Melanie Thielker
272a319a3e
Thank you, Vytek, for a patch that streamlines the delay in the email
...
module and changes SMTP authentication (applied with changes)
Fixes Mantis #3168
2009-02-15 13:54:34 +00:00
diva
9b19c65450
Guarding the new call to SetHeight in MakeRoot, so that ODE doesn't complain when it's 0.
2009-02-15 06:12:11 +00:00
diva
52c5b75174
Moving SendInitialData sort of back to where it was before, so that it doesn't interfere with the unit tests.
2009-02-15 05:50:07 +00:00
diva
3d5a9e6748
This started as way to correct Mantis #3158 , which I believe should be fixed now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently.
2009-02-15 05:00:58 +00:00
Dahlia Trimble
7731c055e4
Set sculpt map alpha to 255 prior to scaling and meshing. Addresses Mantis #3150
2009-02-15 04:00:00 +00:00
Melanie Thielker
7ea2812a9e
Thank you, DoranZemlja, for a patch that addresses some moe llGetNextEmail
...
issues.
Fixes Mantis #3145 .
2009-02-15 01:06:03 +00:00
diva
a2d17dfff1
Restores the HGWorldMap functionality that has been reduced since a recent refactoring of the WorldMapModule.
2009-02-14 21:26:20 +00:00
Melanie Thielker
4bc52888be
Thank you, DoranZemlja, for a patch that implements local inter-object email
...
delivery.
Leaving Mantis #3145 open so that more code can be added.
2009-02-14 21:25:22 +00:00
idb
67b0ba71da
Add an override for the % operator.
...
Fixes Mantis #3157
2009-02-14 18:09:08 +00:00
diva
622e7b4c7d
This hopefully fixes a long-standing annoying behavior related to neighbour regions going up & down while avies are logged in (mantis #2701 , perhaps? maybe not). This is the bug mentioned 2 commits ago. If this proves to work well in OSGrid, there's a lot of old code cleaning to do.
2009-02-14 17:17:48 +00:00
diva
5655233ad0
Making initialized an instance variable again. My last commit wrote over justin's r8383, for some strange reason.
2009-02-14 16:56:37 +00:00
diva
217ffee8cb
Moved RegionUp to REST/LocalComms. The original functionality has been entirely maintained, although it will have to be revisited soon, because it's buggy.
2009-02-14 16:37:55 +00:00
Melanie Thielker
d31bf02eaf
Thank you, patnad, for a patch that removes the "Subdivision of" text
...
when dividing land.
Fixes Mantis #3154
2009-02-14 12:24:26 +00:00
idb
63a1cab7fe
Correct llGetNumberOfPrims to include sitting avatars in the count.
2009-02-13 21:56:50 +00:00
Justin Clarke Casey
bc9a013f52
* minor: remove mono compiler warnings
2009-02-13 20:51:22 +00:00
Melanie Thielker
a8f3d625cb
Guard the values used to set the cursor position in the real time console
2009-02-13 20:49:23 +00:00
Justin Clarke Casey
b71d68c9bc
* Change static field "initialized" in RestInterregionComms to an instance field
...
* This was the cause of teleport tests interfering with each other
2009-02-13 20:12:11 +00:00
Justin Clarke Casey
d307109e1a
* refactor: move alert commands from Scene to DialogModule
2009-02-13 19:03:18 +00:00
Justin Clarke Casey
a46c9b0eea
* Quieten down log messages from the Friends module
2009-02-13 18:02:24 +00:00
Justin Clarke Casey
d31810d548
* add file missing from last commit
2009-02-13 17:41:48 +00:00
Justin Clarke Casey
92232663e4
* refactor: Move LazySaveGeneratedMapTile from scene to WorldMapModule
2009-02-13 17:40:52 +00:00
Justin Clarke Casey
3b147f814f
* Remove old Scene.CreateTerrainTexture code that is now handled by the world map module
2009-02-13 17:15:49 +00:00
Justin Clarke Casey
42bd38960c
* Apply http://opensimulator.org/mantis/view.php?id=3149
...
* If the texture does not contain any discard levels the last image packet was not sent
* Thanks Snowdrop
2009-02-13 17:02:26 +00:00
Justin Clarke Casey
88b273bc71
* refactor: Move export map function to world map module from scene
2009-02-13 16:43:20 +00:00
Dr Scofield
6600a7a9bc
fixing crash due to make-child and make-root stepping on each other's toes
2009-02-13 16:11:52 +00:00
diva
1b4a615690
Commented the tests for region crossings for now -- they need to be substantially changed because of the callback from region B triggered by the client.
2009-02-13 04:08:28 +00:00
diva
96113e5660
And finally... region crossings entirely over RESTComms/LocalComms. No more remoting for agent movements. WARNING: This breaks region crossing compatibility with previous versions.
2009-02-13 03:45:08 +00:00
Jeff Ames
163c1026d1
Fix some compiler warnings. Minor formatting cleanup.
2009-02-13 02:52:08 +00:00
Jeff Ames
95d53d48d4
Add copyright headers. Minor formatting cleanup. Fix some compiler warnings. Fix some m_log declarations.
2009-02-13 02:06:28 +00:00
diva
a54758eef3
Bug fix in prim crossing: making it clear when the local object needs to be cloned (regions on the same instance) and when it doesn't (regions on different instances).
2009-02-13 00:49:58 +00:00
diva
ad1e2e0b8b
Fixes a bug in the ScenePresence test itself.
2009-02-12 23:38:41 +00:00
diva
7a274a7e1d
Makes region crossings asynchronous. Moved the bulk of the original code out of ScenePresence and into SceneCommunicationService, where it should be (next to RequestTeleportToLocation). No changes in the crossing mechanism itself, yet. But this change opens the way to doing crossings as slowly as it needs to be, outside the simulator Update loop.
...
Note: weirdnesses may occur!
2009-02-12 23:23:44 +00:00
Justin Clarke Casey
9177f28710
* Make it possible to load and save inventory archives while a user is not logged in on standalone mode but not on grid mode
...
* No user functionality yet
2009-02-12 19:54:19 +00:00
Sean Dague
5959e42683
large scale fix for svn props after "the great refactor"
2009-02-12 18:59:45 +00:00
diva
8ed9c3b8cd
Commented a couple of not very useful log messages that are cluttering the log in sims that have objects belonging to foreign users.
2009-02-12 18:43:49 +00:00
Justin Clarke Casey
e2b2ac8715
* Remove a change which shouldn't have made it into the last commit
...
* Rogue change affected grid only
2009-02-12 18:37:27 +00:00
Justin Clarke Casey
34ef01615c
* Add missing OpenSIm.Framework.Communications ref for Wdinwos builds
2009-02-12 18:31:56 +00:00
Justin Clarke Casey
f74326c1b0
* move userinfo for inventory archiving up to module class so that it only has to be done once
2009-02-12 17:41:09 +00:00
Justin Clarke Casey
e7427f21bd
* Remove some pointless CachedUserInfo != null tests since these are already made in earlier code
2009-02-12 17:17:04 +00:00
Justin Clarke Casey
31ca3a8d4d
* refactor: Move RequestInventoryForUser() from service to CachedUserInfo
...
* This simplifies callers in most cases - CachedUserInfo is already handling the rest of the fetch inventory work anyway
2009-02-12 17:07:44 +00:00
Sean Dague
058ec414b4
* Added XEngine tests and gathered other ScriptEngine
...
Tests together
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-02-12 17:02:54 +00:00
lbsa71
801da4346a
* optimized usings.
2009-02-12 09:53:12 +00:00
Dahlia Trimble
d21601d497
Thanks Kitto Flora for a patch that adds automatic min fly height to ODE - Mantis #3134
2009-02-12 07:58:10 +00:00
diva
4ee99e2aab
Sending this to Justin, so that he can see what's wrong with the StandaloneTeleportTests when we add RESTInterregionComms module to the ScenePresenceTests.
2009-02-12 04:26:13 +00:00
diva
98bfeabf94
Makes ban of HG users exactly the same as ban of local users, that is upon AddClient and not before.
2009-02-12 02:03:36 +00:00
diva
5dae1ddb5a
Fixes mantis #3121 .
2009-02-12 01:09:51 +00:00
diva
b6e7e5ed42
Enforce estate bans on Teleports.
2009-02-11 21:07:41 +00:00
Justin Clarke Casey
83105211bc
* minor: remove some mono compiler warnings
2009-02-11 20:36:17 +00:00
Justin Clarke Casey
9b6035c2a6
* When an inventory archive is loaded, immediately update the client's inventory if that client is online at that region server
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* Not useable yet
2009-02-11 20:24:41 +00:00
Justin Clarke Casey
8645c7482d
* Change SendBulkUpdateInventory from two methods to one which accepts an InventoryNode
2009-02-11 19:57:45 +00:00
Justin Clarke Casey
e12981ef1b
* Establish a common InventoryNodeBase class from InventoryItemBase and InventoryFolderBase
2009-02-11 19:29:59 +00:00
Justin Clarke Casey
162a59ba17
* Refactor inventory archive code to allow direct invocation in order to support future unit tests
...
* Add a file I missed out from the last commit (the build was probably fine without it)
2009-02-11 18:46:51 +00:00
Justin Clarke Casey
04d6a810b6
* More inventory archive invocation to a proper region module
...
* Not ready for use yet
2009-02-11 17:34:12 +00:00
Charles Krinke
6b187ae196
Thank you kindly, FrankNichols for a patch that:
...
The following patch fixes http://opensimulator.org/mantis/view.php?id=3107
[^] by changing call from setRot to llSetRot, the later handles
child prim being rotated relative to root prim in linked set.
2009-02-11 16:01:56 +00:00
Dr Scofield
f70e580f86
From: Christopher Yeoh <yeohc@au1.ibm.com>
...
This changeset add the RegionReady module code. The module sends a
message on a configurable channel when an oar file has finished
loading or if the script engine has emptied its queue for the first
time (eg server startup). Config is something like this:
[RegionReady]
enabled = true
channel_notify = -800
The module also knows if there was an error with startup.
2009-02-11 14:35:07 +00:00
Melanie Thielker
c754160dee
If an instance contains only one region, select it in the console by default
2009-02-10 23:40:22 +00:00
Sean Dague
83347360c3
fix a typo where the High Southwest height was getting set to the Low
...
