6437a94388 
								
							
								 
							
						 
						
							
							
								
								a few changes to physics new root avatar position height estimation  
							
							
							
						 
						
							2015-12-22 00:06:17 +00:00  
				
					
						
							
							
								 
						
							
							
								88a63ecc39 
								
							
								 
							
						 
						
							
							
								
								drop attachments to ground a bit in front of the avatar, not on his location  
							
							
							
						 
						
							2015-12-21 18:13:07 +00:00  
				
					
						
							
							
								 
						
							
							
								7081ef948c 
								
							
								 
							
						 
						
							
							
								
								clean a bit  
							
							
							
						 
						
							2015-12-21 17:56:12 +00:00  
				
					
						
							
							
								 
						
							
							
								4b14ec3c45 
								
							
								 
							
						 
						
							
							
								
								add physics help on root agent arrival via some login types and if not under action of telehub or landpoint. will change land to the top of anything physics sees above ground up to 1024m above ground. Only works with ubOde (possible ode but untested). Feature testing... some results may be ugly.  
							
							
							
						 
						
							2015-12-21 16:31:49 +00:00  
				
					
						
							
							
								 
						
							
							
								0e99763e6b 
								
							
								 
							
						 
						
							
							
								
								revert the setting of phantom flag on attachment drop to ground, since it can break nomod objects  
							
							
							
						 
						
							2015-12-21 13:52:45 +00:00  
				
					
						
							
							
								 
						
							
							
								52d7aca6a2 
								
							
								 
							
						 
						
							
							
								
								simplify avatar updates throotle control, this possible needs to get more complex again  
							
							
							
						 
						
							2015-12-21 13:20:24 +00:00  
				
					
						
							
							
								 
						
							
							
								827058e359 
								
							
								 
							
						 
						
							
							
								
								drop attachments to ground with phantom active. We should not do this, but for now there no better way to avoid nasty collisions. (large physical objects may still have bad collisions with ground on drop)  
							
							
							
						 
						
							2015-12-20 11:57:52 +00:00  
				
					
						
							
							
								 
						
							
							
								844266c4d5 
								
							
								 
							
						 
						
							
							
								
								change the return list of objects costs, sending a answer if none found  
							
							
							
						 
						
							2015-12-20 11:43:27 +00:00  
				
					
						
							
							
								 
						
							
							
								b31adde5fc 
								
							
								 
							
						 
						
							
							
								
								BUG FIX on avatar position updates send control  
							
							
							
						 
						
							2015-12-20 11:12:48 +00:00  
				
					
						
							
							
								 
						
							
							
								a4f91e5064 
								
							
								 
							
						 
						
							
							
								
								do not change a attachment phatom state on crossings  
							
							
							
						 
						
							2015-12-19 19:49:27 +00:00  
				
					
						
							
							
								 
						
							
							
								01a27e8c71 
								
							
								 
							
						 
						
							
							
								
								establish a minimun for ReprioritizationDistance  
							
							
							
						 
						
							2015-12-19 17:39:42 +00:00  
				
					
						
							
							
								 
						
							
							
								48f6010a1c 
								
							
								 
							
						 
						
							
							
								
								a more clean enforcement of BestAvatarResponsiveness (others aren't good at moment  
							
							
							
						 
						
							2015-12-19 17:29:51 +00:00  
				
					
						
							
							
								 
						
							
							
								9a492258c9 
								
							
								 
							
						 
						
							
							
								
								reduce xmlrpcgroups error messages if its debug option is off. Disable keepalive by default  
							
							
							
						 
						
							2015-12-19 15:24:43 +00:00  
				
					
						
							
							
								 
						
							
							
								da1c347676 
								
							
								 
							
						 
						
							
							
								
								temporary assets are as local  
							
							
							
						 
						
							2015-12-19 15:05:49 +00:00  
				
					
						
							
							
								 
						
							
							
								b29ab1b2df 
								
							
								 
							
						 
						
							
							
								
								adjust the checks for invalid asset IDs. changed upload fail detection  
							
							
							
						 
						
							2015-12-19 15:03:22 +00:00  
				
					
						
							
							
								 
						
							
							
								b2acef8aad 
								
							
								 
							
						 
						
							
							
								
								remove the unused OBB physics parameters export, since they aren't actually usefull outside ubOde  
							
							
							
						 
						
							2015-12-17 22:34:21 +00:00  
				
					
						
							
							
								 
						
							
							
								56e28c6c27 
								
							
								 
							
						 
						
							
							
								
								fix silly bug: Dynamics are to apply to root prim not child  
							
							
							
						 
						
							2015-12-17 19:02:46 +00:00  
				
					
						
							
							
								 
						
							
							
								01b4b25cdb 
								
							
								 
							
						 
						
							
							
								
								current priority code uses avatar position not camera, so fix reprioritizer. This may need to be reviewed in future.. it should be camera  
							
							
							
						 
						
							2015-12-17 18:15:33 +00:00  
				
					
						
							
							
								 
						
							
							
								ed74fb5da4 
								
							
								 
							
						 
						
							
							
								
								save a expensive call to CameraPosition  
							
							
							
						 
						
							2015-12-17 12:24:37 +00:00  
				
					
						
							
							
								 
						
							
							
								a4ed6111b0 
								
							
								 
							
						 
						
							
							
								
								change updates reprioritization control code. Do it under normal avatar updates timing and with a workjob not a timer issued thread.  
							
							
							
						 
						
							2015-12-17 12:20:02 +00:00  
				
					
						
							
							
								 
						
							
							
								3505ab759d 
								
							
								 
							
						 
						
							
							
								
								dont bother another thread to try to send if there is no one to listen  
							
							
							
						 
						
							2015-12-16 23:54:48 +00:00  
				
					
						
							
							
								 
						
							
							
								19c551e815 
								
							
								 
							
						 
						
							
							
								
								fix test: scene update needs to run after the delay  
							
							
							
						 
						
							2015-12-16 23:26:51 +00:00  
				
					
						
							
							
								 
						
							
							
								764f270d34 
								
							
								 
							
						 
						
							
							
								
								revert last change and add delays on testing, since child updates now have time control, since they are heavy http connections  
							
							
							
						 
						
							2015-12-16 23:13:10 +00:00  
				
					
						
							
							
								 
						
							
							
								ddd067266b 
								
							
								 
							
						 
						
							
							
								
								temporary remove the delay on first child updates  
							
							
							
						 
						
							2015-12-16 22:43:31 +00:00  
				
					
						
							
							
								 
						
							
							
								41ae6f06e0 
								
							
								 
							
						 
						
							
							
								
								several changes to parcels access control and scenepresence updates rates  
							
							
							
						 
						
							2015-12-16 22:16:51 +00:00  
				
					
						
							
							
								 
						
							
							
								1d131a0c33 
								
							
								 
							
						 
						
							
							
								
								make parcel bans do something on vehicles. Just a first code, far from good  
							
							
							
						 
						
							2015-12-15 21:00:06 +00:00  
				
					
						
							
							
								 
						
							
							
								b7155f5651 
								
							
								 
							
						 
						
							
							
								
								fix typo  
							
							
							
						 
						
							2015-12-15 18:32:02 +00:00  
				
					
						
							
							
								 
						
							
							
								9327bb2546 
								
							
								 
							
						 
						
							
							
								
								a few more changes on parcels location finding  
							
							
							
						 
						
							2015-12-15 18:19:08 +00:00  
				
					
						
							
							
								 
						
							
							
								a9e8bd2884 
								
							
								 
							
						 
						
							
							
								
								remove replaced code  
							
							
							
						 
						
							2015-12-15 17:20:00 +00:00  
				
					
						
							
							
								 
						
							
							
								c7b963df8f 
								
							
								 
							
						 
						
							
							
								
								replace GetNearestPoint... funtions  
							
							
							
						 
						
							2015-12-15 17:13:32 +00:00  
				
					
						
							
							
								 
						
							
							
								9db987b6f9 
								
							
								 
							
						 
						
							
							
								
								some changes parcels AABB math etc  
							
							
							
						 
						
							2015-12-15 11:46:50 +00:00  
				
					
						
							
							
								 
						
							
							
								4805e91d39 
								
							
								 
							
						 
						
							
							
								
								dont round to nearest int when checking position in parcel since next high int can be on other parcel  
							
							
							
						 
						
							2015-12-15 04:10:47 +00:00  
				
					
						
							
							
								 
						
							
							
								2f7e9a97db 
								
							
								 
							
						 
						
							
							
								
								rename a parameter  
							
							
							
						 
						
							2015-12-14 14:07:30 +00:00  
				
					
						
							
							
								 
						
							
							
								78794b1dfe 
								
							
								 
							
						 
						
							
							
								
								bug fix  
							
							
							
						 
						
							2015-12-14 14:06:17 +00:00  
				
					
						
							
							
								 
						
							
							
								35b88b6580 
								
							
								 
							
						 
						
							
							
								
								removed unneeded funtions  
							
							
							
						 
						
							2015-12-14 12:47:17 +00:00  
				
					
						
							
							
								 
						
							
							
								e37e8c3bdf 
								
							
								 
							
						 
						
							
							
								
								on join parcels, keep the information of the larger parcel, since thats how its expected now  
							
							
							
						 
						
							2015-12-14 12:29:00 +00:00  
				
					
						
							
							
								 
						
							
							
								2a354f6c28 
								
							
								 
							
						 
						
							
							
								
								calculate land startpoint, endpoint and center estimate when it is updated, it not every time they are needed  
							
							
							
						 
						
							2015-12-14 11:57:24 +00:00  
				
					
						
							
							
								 
						
							
							
								ca6b5fc80d 
								
							
								 
							
						 
						
							
							
								
								taint prim count when join or subdivide parcels  
							
							
							
						 
						
							2015-12-13 18:22:46 +00:00  
				
					
						
							
							
								 
						
							
							
								736bcc70fe 
								
							
								 
							
						 
						
							
							
								
								change default landpoint type to anywhere (direct)  
							
							
							
						 
						
							2015-12-13 18:07:40 +00:00  
				
					
						
							
							
								 
						
							
							
								6c5005aa3b 
								
							
								 
							
						 
						
							
							
								
								several changes to telehubs, LandPoint and land access  
							
							
							
						 
						
							2015-12-13 16:59:01 +00:00  
				
					
						
							
							
								 
						
							
							
								36e53b0e03 
								
							
								 
							
						 
						
							
							
								
								fix: do tell and log denied access to estate  
							
							
							
						 
						
							2015-12-13 12:42:15 +00:00  
				
					
						
							
							
								 
						
							
							
								5d6da6bb35 
								
							
								 
							
						 
						
							
							
								
								fix: if no groups module, deny access  
							
							
							
						 
						
							2015-12-13 12:14:31 +00:00  
				
					
						
							
							
								 
						
							
							
								f3c03aaa62 
								
							
								 
							
						 
						
							
							
								
								several changes to region and land access control - this may be a bit broken now  
							
							
							
						 
						
							2015-12-13 11:31:06 +00:00  
				
					
						
							
							
								 
						
							
							
								79945cff7c 
								
							
								 
							
						 
						
							
							
								
								improve a bit llpushobject on avatars using bullet, but force is ignored a few seconds after a movement comand. RAdams plz take a look  
							
							
							
						 
						
							2015-12-12 20:52:12 +00:00  
				
					
						
							
							
								 
						
							
							
								819fe96503 
								
							
								 
							
						 
						
							
							
								
								invalidate LandPoint on land subdivide  
							
							
							
						 
						
							2015-12-12 17:32:59 +00:00  
				
					
						
							
							
								 
						
							
							
								4d493dd32e 
								
							
								 
							
						 
						
							
							
								
								make sure land access/ban lists are active when changed by new viewers  
							
							
							
						 
						
							2015-12-12 15:40:09 +00:00  
				
					
						
							
							
								 
						
							
							
								3781c486c6 
								
							
								 
							
						 
						
							
							
								
								fix land access/ban list sending for new viewers  
							
							
							
						 
						
							2015-12-12 13:05:24 +00:00  
				
					
						
							
							
								 
						
							
							
								0934e1cf71 
								
							
								 
							
						 
						
							
							
								
								add IsEstateManager check to Permissions  
							
							
							
						 
						
							2015-12-12 10:03:07 +00:00  
				
					
						
							
							
								 
						
							
							
								5c39d9790e 
								
							
								 
							
						 
						
							
							
								
								change vivox url from https:// to http:// still another  
							
							
							
						 
						
							2015-12-11 19:50:22 +00:00  
				
					
						
							
							
								 
						
							
							
								6ea43d6014 
								
							
								 
							
						 
						
							
							
								
								change vivox url from https:// to http:// missed several  
							
							
							
						 
						
							2015-12-11 19:48:50 +00:00  
				
					
						
							
							
								 
						
							
							
								b63a7d7705 
								
							
								 
							
						 
						
							
							
								
								change vivox url from https:// to http://  (merge issue)  
							
							
							
						 
						
							2015-12-11 19:44:42 +00:00  
				
					
						
							
							
								 
						
							
							
								b35d3a3134 
								
							
								 
							
						 
						
							
							
								
								fix backup control flag, still a bad merge effect  
							
							
							
						 
						
							2015-12-11 02:06:32 +00:00  
				
					
						
							
							
								 
						
							
							
								6de7da467a 
								
							
								 
							
						 
						
							
							
								
								keep SOG reference to root part since two many things depend on deleted SOGs not being deleted  
							
							
							
						 
						
							2015-12-10 17:04:39 +00:00  
				
					
						
							
							
								 
						
							
							
								62009ba9c0 
								
							
								 
							
						 
						
							
							
								
								remove some SOG references on delete to help GC  
							
							
							
						 
						
							2015-12-10 14:00:43 +00:00  
				
					
						
							
							
								 
						
							
							
								bdab95f1d2 
								
							
								 
							
						 
						
							
							
								
								dont try to process packets for deleted clients  
							
							
							
						 
						
							2015-12-09 22:57:13 +00:00  
				
					
						
							
							
								 
						
							
							
								bbe55df6c6 
								
							
								 
							
						 
						
							
							
								
								disable useless and totally wrong incoming Pools  
							
							
							
						 
						
							2015-12-09 22:32:48 +00:00  
				
					
						
							
							
								 
						
							
							
								42e5ee4c4b 
								
							
								 
							
						 
						
							
							
								
								don't keep a reference to config, if not in use  
							
							
							
						 
						
							2015-12-09 21:35:20 +00:00  
				
					
						
							
							
								 
						
							
							
								4ad7160e05 
								
							
								 
							
						 
						
							
							
								
								minor cleanup  
							
							
							
						 
						
							2015-12-09 17:20:51 +00:00  
				
					
						
							
							
								 
						
							
							
								f7a29ad8b5 
								
							
								 
							
						 
						
							
							
								
								minor cleanup  
							
							
							
						 
						
							2015-12-09 16:42:24 +00:00  
				
					
						
							
							
								 
						
							
							
								ce44ce447b 
								
							
								 
							
						 
						
							
							
								
								coment out odd DoubleQueue class code  
							
							
							
						 
						
							2015-12-09 16:30:45 +00:00  
				
					
						
							
							
								 
						
							
							
								8314987474 
								
							
								 
							
						 
						
							
							
								
								tick region health a bit faster  
							
							
							
						 
						
							2015-12-09 16:27:59 +00:00  
				
					
						
							
							
								 
						
							
							
								3ca4b6f319 
								
							
								 
							
						 
						
							
							
								
								fix the queue type in use  
							
							
							
						 
						
							2015-12-09 16:26:03 +00:00  
				
					
						
							
							
								 
						
							
							
								eccec66359 
								
							
								 
							
						 
						
							
							
								
								fix the queue type in use  
							
							
							
						 
						
							2015-12-09 16:12:21 +00:00  
				
					
						
							
							
								 
						
							
							
								447943302d 
								
							
								 
							
						 
						
							
							
								
								add some missing GC.RemoveMemoryPressure()  
							
							
							
						 
						
							2015-12-09 01:43:32 +00:00  
				
					
						
							
							
								 
						
							
							
								7d8b783d31 
								
							
								 
							
						 
						
							
							
								
								send a full update on GroupResize, not a terse  
							
							
							
						 
						
							2015-12-05 08:30:30 +00:00  
				
					
						
							
							
								 
						
							
							
								a7079c9227 
								
							
								 
							
						 
						
							
							
								
								add default eyes to default wearables, and revert previus bad commit  
							
							
							
						 
						
							2015-12-04 18:29:31 +00:00  
				
					
						
							
							
								 
						
							
							
								0d8f62405c 
								
							
								 
							
						 
						
							
							
								
								add other Eyes asset id to xferupload defaults  
							
							
							
						 
						
							2015-12-04 17:34:49 +00:00  
				
					
						
							
							
								 
						
							
							
								0ae7b7e7e8 
								
							
								 
							
						 
						
							
							
								
								change handling of optional skirt baked texture  
							
							
							
						 
						
							2015-12-03 16:21:43 +00:00  
				
					
						
							
							
								 
						
							
							
								c903e3afd0 
								
							
								 
							
						 
						
							
							
								
								fix a 1m diference in regions view range estimations  
							
							
							
						 
						
							2015-12-03 01:13:54 +00:00  
				
					
						
							
							
								 
						
							
							
								d5e21a0ad2 
								
							
								 
							
						 
						
							
							
								
								remove failed CreateAgent from agent child regions list  
							
							
							
						 
						
							2015-12-02 04:40:06 +00:00  
				
					
						
							
							
								 
						
							
							
								e2796e6044 
								
							
								 
							
						 
						
							
							
								
								fix typo  
							
							
							
						 
						
							2015-12-02 04:26:30 +00:00  
				
					
						
							
							
								 
						
							
							
								ae3e288b14 
								
							
								 
							
						 
						
							
							
								
								createAgent needs to be sync  
							
							
							
						 
						
							2015-12-02 04:24:58 +00:00  
				
					
						
							
							
								 
						
							
							
								52a5688b6e 
								
							
								 
							
						 
						
							
							
								
								minor: fix a log timing information  
							
							
							
						 
						
							2015-12-02 02:43:52 +00:00  
				
					
						
							
							
								 
						
							
							
								b1c4f69154 
								
							
								 
							
						 
						
							
							
								
								fix protocol version to max wearables mapping  
							
							
							
						 
						
							2015-12-01 19:49:27 +00:00  
				
					
						
							
							
								 
						
							
							
								f42522b510 
								
							
								 
							
						 
						
							
							
								
								Fix protocol versions to wearables count mapping  
							
							
							
						 
						
							2015-12-01 16:07:47 +01:00  
				
					
						
							
							
								 
						
							
							
								41072259e4 
								
							
								 
							
						 
						
							
							
								
								Change protocol version max to 0.6  
							
							
							
						 
						
							2015-12-01 16:01:12 +01:00  
				
					
						
							
							
								 
						
							
							
								e37c4e878c 
								
							
								 
							
						 
						
							
							
								
								more changes on lookAt and RotLookAt; do something in attachments  
							
							
							
						 
						
							2015-12-01 12:11:48 +00:00  
				
					
						
							
							
								 
						
							
							
								a9e58d6175 
								
							
								 
							
						 
						
							
							
								
								some changes due to lookAt and RotLookAt  
							
							
							
						 
						
							2015-12-01 10:15:38 +00:00  
				
					
						
							
							
								 
						
							
							
								193b3079e4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2015-12-01 09:43:05 +00:00  
				
					
						
							
							
								 
						
							
							
								c277dbd66c 
								
							
								 
							
						 
						
							
							
								
								fix a more few typos  
							
							
							
						 
						
							2015-12-01 09:42:28 +00:00  
				
					
						
							
							
								 
						
							
							
								e4d0ae4f6e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix collision sound calculation. Modify some routines to make  
							
							... 
							
							
							
							collider and collidee clearer. Also fix (when did it break?) avatars not moving
if standing on a moving object. Now friction will move avatars if standing
on a disc or the top of a train. 
							
						 
						
							2015-11-30 20:51:12 -08:00  
				
					
						
							
							
								 
						
							
							
								b453ef0fbd 
								
							
								 
							
						 
						
							
							
								
								fix a few typos  
							
							
							
						 
						
							2015-11-30 19:47:58 +00:00  
				
					
						
							
							
								 
						
							
							
								fbef862aee 
								
							
								 
							
						 
						
							
							
								
								add a few more known texture IDs  
							
							
							
						 
						
							2015-11-30 19:45:44 +00:00  
				
					
						
							
							
								 
						
							
							
								d952b267e9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2015-11-29 18:28:14 +00:00  
				
					
						
							
							
								 
						
							
							
								25f13f7c01 
								
							
								 
							
						 
						
							
							
								
								fix llLookAt in non-physical case  
							
							
							
						 
						
							2015-11-29 18:27:34 +00:00  
				
					
						
							
							
								 
						
							
							
								55a9bbc6ce 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-11-29 09:48:48 -08:00  
				
					
						
							
							
								 
						
							
							
								1aa0234408 
								
							
								 
							
						 
						
							
							
								
								Trying to make http requests less slow, according to  http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow  
							
							
							
						 
						
							2015-11-29 09:48:17 -08:00  
				
					
						
							
							
								 
						
							
							
								302d28625d 
								
							
								 
							
						 
						
							
							
								
								change llLookAt math to master cleaner solution, assuming lAxis2rot does work  
							
							
							
						 
						
							2015-11-29 14:36:09 +00:00  
				
					
						
							
							
								 
						
							
							
								ca026ac735 
								
							
								 
							
						 
						
							
							
								
								fix the default shape type on upload, it is always convex  
							
							
							
						 
						
							2015-11-29 00:19:25 +00:00  
				
					
						
							
							
								 
						
							
							
								15f8a46216 
								
							
								 
							
						 
						
							
							
								
								let Bullet do collision sounds (RAdams plz fix the relative speed)  
							
							
							
						 
						
							2015-11-29 00:02:46 +00:00  
				
					
						
							
							
								 
						
							
							
								82e464cb8c 
								
							
								 
							
						 
						
							
							
								
								let old ODE trigger collision sounds like ubOde  
							
							
							
						 
						
							2015-11-28 23:44:53 +00:00  
				
					
						
							
							
								 
						
							
							
								9928076d1a 
								
							
								 
							
						 
						
							
							
								
								remove terrain height clamping left over the ushort format testing  
							
							
							
						 
						
							2015-11-27 23:46:58 +00:00  
				
					
						
							
							
								 
						
							
							
								f59350a1ee 
								
							
								 
							
						 
						
							
							
								
								add a nasty global lock, ode.dll requires on multi regions per instance ( also make sure ninjaJoints are disabled  
							
							
							
						 
						
							2015-11-27 22:50:28 +00:00  
				
					
						
							
							
								 
						
							
							
								5aa1c0d328 
								
							
								 
							
						 
						
							
							
								
								coment out warnings that do a messed around number of threadpool workitens and number of active threads ( at least when a pool is in use)  
							
							
							
						 
						
							2015-11-27 18:43:17 +00:00  
				
					
						
							
							
								 
						
							
							
								cade717b5f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-11-27 08:24:39 -08:00  
				
					
						
							
							
								 
						
							
							
								5b7a585b4f 
								
							
								 
							
						 
						
							
							
								
								Sometimes the viewer sends a null string as mapName; this made the client thread throw an exception with unexpected behavior for users (nothing happens). This commit gives it a sane default: it assumes we're looking for a position in the current region.  
							
							
							
						 
						
							2015-11-27 08:22:30 -08:00  
				
					
						
							
							
								 
						
							
							
								3304e52750 
								
							
								 
							
						 
						
							
							
								
								add a delay to consume other change messages on move and cross  
							
							
							
						 
						
							2015-11-27 14:56:04 +00:00  
				
					
						
							
							
								 
						
							
							
								f1bbc4d386 
								
							
								 
							
						 
						
							
							
								
								stop some requests processing when module as no scenes (there must be a better way to fix this)  
							
							
							
						 
						
							2015-11-27 14:39:11 +00:00  
				
					
						
							
							
								 
						
							
							
								bb0db96256 
								
							
								 
							
						 
						
							
							
								
								DeregisterRegion from grid earlier on close  
							
							
							
						 
						
							2015-11-27 14:01:42 +00:00  
				
					
						
							
							
								 
						
							
							
								e2fb600bf5 
								
							
								 
							
						 
						
							
							
								
								change Backup on scene close to Forced, and not dependent on last change time.  
							
							
							
						 
						
							2015-11-27 13:56:57 +00:00  
				
					
						
							
							
								 
						
							
							
								c5395cef74 
								
							
								 
							
						 
						
							
							
								
								remove thread Heartbeat from watchdog  
							
							
							
						 
						
							2015-11-27 13:45:14 +00:00  
				
					
						
							
							
								 
						
							
							
								9224b5d680 
								
							
								 
							
						 
						
							
							
								
								revert last change to watchdog timeouts, that should not be needed  
							
							
							
						 
						
							2015-11-27 13:32:49 +00:00  
				
					
						
							
							
								 
						
							
							
								baf8e762a6 
								
							
								 
							
						 
						
							
							
								
								change JobEngine stop code and add a extra check for thread removed on watchdog timeout checks  
							
							
							
						 
						
							2015-11-27 13:28:10 +00:00  
				
					
						
							
							
								 
						
							
							
								3029080d9b 
								
							
								 
							
						 
						
							
							
								
								change threading on GetTexture and getMesh and WebFetch Modules.  
							
							
							
						 
						
							2015-11-27 07:38:54 +00:00  
				
					
						
							
							
								 
						
							
							
								f16d36627f 
								
							
								 
							
						 
						
							
							
								
								change threading on GetTexture and GetMesh NonSharable region modules  
							
							
							
						 
						
							2015-11-27 05:00:11 +00:00  
				
					
						
							
							
								 
						
							
							
								c0e920c1ad 
								
							
								 
							
						 
						
							
							
								
								Fix Region Max height in boundingSize parameters checking in ArchiverModule.cs to float.MaxValue .. as was changed in ArchiveReadRequest.cs in commit  71f5c2b856 A comparison of consistent 'default' values determines whether boundingBox check is true.  
							
							... 
							
							
							
							Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> 
							
						 
						
							2015-11-27 00:16:08 +00:00  
				
					
						
							
							
								 
						
							
							
								9afe2b018f 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7765 : Add new ClampNegativeZ option. Defaults to false to restore prior functionality.  
							
							... 
							
							
							
							Avination code wasn't designed for deep building. 
							
