Commit Graph

6542 Commits (6414db90686b2022da8f3fa8d17224c251841a58)

Author SHA1 Message Date
Dr Scofield b840535622 dropping attendee list keeping from Concierge, relying on
Scene.GetAvatars() instead now. [test #487]
2009-05-25 09:32:44 +00:00
Jeff Ames d4957dd9be Update svn properties. 2009-05-25 01:59:50 +00:00
Melanie Thielker 4e64bf9360 Prevent group deeded objects from being returned by the group return option
unless the user has that permission through the group.
2009-05-24 17:29:40 +00:00
Melanie Thielker ca75c101ec Allow the perms module to inspect and modify the list of objects to return
for more fine-grained control
2009-05-24 17:20:47 +00:00
Melanie Thielker c028d0a3c1 Make group permissions control what a user can return. 2009-05-24 16:55:34 +00:00
Melanie Thielker f3f7d60367 Add a new permissions check for bulk object returns. 2009-05-24 16:11:35 +00:00
diva 006c2c2e8f Fixes map image on link-region (HG). 2009-05-24 02:09:20 +00:00
diva fb6d314d4d This should make HG asset transfers work much better. It now uses HGUuidGatherer, which is a subclass of UuidGatherer. Hence, on-line HG asset transfers use exactly the same UUID collection code as save oar/xml. If it doesn't work, it's Justin's fault :D 2009-05-23 17:51:13 +00:00
Adam Frisby 6b312d9340 * Implements automatic loopback handling for standalone regions.
* This /should/ make OpenSim behave properly when hosting behind a NAT router and utilizing port forwarding (but the router doesn't support Loopback)
2009-05-23 06:29:08 +00:00
Adam Frisby 31baeef469 * Pipes requestors IP address through all XmlRpcRequest delegates. This is needed to be able to 'NAT-wrap' the login sequence.
* If you have something using XmlRpc that isn't in core, change your method signature from:
   (XmlRpcRequest request)
to:
   (XmlRpcRequest request, IPEndPoint remoteClient)
2009-05-23 06:05:20 +00:00
Adam Frisby 3b1b3ac9bb * Breaks OpenSim.. err I mean.. adds NAT translation support to EnableSimulator EventQueue methods.
* NB: This may actually break logins on certain regions. Shake well before consuming.
2009-05-23 05:44:18 +00:00
Adam Frisby f8c569dc7c * NetworkUtil now handles an error case in a way which is easier to debug. 2009-05-23 05:18:37 +00:00
Justin Clarke Casey a3145e4e5a * Reintroduce save iar test, which wasn't working because the asset service hadn't been manually post intiailized 2009-05-22 19:59:45 +00:00
Dr Scofield 3b689e506f From: Alan Webb <alan_webb@us.ibm.com>
Changes to support client-side image pre-caching in the region. This
  commit adds an additional calling sequence to the DynamicTexture data
  and URL calls. The new interface allows a dynamic image to be loaded
  into a specific object face (rather than the mandatory ALL_SIDES
  supported today.
  This is in part fulfilment of ticket #458.
2009-05-22 16:22:49 +00:00
Dr Scofield 55442f3644 From: Alan Webb <alan_webb@us.ibm.com>
RequestUserInventory is supposed to drive a supplied callback
  when it completes. In fact, it fails to do so if the user's
  inventory does not exist (e.g. the inventory database is
  unavailable for some reason), and the requestor is left
  sleeping forever.
  The code has been modified to return empty lists via the
  callback as an accurate reflection of what is there: nothing.
2009-05-22 15:18:41 +00:00
Dr Scofield 1d02636c27 cleaning out warnings.
NOTE: we currently have a gazillion warnings caused stuff flagged as
"obsolete" (OGS1 stuff) --- what's up with that?
2009-05-22 14:57:00 +00:00
Dr Scofield 912be7a2ac converting Chat module and Concierge module to new style region modules 2009-05-22 14:25:50 +00:00
Dr Scofield 1df80943b0 dropping sex from SceneBanner... 2009-05-22 14:21:44 +00:00
Dr Scofield 37726764be changing IRCBridgeModule to new region module scheme 2009-05-22 11:37:26 +00:00
diva da170cde46 Cleaning up a few HG things. HG Posts may now work in grids, but if the home grid is a standalone, this still doesn't work -- something wrong with RegionAssetService's DB connection. 2009-05-22 04:23:59 +00:00
Melanie Thielker 8f8e20b39d Small update to make the command line work again 2009-05-21 23:07:26 +00:00
Melanie Thielker e5f3337c3f Implement .ini file includes. Anything that begins with "Include-" will be
treated as another ini source to load.
For example:
Include-Asset = AssetSetup.ini
will load AssetSetup.ini after all other ini files are done.
This works recursively, too
2009-05-21 23:06:10 +00:00
Dahlia Trimble 3d0f110f21 normalize quats before applying llSetRot() 2009-05-21 19:44:20 +00:00
MW e4d68964dd Added ITeleportModule interface, and added a hook into scene so if a module has registered this interface then that handles teleport requests rather the SceneCommunicationService.
As by default there is no ITeleportModule registered, Teleports by default will still be handled by SceneCommunicationService.
2009-05-21 10:41:16 +00:00
Melanie Thielker 4065ebff15 Remove the pre-log4net, discrete output methods from the consoles 2009-05-20 13:50:33 +00:00
Dr Scofield 4c7da1421f refactoring instantiation of Location object: moving it out of the for
loop as it really is a "constant"
2009-05-20 13:37:25 +00:00
Melanie Thielker 20383a61b8 Thank you, StrawberryFride, for a patch to fix SceneBan behavior.
Applied with changes (commented the logging entirely, since Linux defaults
to debug level)
Fixes Mantis #3689
2009-05-20 11:27:15 +00:00
Melanie Thielker a3fed17956 Fix a slight oversight in SceneInventory that would not enable copy to
inventory when permissions are bypassed
2009-05-20 10:54:35 +00:00
Jeff Ames e0bc5c5db2 Add copyright headers, formatting cleanup. 2009-05-20 01:32:06 +00:00
Justin Clarke Casey cd90ea377e * minor: Tweak the command exception catcher of last resort to make a little more sense 2009-05-19 19:57:45 +00:00
Justin Clarke Casey 01ca3a91ad * Take another attempt at http://opensimulator.org/mantis/view.php?id=3191
* Return something more sensible if a file isn't found
2009-05-19 19:41:01 +00:00
Dr Scofield 14f0d5e77f trying to fix exception with in LLPacketQueue probably caused by
missing locks where the queue was modified.
2009-05-19 18:46:20 +00:00
Dr Scofield 8559f9bbba From: Alan Webb <alan_webb@us.ibm.com>
The image render module is returning everything twice. Once with
  data, once with null. This change adds a return to stop this
  behavior. This was not apparent until I added a message to the
  catching routine which issued a warning message when no data was
  returned.
2009-05-19 18:34:04 +00:00
Melanie Thielker 88f17010b7 Add initializing m_scene if it's not null. Marking MyScene as [Obsolete]
because it will be removed soonish. This is NOT the way to go.
Thanks, mpallari, for pointing this out.
Fixes Mantis #3684
2009-05-19 16:26:20 +00:00
Dahlia Trimble 87b95e324e Sculpt mesher refactor
adds some previously missing geometry to sculpties
new LOD improves vertex accuracy
fix torus mode mesh edge joining
sync with primmesher r37
2009-05-19 10:09:33 +00:00
Melanie Thielker 23d902be42 Remove the old asset cache and local services and the configurations for them 2009-05-18 23:18:04 +00:00
diva df16532858 Bug fix and config rename. 2009-05-18 23:15:50 +00:00
diva 75b8b60aa1 Removing the last reference to CommsManager.AssetCache. 2009-05-18 22:22:09 +00:00
diva 13da5a9fba Finished HG Service Store. Not fully functional because of problems with asset.ID insisting on being a UUID string. 2009-05-18 20:04:59 +00:00
Justin Clarke Casey 1cc9d1fd8d * minor: another attempt at http://opensimulator.org/mantis/view.php?id=3191
* didn't realize that we were getting back plain old exceptions
2009-05-18 18:44:55 +00:00
Justin Clarke Casey 29671fc103 * Resolve http://opensimulator.org/mantis/view.php?id=3191
* Catch directory exception on load oar as well as file exception
2009-05-18 18:22:15 +00:00
Justin Clarke Casey ad7214620f * Re-enable save oar test by loading asset data plugins from test mock class
* Actually spit out the exception caught by the plugin loader - not much point having plugins throw exceptions if we are just going to ignore them
2009-05-18 17:46:14 +00:00
Dr Scofield a885556063 From: Chris Yeoh <yeohc@au1.ibm.com>
We've encountered problems with textures never fully downloading and
objects not moving or being deleted (from the client's point of view)
even when the bandwidth settings on the client have been set very
low. This can happen over reasonably lossy links (eg you're on the
other side of the world from the server) as the server retries 3 times
and then gives up.

Whilst its possible to set ReliableIsImportant, this forces the server
to keep retrying no matter what which potentially could lead to
problems. This patch allows for the setting of MaxReliableResends
explicitly (is set to 3 normally) in OpenSim.ini so if you know you
will have clients connecting with poor connections you can set it a
bit higher (10-15 works quite well even for very poor connections).
2009-05-18 16:10:48 +00:00
Dr Scofield e1a1d38aff From: Alan Webb <alan_webb> & Dr Scofield<drscofield@xyzzyxyzzy.net>
Disable use of log4net in script domains to avoid mono 2.4 aborts.
2009-05-18 15:32:06 +00:00
Melanie Thielker 2534078380 Refactor: Change "Servers" to "Server", since the can only be one. Break
the handlers out of the asset server context into a generic scope.
2009-05-18 12:36:59 +00:00
Melanie Thielker cb2ce61876 Move the connectors under services for reasons of application logic. Remove
the user server skeleton in preparation for introducing a generic server
2009-05-18 11:43:37 +00:00
Dr Scofield e3f2cfa1ca From: Alan Webb <alan_webb@us.ibm.com>
Fixes:
  [1] Sharing exception on remote OAR management
  [2] Occasional 505 error talking to Tomcat
  [3] Occasional mono aborts caused by mlog in the
      script engine's app domain (mono 2.4)
2009-05-18 10:04:28 +00:00
Charles Krinke 74f1c16c49 Thank you kindly, Jonc, for a patch that solves
the issue of a console command 'export-map file.jpg'
having the map flipped when exported.
2009-05-17 18:09:39 +00:00
diva 720e2bc5d9 Renaming [ServiceConnectors] back to [Modules]. 2009-05-17 15:37:50 +00:00
Jeff Ames 5cfd84c924 Update svn properties. 2009-05-17 10:26:00 +00:00
diva 0379dbe2fd Removing a superfluous message, just to make bamboo run again. 2009-05-17 02:15:08 +00:00
diva aac8ca0411 HG asset transfers starting to work -- GETs only for now. 2009-05-17 01:38:43 +00:00
Homer Horwitz 99cf8e3f5a Send the owner name, not the client name on SendDialog.
This modifies IClientAPI.SendDialog slightly.
Fixes Mantis #3661.
2009-05-16 16:01:25 +00:00
diva d8931def06 Another minor bug fix for making notecard/script savings work with old asset servers. 2009-05-16 00:23:32 +00:00
Justin Clarke Casey c11e047410 * Resolve bug where save oar would never complete if any assets were missing 2009-05-15 20:20:55 +00:00
diva 5e4fc6e91e Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing.
Known problems: 
* HG asset transfers are borked for now
* missing texture is missing
* 3 unit tests commented out for now
2009-05-15 05:00:25 +00:00
Dahlia Trimble 14c1e991c6 some sculpted prim geometry accuracy and meshing speed improvements 2009-05-15 03:14:04 +00:00
Melanie Thielker 786ff98f6d Remove all messages from the groups module that would be output when it is
NOT enabled.
2009-05-14 21:38:17 +00:00
Melanie Thielker 9248300596 Remove a misleading event that was only used internally 2009-05-14 21:28:02 +00:00
Justin Clarke Casey 6277156044 * When saving an oar, save assets when immediately received rather than storing them all up in memory
* Hopefully this will remove out of memory problems when saving large oars on machines without much memory
* It may also speed up saving of large oars
2009-05-14 20:37:54 +00:00
Justin Clarke Casey 02bac7fea4 * refactor: move SceneXmlLoader into subpackage 2009-05-14 18:46:17 +00:00
MW 80c1c10407 Added a bool variable to OGS1GridServices to be able to turn off the use of the remoteRegionInfoCache as caching region data like that stops a dynamic grid (where regions could change port or host at any time, useful for load balancing among other things) from working.
The bool is currently hardcoded to be true (to use the cache). So need to hook this up to a config option later.
2009-05-14 18:29:47 +00:00
Justin Clarke Casey 303aa4b65e * refactor: move bottom part of 'xml2' serializaton to separate class 2009-05-14 18:08:54 +00:00
Justin Clarke Casey d10b5e29bc * refactor: break some of xml2 serialization out of sog 2009-05-14 16:33:04 +00:00
Melanie Thielker d843b897b2 Move the connector for the new asset server to a connectors project. Inherit
the region module version from this. This enables inter-server connections
to reuse connetor code from region modules.
2009-05-14 06:18:18 +00:00
Melanie Thielker 50b305b006 Honor the temp and local asset flags 2009-05-14 03:07:00 +00:00
Melanie Thielker 13298fef0b Fix up some URL details 2009-05-13 20:57:26 +00:00
Melanie Thielker 8bea196b5b Add the port to the generated URL. For some reson this still doesn't want to
receive requests.
2009-05-13 20:45:28 +00:00
Melanie Thielker fb3d5770dd Make the LSL HTTP server create and give out URLs to scripts 2009-05-13 20:32:14 +00:00
Melanie Thielker 1196f3eac7 Add most of the meat to the LSL HTTP server 2009-05-13 04:04:26 +00:00
Melanie Thielker ba8850f254 Plumb request and return URL functions.
Implements llRequestURL, llRequestSecureURL, llReleaseURL
2009-05-13 03:09:30 +00:00
Melanie Thielker 80ce08d8b2 Add a skeleton for the LSLHttpServer 2009-05-13 02:54:13 +00:00
Melanie Thielker 6c2302637f Implement llAttachToAvatar() 2009-05-13 02:21:21 +00:00
Melanie Thielker 4cce1cc26e Implement llDetachFromAvatar() 2009-05-13 02:06:12 +00:00
Charles Krinke 94e2768cc7 Add interface, stub implementation and
script stub for llGetHTTPHeader().
2009-05-13 01:58:17 +00:00
Charles Krinke 6257bb8b09 Add interface, implementation stub and
script stub for llGetFreeURLs().
2009-05-13 01:47:29 +00:00
Charles Krinke a5feb0682a Thank you kindly, BlueWall sir, for a patch that:
Adding a jsonp wrapper to the user supplied status report 
uri if the key "callback" exists. It will work with many 
javascript toolkits to provide an ajax callback to allow 
the browser to update stats reports without the 
intervention of an intermediate server.
2009-05-13 01:27:23 +00:00
Charles Krinke 4db2f71c45 Added interface, implementation stub and
script stub for llReleaseURL().
2009-05-13 01:21:50 +00:00
Charles Krinke 2776afd83d Remove incorrect semicolon 2009-05-13 01:13:59 +00:00
Charles Krinke c23bd2d6ea Add interface, stubbed implementation and
script stub for llRequestSecureURL().
2009-05-13 01:06:06 +00:00
Melanie Thielker e206a9ce88 Remove some no longer needed debug.
Fixes Mantis #9520
2009-05-13 00:58:10 +00:00
Charles Krinke f63b83b085 Added interface, stub implementation and script
stub for llRequestURL().
2009-05-13 00:58:01 +00:00
Charles Krinke ba99f2a1a5 Add interface, stub and bare implmentation for llHTTPResponse(). 2009-05-13 00:29:50 +00:00
Melanie Thielker 88371e4f98 Fix interface registration/deregistration mechanics 2009-05-12 23:49:42 +00:00
Melanie Thielker 55dd6d4334 Make the accet cache module actually register the interface 2009-05-12 23:21:03 +00:00
diva 7bf1d111e2 Bug fix in SceneBase.RequestModuleInterface. Check that the list's count is greater than 0. 2009-05-12 23:06:43 +00:00
diva 12a470e6a7 Making SimStatsReporter a little more restrained in requesting the IEstateModule interface. 2009-05-12 22:48:54 +00:00
Adam Frisby 12d7063b0b * Adds additional check to MRM rezzing - the host object must be created by the sim owner, not just owned by it. 2009-05-12 21:42:20 +00:00
Adam Frisby 3a28f748d5 * Adds ScenePresence.TeleportWithMomentum - same as .Teleport, but preserves velocity. 2009-05-12 21:21:33 +00:00
Adam Frisby 9f5679e60f * EventManager's OnNewPresence event now fires correctly again. 2009-05-12 20:59:38 +00:00
Melanie Thielker c582d54272 Correct addin XML 2009-05-12 19:50:09 +00:00
Melanie Thielker c2bcd5845f Commit the addin XML for the Core Asset Cache 2009-05-12 17:01:04 +00:00
Melanie Thielker fca73f3ae4 Add more group notify glue 2009-05-12 15:52:28 +00:00
Melanie Thielker 1b7d0a6c93 Paving the way for syncing group permissions across a grid 2009-05-12 14:59:11 +00:00
Dr Scofield c81c9e712c fixing SocketException when IP address cannot be resolved 2009-05-12 14:57:42 +00:00
Melanie Thielker 68da7d1a43 Correctly reset the group ownership flag when a parcel is reclaimed. 2009-05-12 13:48:55 +00:00
Melanie Thielker e1750c8c7c Hook up deed permissions checking to the land module 2009-05-12 13:41:30 +00:00
Melanie Thielker 32ac388363 Add permission mechanisms for group deeding land 2009-05-12 13:29:38 +00:00
Adam Frisby 559355189a * Applies Mantis #3630 - Adds support for outside MRM initialisation, makes MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ ) 2009-05-12 13:10:04 +00:00
Charles Krinke e08d0a7ba5 Thank you kindly, Patnad, for a patch that:
This patch allow you to see region rating from 
the console. Type "show ratings" and it will 
show you the rating of all your regions.
2009-05-12 03:35:07 +00:00
Charles Krinke c1d680b6c3 Thank you kindly, Patnad, for a patch that:
This is to handle the changes in the v1.23 viewer 
of LL regarding the adult rating. With this patch 
a region can be changed to the adult rating from 
LL viewer v1.23 and above.
2009-05-12 03:30:37 +00:00
Melanie Thielker 16efb78698 Changes to the new user system to add the modularity developed for the asset
system
2009-05-11 22:54:09 +00:00
Melanie Thielker f948fab4da Add AssetService of type IAssetService to Scene 2009-05-11 21:04:27 +00:00
Adam Frisby 6dcafec22d * Implements IP and DNS based ban facilities to OpenSim.
* User interface is ... primitive at best right now.
* Loads bans from bans.txt and region ban DB on startup, bans.txt is in the format of one per line. The following explains how they are read;

DNS bans are in the form "somewhere.com" will block ANY matching domain (including "betasomewhere.com", "beta.somewhere.com", "somewhere.com.beta") - make sure to be reasonably specific in DNS bans.