Southwest height
2009-02-10 23:31:49 +00:00
Melanie Thielker
9bfbfa381a
Add proper handling for shared vs. unshared modules to the command
...
interface. Shared modules will now only get added once, so the command
handler is called once per module, not once per scene. Removal of scenes
has no adverse effects. Nonshared modules will be called for each scene.
2009-02-10 23:15:48 +00:00
diva
b4be9baa4a
Fixes the problem of attachment offset after crossings/TPs. Hopefully it fixes mantis #3126 , as well as other random displacements. The problem was that the new object at the receiving region was being marked as attachment before AttachObject was called. That made its AbsolutePosition be the position of the avie, and that was what was being given to AttachObject.
2009-02-10 22:54:05 +00:00
Justin Clarke Casey
8c157a7aae
* Remove load and save inventory commands from the console since these are actually experimental and the storage format may soon undergo incompatible changes
...
* If you were using these please uncomment the code before rebuilding, but be aware that old files may become incompatible soon
2009-02-10 19:33:09 +00:00
Justin Clarke Casey
bd4955468e
* minor: Remove SOG XML2 serialization log messages for now
2009-02-10 19:00:10 +00:00
Justin Clarke Casey
0cd5a353cf
* Stop OpenSim crashing if an exception from a command makes it right up to the top of the stack
2009-02-10 18:50:25 +00:00
Justin Clarke Casey
25bc7a44cd
* Implement merging of oars in code
...
* Not fully tested yet and not yet available as an option from the user console
2009-02-10 18:43:36 +00:00
Justin Clarke Casey
879338499f
* extend load oar test to check that an object was actually loaded
2009-02-10 16:56:35 +00:00
Justin Clarke Casey
566bc33824
* Fix build break, parentheses in the wrong place
2009-02-10 15:46:38 +00:00
Justin Clarke Casey
5b7a5696e5
* Overwrite the old saved OpenSim.ini file saved in response to a crash if one already exists
2009-02-10 15:35:41 +00:00
Dr Scofield
a99285ecc6
fixing ConciergeModule to follow coding conventions
2009-02-10 14:32:23 +00:00
Sean Dague
ac6657d0f1
From Rob Smart <SMARTROB@uk.ibm.com>
...
In SL if llAbs() is called with the minimum integer value of -2147483648
it will return that value untouched without error.
this patch replicates the SL functionality.
OpenSim currently throws an overflow exception: number too small under
mono or a "System.OverflowException: Negating the minimum value of a
twos complement number is invalid. " under .NET
2009-02-10 13:36:42 +00:00
Dr Scofield
180be7de07
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
...
NOTHING has been deleted or moved off to forge at this point. what
has happened is that OpenSim.Region.Environment.Modules has been split
in two:
- OpenSim.Region.CoreModules: all those modules that are either
directly or indirectly referenced from other OpenSim packages, or
that provide functionality that the OpenSim developer community
considers core functionality:
CoreModules/Agent/AssetTransaction
CoreModules/Agent/Capabilities
CoreModules/Agent/TextureDownload
CoreModules/Agent/TextureSender
CoreModules/Agent/TextureSender/Tests
CoreModules/Agent/Xfer
CoreModules/Avatar/AvatarFactory
CoreModules/Avatar/Chat/ChatModule
CoreModules/Avatar/Combat
CoreModules/Avatar/Currency/SampleMoney
CoreModules/Avatar/Dialog
CoreModules/Avatar/Friends
CoreModules/Avatar/Gestures
CoreModules/Avatar/Groups
CoreModules/Avatar/InstantMessage
CoreModules/Avatar/Inventory
CoreModules/Avatar/Inventory/Archiver
CoreModules/Avatar/Inventory/Transfer
CoreModules/Avatar/Lure
CoreModules/Avatar/ObjectCaps
CoreModules/Avatar/Profiles
CoreModules/Communications/Local
CoreModules/Communications/REST
CoreModules/Framework/EventQueue
CoreModules/Framework/InterfaceCommander
CoreModules/Hypergrid
CoreModules/InterGrid
CoreModules/Scripting/DynamicTexture
CoreModules/Scripting/EMailModules
CoreModules/Scripting/HttpRequest
CoreModules/Scripting/LoadImageURL
CoreModules/Scripting/VectorRender
CoreModules/Scripting/WorldComm
CoreModules/Scripting/XMLRPC
CoreModules/World/Archiver
CoreModules/World/Archiver/Tests
CoreModules/World/Estate
CoreModules/World/Land
CoreModules/World/Permissions
CoreModules/World/Serialiser
CoreModules/World/Sound
CoreModules/World/Sun
CoreModules/World/Terrain
CoreModules/World/Terrain/DefaultEffects
CoreModules/World/Terrain/DefaultEffects/bin
CoreModules/World/Terrain/DefaultEffects/bin/Debug
CoreModules/World/Terrain/Effects
CoreModules/World/Terrain/FileLoaders
CoreModules/World/Terrain/FloodBrushes
CoreModules/World/Terrain/PaintBrushes
CoreModules/World/Terrain/Tests
CoreModules/World/Vegetation
CoreModules/World/Wind
CoreModules/World/WorldMap
- OpenSim.Region.OptionalModules: all those modules that are not core
modules:
OptionalModules/Avatar/Chat/IRC-stuff
OptionalModules/Avatar/Concierge
OptionalModules/Avatar/Voice/AsterixVoice
OptionalModules/Avatar/Voice/SIPVoice
OptionalModules/ContentManagementSystem
OptionalModules/Grid/Interregion
OptionalModules/Python
OptionalModules/SvnSerialiser
OptionalModules/World/NPC
OptionalModules/World/TreePopulator
2009-02-10 13:10:57 +00:00
Melanie Thielker
a1393db7f0
Stopgap measure: To use gridlaunch, or GUI, start opensim with
...
OpenSim.exe -gui=true
2009-02-10 12:25:29 +00:00
diva
08ef0ddd22
Commented out a problematic test that needs more careful revision.
2009-02-10 00:15:30 +00:00
diva
d9d5a56f1d
Fixes a failed unit test on ScenePresences tests. That test unit needs some fixing too.
2009-02-09 23:12:49 +00:00
Jeff Ames
a3d14832af
Update svn properties, minor formatting cleanup.
2009-02-09 22:49:05 +00:00
diva
2c685bff14
Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011 , mantis #1698 . Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP.
...
The two most notable changes in the crossing process were:
* Object gets passed in only one message, not two as done before.
* Local object crossings do not get serialized, as done before.
2009-02-09 22:27:27 +00:00
Sean Dague
8088802c21
From Alan Webb <awebb@linux.vnet.ibm.com>
...
These changes replace all direct references to the AssetCache with
IAssetCache. There is no change to functionality. Everything works as
before.
This is laying the groundwork for making it possible to register
alternative asset caching mechanisms without disrupting other parts of
OpenSim or their dependencies upon AssetCache functionality.
2009-02-09 21:47:55 +00:00
Justin Clarke Casey
a034b640da
* Add the ability to type help <command> for more detailed help about a specific command if any is available
2009-02-09 20:52:04 +00:00
Sean Dague
66dc421be7
a last set of files that seem to have embedded ^M in them
2009-02-09 20:06:06 +00:00
Justin Clarke Casey
d1d93fae6c
* Restore show information for the OpenSim region server (version, info, threads, etc.)
2009-02-09 18:11:09 +00:00
Melanie Thielker
2fe9915951
Reinstate the KickUserCommand handler, which was commented out by
...
another dev whiel I was putting the reference to it back in
2009-02-09 16:34:21 +00:00
Melanie Thielker
8a9128ccce
Correct a delegate in OpenSim.cs
...
Fixes Mantis #3117
2009-02-09 16:21:13 +00:00
Justin Clarke Casey
f95b8b3863
* Reinstate tests that are now in CoreModules
2009-02-09 15:57:53 +00:00
Dr Scofield
b1739cbbfd
fixing warnings.
2009-02-09 10:40:12 +00:00
Dr Scofield
07804f6937
This patch implements llLookAt to the extent that an object will correctly
...
rotate and point to the target, however it doesnt yet use the damping or
strength parameters.
From: Robert Smart <smartrob@uk.ibm.com>
2009-02-09 10:04:54 +00:00
Dr Scofield
a89d097355
starting phase 2 of the OpenSim.Region.Environment commit: relocating
...
OpenSim.Region.Environment.Modules.Agent en bloc to OpenSim.Region.CoreModules
2009-02-09 09:16:15 +00:00
Mike Mazur
9a33a4733e
Thanks Tommi Laukkanen for a patch that allows the
...
CSCodeGeneratorTest.TestStringsWithEscapedQuotesAndComments unit test to
pass on Windows. Fixes Mantis #3104 .
2009-02-09 00:59:02 +00:00
Teravus Ovares
d85fce99f4
* Once again, fixing linked prim collisions by putting AbsolutePosition = AbsolutePosition; back in the linking routine. Why was it removed? It's critical to the physics scene.
...
* Fixes mantis #3108
2009-02-08 18:05:12 +00:00
Teravus Ovares
c0c330988f
* Some minor cleanup
...
* sealed OdeScene
2009-02-08 17:41:15 +00:00
Teravus Ovares
26ca3e26bf
Reverts patch from tuco/mikkopa/sempuki mantis #3072
2009-02-08 17:25:02 +00:00
Dahlia Trimble
8cc327cfa3
send group name in binary bucket in chatterbox invitation eventqueue message
2009-02-08 10:50:22 +00:00
Teravus Ovares
b60931b686
* Limit the total number of joints created per frame to the maximum possible without causing a stack collision.
...
* This fixes crashing on large sets of physical prims because of stack collisions (assuming you follow the directions on linux for starting ode with ulimit). After the maximum joints are created, objects will start to fall through the ground and be disabled. Not the best solution, but it's better then a crash caused by a stack collision with the process exceeding the maximum available memory/recursions per thread.
* Make a clean region, make a stack of 5000 prim, 20 layers high. Make them physical, *SLOW*, but no crash.
2009-02-08 03:02:43 +00:00
Teravus Ovares
08a9a85376
* Fixes colliding with the terrain lower then 0 and higher then 256m
...
* The actual AABB of the heightfield on the Z is now determined by the minimum and maximum heightfield value in the terrain array (assuming it's a reasonable number). This might optimize collisions in simulators that have a small difference between minimum and maximum heightfield values.
2009-02-08 01:05:09 +00:00
diva
665269a277
* Removed the duplicate AddCapsHandler that existed in ScenePresence.MakeRootAgent; CAPs are already in place when this runs.
