Commit Graph

6767 Commits (8ebd5b409ac85a3370b02c302efb4d24562b0f6e)

Author SHA1 Message Date
Teravus Ovares 53a479904e Minor: fix a comment... scratch that,reverse it. 2008-12-21 21:19:55 +00:00
Teravus Ovares 2ee8f81e15 * Commit linkset Group (multiprim) linked/delinked to another linkset group (multiprim) test. 2008-12-21 20:09:47 +00:00
idb 3fe966d6b3 An initial implementation of llMinEventDelay in XEngine.
Not implemented yet in DotNetEngine.
Fixes Mantis #2830
2008-12-21 19:04:06 +00:00
diva 7d837a9bea Slowing TPs down a bit further. 2008-12-21 19:00:30 +00:00
Melanie Thielker d56a62253b Change XEngine money() event routing to always raise the money()
event int he root prim of a linkset
2008-12-21 17:07:45 +00:00
Teravus Ovares 8444528bdc * Adding a two prim linking/delinking test. This test is likely to get on people's nerves since linking/delinking is easily broken. But.. that's why we have tests! 2008-12-21 16:16:47 +00:00
Teravus Ovares bf9e8cb987 * Fixes linking multiple linksets together. They no longer explode
* Not out of the weeds yet.  Rotating the root part with 'edit linked parts' still borks all child part rotations and rotating a selection of child parts with 'edit linked parts' still borks the position/rotation of the child parts selected
2008-12-21 14:50:58 +00:00
idb d7a19adcac Persist script permission mask and granter 2008-12-21 13:28:51 +00:00
diva 9af9f648ef Small null check in DeregisterHandlers. 2008-12-21 02:25:14 +00:00
Charles Krinke f8f93f4c48 Mantis#2860. Thank you kindly, Thomax for a patch that:
Improves map image representation.
2008-12-21 00:27:32 +00:00
Teravus Ovares 119104e35b * Re-implement packet tracking in IClientAPI so we can see what's going on in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. 2008-12-21 00:11:54 +00:00
diva 3dae92b850 Slowing things down even more on TPs, to see if that helps the European folks connected to osgrid. 2008-12-20 22:44:26 +00:00
Charles Krinke 62dd67b8b8 Mantis#2796. Thank you kindly, Gerhard for a patch that addresses:
On a call of llVolumeDetect(1) (or any other number !=0) volume 
detection is enabled. Together with VD, the phantom flag is set to the GUI.
On a call of llVolumeDetect(0), vd detection is switched of again, 
also the phantom state is removed. On a call to llSetState(STATE_PHANTOM, 
false) while VD is active, also VD is switched off. The same is true for 
unchecking the phantom flag via GUI. This allows to take back VD without 
the need to script just by removing the phantom flag.
Things missing in this patch: persistance of the volume-detection flag. 
This needs more discussion and will be included in another patch soon.
2008-12-20 21:36:42 +00:00
Charles Krinke ad05d613a6 Mantis#2881. Thank you kindly, SirKimba for a patch that:
Solves inserting Wolrdparameters in SQL Database with 
OpenSim.Data.MSSQL.dll always crash cause there were 
missing some fields in the Insert-String
2008-12-20 21:26:00 +00:00
Charles Krinke b1d235a60c Change VersionInfo.cs from 0.6.0 to 0.6.1 in preparation
for the 0.6.1 minor release.
2008-12-20 19:13:02 +00:00
diva fcf61c4d0d This reduces DNS lookups in TPs by a factor of 4. Let's see if this fixes some of the crashes experienced by ppl in Europe connected to OSGrid. If DNS lookup does not resolve, they may experience a substantial increase in "Region not available", but they shouldn't crash. 2008-12-20 18:15:02 +00:00
Teravus Ovares 1e723f185a * Add two more missing defaults that use GetBoolean without a default in standalone. (not sure if this will fix your issue daTwitch.. it's probably not even a bug) 2008-12-20 17:34:38 +00:00
Homer Horwitz 84b43c8c23 Fix Mantis#2878 for now by not resetting physical values on rez (only on switch).
We still might have to split the rotational velocities into a physical and a non-physical part...
2008-12-20 16:42:17 +00:00
Teravus Ovares 8f07f2e8b0 * A few more fixes to HttpServer.
* http://www.codeplex.com/webserver/WorkItem/View.aspx?WorkItemId=3110 fix erronious call to beginread that caused an exception which was caught and ignored (increase performance)
* Pass socket into httpclientcontectImp and call the disconnect + reuse method so the socket can be reused quicker (increase performance)
* Ensured that in every error scenario beginAccept is called (stability)
* Fixed header casing (standards compliance)
* Fixed Connection: close handling (standards compliance)
2008-12-20 15:09:01 +00:00
diva 7a619ad84a Slowing things down a little bit in TPs, with a couple of extra Thread.Sleep to give enough time for the destination to set up CAPs for the incoming agent before sending EAC to the client. 2008-12-20 02:45:12 +00:00
Teravus Ovares 7af84d7e10 * Adds defaults for some GetBoolean config values that previously did not have them. 2008-12-20 01:58:01 +00:00
Teravus Ovares 4d26da545d * ReCommit the OpenID patch with a few less dependencies.
* Removes all references to ASP.NET (System.Web.UI,*)
* Removes all references to System.Web.Mobile
2008-12-20 01:20:40 +00:00
Charles Krinke 098b5d953d Revert OpenId until we can come to grips with the mono 2 requirement
for System.Web.Mobile
2008-12-20 00:52:17 +00:00
diva b3dc462ee3 The previous fix for the EQ might have been too radical, and some early events now may be getting dropped because the EQ is not there yet. So, let's add an EQ immediately upon registering caps. 2008-12-19 23:58:13 +00:00
Charles Krinke e86f4d9723 Mantis#2816. Thank you kindly, JHurliman for the beginnings of
OpenID support in OpenSim for the UserServer.
2008-12-19 23:55:28 +00:00
Sean Dague db4f4c255b let you specify a hex number as the color in the vector rendering
module.  This expands the colors you can use.
2008-12-19 22:27:45 +00:00
Homer Horwitz 11d0456246 - Set acceleration and rotational velocity to 0, too
- Pull it up a bit, so the physics is notified of it, too,
  before being switched off.
2008-12-19 21:06:07 +00:00
Justin Clarke Casey db0c65ea56 * refactor: move sound trigger from scene into sepearate SoundModule 2008-12-19 21:03:56 +00:00
Homer Horwitz 0cbdfcea87 Stop prims that get non-physical. Fixes Mantis#2859. 2008-12-19 20:33:51 +00:00
Homer Horwitz a0f8e04142 Remove forgotten debug message from my last commit. 2008-12-19 20:33:36 +00:00
diva 7691be377a Fix for more child agent mismanagement (like #2846). On enqueueing events, we should not be creating new queues; if the queue doesn't exist -- too bad, event is dropped. That tends to happen just after the client is closed, and the EQ also closed. If someone places an event in that queue after that, that event should be dropped instead of creating a new, erroneous queue. 2008-12-19 20:31:32 +00:00
Justin Clarke Casey ed97f290c9 * minor: Just some method commentary before turning to another subject 2008-12-19 20:07:26 +00:00
Justin Clarke Casey 899f2a80d7 minor: remove mono compiler warning 2008-12-19 19:50:46 +00:00
Justin Clarke Casey aa497a1867 * refactor: move saved named prims to xml2 method out into the serialization module 2008-12-19 19:47:11 +00:00
Justin Clarke Casey e62016d2c7 minor: Remove some serialization module scene wrappers 2008-12-19 19:35:14 +00:00
Justin Clarke Casey 667a935fff * refactor: remove xml serialization wrappers from Scene 2008-12-19 19:14:52 +00:00
Justin Clarke Casey eb6cca4750 * refactor: Rename IRegionSerialiser and move into interfaces namespace 2008-12-19 19:07:11 +00:00
Homer Horwitz fbd44e628c Reset Expire date for tempOnRez objects on rez. Fixes Mantis#2848 2008-12-19 18:38:45 +00:00
Justin Clarke Casey 5313330e4d * minor: move IGesturesModule into the correct namespace 2008-12-19 18:37:15 +00:00
Justin Clarke Casey 583fa73126 * refactor: Remove archiver module scene wrappers 2008-12-19 18:33:03 +00:00
Justin Clarke Casey 7271edd684 * Add missing file from last commit 2008-12-19 18:02:59 +00:00
Justin Clarke Casey 7ce8ccb043 * refactor: Move tree code out into a separate module 2008-12-19 17:57:03 +00:00
Teravus Ovares 7bbda6651e * Commit patch from cmickeyb. #2871. Optimized float array for the terrain heightfield to reduce cpu usage on new client significantly.
Thanks cmickeyb!
2008-12-19 00:06:19 +00:00
Melanie Thielker c6b2ffb734 Make llSetAlpha and llSetTexture properly queue full updates, so changes
are visible right away
2008-12-18 19:59:51 +00:00
diva d04247d418 Removing a check in Teleports. This check should be there, I think, but it may be causing problems right now. 2008-12-18 19:45:55 +00:00
Melanie Thielker 8231f9476c Fix and streamline the RegionHandshake stuff for estate managers 2008-12-18 19:20:11 +00:00
Justin Clarke Casey 4f88f25913 * refactor: move gestures code out from Scene into its own module 2008-12-18 18:49:05 +00:00
diva 3a56d91974 This may fix mantis #2855. There was a race condition on the TextureDownloadModule upon clients (ScenePresences) being closed. If there were still textures to send, the UserTextureServices was created again, but pointing to the old IClient that had just been closed, which made things not work upon that user returning to that region. 2008-12-18 18:11:29 +00:00
Dahlia Trimble 2537a4098a Enabled complex meshing for simple box prims with non-zero shear 2008-12-18 17:53:38 +00:00
Justin Clarke Casey 3a1b3ce32d * Apply http://opensimulator.org/mantis/view.php?id=2810
* Fix set up of master avatar on a fresh OpenSim install
* Turns out we had started hashing the password too many times.  Thanks jonc!
2008-12-18 15:59:48 +00:00
Melanie Thielker 98d0d728c2 Stop hacked godmode from being able to actually move other people's
attachments
2008-12-18 13:33:48 +00:00
Teravus Ovares a66657f155 * Tweak my previously mentioned nasty hack so it's a little less nasty 2008-12-18 13:17:54 +00:00
lbsa71 56f1b03cd0 * Added "show queues" command that shows throttling queues for all clients.
*** This only works for LLCLientView at the moment ***
2008-12-18 13:16:41 +00:00
Teravus Ovares 0f25e8298b * Add a nasty hack to try and give the HttpServer a few extra lives until we dig more into what's causing it to stop listening. 2008-12-18 11:44:53 +00:00
lbsa71 68c53c6da0 * Caught unhandled IOException, and outputted it to log. 2008-12-18 11:39:24 +00:00
Teravus Ovares eb777b7373 * Catch a WebException in the LoadImageURLModule 2008-12-18 08:50:25 +00:00
Teravus Ovares f4acaafd3a * Added more articulate logging of HttpServer so we can diagnose issues. 2008-12-18 02:42:26 +00:00
diva 3b0a6efde7 This innocuous change in the TextureDownloadModule suddenly made the texture problems (#2855) go away for me. I'm committing it, so that others can test and refute, to make sure I'm not hallucinating. 2008-12-18 02:31:40 +00:00
Teravus Ovares 6358c21208 * Committing an opensim level error message on httpserver. This might help with the eventqueue http server death. 2008-12-18 01:52:49 +00:00
Melanie Thielker 6ef64593fd Fix attachment persistence which got broken with some inventory
changes a few revs back.
2008-12-17 22:09:14 +00:00
Sean Dague ba6b3ade3b fix a bug with the Grid REST interface that was returning the classname
in the UUID field instead of the actual UUID because of an implicit use
of ToString()
2008-12-17 21:59:20 +00:00
Melanie Thielker a9e38bcafc Reapply the packet optimization patch, with changes 2008-12-17 21:00:18 +00:00
Justin Clarke Casey dce11e4685 * minor: Comment out "Informing neighbours" debug message that pops up whenever some aspect of the avatar changes.
* with Diva's blessing ;)
2008-12-17 20:54:34 +00:00
Melanie Thielker 2bcf315ea2 Revert 7754 and 7755 pending a rework 2008-12-17 20:34:37 +00:00
Melanie Thielker 5320f0f33c Stop packets that may be resent from being returned to the packet pool.
FWIW
2008-12-17 20:21:48 +00:00
Justin Clarke Casey 2108d328df * revert r7724 so that PresenceChildStatus() starts throwing NRE's again
* apparantly logout code relies on this happening in certain circumstances.  Really, the root issue needs to be investigated.
2008-12-17 19:12:56 +00:00
Melanie Thielker 7ef5a79fef Change the PacketQueue to use the stored size as well 2008-12-17 19:01:47 +00:00
Melanie Thielker 0d3a9b45ae Marry AckData to LLQueItem, and store packet data and length there for
use everywhere. Each packet gets serialized only once now in PacketHandler
2008-12-17 18:56:47 +00:00
Justin Clarke Casey ff7c8551ba * remove mono compiler warnings
* should work - the last compile failure looks like a random glitch...
2008-12-17 18:42:23 +00:00
Justin Clarke Casey b37c8d6cbd * minor: Comment out high volume 'Getting MapItems' messages
* make worldmap module log tags consistent
2008-12-17 18:20:33 +00:00
diva 7b6471f642 Kicking child agents off on the first login after a client crash. The child agents kickoff was
missing from when this is run in grid mode. But, worse, turns out that this whole feature of kicking
off the user after a crash was entirely missing from standalone mode.
2008-12-17 17:44:00 +00:00
Justin Clarke Casey ab77b22f0f * Only serialize packets once for the length calculation for throttle queues rather than twice 2008-12-17 17:33:57 +00:00
Melanie Thielker 35ec496f98 Revamp packet handler to smooth out the stream of resent packets.
Eliminates the bursting in resends observed in the prior implementation
2008-12-17 17:19:14 +00:00
Justin Clarke Casey 72ff5322f5 * Replace manually zeroing with Array.Clear(). Thanks cmickeyb 2008-12-17 17:18:52 +00:00
Melanie Thielker 8e5fe0257c Mantis #2850
Applying the patch to reduce the load caused by the throttle loop even more
2008-12-17 17:05:12 +00:00
Justin Clarke Casey 2e79fd0f0c * minor: Minor documentation and small minor change on LLPacketThrottle to remove some unnecessary lines 2008-12-17 17:01:02 +00:00
Justin Clarke Casey ac451485d6 * minor: Remove unused AppearanceTableMapper as pointed out by jonc in http://opensimulator.org/mantis/view.php?id=2843 2008-12-17 16:47:38 +00:00
Justin Clarke Casey 890d8d4215 * Simply friends code by only sending notifications to a newly logged on user for other users who are online.
* No need to send offline notifications since the client assumes this (and future clients should be able to do the same).
2008-12-17 16:34:11 +00:00
Justin Clarke Casey b4680f653d * Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object
* This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed 
object.
2008-12-17 16:11:03 +00:00
Teravus Ovares ca0de93d9a * Adding some locks to XEngine's m_PrimObjects which were prone to 'the collection was modified' 2008-12-17 15:30:26 +00:00
MW 027ae58dc4 Stop users taking a copy of a in world prim that contains inventory items that have no copy permission set. 2008-12-17 13:32:01 +00:00
MW 6c8f9078ef Added a check to CanDuplicateObject(), to stop duplicating prims that contains inventory items that you don't have permission to copy 2008-12-17 12:53:47 +00:00
Melanie Thielker 1c30111c7a Stop owners from duplicating no-copy objects in-world 2008-12-17 12:12:23 +00:00
Melanie Thielker a5343c5404 Add repecting the min and max values back in 2008-12-17 09:55:10 +00:00
Melanie Thielker e394e1c06f Remove a major bottleneck in throttling code. 2008-12-17 09:52:52 +00:00
Melanie Thielker 02a28a6992 Avoid checking the throttle limit for empty queues 2008-12-17 09:30:56 +00:00
diva 4b81ec02d7 Avoid sending DisableSimulator event to the root agent upon logout. 2008-12-16 19:44:32 +00:00
Melanie Thielker 36ee0e8fb9 Fix script controls for weapons 2008-12-16 04:12:40 +00:00
diva 223b6f63af Attempt at fixing the HG home jump by looking up hyperlink regions before grid-local regions. 2008-12-15 22:17:40 +00:00
MW 1110ee877f More work on moving Xfer file transfer handling code to the Client stack from the various region modules that it is currently in.
Still not enabled yet.
2008-12-15 21:46:57 +00:00
diva 8fffdac7fa Attempt at restoring inventory access after TPs/crossings. RemoveClient in Scene was being too
aggressive at nixing the user out of the cache. We're now relying on NeedSceneCacheClear to decide
whether to nix it or not. All other mods in other files are for better debugging messages.
2008-12-15 20:45:40 +00:00
Justin Clarke Casey 41ad030a5a * minor: method documentation and miscellaneous tidy 2008-12-15 20:32:49 +00:00
Justin Clarke Casey 3b0db66b92 * Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks
* This pushes an identifier for the OpenSim scene to the physics scene.  This allows log messages from the physics scene to identify which OpenSim scene they relate to.
* Thanks Gerhard
2008-12-15 18:39:54 +00:00
Justin Clarke Casey 2e288fade1 * minor: Stop presence child status suffering an NRE if the agent uuid given is not represent at all 2008-12-15 18:11:47 +00:00
diva 4b71b88114 Bug fix in new child agents management. Thanks DigiDaz for helping identify this issue.
We need to update all child agents whenever the root agent crosses regions. The update
now includes child agents in common neighbours. This is so that those get updated with the
seeds of the new child agents that are spawned from the receiving region.
This also fixes some timing issues. We need to close child agents from the originating region
before we update child agents in the receiving region.
2008-12-15 16:23:34 +00:00
MW a933ca842b Removed some instances of "<3 OpenSim Developers" (why were they there?) being in alert messages from the LandManagementModile. 2008-12-15 12:47:16 +00:00
diva d6d4c267e0 Bug fix for Hypergrid. This bug was introduced by the recent TP fixes, and affected the jump back home. 2008-12-15 00:06:52 +00:00
Melanie Thielker 3aa7ad24da Make scripted item and folder gives pop up a "accept, decline" message
and allow deletion of the just received item.
2008-12-14 22:27:40 +00:00
Homer Horwitz ef2c0d115a Color was set twice, first correctly, then incorrectly, in SQLiteRegionData.
Removed the second set. Fixes Mantis#2380.
2008-12-14 18:17:35 +00:00
idb 7c6c443503 Remove use of time dilation in llGetTimeOfDay, llGetTime and llGetAndResetTime.
It is not documented to be applied to llGetTimeOfDay at all and is not appropriate for the other two because dilation does not directly affect script speed in OS.
Fixes Mantis #2783 and #2162
2008-12-14 17:48:27 +00:00
Teravus Ovares 8ad6f575eb * Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method.
* NBody will need to be updated, this is an API change.   Torque property and AddAngularForce
2008-12-14 14:30:28 +00:00
idb 795cdf624b Added ATTACH_HUD_* constants fixes Mantis #2823 2008-12-14 12:14:23 +00:00
Teravus Ovares b5dec9a37f * Added Avatar minimum size in the ODEPlugin and a stern warning about setting the capsule size too low in OpenSim.ini 2008-12-14 07:29:40 +00:00
Teravus Ovares 6f7a560c04 * A Few physical prim + linkset fixes. Prevent some crashes 2008-12-14 06:34:05 +00:00
Melanie Thielker b32f72a438 Adds the "Send Teleport" module 2008-12-14 05:56:33 +00:00
Melanie Thielker 008e1fe8df Plumb the TP-Sending packets 2008-12-14 05:49:07 +00:00
Charles Krinke e6eb571c1d Mantis#2725. Thank you kindly, Diva, for a patch that:
Adds missing protocol pieces for EstablishAgentCommunication
event which allows the client to activate CAPS and the EQ for 
child agents.
2008-12-14 02:17:12 +00:00
Charles Krinke 6cf0b81864 Mantis#2811. Thank you kindly, Diva for a patch that resolves
some of our DNS/dotted decimal issues that plague teleporting.
We are increasing the MajorInterfaceVersion from 1 to 2 in the
gridserver, so sims will need to be updated on various grids.
2008-12-13 16:25:20 +00:00
MW 40bbf886f2 more work on moving FileTransfer code to the clientstack.
Still not enabled.
2008-12-13 15:04:24 +00:00
Jeff Ames 8929bfc369 Add copyright headers. 2008-12-13 12:30:46 +00:00
Jeff Ames 4f9d5d955b Update svn properties. 2008-12-13 12:22:52 +00:00
MW e0765fa6c8 more work on moving FileTransfer code to the clientstack.
Although its still not enabled.
2008-12-12 22:20:13 +00:00
Justin Clarke Casey 3aaf303a75 * minor: Downgrade friends module 'client logging out' notice from error to debug 2008-12-12 21:24:39 +00:00
Justin Clarke Casey 80f285a2aa * minor: Be a little more informative when a region fails to connect because it fails to implement the required OGS interface version 2008-12-12 21:21:35 +00:00
MW 6e07ef9cb9 Add OpenSim.Framework.IClientFileTransfer. 2008-12-12 21:17:49 +00:00
Justin Clarke Casey 96ea54409f * minor: remove mono compiler warning 2008-12-12 21:14:27 +00:00
MW e9d905f48c Started to move xfer file transfer code to the LLClientStack, rather than having it in a region module (like it was).
Note:None of this is enabled yet.
2008-12-12 21:08:23 +00:00
Justin Clarke Casey 71960f17bc * Extend update test to test situation where it also moves the folder
* Correct logic so that update folder behaves as expected
2008-12-12 21:06:07 +00:00
Justin Clarke Casey b1f018aa26 * Create update folder test
* Correct small logic elidation
2008-12-12 20:43:42 +00:00
Justin Clarke Casey 42ec7f4935 * minor: make AddRequest() protected since in principle it shouldn't be used outside the class and its descendents 2008-12-12 20:10:39 +00:00
Justin Clarke Casey 1531035b14 * Actually properly enable the purge folders test and correct some problems 2008-12-12 20:04:58 +00:00
Homer Horwitz 185ad8edcb Add missing scene reference. Fixes a NRE. SimpleModule now works again (sort of). 2008-12-12 20:01:04 +00:00
Homer Horwitz 66791c90e4 Replace the throwing of a NonImplementedException in MyNpcCharacter, so that
the SimpleModule doesn't prevent the start of the region server, if used.
Note: This module doesn't do anything sensible; it only serves as an example.
2008-12-12 19:39:48 +00:00
Justin Clarke Casey 9f6e567cb1 * add purge folder test 2008-12-12 19:37:51 +00:00
Justin Clarke Casey 7bbab12158 * Add user info move inventory folder test 2008-12-12 19:24:45 +00:00
Justin Clarke Casey f8ce498755 * extend user profile create folder test to check that one can't create a folder with a non-existant parent folder id 2008-12-12 19:04:10 +00:00
Justin Clarke Casey b60d980f7c * Add file missing from last commit 2008-12-12 18:59:06 +00:00
Justin Clarke Casey a7e145bdfd * refactor: pull out common user profile test code into utility functions 2008-12-12 18:48:29 +00:00
Sean Dague 7a4f11b94d * Deleted old EntiyList tests, added new EntityManager tests
* Edited EntityManager to treat Exceptions