						 
						
							2015-11-26 17:29:50 +01:00  
				
					
						
							
							
								 
						
							
							
								172bb05ec2 
								
							
								 
							
						 
						
							
							
								
								suspend the use of DisableSimulator, that is causing teleport and crossing issues  
							
							
							
						 
						
							2015-11-25 04:13:13 +00:00  
				
					
						
							
							
								 
						
							
							
								1484348d7f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2015-11-25 03:22:20 +00:00  
				
					
						
							
							
								 
						
							
							
								583c874773 
								
							
								 
							
						 
						
							
							
								
								remove default of 60minutes on MapImageService Refresh time, forgotten from early merge debug  
							
							
							
						 
						
							2015-11-25 03:21:38 +00:00  
				
					
						
							
							
								 
						
							
							
								774ac5e96b 
								
							
								 
							
						 
						
							
							
								
								If no job engine is started at all, keep checking it's status from  
							
							... 
							
							
							
							bombing 
							
						 
						
							2015-11-24 21:10:40 +01:00  
				
					
						
							
							
								 
						
							
							
								6d5b405168 
								
							
								 
							
						 
						
							
							
								
								simplify DeliverChatToAvatars(..) ( hopefully not breaking it )  
							
							
							
						 
						
							2015-11-24 17:28:05 +00:00  
				
					
						
							
							
								 
						
							
							
								a0c3297b37 
								
							
								 
							
						 
						
							
							
								
								again chat echos, check repeats uncondicionally  
							
							
							
						 
						
							2015-11-24 15:12:39 +00:00  
				
					
						
							
							
								 
						
							
							
								08d061d201 
								
							
								 
							
						 
						
							
							
								
								reset control even prior to use  
							
							
							
						 
						
							2015-11-24 14:28:35 +00:00  
				
					
						
							
							
								 
						
							
							
								f45905851a 
								
							
								 
							
						 
						
							
							
								
								at end of teleport disable the sending simulator, not destiny  
							
							
							
						 
						
							2015-11-24 14:01:51 +00:00  
				
					
						
							
							
								 
						
							
							
								7cf2d261b3 
								
							
								 
							
						 
						
							
							
								
								reduce 'echos' on several regions per instance (mantis 7754)  
							
							
							
						 
						
							2015-11-24 12:51:58 +00:00  
				
					
						
							
							
								 
						
							
							
								19b96697a6 
								
							
								 
							
						 
						
							
							
								
								try not to use Process.HasExit that is broken in some mono versions  
							
							
							
						 
						
							2015-11-24 11:22:40 +00:00  
				
					
						
							
							
								 
						
							
							
								5e4b16658b 
								
							
								 
							
						 
						
							
							
								
								Flipped version to 0.9.0.0  
							
							
							
						 
						
							2015-11-23 18:15:09 -08:00  
				
					
						
							
							
								 
						
							
							
								87464b5039 
								
							
								 
							
						 
						
							
							
								
								remove a debug message  
							
							
							
						 
						
							2015-11-24 02:03:38 +00:00  
				
					
						
							
							
								 
						
							
							
								9d8fe7f3db 
								
							
								 
							
						 
						
							
							
								
								revert previus commit  
							
							
							
						 
						
							2015-11-23 23:10:02 +00:00  
				
					
						
							
							
								 
						
							
							
								81eb9816a2 
								
							
								 
							
						 
						
							
							
								
								remove libomv detection/log from llLoginService  
							
							
							
						 
						
							2015-11-23 23:03:16 +00:00  
				
					
						
							
							
								 
						
							
							
								e9345479c4 
								
							
								 
							
						 
						
							
							
								
								remove warning on siting in phantom prims without sittarget  
							
							
							
						 
						
							2015-11-23 22:11:27 +00:00  
				
					
						
							
							
								 
						
							
							
								15af6265a1 
								
							
								 
							
						 
						
							
							
								
								Fixed some stupid math and checks on --bounding-origin and --bounding-size. Bounding origin can of course be negative if it needs to be as we're taking stuff from the (possibly rotated) source region. Bounding size must always be >=0 and <= destination region size.  
							
							... 
							
							
							
							Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> 
							
						 
						
							2015-11-22 17:30:08 +00:00  
				
					
						
							
							
								 
						
							
							
								f75d113230 
								
							
								 
							
						 
						
							
							
								
								change silly Monitor use  
							
							
							
						 
						
							2015-11-22 08:40:55 +00:00  
				
					
						
							
							
								 
						
							
							
								ec069edead 
								
							
								 
							
						 
						
							
							
								
								change syncronization method  
							
							
							
						 
						
							2015-11-22 08:31:54 +00:00  
				
					
						
							
							
								 
						
							
							
								e28eecd0bf 
								
							
								 
							
						 
						
							
							
								
								revert take the Monitor.wait out of the locks  
							
							
							
						 
						
							2015-11-22 08:08:01 +00:00  
				
					
						
							
							
								 
						
							
							
								1de096dffb 
								
							
								 
							
						 
						
							
							
								
								coment out merge option on multiregion oar load i added  
							
							
							
						 
						
							2015-11-22 08:00:58 +00:00  
				
					
						
							
							
								 
						
							
							
								5c3f88b64d 
								
							
								 
							
						 
						
							
							
								
								take the Monitor.wait out of the locks  
							
							
							
						 
						
							2015-11-22 07:55:49 +00:00  
				
					
						
							
							
								 
						
							
							
								b80cbf5060 
								
							
								 
							
						 
						
							
							
								
								a few more changes on Multiregion control file load  
							
							
							
						 
						
							2015-11-22 07:18:11 +00:00  
				
					
						
							
							
								 
						
							
							
								a6187db2a7 
								
							
								 
							
						 
						
							
							
								
								add a a missing monitor.wait if still not needed, mb in future  
							
							
							
						 
						
							2015-11-22 05:44:06 +00:00  
				
					
						
							
							
								 
						
							
							
								3be340cbf2 
								
							
								 
							
						 
						
							
							
								
								a few changes on Multiregion control file load ; load oar seems far from good  
							
							
							
						 
						
							2015-11-22 05:42:13 +00:00  
				
					
						
							
							
								 
						
							
							
								f6820959b7 
								
							
								 
							
						 
						
							
							
								
								add Monitor.wait on load  
							
							
							
						 
						
							2015-11-22 04:49:01 +00:00  
				
					
						
							
							
								 
						
							
							
								4349bde440 
								
							
								 
							
						 
						
							
							
								
								reduce noise before compare  
							
							
							
						 
						
							2015-11-22 04:10:26 +00:00  
				
					
						
							
							
								 
						
							
							
								6dcbd20cfa 
								
							
								 
							
						 
						
							
							
								
								add merge option on multioar test  
							
							
							
						 
						
							2015-11-22 03:58:07 +00:00  
				
					
						
							
							
								 
						
							
							
								71f5c2b856 
								
							
								 
							
						 
						
							
							
								
								minor changes  
							
							
							
						 
						
							2015-11-22 03:56:48 +00:00  
				
					
						
							
							
								 
						
							
							
								541d2ce2cd 
								
							
								 
							
						 
						
							
							
								
								don't use 'funny' Quaternions  
							
							
							
						 
						
							2015-11-22 02:22:48 +00:00  
				
					
						
							
							
								 
						
							
							
								0b216c37df 
								
							
								 
							
						 
						
							
							
								
								Changes to Load Oar options and new code to support importing OARs with different Region sizes to the destination region.  
							
							... 
							
							
							
							Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> 
							
						 
						
							2015-11-22 01:32:48 +00:00  
				
					
						
							
							
								 
						
							
							
								cc992bf156 
								
							
								 
							
						 
						
							
							
								
								Changes to TerrainModule/ITerrainModule to support importing OARs with different Region sizes to the destination region.  
							
							... 
							
							
							
							Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> 
							
						 
						
							2015-11-22 01:32:36 +00:00  
				
					
						
							
							
								 
						
							
							
								7cac0ccbe3 
								
							
								 
							
						 
						
							
							
								
								Changes to TerrainChannel/ITerrainChannel to support importing OARs with different Region sizes to the destination region.  
							
							... 
							
							
							
							Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> 
							
						 
						
							2015-11-22 01:32:08 +00:00  
				
					
						
							
							
								 
						
							
							
								b23e5fd8b6 
								
							
								 
							
						 
						
							
							
								
								Changes to LandObject/ILandObject to support importing OARs with different Region sizes to the destination region.  
							
							... 
							
							
							
							Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> 
							
						 
						
							2015-11-22 01:31:48 +00:00  
				
					
						
							
							
								 
						
							
							
								01e7fa3095 
								
							
								 
							
						 
						
							
							
								
								row format fixed removed to allow creation of regions table  
							
							... 
							
							
							
							row_format=fixed is not supported by innodb and has broken the creation
of the regions table during the first startup of ROBUST. It must be a
relict from MyISAM. Also removed the probably inappropriate table
comment.
Signed-off-by: Kevin Cozens <kevin@ve3syb.ca> 
							
						 
						
							2015-11-21 20:03:42 -05:00  
				
					
						
							
							
								 
						
							
							
								88b3545ec3 
								
							
								 
							
						 
						
							
							
								
								add a missing override  
							
							
							
						 
						
							2015-11-21 19:56:57 +00:00  
				
					
						
							
							
								 
						
							
							
								c84334fc72 
								
							
								 
							
						 
						
							
							
								
								add a missing override  
							
							
							
						 
						
							2015-11-21 19:53:14 +00:00  
				
					
						
							
							
								 
						
							
							
								11342314e1 
								
							
								 
							
						 
						
							
							
								
								add thread allocation calls for new ode.dll (old ode)  
							
							
							
						 
						
							2015-11-21 02:53:35 +00:00  
				
					
						
							
							
								 
						
							
							
								0b36d4ea2f 
								
							
								 
							
						 
						
							
							
								
								some cleanup, allow cast rays to collide with terrain within limited range (old ode)  
							
							
							
						 
						
							2015-11-21 02:14:19 +00:00  
				
					
						
							
							
								 
						
							
							
								3f4fdacb34 
								
							
								 
							
						 
						
							
							
								
								remove a warning  
							
							
							
						 
						
							2015-11-21 01:55:17 +00:00  
				
					
						
							
							
								 
						
							
							
								156fdd4908 
								
							
								 
							
						 
						
							
							
								
								remove some duplicate using statements  
							
							
							
						 
						
							2015-11-21 01:49:31 +00:00  
				
					
						
							
							
								 
						
							
							
								36426b0db2 
								
							
								 
							
						 
						
							
							
								
								remove some compile warnings increasing total number by 2  
							
							
							
						 
						
							2015-11-21 00:49:43 +00:00  
				
					
						
							
							
								 
						
							
							
								019d057563 
								
							
								 
							
						 
						
							
							
								
								stop the Vehicle AFTER fixing position not before, bc stop code also updates position (old ode)  
							
							
							
						 
						
							2015-11-20 19:40:04 +00:00  
				
					
						
							
							
								 
						
							
							
								395d160c41 
								
							
								 
							
						 
						
							
							
								
								stop a Vehicle on a failed region cross (or empty border) (old ode)  
							
							
							
						 
						
							2015-11-20 19:11:26 +00:00  
				
					
						
							
							
								 
						
							
							
								53895289a6 
								
							
								 
							
						 
						
							
							
								
								remove Ode.Net - missing file. ( old ode may be broken now)  
							
							
							
						 
						
							2015-11-20 18:48:48 +00:00  
				
					
						
							
							
								 
						
							
							
								25983c1ba9 
								
							
								 
							
						 
						
							
							
								
								remove the hard to maintain Ode.Net wrapper only in use by old ode  
							
							
							
						 
						
							2015-11-20 18:25:56 +00:00  
				
					
						
							
							
								 
						
							
							
								ca5ec4c33b 
								
							
								 
							
						 
						
							
							
								
								make llAvatarOnLinkSitTarget(0) return UUID.Zero  
							
							
							
						 
						
							2015-11-20 01:44:19 +00:00  
				
					
						
							
							
								 
						
							
							
								4a0531244a 
								
							
								 
							
						 
						
							
							
								
								change a log message from error to just Debug  
							
							
							
						 
						
							2015-11-20 00:45:12 +00:00  
				
					
						
							
							
								 
						
							
							
								98a00cbce5 
								
							
								 
							
						 
						
							
							
								
								ubOde: add threading related calls new ode.dll may need. Hope this doesn't break with current linux ode library  
							
							
							
						 
						
							2015-11-20 00:37:41 +00:00  
				
					
						
							
							
								 
						
							
							
								0c93159297 
								
							
								 
							
						 
						
							
							
								
								remove unused return value on DeliverMessageTo()  
							
							
							
						 
						
							2015-11-20 00:09:56 +00:00  
				
					
						
							
							
								 
						
							
							
								278687b1e8 
								
							
								 
							
						 
						
							
							
								
								remove duplicate object chat messages ( mantis 7745 ),fix llRegionSay, this are still merge issues  
							
							
							
						 
						
							2015-11-20 00:01:13 +00:00  
				
					
						
							
							
								 
						
							
							
								36f7e96392 
								
							
								 
							
						 
						
							
							
								
								clean code a bit  
							
							
							
						 
						
							2015-11-19 15:02:12 +00:00  
				
					
						
							
							
								 
						
							
							
								2e43343ca9 
								
							
								 
							
						 
						
							
							
								
								ClearPartAttachmentData before adding object to scene, not after  
							
							
							
						 
						
							2015-11-19 14:45:39 +00:00  
				
					
						
							
							
								 
						
							
							
								8505ca88dd 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: use one autoresetevent per scene  
							
							
							
						 
						
							2015-11-19 02:46:25 +00:00  
				
					
						
							
							
								 
						
							
							
								759fda0871 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: reset the event at start of new test.  
							
							
							
						 
						
							2015-11-19 02:43:49 +00:00  
				
					
						
							
							
								 
						
							
							
								9c5acb3df4 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: just a test  
							
							
							
						 
						
							2015-11-19 01:43:33 +00:00  
				
					
						
							
							
								 
						
							
							
								f242137e31 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: add a DefaultPermitions module to sceneB  
							
							
							
						 
						
							2015-11-19 01:18:34 +00:00  
				
					
						
							
							
								 
						
							
							
								a4ed111de1 
								
							
								 
							
						 
						
							
							
								
								cleanup indentation  
							
							
							
						 
						
							2015-11-18 17:45:56 +00:00  
				
					
						
							
							
								 
						
							
							
								6dafce9a12 
								
							
								 
							
						 
						
							
							
								
								fix another variable number of wearable types issue  
							
							
							
						 
						
							2015-11-18 17:35:26 +00:00  
				
					
						
							
							
								 
						
							
							
								0fbb4f0067 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: dont expect a particular http error response  
							
							
							
						 
						
							2015-11-18 01:05:46 +00:00  
				
					
						
							
							
								 
						
							
							
								62cacff071 
								
							
								 
							
						 
						
							
							
								
								add LegacySitOffsets handling at LSL api  
							
							
							
						 
						
							2015-11-17 18:17:11 +00:00  
				
					
						
							
							
								 
						
							
							
								da5aad87bf 
								
							
								 
							
						 
						
							
							
								
								start adding LegacySitOffsets option. TRUE will prevent the use of new math for the compensation of SL sittarget bug, and so not break content. (this is the main code change)  
							
							
							
						 
						
							2015-11-17 17:41:09 +00:00  
				
					
						
							
							
								 
						
							
							
								eab427e58b 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: UUID.Zero is a invalid ownerID - missing file  
							
							
							
						 
						
							2015-11-17 09:00:18 +00:00  
				
					
						
							
							
								 
						
							
							
								0991ad321a 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: UUID.Zero is a invalid ownerID  
							
							
							
						 
						
							2015-11-17 08:58:00 +00:00  
				
					
						
							
							
								 
						
							
							
								6c766f3ab4 
								
							
								 
							
						 
						
							
							
								
								remove unused parameter - missing file  
							
							
							
						 
						
							2015-11-17 08:02:48 +00:00  
				
					
						
							
							
								 
						
							
							
								f7f5aba597 
								
							
								 
							
						 
						
							
							
								
								remove unused parameter  
							
							
							
						 
						
							2015-11-17 07:59:11 +00:00  
				
					
						
							
							
								 
						
							
							
								cd29abf1ac 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: fix wrong parameters  
							
							
							
						 
						
							2015-11-17 07:22:36 +00:00  
				
					
						
							
							
								 
						
							
							
								81b7f5551c 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: sp attachments and appearance are not in sync  
							
							
							
						 
						
							2015-11-17 06:52:03 +00:00  
				
					
						
							
							
								 
						
							
							
								51d0087a49 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: AgentGroupDataUpdate is udp  
							
							
							
						 
						
							2015-11-17 06:42:45 +00:00  
				
					
						
							
							
								 
						
							
							
								2ba14f82fe 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: a new event queue has a few null events  
							
							
							
						 
						
							2015-11-17 06:23:57 +00:00  
				
					
						
							
							
								 
						
							
							
								bbfeca4b0c 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: a new event queue has a few null events  
							
							
							
						 
						
							2015-11-17 06:19:45 +00:00  
				
					
						
							
							
								 
						
							
							
								16d158f2f1 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: missing call to InventoryDeQueueAndDelete()  
							
							
							
						 
						
							2015-11-17 05:49:39 +00:00  
				
					
						
							
							
								 
						
							
							
								9566c000f2 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: terrain effects limits changed  
							
							
							
						 
						
							2015-11-17 05:25:08 +00:00  
				
					
						
							
							
								 
						
							
							
								dd18c9f689 
								
							
								 
							
						 
						
							
							
								
								fix llRequestAgentData cache timeout  
							
							
							
						 
						
							2015-11-17 05:14:54 +00:00  
				
					
						
							
							
								 
						
							
							
								364082d0e8 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: add a httpserver  
							
							
							
						 
						
							2015-11-17 04:19:30 +00:00  
				
					
						
							
							
								 
						
							
							
								1e87e90915 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: allow sitTargetposition and orientation to be read from OAR on opensim, they are reset at avination, this may cause issues with old sits  
							
							
							
						 
						
							2015-11-17 03:42:46 +00:00  
				
					
						
							
							
								 
						
							
							
								4e74564caa 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: suspend TestllSetLinkPrimitiveParamsForAgent bc avatar sit math changed  
							
							
							
						 
						
							2015-11-17 03:16:37 +00:00  
				
					
						
							
							
								 
						
							
							
								d1737de8d2 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: Coalesced objects handling has changed  
							
							
							
						 
						
							2015-11-17 03:10:59 +00:00  
				
					
						
							
							
								 
						
							
							
								8567ef3c40 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: test for null cacheItems  
							
							
							
						 
						
							2015-11-17 03:00:27 +00:00  
				
					
						
							
							
								 
						
							
							
								4660c3076c 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: assets are modified by the test, on current code  
							
							
							
						 
						
							2015-11-17 02:08:01 +00:00  
				
					
						
							
							
								 
						
							
							
								ec0a16c559 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: suspend sit on sittarget  until im not 2 sleepy to fix the math  
							
							
							
						 
						
							2015-11-17 01:53:44 +00:00  
				
					
						
							
							
								 
						
							
							
								083b52173b 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: suspend undo-redo tests until new ones can be written to conform to new code  
							
							
							
						 
						
							2015-11-17 01:44:15 +00:00  
				
					
						
							
							
								 
						
							
							
								e15ebc091f 
								
							
								 
							
						 
						
							
							
								
								bug fix: improve chat to child avatars. Still not good because of low resolution of child position updates  
							
							
							
						 
						
							2015-11-17 01:31:06 +00:00  
				
					
						
							
							
								 
						
							
							
								67aefb5e42 
								
							
								 
							
						 
						
							
							
								
								bug fix: StateSource of a SOG that is not a attachment is StateSource.PrimCrossing  
							
							
							
						 
						
							2015-11-17 00:48:35 +00:00  
				
					
						
							
							
								 
						
							
							
								895a57e426 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: backup is async  
							
							
							
						 
						
							2015-11-16 23:25:28 +00:00  
				
					
						
							
							
								 
						
							
							
								9c5646a1ba 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: dont use references to objects that may have been deleted  
							
							
							
						 
						
							2015-11-16 23:21:58 +00:00  
				
					
						
							
							
								 
						
							
							
								52a3cc39e9 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: fix math  
							
							
							
						 
						
							2015-11-16 22:41:36 +00:00  
				
					
						
							
							
								 
						
							
							
								3a65627481 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' error: internal GroupResize() doesn't heave Undo  
							
							
							
						 
						
							2015-11-16 21:42:39 +00:00  
				
					
						
							
							
								 
						
							
							
								10d5c80910 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' error: object is deleted on DeRezObjects, fix last commit side effects  
							
							
							
						 
						
							2015-11-16 21:28:59 +00:00  
				
					
						
							
							
								 
						
							
							
								ca4b7efd0f 
								
							
								 
							
						 
						
							
							
								
								dont find parts of groups marked as Deleted  
							
							
							
						 
						
							2015-11-16 21:11:22 +00:00  
				
					
						
							
							
								 
						
							
							
								99ecf522cd 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' error: object is deleted on DeRezObjects  
							
							
							
						 
						
							2015-11-16 20:59:57 +00:00  
				
					
						
							
							
								 
						
							
							
								250db8c82a 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' error: object crossing is async  
							
							
							
						 
						
							2015-11-16 20:34:23 +00:00  
				
					
						
							
							
								 
						
							
							
								d19e4f598f 
								
							
								 
							
						 
						
							
							
								
								deatach from backup on attachment  
							
							
							
						 
						
							2015-11-16 20:12:40 +00:00  
				
					
						
							
							
								 
						
							
							
								95a7a03052 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' error: normalization of <0,0,0> no longer causes argument exception, missed a few more  
							
							
							
						 
						
							2015-11-16 19:00:53 +00:00  
				
					
						
							
							
								 
						
							
							
								fd2784a037 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' error: normalization of <0,0,0> no longer causes argument exception  
							
							
							
						 
						
							2015-11-16 18:50:15 +00:00  
				
					
						
							
							
								 
						
							
							
								a2e376e993 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' error: contents of link folders are no longer sent  
							
							
							
						 
						
							2015-11-16 18:43:11 +00:00  
				
					
						
							
							
								 
						
							
							
								554f591eb6 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors  
							
							
							
						 
						
							2015-11-16 18:19:54 +00:00  
				
					
						
							
							
								 
						
							
							
								9b6633697b 
								
							
								 
							
						 
						
							
							
								
								coment out excessive debug messages  
							
							
							
						 
						
							2015-11-16 17:35:20 +00:00  
				
					
						
							
							
								 
						
							
							
								b2592ab132 
								
							
								 
							
						 
						
							
							
								
								Fix a merge conflict  
							
							
							
						 
						
							2015-11-16 15:30:39 +01:00  
				
					
						
							
							
								 
						
							
							
								f93ce485b1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into avinationmerge  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Framework/AvatarAppearance.cs 
							
						 
						
							2015-11-16 15:28:51 +01:00  
				
					
						
							
							
								 
						
							
							
								53e0cd5534 
								
							
								 
							
						 
						
							
							
								
								handle diferente number of wearables on getting assets form another appearance  
							
							
							
						 
						
							2015-11-15 10:04:35 +00:00  
				
					
						
							
							
								 
						
							
							
								bcb27d4406 
								
							
								 
							
						 
						
							
							
								
								fix the protection for more Wearables than region suports  
							
							
							
						 
						
							2015-11-15 08:16:52 +00:00  
				
					
						
							
							
								 
						
							
							
								f5799ff445 
								
							
								 
							
						 
						
							
							
								
								That didn't actually do anything for Simian, and it broke the locahost  
							
							... 
							
							
							
							case
Revert "Also restoring proper function for Simian external GetTexture functionality."
This reverts commit 366e81b977 
							
						 
						
							2015-11-14 08:10:27 -08:00  
				
					
						
							
							
								 
						
							
							
								3515fda101 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-11-12 18:31:27 -08:00  
				
					
						
							
							
								 
						
							
							
								75befda6df 
								
							
								 
							
						 
						
							
							
								
								Add some values to the SimulatorFeatures cap's OpenSimExtras section relative to FPS statistics. This is transition code ported from avinationmerge.  
							
							
							
						 
						
							2015-11-13 02:12:13 +00:00  
				
					
						
							
							
								 
						
							
							
								752a1534f8 
								
							
								 
							
						 
						
							
							
								
								add the option Normalized55FPS. This is transition code ported from avinationmerge branch. (configration file changes will be commited later)  
							
							
							
						 
						
							2015-11-13 01:12:37 +00:00  
				
					
						
							
							
								 
						
							
							
								55cce6aee0 
								
							
								 
							
						 
						
							
							
								
								minor: reset character collision flags, even if without a Body  
							
							
							
						 
						
							2015-11-12 22:40:55 +00:00  
				
					
						
							
							
								 
						
							
							
								9bd6befdeb 
								
							
								 
							
						 
						
							
							
								
								add some safeguard checks  
							
							
							
						 
						
							2015-11-12 21:24:14 +00:00  
				
					
						
							
							
								 
						
							
							
								8c7f475740 
								
							
								 
							
						 
						
							
							
								
								Add some values to the SimulatorFeatures cap's OpenSimExtras section:  
							
							... 
							
							
							
							SimulatorFPS: The actual optimal FPS of the simulator, un-fudged
SimulatorFPSFactor: The fudge factor that is applied to the stats sent to the viewer
SimulatorFPSWarnPercent: The percentage below which a lag meter should go to amber
SimulatorFPSCritPercent: The percentage below which a lag meter should go to red
To display the real values, a viewer would divide the reported FPS by the SimulatorFPSFactor and use that to calculate the percentage of SimulatorFPS. E.g. reported is 55fps, SimulatorFPSFactor is 5.0 and SimulatorFPS is 11. 
							
						 
						
							2015-11-12 21:13:44 +01:00  
				
					
						
							
							
								 
						
							
							
								d3911606ef 
								
							
								 
							
						 
						
							
							
								
								Move a call to RequestModuleInterface to a new scene callback function  
							
							... 
							
							
							
							because the current implementation would have always returned null 
							
						 
						
							2015-11-12 20:34:09 +01:00  
				
					
						
							
							
								 
						
							
							
								649a3fc39c 
								
							
								 
							
						 
						
							
							
								
								dont abort llDialog if buttons labels are longer than 24bytes, let udp truncate. This is not as spec but allows old scripts or with minor bugs to still work  
							
							
							
						 
						
							2015-11-11 06:06:22 +00:00  
				
					
						
							
							
								 
						
							
							
								adda0ab7d8 
								
							
								 
							
						 
						
							
							
								
								limit llDialog buttons text to 24 bytes (at lludp level)  
							
							
							
						 
						
							2015-11-11 05:55:34 +00:00  
				
					
						
							
							
								 
						
							
							
								b383cdae33 
								
							
								 
							
						 
						
							
							
								
								fix cut points of UTF-8 strings  
							
							
							
						 
						
							2015-11-10 20:08:44 -08:00  
				
					
						
							
							
								 
						
							
							
								2b937fdf40 
								
							
								 
							
						 
						
							
							
								
								reduce the small MTU violation sending terrain compressed patchs  
							
							
							
						 
						
							2015-11-10 23:56:08 +00:00  
				
					
						
							
							
								 
						
							
							
								188b2d84c1 
								
							
								 
							
						 
						
							
							
								
								increase the number of packets in Land queue that force terrain to delay patchs sending.  
							