...
* Moved MoveAgentIntoRegion further down in the CompleteMovement method.
* changed a couple of methods from protected to public in SceneCommunicationService
2009-02-08 00:54:56 +00:00
diva
0031489072
Bug fix related to the filling out the remoting port in RegionInfo. It still must be there because of attachments.
2009-02-07 23:51:30 +00:00
lbsa71
262acf61c4
* Refactored UserLoginService.CustomiseResponse to be (almost) text-wide identical to LocalLoginService.CustomiseResponse in order to be able to pull them up.
2009-02-07 20:16:58 +00:00
Charles Krinke
63fd4c0fb2
Thank you kindly, TLaukkan (Tommil) for a patch that:
...
Created nunit test for LSL API and example test for
llAngleBetween which was marked untested in wiki.
Run new test succesfully with NUnitGUI and nant build.
2009-02-07 18:11:04 +00:00
diva
ff0fa12903
Adds support for HG linking to specific regions within an instance. The format is Host:Port:Region. Refactored the linking code from MapSearchModule to HGHyperlink, so that it can be used both by the MapSearchModule and the Console command.
2009-02-07 16:10:23 +00:00
Sean Dague
6bd2979486
the parameters for llAtan2 were inverted before passing to Math.
...
Thanks to Rob Smart for pointing this out.
2009-02-07 13:16:27 +00:00
Melanie Thielker
54c6a920ba
Replace the console for all OpenSim apps with a new console featuring command
...
line editing, context sensitive help (press ? at any time), command line
history, a new plugin command system and new appender features thet let you
type while the console is scrolling. Seamlessly integrates the ICommander
interfaces.
2009-02-07 12:25:39 +00:00
lbsa71
4d4402158e
Thank you dslake for a patch that:
...
* fixes mantis #3092 : User Server sets agent starting position to passed x/y/x instead of x/y/z
2009-02-07 09:45:56 +00:00
Justin Clarke Casey
a6b21a3b83
* minor: Apply second patch from http://opensimulator.org/mantis/view.php?id=3089
...
* This adds more explanation for the new proxy settings in OpenSim.ini.example
* Also does some formatting correction
* I did some additional reformatting on top of that
2009-02-06 21:56:50 +00:00
Justin Clarke Casey
fae20712a9
* reinstate OpenSim/Region/Framework/Scenes/Tests
...
* should bring us back up to 240 tests
2009-02-06 21:37:10 +00:00
Justin Clarke Casey
84659396b8
* Make the module loader display which module failed if there was a loading problem
...
* Such failures are now fatal to grab the user's attention.
* However, they could be made non-fatal (just with a loud error warning) if this proves too inconvenient
2009-02-06 19:12:04 +00:00
Justin Clarke Casey
00a3cbd6fa
* Implement help <command> from the region console
...
* So at the moment once can type 'help terrain fill' as well as 'terrain fill help'
* Current implementation is a transient hack that should be tidied up soon
2009-02-06 18:18:01 +00:00
Dr Scofield
9b66108081
This changeset is the step 1 of 2 in refactoring
...
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.
The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.
I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
Dahlia Trimble
3465447e17
more eventqueue endian madness
2009-02-06 09:58:23 +00:00
Dahlia Trimble
5cef64f564
move RegionDenyAgeUnverified parameter to AgeVerificationBlock in parcel properties event queue message. Addresses Mantis#3090
2009-02-06 08:53:30 +00:00
Dahlia Trimble
28820e6185
Thanks cmickyb for a patch (Mantis#3089) that adds support for proxy in http requests
2009-02-06 01:25:59 +00:00
Justin Clarke Casey
f8c372721b
* minor: remove mono compiler warning
2009-02-05 22:03:23 +00:00
Justin Clarke Casey
fae5d25e82
* Apply http://opensimulator.org/mantis/view.php?id=3056
...
* Clamps negative values to zero when a terrain is exported in LLRAW format, since LLRAW doesn't support negative values.
* Thanks jonc!
2009-02-05 21:54:22 +00:00
Justin Clarke Casey
10aa027ec8
* Remove CommanderTestModule as there are several normal modules which effectively fulfil this function
2009-02-05 21:46:57 +00:00
Justin Clarke Casey
3027b6ad27
* cheap hack to make module help information more accurately reflect what command text needs to be typed
...
* Should disappear soon
2009-02-05 21:46:04 +00:00
Justin Clarke Casey
732cd838b1
* Make existing module commanders register as help topics
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* Typing help will now give a list of these topics at the top (as well as the rest of the current help stuff)
* Typing help <topic> will give information about commands specific to that topic
2009-02-05 21:35:59 +00:00
Justin Clarke Casey
9a666bda02
* Use the commander name to register module commanders instead of providing the information twice
2009-02-05 19:54:22 +00:00
Justin Clarke Casey
65448cd02d
* refactor: Split out module Command class into a separate file
2009-02-05 19:34:23 +00:00
Justin Clarke Casey
18100eee50
* Remove unused region info list from OpenSimBase.
...
* The same information is available via SceneManager
2009-02-05 18:47:39 +00:00
Justin Clarke Casey
d04025ff3d
* refactor: Move module handling code up into SceneBase from Scene, reducing the large number of different things that Scene does
2009-02-05 18:36:53 +00:00
Sean Dague
efcf00ee60
From: Christopher Yeoh <yeohc@au1.ibm.com>
...
This patch fixes the problem where if an object containing a script is
deleted at the same time as an object containing the same script is
rezzed, it can result in the assembly file being deleted after the
second object script initialisation has found it but not started using
it yet, resulting in the script not starting up.
2009-02-05 16:12:51 +00:00
Teravus Ovares
2a998d6cd7
* Add the second version of the experimental ObjectAdd Cap. It will handle both versions currently.
2009-02-05 13:43:36 +00:00
Teravus Ovares
8f31210432
* Committing an experimental ObjectAdd module. Intended to work with http://jira.secondlife.com/browse/VWR-8049 .
...
* Catherine contacted us and gave us a LLSD dump to study for implementation.
* Still needs to be tested. May not produce expected results.
2009-02-05 06:44:46 +00:00
Justin Clarke Casey
577064fb9d
* minor: remove deprecated and unused terrain method from SceneManager
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* other minor tidy up
2009-02-04 20:37:20 +00:00
Justin Clarke Casey
a1da605706
* Introduce a new "default" option for asset_database in the [STORAGE] section
...
* This option makes OpenSim use the usual db based asset service in standalone, and the grid based one in grid mode
* The other options can (local, grid, etc) can still be used explicitly as before
* Also change OpenSim.ini.example and the surrounding explanative text
2009-02-04 18:56:12 +00:00
diva
be3e676d33
Addresses a race condition that happened between the viewer and the departing region wrt the creation of the child agent in the receiving region, and that resulted in failed TPs.
2009-02-04 16:31:48 +00:00
MW
8d6bd1b650
Added a ForceSceneObjectBackup method to Scene, which as it says forces a database backup/update on the SceneObjectGroup.
...
This is now called at the beginning of DeRezObject, so we know the database is upto date before we attempt to delete a object.
Fix Mantis #1004
Which happened because Database backups don't happen if a object is still selected, so when you select a part in a link-set and then unlink it and then delete it, all without unselecting the prim at all. The unlink changes never get updated to the database. So then when the call to delete the prim from the database happens, which is called with the SceneObjectId. That SceneObjectId is never found, as the database still has that prim as part of another link set.
It is possible that these changes might have to be reverted and for us to find a different method of fixing the problem. If the performance overhead is too high or it causes any other problems.
2009-02-04 16:00:39 +00:00
Mike Mazur
0c03a48fb2
- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
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- trim trailing whitespace
2009-02-04 00:01:36 +00:00
Justin Clarke Casey
1adb8c33b2
* Add another object to the existing save oar test
2009-02-03 20:45:18 +00:00
Justin Clarke Casey
1c0df5e40f
* Address http://opensimulator.org/mantis/view.php?id=3076 by actually eliminating the redundant enable = true commented example
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* Comment out some startup verbosity from the module if we haven't enabled it
2009-02-03 20:16:15 +00:00
Justin Clarke Casey
2009d1aa01
* Fission SceneObjectTests into basic and linking sets
2009-02-03 20:13:34 +00:00
Justin Clarke Casey
984cf94375
* Lock the parts for the old group while we're clearing it as well - not much point doing one without the other
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* Shouldn't result in any deadlocks as I don't think there are any locks in the calling code
2009-02-03 19:36:57 +00:00
Justin Clarke Casey
cff7664a37
* Mark the old group after linking as deleted
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* Add unit test assertions to check this
2009-02-03 19:13:17 +00:00
diva
4ea2749b37
OK, commenting the return again :-/
2009-02-03 19:03:01 +00:00
Justin Clarke Casey
b2de0a3ae6
* Now clearing parts list in the old group after a link has occurred
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* Adjusted existing link tests to reflect this and added some new assertions
2009-02-03 18:48:04 +00:00
Justin Clarke Casey
35f9f2545d
* Lock parts while they're being duplicated to prevent possible race conditions with other parts changers
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* This shouldn't provoke any deadlocks since the callers aren't taking any other locks beforehand
2009-02-03 18:06:24 +00:00
Justin Clarke Casey
a9e76ce847
* minor: remove some pointless assignments in SOG.Copy() that had already been done by MemberwiseClone()
2009-02-03 17:50:25 +00:00
Teravus Ovares
c80733cc98
* Fixes mantis #3070
2009-02-03 14:11:52 +00:00
Mike Mazur
949ae6136e
Change access levels from private to protected to facilitate
...
subclassing; also add new method signatures. Thanks tuco and mikkopa.
Fix Mantis #3072 .
2009-02-03 08:31:08 +00:00
Mike Mazur
e12b0a2496
- move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs to
...
OpenSim/Data/IAssetData.cs
- remove some trailing whitespace
2009-02-03 05:20:16 +00:00
Mike Mazur
f8e45e8e98
Rename IAssetProviderPlugin to IAssetDataPlugin aligning with the other data plugins.
2009-02-03 05:20:03 +00:00
Justin Clarke Casey
2c2f10e156
* Establish OnOarFileSaved EventManager event and subscribe to that instead of passing in a waithandle to the archiver
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* This matches the existing OnOarFileLoaded event
* This brings up the question of how these things can be made generic so that they don't have to be tied into EventManager, but that's a topic for another day
2009-02-02 20:59:12 +00:00
Justin Clarke Casey
13a5243d76
* As per http://opensimulator.org/mantis/view.php?id=3065
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* Copy OpenSim.ini to _OpenSim.ini on crash instead of opensim.ini
* This makes it work on Linux/Mac(?) as well as Windows
2009-02-02 20:01:50 +00:00
idb
49946cb7aa
Restore llGetSunPosition to its former self.