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-12-12 18:33:16 +00:00
idb 1ba76f57ba Made the casting of stings to floats more robust and work more like SL.
Added some more tests that casts previously failed on.
Fixes Mantis #2789
2008-12-12 11:50:12 +00:00
Sean Dague 624423deb1 apparently opensim only works if secure_inventory_server = true, who
knew?  Reverting that.
2008-12-12 00:57:48 +00:00
Homer Horwitz 7672bdb0a3 Add hostnames in addition to IP address to some more places. This continues r7676.
NOTE: Changes UGAIM.
2008-12-11 21:49:11 +00:00
Justin Clarke Casey 80e267dcfe * refactor: Stop exposing InventoryFolderImpl.SubFolders publicly 2008-12-11 20:58:11 +00:00
Sean Dague 616cf74e73 make a couple of other config default to make the example ini to give us
a better chance of working out of the box
2008-12-11 20:43:21 +00:00
Justin Clarke Casey f23856a575 * Add get child folder test 2008-12-11 20:36:46 +00:00
Sean Dague a02efe6dcc after much discussion, and overwhelming +1 on the -dev list, switch the
default script engine to XEngine.  This won't change anything if you
already specified the default in your OpenSim.ini.
2008-12-11 20:32:57 +00:00
idb 31bccdffd9 Add a null check. Mantis #2798 2008-12-11 20:20:21 +00:00
Homer Horwitz 51427bae9f Correct the last checkin. 2008-12-11 19:57:45 +00:00
Justin Clarke Casey 30213e141b * Add create folder userinfo test 2008-12-11 19:57:12 +00:00
Homer Horwitz d943abea57 Move from IP to hostname for seed caps on login, for gridmode and standalone.
All the other caps (except the initial one) are already sent with hostname
instead of IP.
NOTE: This changes gridserver and userserver
2008-12-11 19:52:29 +00:00
Justin Clarke Casey c9aabe2b90 * Pop in a missing using statement without which UserProfileCacheServiceTests.cs fails on Windows (but not mono) 2008-12-11 19:11:19 +00:00
Justin Clarke Casey 04a07daa5b minor: Add request inventory test 2008-12-11 18:56:04 +00:00
Justin Clarke Casey 0e870400ca * Delete currently unrun TestInventory.cs superseded by BasicInventoryTests 2008-12-11 18:30:57 +00:00
Justin Clarke Casey bec3993849 * Fold mock classes into existing OpenSim/Tests/Common assembly rather than sprouting another one 2008-12-11 18:07:23 +00:00
Justin Clarke Casey 230eb06d34 * Extend test to probe for user details that should exist 2008-12-11 17:30:57 +00:00
Justin Clarke Casey c4b45449ee * test: Add simple user profile test that checks for non-existing users 2008-12-11 17:23:55 +00:00
Justin Clarke Casey e02aaaf9db * minor: Move mock test classes into mock namespace 2008-12-11 16:40:22 +00:00
MW fa28d1ab7d Reimplemented running of ShutdownCommandFile. Mantis #2800 2008-12-11 14:31:58 +00:00
Jeff Ames a8fff196f5 Update svn properties, minor formatting cleanup. 2008-12-11 02:35:51 +00:00
Melanie Thielker 2101680094 Make object return actually use the CanReturnObject permission, rather than
the CanDelete one.
2008-12-11 01:03:53 +00:00
Teravus Ovares 7f80eff067 * Committing a slightly distilled version of nlin's ODECharacter race condition eliminator.
* The modifications that I made were only so that it didn't require changes to the public physics api.
2008-12-10 23:46:20 +00:00
Justin Clarke Casey c9ae8fce5e * refactor: Move test infrastructure code to its own package so that it can be reused by more than Environment tests
* This shuffles the test packages in prebuild.xml below it so they can all potentially reference it
2008-12-10 20:57:15 +00:00
Justin Clarke Casey f38c35b609 * refactor: Move inventory handlers out from UserProfileCacheService
* This means that UserProfileCacheService no longer needs to know about IClientAPI and can leave it to callers to do their own error logging
* This is also more consistent with the way that item inventory manipulation is handled
* I don't really think Scene.PacketHandlers.cs should be a permanent home for these handlers - this is just for convenience
2008-12-10 19:12:59 +00:00
Justin Clarke Casey 93977c2d47 * Establish OpenSim.Framework.Communications.Tests beachhead
* No valid tests yet
2008-12-10 17:43:45 +00:00
Justin Clarke Casey 9e02a639e5 * Apply the other patch from http://opensimulator.org/mantis/view.php?id=2315
* This means that LL RAW terrains (one source being the upload/download buttons on the estate dialog in the viewer) are now imported the 'right' way around rather than being 
flipped on the y axis
* Existing RAW terrains before this patch will need to be flipped with the "terrain flip y" command from the console after import
* More details on the mailing lists soon.
-This line, and those below, will be ignored--

M    OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs
M    OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
M    OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
2008-12-10 16:50:11 +00:00
Melanie Thielker e8a43b136b Applying diva's revert patch. Reverts closing child agents and makes
TP more reliable again.
2008-12-10 01:37:31 +00:00
Justin Clarke Casey dae84498ed * Enable agent to agent transfer of inventory folders
* It should now be possible to give an entire folder to another avatar instead of just single items at a time
2008-12-09 20:07:15 +00:00
Justin Clarke Casey 762712c02e * Actually update subfolders of parent folders in the inventory cache when a folder gets moved
* This was causing inventory folder transfer code to not work properly (this is still temporarily disabled)
2008-12-09 18:35:09 +00:00
Justin Clarke Casey 7c3bfdd8c9 * Apply terrain flip patch from http://opensimulator.org/mantis/view.php?id=2315
* This allows terrain to be flipped on the x or y axis with the command "terrain flip x" (or y)
* See terrain help from the command prompt
* This is in anticipation of change the way around in which terrain raw files are imported to match that of Second Life (to reduce user confusion and improve useability)
* Thanks jonc!
2008-12-09 17:00:42 +00:00
Teravus Ovares cb73cf1a92 * Fixes a few instances of llSetStatus with Axis lock gone wrong.
* Sums up the masses of the objects within a physical linkset
2008-12-09 16:27:07 +00:00
Justin Clarke Casey 557567dcf8 * minor: remove some old logging messages 2008-12-09 16:16:16 +00:00
Sean Dague 04e8d624d6 From: Christopher Yeoh <yeohc@au1.ibm.com>
The attached patch ads an OpenSim.ini option (AutomaticLinkPermission)
which when enabled makes PERMISSION_CHANGE_LINKS to be granted to
scripts by default. When enabled llGetPermissions will always return it
as granted and llCreateLink//llBreakLink will succeed without
doing llRequestPermissions. ONLY ENABLE THIS IN TRUSTED ENVIRONMENTS.

The patch also fixes a minor bug in llCreateLink
related to a potential dereference of a null client object.
2008-12-09 13:24:01 +00:00
Jeff Ames 3ba0bc8f44 Minor formatting cleanup. 2008-12-09 12:15:02 +00:00
Teravus Ovares 3844e73d27 * Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.
* Warning! Physics API change. This means that the NBodySimulation needs to be updated!
* PhysicsActor -> void SetVolumeDetect(int) needs to go into classes that use PhysicsActor as their base class.
2008-12-09 11:11:16 +00:00
Dahlia Trimble 44d133da66 clean up some old debugging code 2008-12-09 08:17:31 +00:00
Adam Frisby 888151833b * Added primitive exception logging capabilities.
* Disabled by default (see OpenSim.ini.example for how to enable)
* Saves exceptions to a folder on disk (default "crashes") when enabled.
* These reports can then be uploaded or posted to help debug an error.
2008-12-09 03:06:26 +00:00
idb 8c33fcb321 Remove null checks on structs 2008-12-09 00:51:35 +00:00
idb 7e65697142 Reinstate setting timeout to never, the default 30 second timeout was causing problems with big migrations 2008-12-08 18:55:19 +00:00
Sean Dague 444436db15 change a UUID cast to an actual new UUID call to be consistant with
the rest of the assignments here.
2008-12-08 17:06:47 +00:00
Sean Dague a260466147 fix an issue I found where primshapes weren't every being removed
because of a logic error.
attempt to speed up deletes a bit by batching up all the primitem
deletes and primshape deletes into single delete statements.  This
removes the lock/release/lock/release/lock/release for loop.
2008-12-08 16:29:48 +00:00
lbsa71 b4a725ed87 * Killed off OpenSimExport. One project less to maintain. 2008-12-08 14:45:40 +00:00
Teravus Ovares e61dacb928 * Adds some rudimentary error handling to the physics debug drawstuff tool. 2008-12-08 07:19:26 +00:00
Teravus Ovares 354ffcf94e * Fixes control issue at the root of the boat turning problem. 2008-12-08 07:18:30 +00:00
Homer Horwitz 7083be07b0 Allow empty statements in LSL (; followed by ;). Fixes Mantis#2320 2008-12-07 19:20:45 +00:00
Teravus Ovares 76e1462dff * Tweaks physics so that linked prim are a single body. This will make linked prim more stable and probably the last obstacle to vehicles physics wise.
* Fixed a bug that caused physics proxies to be scattered when you link an object.
* Single physical prim work exactly the same as before, just linked physical prim will have changed.
2008-12-07 04:03:09 +00:00
Homer Horwitz 6ab09bc139 Send the creation-date of items to the viewer. This fixes Mantis#2769. 2008-12-06 22:51:41 +00:00
Melanie Thielker c5bd7975e8 Change AllowScriptCrossings to be AllowScriptCrossing to match the
.ini files already out there
2008-12-06 18:33:13 +00:00
idb 84ba5dd962 Fix an ArgumentNullException when moving a DotNet scripted object to the next region 2008-12-06 14:55:18 +00:00
Jeff Ames 3a4ddfec79 Add copyright headers. 2008-12-06 03:54:01 +00:00
Tedd Hansen f2cbc48a9e GUI for launching grids. Early version, but should work fine.
Will execute all OpenSim services redirect their input/output/errors to the selected "GUI module".
This version has following "GUI modules":
* Windows Forms
* Windows Service (doesn't work yet)
* Console
* TCP daemon

This means that OpenSim can now run in a single console for those who want that.

Console functionallity is not too rich yet, but code/framework is there... more to come. :)
2008-12-06 03:28:34 +00:00
Jeff Ames b23e82b573 Minor formatting cleanup. 2008-12-06 00:54:48 +00:00
Melanie Thielker d24e4a9f2d Committing the missing bits to enable script crossing. Disabled by default.
For a script to successfully cross, both source and destination region must
enable the feature. WARNING: Trusting binaries from other sims allows
ARBITRARY REMOTE CODE EXECUTION for ANYONE! Please do not use except
in ultimate trust scenarios!
2008-12-05 20:30:00 +00:00
Homer Horwitz 05467cb780 - Use the http-port that is now provided by the grid-server. If it isn't (because GridServer is too old), complain.
Not used yet, but will be necessary for crossing regions correcly.
2008-12-05 17:31:31 +00:00
Homer Horwitz 33d7913341 - Fixed missing ToString() in map_blocks response in grid-server
- Added remoting_port to the non-fast if-branch, too
- Added httpPort field to map_blocks response. This isn't needed yet, but will be for correct crossing between regions.
Note: This touches the GridServer.
2008-12-05 17:31:20 +00:00
idb 7ae9ec217d Implementation of the llDetectedTouch* functions 2008-12-05 16:48:47 +00:00
Tedd Hansen c826570751 Fixed Mantis #2756 2008-12-05 16:20:12 +00:00
Dr Scofield bdffd56a45 killing warnings, reformatting RemoteAdminPlugin 2008-12-05 15:28:03 +00:00
Tedd Hansen 336daa1aa8 save file before commit is often useful 2008-12-05 13:12:16 +00:00
Tedd Hansen a20d6b4b42 Fix: removed m_log.InfoFormat("[OPENSIM MAIN]: GC Latency Mode: {0}", GCSettings.LatencyMode.ToString()); 2008-12-05 12:59:50 +00:00
Tedd Hansen 081383c8cb Garbage Collector
* Enabled GC server
* Enabled concurrent collections
2008-12-05 12:42:32 +00:00
idb e56f918b17 Mantis #2350
Move the DotNetEngine Unloading script debug message
2008-12-05 12:30:50 +00:00
MW 2cb30b3435 some small refactoring of the LoginService to allow sub classes to override the LLSD login authentication 2008-12-05 10:31:34 +00:00
Melanie Thielker 826450eabe Actually remove the script when it's task inventory item is deleted, rather
than just stopping it.
2008-12-05 07:53:12 +00:00
Melanie Thielker 5e819ba933 And fix it right 2008-12-05 05:28:17 +00:00
Melanie Thielker 2667fdf1e3 Mantis #2754
Stop scripts that are removed from an object's inventory
2008-12-05 05:19:32 +00:00
Melanie Thielker 1cad124b7d Allow no-copy attachments to be worn without losing them 2008-12-05 04:17:21 +00:00
Melanie Thielker 9d64709602 Yay for languages without default parameter values 2008-12-05 03:36:41 +00:00
Melanie Thielker cbd3e53ce1 Stop trying to save attachment states on logout. That caused a predicatble
loss of no copy attachments, as the client context/thread was terminating
before the save could complete.
2008-12-05 03:26:01 +00:00
Justin Clarke Casey 5ffbba9a8f * minor: Take out some of the test log output I accidentally left in a couple of commits ago 2008-12-04 21:06:25 +00:00
Justin Clarke Casey bdee86563c * Check in another patch from http://opensimulator.org/mantis/view.php?id=2710
* This allows removal of the old NHiberate.Mapping.Attributes.dll
* Also add in the files I forgot about last time.  Doh!
2008-12-04 20:48:08 +00:00
Justin Clarke Casey b4db3a550a * Apply http://opensimulator.org/mantis/view.php?id=2750 with a small tweak.
* Initializes ODE only when a scene is grabbed rather than on plugin load.  This means we don't initialize ode if that physics engine is not used, and it allows other ode use 
plugins to be used instead.
2008-12-04 20:29:34 +00:00
Justin Clarke Casey 38ca31b37a * Put in the code necessary to allow inventory transfer of whole folders (and their contents) between agents, not just single items
* However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
2008-12-04 19:57:36 +00:00
Jeff Ames 1bd92a6d34 Minor formatting cleanup. 2008-12-03 23:48:24 +00:00
Homer Horwitz 17a0474c5f Fixes Mantis#2744: Permissions returned false for resetting scripts in
non-root SOPs. Now, they will use the SOG the SOP belongs to.
2008-12-03 19:45:35 +00:00
Sean Dague 95de4717b6 * Minor test correction, comment removal
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-12-03 19:19:51 +00:00
Sean Dague b337088997 * Locked some RemoteAdmin methods due to racing condition bad behavior.
* Methods locked: CreateRegion, DeleteRegion, CreateUser, CreateUserMethodEmail,
UpdateUserAccountMethod, LoadOARMethod, LoadXMLMethod
* An example of bad behavior was multiple region creation where same UUID and
grid location was possible, by running multiple XMLRPC threads.

