Commit Graph

6767 Commits (8ebd5b409ac85a3370b02c302efb4d24562b0f6e)

Author SHA1 Message Date
Justin Clarke Casey af49acd6cc * refactor: move url sending from scene to DialogModule 2009-01-08 19:28:10 +00:00
Justin Clarke Casey be41132c72 * minor: Remove now unused SendEstateMessage... method in Scene I forgot from last commit 2009-01-08 19:18:45 +00:00
Justin Clarke Casey e7bb27b5bd * refactor: move code to send a dialog to a user from scene to DialogModule 2009-01-08 19:14:52 +00:00
Justin Clarke Casey 9a97a6866f * refactor: move estate dialog to DialogModule
* This appeared only to be implemented for the region, and doesn't currently seem to work anyway
2009-01-08 19:05:22 +00:00
Justin Clarke Casey 17f783457b * refactor: move code for sending a message to all users in a region to the DialogModule 2009-01-08 18:50:46 +00:00
Jeff Ames b0a59c3bf3 Update svn properties, minor formatting cleanup. 2009-01-08 01:13:08 +00:00
Teravus Ovares 437d2f8703 * Add session length to session.report. 2009-01-07 23:35:11 +00:00
Teravus Ovares 95984e0587 * Added session report.
** Full or two criteria.  UserID, or VersionString
* Added link to session report from client report.
2009-01-07 23:20:23 +00:00
Justin Clarke Casey b97a51d7d0 * refactor: Make some direct IClientAPI calls go through the dialog module instead 2009-01-07 20:46:28 +00:00
Justin Clarke Casey 1aa9e63428 * Move general alert code to DialogModule.
* Should be a clean build - last failure looked like a mantis hiccup
2009-01-07 20:29:09 +00:00
Justin Clarke Casey c084b07116 * minor: Remove mono compiler warnings from WindModule 2009-01-07 20:13:40 +00:00
Justin Clarke Casey 9b96fc9029 * refactor: Establish DialogModule, move some alert code from Scene to here 2009-01-07 20:09:37 +00:00
Justin Clarke Casey 9e297cd722 * Slightly increase ScenePresences locking where it's technically required in SceneGraph 2009-01-07 19:33:20 +00:00
Justin Clarke Casey 8d035b196d * Apply http://opensimulator.org/mantis/view.php?id=2948
* This fixes adding and updating user profiles in MySQL on platforms that have a commas as a decimal separator
* Thanks Tommil!
2009-01-07 18:46:27 +00:00
Justin Clarke Casey a9df572c25 * refactor: Remove MakeHttpRequest wrapper method from Scene in favour of a direct call 2009-01-07 18:36:27 +00:00
Charles Krinke 0f9918f1d3 Thank you kindly, StrawberryFride for a patch that:
Solves the problem of unable to load prim items on region start in MSSQL.
The error was in the MSSQLRegionData code that loads objects from the database, 
due to reliance on the ParentID field that is not used.
2009-01-07 15:03:41 +00:00
Teravus Ovares 9bd827a642 * Added a client version report.
* Added a report-> link generator.
2009-01-07 03:40:13 +00:00
Justin Clarke Casey a31792ee5c * prune and regrade log messages relating to client login and logout 2009-01-06 21:39:55 +00:00
Justin Clarke Casey 31b0f07085 * Rename GetRandomCapsPath() to GetRandomCapsObjectPath() to fit in with terminology used elsewhere
* Last build break was probably a Bamboo failure - hopefully this should succeed
2009-01-06 18:26:27 +00:00
Justin Clarke Casey 498cd4f987 * Fix build break - forgot that I had renamed an argument 2009-01-06 18:12:22 +00:00
Justin Clarke Casey 715a776f7d * Move common string aggregation for caps seed path to a method in CapsUtil 2009-01-06 18:06:53 +00:00
Justin Clarke Casey e8dba51247 * Yeah, might just want to add the new class as well - sigh 2009-01-06 17:30:37 +00:00
Justin Clarke Casey b1c2cb3d82 * minor: Move GetRandomCapsPath() to a CapsUtil class 2009-01-06 17:27:04 +00:00
Justin Clarke Casey 251387a391 * Remove unused CAPSService 2009-01-06 16:39:08 +00:00
Justin Clarke Casey 47a693ff1a * remove mono compiler warnings 2009-01-06 15:26:30 +00:00
Adam Frisby 79bf2c8096 * Added three new events to SceneGraph:
- OnObjectCreate
- OnObjectDuplicate
- OnObjectRemove
2009-01-06 15:14:15 +00:00
Justin Clarke Casey b6ee2f15ba * refactor: Remove the need to separately pass in the http listener to the scene - this is always available via CommsManager 2009-01-06 15:09:52 +00:00
Justin Clarke Casey fde6a1665c * refactor: call AddHttpHandler() directly via CommsManager 2009-01-06 14:44:45 +00:00
Justin Clarke Casey b07c188b7e * refactor: call AddStreamHandler() directly via CommsManager 2009-01-06 14:37:39 +00:00
Justin Clarke Casey 579f11b3b8 * refactor: call AddLLSDHandler directly via CommsManager 2009-01-06 14:30:50 +00:00
Justin Clarke Casey 2a4c4ceebb * refactor: drop AddXmlRpcHandler() from scene in favour of call via CommsManager 2009-01-06 14:20:54 +00:00
Teravus Ovares df82eaf8a8 * Mjnor: Clarified comment to ensure that people are aware of how to end the recursive calls 2009-01-06 01:10:26 +00:00
Teravus Ovares 4f0bbf5d61 * Kill an endless loop in the Instant Message delivery system
* Must compare user region with previous calling of the same method to determine if we should look the user up.
* The first time, the previous region handle will be 0, so therefore it'll use the cached version.
* The second time, previousRegionHandle will be what we looked up on the first round
* The third time, it'll say..  we tried to deliver it once with or without lookup, we tried to deliver it a second time with lookup, and failed both times so end!
2009-01-06 00:57:33 +00:00
Teravus Ovares 0d1b867500 * Added a way for the sim stats reporter to say to the scene that the stats are illogical. 2009-01-06 00:07:24 +00:00
Homer Horwitz 0c3426935e Use correct name for friendship offer. Fixes Mantis #2959. 2009-01-05 21:45:20 +00:00
Justin Clarke Casey b077723a20 * minor: remove some mono compiler warnings 2009-01-05 20:58:57 +00:00
Justin Clarke Casey e98385dd74 * Stop bothering to populate and retrieve the parent local ids for MSSQL, as was done for SQLite and MySQL in r7586
* This may resolve http://opensimulator.org/mantis/view.php?id=2939
2009-01-05 20:43:03 +00:00
Justin Clarke Casey e7ac639f3a * Centralize references to the well known blank texture 5748decc-f629-461c-9a36-a35a221fe21f to a constant in OpenSim.Framework.Util 2009-01-05 19:36:48 +00:00
Justin Clarke Casey 9d62dee531 * Add prereqs and usings required by the Windows compiler 2009-01-05 18:52:43 +00:00
Teravus Ovares 0cd0a9bdb1 * Resolve a few bugs in the Stats Collector
** Update limiter logic reversed
* Resolve a few bugs in the Viewer Stats collector
** Catch the logoff ViewerStats post (darn those caps deregistrations)
** Check the type of the correct map when checking
* Resolve a leak in Prototype_distributor 
** .Close, .Dispose()!
2009-01-05 18:35:50 +00:00
Justin Clarke Casey c6294efdbb * Add the actual tests from http://opensimulator.org/mantis/view.php?id=2950
* Apologies for missing these out yet again
* Thanks to Tommil for this code
2009-01-05 18:33:12 +00:00
Justin Clarke Casey fcab408cc4 * Add seed cap check to login test 2009-01-05 18:30:56 +00:00
Justin Clarke Casey 0d3a99f6bc fixes mantis #2950 2009-01-05 18:04:47 +00:00
Justin Clarke Casey 0b07c9762b * Simplify test code by always setting up mock 'in memory' user and inventory data plugins for every TestCommunicationsManager
* imo the gain in simplcity of test code outweighs the very small cost of setting up some stuff that some tests will never use
2009-01-05 18:00:53 +00:00
Justin Clarke Casey 04ffcce7ea * Extend stub to test the successful login of a user on the local login service
* Test does not do authentication
2009-01-05 17:38:39 +00:00
Justin Clarke Casey 0b8d22ab54 * Check in login service tests beachhead 2009-01-05 16:30:35 +00:00
Sean Dague d8a2ad5cb5 change the drop order to see if this affects unit test fails
From: Sean Dague <sdague@gmail.com>
2009-01-05 15:59:08 +00:00
Sean Dague 9d2e0535f1 * Fixes a small bug where load-oar fails due to whitespace in region name.
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-01-05 15:43:30 +00:00
Jeff Ames 694e37f529 Update svn properties, minor formatting cleanup. 2009-01-05 04:34:17 +00:00
Teravus Ovares e4a8cc192d * Adds an active log to the WebStats console. for an example of it in use as it is right now see http://wmcv.com:9000/SStats/
* It still isn't quite ready to be used mainstream.
* A couple of things to note, it doesn't keep track of the logs if nobody is looking at the stats.
* It doesn't read the whole log file.  Just the last 10 lines of the stream.  Tested to 1GB+ logfiles with no noticeable performance issues.
2009-01-05 04:09:04 +00:00
Adam Frisby 3b0eb958a8 * Another minor GenericMessage fix - If we assume the method names are case-insensitive, we should process them as such. 2009-01-04 19:41:55 +00:00
Adam Frisby 00a0f4a286 * Added some information to HandleGenericMessage to indicate that it's not the packet that isnt being processed, but instead the method-type. 2009-01-04 19:39:17 +00:00
Dahlia Trimble 20670ff0c8 sync with primmesher r26 on forge 2009-01-04 19:09:31 +00:00
Adam Frisby f0864b5154 * Minor tweak to crash logger to copy ini with log if save-to-dir is on.
* Added BinaryGenericMessage handler for cases where GenericMessage isnt transmitting pure-utf8 characters.
2009-01-04 19:09:22 +00:00
Dahlia Trimble f836e36c49 Improve LOD scaling for anisotropic sculpted prim meshes 2009-01-04 18:36:13 +00:00
Melanie Thielker aa11fbfe34 Connect dewww request packets to the land module to makle dwell work 2009-01-03 20:57:59 +00:00
Melanie Thielker 7beb8a5abb Plumb the remaining dwell packets 2009-01-03 20:45:33 +00:00
diva f1b9ff6b4b Fixed logic for sending foreign user information (HG). 2009-01-03 16:18:20 +00:00
diva 711cd752ad This may fix the home jump problem. 2009-01-03 09:01:58 +00:00
diva dd2a82f81c Extra check to avoid client crashes on HG home teleports. 2009-01-03 08:51:54 +00:00
diva 19cb2cb395 Undoing the bump up of MajorInterfaceVersion number back to 2. This just doesn't work in practice! 2009-01-03 07:31:48 +00:00
diva 158de95bde Another interregion comms change that will not work well with previous versions. This commit moves InformRegionOfChildAgent from OGS1 to RESTComms, effectively having the complete child agent life cycle over REST: create=POST, update=PUT, close=DELETE.
Additional changes include more functions in the IHyperlink interface, and some refactorings in the HG code for better reuse in RESTComms.
2009-01-03 07:05:33 +00:00
diva 1b7ce1c874 Plumbing for moving InformRegionOfChildAgent over to RESTComms: pack and unpack methods for AgentCircuitData. This code is not used yet. 2009-01-03 03:41:41 +00:00
Teravus Ovares e9cef70f89 * Updates the sim stats module. Cleans out some of the rot.
* Adds a prototype web stats module which is disabled by default.  It's functional with one report right now, however, the database structure may change, so I don't recommend enabling this to keep actual stats right now.  I'll let you know when it's safe.
* Adds Prototype for ajaxy web content
* removed a warning or two.
2009-01-03 03:30:03 +00:00
diva 4144fd0eb2 Split agent updates into two messages: full update and position+camera update. They're both sent over HTTP PUT. The full update is sent on TPs, for now; later it will also be sent on region crossings. 2009-01-03 02:29:49 +00:00
Melanie Thielker a7708413ee Plumb in dwell in a couple of places 2009-01-03 00:03:41 +00:00
diva 82700448f5 Some plumbing for additional agent update messages. Not used yet. Removed the compilation warnings on this file, and completed the packing/unpacking of AgentData (VisualParams, Anims and Groups). 2009-01-03 00:00:37 +00:00
Justin Clarke Casey 0dd53c419e * Move EventQueueGetModule to the EventQueue namespace
* Not going to move EventQueueHelper as of now since the subsequent direct references to the module namespace would seem to somewhat defeat the point
2009-01-02 20:22:35 +00:00
Justin Clarke Casey a3af0e61eb * Add Nini.Config and System.Xml references to MockScene for Windows compilers 2009-01-02 20:11:20 +00:00
Justin Clarke Casey 2a7e3b9cff * refactor: move event queue module code to its own folder 2009-01-02 20:07:29 +00:00
Justin Clarke Casey 720191ef2d * reference is to Nini.Config, not Nini 2009-01-02 19:46:12 +00:00
Justin Clarke Casey 401a0d0a0a * Add Nini reference to Communications.OGS1 2009-01-02 19:43:30 +00:00
Melanie Thielker 0138fdc5fd Allow some values that are set in OpenSim.ini to be set from region config
XML as well.
2009-01-02 17:41:12 +00:00
Homer Horwitz 09378da127 Use only one (static) (de-)serializer for (de-)serializing SOPs.
That improves performance drastically, at least for Mono, as the
(de-)serializers can then be optimized (and won't use reflection anymore).
On my system, before this change de-/serialization took ~9s/9s, whereas
after the change it takes ~.5/.2s.
2009-01-02 17:22:24 +00:00
Melanie Thielker 24f0d97075 Small fix to prevent client thread crash in multi-region instances when
a scripted object is paid
2009-01-02 16:24:44 +00:00
Teravus Ovares b1a677630f * Adding some recognizable and search-able test to some WriteLine(e.ToString()) messages so that when they occur, we can figure out what threw them. 2009-01-02 14:24:49 +00:00
Melanie Thielker b175e8f6cd Fixes Mantis #2945
Committing the above patch with changes. Thank you, Gerhard. Removed
unneccessary verbosity in case of no error, added more output for errors.
Added support for HTTP Uri fetching which I had added in my last commit.
Converted the Console.WriteLines to log4net.
2009-01-02 12:57:21 +00:00
Melanie Thielker 18ba10b51c Add the ability to read the ini file from a URI. If the -inifile option
is a http:// URI, it will be fetched and parsed as an XML config.
2009-01-02 05:52:01 +00:00
diva d8ebf2fc9d Major changes in interregion communications. This breaks compatibility with older versions, and may result is all sorts of weirdnesses when interacting with sims in older versions. Changes:
- Introducing synchronous Teleports. Now the receiving region calls back the sending region after the client has been made a root agent there, that is, after client sends CompleteMovement to the destination.
- SendCloseAgent moved from OGS1 Remoting to RESTComms.
2009-01-01 19:42:24 +00:00
diva ba9d9a9019 Minor fix for HG request neighbors. Should not return hyperlink neighbors, only neighbors on the same grid. I'm still not sure if this is a bug or a feature, so this may change again.
My first commit of 2009 -- Happy New Year!
2009-01-01 19:29:30 +00:00
diva 59cddd0844 Beginning of true REST style for interregion comms, SendChildAgentUpdate only. Agents are now resources accessed at http://<host>:<port>/agent/<uuid>/[action/]. PUT is SendChildAgentUpdate. 2008-12-31 21:14:31 +00:00
diva 06803f182b Minor bug fix in HG home regions management, removing the use of m_knownRegions.Count for creating the local handler. Local handlers are now created using a random number generator. 2008-12-31 20:49:04 +00:00
Homer Horwitz a72d3522ff Slight optimisation: Don't check for duplication if we won't use the result anyway. 2008-12-31 20:09:17 +00:00
Homer Horwitz 4b760bba79 - Added the fixed Ode.NET.dll
- Adapted code to match the corrected signatures
- Fixes Mantis #2934. Hopefully.
Note: Physics on linked objects still don't work correctly:
It doesn't crash the region anymore, but the example object in
the mentioned mantis now falls through the ground.
2008-12-31 19:35:46 +00:00
Homer Horwitz 067a9f3d5f Added a missing setMass for initializing the mass of prims 2008-12-31 19:35:33 +00:00
diva fe20ff8072 Added http-method to the hashtable that gets passed to GenericHTTPMethods. 2008-12-31 18:26:31 +00:00
diva 12946b5d78 Folded HG regionhandle lookup into the normal RESTInterregionComms, to avoid proliferation of "modes". 2008-12-31 00:49:34 +00:00
diva 5de40aaf46 Added a SendChildAgentDataUpdate call on Teleports, so that the agent at the destination will have all the necessary information. 2008-12-31 00:18:24 +00:00
diva f08f11fe60 Removing unnecessary null checks on structs in AgentsData pack/unpack. 2008-12-30 23:53:51 +00:00
Justin Clarke Casey e4c7bdc730 * Remove mono compiler warnings
* Leaving the 23 warnings in ChildAgentDataUpdate.cs for Diva to look at
2008-12-30 20:48:31 +00:00
Justin Clarke Casey f0ea8eb534 * Implement saving of region settings in OAR files
* This means that you can now save terrain textures, water height, etc.
* Estate settings are not supported
* Older OAR files without these settings can still be loaded
2008-12-30 19:00:19 +00:00
Homer Horwitz c22edf01f7 OpenUser_Main is now public. Fixes Mantis #2940. Thanks SirKimba 2008-12-30 16:16:47 +00:00
diva eaf8066700 Making the default choice for InterregionComms work, and removing an unnecessary console debug message. 2008-12-30 01:21:13 +00:00
Jeff Ames 2be0f7a6f0 Update svn properties, minor formatting cleanup. 2008-12-30 01:08:07 +00:00
diva 3a6b27befb Changing the default Comms module to be RESTComms, in case none is specified in OpenSim.ini. RESTComms is a super-set of LocalComms. Calls to local regions do no use REST, they use internal function calls. 2008-12-29 22:44:04 +00:00
diva a3e2e03f7b Final part for implementing SendChildAgentDataUpdate with modules. This is the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim. 2008-12-29 22:22:05 +00:00
diva e12d2ec9dc This is a beefy commit containing the communication modules that implement SendChildAgentUpdate. This commit has only the modules, but not their usage. It should be harmless. 2008-12-29 21:40:20 +00:00
diva 606163a9d8 Minor change in HGSceneCommunicationService, making one field public readonly. Totally harmless. 2008-12-29 21:26:44 +00:00
diva 57518c3624 Merged the InterregionData that Melanie had placed there onto the existing ChildAgentDataUpdate. This commit involves a change in prebuild.xml, because ChildAgentDataUpdate uses OpenMetaverse.StructuredData. Still no use of this data structure, though. Crossing my fingers that this partial commit will compile ok... 2008-12-29 21:10:35 +00:00
diva e3007a6f13 First commit in a series of commits for Interregion REST comms. This one simply deletes the skeleton module that Melanie kindly placed for me to start working on this. 2008-12-29 20:43:33 +00:00
Justin Clarke Casey 266d0fbaae * Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes
* This allows configuration of the assetset and library control file paths to be other than ./inventory/Libraries.xml and ./assets/AssetSets.xml
* This is controlled via the LibrariesXMLFile and AssetSetsXMLFile configuration settings in [StandAlone] in OpenSim.ini (in standalone)
and via the user and asset config xml files for grid mode
* Thanks to SirKimba for the patch
2008-12-29 16:56:48 +00:00
Melanie Thielker 817a10d0aa Revamp the return logic to close a privilege escalation loophole.
Estate owner / Master avatar returns would place the item in the
returner's inventory rather than the owner's if the owner was not
in sim.
2008-12-28 23:55:34 +00:00
Charles Krinke 0125a98a1f Thank you kindly, StrawberryFride for a patch that:
Persists appearance with MSSQL more properly.
2008-12-28 22:31:21 +00:00
Melanie Thielker bafa5a3693 Demonstration code for modular comms. No user functionality 2008-12-28 19:15:20 +00:00
Melanie Thielker 81a4fe9db7 Insert a 15 seconds delay before the script engine starts loading scripts 2008-12-28 17:22:31 +00:00
Teravus Ovares 6eed7fcd1e * More NINJA Joint physics fixes from nlin.
fixes mantis #2874
2008-12-28 16:30:00 +00:00
Teravus Ovares e9411a4c59 * Eliminate a possible null reference from the LLSDLogin method. 2008-12-27 21:50:19 +00:00
Teravus Ovares b378bd33ad * Fixes mantis #2922
* Converts some C# 3.0 syntax into it's 2.0 equivalent so that Visual Studio 2005 can compile it successfully.
2008-12-27 00:17:08 +00:00
Teravus Ovares 013b87fad1 * Fixes missing sculpt texture assets from oar files as detailed on mantis 2971 by thomax 2008-12-26 22:04:25 +00:00
Teravus Ovares ec2dc354b4 * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874
* Thanks nlin!
* To try it out, set ninja joints active in the ODEPhysicsSettings
and use the example at:
* http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz.
* Don't forget to change the .tgz to .oar and load it with load-oar.
2008-12-26 12:58:02 +00:00
idb 8a58d998d9 Prevent exception in terrain module if just the word terrain is entered at the console. Fixes Mantis #2915 2008-12-26 11:59:37 +00:00
Dahlia Trimble a23e9a36a1 Substitutes the value of an environment variable if the value of a region configuration variable begins with a "$" character. Should be useful when moving region configs between hosts 2008-12-26 09:14:49 +00:00
Melanie Thielker cce648244d Add a few forgotten fields to interregion data 2008-12-25 23:33:49 +00:00
Melanie Thielker 23844a9073 Plumb the profile reply packets for picks, classifieds and notes 2008-12-25 20:28:13 +00:00
Melanie Thielker 3b6ffd9e41 Plumb yet another groups packet 2008-12-25 18:22:50 +00:00
diva a647a19894 Better test on EQ shutdown. 2008-12-24 05:05:22 +00:00
diva 90126f6ca8 Backing off from the accidental removal one of the most valued 'features' of the HG: the ability to TP to regions on the grid that don't run HG. *smiles* 2008-12-24 00:53:06 +00:00
diva 857535550c Better error handling for expect_hg_user on the HG. 2008-12-24 00:03:33 +00:00
Melanie Thielker 318de200bd Plumb in EventNotification* and EventGodDelete 2008-12-23 23:41:46 +00:00
Melanie Thielker 8e8abde7d4 Addinf InterregionData.cs IInterregionComms.cs and InterregionComms.cs
Creates a nonshared region module publishing IInterregionComms, to
send data of type InterregionData to another region directly.
2008-12-23 21:36:13 +00:00
Justin Clarke Casey e64d9b66a9 * Fix http://opensimulator.org/mantis/view.php?id=2889
* Primshapes uuid wasn't being converted to raw (non-dashed) format before being used in primshapes delete command
2008-12-23 20:41:52 +00:00
Justin Clarke Casey 94d267303f * Correct build break, no idea how that one managed to slip by me 2008-12-23 19:07:29 +00:00
Justin Clarke Casey f49daf9708 * Modify SQLite implementation of UpdateUserProfile() to allow modifications where the name has not been changed 2008-12-23 18:56:56 +00:00
Justin Clarke Casey 690d190783 * minor: small documentation comment 2008-12-23 18:21:23 +00:00
Melanie Thielker fc053a6af8 Plumb in the 4 missing classified events and the 3 packet methods 2008-12-23 18:16:30 +00:00
Justin Clarke Casey 151d3afe16 * Remove mono compiler warning 2008-12-23 18:07:45 +00:00
Justin Clarke Casey 2afdfc4d29 * Remove IGesturesModules since it won't be very helpful without a client message anyway 2008-12-23 18:01:05 +00:00
Justin Clarke Casey cce1b096db * refactor: Replace part of SceneObjectPart with the identical sound playing code in the SoundModule 2008-12-23 17:54:13 +00:00
Justin Clarke Casey c1320112a9 * Add a method to allow friendship offers to a logged in client from an offline user directly from the server 2008-12-23 17:16:47 +00:00
Homer Horwitz fb49e010b7 Update the MySQL connector to 5.2.5. Fixes Mantids#2673. Thanks for the hint, jhurliman. 2008-12-22 19:49:17 +00:00
Justin Clarke Casey eda69e81ef * refactor: Make gestures module register its own events too 2008-12-22 19:09:09 +00:00
Justin Clarke Casey 85557fb0ef * Like most other modules, make the sound module register for its event directly, rather than needing Scene to know about it 2008-12-22 18:47:20 +00:00
Justin Clarke Casey e0b7ad7677 * Refactor: Move some code into separate methods in FriendsModule 2008-12-22 18:39:06 +00:00
diva 06f74e4295 Fix for attachment crossing on TPs. Now that we're letting the viewer have control over MakeRoot at the destination, we need to pass the attachments after that. Attachment crossing requires a root agent at the destination. 2008-12-22 17:43:51 +00:00
Melanie Thielker e7e8e6a7c3 Plumb in the birthdate from the user server reply to the cache 2008-12-22 16:20:16 +00:00
Melanie Thielker 5929d2a47c Fix date format of the birthdates to conform to what the client expects 2008-12-22 15:31:39 +00:00
Melanie Thielker a7a0b5e1ae Fix the error i got sidetracked from :/ 2008-12-22 14:41:18 +00:00
Melanie Thielker a3b67ec8c7 Fix "from" link number in single prims to 0. Previously, this was 1,
causing sime scripts that expected the first param of the link_message
to match llGetLinkNumber() to fail in single prims
