2cbacbfb82 
								
							
								 
							
						 
						
							
							
								
								Xengine: put back a newline on scripts preamble, and the ugly filename prefix, for now  
							
							
							
						 
						
							2016-08-31 12:47:56 +01:00  
				
					
						
							
							
								 
						
							
							
								96ee7e4c2c 
								
							
								 
							
						 
						
							
							
								
								Xengine: if option AppDomainLoading = true, create script domains for each SOG (like already done for attachments) and not per script. This should reduce number of domains without excessive problem of deleted scripts  still loaded.  
							
							
							
						 
						
							2016-08-31 12:03:06 +01:00  
				
					
						
							
							
								 
						
							
							
								a2a84dea49 
								
							
								 
							
						 
						
							
							
								
								Xengine: coment out tests too dependent on precise characters and lines generated on code convertion, viewer error position is what matters  
							
							
							
						 
						
							2016-08-31 11:17:30 +01:00  
				
					
						
							
							
								 
						
							
							
								0f993a1278 
								
							
								 
							
						 
						
							
							
								
								Xengine: also missed a few newlines account  
							
							
							
						 
						
							2016-08-31 10:39:01 +01:00  
				
					
						
							
							
								 
						
							
							
								eca0ebab9d 
								
							
								 
							
						 
						
							
							
								
								Xengine: forgot to do the indent on map too  
							
							
							
						 
						
							2016-08-31 10:25:19 +01:00  
				
					
						
							
							
								 
						
							
							
								3db81d87d6 
								
							
								 
							
						 
						
							
							
								
								Xengine: fix intermediate csharpe source identation. Not sure why i care, compiler sure doesn't and only we bother to create this files on code gen debug  
							
							
							
						 
						
							2016-08-31 09:42:03 +01:00  
				
					
						
							
							
								 
						
							
							
								5afc5fe343 
								
							
								 
							
						 
						
							
							
								
								Xengine: try to reduce memory pressure of scripts compile. Still ugly code, possible mistakes, but i need to share it before i loose it :) )  
							
							
							
						 
						
							2016-08-31 09:15:08 +01:00  
				
					
						
							
							
								 
						
							
							
								4e1784d069 
								
							
								 
							
						 
						
							
							
								
								Xengine: remove a no thread safe locking, don't allocate a few objects only needed if creating a new domain  
							
							
							
						 
						
							2016-08-30 08:56:35 +01:00  
				
					
						
							
							
								 
						
							
							
								ed555801a4 
								
							
								 
							
						 
						
							
							
								
								mantis 8013: change attachment group to active group on attach from inventory  
							
							
							
						 
						
							2016-08-29 19:41:26 +01:00  
				
					
						
							
							
								 
						
							
							
								2b1b013404 
								
							
								 
							
						 
						
							
							
								
								ubOde add a missing decimal dot :)  
							
							
							
						 
						
							2016-08-29 16:25:46 +01:00  
				
					
						
							
							
								 
						
							
							
								155a861a4f 
								
							
								 
							
						 
						
							
							
								
								ubOde mouse look steer with some  MOUSELOOK_BANK action  
							
							
							
						 
						
							2016-08-29 16:22:16 +01:00  
				
					
						
							
							
								 
						
							
							
								d96c05a121 
								
							
								 
							
						 
						
							
							
								
								change my previus fix, change xengine to expect SOG and not attachments module, this way not breaking other script engines or modules out there for no valid reason  
							
							
							
						 
						
							2016-08-29 12:18:01 +01:00  
				
					
						
							
							
								 
						
							
							
								a4bf78fa19 
								
							
								 
							
						 
						
							
							
								
								mantis 8006: AttachmentModule triggered OnAttach by SOG  xengine expects by SOP  
							
							
							
						 
						
							2016-08-29 11:53:07 +01:00  
				
					
						
							
							
								 
						
							
							
								9a67c9fd78 
								
							
								 
							
						 
						
							
							
								
								disable AttachmentModule tests again :(  
							
							
							
						 
						
							2016-08-29 10:19:02 +01:00  
				
					
						
							
							
								 
						
							
							
								2ab7248e31 
								
							
								 
							
						 
						
							
							
								
								allow AttachmentModule tests, some may now work  
							
							
							
						 
						
							2016-08-29 10:09:59 +01:00  
				
					
						
							
							
								 
						
							
							
								832758df2b 
								
							
								 
							
						 
						
							
							
								
								mantis: 8006 restrict the suspention of Trigger OnAttach to the problematic case where scripts are created, and not always as i incorrectly did before. This is still a temporary fix, other modules will not get the notification in that case. But that needs a deeper fix possible in xengine  
							
							
							
						 
						
							2016-08-29 10:03:06 +01:00  
				
					
						
							
							
								 
						
							
							
								90d88f2df5 
								
							
								 
							
						 
						
							
							
								
								disable AttacmentsModule tests because they depend on OnAttach event currently not avaiable  
							
							
							
						 
						
							2016-08-28 15:11:22 +01:00  
				
					
						
							
							
								 
						
							
							
								386a13d5d6 
								
							
								 
							
						 
						
							
							
								
								mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrong  
							
							
							
						 
						
							2016-08-28 14:59:02 +01:00  
				
					
						
							
							
								 
						
							
							
								b2021cf83a 
								
							
								 
							
						 
						
							
							
								
								mantis: 8006 remove duplication of attach script events. This is a temporary fix because TriggerOnAttach will not be trigger on attachment from inventory, (for now only Xengine connects to it on core).  
							
							
							
						 
						
							2016-08-28 11:28:49 +01:00  
				
					
						
							
							
								 
						
							
							
								ddc2f2ccd3 
								
							
								 
							
						 
						
							
							
								
								mantis: 8008 unscripted child prim collisions didn't trigger scripted root prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing  
							
							
							
						 
						
							2016-08-28 08:45:09 +01:00  
				
					
						
							
							
								 
						
							
							
								03dba18bb6 
								
							
								 
							
						 
						
							
							
								
								let mouse steer work on crossings; some cleanup  
							
							
							
						 
						
							2016-08-28 04:43:44 +01:00  
				
					
						
							
							
								 
						
							
							
								0628671d69 
								
							
								 
							
						 
						
							
							
								
								missing file  
							
							
							
						 
						
							2016-08-28 03:54:47 +01:00  
				
					
						
							
							
								 
						
							
							
								804d4971e2 
								
							
								 
							
						 
						
							
							
								
								my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)  
							
							
							
						 
						
							2016-08-28 03:51:20 +01:00  
				
					
						
							
							
								 
						
							
							
								e7b0963db8 
								
							
								 
							
						 
						
							
							
								
								reduce math on use of camerarotation (need to add a lock there).  Fix a bug on sits AToffset  for some reason ATaxis got in there (needs testing)  
							
							
							
						 
						
							2016-08-27 22:33:16 +01:00  
				
					
						
							
							
								 
						
							
							
								9128c88d9b 
								
							
								 
							
						 
						
							
							
								
								remove excess data  
							
							
							
						 
						
							2016-08-27 22:10:31 +01:00  
				
					
						
							
							
								 
						
							
							
								c918dd74da 
								
							
								 
							
						 
						
							
							
								
								Import plumbing from Halcyon for camera data to physics engine.  
							
							... 
							
							
							
							Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> 
							
						 
						
							2016-08-27 22:02:03 +01:00  
				
					
						
							
							
								 
						
							
							
								78fa544f0d 
								
							
								 
							
						 
						
							
							
								
								experimental function. Results still too volatile to be usefull  
							
							
							
						 
						
							2016-08-27 19:25:47 +01:00  
				
					
						
							
							
								 
						
							
							
								abadad47d3 
								
							
								 
							
						 
						
							
							
								
								stack overflow is (not)funny :)  
							
							
							
						 
						
							2016-08-27 18:03:21 +01:00  
				
					
						
							
							
								 
						
							
							
								b2386b8d0d 
								
							
								 
							
						 
						
							
							
								
								llCollisionSound(,value) back to disable all sounds. new osCollisionSound(..). allows defualt sounds with volume  
							
							
							
						 
						
							2016-08-27 16:38:29 +01:00  
				
					
						
							
							
								 
						
							
							
								d5f376a4b1 
								
							
								 
							
						 
						
							
							
								
								send selected objects Proprieties udp part outside update queues and as a physics single caps message per selection request  
							
							
							
						 
						
							2016-08-25 09:51:34 +01:00  
				
					
						
							
							
								 
						
							
							
								90fc4183dc 
								
							
								 
							
						 
						
							
							
								
								suspend the use of SelectedObjects list. It is not threadSafe and is not in use (possible cant even be used)  
							
							
							
						 
						
							2016-08-25 07:12:50 +01:00  
				
					
						
							
							
								 
						
							
							
								991dd5f471 
								
							
								 
							
						 
						
							
							
								
								first step changing Object Select code  
							
							
							
						 
						
							2016-08-25 06:56:25 +01:00  
				
					
						
							
							
								 
						
							
							
								e33c2f0d7c 
								
							
								 
							
						 
						
							
							
								
								fix missing PhysicsProprieties sending on Object select. This is a temporary Fix, entire Object select code needs to be changed  
							
							
							
						 
						
							2016-08-25 06:32:04 +01:00  
				
					
						
							
							
								 
						
							
							
								c0f7e1edba 
								
							
								 
							
						 
						
							
							
								
								why did u used RunInThread? change to RunInThreadPool  
							
							
							
						 
						
							2016-08-25 03:55:56 +01:00  
				
					
						
							
							
								 
						
							
							
								2853c12135 
								
							
								 
							
						 
						
							
							
								
								respect landpoint Z position also on the ugly LandingPointBehavior_OS option (default one)  
							
							
							
						 
						
							2016-08-24 21:59:39 +01:00  
				
					
						
							
							
								 
						
							
							
								99c3b61bd9 
								
							
								 
							
						 
						
							
							
								
								dont request a workjob if we can see there is nothing to do  
							
							
							
						 
						
							2016-08-24 06:20:04 +01:00  
				
					
						
							
							
								 
						
							
							
								8f509af1f4 
								
							
								 
							
						 
						
							
							
								
								fix the conditions to do parcel objects autoreturn  
							
							
							
						 
						
							2016-08-24 04:37:21 +01:00  
				
					
						
							
							
								 
						
							
							
								c05ee23d3d 
								
							
								 
							
						 
						
							
							
								
								minor change on warp3d lib  
							
							
							
						 
						
							2016-08-24 04:10:35 +01:00  
				
					
						
							
							
								 
						
							
							
								f9f35e5049 
								
							
								 
							
						 
						
							
							
								
								potencial null ref  
							
							
							
						 
						
							2016-08-24 02:10:34 +01:00  
				
					
						
							
							
								 
						
							
							
								fdea8fc96b 
								
							
								 
							
						 
						
							
							
								
								potencial null ref  
							
							
							
						 
						
							2016-08-24 02:00:50 +01:00  
				
					
						
							
							
								 
						
							
							
								517064121d 
								
							
								 
							
						 
						
							
							
								
								estate handleTerrainRequest memory leaks  
							
							
							
						 
						
							2016-08-24 01:22:50 +01:00  
				
					
						
							
							
								 
						
							
							
								6744ec95a9 
								
							
								 
							
						 
						
							
							
								
								DynamicTextureModule memory leaks  
							
							
							
						 
						
							2016-08-24 01:05:01 +01:00  
				
					
						
							
							
								 
						
							
							
								4dbd353110 
								
							
								 
							
						 
						
							
							
								
								remove some dead code  
							
							
							
						 
						
							2016-08-24 00:13:54 +01:00  
				
					
						
							
							
								 
						
							
							
								95970d7788 
								
							
								 
							
						 
						
							
							
								
								use known name a group ejetee if its local client  
							
							
							
						 
						
							2016-08-24 00:06:47 +01:00  
				
					
						
							
							
								 
						
							
							
								ed6d9199ce 
								
							
								 
							
						 
						
							
							
								
								coment some debug messages  
							
							
							
						 
						
							2016-08-23 11:52:52 +01:00  
				
					
						
							
							
								 
						
							
							
								8eacc6b207 
								
							
								 
							
						 
						
							
							
								
								replace warp3D.dll by a newer modified version. (only minor testing done :(  
							
							
							
						 
						
							2016-08-23 10:58:34 +01:00  
				
					
						
							
							
								 
						
							
							
								08c1dff86c 
								
							
								 
							
						 
						
							
							
								
								change strange rotation in legacy MapImageModule (untested)  
							
							
							
						 
						
							2016-08-22 20:43:47 +01:00  
				
					
						
							
							
								 
						
							
							
								133fce98e7 
								
							
								 
							
						 
						
							
							
								
								change ODEs topcolliders code ( still bad), plus a few memory leaks  
							
							
							
						 
						
							2016-08-22 20:28:15 +01:00  
				
					
						
							
							
								 
						
							
							
								39e92adaf2 
								
							
								 
							
						 
						
							
							
								
								workaround potencial memory leak  
							
							
							
						 
						
							2016-08-22 08:12:32 +01:00  
				
					
						
							
							
								 
						
							
							
								9229d5a324 
								
							
								 
							
						 
						
							
							
								
								locking issue  
							
							
							
						 
						
							2016-08-22 07:55:25 +01:00  
				
					
						
							
							
								 
						
							
							
								d1e3be1efe 
								
							
								 
							
						 
						
							
							
								
								minor locking issue  
							
							
							
						 
						
							2016-08-22 07:51:36 +01:00  
				
					
						
							
							
								 
						
							
							
								3abd54082f 
								
							
								 
							
						 
						
							
							
								
								remove unnecessary lock  
							
							
							
						 
						
							2016-08-22 07:32:12 +01:00  
				
					
						
							
							
								 
						
							
							
								2d4d1adb4d 
								
							
								 
							
						 
						
							
							
								
								locking issue  
							
							
							
						 
						
							2016-08-22 07:24:58 +01:00  
				
					
						
							
							
								 
						
							
							
								cc322861ca 
								
							
								 
							
						 
						
							
							
								
								minor locking issue  
							
							
							
						 
						
							2016-08-22 07:14:33 +01:00  
				
					
						
							
							
								 
						
							
							
								b98b535a6b 
								
							
								 
							
						 
						
							
							
								
								locking issue  
							
							
							
						 
						
							2016-08-22 06:50:20 +01:00  
				
					
						
							
							
								 
						
							
							
								3ffb6e8120 
								
							
								 
							
						 
						
							
							
								
								minor locking issue  
							
							
							
						 
						
							2016-08-22 06:29:54 +01:00  
				
					
						
							
							
								 
						
							
							
								4f4227d5bb 
								
							
								 
							
						 
						
							
							
								
								workaround potencial memory leak  
							
							
							
						 
						
							2016-08-22 06:23:55 +01:00  
				
					
						
							
							
								 
						
							
							
								c8a1d7e5a7 
								
							
								 
							
						 
						
							
							
								
								workaround potencial memory leaks  
							
							
							
						 
						
							2016-08-22 03:55:01 +01:00  
				
					
						
							
							
								 
						
							
							
								426e8a798f 
								
							
								 
							
						 
						
							
							
								
								(re)fix avatar standup from a child prim on object delete  
							
							
							
						 
						
							2016-08-22 00:28:54 +01:00  
				
					
						
							
							
								 
						
							
							
								67a853a70e 
								
							
								 
							
						 
						
							
							
								
								add a missing lock()  
							
							
							
						 
						
							2016-08-21 22:44:21 +01:00  
				
					
						
							
							
								 
						
							
							
								0baaa23bde 
								
							
								 
							
						 
						
							
							
								
								remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( scene.PacketHandlers) where it belongs  
							
							
							
						 
						
							2016-08-21 20:00:27 +01:00  
				
					
						
							
							
								 
						
							
							
								963b296f93 
								
							
								 
							
						 
						
							
							
								
								in HGAssetBroker do cache all if asset id changed  
							
							
							
						 
						
							2016-08-21 04:56:23 +01:00  
				
					
						
							
							
								 
						
							
							
								5d42d24428 
								
							
								 
							
						 
						
							
							
								
								limit the scan of terrain EnforceEstateLimits to the area changed.  
							