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-12-03 19:19:46 +00:00
Sean Dague b2ab15ba34 Extends Avatar Appearance tests
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-12-03 19:19:39 +00:00
Dr Scofield 59b0ac846c From: Christopher Yeoh <cyeoh@au1.ibm.com>
The attached patch fixes the bug where llCreateLink will cause a null dereference
if the avatar who gave link permission for the object is no longer logged in.
2008-12-03 10:10:01 +00:00
Melanie Thielker 0d5d3e0b48 Reinstate closing the EQ when the UDP circuit disconnects. This will likely
also reinstate the texture issue, which needs ot be fixed another way.
2008-12-03 06:33:13 +00:00
Jeff Ames ab83713a2c Make a couple log4net instances static readonly. 2008-12-03 05:18:28 +00:00
Jeff Ames d324389dd9 Update svn properties. 2008-12-03 04:41:31 +00:00
Melanie Thielker 4636e5fc01 Remove a line of debug info in XEngine that i missed 2008-12-03 03:28:28 +00:00
Melanie Thielker b80a48841e Remove the bandaid (fast rip) 2008-12-03 03:26:58 +00:00
Melanie Thielker 0edb533c27 Apply Diva's bandaid to OpenSim's scraped knee. 2008-12-03 01:55:40 +00:00
Justin Clarke Casey d253008450 * Apply http://opensimulator.org/mantis/view.php?id=2741
* Fix llTriggerSound()
* Thanks Godfrey!
2008-12-02 17:55:07 +00:00
Justin Clarke Casey dde32f1130 * Reapply http://opensimulator.org/mantis/view.php?id=2710
* This patch gets NHibernate working
*** PLEASE NOTE: This patch now requires the libmono-oracle2.0-cil library to be installed on Ubuntu (to stop the System.Data.Oracle missing failure) ***
* Not sure what the dependency is on other distros.  Adding this info to http://opensimulator.org/wiki/Build_Instructions would be most welcome
* Adds Castle.* libraries that were missing last time (note, dlls have been added from http://downloads.sourceforge.net/nhibernate/NHibernate-2.0.1.GA-bin.zip)
2008-12-02 15:22:58 +00:00
Justin Clarke Casey 26fd6c741f * Resolve http://opensimulator.org/mantis/view.php?id=2743 and http://opensimulator.org/mantis/view.php?id=2739 by no longer bothering to store or retrieve the local parentID in
the region database
* The original issue is that the now randomly generated local ids do not fit into the int parentID datatype
* However, as far as I know it's actually pointless to store this local parent ID anyway (we already store the groupUUID), especially as we don't bother to store the localID (as 
opposed to UUID itself).
* Conservatively, the actual column will be removed in a later commit
2008-12-02 14:59:52 +00:00
lbsa71 5588cb3e92 * reverted 7561 as the logger reference should always be private to the class. Thanks sdague for the protip! 2008-12-02 14:09:45 +00:00
MW 8f7c2ba91b changed UserManagerBase. IInterServiceInventoryServices m_interServiceInventoryService from private to protected 2008-12-02 13:15:10 +00:00
Melanie Thielker 5a7ffb7298 Remove some of the XEngine chattiness 2008-12-02 12:12:50 +00:00
MW 11169c0e71 Made BaseOpenSimServer.ShutdownSpecific() public. As the OpenSimBase.Shutdown() includes a Environment.Exit(0); which is not always wanted when shutting down, like from a windows service. 2008-12-02 11:40:22 +00:00
MW b62b9af6b0 Added two new "trusted" url handlers to the Inventory server, to allow the user server to get a list of items in a folder and add a new item. 2008-12-02 11:15:08 +00:00
Melanie Thielker bf4ccf3858 Catch all possible exceptions in the mysql module. It throws non-mysql
exceptions as well.
2008-12-02 01:50:15 +00:00
Homer Horwitz 4480d5527b Fix Mantis#2527. Permissions returned false for editing non-root SOPs. Now,
they will use the SOG the SOP belongs to (as it was for the root-SOP already).
2008-12-01 22:28:17 +00:00
Sean Dague 047e54acbc don't close eventqueues when you leave a region. This really does seem
to fix the A -> B -> A issue.  Because the code is very reuse friendly,
it shouldn't cause much additional memory bloat in the sims.

I'm sure this isn't the right fix, but it is progress, and confirms that
the close path while leaving a region is part of the issue.
2008-12-01 21:03:55 +00:00
Justin Clarke Casey 18ba6c3510 * minor: A few tiny bits of documentation and log message cleanup before starting something different 2008-12-01 20:28:00 +00:00
Justin Clarke Casey 2cf0be7d58 * Assume that asset data in a reset inventory post is not inlined by default
* This means that the xml of a get request can be used as the input with a few value tweaks, instead of having to explicitly put inline="false" in the output xml
2008-12-01 19:23:12 +00:00
Melanie Thielker 733faf9748 Fix the terrain loader 2008-12-01 19:08:58 +00:00
Justin Clarke Casey e31b8be54d * minor: remove 2 mono compiler warnings 2008-12-01 19:02:16 +00:00
Melanie Thielker 5727146d61 More reverts. Revert the MySQL database module. This caused more issues
than it solved by trying to use, and then exhausting, the connection pool
2008-12-01 18:59:13 +00:00
Justin Clarke Casey 80520206fc * Unforunately it turns out not to be that simple. Revert the rest of r7560 for now. 2008-12-01 18:42:14 +00:00
Justin Clarke Casey 4699cd7957 * stop inventory item creation via REST falling over on any included assets that are not inline (UUID only)
* make rest inventory item xml output use 'invtype' for inventory type rather than just 'type'.  This makes it symmetrical with input xml
2008-12-01 18:09:04 +00:00
Justin Clarke Casey 5a0fa4f34c * minor: fix log message printed when unrecognized elements are found in inventory rest input xml 2008-12-01 17:49:52 +00:00
Sean Dague c8abe037a5 fix the "I get no textures if I teleport back to a region I've been in
before" issue.  This involves the EventQueueGet module so I'm not sure
this is the right fix but it appears to work.

When the ScenePresence leaves force a close on it.  The reuse of the
queues doesn't seem to be working, so the forced close causes a new one
the next time in.  This does appear to work.
2008-12-01 16:55:39 +00:00
Sean Dague 21b1218737 attempt to modify the event queue for greater debugging 2008-12-01 16:49:26 +00:00
Charles Krinke 01fc0492d0 Mantis#2730. Thank you kindly, StrawberryFride for a patch that:
MSSQL Fix to accommodate random ParentIDs. uint values now 
cleanly converted to ints and vice versa to hopefully prevent 
outofrange exceptions on prim storage.
2008-12-01 15:03:57 +00:00
MW 67c260fdcc Added a Catch(InvalidOperationException) to BaseHttpServer.HandleRequest(). Which is thrown due to errors in the XML deserializing. Without this catch is it easy to bring down any of the opensim servers on purpose by just sending corrupt xml to them. 2008-12-01 11:23:27 +00:00
lbsa71 5d290cda4a * Making log available for subclasses 2008-12-01 10:06:10 +00:00
Adam Frisby 4ed7ca62b1 * From Mantis#2701 - Implements NHibernate data adapter, adds support for MsSql2005 to NHibernate.
* Patch courtesy of Adminotech and realXtend. Thanks!
2008-12-01 07:50:38 +00:00
Melanie Thielker 6c86823803 Mantis #2729
Add a check for script reset permissions to the permissions module
2008-12-01 03:40:41 +00:00
Melanie Thielker ddf765f840 Make the permissions module hook CanResetScript suitable for use 2008-12-01 03:32:48 +00:00
idb 098f16fe31 Remove duplicated avatar height calculation in lsl functions.
Use height calculation in Basic Physics and Physics of Simplicity so that avatars larger than the default walk with straight legs and shorter walk on the ground.
2008-12-01 00:49:36 +00:00
Melanie Thielker d1841ca94d Mantis #2584 (again)
Next step of diva's TP fixes and HG support
2008-11-30 23:36:56 +00:00
Homer Horwitz 96921c402c Try to fix Mantis#2727. SQLite seems to be able to store bigger numbers in
an INTEGER column (using 6 bytes), but the mapping was wrong.
Question: Should we move localIDs to int instead of uint to save some bytes?
2008-11-30 22:27:22 +00:00
idb e102ed3ce1 Mantis #2716 Null when linking across objects across two regions.
Now silently fails to link prims in different regions.
2008-11-30 21:19:53 +00:00
Melanie Thielker 379d44fd6d Fix prim crossings, again. 2008-11-30 09:03:55 +00:00
Melanie Thielker 38380def17 More changes to the MySQL adapter. take advantage of pooling and run lock-free.
This should finally kill the "There is already an open data reader associated
with this connection, which must be closed first" error that makes people's
builds not save
2008-11-30 05:20:19 +00:00
Dahlia Trimble 07ee2c3504 Revert r7548 and r7549 until someone with prebuild-fu can help structure the dependencies 2008-11-30 03:52:18 +00:00
Dahlia Trimble 37afd69feb Removed remaining meshing code
Add PrimMesher.dll r21
All meshing tasks are now passed through Meshmerizer and handled by PrimMesher.dll
2008-11-30 03:13:02 +00:00
Jeff Ames 077314cdd3 Update svn properties. Add copyright header. Minor formatting cleanup. 2008-11-30 00:51:40 +00:00
Melanie Thielker d579246257 Explicitly Dispose() all cmd objects 2008-11-29 21:24:54 +00:00
Homer Horwitz aaba3c342f Fix usage of reflection where it isn't necessary. 2008-11-29 19:50:53 +00:00
Homer Horwitz 6408626c97 Revert justincc's try to change the licence char-by-char AGAIN!!! :P 2008-11-29 19:50:33 +00:00
Melanie Thielker b6fef0fdb8 Add configuration values for scripted prim region crossing 2008-11-29 14:26:42 +00:00
Melanie Thielker af5e9147f0 Start scripts in attachments only after a successful attach. Elimininate
a gratuitious asset fetch when region crossing.
2008-11-29 14:16:09 +00:00
Melanie Thielker b8e8a33d60 Mantis #2584
Applying a patch from Diva. This patch introduces significant improvements
in teleporting. Thank you, Diva.
2008-11-29 13:49:20 +00:00
Melanie Thielker 1b3a3ffc77 Finally make attachments stay put. Randomize local ID generation to
prevent adjacent sims from using identical Local IDs for the attachment
Thanks to Mana Janus (Hippo Viewer) for providing the crucial bit of
information, namely that, due to a bug in the viewer, adjacent sims can't
use the same local ids.
2008-11-29 13:17:21 +00:00
Melanie Thielker a00d346aab Add the lifetime management back into the LSL_Api, since that will also
expire and take the scripts down
2008-11-29 11:20:06 +00:00
Dahlia Trimble fdd2388331 Update meshing code to sync with current PrimMesher.cs on forge.
Migrate sculpt meshing code to primMesher version. This should result in more accurate physical sculpted prim proxies.
Remove much obsolete code from Region/Physics/Meshing
2008-11-29 11:02:14 +00:00
Melanie Thielker 1952a67ceb Comment the ScriptSponsor and restore the indefinite lifetime for
scripts until that can be better debugged
2008-11-29 07:10:00 +00:00
Melanie Thielker e1153394c1 Stop attachments from twisting away. Thismakes attachments phantom, which
is the proper way to handle this
2008-11-29 07:05:33 +00:00
Melanie Thielker 179d114daa Try to prevent attachments twisting/moving 2008-11-29 04:01:46 +00:00
Melanie Thielker ef4a80eeaf Should have tried with something other than attachments. Make normal prim
render again :)
2008-11-29 03:18:06 +00:00
Melanie Thielker 287c724b55 A try to better attachment crossing. 2008-11-29 01:33:10 +00:00
Justin Clarke Casey 8527f23c59 * Stop console misleadingly reporting an error if it cannot find a startup commands file 2008-11-28 21:09:20 +00:00
Justin Clarke Casey 4356fc1006 * minor: remove mono compiler warning 2008-11-28 21:05:35 +00:00
Justin Clarke Casey 5f9ccd486f * test: Extend take object test to finally check that the object made it into user inventory and that it was removed from the scene 2008-11-28 20:58:12 +00:00
Teravus Ovares c9a5215d6d * Fixes Location == Location, and Location != Location 2008-11-28 20:37:21 +00:00
Justin Clarke Casey dfbec673a4 * simplify AddNewClient since making this root without using MakeRootAgent() no longer sets everything up properly 2008-11-28 20:11:17 +00:00
Teravus Ovares 86b75d1617 * Committing a new test, that will fail until someone decides to fix Location == Location. Obviously, if that is failing then many other things that test location will fail. 2008-11-28 20:07:13 +00:00
Teravus Ovares 414bf2aaf1 * The equals override of 'Location' is not working as expected. This caused sim restarts to fail because the test that searches for and shutsdown the UDP server listener for that region never found and shutdown the udp server. hence the error message, "only one listener on port".
* This is a high profile candidate for a unit test. (big)
2008-11-28 19:44:44 +00:00
Justin Clarke Casey 71e05a5707 * test: Add a wodge of code in order to be able to slightly extend a test to deliver a taken object to a user inventory folder without throwing an exception
* test doesn't actually double check for the presence of the item yet
2008-11-28 19:39:46 +00:00
Justin Clarke Casey abfb7bd2cf * test: Separate out async deletion methods to test delete and take copy separately.
* The take copy test doesn't currently actually test the take
2008-11-28 17:41:45 +00:00
Justin Clarke Casey df9b0e9e11 * refactor: Replace derez destiation magic numbers with an enumeration 2008-11-28 17:18:10 +00:00
Justin Clarke Casey a199d9b955 * minor: remove unused JId class 2008-11-28 16:10:30 +00:00
Justin Clarke Casey 18974b7766 * refactor: rename UserServiceAdmin to UserAdminService 2008-11-28 16:04:01 +00:00
Justin Clarke Casey 63851f1441 * refactor: move ResetUserPassword into UserServiceAdmin 2008-11-28 15:47:01 +00:00
Justin Clarke Casey 7b49c711e9 * minor: Eliminate unused paramter in LocalUserServices constructors 2008-11-28 15:40:44 +00:00
Justin Clarke Casey 0862627b34 * refactor: move CreateUser into UserServiceAdmin 2008-11-28 15:34:30 +00:00
lbsa71 27d9e715c0 * Changed name of auth function to better reflect actual use 2008-11-28 12:31:30 +00:00
Melanie Thielker 09281fb55c Correct wrong inverted logic on settings goup 2008-11-28 09:54:27 +00:00
Melanie Thielker dd3f87ceb5 Revert setting the parent local is explicitly, as that caused even more
failures
2008-11-28 04:50:50 +00:00
Melanie Thielker 0afbb6cb3e Omit parcel checks for attachments. 2008-11-28 04:31:39 +00:00
Melanie Thielker 3ff34579e4 Force regioncrossed prims to get a new LocalID. Reset parent local ID to new
avatar local ID when corssing.
2008-11-28 03:28:39 +00:00
Melanie Thielker a7f3d2fbc2 Invert a test to allow prims to region-cross again 2008-11-28 02:31:43 +00:00
Melanie Thielker 48149f36c0 Reinstate a check that i overzealously removed. Permissions are not slammed
without owner change anymore
2008-11-28 01:07:22 +00:00
Melanie Thielker d50c752dbe Fix build break 2008-11-27 22:46:20 +00:00
Melanie Thielker 8089935681 And take away a now unnecessare swap elsewhere. We should not be swapping
them anywhere but at the point of transmission
2008-11-27 22:37:04 +00:00
Melanie Thielker d20a3c6e5a Cause attachment nibbles to be swapped in terse object updates, too.
This error may have been the root cause of the head attachment bug.
2008-11-27 22:30:54 +00:00
Justin Clarke Casey a3a4c16294 * minor: rename m_parent to m_commsManager to make it a little clearer what it actually is 2008-11-27 20:46:10 +00:00
Justin Clarke Casey 9b03802189 * test: Inch forward with another test by using a skeletal in memory inventory data plugin 2008-11-27 20:33:18 +00:00
Justin Clarke Casey 8ba6b2b11a * minor: remove mono compiler warnings 2008-11-27 19:51:11 +00:00
Justin Clarke Casey 45c50998c2 * Remove unused and largely unimplemented UpdateUserCurrentRegion()
* please say if this causes you a problem
2008-11-27 19:43:26 +00:00
Justin Clarke Casey 1cd727614d * Add a file I forgot in the last commit. 2008-11-27 19:31:19 +00:00
Justin Clarke Casey 7c6c776ff7 * test: Add the ability to add a plugin directory to the user and inventory services in order to extend unit tests for user and inventory information
* I can't spend any longer in trying to get Mono.Addins to work with the unit tests, so this is not a proper plugin at this time
2008-11-27 19:28:04 +00:00
Justin Clarke Casey 5867f9c11f * minor: remove the ability to change the client in ScenePresence to reduce the scope of possible bugs - currently unused in the core code
* if this is being used then please say and we can see if there is a better accomodation of this
2008-11-27 15:14:27 +00:00
lbsa71 4a54e3412d * Opened the registration of http handlers up for subclassing 2008-11-27 14:39:44 +00:00
Tedd Hansen 1eeffcd89e Test commit.. just contains div trace and other stuff. 2008-11-27 13:41:26 +00:00
Teravus Ovares f7beef3283 * Adds texture download requests to pcampbot to more accurately represent load. 2008-11-27 06:54:20 +00:00
Teravus Ovares 7bf1452a61 * Fix some tests 2008-11-27 06:07:17 +00:00
Charles Krinke 921692a15f Thank you kindly, Nlin for a patch that:
Adds a new method to IClientAPI to allow adding message handlers 
for GenericMessages (of which "autopilot" is one). Part 2 adds a 
specific autopilot handler in ScenePresence.cs.
2) Removing unused variables and functions.
3) Simplifying the navigation logic in ScenePresence.cs. The 
original patch was somewhat complex because it included orientation
logic for a future enhancement of orienting the avatar to point 
towards the direction being walked. Currently this isn't working, 
though, so I removed the orientation code, which leaves just the 
smaller and hopefully simpler-to-understand movement code.
2008-11-27 05:16:47 +00:00
Melanie Thielker 714ca971d6 Unconditionally set the slam bit oon all object to agent inventory transfers.
Closes a possible exploit with prims containing other prims
2008-11-27 03:56:21 +00:00
Melanie Thielker d9c05a6def Cause the slam bit to be set in transferred inv items 2008-11-27 03:54:43 +00:00
Melanie Thielker 6b7ba29986 Fix permission propagation that was broken some revision back, causing
sold/given prim to become full perm.
2008-11-27 03:17:00 +00:00
Homer Horwitz 557559abd3 Added local lookup before we ask the messaging server.
Still not tested. May contain bugs.
2008-11-26 19:50:03 +00:00
Justin Clarke Casey c85e2a0fb0 * restore deleted method documentation, some to IRegionDataStore and some to MySQLRegionData
* I would like to keep documentation on methods, even if it sometimes seems obvious (and not all of these are)
2008-11-26 17:42:35 +00:00
Justin Clarke Casey 3e3cf67b00 * minor: Remove unused SetAnimation method that was identical to TrySetAnimation 2008-11-26 17:40:08 +00:00
Justin Clarke Casey 759850cbc1 * Eliminate forceAvatarMovement() in favour of existing AddNewMovement() 2008-11-26 17:30:47 +00:00
Justin Clarke Casey 7c2f8e2ee9 * Get rid of the phenomena where the avatar sometimes reverts to the stand animation when flying across borders
* Applies to both standalone and grid mode
* The slight retardation on border cross remains - this is a separate issue
2008-11-26 16:56:57 +00:00
Tedd Hansen 1767100316 ScriptSponsor and LSL_Api are now MarshalByRefObject 2008-11-26 14:23:46 +00:00
Tedd Hansen e2b6ad4d5f Made ScriptSponsor serializable 2008-11-26 13:25:56 +00:00
Melanie Thielker f1f4b16bc8 Change the max value of the bytes in tests to 127. MySQL bytes are signed
by default
2008-11-26 12:34:32 +00:00
Melanie Thielker fdf5f55a5b Yay for unit tests. Increased the type width of the prims and primshapes
tables, and changed the database modules to actually push these doubles
down into the database layer.
2008-11-26 12:23:56 +00:00
Melanie Thielker 4fdda32cd3 A migration to make the floats in prims table be doubles 2008-11-26 11:38:58 +00:00
Melanie Thielker bd6f58184a Reduce the numerical range of text values to match what MySQL offers 2008-11-26 11:27:02 +00:00
Tedd Hansen e6ddb5de7d Attempt to give script objects a proper lease time (DNE and xengine). Relies on GC. Also removed lease for LSL_Api as it strictly speaking should not be MarshalByRef. Or should it? If so I broke scripting! :) 2008-11-26 11:12:57 +00:00
Melanie Thielker c7d39fb4e3 Comment one more field that can't be tested that way anymore 2008-11-26 10:55:06 +00:00
Adam Frisby 5f912a6787 * Adding ScenePresence.ClientView property to return IClientCore interface to a client. 2008-11-26 09:53:45 +00:00
Melanie Thielker 841c53003f A migration to convert the floats int the database to doubles.
Maybe we don't have to say "Shift happens" as often anymore....
2008-11-26 09:05:11 +00:00
Melanie Thielker 3388584aa8 Fix 2 of the failed tests. Cause terrain queries to return null when no
terrain is found, rather than a default "0" terrain.
Remove the "remove object wrong region" test. UUIDs either are unique
or they're not. This test tested a bad behavior I have chosen not to 
duplicate.
2008-11-26 08:06:14 +00:00
Melanie Thielker 3efdccbb12 Committing the LCO database layer. Native MySQL, no ADO. New reconnect
mechanism to prevent prim loss. Preserve link order on sim restart
and drag copy. Fix drag-copied prims' inventories. Fix persistence
of child prim inventories.
2008-11-26 07:34:38 +00:00
Homer Horwitz 3e42cca2c0 Next step of the PresenceModule. Still not complete; local optimizations and the
messaging server changes are still missing.
Completely untested. May contain bugs.
2008-11-25 22:04:33 +00:00
Homer Horwitz 4acddb6797 Mantis#2692: Thanks Diva, for a patch that fixes a bug in HyperGrid. 2008-11-25 19:08:52 +00:00
Justin Clarke Casey 759a667247 * Make a step on removing direct access to TaskInventoryDictionary from other packages 2008-11-25 17:15:21 +00:00
Justin Clarke Casey 11f7471d9c * Remove direct access to Inventory.Serial 2008-11-25 17:01:18 +00:00
Justin Clarke Casey 6caebb6c93 * refactor: Establish an IEntityInventory interface for SceneObjectPartInventory.cs and expose that from SceneObjectPart rather than the original object 2008-11-25 16:47:50 +00:00
Jeff Ames de052c48d1 Add copyright headers. Minor formatting cleanup. 2008-11-25 16:10:08 +00:00
Jeff Ames 518a8b9f2a Update svn properties. 2008-11-25 16:00:55 +00:00
Justin Clarke Casey fbf90b1ece * minor: eliminate mono compiler warnings 2008-11-25 15:41:42 +00:00
MW 3223a4d16d made the messaging server OpenMessage_Main constructor public (from private) so it can be subclassed. 2008-11-25 15:19:46 +00:00
Justin Clarke Casey e187972377 * Apply http://opensimulator.org/mantis/view.php?id=2640
* This is Diva's hypergrid patch, as perviously discussed on the opensim-dev mailing list
* Applied some minor prebuild.xml jiggling to resolve a dependency issue
* Thanks Diva!
2008-11-25 15:19:00 +00:00
lbsa71 dbe64197ae * Adding some virtual hooks and making some privaets protected for great justice. 2008-11-25 11:46:15 +00:00
lbsa71 0f5112ffff * Adding the incoming url as Param[2] in the XmlRpcRequest 2008-11-25 11:45:34 +00:00
lbsa71 4cfa8b0a10 * First step in refactoring the login code - extracting the authentication 2008-11-25 11:44:31 +00:00
Homer Horwitz 62c263d32b WIP: Adding a few things to PresenceModule. Not quite finished yet. 2008-11-24 22:07:45 +00:00
Homer Horwitz c13bf719e1 - Evaluate config only once
- Fixed some locking issues
2008-11-24 20:43:16 +00:00
Adam Frisby 6fb254965d * Added some debug information when console commands fail. 2008-11-24 16:23:45 +00:00
Adam Frisby 2a8ff937d5 * Removed more locks on Entities
* Entities should now in theory be lock-free externally.
* Other properties may cause blocking however[?].
* ScenePresence maintains separate locks so isn't fixed by this commit.
2008-11-24 15:14:33 +00:00
Adam Frisby 2305ef61a5 * Refactored a number of locks into EntityManager to limit the scope of the locks. 2008-11-24 15:09:25 +00:00
Adam Frisby 47829849d9 * Swaps Scene.Entities Dictionary for EntityManager.
* Important Changes: Scene.Entities is now IEnumerable directly. You do not need to use Entities.Values, you can Enumerate on .Entities directly. (So 'foreach Scene.Entities' vs 'foreach Scene.Entities.Values').
* Locks: Entities maintains it's own internal locking states. This means you do not need to lock entities anymore. I'll be going through and removing locks on it systematically.
2008-11-24 14:45:05 +00:00
Adam Frisby 202406c522 * Makes EntityManager IEnumerable - meaning we should be good to go to enable this. 2008-11-24 13:14:52 +00:00
Adam Frisby eb8650fc14 * Adding EntityManager.cs
* Not referenced anywhere yet.
* Designed to replace Dictionary<UUID,EntityBase> within SceneGraph.Entities
* Allows indexed access and better handling of locks.
* Someone needs to implement IEnumerable on this before we can switch it over.
2008-11-24 12:58:41 +00:00
MW 0be9ff1949 Some refactoring from about a week ago that I forgot to commit, of AssetTransactionModule to cut down on number of classes and to work towards having a base AssetXferUploader class than can be shared with EstateTerrainXferHandler 2008-11-24 10:03:18 +00:00
Dahlia Trimble d8bb20fc1c Thanks SachaMagne for a patch which adds the following console commands:
login-enable : Allow login at sim level (opensim.exe)
login-disable: Stop any login BUT keep the logged avt 
login-status : Return the actual status
2008-11-24 09:53:49 +00:00
Melanie Thielker 95fec14201 Remove code from an experimantal patch that wasn't supposed to be committed 2008-11-23 21:03:54 +00:00
Melanie Thielker fba9e3f513 Don't serve texture preview from other people's objects if you
havenever seen that texture before.
2008-11-23 20:39:51 +00:00
Melanie Thielker bb982ab57f Try to keep autoreturn from IM spamming users if the prims take a bit
longer to be deleted
2008-11-23 06:57:38 +00:00
Melanie Thielker ed300f21f0 05:24:49 - [PRESENCE]: Logging off 888760cb-a3cf-43ac-8ea4-8732fd3ee2bb because the region they were in has gone
Or, in other words, a region crash/restart no longer messes up presence.
2008-11-23 06:44:43 +00:00
Melanie Thielker cbd0221870 Plumb in the presence notifications and region shutdown/restart messages
from the presence module to the message server, through the user server
and on into the database. This should fix the "Already logged in" issue
that grids see after a sim crashes, or a user crashes out of a sim.
Not yet a 100% solution for friends, but getting there.
2008-11-23 05:16:07 +00:00
Charles Krinke 02fd7751d9 Mantis#2660. Thank you kindly, Ruud Lathrop for a patch that:
This patch adds the option of adding the email when you create 
a new user. This works in Gridmode as none Gridmode. This 
option is also added to RemoteAdminPlugin. With a new handler 
you can create a user with a email.
2008-11-23 03:38:40 +00:00
Melanie Thielker 0460c19bcd Add error handling to catch the WebExceptions thrown if you have
no messaging server
2008-11-23 00:36:39 +00:00
Melanie Thielker e082f10884 Adding root agent position messages to the message server 2008-11-22 23:54:53 +00:00
Melanie Thielker 7aa32ac6e0 Add root agent tracking to presence module 2008-11-22 23:38:25 +00:00
Melanie Thielker 2fa072b579 Next step in the presence module - some core plumbing included at
no extra cost
2008-11-22 22:56:00 +00:00
Dahlia Trimble 336fc239bb Increase IRC login timeout to 25 - it was 10 which was causing reconnect loops on slow responding servers. 2008-11-22 21:12:10 +00:00
Melanie Thielker bf885b2035 Adding region up/down notifications to the PresenceModule. Messaging
Server portion remains to be implemented
2008-11-22 20:29:00 +00:00
Melanie Thielker 84db1e1290 Change the presence event signatures 2008-11-22 19:40:15 +00:00
Melanie Thielker 29803efda4 Check in the presence module skeleton 2008-11-22 19:25:12 +00:00
Melanie Thielker 26cbe5649d Move user server -> message server notifications into a separate thread
to make the user server more responsive
2008-11-22 18:54:58 +00:00
Homer Horwitz a7b01140db Enclose the inter-region IM sending in a try-catch for now to find possibly missed exceptions. 2008-11-22 18:33:02 +00:00
Homer Horwitz 6566da2962 - Add a warning if the agent data of the destination of an IM isn't found
- Add a warning if the region info of the region the user is in isn't found
- Remove one possibility for a silently dropped IM.
2008-11-22 18:10:59 +00:00
Homer Horwitz 1148d9a11c Removing some direct console output for outputting ImprovedInstantMessage packets. 2008-11-22 17:42:23 +00:00
Melanie Thielker 1c89c348b7 Fix build break 2008-11-22 16:09:58 +00:00
Melanie Thielker e982a24f77 Remove a redundant check and add checking for attachments in parcels that
have no entry set, part 1
2008-11-22 15:58:52 +00:00
Jeff Ames 25d6b18bcd Update svn properties, minor formatting cleanup. 2008-11-22 02:33:18 +00:00
Melanie Thielker c71863d83e First stage group permissions plumbing 2008-11-22 01:58:36 +00:00
Melanie Thielker 691c4bc756 Mantis #2442
Attempt to reinstate the Object Entry flag in parcel settings
2008-11-22 00:23:48 +00:00
Melanie Thielker 48cf76efe7 Introducing IPresenceModule 2008-11-21 22:47:24 +00:00
Homer Horwitz 0d2e5827c5 - No need to build a list of regions and then only the first one.
- I first did lock on m_scenes for that access, but as m_scenes (currently) is
  only changed in Initialise (and locked there), and PostInitialise is called
  after the calls to Initialise, there shouldn't be a need to lock here.
- Trying out git-svn dcommit. Hope this works.
2008-11-21 22:21:49 +00:00
Melanie Thielker ba723a4cf6 Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make all
the internals of the permissions module adapter sane
2008-11-21 22:14:57 +00:00
Justin Clarke Casey c0cd681608 * Comment out unused access time method in MSSQL
* This should probably be being called in FetchAsset() instead as for all the other databases, but I lack the means to test MSSQL
2008-11-21 21:24:39 +00:00
Justin Clarke Casey 915593bfbc * refactor: Rip out SOP inventory from the partial into a separate class
* SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life
* A proper inventory interface to follow
* Parallel changes for other inventory partial classes to follow at a later date
2008-11-21 21:16:42 +00:00
Justin Clarke Casey 02105c9c2a * Extend sog delete to inventory test to crank the normally async sog deleter by hand
* After the crank, assert that the object has now been removed from the scene
2008-11-21 18:46:24 +00:00
Jeff Ames ecac5c9c5a Update svn properties, minor formatting cleanup. 2008-11-21 18:44:48 +00:00
Justin Clarke Casey 7dce464113 * Largely revert the last revision and improve on the previous way of doing things
* Deleting the object before the async to inventory is bad since if OpenSim crashes (or is shutdown!) in the time inbetween, then the object is lost
* Also now delete the object from the scene only after it has gone to inventory - in the old way there was still a race condition
* This is still not ideal since the 'deleted' object remains in the scene and probably could be manipulated.  But this is better than the alternative
2008-11-21 18:33:09 +00:00
Justin Clarke Casey e261c97470 * On delete to inventory, actually remove the group from the scene before the async stage.
* Last time I accidentally left the existing code in place that merely wiped the group from the client (but not the scene)
* Put in an incomplete 'delete object o inventory' test to assert that this happens
2008-11-21 18:17:01 +00:00
Justin Clarke Casey 82aa8e0327 * minor: Remove comparison of UUID struct against null picked up as a warning 2008-11-21 17:35:34 +00:00
Justin Clarke Casey c2d3d8d88e * Improve and correct messages given to the user when permission is denied for a particular OSSL function
* I don't believe that the extra information given is anything that couldn't be worked out by trial and error
2008-11-21 17:28:57 +00:00
Melanie Thielker ee4d4d784e Fully implement object return from the parcel dialog 2008-11-21 07:33:13 +00:00
Melanie Thielker 46278b34b1 Allow selecting group objects and selecting objects by owner from the
parcel dialog.
2008-11-21 05:35:35 +00:00
Melanie Thielker e9ad6f7913 Plumb in the list if user IDs to the land module to allow selection
of objects by owner name
2008-11-21 04:41:39 +00:00
Melanie Thielker 0092ecbce7 Prevent a null reference when giving items. 2008-11-21 00:54:32 +00:00
Justin Clarke Casey b9c07730f5 * refactor: change some method names and doc in the physics plugin manager
* move the directory choice for plugins outside into RegionApplicationBase
2008-11-20 19:52:55 +00:00
Justin Clarke Casey d625095959 * Allow physics dlls to be loaded separately, rather than just the contents of bin/Physics
* This is primarily to see if not loading ODE in the unit tests will allow them to proceed, though the option of separate loading is probably a good thing in itself
2008-11-20 18:28:30 +00:00
Justin Clarke Casey 00d9c3c2cc * Add a scratch test for removing a client from a scene 2008-11-20 17:27:45 +00:00
Justin Clarke Casey 890beb442a * Add forgotton tag to existing remove scene object test 2008-11-20 17:18:39 +00:00
Justin Clarke Casey 81dcf223bf * Add enough infrastructure code to run an extremely basic and flaky add root agent scene test 2008-11-20 16:58:40 +00:00
Sean Dague e6f92044ca From: Christopher Yeoh <cyeoh@au1.ibm.com>
Attached is a patch which fixes mantis bug 2645 where scripts in child
prims
freeze after being unlinked from the root prim. This got introduced
some time after the 0.6 freeze. Have checked test suites
pass even after nant clean  ;-)