2008-12-22 13:03:30 +00:00
MW 69b72ac83c Deleted the AssetDownload module (and directory), as this module/code hasn't been used for a few thousand revisions now. And the code for sending assets has long since been moved to the LLClientView where it belongs. 2008-12-22 11:24:25 +00:00
Dahlia Trimble 6e68a11082 Thanks Gerhard for a patch that implements part 3 of VolumeDetection / persistance 2008-12-22 09:29:59 +00:00
Dahlia Trimble 1fbbdb6714 test commit - no functional change 2008-12-22 07:48:43 +00:00
Dahlia Trimble 8a86439985 Removed some debugging code that was inadvertently left in in my last commit :/ 2008-12-22 07:25:41 +00:00
diva 339fd602db This commit is a major change on the TP process. Several things were wrong and/or broken. (a) ExpectAvatarCrossing is redundant (and bad) because the client triggers the same method on the receiving region after it receives TeleportFinish. (b) At least two of the *Async methods in SceneCommunicationService weren't asynchronous at all; I made them be asynchronous. Crossing fingers... 2008-12-22 07:06:01 +00:00
diva 69fe246fcc Removing the region where the agent is in from the list of regions to close child agents. 2008-12-22 06:56:47 +00:00
diva 9056ad63d5 One more small mod in EQ: there is no need to subscribe to the OnLogout event, because things in the EQ get shutdown OnClientClosed. 2008-12-22 06:47:53 +00:00
diva fc9ffa5f97 One more check on closing EQs. 2008-12-22 06:10:36 +00:00
Dahlia Trimble c66cfb51f7 Fix a floating point comparison that was causing some misshaped triangles on some prim faces 2008-12-22 06:07:51 +00:00
diva ae30d74b79 On closing EQs, make sure to wait for the viewer to fetch the last events. 2008-12-22 05:59:29 +00:00
Dahlia Trimble d83d665186 Thanks to M. Igarashi and nlin for a patch that improves conformance of the funcion llAxes2Rot() 2008-12-22 03:08:39 +00:00
Teravus Ovares a973825db6 * Fixes edit linked parts rotating the root prim in a linkset. One more bug to go.. and that's editing multiple prim in a linkset at the same time. Don't try that now, as it'll bust the linkset. 2008-12-22 00:03:18 +00:00
Teravus Ovares 53a479904e Minor: fix a comment... scratch that,reverse it. 2008-12-21 21:19:55 +00:00
Teravus Ovares 2ee8f81e15 * Commit linkset Group (multiprim) linked/delinked to another linkset group (multiprim) test. 2008-12-21 20:09:47 +00:00
idb 3fe966d6b3 An initial implementation of llMinEventDelay in XEngine.
Not implemented yet in DotNetEngine.
Fixes Mantis #2830
2008-12-21 19:04:06 +00:00
diva 7d837a9bea Slowing TPs down a bit further. 2008-12-21 19:00:30 +00:00
Melanie Thielker d56a62253b Change XEngine money() event routing to always raise the money()
event int he root prim of a linkset
2008-12-21 17:07:45 +00:00
Teravus Ovares 8444528bdc * Adding a two prim linking/delinking test. This test is likely to get on people's nerves since linking/delinking is easily broken. But.. that's why we have tests! 2008-12-21 16:16:47 +00:00
Teravus Ovares bf9e8cb987 * Fixes linking multiple linksets together. They no longer explode
* Not out of the weeds yet.  Rotating the root part with 'edit linked parts' still borks all child part rotations and rotating a selection of child parts with 'edit linked parts' still borks the position/rotation of the child parts selected
2008-12-21 14:50:58 +00:00
idb d7a19adcac Persist script permission mask and granter 2008-12-21 13:28:51 +00:00
diva 9af9f648ef Small null check in DeregisterHandlers. 2008-12-21 02:25:14 +00:00
Charles Krinke f8f93f4c48 Mantis#2860. Thank you kindly, Thomax for a patch that:
Improves map image representation.
2008-12-21 00:27:32 +00:00
Teravus Ovares 119104e35b * Re-implement packet tracking in IClientAPI so we can see what's going on in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. 2008-12-21 00:11:54 +00:00
diva 3dae92b850 Slowing things down even more on TPs, to see if that helps the European folks connected to osgrid. 2008-12-20 22:44:26 +00:00
Charles Krinke 62dd67b8b8 Mantis#2796. Thank you kindly, Gerhard for a patch that addresses:
On a call of llVolumeDetect(1) (or any other number !=0) volume 
detection is enabled. Together with VD, the phantom flag is set to the GUI.
On a call of llVolumeDetect(0), vd detection is switched of again, 
also the phantom state is removed. On a call to llSetState(STATE_PHANTOM, 
false) while VD is active, also VD is switched off. The same is true for 
unchecking the phantom flag via GUI. This allows to take back VD without 
the need to script just by removing the phantom flag.
Things missing in this patch: persistance of the volume-detection flag. 
This needs more discussion and will be included in another patch soon.
2008-12-20 21:36:42 +00:00
Charles Krinke ad05d613a6 Mantis#2881. Thank you kindly, SirKimba for a patch that:
Solves inserting Wolrdparameters in SQL Database with 
OpenSim.Data.MSSQL.dll always crash cause there were 
missing some fields in the Insert-String
2008-12-20 21:26:00 +00:00
Charles Krinke b1d235a60c Change VersionInfo.cs from 0.6.0 to 0.6.1 in preparation
for the 0.6.1 minor release.
2008-12-20 19:13:02 +00:00
diva fcf61c4d0d This reduces DNS lookups in TPs by a factor of 4. Let's see if this fixes some of the crashes experienced by ppl in Europe connected to OSGrid. If DNS lookup does not resolve, they may experience a substantial increase in "Region not available", but they shouldn't crash. 2008-12-20 18:15:02 +00:00
Teravus Ovares 1e723f185a * Add two more missing defaults that use GetBoolean without a default in standalone. (not sure if this will fix your issue daTwitch.. it's probably not even a bug) 2008-12-20 17:34:38 +00:00
Homer Horwitz 84b43c8c23 Fix Mantis#2878 for now by not resetting physical values on rez (only on switch).
We still might have to split the rotational velocities into a physical and a non-physical part...
2008-12-20 16:42:17 +00:00
Teravus Ovares 8f07f2e8b0 * A few more fixes to HttpServer.
* http://www.codeplex.com/webserver/WorkItem/View.aspx?WorkItemId=3110 fix erronious call to beginread that caused an exception which was caught and ignored (increase performance)
* Pass socket into httpclientcontectImp and call the disconnect + reuse method so the socket can be reused quicker (increase performance)
* Ensured that in every error scenario beginAccept is called (stability)
* Fixed header casing (standards compliance)
* Fixed Connection: close handling (standards compliance)
2008-12-20 15:09:01 +00:00
diva 7a619ad84a Slowing things down a little bit in TPs, with a couple of extra Thread.Sleep to give enough time for the destination to set up CAPs for the incoming agent before sending EAC to the client. 2008-12-20 02:45:12 +00:00
Teravus Ovares 7af84d7e10 * Adds defaults for some GetBoolean config values that previously did not have them. 2008-12-20 01:58:01 +00:00
Teravus Ovares 4d26da545d * ReCommit the OpenID patch with a few less dependencies.
* Removes all references to ASP.NET (System.Web.UI,*)
* Removes all references to System.Web.Mobile
2008-12-20 01:20:40 +00:00
Charles Krinke 098b5d953d Revert OpenId until we can come to grips with the mono 2 requirement
for System.Web.Mobile
2008-12-20 00:52:17 +00:00
diva b3dc462ee3 The previous fix for the EQ might have been too radical, and some early events now may be getting dropped because the EQ is not there yet. So, let's add an EQ immediately upon registering caps. 2008-12-19 23:58:13 +00:00
Charles Krinke e86f4d9723 Mantis#2816. Thank you kindly, JHurliman for the beginnings of
OpenID support in OpenSim for the UserServer.
2008-12-19 23:55:28 +00:00
Sean Dague db4f4c255b let you specify a hex number as the color in the vector rendering
module.  This expands the colors you can use.
2008-12-19 22:27:45 +00:00
Homer Horwitz 11d0456246 - Set acceleration and rotational velocity to 0, too
- Pull it up a bit, so the physics is notified of it, too,
  before being switched off.
2008-12-19 21:06:07 +00:00
Justin Clarke Casey db0c65ea56 * refactor: move sound trigger from scene into sepearate SoundModule 2008-12-19 21:03:56 +00:00
Homer Horwitz 0cbdfcea87 Stop prims that get non-physical. Fixes Mantis#2859. 2008-12-19 20:33:51 +00:00
Homer Horwitz a0f8e04142 Remove forgotten debug message from my last commit. 2008-12-19 20:33:36 +00:00
diva 7691be377a Fix for more child agent mismanagement (like #2846). On enqueueing events, we should not be creating new queues; if the queue doesn't exist -- too bad, event is dropped. That tends to happen just after the client is closed, and the EQ also closed. If someone places an event in that queue after that, that event should be dropped instead of creating a new, erroneous queue. 2008-12-19 20:31:32 +00:00
Justin Clarke Casey ed97f290c9 * minor: Just some method commentary before turning to another subject 2008-12-19 20:07:26 +00:00
Justin Clarke Casey 899f2a80d7 minor: remove mono compiler warning 2008-12-19 19:50:46 +00:00
Justin Clarke Casey aa497a1867 * refactor: move saved named prims to xml2 method out into the serialization module 2008-12-19 19:47:11 +00:00
Justin Clarke Casey e62016d2c7 minor: Remove some serialization module scene wrappers 2008-12-19 19:35:14 +00:00
Justin Clarke Casey 667a935fff * refactor: remove xml serialization wrappers from Scene 2008-12-19 19:14:52 +00:00
Justin Clarke Casey eb6cca4750 * refactor: Rename IRegionSerialiser and move into interfaces namespace 2008-12-19 19:07:11 +00:00
Homer Horwitz fbd44e628c Reset Expire date for tempOnRez objects on rez. Fixes Mantis#2848 2008-12-19 18:38:45 +00:00
Justin Clarke Casey 5313330e4d * minor: move IGesturesModule into the correct namespace 2008-12-19 18:37:15 +00:00
Justin Clarke Casey 583fa73126 * refactor: Remove archiver module scene wrappers 2008-12-19 18:33:03 +00:00
Justin Clarke Casey 7271edd684 * Add missing file from last commit 2008-12-19 18:02:59 +00:00
Justin Clarke Casey 7ce8ccb043 * refactor: Move tree code out into a separate module 2008-12-19 17:57:03 +00:00
Teravus Ovares 7bbda6651e * Commit patch from cmickeyb. #2871. Optimized float array for the terrain heightfield to reduce cpu usage on new client significantly.
Thanks cmickeyb!
2008-12-19 00:06:19 +00:00
Melanie Thielker c6b2ffb734 Make llSetAlpha and llSetTexture properly queue full updates, so changes
are visible right away
2008-12-18 19:59:51 +00:00
diva d04247d418 Removing a check in Teleports. This check should be there, I think, but it may be causing problems right now. 2008-12-18 19:45:55 +00:00
Melanie Thielker 8231f9476c Fix and streamline the RegionHandshake stuff for estate managers 2008-12-18 19:20:11 +00:00
Justin Clarke Casey 4f88f25913 * refactor: move gestures code out from Scene into its own module 2008-12-18 18:49:05 +00:00
diva 3a56d91974 This may fix mantis #2855. There was a race condition on the TextureDownloadModule upon clients (ScenePresences) being closed. If there were still textures to send, the UserTextureServices was created again, but pointing to the old IClient that had just been closed, which made things not work upon that user returning to that region. 2008-12-18 18:11:29 +00:00
Dahlia Trimble 2537a4098a Enabled complex meshing for simple box prims with non-zero shear 2008-12-18 17:53:38 +00:00
Justin Clarke Casey 3a1b3ce32d * Apply http://opensimulator.org/mantis/view.php?id=2810
* Fix set up of master avatar on a fresh OpenSim install
* Turns out we had started hashing the password too many times.  Thanks jonc!
2008-12-18 15:59:48 +00:00
Melanie Thielker 98d0d728c2 Stop hacked godmode from being able to actually move other people's
attachments
2008-12-18 13:33:48 +00:00
Teravus Ovares a66657f155 * Tweak my previously mentioned nasty hack so it's a little less nasty 2008-12-18 13:17:54 +00:00
lbsa71 56f1b03cd0 * Added "show queues" command that shows throttling queues for all clients.
*** This only works for LLCLientView at the moment ***
2008-12-18 13:16:41 +00:00
Teravus Ovares 0f25e8298b * Add a nasty hack to try and give the HttpServer a few extra lives until we dig more into what's causing it to stop listening. 2008-12-18 11:44:53 +00:00
lbsa71 68c53c6da0 * Caught unhandled IOException, and outputted it to log. 2008-12-18 11:39:24 +00:00
Teravus Ovares eb777b7373 * Catch a WebException in the LoadImageURLModule 2008-12-18 08:50:25 +00:00
Teravus Ovares f4acaafd3a * Added more articulate logging of HttpServer so we can diagnose issues. 2008-12-18 02:42:26 +00:00
diva 3b0a6efde7 This innocuous change in the TextureDownloadModule suddenly made the texture problems (#2855) go away for me. I'm committing it, so that others can test and refute, to make sure I'm not hallucinating. 2008-12-18 02:31:40 +00:00
Teravus Ovares 6358c21208 * Committing an opensim level error message on httpserver. This might help with the eventqueue http server death. 2008-12-18 01:52:49 +00:00
Melanie Thielker 6ef64593fd Fix attachment persistence which got broken with some inventory
changes a few revs back.
2008-12-17 22:09:14 +00:00
Sean Dague ba6b3ade3b fix a bug with the Grid REST interface that was returning the classname
in the UUID field instead of the actual UUID because of an implicit use
of ToString()
2008-12-17 21:59:20 +00:00
Melanie Thielker a9e38bcafc Reapply the packet optimization patch, with changes 2008-12-17 21:00:18 +00:00
Justin Clarke Casey dce11e4685 * minor: Comment out "Informing neighbours" debug message that pops up whenever some aspect of the avatar changes.
* with Diva's blessing ;)
2008-12-17 20:54:34 +00:00
Melanie Thielker 2bcf315ea2 Revert 7754 and 7755 pending a rework 2008-12-17 20:34:37 +00:00
Melanie Thielker 5320f0f33c Stop packets that may be resent from being returned to the packet pool.
FWIW
2008-12-17 20:21:48 +00:00
Justin Clarke Casey 2108d328df * revert r7724 so that PresenceChildStatus() starts throwing NRE's again
* apparantly logout code relies on this happening in certain circumstances.  Really, the root issue needs to be investigated.
2008-12-17 19:12:56 +00:00
Melanie Thielker 7ef5a79fef Change the PacketQueue to use the stored size as well 2008-12-17 19:01:47 +00:00
Melanie Thielker 0d3a9b45ae Marry AckData to LLQueItem, and store packet data and length there for
use everywhere. Each packet gets serialized only once now in PacketHandler
2008-12-17 18:56:47 +00:00
Justin Clarke Casey ff7c8551ba * remove mono compiler warnings
* should work - the last compile failure looks like a random glitch...
2008-12-17 18:42:23 +00:00
Justin Clarke Casey b37c8d6cbd * minor: Comment out high volume 'Getting MapItems' messages
* make worldmap module log tags consistent
2008-12-17 18:20:33 +00:00
diva 7b6471f642 Kicking child agents off on the first login after a client crash. The child agents kickoff was
missing from when this is run in grid mode. But, worse, turns out that this whole feature of kicking
off the user after a crash was entirely missing from standalone mode.
2008-12-17 17:44:00 +00:00
Justin Clarke Casey ab77b22f0f * Only serialize packets once for the length calculation for throttle queues rather than twice 2008-12-17 17:33:57 +00:00
Melanie Thielker 35ec496f98 Revamp packet handler to smooth out the stream of resent packets.
Eliminates the bursting in resends observed in the prior implementation
2008-12-17 17:19:14 +00:00
Justin Clarke Casey 72ff5322f5 * Replace manually zeroing with Array.Clear(). Thanks cmickeyb 2008-12-17 17:18:52 +00:00
Melanie Thielker 8e5fe0257c Mantis #2850
Applying the patch to reduce the load caused by the throttle loop even more
2008-12-17 17:05:12 +00:00
Justin Clarke Casey 2e79fd0f0c * minor: Minor documentation and small minor change on LLPacketThrottle to remove some unnecessary lines 2008-12-17 17:01:02 +00:00
Justin Clarke Casey ac451485d6 * minor: Remove unused AppearanceTableMapper as pointed out by jonc in http://opensimulator.org/mantis/view.php?id=2843 2008-12-17 16:47:38 +00:00
Justin Clarke Casey 890d8d4215 * Simply friends code by only sending notifications to a newly logged on user for other users who are online.
* No need to send offline notifications since the client assumes this (and future clients should be able to do the same).
2008-12-17 16:34:11 +00:00
Justin Clarke Casey b4680f653d * Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object
* This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed 
object.
2008-12-17 16:11:03 +00:00
Teravus Ovares ca0de93d9a * Adding some locks to XEngine's m_PrimObjects which were prone to 'the collection was modified' 2008-12-17 15:30:26 +00:00
MW 027ae58dc4 Stop users taking a copy of a in world prim that contains inventory items that have no copy permission set. 2008-12-17 13:32:01 +00:00
MW 6c8f9078ef Added a check to CanDuplicateObject(), to stop duplicating prims that contains inventory items that you don't have permission to copy 2008-12-17 12:53:47 +00:00
Melanie Thielker 1c30111c7a Stop owners from duplicating no-copy objects in-world 2008-12-17 12:12:23 +00:00
Melanie Thielker a5343c5404 Add repecting the min and max values back in 2008-12-17 09:55:10 +00:00
Melanie Thielker e394e1c06f Remove a major bottleneck in throttling code. 2008-12-17 09:52:52 +00:00
Melanie Thielker 02a28a6992 Avoid checking the throttle limit for empty queues 2008-12-17 09:30:56 +00:00
diva 4b81ec02d7 Avoid sending DisableSimulator event to the root agent upon logout. 2008-12-16 19:44:32 +00:00
Melanie Thielker 36ee0e8fb9 Fix script controls for weapons 2008-12-16 04:12:40 +00:00
diva 223b6f63af Attempt at fixing the HG home jump by looking up hyperlink regions before grid-local regions. 2008-12-15 22:17:40 +00:00
MW 1110ee877f More work on moving Xfer file transfer handling code to the Client stack from the various region modules that it is currently in.
Still not enabled yet.
2008-12-15 21:46:57 +00:00
diva 8fffdac7fa Attempt at restoring inventory access after TPs/crossings. RemoveClient in Scene was being too
aggressive at nixing the user out of the cache. We're now relying on NeedSceneCacheClear to decide
whether to nix it or not. All other mods in other files are for better debugging messages.
2008-12-15 20:45:40 +00:00
Justin Clarke Casey 41ad030a5a * minor: method documentation and miscellaneous tidy 2008-12-15 20:32:49 +00:00
Justin Clarke Casey 3b0db66b92 * Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks
* This pushes an identifier for the OpenSim scene to the physics scene.  This allows log messages from the physics scene to identify which OpenSim scene they relate to.
* Thanks Gerhard
2008-12-15 18:39:54 +00:00
Justin Clarke Casey 2e288fade1 * minor: Stop presence child status suffering an NRE if the agent uuid given is not represent at all 2008-12-15 18:11:47 +00:00
diva 4b71b88114 Bug fix in new child agents management. Thanks DigiDaz for helping identify this issue.
We need to update all child agents whenever the root agent crosses regions. The update
now includes child agents in common neighbours. This is so that those get updated with the
seeds of the new child agents that are spawned from the receiving region.
This also fixes some timing issues. We need to close child agents from the originating region
before we update child agents in the receiving region.
2008-12-15 16:23:34 +00:00
MW a933ca842b Removed some instances of "<3 OpenSim Developers" (why were they there?) being in alert messages from the LandManagementModile. 2008-12-15 12:47:16 +00:00
diva d6d4c267e0 Bug fix for Hypergrid. This bug was introduced by the recent TP fixes, and affected the jump back home. 2008-12-15 00:06:52 +00:00
Melanie Thielker 3aa7ad24da Make scripted item and folder gives pop up a "accept, decline" message
and allow deletion of the just received item.
2008-12-14 22:27:40 +00:00
Homer Horwitz ef2c0d115a Color was set twice, first correctly, then incorrectly, in SQLiteRegionData.
Removed the second set. Fixes Mantis#2380.
2008-12-14 18:17:35 +00:00
idb 7c6c443503 Remove use of time dilation in llGetTimeOfDay, llGetTime and llGetAndResetTime.
It is not documented to be applied to llGetTimeOfDay at all and is not appropriate for the other two because dilation does not directly affect script speed in OS.
Fixes Mantis #2783 and #2162
2008-12-14 17:48:27 +00:00
Teravus Ovares 8ad6f575eb * Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method.
* NBody will need to be updated, this is an API change.   Torque property and AddAngularForce
2008-12-14 14:30:28 +00:00
idb 795cdf624b Added ATTACH_HUD_* constants fixes Mantis #2823 2008-12-14 12:14:23 +00:00
Teravus Ovares b5dec9a37f * Added Avatar minimum size in the ODEPlugin and a stern warning about setting the capsule size too low in OpenSim.ini 2008-12-14 07:29:40 +00:00
Teravus Ovares 6f7a560c04 * A Few physical prim + linkset fixes. Prevent some crashes 2008-12-14 06:34:05 +00:00
Melanie Thielker b32f72a438 Adds the "Send Teleport" module 2008-12-14 05:56:33 +00:00
Melanie Thielker 008e1fe8df Plumb the TP-Sending packets 2008-12-14 05:49:07 +00:00
Charles Krinke e6eb571c1d Mantis#2725. Thank you kindly, Diva, for a patch that:
Adds missing protocol pieces for EstablishAgentCommunication
event which allows the client to activate CAPS and the EQ for 
child agents.
2008-12-14 02:17:12 +00:00
Charles Krinke 6cf0b81864 Mantis#2811. Thank you kindly, Diva for a patch that resolves
some of our DNS/dotted decimal issues that plague teleporting.
We are increasing the MajorInterfaceVersion from 1 to 2 in the
gridserver, so sims will need to be updated on various grids.
2008-12-13 16:25:20 +00:00
MW 40bbf886f2 more work on moving FileTransfer code to the clientstack.
Still not enabled.
2008-12-13 15:04:24 +00:00
Jeff Ames 8929bfc369 Add copyright headers. 2008-12-13 12:30:46 +00:00
Jeff Ames 4f9d5d955b Update svn properties. 2008-12-13 12:22:52 +00:00
MW e0765fa6c8 more work on moving FileTransfer code to the clientstack.
Although its still not enabled.
2008-12-12 22:20:13 +00:00
Justin Clarke Casey 3aaf303a75 * minor: Downgrade friends module 'client logging out' notice from error to debug 2008-12-12 21:24:39 +00:00
Justin Clarke Casey 80f285a2aa * minor: Be a little more informative when a region fails to connect because it fails to implement the required OGS interface version 2008-12-12 21:21:35 +00:00
MW 6e07ef9cb9 Add OpenSim.Framework.IClientFileTransfer. 2008-12-12 21:17:49 +00:00
Justin Clarke Casey 96ea54409f * minor: remove mono compiler warning 2008-12-12 21:14:27 +00:00
MW e9d905f48c Started to move xfer file transfer code to the LLClientStack, rather than having it in a region module (like it was).
Note:None of this is enabled yet.
2008-12-12 21:08:23 +00:00
Justin Clarke Casey 71960f17bc * Extend update test to test situation where it also moves the folder
* Correct logic so that update folder behaves as expected
2008-12-12 21:06:07 +00:00
Justin Clarke Casey b1f018aa26 * Create update folder test
* Correct small logic elidation
2008-12-12 20:43:42 +00:00
Justin Clarke Casey 42ec7f4935 * minor: make AddRequest() protected since in principle it shouldn't be used outside the class and its descendents 2008-12-12 20:10:39 +00:00
Justin Clarke Casey 1531035b14 * Actually properly enable the purge folders test and correct some problems 2008-12-12 20:04:58 +00:00
Homer Horwitz 185ad8edcb Add missing scene reference. Fixes a NRE. SimpleModule now works again (sort of). 2008-12-12 20:01:04 +00:00
Homer Horwitz 66791c90e4 Replace the throwing of a NonImplementedException in MyNpcCharacter, so that
the SimpleModule doesn't prevent the start of the region server, if used.
Note: This module doesn't do anything sensible; it only serves as an example.
2008-12-12 19:39:48 +00:00
Justin Clarke Casey 9f6e567cb1 * add purge folder test 2008-12-12 19:37:51 +00:00
Justin Clarke Casey 7bbab12158 * Add user info move inventory folder test 2008-12-12 19:24:45 +00:00
Justin Clarke Casey f8ce498755 * extend user profile create folder test to check that one can't create a folder with a non-existant parent folder id 2008-12-12 19:04:10 +00:00
Justin Clarke Casey b60d980f7c * Add file missing from last commit 2008-12-12 18:59:06 +00:00
Justin Clarke Casey a7e145bdfd * refactor: pull out common user profile test code into utility functions 2008-12-12 18:48:29 +00:00
Sean Dague 7a4f11b94d * Deleted old EntiyList tests, added new EntityManager tests
* Edited EntityManager to treat Exceptions