...
Fixes Mantis #2195
2009-02-02 19:20:12 +00:00
Justin Clarke Casey
176920f8d3
* Make it more obvious that there is an enabled switch for chat in OpenSim.ini.example.
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* Add default information for other chat settings
2009-02-02 17:27:23 +00:00
Justin Clarke Casey
6f9c1e3bcc
* Stop the instant message module from trying to register for the message transfer module in PostInitialise() if it hasn't actually been enabled
2009-02-02 17:22:20 +00:00
Justin Clarke Casey
e0cef010f3
* Small tweak to move name replacement in friendship offer since server side requests don't want the lookup
2009-02-02 17:19:57 +00:00
Dr Scofield
3682212fbf
[previous VectorRender patch was from: Robert Smart
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<SMARTROB@uk.ibm.com>]
clean up.
2009-02-02 14:57:20 +00:00
lbsa71
8a098bf12c
* Minor refactoring and comments updates
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* Ignored some gens
2009-02-02 14:57:01 +00:00
Dr Scofield
7ec667d279
[patching previous patch and also taking the chance of fixing the
...
previous commit message]
This patch reimplements the Draw method in the VectorRenderModule which is
used to create dynamic textures.
The previous version was limited to creating square dynamic textures, it
also didnt allow for dynamically loading an image containing transparency
except at 256x256.
The extraParams string in such functions as osSetDynamicTextureData can
now be passed a comma seperated string of name value pairs which set the
width,height and alpha value of dynamic textures. e.g.
"height:512,width:2048,alpha:255"
Backward compatibility is still preserved so passing the old params of
either a string integer "256" "512" will still work in the same fashion as
will passing "setAlpha" on its own
2009-02-02 13:58:01 +00:00
Dr Scofield
b9db1b1345
Merge branch 'vector' into OpenSimulator.org
2009-02-02 11:40:34 +00:00
lbsa71
4e5e70491b
* Removed erroneous reference to the Data.Base Framework
2009-02-02 11:27:58 +00:00
Jeff Ames
496ed4488d
Minor formatting cleanup.
2009-02-02 09:01:00 +00:00
Teravus Ovares
aabaa35af7
* Adding the Tree module configuration options to OpenSim.ini.example
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* Adding an option to use the tree module to manage the trees in the simulator (grow/reproduce/die)
* Setting it to off by default in an effort to reduce the number of threads in use by default
* You can also turn it on in a 'one off' way with 'tree active true' on the console. To 'one off' turn it off, it's 'tree active false'. The permanent way to do that, however is in the opensim.ini.
2009-02-02 06:04:03 +00:00
diva
dee6ad7154
Putting the return back in AddCapsHandler upon attempt at adding CAPs twice. The return seems to have been commented in 8038, as an attempt at fixing multiple TP problems later identified to be deadlocks. CAPs should never be overwritten, or the viewer can get confused. Right now this method is erroneously being called twice because of legacy code. I'll fix that later, after further testing.
2009-02-01 20:36:10 +00:00
Charles Krinke
50536c66a0
Thank you kindly, TLaukkan (Tommil) for a patch that:
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Added osTeleportAgent with region coordinates to
support hyper grid scripted teleports.
2009-02-01 17:41:33 +00:00
Teravus Ovares
469b35d2bb
* Adding a few fields to the Land data responder that the client is complaining about (and older clients are crashing on)
2009-02-01 17:16:36 +00:00
idb
aad843fc2c
Correct the method signature on llMakeFountain.
2009-02-01 15:12:32 +00:00
diva
3bd0df18b7
More on dynamic hyperlinks. Making the 4096 check (deregistration of region) work in grid mode.
2009-02-01 02:20:57 +00:00
diva
ff149ae197
Check for the 4096 limitation in dynamic region hyperlinks.
2009-02-01 00:59:42 +00:00
idb
1a14066aa6
Speed improvement mostly when sensing objects especially noticeable in a sim with many objects.
2009-01-31 19:02:09 +00:00
Charles Krinke
4a120e9dd5
Flesh out llGetAgentLanguage to return "en-us" until
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we have an I18N committee for internationalization.
2009-01-31 18:27:44 +00:00
diva
9e29baa565
Initial support for dynamic HG hyperlinks. With this commit, remote sims can be linked (and TPed to) simply by searching on the map for things like this ucigrid03.nacs.uci.edu:9003 or by clicking on things like this in the chat history secondlife://ucigrid03.nacs.uci.edu:9003/ or by clicking on links like that on the embedded browser.
2009-01-31 18:13:22 +00:00
Teravus Ovares
85c0c0557e
* Tweaks some locks when modifying an ODECharacter. This actually allows a user to log-in while the physics scene and the scripts are starting up. This also seems to smooth out the jerks on teleport/connect/disconnect a little bit.
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* If you log-in while the simulator is starting up, you won't be able to move and the sim stats will say 0 FPS, and 0 Physics Frames and you may see only terrain. Once the sim finishes starting up, it'll all resume as normal.
2009-01-31 16:49:32 +00:00
diva
360eb239b3
Hopefully fixes mantis #3063 .
2009-01-31 00:15:13 +00:00
diva
e7a9ece410
Bug fix on posting assets onto foreign users inventory. Check that the key is already in the local asset map before adding it.
2009-01-30 23:53:41 +00:00
diva
36221a2c19
Added a new method SendGroupRootUpdate to start addressing mantis #3019 . ll functions have not been changed.
2009-01-30 23:23:02 +00:00
Justin Clarke Casey
e233aad098
* Put a wait timeout on the archive test, just in case the archiver never returns
2009-01-30 21:39:54 +00:00
Justin Clarke Casey
fa88dac539
* minor: remove some mono compiler warnings
2009-01-30 21:26:38 +00:00
Justin Clarke Casey
951c08933a
* In OpenSim.ini.example, list defaults for AllowOSFunctions and OSFunctionThreatLevel and change existing OpenSim.ini.example settings
2009-01-30 21:04:23 +00:00
Justin Clarke Casey
c307e0e4a7
* Extend archive save test to check for the presence of the file for the object that was in the scene
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* Can now pass in a wait handle to ArchiveRegion() if you want same thread signalling that the save has completed
2009-01-30 20:54:38 +00:00
Justin Clarke Casey
7a751f6940
* minor: stop bothering to set parts to phantom within test setups - tests now seem to pass without having to do this
2009-01-30 18:28:05 +00:00
Dr Scofield
1b0a398763
reporting original request URI if HttpWebRequest failed, adding
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try-catch around GetRequestStream (this time for sure)
2009-01-30 14:45:39 +00:00
Jeff Ames
6126c687c1
Update svn properties, minor formatting cleanup.
2009-01-30 09:03:23 +00:00
Dahlia Trimble
7e17cec182
remove dummy parcel media settings from event queue message
2009-01-30 08:52:45 +00:00
Dr Scofield
587b079878
2009-01-30 08:49:00 +00:00
Dr Scofield
27df816184
fixing: client gets logged out when concierge's broker returns 500
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response.
adding: more verbose error logging
2009-01-30 08:48:41 +00:00
idb
ea6e4a95ce
Complete the implementation of llSHA1String.
2009-01-29 19:47:55 +00:00
Justin Clarke Casey
6e63e93ec7
* minor: just a few formatting changes and log quietening
2009-01-29 18:39:33 +00:00
Sean Dague
25e241837b
* Enhanced ScenePresenceTests. Now tests for region and prim crossing.
...
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-01-28 19:23:20 +00:00
Dr Scofield
4cfa36ee8b
fix: client gets logged out when concierge's broker returns 500
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response.
2009-01-28 18:58:49 +00:00
Dr Scofield
ce1e1854b1
From: Christopher Yeoh <yeohc@au1.ibm.com>
...
This changeset fixes a race condition where a script (XEngine run) can
startup before a reference is added to it in all of the required
places in the XEngine class. The effect of this is that a script can
sometimes on startup miss script events. For example a script which
starts up and initialises itself from a notecard may never receive the
dataserver event containing the notecard information.
The patch isn't as clean as I'd like - I've split the constructor of
ScriptInstance up so it does everything it did before except
call Startup and post events like state_entry and on_rez. An Init
function has been added which is called after the ScriptInstance
object has been added to the necessary data structures in XEngine.
Happy to rework it if someone suggests a better way of doing it.
2009-01-28 09:52:09 +00:00
Dr Scofield
a3ac702941
From: Christopher Yeoh <yeohc@au1.ibm.com>
...
Adding Oarfileloaded and EmptyScriptCompileQueue event support which
allows (with a module) for programmatic notification of when a region
objects and scripts are up and running after a server start or
load-oar.
2009-01-28 09:22:12 +00:00
Charles Krinke
fe18adbc11
Add in a stub for llSHA1String. I believe it is the only one new
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function we were missing.
2009-01-28 04:50:25 +00:00
Dahlia Trimble
0c712e9704
delete some commented out junk code notes
2009-01-27 06:20:03 +00:00
Dahlia Trimble
c747990187
Send groups list via event queue
2009-01-27 06:14:11 +00:00
Dahlia Trimble
54a1b9dbff
correct formatting if parcel description field in event queue message
2009-01-27 01:31:06 +00:00
Dahlia Trimble
fd76bc39fa
Correct a typo in the parcel properties event queue message which was preventing the display of authorized buyer
2009-01-27 00:51:14 +00:00
Dr Scofield
b1520fbfd2
2009-01-26 21:35:54 +00:00
Dr Scofield
92b6d1efbb
2009-01-26 21:35:38 +00:00
Dr Scofield
6cebb6e760
~ fixing bugs in ConciergeServer.py test code
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~ fix bug in ConciergeModule: wrong closing tag for avatars list
2009-01-26 21:35:16 +00:00
Dr Scofield
0aafeb5da3
adding XML parsing to make sure POST content is welformed
2009-01-26 21:34:59 +00:00
Dr Scofield
10f7e534c9
+ adding URI substitution for concierges broker URI
2009-01-26 21:34:44 +00:00
Dr Scofield
0c14ebec87
~ moving test server script on level up
2009-01-26 21:34:27 +00:00
Dr Scofield
db46c75d72
~ moving test server script on level up
2009-01-26 21:33:53 +00:00
Dr Scofield
494cfdfe37
~ turning synchronous broker update into asynchronous one
2009-01-26 21:33:36 +00:00
Dr Scofield
8c4ac64d80
~ fix: Concierge reports avatar leaving region twice
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~ cleaning up log statements
2009-01-26 21:33:20 +00:00
Dr Scofield
3b866df078
+ completed python test server
2009-01-26 21:32:59 +00:00
Dr Scofield
78db120b3d
+ adding test server for debugging purposes
2009-01-26 21:32:43 +00:00
Dr Scofield
0abc179a4e
~ extending attendee list to include agent name
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+ code to generate full XML avatar list
+ code to POST XML snipplet
2009-01-26 21:32:24 +00:00
Dr Scofield
4464e59f75
adding timestamp as ISO 8601
2009-01-26 21:31:41 +00:00
Dr Scofield
d10d8af295
adding XML sniplet generation (start of)
2009-01-26 21:31:21 +00:00
Dr Scofield
464ecc15a0
starting draft attendee list notification support.