http://opensimulator.org/mantis/bug_update_page.php?bug_id=2645

Also removes a redundant ResetIDs call

Regards,

Chris
2008-11-20 00:13:15 +00:00
Charles Krinke b0ee8fc271 Mantis#2658. Thank you kindly, StrawberryFride for a patch that:
Keeping up with MySQL and SQLite. Small code changes and 
another resource file to add.
2008-11-19 23:57:19 +00:00
Justin Clarke Casey 14f3ac1440 * Add just enough to allow the scene presences test to establish a new user connection (though not yet an actual ScenePresence) 2008-11-19 20:13:51 +00:00
Melanie Thielker 6f0e068cf1 Guard against a strange nullref in ODE 2008-11-19 20:04:41 +00:00
Charles Krinke 164ed57ad3 Mantis#2638. Thank you kindly, Sacha Magne for a patch that:
Implementing "Play sound inworld". Currently a WIP .
2008-11-19 18:41:10 +00:00
Charles Krinke 9babdb1095 Mantis#2657. Thank you kindly, StrawberryFride for a patch that:
Added access_time and create_time, plus the new sun position 
data to MSSQL code.
2008-11-19 18:36:04 +00:00
Charles Krinke 44c56a974c Mantis#2656. Thank you kindly, Nlin for a patch that:
Attached patch implements llCollisionSound. Thanks T. Sado.
2008-11-19 18:30:16 +00:00
Melanie Thielker 778d83d9f0 Adjust to the Helpers->Utils rename 2008-11-19 07:03:39 +00:00
Melanie Thielker f518ca7feb Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new
libOMV.
2008-11-19 06:25:34 +00:00
Melanie Thielker 3234472d62 Reverting the texture sending patch and the new libOMV. This makes this
release a direct descendant of the stable 7364, with all the features and
none of the issues.
This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373
r7372 r7370 r7369 r7368 r7367 r7366
2008-11-19 06:15:21 +00:00
Melanie Thielker 44a94055a4 Ensure that the physics representation of a deleted object is also removed 2008-11-19 02:13:15 +00:00
Melanie Thielker a104cc2c62 Fix deleting object that have been persisted already from the DB 2008-11-19 01:37:39 +00:00
Melanie Thielker 0abb762ecc Patch from jhurliman. Fixing the texture decoding issues in progressive
texture sending. Grain of salt not included.
2008-11-18 20:02:25 +00:00
Melanie Thielker 18b6250f40 Remove perts of jhurliman's AD security patch that had slipped in 2008-11-18 18:14:15 +00:00
Melanie Thielker 9d7e503ce3 Prevent a nullref when building new prims while others watch 2008-11-18 17:21:33 +00:00
Sean Dague 5517ea3dfd Fixed MySQL and SQLite so they will save the
variable sun vector, adding 3 new fields on both.

