f7e9a97db rename a parameter 2015-12-14 14:07:30 +00:00
UbitUmarov 78794b1dfe bug fix 2015-12-14 14:06:17 +00:00
UbitUmarov 35b88b6580 removed unneeded funtions 2015-12-14 12:47:17 +00:00
UbitUmarov e37e8c3bdf on join parcels, keep the information of the larger parcel, since thats how its expected now 2015-12-14 12:29:00 +00:00
UbitUmarov 2a354f6c28 calculate land startpoint, endpoint and center estimate when it is updated, it not every time they are needed 2015-12-14 11:57:24 +00:00
UbitUmarov ca6b5fc80d taint prim count when join or subdivide parcels 2015-12-13 18:22:46 +00:00
UbitUmarov 736bcc70fe change default landpoint type to anywhere (direct) 2015-12-13 18:07:40 +00:00
UbitUmarov 6c5005aa3b several changes to telehubs, LandPoint and land access 2015-12-13 16:59:01 +00:00
UbitUmarov 36e53b0e03 fix: do tell and log denied access to estate 2015-12-13 12:42:15 +00:00
UbitUmarov 5d6da6bb35 fix: if no groups module, deny access 2015-12-13 12:14:31 +00:00
UbitUmarov f3c03aaa62 several changes to region and land access control - this may be a bit broken now 2015-12-13 11:31:06 +00:00
UbitUmarov 79945cff7c improve a bit llpushobject on avatars using bullet, but force is ignored a few seconds after a movement comand. RAdams plz take a look 2015-12-12 20:52:12 +00:00
UbitUmarov 819fe96503 invalidate LandPoint on land subdivide 2015-12-12 17:32:59 +00:00
UbitUmarov 4d493dd32e make sure land access/ban lists are active when changed by new viewers 2015-12-12 15:40:09 +00:00
UbitUmarov 3781c486c6 fix land access/ban list sending for new viewers 2015-12-12 13:05:24 +00:00
UbitUmarov 0934e1cf71 add IsEstateManager check to Permissions 2015-12-12 10:03:07 +00:00
UbitUmarov 5c39d9790e change vivox url from https:// to http:// still another 2015-12-11 19:50:22 +00:00
UbitUmarov 6ea43d6014 change vivox url from https:// to http:// missed several 2015-12-11 19:48:50 +00:00
UbitUmarov b63a7d7705 change vivox url from https:// to http:// (merge issue) 2015-12-11 19:44:42 +00:00
UbitUmarov b35d3a3134 fix backup control flag, still a bad merge effect 2015-12-11 02:06:32 +00:00
UbitUmarov 6de7da467a keep SOG reference to root part since two many things depend on deleted SOGs not being deleted 2015-12-10 17:04:39 +00:00
UbitUmarov 62009ba9c0 remove some SOG references on delete to help GC 2015-12-10 14:00:43 +00:00
UbitUmarov bdab95f1d2 dont try to process packets for deleted clients 2015-12-09 22:57:13 +00:00
UbitUmarov bbe55df6c6 disable useless and totally wrong incoming Pools 2015-12-09 22:32:48 +00:00
UbitUmarov 42e5ee4c4b don't keep a reference to config, if not in use 2015-12-09 21:35:20 +00:00
UbitUmarov 4ad7160e05 minor cleanup 2015-12-09 17:20:51 +00:00
UbitUmarov f7a29ad8b5 minor cleanup 2015-12-09 16:42:24 +00:00
UbitUmarov ce44ce447b coment out odd DoubleQueue class code 2015-12-09 16:30:45 +00:00
UbitUmarov 8314987474 tick region health a bit faster 2015-12-09 16:27:59 +00:00
UbitUmarov 3ca4b6f319 fix the queue type in use 2015-12-09 16:26:03 +00:00
UbitUmarov eccec66359 fix the queue type in use 2015-12-09 16:12:21 +00:00
UbitUmarov 447943302d add some missing GC.RemoveMemoryPressure() 2015-12-09 01:43:32 +00:00
UbitUmarov 7d8b783d31 send a full update on GroupResize, not a terse 2015-12-05 08:30:30 +00:00
UbitUmarov a7079c9227 add default eyes to default wearables, and revert previus bad commit 2015-12-04 18:29:31 +00:00
UbitUmarov 0d8f62405c add other Eyes asset id to xferupload defaults 2015-12-04 17:34:49 +00:00
UbitUmarov 0ae7b7e7e8 change handling of optional skirt baked texture 2015-12-03 16:21:43 +00:00
UbitUmarov c903e3afd0 fix a 1m diference in regions view range estimations 2015-12-03 01:13:54 +00:00
UbitUmarov d5e21a0ad2 remove failed CreateAgent from agent child regions list 2015-12-02 04:40:06 +00:00
UbitUmarov e2796e6044 fix typo 2015-12-02 04:26:30 +00:00
UbitUmarov ae3e288b14 createAgent needs to be sync 2015-12-02 04:24:58 +00:00
UbitUmarov 52a5688b6e minor: fix a log timing information 2015-12-02 02:43:52 +00:00
UbitUmarov b1c4f69154 fix protocol version to max wearables mapping 2015-12-01 19:49:27 +00:00
Melanie Thielker f42522b510 Fix protocol versions to wearables count mapping 2015-12-01 16:07:47 +01:00