							
							
						 
						
							2015-11-10 23:50:00 +00:00  
				
					
						
							
							
								 
						
							
							
								e096b49dd7 
								
							
								 
							
						 
						
							
							
								
								check if a packet can be sent imediatly without accounting it as sent on throttles when it is enqueued for later send.  
							
							
							
						 
						
							2015-11-10 23:17:56 +00:00  
				
					
						
							
							
								 
						
							
							
								40cb83b555 
								
							
								 
							
						 
						
							
							
								
								make m_minimumDripRate a bit larger than mtu. Add a bucket space check that does not consume avaiable space, so reducing bandwidth  
							
							
							
						 
						
							2015-11-10 22:50:20 +00:00  
				
					
						
							
							
								 
						
							
							
								f57a48a0fb 
								
							
								 
							
						 
						
							
							
								
								fix silly bug  
							
							
							
						 
						
							2015-11-10 20:34:19 +00:00  
				
					
						
							
							
								 
						
							
							
								5bfd49404d 
								
							
								 
							
						 
						
							
							
								
								start TerrainCheckUpdates on heartbeat thread, but do it async; fix a bug on slow terrain send limits check  
							
							
							
						 
						
							2015-11-10 17:44:53 +00:00  
				
					
						
							
							
								 
						
							
							
								b6c3592411 
								
							
								 
							
						 
						
							
							
								
								fix/add lldialog and llTextBox message size error checks, aborting if error as spec. (we can change this to silent truncate and execute the larger ones since llUdp now does it. But doing as spec now)  
							
							
							
						 
						
							2015-11-10 15:08:08 +00:00  
				
					
						
							
							
								 
						
							
							
								38aad774f7 
								
							
								 
							
						 
						
							
							
								
								change lldialog and llTextBox maximum message lenght to 512 bytes as specification.  
							
							
							
						 
						
							2015-11-10 14:47:36 +00:00  
				
					
						
							
							
								 
						
							
							
								ae9d40c7d0 
								
							
								 
							
						 
						
							
							
								
								add a StringToBytes variant that takes Maximum lenght as argument.  
							
							
							
						 
						
							2015-11-10 14:29:13 +00:00  
				
					
						
							
							
								 
						
							
							
								d17633f6c0 
								
							
								 
							
						 
						
							
							
								
								replace StatisticsFPSfactor that needed to be changed with FrameTime to a simpler true or false Normalized55FPS that is now TRUE by default. Incorrectly this commit also contains changes that should had their own commits: changes to heartbeat time control ant to gathering and calculation of related statistics.  
							
							
							
						 
						
							2015-11-09 15:06:41 +00:00  
				
					
						
							
							
								 
						
							
							
								097c56330a 
								
							
								 
							
						 
						
							
							
								
								rename MinFrameTime as FrameTime, since it is not a minimum but a target value; retune its value a bit so reported FPS is closer to integer value; change ode step size acording to reduce jitter in phys FPS; Make Statistics Scaling factor (fludge factor) configurable. (legacy default of 5.0 in code)  
							
							
							
						 
						
							2015-11-08 04:28:46 +00:00  
				
					
						
							
							
								 
						
							
							
								185d3bd39e 
								
							
								 
							
						 
						
							
							
								
								change maximum angular velocity to a value derived from heartbeat rate and Nyquist.  
							
							
							
						 
						
							2015-11-08 01:47:54 +00:00  
				
					
						
							
							
								 
						
							
							
								eccc6f1081 
								
							
								 
							
						 
						
							
							
								
								fix wrong condition to set low angular velocity as Zero.  
							
							
							
						 
						
							2015-11-08 00:24:54 +00:00  
				
					
						
							
							
								 
						
							
							
								69fefd1d00 
								
							
								 
							
						 
						
							
							
								
								send the estimation of time dilation at packet build time, not the one at unknown past.  
							
							
							
						 
						
							2015-11-06 21:27:42 +00:00  
				
					
						
							
							
								 
						
							
							
								527ea37540 
								
							
								 
							
						 
						
							
							
								
								change OfflineMessageModule from new avination code to original master, for compatibility with current web servers php scripts. This may change after current test phase  
							
							
							
						 
						
							2015-11-06 05:18:54 +00:00  
				
					
						
							
							
								 
						
							
							
								f8efd00775 
								
							
								 
							
						 
						
							
							
								
								add a console/log warning about large physics meshs on ubOde that can have negative impact on region load  
							
							
							
						 
						
							2015-11-05 16:57:48 +00:00  
				
					
						
							
							
								 
						
							
							
								dc752e8d82 
								
							
								 
							
						 
						
							
							
								
								fix get/set parameters on avatars  
							
							
							
						 
						
							2015-11-05 03:07:25 +00:00  
				
					
						
							
							
								 
						
							
							
								89655b0baa 
								
							
								 
							
						 
						
							
							
								
								apply OtakuMegane code changes to irc channel chat so some characters are not lost  
							
							
							
						 
						
							2015-11-02 02:23:35 +00:00  
				
					
						
							
							
								 
						
							
							
								baf5649b70 
								
							
								 
							
						 
						
							
							
								
								fix avatarAppearance wearables copy  
							
							
							
						 
						
							2015-11-02 02:08:13 +00:00  
				
					
						
							
							
								 
						
							
							
								51e5204a67 
								
							
								 
							
						 
						
							
							
								
								Add forgotten file  
							
							
							
						 
						
							2015-11-02 01:21:28 +01:00  
				
					
						
							
							
								 
						
							
							
								6bb12ab975 
								
							
								 
							
						 
						
							
							
								
								Set wearables count to max legacy wearables for version < 0.4  
							
							
							
						 
						
							2015-11-02 00:45:05 +01:00  
				
					
						
							
							
								 
						
							
							
								f88e4a1ec9 
								
							
								 
							
						 
						
							
							
								
								Plumb the rest of the context stuff. Well, what I see so far anyway  
							
							
							
						 
						
							2015-11-02 00:23:38 +01:00  
				
					
						
							
							
								 
						
							
							
								3da0a318b3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avinationmerge' of opensimulator.org:/var/git/opensim into avinationmerge  
							
							
							
						 
						
							2015-11-01 23:40:54 +01:00  
				
					
						
							
							
								 
						
							
							
								aea86f30a0 
								
							
								 
							
						 
						
							
							
								
								Don't crash the sim if the map image is null.  
							
							
							
						 
						
							2015-11-01 11:38:41 -08:00  
				
					
						
							
							
								 
						
							
							
								af7c002d52 
								
							
								 
							
						 
						
							
							
								
								Don't crash the sim if the map image is null.  
							
							
							
						 
						
							2015-11-01 11:37:59 -08:00  
				
					
						
							
							
								 
						
							
							
								5f18f2ce6a 
								
							
								 
							
						 
						
							
							
								
								More EntityTransferContext plumbing  
							
							
							
						 
						
							2015-11-01 19:37:14 +01:00  
				
					
						
							
							
								 
						
							
							
								69585a4824 
								
							
								 
							
						 
						
							
							
								
								More plumbing of the EntityTransferContext (not yet complete)  
							
							
							
						 
						
							2015-11-01 19:11:14 +01:00  
				
					
						
							
							
								 
						
							
							
								29798cefcc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into avinationmerge  
							
							
							
						 
						
							2015-11-01 04:12:17 +00:00  
				
					
						
							
							
								 
						
							
							
								54e1d54fb5 
								
							
								 
							
						 
						
							
							
								
								fix more merge issues  
							
							
							
						 
						
							2015-11-01 03:33:19 +00:00  
				
					
						
							
							
								 
						
							
							
								24472c3b67 
								
							
								 
							
						 
						
							
							
								
								fix merge issues  
							
							
							
						 
						
							2015-11-01 03:25:36 +00:00  
				
					
						
							
							
								 
						
							
							
								72684592ba 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into avinationmerge  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Framework/AvatarAppearance.cs
	OpenSim/Framework/Servers/ServerBase.cs
	OpenSim/Framework/VersionInfo.cs
	OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
	OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
	OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs
	OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
	OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
	OpenSim/Services/HypergridService/GatekeeperService.cs
	OpenSim/Services/Interfaces/IAvatarService.cs
	OpenSim/Services/LLLoginService/LLLoginService.cs 
							
						 
						
							2015-11-01 03:01:59 +00:00  
				
					
						
							
							
								 
						
							
							
								6510ba8a64 
								
							
								 
							
						 
						
							
							
								
								Plumb the special VeriableWearablesSuported field which we will  
							
							... 
							
							
							
							temporarily use to determine extended wearableness 
							
						 
						
							2015-11-01 01:15:31 +01:00  
				
					
						
							
							
								 
						
							
							
								efcf0e4f2e 
								
							
								 
							
						 
						
							
							
								
								Minor: Add an initializer to show what the default value would be.  
							
							
							
						 
						
							2015-11-01 01:03:44 +01:00  
				
					
						
							
							
								 
						
							
							
								5f3b443c03 
								
							
								 
							
						 
						
							
							
								
								Remove an unneeded code path, it could never be reached. Ubit caught it  
							
							... 
							
							
							
							:) 
							
						 
						
							2015-11-01 00:57:45 +01:00  
				
					
						
							
							
								 
						
							
							
								2198330142 
								
							
								 
							
						 
						
							
							
								
								This is the replacement fix for large regions and string version.  
							
							
							
						 
						
							2015-11-01 00:40:13 +01:00  
				
					
						
							
							
								 
						
							
							
								6d0b45cd4e 
								
							
								 
							
						 
						
							
							
								
								Revert "fix transfer protocol version in string format. These are not  
							
							... 
							
							
							
							fixes you are looking for..... (Jedi mind trick)
This reverts commit 19e5667451 
							
						 
						
							2015-11-01 00:35:27 +01:00  
				
					
						
							
							
								 
						
							
							
								9ba288a2e7 
								
							
								 
							
						 
						
							
							
								
								fix typo reported on mantis 7735  
							
							
							
						 
						
							2015-10-31 22:48:31 +00:00  
				
					
						
							
							
								 
						
							
							
								af4ca8e80e 
								
							
								 
							
						 
						
							
							
								
								fix internal support for non square regions  
							
							
							
						 
						
							2015-10-31 21:58:40 +00:00  
				
					
						
							
							
								 
						
							
							
								19e5667451 
								
							
								 
							
						 
						
							
							
								
								fix transfer protocol version in string format. Let that case have tests identical to new format (this still isnt for your babies keep them safe...)  
							
							
							
						 
						
							2015-10-31 21:50:24 +00:00  
				
					
						
							
							
								 
						
							
							
								ea56f4f27c 
								
							
								 
							
						 
						
							
							
								
								Introduce an EntityTransferContext carrying the version numbers to pass  
							
							... 
							
							
							
							to all interested functions. Should fix the varregion conditional.
Still a testing version, do NOT use in production! 
							
						 
						
							2015-10-31 18:13:02 +01:00  
				
					
						
							
							
								 
						
							
							
								e8e0ba6d8f 
								
							
								 
							
						 
						
							
							
								
								Remove testing cruft that is blocking the new protocols. Unit tests no  
							
							... 
							
							
							
							longer test TP v1 now.
TP v1 will be removed within 6 months anyway. 
							
						 
						
							2015-10-31 17:22:27 +01:00  
				
					
						
							
							
								 
						
							
							
								dc6bdbf740 
								
							
								 
							
						 
						
							
							
								
								Put back the option of having asymmetrical protocol versions in  
							
							... 
							
							
							
							transfers 
							
						 
						
							2015-10-31 16:57:24 +01:00  
				
					
						
							
							
								 
						
							
							
								ed909f56da 
								
							
								 
							
						 
						
							
							
								
								fix mantis 7734, Thanks Garmin for the report  
							
							
							
						 
						
							2015-10-31 13:22:50 +00:00  
				
					
						
							
							
								 
						
							
							
								1030d07f31 
								
							
								 
							
						 
						
							
							
								
								simplify new regions protocol version control. (May not work, and babies safety warnings still valid  
							
							
							
						 
						
							2015-10-31 12:57:14 +00:00  
				
					
						
							
							
								 
						
							
							
								9232876421 
								
							
								 
							
						 
						
							
							
								
								let silly tests override version on local connections  
							
							
							
						 
						
							2015-10-31 02:05:11 +00:00  
				
					
						
							
							
								 
						
							
							
								400c61cd60 
								
							
								 
							
						 
						
							
							
								
								fix teleport to to string version regions  
							
							
							
						 
						
							2015-10-31 00:06:30 +00:00  
				
					
						
							
							
								 
						
							
							
								f0fd028ed9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2015-10-31 00:06:34 +01:00  
				
					
						
							
							
								 
						
							
							
								dc6d9eadf3 
								
							
								 
							
						 
						
							
							
								
								Testing stage of the new versioning system. Use at own risk. May not  
							
							... 
							
							
							
							work. Will eat your babies. Yada. Yada. 
							
						 
						
							2015-10-31 00:01:35 +01:00  
				
					
						
							
							
								 
						
							
							
								dd9b06e3b6 
								
							
								 
							
						 
						
							
							
								
								fix mantis 7733, reverting setting of IsAttachment on first call to full check. Replace instead same simple IsAttachment tests by full checks  
							
							
							
						 
						
							2015-10-29 22:14:11 +00:00  
				
					
						
							
							
								 
						
							
							
								45ff7cec80 
								
							
								 
							
						 
						
							
							
								
								fix cut points of UTF-8 strings  
							
							
							
						 
						
							2015-10-28 21:27:56 +00:00  
				
					
						
							
							
								 
						
							
							
								8b1ae501b5 
								
							
								 
							
						 
						
							
							
								
								fix services handling of visualparameters, avoiding possible crashs (mantis 7732) partially appling code from avinationmerge  
							
							
							
						 
						
							2015-10-27 18:39:33 +00:00  
				
					
						
							
							
								 
						
							
							
								114ac59314 
								
							
								 
							
						 
						
							
							
								
								dont tell clients that we can edit a friend's attachments when we do forbid it  
							
							
							
						 
						
							2015-10-27 01:20:21 +00:00  
				
					
						
							
							
								 
						
							
							
								9e6d9e0436 
								
							
								 
							
						 
						
							
							
								
								friends rights to edit objects display on viewers fixed.  This needs to be optimized in future  
							
							
							
						 
						
							2015-10-27 01:17:32 +00:00  
				
					
						
							
							
								 
						
							
							
								1982d72320 
								
							
								 
							
						 
						
							
							
								
								Make changes to a friend rights reach him on another sim; find on map does show the region. Issues: precise location on region still not avaiable and object edit permitions on viewers edit are not being updated (but are enforced by region). friends information is updated, and warnings are displayed. Only did minor testing...  
							
							
							
						 
						
							2015-10-26 22:42:48 +00:00  
				
					
						
							
							
								 
						
							
							
								6821ace3c6 
								
							
								 
							
						 
						
							
							
								
								add basic SendFindAgent() to lludp. Future use may require a list of pairs (X,Y). For now one pair is good enough.  
							
							
							
						 
						
							2015-10-26 21:56:02 +00:00  
				
					
						
							
							
								 
						
							
							
								8922d58f05 
								
							
								 
							
						 
						
							
							
								
								try fix IRC connector issue on mantis 7731 but with code a bit diferent from proposed patch. Also append '@irc' to nick on region messages, so message origin is clear  
							
							
							
						 
						
							2015-10-26 18:00:01 +00:00  
				
					
						
							
							
								 
						
							
							
								c3532ba876 
								
							
								 
							
						 
						
							
							
								
								set SOG.IsAttachment when doing a full check, so future gets see the right value  
							
							
							
						 
						
							2015-10-25 19:59:05 +00:00  
				
					
						
							
							
								 
						
							
							
								8d33ab903b 
								
							
								 
							
						 
						
							
							
								
								merge issue: fix missing '/'  
							
							
							
						 
						
							2015-10-24 22:48:31 +01:00  
				
					
						
							
							
								 
						
							
							
								28d4afbe3a 
								
							
								 
							
						 
						
							
							
								
								replace objects scale clamp by a more readable clamp. Simplify GroupResize and let rescale factors < 1 also be checked for size limits, Set new scales directly not checking them again.  
							
							
							
						 
						
							2015-10-23 01:39:53 +01:00  
				
					
						
							
							
								 
						
							
							
								8ed17f745d 
								
							
								 
							
						 
						
							
							
								
								let ode also finish internal representation  of prim actors, before simulation  
							
							
							
						 
						
							2015-10-22 18:03:49 +01:00  
				
					
						
							
							
								 
						
							
							
								7cb6ecb9f5 
								
							
								 
							
						 
						
							
							
								
								Make physics engines finish internal representation of loaded prims before starting simulation so it does start for all at same time. Currently only in use by ubOde  
							
							
							
						 
						
							2015-10-22 17:34:28 +01:00  
				
					
						
							
							
								 
						
							
							
								7aaa84515f 
								
							
								 
							
						 
						
							
							
								
								rename terrain for opensim and respective configuration flag that a future costumized ODE library may have  
							
							
							
						 
						
							2015-10-22 16:20:19 +01:00  
				
					
						
							
							
								 
						
							
							
								afba4dc1ce 
								
							
								 
							
						 
						
							
							
								
								Mark XAssetService obsolete and warn users.  
							
							
							
						 
						
							2015-10-21 19:26:00 -07:00  
				
					
						
							
							
								 
						
							
							
								719c0d09ae 
								
							
								 
							
						 
						
							
							
								
								Mark XAssetService obsolete and warn users.  
							
							
							
						 
						
							2015-10-21 19:22:20 -07:00  
				
					
						
							
							
								 
						
							
							
								e464bf5d82 
								
							
								 
							
						 
						
							
							
								
								recover scripts execution time stat i lost on previus changes. Behing async, this will not add with other time stats giving total frame time, as happens on other simulators. But its a good diag stat.  
							
							
							
						 
						
							2015-10-21 18:34:06 +01:00  
				
					
						
							
							
								 
						
							
							
								f84b75b1e0 
								
							
								 
							
						 
						
							
							
								
								update ubOde hashspaces levels  
							
							
							
						 
						
							2015-10-21 01:50:28 +01:00  
				
					
						
							
							
								 
						
							
							
								44deac4c1e 
								
							
								 
							
						 
						
							
							
								
								we do not have prims with size 2^128, missing file  
							
							
							
						 
						
							2015-10-21 01:41:04 +01:00  
				
					
						
							
							
								 
						
							
							
								c37ea1910d 
								
							
								 
							
						 
						
							
							
								
								fix or remove some wrong ODE configuration settings  
							
							
							
						 
						
							2015-10-21 01:11:39 +01:00  
				
					
						
							
							
								 
						
							
							
								deb4364f42 
								
							
								 
							
						 
						
							
							
								
								remove the use of Vector3 for axis locks on the rest of engines  
							
							
							
						 
						
							2015-10-21 00:15:09 +01:00  
				
					
						
							
							
								 
						
							
							
								ce5d5fc8dc 
								
							
								 
							
						 
						
							
							
								
								the inertia matrix inversions and body inertia changes to implement axis locks need to be avoid, so use ubOde axis locks code. Hopefully this will not cause incompatibilities  
							
							
							
						 
						
							2015-10-21 00:01:23 +01:00  
				
					
						
							
							
								 
						
							
							
								747044f587 
								
							
								 
							
						 
						
							
							
								
								stop using a vector3 to store axis locks 3bit flags also in ode  
							
							
							
						 
						
							2015-10-20 23:57:57 +01:00  
				
					
						
							
							
								 
						
							
							
								f6891b36be 
								
							
								 
							
						 
						
							
							
								
								stop using a vector3 to store axis locks 3bit flags in ubOde  
							
							
							
						 
						
							2015-10-20 19:33:15 +01:00  
				
					
						
							
							
								 
						
							
							
								0045398324 
								
							
								 
							
						 
						
							
							
								
								move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to PhysicsActor. Let engines use LockAngularMotion with either Vector3 argument or byte  
							
							
							
						 
						
							2015-10-20 19:00:26 +01:00  
				
					
						
							
							
								 
						
							
							
								d8528a7ba0 
								
							
								 
							
						 
						
							
							
								
								add axis locks to sop serializer. Now they are also saved to inventory  
							
							
							
						 
						
							2015-10-20 18:37:24 +01:00  
				
					
						
							
							
								 
						
							
							
								3c69071145 
								
							
								 
							
						 
						
							
							
								
								also apply axis locks, when creating a prim physics actor  
							
							
							
						 
						
							2015-10-20 18:21:13 +01:00  
				
					
						
							
							
								 
						
							
							
								3e25430e3a 
								
							
								 
							
						 
						
							
							
								
								store rotation axis locks in MySql and SQlite dbs ( others need to be updated also  
							
							
							
						 
						
							2015-10-20 18:08:04 +01:00  
				
					
						
							
							
								 
						
							
							
								52860a7d15 
								
							
								 
							
						 
						
							
							
								
								stop using a Vector3 to store 3bits  
							
							
							
						 
						
							2015-10-20 16:55:18 +01:00  
				
					
						
							
							
								 
						
							
							
								dfd60d6f71 
								
							
								 
							
						 
						
							
							
								
								STATUS_ROTATE are linkset flags and not prim  
							
							
							
						 
						
							2015-10-20 15:37:43 +01:00  
				
					
						
							
							
								 
						
							
							
								2b437f8d86 
								
							
								 
							
						 
						
							
							
								
								Let the initiator of a teleport or crossing know that we handle extra  
							
							... 
							
							
							
							wearables 
							
						 
						
							2015-10-20 00:58:16 +02:00  
				
					
						
							
							
								 
						
							
							
								59b63b6406 
								
							
								 
							
						 
						
							
							
								
								On to 0.8.3!  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs 
							
						 
						
							2015-10-18 21:51:49 -07:00  
				
					
						
							
							
								 
						
							
							
								839e239c99 
								
							
								 
							
						 
						
							
							
								
								Added warning in RegionCombinerModule about it being considered obsolete and encouraging people to switch to varregions.  
							
							
							
						 
						
							2015-10-18 21:50:11 -07:00  
				
					
						
							
							
								 
						
							
							
								06d2508b96 
								
							
								 
							
						 
						
							
							
								
								On to 0.8.3!  
							
							
							
						 
						
							2015-10-18 21:47:10 -07:00  
				
					
						
							
							
								 
						
							
							
								e6163c990e 
								
							
								 
							
						 
						
							
							
								
								Added warning in RegionCombinerModule about it being considered obsolete and encouraging people to switch to varregions.  
							
							
							
						 
						
							2015-10-18 16:59:47 -07:00  
				
					
						
							
							
								 
						
							
							
								7ab633461e 
								
							
								 
							
						 
						
							
							
								
								Fixed merge conflicts  
							
							... 
							
							
							
							Clean up of simulation version, the number that rules the compatibility of teleports:
- It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure
- Its definition moved to the global VersionInfo class
As of now it's still 0.3.
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs 
							
						 
						
							2015-10-18 16:24:33 -07:00  
				
					
						
							
							
								 
						
							
							
								70a46fe090 
								
							
								 
							
						 
						
							
							
								
								Clean up of simulation version, the number that rules the compatibility of teleports:  
							
							... 
							
							
							
							- It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure
- Its definition moved to the global VersionInfo class
As of now it's still 0.3. 
							
						 
						
							2015-10-18 16:06:31 -07:00  
				
					
						
							
							
								 
						
							
							
								339e252cce 
								
							
								 
							
						 
						
							
							
								
								The protocol version checking on the grid server connector seemed to have a bug. I think I fixed it.  
							
							
							
						 
						
							2015-10-18 11:06:21 -07:00  
				
					
						
							
							
								 
						
							
							
								f7d8952946 
								
							
								 
							
						 
						
							
							
								
								The protocol version checking on the grid server connector seemed to have a bug. I think I fixed it.  
							
							
							
						 
						
							2015-10-17 19:29:20 -07:00  
				
					
						
							
							
								 
						
							
							
								a31e5e799e 
								
							
								 
							
						 
						
							
							
								
								stop a object when making it not physical  
							
							
							
						 
						
							2015-10-18 00:35:52 +01:00  
				
					
						
							
							
								 
						
							
							
								24435cfe9a 
								
							
								 
							
						 
						
							
							
								
								Fix wrong active angularlock detection (it was only burning cpu), stop trying to add a amotor to each child prim and stop using unnecessary trimeshcallbacks  
							
							
							
						 
						
							2015-10-17 21:56:15 +01:00  
				
					
						
							
							
								 
						
							
							
								e2d7e6290d 
								
							
								 
							
						 
						
							
							
								
								fix GetTerrainHeightAtXY also on master. Fix wrong active angularlock detection (it was only burning cpu), stop trying to add a amotor to each child part and fix a typo.  
							
							
							
						 
						
							2015-10-17 20:07:52 +01:00  
				
					
						
							
							
								 
						
							
							
								8dcb4de53c 
								
							
								 
							
						 
						
							
							
								
								fix GetTerrainHeightAtXY for large regions. Also change ode dispose()  
							
							
							
						 
						
							2015-10-17 14:42:04 +01:00  
				
					
						
							
							
								 
						
							
							
								f39e6bc482 
								
							
								 
							
						 
						
							
							
								
								bug fix. Some rare meshs reported as having +-infinity dimensions  
							
							
							
						 
						
							2015-10-15 19:06:39 +01:00  
				
					
						
							
							
								 
						
							
							
								e14e432b50 
								
							
								 
							
						 
						
							
							
								
								More exception catching in ODE at shutdown. Not sure why the exception happens.  
							
							
							
						 
						
							2015-10-14 17:57:13 -07:00  
				
					
						
							
							
								 
						
							
							
								073bdda4b8 
								
							
								 
							
						 
						
							
							
								
								Restored authentication in AssetServicesConnector.  
							
							
							
						 
						
							2015-10-14 15:26:26 -07:00  
				
					
						
							
							
								 
						
							
							
								366e81b977 
								
							
								 
							
						 
						
							
							
								
								Also restoring proper function for Simian external GetTexture functionality.  
							