							
							
						 
						
							2016-08-21 02:10:45 +01:00  
				
					
						
							
							
								 
						
							
							
								d9647dbf7c 
								
							
								 
							
						 
						
							
							
								
								fix llSetText utf8 string size cliping  
							
							
							
						 
						
							2016-08-21 00:57:25 +01:00  
				
					
						
							
							
								 
						
							
							
								73719b2efc 
								
							
								 
							
						 
						
							
							
								
								fix terrain BMP image format on SaveStream mantis: 8001  
							
							
							
						 
						
							2016-08-21 00:25:32 +01:00  
				
					
						
							
							
								 
						
							
							
								3337ebe93c 
								
							
								 
							
						 
						
							
							
								
								make the case llCollisionSound("",1.0) more clear its retunring to default sounds, ie like a prim that never had this funtion called.  
							
							
							
						 
						
							2016-08-21 00:02:31 +01:00  
				
					
						
							
							
								 
						
							
							
								04dd2a9795 
								
							
								 
							
						 
						
							
							
								
								fix llCollisionSound("",0.0) not disabling sounds BUT let llCollisionSound("",value [<=1.0]) play default sounds with selected volume. I really don't care if last part is not like SL  
							
							
							
						 
						
							2016-08-20 23:41:32 +01:00  
				
					
						
							
							
								 
						
							
							
								0517e3d439 
								
							
								 
							
						 
						
							
							
								
								Mantis  #8000 , don't charge for updating classifieds. Thanks, Cinder!  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2016-08-20 22:44:32 +01:00  
				
					
						
							
							
								 
						
							
							
								c17e337eca 
								
							
								 
							
						 
						
							
							
								
								fix GetLandData(...) in land connectors not suporting large regions  
							
							
							
						 
						
							2016-08-20 01:59:40 +01:00  
				
					
						
							
							
								 
						
							
							
								4ab9cfe711 
								
							
								 
							
						 
						
							
							
								
								fix physics sits on child prims  
							
							
							
						 
						
							2016-08-19 23:38:56 +01:00  
				
					
						
							
							
								 
						
							
							
								6ad0f3250b 
								
							
								 
							
						 
						
							
							
								
								fix ubOde prims unlink that got broken fixing sleeping bodies collisions, core removes and adds a prim with same LocalID not giving time for physics to actuly delete, so when it did it LocalID was lost  
							
							
							
						 
						
							2016-08-19 21:28:40 +01:00  
				
					
						
							
							
								 
						
							
							
								d386bfa1b6 
								
							
								 
							
						 
						
							
							
								
								on sog unlink loose the reference to the deleted physics actor  
							
							
							
						 
						
							2016-08-19 21:21:59 +01:00  
				
					
						
							
							
								 
						
							
							
								e734d526fc 
								
							
								 
							
						 
						
							
							
								
								on object delete send a direct kill and a delayed one via updates queue, Until we find why some are missing, (if its not by udp nature). also remove redundant avatar stands  
							
							
							
						 
						
							2016-08-19 17:57:19 +01:00  
				
					
						
							
							
								 
						
							
							
								52afd8588d 
								
							
								 
							
						 
						
							
							
								
								fix updates resend by reEnqueing, that got broken down the line  
							
							
							
						 
						
							2016-08-19 17:49:59 +01:00  
				
					
						
							
							
								 
						
							
							
								3fef576554 
								
							
								 
							
						 
						
							
							
								
								avoid telling a work job to cancel itself  
							
							
							
						 
						
							2016-08-19 16:14:08 +01:00  
				
					
						
							
							
								 
						
							
							
								6703be2a90 
								
							
								 
							
						 
						
							
							
								
								do not enqueue next event processing if script is in SelfDelete state  
							
							
							
						 
						
							2016-08-19 14:17:57 +01:00  
				
					
						
							
							
								 
						
							
							
								7ba3fb7b5d 
								
							
								 
							
						 
						
							
							
								
								merge issue  
							
							
							
						 
						
							2016-08-19 03:05:25 +01:00  
				
					
						
							
							
								 
						
							
							
								e62d38a4ab 
								
							
								 
							
						 
						
							
							
								
								catch some NULL refs  
							
							
							
						 
						
							2016-08-19 02:41:15 +01:00  
				
					
						
							
							
								 
						
							
							
								d701de4021 
								
							
								 
							
						 
						
							
							
								
								add cap GroupMemberData  
							
							
							
						 
						
							2016-08-19 02:26:49 +01:00  
				
					
						
							
							
								 
						
							
							
								861fa8a408 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2016-08-19 00:16:59 +01:00  
				
					
						
							
							
								 
						
							
							
								c53d74274d 
								
							
								 
							
						 
						
							
							
								
								missed another UserAccounts cache, add a few locks  
							
							
							
						 
						
							2016-08-19 00:14:46 +01:00  
				
					
						
							
							
								 
						
							
							
								1b2e240bf8 
								
							
								 
							
						 
						
							
							
								
								Collect any group join fees. Pass group name when applying join/create fees.  
							
							
							
						 
						
							2016-08-18 15:38:39 -04:00  
				
					
						
							
							
								 
						
							
							
								847d351bf5 
								
							
								 
							
						 
						
							
							
								
								Fixed grammer in a comment  
							
							
							
						 
						
							2016-08-18 15:38:39 -04:00  
				
					
						
							
							
								 
						
							
							
								4b73550eee 
								
							
								 
							
						 
						
							
							
								
								allow  cap HomeLocation to be disabled setting Cap_HomeLocation = ""  
							
							
							
						 
						
							2016-08-18 13:17:46 +01:00  
				
					
						
							
							
								 
						
							
							
								ac542715f1 
								
							
								 
							
						 
						
							
							
								
								add caps HomeLocation ; add client SendAlertMessage(string message, string info), where info in info message field. only minimal testing done  
							
							
							
						 
						
							2016-08-18 12:45:11 +01:00  
				
					
						
							
							
								 
						
							
							
								e58e6daf4a 
								
							
								 
							
						 
						
							
							
								
								several changes on BunchOfCaps. Move some mesh cost initialization to its class it, change caps path to be plain random UUID (except SEED)  
							
							
							
						 
						
							2016-08-18 07:48:46 +01:00  
				
					
						
							
							
								 
						
							
							
								fedc689170 
								
							
								 
							
						 
						
							
							
								
								in GetUsersNames(string[] ids) why are empty names in cache? ignore them, cache also information found by GridUserService  
							
							
							
						 
						
							2016-08-18 04:16:20 +01:00  
				
					
						
							
							
								 
						
							
							
								df8f189f5c 
								
							
								 
							
						 
						
							
							
								
								Fixed typo in two group messages  
							
							
							
						 
						
							2016-08-17 22:44:40 -04:00  
				
					
						
							
							
								 
						
							
							
								7dbc5803a6 
								
							
								 
							
						 
						
							
							
								
								in GetUsersNames(string[] ids) dont loose names HGFriends may have cached  
							
							
							
						 
						
							2016-08-18 02:49:46 +01:00  
				
					
						
							
							
								 
						
							
							
								7d968213fd 
								
							
								 
							
						 
						
							
							
								
								fix region Allow damage and parcel safe flags handling  
							
							
							
						 
						
							2016-08-17 23:33:11 +01:00  
				
					
						
							
							
								 
						
							
							
								f1495cb237 
								
							
								 
							
						 
						
							
							
								
								ubOde reduce collision_start latency in same cases (only one collision happening and more than 50ms since last)  
							
							
							
						 
						
							2016-08-17 22:34:21 +01:00  
				
					
						
							
							
								 
						
							
							
								bca5fd98dc 
								
							
								 
							
						 
						
							
							
								
								remove some dead code  
							
							
							
						 
						
							2016-08-17 21:20:20 +01:00  
				
					
						
							
							
								 
						
							
							
								e9638ee9e9 
								
							
								 
							
						 
						
							
							
								
								increase physics collisions report rate back to 20/s  
							
							
							
						 
						
							2016-08-17 20:26:01 +01:00  
				
					
						
							
							
								 
						
							
							
								04ea34f379 
								
							
								 
							
						 
						
							
							
								
								add GetUsersNames(string[] ids) to UserManagement. Make GetDisplayNames cap use it so several IDs are handle on a single call. Since there is no grid side suport, no much gain still  
							
							
							
						 
						
							2016-08-17 06:00:42 +01:00  
				
					
						
							
							
								 
						
							
							
								72876fc683 
								
							
								 
							
						 
						
							
							
								
								drasticly reduce HG inventory caches Expire times, Remove them all onClientClose. This to avoid potencial desyncs with inventory service  
							
							
							
						 
						
							2016-08-16 23:11:01 +01:00  
				
					
						
							
							
								 
						
							
							
								544b859c00 
								
							
								 
							
						 
						
							
							
								
								fix tests acording  
							
							
							
						 
						
							2016-08-16 05:20:46 +01:00  
				
					
						
							
							
								 
						
							
							
								1c1d40cf6a 
								
							
								 
							
						 
						
							
							
								
								libOMV PrimFlags.JointLP2P does not exist. Its bit now means  
							
							... 
							
							
							
							VolumeDetector. VolumeDetectActive is now stored on that flag bit. with
 this change it is now sent to viewers that now gray out phantom on object
 edit. At same time fixes the fact volumedetector was not been saved on
 region db and so  was lost on restarts. libOMV needs to be fix on this and other PrimFlags 
							
						 
						
							2016-08-16 05:05:53 +01:00  
				
					
						
							
							
								 
						
							
							
								41062c1627 
								
							
								 
							
						 
						
							
							
								
								fix misspelled message mantis: 7996  
							
							
							
						 
						
							2016-08-16 04:21:49 +01:00  
				
					
						
							
							
								 
						
							
							
								5dfb706bea 
								
							
								 
							
						 
						
							
							
								
								fix llVolumeDetect(FALSE) not working  
							
							
							
						 
						
							2016-08-16 01:50:06 +01:00  
				
					
						
							
							
								 
						
							
							
								57aac3d77e 
								
							
								 
							
						 
						
							
							
								
								remove OptionalModules\ViewerSupport\SimulatorFeaturesHelper ShouldSend() since it cannot be used  
							
							
							
						 
						
							2016-08-14 03:56:44 +01:00  
				
					
						
							
							
								 
						
							
							
								1337f5f26e 
								
							
								 
							
						 
						
							
							
								
								remove a parameter for detection of grid fail to suport getting multiple user accounts per call and handle it where needed.  
							
							
							
						 
						
							2016-08-13 23:41:57 +01:00  
				
					
						
							
							
								 
						
							
							
								7c1b2a5dde 
								
							
								 
							
						 
						
							
							
								
								add some wiring to have GetUserAccounts for multiple IDs on a single request to grid services. Unfinished, untested  
							
							
							
						 
						
							2016-08-13 05:22:29 +01:00  
				
					
						
							
							
								 
						
							
							
								09832edadf 
								
							
								 
							
						 
						
							
							
								
								avoid automatic packet spliting in GroupMembersReply  
							
							
							
						 
						
							2016-08-12 18:47:01 +01:00  
				
					
						
							
							
								 
						
							
							
								9080aaf9eb 
								
							
								 
							
						 
						
							
							
								
								only reissue a kill if a update is for a deleted sog root part.  
							
							
							
						 
						
							2016-08-12 04:08:19 +01:00  
				
					
						
							
							
								 
						
							
							
								c04792142f 
								
							
								 
							
						 
						
							
							
								
								partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates to be enqueued on deleted objects. Keep the catch up on deenqueue, so preserving the race condition safe guard. Let Scene sendkillObject work even if object is flaged as deleted. Still not clear how this are related to mantis 7858 or even less to 7990.  
							
							
							
						 
						
							2016-08-12 03:58:04 +01:00  
				
					
						
							
							
								 
						
							
							
								cfab2675ff 
								
							
								 
							
						 
						
							
							
								
								remove code from httptests branch  
							
							
							
						 
						
							2016-08-11 08:42:34 +01:00  
				
					
						
							
							
								 
						
							
							
								9aa2484f0d 
								
							
								 
							
						 
						
							
							
								
								to do that don't use slideexpiration; add cap event ChatterBoxForceClose  
							
							
							
						 
						
							2016-08-11 08:38:39 +01:00  
				
					
						
							
							
								 
						
							
							
								b16d6c0302 
								
							
								 
							
						 
						
							
							
								
								stop renewing xml cache entries expires. Let them expire or grid changes will ignored as long something keeq requesting (like group profiles refreshs). reduce the expire time more ignoring folish config.  
							
							
							
						 
						
							2016-08-11 04:52:25 +01:00  
				
					
						
							
							
								 
						
							
							
								8fb7a3543f 
								
							
								 
							
						 
						
							
							
								
								let physics know about region water level change  
							
							
							
						 
						
							2016-08-09 22:29:11 +01:00  
				
					
						
							
							
								 
						
							
							
								6f5f6431a4 
								
							
								 
							
						 
						
							
							
								
								add a SimpleAngularDistance Updates prioritazition scheme. Results don't look that great so don't use it still.  
							