Melanie Thielker 41072259e4 Change protocol version max to 0.6 2015-12-01 16:01:12 +01:00
UbitUmarov e37c4e878c more changes on lookAt and RotLookAt; do something in attachments 2015-12-01 12:11:48 +00:00
UbitUmarov a9e58d6175 some changes due to lookAt and RotLookAt 2015-12-01 10:15:38 +00:00
UbitUmarov 193b3079e4 Merge branch 'master' of opensimulator.org:/var/git/opensim 2015-12-01 09:43:05 +00:00
UbitUmarov c277dbd66c fix a more few typos 2015-12-01 09:42:28 +00:00
Robert Adams e4d0ae4f6e BulletSim: fix collision sound calculation. Modify some routines to make
collider and collidee clearer. Also fix (when did it break?) avatars not moving
if standing on a moving object. Now friction will move avatars if standing
on a disc or the top of a train.
2015-11-30 20:51:12 -08:00
UbitUmarov b453ef0fbd fix a few typos 2015-11-30 19:47:58 +00:00
UbitUmarov fbef862aee add a few more known texture IDs 2015-11-30 19:45:44 +00:00
UbitUmarov d952b267e9 Merge branch 'master' of opensimulator.org:/var/git/opensim 2015-11-29 18:28:14 +00:00
UbitUmarov 25f13f7c01 fix llLookAt in non-physical case 2015-11-29 18:27:34 +00:00
Diva Canto 55a9bbc6ce Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-11-29 09:48:48 -08:00
Diva Canto 1aa0234408 Trying to make http requests less slow, according to http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow 2015-11-29 09:48:17 -08:00
UbitUmarov 302d28625d change llLookAt math to master cleaner solution, assuming lAxis2rot does work 2015-11-29 14:36:09 +00:00
UbitUmarov ca026ac735 fix the default shape type on upload, it is always convex 2015-11-29 00:19:25 +00:00
UbitUmarov 15f8a46216 let Bullet do collision sounds (RAdams plz fix the relative speed) 2015-11-29 00:02:46 +00:00
UbitUmarov 82e464cb8c let old ODE trigger collision sounds like ubOde 2015-11-28 23:44:53 +00:00
UbitUmarov 9928076d1a remove terrain height clamping left over the ushort format testing 2015-11-27 23:46:58 +00:00
UbitUmarov f59350a1ee add a nasty global lock, ode.dll requires on multi regions per instance ( also make sure ninjaJoints are disabled 2015-11-27 22:50:28 +00:00
UbitUmarov 5aa1c0d328 coment out warnings that do a messed around number of threadpool workitens and number of active threads ( at least when a pool is in use) 2015-11-27 18:43:17 +00:00
Diva Canto cade717b5f Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-11-27 08:24:39 -08:00
Diva Canto 5b7a585b4f Sometimes the viewer sends a null string as mapName; this made the client thread throw an exception with unexpected behavior for users (nothing happens). This commit gives it a sane default: it assumes we're looking for a position in the current region. 2015-11-27 08:22:30 -08:00
UbitUmarov 3304e52750 add a delay to consume other change messages on move and cross 2015-11-27 14:56:04 +00:00
UbitUmarov f1bbc4d386 stop some requests processing when module as no scenes (there must be a better way to fix this) 2015-11-27 14:39:11 +00:00
UbitUmarov bb0db96256 DeregisterRegion from grid earlier on close 2015-11-27 14:01:42 +00:00
UbitUmarov e2fb600bf5 change Backup on scene close to Forced, and not dependent on last change time. 2015-11-27 13:56:57 +00:00
UbitUmarov c5395cef74 remove thread Heartbeat from watchdog 2015-11-27 13:45:14 +00:00
UbitUmarov 9224b5d680 revert last change to watchdog timeouts, that should not be needed 2015-11-27 13:32:49 +00:00
UbitUmarov baf8e762a6 change JobEngine stop code and add a extra check for thread removed on watchdog timeout checks 2015-11-27 13:28:10 +00:00
UbitUmarov 3029080d9b change threading on GetTexture and getMesh and WebFetch Modules. 2015-11-27 07:38:54 +00:00
UbitUmarov f16d36627f change threading on GetTexture and GetMesh NonSharable region modules 2015-11-27 05:00:11 +00:00
Jak Daniels c0e920c1ad Fix Region Max height in boundingSize parameters checking in ArchiverModule.cs to float.MaxValue .. as was changed in ArchiveReadRequest.cs in commit 71f5c2b856 A comparison of consistent 'default' values determines whether boundingBox check is true.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-27 00:16:08 +00:00
Melanie Thielker 9afe2b018f Mantis #7765: Add new ClampNegativeZ option. Defaults to false to restore prior functionality.