							
							
						 
						
							2015-10-14 14:45:21 -07:00  
				
					
						
							
							
								 
						
							
							
								721db9418f 
								
							
								 
							
						 
						
							
							
								
								Fixed Robust-bound GetTexture handler that had been knocked off with the new sim-bound handler that uses a Poll service. Rather than hammering both handlers into one single class, I'm splitting them into 2 classes, because they are considerably different.  
							
							
							
						 
						
							2015-10-14 14:41:28 -07:00  
				
					
						
							
							
								 
						
							
							
								45b8e6c1a7 
								
							
								 
							
						 
						
							
							
								
								Fixed exception upon shutting down in plain ODE.  
							
							... 
							
							
							
							09:49:57 - [SHUTDOWN]: Ignoring failure during shutdown - System.NullReferenceException: Object reference not set to an instance of an object.
   at OpenSim.Region.PhysicsModule.ODE.OdeScene.Dispose() in f:\dev\opensim-core\OpenSim\Region\PhysicsModules\Ode\OdeScene.cs:line 4062 
							
						 
						
							2015-10-14 09:56:23 -07:00  
				
					
						
							
							
								 
						
							
							
								8d7fa62088 
								
							
								 
							
						 
						
							
							
								
								fix a typo..  
							
							
							
						 
						
							2015-10-14 04:06:17 +01:00  
				
					
						
							
							
								 
						
							
							
								7deaad7368 
								
							
								 
							
						 
						
							
							
								
								bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softer  
							
							
							
						 
						
							2015-10-14 02:32:51 +01:00  
				
					
						
							
							
								 
						
							
							
								9ec9eee75f 
								
							
								 
							
						 
						
							
							
								
								reduce jitter due to viewer interpolators on objects that are really almost at rest  
							
							
							
						 
						
							2015-10-13 23:03:51 +01:00  
				
					
						
							
							
								 
						
							
							
								2e2c1a1fcd 
								
							
								 
							
						 
						
							
							
								
								change fps and dilation (still something not that usefull). make collisions a bit less explosive.., do changes on own time limited loop and not on simulation loop, ...  
							
							
							
						 
						
							2015-10-13 23:01:54 +01:00  
				
					
						
							
							
								 
						
							
							
								f360ddd28e 
								
							
								 
							
						 
						
							
							
								
								rename UbitMeshmerizer class as ubMeshmerizer  
							
							
							
						 
						
							2015-10-13 11:08:54 +01:00  
				
					
						
							
							
								 
						
							
							
								8e333c953d 
								
							
								 
							
						 
						
							
							
								
								in stats use real integration time, not the wanted one. Dont let stats calls overlap using a proper lock object  
							
							
							
						 
						
							2015-10-12 11:29:13 +01:00  
				
					
						
							
							
								 
						
							
							
								3d8384b696 
								
							
								 
							
						 
						
							
							
								
								detect a fully degenerated mesh and avoid using it and so crashing ubOde  
							
							
							
						 
						
							2015-10-12 00:49:07 +01:00  
				
					
						
							
							
								 
						
							
							
								af5ea18f33 
								
							
								 
							
						 
						
							
							
								
								use System.IO.Compression.DeflateStream for mesh decompression like master, since ACE zlib does seem to fail to decompress some meshs present at OSG, (possible same issue happens with map with option to draw prims)  
							
							
							
						 
						
							2015-10-11 23:04:22 +01:00  
				
					
						
							
							
								 
						
							
							
								88763178c5 
								
							
								 
							
						 
						
							
							
								
								display prim name, if unzip of selected phsyics mesh part fails on ubMeshmerizer ( thx Dan)  
							
							
							
						 
						
							2015-10-11 20:17:58 +01:00  
				
					
						
							
							
								 
						
							
							
								2b354902b5 
								
							
								 
							
						 
						
							
							
								
								fix the casting to Boolean of lsl types vector,quaternion,list and rotation, so that if(variable) does compile and work.  key still requires a explicit compare to NULL_KEY  
							
							
							
						 
						
							2015-10-08 06:27:37 +01:00  
				
					
						
							
							
								 
						
							
							
								3a498b0637 
								
							
								 
							
						 
						
							
							
								
								change NPC restriction options default from restricted to all allowed, as master  
							
							
							
						 
						
							2015-10-08 02:39:14 +01:00  
				
					
						
							
							
								 
						
							
							
								7fb1063990 
								
							
								 
							
						 
						
							
							
								
								dont send of the contents of LinkFolders also on Multiple folder fetch. Outfits changes still seem to work, except FS that doesnt delete the links to previus outfits, as singularity does  
							
							
							
						 
						
							2015-10-06 21:32:02 +01:00  
				
					
						
							
							
								 
						
							
							
								aa64d3bb7c 
								
							
								 
							
						 
						
							
							
								
								dont send of the contents of LinkFolders  
							
							
							
						 
						
							2015-10-06 18:17:15 +01:00  
				
					
						
							
							
								 
						
							
							
								24ca32d8a8 
								
							
								 
							
						 
						
							
							
								
								send DisplayNames dates in UTC and not region local time. send a next update date that can be parsed and make it also in future so name edition is blocked since  we don't suport them. (singu fails to display date, and seems to fail converting utc to local time  
							
							
							
						 
						
							2015-10-05 10:43:45 +01:00  
				
					
						
							
							
								 
						
							
							
								2700231764 
								
							
								 
							
						 
						
							
							
								
								in llAttachToAvatarTemp() (TempAttachmentsModule) dont add to inventory, like master  
							
							
							
						 
						
							2015-10-04 03:34:55 +01:00  
				
					
						
							
							
								 
						
							
							
								e1ce04de42 
								
							
								 
							
						 
						
							
							
								
								Implement an overridable implementation of PhysicsActor.SetVehicle()  
							
							... 
							
							
							
							that works for all physics engines.
BulletSim: implement an optimized version of SetVehicle() that still
  uses the vehicle code to do bounds checking but does it in one taint
  operation. 
							
						 
						
							2015-10-02 18:35:02 -07:00  
				
					
						
							
							
								 
						
							
							
								124602c6c2 
								
							
								 
							
						 
						
							
							
								
								reduce some diferences with master  
							
							
							
						 
						
							2015-10-02 22:47:31 +01:00  
				
					
						
							
							
								 
						
							
							
								d900d0112d 
								
							
								 
							
						 
						
							
							
								
								put back ip check on llSetContentType  
							
							
							
						 
						
							2015-10-02 18:55:09 +01:00  
				
					
						
							
							
								 
						
							
							
								b8cb9d1bbb 
								
							
								 
							
						 
						
							
							
								
								also on another location, plus a bit clean  
							
							
							
						 
						
							2015-10-02 18:39:05 +01:00  
				
					
						
							
							
								 
						
							
							
								de51b7af85 
								
							
								 
							
						 
						
							
							
								
								do group SetPos sync as master, script thread does need to wait for it to be done. This needs improvement, doing it async again with script thread waiting watching coop  
							
							
							
						 
						
							2015-10-02 17:56:02 +01:00  
				
					
						
							
							
								 
						
							
							
								bdd7ea06ff 
								
							
								 
							
						 
						
							
							
								
								change llSetContentType to master version, but removing IP check  
							
							
							
						 
						
							2015-10-02 17:45:48 +01:00  
				
					
						
							
							
								 
						
							
							
								1af6ac4bfc 
								
							
								 
							
						 
						
							
							
								
								remove unused method parameter master also removed  
							
							
							
						 
						
							2015-10-02 17:44:19 +01:00  
				
					
						
							
							
								 
						
							
							
								31873485d9 
								
							
								 
							
						 
						
							
							
								
								do not send DisableSimulator on teleport if agent is already returning  
							
							
							
						 
						
							2015-10-02 02:42:25 +01:00  
				
					
						
							
							
								 
						
							
							
								6ae7341e42 
								
							
								 
							
						 
						
							
							
								
								send DisableSimulator messages on closing childagents. Possible still not on at best timming, or on the right source files  
							
							
							
						 
						
							2015-10-01 20:50:12 +01:00  
				
					
						
							
							
								 
						
							
							
								6bc479fecd 
								
							
								 
							
						 
						
							
							
								
								make bakes reception handle empty BakedTexture elements. But at same time stop sending them, only sending to Xbakes server items that do have a texture, like master does  
							
							
							
						 
						
							2015-10-01 19:30:37 +01:00  
				
					
						
							
							
								 
						
							
							
								2abe1ccc59 
								
							
								 
							
						 
						
							
							
								
								change GetNewRezLocation physics ray results processing  
							
							
							
						 
						
							2015-10-01 14:47:32 +01:00  
				
					
						
							
							
								 
						
							
							
								e110ca24cf 
								
							
								 
							
						 
						
							
							
								
								remove a forgotten if that is actually only a statement  
							
							
							
						 
						
							2015-10-01 14:37:24 +01:00  
				
					
						
							
							
								 
						
							
							
								7e8544f26e 
								
							
								 
							
						 
						
							
							
								
								fix missing clear of queued timer even and state transition flags on scripts reset  
							
							
							
						 
						
							2015-10-01 05:20:04 +01:00  
				
					
						
							
							
								 
						
							
							
								6df75a927c 
								
							
								 
							
						 
						
							
							
								
								let hoverheight rest position be a falling state  
							
							
							
						 
						
							2015-09-30 20:37:14 +01:00  
				
					
						
							
							
								 
						
							
							
								aa3303e3af 
								
							
								 
							
						 
						
							
							
								
								add get method on physics actors PIDHoverActive  
							
							
							
						 
						
							2015-09-30 20:13:31 +01:00  
				
					
						
							
							
								 
						
							
							
								f87e284ec2 
								
							
								 
							
						 
						
							
							
								
								first steps adding suport for llSetHoverHeight() called from attachments on ubOde. Sure needs work..  like sp motion control still assumes stopped and not falling state. Only very basic test on flat land done  
							
							
							
						 
						
							2015-09-30 19:14:37 +01:00  
				
					
						
							
							
								 
						
							
							
								4a2e6db344 
								
							
								 
							
						 
						
							
							
								
								add high level code suport for SetHoverHeight() called from a attachment, so in future physics engines can also suport it  
							
							
							
						 
						
							2015-09-30 17:34:25 +01:00  
				
					
						
							
							
								 
						
							
							
								d281ec5342 
								
							
								 
							
						 
						
							
							
								
								some fixes/changes on land send  
							
							
							
						 
						
							2015-09-30 06:09:01 +01:00  
				
					
						
							
							
								 
						
							
							
								0151c773e2 
								
							
								 
							
						 
						
							
							
								
								let sp know about scene before anything else on creation  
							
							
							
						 
						
							2015-09-30 06:05:28 +01:00  
				
					
						
							
							
								 
						
							
							
								5b7a3c703d 
								
							
								 
							
						 
						
							
							
								
								clamp all draw distance changes within region limits  
							
							
							
						 
						
							2015-09-30 05:57:02 +01:00  
				
					
						
							
							
								 
						
							
							
								feb78b2910 
								
							
								 
							
						 
						
							
							
								
								add several options for NPC creation so abusive use can be reduced (restrictive by default)  UNTESTED  
							
							
							
						 
						
							2015-09-30 02:45:11 +01:00  
				
					
						
							
							
								 
						
							
							
								1124d14eb0 
								
							
								 
							
						 
						
							
							
								
								remove some restrictions on NPCs creation  
							
							
							
						 
						
							2015-09-29 22:15:56 +01:00  
				
					
						
							
							
								 
						
							
							
								3e9b326fcc 
								
							
								 
							
						 
						
							
							
								
								clean some spacing issues  
							
							
							
						 
						
							2015-09-29 21:44:25 +01:00  
				
					
						
							
							
								 
						
							
							
								0b21724fe4 
								
							
								 
							
						 
						
							
							
								
								try fix some whitespaces VS decided to change  
							
							
							
						 
						
							2015-09-29 02:29:55 +01:00  
				
					
						
							
							
								 
						
							
							
								f2c8f83215 
								
							
								 
							
						 
						
							
							
								
								add processing of AvatarGroupsRequest message that should be used to get other avatars group memberships, but keep it disabled since some viewers no longer suport it correctly and expect memberships in reply to avatar properties, so we need to keep wasting bandwith sending useless information when some viewers really only want avatarproperties  
							
							
							
						 
						
							2015-09-29 01:43:49 +01:00  
				
					
						
							
							
								 
						
							
							
								a580d945d1 
								
							
								 
							
						 
						
							
							
								
								remove groups handlers onClientClose also on groups V2  
							
							
							
						 
						
							2015-09-28 21:03:20 +01:00  
				
					
						
							
							
								 
						
							
							
								cf6856a8df 
								
							
								 
							
						 
						
							
							
								
								remove groups handlers onClientClosed  
							
							
							
						 
						
							2015-09-28 21:00:08 +01:00  
				
					
						
							
							
								 
						
							
							
								f97807b53f 
								
							
								 
							
						 
						
							
							
								
								let us see our online friends  
							
							
							
						 
						
							2015-09-28 20:57:33 +01:00  
				
					
						
							
							
								 
						
							
							
								028cbb7cbe 
								
							
								 
							
						 
						
							
							
								
								remove a auxiliar vector no longer needed  
							
							
							
						 
						
							2015-09-28 18:10:27 +01:00  
				
					
						
							
							
								 
						
							
							
								ad58f9b17e 
								
							
								 
							
						 
						
							
							
								
								recover a lost position check for mega regions  
							
							
							
						 
						
							2015-09-28 17:55:35 +01:00  
				
					
						
							
							
								 
						
							
							
								e0de76aa14 
								
							
								 
							
						 
						
							
							
								
								put back virtual declarations  
							
							
							
						 
						
							2015-09-28 16:47:44 +01:00  
				
					
						
							
							
								 
						
							
							
								fb69661bb9 
								
							
								 
							
						 
						
							
							
								
								... ossl merge issue  
							
							
							
						 
						
							2015-09-28 16:40:55 +01:00  
				
					
						
							
							
								 
						
							
							
								fd20a9576d 
								
							
								 
							
						 
						
							
							
								
								... post merge issue  
							
							
							
						 
						
							2015-09-28 16:03:10 +01:00  
				
					
						
							
							
								 
						
							
							
								6ded1da9f2 
								
							
								 
							
						 
						
							
							
								
								... merge issue  
							
							
							
						 
						
							2015-09-28 15:49:22 +01:00  
				
					
						
							
							
								 
						
							
							
								c4ef8984a3 
								
							
								 
							
						 
						
							
							
								
								clear merge issue  
							
							
							
						 
						
							2015-09-28 15:21:23 +01:00  
				
					
						
							
							
								 
						
							
							
								93af984e94 
								
							
								 
							
						 
						
							
							
								
								add missing handlers for preferences  
							
							
							
						 
						
							2015-09-28 13:22:32 +01:00  
				
					
						
							
							
								 
						
							
							
								6e12836d71 
								
							
								 
							
						 
						
							
							
								
								change copyright to opensim  
							
							
							
						 
						
							2015-09-28 13:08:46 +01:00  
				
					
						
							
							
								 
						
							
							
								380d1c1d5a 
								
							
								 
							
						 
						
							
							
								
								change copyright to opensim  
							
							
							
						 
						
							2015-09-28 12:58:23 +01:00  
				
					
						
							
							
								 
						
							
							
								55d0425dfe 
								
							
								 
							
						 
						
							
							
								
								add missing handlers for preferences  
							
							
							
						 
						
							2015-09-28 12:47:29 +01:00  
				
					
						
							
							
								 
						
							
							
								4c0ef5a0ef 
								
							
								 
							
						 
						
							
							
								
								change version string  
							
							
							
						 
						
							2015-09-28 12:37:12 +01:00  
				
					
						
							
							
								 
						
							
							
								c6f8b5d682 
								
							
								 
							
						 
						
							
							
								
								remove virtual declarations master doesnt have  
							
							
							
						 
						
							2015-09-28 11:53:37 +01:00  
				
					
						
							
							
								 
						
							
							
								dcd36d0c9b 
								
							
								 
							
						 
						
							
							
								
								apply changes to xmlrcp groups to groups V2, compiles but not tested :(  
							
							
							
						 
						
							2015-09-27 16:53:36 +01:00  
				
					
						
							
							
								 
						
							
							
								04b32e1982 
								
							
								 
							
						 
						
							
							
								
								let SendAvatarGroupsReply fall back to UDP if no caps and make use of it  
							
							
							
						 
						
							2015-09-27 07:07:40 +01:00  
				
					
						
							
							
								 
						
							
							
								18536b4be6 
								
							
								 
							
						 
						
							
							
								
								add missing SendAgentGroupDataUpdate to llClientView  
							
							
							
						 
						
							2015-09-27 06:38:19 +01:00  
				
					
						
							
							
								 
						
							
							
								1e23b3482c 
								
							
								 
							
						 
						
							
							
								
								AvatarGroupsReply message does not have ListInProfile fields  
							
							
							
						 
						
							2015-09-27 06:21:38 +01:00  
				
					
						
							
							
								 
						
							
							
								b269185031 
								
							
								 
							
						 
						
							
							
								
								several changes to xmlrpcGroups. Packets AgentData and AgentGroupData are private to the requesting agent, etc  
							
							
							
						 
						
							2015-09-27 06:10:12 +01:00  
				
					
						
							
							
								 
						
							
							
								238b32d95f 
								
							
								 
							
						 
						
							
							
								
								in xmlrpcGroups send all groups on MakeRoot. this will slow down crossings even more, but viewers seem to need it now, something to review later  
							
							
							
						 
						
							2015-09-26 19:17:59 +01:00  
				
					
						
							
							
								 
						
							
							
								ae195632e9 
								
							
								 
							
						 
						
							
							
								
								add the Default Groups module lost in the merge  
							
							
							
						 
						
							2015-09-26 18:18:29 +01:00  
				
					
						
							
							
								 
						
							
							
								239dcaffb7 
								
							
								 
							
						 
						
							
							
								
								coment out some debug, clean a bit  
							
							
							
						 
						
							2015-09-26 14:14:05 +01:00  
				
					
						
							
							
								 
						
							
							
								05db03e809 
								
							
								 
							
						 
						
							
							
								
								fix unscripted sits without physics help  
							
							
							
						 
						
							2015-09-26 03:14:06 +01:00  
				
					
						
							
							
								 
						
							
							
								d0a7e5bd78 
								
							
								 
							
						 
						
							
							
								
								fix object rez on terrain, i broke adding physics assistance  
							
							
							
						 
						
							2015-09-26 02:33:57 +01:00  
				
					
						
							
							
								 
						
							
							
								0fb033e567 
								
							
								 
							
						 
						
							
							
								
								fix object crossings to other scene on same instance  
							
							
							
						 
						
							2015-09-26 01:31:57 +01:00  
				
					
						
							
							
								 
						
							
							
								07a8618c56 
								
							
								 
							
						 
						
							
							
								
								revert previus wrong commit  
							
							
							
						 
						
							2015-09-25 21:43:51 +01:00  
				
					
						
							
							
								 
						
							
							
								40ae9ec554 
								
							
								 
							
						 
						
							
							
								
								patch objects crossings for var regions, until region location is fully fixed  
							
							
							
						 
						
							2015-09-25 18:38:52 +01:00  
				
					
						
							
							
								 
						
							
							
								e6f675b81b 
								
							
								 
							
						 
						
							
							
								
								rearrange source code  
							
							
							
						 
						
							2015-09-25 17:41:50 +01:00  
				
					
						
							
							
								 
						
							
							
								2b0587770a 
								
							
								 
							
						 
						
							
							
								
								add butterflies to terrain  
							
							
							
						 
						
							2015-09-25 05:46:06 +01:00  
				
					
						
							
							
								 
						
							
							
								13b8b17b9a 
								
							
								 
							
						 
						
							
							
								
								we still don't have extended wind and cloud neither do viewers  
							
							
							
						 
						
							2015-09-24 20:55:39 +01:00  
				
					
						
							
							
								 
						
							
							
								a6b8eb7bca 
								
							
								 
							
						 
						
							
							
								
								some cleanup on terrain encoder  
							
							
							
						 
						
							2015-09-24 19:11:17 +01:00  
				
					
						
							
							
								 
						
							
							
								f484773447 
								
							
								 
							
						 
						
							
							
								
								save a few more bits per flat patch  
							
							
							
						 
						
							2015-09-24 15:23:52 +01:00  
				
					
						
							
							
								 
						
							
							
								58daecfccb 
								
							
								 
							
						 
						
							
							
								
								don't mess ray direction..  
							
							
							
						 
						
							2015-09-24 06:57:53 +01:00  
				
					
						
							
							
								 
						
							
							
								af34bfddd1 
								
							
								 
							
						 
						
							
							
								
								add physics assistance on placement of a new object. This may help on mantis 7727, but may still need more work  
							
							
							
						 
						
							2015-09-24 06:46:07 +01:00  
				
					
						
							
							
								 
						
							
							
								5ca610d56a 
								
							
								 
							
						 
						
							
							
								
								bug fix, let ubODE see more than one mesh on cast ray  
							
							
							
						 
						
							2015-09-24 06:32:40 +01:00  
				
					
						
							
							
								 
						
							
							
								759789bc45 
								
							
								 
							
						 
						
							
							
								
								change console main help to match master  
							
							
							
						 
						
							2015-09-24 02:07:30 +01:00  
				
					
						
							
							
								 
						
							
							
								8fde2fb901 
								
							
								 
							
						 
						
							
							
								
								slow down terrain sending so other users of LAND queue do have a chance to send things  
							
							
							
						 
						
							2015-09-24 00:35:06 +01:00  
				
					
						
							
							
								 
						
							
							
								e441c9cac1 
								
							
								 
							
						 
						
							
							
								
								dont let http keepalive and context reuse be true  
							
							
							
						 
						
							2015-09-23 23:59:50 +01:00  
				
					
						
							
							
								 
						
							
							
								c83351b9c0 
								
							
								 
							
						 
						
							
							
								
								fix the DC term on flat patch encoding  
							
							
							
						 
						
							2015-09-23 22:35:27 +01:00  
				
					
						
							
							
								 
						
							
							
								63bc0b574f 
								
							
								 
							
						 
						
							
							
								
								speedup flat terrain patchs encoding, plus a few minor changes.  
							
							
							
						 
						
							2015-09-23 21:04:13 +01:00  
				
					
						
							
							
								 
						
							
							
								592ba85b0a 
								
							
								 
							
						 
						
							
							
								
								add Culture.FormatProvider on all casts to LSLString on Vectors and Quaternions. This may need better checking  
							
							
							
						 
						
							2015-09-23 17:04:48 +01:00  
				
					
						
							
							
								 
						
							
							
								9e183cbd30 
								
							
								 
							
						 
						
							
							
								
								fix for future non square regions  
							
							
							
						 
						
							2015-09-23 03:31:23 +01:00  
				
					
						
							
							
								 
						
							
							
								5f5dbfc264 
								
							
								 
							
						 
						
							
							
								
								same for old Ode  
							
							
							
						 
						
							2015-09-23 01:50:59 +01:00  
				
					
						
							
							
								 
						
							
							
								43ca70655f 
								
							
								 
							
						 
						
							
							
								
								remove a odd floating offset on physical prims/terrain collisions  
							
							
							
						 
						
							2015-09-23 01:42:24 +01:00  
				
					
						
							
							
								 
						
							
							
								ccfb561e8d 
								
							
								 
							
						 
						
							
							
								
								change the encapsulation of compressed land patchs in llUDP packets  
							
							
							
						 
						
							2015-09-23 00:01:32 +01:00  
				
					
						
							
							
								 
						
							
							
								778793d77f 
								
							
								 
							
						 
						
							
							
								
								fix GetPacketsQueuedCount typos in last commit  
							
							
							
						 
						
							2015-09-22 19:24:58 +01:00  
				
					
						
							
							
								 
						
							
							
								ae70f61a64 
								
							
								 
							
						 
						
							
							
								
								let minimum wqburst be a bit larger than MTU  
							
							
							
						 
						
							2015-09-22 18:56:03 +01:00  
				
					
						
							
							
								 
						
							
							
								a8dc07ff5c 
								
							
								 
							
						 
						
							
							
								
								removed a protocol breaking lludp debug option that no one should try, changed terrain send throotle to be by packets in queue, reduced odds of MTU violation on terrain send (still bad). Most UDP protocol implementations may not mind much, but our code still does  
							
							
							
						 
						
							2015-09-22 18:39:59 +01:00  
				
					
						
							
							
								 
						
							
							
								032958709b 
								
							
								 
							
						 
						
							
							
								
								last merging of sog m_linkedAvatars into m_sittingAvatars - untested.  
							
							
							
						 
						
							2015-09-21 21:49:51 +01:00  
				
					
						
							
							
								 
						
							
							
								a6b8cc9887 
								
							
								 
							
						 
						
							
							
								
								replace LSL reference to sog GetLinkedAvatars  
							
							
							
						 
						
							2015-09-21 21:38:50 +01:00  
				
					
						
							
							
								 
						
							
							
								25677e4a1b 
								
							
								 
							
						 
						
							
							
								
								try to remove Scenepresence dependence on sog m_linkedAvatars, sitting may still work  
							
							
							
						 
						
							2015-09-21 21:31:01 +01:00  
				
					
						
							
							
								 
						
							
							
								04800a7570 
								
							
								 
							
						 
						
							
							
								
								add missing sit check  
							
							
							
						 
						
							2015-09-21 19:56:59 +01:00  
				
					
						
							
							
								 
						
							
							
								c7b1d52e29 
								
							
								 
							
						 
						
							
							
								
								remove duplicated and breaking code  
							
							
							
						 
						
							2015-09-21 17:59:44 +01:00  
				
					
						
							
							
								 
						
							
							
								b412db72be 
								
							
								 
							
						 
						
							
							
								
								Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more.  
							
							
							
						 
						
							2015-09-21 11:00:34 -04:00  
				
					
						
							
							
								 
						
							
							
								a81a1865b5 
								
							
								 
							
						 
						
							
							
								
								coment out lludp debug  things that only fill up the help screen  
							
							
							
						 
						
							2015-09-21 12:13:59 +01:00  
				
					
						
							
							
								 
						
							
							
								f272a023e2 
								
							
								 
							
						 
						
							
							
								
								SQLite db migration update  
							
							
							
						 
						
							2015-09-21 12:07:17 +01:00  
				
					
						
							
							
								 
						
							
							
								33b4077c2c 
								
							
								 
							
						 
						
							
							
								
								revert my change to the range of greyscale image maps, setting it back to 0 - 127.5 so not to break loading of old files. There isnt a range that fits all needs anyway  
							
							
							
						 
						
							2015-09-21 00:44:53 +01:00  
				
					
						
							
							
								 
						
							
							
								fe5807cd09 
								
							
								 
							
						 
						
							
							
								
								fix terrain save greyscale mapping to 1:1 suporting standard 0-255m range and not only 0-127m. Jpeg format still using a non standard color encoded heightmap  
							
							
							
						 
						
							2015-09-20 15:31:38 +01:00  
				
					
						
							
							
								 
						
							
							
								56a4b5ba7a 
								
							
								 
							
						 
						
							
							
								
								put back the hack to make viewers display map tags (now and then at least) that i had removed and do it also on the local region. Make parcel overlay a bit less transparent than i did  before.  
							