							
							
						 
						
							2016-08-09 21:46:19 +01:00  
				
					
						
							
							
								 
						
							
							
								6c00016447 
								
							
								 
							
						 
						
							
							
								
								add a simple prim area estimator  
							
							
							
						 
						
							2016-08-09 13:18:51 +01:00  
				
					
						
							
							
								 
						
							
							
								f387b93859 
								
							
								 
							
						 
						
							
							
								
								tell prim name on some more ubMeshmerizer error/warn messages  
							
							
							
						 
						
							2016-08-09 11:59:27 +01:00  
				
					
						
							
							
								 
						
							
							
								c255c23981 
								
							
								 
							
						 
						
							
							
								
								move updates from updates queues into udp queues acording to their payload estimated size and udp sending capability on a time slice, instead always moving a arbitrary number of updates.  
							
							
							
						 
						
							2016-08-07 21:13:29 +01:00  
				
					
						
							
							
								 
						
							
							
								ff0ccf9c67 
								
							
								 
							
						 
						
							
							
								
								several changes related to culling option  
							
							
							
						 
						
							2016-08-07 21:13:01 +01:00  
				
					
						
							
							
								 
						
							
							
								081c66631c 
								
							
								 
							
						 
						
							
							
								
								move updates from updates queues into udp queues acording to their payload estimated size and udp sending capability on a time slice, instead always moving a arbitrary number of updates.  
							
							
							
						 
						
							2016-08-07 17:07:09 +01:00  
				
					
						
							
							
								 
						
							
							
								8d22b79ba4 
								
							
								 
							
						 
						
							
							
								
								several changes related to culling option  
							
							
							
						 
						
							2016-08-07 14:30:27 +01:00  
				
					
						
							
							
								 
						
							
							
								68a4e363dd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'httptests' of opensimulator.org:/var/git/opensim into httptests  
							
							
							
						 
						
							2016-08-07 00:24:17 +01:00  
				
					
						
							
							
								 
						
							
							
								83d6722d31 
								
							
								 
							
						 
						
							
							
								
								if a viewer overloads region capability to process RequestMapBlocks, ignore following requests for 300 seconds. This was necessary becaus some viewers like FireStorm are doing it, saturating region and grid services for no usefull reason  
							
							
							
						 
						
							2016-08-06 22:12:38 +01:00  
				
					
						
							
							
								 
						
							
							
								f7419ad52d 
								
							
								 
							
						 
						
							
							
								
								ubOde revert making vehicle hover height disable hover. This at least breaks current scripts. wikis say it should, but makes no sense with vehicle type parameters defaults. Hover it again only disabled with timescale >300; handle llSameGroup on attachments  
							
							
							
						 
						
							2016-08-06 05:21:15 +01:00  
				
					
						
							
							
								 
						
							
							
								17cc238b44 
								
							
								 
							
						 
						
							
							
								
								ubOde a few changes to collisions reporting  
							
							
							
						 
						
							2016-08-06 02:05:23 +01:00  
				
					
						
							
							
								 
						
							
							
								20d8177d98 
								
							
								 
							
						 
						
							
							
								
								fix incorrect ids in llDetected collision parameters  
							
							
							
						 
						
							2016-08-06 00:11:13 +01:00  
				
					
						
							
							
								 
						
							
							
								9102f6e5da 
								
							
								 
							
						 
						
							
							
								
								fill data for llDetected funtions of collisions closer to the event. (xengine wasn't update with this on merge bc was not used there). fix some parameters  
							
							
							
						 
						
							2016-08-05 22:50:15 +01:00  
				
					
						
							
							
								 
						
							
							
								60b08b51b6 
								
							
								 
							
						 
						
							
							
								
								remove country from avatars DetectParams, since it is only used on a cm function that can get it directly  
							
							
							
						 
						
							2016-08-05 17:08:34 +01:00  
				
					
						
							
							
								 
						
							
							
								e9660d5d05 
								
							
								 
							
						 
						
							
							
								
								fix parcel Avatar Sounds using group membership not active group  
							
							
							
						 
						
							2016-08-05 15:57:30 +01:00  
				
					
						
							
							
								 
						
							
							
								efb60b5b42 
								
							
								 
							
						 
						
							
							
								
								use group provided by viewer on Object rez from inventory  
							
							
							
						 
						
							2016-08-05 15:36:50 +01:00  
				
					
						
							
							
								 
						
							
							
								23578635df 
								
							
								 
							
						 
						
							
							
								
								more changes relative to incorrect use of activegroupid  
							
							
							
						 
						
							2016-08-05 15:19:42 +01:00  
				
					
						
							
							
								 
						
							
							
								ab7619292f 
								
							
								 
							
						 
						
							
							
								
								also use group provided by viewer on ObjectDuplicateOnRay  
							
							
							
						 
						
							2016-08-05 01:59:19 +01:00  
				
					
						
							
							
								 
						
							
							
								338a4d8d3b 
								
							
								 
							
						 
						
							
							
								
								duplicate objects with the group requested by viewers and not internal idea of active one  
							
							
							
						 
						
							2016-08-05 01:37:20 +01:00  
				
					
						
							
							
								 
						
							
							
								a0cab03caa 
								
							
								 
							
						 
						
							
							
								
								rez new objects with the group requested by viewers and not internal idea of active one  
							
							
							
						 
						
							2016-08-05 00:52:45 +01:00  
				
					
						
							
							
								 
						
							
							
								29dc449cc8 
								
							
								 
							
						 
						
							
							
								
								revert a variable rename  
							
							
							
						 
						
							2016-08-04 23:00:40 +01:00  
				
					
						
							
							
								 
						
							
							
								a90079bc92 
								
							
								 
							
						 
						
							
							
								
								cancel sending group powers on crossings, they are no longer needed.  
							
							
							
						 
						
							2016-08-04 22:54:29 +01:00  
				
					
						
							
							
								 
						
							
							
								e57d3edf6f 
								
							
								 
							
						 
						
							
							
								
								make sure all new scenepresences have fresh groups information at creation time (grouptitle missing but not that needed at that point) (use direct calls exactly where we want things to happen), reusing a funtion name to rename later  
							
							
							
						 
						
							2016-08-04 21:36:41 +01:00  
				
					
						
							
							
								 
						
							
							
								a66e747c95 
								
							
								 
							
						 
						
							
							
								
								add GetActiveMembershipData() to groups modules, let core groups also have GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do.  
							
							
							
						 
						
							2016-08-04 20:57:57 +01:00  
				
					
						
							
							
								 
						
							
							
								4f17078b07 
								
							
								 
							
						 
						
							
							
								
								add a weak safeguard  
							
							
							
						 
						
							2016-08-04 18:21:16 +01:00  
				
					
						
							
							
								 
						
							
							
								5861355577 
								
							
								 
							
						 
						
							
							
								
								do friends recaching on MakeRoot for normal tps, delay it on crossings  
							
							
							
						 
						
							2016-08-04 17:39:10 +01:00  
				
					
						
							
							
								 
						
							
							
								bb8e271081 
								
							
								 
							
						 
						
							
							
								
								fix a typo  
							
							
							
						 
						
							2016-08-04 17:29:47 +01:00  
				
					
						
							
							
								 
						
							
							
								2619005f46 
								
							
								 
							
						 
						
							
							
								
								also disable vehicle hover if its hover is set to zero  
							
							
							
						 
						
							2016-08-04 17:17:16 +01:00  
				
					
						
							
							
								 
						
							
							
								3f2291611f 
								
							
								 
							
						 
						
							
							
								
								apply external forces and torque to vehicles also, as other engines do  
							
							
							
						 
						
							2016-08-04 16:24:19 +01:00  
				
					
						
							
							
								 
						
							
							
								4c7b2b2ed7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into httptests  
							
							
							
						 
						
							2016-08-04 06:14:46 +01:00  
				
					
						
							
							
								 
						
							
							
								1b16ad9088 
								
							
								 
							
						 
						
							
							
								
								let get by handle also search on inner lookup table  
							
							
							
						 
						
							2016-08-04 03:16:29 +01:00  
				
					
						
							
							
								 
						
							
							
								721d5ed145 
								
							
								 
							
						 
						
							
							
								
								well then also no need to remove them :)  
							
							
							
						 
						
							2016-08-04 01:19:52 +01:00  
				
					
						
							
							
								 
						
							
							
								9e07c55746 
								
							
								 
							
						 
						
							
							
								
								no need to place normal size regions on the inner lookup table (HANDLEMASH ? its MASK)  
							
							
							
						 
						
							2016-08-04 01:16:17 +01:00  
				
					
						
							
							
								 
						
							
							
								374911c410 
								
							
								 
							
						 
						
							
							
								
								try to speed up get by position X,Y on region info cache  
							
							
							
						 
						
							2016-08-04 00:39:28 +01:00  
				
					
						
							
							
								 
						
							
							
								e15dc72113 
								
							
								 
							
						 
						
							
							
								
								Provide tests for native datatypes where LSL Constants are used in lists as JSON elements. Namely: LSL_Float/double, LSL_String/string, LSL_Integer/int. Fixes  http://opensimulator.org/mantis/view.php?id=7957  
							
							... 
							
							
							
							Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> 
							
						 
						
							2016-08-03 22:24:04 +01:00  
				
					
						
							
							
								 
						
							
							
								2d8669ad39 
								
							
								 
							
						 
						
							
							
								
								reduce ubOde walking super climbers  
							
							
							
						 
						
							2016-08-02 21:08:22 +01:00  
				
					
						
							
							
								 
						
							
							
								c035871e76 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into httptests  
							
							
							
						 
						
							2016-08-02 18:19:34 +01:00  
				
					
						
							
							
								 
						
							
							
								a99df75a30 
								
							
								 
							
						 
						
							
							
								
								(mantis 7983) update local cache when storing a baked tex on assets server  
							
							
							
						 
						
							2016-08-02 17:45:06 +01:00  
				
					
						
							
							
								 
						
							
							
								d0ccaead0e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into httptests  
							
							
							
						 
						
							2016-08-02 16:54:11 +01:00  
				
					
						
							
							
								 
						
							
							
								90b899c4e4 
								
							
								 
							
						 
						
							
							
								
								do not try to cache same asset twice with hg enabled  
							
							
							
						 
						
							2016-08-02 15:56:44 +01:00  
				
					
						
							
							
								 
						
							
							
								04ac81a46e 
								
							
								 
							
						 
						
							
							
								
								minor  cleanup  
							
							
							
						 
						
							2016-08-02 02:21:41 +01:00  
				
					
						
							
							
								 
						
							
							
								3b76b2f176 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into httptests  
							
							
							
						 
						
							2016-08-02 01:40:00 +01:00  
				
					
						
							
							
								 
						
							
							
								4ba4c9cf9e 
								
							
								 
							
						 
						
							
							
								
								missed a Math.sqrt ...  
							
							
							
						 
						
							2016-08-01 04:48:01 +01:00  
				
					
						
							
							
								 
						
							
							
								5576a100ce 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into httptests  
							
							
							
						 
						
							2016-08-01 01:05:31 +01:00  
				
					
						
							
							
								 
						
							
							
								708d2cd413 
								
							
								 
							
						 
						
							
							
								
								replace DateTime.Now by utcNow in another place  
							
							
							
						 
						
							2016-08-01 00:58:16 +01:00  
				
					
						
							
							
								 
						
							
							
								8d5bc71a53 
								
							
								 
							
						 
						
							
							
								
								bug fix: use UtcNow in both places :)  
							
							
							
						 
						
							2016-08-01 00:35:48 +01:00  
				
					
						
							
							
								 
						
							
							
								a9befe1c62 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into httptests  
							
							
							
						 
						
							2016-07-31 23:19:51 +01:00  
				
					
						
							
							
								 
						
							
							
								159d722966 
								
							
								 
							
						 
						
							
							
								
								on 0.8 grids compatibility code just do a BIG range request. It whould be done in most cases (open borders) plus 4 more. In future this code should not be used if the grid is >=0.9  
							
							
							
						 
						
							2016-07-31 23:12:09 +01:00  
				
					
						
							
							
								 
						
							
							
								c0eae1f8f9 
								
							
								 
							
						 
						
							
							
								
								simply NotFoundLocationCache, comment out some debug messages  
							
							
							
						 
						
							2016-07-31 22:39:01 +01:00  
				
					
						
							
							
								 
						
							
							
								722b7cfbb2 
								
							
								 
							
						 
						
							
							
								
								bug fix  
							
							
							
						 
						
							2016-07-31 19:35:10 +01:00  
				
					
						
							
							
								 
						
							
							
								703e96b4cb 
								
							
								 
							
						 
						
							
							
								
								Change RegionInfoCache again...  
							
							
							
						 
						
							2016-07-31 19:08:35 +01:00  
				
					
						
							
							
								 
						
							
							
								a4caedceae 
								
							
								 
							
						 
						
							
							
								
								rename a few things to reduce confusion between regions wold location and grid location (a lot more elsewhere)  
							
							
							
						 
						
							2016-07-31 01:56:44 +01:00  
				
					
						
							
							
								 
						
							
							
								62d0e50ca4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into httptests  
							
							
							
						 
						
							2016-07-31 00:04:35 +01:00  
				
					
						
							
							
								 
						
							
							
								db7f1aaa2f 
								
							
								 
							
						 
						
							
							
								
								cleanup to go break something else  
							
							
							
						 
						
							2016-07-31 00:03:48 +01:00  
				
					
						
							
							
								 
						
							
							
								0509badcc1 
								
							
								 
							
						 
						
							
							
								
								another try on jenkins  
							
							
							
						 
						
							2016-07-30 23:56:54 +01:00  
				
					
						
							
							
								 
						
							
							
								78d9312fc8 
								
							
								 
							
						 
						
							
							
								
								move some code back to AddRegion because some tests dont issue RegionLoaded  
							
							
							
						 
						
							2016-07-30 23:23:28 +01:00  
				
					
						
							
							
								 
						
							
							
								7b55348360 
								
							
								 
							
						 
						
							
							
								
								still on jenkins  
							
							
							
						 
						
							2016-07-30 22:44:41 +01:00  
				
					
						
							
							
								 
						
							
							
								f4385dcd92 
								
							
								 
							
						 
						
							
							
								
								do not set m_RegionInfoCache null on each LocalGridServicesConnector construction  
							
							
							
						 
						
							2016-07-30 22:26:31 +01:00  
				
					
						
							
							
								 
						
							
							
								7ae4211635 
								
							
								 
							
						 
						
							
							
								
								test jenkins for the null object  
							
							
							
						 
						
							2016-07-30 22:19:25 +01:00  
				
					
						
							
							
								 
						
							
							
								4599b3ecfd 
								
							
								 
							
						 
						
							
							
								
								test jenkins for error line number  
							
							
							
						 
						
							2016-07-30 22:05:55 +01:00  
				
					
						
							
							
								 
						
							
							
								2826f713d4 
								
							
								 
							
						 
						
							
							
								
								stop creating caches on all standalone regions on a single instance ( why are shared modules been created on every scene?? )  
							
							
							
						 
						
							2016-07-30 21:25:26 +01:00  
				
					
						
							
							
								 
						
							
							
								a63aef978a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into httptests  
							
							
							
						 
						
							2016-07-30 21:02:08 +01:00  
				
					
						
							
							
								 
						
							
							
								9a4afa753b 
								
							
								 
							
						 
						
							
							
								
								fix NULL references added in recente changes in standalone mode  
							
							
							
						 
						
							2016-07-30 20:56:19 +01:00  
				
					
						
							
							
								 
						
							
							
								cb23d1bf24 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into httptests  
							
							
							
						 
						
							2016-07-30 20:13:16 +01:00  
				
					
						
							
							
								 
						
							
							
								e62f8fd09e 
								
							
								 
							
						 
						
							
							
								
								change RegionInfoCache expires control  
							
							
							
						 
						
							2016-07-30 20:08:14 +01:00  
				
					
						
							
							
								 
						
							
							
								bf593dd6f4 
								
							
								 
							
						 
						
							
							
								
								fix RegionInfoCache keys compare, remove RegionCache now replaced by RegionInfoCache  
							
							
							
						 
						
							2016-07-30 17:14:17 +01:00  
				
					
						
							
							
								 
						
							
							
								79b7787eff 
								
							
								 
							
						 
						
							
							
								
								let LocalGridServiceConnector also have a RegionInfoCache, use the remote one if this is active.  
							