IP address bans match on first characters, so, "127.0.0.1" will ban only that address, "127.0.1" will ban "127.0.10.0" but "127.0.1." will ban only the "127.0.1.*" network
2009-05-11 19:23:51 +00:00
Melanie Thielker d7b2beea18 Add selling for $0 back to the sample economy module. This is disabled by
default but can be enabled in OpenSim.ini. If enabled, things can be sold
for $0. Other amounts will cause the buyer to see a message and the transaction
will fail.
2009-05-11 18:23:39 +00:00
Melanie Thielker 91bfd25ef8 Add a blue box to the stub money module to alert users that buying is
unimplemented
2009-05-11 18:06:50 +00:00
Jeff Ames 5164403676 Update svn properties. 2009-05-11 15:14:15 +00:00
Dr Scofield ecc876bc18 Squashed commit of the following:
further ACL stuff:
- adding StrictAccessControl variable: DON'T set this to false if you
  want to enforce ACL, it will disable ACLs right now. Default is
  true.

  once we've got code added to allow child agents but prevent them
  from becoming root agents when the ACL denies access to the avatar,
  setting this to false will then allow avatars to see into a
  neighboring region but not enter it (currently ACL prevent both,
  seeing and entering).

- enhancing log statements
2009-05-11 07:46:12 +00:00
Melanie Thielker 461e213a39 Plumb the HG asset broker. More naming changes to clarify things. Lots more
config options.
2009-05-11 02:59:26 +00:00
Melanie Thielker 225252f48e Add the HG asset module skeleton 2009-05-10 22:55:44 +00:00
Adam Frisby 53a350573e * Further testing against core packet issue. 2009-05-10 20:31:45 +00:00
Adam Frisby da948a992a * Attempting to diagnose a core packet issue on Windows/.NET. Adding additional locks to see if it fixes the problem. 2009-05-10 20:25:05 +00:00
Melanie Thielker 65c0996a9c Use the new async handling class to actually make the new asset service's
async request perform asynchronously
2009-05-10 16:51:14 +00:00
Melanie Thielker dc4f31db1a Create an async form of the RestObjectPoster. Rename the file (but not the
class!) to SynchronousRestObjectRequester. Add CacheBuckets parameter to
cache
2009-05-10 16:20:25 +00:00
Melanie Thielker 1a910b6e1d Connect up the new asset cache and introduce an asynchronous call path
for asset retrieval (full asset only) to ease migration to the new system
2009-05-10 14:03:06 +00:00
Melanie Thielker d8e1842d25 Add some asset cache plumbing. Change the generic cache from UUID to string
keys to allow caching the new crop of URI identified objects.
2009-05-10 12:27:05 +00:00
Melanie Thielker 14a6880352 Fix the build break 2009-05-10 00:40:08 +00:00
Melanie Thielker 13b2ff83df Small asset cache addition. Comment a debug output left in CAPS 2009-05-10 00:30:51 +00:00
Melanie Thielker 89d921c3b2 COmmitting the asset cache skeleton 2009-05-09 23:47:20 +00:00
Homer Horwitz 1d234ca83f Fixed handling of inventory a bit
- AssetType isn't InventoryType. Those enums contain different numbers. Use AssetType for the asset type, InventoryType for the inventory type.
- The ToString method (or ToLower) of AssetType/InventoryType doesn't necessarily return the correct LLSD string.
- Replaced several magic numbers by their corresponding enum.
- Fixed the invType for gestures and animations in the library.
This should fix Mantis #3610 and the non-terminating inventory loading
2009-05-09 21:11:12 +00:00
Adam Frisby c534d7f614 * Code to make MRM debugging easier. 2009-05-09 17:44:12 +00:00
Melanie Thielker 93d54d7652 Prevent normal (Text) IM from being logged by the group message module in
debug mode.
Fixes Mantis #3609
2009-05-09 17:02:03 +00:00
Melanie Thielker e4236a4233 Fox a boo-boo in ExtraParams - a packet with no data blocks could crash
the session. Also allow multiple data blocks.
2009-05-09 12:04:40 +00:00
Teravus Ovares b76405f50a * Cripples the SampleMoneyModule code.
* The OpenSimulator core developers have voted to remove all currency functionality from OpenSimulator leaving the 'IMoneyModule' interface in.  This affects all systems that used the example money module.   This effects All systems that used the XMLRPC External Money Module Hooks interface.   If you previously used this interface, please consult with the OpenSimWi Redux folk who are keeping the old module with this interface up to date.
* A notice to the opensim-dev mailing list to come as well..  since this is likely a breaking change for some.
2009-05-09 05:56:10 +00:00
Teravus Ovares dac793ea47 * Break out the SampleMoneyModule to a new namespace
* Create the OpenSim.Region.ReplaceableModules namespace for modules that we intend to have people replace (see readme)
* Create the OpenSim.Region.ReplaceableModules.MoneyModule namespace
* Put our current Sample MoneyModule in this namespace. (more modifications here next commit)
2009-05-09 05:21:56 +00:00
Melanie Thielker b3d29aaeb3 Make remote assets work through the new server system 2009-05-09 04:03:32 +00:00
Melanie Thielker b2b13c5a42 Plumb the remote asset hookup, all but the actual requests 2009-05-09 03:08:11 +00:00
Melanie Thielker c1e7352d75 Add the asset service connectors and sample config. READ WARNINGS!!! 2009-05-09 02:49:55 +00:00
Justin Clarke Casey 567e0d032c * break out 'xml2' deserialization from sog 2009-05-08 19:18:37 +00:00
Justin Clarke Casey 9f39a490b5 * refactor: break out sog original xml serialization to a separate class 2009-05-08 18:05:54 +00:00
Justin Clarke Casey fcfc97a4bf * minor: rename xml sog serialization method for readability 2009-05-08 16:44:00 +00:00
Justin Clarke Casey 032e3b49eb * refactor: Break out original xml object serialization into a separate class
* No functional change
2009-05-08 15:47:59 +00:00
Sean Dague 6b88a205d6 another possible cause of some of the inventory wierdness is the 1/2 implemented
OSP resolver, and the caching of the uuid seperate from the string that is a UUID.
Change this behavior back to something that ensures the data for the 2 is the same.
Put the 2 unit tests that depend on the new behavior into ignore state.
2009-05-08 15:40:39 +00:00
Dahlia Trimble bd3a4e5f01 Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. Sync PrimMesher.cs and SculptMesh.cs with PrimMesher.dll r36. 2009-05-08 03:04:45 +00:00
Sean Dague 6d36985bbc remove misleading comment 2009-05-07 19:37:25 +00:00
Sean Dague ce0a84cbc0 instrument most of the tests with a new InMethod function that may help us figure
out where that pesky deadlock is during test runs.
2009-05-07 19:07:08 +00:00
Justin Clarke Casey 7440681062 minor: Inconsquential change to provoke another build 2009-05-07 13:59:38 +00:00
Melanie Thielker aa4e42069b Change avatar updates to be processed the same way object updates are, e.g.
packet length check. More changes to come
2009-05-07 12:06:07 +00:00
Dr Scofield 3312938f6b From: Alan Webb <alan_webb@us.ibm.com>
logs error message on empty data in DynamicTextureModule
2009-05-07 11:58:45 +00:00
Dr Scofield 1352a19838 refactoring Scene.NewUserConnection() to be simpler and clearer. 2009-05-06 20:02:49 +00:00
Charles Krinke c84abfa9b1 Thank you kindly, Fly-Man- for a patch that:
Adding more SL likeness for Email module in CORE.
I've added some SL likeness to the Email module so 
that it looks more like emails going out in the 
same standard as SL uses
2009-05-06 02:29:29 +00:00
Homer Horwitz 7e731b024a Allow temp-on-rez prims to take part in physics (e.g. temp-on-rez bullets)
This makes re-rezzed temp-on-rez objects visible, too. Fixes Mantis #3405
2009-05-05 19:44:19 +00:00
Justin Clarke Casey f8e0653e73 * If an item creator id contains an iar loaded name, create a temporary profile and hashed UUID to represent the user 2009-05-05 16:45:21 +00:00
Dr Scofield e0a06f6416 - moving banned check and public/private check to
Scene.NewUserConnection()
- adding reason reporting

this enforces estate bans very early on and prevents us from
circulating client objects that we'd then have to retract once we
realize that the client is not allowed into the region
2009-05-05 16:17:52 +00:00
Jeff Ames 8ea12ad6c0 Add copyright header. Formatting cleanup. Ignore some generated files. 2009-05-05 09:59:15 +00:00
Jeff Ames 6ae88d129a Update svn properties. 2009-05-05 09:32:30 +00:00
Melanie Thielker 4c828e503c Add the remote user connector skeleton 2009-05-05 05:48:29 +00:00
Melanie Thielker 26efb55f37 Change local user connector into a shared module 2009-05-05 05:42:48 +00:00
Melanie Thielker 8b9f8be512 Some refactoring. Database is now active in the new user server 2009-05-05 05:35:22 +00:00
Melanie Thielker d1c9a41be0 Plumb the new server connector logic 2009-05-05 04:37:06 +00:00
Melanie Thielker acfb5051cd Intermediate commit. WILL NOT COMPILE! 2009-05-04 20:15:39 +00:00
Justin Clarke Casey b3178c8079 * Resolve http://opensimulator.org/mantis/view.php?id=3573
* Override add user for HG user services to hit local services if present
2009-05-04 19:15:44 +00:00
Justin Clarke Casey 3a27a05607 * refactor: move OspResolver to a different namespace 2009-05-04 17:32:20 +00:00
Justin Clarke Casey a61cbab799 * Insert profile references for creators for items saved into iars 2009-05-04 16:15:30 +00:00
Justin Clarke Casey 257fc5515a * minor: remove some mono compiler warnings, minor cleanup 2009-05-04 15:38:36 +00:00
Justin Clarke Casey 509ec2637b * Refactor: Simplify InventoryFolderImpl. No functional change. 2009-05-04 15:02:14 +00:00
Melanie Thielker 36dd346a91 Add a method to flush the prim update buffers once a frame, since the timer
appear to be too slow to be useful, or fail too fire. I may remove the timers
as a consequence if this.
2009-05-04 14:25:19 +00:00
Melanie Thielker 1b877234da Refactor. Make ConsoleBase a true base class. Create CommandConsole as a simple
console capable of processing commands. Create LocalConsole as a console
that uses cursor control and context help. Precursor to a distributed
console system for the new grid services. No functional change intended :)
2009-05-04 12:15:55 +00:00
Melanie Thielker b44a56e0b4 Add a parameter that limits the max size of the outbound packet. Defaulted
at 1400 since the headers get added to that (32 bytes plus UDP headers)
2009-05-04 02:24:30 +00:00
Melanie Thielker 8ac4ec738b Create a working configuration hook to allow LLClient parameters from
Opensim.ini to take force
2009-05-04 01:57:18 +00:00
Melanie Thielker 0ecd965b8c Some reorganization around service connectors. No functional change 2009-05-03 23:13:33 +00:00
Charles Krinke e957a29ab0 Thank you kindly, Thomax, for a patch that:
Does not set prims to fullbright when an
ossl dynamic texture function is called.
2009-05-03 17:53:43 +00:00
Melanie Thielker e8b532b26a Make a race condition in packet resending smaller 2009-05-03 09:43:52 +00:00
Dahlia Trimble 09522743cb alter behavior of sculpted prim "Inside out" setting. Addresses Mantis #3514 2009-05-03 06:25:52 +00:00
Adam Frisby 0c639e08ea * Reversing experimental change in previous rev. 2009-05-02 23:00:51 +00:00
Adam Frisby 1027668359 * Experimental: Speeds maximum resend per second from 80 packets to 400. (From maximum 117kbit to 585kbit) 2009-05-02 22:01:47 +00:00
Melanie Thielker 229a4d54ca If a packet pooling blows up, fail gracefully instead of disconnecting
the user
2009-05-02 21:21:20 +00:00
Melanie Thielker 780f34275b Handle resends better 2009-05-02 20:08:26 +00:00
Adam Frisby 0b2a34438c * Makes ObjectUpdate compressing tweakable in OpenSim.ini - introduces:
TerseUpdatesPerPacket=10
FullUpdatesPerPacket=14
TerseUpdateRate=10
FullUpdateRate=14
2009-05-02 19:09:48 +00:00
Melanie Thielker 66e25abbfe Plumb conifg into the client views. Add config option to configure packet
dropping.
2009-05-02 17:31:49 +00:00
Charles Krinke 011448f69a Thank you kindly, Fly-Man, for a patch that:
* Added the hostname so the email gets the 
right hostname when going outbound
2009-05-02 16:42:35 +00:00
Charles Krinke 61d3c551fd Thank you kindly, Thomax, for a patch that solves:
ConfigurableWind module doesn't show any effect as
time = DateTime.Now.TimeOfDay.Seconds / 86400;
calculates 0.
2009-05-02 16:38:59 +00:00
Charles Krinke 280d2cbf4a Thank you kindly, BlueWall, for a patch that:
Move json stats to non-published resource name
Remove well-known resource name for json stats, 
creating dynamic uris with private keys and add 
a user configurable resource name for region owner usage.
2009-05-02 16:28:30 +00:00
Charles Krinke 47640aca22 Thank you kindly, MCortez for a patch that solves:
Different people using Hippo 0.5.1 report that trying 
to send group instant messages crashes the viewer 
(Hippo 0.5.1). This is the case even for empty groups 
or if all group members are online.
2009-05-02 16:16:27 +00:00
diva c4e6397a92 Rename CoreModules.Communications to CoreModule.ServiceConnectors and, inside it, REST to Remote. 2009-05-02 14:47:33 +00:00
Melanie Thielker 74ce07e971 Move a lock to attempt to cut down packet loss 2009-05-02 14:47:01 +00:00
diva bdef6d71f1 Change of word in log message. 2009-05-02 14:12:35 +00:00
Melanie Thielker 62bcf0e694 Numerous packet improvements.
Don't allow packets to be resent before they have actually been sent for the
first time. Switch from serializing a packet to get it's length to the LibOMV
provided Length property. Fix resend timing. Fix the use of dangling references
to Acked packets. Fix the packet handler to play nice with the packet pool.
Fix the packet pool. Add data block recycling to the packet pool. Packet pool
is now ENABLED by default. Add config option to disable packet and data block
reuse. Add ObjectUpdate and ImprovedTerseObjectUpdate to the packets being
recycled.
2009-05-02 13:16:41 +00:00
Melanie Thielker ac944def3f Fix the issue that stopped the packet pool from working. Add a mechanism
to recycley data blocs within a packet. Recycle the ObjectUpdate* data
blocks. Speeds up loading even more.
This may mean that the packet pool is now viable.
2009-05-02 00:14:04 +00:00
Melanie Thielker 0f721da5f1 Add a tweakable for the prim queue preload 2009-05-01 19:33:18 +00:00
Melanie Thielker 52d80249d3 Throttle prim sending a bit (again) to ensure the queues don't overrun and
clog
2009-05-01 18:24:56 +00:00
Melanie Thielker 8020af6184 Add methods to block and queue agent updates during region crossing and TP
This is to ensure integrity of animations and script states with regard
to controls pressed or released. No user functionality yet.
2009-05-01 17:10:42 +00:00
Melanie Thielker 13c597baba Send the animations of all already present avatar to an avatar entering a sim
to stop the "folded legs" on simcross
2009-05-01 16:47:53 +00:00
Melanie Thielker 55a69f3f2d Improve prim sending by combining multiple prim updates into a single packet 2009-05-01 16:29:15 +00:00
Justin Clarke Casey e7078520db * refactor: move iar name hashing into a method 2009-04-30 19:57:07 +00:00
Melanie Thielker c7fd036b35 Estate owners who are not administrators, even in god mode, should not be
able to edit a real god's objects. Minor tweak.
2009-04-30 15:38:10 +00:00
Melanie Thielker e901c8be17 Thank you, mpallari, for a patch that correct the behavior of the avatar
performance patch.
Fixes Mantis #3562
2009-04-30 15:26:37 +00:00
MW ceb4db5272 Fixed a bug in the permissions module, where if there were multiple admins, the client permissions flags were sent incorrectly, which stopped one admin being able to edit another admin's objects. Even thought the comments in the code said that admins should be able to edit each other's objects. 2009-04-30 14:56:26 +00:00
Melanie Thielker 334738fca9 Thank you, mpallari, for a patch that increses efficiency by combining
avatar updates into a single packet.
Applied with changes.
Fixes Mantis #3136
2009-04-30 11:58:23 +00:00
Charles Krinke 8944ab910c Thank you kindly, MCortez for a patch that:
The attached patch provides the necessary infrastructure to support 
security and authentication features of the xmlrpc server.
* Read/Write keys for accessing a Group's xmlrpc service.
* Requiring user session verification for write operations.
2009-04-29 22:31:00 +00:00
Melanie Thielker e2327384e0 Catch another j2k decode exception that can be caused by a bad asset 2009-04-29 21:01:01 +00:00
Melanie Thielker 98cdc1efdd Fix a crash that will hit when an image asset is truncated in storage 2009-04-29 20:32:40 +00:00
Justin Clarke Casey 10415c579b * Correct log message format
* Fix XmlRpcGroupData.XmlRpcCall() to correctly handle response
2009-04-29 19:38:20 +00:00
Justin Clarke Casey 40c2e2e84f * Add test to check temp profile creation on iar load 2009-04-29 19:31:48 +00:00
Justin Clarke Casey 1bf0bc8bb3 * Apply further groups xmlrpc to stop an exception in the exception handler
* Thanks mcortez
2009-04-29 18:52:10 +00:00
Justin Clarke Casey 517a454086 * Apply http://opensimulator.org/mantis/view.php?id=3557
* Stops XmlRpcGroups crashing client sessions if there is an XMLRPC failure
* Thanks mcortez
2009-04-29 18:22:49 +00:00
Justin Clarke Casey 978f98fe7e * Apply http://opensimulator.org/mantis/view.php?id=3554
* Stop converting serviceURL to all lower case.
* Thanks mcortez
2009-04-29 18:14:34 +00:00
Justin Clarke Casey af73bcd363 * Actually change the default oar file name to region.oar instead of scene.oar, for clarity 2009-04-29 18:12:50 +00:00
Justin Clarke Casey c320dca2db * minor: remove some mono compiler warnings 2009-04-29 18:11:41 +00:00
Justin Clarke Casey 23aa85b75d * Make scene.oar the default oar target rather than scene.oar.tar.gz, in an attempt to reduce confusion 2009-04-29 18:03:31 +00:00
Justin Clarke Casey 7d11434a9c * Add missing System.Reflection reference from last commit 2009-04-29 17:56:25 +00:00
Justin Clarke Casey c56f928c80 * Adjust load iar unit test to check load of items with creator names that exist in the system but which are not the loading user 2009-04-29 17:46:13 +00:00
Melanie Thielker d604cd284e Again, completely revamp the unlink code to finally allow unlinking
arbitrary combinations of root and child prims from one or multiple
link sets. Please test throughly and consider things UNSTABLE until
this is proven out.
2009-04-29 15:54:16 +00:00
Dr Scofield 84701701ef fixes exception thrown when client session is shutdown while
packethandler still active
2009-04-29 12:31:43 +00:00
diva ff0684a9f3 Flipping check_session xmlrpc's keep-alive to false, because some clients hang. 2009-04-29 03:01:19 +00:00
Melanie Thielker 7e972b304b Let estate owners and managers enter nonpublic estates unconditionally.
Let gods go to nonpublic estates as well.
2009-04-28 22:53:10 +00:00
Justin Clarke Casey cac6971099 * Get rid of some extraneous debug log output from the last commit 2009-04-28 19:54:57 +00:00
Justin Clarke Casey 898326b5e9 * Stop oar loading barfing if the archive contains directory entries 2009-04-28 19:40:02 +00:00
Justin Clarke Casey 52d5628806 * Add preliminary code for resolving iar profile names
* Not yet active
2009-04-28 17:47:09 +00:00
Melanie Thielker 1fdebf361f Correctly handle group owned land in the Datasnapshot module. Will return
owner uuid = grou uuid ans owner name = group anme for group land now.
Group name is now filled in
2009-04-28 00:37:23 +00:00
Melanie Thielker c856f21231 Thank you, Fly-Man, for a patch that fixes propagating the group
id into the data snapshot properly
Fixes Mantis #3545
2009-04-28 00:08:17 +00:00
Melanie Thielker 6b5a110857 Make sure that, on "Anyone can copy" the person copying the object
has transfer perms as well as copy perms.
This may block some cases where the owner would normally be able to take
copy.
Fixes Mantis #3464
2009-04-27 23:12:35 +00:00
diva 4ec9979475 Another attempt at mantis #3527. 2009-04-27 17:19:29 +00:00
diva 81bc38708a Thanks Tommil for a patch that adds a caching option to GetAssetStreamHandler. It is used in the RegionAssetService. 2009-04-27 15:23:18 +00:00
Melanie Thielker 36a02441c5 Thank you, Orion_Shamroy, for a patch to expand notecard reading
capabilities in OSSL.
Fixes Mantis #3543
2009-04-27 14:16:01 +00:00
Dr Scofield c91a79c3d2 From: Alan Webb <alan_webb@us.ibm.com>
If an avatar is sitting when the client disconnects, the avatar
  is not disassociated from the SOG on which (s)he was sat. This
  produces any, and varied, effects.