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-12-12 18:33:16 +00:00
idb 1ba76f57ba Made the casting of stings to floats more robust and work more like SL.
Added some more tests that casts previously failed on.
Fixes Mantis #2789
2008-12-12 11:50:12 +00:00
Sean Dague 624423deb1 apparently opensim only works if secure_inventory_server = true, who
knew?  Reverting that.
2008-12-12 00:57:48 +00:00
Homer Horwitz 7672bdb0a3 Add hostnames in addition to IP address to some more places. This continues r7676.
NOTE: Changes UGAIM.
2008-12-11 21:49:11 +00:00
Justin Clarke Casey 80e267dcfe * refactor: Stop exposing InventoryFolderImpl.SubFolders publicly 2008-12-11 20:58:11 +00:00
Sean Dague 616cf74e73 make a couple of other config default to make the example ini to give us
a better chance of working out of the box
2008-12-11 20:43:21 +00:00
Justin Clarke Casey f23856a575 * Add get child folder test 2008-12-11 20:36:46 +00:00
Sean Dague a02efe6dcc after much discussion, and overwhelming +1 on the -dev list, switch the
default script engine to XEngine.  This won't change anything if you
already specified the default in your OpenSim.ini.
2008-12-11 20:32:57 +00:00
idb 31bccdffd9 Add a null check. Mantis #2798 2008-12-11 20:20:21 +00:00
Homer Horwitz 51427bae9f Correct the last checkin. 2008-12-11 19:57:45 +00:00
Justin Clarke Casey 30213e141b * Add create folder userinfo test 2008-12-11 19:57:12 +00:00
Homer Horwitz d943abea57 Move from IP to hostname for seed caps on login, for gridmode and standalone.
All the other caps (except the initial one) are already sent with hostname
instead of IP.
NOTE: This changes gridserver and userserver
2008-12-11 19:52:29 +00:00
Justin Clarke Casey c9aabe2b90 * Pop in a missing using statement without which UserProfileCacheServiceTests.cs fails on Windows (but not mono) 2008-12-11 19:11:19 +00:00
Justin Clarke Casey 04a07daa5b minor: Add request inventory test 2008-12-11 18:56:04 +00:00
Justin Clarke Casey 0e870400ca * Delete currently unrun TestInventory.cs superseded by BasicInventoryTests 2008-12-11 18:30:57 +00:00
Justin Clarke Casey bec3993849 * Fold mock classes into existing OpenSim/Tests/Common assembly rather than sprouting another one 2008-12-11 18:07:23 +00:00
Justin Clarke Casey 230eb06d34 * Extend test to probe for user details that should exist 2008-12-11 17:30:57 +00:00
Justin Clarke Casey c4b45449ee * test: Add simple user profile test that checks for non-existing users 2008-12-11 17:23:55 +00:00
Justin Clarke Casey e02aaaf9db * minor: Move mock test classes into mock namespace 2008-12-11 16:40:22 +00:00
MW fa28d1ab7d Reimplemented running of ShutdownCommandFile. Mantis #2800 2008-12-11 14:31:58 +00:00
Jeff Ames a8fff196f5 Update svn properties, minor formatting cleanup. 2008-12-11 02:35:51 +00:00
Melanie Thielker 2101680094 Make object return actually use the CanReturnObject permission, rather than
the CanDelete one.
2008-12-11 01:03:53 +00:00
Teravus Ovares 7f80eff067 * Committing a slightly distilled version of nlin's ODECharacter race condition eliminator.
* The modifications that I made were only so that it didn't require changes to the public physics api.
2008-12-10 23:46:20 +00:00
Justin Clarke Casey c9ae8fce5e * refactor: Move test infrastructure code to its own package so that it can be reused by more than Environment tests
* This shuffles the test packages in prebuild.xml below it so they can all potentially reference it
2008-12-10 20:57:15 +00:00
Justin Clarke Casey f38c35b609 * refactor: Move inventory handlers out from UserProfileCacheService
* This means that UserProfileCacheService no longer needs to know about IClientAPI and can leave it to callers to do their own error logging
* This is also more consistent with the way that item inventory manipulation is handled
* I don't really think Scene.PacketHandlers.cs should be a permanent home for these handlers - this is just for convenience
2008-12-10 19:12:59 +00:00
Justin Clarke Casey 93977c2d47 * Establish OpenSim.Framework.Communications.Tests beachhead
* No valid tests yet
2008-12-10 17:43:45 +00:00
Justin Clarke Casey 9e02a639e5 * Apply the other patch from http://opensimulator.org/mantis/view.php?id=2315
* This means that LL RAW terrains (one source being the upload/download buttons on the estate dialog in the viewer) are now imported the 'right' way around rather than being 
flipped on the y axis
* Existing RAW terrains before this patch will need to be flipped with the "terrain flip y" command from the console after import
* More details on the mailing lists soon.
-This line, and those below, will be ignored--