2009-01-26 21:31:02 +00:00
Dahlia Trimble
b112109d2c
swap endianness of parcel flags in event queue message
2009-01-26 20:06:31 +00:00
Teravus Ovares
fc75a2031e
* Providing a way for the rest of the simulator to get at the economy settings through the IMoneyModule interface.
2009-01-26 20:05:13 +00:00
Dahlia Trimble
4dace03696
add a definition for a parcel properties CAP
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send parcel properties via eventqueue rather than UDP to facilitate libomv clients - see Mantis #3040
2009-01-26 10:42:24 +00:00
Dahlia Trimble
fa99f01378
more eventqueue IM nonsense
2009-01-26 08:04:12 +00:00
idb
b0cb272d12
Remove the addition of the region coordinates to obtain the absolute position of a prim/person on the grid. I believe it is superfluous and removes needed decimal places for short range sensors.
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Fixes Manitis #3046
2009-01-25 21:13:42 +00:00
Homer Horwitz
b405d92260
* Fixed a small logical error in error handling of console commands.
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* Console command help should be output to the console, not to the log (as "help" does it already). That allows getting help/answers even if you only log into a file.
Fixes Mantis#2916.
2009-01-25 16:12:55 +00:00
idb
aa2521623c
Add an override of the ! operator to lsl integer.
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Fixes Mantis #3041
2009-01-25 10:17:26 +00:00
Teravus Ovares
76206543e8
* Adds console command, 'predecode-j2k <number of threads>' to load all of the texture assets from the scene and decode the j2k layer data to cache. The work is split between the number of threads you specify. A good number of threads value is the number of cores on your machine minus 1.
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* Increases the number of ImageDataPackets we send per PriorityQueue pop and tweak it so that the number of packets is ( (2 * decode level) + 1 ) * 2, and (((2 * (5-decode level)) + 1) * 2). The first one sends more data for low quality textures, the second one sends more data for high quality textures.
2009-01-25 04:34:00 +00:00
Justin Clarke Casey
c277440e73
* minor: remove mono compiler warning
2009-01-23 20:44:35 +00:00
Justin Clarke Casey
dbd2b45233
* Write a simple archive loading test which doesn't actually do any testing yet apart from not blow up
2009-01-23 20:38:44 +00:00
Justin Clarke Casey
664f983943
* Extend archive test to check for the presence of a control file in a saved archive
2009-01-23 19:24:36 +00:00
idb
04a565e6b1
Fix for llGetRot when the script is in a child prim. Also fixed llGetPrimitiveParams for PRIM_ROTATION.
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Fixes Mantis #3023
2009-01-23 18:10:31 +00:00
Justin Clarke Casey
f8aea3724d
refactor: move test modules set up code to common function
2009-01-23 17:55:29 +00:00
Justin Clarke Casey
ee3c61247e
* refactor: move scene setup code into common test code assembly
2009-01-23 17:32:38 +00:00
Justin Clarke Casey
227e88a6f4
* minor: remove serialization and deserializationg sog log messages for now
2009-01-23 17:17:46 +00:00
Justin Clarke Casey
15cd1102e1
* minor: small tweak to archive save completion log message
2009-01-23 17:12:15 +00:00
Justin Clarke Casey
ddff7ab20e
* Add direct stream loading and saving methods to the archive module.
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* The async stream method does not yet signal completion to interested calling code
2009-01-23 17:07:37 +00:00
Teravus Ovares
74df9f9c81
* Adds a synchronous jpeg decode for pre-caching purposes
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* When the DynamicTextureModule creates a j2k image, pre-cache the decode so that it doesn't stall any client threads.
2009-01-23 11:00:36 +00:00
Dahlia Trimble
68978e6e2a
add event queue code for sending group IM for future group support
2009-01-23 01:49:32 +00:00
Teravus Ovares
178fd97bd0
* Fixing a group title
2009-01-23 00:08:35 +00:00
idb
757762a630
Implement missing LSL TEXTURE_xxx constants including two new textures.
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Fixes Mantis #3030
2009-01-22 23:58:46 +00:00
Justin Clarke Casey
884009ed33
* Add some caps seed capability path checking to the simple non neighbours standalone region teleport test
2009-01-22 19:46:31 +00:00
Teravus Ovares
28ddc38deb
* Remove a few unnecessary locks to try and prevent lock contention in LLImageManager
2009-01-22 18:28:32 +00:00
Justin Clarke Casey
8a24f61acd
* Change the currently misleading log message when capabilities are added twice, and provide some more information
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* No functional change
* It strikes me that there may be caps problems if double registration is presented if cleanup failed for a previous agent (so a caps handler will remain in memory for that
agent but with a different seed). This needs investigation
2009-01-22 17:51:47 +00:00
Dr Scofield
20359e8591
white space & formatting cleanup
2009-01-22 16:43:28 +00:00
Dr Scofield
7e08d7da15
From: Christopher Yeoh <yeohc@au1.ibm.com>
...
this patch makes load-oar a bit more tolerant to irrelevant
differences in the oar file format. Directory entries are now ignored
rather than trying to interpret them as files they hold which results
in the load-oar failing. This change makes it easier to manually
modify oar files.
2009-01-22 16:43:09 +00:00
Sean Dague
54801bb142
* minox fix related to last commit
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From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-01-22 16:06:26 +00:00
Sean Dague
9704196bbf
* Caught 2 dictionary exceptions that were unhandled
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From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-01-22 13:59:54 +00:00
Teravus Ovares
9ebba37a7c
* discovered! darn! Removing I <3 OpenSimulator from firstname
2009-01-22 10:04:15 +00:00
Teravus Ovares
a7ccbb3de0
* Added some more comments
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* Fixed up an outgoing packet
* I <3 OpenSimulator
2009-01-22 09:31:01 +00:00
Teravus Ovares
6167019a05
* Adds a Scene Getter property called SceneContents for the Scene's m_sceneGraph. This will allow it to be exposed to modules without resorting to referring to m_sceneGraph
2009-01-22 01:50:00 +00:00
Teravus Ovares
c6154c8987
* Add File cache for j2k layer decodes. This will make it so that the server will decode the j2k stream once and cache it to disk so that the cache is saved across sim restarts.
2009-01-22 01:33:46 +00:00
Justin Clarke Casey
37fa677548
* refactor: Extract caps related code from scene and put into a region module
...
* No functional changes in this revision
2009-01-21 21:14:17 +00:00
Justin Clarke Casey
2921729bf2
* Restore commented out isdone assertions in TextureSendTests.T010_SendPkg()
...
* These still appear to suceed with the current code!
2009-01-21 18:57:05 +00:00
Justin Clarke Casey
d2d273aebe
* minor: move connection success log message so that it doesn't get printed again if a duplicate use circuit code packet comes in
2009-01-21 18:46:44 +00:00
Justin Clarke Casey
22aeda3ba1
minor: find in existing senderUUID field for chat messages originating from a client
2009-01-21 17:56:25 +00:00
Teravus Ovares
1a55dd11f1
* More friendly OpenJpeg error handling.
...
* Often times now the only reason OpenJpeg doesn't work is because it requires Glibc 2.4 The error messages reflect that.
* In J2kDecoder module, It stops trying to decode modules if it encounters a dllnotfound exception and instead sends a full resolution layer that causes the texture sender to only send the full resolution image. (big decrease in texture download speed, but it's better then nasty repeating error messages)
2009-01-21 11:16:33 +00:00
Dahlia Trimble
032b30ffdb
Fix an error in sculpt LOD calculation
2009-01-21 02:40:09 +00:00
Melanie Thielker
cbbb3a0c6d
And another method added
2009-01-20 21:59:11 +00:00
Melanie Thielker
5ae3364152
Small interface addition
2009-01-20 21:45:44 +00:00
Teravus Ovares
e1f5e2df3f
* minor: A few comments. A bit of cleanup.
2009-01-20 06:07:36 +00:00
diva
e4c1e20d27
Very minor: added a missing {0} in a couple of Error messages.
2009-01-20 01:50:20 +00:00
idb
afc48ce39c
Added overrides for == and != for list.
...
Fixes Mantis #3002
2009-01-20 00:10:39 +00:00
Teravus Ovares
68baf9096a
* Another image packet edge case. Thanks nebadon for printing a log of it
2009-01-19 21:29:44 +00:00
idb
a47d851295
Correct energy calculation to include the mass of the object.
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Fixes Mantis #3006
2009-01-19 19:15:55 +00:00
Teravus Ovares
4823f2ae8e
* Set SVN Properties
2009-01-19 18:33:25 +00:00
Justin Clarke Casey
96e15058d5
* minor: Just some minor log elaboration to reveal in the logs where a teleport is being directed rather than just its position
2009-01-19 17:15:27 +00:00
Teravus Ovares
8e01f75784
* Progressive texture patch + PriorityQueue put into the LLClient namespace.
...
* Updates LibOMV to r2362
2009-01-19 17:11:57 +00:00
idb
63d2885008
Moved applying an impulse to a newly rezzed object to minimise the delay getting the object moving.
2009-01-18 14:46:43 +00:00
idb
ed0661e25a
Subscribe to collision events if needed when turning an object to non-phantom from phantom.
...