							
							
						 
						
							2016-07-30 14:35:43 +01:00  
				
					
						
							
							
								 
						
							
							
								22b1b91599 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into httptests  
							
							
							
						 
						
							2016-07-30 04:31:26 +01:00  
				
					
						
							
							
								 
						
							
							
								6cd0a3e07c 
								
							
								 
							
						 
						
							
							
								
								fix cAgent.CrossingFlags  
							
							
							
						 
						
							2016-07-30 04:25:32 +01:00  
				
					
						
							
							
								 
						
							
							
								b44b898331 
								
							
								 
							
						 
						
							
							
								
								remove a unused parameter  
							
							
							
						 
						
							2016-07-30 03:45:58 +01:00  
				
					
						
							
							
								 
						
							
							
								a1759292c8 
								
							
								 
							
						 
						
							
							
								
								add a regionInfoCache cache add region with expire time option  
							
							
							
						 
						
							2016-07-30 03:31:03 +01:00  
				
					
						
							
							
								 
						
							
							
								202212bcbc 
								
							
								 
							
						 
						
							
							
								
								add a regionInfoCache get by world 2D position  
							
							
							
						 
						
							2016-07-30 03:13:23 +01:00  
				
					
						
							
							
								 
						
							
							
								18bcacdded 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into httptests  
							
							
							
						 
						
							2016-07-30 01:53:25 +01:00  
				
					
						
							
							
								 
						
							
							
								55b2d01028 
								
							
								 
							
						 
						
							
							
								
								in RegionInfoCache, replace lib omv ExpireCaches by a single dedicated one  
							
							
							
						 
						
							2016-07-30 01:44:33 +01:00  
				
					
						
							
							
								 
						
							
							
								3d58198c55 
								
							
								 
							
						 
						
							
							
								
								fix llEdgeOfWorld() for var regions (someone needs to test this better  
							
							
							
						 
						
							2016-07-29 00:55:40 +01:00  
				
					
						
							
							
								 
						
							
							
								c692664f3d 
								
							
								 
							
						 
						
							
							
								
								a zero direction vector in llEdgeOfWorld() should return TRUE not FALSE, (SL wiki)  
							
							
							
						 
						
							2016-07-28 21:37:16 +01:00  
				
					
						
							
							
								 
						
							
							
								3cf8a58f9d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into httptests  
							
							
							
						 
						
							2016-07-28 08:25:04 +01:00  
				
					
						
							
							
								 
						
							
							
								16a7232f55 
								
							
								 
							
						 
						
							
							
								
								revert adding a new IM parameter ( commit  bf604c85c6 
							
							... 
							
							
							
							, that was a mistake. this should fix invites accepts etc, that got broken 
							
						 
						
							2016-07-28 08:22:51 +01:00  
				
					
						
							
							
								 
						
							
							
								19df2a2916 
								
							
								 
							
						 
						
							
							
								
								remove more code related to Mega regions  
							
							
							
						 
						
							2016-07-28 01:00:56 +01:00  
				
					
						
							
							
								 
						
							
							
								7a69b7d20d 
								
							
								 
							
						 
						
							
							
								
								remove more code related to Mega regions  
							
							
							
						 
						
							2016-07-28 00:48:12 +01:00  
				
					
						
							
							
								 
						
							
							
								ec8101a24a 
								
							
								 
							
						 
						
							
							
								
								remove references to RegionCombinerModule  
							
							
							
						 
						
							2016-07-28 00:34:16 +01:00  
				
					
						
							
							
								 
						
							
							
								a8e19b7831 
								
							
								 
							
						 
						
							
							
								
								remove the RegionCombinerModule (mega regions), references still all over the place. runprebuild maybe needed after this  
							
							
							
						 
						
							2016-07-28 00:12:07 +01:00  
				
					
						
							
							
								 
						
							
							
								376084a2e5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into httptests  
							
							
							
						 
						
							2016-07-27 23:39:50 +01:00  
				
					
						
							
							
								 
						
							
							
								01289b9c2d 
								
							
								 
							
						 
						
							
							
								
								first step removing MegaRegions: refuse to run. Thanks to all that made MegaRegions possible, they where a important OpenSim feature, but can no longer be mantained  
							
							
							
						 
						
							2016-07-27 23:13:24 +01:00  
				
					
						
							
							
								 
						
							
							
								9aacdca653 
								
							
								 
							
						 
						
							
							
								
								but buoyancy was missing  
							
							
							
						 
						
							2016-07-27 21:32:47 +01:00  
				
					
						
							
							
								 
						
							
							
								32e30afbcb 
								
							
								 
							
						 
						
							
							
								
								actually that was redundante, already done at low level  
							
							
							
						 
						
							2016-07-27 21:31:43 +01:00  
				
					
						
							
							
								 
						
							
							
								8c46ab02c7 
								
							
								 
							
						 
						
							
							
								
								move refresh forces into applyphysics  
							
							
							
						 
						
							2016-07-27 21:11:39 +01:00  
				
					
						
							
							
								 
						
							
							
								e951f4cc96 
								
							
								 
							
						 
						
							
							
								
								a few more changes relative to sits crossing  
							
							
							
						 
						
							2016-07-27 14:28:16 +01:00  
				
					
						
							
							
								 
						
							
							
								07853c86ed 
								
							
								 
							
						 
						
							
							
								
								clear SitTargetAvatar on a sop copy  
							
							
							
						 
						
							2016-07-27 11:45:32 +01:00  
				
					
						
							
							
								 
						
							
							
								2e4c8798ab 
								
							
								 
							
						 
						
							
							
								
								a few more changes on avatar crossing  
							
							
							
						 
						
							2016-07-27 03:50:47 +01:00  
				
					
						
							
							
								 
						
							
							
								f4fa891928 
								
							
								 
							
						 
						
							
							
								
								waste another thread job on another thing that should be part of a more  
							
							... 
							
							
							
							unified service, and also not hidding on a so called event" 
							
						 
						
							2016-07-27 02:54:49 +01:00  
				
					
						
							
							
								 
						
							
							
								d6e16c5130 
								
							
								 
							
						 
						
							
							
								
								missing changes about friends on crossings, and missing angular velocity clear on sits  
							
							
							
						 
						
							2016-07-27 01:57:20 +01:00  
				
					
						
							
							
								 
						
							
							
								800044cead 
								
							
								 
							
						 
						
							
							
								
								take friends out of onMakeRoot if crossing  
							
							
							
						 
						
							2016-07-26 22:30:51 +01:00  
				
					
						
							
							
								 
						
							
							
								f19b3d28bd 
								
							
								 
							
						 
						
							
							
								
								do GridUserService.SetLastPosition async on crossings  
							
							
							
						 
						
							2016-07-26 22:09:06 +01:00  
				
					
						
							
							
								 
						
							
							
								52decfcc16 
								
							
								 
							
						 
						
							
							
								
								reduce some grid services calls on region crossings, sending more information on the agent update ( groups v2 needs change )  
							
							
							
						 
						
							2016-07-26 21:39:47 +01:00  
				
					
						
							
							
								 
						
							
							
								1a8a8e16ef 
								
							
								 
							
						 
						
							
							
								
								add a public SetGroupPowers to clientView  
							
							
							
						 
						
							2016-07-26 17:57:14 +01:00  
				
					
						
							
							
								 
						
							
							
								13ae6dff18 
								
							
								 
							
						 
						
							
							
								
								let some group related data to have a public set  
							
							
							
						 
						
							2016-07-26 17:34:59 +01:00  
				
					
						
							
							
								 
						
							
							
								e766f9d20f 
								
							
								 
							
						 
						
							
							
								
								get a copy of current clientView group powers  
							
							
							
						 
						
							2016-07-26 16:54:04 +01:00  
				
					
						
							
							
								 
						
							
							
								3f0d84c28b 
								
							
								 
							
						 
						
							
							
								
								cleanup some code  
							
							
							
						 
						
							2016-07-25 19:49:40 +01:00  
				
					
						
							
							
								 
						
							
							
								67a32c91bb 
								
							
								 
							
						 
						
							
							
								
								remove redundant check  
							
							
							
						 
						
							2016-07-25 08:45:15 +01:00  
				
					
						
							
							
								 
						
							
							
								1d507f8073 
								
							
								 
							
						 
						
							
							
								
								remove extra char  
							
							
							
						 
						
							2016-07-25 08:38:10 +01:00  
				
					
						
							
							
								 
						
							
							
								fcdf0b00b1 
								
							
								 
							
						 
						
							
							
								
								add give a body to default rootVelocity  
							
							
							
						 
						
							2016-07-25 07:24:39 +01:00  
				
					
						
							
							
								 
						
							
							
								2548f240b5 
								
							
								 
							
						 
						
							
							
								
								add missing overrides  
							
							
							
						 
						
							2016-07-25 07:18:23 +01:00  
				
					
						
							
							
								 
						
							
							
								aa9503ab86 
								
							
								 
							
						 
						
							
							
								
								revert bad last changes and fix the issue another way  
							
							
							
						 
						
							2016-07-25 07:06:36 +01:00  
				
					
						
							
							
								 
						
							
							
								f661fdf2aa 
								
							
								 
							
						 
						
							
							
								
								ubOde bug fix  
							
							
							
						 
						
							2016-07-25 06:07:06 +01:00  
				
					
						
							
							
								 
						
							
							
								c3b298f85e 
								
							
								 
							
						 
						
							
							
								
								missing file  
							
							
							
						 
						
							2016-07-25 02:11:45 +01:00  
				
					
						
							
							
								 
						
							
							
								4b832f0f8e 
								
							
								 
							
						 
						
							
							
								
								add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); healrate from 0 (disables auto heal)  to 100 (maybe too fast) % per second. (untested)  
							
							
							
						 
						
							2016-07-25 02:05:53 +01:00  
				
					
						
							
							
								 
						
							
							
								e60dc305a4 
								
							
								 
							
						 
						
							
							
								
								change bullet relative velocity sign to match ubOde  
							
							
							
						 
						
							2016-07-25 01:07:19 +01:00  
				
					
						
							
							
								 
						
							
							
								76239602b4 
								
							
								 
							
						 
						
							
							
								
								change avatar Health, from bad penetration depth to relative velocity  
							
							
							
						 
						
							2016-07-25 00:51:37 +01:00  
				
					
						
							
							
								 
						
							
							
								42a072d181 
								
							
								 
							
						 
						
							
							
								
								preserve max relative velocity on a colision report time slice  
							
							
							
						 
						
							2016-07-25 00:47:43 +01:00  
				
					
						
							
							
								 
						
							
							
								0a9f06fda7 
								
							
								 
							
						 
						
							
							
								
								ubOde actually revert last change don't send unnecessary empty collisions, will patch it elsewhere  
							
							
							
						 
						
							2016-07-24 22:33:31 +01:00  
				
					
						
							
							
								 
						
							
							
								c303cf7412 
								
							
								 
							
						 
						
							
							
								
								ubOde still on relative velocity. Make ubOde report  avatar empty collisions to tick events on core. Avn didn't require this, core should not require also (TODO)  
							
							
							
						 
						
							2016-07-24 22:28:45 +01:00  
				
					
						
							
							
								 
						
							
							
								a572a22dd9 
								
							
								 
							
						 
						
							
							
								
								ubOde try to improve contact velocity on first avatar collision with terrain  
							
							
							
						 
						
							2016-07-24 21:29:34 +01:00  
				
					
						
							
							
								 
						
							
							
								574b97d93d 
								
							
								 
							
						 
						
							
							
								
								ubOde fix contact relative velocity sign  
							
							
							
						 
						
							2016-07-24 21:16:14 +01:00  
				
					
						
							
							
								 
						
							
							
								d6d3e14f29 
								
							
								 
							
						 
						
							
							
								
								add a missing update to avatar damage Invulnerable  
							
							
							
						 
						
							2016-07-24 19:31:28 +01:00  
				
					
						
							
							
								 
						
							
							
								2bb467e358 
								
							
								 
							
						 
						
							
							
								
								add osSetHealth()  value  from 1 to 100; (mantis 7973)  
							
							
							
						 
						
							2016-07-24 16:31:29 +01:00  
				
					
						
							
							
								 
						
							
							
								bf604c85c6 
								
							
								 
							
						 
						
							
							
								
								add missing IM parameter ( needs fix where it is really relevant )  
							
							
							
						 
						
							2016-07-24 15:17:25 +01:00  
				
					
						
							
							
								 
						
							
							
								96a5a053ef 
								
							
								 
							
						 
						
							
							
								
								do not send IMs via child agents  
							
							
							
						 
						
							2016-07-24 14:44:40 +01:00  
				
					
						
							
							
								 
						
							
							
								f4eb1a8e1d 
								
							
								 
							
						 
						
							
							
								
								add a coment for improvement of ChatterBoxSessionAgentListUpdates closer to viewers protocol. Not necessary on current groups chat lists defecient implementation  
							
							
							
						 
						
							2016-07-23 21:20:36 +01:00  
				
					
						
							
							
								 
						
							
							
								c4db0dd6ac 
								
							
								 
							
						 
						
							
							
								
								change group lists control so it does show something (only xmlrpcgroups for now). This will never work without a centralized dispatcher/controler, or more complex information exchange.  
							