M    OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs
M    OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
M    OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
2008-12-10 16:50:11 +00:00
Melanie Thielker e8a43b136b Applying diva's revert patch. Reverts closing child agents and makes
TP more reliable again.
2008-12-10 01:37:31 +00:00
Justin Clarke Casey dae84498ed * Enable agent to agent transfer of inventory folders
* It should now be possible to give an entire folder to another avatar instead of just single items at a time
2008-12-09 20:07:15 +00:00
Justin Clarke Casey 762712c02e * Actually update subfolders of parent folders in the inventory cache when a folder gets moved
* This was causing inventory folder transfer code to not work properly (this is still temporarily disabled)
2008-12-09 18:35:09 +00:00
Justin Clarke Casey 7c3bfdd8c9 * Apply terrain flip patch from http://opensimulator.org/mantis/view.php?id=2315
* This allows terrain to be flipped on the x or y axis with the command "terrain flip x" (or y)
* See terrain help from the command prompt
* This is in anticipation of change the way around in which terrain raw files are imported to match that of Second Life (to reduce user confusion and improve useability)
* Thanks jonc!
2008-12-09 17:00:42 +00:00
Teravus Ovares cb73cf1a92 * Fixes a few instances of llSetStatus with Axis lock gone wrong.
* Sums up the masses of the objects within a physical linkset
2008-12-09 16:27:07 +00:00
Justin Clarke Casey 557567dcf8 * minor: remove some old logging messages 2008-12-09 16:16:16 +00:00
Sean Dague 04e8d624d6 From: Christopher Yeoh <yeohc@au1.ibm.com>
The attached patch ads an OpenSim.ini option (AutomaticLinkPermission)
which when enabled makes PERMISSION_CHANGE_LINKS to be granted to
scripts by default. When enabled llGetPermissions will always return it
as granted and llCreateLink//llBreakLink will succeed without
doing llRequestPermissions. ONLY ENABLE THIS IN TRUSTED ENVIRONMENTS.

The patch also fixes a minor bug in llCreateLink
related to a potential dereference of a null client object.
2008-12-09 13:24:01 +00:00
Jeff Ames 3ba0bc8f44 Minor formatting cleanup. 2008-12-09 12:15:02 +00:00
Teravus Ovares 3844e73d27 * Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.
* Warning! Physics API change. This means that the NBodySimulation needs to be updated!
* PhysicsActor -> void SetVolumeDetect(int) needs to go into classes that use PhysicsActor as their base class.
2008-12-09 11:11:16 +00:00
Dahlia Trimble 44d133da66 clean up some old debugging code 2008-12-09 08:17:31 +00:00
Adam Frisby 888151833b * Added primitive exception logging capabilities.
* Disabled by default (see OpenSim.ini.example for how to enable)
* Saves exceptions to a folder on disk (default "crashes") when enabled.
* These reports can then be uploaded or posted to help debug an error.
2008-12-09 03:06:26 +00:00
idb 8c33fcb321 Remove null checks on structs 2008-12-09 00:51:35 +00:00
idb 7e65697142 Reinstate setting timeout to never, the default 30 second timeout was causing problems with big migrations 2008-12-08 18:55:19 +00:00
Sean Dague 444436db15 change a UUID cast to an actual new UUID call to be consistant with
the rest of the assignments here.
2008-12-08 17:06:47 +00:00
Sean Dague a260466147 fix an issue I found where primshapes weren't every being removed
because of a logic error.
attempt to speed up deletes a bit by batching up all the primitem
deletes and primshape deletes into single delete statements.  This
removes the lock/release/lock/release/lock/release for loop.
2008-12-08 16:29:48 +00:00
lbsa71 b4a725ed87 * Killed off OpenSimExport. One project less to maintain. 2008-12-08 14:45:40 +00:00
Teravus Ovares e61dacb928 * Adds some rudimentary error handling to the physics debug drawstuff tool. 2008-12-08 07:19:26 +00:00
Teravus Ovares 354ffcf94e * Fixes control issue at the root of the boat turning problem. 2008-12-08 07:18:30 +00:00
Homer Horwitz 7083be07b0 Allow empty statements in LSL (; followed by ;). Fixes Mantis#2320 2008-12-07 19:20:45 +00:00
Teravus Ovares 76e1462dff * Tweaks physics so that linked prim are a single body. This will make linked prim more stable and probably the last obstacle to vehicles physics wise.
* Fixed a bug that caused physics proxies to be scattered when you link an object.
* Single physical prim work exactly the same as before, just linked physical prim will have changed.
2008-12-07 04:03:09 +00:00
Homer Horwitz 6ab09bc139 Send the creation-date of items to the viewer. This fixes Mantis#2769. 2008-12-06 22:51:41 +00:00
Melanie Thielker c5bd7975e8 Change AllowScriptCrossings to be AllowScriptCrossing to match the
.ini files already out there
2008-12-06 18:33:13 +00:00
idb 84ba5dd962 Fix an ArgumentNullException when moving a DotNet scripted object to the next region 2008-12-06 14:55:18 +00:00
Jeff Ames 3a4ddfec79 Add copyright headers. 2008-12-06 03:54:01 +00:00
Tedd Hansen f2cbc48a9e GUI for launching grids. Early version, but should work fine.
Will execute all OpenSim services redirect their input/output/errors to the selected "GUI module".
This version has following "GUI modules":
* Windows Forms
* Windows Service (doesn't work yet)
* Console
* TCP daemon

This means that OpenSim can now run in a single console for those who want that.