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-11-18 12:48:36 +00:00
Sean Dague 99fb0d7b33 Extended Agent Tests
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-11-18 12:48:29 +00:00
Melanie Thielker 92517b48e9 Apply JHurliman's texture sender patch 2008-11-18 02:14:06 +00:00
Adam Frisby 434afaf717 * Added and removed debug information relating to client connections
* Minor client fixes
* Added the ability for a client to login without a UserProfile, allowing certain alternate clients to connect to the region.
2008-11-18 00:47:30 +00:00
Melanie Thielker 6fd8960064 Prevent the texture downloader from locking a null object when a download
hits bad data
2008-11-17 23:48:29 +00:00
Melanie Thielker 2b8915d679 Make newly created prims be the correct group 2008-11-17 23:43:46 +00:00
Melanie Thielker ece27a3631 Make texture decode errors nonfatal. The texture send is simply dropped 2008-11-17 23:08:37 +00:00
Homer Horwitz 5972eb8848 Fix a few small issues with the progressive texture-download:
- The initial priority wasn't passed in, so a discardLevel of -1 in the first
  request automatically cancelled texture-download.
- One-packet textures weren't handled, as CurrentPacket starts at 1 and
  StopPacket == 0 in that case.
- Increased MAX_ALLOWED_TEXTURE_REQUESTS to 15; incremental texture downloads
  will cause more requests.
2008-11-17 22:15:02 +00:00
Melanie Thielker a8e40bed52 Set group on newly rezzed objects to the rezzer's (or rezzing object's)
group
2008-11-17 21:44:09 +00:00
Justin Clarke Casey 93b18d7323 * Remove Appdomain code in XEngine.cs 2008-11-17 21:36:12 +00:00
Justin Clarke Casey f26f5f6eff * Apply http://opensimulator.org/mantis/view.php?id=2611
* Progressive texture delivery (ported from jhurliman's Simian code)
* Thanks jhurliman!
2008-11-17 21:10:08 +00:00
Justin Clarke Casey c25a0ea792 * Update libOMV to r2359. This is necessary for the progressive texture patch
* Update libopenjpeg as well for this patch.
* Appears to be okay on a very short sniff test
* Source code will be placed in opensim-libs shortly
2008-11-17 21:00:34 +00:00
Justin Clarke Casey 072624b19d * minor: add interface version to 'show version' command output 2008-11-17 20:22:22 +00:00
Justin Clarke Casey 6052ed4707 * Add allowed_script_editors to OpenSim.ini in the same fashion as allowed_script_creators.
* This allows one to override normal OpenSim permissions and prevent non-gods from editing any scripts.  This allows edit ability 
to be rescinded after it has been given, and prevents the security hole where a single script with liberal perms would allow code changes.
* The default setting remains the existing one of never overruling normal edit permissions.
* These two settings may be enough to stop non-gods entering artbirary script code in a closed grid/standalone configuration.
2008-11-17 19:55:32 +00:00
Melanie Thielker 7ced8d136a Add a few comments 2008-11-17 19:42:21 +00:00
Melanie Thielker 0a01826843 Change some comments that have been superseded 2008-11-17 18:16:08 +00:00
Melanie Thielker 30b626024c Fix the PAY_HIDE and PAY_DEFAULT constants to be LSLIntegers and get
accepted in the quick buttons list
2008-11-17 17:59:15 +00:00
Justin Clarke Casey de526d0274 * refactor: move user set permissions parsing code into a separate method ready for reuse 2008-11-17 17:59:10 +00:00
Justin Clarke Casey 99bd7cce2b * Make sure that deleted objects do not send further object updates to the client 2008-11-17 16:33:41 +00:00
Justin Clarke Casey dcfd343a1e minor: remove mono compiler warnings 2008-11-17 16:22:21 +00:00
Justin Clarke Casey 558704be8b * Remove the TransferRequest and hip debugging console output that crept in recently 2008-11-17 16:14:23 +00:00
Justin Clarke Casey c41903077d * Eliminate SOG.FakeDeleteGroup() since it is now identical with DeleteGroup() (except that is didn't lock the parts, which was a potential race condition)
* Removed fake delete code from LSL_Api.SetFlexi - this code was never activiated anyway and didn't appear to make much sense on the surface
2008-11-17 16:06:50 +00:00
Justin Clarke Casey 48a72f51a8 * minor: eliminate propogation of now unused permissionToDelete flag 2008-11-17 15:58:12 +00:00
Justin Clarke Casey f16cf12840 * Fix probable partial breakage of delete to inventory in last commit
* Not nulling out parts and the root part allows the code to be simplified
2008-11-17 15:52:27 +00:00
Justin Clarke Casey d54b6608a7 * Stop nulling SOG.m_rootPart and parts on object deletion
* This renders RootPart == null checks useless - the replacement is to check SOG.IsDeleted.  However, in many cases this will not be necessary since updates to deleted parts 
will not be sent to the client
* This should remove any remaining race conditions where an object is deleted while another thread is yet to obtain the root part to perform some operation
* Doing this is probably a necessary prerequisite to moving to a model without a separate SOG and SOP
* Unfortunately it's not possible to eliminate all RootPart == null checks since in some contexts it is currently used to check whether an object was created successfully
2008-11-17 15:40:27 +00:00
Dr Scofield dd37fbb137 fixing warnings in YProlog language support 2008-11-17 11:16:24 +00:00
Dr Scofield bc72f0a9a5 commenting out unused variable. 2008-11-17 11:14:49 +00:00
Dr Scofield a67dccefbf cleaning up warning 2008-11-17 11:10:32 +00:00
Dr Scofield 68019e8d98 cleaning up warnings in MSSQL code. 2008-11-17 11:07:18 +00:00
Dr Scofield ae0bcab35e adding #pragma warnings to yprolog language support 2008-11-17 11:06:24 +00:00
Melanie Thielker 05fb40dc0b Use the message transfer module to pass items across the grid via the profile 2008-11-17 08:29:37 +00:00
Melanie Thielker bb936d8a2f Correct prim counts for group land. Correct MessageTransferModule startup 2008-11-17 08:15:43 +00:00
Melanie Thielker 598316c890 Make object chat come from the root prim's center, rather than trying to make
it come from a child prim position.
2008-11-17 05:57:58 +00:00
Melanie Thielker 2a8020b9d9 Back out the attachment location patch to debug a crash 2008-11-17 05:47:36 +00:00
Melanie Thielker 3f4aeccca3 Try to fix login crash 2008-11-17 05:37:24 +00:00
Melanie Thielker fa50156b4c Make the messageing server re-register with all it's user servers every five
minutes. This ensures that things don't get messy if a user server is restarted
and the user server's operator has no control over the host the message servers
run on.
2008-11-17 05:04:33 +00:00
Melanie Thielker 08b1e1a1f6 Fix previous build break 2008-11-17 04:34:19 +00:00
Melanie Thielker 928d003bf5 Change the semantics of the Allow_* os function control. Omitting a function
causes defautlt behavior. "true" now means usable unconditionally, "false"
means disabled, and a list of UUIDs restricts it.
This changes SECURITY! If you used "true" here before, you shoudl review
your setup!
2008-11-17 04:23:03 +00:00
Melanie Thielker 840ef17b8d Allow more then one user server in the user server config of the
message server. This is needed for larger grids
2008-11-17 03:28:38 +00:00
Melanie Thielker 0e7b6879d2 Add some null checks 2008-11-17 00:45:56 +00:00
Melanie Thielker 74ba1bb180 Fix child prims in attachments chatting from near 0,0,0 rather than
the avatar position. Fixes "silent" child prim scripts
2008-11-17 00:28:47 +00:00
Homer Horwitz 4343ddeec1 Fix NRE on TP-to-home, if the home-region is unavailable. 2008-11-16 23:53:00 +00:00
Homer Horwitz 07afe9c137 Fix friends again. Friends-handling is now stateless and, thanks to
MessageTransferModule, much easier to understand (I hope).
2008-11-16 23:50:18 +00:00
Melanie Thielker 4d23d22fb1 Remove a redundant parameter 2008-11-16 23:25:36 +00:00
Melanie Thielker 5e2e05a1c1 Megapatch. Completely remove the multiparameter IM methods. Remove the insecure
fromAgentSession field.
2008-11-16 22:04:01 +00:00
Homer Horwitz 78d42a7fc8 - Fix a formatting error in a log message (Mantis#2635). 2008-11-16 21:32:10 +00:00
Melanie Thielker 3f818e001d First step tidy-up of IM packing/unpacking/repacking 2008-11-16 20:32:00 +00:00
Homer Horwitz e1ccbed982 GridIMs don't have a (sending) client, which led to a NRE on access.
Doesn't use client now in that case.
2008-11-16 19:45:46 +00:00
Melanie Thielker 9e7d00c1e6 Add MessageTransferModule interface to all scenes, not only the first 2008-11-16 18:59:58 +00:00
Melanie Thielker ca8a2cad53 Fix 2 bugs in the message transfer module, thanks, Homer Horwitz! 2008-11-16 18:53:17 +00:00
Melanie Thielker e46719e8f1 Make return object actually use the return object permissions 2008-11-16 18:27:24 +00:00
Melanie Thielker 5aa10a8ab1 Add group prim count support to land properties 2008-11-16 04:57:37 +00:00
Adam Frisby 29eec33506 * Abstracted some methods from SceneObjectGroup to allow them to be overridden more easily. Specifically object creation from XML. 2008-11-16 04:40:36 +00:00
Melanie Thielker 8e119130c5 Make a quick stab at the "Open data reader" issue.
MySqlDataReader needs to be Close()d explicitly. Disposing it or letting
it fall out of scope will not free it's hold on the connection.
2008-11-16 04:39:41 +00:00
Melanie Thielker 3de41ea377 Reinstate the IM sending from scripts and from autoreturn 2008-11-16 04:31:52 +00:00
Jeff Ames 55e2ede065 Update svn properties, minor formatting cleanup. 2008-11-16 02:55:24 +00:00
Melanie Thielker 4f293aa99c Adds the missing interface to fix the build 2008-11-16 00:54:10 +00:00
Melanie Thielker 27e557eb98 Introduces the message transfer module. It splits the transfer mechanics off
the IM module and makes it into a module of it's own, which can be used by
all other modules. Removes some ugly hacks. Refer to the IM module to see
how it's used. Also fixes the persistence issue (Mantis #2598)
2008-11-16 00:47:21 +00:00
Dahlia Trimble a3f785e978 Changed sculpted prim texture scaling method to bilinear to reduce scaling artifacts 2008-11-16 00:24:10 +00:00
Homer Horwitz 9a6cdf662b Mantis#2626: Thank you Ruud Lathrop, for a patch that cleans up MSSQL code. 2008-11-15 21:27:10 +00:00
Homer Horwitz 448e4b0beb - Change llSetRot behavior so it matches the SL behavior (in particular, the
rather strange behavior if used in a child prim).
- Small refactoring.
2008-11-15 21:03:06 +00:00
Homer Horwitz e26169f0b0 Mantis#2552: Thanks idb, for a patch that fixes persistence of physical prims.
(added a fix for the broken build from last commit, too)
2008-11-15 18:00:34 +00:00
Homer Horwitz 21b69ac515 Mantis #2621: Thanks idb, for a patch that will persist regularily changed objects better.
Objects will be persisted now MinimumTimeBeforePersistenceConsidered seconds
after the last change, but latest MaximumTimeBeforePersistenceConsidered after
the first change (both are configurable in OpenSim.ini.example and are set to
60 and 600 as default).
2008-11-15 17:52:00 +00:00
Homer Horwitz 3fdc445dd1 Prevent NRE if you do a llSetStatus(STATUS_ROTATION...) on an object that isn't physical. 2008-11-15 17:19:35 +00:00
Homer Horwitz 1f06532b82 Hack to temporarily fix friends-handling. This will be redone as soon as
Melanie's CommunicationModule is in.
Please note: imSession is a transaction-ID, *not* the agent's session.
2008-11-15 16:25:30 +00:00
Jeff Ames e40fe2db26 Update svn properties, minor formatting cleanup. 2008-11-15 02:21:52 +00:00
Justin Clarke Casey 00d6114525 * test: Add scene root agent test stub, since I'll be picking up with something else the next time I start coding on OpenSim 2008-11-14 21:06:40 +00:00
Justin Clarke Casey a760586f26 * minor: remove mono compiler warnings 2008-11-14 20:15:22 +00:00
Justin Clarke Casey 95a5bfc560 * refactor: Have the entity list tests use the infrastructure method rather than cut n paste 2008-11-14 20:09:12 +00:00
Justin Clarke Casey 2bb4b45626 * Move test scene construction infrastructure methods to a separate class for future common use 2008-11-14 20:06:44 +00:00
Melanie Thielker 5214d39e7c Mantis #2618
Thank you, StrawberryFride, for a patch that adds group permission support
to MSSQL. Contains a migration, back up your database.
2008-11-14 19:36:29 +00:00
Melanie Thielker 1bd0721dbe Add SQLite and the missing migrations files for last commit 2008-11-14 19:00:14 +00:00
Melanie Thielker d66f3993de Add group permissions to agent inventory.
Contains a migration. May contain nuts.
Please back up your inventory data store. This revision changes the interface
version!! No older regions can connect to these new UGAIM, and the new regions
can't connect to the old UGAIM. Fixes a long-standing issue of permissions loss
Currently persisted on MySQL only.
2008-11-14 18:54:38 +00:00
Justin Clarke Casey e3770cfee6 * Allow new script creation to be locked down to only gods if specified in OpenSim.ini
* This doesn't allow complete script lockdown of a sim, many avenues (copying, editing) are still uncloseable at the moment
* Default remains to allow all users to create scripts (subject to existing permissions if enabled)
2008-11-14 18:43:40 +00:00
Melanie Thielker 9960637545 Try to make the test pass again 2008-11-14 17:53:58 +00:00
Melanie Thielker edee11ff87 Reapplying a revised version of Christopher Yeoh's (IBM) patch for allow
inventory drop. Also adds a new flags, "propagate_permissions" to
OpenSim.ini to control that feature.
2008-11-14 17:24:56 +00:00
Justin Clarke Casey 165fcd1aac * Switch default permissions back to false (so they are not on) as they were two revisions ago, since it sounds like this was our agreed position from some time back
* Make the default also false (to match what is in OpenSim.ini.example)
2008-11-14 15:48:34 +00:00
Justin Clarke Casey 8372880c75 * Hook up create new object event in the permissions module
* Switch default for serverside_object_permissions from false to true - it seems more natural that we enforce permissions by default rather than not!
* Add some explanation in OpenSim.ini.example for serverside_object_permissions
2008-11-14 15:36:46 +00:00
Melanie Thielker b43c056c5f Detach dropped attachments from the scene presence so they don't get cleaned
on logout
2008-11-14 15:30:15 +00:00
Teravus Ovares 3e4b094921 * Implements terrain raw upload. You can now upload your .raw terrain files using the Estate Tools.
* Could this be extended in the future to support .oar uploads too?  Only time will tell!
2008-11-14 14:42:00 +00:00
Dr Scofield 5c21ec6d10 reverting #7295, as it still fails a test case (as pointed out very
kindly by sean) --- lesson learned: just running a "make test" is not
sufficient, you need to precede it by a "make clean".
2008-11-14 13:03:18 +00:00
Dr Scofield 5e20e32b69 From: Christopher Yeoh <cyeoh@au1.ibm.com>
This patch makes llAllowInventoryDrop work with the permissions module
enabled. Changes include:

- Enabled PropagatePermissions when permissions module serverside perms
  is on

- change ownership of item when item is dropped into an object.
  Ownership changes to the owner of the object the item is dropped into

- propagation of permissions if the permissions module enabled (eg
  next-owner mask applied)

- CHANGED_ALLOWED_DROP is now passed to the change script event if an
  item was allowed to be dropped into the object only because
  llAllowInventoryDrop is enabled (instead of CHANGED_INVENTORY being
  passed).

- Sets object flags correctly when llAllowInventoryDrop is called so
  clients are notified immediately of the change in state. Am not
  sure that calling aggregateScriptEvents is the right way to do it,
  but it works and seems to be the only way without making further
  changes to update LocalFlags
2008-11-14 10:55:14 +00:00
Dr Scofield 62317ded9f From: Alan Webb (alan_webb@us.ibm.com)
Fixed the IRC code so that it deals with regions coming and
going.
2008-11-14 10:50:36 +00:00
Melanie Thielker 4e0a424f9f Some changes to the money module to allow a more flexible system of
applying charges
2008-11-14 07:56:34 +00:00
Melanie Thielker 4f91da2488 More groups plumbing 2008-11-14 05:18:39 +00:00
Melanie Thielker c79a11cbd1 Lots of experimentation yielded a fair approximation of a hip offset from the
physical center of an avatar, for display purposes. This should keep the
avatar feet above ground visually in most cases. Tweaked for both height
extremes and various leg lengths. Improvements welcome
2008-11-14 03:32:20 +00:00
Sean Dague cc5ccfb315 make inventory item listing more robust. It turns out that a bad item
(one that won't parse right) will prevent all other items in that folder
to load when inventory is requested.  This is very careful to no longer
add inventory items that return as null to the hash table for
getInventoryInFolder, as well as be more careful parsing UUIDs for
fields that aren't marked not null in MySQL.

The net result, you may see previously missing inventory items return
after this checkin.  Folders probably need to be hardened in the same
way, but I'm out of time for today.
2008-11-13 22:53:49 +00:00
Sean Dague c268a3c84e From: awebb@us.ibm.com
Fix the long-standing "lost clothing" bug by making AvatarFactory a non
shared module (which it should have been all along).
2008-11-13 21:31:03 +00:00
Justin Clarke Casey 1fd32a5ab2 * Rename all the previous methods to be User rather than Avatar (for extra bonus points)
public bool ExternalChecksCanCreateUserInventory(int invType, UUID userID)
public bool ExternalChecksCanCopyUserInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanCopyUserInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanDeleteUserInventory(UUID itemID, UUID userID)
2008-11-13 20:52:06 +00:00
Justin Clarke Casey bd61b946df * Add
public bool ExternalChecksCanCreateAvatarInventory(int invType, UUID userID)
public bool ExternalChecksCanCopyAvatarInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanCopyAvatarInventory(UUID itemID, UUID userID)
public bool ExternalChecksCanDeleteAvatarInventory(UUID itemID, UUID userID)
to ExternalChecks to handle avatar inventory checks (as opposed to object inv checks).
* opensim-dev e-mail to follow concerning this shortly
2008-11-13 20:29:41 +00:00
Justin Clarke Casey bf68255b86 * refactor: rename object inventory permission checks to distinguish between task inventory and agent inventory 2008-11-13 19:16:15 +00:00
Melanie Thielker ca35b49b70 Make scripts in objects rezzed from script compile synchronously to close
a timing gap. Still not 100%, but getting there
2008-11-13 19:00:46 +00:00
Justin Clarke Casey ef601d805a * First part of a series of patches
* Intension is to provide a way to lock down script creation to administrators/gods only
* Defaults will remain as they are at the moment
2008-11-13 18:52:16 +00:00
Justin Clarke Casey 219015d699 * Attempt to make OpenSim.ini.example a bit more readable by
*   Some rearrangement within sections
*   Indenting section contents
* Also, correct indentation levels in PermissionsModule
2008-11-13 17:22:18 +00:00
Charles Krinke 8a3d9ea2db Mantis#2597. Thank you kindly, Idb for a patch that:
Solves the problem of changes to objects not 
persisted on server shutdown.
2008-11-13 04:23:31 +00:00
Melanie Thielker c18ce34d06 Update avatar picker search to work with OpenSearch people search 2008-11-13 03:24:23 +00:00
Justin Clarke Casey 424792b39b * Rename scene tests to scene object tests since that is what they are actually concerned with 2008-11-12 21:12:46 +00:00
Justin Clarke Casey 2c7ac33650 * test: Add basic synchronous object remove test 2008-11-12 20:35:35 +00:00
Justin Clarke Casey cec112c87a * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGraph to make it more descriptive of its intended function 2008-11-12 20:16:46 +00:00
Justin Clarke Casey b636bb0f9e * Stop the pointless passing of a scene's own region handler back to it in region comms
* Some scene methods ignored it, others did nothing if the region handler given did not match their own (which would never be triggered)
2008-11-12 19:12:33 +00:00
Melanie Thielker 724390e413 Change HTTP server backlog/acceptors to 64, per Adam Z 2008-11-12 18:59:38 +00:00
Justin Clarke Casey e2ab576572 * Stop locking the scene presences dictionary for the entire agent crossing part of the login sequence
* This may alleviate a little the freezing experienced by existing avatars when a new client logs in
* Race condition risks look minimal since one wouldn't expect another thread to start fiddling with that presence
2008-11-12 18:12:18 +00:00
Dr Scofield 4b5e09a36b From: Alan Webb (alan_webb@us.ibm.com)
Fix the broken llSetTimerEvent implementation (sec == 0 was not
possible anymore).
2008-11-12 11:02:55 +00:00
Melanie Thielker c71f0899c2 Revamp inventory transfer module, step 1. Inventory will now be saved if
destination user is offline/out of range. No more eternal cache is needed
for tracking IDs. Code cleanup. Removed some casts from IScene to Scene.
Decline now properly places item in trash rather than deleting it outright.
2008-11-12 06:22:31 +00:00
Teravus Ovares c453a41fb5 * Set defaults on the allowed LSL Compilers to 'lsl' unless you've specified otherwise. 2008-11-12 04:49:06 +00:00
Melanie Thielker c34805d573 Add the missing bits that got lost in the prim clamping commit. This should
actually make it work
2008-11-12 01:40:38 +00:00
Justin Clarke Casey 70ad3ecd5e * Create TestScene to get at the async object deleter for use in a future test 2008-11-11 21:31:39 +00:00
Justin Clarke Casey a814ac3d67 * Put an Enabled switch on the async object deleter for future testing purposes 2008-11-11 20:33:29 +00:00
Melanie Thielker 47a5d71b7e Prevent pieces from other people's HUDs from displaying at the center of
every user's HUD
2008-11-11 19:08:59 +00:00
Justin Clarke Casey 4245cd90de minor: refactor some SceneTests code for future tests 2008-11-11 18:21:43 +00:00
Justin Clarke Casey 2b97c84d1d * minor: remove log message that gives wrong user server 'version' 2008-11-11 18:15:30 +00:00
Justin Clarke Casey 50e3eb31b0 * Restore storing null to represent 'missing asset' requests in the AssetCache
* If we don't do this then callers to the polling GetAsset wait the full polling time before returning
2008-11-11 17:54:21 +00:00
Adam Frisby 1493f7349f * Minor typing fixes in AssetCache - now uses base types for nearly everything.
* Code Cleanliness Fixes in LLClientView
* Using field instead of local variable for handlerUpdatePrimGroupRotation (if you notice any new oddities with prim group rotation after this patch, please mantis)
2008-11-11 17:48:36 +00:00
Justin Clarke Casey 97816f8c90 * Implement basic region filtering as described in https://lists.berlios.de/pipermail/opensim-dev/2008-November/003468.html
* This is done by sending a 'major interface version' number on sim registration.  Developers must increment this every time they make a change that would make the previous 
OpenSim revision failure incompatible with the new one (non-fatal incompatibilities are fine).
* This number resides in OpenSim.Framework.Servers.VersionInfo.MajorInterfaceVersion
* This allows the grid service to stop older, incompatible regions from connecting
2008-11-11 17:02:46 +00:00
Charles Krinke 851b72570a Mantis#2604. Thank you kindly, Diva for a patch that:
This patch changes a couple of methods in Scene.Inventory to virtual, 
so they can be overridden in subclasses. DeleteToInventory now returns 
the UUID of the newly created asset, so that further actions on it can 
be pursued in subclasses. This will make my life easier for making 
inventory accessible in the hypergrid.
2008-11-11 15:18:16 +00:00
Mike Mazur 32b9975468 If the proxy is on, we need to ignore the extra 6 bytes in the packet. 2008-11-11 03:41:28 +00:00
Melanie Thielker 89570e1637 Add ClampPrimSize option to ensure no prim can exceed the set size. This
will allow people who don't want megaprims in their sim to prevent them
from being created. Any prim rezzed or pulled across the border will be
clamped to the size specified in OpenSim.ini if this option is set.
2008-11-11 03:10:28 +00:00
Melanie Thielker 7af1afb6df Fix a nullref in attachment packing 2008-11-11 02:24:33 +00:00
Melanie Thielker 302d65569f Allow gods to terraform without limits. Respect the Allow Others To
Terraform flag in land.
2008-11-11 01:47:40 +00:00
Melanie Thielker 7eda940e7f Fix llList2Integer to have the same semantics as an (integer) cast. Handle
mixed number/letter content properly.
2008-11-11 01:02:48 +00:00
Jeff Ames 5276c4bdf8 Update svn properties, minor formatting cleanup. 2008-11-11 00:52:47 +00:00
Teravus Ovares d145700115 * Commit allows downloading of the .raw terrain from the estate tools.
* Implements the SendInitiateDownload method in IClientAPI 
* Uses the ITerrainModule Interface to write a terrain file to disk then uses a FileStream to read the binary file from the disk and put it in a byte array. and save to the xFer list.
* It then tells the client to download the file and the client initiates an Xfer request.
2008-11-10 23:56:58 +00:00
Justin Clarke Casey 4c731dd44e * Remove mono warnings
* Remove duplicate test part
2008-11-10 21:12:53 +00:00
Justin Clarke Casey 0bda2cf5bc * refactor: clean up SOG xml2 reloading to reuse more code 2008-11-10 21:06:26 +00:00
Melanie Thielker 58e74b554f Restore the independent LocalID numbering for avatars. Fixes an issue where
it becomes impossible to cross back into a region you came from, or freeze
several seconds after region crossings.
2008-11-10 20:58:24 +00:00
Justin Clarke Casey b044a0f139 * refactor: Make xml (orig format) loading method reuse existing set root part method
* miscellaneous doc/log message changes
2008-11-10 20:54:34 +00:00
Sean Dague d52946dd0d fix unit tests use SetRootPart now
From: Sean Dague <sdague@gmail.com>
2008-11-10 20:46:47 +00:00
Sean Dague 03382c55cb make things compile, but the test still fails because of the root part
changes
2008-11-10 20:42:23 +00:00
Sean Dague 60299d172b Lock tests on EntityList.cs, multithreaded object addition
and removal.