							
							
						 
						
							2015-09-19 21:30:09 +01:00  
				
					
						
							
							
								 
						
							
							
								ba4d0c1c6f 
								
							
								 
							
						 
						
							
							
								
								a few more changes to worldMap. Use ExpireCaches, cache remote mapItems requests, etc  
							
							
							
						 
						
							2015-09-19 06:42:52 +01:00  
				
					
						
							
							
								 
						
							
							
								87ad573ec2 
								
							
								 
							
						 
						
							
							
								
								MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thing  
							
							
							
						 
						
							2015-09-18 02:00:10 +01:00  
				
					
						
							
							
								 
						
							
							
								4798cce390 
								
							
								 
							
						 
						
							
							
								
								sync remote responses for mapItens with the local ones, but sending all valid information, so later we can cache/throotle  
							
							
							
						 
						
							2015-09-17 21:51:51 +01:00  
				
					
						
							
							
								 
						
							
							
								ab18c801a9 
								
							
								 
							
						 
						
							
							
								
								dont block a region just bc it doesnt have the requested map item  
							
							
							
						 
						
							2015-09-17 21:17:04 +01:00  
				
					
						
							
							
								 
						
							
							
								f4093a04e7 
								
							
								 
							
						 
						
							
							
								
								dont create terrain map asset for V1 viewers on large regions again, but do create parcel overlay since current viewers seem to use it (or we are missing something elsewhere)  
							
							
							
						 
						
							2015-09-17 21:11:59 +01:00  
				
					
						
							
							
								 
						
							
							
								6bca0c9c9c 
								
							
								 
							
						 
						
							
							
								
								recover bulletS fps math change lost in merge  
							
							
							
						 
						
							2015-09-17 08:45:52 +01:00  
				
					
						
							
							
								 
						
							
							
								812e808cee 
								
							
								 
							
						 
						
							
							
								
								remove messages on agents cross fails that got merged  
							
							
							
						 
						
							2015-09-17 08:18:35 +01:00  
				
					
						
							
							
								 
						
							
							
								d767feafa4 
								
							
								 
							
						 
						
							
							
								
								generate maptile assets again, v2 do use at least the parcels overlay  
							
							
							
						 
						
							2015-09-17 05:24:19 +01:00  
				
					
						
							
							
								 
						
							
							
								f6c2e6e1a3 
								
							
								 
							
						 
						
							
							
								
								merge issues and a few more changes  
							
							
							
						 
						
							2015-09-17 05:10:24 +01:00  
				
					
						
							
							
								 
						
							
							
								133f3a41eb 
								
							
								 
							
						 
						
							
							
								
								remove bad merge code..  
							
							
							
						 
						
							2015-09-17 01:43:10 +01:00  
				
					
						
							
							
								 
						
							
							
								2f1eab2792 
								
							
								 
							
						 
						
							
							
								
								remove bad merge from master  
							
							
							
						 
						
							2015-09-16 16:34:16 +01:00  
				
					
						
							
							
								 
						
							
							
								9ac01010f4 
								
							
								 
							
						 
						
							
							
								
								change point of evocation of AgentHasMovedAway for HG  
							
							
							
						 
						
							2015-09-16 04:32:09 +01:00  
				
					
						
							
							
								 
						
							
							
								8c5a2e1e70 
								
							
								 
							
						 
						
							
							
								
								Added migration for UserAccounts table.  
							
							
							
						 
						
							2015-09-15 21:52:12 -04:00  
				
					
						
							
							
								 
						
							
							
								2bd7bbd1cb 
								
							
								 
							
						 
						
							
							
								
								restore some avn code, fixing for var regions  
							
							
							
						 
						
							2015-09-16 02:25:12 +01:00  
				
					
						
							
							
								 
						
							
							
								b9137e2dee 
								
							
								 
							
						 
						
							
							
								
								avoid a null ref (that should not happen after last commit), also reduce use of thread jobs, where one is good enought  
							
							
							
						 
						
							2015-09-15 22:30:39 +01:00  
				
					
						
							
							
								 
						
							
							
								3906bb2749 
								
							
								 
							
						 
						
							
							
								
								fix missing check for viaHGLogin  
							
							
							
						 
						
							2015-09-15 22:24:50 +01:00  
				
					
						
							
							
								 
						
							
							
								19c5f9ce1d 
								
							
								 
							
						 
						
							
							
								
								fix bad side efects of missing avination optional configuration  
							
							
							
						 
						
							2015-09-15 21:33:26 +01:00  
				
					
						
							
							
								 
						
							
							
								42954349e4 
								
							
								 
							
						 
						
							
							
								
								temporary reduce maxwearables, so teleport testing can be performed before other regions get updated  
							
							
							
						 
						
							2015-09-15 16:48:04 +01:00  
				
					
						
							
							
								 
						
							
							
								0a67cda224 
								
							
								 
							
						 
						
							
							
								
								remove redundant using(){}  
							
							
							
						 
						
							2015-09-15 06:28:21 +01:00  
				
					
						
							
							
								 
						
							
							
								2d88e4cf73 
								
							
								 
							
						 
						
							
							
								
								mute watchdog timeouts on world map work threads. They do wait for events for a long time  
							
							
							
						 
						
							2015-09-15 04:56:26 +01:00  
				
					
						
							
							
								 
						
							
							
								5becc16acf 
								
							
								 
							
						 
						
							
							
								
								try to improve vehicles crossing with Xengine. Lag seems main issue now, but needs testing, specially the fail cases, that most likelly need more work  
							
							
							
						 
						
							2015-09-14 16:40:01 +01:00  
				
					
						
							
							
								 
						
							
							
								6b54c741ca 
								
							
								 
							
						 
						
							
							
								
								try to add a mysql migration to avn  
							
							
							
						 
						
							2015-09-14 03:35:01 +01:00  
				
					
						
							
							
								 
						
							
							
								ac6625f7b0 
								
							
								 
							
						 
						
							
							
								
								update ProtocolVersions  
							
							
							
						 
						
							2015-09-14 00:30:14 +01:00  
				
					
						
							
							
								 
						
							
							
								82105ba81d 
								
							
								 
							
						 
						
							
							
								
								Change the actual versions allowed to connect, which is different from  
							
							... 
							
							
							
							the interface major version 
							
						 
						
							2015-09-14 01:26:30 +02:00  
				
					
						
							
							
								 
						
							
							
								4386ee886d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitworkvarnew' of ssh://3dhosting.de/var/git/careminster into ubitworkvarnew  
							
							
							
						 
						
							2015-09-14 00:05:25 +01:00  
				
					
						
							
							
								 
						
							
							
								154e19b0e7 
								
							
								 
							
						 
						
							
							
								
								change interface version to 8, as core  
							
							
							
						 
						
							2015-09-14 00:03:43 +01:00  
				
					
						
							
							
								 
						
							
							
								9d1515efdb 
								
							
								 
							
						 
						
							
							
								
								Make regions tolerant to newer regions with more werables.  
							
							... 
							
							
							
							Also, bump the interface version to 8 
							
						 
						
							2015-09-14 00:35:31 +02:00  
				
					
						
							
							
								 
						
							
							
								f24414c063 
								
							
								 
							
						 
						
							
							
								
								Remove the last proprietary copyright headers, insert BSD ones.  
							
							
							
						 
						
							2015-09-13 21:03:38 +02:00  
				
					
						
							
							
								 
						
							
							
								672f7468f7 
								
							
								 
							
						 
						
							
							
								
								change the names also on the assembyInfo files  
							
							
							
						 
						
							2015-09-13 00:05:29 +01:00  
				
					
						
							
							
								 
						
							
							
								209cb840a2 
								
							
								 
							
						 
						
							
							
								
								missing file...  
							
							
							
						 
						
							2015-09-12 21:56:07 +01:00  
				
					
						
							
							
								 
						
							
							
								e9a56d5e19 
								
							
								 
							
						 
						
							
							
								
								rename Ubit physics modules  
							
							
							
						 
						
							2015-09-12 21:38:26 +01:00  
				
					
						
							
							
								 
						
							
							
								064aade4c1 
								
							
								 
							
						 
						
							
							
								
								remove a silly and not necessary List i added  
							
							
							
						 
						
							2015-09-12 17:20:07 +01:00  
				
					
						
							
							
								 
						
							
							
								280780d3bc 
								
							
								 
							
						 
						
							
							
								
								let regionCache really find a varregion by a position  
							
							
							
						 
						
							2015-09-12 15:27:36 +01:00  
				
					
						
							
							
								 
						
							
							
								dfc142a50f 
								
							
								 
							
						 
						
							
							
								
								try to be more friendly to HG  
							
							
							
						 
						
							2015-09-12 14:37:07 +01:00  
				
					
						
							
							
								 
						
							
							
								0eba5d25c3 
								
							
								 
							
						 
						
							
							
								
								revert validating Library textures. Those need to be on a grid assets or will not work anyway  
							
							
							
						 
						
							2015-09-12 12:51:47 +01:00  
				
					
						
							
							
								 
						
							
							
								8e920ac59d 
								
							
								 
							
						 
						
							
							
								
								try to validate textures from library folder  
							
							
							
						 
						
							2015-09-12 07:24:35 +01:00  
				
					
						
							
							
								 
						
							
							
								118aff520e 
								
							
								 
							
						 
						
							
							
								
								try to better merge avn and os fetchinventory and fetchinvdescendents  
							
							
							
						 
						
							2015-09-12 06:10:52 +01:00  
				
					
						
							
							
								 
						
							
							
								61ad58310b 
								
							
								 
							
						 
						
							
							
								
								fix the typos that seem to matter so much to some :p  
							
							
							
						 
						
							2015-09-12 02:21:27 +01:00  
				
					
						
							
							
								 
						
							
							
								8621abf2b7 
								
							
								 
							
						 
						
							
							
								
								send a reply on UpdateInventoryItem with the transactionID viewer sent. Protocol seems to have also a callbackID on this, apparently ignored by viewers ( as possible the transactionID )  
							
							
							
						 
						
							2015-09-12 02:05:52 +01:00  
				
					
						
							
							
								 
						
							
							
								410ae96d04 
								
							
								 
							
						 
						
							
							
								
								put back diva's cache with her recent fix but also avoid duplicated InventoryService.UpdateItem call in case of m_uploadState is complete. In that case CompleteItemUpload will do it  
							
							
							
						 
						
							2015-09-11 22:26:05 +01:00  
				
					
						
							
							
								 
						
							
							
								08187cb599 
								
							
								 
							
						 
						
							
							
								
								inventory mess return to the state before divas cache issue  
							
							
							
						 
						
							2015-09-11 20:40:10 +01:00  
				
					
						
							
							
								 
						
							
							
								af0febf6a7 
								
							
								 
							
						 
						
							
							
								
								inventory mess  
							
							
							
						 
						
							2015-09-11 19:55:38 +01:00  
				
					
						
							
							
								 
						
							
							
								a6012a3fae 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-09-11 09:49:33 -07:00  
				
					
						
							
							
								 
						
							
							
								29aaf5564f 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7720 : AssetXferUploader was setting AssetID to UUID.Zero. Before that wouldn't matter (item would be a terminal object) but with the introduction of the item cache, it matters, because the object in the cache was being modified to have AssetID=UUID.Zero. Also keeping the item cache consistent when item properties change.  
							
							
							
						 
						
							2015-09-11 09:48:51 -07:00  
				
					
						
							
							
								 
						
							
							
								7841628313 
								
							
								 
							
						 
						
							
							
								
								change to avn fecthinventory and webfecth..  code  
							
							
							
						 
						
							2015-09-11 16:25:46 +01:00  
				
					
						
							
							
								 
						
							
							
								6a0465b70a 
								
							
								 
							
						 
						
							
							
								
								remove diva's inventory cache since it seems to cause mantis 7720, broken items UUID. Guess it doesn't cover all paths  
							
							
							
						 
						
							2015-09-11 04:46:15 +01:00  
				
					
						
							
							
								 
						
							
							
								2bd8fb6b5a 
								
							
								 
							
						 
						
							
							
								
								add a few terminating / in LSLhttp uris as core  
							
							
							
						 
						
							2015-09-10 13:17:50 +01:00  
				
					
						
							
							
								 
						
							
							
								82785f559e 
								
							
								 
							
						 
						
							
							
								
								remove a avn thing before it gets into core  
							
							
							
						 
						
							2015-09-10 13:00:30 +01:00  
				
					
						
							
							
								 
						
							
							
								daf8a4d01d 
								
							
								 
							
						 
						
							
							
								
								fix lost sending of initial terrain to child agents  
							
							
							
						 
						
							2015-09-10 01:02:52 +01:00  
				
					
						
							
							
								 
						
							
							
								b93412972e 
								
							
								 
							
						 
						
							
							
								
								revert SynchronousRestObjectRequester timeout to miliseconds, and fix where it was wrong set in seconds  
							
							
							
						 
						
							2015-09-09 23:17:18 +01:00  
				
					
						
							
							
								 
						
							
							
								5e12bc452d 
								
							
								 
							
						 
						
							
							
								
								minor clean, letting small classes be own module class  
							
							
							
						 
						
							2015-09-09 19:03:31 +01:00  
				
					
						
							
							
								 
						
							
							
								47aa8107fd 
								
							
								 
							
						 
						
							
							
								
								let old ode also have a Module class  
							
							
							
						 
						
							2015-09-09 18:53:24 +01:00  
				
					
						
							
							
								 
						
							
							
								e1a8125b4f 
								
							
								 
							
						 
						
							
							
								
								found core hack to fix modules interdependencies RegionLoaded is not that obvius  
							
							
							
						 
						
							2015-09-09 17:55:46 +01:00  
				
					
						
							
							
								 
						
							
							
								8571736ff3 
								
							
								 
							
						 
						
							
							
								
								split Module from its scene, so if not enabled there is no scene memory allocation. All physics modules need this ( if not others)  
							
							
							
						 
						
							2015-09-09 17:15:04 +01:00  
				
					
						
							
							
								 
						
							
							
								9a919bac3f 
								
							
								 
							
						 
						
							
							
								
								demote ConvexDecompositionDotNet to a simple dll, i had made it a region module  
							
							
							
						 
						
							2015-09-09 15:07:35 +01:00  
				
					
						
							
							
								 
						
							
							
								52fb24ade5 
								
							
								 
							
						 
						
							
							
								
								retouch ubitode module  
							
							
							
						 
						
							2015-09-09 14:27:21 +01:00  
				
					
						
							
							
								 
						
							
							
								e26d0ee40a 
								
							
								 
							
						 
						
							
							
								
								Make sure the chat module doesn't deactivate just because the section  
							
							... 
							
							
							
							heading is missing 
							
						 
						
							2015-09-09 05:40:39 +02:00  
				
					
						
							
							
								 
						
							
							
								ece4088a45 
								
							
								 
							
						 
						
							
							
								
								add missing llSetVelocity stub  
							
							
							
						 
						
							2015-09-08 21:53:52 +01:00  
				
					
						
							
							
								 
						
							
							
								254008cd1f 
								
							
								 
							
						 
						
							
							
								
								and now.. seems to work.. but does it really work?  
							
							
							
						 
						
							2015-09-08 21:41:52 +01:00  
				
					
						
							
							
								 
						
							
							
								6dc4c8321d 
								
							
								 
							
						 
						
							
							
								
								properties folders  
							
							
							
						 
						
							2015-09-08 20:44:20 +01:00  
				
					
						
							
							
								 
						
							
							
								40fd7cbf74 
								
							
								 
							
						 
						
							
							
								
								a mess with Modules and Module  
							
							
							
						 
						
							2015-09-08 20:03:54 +01:00  
				
					
						
							
							
								 
						
							
							
								339f60e990 
								
							
								 
							
						 
						
							
							
								
								more on compile..  
							
							
							
						 
						
							2015-09-08 18:45:53 +01:00  
				
					
						
							
							
								 
						
							
							
								ecc1969857 
								
							
								 
							
						 
						
							
							
								
								more on compile..  
							
							
							
						 
						
							2015-09-08 18:13:15 +01:00  
				
					
						
							
							
								 
						
							
							
								e8d5f23fc4 
								
							
								 
							
						 
						
							
							
								
								opps my files?  
							
							
							
						 
						
							2015-09-08 17:34:27 +01:00  
				
					
						
							
							
								 
						
							
							
								5c619fe0ab 
								
							
								 
							
						 
						
							
							
								
								opps my files?  
							
							
							
						 
						
							2015-09-08 17:21:45 +01:00  
				
					
						
							
							
								 
						
							
							
								d2d34a473d 
								
							
								 
							
						 
						
							
							
								
								rename Ubitode  
							
							
							
						 
						
							2015-09-08 17:17:09 +01:00  
				
					
						
							
							
								 
						
							
							
								774c42e7fb 
								
							
								 
							
						 
						
							
							
								
								fix some compile  
							
							
							
						 
						
							2015-09-08 17:02:44 +01:00  
				
					
						
							
							
								 
						
							
							
								31afc76fcf 
								
							
								 
							
						 
						
							
							
								
								fix some compile  
							
							
							
						 
						
							2015-09-08 16:51:42 +01:00  
				
					
						
							
							
								 
						
							
							
								971b613d08 
								
							
								 
							
						 
						
							
							
								
								fix some compile  
							
							
							
						 
						
							2015-09-08 16:47:31 +01:00  
				
					
						
							
							
								 
						
							
							
								5b3e2ab9aa 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'mbworknew1' into ubitworkvarnew  
							
							
							
						 
						
							2015-09-08 15:03:22 +01:00  
				
					
						
							
							
								 
						
							
							
								4dd17c4117 
								
							
								 
							
						 
						
							
							
								
								More 'everything is a module' merging.  
							
							... 
							
							
							
							Have most of UbitOde converted.
There are compile errors in OpenSimBase as the new modules stuff is not all there.
Removed ChOdePlugin as it's connection to OdePlugin was tangled. 
							
						 
						
							2015-09-08 06:15:46 -07:00  
				
					
						
							
							
								 
						
							
							
								29d78f7e3a 
								
							
								 
							
						 
						
							
							
								
								add script events per sec stat, using the time report code, but ignoring the time for nowwq  
							
							
							
						 
						
							2015-09-08 14:13:56 +01:00  
				
					
						
							
							
								 
						
							
							
								e5367d822b 
								
							
								 
							
						 
						
							
							
								
								Merge of ubitworkvarnew with opensim/master as of 20150905.  
							
							... 
							
							
							
							This integrates the OpenSim refactoring to make physics, etc into modules.
AVN physics hasn't been moved to new location.
Does not compile yet.
Merge branch 'osmaster' into mbworknew1 
							
						 
						
							2015-09-08 04:54:16 -07:00  
				
					
						
							
							
								 
						
							
							
								c4c6fcf7ad 
								
							
								 
							
						 
						
							
							
								
								fix missing proprieties get, etc  
							
							
							
						 
						
							2015-09-08 12:43:54 +01:00  
				
					
						
							
							
								 
						
							
							
								2a84ef861a 
								
							
								 
							
						 
						
							
							
								
								improve old ODE prim region borders  
							
							
							
						 
						
							2015-09-07 13:27:13 +01:00  
				
					
						
							
							
								 
						
							
							
								7276a89ddd 
								
							
								 
							
						 
						
							
							
								
								recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim (slower since it depended on sending terrain as TASK). if true send by view range and also all terrain at arrival  
							
							
							
						 
						
							2015-09-07 11:23:00 +01:00  
				
					
						
							
							
								 
						
							
							
								abd6640453 
								
							
								 
							
						 
						
							
							
								
								allocate llRAW LookupHeightTable on demand and release it, saving a few 512KB of memory  
							
							
							
						 
						
							2015-09-07 08:06:41 +01:00  
				
					
						
							
							
								 
						
							
							
								3a8e76cdd1 
								
							
								 
							
						 
						
							
							
								
								restore terrain modifiers, left out earlier bc of merge errors, (untested)  
							
							
							
						 
						
							2015-09-07 07:50:51 +01:00  
				
					
						
							
							
								 
						
							
							
								45046858a1 
								
							
								 
							
						 
						
							
							
								
								Typos in comments  
							
							
							
						 
						
							2015-09-06 14:57:18 -07:00  
				
					
						
							
							
								 
						
							
							
								cfcfa8f3d7 
								
							
								 
							
						 
						
							
							
								
								add lost admin_reset_land method  
							
							
							
						 
						
							2015-09-06 21:46:30 +01:00  
				
					
						
							
							
								 
						
							
							
								16025fa34b 
								
							
								 
							
						 
						
							
							
								
								remove a forgotten cast to int  
							
							
							
						 
						
							2015-09-06 20:28:59 +01:00  
				
					
						
							
							
								 
						
							
							
								af440162f7 
								
							
								 
							
						 
						
							
							
								
								minor change, add a lock we had at avn  
							
							
							
						 
						
							2015-09-06 20:22:44 +01:00  
				
					
						
							
							
								 
						
							
							
								82ea4179da 
								
							
								 
							
						 
						
							
							
								
								Clean up viewer-based access control specifications.  
							
							
							
						 
						
							2015-09-06 10:00:20 -07:00  
				
					
						
							
							
								 
						
							
							
								4f208b6282 
								
							
								 
							
						 
						
							
							
								
								Related to previous commits: fixed namespace.  
							
							
							
						 
						
							2015-09-06 09:31:35 -07:00  
				
					
						
							
							
								 
						
							
							
								d9fafd9603 
								
							
								 
							
						 
						
							
							
								
								fix the missing initialization of the folish ProcessUnackedSends option  
							
							
							
						 
						
							2015-09-06 17:12:31 +01:00  
				
					
						
							
							
								 
						
							
							
								3a0137cb45 
								
							
								 
							
						 
						
							
							
								
								fix odd drawdistance control initialization  
							
							
							
						 
						
							2015-09-06 16:36:30 +01:00  
				
					
						
							
							
								 
						
							
							
								93b9a92990 
								
							
								 
							
						 
						
							
							
								
								add missing stub for llSetVelocity  
							
							
							
						 
						
							2015-09-06 04:55:58 +01:00  
				
					
						
							
							
								 
						
							
							
								f928d41a27 
								
							
								 
							
						 
						
							
							
								
								Amend to previous commit: delete the corresponding AssemblyInfo's  
							
							
							
						 
						
							2015-09-05 17:40:27 -07:00  
				
					
						
							
							
								 
						
							
							
								3cf07564b6 
								
							
								 
							
						 
						
							
							
								
								Moved the two region loaders into the RegionLoaderPlugin dll, therefore eliminating 2 top-level dlls that didn't make much sense.  
							
							
							
						 
						
							2015-09-05 17:37:07 -07:00  
				
					
						
							
							
								 
						
							
							
								94d13c6d22 
								
							
								 
							
						 
						
							
							
								
								dont store/upload map asset for large regions, ( needs testing)  
							
							
							
						 
						
							2015-09-06 01:21:20 +01:00  
				
					
						
							
							
								 
						
							
							
								c1a4786be0 
								
							
								 
							
						 
						
							
							
								
								still a missing stat ID  
							
							
							
						 
						
							2015-09-06 01:01:31 +01:00  
				
					
						
							
							
								 
						
							
							
								0ddcc55166 
								
							
								 
							
						 
						
							
							
								
								let extra stats travel side by side with viewers ones... try to fix damm array indexes all over the place  
							
							
							
						 
						
							2015-09-06 00:32:20 +01:00  
				
					
						
							
							
								 
						
							
							
								5bfc2743c6 
								
							
								 
							
						 
						
							
							
								
								Deleted unused file.  
							
							
							
						 
						
							2015-09-05 15:20:32 -07:00  
				
					
						
							
							
								 
						
							
							
								4b1ecc90fc 
								
							
								 
							
						 
						
							
							
								
								fix modifing m_threads on a foreach scanning it  
							
							
							
						 
						
							2015-09-05 21:23:22 +01:00  
				
					
						
							
							
								 
						
							
							
								c2346a0823 
								
							
								 
							
						 
						
							
							
								
								Changed a couple of comments to be more generic  
							
							
							
						 
						
							2015-09-05 10:28:44 -07:00  
				
					
						
							
							
								 
						
							
							
								13b1c5dfce 
								
							
								 
							
						 
						
							
							
								
								let ode suport var size regions  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-09-05 10:17:30 -07:00  
				
					
						
							
							
								 
						
							
							
								2210c5807f 
								
							
								 
							
						 
						
							
							
								
								Fixes a problem with Bullet physics when it is configured to run on a separate thread.  
							
							
							
						 
						
							2015-09-04 16:33:07 -07:00  
				
					
						
							
							
								 
						
							
							
								d7f22fb2cc 
								
							
								 
							
						 
						
							
							
								
								POSScene wasn't really a region module. Fixed now.  
							
							
							
						 
						
							2015-09-04 15:48:59 -07:00  
				
					
						
							
							
								 
						
							
							
								a32187f53a 
								
							
								 
							
						 
						
							
							
								
								Moved UserStatistics feature to OptionalModules too.  
							
							
							
						 
						
							2015-09-04 15:28:51 -07:00  
				
					
						
							
							
								 
						
							
							
								49d19e3650 
								
							
								 
							
						 
						
							
							
								
								Moved DataSnapshot feature to OptionalModules too.  
							
							
							
						 
						
							2015-09-04 15:17:53 -07:00  
				
					
						
							
							
								 
						
							
							
								f9a7099abc 
								
							
								 
							
						 
						
							
							
								
								Moved RegionCombinerModule to OptionalModules. Removed it as its own top-level project/dll.  
							
							
							
						 
						
							2015-09-04 15:12:36 -07:00  
				
					
						
							
							
								 
						
							
							
								2130984bef 
								
							
								 
							
						 
						
							
							
								
								a few changes to stats. Array order coerent on users. give up on moses stats for now, since SimExtraStatsCollector cant reach SimStatsReport etc  
							
							
							
						 
						
							2015-09-04 23:07:25 +01:00  
				
					
						
							
							
								 
						
							
							
								d00f73c3a4 
								
							
								 
							
						 
						
							
							
								
								Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework.  
							