Console functionallity is not too rich yet, but code/framework is there... more to come. :)
2008-12-06 03:28:34 +00:00
Jeff Ames b23e82b573 Minor formatting cleanup. 2008-12-06 00:54:48 +00:00
Melanie Thielker d24e4a9f2d Committing the missing bits to enable script crossing. Disabled by default.
For a script to successfully cross, both source and destination region must
enable the feature. WARNING: Trusting binaries from other sims allows
ARBITRARY REMOTE CODE EXECUTION for ANYONE! Please do not use except
in ultimate trust scenarios!
2008-12-05 20:30:00 +00:00
Homer Horwitz 05467cb780 - Use the http-port that is now provided by the grid-server. If it isn't (because GridServer is too old), complain.
Not used yet, but will be necessary for crossing regions correcly.
2008-12-05 17:31:31 +00:00
Homer Horwitz 33d7913341 - Fixed missing ToString() in map_blocks response in grid-server
- Added remoting_port to the non-fast if-branch, too
- Added httpPort field to map_blocks response. This isn't needed yet, but will be for correct crossing between regions.
Note: This touches the GridServer.
2008-12-05 17:31:20 +00:00
idb 7ae9ec217d Implementation of the llDetectedTouch* functions 2008-12-05 16:48:47 +00:00
Tedd Hansen c826570751 Fixed Mantis #2756 2008-12-05 16:20:12 +00:00
Dr Scofield bdffd56a45 killing warnings, reformatting RemoteAdminPlugin 2008-12-05 15:28:03 +00:00
Tedd Hansen 336daa1aa8 save file before commit is often useful 2008-12-05 13:12:16 +00:00
Tedd Hansen a20d6b4b42 Fix: removed m_log.InfoFormat("[OPENSIM MAIN]: GC Latency Mode: {0}", GCSettings.LatencyMode.ToString()); 2008-12-05 12:59:50 +00:00
Tedd Hansen 081383c8cb Garbage Collector
* Enabled GC server
* Enabled concurrent collections
2008-12-05 12:42:32 +00:00
idb e56f918b17 Mantis #2350
Move the DotNetEngine Unloading script debug message
2008-12-05 12:30:50 +00:00
MW 2cb30b3435 some small refactoring of the LoginService to allow sub classes to override the LLSD login authentication 2008-12-05 10:31:34 +00:00
Melanie Thielker 826450eabe Actually remove the script when it's task inventory item is deleted, rather
than just stopping it.
2008-12-05 07:53:12 +00:00
Melanie Thielker 5e819ba933 And fix it right 2008-12-05 05:28:17 +00:00
Melanie Thielker 2667fdf1e3 Mantis #2754
Stop scripts that are removed from an object's inventory
2008-12-05 05:19:32 +00:00
Melanie Thielker 1cad124b7d Allow no-copy attachments to be worn without losing them 2008-12-05 04:17:21 +00:00
Melanie Thielker 9d64709602 Yay for languages without default parameter values 2008-12-05 03:36:41 +00:00
Melanie Thielker cbd3e53ce1 Stop trying to save attachment states on logout. That caused a predicatble
loss of no copy attachments, as the client context/thread was terminating
before the save could complete.
2008-12-05 03:26:01 +00:00
Justin Clarke Casey 5ffbba9a8f * minor: Take out some of the test log output I accidentally left in a couple of commits ago 2008-12-04 21:06:25 +00:00
Justin Clarke Casey bdee86563c * Check in another patch from http://opensimulator.org/mantis/view.php?id=2710
* This allows removal of the old NHiberate.Mapping.Attributes.dll
* Also add in the files I forgot about last time.  Doh!
2008-12-04 20:48:08 +00:00
Justin Clarke Casey b4db3a550a * Apply http://opensimulator.org/mantis/view.php?id=2750 with a small tweak.
* Initializes ODE only when a scene is grabbed rather than on plugin load.  This means we don't initialize ode if that physics engine is not used, and it allows other ode use 
plugins to be used instead.
2008-12-04 20:29:34 +00:00
Justin Clarke Casey 38ca31b37a * Put in the code necessary to allow inventory transfer of whole folders (and their contents) between agents, not just single items
* However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
2008-12-04 19:57:36 +00:00
Jeff Ames 1bd92a6d34 Minor formatting cleanup. 2008-12-03 23:48:24 +00:00
Homer Horwitz 17a0474c5f Fixes Mantis#2744: Permissions returned false for resetting scripts in
non-root SOPs. Now, they will use the SOG the SOP belongs to.
2008-12-03 19:45:35 +00:00
Sean Dague 95de4717b6 * Minor test correction, comment removal
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-12-03 19:19:51 +00:00
Sean Dague b337088997 * Locked some RemoteAdmin methods due to racing condition bad behavior.
* Methods locked: CreateRegion, DeleteRegion, CreateUser, CreateUserMethodEmail,
UpdateUserAccountMethod, LoadOARMethod, LoadXMLMethod
* An example of bad behavior was multiple region creation where same UUID and
grid location was possible, by running multiple XMLRPC threads.

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-12-03 19:19:46 +00:00
Sean Dague b2ab15ba34 Extends Avatar Appearance tests
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-12-03 19:19:39 +00:00
Dr Scofield 59b0ac846c From: Christopher Yeoh <cyeoh@au1.ibm.com>
The attached patch fixes the bug where llCreateLink will cause a null dereference
if the avatar who gave link permission for the object is no longer logged in.
2008-12-03 10:10:01 +00:00
Melanie Thielker 0d5d3e0b48 Reinstate closing the EQ when the UDP circuit disconnects. This will likely
also reinstate the texture issue, which needs ot be fixed another way.
2008-12-03 06:33:13 +00:00
Jeff Ames ab83713a2c Make a couple log4net instances static readonly. 2008-12-03 05:18:28 +00:00
Jeff Ames d324389dd9 Update svn properties. 2008-12-03 04:41:31 +00:00
Melanie Thielker 4636e5fc01 Remove a line of debug info in XEngine that i missed 2008-12-03 03:28:28 +00:00
Melanie Thielker b80a48841e Remove the bandaid (fast rip) 2008-12-03 03:26:58 +00:00
Melanie Thielker 0edb533c27 Apply Diva's bandaid to OpenSim's scraped knee. 2008-12-03 01:55:40 +00:00
Justin Clarke Casey d253008450 * Apply http://opensimulator.org/mantis/view.php?id=2741
* Fix llTriggerSound()
* Thanks Godfrey!
2008-12-02 17:55:07 +00:00
Justin Clarke Casey dde32f1130 * Reapply http://opensimulator.org/mantis/view.php?id=2710
* This patch gets NHibernate working
*** PLEASE NOTE: This patch now requires the libmono-oracle2.0-cil library to be installed on Ubuntu (to stop the System.Data.Oracle missing failure) ***
* Not sure what the dependency is on other distros.  Adding this info to http://opensimulator.org/wiki/Build_Instructions would be most welcome
* Adds Castle.* libraries that were missing last time (note, dlls have been added from http://downloads.sourceforge.net/nhibernate/NHibernate-2.0.1.GA-bin.zip)
2008-12-02 15:22:58 +00:00
Justin Clarke Casey 26fd6c741f * Resolve http://opensimulator.org/mantis/view.php?id=2743 and http://opensimulator.org/mantis/view.php?id=2739 by no longer bothering to store or retrieve the local parentID in
the region database
* The original issue is that the now randomly generated local ids do not fit into the int parentID datatype
* However, as far as I know it's actually pointless to store this local parent ID anyway (we already store the groupUUID), especially as we don't bother to store the localID (as 
opposed to UUID itself).
* Conservatively, the actual column will be removed in a later commit
2008-12-02 14:59:52 +00:00
lbsa71 5588cb3e92 * reverted 7561 as the logger reference should always be private to the class. Thanks sdague for the protip! 2008-12-02 14:09:45 +00:00
MW 8f7c2ba91b changed UserManagerBase. IInterServiceInventoryServices m_interServiceInventoryService from private to protected 2008-12-02 13:15:10 +00:00
Melanie Thielker 5a7ffb7298 Remove some of the XEngine chattiness 2008-12-02 12:12:50 +00:00
MW 11169c0e71 Made BaseOpenSimServer.ShutdownSpecific() public. As the OpenSimBase.Shutdown() includes a Environment.Exit(0); which is not always wanted when shutting down, like from a windows service. 2008-12-02 11:40:22 +00:00
MW b62b9af6b0 Added two new "trusted" url handlers to the Inventory server, to allow the user server to get a list of items in a folder and add a new item. 2008-12-02 11:15:08 +00:00
Melanie Thielker bf4ccf3858 Catch all possible exceptions in the mysql module. It throws non-mysql
exceptions as well.
2008-12-02 01:50:15 +00:00
Homer Horwitz 4480d5527b Fix Mantis#2527. Permissions returned false for editing non-root SOPs. Now,
they will use the SOG the SOP belongs to (as it was for the root-SOP already).
2008-12-01 22:28:17 +00:00
Sean Dague 047e54acbc don't close eventqueues when you leave a region. This really does seem
to fix the A -> B -> A issue.  Because the code is very reuse friendly,
it shouldn't cause much additional memory bloat in the sims.

I'm sure this isn't the right fix, but it is progress, and confirms that
the close path while leaving a region is part of the issue.
2008-12-01 21:03:55 +00:00
Justin Clarke Casey 18ba6c3510 * minor: A few tiny bits of documentation and log message cleanup before starting something different 2008-12-01 20:28:00 +00:00
Justin Clarke Casey 2cf0be7d58 * Assume that asset data in a reset inventory post is not inlined by default
* This means that the xml of a get request can be used as the input with a few value tweaks, instead of having to explicitly put inline="false" in the output xml
2008-12-01 19:23:12 +00:00
Melanie Thielker 733faf9748 Fix the terrain loader 2008-12-01 19:08:58 +00:00
Justin Clarke Casey e31b8be54d * minor: remove 2 mono compiler warnings 2008-12-01 19:02:16 +00:00
Melanie Thielker 5727146d61 More reverts. Revert the MySQL database module. This caused more issues
than it solved by trying to use, and then exhausting, the connection pool
2008-12-01 18:59:13 +00:00
Justin Clarke Casey 80520206fc * Unforunately it turns out not to be that simple. Revert the rest of r7560 for now. 2008-12-01 18:42:14 +00:00
Justin Clarke Casey 4699cd7957 * stop inventory item creation via REST falling over on any included assets that are not inline (UUID only)
* make rest inventory item xml output use 'invtype' for inventory type rather than just 'type'.  This makes it symmetrical with input xml
2008-12-01 18:09:04 +00:00
Justin Clarke Casey 5a0fa4f34c * minor: fix log message printed when unrecognized elements are found in inventory rest input xml 2008-12-01 17:49:52 +00:00
Sean Dague c8abe037a5 fix the "I get no textures if I teleport back to a region I've been in
before" issue.  This involves the EventQueueGet module so I'm not sure
this is the right fix but it appears to work.