  I have updated RemoveCLient in Scene, to check, and stand the
  client up immediately prior to disconnect. This seems like the
  most robust way to handle the situation. Though in this case
  it might be worth factoring out the animations from other
  standup processing. It does no harm, but in this case it is
  entirely redundant.
2009-04-27 14:04:01 +00:00
Melanie Thielker d98a916006 Thank you, Orion_Shamroy, for a patch that adds osGetNotecardLine and
osGetNumberOfNotecardLines
Fixes Mantis #2942
2009-04-27 12:05:49 +00:00
Dr Scofield 515e62dc2f From: Alan M Webb <alan_webb@us.ibm.com>
Added support for access control lists.
  Scene: Added test to AddNewClient for an entry in the access
         list when connecting to a region with limited access.
  EstateSettings: Added an HasAccess(UUID) property to test for
         an entry in the estate's access list.
  RemoteAdmin: Add RPC calls for admin_acl_list, clear, add,
         and remove.
2009-04-27 11:51:25 +00:00
Jeff Ames 8dbcfc70bf Add copyright headers. Formatting cleanup. 2009-04-27 05:22:44 +00:00
Jeff Ames 6077bbda30 Update svn properties. 2009-04-27 03:22:31 +00:00
diva d8313e314f Getting rid of -hypergrid=true on the command line. This config now goes inside OpenSim.ini in the Startup section. This makes the HG compatible with -background, and prepares the way for further work on HG-related config vars. Might help with mantis #3527. 2009-04-27 00:16:59 +00:00
diva 1ce362323e HGWorldMap got a bit out of sync during the introduction of the new module system. Should work now. Fixes mantis #3533. 2009-04-26 23:57:18 +00:00
diva d95bfc8eec Bug fix in initialization of RegionAssetServer/MXP. Sometimes the MXP section in ini doesn't exist. 2009-04-26 23:21:56 +00:00
Homer Horwitz ac3154e6b7 - Setting groups-messaging module to by disabled by default (groups module already is).
- Make sure it really is Close()d when the configuration isn't sane.
2009-04-26 18:26:01 +00:00
Melanie Thielker 647368f53f Thank you, mcortez, for a patch to fix group notice delivery 2009-04-26 18:19:14 +00:00
Charles Krinke c3d619498f Thank you kindly, Ewe Loon, for a patch that solves:
PRIM_TEXGEN not in llSetPrimitiveParams. Patch has 
been included to implement it.
2009-04-26 00:45:48 +00:00
Charles Krinke ad4738ff33 Thank you kindly, RemedyTomm, for a patch that fixes:
llSetPrimitiveParams in a large linkset can disrupt the 
entire region. However, when the script is in a large 
linkset, it appears to totally lag out the scene and 
stops updates from being sent.
2009-04-25 19:54:51 +00:00
Melanie Thielker 2a64a1ead4 Remove second timestamp in offline IM, the client already adds one 2009-04-25 19:02:23 +00:00
Charles Krinke c17a125445 Thank you kindly, MCortez for a patch that:
The attached patch fixes a few problems that people were 
having with the Messaging provided by the XmlRpcGroups 
optional module, namely:
* Fixes 2x echo in group messaging
* Fixes problems with cross instance, non-neighbor, messaging
2009-04-25 18:58:18 +00:00
Dahlia Trimble 4792e6139a Thanks Bluewall for Mantis #3519: a patch that adds simulator uptime and version to REST/json statistics reporting 2009-04-25 05:06:01 +00:00
Teravus Ovares 917849eaac * More debug warning message removal in the FreeSwitchVoiceModule 2009-04-25 01:15:34 +00:00
Homer Horwitz 6a08accde0 - Moved WorldMapModule and HGWorldMapModule to the new region-module system
- Cleaned up some whitespace
2009-04-24 20:37:15 +00:00
Justin Clarke Casey 2246b4daaa * Write separate unit test for replicating iar structure to a user inventory 2009-04-24 19:43:54 +00:00
Dahlia Trimble 6f3437b77e some code cleanup
sync with primmesher r35
2009-04-24 19:43:15 +00:00
Dahlia Trimble 9c13a93583 Limit hollow size of physics proxy to 95% 2009-04-24 19:28:29 +00:00
Justin Clarke Casey 8fe70c826d * minor: move user profile test utils to test/common/setup for future reuse 2009-04-24 19:19:19 +00:00
Justin Clarke Casey eeb1908bce * Refactor: break out loading of archive paths into inventory into a separate method 2009-04-24 19:10:13 +00:00
Justin Clarke Casey 35c7aae455 * correct spelling mistake in item seiralization 2009-04-24 15:56:41 +00:00
Justin Clarke Casey d69a018ba8 * Write basic, incomplete load iar test 2009-04-24 15:02:48 +00:00
Adam Frisby 883f7dde38 * Implements Microthreading for MRM scripting.
* This is achieved through two new keywords "microthreaded" and "relax". example:
public microthreaded void MyFunc(...) {
  ...
  relax;
  ...
}
2009-04-24 05:33:23 +00:00
Jeff Ames 8afeee9ff6 Update svn properties, add copyright headers, formatting cleanup. 2009-04-24 00:58:48 +00:00
Justin Clarke Casey 1ccc99a3f9 * refactor: move archive user inventory item serialization out to a separate file 2009-04-23 20:15:05 +00:00
Justin Clarke Casey 0d51c22620 * Allow interested user data plugins to store temporary user profiles
* Database and the OGS1 plugins are not interested and hence ignore these calls
2009-04-23 18:57:39 +00:00
Justin Clarke Casey ef9d140022 * Add user data plugin to store temporary profiles (which are distinct from cached)
* Plugin not yet used
* Existing functionality should not be affected in any way
2009-04-23 18:24:39 +00:00
Dr Scofield 07b435b2b9 From: Alan Webb <alan_webb@us.ibm.com>
Cleanup tabs and spacing.
2009-04-23 14:38:55 +00:00
Dr Scofield 4b7a208559 From: Alan M Webb <alan_webb@us.ibm.com>
Some other IRC timing wrinkles  showed up:

[1] If connect processing blocked in socket activation, then
    the watch dog saw the session as connected, and eventually
    tried to ping, but because the socket create was still
    blocked, it barfed on a null reference. This then drove
    reconnect. Changed the watchdog handler so that it only
    tries to ping connections that are connected and not pending.
[2] If the socket creation actually fails, then the connect and
    pending flags were reset. This resulted in the connection
    being retried at the earliest possible opportunity. The
    longer login-timeout is preferrable, so the status flags
    are not reset, and the failed login is eventually timed
    out.
[3] The Inter-connection interval is primed so that the first
    session can connect without delay.
2009-04-23 09:06:36 +00:00
Teravus Ovares 77bd7da9cc * Fix another crash bug in the FreeSwitchVoiceModule 2009-04-23 06:31:32 +00:00
Teravus Ovares dc640465a8 * Tweaking the dialstring so the sip_contact_user variable is set to the dialed user. This stops the client from complaining and might be useful later. Resolves the 'unable to parse id from mod_sofia@ip:port' message. 2009-04-23 05:22:02 +00:00
Justin Clarke Casey bd8e4a8892 * Fix hypergrid standalone login by overriding AddNewUserAgent in HGUserServices 2009-04-22 23:04:32 +00:00
Justin Clarke Casey 342126b7b9 * Resolve http://opensimulator.org/mantis/view.php?id=3509 by putting some service initialization into CommsManager
* What is really needed is a plugin and interface request system as being done for region modules
2009-04-22 22:19:43 +00:00
Justin Clarke Casey 4254733e8a * Resolve http://opensimulator.org/mantis/view.php?id=3509 by passing up the comms manager rather than null 2009-04-22 20:09:45 +00:00
Justin Clarke Casey c25ceb009e * minor: remove some compiler warnings 2009-04-22 19:43:58 +00:00
Justin Clarke Casey 3ace45a839 * Fix windows build from last commit 2009-04-22 18:36:45 +00:00
Justin Clarke Casey 2c81e41c8a * Fission OGS1UserServices into user service and OGS1 user data plugin components
* Make OGS1UserServices inherit from UserManagerBase
* This allows grid mode regions to use the same user data plugin infrastructure as grid servers and standalone OpenSims
2009-04-22 18:15:43 +00:00
Dr Scofield 7dbcf0570f From: Alan Webb <alan_webb@us.ibm.com>
Changes to enable script state persistence across non-restart
serialization situations (inventory/OAR/attachments)

Also fixing test cases for OAR and IAR so they don't barf with the new code.
2009-04-22 18:09:55 +00:00
Dr Scofield d455d579d0 more cleanup 2009-04-22 18:00:59 +00:00
Charles Krinke 84602c9480 Thank you kindly, Marcus Llewellyn, for a patch that:
An attachment with the physical checkbox checked will not allow the 
phantom checkbox to be cleared. This interfers with scripting 
functions such as llMoveToTarget(), which won't work while an object 
is phantom. If the prim containing the script is rezzed to the ground, 
it will then allow the phantom checlbox to be cleared, and the script 
works as expected.
2009-04-22 14:44:19 +00:00
Adam Frisby d6b62b677c * Committing stub VW-over-HTTP ClientStack. (2/2)
* Minor MRM tweak.
2009-04-22 10:11:12 +00:00
Dr Scofield 956be49238 further cleanup (lower casing non-public vars and local vars) 2009-04-22 10:03:38 +00:00
Dr Scofield 458f7eb9b3 cleaning up, fixing warnings 2009-04-22 09:42:44 +00:00
Teravus Ovares c397f05be7 * Some tweaks to the FreeSwitchModule to allow a well known hostname and avoid a double // in a path which causes account verification to fail
* The change shouldn't affect anyone who has it working currently and makes it a ton easier for everyone else to get it working.
* Handle a case when there's no Event-Calling-Function but it's obviously a REGISTER method
2009-04-22 06:07:39 +00:00
Melanie Thielker 338655e9d5 Fix loading notecards from LSL. The first time a notecard was accessed, the
ID returned from the call would differ from the one later sent
via dataserver(), causing AOs to fail.
2009-04-22 01:43:07 +00:00
Jeff Ames 6aa5d3904d Add copyright headers. Formatting cleanup. 2009-04-22 00:48:56 +00:00
Charles Krinke 5ea4faa6f2 Thank you kindly, MCortez, for a patch that:
* Refactors the xmlrpc calls to a single location to 
make it easier to debug and include alternative 
xmlrpc call mechanisms
* Includes an alternative xmlrpc call mechanism that 
sets HTTP Keep-Alive to false which solves nearly all 
System.Net exceptions on some windows environments
2009-04-21 20:44:17 +00:00
Charles Krinke 27c8cc5b1f Thank you kindly, TLaukkan for a patch that:
Added support for loading bare asset binaries (as opposed to 
xml encoded asset base) to both sandbox asset service and cable beach.
* Added support for enabling region asset service when mxp is enabled.
* Moved base http server content type defaulting before invocation of 
request handle method to allow for variable content type in the response.
2009-04-21 19:42:36 +00:00
Dr Scofield 4a8313f14c culling AsteriskVoiceModule and SIPVoiceModule, now that we have
working FreeSwitchVoiceModule and soon will have a fully working
VivoxVoiceModule.
2009-04-21 16:06:16 +00:00
Charles Krinke 6bd8e1eb99 Thank you kindly, MPallari for a patch that:
This patch adds few properties to ScenePresence and 
thus allows region module or MRM script:
1. Force flying for avatar or,
2. Disable flying from avatar
2009-04-21 15:52:35 +00:00
Jeff Ames 13f5dd5f35 Update svn properties. 2009-04-21 15:30:03 +00:00
Dr Scofield f31a60bad7 From: Alan Webb <alan_webb@us.ibm.com>
Fixes IRC reconnect problem

When a session fails to establish, the login attempt eventually
times out and the login is retried. This should occur once every
25 seconds (to give the server plenty of time to respond). In fact
the interval was typically only 10 seconds, this was being caused
by a second reset that was being scheduled when the failed
listener thread was terminated. Because the second reset occurred
inside the ICC timeout, it eventually gets scheduled after only
10 seconds.

In addition to this, the connector was being added to the monitoring
twice. This was harmless, but entirely redundant.