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-11-10 20:28:57 +00:00
Justin Clarke Casey 13cf89bf3b * minor: remove useless exception catch 2008-11-10 20:10:23 +00:00
Justin Clarke Casey 0e180b0ad3 * refactor: Expose SOG.SetRootPart for outsiders to use rather than setting RootPart and adding the part separately
* Make RootPart read only
2008-11-10 20:04:55 +00:00
Homer Horwitz 014eb26426 Removed some debug output I forgot to remove... 2008-11-10 19:55:30 +00:00
Justin Clarke Casey adf1c40ba3 * Take out the 1 second sleep debugging line in ScenePresence 2008-11-10 19:48:06 +00:00
Justin Clarke Casey 2d89e562d7 * Refactor the callers of SOG.SetPartAsRoot() to use common code 2008-11-10 19:47:13 +00:00
Justin Clarke Casey c220b4b8b4 * minor: Remove old dead and buried datastore code 2008-11-10 19:32:18 +00:00
Justin Clarke Casey 0f22013ae4 minor: remove mono compiler warnings 2008-11-10 19:06:01 +00:00
Justin Clarke Casey 5d1d5a22a9 * Extend basic scene test to retrieve the object from the scene and match uuids
* Decouple sog and sop by removing the need to pass the sog to the sop when it is created - most of the code was doing this operation (and hence duplicating it) anyway
* Remove unused constructors
2008-11-10 18:10:00 +00:00
Dr Scofield 6df113845e this changeset adds an option to RemoteAdmin to limit the number of
regions that XmlRpcCreateRegion will create: if region_limit is != 0
then XmlRpcCreateRegion will only create a new region if the number of
regions already existing is below region_limit.
2008-11-10 17:37:28 +00:00
Melanie Thielker 2589acc5d1 Keep dropped prims from being temp-on-rez and getting cleaned up 2008-11-10 16:11:22 +00:00
MW d01cd9c84f another small bit of startup refactoring 2008-11-10 15:17:50 +00:00
Sean Dague bfc2d8c231 From: Christopher Yeoh <cyeoh@au1.ibm.com>
This patch addresses mantis bug 2576.

 http://opensimulator.org/mantis/view.php?id=2576

Briefly, if you call llDie from many scripts at the same time (say a
build is cleaning up excess objects) then OpenSim deadlocks. Avatars
are unable to move, and whilst the console is active you can't do much
without it also locking up. This only occurs with the XEngine script
engine enabled.

I have attached a patch which works, but I'm not sure its the right way
to address the problem. The fundamental problem is that a lock on a
SceneObjectGroup's m_parts is taken when the object is deleted, a
callback to the script engine occurs and a fair way down the callchain,
potentially there are locks taken on several other SceneObjectGroup's
m_parts. Deadlock then occurs if you get unlucky enough
to get in the situation where with several llDie's are called and
SceneObjectGroups
have taken a lock on their own m_parts, and end up waiting on each
other's
locks to become available.

The patch adds a lock at a high level so that that the removal of script
instances
from an object only occurs once per scene at a time. This avoids the
potential
of deadlock. Theoretically there could be some performance hit but
AFAICT
the path taken is not a common occurrence.

Would welcome any suggestions for a better solution, otherwise feel free
to apply  :-)

Note this patch was built against the 0.6.0 freeze as trunk was
rather broken for me this morning (creating a script killed the client
connection).
2008-11-10 12:42:22 +00:00
Johan Berntsson 22b70495ab The region proxy for the load balancer module works again. The incoming proxy messages were not properly decoded. 2008-11-10 09:50:05 +00:00
Melanie Thielker 0d02f53f87 Prevent AO from crashing the sim if the user logs out before the script
stops
2008-11-10 05:42:02 +00:00
Melanie Thielker dd688e95e0 Add a MinTimerInterval, defaulted at 0.5s, to the scripting configuration 2008-11-10 05:33:36 +00:00
Melanie Thielker fc6f3edec6 Stop attachments from causing an update to be sent on every frame in which
an avatar moves.
2008-11-10 05:21:51 +00:00
Melanie Thielker ce37b80c68 Thank you, idb, for a patch that fixes avatar height calculation
Our feet will now be above ground
2008-11-10 01:28:37 +00:00
Adam Frisby e0498e1638 * Fixed asset bug. 2008-11-09 23:05:08 +00:00
Melanie Thielker 298ab2f9cb Prevent updates about other people's HUD objects being sent 2008-11-09 22:52:00 +00:00
Charles Krinke 087d2f9147 Enabled SoftERP for the contact structure but not SoftCFM.
A tube on a pole is a bit less "flubbery" so maybe this is
the right direction.
2008-11-09 20:20:20 +00:00
Melanie Thielker 664e8a464e Script region crossing. This has not user functionality, but lays all the
groundwork.
2008-11-09 19:30:40 +00:00
Melanie Thielker 6c27321949 Cause llGetInventoryType to return the asset type, which corresponds with
the LSL constants.
2008-11-09 19:10:33 +00:00
Charles Krinke c6ed72b4fa Clean up a few comments. 2008-11-09 18:43:46 +00:00
Charles Krinke 8ed4821c47 Clean up the mass < 0 logic a tiny bit when
calculating mass.
2008-11-09 18:22:36 +00:00
Adam Frisby df8b92cc1e * Applying EventQueueGetModule patch to try debug the case of the missing EQG. 2008-11-09 15:44:12 +00:00
Adam Frisby c43e466301 * Enabled GTCache for AssetCache
* Items will now be locally cached for only 24 hours from last access. (Rather than until restart)
* Caveat: Implementing the new caching mechanism means statistics gathering on AssetCache is no longer functional. (Justin - you might want to take a look and see if you can somehow get that back and running if you still need it)
2008-11-09 15:00:26 +00:00
Tedd Hansen 853ba745b5 Refactoring: Moved component creation to "ComponentFactory" as dictated by convention 2008-11-09 10:30:46 +00:00
Jeff Ames 8da726c3a8 Update svn properties. Add copyright headers. Minor formatting cleanup. 2008-11-09 01:31:38 +00:00
Melanie Thielker bdf9add8d1 Reintroduce transactionID to the parameter list for SendInstantMessage.
It is required by group IM and also for a proper implementation of item
give, group notice attachments and offline IM.
2008-11-09 01:16:42 +00:00
Charles Krinke 62bc9c2e8e Mantis#2591. Thank you kindly, Ruud Lathrop for a patch that:
This patch is two script that fixes a issue when adding more 
then 1 avatar to estateban/estatemanager list. It removes a 
key and adds a index to the tables.
2008-11-09 00:53:54 +00:00
Charles Krinke 83d83ebbc4 Refactor the detectparams variable from 'd' to
a more meaningful name of 'detectedParams'.
2008-11-08 23:55:40 +00:00
Adam Frisby ddca72530d * Quick test for Dahlia, returns Packet Processing Loop to Infinite Loop. 2008-11-08 23:17:30 +00:00
Charles Krinke 41979f292b Mantis#2590. Thank you kindly, Diva for a patch that solves:
When the given address to CheckRegion is wrong, it crashes 
the whole server. Patch included.
2008-11-08 21:49:40 +00:00
Charles Krinke edb2344796 Mantis#2583. Thank you kindly, Idb for a patch that solves:
PRIM_TEMP_ON_REZ and PRIM_MATERIAL are not implemented in 
llSetPrimitiveParams so support for these is in the patch.
Also two deprecated functions throw errors. They are changed 
to behave as in SL: llSetPrimURL - Does nothing except the sleep 
(currently commented out) & llRefreshPrimURL shouts 
"llRefreshPrimURL - not yet supported" on the error channel
2008-11-08 21:25:26 +00:00
Homer Horwitz 5e4def3ee7 Mantis#2589: Thanks StrawberryFride, for a patch that fixes the build on VS2005. 2008-11-08 21:18:23 +00:00
Adam Frisby 7308f35a96 * Fixed issue where incorrect braces nesting resulted in a section of PacketQueue getting disabled.
* This means the recent memory fix should now be working correctly - so the current largest memory leak should be fixed. AssetCache still needs to be addressed however.
2008-11-08 21:08:01 +00:00
Adam Frisby fb2a1a6b7c * Fixed a major memory leak in packet processing - PacketQueue.Close is never called, causing the PacketQueue for dead clients to be preserved (including it's contents).
* This patch is highly experimental and may cause clients to not be able to connect, if this is the case, it will be rolled back in approximately 5 minutes.
2008-11-08 20:52:48 +00:00
Adam Frisby cbda728183 * "Fixed" a NRE with the new script engine Tedd committed
* Tedd will need to fix properly.
2008-11-08 20:31:47 +00:00
Homer Horwitz 344b725d3b Mantis#2598: Thanks Fly-Man- for a patch that fixes a client-thread crash by
allowing landFlags bit 31 to be used (Int32 -> UInt32).
2008-11-08 20:04:28 +00:00
Homer Horwitz 4da4941065 Mantis #2553: Thank you, idb, for a fix that helps to persist changes in prim attributes. 2008-11-08 19:55:33 +00:00
Adam Frisby f1aa849dff * Missed a file from previous checkin. 2008-11-08 19:37:08 +00:00
Adam Frisby 4e94989106 * Added IClientChat to IClientCore
* Updated LLClientView
* Removed defunct SendChatMessage(bytes[]...) method, see http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide
2008-11-08 19:29:35 +00:00
Adam Frisby bec51a9580 * Ported InstantMessageModule to IClientCore
* See http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#InstantMessageModule.cs
2008-11-08 18:07:33 +00:00
Adam Frisby 5a5e132a96 * Implemented OnClientConnect in Scene EventManager
* Identical to OnNewClient except it passes IClientCore instead of IClientAPI
* See http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide
2008-11-08 17:46:10 +00:00
Tedd Hansen 9511a8c763 Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. 2008-11-08 17:35:48 +00:00
Adam Frisby cf0a14bec9 * Added IClientIM to IClientCore interfaces
* Changed SendInstantMessage, dropped fromAgentSession and imSessionID as security precaution, see http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide for details on porting.
* Removed unused usings from Framework.*
2008-11-08 17:20:54 +00:00
Homer Horwitz 718425e7dc Added necessary locking to LandManagementModule. As it is used by several
threads concurrently, you'll get bad Heisenbugs without correct locking.
This might fix Mantis#2413
2008-11-08 17:00:42 +00:00
Homer Horwitz 38b99e998e Small bugfix for RemoveNeighbourRegion 2008-11-08 16:55:59 +00:00
Adam Frisby b0a90642de * Made ClientLoop non-infinite, ClientLoop will now disengage when the client has logged out.
* Cleaned up a section of LLClientView
* Removed unused 'using' from HTTPServer 
* Please test this patch.
2008-11-08 16:22:36 +00:00
Adam Frisby 6d5248441d * Implementing first of the 0.6 IClientAPI Changes
* Introducing IClientCore - this will be the key replacement for IClientAPI in the long run, it has a very minimal set of methods designed to allow you to access specialist API's.
* See https://lists.berlios.de/pipermail/opensim-dev/2008-September/003049.html for the early discussion on this.
2008-11-08 16:09:15 +00:00
Melanie Thielker 5c0fd512e8 Fix llParseString* to create LSLStrings. This makes llListFindList work
on lists created by parsing
2008-11-08 15:31:02 +00:00
Melanie Thielker e93828fe00 Add some discovery code, laying groundwork for region-crossing scripts
No user functionality yet
2008-11-08 14:35:52 +00:00
Charles Krinke 69afefa788 Change Version string from 0.5.11 to 0.6.0 for release. 2008-11-08 14:32:56 +00:00
Jeff Ames bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
Melanie Thielker 0fc57de7de Remove part of another patch that would cause DNE to nuke the sim in it's
current form
2008-11-08 02:31:57 +00:00
Melanie Thielker 833f5e8bed Refactor IEventReceiver back into IScriptEngine 2008-11-08 02:24:34 +00:00
Justin Clarke Casey 8699c2b3b9 * Correct catch changed on last commit, since I just realized I started making it catch a little too much, in principle 2008-11-07 23:08:51 +00:00
Justin Clarke Casey 1effc31b14 * minor: Remove mono compiler warning 2008-11-07 23:04:25 +00:00
Justin Clarke Casey bf9384d594 * Apply http://opensimulator.org/mantis/view.php?id=2582
* Send prim flags as booleans from LLClientView rather than in the native LL array
* Thanks idb
2008-11-07 22:57:32 +00:00
Justin Clarke Casey 4ace67a81d * Fix bug in r7162 where avatars could not move
* Was caused by the lack of a local id.  Local ids are now given from the same sequence as prims, rather than a separate one
* I don't believe this will cause any problems, but please revert to a separate sequence if it does
2008-11-07 22:49:36 +00:00
Justin Clarke Casey ba1d9ca26b * refactor: cleanup AllocateLocalPrimId() a bit more 2008-11-07 22:08:58 +00:00
Justin Clarke Casey fb694fb177 * Rename PrimIDAllocate() to more effectively convey what it does, and put the verb at the front 2008-11-07 21:50:03 +00:00
Justin Clarke Casey 47e3d4d1f0 * Remove next local id from SceneBase
* This was only reference by ScenePresence and not used anyway - Scene itself had it's own copy
2008-11-07 21:33:11 +00:00
Justin Clarke Casey a943b7dc7d * minor: Just some tidy up of log messages, etc. 2008-11-07 21:25:47 +00:00
Justin Clarke Casey 54e10e5b61 * Stop requiring local ids in the SOG constructors.
* These are assigned when the object is attached to the scene
2008-11-07 21:07:14 +00:00
Justin Clarke Casey af35f4cb4a * refactor: stop unnecessary passing of scene to sog copy constructor
* this is now done in AttachToScene()
2008-11-07 19:49:22 +00:00
Justin Clarke Casey f3edbcfa3b * Stop prim attach being signalled twice (it is already been done outside AttachToScene()) 2008-11-07 19:30:20 +00:00
Justin Clarke Casey e34eaec553 * Remove more UpdateParentIDs() calls that are now duplicates 2008-11-07 19:17:24 +00:00
Justin Clarke Casey e08c4376f7 * Apply http://opensimulator.org/mantis/view.php?id=1883
* Fix llSetStatus() and llSetPrimitiveParams()
* Thanks idb
2008-11-07 19:02:55 +00:00
Justin Clarke Casey cd96a33976 * Stop now unnecessary separate local id allocation for restored objects
* remove a debug line I accidentally left in there
2008-11-07 18:52:28 +00:00
Justin Clarke Casey ebd9f22b29 * refactor: allocate local ids to prims only when an object is attached to a scene 2008-11-07 18:46:11 +00:00
Justin Clarke Casey 2184f4b2a9 * Apply patch in http://opensimulator.org/mantis/view.php?id=2397
* Fix from 7139 also needed in the Estate Menu teleport home functions
* Thanks idb
2008-11-07 16:54:57 +00:00
Dr Scofield c93c42cd49 adding region_port field to /admin/rest/regions/UUID/ to convey the
port of the region (used for region planning)
2008-11-07 15:30:38 +00:00
Melanie Thielker 506a3aa215 Change teleport timings 2008-11-07 07:35:51 +00:00
Melanie Thielker 106904152a Fixing up some remaining attachment issues 2008-11-07 07:13:52 +00:00
Melanie Thielker 48c6d052d9 Attachments, attachments, and, did I say attachments?
Too many fixes to list.
2008-11-07 05:48:44 +00:00
Teravus Ovares f0bf3df024 * Fix half of the issue behind the long standing 'UseCircuitCode' packet spam from libOMV clients. AckPacket.Header.Sequence was 0. This caused LibOMV to ignore it.
* There's another patch over at http://jira.openmv.org/browse/LIBOMV-415 to fix the 'resend forever' issue.
2008-11-07 01:05:22 +00:00
Justin Clarke Casey eec8c6cd6e * Remove SceneObjectPart.AttachToScene() since the remaining instruction can be done by other means 2008-11-06 23:40:58 +00:00
Justin Clarke Casey 1e527f3e86 * Fix test failure in CSCodeGeneratorTest.TestJumps()
* Need new NoOp(); generated part
* Not Homer's fault - this test ain't running under Windows! (needs fixing!)
2008-11-06 23:32:39 +00:00
Justin Clarke Casey 275048490c * eliminate unnecessary ScheduleFullUpdate() 2008-11-06 23:22:38 +00:00
Melanie Thielker 9e4fc8e03a Mantis #2571
Thank you, idb, for a patch that fixes the jump function in LSL.
2008-11-06 23:10:49 +00:00
Jeff Ames 486ac1e12f Update svn properties, minor formatting cleanup. 2008-11-06 22:24:34 +00:00
Justin Clarke Casey 0d17ba2a76 * refactor: Attach a scene object to a scene separately from its construction 2008-11-06 22:21:25 +00:00
Sean Dague 629b0d9f28 add create_time and access_time to asset db for mysql, as well
as the code to update these at the appropriate time.  This isn't
surfaced in AssetBase yet.