Avination code wasn't designed for deep building.
2015-11-26 17:29:50 +01:00
UbitUmarov 172bb05ec2 suspend the use of DisableSimulator, that is causing teleport and crossing issues 2015-11-25 04:13:13 +00:00
UbitUmarov 1484348d7f Merge branch 'master' of opensimulator.org:/var/git/opensim 2015-11-25 03:22:20 +00:00
UbitUmarov 583c874773 remove default of 60minutes on MapImageService Refresh time, forgotten from early merge debug 2015-11-25 03:21:38 +00:00
Melanie Thielker 774ac5e96b If no job engine is started at all, keep checking it's status from
bombing
2015-11-24 21:10:40 +01:00
UbitUmarov 6d5b405168 simplify DeliverChatToAvatars(..) ( hopefully not breaking it ) 2015-11-24 17:28:05 +00:00
UbitUmarov a0c3297b37 again chat echos, check repeats uncondicionally 2015-11-24 15:12:39 +00:00
UbitUmarov 08d061d201 reset control even prior to use 2015-11-24 14:28:35 +00:00
UbitUmarov f45905851a at end of teleport disable the sending simulator, not destiny 2015-11-24 14:01:51 +00:00
UbitUmarov 7cf2d261b3 reduce 'echos' on several regions per instance (mantis 7754) 2015-11-24 12:51:58 +00:00
UbitUmarov 19b96697a6 try not to use Process.HasExit that is broken in some mono versions 2015-11-24 11:22:40 +00:00
Diva Canto 5e4b16658b Flipped version to 0.9.0.0 2015-11-23 18:15:09 -08:00
UbitUmarov 87464b5039 remove a debug message 2015-11-24 02:03:38 +00:00
UbitUmarov 9d8fe7f3db revert previus commit 2015-11-23 23:10:02 +00:00
UbitUmarov 81eb9816a2 remove libomv detection/log from llLoginService 2015-11-23 23:03:16 +00:00
UbitUmarov e9345479c4 remove warning on siting in phantom prims without sittarget 2015-11-23 22:11:27 +00:00
Jak Daniels 15af6265a1 Fixed some stupid math and checks on --bounding-origin and --bounding-size. Bounding origin can of course be negative if it needs to be as we're taking stuff from the (possibly rotated) source region. Bounding size must always be >=0 and <= destination region size.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-22 17:30:08 +00:00
UbitUmarov f75d113230 change silly Monitor use 2015-11-22 08:40:55 +00:00
UbitUmarov ec069edead change syncronization method 2015-11-22 08:31:54 +00:00
UbitUmarov e28eecd0bf revert take the Monitor.wait out of the locks 2015-11-22 08:08:01 +00:00
UbitUmarov 1de096dffb coment out merge option on multiregion oar load i added 2015-11-22 08:00:58 +00:00
UbitUmarov 5c3f88b64d take the Monitor.wait out of the locks 2015-11-22 07:55:49 +00:00
UbitUmarov b80cbf5060 a few more changes on Multiregion control file load 2015-11-22 07:18:11 +00:00
UbitUmarov a6187db2a7 add a a missing monitor.wait if still not needed, mb in future 2015-11-22 05:44:06 +00:00
UbitUmarov 3be340cbf2 a few changes on Multiregion control file load ; load oar seems far from good 2015-11-22 05:42:13 +00:00
UbitUmarov f6820959b7 add Monitor.wait on load 2015-11-22 04:49:01 +00:00
UbitUmarov 4349bde440 reduce noise before compare 2015-11-22 04:10:26 +00:00
UbitUmarov 6dcbd20cfa add merge option on multioar test 2015-11-22 03:58:07 +00:00
UbitUmarov 71f5c2b856 minor changes 2015-11-22 03:56:48 +00:00
UbitUmarov 541d2ce2cd don't use 'funny' Quaternions 2015-11-22 02:22:48 +00:00
Jak Daniels 0b216c37df Changes to Load Oar options and new code to support importing OARs with different Region sizes to the destination region.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-22 01:32:48 +00:00
Jak Daniels cc992bf156 Changes to TerrainModule/ITerrainModule to support importing OARs with different Region sizes to the destination region.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-22 01:32:36 +00:00
Jak Daniels 7cac0ccbe3 Changes to TerrainChannel/ITerrainChannel to support importing OARs with different Region sizes to the destination region.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-22 01:32:08 +00:00
Jak Daniels b23e5fd8b6 Changes to LandObject/ILandObject to support importing OARs with different Region sizes to the destination region.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-22 01:31:48 +00:00
Shy Robbiani 01e7fa3095 row format fixed removed to allow creation of regions table
row_format=fixed is not supported by innodb and has broken the creation
of the regions table during the first startup of ROBUST. It must be a
relict from MyISAM. Also removed the probably inappropriate table
comment.