When the ScenePresence leaves force a close on it.  The reuse of the
queues doesn't seem to be working, so the forced close causes a new one
the next time in.  This does appear to work.
2008-12-01 16:55:39 +00:00
Sean Dague 21b1218737 attempt to modify the event queue for greater debugging 2008-12-01 16:49:26 +00:00
Charles Krinke 01fc0492d0 Mantis#2730. Thank you kindly, StrawberryFride for a patch that:
MSSQL Fix to accommodate random ParentIDs. uint values now 
cleanly converted to ints and vice versa to hopefully prevent 
outofrange exceptions on prim storage.
2008-12-01 15:03:57 +00:00
MW 67c260fdcc Added a Catch(InvalidOperationException) to BaseHttpServer.HandleRequest(). Which is thrown due to errors in the XML deserializing. Without this catch is it easy to bring down any of the opensim servers on purpose by just sending corrupt xml to them. 2008-12-01 11:23:27 +00:00
lbsa71 5d290cda4a * Making log available for subclasses 2008-12-01 10:06:10 +00:00
Adam Frisby 4ed7ca62b1 * From Mantis#2701 - Implements NHibernate data adapter, adds support for MsSql2005 to NHibernate.
* Patch courtesy of Adminotech and realXtend. Thanks!
2008-12-01 07:50:38 +00:00
Melanie Thielker 6c86823803 Mantis #2729
Add a check for script reset permissions to the permissions module
2008-12-01 03:40:41 +00:00
Melanie Thielker ddf765f840 Make the permissions module hook CanResetScript suitable for use 2008-12-01 03:32:48 +00:00
idb 098f16fe31 Remove duplicated avatar height calculation in lsl functions.
Use height calculation in Basic Physics and Physics of Simplicity so that avatars larger than the default walk with straight legs and shorter walk on the ground.
2008-12-01 00:49:36 +00:00
Melanie Thielker d1841ca94d Mantis #2584 (again)
Next step of diva's TP fixes and HG support
2008-11-30 23:36:56 +00:00
Homer Horwitz 96921c402c Try to fix Mantis#2727. SQLite seems to be able to store bigger numbers in
an INTEGER column (using 6 bytes), but the mapping was wrong.
Question: Should we move localIDs to int instead of uint to save some bytes?
2008-11-30 22:27:22 +00:00
idb e102ed3ce1 Mantis #2716 Null when linking across objects across two regions.
Now silently fails to link prims in different regions.
2008-11-30 21:19:53 +00:00
Melanie Thielker 379d44fd6d Fix prim crossings, again. 2008-11-30 09:03:55 +00:00
Melanie Thielker 38380def17 More changes to the MySQL adapter. take advantage of pooling and run lock-free.
This should finally kill the "There is already an open data reader associated
with this connection, which must be closed first" error that makes people's
builds not save
2008-11-30 05:20:19 +00:00
Dahlia Trimble 07ee2c3504 Revert r7548 and r7549 until someone with prebuild-fu can help structure the dependencies 2008-11-30 03:52:18 +00:00
Dahlia Trimble 37afd69feb Removed remaining meshing code
Add PrimMesher.dll r21
All meshing tasks are now passed through Meshmerizer and handled by PrimMesher.dll
2008-11-30 03:13:02 +00:00
Jeff Ames 077314cdd3 Update svn properties. Add copyright header. Minor formatting cleanup. 2008-11-30 00:51:40 +00:00
Melanie Thielker d579246257 Explicitly Dispose() all cmd objects 2008-11-29 21:24:54 +00:00
Homer Horwitz aaba3c342f Fix usage of reflection where it isn't necessary. 2008-11-29 19:50:53 +00:00
Homer Horwitz 6408626c97 Revert justincc's try to change the licence char-by-char AGAIN!!! :P 2008-11-29 19:50:33 +00:00
Melanie Thielker b6fef0fdb8 Add configuration values for scripted prim region crossing 2008-11-29 14:26:42 +00:00
Melanie Thielker af5e9147f0 Start scripts in attachments only after a successful attach. Elimininate
a gratuitious asset fetch when region crossing.
2008-11-29 14:16:09 +00:00
Melanie Thielker b8e8a33d60 Mantis #2584
Applying a patch from Diva. This patch introduces significant improvements
in teleporting. Thank you, Diva.
2008-11-29 13:49:20 +00:00
Melanie Thielker 1b3a3ffc77 Finally make attachments stay put. Randomize local ID generation to
prevent adjacent sims from using identical Local IDs for the attachment
Thanks to Mana Janus (Hippo Viewer) for providing the crucial bit of
information, namely that, due to a bug in the viewer, adjacent sims can't
use the same local ids.
2008-11-29 13:17:21 +00:00
Melanie Thielker a00d346aab Add the lifetime management back into the LSL_Api, since that will also
expire and take the scripts down
2008-11-29 11:20:06 +00:00
Dahlia Trimble fdd2388331 Update meshing code to sync with current PrimMesher.cs on forge.
Migrate sculpt meshing code to primMesher version. This should result in more accurate physical sculpted prim proxies.
Remove much obsolete code from Region/Physics/Meshing
2008-11-29 11:02:14 +00:00
Melanie Thielker 1952a67ceb Comment the ScriptSponsor and restore the indefinite lifetime for
scripts until that can be better debugged
2008-11-29 07:10:00 +00:00
Melanie Thielker e1153394c1 Stop attachments from twisting away. Thismakes attachments phantom, which
is the proper way to handle this
2008-11-29 07:05:33 +00:00
Melanie Thielker 179d114daa Try to prevent attachments twisting/moving 2008-11-29 04:01:46 +00:00
Melanie Thielker ef4a80eeaf Should have tried with something other than attachments. Make normal prim
render again :)
2008-11-29 03:18:06 +00:00
Melanie Thielker 287c724b55 A try to better attachment crossing. 2008-11-29 01:33:10 +00:00
Justin Clarke Casey 8527f23c59 * Stop console misleadingly reporting an error if it cannot find a startup commands file 2008-11-28 21:09:20 +00:00
Justin Clarke Casey 4356fc1006 * minor: remove mono compiler warning 2008-11-28 21:05:35 +00:00
Justin Clarke Casey 5f9ccd486f * test: Extend take object test to finally check that the object made it into user inventory and that it was removed from the scene 2008-11-28 20:58:12 +00:00
Teravus Ovares c9a5215d6d * Fixes Location == Location, and Location != Location 2008-11-28 20:37:21 +00:00
Justin Clarke Casey dfbec673a4 * simplify AddNewClient since making this root without using MakeRootAgent() no longer sets everything up properly 2008-11-28 20:11:17 +00:00
Teravus Ovares 86b75d1617 * Committing a new test, that will fail until someone decides to fix Location == Location. Obviously, if that is failing then many other things that test location will fail. 2008-11-28 20:07:13 +00:00
Teravus Ovares 414bf2aaf1 * The equals override of 'Location' is not working as expected. This caused sim restarts to fail because the test that searches for and shutsdown the UDP server listener for that region never found and shutdown the udp server. hence the error message, "only one listener on port".
* This is a high profile candidate for a unit test. (big)
2008-11-28 19:44:44 +00:00
Justin Clarke Casey 71e05a5707 * test: Add a wodge of code in order to be able to slightly extend a test to deliver a taken object to a user inventory folder without throwing an exception
* test doesn't actually double check for the presence of the item yet
2008-11-28 19:39:46 +00:00
Justin Clarke Casey abfb7bd2cf * test: Separate out async deletion methods to test delete and take copy separately.
* The take copy test doesn't currently actually test the take
2008-11-28 17:41:45 +00:00
Justin Clarke Casey df9b0e9e11 * refactor: Replace derez destiation magic numbers with an enumeration 2008-11-28 17:18:10 +00:00
Justin Clarke Casey a199d9b955 * minor: remove unused JId class 2008-11-28 16:10:30 +00:00
Justin Clarke Casey 18974b7766 * refactor: rename UserServiceAdmin to UserAdminService 2008-11-28 16:04:01 +00:00
Justin Clarke Casey 63851f1441 * refactor: move ResetUserPassword into UserServiceAdmin 2008-11-28 15:47:01 +00:00
Justin Clarke Casey 7b49c711e9 * minor: Eliminate unused paramter in LocalUserServices constructors 2008-11-28 15:40:44 +00:00
Justin Clarke Casey 0862627b34 * refactor: move CreateUser into UserServiceAdmin 2008-11-28 15:34:30 +00:00
lbsa71 27d9e715c0 * Changed name of auth function to better reflect actual use 2008-11-28 12:31:30 +00:00
Melanie Thielker 09281fb55c Correct wrong inverted logic on settings goup 2008-11-28 09:54:27 +00:00
Melanie Thielker dd3f87ceb5 Revert setting the parent local is explicitly, as that caused even more
failures
2008-11-28 04:50:50 +00:00
Melanie Thielker 0afbb6cb3e Omit parcel checks for attachments. 2008-11-28 04:31:39 +00:00
Melanie Thielker 3ff34579e4 Force regioncrossed prims to get a new LocalID. Reset parent local ID to new
avatar local ID when corssing.
2008-11-28 03:28:39 +00:00
Melanie Thielker a7f3d2fbc2 Invert a test to allow prims to region-cross again 2008-11-28 02:31:43 +00:00
Melanie Thielker 48149f36c0 Reinstate a check that i overzealously removed. Permissions are not slammed
without owner change anymore
2008-11-28 01:07:22 +00:00
Melanie Thielker d50c752dbe Fix build break 2008-11-27 22:46:20 +00:00
Melanie Thielker 8089935681 And take away a now unnecessare swap elsewhere. We should not be swapping
them anywhere but at the point of transmission
2008-11-27 22:37:04 +00:00
Melanie Thielker d20a3c6e5a Cause attachment nibbles to be swapped in terse object updates, too.
This error may have been the root cause of the head attachment bug.
2008-11-27 22:30:54 +00:00
Justin Clarke Casey a3a4c16294 * minor: rename m_parent to m_commsManager to make it a little clearer what it actually is 2008-11-27 20:46:10 +00:00
Justin Clarke Casey 9b03802189 * test: Inch forward with another test by using a skeletal in memory inventory data plugin 2008-11-27 20:33:18 +00:00
Justin Clarke Casey 8ba6b2b11a * minor: remove mono compiler warnings 2008-11-27 19:51:11 +00:00
Justin Clarke Casey 45c50998c2 * Remove unused and largely unimplemented UpdateUserCurrentRegion()
* please say if this causes you a problem
2008-11-27 19:43:26 +00:00
Justin Clarke Casey 1cd727614d * Add a file I forgot in the last commit. 2008-11-27 19:31:19 +00:00
Justin Clarke Casey 7c6c776ff7 * test: Add the ability to add a plugin directory to the user and inventory services in order to extend unit tests for user and inventory information
* I can't spend any longer in trying to get Mono.Addins to work with the unit tests, so this is not a proper plugin at this time
2008-11-27 19:28:04 +00:00
Justin Clarke Casey 5867f9c11f * minor: remove the ability to change the client in ScenePresence to reduce the scope of possible bugs - currently unused in the core code
* if this is being used then please say and we can see if there is a better accomodation of this
2008-11-27 15:14:27 +00:00
lbsa71 4a54e3412d * Opened the registration of http handlers up for subclassing 2008-11-27 14:39:44 +00:00
Tedd Hansen 1eeffcd89e Test commit.. just contains div trace and other stuff. 2008-11-27 13:41:26 +00:00
Teravus Ovares f7beef3283 * Adds texture download requests to pcampbot to more accurately represent load. 2008-11-27 06:54:20 +00:00
Teravus Ovares 7bf1452a61 * Fix some tests 2008-11-27 06:07:17 +00:00
Charles Krinke 921692a15f Thank you kindly, Nlin for a patch that:
Adds a new method to IClientAPI to allow adding message handlers 
for GenericMessages (of which "autopilot" is one). Part 2 adds a 
specific autopilot handler in ScenePresence.cs.
2) Removing unused variables and functions.
3) Simplifying the navigation logic in ScenePresence.cs. The 
original patch was somewhat complex because it included orientation
logic for a future enhancement of orienting the avatar to point 
towards the direction being walked. Currently this isn't working, 
though, so I removed the orientation code, which leaves just the 
smaller and hopefully simpler-to-understand movement code.
2008-11-27 05:16:47 +00:00
Melanie Thielker 714ca971d6 Unconditionally set the slam bit oon all object to agent inventory transfers.
Closes a possible exploit with prims containing other prims
2008-11-27 03:56:21 +00:00
Melanie Thielker d9c05a6def Cause the slam bit to be set in transferred inv items 2008-11-27 03:54:43 +00:00
Melanie Thielker 6b7ba29986 Fix permission propagation that was broken some revision back, causing
sold/given prim to become full perm.
2008-11-27 03:17:00 +00:00
Homer Horwitz 557559abd3 Added local lookup before we ask the messaging server.
Still not tested. May contain bugs.
2008-11-26 19:50:03 +00:00
Justin Clarke Casey c85e2a0fb0 * restore deleted method documentation, some to IRegionDataStore and some to MySQLRegionData
* I would like to keep documentation on methods, even if it sometimes seems obvious (and not all of these are)
2008-11-26 17:42:35 +00:00
Justin Clarke Casey 3e3cf67b00 * minor: Remove unused SetAnimation method that was identical to TrySetAnimation 2008-11-26 17:40:08 +00:00
Justin Clarke Casey 759850cbc1 * Eliminate forceAvatarMovement() in favour of existing AddNewMovement() 2008-11-26 17:30:47 +00:00
Justin Clarke Casey 7c2f8e2ee9 * Get rid of the phenomena where the avatar sometimes reverts to the stand animation when flying across borders
* Applies to both standalone and grid mode
* The slight retardation on border cross remains - this is a separate issue
2008-11-26 16:56:57 +00:00
Tedd Hansen 1767100316 ScriptSponsor and LSL_Api are now MarshalByRefObject 2008-11-26 14:23:46 +00:00
Tedd Hansen e2b6ad4d5f Made ScriptSponsor serializable 2008-11-26 13:25:56 +00:00
Melanie Thielker f1f4b16bc8 Change the max value of the bytes in tests to 127. MySQL bytes are signed
by default
2008-11-26 12:34:32 +00:00
Melanie Thielker fdf5f55a5b Yay for unit tests. Increased the type width of the prims and primshapes
tables, and changed the database modules to actually push these doubles
down into the database layer.
2008-11-26 12:23:56 +00:00
Melanie Thielker 4fdda32cd3 A migration to make the floats in prims table be doubles 2008-11-26 11:38:58 +00:00
Melanie Thielker bd6f58184a Reduce the numerical range of text values to match what MySQL offers 2008-11-26 11:27:02 +00:00
Tedd Hansen e6ddb5de7d Attempt to give script objects a proper lease time (DNE and xengine). Relies on GC. Also removed lease for LSL_Api as it strictly speaking should not be MarshalByRef. Or should it? If so I broke scripting! :) 2008-11-26 11:12:57 +00:00
Melanie Thielker c7d39fb4e3 Comment one more field that can't be tested that way anymore 2008-11-26 10:55:06 +00:00
Adam Frisby 5f912a6787 * Adding ScenePresence.ClientView property to return IClientCore interface to a client. 2008-11-26 09:53:45 +00:00
Melanie Thielker 841c53003f A migration to convert the floats int the database to doubles.
Maybe we don't have to say "Shift happens" as often anymore....
2008-11-26 09:05:11 +00:00
Melanie Thielker 3388584aa8 Fix 2 of the failed tests. Cause terrain queries to return null when no
terrain is found, rather than a default "0" terrain.
Remove the "remove object wrong region" test. UUIDs either are unique
or they're not. This test tested a bad behavior I have chosen not to 
duplicate.
2008-11-26 08:06:14 +00:00
Melanie Thielker 3efdccbb12 Committing the LCO database layer. Native MySQL, no ADO. New reconnect
mechanism to prevent prim loss. Preserve link order on sim restart
and drag copy. Fix drag-copied prims' inventories. Fix persistence
of child prim inventories.
2008-11-26 07:34:38 +00:00
Homer Horwitz 3e42cca2c0 Next step of the PresenceModule. Still not complete; local optimizations and the
messaging server changes are still missing.
Completely untested. May contain bugs.
2008-11-25 22:04:33 +00:00
Homer Horwitz 4acddb6797 Mantis#2692: Thanks Diva, for a patch that fixes a bug in HyperGrid. 2008-11-25 19:08:52 +00:00
Justin Clarke Casey 759a667247 * Make a step on removing direct access to TaskInventoryDictionary from other packages 2008-11-25 17:15:21 +00:00
Justin Clarke Casey 11f7471d9c * Remove direct access to Inventory.Serial 2008-11-25 17:01:18 +00:00
Justin Clarke Casey 6caebb6c93 * refactor: Establish an IEntityInventory interface for SceneObjectPartInventory.cs and expose that from SceneObjectPart rather than the original object 2008-11-25 16:47:50 +00:00
Jeff Ames de052c48d1 Add copyright headers. Minor formatting cleanup. 2008-11-25 16:10:08 +00:00
Jeff Ames 518a8b9f2a Update svn properties. 2008-11-25 16:00:55 +00:00
Justin Clarke Casey fbf90b1ece * minor: eliminate mono compiler warnings 2008-11-25 15:41:42 +00:00
MW 3223a4d16d made the messaging server OpenMessage_Main constructor public (from private) so it can be subclassed. 2008-11-25 15:19:46 +00:00
Justin Clarke Casey e187972377 * Apply http://opensimulator.org/mantis/view.php?id=2640
* This is Diva's hypergrid patch, as perviously discussed on the opensim-dev mailing list
* Applied some minor prebuild.xml jiggling to resolve a dependency issue
* Thanks Diva!
2008-11-25 15:19:00 +00:00
lbsa71 dbe64197ae * Adding some virtual hooks and making some privaets protected for great justice. 2008-11-25 11:46:15 +00:00
lbsa71 0f5112ffff * Adding the incoming url as Param[2] in the XmlRpcRequest 2008-11-25 11:45:34 +00:00
lbsa71 4cfa8b0a10 * First step in refactoring the login code - extracting the authentication 2008-11-25 11:44:31 +00:00
Homer Horwitz 62c263d32b WIP: Adding a few things to PresenceModule. Not quite finished yet. 2008-11-24 22:07:45 +00:00
Homer Horwitz c13bf719e1 - Evaluate config only once
- Fixed some locking issues
2008-11-24 20:43:16 +00:00
Adam Frisby 6fb254965d * Added some debug information when console commands fail. 2008-11-24 16:23:45 +00:00
Adam Frisby 2a8ff937d5 * Removed more locks on Entities
* Entities should now in theory be lock-free externally.
* Other properties may cause blocking however[?].
* ScenePresence maintains separate locks so isn't fixed by this commit.
2008-11-24 15:14:33 +00:00
Adam Frisby 2305ef61a5 * Refactored a number of locks into EntityManager to limit the scope of the locks. 2008-11-24 15:09:25 +00:00
Adam Frisby 47829849d9 * Swaps Scene.Entities Dictionary for EntityManager.
* Important Changes: Scene.Entities is now IEnumerable directly. You do not need to use Entities.Values, you can Enumerate on .Entities directly. (So 'foreach Scene.Entities' vs 'foreach Scene.Entities.Values').
* Locks: Entities maintains it's own internal locking states. This means you do not need to lock entities anymore. I'll be going through and removing locks on it systematically.
2008-11-24 14:45:05 +00:00
Adam Frisby 202406c522 * Makes EntityManager IEnumerable - meaning we should be good to go to enable this. 2008-11-24 13:14:52 +00:00
Adam Frisby eb8650fc14 * Adding EntityManager.cs
* Not referenced anywhere yet.
* Designed to replace Dictionary<UUID,EntityBase> within SceneGraph.Entities
* Allows indexed access and better handling of locks.
* Someone needs to implement IEnumerable on this before we can switch it over.
2008-11-24 12:58:41 +00:00
MW 0be9ff1949 Some refactoring from about a week ago that I forgot to commit, of AssetTransactionModule to cut down on number of classes and to work towards having a base AssetXferUploader class than can be shared with EstateTerrainXferHandler 2008-11-24 10:03:18 +00:00
Dahlia Trimble d8bb20fc1c Thanks SachaMagne for a patch which adds the following console commands:
login-enable : Allow login at sim level (opensim.exe)
login-disable: Stop any login BUT keep the logged avt 
login-status : Return the actual status
2008-11-24 09:53:49 +00:00
Melanie Thielker 95fec14201 Remove code from an experimantal patch that wasn't supposed to be committed 2008-11-23 21:03:54 +00:00
Melanie Thielker fba9e3f513 Don't serve texture preview from other people's objects if you
havenever seen that texture before.
2008-11-23 20:39:51 +00:00
Melanie Thielker bb982ab57f Try to keep autoreturn from IM spamming users if the prims take a bit
longer to be deleted
2008-11-23 06:57:38 +00:00
Melanie Thielker ed300f21f0 05:24:49 - [PRESENCE]: Logging off 888760cb-a3cf-43ac-8ea4-8732fd3ee2bb because the region they were in has gone
Or, in other words, a region crash/restart no longer messes up presence.
2008-11-23 06:44:43 +00:00
Melanie Thielker cbd0221870 Plumb in the presence notifications and region shutdown/restart messages
from the presence module to the message server, through the user server
and on into the database. This should fix the "Already logged in" issue
that grids see after a sim crashes, or a user crashes out of a sim.
Not yet a 100% solution for friends, but getting there.
2008-11-23 05:16:07 +00:00
Charles Krinke 02fd7751d9 Mantis#2660. Thank you kindly, Ruud Lathrop for a patch that:
This patch adds the option of adding the email when you create 
a new user. This works in Gridmode as none Gridmode. This 
option is also added to RemoteAdminPlugin. With a new handler 
you can create a user with a email.
2008-11-23 03:38:40 +00:00
Melanie Thielker 0460c19bcd Add error handling to catch the WebExceptions thrown if you have
no messaging server
2008-11-23 00:36:39 +00:00
Melanie Thielker e082f10884 Adding root agent position messages to the message server 2008-11-22 23:54:53 +00:00
Melanie Thielker 7aa32ac6e0 Add root agent tracking to presence module 2008-11-22 23:38:25 +00:00
Melanie Thielker 2fa072b579 Next step in the presence module - some core plumbing included at
no extra cost
2008-11-22 22:56:00 +00:00
Dahlia Trimble 336fc239bb Increase IRC login timeout to 25 - it was 10 which was causing reconnect loops on slow responding servers. 2008-11-22 21:12:10 +00:00
Melanie Thielker bf885b2035 Adding region up/down notifications to the PresenceModule. Messaging
Server portion remains to be implemented
2008-11-22 20:29:00 +00:00
Melanie Thielker 84db1e1290 Change the presence event signatures 2008-11-22 19:40:15 +00:00
Melanie Thielker 29803efda4 Check in the presence module skeleton 2008-11-22 19:25:12 +00:00
Melanie Thielker 26cbe5649d Move user server -> message server notifications into a separate thread
to make the user server more responsive
2008-11-22 18:54:58 +00:00
Homer Horwitz a7b01140db Enclose the inter-region IM sending in a try-catch for now to find possibly missed exceptions. 2008-11-22 18:33:02 +00:00
Homer Horwitz 6566da2962 - Add a warning if the agent data of the destination of an IM isn't found
- Add a warning if the region info of the region the user is in isn't found
- Remove one possibility for a silently dropped IM.
2008-11-22 18:10:59 +00:00
Homer Horwitz 1148d9a11c Removing some direct console output for outputting ImprovedInstantMessage packets. 2008-11-22 17:42:23 +00:00
Melanie Thielker 1c89c348b7 Fix build break 2008-11-22 16:09:58 +00:00
Melanie Thielker e982a24f77 Remove a redundant check and add checking for attachments in parcels that
have no entry set, part 1
2008-11-22 15:58:52 +00:00
Jeff Ames 25d6b18bcd Update svn properties, minor formatting cleanup. 2008-11-22 02:33:18 +00:00
Melanie Thielker c71863d83e First stage group permissions plumbing 2008-11-22 01:58:36 +00:00
Melanie Thielker 691c4bc756 Mantis #2442
Attempt to reinstate the Object Entry flag in parcel settings
2008-11-22 00:23:48 +00:00
Melanie Thielker 48cf76efe7 Introducing IPresenceModule 2008-11-21 22:47:24 +00:00
Homer Horwitz 0d2e5827c5 - No need to build a list of regions and then only the first one.
- I first did lock on m_scenes for that access, but as m_scenes (currently) is
  only changed in Initialise (and locked there), and PostInitialise is called
  after the calls to Initialise, there shouldn't be a need to lock here.
- Trying out git-svn dcommit. Hope this works.
2008-11-21 22:21:49 +00:00
Melanie Thielker ba723a4cf6 Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make all
the internals of the permissions module adapter sane
2008-11-21 22:14:57 +00:00
Justin Clarke Casey c0cd681608 * Comment out unused access time method in MSSQL
* This should probably be being called in FetchAsset() instead as for all the other databases, but I lack the means to test MSSQL
2008-11-21 21:24:39 +00:00
Justin Clarke Casey 915593bfbc * refactor: Rip out SOP inventory from the partial into a separate class
* SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life
* A proper inventory interface to follow
* Parallel changes for other inventory partial classes to follow at a later date
2008-11-21 21:16:42 +00:00
Justin Clarke Casey 02105c9c2a * Extend sog delete to inventory test to crank the normally async sog deleter by hand
* After the crank, assert that the object has now been removed from the scene
2008-11-21 18:46:24 +00:00
Jeff Ames ecac5c9c5a Update svn properties, minor formatting cleanup. 2008-11-21 18:44:48 +00:00
Justin Clarke Casey 7dce464113 * Largely revert the last revision and improve on the previous way of doing things
* Deleting the object before the async to inventory is bad since if OpenSim crashes (or is shutdown!) in the time inbetween, then the object is lost
* Also now delete the object from the scene only after it has gone to inventory - in the old way there was still a race condition
* This is still not ideal since the 'deleted' object remains in the scene and probably could be manipulated.  But this is better than the alternative
2008-11-21 18:33:09 +00:00
Justin Clarke Casey e261c97470 * On delete to inventory, actually remove the group from the scene before the async stage.
* Last time I accidentally left the existing code in place that merely wiped the group from the client (but not the scene)
* Put in an incomplete 'delete object o inventory' test to assert that this happens
2008-11-21 18:17:01 +00:00
Justin Clarke Casey 82aa8e0327 * minor: Remove comparison of UUID struct against null picked up as a warning 2008-11-21 17:35:34 +00:00
Justin Clarke Casey c2d3d8d88e * Improve and correct messages given to the user when permission is denied for a particular OSSL function
* I don't believe that the extra information given is anything that couldn't be worked out by trial and error
2008-11-21 17:28:57 +00:00
Melanie Thielker ee4d4d784e Fully implement object return from the parcel dialog 2008-11-21 07:33:13 +00:00
Melanie Thielker 46278b34b1 Allow selecting group objects and selecting objects by owner from the
parcel dialog.
2008-11-21 05:35:35 +00:00
Melanie Thielker e9ad6f7913 Plumb in the list if user IDs to the land module to allow selection
of objects by owner name
2008-11-21 04:41:39 +00:00
Melanie Thielker 0092ecbce7 Prevent a null reference when giving items. 2008-11-21 00:54:32 +00:00
Justin Clarke Casey b9c07730f5 * refactor: change some method names and doc in the physics plugin manager
* move the directory choice for plugins outside into RegionApplicationBase
2008-11-20 19:52:55 +00:00
Justin Clarke Casey d625095959 * Allow physics dlls to be loaded separately, rather than just the contents of bin/Physics
* This is primarily to see if not loading ODE in the unit tests will allow them to proceed, though the option of separate loading is probably a good thing in itself
2008-11-20 18:28:30 +00:00
Justin Clarke Casey 00d9c3c2cc * Add a scratch test for removing a client from a scene 2008-11-20 17:27:45 +00:00
Justin Clarke Casey 890beb442a * Add forgotton tag to existing remove scene object test 2008-11-20 17:18:39 +00:00
Justin Clarke Casey 81dcf223bf * Add enough infrastructure code to run an extremely basic and flaky add root agent scene test 2008-11-20 16:58:40 +00:00
Sean Dague e6f92044ca From: Christopher Yeoh <cyeoh@au1.ibm.com>
Attached is a patch which fixes mantis bug 2645 where scripts in child
prims
freeze after being unlinked from the root prim. This got introduced
some time after the 0.6 freeze. Have checked test suites
pass even after nant clean  ;-)