Change the replace into to an insert into for asset create.  Assets
are not supposed to be updatable, and the replace into is more
expensive.

From: Sean Dague <sdague@gmail.com>
2008-11-06 21:21:46 +00:00
Justin Clarke Casey c6dad833f5 * minor: remove some mono compiler warnings 2008-11-06 21:01:16 +00:00
Homer Horwitz 1df67a37dc Add missing TeleportStart packets to llTeleportAgentHome and osTeleportAgent.
As those aren't viewer-initiated TPs, the viewer has to be informed.
This should fix Mantis #2351 and #2397.
2008-11-06 20:38:34 +00:00
Justin Clarke Casey 9770cf778e * minor: Make some 'startup config failed to load' log messages more consistent 2008-11-06 20:38:04 +00:00
MW c932aae4c3 a little bit more refactoring of startup 2008-11-06 20:17:20 +00:00
Justin Clarke Casey d31d02c373 * refactor: Split BeginRecieve() into BeginReceive() and BeginRobustReceive() 2008-11-06 20:10:39 +00:00
Justin Clarke Casey 5a852321e0 * Stop passing along epSender explicitly where we are really using the constantly reused ep sender field 2008-11-06 19:59:59 +00:00
Justin Clarke Casey 427a80bba5 * test: Add assert checking that the circuit which trigger the socket exception has been closed 2008-11-06 19:52:06 +00:00
Justin Clarke Casey 29691a3d36 * Test to ensure that the udp server stays active after receiving a SocketException on BeginReceive 2008-11-06 19:35:57 +00:00
Charles Krinke 17e43dcc0f Mantis#2566. Thank you kindly, Diva for a patch that:
This patch introduces a couple of read-only properties, 
so that I can grab the asset server plugin from a region 
module. This is needed to set up an http service for 
accessing standalone assets remotely.
2008-11-06 19:27:18 +00:00
Charles Krinke 557c7de2ec Thank you kindly, Diva, for a patch that:
Removed unnecessary dependency from 
Get/PostAssetHandlers to OpenAsset_Main
2008-11-06 19:24:42 +00:00
Charles Krinke c8db23d456 Thank you kindly, Diva for a patch that:
Makies OpenSimBase even more friendly to subclassing
2008-11-06 19:21:50 +00:00
Charles Krinke 9efc4e303b Mantis#2423. Thank you kindly, Godfrey for a patch that:
Included patch fixes error: Z and W terms in the quaternion were 
swapped (ZERO_ROTATION is <0,0,0,1>, it was checking for <0,0,1,0>).
There is an issue with older prims: it seems their default sit 
target was not always set to ZERO_ROTATION;
2008-11-06 19:18:30 +00:00
Charles Krinke 563d583973 Mantis#2514 & 1375. Thank you kindly, Thomas for a patch that:
Improves ScenePresence.cs for attachments when crossing boundaries
between regions.
2008-11-06 19:04:56 +00:00
Justin Clarke Casey 8477aab8e0 * refactor: factor out test packet send method in client stack unit tests 2008-11-06 18:27:56 +00:00
Sean Dague 46492f3c11 From: arthursv@linux.vnet.ibm.com
Add more unit tests for user cases
Persist more user fields into mysql that already had columns
defined but weren't getting passed to the mysql manager.
2008-11-06 17:07:08 +00:00
Melanie Thielker f79e7597b6 Disable distance sorting for child agents. It makes no sense there, as the
base point for the sort is 128,128,128, causing funny visuals
2008-11-06 16:25:11 +00:00
Melanie Thielker 4cd7907314 Change threat level of osMakeNotecard to High because of it's griefing
potential (asset bloat, asset server DOS due to no enforced delay)
Formatting cleanup. Change default permissions on the notecard to
not include "anyone can copy" and "anyone can move", as they are
meaningless on non-prim items.
2008-11-06 14:37:41 +00:00
Dr Scofield 09f86d7e99 - fixes comparison of struct against null (no no no)
- fixes IRCBridgeModule's XmlRpc method really paying attention to
  region parameter
- cleans up indentation in IRCBridge code
- fixes ConciergeModule exception on client logout
2008-11-06 13:13:08 +00:00
Dr Scofield 44b0c59ba9 From: Christopher Yeoh <cyeoh@au1.ibm.com>
The following patch implements osMakeNotecard as specified on the OpenSim website
2008-11-06 09:12:14 +00:00
Mike Mazur 5d8e08a072 - create entries in avatarattachments table when first attaching an object; fix issue 2512
- correct attachment offset; fix issue 2513
- thanks Thomas for the patches
2008-11-06 06:23:58 +00:00
Jeff Ames 397b608af5 Thanks Diva for a patch that makes WorldMapModule friendly to subclassing. 2008-11-06 02:11:51 +00:00
Jeff Ames 1c4d6544d5 Update svn properties. 2008-11-06 01:56:42 +00:00
Justin Clarke Casey f7f448bc78 * Fix capitalization typoes in packet throttle that happened to be the name of existing fields
* This should (hopefully) allow TestClient and stuff built on top of it to work again
* Will probably come back later and change variable names to stop this happening again
2008-11-05 22:17:47 +00:00
Justin Clarke Casey 892e7bf9fb * Properly use the default value if the LindenUDP.ClientStack section exists by the client throttle setting does not
* Old behaviour was to throw an exception on startup
* Print out client stack setting temporarly for debug purposes
2008-11-05 20:42:37 +00:00
MW 571b94f537 moved the initial loading/setting of the config settings to its own class, ConfigurationLoader. To make it easier to customise the loading of those settings and possible in the future move it to a plugin. 2008-11-05 20:14:52 +00:00
Justin Clarke Casey 590cff9956 * Zap the letters that accidentally crept in to the license in EventQueueThreadClass
* (damn, Teravus spotted my plan to slowly change all the licenses in OpenSim letter by letter)
2008-11-05 20:13:53 +00:00
MW 6e017ca842 fixed/refactored the Get/Set Config console commands. 2008-11-05 19:47:29 +00:00
Justin Clarke Casey fc36d7fdf2 * Set default client throttle multiplier to 2 (old value was effectively 8). See OpenSim.ini.example for details as to what this means
* Really this should be 1, but I think that this would be too slow compared to a Second Life server until we improve our ability to send textures of variable quality
* This may improve one aspect of sim performance where there are many avatars.  However, there are still other performance problems that are unrelated to this change
* Value may be further tuned
* Removed temporary decals since the multipler setting will stick around now
2008-11-05 19:23:59 +00:00
MW 204ef95843 Moved a couple of more configuration fields to ConfigSettings 2008-11-05 18:00:45 +00:00
MW 079469b3f5 more startup/initialisation refactoring 2008-11-05 17:45:56 +00:00
MW 2a249373d3 Moved most of the configuration fields from Opensimbase to their own Class... Framework/ConfigSettings. 2008-11-05 17:18:16 +00:00
Justin Clarke Casey 8f3c5dbe5c * Apply second patch in http://opensimulator.org/mantis/view.php?id=2561
* Inserts proper animation state names into data/avataranimations.xml file so that llGetAnimation() works as one would expect.
* Thanks StrawberryFride!
2008-11-05 15:26:10 +00:00
Jeff Ames 638fe7a7b5 Update svn properties, minor formatting cleanup. 2008-11-05 15:15:41 +00:00
Justin Clarke Casey b84417a220 * Apply http://opensimulator.org/mantis/view.php?id=2561
* This is a partial implementation of llGetAnimation that returns the name of the animation as stored in data/avataranimations.xml but not its state name (since we don't yet 
have these).
* Thanks StrawberryFride
2008-11-05 14:02:36 +00:00
Sean Dague 8bacdbd49c add a test that ensures that databases work if email is null.
From: Sean Dague <sdague@gmail.com>
2008-11-05 13:23:25 +00:00
Dahlia Trimble 6d195ce3ce added missing file from mantis #2555 2008-11-05 10:38:37 +00:00
Dahlia Trimble 5fffc04ae6 Add more vertex normals and UV coordinates. Sync with primmesher.dll forge project. 2008-11-05 10:22:41 +00:00
Charles Krinke d664192dfe Mantis#2557. Thank you kindly, Diva for a patch that:
This patch changes a method from private to public.
Will make life easier for the asset mapper for 
the hypergrid.
2008-11-05 02:23:44 +00:00
Justin Clarke Casey 349f6ec3e5 * Apply http://opensimulator.org/mantis/view.php?id=2555
* Add new e-mail field to users table for MSSQL
* Thanks StrawberryFride
2008-11-04 21:44:57 +00:00
Justin Clarke Casey 41232ee921 * Correct build break from last commit - how on earth did it compile last time? Bizarre 2008-11-04 21:42:31 +00:00
Justin Clarke Casey e1e2622e92 * Stop an exception in the thread tracker cleanup loop from terminating the sim 2008-11-04 21:35:12 +00:00
Justin Clarke Casey 8851db0a0a * Stop an exception in the Content Management module main loop from crashing the whole sim 2008-11-04 21:30:57 +00:00
Justin Clarke Casey 09dabb2aec * Prevent texture sender thread termination from immediately crashing the sim 2008-11-04 21:26:40 +00:00
Justin Clarke Casey 9848dc77cc * Stop an exception in getting assets for the archiver from crashing the sim 2008-11-04 21:19:00 +00:00
Sean Dague ea27b95f8e From: Rob Smart <SMARTROB@uk.ibm.com>
This patch allows an object to directly message another object given its
key using the method osMessageObject(key objectUUID,string message).

to communicate with an object it must implement the dataserver listener
method. The dataserver method is passed the key of the calling object
and a string message.
2008-11-04 20:48:35 +00:00
Justin Clarke Casey c4fbb6453c * Stop a non WebException in an XMLRPC request from bringing down the whole sim 2008-11-04 20:47:59 +00:00
Justin Clarke Casey 03c402842a * Stop a problem in the DotNetEngine event queue thread from immediately bringing down the whole sim, though the sim will need a reboot 2008-11-04 20:43:11 +00:00
Justin Clarke Casey 97d320d7d1 * Practise some defensive programming - gracefully terminate the thread if there is a problm in the world map module rather than bringing down the whole server. 2008-11-04 20:23:18 +00:00
Justin Clarke Casey 21c0df53a2 * Improve the previous fix by pushing the exception catching down into OGS1 grid services 2008-11-04 20:14:57 +00:00
Justin Clarke Casey f793f93817 * Temporary fix to stop a problem in getting neighbour info in the world map module from crashing the entire server 2008-11-04 19:56:02 +00:00
Justin Clarke Casey 78bfe7a3e3 * minor: doc and log message tweaking for wearables 2008-11-04 19:51:35 +00:00
Sean Dague 7d6dc3b099 add some null protection on email
From: Sean Dague <sdague@gmail.com>
2008-11-04 19:26:17 +00:00
Sean Dague 972143b592 - Added stronger persistence tests for BasicUserTests
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-11-04 18:53:13 +00:00
Sean Dague 45dd97a262 - Stronger inventory tests
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-11-04 18:53:06 +00:00
Justin Clarke Casey 67315ef106 * Stop sending wearables back to the client on set appearance
* Now I've had time to analyze this, the Second Life grid doesn't appear to send this to the client (which in principle should know what wearables it has already)
2008-11-04 18:33:54 +00:00
Justin Clarke Casey 5330838b15 * minor: appearance related doc and log message tweaking 2008-11-04 18:29:37 +00:00
MW 1c2a0c78d9 Added a (xmlIgnored) SitAnimation property to SceneObjectPart. That allows the setting of the name of the animation to be used when a avatar sits on that object. At some point in the future this should be persisted.
So basically simplifies what a lsl script that detects a avatar sitting on a prim, then stopping the sit animation and playing a custom animation, does.
Also added another ScenePresence.HandleAgentRequestSit() method , that accepts the name of the sit animation. So that modules can override the animation used, when they are doing a server controlled sit.
Started some work on making the stand pose be played as soon as a user logs into a region. Rather than them starting with their arms stretched. This still needs more work
2008-11-04 16:39:28 +00:00
Dr Scofield f57d1307ab fix: ArchiveReadRequest.URIFetch stumbles over absent content length field
fix: region parameter in IRCBridgeModule XmlRpc was check for presence but not actually used...
2008-11-04 16:17:27 +00:00
Sean Dague 702249358b implement email field for MySQL and SQLite
From: Sean Dague <sdague@gmail.com>
2008-11-04 14:54:42 +00:00
Mike Mazur 6e14d1005a Prefix LSL variables which are C# keywords with @ instead of _ when translating from LSL to C#. Thanks idb for the patch. Fix issue 2546. 2008-11-04 01:30:39 +00:00
Jeff Ames a66081f562 Update svn properties, minor formatting cleanup. 2008-11-04 00:54:16 +00:00
Sean Dague a9d0642fca add email field to UserProfileData object
remove virtual setting from properties, as that was legacy that I put in
there a while back

From: Sean Dague <sdague@gmail.com>
2008-11-04 00:35:32 +00:00
Justin Clarke Casey ee178c76ae * Apply http://opensimulator.org/mantis/view.php?id=2535
* Catch and report deserialization exceptions on rest handlers
* Thanks Diva!
2008-11-03 22:29:19 +00:00
Homer Horwitz 39691e61a2 Small fix for a possible NRE in standalone mode, killing the
client-thread. Will hopefully fix Mantis#2536.
2008-11-03 22:02:52 +00:00
Justin Clarke Casey 4ff0c39153 * Expose a client_throttle_multiplier setting in OpenSim.ini. This multiplier is applied to all the client throttle settings received by the client
* This should probably be 1, but currently by default it is 8, to reflect what was being eon3 in OpenSim before this revision.  So if the client requested a maximum throttle 
of 1500 kilobits per second, we would actually send out 1500 kilobytes per second
* Adjusting this multiplier down towards 1 may improve your OpenSim experience, though in other situations it may degrade (e.g. if you're using a standalone over high bandwidth 
links)
* This is currently a user setting because adjusting it down may currently reveal other OpenSim bugs.
2008-11-03 21:09:30 +00:00
Justin Clarke Casey c789a9d02a * mionr: correct CONTRIBUTORS file for Plugh 2008-11-03 20:16:47 +00:00
Justin Clarke Casey 1e56bda487 * minor: fussy little change to put colons in some log output 2008-11-03 20:10:54 +00:00
Homer Horwitz 580b11779a On TP, child-agents weren't closed down properly, as the list of child-regions
was cleared before using it to find the children.
2008-11-03 19:56:47 +00:00
Homer Horwitz a64d6eccd0 Add a bit more error-checking to GetFriendRegionInfos. 2008-11-03 19:13:42 +00:00
Justin Clarke Casey 8dbd0118a8 * Pull client throttle multipler setting out of config source. Not an adjustable setting yet (and then only for debug purposes) 2008-11-03 19:02:44 +00:00
Justin Clarke Casey 6ea24799dd * minor: don't need to null check config source in clientstack settings since this is always non null 2008-11-03 18:49:25 +00:00
Justin Clarke Casey a88e850ccf * minor: eliminate unused config field 2008-11-03 18:36:04 +00:00
Justin Clarke Casey 8c71954e08 * Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class
* This conforms better to other module usage
2008-11-03 18:33:35 +00:00
Dr Scofield add42f5e9b completing move to refactored multi-channel capable IRCBridgeModule 2008-11-03 17:17:57 +00:00
Dr Scofield 69ae33db1a dropping old IRCBridgeModule. 2008-11-03 17:11:28 +00:00
Justin Clarke Casey 57caef119c * Use the UUID regex sitting in utils for detection of uuids embedded in scripts
* Replaces the one in the module itself, which had a dumb bug in it anyway
2008-11-03 16:57:03 +00:00
Dr Scofield d6d2a38e76 merging changes from IRCBridgeModule in to XIRCBridgeModule; swapping
OpenSim.ini config tags in preparation for merge of IRCBridgeModule
and XIRCBridgeModule.
2008-11-03 16:20:13 +00:00
Dahlia Trimble d0c8d7a177 Thanks diva for a patch that removes an unnecessary dependency on CommunicationsOGS1 from OGS1UserServices 2008-11-03 05:40:43 +00:00
Dahlia Trimble 8aa16a9acf Thanks diva for patch that makes a bunch of methods in InventoryServiceBase virtual, so that they can be overriden in subclasses. 2008-11-03 05:22:36 +00:00
Charles Krinke 07ba2f4363 Mantis #2530. Thank you kindly, Idb for a patch that:
The attached patch changes the casts from explicit to implicit.
2008-11-03 01:57:10 +00:00
Homer Horwitz 499f1428f7 - Add Util.isUUID
- Add tests for Util.isUUID
- First part of the fix for protocol interoperability between viewer 1.20 and 1.21 for friend offers.
2008-11-02 13:07:57 +00:00
Melanie Thielker 6d4f8b38aa Cause inventory to be fetched on scripted item gives if the destination
avatar is remote or offline.
2008-11-02 08:53:03 +00:00
Jeff Ames 88d6557071 Update svn properties, formatting cleanup. 2008-11-02 01:29:56 +00:00
Melanie Thielker 44852158f2 Mantis #2518
Thank you, idb, for a patch that fixes the conflicts of lsl identifiers
with c# keywords
2008-11-01 23:50:19 +00:00
Justin Clarke Casey 87b8f327aa * Apply http://opensimulator.org/mantis/view.php?id=2440
* The attached patch changes the LSLInteger operator overrides for == and != to return LSLIntegers 1 or 0 instead of a bool and adds similar operator overrides for >, <, >= and 
<=
* Thanks idb!
2008-11-01 23:15:16 +00:00
Adam Frisby 4c24b1bc9b * Massive cleanup of LLClientView, removed a few hundred unnecessary value initialisers, etc. 2008-11-01 22:34:04 +00:00
Adam Frisby 84136c70d8 * Minor cleanup
* Added additional error message when a Object/SOG DB save fails so we can trace why.
2008-11-01 22:20:54 +00:00
Justin Clarke Casey e3864de621 * Apply http://opensimulator.org/mantis/view.php?id=2521
* Fix not tests in LSL which require implicit casting (see mantis for an example)
2008-11-01 22:18:26 +00:00
Homer Horwitz 38e8853e57 Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,
on-/offline updates, calling cards for friends.
This adds methods in the DB layer and changes the MessagingServer, so a full
update (incl. UGAIM) is necessary to get it working. Older regions shouldn't
break, nor should older UGAIM break newer regions, but friends/presence will
only work with all concerned parts (UGAIM, source region and destination
region) at this revision (or later).
I added the DB code for MSSQL, too, but couldn't test that.
BEWARE: May contain bugs.
2008-11-01 22:09:48 +00:00
Justin Clarke Casey e3a1ccf0b2 * minor: Remove mono compiler warning 2008-11-01 22:07:55 +00:00
Justin Clarke Casey 9366a234cf * refactor: Convert most non SOP methods to use SOG.IsAttachment rather than SOP.IsAttachment 2008-11-01 22:04:35 +00:00
Homer Horwitz 44e377d1fb Fix a compile warning about unreachable code 2008-11-01 21:55:48 +00:00
Justin Clarke Casey 7c04d27875 * Introduce an IsAttachment property on the group level (which just returns false if the group is already deleted)
* This is to avoid repetitive null checks - I'm beginning to think that blasting away the root part on object deletion is actually a bad move.  Perhaps we should leave it around 
and let the client ignore any superfluous packets (which it may well do anyway), since we're constantly exposing a race condition
2008-11-01 21:50:07 +00:00
Justin Clarke Casey b03e34dd2d * Fix http://opensimulator.org/mantis/view.php?id=2517
* Don't save attachments on saving oar, which stops them coming back as ghost prims
2008-11-01 21:28:52 +00:00
Melanie Thielker 388c053dcb Make the IM and friends modules optional. Clean up some code that dealt
with the old Grid Instant Message over OGS1. Refactor the EventManager
to be independent of the rigid module structure design imposed by
the current implementation. Message routing is now done in the destination
module rather than in the event manager. This way, more or less granular
solutions are possible without core changes.
2008-11-01 18:18:19 +00:00
Charles Krinke 9299be0080 Revert last checkin. Avatars fall through non-physical prims now.
There is more to the solution then just enabling soft_erp and 
soft_cfm for all d.Contact cases.
2008-11-01 17:58:34 +00:00
Charles Krinke 1e376deedd Added soft_cfm and soft_erp to the general "contact" initialization
for physical prim interactions. They were not previously enabled
for prim-prim interactions.
2008-11-01 17:30:06 +00:00
Melanie Thielker 865b5bb317 Make the inventory transfer module replacable in config. 2008-11-01 17:05:28 +00:00
Melanie Thielker 0bff4215fe Correct the handling of the creator field on inventory gives 2008-11-01 16:49:52 +00:00
Melanie Thielker 4fb2d70373 A stab a getting the user server to act right. Move acquisition of the
locks to just before the try/catch/finally block, so that an exception
thrown between taking the lock and entering the try doesn't leave a mutex
locked
2008-11-01 15:10:45 +00:00
Jeff Ames 337da2a7a3 Update svn properties, minor formatting cleanup. 2008-11-01 07:21:40 +00:00
Justin Clarke Casey 465a931c05 * In the client stack, if the BeginReceive() throws an exception then do print this out to the log once
* This may help us detect if mysterious UDP disconnects are happening because of this.
* Shouldn't be any functional change but I would appreciate a buddy check from Teravus if he has time (as for all client stack changes)
2008-10-31 19:41:07 +00:00
Justin Clarke Casey 4df3a19be6 * Reinstate sending wearables back to the client in response to set appearance
* Since the client sets the appearance in the first place (in response to receiving wearables information originally) this seems a little redundant
* But I've realized I didn't actually test this assumption, so I'm going to reinstate it for now
2008-10-31 18:58:30 +00:00
Justin Clarke Casey 269303d97d * test: Add basic scene test which merely instantiates the scene right now
* set debug scene name on scene registration, rather than within the Scene constructor
2008-10-31 18:39:51 +00:00
Adam Frisby 1f52ca97c7 * Enables PrimitiveBaseShape to be used inside a libOpenMV project by adding some alternate codepaths that avoid triggering OpenSim specific code. Probably not useful for most people, but might be for those working on interop projects. 2008-10-31 08:54:54 +00:00
Adam Frisby 129610e797 * Added some debug information to MySQL UserDataManager to help diagnose a potential issue when in high load. Related to mantis #2508. 2008-10-31 04:58:14 +00:00
Justin Clarke Casey 5feaff8524 test: Extend malformed packet test to actually check that a valid packet can get through after the malformed ones have been sent 2008-10-30 22:32:23 +00:00
Justin Clarke Casey 419775c72b * test: Test that the client stack doesn't completely blow up if a client passes it malformed data 2008-10-30 20:17:30 +00:00
Justin Clarke Casey 2fb8089d8c * Slightly tweak to teardown test, try a circuit which never existed in the first place 2008-10-30 19:46:52 +00:00
Justin Clarke Casey 22ec3e7952 * minor: spacing adjustment before next commit 2008-10-30 19:43:58 +00:00
Justin Clarke Casey bc1b69b2fd * test: fill out circuit teardown test 2008-10-30 19:42:25 +00:00
Justin Clarke Casey 9f9d97c57b * minor: remove mono warning 2008-10-30 19:32:36 +00:00
Justin Clarke Casey 80e87747f3 * test: Refactor test infrastructure for future client teardown test 2008-10-30 19:26:38 +00:00
Dr Scofield b222d11b12 From: Alan Webb (alan_webb@us.ibm.com)
XIRCBrigeModule is transient, will merge it with IRCBridgeModule:
extends/refactors IRCBridgeModule to support channel-per-region (if
desired).
2008-10-30 15:31:44 +00:00
Dr Scofield 3a6037b421 From: Alan Webb (alan_webb@us.ibm.com)
Cleanups in REST inventory and asset services.
2008-10-30 15:26:23 +00:00
Dr Scofield e8615f0fee From: Alan Webb (alan_webb@us.ibm.com)
Adding support to set start region and lookat for an avatar via
XmlRpc.
2008-10-30 15:24:52 +00:00
Dr Scofield 537cd4708f From: Chris Yeoh (yeohc@au1.ibm.com)
Here's the patch that clamps llGround to using sane values avoiding
runtime errors.
2008-10-30 15:09:43 +00:00
Charles Krinke 87e7ff5932 Thank you kindly, NLin for an implementation patch
for llSetHoverHeight() and llStopHover(). I believe
this gets is to less then 50 LSL functions left to
implement.
2008-10-30 14:06:00 +00:00
Sean Dague 9e353d5713 - Includes consistency test for new and updated objects, as
some fixes in MySQL and SQLite