Signed-off-by: Kevin Cozens <kevin@ve3syb.ca>
2015-11-21 20:03:42 -05:00
UbitUmarov 88b3545ec3 add a missing override 2015-11-21 19:56:57 +00:00
UbitUmarov c84334fc72 add a missing override 2015-11-21 19:53:14 +00:00
UbitUmarov 11342314e1 add thread allocation calls for new ode.dll (old ode) 2015-11-21 02:53:35 +00:00
UbitUmarov 0b36d4ea2f some cleanup, allow cast rays to collide with terrain within limited range (old ode) 2015-11-21 02:14:19 +00:00
UbitUmarov 3f4fdacb34 remove a warning 2015-11-21 01:55:17 +00:00
UbitUmarov 156fdd4908 remove some duplicate using statements 2015-11-21 01:49:31 +00:00
UbitUmarov 36426b0db2 remove some compile warnings increasing total number by 2 2015-11-21 00:49:43 +00:00
UbitUmarov 019d057563 stop the Vehicle AFTER fixing position not before, bc stop code also updates position (old ode) 2015-11-20 19:40:04 +00:00
UbitUmarov 395d160c41 stop a Vehicle on a failed region cross (or empty border) (old ode) 2015-11-20 19:11:26 +00:00
UbitUmarov 53895289a6 remove Ode.Net - missing file. ( old ode may be broken now) 2015-11-20 18:48:48 +00:00
UbitUmarov 25983c1ba9 remove the hard to maintain Ode.Net wrapper only in use by old ode 2015-11-20 18:25:56 +00:00
UbitUmarov ca5ec4c33b make llAvatarOnLinkSitTarget(0) return UUID.Zero 2015-11-20 01:44:19 +00:00
UbitUmarov 4a0531244a change a log message from error to just Debug 2015-11-20 00:45:12 +00:00
UbitUmarov 98a00cbce5 ubOde: add threading related calls new ode.dll may need. Hope this doesn't break with current linux ode library 2015-11-20 00:37:41 +00:00
UbitUmarov 0c93159297 remove unused return value on DeliverMessageTo() 2015-11-20 00:09:56 +00:00
UbitUmarov 278687b1e8 remove duplicate object chat messages ( mantis 7745 ),fix llRegionSay, this are still merge issues 2015-11-20 00:01:13 +00:00
UbitUmarov 36f7e96392 clean code a bit 2015-11-19 15:02:12 +00:00
UbitUmarov 2e43343ca9 ClearPartAttachmentData before adding object to scene, not after 2015-11-19 14:45:39 +00:00
UbitUmarov 8505ca88dd work around some 'tests' errors: use one autoresetevent per scene 2015-11-19 02:46:25 +00:00
UbitUmarov 759fda0871 work around some 'tests' errors: reset the event at start of new test. 2015-11-19 02:43:49 +00:00
UbitUmarov 9c5acb3df4 work around some 'tests' errors: just a test 2015-11-19 01:43:33 +00:00
UbitUmarov f242137e31 work around some 'tests' errors: add a DefaultPermitions module to sceneB 2015-11-19 01:18:34 +00:00
UbitUmarov a4ed111de1 cleanup indentation 2015-11-18 17:45:56 +00:00
UbitUmarov 6dafce9a12 fix another variable number of wearable types issue 2015-11-18 17:35:26 +00:00
UbitUmarov 0fbb4f0067 work around some 'tests' errors: dont expect a particular http error response 2015-11-18 01:05:46 +00:00
UbitUmarov 62cacff071 add LegacySitOffsets handling at LSL api 2015-11-17 18:17:11 +00:00
UbitUmarov da5aad87bf start adding LegacySitOffsets option. TRUE will prevent the use of new math for the compensation of SL sittarget bug, and so not break content. (this is the main code change) 2015-11-17 17:41:09 +00:00
UbitUmarov eab427e58b work around some 'tests' errors: UUID.Zero is a invalid ownerID - missing file 2015-11-17 09:00:18 +00:00
UbitUmarov 0991ad321a work around some 'tests' errors: UUID.Zero is a invalid ownerID 2015-11-17 08:58:00 +00:00