Fixes Mantis #1883
2009-01-18 11:25:12 +00:00
Dahlia Trimble
37b63636ee
Added an optional password for the IRC module
2009-01-18 10:50:53 +00:00
diva
1d8821ccb2
Getting rid of the CheckRegion call during TPs. This seems to be not just useless, but sometimes problematic (mantis #2999 ). Initial tests indicate that this call is not necessary. Let's see if this stands in the wild.
2009-01-18 01:45:22 +00:00
Melanie Thielker
96d6c6b1f3
Change list type to compare length instead of references.
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Fixes Mantis #3002
2009-01-17 18:35:40 +00:00
Justin Clarke Casey
eca6442bae
* Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
...
sceneB
* However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
2009-01-16 21:56:13 +00:00
Justin Clarke Casey
bee9efa30e
* minor: Future archiver test stub
2009-01-16 18:31:07 +00:00
MW
e21b3bf390
Added support so that during the loading of a xml link list, it checks if a linked hypergrid region's real location is within 4096,4096 map spaces of its "local" location. If it is outside of that range ( so it wouldn't be possible to teleport to it) then it ignores it and doesn't create a link.
...
See the hypergrid wiki page for more details.
2009-01-16 17:56:44 +00:00
MW
eb5a022981
Added some basic relocation mapping support for when loading hypergrid links from a xml file.
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Console Command: link-mapping <StartXloc> <StartYloc>.
This results in only the last two digits of any of the locations defined in the xml file being used, and those 0-99 values being added to the StartXloc and StartYloc figures.
For more infomation, see the email on the mailing list and the soon to be added instructions on the wiki's hypergrid page.
Also made the Secion Names in xml file case insensitive.
2009-01-16 12:52:05 +00:00
Jeff Ames
23bd915ecd
Minor formatting cleanup, add copyright header.
2009-01-16 04:42:24 +00:00
diva
e80dcfa9f6
Eased the locking times of ScenePresences. No locks were removed, just the locking periods changed.
...
* Added an additional lock in GetScenePresences()
* Changed ForEachClient to use GetScenePresences() instead of the main ScenePresences dictionary, so that there is no need to lock.
2009-01-15 23:37:49 +00:00
Justin Clarke Casey
adc61008cc
* add file I just missed out, nggggff
2009-01-15 21:29:24 +00:00
Justin Clarke Casey
093adb2113
* Add new unit test for simple teleport in a standalone.
...
* Does not yet check results.
2009-01-15 21:27:55 +00:00
MW
0ec96d294a
Small bit of refactoring related to the hypergrid link loading from xml files.
2009-01-15 17:09:51 +00:00
MW
d40e07a2c7
Added support for a "excludeList" as part of the hypergrid xml link file loading. So that certain links in the file will be ignored. See the wiki's hypergrid page for details (in about a hour).
2009-01-15 15:31:40 +00:00
MW
940728dad7
Added initial support for reading hypergrid links from a xml config file. Although its currently still activated by using console command: link-region <URI of xml file> , the uri should be able to be a local file path or a http uri. I'm adding details of the format of the xml file to the wiki's hypergrid page.
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TODO: Add a initial startup option for setting the uri and making it autoload it.
Add support for scanning the xml file to check that its own region(s) aren't in the list, and if they are, ignoring them. This would allow setting up "virtual link/grid lists" on webservers, that people can add their own regions to and also point those regions to those same lists, so they load the other region's data.
Add support for automapping of those region/link lists.
2009-01-15 14:37:04 +00:00
Dahlia Trimble
9822f8fc8f
Added a taint to the sculpt texture callback in an attempt to mitigate Mantis #2908 . Thanks Teravus for the suggestions :)
2009-01-15 02:17:30 +00:00
Justin Clarke Casey
46cac455c1
* Move the timed_out change to earlier on in the async handler
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* There appears to be a bug on mono 1.9.1 (and maybe later), where sometimes the async wait will be signalled even though that async callback has not executed
* This change may make it slightly better but it's difficult to tell (it definitely still occurs)
* Also this patch closes the wait handle explicitly, as recommended in the MSDN docs. This doesn't have any impact on the bug though
2009-01-14 20:40:14 +00:00
Justin Clarke Casey
8a08e4980d
* Adjust log messages so that we don't get a CONNECTION BEGIN for notifications that won't actually lead to a client connection (because they are from a neighbouring teleport
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target that needs to trigger a child seeds adjustment on a child agent that has been kept around)
2009-01-14 19:53:15 +00:00
Justin Clarke Casey
3ff8dd34b0
* Remove absolute position and authentication handler addition for incoming 'new user notifications' that have existing scene presences
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* The position will be reset if the connection turns out to be a root one, and since the client is already authenticated another authentication will not occur anyway
2009-01-14 18:48:57 +00:00
Justin Clarke Casey
75ea84f3d2
* minor: Change around more debugging messages
2009-01-14 18:46:33 +00:00
Justin Clarke Casey
6ae1b80d20
* Do some log tweaking to better see incoming connection success (and failure)
2009-01-14 17:34:04 +00:00
Justin Clarke Casey
2a5f060ed8
* Fix typo which meant that RestComms was never enabled if you explicitly enabled it
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* In fact, it would only be activated if there was no [Communications] section at all (which would be the case for most people with existing region setups unless they
specifically added it in
* This fix means that enabling inter-region rest comms is now the default
2009-01-14 16:52:12 +00:00
nlin
bfdf2479fb
Improve parsing of joint parameters for NINJA physics (Mantis #2966 ).
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Multiple spaces or leading/trailing spaces when specifying the prims
to connect should no longer cause problems.
2009-01-14 04:59:57 +00:00
diva
866c85be0d
Easy on locking m_scenePresences in RequestTeleportLocation. With the extra locks of SceneGraph ScenePresences introduced in 7982, this was making TPs not close the agent in the departing region due to locking. That locking problem seemed to occur only in Linux/mono -- I suspect a mono bug here.
2009-01-14 04:18:28 +00:00
Melanie Thielker
1c3542303c
Change fake parcel ids to allow a Z coordinate. Change TP by lure
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to also transmit and use a Z coordinate.
2009-01-13 23:29:54 +00:00
Teravus Ovares
c80b2bb98e
* Fix a few caps limiter that were causing problems
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* Added a path for all sessionids to be logged off when a region secret is provided. (helps log-off dead agents).
2009-01-13 23:25:47 +00:00
Sean Dague
9dff38ca14
* Extended TextureSenderTests and modified TestClient.cs with new methods
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From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-01-13 19:55:07 +00:00
Justin Clarke Casey
363054bb2c
* minor; Very minor non-functional tidy ups
2009-01-13 18:23:37 +00:00
Justin Clarke Casey
feba3cc3ff
* Removing set-time command since it doesn't actually do anything at all
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* If this was crucial to someone then it should be reinsertable as a module
2009-01-13 17:01:57 +00:00
Justin Clarke Casey
1e365df495
* minor: Stop friendship termination crashing the client thread if the friend to be terminated could not be found
2009-01-13 16:49:01 +00:00
Dr Scofield
9bcaf98e37
From: Christopher Yeoh <yeohc@au1.ibm.com>
...
The attached patch adds the automatic granting of PERMISSION_CONTROL_CAMERA
on request to a script when an avatar is sitting on the object that the script
resides in.
It also automatically removes PERMISSION_TAKE_CONTROLS and PERMISSION_CONTROL_CAMERA
from the scripts when an avatar stands up. It doesn't remove the other automatically
granted permissions but this follows LL server behavior. Removing these two
permissions avoids some potential race conditions (accidentally taking
control after the avatar has stood up) which may be why LL put
them in the first place.
2009-01-13 08:15:43 +00:00
Justin Clarke Casey
efcf6ff095
* Extend current stub packet handler test into a really basic one that checks that a sent in packet ends up on the client queue ready for processing
2009-01-12 20:42:44 +00:00
Justin Clarke Casey
ade107f04f
* Separate starting a client thread into a separate Start() method (which matches the existing Stop() and Restart() methods)
2009-01-12 19:37:56 +00:00
Justin Clarke Casey
d4d2c19594
* Extend PacketHandlerTest to fire in a packet.
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* Can't test result yet since the Client thread handles it with unpredictable timing
2009-01-12 18:45:03 +00:00
Justin Clarke Casey
6e9d5e4ea7
* refactor: move packet handler interface into a separate class
2009-01-12 17:31:30 +00:00
Sean Dague
77f0df6394
Caught exceptions in some console commands
...
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-01-12 15:34:05 +00:00
Melanie Thielker
2ba9dd7eeb
Cause permissions on root prims to not override folded permissions anymore
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Fix propagation of folded permissions from object inventory to agent
inventory.
2009-01-12 13:19:33 +00:00
MW
e1eb1b2cfa
a little bit more work on LLFileTransfer.cs, from over the christmas/new year period. Still not working/in use but hopefully I can finish it soon.
2009-01-12 10:16:33 +00:00
Mike Mazur
a7bc56073c
Make ZERO_ROTATION.y a float. Fixes Mantis #2985 .
2009-01-12 09:04:31 +00:00
Charles Krinke
40f34aeffd
Thank you kindly, Tlaukkan (Tommil) for a patch that:
...
Fixed all NHibernate unit tests by implementing missing persistency
methods, tables, columns and fixing bugs in the existing implementation.
Two minor changes to classes outside NHibernate module: Added Scene
instantiation for SceneObjectGroup in OpenSim.Data.Tests.BasicRegionTest
as this was required by the NHibernate persistency. In the process added
also mock constructor to Scene which only populates RegionInfo in the scene
which is used by ScenePart.RegionUUID. NHibernate module is still in
experimental state and has not been tested at opensim region or ugaim runtime
configuration. Adding unit tests to build is not yet advisable nor using
NHibernate module in any production setup.
2009-01-11 18:24:16 +00:00
Dahlia Trimble
630ce5b264
Revert progressive texture patch from r8001 until issues can be addressed
2009-01-10 09:15:23 +00:00
Dahlia Trimble
3bdd4db3fd
Thanks jhurliman for a patch that implements progressive texture downloading - Mantis #2655
2009-01-10 01:46:47 +00:00
Justin Clarke Casey
1149bde7cb
minor: remove mono compiler warning
2009-01-09 21:15:34 +00:00
Justin Clarke Casey
7cd8748096
* minor: Put in stub LLPacketHandler testing code
2009-01-09 21:05:53 +00:00
Melanie Thielker
993b965f0a
Prevent error message from scripted IM
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Fixes Mantis #2970
2009-01-09 15:15:41 +00:00
Melanie Thielker
7c7ea57c5c
Finish dwell sending, adding the forgotten method body.