							
							
						 
						
							2016-07-23 21:09:34 +01:00  
				
					
						
							
							
								 
						
							
							
								bdab44ef7e 
								
							
								 
							
						 
						
							
							
								
								remove code from httptests branch  
							
							
							
						 
						
							2016-07-23 01:34:40 +01:00  
				
					
						
							
							
								 
						
							
							
								cdf215f613 
								
							
								 
							
						 
						
							
							
								
								add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, and its use even worse  
							
							
							
						 
						
							2016-07-23 01:28:57 +01:00  
				
					
						
							
							
								 
						
							
							
								504ee6e21c 
								
							
								 
							
						 
						
							
							
								
								don't try to rez a object from a asset with empty data and Let user know about it  
							
							
							
						 
						
							2016-07-22 16:41:41 +01:00  
				
					
						
							
							
								 
						
							
							
								2cffa71be2 
								
							
								 
							
						 
						
							
							
								
								Add some additional checks to llTransferLindenDollars.  
							
							
							
						 
						
							2016-07-18 11:12:14 +01:00  
				
					
						
							
							
								 
						
							
							
								eaefae7e20 
								
							
								 
							
						 
						
							
							
								
								don't loose inventory items when there are bad folders  
							
							
							
						 
						
							2016-07-17 22:52:58 +01:00  
				
					
						
							
							
								 
						
							
							
								e881562d34 
								
							
								 
							
						 
						
							
							
								
								fix drop on delayed events processing  
							
							
							
						 
						
							2016-07-17 14:15:46 +01:00  
				
					
						
							
							
								 
						
							
							
								442b272228 
								
							
								 
							
						 
						
							
							
								
								add a Drop method to PollService Event handlers, Drop requests on connections known to be lost or delay event check if they are sending a response  
							
							
							
						 
						
							2016-07-17 13:20:56 +01:00  
				
					
						
							
							
								 
						
							
							
								d1810866b3 
								
							
								 
							
						 
						
							
							
								
								simplify http textures and meshs Throttles  
							
							
							
						 
						
							2016-07-16 19:53:41 +01:00  
				
					
						
							
							
								 
						
							
							
								5f5c4aca40 
								
							
								 
							
						 
						
							
							
								
								lib omv now supports SeeAvs fields, so use it, thx Gavin Hird  
							
							
							
						 
						
							2016-07-15 15:36:53 +01:00  
				
					
						
							
							
								 
						
							
							
								aba4e2d13b 
								
							
								 
							
						 
						
							
							
								
								revert changes to Select/DeSelect, using the SelectObjects as control seems bad  
							
							
							
						 
						
							2016-07-14 02:11:50 +01:00  
				
					
						
							
							
								 
						
							
							
								445fb51455 
								
							
								 
							
						 
						
							
							
								
								make getBoundsCenter() call GetBoundsRadius() to do the math if needed  
							
							
							
						 
						
							2016-07-13 22:35:46 +01:00  
				
					
						
							
							
								 
						
							
							
								00687d5b0f 
								
							
								 
							
						 
						
							
							
								
								use geometric center and not sog root position in culling  
							
							
							
						 
						
							2016-07-13 22:29:09 +01:00  
				
					
						
							
							
								 
						
							
							
								e0a1025497 
								
							
								 
							
						 
						
							
							
								
								Oops that was not slower  
							
							
							
						 
						
							2016-07-13 16:28:07 +01:00  
				
					
						
							
							
								 
						
							
							
								33655e40df 
								
							
								 
							
						 
						
							
							
								
								slow down culling kills even more  
							
							
							
						 
						
							2016-07-13 16:15:35 +01:00  
				
					
						
							
							
								 
						
							
							
								acebfeb5c9 
								
							
								 
							
						 
						
							
							
								
								don't overlap Select and Deselect, fix deselect prims account  
							
							
							
						 
						
							2016-07-13 15:56:01 +01:00  
				
					
						
							
							
								 
						
							
							
								981980150c 
								
							
								 
							
						 
						
							
							
								
								ignore camera on culling for now  
							
							
							
						 
						
							2016-07-13 14:18:06 +01:00  
				
					
						
							
							
								 
						
							
							
								7131703244 
								
							
								 
							
						 
						
							
							
								
								ugly culling  
							
							
							
						 
						
							2016-07-13 14:00:33 +01:00  
				
					
						
							
							
								 
						
							
							
								14296bc792 
								
							
								 
							
						 
						
							
							
								
								add missing prim count for stats  
							
							
							
						 
						
							2016-07-13 10:25:52 +01:00  
				
					
						
							
							
								 
						
							
							
								2220ceb522 
								
							
								 
							
						 
						
							
							
								
								a few changes to culling  
							
							
							
						 
						
							2016-07-13 02:07:07 +01:00  
				
					
						
							
							
								 
						
							
							
								abf423e361 
								
							
								 
							
						 
						
							
							
								
								be nicer to PIs (actually linux)  
							
							
							
						 
						
							2016-07-12 23:23:47 +01:00  
				
					
						
							
							
								 
						
							
							
								3507566692 
								
							
								 
							
						 
						
							
							
								
								reduce some locks on culling checks  
							
							
							
						 
						
							2016-07-12 22:15:39 +01:00  
				
					
						
							
							
								 
						
							
							
								bc6c342d01 
								
							
								 
							
						 
						
							
							
								
								let radius be radius, not diameter  
							
							
							
						 
						
							2016-07-12 17:21:34 +01:00  
				
					
						
							
							
								 
						
							
							
								5bb5eb4e37 
								
							
								 
							
						 
						
							
							
								
								don't break child agents start position  
							
							
							
						 
						
							2016-07-12 16:33:09 +01:00  
				
					
						
							
							
								 
						
							
							
								e0878864e8 
								
							
								 
							
						 
						
							
							
								
								work around missing information on child creation, hidding its effects with reduced view range in culling option is on  
							
							
							
						 
						
							2016-07-12 15:50:05 +01:00  
				
					
						
							
							
								 
						
							
							
								d879e119a8 
								
							
								 
							
						 
						
							
							
								
								add object UUID to a debug/warn message  
							
							
							
						 
						
							2016-07-12 14:45:20 +01:00  
				
					
						
							
							
								 
						
							
							
								79fb13c95c 
								
							
								 
							
						 
						
							
							
								
								reduce xfer burst if we are busy  
							
							
							
						 
						
							2016-07-11 12:05:47 +01:00  
				
					
						
							
							
								 
						
							
							
								a92266d58e 
								
							
								 
							
						 
						
							
							
								
								fix ObjectPropertiesFamilyPacket LastOwnerID  
							
							
							
						 
						
							2016-07-10 19:05:19 +01:00  
				
					
						
							
							
								 
						
							
							
								e6d57a1e49 
								
							
								 
							
						 
						
							
							
								
								change Xfermanager file sending  
							
							
							
						 
						
							2016-07-10 15:25:05 +01:00  
				
					
						
							
							
								 
						
							
							
								941971648e 
								
							
								 
							
						 
						
							
							
								
								kick Xfermanager from heartbeat and expires files based on its timming  
							
							
							
						 
						
							2016-07-09 13:45:29 +01:00  
				
					
						
							
							
								 
						
							
							
								415c45b097 
								
							
								 
							
						 
						
							
							
								
								add a simple files expire to Xfer to catch some that never got a request (opened xfers also need a timeout)  (not pretty code, but should not have heavy use)  
							
							
							
						 
						
							2016-07-09 01:32:27 +01:00  
				
					
						
							
							
								 
						
							
							
								fa9a4a9a2b 
								
							
								 
							
						 
						
							
							
								
								some changes to RequestInventoryFile()  
							
							
							
						 
						
							2016-07-09 00:20:51 +01:00  
				
					
						
							
							
								 
						
							
							
								11a8a722df 
								
							
								 
							
						 
						
							
							
								
								don't auto return objects if they have sitting avatars (not npcs) - mantis 7828 with diferent code  
							
							
							
						 
						
							2016-07-08 09:56:59 +01:00  
				
					
						
							
							
								 
						
							
							
								e38f16d800 
								
							
								 
							
						 
						
							
							
								
								Correction of a test introduced in  34b308d5b6 
							
							
							
						 
						
							2016-07-07 13:06:37 -07:00  
				
					
						
							
							
								 
						
							
							
								a058fca1ac 
								
							
								 
							
						 
						
							
							
								
								reduce lock time during object inventory ProcessInventoryBackup  
							
							
							
						 
						
							2016-07-07 19:54:52 +01:00  
				
					
						
							
							
								 
						
							
							
								668339f936 
								
							
								 
							
						 
						
							
							
								
								reduce the initial capacity of  InventoryStringBuilder the 16k i added is  
							
							... 
							
							
							
							unreasonable for most cases. The coment about performance on a previus
commit refering to mantis 7904 was wrong, this changes will NOT do much in
terms of objects inventory download time, only a bit on cpu and memory
use" 
							
						 
						
							2016-07-07 16:05:13 +01:00  
				
					
						
							
							
								 
						
							
							
								416c02ef3a 
								
							
								 
							
						 
						
							
							
								
								hide the footprints of my previus bug ( take out comented code  
							
							
							
						 
						
							2016-07-07 15:30:07 +01:00  
				
					
						
							
							
								 
						
							
							
								a4fc22a6b6 
								
							
								 
							
						 
						
							
							
								
								forget InventoryStringBuilder.close()  
							
							
							
						 
						
							2016-07-07 15:22:32 +01:00  
				
					
						
							
							
								 
						
							
							
								14b9d31bd9 
								
							
								 
							
						 
						
							
							
								
								change InventoryStringBuilder. This will do much for mantis 7904 objects inventory sending is slow by design  
							
							
							
						 
						
							2016-07-07 14:38:27 +01:00  
				
					
						
							
							
								 
						
							
							
								f768effa87 
								
							
								 
							
						 
						
							
							
								
								move object inventory send to udp queue asset ( was task). Remove a call  
							
							... 
							
							
							
							to RefreshGroupMembership() on start. It was too soon and its Groups
module job 
							
						 
						
							2016-07-07 12:23:53 +01:00  
				
					
						
							
							
								 
						
							
							
								4119e60c0c 
								
							
								 
							
						 
						
							
							
								
								avoid  InvalidBoundsRadius() calls caused by small changes  
							
							
							
						 
						
							2016-07-07 00:16:25 +01:00  
				
					
						
							
							
								 
						
							
							
								d7ab1cdd15 
								
							
								 
							
						 
						
							
							
								
								let RePrioritization also work on child agents  
							
							
							
						 
						
							2016-07-06 18:58:28 +01:00  
				
					
						
							
							
								 
						
							
							
								06b412c980 
								
							
								 
							
						 
						
							
							
								
								the bug was actually here  
							
							
							
						 
						
							2016-07-06 17:32:59 +01:00  
				
					
						
							
							
								 
						
							
							
								beafc99d43 
								
							
								 
							
						 
						
							
							
								
								bug fix, etc  
							
							
							
						 
						
							2016-07-06 17:31:05 +01:00  
				
					
						
							
							
								 
						
							
							
								6c48be6c91 
								
							
								 
							
						 
						
							
							
								
								finish removing child-repri option  
							
							
							
						 
						
							2016-07-06 16:50:25 +01:00  
				
					
						
							
							
								 
						
							
							
								0eabfb1e3e 
								
							
								 
							
						 
						
							
							
								
								add some needed InvalidBoundsRadius() calls  
							
							
							
						 
						
							2016-07-06 16:45:27 +01:00  
				
					
						
							
							
								 
						
							
							
								c02fe98b7d 
								
							
								 
							
						 
						
							
							
								
								add test option ObjectsCullingByDistance. In future, if true, it may  
							
							... 
							
							
							
							prevent sending objects outside view range to viewers. DO NOT SET TRUE
 unless testing it. Code still not completei!!! 
							
						 
						
							2016-07-06 16:13:27 +01:00  
				
					
						
							
							
								 
						
							
							
								259824fbc4 
								
							
								 
							
						 
						
							
							
								
								add EngineName also to the others  
							
							
							
						 
						
							2016-07-04 09:13:20 +01:00  
				
					
						
							
							
								 
						
							
							
								2ebccbcd08 
								
							
								 
							
						 
						
							
							
								
								add EngineName also to old ODE  
							
							
							
						 
						
							2016-07-04 08:55:19 +01:00  
				
					
						
							
							
								 
						
							
							
								1d9e343b7e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2016-07-04 08:30:07 +01:00  
				
					
						
							
							
								 
						
							
							
								ac72598c6b 
								
							
								 
							
						 
						
							
							
								
								add OSSL osGetPhysicsEngineName(). this returns a string with name and version. does no permition checks or it whould be less usefull ( only ubOde returns value)  
							
							
							
						 
						
							2016-07-04 08:29:26 +01:00  
				
					
						
							
							
								 
						
							
							
								4468aa0dcf 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2016-07-04 03:37:45 +01:00  
				
					
						
							
							
								 
						
							
							
								ea8f3c83bf 
								
							
								 
							
						 
						
							
							
								
								Finally remove the requirement for an InventoryItem/FolderBase object to  
							
							... 
							
							
							
							be passed into inventory queries.
This makes the API more homogenous and also will more clearly show
coding
errors related to HG inventory where the .Owner field has a meaning
for a query but wasn't always set. 
							
						 
						
							2016-07-04 03:35:48 +01:00  
				
					
						
							
							
								 
						
							
							
								e00603f78a 
								
							
								 
							
						 
						
							
							
								
								New config var: DisableObjectTransfer. If set to True, objects never cross; instead they stay in the region, possibly placed outside its borders.  
							
							
							
						 
						
							2016-07-03 12:24:31 -07:00  
				
					
						
							
							
								 
						
							
							
								b3d8e35d67 
								
							
								 
							
						 
						
							
							
								
								dont try to check CanObjectEntry on a attachment in llSetPos()  
							
							
							
						 
						
							2016-07-03 19:51:07 +01:00  
				
					
						
							
							
								 
						
							
							
								58135ef52c 
								
							
								 
							
						 
						
							
							
								
								fix a lost region size of 256m  
							
							
							
						 
						
							2016-07-03 19:39:13 +01:00  
				
					
						
							
							
								 
						
							
							
								42dd02fc32 
								
							
								 
							
						 
						
							
							
								
								scale down position X and Y acording to region size on sending coarse Updates. Viewers need to scale up by same amount.  
							