							
							
						 
						
							2015-09-04 14:39:23 -07:00  
				
					
						
							
							
								 
						
							
							
								9005365115 
								
							
								 
							
						 
						
							
							
								
								Deleted old unfinished code under Framework.Communications that wasn't being used anywhere.  
							
							... 
							
							
							
							Also folded GenericAsyncResult into RestClient, since it is used only there. This is preparation to remove Framework.Communications entirely. 
							
						 
						
							2015-09-04 14:14:53 -07:00  
				
					
						
							
							
								 
						
							
							
								1559fc42b6 
								
							
								 
							
						 
						
							
							
								
								Deleted unused interface  
							
							
							
						 
						
							2015-09-04 13:45:52 -07:00  
				
					
						
							
							
								 
						
							
							
								1c93be198b 
								
							
								 
							
						 
						
							
							
								
								comment a large debug message  
							
							
							
						 
						
							2015-09-04 19:41:27 +01:00  
				
					
						
							
							
								 
						
							
							
								218eb908be 
								
							
								 
							
						 
						
							
							
								
								In SceneGraph, use the property PhysicsScene instead of the variable _PhysScene, so that it gets properly initialized before being dereferenced.  
							
							
							
						 
						
							2015-09-04 10:54:04 -07:00  
				
					
						
							
							
								 
						
							
							
								9d7e310e21 
								
							
								 
							
						 
						
							
							
								
								Deleted commented code  
							
							
							
						 
						
							2015-09-04 09:40:21 -07:00  
				
					
						
							
							
								 
						
							
							
								9aaaf705f5 
								
							
								 
							
						 
						
							
							
								
								actually reduce max number of ode spaces  
							
							
							
						 
						
							2015-09-04 16:37:45 +01:00  
				
					
						
							
							
								 
						
							
							
								ce1c5de793 
								
							
								 
							
						 
						
							
							
								
								bug fix on ode spaces and allow more of them on large regions  
							
							
							
						 
						
							2015-09-04 15:47:21 +01:00  
				
					
						
							
							
								 
						
							
							
								a54e0339ef 
								
							
								 
							
						 
						
							
							
								
								remove a forgotten 1000.9 factor on physics fps  
							
							
							
						 
						
							2015-09-04 14:33:46 +01:00  
				
					
						
							
							
								 
						
							
							
								08f9c54554 
								
							
								 
							
						 
						
							
							
								
								use GetTimeStampMS to increase heartbeat and stats timing resolution. some rearrange on stat code ( MOSES special ones still out )  
							
							
							
						 
						
							2015-09-04 12:05:31 +01:00  
				
					
						
							
							
								 
						
							
							
								f0c865555b 
								
							
								 
							
						 
						
							
							
								
								add a GetTimeStampMS method, this returns a time stamp in miliSeconds with the resolution avaiable for StopWatchs. Value in double since it can be large (as machine uptime in high resolution ticks)  
							
							
							
						 
						
							2015-09-04 11:05:15 +01:00  
				
					
						
							
							
								 
						
							
							
								ac4b2b2f50 
								
							
								 
							
						 
						
							
							
								
								normalise physics plugins to return fps as (simulated time / requested simulation time). improved a bit old ode simulations per call math  
							
							
							
						 
						
							2015-09-04 09:42:33 +01:00  
				
					
						
							
							
								 
						
							
							
								dac8edd5dd 
								
							
								 
							
						 
						
							
							
								
								Transformed the LLUDP ad-hoc plugin into a region module. It works.  
							
							
							
						 
						
							2015-09-03 15:59:06 -07:00  
				
					
						
							
							
								 
						
							
							
								1434cb88fd 
								
							
								 
							
						 
						
							
							
								
								a bit better addAvatar() call chain  
							
							
							
						 
						
							2015-09-03 22:22:59 +01:00  
				
					
						
							
							
								 
						
							
							
								2f9a018bc8 
								
							
								 
							
						 
						
							
							
								
								make addavatar more friendly between plugins  
							
							
							
						 
						
							2015-09-03 22:09:27 +01:00  
				
					
						
							
							
								 
						
							
							
								7bfa311e32 
								
							
								 
							
						 
						
							
							
								
								fix a old bug i added: MaxWearables can't be changed in runtime  
							
							
							
						 
						
							2015-09-03 20:51:30 +01:00  
				
					
						
							
							
								 
						
							
							
								5aa7a4fa52 
								
							
								 
							
						 
						
							
							
								
								fix CM_api compile error  
							
							
							
						 
						
							2015-09-03 20:22:39 +01:00  
				
					
						
							
							
								 
						
							
							
								db6c4a89a8 
								
							
								 
							
						 
						
							
							
								
								minor clean  
							
							
							
						 
						
							2015-09-03 20:05:17 +01:00  
				
					
						
							
							
								 
						
							
							
								b265e35d7c 
								
							
								 
							
						 
						
							
							
								
								missing file  
							
							
							
						 
						
							2015-09-03 18:50:51 +01:00  
				
					
						
							
							
								 
						
							
							
								cdaed11387 
								
							
								 
							
						 
						
							
							
								
								at last we can login and see objects ( friends is dead and disable in  
							
							... 
							
							
							
							scenepresence) 
							
						 
						
							2015-09-03 18:39:08 +01:00  
				
					
						
							
							
								 
						
							
							
								a11edceb00 
								
							
								 
							
						 
						
							
							
								
								seems to compile ( tests comented out)  
							
							
							
						 
						
							2015-09-02 19:54:53 +01:00  
				
					
						
							
							
								 
						
							
							
								0235e58fff 
								
							
								 
							
						 
						
							
							
								
								Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior.  
							
							
							
						 
						
							2015-09-01 09:20:20 -07:00  
				
					
						
							
							
								 
						
							
							
								371c9dd2af 
								
							
								 
							
						 
						
							
							
								
								bad merge?  
							
							
							
						 
						
							2015-09-01 14:54:35 +01:00  
				
					
						
							
							
								 
						
							
							
								9435405ca1 
								
							
								 
							
						 
						
							
							
								
								Deleted physics plugin classes.  
							
							... 
							
							
							
							More unit tests fixed. 
							
						 
						
							2015-08-31 16:23:43 -07:00  
				
					
						
							
							
								 
						
							
							
								50e7e38f45 
								
							
								 
							
						 
						
							
							
								
								Physics refactoring: all unit tests pass.  
							
							
							
						 
						
							2015-08-31 15:04:10 -07:00  
				
					
						
							
							
								 
						
							
							
								11194209df 
								
							
								 
							
						 
						
							
							
								
								First commit where physics work as region module.  
							
							... 
							
							
							
							Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader.
Removed call to PhysicsPluginManager. 
							
						 
						
							2015-08-31 14:09:15 -07:00  
				
					
						
							
							
								 
						
							
							
								134d4300f0 
								
							
								 
							
						 
						
							
							
								
								All physics plugins are now region modules. Compiles but doesn't run.  
							
							
							
						 
						
							2015-08-31 13:02:51 -07:00  
				
					
						
							
							
								 
						
							
							
								49ab478d28 
								
							
								 
							
						 
						
							
							
								
								Fixed a namespace dependency. Also started preparing prebuild.xml for making physics region modules.  
							
							
							
						 
						
							2015-08-31 09:41:00 -07:00  
				
					
						
							
							
								 
						
							
							
								3741edd1c7 
								
							
								 
							
						 
						
							
							
								
								Refactored Meshing modules:  
							
							... 
							
							
							
							- Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing
- Created subfolder for all Meshmerizer files, also in the same Meshing dll
- Made them both region modules, with ZeroMesher being the default one
This compiles but doesn't run yet. 
							
						 
						
							2015-08-31 09:21:05 -07:00  
				
					
						
							
							
								 
						
							
							
								31a50a73cb 
								
							
								 
							
						 
						
							
							
								
								dont change camera on crossings  
							
							
							
						 
						
							2015-08-31 14:21:50 +01:00  
				
					
						
							
							
								 
						
							
							
								4905c74ddf 
								
							
								 
							
						 
						
							
							
								
								start sending terrain patchs in completmovement where we know its  
							
							... 
							
							
							
							position. Also reset camera to position on makeroot 
							
						 
						
							2015-08-31 14:08:32 +01:00  
				
					
						
							
							
								 
						
							
							
								0900f9dd7f 
								
							
								 
							
						 
						
							
							
								
								fix slow moving physical objects moving without sending updates  
							
							
							
						 
						
							2015-08-31 13:06:41 +01:00  
				
					
						
							
							
								 
						
							
							
								ce2c67876e 
								
							
								 
							
						 
						
							
							
								
								More namespace and dll name changes. Still no functional changes.  
							
							
							
						 
						
							2015-08-30 21:05:36 -07:00  
				
					
						
							
							
								 
						
							
							
								c24f3b4f5e 
								
							
								 
							
						 
						
							
							
								
								minor changes  
							
							
							
						 
						
							2015-08-31 04:37:52 +01:00  
				
					
						
							
							
								 
						
							
							
								2c0cad6dd3 
								
							
								 
							
						 
						
							
							
								
								Renamed the namespaces too  
							
							
							
						 
						
							2015-08-30 20:29:31 -07:00  
				
					
						
							
							
								 
						
							
							
								1d6b33bc2d 
								
							
								 
							
						 
						
							
							
								
								Major renaming of Physics dlls / folders. No functional changes, just renames.  
							
							
							
						 
						
							2015-08-30 20:06:53 -07:00  
				
					
						
							
							
								 
						
							
							
								5648eb7bd1 
								
							
								 
							
						 
						
							
							
								
								Moved instantiation of SceneCommunicationService object to inside the scene constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better.  
							
							
							
						 
						
							2015-08-30 15:52:26 -07:00  
				
					
						
							
							
								 
						
							
							
								0edffae7e4 
								
							
								 
							
						 
						
							
							
								
								more on tps and crossings  
							
							
							
						 
						
							2015-08-30 19:17:35 +01:00  
				
					
						
							
							
								 
						
							
							
								f6d79c7cbb 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7713 : fixed bug introduced by 1st MOSES patch.  
							
							
							
						 
						
							2015-08-30 11:07:27 -07:00  
				
					
						
							
							
								 
						
							
							
								ecfd442c9b 
								
							
								 
							
						 
						
							
							
								
								cache in memory water texture  
							
							
							
						 
						
							2015-08-30 11:02:59 +01:00  
				
					
						
							
							
								 
						
							
							
								bd11311845 
								
							
								 
							
						 
						
							
							
								
								improve object crossings  
							
							
							
						 
						
							2015-08-29 09:18:34 +01:00  
				
					
						
							
							
								 
						
							
							
								207dd6da48 
								
							
								 
							
						 
						
							
							
								
								fix some effects ranges  
							
							
							
						 
						
							2015-08-29 05:28:13 +01:00  
				
					
						
							
							
								 
						
							
							
								b114a04ed4 
								
							
								 
							
						 
						
							
							
								
								fix NeighborRegions code  
							
							
							
						 
						
							2015-08-29 03:41:43 +01:00  
				
					
						
							
							
								 
						
							
							
								f31f9002de 
								
							
								 
							
						 
						
							
							
								
								change default scopeID to UUID.Zero  
							
							
							
						 
						
							2015-08-29 00:32:36 +01:00  
				
					
						
							
							
								 
						
							
							
								46054d4f02 
								
							
								 
							
						 
						
							
							
								
								review ServiceBase for var  
							
							
							
						 
						
							2015-08-28 20:54:59 +01:00  
				
					
						
							
							
								 
						
							
							
								ee4f61fe34 
								
							
								 
							
						 
						
							
							
								
								review llLoginService for var support  
							
							
							
						 
						
							2015-08-28 20:49:29 +01:00  
				
					
						
							
							
								 
						
							
							
								f2259d37e2 
								
							
								 
							
						 
						
							
							
								
								review gridservice module. Not merged os code for varsize, since that  
							
							... 
							
							
							
							should be handle at db level 
							
						 
						
							2015-08-28 20:26:24 +01:00  
				
					
						
							
							
								 
						
							
							
								8a8acc41bb 
								
							
								 
							
						 
						
							
							
								
								stop sending parcel overlays on parcels crossings since SL seems to have  
							
							... 
							
							
							
							stop sending also 
							
						 
						
							2015-08-28 03:59:25 +01:00  
				
					
						
							
							
								 
						
							
							
								efc062b0cc 
								
							
								 
							
						 
						
							
							
								
								send land parcels overlay  in cat Land not Task, or avatar freezes  
							
							
							
						 
						
							2015-08-28 03:34:28 +01:00  
				
					
						
							
							
								 
						
							
							
								c967ecf0c7 
								
							
								 
							
						 
						
							
							
								
								also limit terrain flood effects ( like on pait change this should have  
							
							... 
							
							
							
							no visible impact, just cpu saving) 
							
						 
						
							2015-08-28 02:33:54 +01:00  
				
					
						
							
							
								 
						
							
							
								bd4ec5f26c 
								
							
								 
							
						 
						
							
							
								
								restrict terrain PaintBrushes to the requested area  
							
							
							
						 
						
							2015-08-27 22:36:14 +01:00  
				
					
						
							
							
								 
						
							
							
								f9efa23d5e 
								
							
								 
							
						 
						
							
							
								
								remove the rest of #justEditedTerrain, it was sending patchs non  
							
							... 
							
							
							
							conforming to protocol, and no longer in agreement with how patchs are
 schedule to send 
							
						 
						
							2015-08-27 21:30:51 +01:00  
				
					
						
							
							
								 
						
							
							
								195dd054de 
								
							
								 
							
						 
						
							
							
								
								make terrain undo non op, it is broken and can't be global but per agent  
							
							
							
						 
						
							2015-08-27 21:07:16 +01:00  
				
					
						
							
							
								 
						
							
							
								d1b4e0dd6a 
								
							
								 
							
						 
						
							
							
								
								fix terrain bake for revert. just good enought fix  
							
							
							
						 
						
							2015-08-27 19:20:41 +01:00  
				
					
						
							
							
								 
						
							
							
								030c866b34 
								
							
								 
							
						 
						
							
							
								
								rename revert map as baked map, bc thats what it is  
							
							
							
						 
						
							2015-08-27 15:48:13 +01:00  
				
					
						
							
							
								 
						
							
							
								b82b16c954 
								
							
								 
							
						 
						
							
							
								
								take taints check terrain out of Onframe event and add a new event for it. Slow it down to 1/4 heartbeat rate (once every 363ms aprox)  
							
							
							
						 
						
							2015-08-27 15:01:15 +01:00  
				
					
						
							
							
								 
						
							
							
								c7f148ee64 
								
							
								 
							
						 
						
							
							
								
								minor clear. Use isTainted in is read clear form  
							
							
							
						 
						
							2015-08-27 14:13:23 +01:00  
				
					
						
							
							
								 
						
							
							
								c7ddb790a7 
								
							
								 
							
						 
						
							
							
								
								change osd encoding of region size  
							
							
							
						 
						
							2015-08-27 04:45:16 +01:00  
				
					
						
							
							
								 
						
							
							
								e2cfc73293 
								
							
								 
							
						 
						
							
							
								
								NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!!  
							
							... 
							
							
							
							this costed me hours :P 
							
						 
						
							2015-08-26 15:20:18 +01:00  
				
					
						
							
							
								 
						
							
							
								ce883e9b43 
								
							
								 
							
						 
						
							
							
								
								add more of the v03 checks and homeURL. Sending side only for now  
							
							
							
						 
						
							2015-08-26 05:29:08 +01:00  
				
					
						
							
							
								 
						
							
							
								73124f22cc 
								
							
								 
							
						 
						
							
							
								
								change teleport version number to v0.3, without actually adding the checks  
							
							... 
							
							
							
							for 0.7 sims, etc that we don't have. Also still not using the homeURL
added in core. 
							
						 
						
							2015-08-26 03:21:48 +01:00  
				
					
						
							
							
								 
						
							
							
								f4f3b18221 
								
							
								 
							
						 
						
							
							
								
								fix bug  
							
							
							
						 
						
							2015-08-25 20:08:05 +01:00  
				
					
						
							
							
								 
						
							
							
								22f573a0be 
								
							
								 
							
						 
						
							
							
								
								update raw32 file reader to core one. Warning only suports square regions  
							
							
							
						 
						
							2015-08-25 20:00:31 +01:00  
				
					
						
							
							
								 
						
							
							
								ef3deffeeb 
								
							
								 
							
						 
						
							
							
								
								remove rest of ushort test code  
							
							
							
						 
						
							2015-08-25 17:54:49 +01:00  
				
					
						
							
							
								 
						
							
							
								244f0c6352 
								
							
								 
							
						 
						
							
							
								
								change terrain internal representation to float. ushort work with legal  
							
							... 
							
							
							
							sl terrain, but may break existent terrain and that may cost a lot more
 than the cost of memory 
							
						 
						
							2015-08-25 16:51:48 +01:00  
				
					
						
							
							
								 
						
							
							
								64d05bab0f 
								
							
								 
							
						 
						
							
							
								
								terrain stored as ushorts with gzip compression  
							
							
							
						 
						
							2015-08-25 13:36:45 +01:00  
				
					
						
							
							
								 
						
							
							
								50d73873db 
								
							
								 
							
						 
						
							
							
								
								let mysql be happy with a NULL heighmap ( yeap i made several )  
							
							
							
						 
						
							2015-08-25 12:58:24 +01:00  
				
					
						
							
							
								 
						
							
							
								1c752296bf 
								
							
								 
							
						 
						
							
							
								
								change internal representation of terrain from int to ushort. This will  
							
							... 
							
							
							
							suporte height from 0 to 655.53m that includes SL limits ( still need to
 add code to trap eventual negative values from dbs or user input) 
							
						 
						
							2015-08-24 18:40:28 +01:00  
				
					
						
							
							
								 
						
							
							
								3829df1059 
								
							
								 
							
						 
						
							
							
								
								try to implement core load oar options  
							
							
							
						 
						
							2015-08-24 17:05:16 +01:00  
				
					
						
							
							
								 
						
							
							
								9a490ad2b9 
								
							
								 
							
						 
						
							
							
								
								Revert "BulletSim: delay adding a scene presence to the list of presences"  
							
							... 
							
							
							
							Remove these changes until the region crossing problems can be figured out.
This reverts commit 062ec0efbd 
							
						 
						
							2015-08-24 06:39:06 -07:00  
				
					
						
							
							
								 
						
							
							
								cbc569a1e0 
								
							
								 
							
						 
						
							
							
								
								rename ImapTileModule as IMAPImageUploadModule to match core  
							
							
							
						 
						
							2015-08-24 11:06:12 +01:00  
				
					
						
							
							
								 
						
							
							
								018d855f28 
								
							
								 
							
						 
						
							
							
								
								turn off KeepAlive  
							
							
							
						 
						
							2015-08-24 07:38:33 +01:00  
				
					
						
							
							
								 
						
							
							
								062ec0efbd 
								
							
								 
							
						 
						
							
							
								
								BulletSim: delay adding a scene presence to the list of presences  
							
							... 
							
							
							
							until it is fully configured. Another addition to fixing the
collisions stopping problem. 
							
						 
						
							2015-08-23 21:15:04 -07:00  
				
					
						
							
							
								 
						
							
							
								11209c72f5 
								
							
								 
							
						 
						
							
							
								
								In ScenePresence, when removing from the physical scene, unsubscribe  
							
							... 
							
							
							
							from collisions before removing the collision callbacks.
Should not make operational differences. 
							
						 
						
							2015-08-23 21:13:40 -07:00  
				
					
						
							
							
								 
						
							
							
								722d00903b 
								
							
								 
							
						 
						
							
							
								
								Add Culture.FormatProvider to String.Format, like it is done for LSLFloat  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-08-24 01:21:33 +02:00  
				
					
						
							
							
								 
						
							
							
								87247dc2c9 
								
							
								 
							
						 
						
							
							
								
								Just replace all m_data accesses with accesses to Data, which is  
							
							... 
							
							
							
							protected against nullrefs 
							
						 
						
							2015-08-24 00:08:08 +02:00  
				
					
						
							
							
								 
						
							
							
								c3e5519bf3 
								
							
								 
							
						 
						
							
							
								
								fix db region find by range for varregions ( ignoring others than Mysql)  
							
							
							
						 
						
							2015-08-23 18:25:15 +01:00  
				
					
						
							
							
								 
						
							
							
								f4719cfe1b 
								
							
								 
							
						 
						
							
							
								
								fix db region search by a position, for varregions ( ignoring other that  
							
							... 
							
							
							
							mysql for now ) 
							
						 
						
							2015-08-23 18:10:51 +01:00  
				
					
						
							
							
								 
						
							
							
								ca53671691 
								
							
								 
							
						 
						
							
							
								
								add missing culture format on lslvector toString  
							
							
							
						 
						
							2015-08-23 17:31:15 +01:00  
				
					
						
							
							
								 
						
							
							
								a9beee7050 
								
							
								 
							
						 
						
							
							
								
								Revert "Revert "Fix a possible nullref caused by accessing m_data rather than Data""  
							
							... 
							
							
							
							Needed after all
This reverts commit 26094c21fe 
							
						 
						
							2015-08-23 17:48:48 +02:00  
				
					
						
							
							
								 
						
							
							
								c4ea4ea000 
								
							
								 
							
						 
						
							
							
								
								Fix the nullref in scripts - the right way  
							
							
							
						 
						
							2015-08-23 17:36:08 +02:00  
				
					
						
							
							
								 
						
							
							
								26094c21fe 
								
							
								 
							
						 
						
							
							
								
								Revert "Fix a possible nullref caused by accessing m_data rather than Data"  
							
							... 
							
							
							
							My bad!
This reverts commit 20326e1947 
							
						 
						
							2015-08-23 17:34:20 +02:00  
				
					
						
							
							
								 
						
							
							
								e8a75151fa 
								
							
								 
							
						 
						
							
							
								
								more on world map  
							
							
							
						 
						
							2015-08-23 04:55:18 +01:00  
				
					
						
							
							
								 
						
							
							
								7f0201ffca 
								
							
								 
							
						 
						
							
							
								
								fix region range compare  
							
							
							
						 
						
							2015-08-23 04:48:44 +01:00  
				
					
						
							
							
								 
						
							
							
								24a093035b 
								
							
								 
							
						 
						
							
							
								
								more fixes on map  
							
							
							
						 
						
							2015-08-23 01:42:51 +01:00  
				
					
						
							
							
								 
						
							
							
								a916ef570e 
								
							
								 
							
						 
						
							
							
								
								fix mySQL ( ignoring other dbs )  
							
							
							
						 
						
							2015-08-23 01:33:56 +01:00  
				
					
						
							
							
								 
						
							
							
								5da9979024 
								
							
								 
							
						 
						
							
							
								
								Warp3D map now seems to work  
							
							
							
						 
						
							2015-08-22 16:35:49 +01:00  
				
					
						
							
							
								 
						
							
							
								d22d46ee96 
								
							
								 
							
						 
						
							
							
								
								update MapSearchModule  
							
							
							
						 
						
							2015-08-22 13:41:45 +01:00  
				
					
						
							
							
								 
						
							
							
								5b03a04fb0 
								
							
								 
							
						 
						
							
							
								
								fix worldMapModule  
							
							
							
						 
						
							2015-08-22 11:56:01 +01:00  
				
					
						
							
							
								 
						
							
							
								e3d82ad706 
								
							
								 
							
						 
						
							
							
								
								delay terrain sending if land queue is 2 busy  
							
							
							
						 
						
							2015-08-22 04:08:30 +01:00  
				
					
						
							
							
								 
						
							
							
								17082da0da 
								
							
								 
							
						 
						
							
							
								
								"uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera or  
							
							... 
							
							
							
							avatar position 
							
						 
						
							2015-08-21 20:19:04 +01:00  
				
					
						
							
							
								 
						
							
							
								4bb55cad67 
								
							
								 
							
						 
						
							
							
								
								dont use SendTerrainUpdatesByViewDistance option, code executes as true.  
							
							... 
							
							
							
							the option will have other use 
							
						 
						
							2015-08-21 03:04:52 +01:00  
				
					
						
							
							
								 
						
							
							
								6555bbffaa 
								
							
								 
							
						 
						
							
							
								
								remove the noise part on the PinHeadIsland. why to want something that  
							
							... 
							
							
							
							does not compress well on island? 
							
						 
						
							2015-08-21 00:47:44 +01:00  
				
					
						
							
							
								 
						
							
							
								f6a59f74ab 
								
							
								 
							
						 
						
							
							
								
								remove a 256m check  
							
							
							
						 
						
							2015-08-21 00:35:55 +01:00  
				
					
						
							
							
								 
						
							
							
								512c892d83 
								
							
								 
							
						 
						
							
							
								
								send regions size on map blocks  
							
							
							
						 
						
							2015-08-20 20:18:15 +01:00  
				
					
						
							
							
								 
						
							
							
								63f13b901a 
								
							
								 
							
						 
						
							
							
								
								ubitode a bit more friendly for megas (still disabled)  
							
							
							
						 
						
							2015-08-20 18:15:58 +01:00  
				
					
						
							
							
								 
						
							
							
								379362facf 
								
							
								 
							
						 
						
							
							
								
								make basic ode work with var regions for contribution back to CORE. ( avn  
							
							... 
							
							
							
							partial compatibility code needs to be reverted). Cant fully test. 
							
						 
						
							2015-08-20 17:04:37 +01:00  
				
					
						
							
							
								 
						
							
							
								e312a0bc90 
								
							
								 
							
						 
						
							
							
								
								make it compatible with avn, no point making avn compatible with it  
							
							
							
						 
						
							2015-08-20 14:18:17 +01:00  
				
					
						
							
							
								 
						
							
							
								43a83da5ce 
								
							
								 
							
						 
						
							
							
								
								update old git to os core version  
							
							
							
						 
						
							2015-08-20 13:45:45 +01:00  
				
					
						
							
							
								 
						
							
							
								17e920aacd 
								
							
								 
							
						 
						
							
							
								
								More plumbing on agent states  
							
							
							
						 
						
							2015-08-20 00:40:49 +02:00  
				
					
						
							
							
								 
						
							
							
								e1a455eae5 
								
							
								 
							
						 
						
							
							
								
								Fix multiple moving_end and add moving_start to llSetKeyframedMotion  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-08-20 00:24:14 +02:00  
				
					
						
							
							
								 
						
							
							
								028506cf3c 
								
							
								 
							
						 
						
							
							
								
								Partial plumbing for the agent stateful module features negotiation  
							
							
							
						 
						
							2015-08-20 00:18:45 +02:00  
				
					
						
							
							
								 
						
							
							
								35cbe76f27 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2015-08-19 23:34:13 +02:00  
				
					
						
							
							
								 
						
							
							
								20326e1947 
								
							
								 
							
						 
						
							
							
								
								Fix a possible nullref caused by accessing m_data rather than Data  
							
							
							
						 
						
							2015-08-19 23:33:38 +02:00  
				
					
						
							
							
								 
						
							
							
								7633ebf36f 
								
							
								 
							
						 
						
							
							
								
								Add explicit initialization because mono 3 doesn't like what mono 2 allows  
							
							
							
						 
						
							2015-08-19 23:18:40 +02:00  
				
					
						
							
							
								 
						
							
							
								662b59af83 
								
							
								 
							
						 
						
							
							
								
								Convert the lsl list type into a struct. EXPERIMENTAL! This may affect  
							
							... 
							