Both of these problems have been fixed and tested. Each connector
now maintains a count of how often it has been reset. The listener
thread records this value on entry and checks for a change on exit.
If the counts are the same, then the listener is exiting and can
potentially reschedule the connection.
2009-04-21 13:17:34 +00:00
Adam Frisby 594c7c3eb1 * Implements Extensions to MRM. This allows Region Modules to insert new classes into OpenSim MRM's.
* Example in region module:
    Scene.GetModuleInterface<IMRMModule>.RegisterExtension<IMyInterface>(this);
* In the MRM:
    //@DEPENDS:MyExtensionModule.dll
    ...
    Host.Extensions<IMyInterface>.DoStuff();
2009-04-21 04:55:53 +00:00
Melanie Thielker 01a22d940f Change a bad use of a type name as a variable. Thanks, Fly-Man
Fixes Mantis #3497
2009-04-20 21:58:32 +00:00
Melanie Thielker d91330ea35 Add PlacesQuery packet 2009-04-20 20:43:48 +00:00
Teravus Ovares c5a3ff231f * It turns out vehicle Angular Motor direction is always in global space. 2009-04-20 17:46:37 +00:00
Melanie Thielker dd0fa5745e It is possible that apacket is recieved before the clint stack is fully ready.
This causes a nullref we need to catch here.
2009-04-20 17:24:09 +00:00
Melanie Thielker 3340217320 Also make GroupsMessaging quit trying to run and reduce it's debug
spamming somewhat
2009-04-20 13:59:18 +00:00
Melanie Thielker 6a8fe8a84e Prevent a null ref if a notecard is not found 2009-04-20 13:56:16 +00:00
Melanie Thielker 489758f68a Make sure that the groups module is really disabled when it's not configured.
Fixes an issue where the presence of any groups section will make XmlRpcGroups
think it should hook client events.
2009-04-20 13:39:41 +00:00
Teravus Ovares b98f93212b * Prevent a vehicle crash 2009-04-20 06:56:53 +00:00
Teravus Ovares 21d4423030 * Allow passing of material type to physics engine
* Define low friction and medium bounce for Glass
2009-04-20 03:07:53 +00:00
Charles Krinke aff38e2dd2 Thank you kindly, MPallari, for a patch that:
This patch adds new property to ScenePresence: SpeedModifier. 
With this, one can modify avatars speed from region module 
or MRM script.
2009-04-19 17:19:31 +00:00
Charles Krinke 088ed68562 Fixes Mantis#3489. Thank you kindly, MCortez for a patch that:
Group profile page is showing an empty dropdown for titles and
this patch fixes this.
2009-04-19 16:22:26 +00:00
diva 4f07370d94 Accounting for the changes introduced in AssetServerBase in r9143 related to starting the thread manually. Fixes mantis #3490. 2009-04-19 15:07:29 +00:00
Homer Horwitz 33e1316ced Terrain changes done via osTerrainSetHeight aren't shown immediately to the clients in
that region. I decided against sending the terrain on every call to osTerrainSetHeight
(which makes it abysmally slow), and added a osTerrainFlush instead, which should be
called after all the terrain-changes have been done. Changed some return types to
LSL types, too, and removed some end-of-line spaces.
2009-04-19 13:34:28 +00:00
Homer Horwitz 9c3ec87b97 Moved ITerrainModule and ITerainEffect to OpenSim.Region.Framework.Interfaces and added a TaintTerrain method 2009-04-19 13:33:46 +00:00
idb 716e1fe0e1 Keep IsColliding updated for the recent changes in ScenePresence so that walk/stand animations will get used instead of just falling 2009-04-19 12:28:29 +00:00
Teravus Ovares 03901c8c0d * Rudimentary angular motor implementation for the LSL Vehicle API 2009-04-19 08:12:10 +00:00
Dahlia Trimble 5f1fa0d3d7 Added a "force_simple_prim_meshing" option to the ODE settings in OpenSim.ini which will use meshes for collisions with simple prim shapes rather than internal ODE algorithms. This may help with Mantis #2905 and Mantis #3487 for those experimenting with capsule settings.
Note that this will increase memory usage and region startup time.
2009-04-19 01:21:38 +00:00
Charles Krinke a416e75ddb Thank you kindly, MCortez, for a patch that:
This hooks up the LandManagementModule to handle the DeedParcelToGroup 
packet. Now people can start testing land assigned to and owned by groups.
Also fixes a viewer crash issue when searching for and then joining a group 
with an agent that is not already being tracked by groups server.
2009-04-19 00:11:14 +00:00
diva 06f0515d14 Bug fix in HG asset posts. Get the inner assets not just from mem cache but from asset service, because the inner ones may not be in mem cache. 2009-04-18 22:46:48 +00:00
diva 5ae8ad55cd Little bug fix on the Groups module to get over an exception upon login. 2009-04-18 22:31:38 +00:00
Charles Krinke 659b55905d Thank you kindly, MCortez, for a patch that:
Added is a patch that adds a rough Groups implementation. This patch allows 
the creation, adding and maintaining Groups, Roles and Members. Work has begun 
on a very naive implementation of messaging, and minimal support for notifications 
{no attachments yet}. Proposals are not yet supported, but are on the to-do list.
This implementation is not active by default, and must be configured in 
OpenSim.ini to become active.
2009-04-18 21:33:48 +00:00
Melanie Thielker d285ccb5cf Allow reading of notecards by asset ID.
Fixes Manthis #3420
2009-04-18 19:08:35 +00:00
Charles Krinke 2578db3dfa Thank you kindly, RemedyTomm for a patch that:
Following feedback from 0003440, i've made some changes to the new texture pipeline to optimise
 performance. The changes are:
 - Fixed a math issue where a small percentage of images with a certain size (on the packet boundary) would not have their final data delivered. This issue has been present since pre- 0003440
 - It was suggested that a discardlevel of -1 and a prioriy of 0 meant to abandon the transfer, this is incorrect and caused some textures to clog.
 - The texture throttle blocking queue is now only filled in relation to the actual throttle amount.. i.e, on a connection throttled to 300k, only twenty packets will be placed in the queue at a time, on a larger connection it will be much more. This is to balance responsiveness to requests and speed, and to minimise wasted packets.
 - The engine now keeps track of the number of pending textures, and the stack will not be walked if there's no textures pending, saving CPU. Textures are only considered "pending" when they've already been decoded.
 - As part of the above, some textures may receive twice as much data per cycle if the number of pending textures is below the cycle threshold, this should prevent loading from slowing down when there are fewer textures in the queue.
2009-04-18 18:35:03 +00:00
Dahlia Trimble 15b9c528c5 Add some documentation. (note this is *not* a thinly veiled attempt to increase my commit frequency *wink*) 2009-04-18 17:15:56 +00:00
Charles Krinke aa86305a41 Thank you kindly, StrawberryFride, for a patch that:
Adds a test to see if the first option on osDynamicTextureData is "AltDelim", 
then picks up the first character after the whitespace and uses as a delimiter 
instead of ;. If this string does not appear at the start of the data, the 
default ; will be used, hence this should not break existing code.
2009-04-18 17:05:51 +00:00
diva 8e08dd20dc Thank you dslake for diagnosing and fixing a race condition in OGS1SecureInventoryServer (mantis #3483). The provided patch was slightly modified to narrow the locking scope to smaller portions of the functions. Applied the same locking to HGInventoryService, which suffered from the same race condition. 2009-04-18 16:37:05 +00:00
idb 21d80b28aa Obtain the owner name for the X-SecondLife-Owner-Name header in llHTTPRequest when the owner is offline/not in the region.
Fixes Mantis #3454
2009-04-18 14:21:54 +00:00
Adam Frisby b2a7c1468e * Adds IObject.Shape to MRM
* Implements Sculpty modification support to MRM
* Example: IObject.Shape.SculptMap = new UUID("0000-0000-0000....");
2009-04-18 05:43:40 +00:00
diva c41d2a1e3d Bug fix for standalone HG login. VerifySession should be local for local users. 2009-04-18 02:55:45 +00:00
diva 722be8f132 Thank you M1sha for diagnosing and patching a lock bug affecting region crossings introduced in r9110. Fixes mantis #3456. 2009-04-17 23:55:59 +00:00
Teravus Ovares 68190617b4 * A few fixes to the Linear Motor 2009-04-17 23:04:33 +00:00
Charles Krinke b4cb45bb79 Fixes Mantis # 3469. Thank you kindly, BlueWall, for a patch that:
This patch adds extended status reporting with the url 
http://server:port/simstatusx/ [^] . The data is returned 
in json format as "text/plain" type.
2009-04-17 21:48:48 +00:00
Teravus Ovares 07c113a766 * Add Implementation of Linear Motor and Linear friction from the LSL Vehicle API in Physics 2009-04-17 21:10:54 +00:00
Sean Dague 7f30be17d0 experimental freeswitch code, imported from Rob Smart's tree 2009-04-17 20:00:30 +00:00
idb d9896ff71a Correct detected rotation to return the same value as llGetRot in the object being detected.
Fixes Mantis #3467
2009-04-17 19:39:37 +00:00
Justin Clarke Casey bd1b478f2c * Change inventory archiver module to use profile cache
* Clean up some log messages
2009-04-17 19:11:03 +00:00
Justin Clarke Casey a29d7c9040 * Use profile cache service for data snapshot 2009-04-17 18:06:40 +00:00
Justin Clarke Casey e999c78600 * Also use the profile cache for osKey2Name() 2009-04-17 17:33:31 +00:00
Justin Clarke Casey be1855f163 * Use cached user profiles in osAvatarName2Key() 2009-04-17 17:22:58 +00:00
Justin Clarke Casey 83c9a6a230 * Change profile check for add user to run through the cache service 2009-04-17 16:06:35 +00:00
Dr Scofield 91bd87add1 - disabling logging of non-system IRC messages 2009-04-17 16:00:02 +00:00
lbsa71 a189da844a * Moved the DefaultConfig settings into already-existing ConfigSettings 2009-04-17 15:09:37 +00:00
Dr Scofield 96a22862d2 adding log statement on shutdown in background mode 2009-04-17 13:27:32 +00:00
Dr Scofield 3b70d14e62 fixes System.UnauthorizedAccessExceptions when trying to load OARs from
read-only files on linux.
2009-04-17 08:11:34 +00:00
lbsa71 bbe1e19696 * Some more work on refactoring configs;
* Moved the constants out into a separate DefaultConfig
  * Pulled configMember up
  * Some minor CCC
2009-04-17 05:52:46 +00:00
Teravus Ovares e95fe66dd5 * Set some minimum values to avoid divide by zero errors. 2009-04-17 04:38:31 +00:00
Teravus Ovares 0d00a767bc * Commit a few fixes to the Vehicle settings
* Vertical Attractor servo
2009-04-17 04:34:52 +00:00
Justin Clarke Casey 235ae95b50 * minor: Eliminate redundant argument in PreloadUserCache 2009-04-16 20:24:11 +00:00
Dr Scofield 4de3f9b597 trying to fix exception in Random.Next() probably caused through sharing of
WindModule plugins --- manifesting itself through:

    2009-04-16 15:32:02,764 [Heartbeat for region sea 3] [Scene]: Failed with exception System.IndexOutOfRangeException: Array index is out of range.
      at System.Random.Sample () [0x0003e] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:91
      at System.Random.NextDouble () [0x00000] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:142
      at OpenSim.Region.CoreModules.World.Wind.Plugins.SimpleRandomWind.WindUpdate (UInt32 frame) [0x00019] in /tmp/opensim-deploy-oTyFP12501/opensim-deploy/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs:92
2009-04-16 14:22:53 +00:00
Dr Scofield bd2ca2d9c1 - turn private m_gui into protected m_gui to allow manipulation in
derived classes
- make OpenSimBackground inherit from OpenSim instead of OpenSimBase
  so that it will have a MainConsole instance and we can use console
  commands, setting m_gui to false
2009-04-16 12:10:50 +00:00
Teravus Ovares 8a7a0190e6 * Remove some super experimental stuff in BulletDotNETPlugin since it was causing issues.
* Tweak the ODEPrim PID a bit more.
2009-04-16 08:11:05 +00:00
Teravus Ovares eac5d4015d * Committing more BulletDotNETPlugin work
* Tweak the LLSetStatus results in the ODEPlugin.  Hopefully it's a little less unstable.
* ODEPlugin is using experimental math for LLSetStatus, use with caution! :)
2009-04-16 07:31:48 +00:00
Melanie Thielker 4b85cbf0b6 Correctly flag group owned prims in the land prim list 2009-04-16 01:01:40 +00:00
Melanie Thielker ac96722c1d Fix build break and change some groups interfaces 2009-04-16 00:46:24 +00:00
Melanie Thielker 7e95783dd3 Expose the GroupRecord and it's accessor API 2009-04-16 00:15:57 +00:00
Melanie Thielker c98287249e Add the XML manifests needed to get the new style modules to load.
Scripting now works again
2009-04-15 23:59:15 +00:00
Melanie Thielker 5a0f1e9022 Prevent a nullref when no script engines are loaded 2009-04-15 23:17:25 +00:00
Melanie Thielker 7306b73f02 Commit the group deeding support, thank you, mcortez 2009-04-15 21:07:09 +00:00
Melanie Thielker b018f45b70 Make sim health data more useful 2009-04-15 20:16:18 +00:00
Justin Clarke Casey 9f6b8ec9b0 minor: Remove some mono compiler warnings. Uncomment code when it's actually being used. 2009-04-15 19:46:37 +00:00
Justin Clarke Casey 63936d442c * Make it possible to add a request id to load and save oar requests
* This allows specific requests to be identified.
2009-04-15 19:12:37 +00:00
Melanie Thielker 3c338e4e56 Convert both script engines to new region module format. Add proper unload
handling to XEngine. Add needed stubs to DotNetEngine.
2009-04-15 18:51:17 +00:00
Justin Clarke Casey fa9b9126ee * Resolve unit test failure introduced in r9148 (probably)
* Have the test scene always return success for session id authentication for now
2009-04-15 17:40:04 +00:00
Johan Berntsson 119aeeed7d Another cleanup: Region_Status renamed to RegionStatus, and a usage comment added 2009-04-15 04:15:47 +00:00
Johan Berntsson 068127bf57 Renamed splitID in Scene and added comments on usage 2009-04-15 04:07:41 +00:00
diva e3d4814971 One less vulnerability in the HG: detecting foreign users trying to come in with local user IDs. If that happened by accident, too bad, foreign user can't come in with that ID. This test is a consequence of not having truly global names yet. 2009-04-14 22:24:26 +00:00
diva 0413d052a3 Adds session authentication upon NewUserConnections. Adds user key authentication (in safemode only) upon CreateChildAgents. All of this for Hypergrid users too. This addresses assorted spoofing vulnerabilities. 2009-04-14 19:35:35 +00:00
Justin Clarke Casey d0744f8eca * Make archiver tests pump the asset server manually instead of starting the normal runtime thread
* This may eliminate the occasional archive test freezes, since they appeared to occur when somehow the asset server didn't pick up on the presence of a request in the asset 
quque
2009-04-14 18:49:45 +00:00
diva 017faf0eff Fix for minor bug introduced yesterday, HG only. Can't lookup the profile when we're looking up the profile... 2009-04-14 18:32:11 +00:00
Justin Clarke Casey 1894157dd3 * Explicitly start the asset server thread so that unit tests can run single rather than multi-threaded (which may be behind the occasional test freezes) 2009-04-14 17:15:09 +00:00
Justin Clarke Casey ad2bd74057 * refactor: rename AssetCache.Initialize() to AssetCache.Reset() to avoid having Initialise() and Initialize() in the same class - very difficult to read. 2009-04-14 16:36:32 +00:00
Jeff Ames cad0aab793 Formatting cleanup. 2009-04-14 11:38:33 +00:00
Jeff Ames 6e19fb8593 Add copyright headers. 2009-04-14 10:56:24 +00:00
Jeff Ames fa29cf5c50 Update svn properties. 2009-04-14 10:00:13 +00:00
Teravus Ovares d34d5eb3f7 * Adding some organization of vehicle type stuff in the ODEPlugin.
* Vehicles do NOT work.  This is just organization and a bit of logical code to make doing vehicles easier
2009-04-14 09:03:18 +00:00
Melanie Thielker a0417f5791 Thank you, Fly-Man, for a patch that adds the stub to handle the
avatar interests update.
2009-04-14 03:44:27 +00:00
Melanie Thielker 285dfe3055 Add the RegionLoaded(Scene) API to the new region module interface to allow
region modules to use another region module's interfaces and events in
a scene context
2009-04-14 03:22:02 +00:00
diva 23c88c2f4d Making OGS1UserServices friendly to subclassing. 2009-04-14 02:58:09 +00:00
diva 6bd89f7dad Cleaning up old circuit upon client close. 2009-04-14 02:21:40 +00:00
Teravus Ovares c2e75aecd1 * Commit a variety of fixes to bugs discovered while trying to fix the NaN singularity.
* WebStatsModule doesn't crash on restart.   GodsModule doesn't crash when there is no Dialog Module.  LLUDPServer doesn't crash when the Operation was Aborted.  
* ODEPlugin does 'Almost NaN' sanity checks.
* ODEPlugin sacrifices NaN avatars to the NaN black hole to appease it and keep it from sucking the rest of the world in.
2009-04-14 01:57:35 +00:00
Teravus Ovares ab83af0341 * Set eol-style: native on J2KImage.cs 2009-04-13 23:06:29 +00:00
Homer Horwitz 6db21bbf97 - Moved TerrainModule to the new region-module system.
- Fixed some locking issues. Either lock, or don't (if you don't have to). Only locking access half of the time won't work reliably.
- Had to adapt test helpers that use the "old" IRegionModule. TerrainModule isn't one anymore.
2009-04-13 21:23:33 +00:00
Homer Horwitz b717f991ed Remove m_moduleCommands. It wasn't used anywhere; probably a left-over from before ICommander times 2009-04-13 21:23:24 +00:00
lbsa71 29355de6ee * Some more experimental work on distributed assets. Nothing hotwired yet.
* Introduced preprocess step in FetchAsset (Might revert this later)
  * Some minor CCC
  * Added actual implementation of GetUserProfile( uri ) and the corresponding handler to OGS1.
  * Introduced non-functioning GetUserUri( userProfile) awaiting user server wireup (this might move elsewhere)
2009-04-13 20:04:18 +00:00
Teravus Ovares bd7d00db33 * Remove null reference exception in the J2KDecoderModule's J2K repair routine for when the asset we're looking up isn't an image at all. (did someone set the texture on the side of a primitive to some other kind of asset with the script engine?) 2009-04-13 16:06:53 +00:00
Teravus Ovares 9371df52cb *Bypass J2kDecoder when asset is null 2009-04-13 15:18:38 +00:00
Sean Dague 532ae6d925 if Data is null, shortcut to client.SendImageNotFound, as any other
option at this point is going to give us a NullReferenceException
2009-04-13 15:08:06 +00:00
Sean Dague 15d39f33ca scream out a bit warning if we failed to set default image 2009-04-13 14:52:29 +00:00
Sean Dague b2e5f03942 catch for a null asset so we don't get an exception here, though this
probably just makes the decoder break somewhere else.
2009-04-13 14:52:23 +00:00
Sean Dague 58fd013929 put J2KImage into it's own file, please no doubling up on classes in
files
2009-04-13 14:52:14 +00:00
Melanie Thielker cc86df4a3f Thank you, dslake, for a patch that converts many of the linear searches
in SceneGraph to fast dictionary lookups.
Includes a regression fix for attachments by myself.
Fixes Mantis #3312
2009-04-12 15:18:04 +00:00
Melanie Thielker 87ce5ea0eb Actually do what I promised in the previous commit :/ 2009-04-12 12:49:59 +00:00
Melanie Thielker 9d31cfafb2 Funnel stored (offline) IMs through the Scene EventManager to make sure
they are processed by the modules rather than sent to the client
directly. Allows friends and group requests and responses to be saved, too
2009-04-12 12:44:41 +00:00
Melanie Thielker 2864c45678 Actually remove the script if it tries to remove itself.
Fixes Mantis #2929
2009-04-12 12:03:07 +00:00
Melanie Thielker f6f3737fe8 Fix a regression where animations would only be sent if the avatar has
attachments. Convert base types to LSL types for event marshalling through
IScriptModule to avoid parameter errors.
2009-04-12 02:42:05 +00:00
Melanie Thielker 217b2d93ae Adding a script event, changed(CHANGED_ANIMATION)
This is sent to all root prims of all attachments of an avatar when the
animation state changes. llGetAnimation() can thenbe used to find the
new movement animation. This eliminates the need for fast timers in AOs
2009-04-11 16:51:27 +00:00
Adam Frisby b8619386eb * Minor MRM Cleanup
* Interfaces now live in Interfaces subdirectory. 
* Namespace does not yet reflect this change.
* Final namespace for MRMs will probably sit somewhere around OpenSim.Extend.MRM[?]
2009-04-11 10:21:04 +00:00
idb 988737b182 Correct Opensim.ini.example to reflect the default settings for clouds.
Fixes Mantis #3421
Change the agent/avatar events subscriptions to just OnNewClient. The data only needs to be sent once and keeping track of log ins/movements is not required. This will also send cloud data to child agents so that they can see clouds above neighbouring regions not just regions that they have visited.
2009-04-11 10:18:20 +00:00
Teravus Ovares 2dca78b2bf * BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine now. 2009-04-11 03:04:08 +00:00
Teravus Ovares 827117f0b1 * Add catch-all error handlers back to scene. 2009-04-11 00:12:57 +00:00
Teravus Ovares 53026affb3 * Instead of referencing mesh stuff in the physics plugin.. change the IMesh Interface. (blame prebuild) 2009-04-11 00:11:54 +00:00
Teravus Ovares 474b982eba * Adds Physical/Active Linkset support to BulletDotNETPlugin 2009-04-10 23:26:42 +00:00
Melanie Thielker 3307f21706 Add XmlRpcGridRouter, a module that communicates URIs for XMLRPC channels
to a central server via REST, for centralized XMLRPC routing.
2009-04-10 22:05:37 +00:00
Melanie Thielker a7de0ae9ec Make the scrpt engines ignore any script that begins with //MRM: 2009-04-10 21:44:27 +00:00
Melanie Thielker ae6f265729 Add an optional region module which will supply a script event,
xmlrpc_uri(string) in response to a OpenRemoteDataChannel call. The string
is the fully qualified URI to post XMLRPC requests for that script to.
2009-04-10 21:26:36 +00:00
Melanie Thielker 8902923b12 Introduce IXmlRpcRouter, an interface that allows registering XMLRPC
UUIDs with a central marshaller for grids, or publish the ULS for objects
elsewhere.
2009-04-10 21:08:33 +00:00
Melanie Thielker b43226019a Expose the XMLRPC listener port on the IXMLRPC interface to allow
publication
2009-04-10 19:27:47 +00:00
Melanie Thielker 0377ddb5de Add events to IScriptEngine to notify scripting modules of the removal
of objects from the scene, and of scripts from objects. This facilitates
the development of modules that can register prims with externall servers
for inbound email and XMLRPC. Currently implemented in XEngine only.
Also applying cmickeyb's compiler locking patch, since it seems risk-free.
2009-04-10 19:07:41 +00:00
Melanie Thielker 292672675a Thank you, OwenOyen, for a patch that corrects the behavior of llRot2Euler.
Committed with comment changes.
Fixes Mantis #3412
2009-04-10 17:26:00 +00:00
Justin Clarke Casey 7c04c1e44c * Apply http://opensimulator.org/mantis/view.php?id=3427
* Return different values for llCloud() over time based on a cellular automation system.
* Thanks aduffy70!
2009-04-10 14:56:58 +00:00
Justin Clarke Casey 30d012b297 * Apply http://opensimulator.org/mantis/view.php?id=3432
* Make llGroundSlope() return correct results
* Thanks aduffy70!
2009-04-10 14:15:47 +00:00
Teravus Ovares 515bf6d7dc * Patch from RemedyTomm Mantis 3440
* Revamps the server side texture pipeline
* Textures should load faster, get clogged less, and be less blurry
* Minor tweak to ensure the outgoing texture throttle stays private.
* Fixes mantis 3440
2009-04-10 08:30:21 +00:00
nlin 8e6c20b27f Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Drag
Addresses Mantis #3381