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-10-30 12:56:10 +00:00
Sean Dague 409e7262df Mid-work, trying to fix region part insertion and retrieval
SQLite reports System NUll Reference, but works, inside
LoadItems, on SQLiteRegionData.cs

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-10-30 12:56:04 +00:00
Justin Clarke Casey 742514b0d7 * Apply http://opensimulator.org/mantis/view.php?id=2492
* object_rez event should now be sent to all scripts in the prim
* Thanks idb!
2008-10-29 20:58:11 +00:00
Justin Clarke Casey 7fdd6b74e3 * Apply patch in http://opensimulator.org/mantis/view.php?id=2494
* Introduces missing casts for float, integer, vector, quaterion and string to list
* Thanks idb
2008-10-29 20:09:02 +00:00
Justin Clarke Casey 8367353ea3 minor: indentation corrections 2008-10-29 20:05:16 +00:00
Justin Clarke Casey f8c2efbe70 * Instead of putting 0.5.11.00000 if there is no revision, just put 0.5.11 instead
* This is to make things less confusing to users (and maybe a little easier to do future version filtering for grid connections)
* If there's disagreement about this, then please say so (preferably in the opensim-dev mailing list)
2008-10-29 19:57:30 +00:00
Justin Clarke Casey b21734d4d9 * Stop the DataSnapShot module trying to call home on shutdown even if it isn't enabled.
* Please let's check such patches carefully - we don't want info leaking out unless the user has requested it
2008-10-29 18:53:24 +00:00
Justin Clarke Casey 8a3157aa6a * Check in (disabled) results of not persisting avatar textures but rather sending ImageNotFound to clients if avatar textures are missing
* Whilst this does automatically get the client to rebake, on crossing a region border the 'local' assets are left behind
* There may be a cunning solution (such as squirting the assets on region crossing, or having them fetched from the original region) but 
instead I'm going to opt for the easy solution of keeping them in the asset database, for now
2008-10-29 18:38:10 +00:00
Dahlia Trimble 5cf6a7f118 Viewer side normals and UV fixes on profile cuts. Sync with primmesher.dll forge project. 2008-10-29 09:47:45 +00:00
Jeff Ames 395a0f7977 Minor formatting cleanup. 2008-10-29 03:22:54 +00:00
Mike Mazur 3fd35f9fbe GridManager.GetRegions() now returns a List, not a Dictionary. Also removed some trailing whitespace. 2008-10-29 02:27:39 +00:00
Melanie Thielker f9eb3712ed Remove a debug output 2008-10-29 00:32:41 +00:00
Melanie Thielker 766269a59b Plumbing along.... 2008-10-29 00:15:39 +00:00
Melanie Thielker 0c6db79a8e Mantis #2489
Thank you, Diva, for a patch that helps keep the list of sims to index clean
by allowing sims to deregister.
2008-10-29 00:10:59 +00:00
Justin Clarke Casey 7beeaf51f8 * minor: remove mono compiler warnings 2008-10-28 21:47:43 +00:00
Justin Clarke Casey 1ff9709ea3 * Possibly fix grey avatar appearance problems
* And hopefully rebaking all the time should no longer be necessary now
* It turns out that when the client baked the texture, the uploaded asset had the Temporary flag to true (Temporary is actually deprecated).  
* It also had the StoreLocal flag set to true, which signifies that the asset should be stored locally.  If it disappears we should reply to the asset request with 
ImageNotInDatabasePacket
* However, last time this was enabled some clients started crashing.  This may well no longer be the case and needs to be tested, but in the mean time we will store 
the asset instead.
* This needs to be resolved in a better way, possibly by starting to send the ImageNotInDatabase packet again instead
2008-10-28 21:31:23 +00:00
Justin Clarke Casey 247b806134 * minor: Add documentation to some of the appearance methods, change some logging messages 2008-10-28 17:35:36 +00:00
Justin Clarke Casey f34079cc8c * Eliminate an extra unnecessary appearance fetch on login
* This shouldn't fix the existing appearance bugs, but neither should it make them worse.
2008-10-28 16:04:25 +00:00
Justin Clarke Casey baa29fcbff * minor: Doc and log message tidy up
* reinstate debug level log message indicating when a child agent is made a root for future debugging purposes
2008-10-28 15:46:30 +00:00
Justin Clarke Casey 2a9796e2aa * Apply http://opensimulator.org/mantis/view.php?id=2482
* Stop 'show threads' throwing an exception if a thread is dead
2008-10-28 15:01:43 +00:00
Charles Krinke d8a6971a35 Thank you kindly, Mircea Kitsune for a patch that solves:
When the avatar stops flying in mid air, it stays still 
while it falls to the ground. Normally, the avatar would 
use the falling animation (when it spins its arms and legs 
while falling) until it reaches the ground.
2008-10-28 14:57:31 +00:00
Dr Scofield 1a06045c98 From: Christopher Yeoh <yeohc@au1.ibm.com>
The attached patch fixes the bug where when linking in a new set of
prims to an already linked set of objects the prims were placed at the
end of the list rather than just after the root prim. ie.  link prim
order result was different on OpenSim compared to an LL server. This
causes a few issues with respect to compatibility of scripts,
especially when using llCreateLink.
2008-10-28 11:26:23 +00:00
Melanie Thielker 8ea4553d39 Mantis #2486
Thank you, nlin, for a patch that fixes serialization of vector and
quaternion types for script state.
2008-10-28 10:14:44 +00:00
Dahlia Trimble ae5d92a167 some sorely needed extruder code simplification and refactoring, also some fixes to cut face UV coordinates 2008-10-28 08:57:15 +00:00
Jeff Ames 1342e89a8f Update Sun options in OpenSim.ini.example. Minor cleanup in SunModule.cs. 2008-10-28 02:34:03 +00:00
Melanie Thielker 9a36afec6e Experimental patch (suggested by diva) to kill off WP teleport ghosts. 2008-10-27 23:46:34 +00:00
Justin Clarke Casey e6a141b0f5 * Remove the OpenSim GUI.
* A better version can now be found on the forge at http://forge.opensimulator.org/gf/project/osgui
2008-10-27 21:29:22 +00:00
Justin Clarke Casey 4b929804dc * cleanup: Update the avatar factory (appearance module) in Region/Environment and use that instead of the Region/Modules/AvatarFactory
* Remove the AvatarFactory dll
2008-10-27 20:48:18 +00:00
Justin Clarke Casey 754f6ba2a2 * minor: remove mono compiler warnings 2008-10-27 20:16:42 +00:00
Justin Clarke Casey 6ec9c2d706 * Apply http://opensimulator.org/mantis/view.php?id=2468
* This time there are accompanying changes to the unit test to adapt it to the changes
* Thanks tglion
2008-10-27 17:06:47 +00:00
Justin Clarke Casey 0d69e06779 * Temporarily revert terrain changes in r6976 and reinstate unit test from r6977.
* If a change is going to affect a unit test, then please could we change the unit test at the same time?  Otherwise this will never get done
* It also seems a bad idea to disable tests which start failing unless there's a very good reason
2008-10-27 14:27:45 +00:00
Jeff Ames b2d6b0a3d4 Update svn properties, minor formatting cleanup. 2008-10-27 01:43:59 +00:00
Charles Krinke a59ca765fe Thank you kindly, Idb for a patch that solves:
LSL - Bitwise operators OR and XOR do not work 
on integer variables
2008-10-27 00:59:26 +00:00
Charles Krinke 8a6042f063 Thank you kindly, Idb for a patch that solves:
llGetRot and llGetRootRotation return the wrong 
values when the object is attached
2008-10-27 00:51:50 +00:00
Charles Krinke 8cb889cb0e Thank you kindly, Ruud Lathrop for a patch that solves:
Primary Key violation when just linked a lot of prims using MSSQL.
2008-10-27 00:46:17 +00:00
Melanie Thielker cc48110a03 Mantis #2428
Thank you, miceakitsune, for a patch that makes terraforming tools usable again
2008-10-26 23:09:00 +00:00
Melanie Thielker f7e44250bf Committing a small fix for EventData along with more plumbing work 2008-10-26 19:32:41 +00:00
Charles Krinke ba79c26d2d Thank you kindly, Idb for a patch that solves:
The following should silently fail when attached,
llBreakAllLinks, llBreakLink, llCreateLink.
The following should be restricted to avatars in the same sim,
llGetAgentInfo, llSameGroup, llGetAgentSize, llGetAnimationList.
Comment added to the following unimplemented functions,
llGetAgentLanguage, llGetAnimation.
2008-10-26 18:26:56 +00:00
Charles Krinke b552e8ebe3 Thank you kindly, Idb for a patch that solves:
llGetBoundingBox is completely unimplemented. The attached 
patch contains a partial implementation for single prim 
objects and standing, flying and ground sitting avatars. 
In the case of an avatar sat on an object or multi-prim 
objects only the bounding box of the root prim is returned.
llRezObject and llRezAtRoot ignored any velocity parameter. 
The attached patch makes use of it if it is not a zero vector.
2008-10-26 17:09:26 +00:00
Charles Krinke 2462108bfb Thank you kindly, Ewe Loon for a patch that solves:
m_ScriptDelayFactor and m_ScriptDistanceFactor are 
being read from XEngine settings not the settings 
for the scriptengine being used
2008-10-26 17:01:15 +00:00
Melanie Thielker c25f3ced04 Disable terrain brush test until someone with terrain-fu can look
at it and determine the new test parameters needed for the terrain
brush with strength support
2008-10-25 14:47:09 +00:00
Charles Krinke 4e14aa44c7 Thank you kindly, Tglion for a patch that:
Support of strength-slider in latest sl-client (1.21.6)
Added a patch, which includes the support of strength-slider 
in latest sl-client (1.21.6) for Raise- and LowerSphere.
2008-10-25 14:07:35 +00:00
Melanie Thielker c49e1b8fb6 A few more bots to yesterday's plumbing: change instant message method
signature
2008-10-25 13:53:17 +00:00
Homer Horwitz 5e6954dfe6 Fixed the cause of a hidden Exception which prevented BaseHttpServer to answer
when a non-existing XmlRpc method was called. Now, it will correctly respond
with a faultCode/faultMessage.
2008-10-25 13:45:26 +00:00
Melanie Thielker dc1214e46f Make ScenePresence.Close public to allow subclassing of SceneComms 2008-10-25 13:44:26 +00:00
Melanie Thielker 26643c4a9d More plumbing and some wires 2008-10-25 01:42:43 +00:00
Melanie Thielker f85be9b39a Fix a leak in the plumbing 2008-10-24 23:55:28 +00:00
Dahlia Trimble 3447bed8be Add end faces when radius setting is non-zero 2008-10-24 23:37:09 +00:00
Melanie Thielker 64f9f03e9a Plumb some more 2008-10-24 23:04:55 +00:00
Justin Clarke Casey c519b80680 * minor: eliminate some mono compiler warnings 2008-10-24 21:40:05 +00:00
Justin Clarke Casey 7b224677c1 * Stop passing in unnecessary pameters to CreateNewCircuit 2008-10-24 21:34:18 +00:00
Justin Clarke Casey dc6724ddde * minor: Remove now unused startpos method 2008-10-24 21:26:59 +00:00
Justin Clarke Casey 3340a579e7 * Stop creating a circuit if the client fails authentication (i.e. the region server wasn't told that it was coming)
* This moves authentication from the client thread (where failure was difficult to detect) to the particular thread handling that packet
* I've kept the authentication outside of the crucial clientCircuits lock (though any delay here is probably swamped by the other delays associated with login)
* Also added more to the unit test to ensure this doesn't regress
2008-10-24 21:22:54 +00:00
Dahlia Trimble 71660003de un-double-flipped some double-flipped normals in circular path prim end caps 2008-10-24 20:04:34 +00:00
Justin Clarke Casey 91c2e53277 * Change AddClient test such that we now successfully authenticate
* The fact that the assert passed even when authentication failed reveals a bug in the code that will be corrected soonish
2008-10-24 19:40:45 +00:00
Justin Clarke Casey 9fa7264c73 * minor: refactor out AddUser test setup to common method 2008-10-24 19:10:25 +00:00
Melanie Thielker a9b1119e49 Remove a debug output dump 2008-10-24 15:04:35 +00:00
Melanie Thielker 6775b7d02d Lotsa plumming :) 2008-10-24 14:53:13 +00:00
Dahlia Trimble a11fa9055a Fixed a floating point error accumulation that was causing missing end faces on some twisted prims 2008-10-24 05:31:43 +00:00
Justin Clarke Casey 369aa8f46b * minor: Remove unused public PacketServer variable.
* If this was important to you please reinsert and we can put it in a recognized interface.
2008-10-23 20:10:19 +00:00
Justin Clarke Casey 5c2d400235 * Apply http://opensimulator.org/mantis/view.php?id=2459
* Implements the rest of llGetAgentInfo() with the exception of AGENT_BUSY.
* Thanks nlin
2008-10-23 20:06:23 +00:00
Justin Clarke Casey c379c66c7c * Reenable assert for the add circuit test
* This checks that a client circuit is established when the udp server is given a use client circuit code packet
* And checks that other circuit codes do not exist
2008-10-23 19:51:10 +00:00
Justin Clarke Casey 6101202403 * Revert to executing existing setup if an added circuit did not already exist
* Not sure why things still worked in the presence of this bug - possibly the problem is compensated for later on.  If you are having udp session problems this bug fix may help 
(though no guarantees).
2008-10-23 19:25:40 +00:00
Justin Clarke Casey d30a596989 * Add missing file from last commit. Yay for continuous integration! 2008-10-23 19:16:33 +00:00
Justin Clarke Casey f4ad99f89d * Introduce a basic udp circuit test for adding a client
* Temporarily disabled assert because it just picked up an existing bug.  Yay for tests!
2008-10-23 19:08:54 +00:00
Justin Clarke Casey ee3c428040 * Refactor LLUDPServer slightly so that unit tests can pass in data synchronously. Shouldn't be any functional change 2008-10-23 17:16:13 +00:00
Dr Scofield f5371b6635 adding documentation for region_master_uuid to XML doc comments 2008-10-23 12:19:11 +00:00