							
							
							the llSetPrimitiveParams family of functions adversely. Please test! 
							
						 
						
							2015-08-19 23:14:11 +02:00  
				
					
						
							
							
								 
						
							
							
								9a0040d67c 
								
							
								 
							
						 
						
							
							
								
								put back entities remove from updates on SendKillObject.  
							
							
							
						 
						
							2015-08-19 20:38:49 +01:00  
				
					
						
							
							
								 
						
							
							
								ac83525bde 
								
							
								 
							
						 
						
							
							
								
								another funny bug (mine this time)  
							
							
							
						 
						
							2015-08-19 19:55:24 +01:00  
				
					
						
							
							
								 
						
							
							
								d2776ec645 
								
							
								 
							
						 
						
							
							
								
								funny bug  
							
							
							
						 
						
							2015-08-19 17:14:29 +01:00  
				
					
						
							
							
								 
						
							
							
								601914ecd8 
								
							
								 
							
						 
						
							
							
								
								find sending of initial terrain using PushTerrain as os core  
							
							
							
						 
						
							2015-08-19 16:28:03 +01:00  
				
					
						
							
							
								 
						
							
							
								7661366223 
								
							
								 
							
						 
						
							
							
								
								minor change  
							
							
							
						 
						
							2015-08-19 15:24:12 +01:00  
				
					
						
							
							
								 
						
							
							
								abeb2ec4b3 
								
							
								 
							
						 
						
							
							
								
								ubitode varsize ( Mega disabled till better checks )  
							
							
							
						 
						
							2015-08-19 14:26:14 +01:00  
				
					
						
							
							
								 
						
							
							
								2e15ed80cd 
								
							
								 
							
						 
						
							
							
								
								fixes on warp3D  
							
							
							
						 
						
							2015-08-19 12:08:45 +01:00  
				
					
						
							
							
								 
						
							
							
								0af2fafddf 
								
							
								 
							
						 
						
							
							
								
								add missing regionExtent setup and Scene physicsscene configuration ( not  
							
							... 
							
							
							
							exactly as core) 
							
						 
						
							2015-08-19 11:04:28 +01:00  
				
					
						
							
							
								 
						
							
							
								0b105da626 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'mbworkvar2' into ubitvar  
							
							
							
						 
						
							2015-08-19 08:48:50 +01:00  
				
					
						
							
							
								 
						
							
							
								f17b5c5985 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into ubitworkmaster  
							
							
							
						 
						
							2015-08-19 02:47:14 +01:00  
				
					
						
							
							
								 
						
							
							
								fd82a0a0b7 
								
							
								 
							
						 
						
							
							
								
								add a Retry-After response header to the 503 sent when we are 2 busy to do  
							
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							the request. just 503 could mean server down (?) 
							
						 
						
							2015-08-19 00:26:43 +01:00  
				
					
						
							
							
								 
						
							
							
								25335b0707 
								
							
								 
							
						 
						
							
							
								
								Some unit tests are simply broken and create an API with a null m_item.  
							
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							This isn't supposed to be done and should be changed in the tests.
For now, add a protective check. 
							
						 
						
							2015-08-19 01:19:25 +02:00  
				
					
						
							
							
								 
						
							
							
								72dba594af 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitworkmaster'  
							
							
							
						 
						
							2015-08-19 01:09:24 +02:00  
				
					
						
							
							
								 
						
							
							
								c61aee12d4 
								
							
								 
							
						 
						
							
							
								
								Fix adding a scalar to the end of a list  
							
							
							
						 
						
							2015-08-19 01:04:10 +02:00  
				
					
						
							
							
								 
						
							
							
								62f3399559 
								
							
								 
							
						 
						
							
							
								
								Try to address Mantis  #7689 . When adding a scalar to a list, make a copy  
							
							... 
							
							
							
							as is done when adding another list. 
							
						 
						
							2015-08-19 01:00:42 +02:00  
				
					
						
							
							
								 
						
							
							
								48ef22f62e 
								
							
								 
							
						 
						
							
							
								
								change pollService stop() to send 503 error and no keepalive. ( untested )  
							
							
							
						 
						
							2015-08-18 23:59:55 +01:00  
				
					
						
							
							
								 
						
							
							
								05d72f77ff 
								
							
								 
							
						 
						
							
							
								
								do keepalive on mesh and texture GET. Dont use reusecontext any where.  
							
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							setting of keepalive is wrong, it should follow the requested one ( or
always as http1.1) only deny if needed (errors). KeepAlive may increase
stress on number of avaiable file descritors. 
							
						 
						
							2015-08-18 21:32:03 +01:00  
				
					
						
							
							
								 
						
							
							
								2cac56340a 
								
							
								 
							
						 
						
							
							
								
								try to serialize http requests from same connection, so they are processed  
							
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							in order. ( next commits will be about necessary keepAlive changes needed) 
							
						 
						
							2015-08-18 21:03:34 +01:00  
				
					
						
							
							
								 
						
							
							
								c53f732163 
								
							
								 
							
						 
						
							
							
								
								Change the IScriptApi back to it's original form, removing XEngine  
							
							... 
							
							
							
							specific additions that should not have been there in the first place.
Sleeping and time measurement are now completely internal to XEngine 
							
						 
						
							2015-08-17 21:46:30 +02:00  
				
					
						
							
							
								 
						
							
							
								ee7debcca6 
								
							
								 
							
						 
						
							
							
								
								Revert "When scripts are sleeping, don't count that as execution time"  
							
							... 
							
							
							
							The approach is good but the way it is written breaks the architecture.
Rewrite follows.
This reverts commit a568f06b7f 
							
						 
						
							2015-08-17 18:11:45 +02:00  
				
					
						
							
							
								 
						
							
							
								1de5612d8b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2015-08-17 18:08:32 +02:00  
				
					
						
							
							
								 
						
							
							
								664ecb1938 
								
							
								 
							
						 
						
							
							
								
								Prevent the spammy "many event" message from appearing in normal use.  
							
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							Console command debug xengine now turns that on.
Also, per orenh, remove the triggers at 1000 and 10000 as they are not
useful now that top scripts works. 
							
						 
						
							2015-08-17 18:05:39 +02:00  
				
					
						
							
							
								 
						
							
							
								0cdd1165c8 
								
							
								 
							
						 
						
							
							
								
								Minor improvement of previous patch.  
							
							
							
						 
						
							2015-08-16 21:23:41 -07:00  
				
					
						
							
							
								 
						
							
							
								fc6fe75268 
								
							
								 
							
						 
						
							
							
								
								MANTIS-7684 - Use the user management module to get username for script dialogs  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-08-16 21:13:42 -07:00  
				
					
						
							
							
								 
						
							
							
								ce2aeb8424 
								
							
								 
							
						 
						
							
							
								
								Make Setup_XXX=disabled not even load the module at all, rather than  
							
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							loading and not using it 
							
						 
						
							2015-08-16 19:01:23 +02:00  
				
					
						
							
							
								 
						
							
							
								c83da03183 
								
							
								 
							
						 
						
							
							
								
								Create want and need lists for agent data interchange formats.  
							
							
							
						 
						
							2015-08-16 01:45:15 +02:00  
				
					
						
							
							
								 
						
							
							
								0f8a7982dc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-08-15 16:08:42 -07:00  
				
					
						
							
							
								 
						
							
							
								4cbbbefbf6 
								
							
								 
							
						 
						
							
							
								
								Removed ignoreCase=true from the call to Type.GetInterface, because, well, we don't want to ignore case. And this seems to be causing problems in mono 4.3.  
							
							
							
						 
						
							2015-08-15 16:08:14 -07:00  
				
					
						
							
							
								 
						
							
							
								2374c4a4c1 
								
							
								 
							
						 
						
							
							
								
								Adding the IAgentStatefulModule interface. It is used in addtion to  
							
							... 
							
							
							
							one of the existing module interfaces to denote a module that holds
agent specific state that should be transferred to other regions 
							
						 
						
							2015-08-15 19:08:45 +02:00  
				
					
						
							
							
								 
						
							
							
								1fb2f0296f 
								
							
								 
							
						 
						
							
							
								
								Track selected objects per client  
							
							
							
						 
						
							2015-08-15 02:46:41 +02:00  
				
					
						
							
							
								 
						
							
							
								4f3198da22 
								
							
								 
							
						 
						
							
							
								
								Only send the requested ObjectPropertiesFamily in the RequestObjectPropertiesFamily reply and not the actual ObjectProperties packet  
							
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							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-08-15 01:57:25 +02:00  
				
					
						
							
							
								 
						
							
							
								a5967d918a 
								
							
								 
							
						 
						
							
							
								
								Send a proper ownerid for Object messages to conform with what viewer expects  
							
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							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-08-15 01:18:20 +02:00  
				
					
						
							
							
								 
						
							
							
								e9067c133c 
								
							
								 
							
						 
						
							
							
								
								Remove DOS line endings from LSL_API.cs  
							
							
							
						 
						
							2015-08-13 01:34:18 +02:00  
				
					
						
							
							
								 
						
							
							
								a22e6cb7f5 
								
							
								 
							
						 
						
							
							
								
								Whitespace borkness?  
							
							
							
						 
						
							2015-08-12 09:13:45 -07:00  
				
					
						
							
							
								 
						
							
							
								f25c67ea1d 
								
							
								 
							
						 
						
							
							
								
								Send correct uuids in the FromID and ID packet fields for llInstantMessage  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-08-12 09:08:01 -07:00  
				
					
						
							
							
								 
						
							
							
								59da146e9d 
								
							
								 
							
						 
						
							
							
								
								When the user stops a script, have it remain stopped  
							
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							Previously the script state was never saved for a !Running script, so upon region restart the script would be Running again.
The use of the 'StayStopped' flag is needed because all scripts are automatically stopped when the region shuts down, but in that case we shouldn't save in their state that they're !Running. 
							
						 
						
							2015-08-11 08:44:27 +01:00  
				
					
						
							
							
								 
						
							
							
								a568f06b7f 
								
							
								 
							
						 
						
							
							
								
								When scripts are sleeping, don't count that as execution time  
							
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							Sleeping doesn't use the CPU. 
							
						 
						
							2015-08-11 08:44:27 +01:00  
				
					
						
							
							
								 
						
							
							
								d24528b3bc 
								
							
								 
							
						 
						
							
							
								
								Show Script Time in the statistics panel  
							
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							The value shown is the number of milliseconds per frame that were spent executing scripts in this region. 
							
						 
						
							2015-08-11 08:44:26 +01:00  
				
					
						
							
							
								 
						
							
							
								5679cd0100 
								
							
								 
							
						 
						
							
							
								
								Changed "Script Execution Time" to be the gross time, i.e. including handling it in XEngine  
							
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							Previously the "Net Time" was reported: only the time actually spent in the script's code. This is not a correct indication of how much load the script places on the simulator, because scripts that change state often or have many events use up a lot of time just in the event handlers, and previously this time wasn't counted. 
							
						 
						
							2015-08-11 08:42:31 +01:00  
				
					
						
							
							
								 
						
							
							
								a3bed1fbcb 
								
							
								 
							
						 
						
							
							
								
								Report "Script Execution Time" as the time spent executing the script in the last 30 seconds. Use a sliding window to calculate this.  
							
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							Notes:
- This metric provides a better indication of which scripts are taking up a lot of CPU (and therefore should be optimized).
- Previously the execution time was reset to 0 in every new measurement period, causing the reported time to fluctuate for no reason. This has been fixed by using a sliding window. 
							
						 
						
							2015-08-11 08:42:26 +01:00  
				
					
						
							
							
								 
						
							
							
								287096d826 
								
							
								 
							
						 
						
							
							
								
								Improved calculation of Script Execution TimeStarted  
							
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							1. Use a Stopwatch (a high-resolution timer)
2. Whenever we start a new measurement period, zero out the total execution time (previously it just kept accumulating)
3. Changed the measurement period from 30 minutes to 30 seconds. This is much more useful in the "Top Scripts" dialog, as it shows currently active scripts 
							
						 
						
							2015-08-11 07:35:41 +01:00  
				
					
						
							
							
								 
						
							
							
								20af31f18e 
								
							
								 
							
						 
						
							
							
								
								Fixed mistakes related to confusion between Environment.TickCount (milliseconds) and TimeSpan.TicksPerXXX (10000 x milliseconds)  
							
							
							
						 
						
							2015-08-11 07:35:40 +01:00  
				
					
						
							
							
								 
						
							
							
								4c6fb9fb64 
								
							
								 
							
						 
						
							
							
								
								Log scripts that have processed many events: this is probably an indication of a problem  
							
							
							
						 
						
							2015-08-11 07:35:39 +01:00  
				
					
						
							
							
								 
						
							
							
								aadd5627fe 
								
							
								 
							
						 
						
							
							
								
								Removed unused code that checked wait_timeout in MySQLEstateData  
							
							
							
						 
						
							2015-08-11 07:35:39 +01:00  
				
					
						
							
							
								 
						
							
							
								7457173fe4 
								
							
								 
							
						 
						
							
							
								
								Fixed calling "debug xengine log" without the 'level' parameter: this should show the current log level; not crash  
							
							
							
						 
						
							2015-08-11 07:35:38 +01:00  
				
					
						
							
							
								 
						
							
							
								c8135834db 
								
							
								 
							
						 
						
							
							
								
								Prevent a crash if "debug jobengine log" is entered without a log level  
							
							
							
						 
						
							2015-08-11 07:35:37 +01:00  
				
					
						
							
							
								 
						
							
							
								4ad1468165 
								
							
								 
							
						 
						
							
							
								
								Better handling of invalid XML: a) prevent infinite loop on EOF; b) better logging  
							
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							If the XML was truncated for some reason then ExecuteReadProcessors() would get into an infinite loop, using high CPU. Now it detects EOF (and several other error cases) and aborts.
The rest of the changes just improve logging of XML in case of errors, so that we can see what the bad XML is. 
							
						 
						
							2015-08-11 07:35:37 +01:00  
				
					
						
							
							
								 
						
							
							
								373455a6fa 
								
							
								 
							
						 
						
							
							
								
								Fixed mistakes in string format specifiers (e.g., "{0)" instead of {0}")  
							
							
							
						 
						
							2015-08-11 06:16:23 +01:00  
				
					
						
							
							
								 
						
							
							
								fe37cb9990 
								
							
								 
							
						 
						
							
							
								
								BulletSim: rearrange code and add different locking to eliminate chances  
							
							... 
							
							
							
							of race conditions and, especially, race conditions when an object is
removed and quickly re-added to a scene.
This hopefully reduces the occurance of problems when avatars TP within
a region -- the main problem being the loss of collisions. 
							
						 
						
							2015-08-09 15:36:50 -07:00  
				
					
						
							
							
								 
						
							
							
								fe86df0ec9 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update the motion actors so they completely clean themselves  
							
							... 
							
							
							
							when Dispose() is called. This reduces chance of object leakage when
    destroying objects.
Rearrange initialization and shut down of BSActorLockAxis so it is
    consistant with other actors. 
							
						 
						
							2015-08-09 15:34:06 -07:00  
				
					
						
							
							
								 
						
							
							
								f3c883a26d 
								
							
								 
							
						 
						
							
							
								
								Corrected spelling of SQLITE. Fixes mantis  #7675 .  
							
							
							
						 
						
							2015-08-08 17:08:06 -04:00  
				
					
						
							
							
								 
						
							
							
								d9a9f6f43b 
								
							
								 
							
						 
						
							
							
								
								Convert the enum to int before casting it to string for DB query  
							
							
							
						 
						
							2015-08-08 13:47:42 -07:00  
				
					
						
							
							
								 
						
							
							
								2c9ffc2a87 
								
							
								 
							
						 
						
							
							
								
								Fixed failing test  
							
							
							
						 
						
							2015-08-08 12:56:52 -07:00  
				
					
						
							
							
								 
						
							
							
								959872315f 
								
							
								 
							
						 
						
							
							
								
								WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.  
							
							... 
							
							
							
							This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter.
All tests pass, but fingers crossed! 
							
						 
						
							2015-08-08 12:12:50 -07:00  
				
					
						
							
							
								 
						
							
							
								2153a01cc7 
								
							
								 
							
						 
						
							
							
								
								Have osAvatarName2Key check the cache first, even for foreign users  
							
							... 
							
							
							
							Another change: removed the second call to userManager.AddUser(). UserManagementModule won't modify an existing record. 
							
						 
						
							2015-08-07 11:34:52 +03:00  
				
					
						
							
							
								 
						
							
							
								f218cbd29d 
								
							
								 
							
						 
						
							
							
								
								max-agent-groups support  
							
							... 
							
							
							
							Robust now tells viewers what the maximum number of groups is. Viewers show this limit to the users, and enforce it.
The default is 42, which is what viewers had assumed was the maximum number before this update.
Signed-off-by: Oren Hurvitz <orenh@kitely.com> 
							
						 
						
							2015-08-07 07:42:26 +01:00  
				
					
						
							
							
								 
						
							
							
								5a1279af8a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: clean up some code for axis locking. No functional change.  
							
							
							
						 
						
							2015-08-06 21:48:50 -07:00  
				
					
						
							
							
								 
						
							
							
								f0417c5d50 
								
							
								 
							
						 
						
							
							
								
								BulletSim: rearrange code and add some tests to try and resolve the  
							
							... 
							
							
							
							initialization race conditions reported in Mantis 6792.
When a region is initializing it seems that the prim initialization code
can be interrupted part way through then taints are processed for
prims that are not completely there. 
							
						 
						
							2015-08-06 19:57:32 -07:00  
				
					
						
							
							
								 
						
							
							
								86c426e587 
								
							
								 
							
						 
						
							
							
								
								create osGetAvatarHomeURI  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-08-04 18:09:13 +02:00  
				
					
						
							
							
								 
						
							
							
								b5be5ca490 
								
							
								 
							
						 
						
							
							
								
								Make osAvatarName2Key() able to get names from unknown HG users  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-08-04 18:08:54 +02:00  
				
					
						
							
							
								 
						
							
							
								c4f8630968 
								
							
								 
							
						 
						
							
							
								
								In the AgentCircuitData of HG users, set the last name to include the port  
							
							... 
							
							
							
							E.g., instead of "first.last @grid.example.com", the name is now "first.last @grid.example.com:8002" 
							
						 
						
							2015-08-03 16:25:45 +03:00  
				
					
						
							
							
								 
						
							
							
								dc098ef671 
								
							
								 
							
						 
						
							
							
								
								Merged the two "Version 2" migrations in PGSQL  
							
							
							
						 
						
							2015-08-03 15:34:59 +03:00  
				
					
						
							
							
								 
						
							
							
								818735ae2c 
								
							
								 
							
						 
						
							
							
								
								PGSL Presence migration to correct a double version 2 migration that existed  
							
							... 
							
							
							
							The migration file had a version 2 migration defined twice and
therefore the LastSeen field most likely never was defined in the
presence file. This migration adds the field and migrates the table to
version 4.
Signed-off-by: Oren Hurvitz <orenh@kitely.com> 
							
						 
						
							2015-08-03 13:32:11 +01:00  
				
					
						
							
							
								 
						
							
							
								5a59a6d445 
								
							
								 
							
						 
						
							
							
								
								Removed unused variable  
							
							
							
						 
						
							2015-08-03 15:31:48 +03:00  
				
					
						
							
							
								 
						
							
							
								fdb7a804fc 
								
							
								 
							
						 
						
							
							
								
								Add an option to processes physics collisions using FireAndForget.  
							
							... 
							
							
							
							Off by default but set with [Startup]ShouldUseFireAndForgetForCollsions=true
There is a problem with physics colliions sometimes stopping. One suspicion
is that the long callback path from the physics engine into the script engine
is causing problems. Enabling this feature passes the collision into the
script engine on a separate thread and not the main simulation thread.
Tester can enable this and see if the collsions stay around. If they still
fail, this commit should be reverted and another solution looked for. 
							
						 
						
							2015-08-02 22:31:53 -07:00  
				
					
						
							
							
								 
						
							
							
								ce62824b1f 
								
							
								 
							
						 
						
							
							
								
								Add HGFSAssetService to the HypergridService to provide HG support for FSAssets.  
							
							
							
						 
						
							2015-08-02 20:02:36 +01:00  
				
					
						
							
							
								 
						
							
							
								bccf785665 
								
							
								 
							
						 
						
							
							
								
								osKey2Name returns now correct values for HG users who are not on the region.  
							
							... 
							
							
							
							Signed-off-by: Oren Hurvitz <orenh@kitely.com> 
							
						 
						
							2015-08-02 09:17:50 +01:00  
				
					
						
							
							
								 
						
							
							
								c8cd2f18f5 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7657 : similar fixes for FSAssets.  
							
							
							
						 
						
							2015-08-01 20:27:04 -07:00  
				
					
						
							
							
								 
						
							
							
								e5a1243abc 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7657  and  #7514 . This should alleviate the problem of bad object assets being passed around via HG and archives. No guarantees that all the leaks have been found, but at least it detects and fixes these bad assets upon:  
							
							... 
							
							
							
							(1) storing and getting assets over HG -- assuming the core HG asset service is being used (not the case with OSGrid!)
(2) importing assets via OAR and IAR
Instantiation of bad assets now should also work, instead of producing an exception, but the bad assets themselves aren't being fixed in the DB. That should be done with a cleaning tool -- see Perl script in Mantis #7657 .
Virus! 
							
						 
						
							2015-08-01 18:58:05 -07:00  
				
					
						
							
							
								 
						
							
							
								32d87aa168 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7664 : Added IHypergridLinker interface to establish a contract about what implementers need to provide publicly. This is used by 3rd-party addons such as Wifi.  
							
							
							
						 
						
							2015-08-01 09:30:34 -07:00  
				
					
						
							
							
								 
						
							
							
								368ea78d14 
								
							
								 
							
						 
						
							
							
								
								Show last online status of group members from the PresenceService in group profiles  
							
							... 
							
							
							
							Signed-off-by: Oren Hurvitz <orenh@kitely.com> 
							
						 
						
							2015-07-31 17:19:13 +01:00  
				
					
						
							
							
								 
						
							
							
								14b4d8bad7 
								
							
								 
							
						 
						
							
							
								
								Eliminated several warnings  
							
							
							
						 
						
							2015-07-31 18:13:39 +03:00  
				
					
						
							
							
								 
						
							
							
								149cb8dcbc 
								
							
								 
							
						 
						
							
							
								
								XMLRPCModule now actually aborts the worker thread when requested  
							
							
							
						 
						
							2015-07-31 18:13:23 +03:00  
				
					
						
							
							
								 
						
							
							
								1de8c3570d 
								
							
								 
							
						 
						
							
							
								
								PGSQL migrations for IM_Store, UserProfiles, removal of casting exception for UserProfiles and adding double precision to PGSQL Manager  
							
							... 
							
							
							
							PGSQL migrations for IM_Store, UserProfiles, removal of casting
exception for UserProfiles and adding double precision to PGSQL Manager.
Fixes the Offline IM to Email toggle and prepares for fixing Offline
IM.
Signed-off-by: Oren Hurvitz <orenh@kitely.com> 
							
						 
						
							2015-07-31 15:57:22 +01:00  
				
					
						
							
							
								 
						
							
							
								e979a7e7f0 
								
							
								 
							
						 
						
							
							
								
								Fixed bad log message  
							
							... 
							
							
							
							This fixes http://opensimulator.org/mantis/view.php?id=7661  
							
						 
						
							2015-07-31 17:55:09 +03:00  
				
					
						
							
							
								 
						
							
							
								8aa75f225b 
								
							
								 
							
						 
						
							
							
								
								Fixed bug introduced in  4735514. The project didn't compile.  
							
							
							
						 
						
							2015-07-26 14:09:17 +03:00  
				
					
						
							
							
								 
						
							
							
								a7fccbcf6f 
								
							
								 
							
						 
						
							
							
								
								Update PGSQL groups handler to accept search queries from the viewer  
							
							... 
							
							
							
							Update PGSQL groups handler to accept search queries from the viewer.
Fixed malformed query strings.
Signed-off-by: Oren Hurvitz <orenh@kitely.com> 
							
						 
						
							2015-07-26 11:59:15 +01:00  
				
					
						
							
							
								 
						
							
							
								4735514a88 
								
							
								 
							
						 
						
							
							
								
								Fixed not being charged to create classifeids on money enabled regions  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-07-26 02:31:31 +02:00  
				
					
						
							
							
								 
						
							
							
								83da582261 
								
							
								 
							
						 
						
							
							
								
								Removed unused code related to DNS lookups  
							
							
							
						 
						
							2015-07-23 14:50:50 +03:00  
				
					
						
							
							
								 
						
							
							
								7342192223 
								
							
								 
							
						 
						
							
							
								
								Add quotes aroung LandFlags as PGSQL seems to choke on the word when  
							
							... 
							
							
							
							it's bare. 
							
						 
						
							2015-07-23 01:59:33 +02:00  
				
					
						
							
							
								 
						
							
							
								43c8e2396e 
								
							
								 
							
						 
						
							
							
								
								Added locking to HypergridLinker, to prevent problems if multiple linking requests for the same region are handled simultaneously  
							
							
							
						 
						
							2015-07-22 20:39:30 +03:00  
				
					
						
							
							
								 
						
							
							
								3a2d4c8b05 
								
							
								 
							
						 
						
							
							
								
								Added logging in places where regions are searched for by their location  
							
							... 
							
							
							
							This commit also fixes the log message "Region already exists in coordinates <{0},{1}>": it was actually showing the *requested* coordinates, instead of the coordinates of the previously-existing link. 
							
						 
						
							2015-07-22 20:13:53 +03:00  
				
					
						
							
							
								 
						
							
							
								8cc7433d68 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix cut-and-paste typo in constraint frame setting.  
							
							... 
							
							
							
							This code is in the XNA module so it does not affect the normal
Bullet configuration . 
							