The current implementation works as expected if the object has no rotation or 
only rotation around the Z axis; you can spin the object left or right (around
the world Z axis).

It works a little unexpectedly if the object has a non-Z-axis rotation; in this
case the body is spun about its local Z axis, not the world Z-axis. (But SL 
also behaves oddly with a spin on an arbitrarily rotated object.)
2009-04-10 06:39:52 +00:00
Teravus Ovares 10f5615573 * Tweak the character controller some more
* Add cursory integration with script engine.    
* LLMoveToTarget, LLSetBouyancy, LLSetStatus (Physical only), LLApplyImpulse, LLApplyTorque, LLPushObject..   etc.
* Still missing linked physical active and LLSetStatus with an axis lock.
2009-04-10 06:01:29 +00:00
Adam Frisby b664566b8f * Fixes a bug in MRM scripting whereby the Touch flag is never enabled for OnTouch capable scripts. 2009-04-10 05:13:02 +00:00
Teravus Ovares b05a1aa4b7 * Whoops, never saved the BulletDotNETScene.. Last commit continued..... 2009-04-09 22:00:15 +00:00
Teravus Ovares 4050dec682 * Changes the timstep of the bullet world
* Enables border crossings when using the BulletDotNETPlugin 
* Enabled variable time steps in BulletDotNETPlugin
* Still no 'linked physical objects' yet
* Still no script engine integration
2009-04-09 21:48:11 +00:00
Arthur Valadares 08f83f275d * Reinstated Scene Crossing tests, now with timeouts to check for race conditions 2009-04-09 21:37:54 +00:00
Justin Clarke Casey 601fa22185 * minor: remove some mono compiler warnings 2009-04-09 20:06:30 +00:00
lbsa71 6af0751cc5 * Tagged long running tests with LongRunningAttribute.
* Now, the 144 unit tests takes roughly as long time to run (16s on my laptop) that the 10 long running takes. The database tests takes forever.
* Feel free to run the unit tests as you code, and the rest before commit.
2009-04-09 20:06:27 +00:00
Justin Clarke Casey 1066aa6998 * Remove Autooar module pending it's migration to the forge 2009-04-09 19:49:33 +00:00
Adam Frisby f44694c28e * Allows MRMs to import libraries in the OpenSim bin directory.
* Syntax: //@DEPENDS:library.dll
2009-04-09 15:46:02 +00:00
Sean Dague a5ceb1a2a0 From: Christopher Yeoh <yeohc@au1.ibm.com>
The attached patch implements osKey2Name and osName2Key
which converts between a UUID key for an avatar and
an avatar name and vice-versa.