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Add UserInfo and a dummy reply to enable Hippo Viewer users to
disable IM logging (option was greyed out in OpenSim before)
2009-01-09 02:59:56 +00:00
Teravus Ovares
fcc3325f3b
* Adds the variables passed to the hashtable BaseHttpServer passes in.
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* Null check on Sessions_report.
2009-01-08 22:01:57 +00:00
Justin Clarke Casey
5169b1f19e
* Establish placeholder for future TextureSender tests
2009-01-08 21:05:24 +00:00
Justin Clarke Casey
af49acd6cc
* refactor: move url sending from scene to DialogModule
2009-01-08 19:28:10 +00:00
Justin Clarke Casey
be41132c72
* minor: Remove now unused SendEstateMessage... method in Scene I forgot from last commit
2009-01-08 19:18:45 +00:00
Justin Clarke Casey
e7bb27b5bd
* refactor: move code to send a dialog to a user from scene to DialogModule
2009-01-08 19:14:52 +00:00
Justin Clarke Casey
9a97a6866f
* refactor: move estate dialog to DialogModule
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* This appeared only to be implemented for the region, and doesn't currently seem to work anyway
2009-01-08 19:05:22 +00:00
Justin Clarke Casey
17f783457b
* refactor: move code for sending a message to all users in a region to the DialogModule
2009-01-08 18:50:46 +00:00
Jeff Ames
b0a59c3bf3
Update svn properties, minor formatting cleanup.
2009-01-08 01:13:08 +00:00
Teravus Ovares
437d2f8703
* Add session length to session.report.
2009-01-07 23:35:11 +00:00
Teravus Ovares
95984e0587
* Added session report.
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** Full or two criteria. UserID, or VersionString
* Added link to session report from client report.
2009-01-07 23:20:23 +00:00
Justin Clarke Casey
b97a51d7d0
* refactor: Make some direct IClientAPI calls go through the dialog module instead
2009-01-07 20:46:28 +00:00
Justin Clarke Casey
1aa9e63428
* Move general alert code to DialogModule.
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* Should be a clean build - last failure looked like a mantis hiccup
2009-01-07 20:29:09 +00:00
Justin Clarke Casey
c084b07116
* minor: Remove mono compiler warnings from WindModule
2009-01-07 20:13:40 +00:00
Justin Clarke Casey
9b96fc9029
* refactor: Establish DialogModule, move some alert code from Scene to here
2009-01-07 20:09:37 +00:00
Justin Clarke Casey
9e297cd722
* Slightly increase ScenePresences locking where it's technically required in SceneGraph
2009-01-07 19:33:20 +00:00
Justin Clarke Casey
a9df572c25
* refactor: Remove MakeHttpRequest wrapper method from Scene in favour of a direct call
2009-01-07 18:36:27 +00:00
Teravus Ovares
9bd827a642
* Added a client version report.
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* Added a report-> link generator.
2009-01-07 03:40:13 +00:00
Justin Clarke Casey
a31792ee5c
* prune and regrade log messages relating to client login and logout
2009-01-06 21:39:55 +00:00
Justin Clarke Casey
31b0f07085
* Rename GetRandomCapsPath() to GetRandomCapsObjectPath() to fit in with terminology used elsewhere
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* Last build break was probably a Bamboo failure - hopefully this should succeed
2009-01-06 18:26:27 +00:00
Justin Clarke Casey
715a776f7d
* Move common string aggregation for caps seed path to a method in CapsUtil
2009-01-06 18:06:53 +00:00
Justin Clarke Casey
b1c2cb3d82
* minor: Move GetRandomCapsPath() to a CapsUtil class
2009-01-06 17:27:04 +00:00
Justin Clarke Casey
251387a391
* Remove unused CAPSService
2009-01-06 16:39:08 +00:00
Justin Clarke Casey
47a693ff1a
* remove mono compiler warnings
2009-01-06 15:26:30 +00:00
Adam Frisby
79bf2c8096
* Added three new events to SceneGraph:
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- OnObjectCreate
- OnObjectDuplicate
- OnObjectRemove
2009-01-06 15:14:15 +00:00
Justin Clarke Casey
b6ee2f15ba
* refactor: Remove the need to separately pass in the http listener to the scene - this is always available via CommsManager
2009-01-06 15:09:52 +00:00
Justin Clarke Casey
fde6a1665c
* refactor: call AddHttpHandler() directly via CommsManager
2009-01-06 14:44:45 +00:00
Justin Clarke Casey
b07c188b7e
* refactor: call AddStreamHandler() directly via CommsManager
2009-01-06 14:37:39 +00:00
Justin Clarke Casey
579f11b3b8
* refactor: call AddLLSDHandler directly via CommsManager
2009-01-06 14:30:50 +00:00
Justin Clarke Casey
2a4c4ceebb
* refactor: drop AddXmlRpcHandler() from scene in favour of call via CommsManager
2009-01-06 14:20:54 +00:00
Teravus Ovares
df82eaf8a8
* Mjnor: Clarified comment to ensure that people are aware of how to end the recursive calls
2009-01-06 01:10:26 +00:00
Teravus Ovares
4f0bbf5d61
* Kill an endless loop in the Instant Message delivery system
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* Must compare user region with previous calling of the same method to determine if we should look the user up.
* The first time, the previous region handle will be 0, so therefore it'll use the cached version.
* The second time, previousRegionHandle will be what we looked up on the first round
* The third time, it'll say.. we tried to deliver it once with or without lookup, we tried to deliver it a second time with lookup, and failed both times so end!
2009-01-06 00:57:33 +00:00
Teravus Ovares
0d1b867500
* Added a way for the sim stats reporter to say to the scene that the stats are illogical.
2009-01-06 00:07:24 +00:00
Homer Horwitz
0c3426935e
Use correct name for friendship offer. Fixes Mantis #2959 .
2009-01-05 21:45:20 +00:00
Justin Clarke Casey
b077723a20
* minor: remove some mono compiler warnings
2009-01-05 20:58:57 +00:00
Justin Clarke Casey
e7ac639f3a
* Centralize references to the well known blank texture 5748decc-f629-461c-9a36-a35a221fe21f to a constant in OpenSim.Framework.Util
2009-01-05 19:36:48 +00:00
Teravus Ovares
0cd0a9bdb1
* Resolve a few bugs in the Stats Collector
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** Update limiter logic reversed
* Resolve a few bugs in the Viewer Stats collector
** Catch the logoff ViewerStats post (darn those caps deregistrations)
** Check the type of the correct map when checking
* Resolve a leak in Prototype_distributor
** .Close, .Dispose()!
2009-01-05 18:35:50 +00:00
Justin Clarke Casey
fcab408cc4
* Add seed cap check to login test
2009-01-05 18:30:56 +00:00
Justin Clarke Casey
0b07c9762b
* Simplify test code by always setting up mock 'in memory' user and inventory data plugins for every TestCommunicationsManager
...
* imo the gain in simplcity of test code outweighs the very small cost of setting up some stuff that some tests will never use
2009-01-05 18:00:53 +00:00
Justin Clarke Casey
0b8d22ab54
* Check in login service tests beachhead
2009-01-05 16:30:35 +00:00
Sean Dague
9d2e0535f1
* Fixes a small bug where load-oar fails due to whitespace in region name.
...
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-01-05 15:43:30 +00:00
Jeff Ames
694e37f529
Update svn properties, minor formatting cleanup.
2009-01-05 04:34:17 +00:00
Teravus Ovares
e4a8cc192d
* Adds an active log to the WebStats console. for an example of it in use as it is right now see http://wmcv.com:9000/SStats/
...
* It still isn't quite ready to be used mainstream.
* A couple of things to note, it doesn't keep track of the logs if nobody is looking at the stats.
* It doesn't read the whole log file. Just the last 10 lines of the stream. Tested to 1GB+ logfiles with no noticeable performance issues.
2009-01-05 04:09:04 +00:00
Adam Frisby
3b0eb958a8
* Another minor GenericMessage fix - If we assume the method names are case-insensitive, we should process them as such.
2009-01-04 19:41:55 +00:00
Adam Frisby
00a0f4a286
* Added some information to HandleGenericMessage to indicate that it's not the packet that isnt being processed, but instead the method-type.
2009-01-04 19:39:17 +00:00
Dahlia Trimble
20670ff0c8
sync with primmesher r26 on forge
2009-01-04 19:09:31 +00:00
Adam Frisby
f0864b5154
* Minor tweak to crash logger to copy ini with log if save-to-dir is on.
...
* Added BinaryGenericMessage handler for cases where GenericMessage isnt transmitting pure-utf8 characters.
2009-01-04 19:09:22 +00:00
Dahlia Trimble
f836e36c49
Improve LOD scaling for anisotropic sculpted prim meshes
2009-01-04 18:36:13 +00:00
Melanie Thielker
aa11fbfe34
Connect dewww request packets to the land module to makle dwell work
2009-01-03 20:57:59 +00:00
Melanie Thielker
7beb8a5abb
Plumb the remaining dwell packets
2009-01-03 20:45:33 +00:00
diva
f1b9ff6b4b
Fixed logic for sending foreign user information (HG).
2009-01-03 16:18:20 +00:00
diva
711cd752ad
This may fix the home jump problem.
2009-01-03 09:01:58 +00:00
diva
dd2a82f81c
Extra check to avoid client crashes on HG home teleports.
2009-01-03 08:51:54 +00:00
diva
158de95bde
Another interregion comms change that will not work well with previous versions. This commit moves InformRegionOfChildAgent from OGS1 to RESTComms, effectively having the complete child agent life cycle over REST: create=POST, update=PUT, close=DELETE.
...
Additional changes include more functions in the IHyperlink interface, and some refactorings in the HG code for better reuse in RESTComms.
2009-01-03 07:05:33 +00:00
Teravus Ovares
e9cef70f89
* Updates the sim stats module. Cleans out some of the rot.
...
* Adds a prototype web stats module which is disabled by default. It's functional with one report right now, however, the database structure may change, so I don't recommend enabling this to keep actual stats right now. I'll let you know when it's safe.
* Adds Prototype for ajaxy web content
* removed a warning or two.
2009-01-03 03:30:03 +00:00
diva
4144fd0eb2
Split agent updates into two messages: full update and position+camera update. They're both sent over HTTP PUT. The full update is sent on TPs, for now; later it will also be sent on region crossings.