							
							
						 
						
							2016-07-03 15:47:20 +01:00  
				
					
						
							
							
								 
						
							
							
								a443dcce89 
								
							
								 
							
						 
						
							
							
								
								try to place avatars on a nicer location, when they arrive into a banned parcel  
							
							
							
						 
						
							2016-07-03 10:22:14 +01:00  
				
					
						
							
							
								 
						
							
							
								a6ee06d630 
								
							
								 
							
						 
						
							
							
								
								dont send bad profiles to viewer  
							
							
							
						 
						
							2016-07-02 13:53:17 +01:00  
				
					
						
							
							
								 
						
							
							
								cd34f978fb 
								
							
								 
							
						 
						
							
							
								
								revert to previus GroupProfileRequest because floatsam groups server seems to return wrong values for GroupMembershipCount and GroupRolesCount. this should be fixed because we are getting the full lists just to count number of entries  
							
							
							
						 
						
							2016-07-02 01:01:29 +01:00  
				
					
						
							
							
								 
						
							
							
								7991bb08f1 
								
							
								 
							
						 
						
							
							
								
								reduce absurd viewers blind retries of GroupProfileRequest  
							
							
							
						 
						
							2016-07-02 00:18:29 +01:00  
				
					
						
							
							
								 
						
							
							
								057bc648f3 
								
							
								 
							
						 
						
							
							
								
								xmlrpcgroups: make use of a forgotten GetMemberGroupProfilemethod, put back xmlrpc cache since it is necessary to prevent folish viewers flooding  
							
							
							
						 
						
							2016-07-01 23:26:16 +01:00  
				
					
						
							
							
								 
						
							
							
								07c8e79b03 
								
							
								 
							
						 
						
							
							
								
								missing file  
							
							
							
						 
						
							2016-07-01 19:32:14 +01:00  
				
					
						
							
							
								 
						
							
							
								3af437c8bc 
								
							
								 
							
						 
						
							
							
								
								cleanup a bit  
							
							
							
						 
						
							2016-07-01 19:20:04 +01:00  
				
					
						
							
							
								 
						
							
							
								7b7483ec7e 
								
							
								 
							
						 
						
							
							
								
								save one call to grid to get agent groups powers (xmlrpcgoups only for now  
							
							
							
						 
						
							2016-07-01 18:38:38 +01:00  
				
					
						
							
							
								 
						
							
							
								aa744eecf2 
								
							
								 
							
						 
						
							
							
								
								add a few methods to modify clientview group powers  
							
							
							
						 
						
							2016-07-01 18:19:09 +01:00  
				
					
						
							
							
								 
						
							
							
								1777324a86 
								
							
								 
							
						 
						
							
							
								
								cleanup a bit AgentGroupDataUpdate sending  
							
							
							
						 
						
							2016-07-01 17:31:31 +01:00  
				
					
						
							
							
								 
						
							
							
								6deced0193 
								
							
								 
							
						 
						
							
							
								
								increase xmlrpc timeout in xmlrpcgroups, disable its cache until its entries invalidation is checked  
							
							
							
						 
						
							2016-07-01 16:24:42 +01:00  
				
					
						
							
							
								 
						
							
							
								9358a6ad29 
								
							
								 
							
						 
						
							
							
								
								revert several changes to groups modules (agentGroupData is private). change interregions invite/eject messages, etc  
							
							
							
						 
						
							2016-07-01 16:10:45 +01:00  
				
					
						
							
							
								 
						
							
							
								ea140d7cac 
								
							
								 
							
						 
						
							
							
								
								change ubOde module, hopefully for better handling of multiple scenes on same instance. ( may be broken now )  
							
							
							
						 
						
							2016-06-29 14:14:16 +01:00  
				
					
						
							
							
								 
						
							
							
								158e0ae402 
								
							
								 
							
						 
						
							
							
								
								Revert " don't try to send initial AgentGroupDataUpdate to NPCs" this was  
							
							... 
							
							
							
							already done
This reverts commit 84a6a6e008 
							
						 
						
							2016-06-28 23:57:14 +01:00  
				
					
						
							
							
								 
						
							
							
								84a6a6e008 
								
							
								 
							
						 
						
							
							
								
								don't try to send initial AgentGroupDataUpdate to NPCs  
							
							
							
						 
						
							2016-06-28 23:52:00 +01:00  
				
					
						
							
							
								 
						
							
							
								90b825cda8 
								
							
								 
							
						 
						
							
							
								
								if a NPC is owned, allow access if ownerID matchs parcel owner or it is in the access list. option OS_NPC_OBJECT_GROUP it still needed if access is by group (this option should also work with not owned NPC) NEEDS TESTING, may prove to be a bad solution  
							
							
							
						 
						
							2016-06-28 23:30:04 +01:00  
				
					
						
							
							
								 
						
							
							
								a08c354a07 
								
							
								 
							
						 
						
							
							
								
								fix NPCs OS_NPC_OBJECT_GROUP option. group ID needs to be set during creation, before scenepresence.CompleteMovement, set tittle just after it.  
							
							
							
						 
						
							2016-06-28 18:14:30 +01:00  
				
					
						
							
							
								 
						
							
							
								bc4e5d81b9 
								
							
								 
							
						 
						
							
							
								
								add PRIM_OMEGA to llGet(LINK)PrimitiveParams. This will not return same values as spec, because the way our targetomega works. ( only did minor testing)  
							
							
							
						 
						
							2016-06-26 14:40:26 +01:00  
				
					
						
							
							
								 
						
							
							
								71404be21d 
								
							
								 
							
						 
						
							
							
								
								let llPlaySound() in HUDs send sound to owner without parcel restriction  
							
							
							
						 
						
							2016-06-26 10:02:56 +01:00  
				
					
						
							
							
								 
						
							
							
								8cb3787de8 
								
							
								 
							
						 
						
							
							
								
								mantis 7942: allow llTriggerSound on HUDs to send sounds to all.  
							
							
							
						 
						
							2016-06-26 09:40:05 +01:00  
				
					
						
							
							
								 
						
							
							
								c34fcae3f3 
								
							
								 
							
						 
						
							
							
								
								Added a test for checking permissions in inventory items that are transferred. This is a work in progress. All permission assertions are commented for now. Will get back to this later when permissions are fixed by Melanie.  
							
							
							
						 
						
							2016-06-24 12:27:45 -07:00  
				
					
						
							
							
								 
						
							
							
								cec5682da9 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7937 : don't send group info to NPCs  
							
							
							
						 
						
							2016-06-23 12:10:50 -07:00  
				
					
						
							
							
								 
						
							
							
								b522f0916a 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7934  and related: landing points and telehubs for gods. Added a new configuration variable LandingPointBehavior that can switch between what we're used to in OpenSim and the behavior in SL.  
							
							
							
						 
						
							2016-06-23 11:44:59 -07:00  
				
					
						
							
							
								 
						
							
							
								648cf51411 
								
							
								 
							
						 
						
							
							
								
								Fix failing test  
							
							
							
						 
						
							2016-06-23 06:38:34 -07:00  
				
					
						
							
							
								 
						
							
							
								cc9ff12988 
								
							
								 
							
						 
						
							
							
								
								Set culture also in object crossings.  
							
							
							
						 
						
							2016-06-22 20:18:16 -07:00  
				
					
						
							
							
								 
						
							
							
								33efc91342 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7802 : set culture to US English on the thread that does the agent crossing, not that it's async and needs to parse decimal numbers.  
							
							
							
						 
						
							2016-06-22 18:10:12 -07:00  
				
					
						
							
							
								 
						
							
							
								193a3afa64 
								
							
								 
							
						 
						
							
							
								
								Make a debug message less misleading.  
							
							
							
						 
						
							2016-06-22 15:28:18 -07:00  
				
					
						
							
							
								 
						
							
							
								f8bd3d2f2e 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7935 : regression on transferring attachments over the HG  
							
							
							
						 
						
							2016-06-22 11:52:53 -07:00  
				
					
						
							
							
								 
						
							
							
								0b32cf0e8f 
								
							
								 
							
						 
						
							
							
								
								Can't do it do it this low in the stack. Attachments on teleports apparently rely on  
							
							... 
							
							
							
							State being != 0.
Revert "Mantis #7932 : Some objects were being serialized with PCode=9 and State != 0 (meaning attachments). That should never happen."
This reverts commit f19199cf4a 
							
						 
						
							2016-06-22 06:21:23 -07:00  
				
					
						
							
							
								 
						
							
							
								74c79d1f88 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2016-06-21 20:28:44 -07:00  
				
					
						
							
							
								 
						
							
							
								f19199cf4a 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7932 : Some objects were being serialized with PCode=9 and State != 0 (meaning attachments). That should never happen.  
							
							
							
						 
						
							2016-06-21 20:28:25 -07:00  
				
					
						
							
							
								 
						
							
							
								8e40bb6fb7 
								
							
								 
							
						 
						
							
							
								
								Make some more modules inheritable  
							
							
							
						 
						
							2016-06-21 01:46:38 +02:00  
				
					
						
							
							
								 
						
							
							
								9de8cefee5 
								
							
								 
							
						 
						
							
							
								
								Split IM handling so an inheriting module can cange names if required.  
							
							
							
						 
						
							2016-06-21 01:20:21 +02:00  
				
					
						
							
							
								 
						
							
							
								34b308d5b6 
								
							
								 
							
						 
						
							
							
								
								Guard against multiple calls to SetOwnerId on one logical ownership change.  
							
							
							
						 
						
							2016-06-20 16:02:37 -07:00  
				
					
						
							
							
								 
						
							
							
								bc0fc16f44 
								
							
								 
							
						 
						
							
							
								
								Still mantis  #7929 : apply next owner mask to the new owner, the group.  
							
							
							
						 
						
							2016-06-20 15:32:22 -07:00  
				
					
						
							
							
								 
						
							
							
								359908fa88 
								
							
								 
							
						 
						
							
							
								
								Related to mantis  #7929 : "For sale" was not being accepted, because of permissions fail. This adds a new permissions check CanSellGroupObject. THIRD-PARTY PERMISSIONS MODULES TAKE NOTE OF THIS NEW EVENT.  
							
							
							
						 
						
							2016-06-20 10:08:15 -07:00  
				
					
						
							
							
								 
						
							
							
								623a2f859f 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7929 : objects deeded to the group were loosing some important properties. This makes the "For sale" be visible, but is not the end of the story.  
							
							
							
						 
						
							2016-06-20 10:05:17 -07:00  
				
					
						
							
							
								 
						
							
							
								ff65248b9c 
								
							
								 
							
						 
						
							
							
								
								Removed a couple of verbose messages  
							
							
							
						 
						
							2016-06-19 20:13:32 -07:00  
				
					
						
							
							
								 
						
							
							
								8d99fe095a 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7920 : group info was not being updated in many situations. (regression) Putting back the heavy messaging.  
							
							
							
						 
						
							2016-06-19 17:35:11 -07:00  
				
					
						
							
							
								 
						
							
							
								4f3da0a643 
								
							
								 
							
						 
						
							
							
								
								AgentGroupData was being sent by both UDP and EQ -- an overkill. Turn off UDP messaging.  
							
							
							
						 
						
							2016-06-19 16:28:27 -07:00  
				
					
						
							
							
								 
						
							
							
								76ab1ed10c 
								
							
								 
							
						 
						
							
							
								
								Restored sending group membership data via EventQueue -- this had been a regression. Took the opportunity to refactor that code, so that both Groups V2 and XmlRpcGroups can use the same function.  
							
							
							
						 
						
							2016-06-19 16:27:12 -07:00  
				
					
						
							
							
								 
						
							
							
								d51fe01ed8 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7915 : bring XmlRpcGroups/GroupsModule.cs up to speed with Groups V2  
							
							
							
						 
						
							2016-06-19 15:15:57 -07:00  
				
					
						
							
							
								 
						
							
							
								12b73603cc 
								
							
								 
							
						 
						
							
							
								
								Still related to mantis  #7917 , parcel prims info. Now sending the correct numbers for "Simulator primitive usage" related to the parcel owner, not the entire region.  
							
							
							
						 
						
							2016-06-19 09:17:04 -07:00  
				
					
						
							
							
								 
						
							
							
								ce7fa728ef 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7917 : regression on prim limits module.  
							
							
							
						 
						
							2016-06-18 22:07:01 -07:00  
				
					
						
							
							
								 
						
							
							
								206faf0218 
								
							
								 
							
						 
						
							
							
								
								Guard against occurring null ref.  
							
							
							
						 
						
							2016-06-18 17:00:15 -07:00  
				
					
						
							
							
								 
						
							
							
								d2f61f5320 
								
							
								 
							
						 
						
							
							
								
								Also make the HGUserManagementModule more amenable to subclassing.  
							
							
							
						 
						
							2016-06-16 01:47:52 +02:00  
				
					
						
							
							
								 
						
							
							
								f800f5ba57 
								
							
								 
							
						 
						
							
							
								
								Make the UserManagementModule inheritable  
							
							
							
						 
						
							2016-06-15 16:51:02 +02:00  
				
					
						
							
							
								 
						
							
							
								cdfbf78d07 
								
							
								 
							
						 
						
							
							
								
								Fields should be protected unless private is required  
							
							
							
						 
						
							2016-06-14 01:27:48 +02:00  
				
					
						
							
							
								 
						
							
							
								68c73951ef 
								
							
								 
							
						 
						
							
							
								
								Make the LLUDPServerShim inheritable. There is absolutely no reason for  
							
							... 
							
							
							
							this to be sealed! 
							
						 
						
							2016-06-14 01:21:47 +02:00  
				
					
						
							
							
								 
						
							
							
								141205532b 
								
							
								 
							
						 
						
							
							
								
								Make chat and instant message modules fully subclassable  
							
							
							
						 
						
							2016-06-14 00:03:40 +02:00  
				
					
						
							
							
								 
						
							
							
								3ef5e1a24b 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7923 . EDIT BEAMS ARE BACK!  
							
							
							
						 
						
							2016-06-12 22:01:36 -07:00  
				
					
						
							
							
								 
						
							
							
								c2e63e807e 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7861 . llEdgeOfWorld not working. Two reasons: (1) edge was being filled but not used; (2) region size was being ignored when computing the neighbors' coordinates.  
							
							... 
							
							
							
							Not sure if this is the intended semantics of this function, but it made sense in my varregion test with neighbors all around except in the South. 
							
						 
						
							2016-06-12 14:48:30 -07:00  
				
					
						
							
							
								 
						
							
							
								d0c65d15dc 
								
							
								 
							
						 
						
							
							
								
								Still mantis  #7858 : send kill object / update to child agents too  
							
							
							
						 
						
							2016-06-12 14:29:30 -07:00  
				
					
						
							
							
								 
						
							
							
								634d85a30d 
								
							
								 
							
						 
						
							
							
								
								Detection of Cylinder and Prism for flexi prims  
							
							... 
							