osKey2Name is similar to llKey2Name except that it will work
even if the avatar being looked up is not in the same region
as the script.
2009-04-09 15:04:02 +00:00
Adam Frisby 8ee81f98ea * Implements IObject.Materials[].*
* This lets you do things like IObject.Materials[0].Texture = new UUID("0000-...");
2009-04-09 14:51:18 +00:00
Adam Frisby c77e7fce9e * Implements IGraphics interface for MRM Scripting.
* This allows you to utilize System.Drawing tools on textures within the region.
* Example: use System.Drawing.Bitmap to make your texture, then use Host.Graphics.SaveBitmap to make an asset from it in JPEG2K. You can edit (but not overwrite) existing textures using Host.Graphics.LoadBitmap.
2009-04-09 14:19:49 +00:00
Adam Frisby 98eda9ebdb * Adds World.OnNewUser += delegate(IWorld sender, NewUserEventArgs e);
* This event fires when a new avatar is created within the Scene. (Internally corresponds to EventManager.OnNewPresence)
2009-04-09 13:22:27 +00:00
Adam Frisby c91c24441b * Limits MRM scripting to Region Master Avatar only.
* This makes MRM scripting ever so slightly more secure. If you have enforced Object Permissions enabled, it may be acceptable to enable MRM within your regions.
* Security bug reports on this feature are much appreciated (eg: anyone finding ways around this to execute a MRM as a basic user).
2009-04-09 13:14:25 +00:00
Adam Frisby 162dd5c65c * World.OnChat no longer fires if there is no chat text (prevents the typing animation packet from firing OnChat) 2009-04-09 13:05:01 +00:00
Adam Frisby 03984e7304 * Added additional debug testing info to Scene
* Corrected issue with MRMs where it would attempt to overwrite an already loaded DLL. (and thus fail with cryptic UnauthorizedAccessException.)
* Made DrunkenTextAppreciationModule.cs MRM not crash with StackOverflowException
* Added some temporary logging to MRM World.*
2009-04-09 13:03:27 +00:00
Adam Frisby 0af0399198 * Forgot to commit IEntity in last commit.
* Added "DrunkenTextAppreciationModule" Demo MRM - behaves very similarly to the sobriety filter in WoW. ;)
2009-04-09 11:25:50 +00:00
Adam Frisby b529750548 * Moves Name, GlobalID and WorldPosition into new IEntity interface.
* Avatar and Object now inherit from IEntity.
* Avatar.Position is now Avatar.WorldPosition to match IObject property.
* Implements event World.OnChat += delegate(IWorld sender, ChatEventArgs e);
2009-04-09 11:09:24 +00:00
Adam Frisby 1b56fff7c8 * Implements retrieving child primitives via World.Objects[id] (MRM)
* Optimizes SceneGraph - fetches on primitives via "GetGroupByPrim" wont search the entire list if the primitive is infact the root. (Core)
* Updates Test MRM.
2009-04-09 10:07:40 +00:00
Adam Frisby 232241ab25 * Implements IObject.OnTouch += delegate(IObject sender, TouchEventArgs e)
* This is equivalent to LSL 'touch(int senders)'
2009-04-09 07:46:05 +00:00
lbsa71 99bf4ce72f * Fixed a number of culture-variant bugs in lsl implicit type conversions. 2009-04-09 07:33:05 +00:00
lbsa71 0366cc1601 * argh. reverted untested fix that snuck into the last commit 2009-04-09 07:14:20 +00:00
lbsa71 ed33878a0f * tagged some more database tests as such 2009-04-09 07:11:49 +00:00
lbsa71 e93b782f9d * Introduced some experimental code with regards to asset data substitution 2009-04-08 19:59:37 +00:00
Justin Clarke Casey f3c7298fc5 * Make it possible to store creator strings in user inventory items as well as UUIDs
* All existing functionality should be unaffected.
* Database schemas have not been changed.
2009-04-08 17:50:57 +00:00
Teravus Ovares 8d8c45b659 * Fix the remainder of the packets that require sessionId checks. 2009-04-08 16:31:56 +00:00
Adam Frisby 5118f88bc4 * [SECURITY] Implements additional packet security checks for Object related packets.
* Note: as with the last commit, this requires additional testing.
* This represents 2/8ths of packets now being checked appropriately.
2009-04-08 06:41:52 +00:00
Adam Frisby 2bd6a915a0 * [SECURITY] Implements a large number of new security checks into Scene/Avatar packet processing within ProcessInPacket.
* Notes: this requires heavy testing, it may cause new issues where LL have recycled agent block data for non-security purposes. It can be disabled on Line 4421 of LLClientView.cs by changing m_checkPackets to false.
* This represents approx 1/8th of the packets being checked.
2009-04-08 06:31:19 +00:00
Dahlia Trimble d5727c8c1a Correct unit test for llAngleBetween()
Reinstate patch for Mantis #3007
2009-04-08 03:16:24 +00:00
Justin Clarke Casey ad7b005784 * minor: remove some mono compiler warnings 2009-04-07 20:24:09 +00:00
Teravus Ovares 41fab69ad5 * Remove unnecessary build dependencies on the ExamplemoneyModule stub.
(??? using OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney ???)
2009-04-07 19:37:54 +00:00
Justin Clarke Casey 0752dd65cc * Ooops, really put this on the task queue and not texture 2009-04-07 19:30:10 +00:00
Justin Clarke Casey 952960e375 * Put AgentTextureCached? response packet on the task queue rather than the wind queue
* Thanks to rtomita for pointing this out.
2009-04-07 19:23:17 +00:00
Justin Clarke Casey 513ae92bbb * Apply http://opensimulator.org/mantis/view.php?id=3406
* Makes Second Life environment sensor ranges and maximum response number configurable
* Thanks Intimidated
2009-04-07 19:15:26 +00:00
Justin Clarke Casey d0d481a0ab * Apply http://opensimulator.org/mantis/view.php?id=3418
* Prevents occasional wind module related exceptions on region server shutdown
* Thanks Intimidated!
2009-04-07 19:07:23 +00:00
Justin Clarke Casey ed6165ab9c * Apply http://opensimulator.org/mantis/view.php?id=3227
* Implement "Add To Outfit"
* Thanks FredoChaplin
2009-04-07 17:46:23 +00:00
Dahlia Trimble ea5b120006 temporarily revert llanglebetween patch until unit test can be updated - affects Mantis #3007 2009-04-07 17:29:55 +00:00
Dahlia Trimble e7a051d2be remove defective test criteria from unit test for llAngleBetween 2009-04-07 17:03:00 +00:00
Dr Scofield e540b66a86 From: Alan Webb <alan_webb@us.ibm.com>
Fix null reference exception during close down of IRC module if the
  region was not actually initialized.
2009-04-07 16:53:41 +00:00
Teravus Ovares b326b55bcd * Added finite testing to the character and object constructor 2009-04-07 16:41:07 +00:00
Teravus Ovares 9bbc7e8bf6 * Added a routine to check if a PhysicsVector and Quaternion is finite
* Now validating input to the Physics scene and warning when something is awry.
* This should help nail down that Non Finite Avatar Position Detected issue.
2009-04-07 16:13:17 +00:00
Teravus Ovares 11f8ea30f9 * Tweak the BulletDotNETPlugin character controller so it feels more finished. 2009-04-07 15:01:46 +00:00
Dahlia Trimble eb190905b5 Thanks Ewe Loon for Mantis #3007 - llAngleBetween is producing numbers greater then Pi Radians.
Also modified to use the system constant for Pi and prevent negative results.
2009-04-07 07:59:32 +00:00
Teravus Ovares 0d4880d5cf * This fixes BulletDotNET so it can now be used on linux. 2009-04-07 03:33:28 +00:00
Teravus Ovares 9459b16cc2 * BulletDotNET Updates.
* Should react somewhat normally to editing, and setting physics now.
2009-04-07 00:13:08 +00:00
Homer Horwitz 39f5dd1973 Added some null-checks to Intimidated's patch in r9024.
Hopefully fixes Mantis #3415.
2009-04-06 19:12:26 +00:00
Melanie Thielker fb900f6055 Applying Intimidated's patch to fix anim handling.
Fixes Mantis #3417
2009-04-06 18:02:12 +00:00
Jeff Ames 465f1df592 Add copyright headers, formatting cleanup. 2009-04-06 14:36:44 +00:00
Jeff Ames 5f34bd73fb Update svn properties. 2009-04-06 14:24:13 +00:00
Melanie Thielker 2a5d38a580 Thank you, Intimidated, for a patch too fix the movement animation handling
Fixes Mantis #3413
2009-04-06 10:44:41 +00:00
Adam Frisby 9e51c2db95 * Implements World.Parcels[] array for MRM scripting. 2009-04-06 07:17:23 +00:00
Adam Frisby 918c466881 * Adds AutoOAR module, this will automatically OAR your regions every 20 minutes to a directory called "autooar", if enabled. Default disabled. Use [autooar] Enabled=true in OpenSim.ini to enable.
* Adds some MRM XMLDOC
2009-04-06 04:17:55 +00:00
diva 5b103aab89 Changed the asynchronous call to get inventory in HG, so that it properly reports problems. OGS1 should also be changed, but I'm leaving it as is for now. RestSessionObjectPosterResponse is fairly broken and should not be used.
Minor changes in Get inventory item in HGAssetMapper.
2009-04-05 22:39:19 +00:00
Dahlia Trimble f73d4f9735 unspecified sculpt stitching mode now defaults to plane instead of sphere. Addresses Mantis #3403 2009-04-05 19:25:39 +00:00
Homer Horwitz d4e23e28ca Ouch. Remove some test left over from r9013, which broke startup 2009-04-05 18:05:44 +00:00
Homer Horwitz 648452dd91 - Add new RegionModulesControllerPlugin to the application modules
- Change several classes to use the new plugin for handling of region-modules
  (NOTE: No regionmodule is using this yet)
- Add necessary prebuild parts (don't forget to runprebuild)
Attention: Work in progress. This shouldn't break anything, but you never know...
2009-04-05 17:08:11 +00:00
Homer Horwitz 50aa775ea7 - Move IWindModule to OpenSim.Region.Framework.Interfaces
- Fix a dependency problem.
Hopefully fixes Mantis #3395
2009-04-05 17:08:01 +00:00
diva 75873b6253 Thanks BlueWall for a patch that adds Hypergrid dynamic linking to osTeleportAgent. Fixes mantis #3408. 2009-04-05 16:41:27 +00:00
idb 4e8723ad3f Directory defaults for region xml files when creating a new region got changed/lost with svn 8550 when a check was added for the file name having .xml extension. The extension check has been moved slightly earlier and the original directory logic restored.
Fixes Mantis #3386
2009-04-05 10:31:18 +00:00
Teravus Ovares cf1e8b1723 * Fixing SVN properties 2009-04-05 08:43:29 +00:00
Teravus Ovares e592d03843 * Committing what I have on the BulletDotNETPlugin that I have so far.
* It's not ready to try.   It doesn't do what you expect in many ways.
* It throws errors and prints jibberish on the console
* Test it out only if you're brave and you've backed up first.
* The opensim.ini line is physics = BulletDotNETPlugin
2009-04-05 08:35:38 +00:00
diva 3c9cba1627 Added CreateObject(regionhandle, userID, itemID) to post objects that are to be fetched from the user's inventory server and rezzed in the region. Added all code necessary to fetch the item and the asset, and rez it inworld. The access to the item is uncap-ed and unverified -- I may place it later either under a cap or with auth verification. But in this model regions don't have the user's inventory, so they would have to guess the item IDs.
Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me!
2009-04-05 03:27:50 +00:00
Adam Frisby 9a4192d14e * Fixed copyright headers on HyperGrid source files. (Now match the rest of OpenSim, license text is unchanged)
* Added Bitmap[,] to IParcel for MRM
2009-04-05 02:51:10 +00:00
Adam Frisby 51419d21e4 * Minor cosmetic change to SEUser to get Bamboo to initiate another build. (grr)
* Adds basic IParcel interface. Soon to live on World.Parcels{[id],[x,y]}
2009-04-05 01:36:30 +00:00
Adam Frisby dc967b16a4 * Typo in constructor during class rename (whoops!)
* OpenSim is now over 9000.
2009-04-05 01:29:58 +00:00
Adam Frisby f094847c43 * Implements ISocialEntity - this represents the class of "user-like" objects such as Users, Groups, etc. Destined to be used as the return value of any "Owner" properties.
* Implements basic "SEUser" class which implements Avatar/Agent SE functions (primitive).
2009-04-05 01:28:23 +00:00
Adam Frisby 2e1646d368 * Removes IsPhysical, IsPhantom from IObject, since this is now represented in IObject.Physics.Enabled / IObject.Physics.Phantom instead. 2009-04-04 23:44:37 +00:00
Adam Frisby e120876bd0 Implements on IObjectPhysics:
* SetMomentum
* AddAngularForce
* AddForce
* FloatOnWater
* Force
* Acceleration
* Torque
* Velocity
* RotationalVelocity
* CenterOfMass
* GeometricCenter
* Buoyancy
* Mass (Partial)
* Density (Partial)
2009-04-04 23:32:37 +00:00
Adam Frisby 746729b6ce * Implements IObjectPhysics on SOPObject partially.
* Eg, IObject.Physics.* is now valid syntax and compiles (but will throw NotSupported at runtime)
2009-04-04 23:23:24 +00:00
Adam Frisby 39c3ccb93a * Implements IObjectPhysics, this collects Physics attributes into one interface, will be referenced on IObject as IObject.Physics.*
* Eg; IObject.Physics.Torque = new Vector3(30.0,0.4,0.5);
* Maps loosely to internal PhysicsActor class.
2009-04-04 23:16:19 +00:00
Adam Frisby d758753d7c * More fiddling with MRM IPersistence, now stores <T> instead of Object. 2009-04-04 22:57:53 +00:00
idb 168752b81b Give a meaningful message if terrain save fails because of a file IO error.
Fixes Mantis #3348
2009-04-04 22:26:38 +00:00
Homer Horwitz 8136cf4075 Thanks jonc, for a patch that adds rendering of classic clouds.
First part of Mantis #964, the necessary clouds image will follow separately.
2009-04-04 15:43:02 +00:00
nlin 449bebf16e Preliminary work to support ObjectSpin* packets when user invokes CTRL / SHIFT / MOUSE DRAG on a physical object
Addresses Mantis #3381
2009-04-04 13:13:14 +00:00
Adam Frisby 23193ab538 * Changed IPersistence interface so that passing the MRMBase is unessecary. 2009-04-04 08:36:45 +00:00
Adam Frisby 4e9403e6ef * Renamed Heightmap.Height to Heightmap.Length to avoid confusion about axis.
* Added XMLDOC to MRM API code, this means we have usable programming docs being produced here: http://docs.opensimulator.org/namespaceOpenSim_1_1Region_1_1OptionalModules_1_1Scripting_1_1Minimodule.html (eg IObject, IHeightmap, etc)
2009-04-04 08:33:58 +00:00
Jeff Ames 5cf7b784ce Add copyright headers, formatting cleanup. 2009-04-04 07:32:41 +00:00
Adam Frisby c3e1756a48 * Removes IObject.Position, IObject.Rotation from IObject
* Adds IObject.WorldPosition and IObject.OffsetPosition - this is equivilent to AbsolutePosition and OffsetPosition in SOP respectively.
* Adds IObject.WorldRotation and IObject.OffsetRotation - as above.
2009-04-04 06:28:55 +00:00
Adam Frisby fcbe7b9ed6 * Drops Heightmap.Get/Heightmap.Set from IHeightmap interface.
* Adds Heightmap[x,y] to interface.
* MRM Scripts should utilize World.Heightmap[x,y] = 0.0; to replace set, and Val = World.Heightmap[x,y] to get.
2009-04-04 05:51:26 +00:00
lbsa71 7f4bf5871d * Proactively fixed bug-potential concerning the fact that m_httpServer property was differently referred to between RegionApplicationBase and all other grid services. 2009-04-03 20:56:36 +00:00
Arthur Valadares 0c544a85dc * Fixes issue where of you force your avatar against a region corner, it gets stuck and NonFinite Avatar messages floods console
Addresses Mantis #3380
2009-04-03 19:20:23 +00:00
Justin Clarke Casey 5146cb7a72 * refactor: Call StatsReporter methods directly rather than through Scene (as WebStatsModule was doing)
* Assume that StatsReporter is always present (possibly as a no-op impl) rather than doing null checks
2009-04-03 17:14:51 +00:00
Dr Scofield fc1b1bc797 - adding -logconfig option to allow configuration of log4net from
log4net config file other then bin/OpenSim.exe.config
- moving ArgvConfigSource initialization up to allow for configuration
  of XmlConfigurator.Configure()
2009-04-03 12:47:56 +00:00
Adam Frisby 084ffc74c6 * Implements MRM IObject.Say - this is equivilent to llSay
Example:
        public override void Start()
        {
            Host.Object.Say("Hello World!");
        }
2009-04-03 10:42:39 +00:00
Adam Frisby 254d3099f0 * Implements Scene.SimChat(string,...) rather than byte[]. We should probably mark byte[] as obsolete.
* Implements SOPObject.Say for MRM. (Note, not IObject yet)
2009-04-03 10:40:14 +00:00
Adam Frisby 36bc485e7e * MRM Scripts will now no longer disconnect the client if there was an error in compilation or script initialisation.
* Clarified some debug text for MRM Enabling
2009-04-03 10:30:51 +00:00
Adam Frisby 7e91f41535 * Implements "ID" semi-global within MRM scripts. This is tied to the 'state ID' for MRMs.
* Implements IPersistence interface, allows simple KeyValue access for MRM scripts to a more permanent datastore.
2009-04-03 09:22:34 +00:00
Dahlia Trimble 5f4cab6ed3 fix an error in hollow cylinder face number calculation 2009-04-03 08:45:32 +00:00
Melanie Thielker f17732346e Fix a nullref when compiling non-LSL scripts 2009-04-02 16:27:16 +00:00
idb b45ac2bf8e Correct llSetPrimitiveParams to check for a texture in inventory when setting the sculpt map.
This Fixes Mantis #3331
Also corrected the capping calculation in llApplyImpulse and several integer "boolean" comparisons from "== 1" to "!= 0" for true
2009-04-02 10:24:12 +00:00
Dahlia Trimble b42fec5c74 partial support for sculpted prim "inside out" setting 2009-04-02 06:54:48 +00:00
diva 86c753a6bd More refactoring. This time extracting the client-side of RESTInterregionComms into a RegionClient class. 2009-04-01 23:35:48 +00:00
diva 2e54f277d1 One more bit of refactoring, so this can be used outside region code. 2009-04-01 22:42:44 +00:00
diva 6e368c4b59 Refactoring, no functional changes. Moved ChildAgentDataUpdate data structures from OpenSim.Region.Framework.Scenes back to OpenSim.Framework, so they can be referenced more broadly. This involved having to move the small Animation data structure to OpenSim.Framework too. 2009-04-01 19:50:09 +00:00
lbsa71 958d764172 * Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release 2009-04-01 19:44:46 +00:00
Teravus Ovares 74d5d44373 * Committing patch in mantis 3376 [Patch] Fix a minor animation handling glitch in ScenePresence
* ..
* .. 
* err, okay, this was a stick-buggery April 1st joke by me.   This removes it.   Happy April 1st!
* fixes mantis 3376
2009-04-01 19:04:59 +00:00
Dahlia Trimble 8493123629 Hard code scaled image resolution to 96 dpi prior to sculpt meshing to prevent a mono 2.4 failure. Thanks to cmickeyb for pointing out the failure. 2009-04-01 18:38:51 +00:00
Jeff Ames 99cfcf405b Update svn properties. 2009-04-01 14:50:18 +00:00
Melanie Thielker a1fe54baa0 Add a "user" config option to the IRC module config. Like all other IRC
config options, this has NO default, if you use the IRC module, you MUST
add this setting to your ini file.
2009-04-01 12:28:46 +00:00
Melanie Thielker 76ca096384 Add a PIDFile in [Startup], which the PID will be written to 2009-04-01 12:13:42 +00:00
Adam Frisby 1a25969096 * MRM Adjustments
* Renamed 'Material' to PhysicsMaterial (Wood, Glass, Metal, etc.). May want to place in subclass with other physics specific properties. (We however need to support these features in ODE/etc first.)
* Renamed Faces to Materials. IObjectFace to IObjectMaterial - this is for clarity for those coming from a 3D Programming background (it also makes more sense if/when we support Meshes in core). Properties and members remain identical.
* Added XMLDoc comments to IObject to assist people writing MRMs in XMLDoc aware editors.
2009-04-01 11:03:42 +00:00
Adam Frisby 5cd70a8c0e * MRM Adjustments
* Changes World.Objects from Array IObject[] to IObjectAccessor.
* Syntactically identical in most behaviour, however the indexer is now ranges not from 0..Count, but any valid internal LocalID. Additional indexers have been added for UUID.
* Example: for(int i=0;i<World.Objects.Count;i++) will not work any more, however foreach(World.Objects) will remain functional.
* This prevents us needing to create a list for each access to World.Objects which should [in theory] present a dramatic speed improvement to MRM scripts frequently accessing World.Objects.
2009-04-01 09:31:40 +00:00
Adam Frisby 7eccad05c9 * Adds World.Avatars[] to MRM Scripting. Contains an enumerable array containing IAvatar instances for each avatar in the region.
* Adds Test/TestModule.cs which demonstrates a very quick and simple MRM Test.
2009-04-01 06:55:39 +00:00
Adam Frisby 5225e40f9e * Removes some hard-coded magic numbers relating to RegionSize. We now use Constants.RegionSize as expected. (Working towards enlarged or smaller regionsizes that arent multiples of 256m)
* Adds minor functionality to MRM Scripting.
2009-04-01 05:58:07 +00:00
Melanie Thielker 7ec85508ff Finally clean up the Scene.Permissions and permissions module.
Permissions now use proper events and not delegate lists, which makes
for much easier reading and much less work adding new methods.
I finally found a way to raise events with return values without it becoming
late bound.
2009-04-01 01:41:40 +00:00
Melanie Thielker a4ba587df7 Adding the Length override to the KillPacket 2009-03-31 21:34:29 +00:00
diva cb74848f2d Turning the wind module off by default. 2009-03-31 16:17:13 +00:00
Dr Scofield aecb4fb72a From: Alan M Webb <alan_webb@us.ibm.com>
Add sanity check to fly-height calculation so that it does
  not attempt to retrieve information from non-existent
  regions.
2009-03-31 12:45:34 +00:00
lbsa71 fb9a358b79 * Refactored out and de-duplicated Base64ToString(string)
* Fixed minor typo
2009-03-31 05:51:28 +00:00
Jeff Ames 20e1a8d7f6 Thanks rtomita for a patch to add a handler for the RemoveInventoryObjects packet. (bug #3304) 2009-03-31 05:47:53 +00:00
Charles Krinke 54a27f9f5c Thank you kindly, MCortez for a patch that:
With some support from HomerH, this patch adds support for Wind 
Model plugins via the mono.Addin framework.
* Adds console & OSSL access to Wind Parameters
* Adds plug-in support for custom wind models
* Provides two example Wind Model plug-ins
Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule [^] 
-- will move this documentation to http://opensimulator.org [^] 
after the patch has been committed.
2009-03-31 02:33:19 +00:00
Jeff Ames 54ccca1e2c Update svn properties, add copyright header, formatting cleanup. 2009-03-31 02:00:33 +00:00
Justin Clarke Casey 2914bfe7b0 * Fix test breakage by always inserting a gods module when testing 2009-03-30 19:09:57 +00:00
Justin Clarke Casey 176f263d23 * minor: remove mono compiler warnings 2009-03-30 18:34:43 +00:00
Justin Clarke Casey ac8fc02afc * refactor: Move god related methods in Scene out to a module 2009-03-30 18:20:41 +00:00
Teravus Ovares 0318e824ae * Remove a debug line of localIDs 2009-03-30 14:13:56 +00:00
Teravus Ovares 6522b4f5d4 * Fixing thread safety of avatar adding and removing from the Physics Scene in the ODEPlugin
* This may help one of the symptoms or mantis 3363 , however it probably won't solve the occasional NonFinite Avatar Position detected..  issues that some people see.    That is probably an entirely different issue(NaN).
2009-03-30 14:10:24 +00:00
Melanie Thielker f88d755f96 Add PickInfoReply packet.
Fixes Mantis #3324
2009-03-30 11:51:34 +00:00
Dahlia Trimble d468b7f2d3 Thank you Flyte Xevious for Mantis #3361 - Implementation of llEdgeOfWorld 2009-03-29 23:59:14 +00:00
diva f7eac63e01 Another bit of refactoring to try to make sense of OpenSim.Framework.Communications. Everything that looks like a service, with service handlers, moved to .Services -- i.e. LoginService and Response, and GridInfoService. The rest of the changes were to adapt to the new locations of those files. 2009-03-29 22:04:45 +00:00
diva 08732b65be Moved some files around, so that it's easier to share code between standalone and the grid services. Should not affect any functionality. 2009-03-29 20:29:13 +00:00
Melanie Thielker d857cf1335 Don't let a missing configuration cause a NRE
Fixes Mantis #3355
2009-03-29 15:24:50 +00:00
Melanie Thielker 03063375ee Add AcceptNotices member to GroupMembershipData and an overload to
IGroupsModule interface
2009-03-29 11:18:45 +00:00
Melanie Thielker 8c4bcfb5d0 Module interface change 2009-03-29 06:14:54 +00:00
Melanie Thielker c483206fd7 Change the client API to use GridInstantMessage for the "last mile" of IM
sending. With this change, all methods that handle IM now use GridInstantMessage
rather than individual parameters.
2009-03-29 05:42:27 +00:00
Melanie Thielker 404bfdc9a6 Finish the offline IM module (still needs a server). Add rudimentary
support for the mute list (no functionality yet, but allows the
RetrieveInstantMessages event to fire now).
2009-03-29 00:48:34 +00:00
diva 730b78114f Minor bug fix in UpdateItem (meta data). 2009-03-28 23:50:37 +00:00
Teravus Ovares b857635712 * Adding some heuristic error correction to the j2k decoder module to combat some of the situations that we see in mantis 3049 .
* This may help people on certain 64 bit systems where the end byte position of each layer data packet is incorrect but the start positions are correct.
* The console will still be extremely chatty with 'Inconsistent packet data in JPEG2000 stream:' messages, however..  if OpenSimulator was able to recover the data, it will say HURISTICS SUCCEEDED
2009-03-28 20:50:08 +00:00
Melanie Thielker 4f6c4378da Add mute list request event and dummy response 2009-03-28 04:21:44 +00:00
Melanie Thielker b40ec850bb Fix the plumbing in the offline message module.
No functionality yet.
2009-03-28 04:02:30 +00:00
Melanie Thielker 0ff7c85a5d Add a module skeleton for offline IM storage. No functionality yet. 2009-03-28 02:58:12 +00:00
Teravus Ovares 67be0213d4 * Remove redundancies in ScenePresence 2009-03-28 02:41:51 +00:00
Teravus Ovares f5812b3702 * Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility with LibOMV based clients.
* Modifies the IClientAPI!  So client stacks will need to be modified!
2009-03-28 01:40:33 +00:00
diva cd1bf3600d Small bugs fixed related to ownership and permissions. 2009-03-28 00:08:13 +00:00
Melanie Thielker cbef90fec6 Add the events needed for profiles.
Fixes Mantis #3324
2009-03-27 22:47:41 +00:00
Teravus Ovares 52c482a7a7 * This updates LibOMV to the current release 0.6.0 on March 19 2009
* Important:  HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder.
This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll.   It still uses the Same HttpServer namespace though.
2009-03-27 22:13:09 +00:00
Justin Clarke Casey 30ffefb67b * refactor: call some EventManager triggers directly rather than through scene 2009-03-27 20:41:35 +00:00
diva bce5ed5812 Moved a method GetDefaultVisualParameters from Scene to AvatarAppearance, where it belongs. Better error handling in ScenePresence.CopyFrom. 2009-03-27 20:18:55 +00:00
Justin Clarke Casey 3fe010d716 * minor: remove one mono compiler warning 2009-03-27 20:03:20 +00:00
Justin Clarke Casey bd8d6fad45 * Implement * wildcard in save iar requests
* not yet ready for use
2009-03-27 19:45:07 +00:00
Justin Clarke Casey 053a6b355c * Fix single item iar saving
* Not yet ready for use
2009-03-27 18:53:11 +00:00
Melanie Thielker 37e81c7d54 Remove a hardcoded flow/dependency on the money module from LLCLientView 2009-03-27 18:51:45 +00:00
Justin Clarke Casey 561f241564 * minor: move RegionSettingsSerializer into OpenSim.Framework.Serialization 2009-03-27 18:13:34 +00:00
Justin Clarke Casey 86cc0e86d4 * Also temporarily disable T032_CrossAttachments() since this relies on the execution of T021_TestCroswsToNewRegion() 2009-03-27 17:19:58 +00:00
Justin Clarke Casey 39bf59080b * Temporarily disable ScenePresenceTests.T021_TestCrossToNewRegion() as this has both WaitOnes() which don't time out and tight loops
* Going to see if this stops the freeze failures where (though there may also be a separate occasional failure in the save oar test)
2009-03-27 17:01:07 +00:00
Justin Clarke Casey 355247c2b2 * For each test in OpenSim.Region.Framework.Scenes.Tests, tell the console when the test starts
* This is to help identify which test is freezing, since all the tests in the previous dll (coremodules) succeed
* Unfortunately they are not executed in the same order in which the results are listed in Bamboo
2009-03-27 16:33:15 +00:00
diva 06ad2244f0 svn:eol-style property set. 2009-03-27 16:13:25 +00:00
diva 6ddf932c7e svn:eol-style property set. 2009-03-27 15:11:21 +00:00
diva a423b3060b Notecard updates bypassing the regions. (HGStandalone only) 2009-03-26 22:17:57 +00:00
Justin Clarke Casey 8a4464f44a * correct iar root folder location for saving of individual items
* however, rest of the path components are still currently wrong so this is broke
2009-03-26 20:34:02 +00:00
Dahlia Trimble ad012d4b46 add x-axis mirror capability to sculpted prim mesh - addresses Mantis #3342 2009-03-26 18:12:10 +00:00
Justin Clarke Casey 10d21afd9d * Apply http://opensimulator.org/mantis/view.php?id=3343
* Removes long unused -useexecutepath switch
* Thanks coyled
2009-03-26 17:43:05 +00:00
Justin Clarke Casey 0db166ed3d * Apply http://opensimulator.org/mantis/view.php?id=865
* Reimplements "terrain rescale <min> <max>" command which rescales current terrain to be inbetween min and max
* Thanks jonc
2009-03-26 17:42:02 +00:00
Justin Clarke Casey 93b26f8933 * iars: Serialize information about item creators to archive 2009-03-26 17:25:12 +00:00
Melanie Thielker 706a2df516 Read the .map files in on sim startup. Also clean them up when an assembly
is deleted.
2009-03-26 15:06:20 +00:00
Melanie Thielker eb6c1ae0c1 Avoid preprocessing scripts on region restart just to generate the line
number map. Instead, write the map to a file for later use. That is not
yet used, so currently runtime errors after a sim restart will have wrong
line numbers
2009-03-26 14:49:39 +00:00
Melanie Thielker fcab3510b3 Avoid writing script state to the filesystem if the state has not changed.
Remove the unneccessary double check that was only used to provide a
meaningless warning message for a corner case.
2009-03-26 14:28:00 +00:00
Dr Scofield c8aaf538e4 - adding osGetAgents() which returns a list of all avatars in the region
in which the script is running.