http://opensimulator.org/mantis/bug_update_page.php?bug_id=2645

Also removes a redundant ResetIDs call

Regards,

Chris
2008-11-20 00:13:15 +00:00
Charles Krinke b0ee8fc271 Mantis#2658. Thank you kindly, StrawberryFride for a patch that:
Keeping up with MySQL and SQLite. Small code changes and 
another resource file to add.
2008-11-19 23:57:19 +00:00
Justin Clarke Casey 14f3ac1440 * Add just enough to allow the scene presences test to establish a new user connection (though not yet an actual ScenePresence) 2008-11-19 20:13:51 +00:00
Melanie Thielker 6f0e068cf1 Guard against a strange nullref in ODE 2008-11-19 20:04:41 +00:00
Charles Krinke 164ed57ad3 Mantis#2638. Thank you kindly, Sacha Magne for a patch that:
Implementing "Play sound inworld". Currently a WIP .
2008-11-19 18:41:10 +00:00
Charles Krinke 9babdb1095 Mantis#2657. Thank you kindly, StrawberryFride for a patch that:
Added access_time and create_time, plus the new sun position 
data to MSSQL code.
2008-11-19 18:36:04 +00:00
Charles Krinke 44c56a974c Mantis#2656. Thank you kindly, Nlin for a patch that:
Attached patch implements llCollisionSound. Thanks T. Sado.
2008-11-19 18:30:16 +00:00
Melanie Thielker 778d83d9f0 Adjust to the Helpers->Utils rename 2008-11-19 07:03:39 +00:00
Melanie Thielker f518ca7feb Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new
libOMV.
2008-11-19 06:25:34 +00:00
Melanie Thielker 3234472d62 Reverting the texture sending patch and the new libOMV. This makes this
release a direct descendant of the stable 7364, with all the features and
none of the issues.
This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373
r7372 r7370 r7369 r7368 r7367 r7366
2008-11-19 06:15:21 +00:00
Melanie Thielker 44a94055a4 Ensure that the physics representation of a deleted object is also removed 2008-11-19 02:13:15 +00:00
Melanie Thielker a104cc2c62 Fix deleting object that have been persisted already from the DB 2008-11-19 01:37:39 +00:00
Melanie Thielker 0abb762ecc Patch from jhurliman. Fixing the texture decoding issues in progressive
texture sending. Grain of salt not included.
2008-11-18 20:02:25 +00:00
Melanie Thielker 18b6250f40 Remove perts of jhurliman's AD security patch that had slipped in 2008-11-18 18:14:15 +00:00
Melanie Thielker 9d7e503ce3 Prevent a nullref when building new prims while others watch 2008-11-18 17:21:33 +00:00
Sean Dague 5517ea3dfd Fixed MySQL and SQLite so they will save the
variable sun vector, adding 3 new fields on both.