UbitUmarov 6c766f3ab4 remove unused parameter - missing file 2015-11-17 08:02:48 +00:00
UbitUmarov f7f5aba597 remove unused parameter 2015-11-17 07:59:11 +00:00
UbitUmarov cd29abf1ac work around some 'tests' errors: fix wrong parameters 2015-11-17 07:22:36 +00:00
UbitUmarov 81b7f5551c work around some 'tests' errors: sp attachments and appearance are not in sync 2015-11-17 06:52:03 +00:00
UbitUmarov 51d0087a49 work around some 'tests' errors: AgentGroupDataUpdate is udp 2015-11-17 06:42:45 +00:00
UbitUmarov 2ba14f82fe work around some 'tests' errors: a new event queue has a few null events 2015-11-17 06:23:57 +00:00
UbitUmarov bbfeca4b0c work around some 'tests' errors: a new event queue has a few null events 2015-11-17 06:19:45 +00:00
UbitUmarov 16d158f2f1 work around some 'tests' errors: missing call to InventoryDeQueueAndDelete() 2015-11-17 05:49:39 +00:00
UbitUmarov 9566c000f2 work around some 'tests' errors: terrain effects limits changed 2015-11-17 05:25:08 +00:00
UbitUmarov dd18c9f689 fix llRequestAgentData cache timeout 2015-11-17 05:14:54 +00:00
UbitUmarov 364082d0e8 work around some 'tests' errors: add a httpserver 2015-11-17 04:19:30 +00:00
UbitUmarov 1e87e90915 work around some 'tests' errors: allow sitTargetposition and orientation to be read from OAR on opensim, they are reset at avination, this may cause issues with old sits 2015-11-17 03:42:46 +00:00
UbitUmarov 4e74564caa work around some 'tests' errors: suspend TestllSetLinkPrimitiveParamsForAgent bc avatar sit math changed 2015-11-17 03:16:37 +00:00
UbitUmarov d1737de8d2 work around some 'tests' errors: Coalesced objects handling has changed 2015-11-17 03:10:59 +00:00
UbitUmarov 8567ef3c40 work around some 'tests' errors: test for null cacheItems 2015-11-17 03:00:27 +00:00
UbitUmarov 4660c3076c work around some 'tests' errors: assets are modified by the test, on current code 2015-11-17 02:08:01 +00:00
UbitUmarov ec0a16c559 work around some 'tests' errors: suspend sit on sittarget until im not 2 sleepy to fix the math 2015-11-17 01:53:44 +00:00
UbitUmarov 083b52173b work around some 'tests' errors: suspend undo-redo tests until new ones can be written to conform to new code 2015-11-17 01:44:15 +00:00
UbitUmarov e15ebc091f bug fix: improve chat to child avatars. Still not good because of low resolution of child position updates 2015-11-17 01:31:06 +00:00
UbitUmarov 67aefb5e42 bug fix: StateSource of a SOG that is not a attachment is StateSource.PrimCrossing 2015-11-17 00:48:35 +00:00
UbitUmarov 895a57e426 work around some 'tests' errors: backup is async 2015-11-16 23:25:28 +00:00
UbitUmarov 9c5646a1ba work around some 'tests' errors: dont use references to objects that may have been deleted 2015-11-16 23:21:58 +00:00
UbitUmarov 52a3cc39e9 work around some 'tests' errors: fix math 2015-11-16 22:41:36 +00:00
UbitUmarov 3a65627481 work around some 'tests' error: internal GroupResize() doesn't heave Undo 2015-11-16 21:42:39 +00:00
UbitUmarov 10d5c80910 work around some 'tests' error: object is deleted on DeRezObjects, fix last commit side effects 2015-11-16 21:28:59 +00:00
UbitUmarov ca4b7efd0f dont find parts of groups marked as Deleted 2015-11-16 21:11:22 +00:00