 -  found a bag of space characters under my desk, thought i'd donate them
    to the JSON OSSL function (aka clean up)
2009-03-26 12:08:18 +00:00
diva de3971a8d3 One more -- CopyItem. 2009-03-26 04:14:33 +00:00
diva 3b08f17fc2 Half-way through supporting inventory access from outside the regions -- HG standalones only, for now. 2009-03-26 03:45:49 +00:00
Dahlia Trimble 3bedb59f50 make some arrays static to prevent excessive re-initialization - suggested by jhurliman 2009-03-26 03:10:30 +00:00
Melanie Thielker 8dfe8a0d1d Make the error messages passed to RegionReady more descriptive
Patch by antont, thank you.
Fixes Mantis #3338
2009-03-26 01:02:19 +00:00
Sean Dague 6323516a83 * Appearance patches suite: These patches are applied to allow libomv bots to wear outfits in the future.
This functionality will be upstreamed later.
** Fixed call of new AvatarAppearance without arguments, which caused bots look like clouds of gas
** Added a SendAvatarData in ScenePresence.SetAppearance, which is expected after SetAppearance is run
** Fixed AssetXferUploader: CallbackID wasn't being passed on on multiple packets asset uploads
** Set VisualParams in AvatarAppearance to stop the alien looking bot from spawning and now looks a little better.
*** TODO: Set better VisualParams value then 150 to everything
2009-03-25 20:15:46 +00:00
Justin Clarke Casey b52587ea6c iar: centralize user uuid gathering 2009-03-25 19:54:07 +00:00
lbsa71 3cb06cc4cc * Changed a recursive BeginRobustReceive loop to a flat while loop to avoid lethal stack overflows. 2009-03-25 19:30:36 +00:00
Justin Clarke Casey e694e1a657 * minor: Adjust exception catching on load/save xml[2]/oar.
* Allow non FileNotFoundExceptions to propogate rather than post a misleading error message
2009-03-25 19:21:28 +00:00
Justin Clarke Casey 19595a2825 * minor: spit out creator name on save iar
* not yet ready for use
2009-03-25 19:14:36 +00:00
Dr Scofield 09d2c6fe5d adding presence.ControllingClient.Kick(msg) to the brew. 2009-03-25 18:48:30 +00:00
Dr Scofield 0419f29856 enhances the console command "kick user" with an optional alert
message which will be dialog-ed to the user just before being kicked.
2009-03-25 18:04:33 +00:00
Melanie Thielker 21d14a7090 Thank you, dslake, for a patch that fixes passing the start param to scripts
Fixes Mantis #3330
2009-03-25 11:05:01 +00:00
Dr Scofield 0bb3d2e6d7 cleanup 2009-03-25 07:36:56 +00:00
diva 2afe3be2e6 HGStandaloneInventoryService now serves inventory assets. No need for clients to have direct access to the asset service. 2009-03-25 05:21:47 +00:00
Melanie Thielker fb5f702e78 Change llGetOwnerKey to use another overload of GetSceneObject.
Fixes Mantis #3326
2009-03-24 22:12:48 +00:00
Justin Clarke Casey 6cad71d5ec * minor: remove load oar logging I accidentally left in a few commits ago
* reduce noisiness of uuid gatherer
* stop bothering to pointless complain about directory tar entries when loading an oar
2009-03-24 21:05:20 +00:00
Justin Clarke Casey 0bf2177dfb * Use memory more efficiently when loading oars
* This change starts the script immediately after an object is loaded, rather than waiting till they are all loaded
* This should be okay, but please report any new errors
2009-03-24 20:48:27 +00:00
Justin Clarke Casey 22a4d6acc2 * minor: remove mono compiler warnings 2009-03-24 20:36:32 +00:00
Justin Clarke Casey 5e9682cef7 * Fix edit scale command - was looking for one too few arguments 2009-03-24 19:04:28 +00:00
Melanie Thielker c268b71f4b Thank you, dslake, for a patch that speeds up the Delete Old Files option
in the compiler. Committed with changes.
Fixes Mantis #3325
2009-03-24 12:18:31 +00:00
Dr Scofield b5f6aa6ff2 From: Alan Webb <alan_webb@us.ibm.com>
Changes to AssetCache and DynamicTextureModule to eliminate
  opportunities for lost texture updates.
2009-03-24 08:21:50 +00:00
diva 5af63a6a5c Root agent retrieval via http/REST. This is a pull, the caller gets the agent. This is not used by the regions yet, but it may be a better alternative to transfer agents even when that is done by the regions. The data is still trivial; soon it will have attachments, scripts and script state. Also, authorization tokens still to come. Serialization using OSD/json, as the other methods. 2009-03-23 02:37:19 +00:00
Melanie Thielker e1ea3f05aa Finish folder gives. With this commit, single item and folder gives now
work across regions and also to offline avatars. Scripted gives are not
yet tested and may not work.
2009-03-23 02:02:12 +00:00
Melanie Thielker 412112acba Committing partial work on passing folders across instances. This may crash. 2009-03-23 00:11:34 +00:00
Melanie Thielker f86c13f48e Send proper creation date on item gives, so objects will appear at the top of
"Objects", not at the bottom
2009-03-22 20:05:11 +00:00
Melanie Thielker 48e87b6448 Make single item inventory gives work across regions 2009-03-22 18:25:04 +00:00
Melanie Thielker e6bb86a224 Add QueryItem method to secure inventory and HG inventory, change method sig to
provide additional information the HG needs.
2009-03-22 15:42:22 +00:00
Melanie Thielker ea1e38dd14 Cause the inventory give module to be more selective and not attempt to
deliver other modules' IM types
2009-03-22 14:32:15 +00:00
Melanie Thielker b83ad8a97b Thank you, dslake, for a patch that fixes XEngine linemap handling.
Fixes Mantis #3321
2009-03-22 11:57:00 +00:00
diva 047d753cd0 Explicit tests for local regions. 2009-03-22 06:31:32 +00:00
diva 9489ad57f9 Moving the LoginAuth service up, so that it can be shared among standalones and the User Server. 2009-03-22 04:39:16 +00:00
diva 09732b4d5d Initial support for authentication/authorization keys in UserManagerBase, and use of it in HGStandaloneLoginService (producer of initial key for user, and of subsequent keys) and HGStandaloneInventoryService (consumer of a key).
Keys are of the form http://<authority>/<random uuid>
and they are sent over http header "authorization".
2009-03-21 20:16:35 +00:00
diva b140988a1f Minor changes in names inside. 2009-03-21 19:37:35 +00:00
Melanie Thielker 1e6587f1d3 Add code to the inventory transfer module to use the new DB functionality
Not tested!
2009-03-21 18:14:06 +00:00
diva b0f2bcbe79 Moving HGStandaloneAssetService to a new place, and giving it a more generic name. MXP is going to use it too. 2009-03-21 18:03:44 +00:00
Melanie Thielker 1121a214b9 Add a QueryItem method to the inventory subsystem. Currently implemented for
MySQL only, stubs for the others. This allows updating the cache with a single
item from the database.
2009-03-21 17:46:58 +00:00
idb 2d387c25b8 Move a check for null PhysActor in applyImpulse so that attachments can move avatars.
Fixes Mantis #3160
2009-03-21 11:42:31 +00:00
Teravus Ovares 14b94b8d05 * Finishing up the last commit by adding ISunModule 2009-03-20 23:15:16 +00:00
Melanie Thielker c6da0fda58 Thank you, mcortez, for patch to add functionality to the sun module.
Fixes Mantis #3313
2009-03-20 22:42:21 +00:00
idb aab38c2cb2 Ensure the remembered velocity is zero when physical is turned off on a prim. Without this the velocity gets sent to the client and the prim appears to move.
Fixes Mantis #3303
2009-03-20 15:59:11 +00:00
Melanie Thielker 78a19528c6 Change DropObject to public. Fixes Mantis #3314 2009-03-20 13:57:22 +00:00
Justin Clarke Casey 4571a8b3fb * Remove compiler warnings
* These have actually been removed from HGHyperLink.TryUnlinkRegion, because some parameters were parsed but never used.
* This might be a situation where the warnings have shown up an oversight
2009-03-19 21:16:02 +00:00
Justin Clarke Casey 8f1844665b * Group OpenSim.Framework.Servers interfaces together 2009-03-19 19:21:17 +00:00
Justin Clarke Casey bd2180d9af * refactor: Create IHttpServer interface instead of accessing BaseHttpServer via CommunicationsManager directly 2009-03-19 18:11:44 +00:00
Justin Clarke Casey eb0c369409 * Add documentation to BaseHttpServer.AddHTTPHandler() 2009-03-19 16:41:23 +00:00
Dr Scofield 0867302e09 reformatting README (just noticed that that line was a bit on the long
side.
2009-03-19 08:47:05 +00:00
Dr Scofield 1caf1c5d96 adding missing ChatSessionRequest voice capability for direct AV-AV calls. 2009-03-19 08:42:59 +00:00
Dahlia Trimble d23f0ec143 Thanks to mpallari for Mantis #3310: Make EventQueueGetModule more inheritable 2009-03-19 07:06:30 +00:00
diva 247a25a7fe Making a couple of methods public. 2009-03-19 03:33:20 +00:00
Justin Clarke Casey c0c929665f * Apply http://opensimulator.org/mantis/view.php?id=3311
* Store script timers in a dictionary rather than a list to make unset much more efficient
* Thanks dslake
2009-03-18 20:24:53 +00:00
diva a7d610ffcc Adds support for unlink-region command in hypergrid. 2009-03-18 16:37:26 +00:00
Melanie Thielker 87822c5d95 Add an event to process undelivered IMs 2009-03-17 23:52:30 +00:00
Justin Clarke Casey 7658e30dfc * minor: remove compiler warning 2009-03-17 21:20:58 +00:00
MW 86d48b73e1 Fixed the looping on llParcelMediaCommandList, now PARCEL_MEDIA_COMMAND_PLAY will make the media play only once like its meant to, and PARCEL_MEDIA_COMMAND_LOOP can be used to make it loop. 2009-03-17 18:18:24 +00:00
Dr Scofield b2de81ebac From: Christopher Yeoh <yeohc@au1.ibm.com>
Attached is a patch which enabled through an OpenSim.ini option the ability
to read long notecard lines. Currently although the data is read from
the notecard it is truncated at 255 characters (same as for the LL servers.
This patch allows the setting of that limit to a different value.

    ; Maximum length of notecard line read
    ; Increasing this to large values potentially opens
    ; up the system to malicious scripters
    ; NotecardLineReadCharsMax = 255

this allows for save/restore functionality using notecards without
having to worry about very short line length limits.
2009-03-17 07:03:53 +00:00
Mike Mazur f28886e26d Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization
Update using statements and prebuild.xml. Also trim trailing whitespace.
2009-03-16 00:12:25 +00:00
Homer Horwitz c9a3a764f1 regionInfo isn't defined here yet, which leads to a NRE. Grid-server
provided us with the data, so let's use it for now. Hopefully
fixes Mantis #3297.
2009-03-15 21:01:04 +00:00
Charles Krinke 5bc386c648 Fixes Mantis#3301. Thank you kindly, MaimedLeech for a patch that:
patch allows wind to be enabled/disabled, and wind strength set, 
from ini file
2009-03-15 20:22:07 +00:00
Charles Krinke 9e0329f1dc Fixes Mantis #3294. Thank you kindly, Godfrey, for a patch that:
Attached is a patch which provides osAvatarPlayAnimation() the ability to 
also trigger animations contained within the same prim as the script, as 
llStartAnimation() does. (It also modifies osAvatarStopAnimation(), 
otherwise the script wouldn't be able to stop animations it had started.)
2009-03-15 19:45:42 +00:00
Charles Krinke 9e4d9e2c3f Fixes Mantis #3289. Thank you kindly, Ewe Loon, for a patch that:
fixes Sporadic Errors in "Dictionary<InstanceData, DetectParams[]" 
Causing total script Failure
2009-03-15 19:39:43 +00:00
diva 95323c3264 Changing a few methods to public. This is the collection of methods that will be moved to a library somewhere else. 2009-03-15 19:21:43 +00:00
Dahlia Trimble fa5fef33a9 fixed propagation of normalized sculpt mesh vertex normals 2009-03-15 09:05:35 +00:00
Jeff Ames fec8aef03a Thanks rtomita for a patch to add handlers for prim scale updates from libomv-based clients. (#3291) 2009-03-14 22:55:17 +00:00
Melanie Thielker ddbf81fa07 Thank you, mcortez, for a patch that fixes a number of long standing
issues with the sun module.
Fixes Mantis #3295
2009-03-13 23:45:02 +00:00
Justin Clarke Casey c04e7cdf2b * Support loading empty folders in an iar 2009-03-13 20:46:53 +00:00
Justin Clarke Casey bd41639a68 * Don't fail the client login if there are no OnClientConnect listeners 2009-03-12 20:38:28 +00:00
Justin Clarke Casey f5ff2eff24 * minor: Lable the heartbeat thread with the region it's beating for 2009-03-12 20:37:15 +00:00
Dr Scofield fa619bdf8c From: Christopher Yeoh <yeohc@au1.ibm.com>
Patch to RegionReady which adds a field which adds to the message
whether the region is ready due to a server startup or due to an oar
file loading.
2009-03-12 18:51:28 +00:00
Justin Clarke Casey a02c3caa0d * Move SceneObject tests into their proper namespace
* Add some more debug code to narrow down where the tests are freezing
2009-03-12 18:13:51 +00:00
lbsa71 33f511ee4b * Another stab at refactoring up the CustomiseResponse function. Two fixes:
* Sometimes, null is a valid return value to indicate 'none found'. doh.
  * Sometimes, the Grid server does not send simURI - this you need to reconstruct yourself. Euw.

(I believe) this solves mantis issue #3287
2009-03-12 10:50:59 +00:00
Mike Mazur 7b2977d625 Move ArchiveConstants to OpenSim.Framework.Archive
- move a couple constants from InventoryArchiveConstants to
  ArchiveConstants, now only one of these is needed
- change InventoryArchiveConstants references to ArchiveConstants
- remove InventoryArchive AssetInventoryServer plugin dependency on
  OpenSim.Region.CodeModules
- trim trailing whitespace
2009-03-12 06:04:17 +00:00
Mike Mazur f784620780 Moving TarArchive to OpenSim.Framework.Archive
We now build OpenSim.Framework.Archive.dll which aims to contain code
used for archiving various things in OpenSim. Also remove trailing
whitespace.
2009-03-12 06:03:59 +00:00
Jeff Ames a8c66444e2 Update svn properties, minor formatting cleanup. 2009-03-12 01:14:54 +00:00
Jeff Ames 6462014250 Thanks rtomita for a patch to fix inventory listings for clients using libomv. (#3285) 2009-03-11 18:46:52 +00:00
Justin Clarke Casey acad0328b2 * Make all coded defaults match settings in OpenSim.ini.example
* In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using
* OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
2009-03-11 18:02:22 +00:00
Dahlia Trimble 669aa46bff update some ini defaults in code - all defaults from beginning of OpenSim.ini.example thru DefaultScriptEngine = "XEngine" 2009-03-11 09:31:02 +00:00
Dr Scofield b6b83be562 From: Alan M Webb <alan_webb@us.ibm.com>
This fixes *another* sync error in a list/dictionary
  iterator. This time in WorldComm. I'm beginning to think
  something is going on...
2009-03-11 09:07:50 +00:00
Dahlia Trimble 5cc372fab4 add a taint to SOP.UpdateShape() - addresses Mantis #3277 2009-03-11 04:13:35 +00:00
Mike Mazur 8606d7d126 Remove chained tests in BasicGridTest.cs.
It's good practice to isolate unit tests so their outcome (pass/fail)
does not depend on whether another test has been run/passed/failed. A
method is used to populate the DB independently for each test, and a
TearDown method cleans up the database after each test.