							
							
							Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2016-06-12 13:58:20 -07:00  
				
					
						
							
							
								 
						
							
							
								42a9afdc43 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7858 : DeleteSceneObject done slightly differently. ProcessEntities now checks whether the objects have been deleted and, if so, sends an extra kill object packet, in order to compensate for potential race conditions encountered by the first one.  
							
							... 
							
							
							
							Note: I still cannot reproduce this problem, but I was able to emulate it by adding an artificial delay on ProcessEntities, which did, indeed, result in objects not being deleted. This fix fixed my emulated scenario. 
							
						 
						
							2016-06-12 12:23:52 -07:00  
				
					
						
							
							
								 
						
							
							
								53d8b8a83f 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7874 : parcel properties not being updated upon avatar entering new parcel. Root cause: update of the avatar's current property was being made too soon.  
							
							
							
						 
						
							2016-06-11 10:23:07 -07:00  
				
					
						
							
							
								 
						
							
							
								1468ee9179 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7858 . This is s shot in the dark, because I cannot reproduce the problem. Removed what seemed to be redundant kill object calls that weren't there in 0.8.2 -- kill object is already being called in DeleteGroupFromScene.  
							
							
							
						 
						
							2016-06-11 09:38:19 -07:00  
				
					
						
							
							
								 
						
							
							
								8e10963f45 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7919 : fatal exception on LoadImageURLModule  
							
							
							
						 
						
							2016-06-06 09:55:25 -07:00  
				
					
						
							
							
								 
						
							
							
								7d6adeedf5 
								
							
								 
							
						 
						
							
							
								
								Fixed a merge issue  
							
							
							
						 
						
							2016-06-06 08:41:08 -07:00  
				
					
						
							
							
								 
						
							
							
								c4c3163db9 
								
							
								 
							
						 
						
							
							
								
								Don't copy assets to foreign asset servers when the objects are being deleted  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs 
							
						 
						
							2016-06-06 08:37:15 -07:00  
				
					
						
							
							
								 
						
							
							
								48915377a6 
								
							
								 
							
						 
						
							
							
								
								Correct spelling and grammar, thanks Mata Hari  
							
							
							
						 
						
							2016-05-30 19:04:19 +02:00  
				
					
						
							
							
								 
						
							
							
								77af32cdbf 
								
							
								 
							
						 
						
							
							
								
								Enhancement of osRegionRestart  
							
							... 
							
							
							
							Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2016-05-30 15:58:39 +02:00  
				
					
						
							
							
								 
						
							
							
								bcee4e3772 
								
							
								 
							
						 
						
							
							
								
								Fix a line deletion that should not have been deleted  
							
							
							
						 
						
							2016-05-23 19:33:36 +02:00  
				
					
						
							
							
								 
						
							
							
								08bd80f5f4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2016-05-23 19:20:05 +02:00  
				
					
						
							
							
								 
						
							
							
								527ea6af02 
								
							
								 
							
						 
						
							
							
								
								Fixed discrepancy between code and ini symbols.  
							
							
							
						 
						
							2016-05-23 19:19:36 +02:00  
				
					
						
							
							
								 
						
							
							
								775a657bb1 
								
							
								 
							
						 
						
							
							
								
								Addressing  #7903 . Fix legacy sit offsets to use legacy computation.  
							
							... 
							
							
							
							New offsets of course still use the correct math. 
							
						 
						
							2016-05-23 19:18:24 +02:00  
				
					
						
							
							
								 
						
							
							
								057d1b2a6e 
								
							
								 
							
						 
						
							
							
								
								Minor improvement over the previous commit -- make sure the code exists in the FolderType enum  
							
							
							
						 
						
							2016-05-16 21:57:19 -07:00  
				
					
						
							
							
								 
						
							
							
								9e21647011 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7878  -- Landmarks were not being created in HGSuitcaseInventory  
							
							
							
						 
						
							2016-05-16 19:36:20 -07:00  
				
					
						
							
							
								 
						
							
							
								1e44aba620 
								
							
								 
							
						 
						
							
							
								
								According to the SL wiki, estate managers can set parcels for sale. Make it sew.  
							
							
							
						 
						
							2016-05-02 21:40:14 +02:00  
				
					
						
							
							
								 
						
							
							
								4bac95bf4a 
								
							
								 
							
						 
						
							
							
								
								Change requirements for the LL god functions from CanRunConsoleCommand to IsAdministrator, a function that was not available when these were first coded and makes much more sense.  
							
							
							
						 
						
							2016-05-01 20:33:47 +02:00  
				
					
						
							
							
								 
						
							
							
								59ed89769a 
								
							
								 
							
						 
						
							
							
								
								Apply user specified default perms across the board, to items uploaded as well as items created and to rezzed prims in world.  
							
							... 
							
							
							
							This effectively removes the concept of "default permissions" from OpenSim
because all known modern viewers set the permissions flags on login.
Ancient abandoned viewers will now default to the SL defaults. 
							
						 
						
							2016-04-29 22:36:56 +02:00  
				
					
						
							
							
								 
						
							
							
								d42de53dda 
								
							
								 
							
						 
						
							
							
								
								Allow default permissions from the viewer to be applied to uploaded objects.  
							
							... 
							
							
							
							Make inventory items reflect coorect permissions immediately unstead of after relog 
							
						 
						
							2016-04-29 21:23:32 +02:00  
				
					
						
							
							
								 
						
							
							
								bedebf9498 
								
							
								 
							
						 
						
							
							
								
								Prevent "Object->Take" from working on attachments.  
							
							
							
						 
						
							2016-04-29 17:11:36 +02:00  
				
					
						
							
							
								 
						
							
							
								a01f24e331 
								
							
								 
							
						 
						
							
							
								
								Replace the "land show" method with the better one from 0.8.  
							
							
							
						 
						
							2016-04-28 16:13:23 +02:00  
				
					
						
							
							
								 
						
							
							
								995655c445 
								
							
								 
							
						 
						
							
							
								
								Make the SimulatorFeaturesModule nonshared as it ought to be from it's code structure.  
							
							
							
						 
						
							2016-04-27 00:48:56 +02:00  
				
					
						
							
							
								 
						
							
							
								2c75be7f6e 
								
							
								 
							
						 
						
							
							
								
								From information given my Mandarinka Tasty, add firing the detach event even for temp attachments  
							
							
							
						 
						
							2016-04-27 00:35:30 +02:00  
				
					
						
							
							
								 
						
							
							
								6771fb7d5d 
								
							
								 
							
						 
						
							
							
								
								Reverse a comparison, this is probably the cause of attach issues  
							
							
							
						 
						
							2016-04-26 17:43:36 +02:00  
				
					
						
							
							
								 
						
							
							
								61a7566381 
								
							
								 
							
						 
						
							
							
								
								Fire detach events even in temp attachments. They don't really need it but keeping the tests happy  
							
							
							
						 
						
							2016-04-25 20:27:23 +02:00  
				
					
						
							
							
								 
						
							
							
								8f668ec888 
								
							
								 
							
						 
						
							
							
								
								Stop serializing and storing assets for objects that were never rezzed from inventory items.  
							
							
							
						 
						
							2016-04-25 20:02:11 +02:00  
				
					
						
							
							
								 
						
							
							
								46a62a37d1 
								
							
								 
							
						 
						
							
							
								
								Fix Temporary Attachments not being able to be detached by client  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2016-04-25 19:44:15 +02:00  
				
					
						
							
							
								 
						
							
							
								28fb722612 
								
							
								 
							
						 
						
							
							
								
								CR safari. Remove gratuitious CRs in some files  
							
							
							
						 
						
							2016-04-07 19:53:56 +02:00  
				
					
						
							
							
								 
						
							
							
								4cc954249d 
								
							
								 
							
						 
						
							
							
								
								Mantis 7842 - remove another possible null dereference  
							
							
							
						 
						
							2016-03-23 21:03:20 +01:00  
				
					
						
							
							
								 
						
							
							
								e8b46023e4 
								
							
								 
							
						 
						
							
							
								
								Add osRequestURL and osRequestSecureURL with an options list.  
							
							... 
							
							
							
							Only currently supported option is "allowXss" which will send the needed
Access-control-allow-origin: * header to allow xss scripting against
the LSL http server. 
							
						 
						
							2016-03-16 20:04:52 +01:00  
				
					
						
							
							
								 
						
							
							
								efa21156f3 
								
							
								 
							
						 
						
							
							
								
								Implement Access-Control-Allow-Origin for HTTP LSL server  
							
							
							
						 
						
							2016-03-16 19:22:40 +01:00  
				
					
						
							
							
								 
						
							
							
								8e772fde7f 
								
							
								 
							
						 
						
							
							
								
								Remove debug spam  
							
							
							
						 
						
							2016-03-15 02:36:06 +01:00  
				
					
						
							
							
								 
						
							
							
								41644bbfa9 
								
							
								 
							
						 
						
							
							
								
								Implement parameterization of HTTP_BODY_MAXLENGTH maximum as proposed in Mantis 7839.  
							
							
							
						 
						
							2016-03-14 16:08:49 +01:00  
				
					
						
							
							
								 
						
							
							
								07b78a68fc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2016-03-09 02:53:06 +01:00  
				
					
						
							
							
								 
						
							
							
								1697f3e0c2 
								
							
								 
							
						 
						
							
							
								
								Finish plumbing RezRestoreToWorld.  
							
							
							
						 
						
							2016-03-09 02:52:45 +01:00  
				
					
						
							
							
								 
						
							
							
								43ca32150c 
								
							
								 
							
						 
						
							
							
								
								Plumb RezRestoreToWorld from the client (part done)  
							
							
							
						 
						
							2016-03-09 02:45:11 +01:00  
				
					
						
							
							
								 
						
							
							
								be43fc2234 
								
							
								 
							
						 
						
							
							
								
								BulletSim: use the new 'setAvatarSize' physics call introduced in 0.9.  
							
							... 
							
							
							
							This disables all the avatar size fudge numbers previously used by BulletSim.
If you have your region tuned to the old way, set
"[BulletSim]AvatarUseBefore09SizeComputation=true" in your INI files. 
							
						 
						
							2016-03-06 14:23:06 -08:00  
				
					
						
							
							
								 
						
							
							
								b65a18ef3f 
								
							
								 
							
						 
						
							
							
								
								Remove unused parameter ShouldUseFireAndForgetForCollisions. It was  
							
							... 
							
							
							
							used a while ago for testing but the execution code was removed. 
							
						 
						
							2016-03-06 14:16:46 -08:00  
				
					
						
							
							
								 
						
							
							
								feb058f5c5 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Send out avatar position update if velocity is now zero  
							
							... 
							
							
							
							and it wasn't zero last tick. This will prevent some avatar creeping.
Adjust BulletSim default avatar velocity zeroing so the avatar stops sooner. 
							
						 
						
							2016-03-06 11:30:25 -08:00  
				
					
						
							
							
								 
						
							
							
								57b6398b71 
								
							
								 
							
						 
						
							
							
								
								Make mesh upload respect the same parts maximum as what is set for the  
							
							... 
							
							
							
							simulator 
							
						 
						
							2016-03-05 22:30:02 +01:00  
				
					
						
							
							
								 
						
							
							
								110297793c 
								
							
								 
							
						 
						
							
							
								
								Fix a couple of typos  
							
							
							
						 
						
							2016-03-05 22:22:09 +01:00  
				
					
						
							
							
								 
						
							
							
								c541b5cf43 
								
							
								 
							
						 
						
							
							
								
								Mantis 7833: Fix a condition where email sent from an object that is in  
							
							... 
							
							
							
							the process of being removed can cause a null reference 
							
						 
						
							2016-03-03 17:08:56 +01:00  
				
					
						
							
							
								 
						
							
							
								ab12a14279 
								
							
								 
							
						 
						
							
							
								
								Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore.  
							
							
							
						 
						
							2016-02-21 11:14:02 -08:00  
				
					
						
							
							
								 
						
							
							
								170acd7d67 
								
							
								 
							
						 
						
							
							
								
								change parcel_owner_is_god configuration option from default from true to false, leaving only region_owner true by default  
							
							
							
						 
						
							2016-01-30 15:42:59 +00:00  
				
					
						
							
							
								 
						
							
							
								b34652e9eb 
								
							
								 
							
						 
						
							
							
								
								accept mantis 7785 requests, at least until bullet can be also be used fix landing height. (could not test)  
							
							
							
						 
						
							2016-01-26 21:42:46 +00:00  
				
					
						
							
							
								 
						
							
							
								668ff1e12c 
								
							
								 
							
						 
						
							
							
								
								make sure MaxRegionsViewDistance is lower than MaxDrawDistance  
							
							
							
						 
						
							2016-01-26 20:55:00 +00:00  
				
					
						
							
							
								 
						
							
							
								109723dc2d 
								
							
								 
							
						 
						
							
							
								
								add option MaxRegionsViewDistance to control the maximum range to tell viewer to connect to Neighbour regions, since that is diferent from view range  
							
							
							
						 
						
							2016-01-26 20:39:37 +00:00  
				
					
						
							
							
								 
						
							
							
								66be75556b 
								
							
								 
							
						 
						
							
							
								
								BulletSim: increase default value of AvatarStopZeroThreshold as this reduces  
							
							... 
							
							
							
							the occurance of stopped avatar drifting in the viewer. Not sure why but this
is a short term fix while investigation continues. 
							
						 
						
							2016-01-20 06:35:53 -08:00  
				
					
						
							
							
								 
						
							
							
								33af419050 
								
							
								 
							
						 
						
							
							
								
								BulletSim: make collision sounds work most of the time. Seems that collisions  
							
							... 
							
							
							
							usually stop  the collider so velocity is often small.
Also remove some chatty debug messages. 
							
						 
						
							2016-01-19 22:09:51 -08:00  
				
					
						
							
							
								 
						
							
							
								ddd59fab5f 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add stationary suppression on AddForce application. This enables  
							
							... 
							
							
							
							small pushing of avatars (Mantis 7779). 
							
						 
						
							2016-01-18 10:50:28 -08:00  
				
					
						
							
							
								 
						
							
							
								5ed90b3921 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix problem of not zeroing motion when stationary (drift problem from  
							
							... 
							
							
							
							Mantis 7813). Redo Z computations for movement. Clean up code to simplify
tests. Add function to suppress stationary tests unless velocity drops. 
							
						 
						
							2016-01-18 10:48:10 -08:00  
				
					
						
							
							
								 
						
							
							
								35d4298be6 
								
							
								 
							
						 
						
							
							
								
								BulletSim: change method signatures for internal AddForce methods to remove  
							
							... 
							
							
							
							confusion about push forces. The latter is an external, physics engine interface
feature (the force parameter has a different unit if pushing vs adding force)
and that distinction is not used internally. 
							