2009-01-03 02:29:49 +00:00
Melanie Thielker
a7708413ee
Plumb in dwell in a couple of places
2009-01-03 00:03:41 +00:00
Justin Clarke Casey
0dd53c419e
* Move EventQueueGetModule to the EventQueue namespace
...
* Not going to move EventQueueHelper as of now since the subsequent direct references to the module namespace would seem to somewhat defeat the point
2009-01-02 20:22:35 +00:00
Justin Clarke Casey
a3af0e61eb
* Add Nini.Config and System.Xml references to MockScene for Windows compilers
2009-01-02 20:11:20 +00:00
Justin Clarke Casey
2a7e3b9cff
* refactor: move event queue module code to its own folder
2009-01-02 20:07:29 +00:00
Justin Clarke Casey
720191ef2d
* reference is to Nini.Config, not Nini
2009-01-02 19:46:12 +00:00
Justin Clarke Casey
401a0d0a0a
* Add Nini reference to Communications.OGS1
2009-01-02 19:43:30 +00:00
Melanie Thielker
0138fdc5fd
Allow some values that are set in OpenSim.ini to be set from region config
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XML as well.
2009-01-02 17:41:12 +00:00
Homer Horwitz
09378da127
Use only one (static) (de-)serializer for (de-)serializing SOPs.
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That improves performance drastically, at least for Mono, as the
(de-)serializers can then be optimized (and won't use reflection anymore).
On my system, before this change de-/serialization took ~9s/9s, whereas
after the change it takes ~.5/.2s.
2009-01-02 17:22:24 +00:00
Melanie Thielker
24f0d97075
Small fix to prevent client thread crash in multi-region instances when
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a scripted object is paid
2009-01-02 16:24:44 +00:00
Teravus Ovares
b1a677630f
* Adding some recognizable and search-able test to some WriteLine(e.ToString()) messages so that when they occur, we can figure out what threw them.
2009-01-02 14:24:49 +00:00
Melanie Thielker
b175e8f6cd
Fixes Mantis #2945
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Committing the above patch with changes. Thank you, Gerhard. Removed
unneccessary verbosity in case of no error, added more output for errors.
Added support for HTTP Uri fetching which I had added in my last commit.
Converted the Console.WriteLines to log4net.
2009-01-02 12:57:21 +00:00
Melanie Thielker
18ba10b51c
Add the ability to read the ini file from a URI. If the -inifile option
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is a http:// URI, it will be fetched and parsed as an XML config.
2009-01-02 05:52:01 +00:00
diva
d8ebf2fc9d
Major changes in interregion communications. This breaks compatibility with older versions, and may result is all sorts of weirdnesses when interacting with sims in older versions. Changes:
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- Introducing synchronous Teleports. Now the receiving region calls back the sending region after the client has been made a root agent there, that is, after client sends CompleteMovement to the destination.
- SendCloseAgent moved from OGS1 Remoting to RESTComms.
2009-01-01 19:42:24 +00:00
diva
ba9d9a9019
Minor fix for HG request neighbors. Should not return hyperlink neighbors, only neighbors on the same grid. I'm still not sure if this is a bug or a feature, so this may change again.
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My first commit of 2009 -- Happy New Year!
2009-01-01 19:29:30 +00:00
diva
59cddd0844
Beginning of true REST style for interregion comms, SendChildAgentUpdate only. Agents are now resources accessed at http://<host>:<port>/agent/<uuid>/[action/]. PUT is SendChildAgentUpdate.
2008-12-31 21:14:31 +00:00
diva
06803f182b
Minor bug fix in HG home regions management, removing the use of m_knownRegions.Count for creating the local handler. Local handlers are now created using a random number generator.
2008-12-31 20:49:04 +00:00
Homer Horwitz
a72d3522ff
Slight optimisation: Don't check for duplication if we won't use the result anyway.
2008-12-31 20:09:17 +00:00
Homer Horwitz
4b760bba79
- Added the fixed Ode.NET.dll
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- Adapted code to match the corrected signatures
- Fixes Mantis #2934 . Hopefully.
Note: Physics on linked objects still don't work correctly:
It doesn't crash the region anymore, but the example object in
the mentioned mantis now falls through the ground.
2008-12-31 19:35:46 +00:00
Homer Horwitz
067a9f3d5f
Added a missing setMass for initializing the mass of prims
2008-12-31 19:35:33 +00:00
diva
12946b5d78
Folded HG regionhandle lookup into the normal RESTInterregionComms, to avoid proliferation of "modes".
2008-12-31 00:49:34 +00:00
diva
5de40aaf46
Added a SendChildAgentDataUpdate call on Teleports, so that the agent at the destination will have all the necessary information.
2008-12-31 00:18:24 +00:00
Justin Clarke Casey
e4c7bdc730
* Remove mono compiler warnings
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* Leaving the 23 warnings in ChildAgentDataUpdate.cs for Diva to look at
2008-12-30 20:48:31 +00:00
Justin Clarke Casey
f0ea8eb534
* Implement saving of region settings in OAR files
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* This means that you can now save terrain textures, water height, etc.
* Estate settings are not supported
* Older OAR files without these settings can still be loaded
2008-12-30 19:00:19 +00:00
diva
eaf8066700
Making the default choice for InterregionComms work, and removing an unnecessary console debug message.
2008-12-30 01:21:13 +00:00
Jeff Ames
2be0f7a6f0
Update svn properties, minor formatting cleanup.
2008-12-30 01:08:07 +00:00
diva
3a6b27befb
Changing the default Comms module to be RESTComms, in case none is specified in OpenSim.ini. RESTComms is a super-set of LocalComms. Calls to local regions do no use REST, they use internal function calls.
2008-12-29 22:44:04 +00:00
diva
a3e2e03f7b
Final part for implementing SendChildAgentDataUpdate with modules. This is the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim.
2008-12-29 22:22:05 +00:00
diva
e12d2ec9dc
This is a beefy commit containing the communication modules that implement SendChildAgentUpdate. This commit has only the modules, but not their usage. It should be harmless.
2008-12-29 21:40:20 +00:00
diva
606163a9d8
Minor change in HGSceneCommunicationService, making one field public readonly. Totally harmless.
2008-12-29 21:26:44 +00:00
diva
57518c3624
Merged the InterregionData that Melanie had placed there onto the existing ChildAgentDataUpdate. This commit involves a change in prebuild.xml, because ChildAgentDataUpdate uses OpenMetaverse.StructuredData. Still no use of this data structure, though. Crossing my fingers that this partial commit will compile ok...
2008-12-29 21:10:35 +00:00
diva
e3007a6f13
First commit in a series of commits for Interregion REST comms. This one simply deletes the skeleton module that Melanie kindly placed for me to start working on this.
2008-12-29 20:43:33 +00:00
Justin Clarke Casey
266d0fbaae
* Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes
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* This allows configuration of the assetset and library control file paths to be other than ./inventory/Libraries.xml and ./assets/AssetSets.xml
* This is controlled via the LibrariesXMLFile and AssetSetsXMLFile configuration settings in [StandAlone] in OpenSim.ini (in standalone)
and via the user and asset config xml files for grid mode
* Thanks to SirKimba for the patch
2008-12-29 16:56:48 +00:00
Melanie Thielker
817a10d0aa
Revamp the return logic to close a privilege escalation loophole.
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Estate owner / Master avatar returns would place the item in the
returner's inventory rather than the owner's if the owner was not
in sim.
2008-12-28 23:55:34 +00:00
Melanie Thielker
bafa5a3693
Demonstration code for modular comms. No user functionality
2008-12-28 19:15:20 +00:00
Melanie Thielker
81a4fe9db7
Insert a 15 seconds delay before the script engine starts loading scripts
2008-12-28 17:22:31 +00:00
Teravus Ovares
6eed7fcd1e
* More NINJA Joint physics fixes from nlin.
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fixes mantis #2874
2008-12-28 16:30:00 +00:00
Teravus Ovares
b378bd33ad
* Fixes mantis #2922
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* Converts some C# 3.0 syntax into it's 2.0 equivalent so that Visual Studio 2005 can compile it successfully.
2008-12-27 00:17:08 +00:00
Teravus Ovares
013b87fad1
* Fixes missing sculpt texture assets from oar files as detailed on mantis 2971 by thomax
2008-12-26 22:04:25 +00:00
Teravus Ovares
ec2dc354b4
* Applying Nlin's NINJA Joint patch. v2. Mantis# 2874
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* Thanks nlin!
* To try it out, set ninja joints active in the ODEPhysicsSettings
and use the example at:
* http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz .
* Don't forget to change the .tgz to .oar and load it with load-oar.
2008-12-26 12:58:02 +00:00
idb
8a58d998d9
Prevent exception in terrain module if just the word terrain is entered at the console. Fixes Mantis #2915
2008-12-26 11:59:37 +00:00
Melanie Thielker
23844a9073
Plumb the profile reply packets for picks, classifieds and notes
2008-12-25 20:28:13 +00:00
Melanie Thielker
3b6ffd9e41
Plumb yet another groups packet
2008-12-25 18:22:50 +00:00
diva
a647a19894
Better test on EQ shutdown.
2008-12-24 05:05:22 +00:00
diva
90126f6ca8
Backing off from the accidental removal one of the most valued 'features' of the HG: the ability to TP to regions on the grid that don't run HG. *smiles*
2008-12-24 00:53:06 +00:00
diva
857535550c
Better error handling for expect_hg_user on the HG.
2008-12-24 00:03:33 +00:00
Melanie Thielker
318de200bd
Plumb in EventNotification* and EventGodDelete
2008-12-23 23:41:46 +00:00
Melanie Thielker
8e8abde7d4
Addinf InterregionData.cs IInterregionComms.cs and InterregionComms.cs
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Creates a nonshared region module publishing IInterregionComms, to
send data of type InterregionData to another region directly.
2008-12-23 21:36:13 +00:00
Justin Clarke Casey
690d190783
* minor: small documentation comment
2008-12-23 18:21:23 +00:00
Melanie Thielker
fc053a6af8
Plumb in the 4 missing classified events and the 3 packet methods
2008-12-23 18:16:30 +00:00
Justin Clarke Casey
151d3afe16
* Remove mono compiler warning
2008-12-23 18:07:45 +00:00
Justin Clarke Casey
2afdfc4d29
* Remove IGesturesModules since it won't be very helpful without a client message anyway
2008-12-23 18:01:05 +00:00