Also adding extra comment in C-style comment test.
2009-03-11 00:33:34 +00:00
lbsa71 91a096dca6 * Cleanup and CCC (Code Convention Conformance) 2009-03-10 20:27:41 +00:00
Justin Clarke Casey 327720498e * Enable test logging for TestSaveOarV0p2 to capture more information the next time this hiccups 2009-03-10 17:57:04 +00:00
Dr Scofield fd9ba29a03 From: Alan M Webb <alan_webb@us.ibm.com>
Fix a null reference loophole in ScenePresence.
2009-03-10 15:54:00 +00:00
lbsa71 1956930e0d * Removed unused and uncommented file 2009-03-10 09:20:27 +00:00
lbsa71 1b34b94331 * Refactored out Create() methods to ensure proper transformation between RegionProfileData and RegionInfo
* Created ToRegionInfo method, still not using it pending peer review. 
* This is a preparatory commit for a subsequent login service refactoring.
2009-03-10 09:05:06 +00:00
Dr Scofield 973ba9c9b7 From: Alan Webb <alan_webb@us.ibm.com>
This commit fixes the attachment position problem described in
  OpenSim Mantis 2841 (and a couple of duplicate tickets).
2009-03-10 06:14:29 +00:00
Jeff Ames 112a1af3a6 Update svn properties, minor formatting cleanup. 2009-03-10 00:03:26 +00:00
Jeff Ames 278ae3477a Thanks M1sha for a patch to reinstate the original functionality of the TreePopulatorModule.
Note that the planting command 'tree' has been changed to 'tree plant'. (#3264)
2009-03-09 23:31:10 +00:00
Justin Clarke Casey 051096e8ae * minor: remove some mono compiler warnings 2009-03-09 19:58:39 +00:00
Justin Clarke Casey 5a6bc26600 * Address http://opensimulator.org/mantis/view.php?id=3207
* A saved archive now immediately expires the data in the asset cache that it used, rather than retaining all the assets (esp textures) in the cache.
* This is an imperfect solution.  Ideally we would only expire the assets newly requested for the archive (not existing ones).  But doing that would require a lot more 
restructuring.
* I don't believe there are any locking issues due to the locking performed by the underlying memory cache, but please report any issues.
2009-03-09 17:55:08 +00:00
Teravus Ovares f9ebdee1d2 * Tweak llMoveToTarget per mantis 3265
* Add some comments to the Wind Module
* Add the BinBVH decoder/encoder as a scene object (to encode/decode animations programmatically).
* Add m_sitState for upcoming code to improve sit results.
2009-03-09 04:33:53 +00:00
Jeff Ames 385d3a467c Minor formatting cleanup. 2009-03-07 16:16:00 +00:00
idb 93a697b24d Correct a typo, purely cosmetic.
FixesMantis #3263
2009-03-07 14:39:42 +00:00
idb aab1601642 Limit the message length from llInstantMessage to 1024 characters http://wiki.secondlife.com/wiki/LlInstantMessage
Also truncate messages that may exceed the limit set by the packet size. The limit in OpenMetaverse is 1100 bytes including a zero byte terminator.
Fixes Mantis #3244
2009-03-07 14:16:26 +00:00
idb 23b247c519 Added the ability to set User-Agent in llHTTPRequest. No new default value has been set since having no User-Agent seems to work well but the facility is now available to set this if required. Using something based on the pattern of SLs User-Agent may well cause problems, not all web servers respond well to it. See the notes in the SL Wiki http://wiki.secondlife.com/wiki/LlHTTPRequest
Fixes Mantis #3143
2009-03-07 12:58:00 +00:00
idb 1fd57b39df Correct casts so that the target id in the at_target event matches the original target id.
Fixes Mantis #2861
2009-03-07 10:37:15 +00:00
Teravus Ovares 5a49c772ca * Making the minimum ground offset for flying a configurable offset in the OpenSim.ini. This is the code that causes you to rise off the ground when you press the fly button and attempts to keep you above ground automatically when flying in a simulator.
* minimum_ground_flight_offset, by default is 3 meters, as per Kitto Flora  See OpenSim.ini.example for an example.
2009-03-07 07:17:43 +00:00
Teravus Ovares 6c7151109b * fixes mantis 3259
* I'm concerned however that the 'minimum fly height' should really be implemented in ScenePresence and not in the specific physics plugin so that all of the physics plugins can take advantage of it and if desired, a person could swap out the 'minimum fly height' functionality with other functionality.
2009-03-07 06:51:27 +00:00
Jeff Ames 03076b0d33 Update svn properties, minor formatting cleanup. 2009-03-07 02:39:27 +00:00
Jeff Ames 3fe42386e4 Add copyright headers. 2009-03-07 02:11:50 +00:00
Jeff Ames e1f68145be Update svn properties. 2009-03-07 02:00:18 +00:00
Teravus Ovares ebe84907ae * Fixes mantis: #3241
* Uses 'mouselook' or left mouse button down, to determine when to use the camera's UP axis to determine the direction of movement.
* We crouch-slide no more.
2009-03-07 01:18:59 +00:00
Teravus Ovares 3a93bb992f * Added some limits to the maximum force applied per second by llMoveToTarget. Currently, it's 350 times the mass in newtons applied per second, maximum. 2009-03-07 00:27:56 +00:00
Charles Krinke b637a11b58 Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:
llSetHoverHeight() should not clamp the x/y position of an object the way MoveTo does, 
and it should recalculate the absolute height to hover at as an object moves to reflect 
the current ground/water height under it.
Correctly implementing required adjusting the Physics interfaces and implementing at 
the physics plug-in level. The attached is a patch that correctly implements 
llSetHoverHeight() including updates to the ODE physics plug-in.
2009-03-06 23:01:35 +00:00
Justin Clarke Casey fc2c73d5c6 * minor: remove some mono compiler warnings 2009-03-06 21:00:15 +00:00
Justin Clarke Casey f12619b786 * refactor: Remove GetLandOwner function from Scene
* Simplify since the land is never null
2009-03-06 20:44:31 +00:00
Justin Clarke Casey 85774de231 * Improve memory usage when writing OARs
* This should make saving large OARs a somewhat better experience
* However, the problem where saving an archive pulls large numbers of assets into the asset cache isn't yet resolved
* This patch also removes lots of archive writing spam that crept in
2009-03-06 20:12:08 +00:00
Teravus Ovares ac84d3d26b * Fixing a few mass calculation errors suggested by jhurliman 2009-03-05 21:59:27 +00:00
Justin Clarke Casey ff7b20bef1 * Add more status information when an oar is being saved
* Among other messages, a log entry is posted for every 50 assets added to the archive
2009-03-05 21:36:48 +00:00
Justin Clarke Casey 11e1948b57 * Replace Scene.GetLandHeight() with a straight query to Scene.Heightmap (which is used in other contexts) 2009-03-05 21:10:39 +00:00
Justin Clarke Casey 3d70dbd01d * refactor: move media and music url setting from scene into LandObject 2009-03-05 20:53:23 +00:00
Justin Clarke Casey c213a12b57 * simplify media and music url setting since we never get back a null land object 2009-03-05 20:32:35 +00:00
Justin Clarke Casey 6c735e0828 * Replace some string to byte conversions for object/item name/description fields with the LLUtil function that prevents the max string size from being breached 2009-03-05 19:32:27 +00:00
Justin Clarke Casey 0de34e9a18 * remove now unused serialization code 2009-03-05 18:36:37 +00:00
Charles Krinke 62eaddbe14 Fixes Mantis #3255. Thank you kindly, MCortez, for a patch that:
Changes to IWindModule interface: Change from assuming a single array of 
256 Vector2 values to a lookup function that takes region x, y, z and returns a Vector3
* Changed llWind() to use new lookup method of IWindModule
* Moved logic for determining the wind at a given point in the data array from 
llWind() to the Wind Module itself.
2009-03-05 04:24:22 +00:00
Charles Krinke 365b5951ff Fixes Mantis #3194. Thank you kindly, Godfrey for a patch that:
fixes llSetLinkPrimitiveParams() - PRIM_ROTATION rotates the prim 
containing the script, rather than the specified child prim
2009-03-05 03:20:28 +00:00
Charles Krinke f7b914228b Fixes Mantis #3253. Thank you kindly, Godfrey, for a patch that:
Corrects the incomplete implementation of llXorBase64StringsCorrect()
so that it returns the proper reversible result.
2009-03-05 03:15:30 +00:00
Adam Frisby 65990de390 MRM Scripting Changes
* Renames MiniRegionModule to MRMModule to make it more distinct from the actual Mini Region Module[s] executed in Scene.
* Renames MiniRegionModuleBase to MRMBase for convenience. MRM's need to be adjusted to inherit from MRMBase.
2009-03-05 00:52:59 +00:00
Adam Frisby 0e7e2eba14 * Implements a number of members on SOGObject for use with the MRM Script Engine API.
* It's lag-tacular! :D
2009-03-05 00:16:06 +00:00
Adam Frisby f3aac0fa4a * Fleshed out the MRM Module a little.
* Please don't use this yet, it represents a very heavy security risk if you enable it.
2009-03-04 22:14:40 +00:00
Justin Clarke Casey f18400fcfb * For now, restore file extension for default oar name I accidentally removed on the last commit 2009-03-04 20:36:09 +00:00
Justin Clarke Casey b52ac542ad * Add the abilty to load and save iar item nodes where folders have identical names 2009-03-04 20:31:03 +00:00
Adam Frisby e57ac6e0bf * Whoops. Left MiniModule enabled to anyone. (potential security risk). Disabled - edit code to load. 2009-03-04 20:29:50 +00:00
Adam Frisby ea9bb2f741 * More work on MiniRegionModule module. 2009-03-04 20:28:11 +00:00
Justin Clarke Casey b57497fd41 * Add gnu tar format long file name support to tar reading and writing.
* Not actually tested yet though existing code which doesn't require long file names looks fine
2009-03-04 18:33:05 +00:00
Mike Mazur b2135c2029 IObjectFace needs to be public to compile. 2009-03-04 03:58:11 +00:00
Adam Frisby 915b0f2448 * More work on MiniRegionModule module. 2009-03-04 02:29:51 +00:00
Adam Frisby 3538eeafa2 * Implementing some interfaces for aformentioned script engine. Ignore this. 2009-03-04 01:38:22 +00:00
MW 7a3bb77df9 forgotten files 2009-03-03 15:45:52 +00:00
MW 171015f65f Moved Linden protocol login handling to modules in OpenSim.Client.Linden. There are two region modules in there LLStandaloneLoginModule (for standalone mode) and LLProxyLoginModule (for grid mode which just handles incoming expect_user and logoff_user messages from the remote login server)
Changed OpenSim.Framework.Communications.Tests.LoginServiceTests to use the LLStandaloneLoginService (from the LLStandaloneLoginModule) rather than LocalLoginService. Really these login tests should most likely be somewhere else as they are testing specific implementations of login services. 
Commented out the old LocalLoginService as its no longer used, but want to check there are no problems before it gets deleted.
2009-03-03 15:41:21 +00:00
MW 76133d0763 Refactoring of CreateCommsManagerPlugin.
Plus some general cleanup of a few other files (deleting excess blank lines etc)
2009-03-03 12:51:54 +00:00
MW 8ebd5b409a Renamed OpenSimBase m_autoCreateLindenStack to m_autoCreateClientStack 2009-03-02 18:04:00 +00:00
MW 3c46ee9326 Moved the SetupScene methods from RegionApplicationBase to OpenSimBase [Do we really still need RegionApplicationBase?]
Added a flag (bool m_autoCreateLindenStack = true) which says if the ClientStack will be autocreated and initialised when creating regions. This helps with moving ClientStacks to Region modules. 
Currently this flag is hardcoded to true, as it is only for testing at the moment, so you need to change the value in the code if you want to turn off auto creating.
2009-03-02 16:33:11 +00:00
MW ff76102644 Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to void AddScene(IScene x). As there should be no need for the client view to have a reference to Scene. IScene should be all it needs. 2009-03-02 14:42:01 +00:00
MW 1dcbea0144 Removed the commented out InitialiseStandaloneServices and InitialiseGridServices (which are now preformed in CreateCommsManagerPlugin) methods from OpenSimBase and HGOpenSimNode. As if we decided to swap back to the old methods we can always re-add them, rather than leave them commented out. 2009-03-02 11:21:18 +00:00
MW 202f990d2a After another heroic and bloody battle, OpenSim Dino Expedition 1, killed off OsSetParcelMediaTime, which was only ever added for testing. And all the logic code of it has been commented out for a long time. 2009-03-02 11:03:11 +00:00
MW aae39f9e3e As part of a dinosaur hunting expedition, IScenePresenceBody.cs was terminated. The expedition leader, MW, believes it never lead a meaningful life, and is sure it hasn't contributed anything in the last 500,000 years (or 2 years). 2009-03-02 10:52:27 +00:00
MW 7a2985b441 Changed it so only .ini file types are loaded from the (optional) config directory rather all files types in that folder. 2009-02-28 15:16:12 +00:00
MW b83d5c7cdb Added support for reading ini files from a (optional) config folder. This allows the spliting up of opensim.ini into multiple ini files.
The ini files in this folder are loaded after the masterini file (if that is set) and before opensim.ini. 
The default folder it looks for and searches is "bin\config", but that can be set by using the command arg "-inidirectory=<path>" (path is local to bin\) when starting up opensim.exe.
2009-02-27 14:17:57 +00:00
MW 756c517069 Added IRegionCreator interface that all ApplicationPlugins that are creators of Scenes should implement and register with the ApplicationRegistry.StackModuleInterface<>(); So that other plugins can attach to their OnNewRegionCreated event.
Made some changes to IRegistryCore and RegistryCore so they support "Stacked" interfaces.
2009-02-26 22:51:52 +00:00
Sean Dague 7f727bd33e This adds a new osGetAgentIP function with threat level set to High. It
isn't tested, but it doesn't break anything else.  The reason for this
function is to let in world tools be used to coordiante out of world
network services that need access to client ip addresses.
2009-02-26 22:37:02 +00:00
MW e2d30a0244 Moved the Initialisation of the CommunicationsManager to a ApplicationPlugin.
Also in that plugin it registers the IUserService with all the Scenes (as they are created). So now we can start changing over all uses of IUserService, that currently access it from the CommunicationsManager to accessing it from the Scene.RequestModuleInterface call. 
Once that is done we can move the UserService creation out to its own plugin and remove all references to it from the CommunicationsManager. Then we can take the next CommunicationsManager interface and repeat.
2009-02-26 21:30:12 +00:00
Sean Dague 57ab79e331 * Update ScenePresenceTests to reflect current REST communication workflow.
* Fixed an issue with AssetCache where it would break unit tests randomly.

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-02-26 21:29:16 +00:00
Justin Clarke Casey 7b04d1da5e * Apply http://opensimulator.org/mantis/view.php?id=3191
* Make load/save oar and load/save xml2 behave a little better when there is an io problem
* Thanks dslake
2009-02-26 21:00:33 +00:00
Melanie Thielker ed2de7ac82 Plumb in the RetrieveInstantMessages event that is sent by the viewer
when it is ready to receive offline IM
2009-02-26 20:11:55 +00:00
MW 18382ebfd9 Changed the type of the ApplicationRegistry member from RegistryCore to IRegistryCore 2009-02-26 20:11:13 +00:00
MW 33e7c09b7b Added IRegistryCore and RegistryCore to OpenSim.Framework.
Added a ApplicationRegistry to OpenSimBase.
Changed LoadRegionsPlugin so it registers itself to that application registry.
Added a event to LoadRegionsPlugin, that is triggered when it creates a new scene ,although maybe this event should actually be in opensimBase incase other plugins are creating regions (like the RemoteAdminPlugin).
2009-02-26 20:01:20 +00:00
Sean Dague c0c1a31f61 Attempt to fix the "region starts but doesn't load anything" issue 2009-02-26 17:06:06 +00:00
MW de82bf9eb5 Added a PostInitialise method to IApplicationPlugin, this allows us to do work in there knowing that all other ApplicationPlugins have been initialised by that time.
Moved the loadRegions code in LoadRegionsPlugin to the PostInitialise method.
2009-02-26 15:21:06 +00:00
MW 04a6c735d6 Add check in SceneManager to stop opensim.exe crashing if no regions/scenes were loaded. 2009-02-26 15:06:27 +00:00
Justin Clarke Casey 36e648a37a * minor: Remove most mono compiler warnings 2009-02-25 20:53:02 +00:00
Justin Clarke Casey a5c9354df3 * Properly load items into correct folders when an iar is loaded
* At the moment, any existing folders with the same name are reused - will need an option to always create new folders
* not yet ready for general use
2009-02-25 20:07:25 +00:00
Justin Clarke Casey 50dcd66896 * Fix my own unit test
* Disable folder iar creation code for now (though this wasn't actually causing the test failure)
2009-02-25 18:32:39 +00:00
Justin Clarke Casey 17a336f21f * Add InventoryArchiveConstants that I missed from last commit
* This commit also does a first pass at creating folders for an inventory archive (previously everything was dumped in the same destiantion folder).
* This code might not work yet and nobody else should be using it yet anyway :)
2009-02-25 18:07:32 +00:00
Justin Clarke Casey 2d8843968f * Store inventory data in an 'inventory' directory rather than in the root of an iar 2009-02-25 17:30:15 +00:00
Sean Dague 6c8debd3e0 From: Alan Webb <awebb@linux.vnet.ibm.com>
The mono addin filter for the AssetCache is incorrect, this fixes it.
The problem only shows up when you have more than one AssetCache to
choose from.
2009-02-25 14:19:15 +00:00
lbsa71 8306ec9cae * Experimental softening of SOG waiting for update on link - changing from abort to forced update. 2009-02-25 12:26:00 +00:00
lbsa71 41c883ea47 * Refactored SOP.FolderID weirdness by removing calls to empty setter. YEs, I do realize the setter has to be there for legacy reasons, but since the calls will never acually DO anyhting, I'm removing them.
* So, SOP.FolderID is actually a cruft field that should be removed.
2009-02-25 11:01:38 +00:00
Mike Mazur 64c14d2475 Allow /* C-style comments */ in LSL scripts.
This fixes Mantis #3199. opensim-libs SVN r87 contains the corresponding
changes.
2009-02-25 05:37:57 +00:00
Charles Krinke 6515d8be0e Fixes Mantis #3220. Thank you kindly, MPallari, for a patch that:
This patch changes InformClientOfNeighbour, CrossRegion and 
SendRegionTeleport methods to virtual.
2009-02-25 04:38:06 +00:00