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-11-18 12:48:36 +00:00
Sean Dague 99fb0d7b33 Extended Agent Tests
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-11-18 12:48:29 +00:00
Melanie Thielker 92517b48e9 Apply JHurliman's texture sender patch 2008-11-18 02:14:06 +00:00
Adam Frisby 434afaf717 * Added and removed debug information relating to client connections
* Minor client fixes
* Added the ability for a client to login without a UserProfile, allowing certain alternate clients to connect to the region.
2008-11-18 00:47:30 +00:00
Melanie Thielker 6fd8960064 Prevent the texture downloader from locking a null object when a download
hits bad data
2008-11-17 23:48:29 +00:00
Melanie Thielker 2b8915d679 Make newly created prims be the correct group 2008-11-17 23:43:46 +00:00
Melanie Thielker ece27a3631 Make texture decode errors nonfatal. The texture send is simply dropped 2008-11-17 23:08:37 +00:00
Homer Horwitz 5972eb8848 Fix a few small issues with the progressive texture-download:
- The initial priority wasn't passed in, so a discardLevel of -1 in the first
  request automatically cancelled texture-download.
- One-packet textures weren't handled, as CurrentPacket starts at 1 and
  StopPacket == 0 in that case.
- Increased MAX_ALLOWED_TEXTURE_REQUESTS to 15; incremental texture downloads
  will cause more requests.
2008-11-17 22:15:02 +00:00
Melanie Thielker a8e40bed52 Set group on newly rezzed objects to the rezzer's (or rezzing object's)
group
2008-11-17 21:44:09 +00:00
Justin Clarke Casey 93b18d7323 * Remove Appdomain code in XEngine.cs 2008-11-17 21:36:12 +00:00
Justin Clarke Casey f26f5f6eff * Apply http://opensimulator.org/mantis/view.php?id=2611
* Progressive texture delivery (ported from jhurliman's Simian code)
* Thanks jhurliman!
2008-11-17 21:10:08 +00:00
Justin Clarke Casey c25a0ea792 * Update libOMV to r2359. This is necessary for the progressive texture patch
* Update libopenjpeg as well for this patch.
* Appears to be okay on a very short sniff test
* Source code will be placed in opensim-libs shortly
2008-11-17 21:00:34 +00:00
Justin Clarke Casey 072624b19d * minor: add interface version to 'show version' command output 2008-11-17 20:22:22 +00:00
Justin Clarke Casey 6052ed4707 * Add allowed_script_editors to OpenSim.ini in the same fashion as allowed_script_creators.
* This allows one to override normal OpenSim permissions and prevent non-gods from editing any scripts.  This allows edit ability 
to be rescinded after it has been given, and prevents the security hole where a single script with liberal perms would allow code changes.
* The default setting remains the existing one of never overruling normal edit permissions.
* These two settings may be enough to stop non-gods entering artbirary script code in a closed grid/standalone configuration.
2008-11-17 19:55:32 +00:00
Melanie Thielker 7ced8d136a Add a few comments 2008-11-17 19:42:21 +00:00
Melanie Thielker 0a01826843 Change some comments that have been superseded 2008-11-17 18:16:08 +00:00
Melanie Thielker 30b626024c Fix the PAY_HIDE and PAY_DEFAULT constants to be LSLIntegers and get
accepted in the quick buttons list
2008-11-17 17:59:15 +00:00
Justin Clarke Casey de526d0274 * refactor: move user set permissions parsing code into a separate method ready for reuse 2008-11-17 17:59:10 +00:00
Justin Clarke Casey 99bd7cce2b * Make sure that deleted objects do not send further object updates to the client 2008-11-17 16:33:41 +00:00
Justin Clarke Casey dcfd343a1e minor: remove mono compiler warnings 2008-11-17 16:22:21 +00:00
Justin Clarke Casey 558704be8b * Remove the TransferRequest and hip debugging console output that crept in recently 2008-11-17 16:14:23 +00:00
Justin Clarke Casey c41903077d * Eliminate SOG.FakeDeleteGroup() since it is now identical with DeleteGroup() (except that is didn't lock the parts, which was a potential race condition)
* Removed fake delete code from LSL_Api.SetFlexi - this code was never activiated anyway and didn't appear to make much sense on the surface
2008-11-17 16:06:50 +00:00
Justin Clarke Casey 48a72f51a8 * minor: eliminate propogation of now unused permissionToDelete flag 2008-11-17 15:58:12 +00:00
Justin Clarke Casey f16cf12840 * Fix probable partial breakage of delete to inventory in last commit
* Not nulling out parts and the root part allows the code to be simplified
2008-11-17 15:52:27 +00:00
Justin Clarke Casey d54b6608a7 * Stop nulling SOG.m_rootPart and parts on object deletion
* This renders RootPart == null checks useless - the replacement is to check SOG.IsDeleted.  However, in many cases this will not be necessary since updates to deleted parts 
will not be sent to the client
* This should remove any remaining race conditions where an object is deleted while another thread is yet to obtain the root part to perform some operation
* Doing this is probably a necessary prerequisite to moving to a model without a separate SOG and SOP
* Unfortunately it's not possible to eliminate all RootPart == null checks since in some contexts it is currently used to check whether an object was created successfully
2008-11-17 15:40:27 +00:00
Dr Scofield dd37fbb137 fixing warnings in YProlog language support 2008-11-17 11:16:24 +00:00
Dr Scofield bc72f0a9a5 commenting out unused variable. 2008-11-17 11:14:49 +00:00
Dr Scofield a67dccefbf cleaning up warning 2008-11-17 11:10:32 +00:00
Dr Scofield 68019e8d98 cleaning up warnings in MSSQL code. 2008-11-17 11:07:18 +00:00
Dr Scofield ae0bcab35e adding #pragma warnings to yprolog language support 2008-11-17 11:06:24 +00:00
Melanie Thielker 05fb40dc0b Use the message transfer module to pass items across the grid via the profile 2008-11-17 08:29:37 +00:00
Melanie Thielker bb936d8a2f Correct prim counts for group land. Correct MessageTransferModule startup 2008-11-17 08:15:43 +00:00
Melanie Thielker 598316c890 Make object chat come from the root prim's center, rather than trying to make
it come from a child prim position.
2008-11-17 05:57:58 +00:00
Melanie Thielker 2a8020b9d9 Back out the attachment location patch to debug a crash 2008-11-17 05:47:36 +00:00
Melanie Thielker 3f4aeccca3 Try to fix login crash 2008-11-17 05:37:24 +00:00
Melanie Thielker fa50156b4c Make the messageing server re-register with all it's user servers every five
minutes. This ensures that things don't get messy if a user server is restarted
and the user server's operator has no control over the host the message servers
run on.
2008-11-17 05:04:33 +00:00
Melanie Thielker 08b1e1a1f6 Fix previous build break 2008-11-17 04:34:19 +00:00
Melanie Thielker 928d003bf5 Change the semantics of the Allow_* os function control. Omitting a function
causes defautlt behavior. "true" now means usable unconditionally, "false"
means disabled, and a list of UUIDs restricts it.
This changes SECURITY! If you used "true" here before, you shoudl review
your setup!
2008-11-17 04:23:03 +00:00
Melanie Thielker 840ef17b8d Allow more then one user server in the user server config of the
message server. This is needed for larger grids
2008-11-17 03:28:38 +00:00
Melanie Thielker 0e7b6879d2 Add some null checks 2008-11-17 00:45:56 +00:00
Melanie Thielker 74ba1bb180 Fix child prims in attachments chatting from near 0,0,0 rather than
the avatar position. Fixes "silent" child prim scripts
2008-11-17 00:28:47 +00:00
Homer Horwitz 4343ddeec1 Fix NRE on TP-to-home, if the home-region is unavailable. 2008-11-16 23:53:00 +00:00
Homer Horwitz 07afe9c137 Fix friends again. Friends-handling is now stateless and, thanks to
MessageTransferModule, much easier to understand (I hope).
2008-11-16 23:50:18 +00:00
Melanie Thielker 4d23d22fb1 Remove a redundant parameter 2008-11-16 23:25:36 +00:00
Melanie Thielker 5e2e05a1c1 Megapatch. Completely remove the multiparameter IM methods. Remove the insecure
fromAgentSession field.
2008-11-16 22:04:01 +00:00
Homer Horwitz 78d42a7fc8 - Fix a formatting error in a log message (Mantis#2635). 2008-11-16 21:32:10 +00:00
Melanie Thielker 3f818e001d First step tidy-up of IM packing/unpacking/repacking 2008-11-16 20:32:00 +00:00
Homer Horwitz e1ccbed982 GridIMs don't have a (sending) client, which led to a NRE on access.
Doesn't use client now in that case.
2008-11-16 19:45:46 +00:00
Melanie Thielker 9e7d00c1e6 Add MessageTransferModule interface to all scenes, not only the first 2008-11-16 18:59:58 +00:00
Melanie Thielker ca8a2cad53 Fix 2 bugs in the message transfer module, thanks, Homer Horwitz! 2008-11-16 18:53:17 +00:00
Melanie Thielker e46719e8f1 Make return object actually use the return object permissions 2008-11-16 18:27:24 +00:00
Melanie Thielker 5aa10a8ab1 Add group prim count support to land properties 2008-11-16 04:57:37 +00:00
Adam Frisby 29eec33506 * Abstracted some methods from SceneObjectGroup to allow them to be overridden more easily. Specifically object creation from XML. 2008-11-16 04:40:36 +00:00
Melanie Thielker 8e119130c5 Make a quick stab at the "Open data reader" issue.
MySqlDataReader needs to be Close()d explicitly. Disposing it or letting
it fall out of scope will not free it's hold on the connection.
2008-11-16 04:39:41 +00:00
Melanie Thielker 3de41ea377 Reinstate the IM sending from scripts and from autoreturn 2008-11-16 04:31:52 +00:00
Jeff Ames 55e2ede065 Update svn properties, minor formatting cleanup. 2008-11-16 02:55:24 +00:00
Melanie Thielker 4f293aa99c Adds the missing interface to fix the build 2008-11-16 00:54:10 +00:00
Melanie Thielker 27e557eb98 Introduces the message transfer module. It splits the transfer mechanics off
the IM module and makes it into a module of it's own, which can be used by
all other modules. Removes some ugly hacks. Refer to the IM module to see
how it's used. Also fixes the persistence issue (Mantis #2598)
2008-11-16 00:47:21 +00:00
Dahlia Trimble a3f785e978 Changed sculpted prim texture scaling method to bilinear to reduce scaling artifacts 2008-11-16 00:24:10 +00:00
Homer Horwitz 9a6cdf662b Mantis#2626: Thank you Ruud Lathrop, for a patch that cleans up MSSQL code. 2008-11-15 21:27:10 +00:00
Homer Horwitz 448e4b0beb - Change llSetRot behavior so it matches the SL behavior (in particular, the
rather strange behavior if used in a child prim).
- Small refactoring.
2008-11-15 21:03:06 +00:00
Homer Horwitz e26169f0b0 Mantis#2552: Thanks idb, for a patch that fixes persistence of physical prims.
(added a fix for the broken build from last commit, too)
2008-11-15 18:00:34 +00:00
Homer Horwitz 21b69ac515 Mantis #2621: Thanks idb, for a patch that will persist regularily changed objects better.
Objects will be persisted now MinimumTimeBeforePersistenceConsidered seconds
after the last change, but latest MaximumTimeBeforePersistenceConsidered after
the first change (both are configurable in OpenSim.ini.example and are set to
60 and 600 as default).
2008-11-15 17:52:00 +00:00
Homer Horwitz 3fdc445dd1 Prevent NRE if you do a llSetStatus(STATUS_ROTATION...) on an object that isn't physical. 2008-11-15 17:19:35 +00:00
Homer Horwitz 1f06532b82 Hack to temporarily fix friends-handling. This will be redone as soon as
Melanie's CommunicationModule is in.
Please note: imSession is a transaction-ID, *not* the agent's session.
2008-11-15 16:25:30 +00:00
Jeff Ames e40fe2db26 Update svn properties, minor formatting cleanup. 2008-11-15 02:21:52 +00:00
Justin Clarke Casey 00d6114525 * test: Add scene root agent test stub, since I'll be picking up with something else the next time I start coding on OpenSim 2008-11-14 21:06:40 +00:00
Justin Clarke Casey a760586f26 * minor: remove mono compiler warnings 2008-11-14 20:15:22 +00:00
Justin Clarke Casey 95a5bfc560 * refactor: Have the entity list tests use the infrastructure method rather than cut n paste 2008-11-14 20:09:12 +00:00
Justin Clarke Casey 2bb4b45626 * Move test scene construction infrastructure methods to a separate class for future common use 2008-11-14 20:06:44 +00:00
Melanie Thielker 5214d39e7c Mantis #2618
Thank you, StrawberryFride, for a patch that adds group permission support
to MSSQL. Contains a migration, back up your database.
2008-11-14 19:36:29 +00:00
Melanie Thielker 1bd0721dbe Add SQLite and the missing migrations files for last commit 2008-11-14 19:00:14 +00:00
Melanie Thielker d66f3993de Add group permissions to agent inventory.
Contains a migration. May contain nuts.
Please back up your inventory data store. This revision changes the interface
version!! No older regions can connect to these new UGAIM, and the new regions
can't connect to the old UGAIM. Fixes a long-standing issue of permissions loss
Currently persisted on MySQL only.
2008-11-14 18:54:38 +00:00
Justin Clarke Casey e3770cfee6 * Allow new script creation to be locked down to only gods if specified in OpenSim.ini
* This doesn't allow complete script lockdown of a sim, many avenues (copying, editing) are still uncloseable at the moment
* Default remains to allow all users to create scripts (subject to existing permissions if enabled)
2008-11-14 18:43:40 +00:00
Melanie Thielker 9960637545 Try to make the test pass again 2008-11-14 17:53:58 +00:00
Melanie Thielker edee11ff87 Reapplying a revised version of Christopher Yeoh's (IBM) patch for allow
inventory drop. Also adds a new flags, "propagate_permissions" to
OpenSim.ini to control that feature.
2008-11-14 17:24:56 +00:00
Justin Clarke Casey 165fcd1aac * Switch default permissions back to false (so they are not on) as they were two revisions ago, since it sounds like this was our agreed position from some time back
* Make the default also false (to match what is in OpenSim.ini.example)
2008-11-14 15:48:34 +00:00
Justin Clarke Casey 8372880c75 * Hook up create new object event in the permissions module
* Switch default for serverside_object_permissions from false to true - it seems more natural that we enforce permissions by default rather than not!
* Add some explanation in OpenSim.ini.example for serverside_object_permissions
2008-11-14 15:36:46 +00:00
Melanie Thielker b43c056c5f Detach dropped attachments from the scene presence so they don't get cleaned
on logout
2008-11-14 15:30:15 +00:00
Teravus Ovares 3e4b094921 * Implements terrain raw upload. You can now upload your .raw terrain files using the Estate Tools.
* Could this be extended in the future to support .oar uploads too?  Only time will tell!
2008-11-14 14:42:00 +00:00
Dr Scofield 5c21ec6d10 reverting #7295, as it still fails a test case (as pointed out very
kindly by sean) --- lesson learned: just running a "make test" is not
sufficient, you need to precede it by a "make clean".
2008-11-14 13:03:18 +00:00
Dr Scofield 5e20e32b69 From: Christopher Yeoh <cyeoh@au1.ibm.com>
This patch makes llAllowInventoryDrop work with the permissions module
enabled. Changes include:

- Enabled PropagatePermissions when permissions module serverside perms
  is on

- change ownership of item when item is dropped into an object.
  Ownership changes to the owner of the object the item is dropped into

- propagation of permissions if the permissions module enabled (eg
  next-owner mask applied)

- CHANGED_ALLOWED_DROP is now passed to the change script event if an
  item was allowed to be dropped into the object only because
  llAllowInventoryDrop is enabled (instead of CHANGED_INVENTORY being
  passed).

- Sets object flags correctly when llAllowInventoryDrop is called so
  clients are notified immediately of the change in state. Am not
  sure that calling aggregateScriptEvents is the right way to do it,
  but it works and seems to be the only way without making further
  changes to update LocalFlags
2008-11-14 10:55:14 +00:00
Dr Scofield 62317ded9f From: Alan Webb (alan_webb@us.ibm.com)
Fixed the IRC code so that it deals with regions coming and
going.
2008-11-14 10:50:36 +00:00
Melanie Thielker 4e0a424f9f Some changes to the money module to allow a more flexible system of
applying charges
2008-11-14 07:56:34 +00:00
Melanie Thielker 4f91da2488 More groups plumbing 2008-11-14 05:18:39 +00:00
Melanie Thielker c79a11cbd1 Lots of experimentation yielded a fair approximation of a hip offset from the
physical center of an avatar, for display purposes. This should keep the
avatar feet above ground visually in most cases. Tweaked for both height
extremes and various leg lengths. Improvements welcome
2008-11-14 03:32:20 +00:00
Sean Dague cc5ccfb315 make inventory item listing more robust. It turns out that a bad item
(one that won't parse right) will prevent all other items in that folder
to load when inventory is requested.  This is very careful to no longer
add inventory items that return as null to the hash table for
getInventoryInFolder, as well as be more careful parsing UUIDs for
fields that aren't marked not null in MySQL.

The net result, you may see previously missing inventory items return
after this checkin.  Folders probably need to be hardened in the same
way, but I'm out of time for today.
2008-11-13 22:53:49 +00:00
Sean Dague c268a3c84e From: awebb@us.ibm.com
Fix the long-standing "lost clothing" bug by making AvatarFactory a non
shared module (which it should have been all along).
2008-11-13 21:31:03 +00:00
Justin Clarke Casey 1fd32a5ab2 * Rename all the previous methods to be User rather than Avatar (for extra bonus points)
public bool ExternalChecksCanCreateUserInventory(int invType, UUID userID)
public bool ExternalChecksCanCopyUserInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanCopyUserInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanDeleteUserInventory(UUID itemID, UUID userID)
2008-11-13 20:52:06 +00:00
Justin Clarke Casey bd61b946df * Add
public bool ExternalChecksCanCreateAvatarInventory(int invType, UUID userID)
public bool ExternalChecksCanCopyAvatarInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanCopyAvatarInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanDeleteAvatarInventory(UUID itemID, UUID userID)
to ExternalChecks to handle avatar inventory checks (as opposed to object inv checks).
* opensim-dev e-mail to follow concerning this shortly
2008-11-13 20:29:41 +00:00
Justin Clarke Casey bf68255b86 * refactor: rename object inventory permission checks to distinguish between task inventory and agent inventory 2008-11-13 19:16:15 +00:00
Melanie Thielker ca35b49b70 Make scripts in objects rezzed from script compile synchronously to close
a timing gap. Still not 100%, but getting there
2008-11-13 19:00:46 +00:00
Justin Clarke Casey ef601d805a * First part of a series of patches
* Intension is to provide a way to lock down script creation to administrators/gods only
* Defaults will remain as they are at the moment
2008-11-13 18:52:16 +00:00
Justin Clarke Casey 219015d699 * Attempt to make OpenSim.ini.example a bit more readable by
*   Some rearrangement within sections
*   Indenting section contents
* Also, correct indentation levels in PermissionsModule
2008-11-13 17:22:18 +00:00
Charles Krinke 8a3d9ea2db Mantis#2597. Thank you kindly, Idb for a patch that:
Solves the problem of changes to objects not 
persisted on server shutdown.
2008-11-13 04:23:31 +00:00
Melanie Thielker c18ce34d06 Update avatar picker search to work with OpenSearch people search 2008-11-13 03:24:23 +00:00
Justin Clarke Casey 424792b39b * Rename scene tests to scene object tests since that is what they are actually concerned with 2008-11-12 21:12:46 +00:00
Justin Clarke Casey 2c7ac33650 * test: Add basic synchronous object remove test 2008-11-12 20:35:35 +00:00