						 
						
							2015-07-21 20:11:59 -07:00  
				
					
						
							
							
								 
						
							
							
								297d31b1c2 
								
							
								 
							
						 
						
							
							
								
								Prevent two maptiles being generated at startup, one for v1 and another for v2-3 service. * v1 Service (WorldMapModule) is called directly by scene on startup. This patch moves the initial map registration of the v2-3 service (MapImageServiceModule) to that point so they can share the bitmap instead of doubling the work of Warp3D and exasperate its memory leak issues.  
							
							... 
							
							
							
							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-07-21 15:11:47 -04:00  
				
					
						
							
							
								 
						
							
							
								c7f6e248e8 
								
							
								 
							
						 
						
							
							
								
								Correcting errors in previous change: MySQL needs int unsigned, not  
							
							... 
							
							
							
							unsigned int. PGSQL has no unsigned types, changing to bigint. 
							
						 
						
							2015-07-14 21:22:53 +02:00  
				
					
						
							
							
								 
						
							
							
								7b571a928c 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7629 : Change LandFlags column to unsigned. Thanks, Jim!  
							
							
							
						 
						
							2015-07-14 21:16:25 +02:00  
				
					
						
							
							
								 
						
							
							
								248c0e18de 
								
							
								 
							
						 
						
							
							
								
								Prevent multiple instances of the FSAssets service causing problems. Protect against secondary instances registering duplicate console commands Also prevents multiple instances each starting a writer thread which will cause major file access exceptions as they fight over the contents of the spool directory.  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-07-13 19:04:33 +02:00  
				
					
						
							
							
								 
						
							
							
								e174dc87fb 
								
							
								 
							
						 
						
							
							
								
								Fixed the whitespace in Scene.cs  
							
							... 
							
							
							
							The whitespace in this file was fubared recently 
							
						 
						
							2015-07-13 12:37:18 +03:00  
				
					
						
							
							
								 
						
							
							
								f3f748ed11 
								
							
								 
							
						 
						
							
							
								
								Bringing FSAssets more inline with current OpenSim standards. * If no connection string found in assets config, fallback to using default database config * Create database storage interface to allow other db connectors to be written at some point * Add MySQL migrations file to create the initial db table * Added new config option named DaysBetweenAccessTimeUpdates to reduce db load by only updating access times when fetching assets if the last access time was over the threshold. This idea was taken from XAssets service. * Change log message headers to indicate FS assets is the source not just assets  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-07-12 04:03:08 +02:00  
				
					
						
							
							
								 
						
							
							
								c59144ff13 
								
							
								 
							
						 
						
							
							
								
								More cleanup, add missing refs to prebuild, remove refs to stuff not  
							
							... 
							
							
							
							used. Will NOT compile. 
							
						 
						
							2015-07-11 19:27:19 +02:00  
				
					
						
							
							
								 
						
							
							
								a343c07d12 
								
							
								 
							
						 
						
							
							
								
								Some cleanup, add prebuild project, correct path  
							
							
							
						 
						
							2015-07-11 19:21:32 +02:00  
				
					
						
							
							
								 
						
							
							
								2672637202 
								
							
								 
							
						 
						
							
							
								
								Rename for uniformity, add data module  
							
							
							
						 
						
							2015-07-11 19:10:39 +02:00  
				
					
						
							
							
								 
						
							
							
								db62e1ac3c 
								
							
								 
							
						 
						
							
							
								
								Add main FSAssetsService  
							
							
							
						 
						
							2015-07-11 19:07:42 +02:00  
				
					
						
							
							
								 
						
							
							
								987e7e4f84 
								
							
								 
							
						 
						
							
							
								
								Applying Gavin Hird's patch to correct PGSQL group notices. Thatk you,  
							
							... 
							
							
							
							Gavin 
							
						 
						
							2015-06-26 19:08:51 +02:00  
				
					
						
							
							
								 
						
							
							
								d750647fb1 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix two compiler warnings.  
							
							... 
							
							
							
							Mostly code left over from things that are not done that way anymore. 
							
						 
						
							2015-06-25 22:02:12 -07:00  
				
					
						
							
							
								 
						
							
							
								0e401238e7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-06-25 15:02:06 -07:00  
				
					
						
							
							
								 
						
							
							
								c299414d50 
								
							
								 
							
						 
						
							
							
								
								Fixed bad-ish code in login patch  
							
							
							
						 
						
							2015-06-25 15:01:43 -07:00  
				
					
						
							
							
								 
						
							
							
								4131fbea0c 
								
							
								 
							
						 
						
							
							
								
								Changes to Welcome Message sent to clients.  
							
							... 
							
							
							
							.gitignore                                        |  1 +
 OpenSim/Services/LLLoginService/LLLoginService.cs | 32 +++++++++++++++--------
 1 files changed, 22 insertions(+), 11 deletions(-)
Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-25 14:53:51 -07:00  
				
					
						
							
							
								 
						
							
							
								3aa9e786de 
								
							
								 
							
						 
						
							
							
								
								Thanks Gavin Hird for a fix for Mantis 0007604: DeleteClassifiedRecord exception PGSQL  
							
							
							
						 
						
							2015-06-24 04:08:34 -07:00  
				
					
						
							
							
								 
						
							
							
								2c5a3ff9f0 
								
							
								 
							
						 
						
							
							
								
								Thanks Gavin Hird for a fix for an exception when requesting an Estate Ban when using PGSQL.  
							
							
							
						 
						
							2015-06-24 03:46:30 -07:00  
				
					
						
							
							
								 
						
							
							
								b5ac0e1ab8 
								
							
								 
							
						 
						
							
							
								
								FetchInventoryDescendents2: Signal to the viewer that folder with UUID.Zero is a bad folder. Don't even go to the backend to ask for it, because that will likely kill the sim. Apparently Firestorm requests folder Zero quite often.  
							
							
							
						 
						
							2015-06-23 14:24:55 -07:00  
				
					
						
							
							
								 
						
							
							
								a91f32e2c7 
								
							
								 
							
						 
						
							
							
								
								Guard against null AgentPrefs service in llGetAgentLanguage()  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-21 08:41:37 -07:00  
				
					
						
							
							
								 
						
							
							
								7edaf1d851 
								
							
								 
							
						 
						
							
							
								
								Add MaxMaterialsPerTransaction to SimFeatures  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-19 08:44:34 -07:00  
				
					
						
							
							
								 
						
							
							
								c37315da87 
								
							
								 
							
						 
						
							
							
								
								Warp3DImageModule. Reduce workload by not calling to render the root prim twice. When loading prims to draw the map, the Warp3D system first calls to load the root prim, followed by all the prims in the SOG. The initial call to load the root prim is not required because it is also in the parts list. The result of this was that all root prims were being loaded twice.  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-19 06:56:19 -07:00  
				
					
						
							
							
								 
						
							
							
								017d2cf417 
								
							
								 
							
						 
						
							
							
								
								Bug fix in inventory fetching: sometimes the caps request comes before there is a scene presence, and that's ok.  
							
							
							
						 
						
							2015-06-17 15:55:07 -07:00  
				
					
						
							
							
								 
						
							
							
								4a516fa156 
								
							
								 
							
						 
						
							
							
								
								Removed the pgsql table for AgentPrefs, because it is not working. For now the Agent Preferences feature will not work with PGSQL installations -- someone who uses PGSQL needs to send a table that works.  
							
							
							
						 
						
							2015-06-14 14:49:20 -07:00  
				
					
						
							
							
								 
						
							
							
								be68f4852c 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7610 . Changed AgentPrefs table in PGSQL to use uuid instead of varchar(36), to be consistent with the otehr pgsql tables. Since the first commit on this was yesterday, there's no migration; instead, the version starts at 2. If anyone created the table yesterday, it will be dropped and recreated.  
							
							... 
							
							
							
							WARNING: untested. (I don't use pg) 
							
						 
						
							2015-06-14 09:30:55 -07:00  
				
					
						
							
							
								 
						
							
							
								f27ce66877 
								
							
								 
							
						 
						
							
							
								
								Squooshed a warning that could result in a runtime null pointer exception. It says that code is for debugging, but it was buggy.  
							
							
							
						 
						
							2015-06-14 08:18:21 -07:00  
				
					
						
							
							
								 
						
							
							
								03f142730c 
								
							
								 
							
						 
						
							
							
								
								Squoosh one more warning  
							
							
							
						 
						
							2015-06-14 08:14:09 -07:00  
				
					
						
							
							
								 
						
							
							
								496f35b4e8 
								
							
								 
							
						 
						
							
							
								
								Removing the Store methods in the DB layer of AgentPreferences, as they were simply calling the base ones.  
							
							
							
						 
						
							2015-06-14 08:04:25 -07:00  
				
					
						
							
							
								 
						
							
							
								3853904b80 
								
							
								 
							
						 
						
							
							
								
								Quell three new warnings I introduced with AgentPrefsData, return an empty llsd map instead of an empty llsd block when no AgentPrefs service is available to try and appease Firestorm  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-14 07:59:25 -07:00  
				
					
						
							
							
								 
						
							
							
								54c1659934 
								
							
								 
							
						 
						
							
							
								
								AgentPreferences SQLLite Migration update Mantis  #7157  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 22:10:51 -07:00  
				
					
						
							
							
								 
						
							
							
								7635138c59 
								
							
								 
							
						 
						
							
							
								
								SQLite and PGSQL adapters for AgentPreferences  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 14:53:17 -07:00  
				
					
						
							
							
								 
						
							
							
								75baf6ce01 
								
							
								 
							
						 
						
							
							
								
								Added ':' to debug messages  
							
							
							
						 
						
							2015-06-13 14:34:28 -07:00  
				
					
						
							
							
								 
						
							
							
								d6dc782d75 
								
							
								 
							
						 
						
							
							
								
								Add optional GodNames region module  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 14:31:49 -07:00  
				
					
						
							
							
								 
						
							
							
								044654b5a9 
								
							
								 
							
						 
						
							
							
								
								Guard against scenes without an agent prefs service and a copy and paste fix  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 13:37:08 -07:00  
				
					
						
							
							
								 
						
							
							
								7f1a73cbda 
								
							
								 
							
						 
						
							
							
								
								Fixed indentation  
							
							
							
						 
						
							2015-06-13 10:27:48 -07:00  
				
					
						
							
							
								 
						
							
							
								bcb8a7d7f9 
								
							
								 
							
						 
						
							
							
								
								A few bug fixes for Agent Preferences to actually work. Also added missing config for standalone.  
							
							
							
						 
						
							2015-06-13 08:36:06 -07:00  
				
					
						
							
							
								 
						
							
							
								0fa94f222d 
								
							
								 
							
						 
						
							
							
								
								Refactor AgentPreferences so that database operations happen centrally. the opensim way.  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 07:27:42 -07:00  
				
					
						
							
							
								 
						
							
							
								c1ddb7f05e 
								
							
								 
							
						 
						
							
							
								
								Relicense AgentPreferences files to BSD and OpenSimulator  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 07:27:26 -07:00  
				
					
						
							
							
								 
						
							
							
								6f71d5c2c6 
								
							
								 
							
						 
						
							
							
								
								Support for Linden AgentPreferences capability and friends (UpdateAgentLanguage and UpdateAgentInformation) and Mantis  #7157  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-13 07:27:01 -07:00  
				
					
						
							
							
								 
						
							
							
								7aa171e49f 
								
							
								 
							
						 
						
							
							
								
								Maybe reduce incidence of ghost avatars  
							
							
							
						 
						
							2015-06-12 03:16:09 +02:00  
				
					
						
							
							
								 
						
							
							
								58972f65ac 
								
							
								 
							
						 
						
							
							
								
								SceneObjectPart.UpdateLookAt() now uses corrected libomv quaternion functions.  
							
							
							
						 
						
							2015-06-10 01:26:38 -07:00  
				
					
						
							
							
								 
						
							
							
								a83d2247d4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-06-09 13:22:24 -07:00  
				
					
						
							
							
								 
						
							
							
								b931f393a8 
								
							
								 
							
						 
						
							
							
								
								Avoid registering console commands in every single instance of GridUserService running on the same process. Only one registers them now.  
							
							
							
						 
						
							2015-06-09 13:21:41 -07:00  
				
					
						
							
							
								 
						
							
							
								81ef7b586e 
								
							
								 
							
						 
						
							
							
								
								Address Mantis 7592 ( http://opensimulator.org/mantis/view.php?id=7592 ) by  
							
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							disabling terrain patch sending by view distance for legacy sized regions.
The problem seems to be that people expect adjacent legacy sized regions
to just display like they always have. Limiting displayed terrain is
complicated by the camera position not being updated in child regions. 
							
						 
						
							2015-06-06 07:09:20 -07:00  
				
					
						
							
							
								 
						
							
							
								0c5facbd75 
								
							
								 
							
						 
						
							
							
								
								Typo Fix  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-06-05 16:48:16 -07:00  
				
					
						
							
							
								 
						
							
							
								c4efeb0f7c 
								
							
								 
							
						 
						
							
							
								
								Upgraded the Simian inventory connector with an item cache, too, so that it doesn't get awfully out of sync with the improvements I'm making to the robust service connectors, which are being fully leveraged by the simulator. This Simian connector needs more love...  
							
							
							
						 
						
							2015-06-05 11:46:13 -07:00  
				
					
						
							
							
								 
						
							
							
								96f0c6f074 
								
							
								 
							
						 
						
							
							
								
								More on mantis  #7567 . Two things:  
							
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							- Increase the inventory cache timeout to 20 secs, so that the items will still be there when they are needed by the sim for rezzing
- Before rezzing attachs, make a call to GetMultipleItems so to fetch them all at the same time 
							
						 
						
							2015-06-05 10:07:50 -07:00  
				
					
						
							
							
								 
						
							
							
								cc22d81b4d 
								
							
								 
							
						 
						
							
							
								
								The only purpose of this commit is to remove an erroneous comment. It turns out that rezzing the attachments is necessary in modern viewers too. Proof: commenting the lines below the comment results in no attachments seen in the avatar.  
							
							
							
						 
						
							2015-06-05 09:47:36 -07:00  
				
					
						
							
							
								 
						
							
							
								52d9ea1cee 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7603  -- bad folders in inventory could produce null pointer exception. Thanks for the line numbers in the exception trace.  
							
							
							
						 
						
							2015-06-04 19:57:01 -07:00  
				
					
						
							
							
								 
						
							
							
								83267e19f6 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7536 . This may alleviate the side effects of broken SceneObjects XML. It doesn't (can't) fix the cause.  
							
							
							
						 
						
							2015-06-04 16:17:45 -07:00  
				
					
						
							
							
								 
						
							
							
								51fccff235 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7600 . The warning message was not a symptom of a problem, it was just that the HG client was trying to fetch folders that aren't in the Suitcase, so that fails. This should make the warning message go away in that situation. (fetching those folders will still fail, because they aren't available over HG)  
							
							
							
						 
						
							2015-06-04 15:04:36 -07:00  
				
					
						
							
							
								 
						
							
							
								f63e7ec46f 
								
							
								 
							
						 
						
							
							
								
								Trivial: fix copy-paste typo in string  
							
							
							
						 
						
							2015-06-04 09:30:41 -07:00  
				
					
						
							
							
								 
						
							
							
								2fff376762 
								
							
								 
							
						 
						
							
							
								
								More assertions in inventory client tests to check for assorted combinations of cached/non-cached/existing/non-existing items  
							
							
							
						 
						
							2015-06-04 09:17:12 -07:00  
				
					
						
							
							
								 
						
							
							
								6f469ec0a5 
								
							
								 
							
						 
						
							
							
								
								Added tests that verify the absence of the bug fixed in the previous commits (cache issues).  
							
							
							
						 
						
							2015-06-04 08:52:57 -07:00  
				
					
						
							
							
								 
						
							
							
								a433a40980 
								
							
								 
							
						 
						
							
							
								
								Making the inventory cache static, so that there's less timers.  
							
							
							
						 
						
							2015-06-04 07:10:06 -07:00  
				
					
						
							
							
								 
						
							
							
								ea5aa82c2c 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7567 . Once again, avoiding prefetching  linked items within linked folders. Also fixing the inventory connector GetMultipleItems, so that if everything is in the cache, it returns successfully rather than unsuccessfully.  
							
							
							
						 
						
							2015-06-04 06:58:07 -07:00  
				
					
						
							
							
								 
						
							
							
								bac53387a9 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7567 : added an 8-sec expiring item cache to the inventory network connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example).  
							
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							Other minor changes:
- added the scene as a parameter to the constructor od FetchInvDescHandler, so that I could see in which scene the handler was being called
- brought linked items in linked folders back to being prefetched 
							
						 
						
							2015-06-03 17:42:41 -07:00  
				
					
						
							
							
								 
						
							
							
								3141664d6b 
								
							
								 
							
						 
						
							
							
								
								I suspect the viewer doesn't need the target of linked items inside linked folders to go in the reply of the original request. At least my tests indicate that. Pushing this out, so that others who use linked folders a lot more can verify.  
							
							
							
						 
						
							2015-06-02 16:31:56 -07:00  
				
					
						
							
							
								 
						
							
							
								0531448664 
								
							
								 
							
						 
						
							
							
								
								New unit tests for FetchInventory2 cap.  
							
							
							
						 
						
							2015-06-02 15:48:16 -07:00  
				
					
						
							
							
								 
						
							
							
								be6fb22d69 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7567 . One of the reported log messages showed this:  
							
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							09:38:40 - [LOGHTTP]: Slow handling of 15572 POST /CAPS/b12c7e98-8261-4953-b7d1-1c414c9893fc FetchInventory2 8acfbca3-13b5-434f-898c-5f4bbe8a76ff from 92.237.199.112:60083 took 62391ms
FetchInventory itself wasn't taking advantage of the new inventory API. This commit fixes that. 
							
						 
						
							2015-06-02 15:40:13 -07:00  
				
					
						
							
							
								 
						
							
							
								8de65a8fb3 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7594 : putting things as they were before regarding duplicate removal. Also added test to check that duplicates are being removed. The test passes. I have no idea how duplicates would not be removed, as reported in the mantis.  
							
							
							
						 
						
							2015-06-01 20:05:51 -07:00  
				
					
						
							
							
								 
						
							
							
								442c025335 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7594 . Fixing the broken code I just introduced.  
							
							
							
						 
						
							2015-06-01 18:57:01 -07:00  
				
					
						
							
							
								 
						
							
							
								7b5e97f04f 
								
							
								 
							
						 
						
							
							
								
								More on mantis  #7594 , this a=time addressing the reported exception, which seems to be a separate issue from the duplicate folders.  
							
							
							
						 
						
							2015-06-01 16:37:04 -07:00  
				
					
						
							
							
								 
						
							
							
								7effd3b158 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7594 . This should be functionally equivalent to what it was, but just in case mono has a bug in List<T>.Find, here is the Linq equivalent of distinct-ness.  
							
							
							
						 
						
							2015-06-01 15:11:30 -07:00  
				
					
						
							
							
								 
						
							
							
								dcf31ee762 
								
							
								 
							
						 
						
							
							
								
								Correct constant RCERR_CAST_TIME_EXCEEDED.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-06-01 13:09:05 -04:00  
				
					
						
							
							
								 
						
							
							
								5d3c327e93 
								
							
								 
							
						 
						
							
							
								
								Add a new os function "osGetGender()"  
							
							
							
						 
						
							2015-05-29 23:02:12 -07:00  
				
					
						
							
							
								 
						
							
							
								0af17c9484 
								
							
								 
							
						 
						
							
							
								
								llListRandomize() wasn't very random  
							
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							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-05-27 11:15:09 -07:00  
				
					
						
							
							
								 
						
							
							
								5e09e52ee9 
								
							
								 
							
						 
						
							
							
								
								Attachments Module. Fix detach event not being fired until the next time the object is attached.  
							
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							Not an ideal fix but this allows scripts such as AOs to remove animations when detached etc. The pause added does not affect other avatars or the scene in general and only pauses the avatar performing the detach for an extra 2 milliseconds.
Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-05-26 15:05:32 -07:00  
				
					
						
							
							
								 
						
							
							
								9766dc1f81 
								
							
								 
							
						 
						
							
							
								
								Add WhiteCore's LL Json functions  
							
							
							
						 
						
							2015-05-26 21:05:59 +02:00  
				
					
						
							
							
								 
						
							
							
								22ee1c30e3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-05-25 15:19:27 -07:00  
				
					
						
							
							
								 
						
							
							
								35d58fe9d4 
								
							
								 
							
						 
						
							
							
								
								Minor change of statement order in unit test  
							
							
							
						 
						
							2015-05-25 15:19:00 -07:00  
				
					
						
							
							
								 
						
							
							
								abb3bb60a6 
								
							
								 
							
						 
						
							
							
								
								Fix mesh cache race condition in llCastRay V3.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-23 08:14:28 -04:00  
				
					
						
							
							
								 
						
							
							
								fdc383a843 
								
							
								 
							
						 
						
							
							
								
								Use own mesh cache in llCastRay V3 after throttling.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-22 01:21:50 -04:00  
				
					
						
							
							
								 
						
							
							
								7d26815d0e 
								
							
								 
							
						 
						
							
							
								
								Throttle llCastRay V3.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-22 01:21:18 -04:00  
				
					
						
							
							
								 
						
							
							
								edcba95ab5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into moses  
							
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							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2015-05-20 23:40:52 +02:00  
				
					
						
							
							
								 
						
							
							
								d9afe354ac 
								
							
								 
							
						 
						
							
							
								
								New values returned by llGetEnv  
							
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							Implements recent changes to llGetEnv
region_cpu_ratio hardcoded to 1
region_product_sku hardcoded to OpenSim
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2015-05-20 14:36:54 -04:00  
				
					
						
							
							
								 
						
							
							
								946a6622fe 
								
							
								 
							
						 
						
							
							
								
								Removing duplicate definition  
							
							
							
						 
						
							2015-05-19 15:52:13 -04:00  
				
					
						
							
							
								 
						
							
							
								140ea04b9d 
								
							
								 
							
						 
						
							
							
								
								Merging Opensim upstream before generating patch  
							
							
							
						 
						
							2015-05-19 15:18:45 -04:00  
				
					
						
							
							
								 
						
							
							
								91a55c0794 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/M-O-S-E-S/opensim  into moses.metricsPhase2  
							
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							Fixed conflicts.
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2015-05-19 14:07:44 -04:00  
				
					
						
							
							
								 
						
							
							
								3efcef7d7e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'moses.metricsPhase2' of git.irl.ucf.edu:/irl/git/opensim into moses.metricsPhase2  
							
							
							
						 
						
							2015-05-18 16:36:06 -04:00  
				
					
						
							
							
								 
						
							
							
								6a48c87cd2 
								
							
								 
							
						 
						
							
							
								
								resolve possible nullref when sending appearance packet. Thanks to zadark for pointing this out.  
							
							
							
						 
						
							2015-05-13 15:59:58 -07:00  
				
					
						
							
							
								 
						
							
							
								3c2886cd75 
								
							
								 
							
						 
						
							
							
								
								Adding back command to clear region's user cache  
							
							
							
						 
						
							2015-05-13 14:31:28 -05:00  
				
					
						
							
							
								 
						
							
							
								cb586d1158 
								
							
								 
							
						 
						
							
							
								
								Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)  
							
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							This patch fixes permission issues with dragging scripted objects. As on LL grid, scripted prims can not be dragged. Also after dragging, the group was not marked as updated. This meant that after the region was restarted the group would revert to its original position. This version fixes issues where scripts in child prims were not detected and also blocks grab for attachments.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2015-05-13 12:16:14 -05:00  
				
					
						
							
							
								 
						
							
							
								d348f87161 
								
							
								 
							
						 
						
							
							
								
								Patch llCastRay fully simplified to V3.  
							
							
							
						 
						
							2015-05-12 15:40:42 -07:00  
				
					
						
							
							
								 
						
							
							
								d52f58a733 
								
							
								 
							
						 
						
							
							
								
								Disable the "show threadpool calls active" console command for now.  
							
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							Whilst this can be very useful to identify threads held too long by incoming packet processing,
it can also be very misleading as the count updates are not atomic (race conditions lead to growth in numbers over time).
This could be solved by making the counts volatile but I don't currently have time to assess the performance impact, though it's almost certainly negligible.
If anybody else wants to do that and re-enable this command then please feel free. 
							
						 
						
							2015-05-12 19:54:25 +01:00  
				
					
						
							
							
								 
						
							
							
								aefed57158 
								
							
								 
							
						 
						
							
							
								
								One more test in UserAccountsClient.  
							
							
							
						 
						
							2015-05-12 08:55:32 -07:00  
				
					
						
							
							
								 
						
							
							
								923a57a91f 
								
							
								 
							
						 
						
							
							
								
								Added tests for UserAccountService in Robust. In the process fixed a couple of bugs in the network connectors. For some reason the robust-bound code had a CreateUser method, while the client-bound code had no such method. I assume someone is extending the client-side code with their own connectors. I added the missing method, but didn't add it to the service interface.  
							
							
							
						 
						
							2015-05-11 19:55:23 -07:00  
				
					
						
							
							
								 
						
							
							
								c20a5dd75a 
								
							
								 
							
						 
						
							
							
								
								Trivial change just to trigger jenkins to build again  
							
							
							
						 
						
							2015-05-11 09:05:09 -07:00  
				
					
						
							
							
								 
						
							
							
								3df472f10d 
								
							
								 
							
						 
						
							
							
								
								Added inventory tests to Robust.Tests.  
							
							
							
						 
						
							2015-05-11 08:52:12 -07:00  
				
					
						
							
							
								 
						
							
							
								3c596e47c6 
								
							
								 
							
						 
						
							
							
								
								Knocked off a few compiler warnings regarding unused variables.  
							
							
							
						 
						
							2015-05-10 21:54:24 -07:00  
				
					
						
							
							
								 
						
							
							
								eb9b16d284 
								
							
								 
							
						 
						
							
							
								
								Added simple test for IM in Robust too.  
							
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							Changed Inventory data to use the mock one in Common Tests. (but still not inventory tests) 
							
						 
						
							2015-05-10 21:49:24 -07:00  
				
					
						
							
							
								 
						
							
							
								4b94fb8443 
								
							
								 
							
						 
						
							
							
								
								Added this form that comes handy for testing the grid service in Robust.  
							
							
							
						 
						
							2015-05-10 21:16:12 -07:00  
				
					
						
							
							
								 
						
							
							
								811b026ed5 
								
							
								 
							
						 
						
							
							
								
								Deleted OpenSim.Tests.Client.GridClient and PresenceClient, as they have been subsumed by the new testing framework.  
							
							
							
						 
						
							2015-05-10 21:15:22 -07:00