						 
						
							2016-01-18 07:02:48 -08:00  
				
					
						
							
							
								 
						
							
							
								fb57d31538 
								
							
								 
							
						 
						
							
							
								
								BulletSim: revert avatar stationary testing for having slight velocity.  
							
							... 
							
							
							
							This fix causes drift (Mantis 7813). This revision will rebreak pushing
(Mantis 7779) but drifting is bad and pushing will be fixed in future commits. 
							
						 
						
							2016-01-18 07:00:50 -08:00  
				
					
						
							
							
								 
						
							
							
								b02f29300d 
								
							
								 
							
						 
						
							
							
								
								Code cleanup to terse update sending as given in a patch in Mantis 7813.  
							
							... 
							
							
							
							Thanks tqlion! 
							
						 
						
							2016-01-18 06:58:41 -08:00  
				
					
						
							
							
								 
						
							
							
								22501ea06d 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix Mantis 7798: land collisions not working.  
							
							
							
						 
						
							2016-01-10 16:42:23 -08:00  
				
					
						
							
							
								 
						
							
							
								d4e88f8883 
								
							
								 
							
						 
						
							
							
								
								BulletSim: tweaking so avatar can be pushed. In particular, llPushObject,  
							
							... 
							
							
							
							which called BSCharacter.AddForce, can now move a character. 
							
						 
						
							2016-01-10 14:53:55 -08:00  
				
					
						
							
							
								 
						
							
							
								ee15c51ba4 
								
							
								 
							
						 
						
							
							
								
								add npc create option OS_NPC_OBJECT_GROUP. with it the npc will be created with the group of the object with the script, if that object owner is member of that group. This should allow parcel access by group to work now, and not much else. The groupTitle will also be set, it the region option NoNPCGroup is not active.  
							
							
							
						 
						
							2016-01-01 23:41:25 +00:00  
				
					
						
							
							
								 
						
							
							
								f8f28311bf 
								
							
								 
							
						 
						
							
							
								
								stop avatar move to target on parcel ban enforce  
							
							
							
						 
						
							2016-01-01 23:03:46 +00:00  
				
					
						
							
							
								 
						
							
							
								e2517b51f8 
								
							
								 
							
						 
						
							
							
								
								ubMeshmerizer: remove some wrong faces still present in taper cases, some code cleanup  
							
							
							
						 
						
							2015-12-26 21:38:36 +00:00  
				
					
						
							
							
								 
						
							
							
								f92deb65f8 
								
							
								 
							
						 
						
							
							
								
								fix cilinder and cone physics mesh  
							
							
							
						 
						
							2015-12-26 01:49:30 +00:00  
				
					
						
							
							
								 
						
							
							
								65269f6f7f 
								
							
								 
							
						 
						
							
							
								
								fix html encapsulation for MSIE was doing nothing  
							
							
							
						 
						
							2015-12-25 14:34:02 +00:00  
				
					
						
							
							
								 
						
							
							
								85a75ce0bc 
								
							
								 
							
						 
						
							
							
								
								assume direct string.replace is good enought to avoid a stringbuild use  
							
							
							
						 
						
							2015-12-25 14:16:47 +00:00  
				
					
						
							
							
								 
						
							
							
								41078f8d51 
								
							
								 
							
						 
						
							
							
								
								try to implement HTTP_BODY_MAXLENGTH. Make it limit body input bytes. Read entire relevant input buffer before UTF-8 parsing, or it may fail.  
							
							
							
						 
						
							2015-12-25 13:51:05 +00:00  
				
					
						
							
							
								 
						
							
							
								b7ea5c4967 
								
							
								 
							
						 
						
							
							
								
								a few code cosmetic changes  
							
							
							
						 
						
							2015-12-25 10:43:51 +00:00  
				
					
						
							
							
								 
						
							
							
								7430c629aa 
								
							
								 
							
						 
						
							
							
								
								enable the upload region map texture asset for large regions for large regions that i had disabled, but with max size reduced to 512pixels. New viewers don't use this, but osGetRegionMapTexture needs it ( mantis 7787 )  
							
							
							
						 
						
							2015-12-24 11:20:46 +00:00  
				
					
						
							
							
								 
						
							
							
								37cb24da60 
								
							
								 
							
						 
						
							
							
								
								add prim estimated center of mass correction also for tortured prims meshs. Not fully tested  
							
							
							
						 
						
							2015-12-24 01:21:15 +00:00  
				
					
						
							
							
								 
						
							
							
								24aa529715 
								
							
								 
							
						 
						
							
							
								
								fix avatar movetotarget that got broken with changes on significant movement. Do it all on scenepresence.cs, and not also on scene.cs. check distance to target only on X,Y if not flying or landing  
							
							
							
						 
						
							2015-12-23 21:22:00 +00:00  
				
					
						
							
							
								 
						
							
							
								5135214e5b 
								
							
								 
							
						 
						
							
							
								
								physics landing: don't land on top of volume detectors  
							
							
							
						 
						
							2015-12-22 13:23:08 +00:00  
				
					
						
							
							
								 
						
							
							
								6437a94388 
								
							
								 
							
						 
						
							
							
								
								a few changes to physics new root avatar position height estimation  
							
							
							
						 
						
							2015-12-22 00:06:17 +00:00  
				
					
						
							
							
								 
						
							
							
								88a63ecc39 
								
							
								 
							
						 
						
							
							
								
								drop attachments to ground a bit in front of the avatar, not on his location  
							
							
							
						 
						
							2015-12-21 18:13:07 +00:00  
				
					
						
							
							
								 
						
							
							
								7081ef948c 
								
							
								 
							
						 
						
							
							
								
								clean a bit  
							
							
							
						 
						
							2015-12-21 17:56:12 +00:00  
				
					
						
							
							
								 
						
							
							
								4b14ec3c45 
								
							
								 
							
						 
						
							
							
								
								add physics help on root agent arrival via some login types and if not under action of telehub or landpoint. will change land to the top of anything physics sees above ground up to 1024m above ground. Only works with ubOde (possible ode but untested). Feature testing... some results may be ugly.  
							
							
							
						 
						
							2015-12-21 16:31:49 +00:00  
				
					
						
							
							
								 
						
							
							
								0e99763e6b 
								
							
								 
							
						 
						
							
							
								
								revert the setting of phantom flag on attachment drop to ground, since it can break nomod objects  
							
							
							
						 
						
							2015-12-21 13:52:45 +00:00  
				
					
						
							
							
								 
						
							
							
								52d7aca6a2 
								
							
								 
							
						 
						
							
							
								
								simplify avatar updates throotle control, this possible needs to get more complex again  
							
							
							
						 
						
							2015-12-21 13:20:24 +00:00  
				
					
						
							
							
								 
						
							
							
								827058e359 
								
							
								 
							
						 
						
							
							
								
								drop attachments to ground with phantom active. We should not do this, but for now there no better way to avoid nasty collisions. (large physical objects may still have bad collisions with ground on drop)  
							
							
							
						 
						
							2015-12-20 11:57:52 +00:00  
				
					
						
							
							
								 
						
							
							
								844266c4d5 
								
							
								 
							
						 
						
							
							
								
								change the return list of objects costs, sending a answer if none found  
							
							
							
						 
						
							2015-12-20 11:43:27 +00:00  
				
					
						
							
							
								 
						
							
							
								b31adde5fc 
								
							
								 
							
						 
						
							
							
								
								BUG FIX on avatar position updates send control  
							
							
							
						 
						
							2015-12-20 11:12:48 +00:00  
				
					
						
							
							
								 
						
							
							
								a4f91e5064 
								
							
								 
							
						 
						
							
							
								
								do not change a attachment phatom state on crossings  
							
							
							
						 
						
							2015-12-19 19:49:27 +00:00  
				
					
						
							
							
								 
						
							
							
								01a27e8c71 
								
							
								 
							
						 
						
							
							
								
								establish a minimun for ReprioritizationDistance  
							
							
							
						 
						
							2015-12-19 17:39:42 +00:00  
				
					
						
							
							
								 
						
							
							
								48f6010a1c 
								
							
								 
							
						 
						
							
							
								
								a more clean enforcement of BestAvatarResponsiveness (others aren't good at moment  
							
							
							
						 
						
							2015-12-19 17:29:51 +00:00  
				
					
						
							
							
								 
						
							
							
								9a492258c9 
								
							
								 
							
						 
						
							
							
								
								reduce xmlrpcgroups error messages if its debug option is off. Disable keepalive by default  
							
							
							
						 
						
							2015-12-19 15:24:43 +00:00  
				
					
						
							
							
								 
						
							
							
								da1c347676 
								
							
								 
							
						 
						
							
							
								
								temporary assets are as local  
							
							
							
						 
						
							2015-12-19 15:05:49 +00:00  
				
					
						
							
							
								 
						
							
							
								b2acef8aad 
								
							
								 
							
						 
						
							
							
								
								remove the unused OBB physics parameters export, since they aren't actually usefull outside ubOde  
							
							
							
						 
						
							2015-12-17 22:34:21 +00:00  
				
					
						
							
							
								 
						
							
							
								56e28c6c27 
								
							
								 
							
						 
						
							
							
								
								fix silly bug: Dynamics are to apply to root prim not child  
							
							
							
						 
						
							2015-12-17 19:02:46 +00:00  
				
					
						
							
							
								 
						
							
							
								01b4b25cdb 
								
							
								 
							
						 
						
							
							
								
								current priority code uses avatar position not camera, so fix reprioritizer. This may need to be reviewed in future.. it should be camera  
							
							
							
						 
						
							2015-12-17 18:15:33 +00:00  
				
					
						
							
							
								 
						
							
							
								ed74fb5da4 
								
							
								 
							
						 
						
							
							
								
								save a expensive call to CameraPosition  
							
							
							
						 
						
							2015-12-17 12:24:37 +00:00  
				
					
						
							
							
								 
						
							
							
								a4ed6111b0 
								
							
								 
							
						 
						
							
							
								
								change updates reprioritization control code. Do it under normal avatar updates timing and with a workjob not a timer issued thread.  
							
							
							
						 
						
							2015-12-17 12:20:02 +00:00  
				
					
						
							
							
								 
						
							
							
								3505ab759d 
								
							
								 
							
						 
						
							
							
								
								dont bother another thread to try to send if there is no one to listen  
							
							
							
						 
						
							2015-12-16 23:54:48 +00:00  
				
					
						
							
							
								 
						
							
							
								19c551e815 
								
							
								 
							
						 
						
							
							
								
								fix test: scene update needs to run after the delay  
							
							
							
						 
						
							2015-12-16 23:26:51 +00:00  
				
					
						
							
							
								 
						
							
							
								764f270d34 
								
							
								 
							
						 
						
							
							
								
								revert last change and add delays on testing, since child updates now have time control, since they are heavy http connections  
							
							
							
						 
						
							2015-12-16 23:13:10 +00:00  
				
					
						
							
							
								 
						
							
							
								ddd067266b 
								
							
								 
							
						 
						
							
							
								
								temporary remove the delay on first child updates  
							
							
							
						 
						
							2015-12-16 22:43:31 +00:00  
				
					
						
							
							
								 
						
							
							
								41ae6f06e0 
								
							
								 
							
						 
						
							
							
								
								several changes to parcels access control and scenepresence updates rates  
							
							
							
						 
						
							2015-12-16 22:16:51 +00:00  
				
					
						
							
							
								 
						
							
							
								1d131a0c33 
								
							
								 
							
						 
						
							
							
								
								make parcel bans do something on vehicles. Just a first code, far from good  
							
							
							
						 
						
							2015-12-15 21:00:06 +00:00  
				
					
						
							
							
								 
						
							
							
								b7155f5651 
								
							
								 
							
						 
						
							
							
								
								fix typo  
							
							
							
						 
						
							2015-12-15 18:32:02 +00:00  
				
					
						
							
							
								 
						
							
							
								9327bb2546 
								
							
								 
							
						 
						
							
							
								
								a few more changes on parcels location finding  
							
							
							
						 
						
							2015-12-15 18:19:08 +00:00  
				
					
						
							
							
								 
						
							
							
								a9e8bd2884 
								
							
								 
							
						 
						
							
							
								
								remove replaced code  
							
							
							
						 
						
							2015-12-15 17:20:00 +00:00  
				
					
						
							
							
								 
						
							
							
								c7b963df8f 
								
							
								 
							
						 
						
							
							
								
								replace GetNearestPoint... funtions  
							
							
							
						 
						
							2015-12-15 17:13:32 +00:00  
				
					
						
							
							
								 
						
							
							
								9db987b6f9 
								
							
								 
							
						 
						
							
							
								
								some changes parcels AABB math etc  
							
							
							
						 
						
							2015-12-15 11:46:50 +00:00  
				
					
						
							
							
								 
						
							
							
								4805e91d39 
								
							
								 
							
						 
						
							
							
								
								dont round to nearest int when checking position in parcel since next high int can be on other parcel  
							
							
							
						 
						
							2015-12-15 04:10:47 +00:00  
				
					
						
							
							
								 
						
							
							
								2f7e9a97db 
								
							
								 
							
						 
						
							
							
								
								rename a parameter  
							
							
							
						 
						
							2015-12-14 14:07:30 +00:00  
				
					
						
							
							
								 
						
							
							
								78794b1dfe 
								
							
								 
							
						 
						
							
							
								
								bug fix  
							
							
							
						 
						
							2015-12-14 14:06:17 +00:00  
				
					
						
							
							
								 
						
							
							
								35b88b6580 
								
							
								 
							
						 
						
							
							
								
								removed unneeded funtions  
							
							
							
						 
						
							2015-12-14 12:47:17 +00:00  
				
					
						
							
							
								 
						
							
							
								e37e8c3bdf 
								
							
								 
							
						 
						
							
							
								
								on join parcels, keep the information of the larger parcel, since thats how its expected now  
							
							
							
						 
						
							2015-12-14 12:29:00 +00:00  
				
					
						
							
							
								 
						
							
							
								2a354f6c28 
								
							
								 
							
						 
						
							
							
								
								calculate land startpoint, endpoint and center estimate when it is updated, it not every time they are needed  
							
							
							
						 
						
							2015-12-14 11:57:24 +00:00  
				
					
						
							
							
								 
						
							
							
								ca6b5fc80d 
								
							
								 
							
						 
						
							
							
								
								taint prim count when join or subdivide parcels  
							
							
							
						 
						
							2015-12-13 18:22:46 +00:00  
				
					
						
							
							
								 
						
							
							
								736bcc70fe 
								
							
								 
							
						 
						
							
							
								
								change default landpoint type to anywhere (direct)  
							
							
							
						 
						
							2015-12-13 18:07:40 +00:00  
				
					
						
							
							
								 
						
							
							
								6c5005aa3b 
								
							
								 
							
						 
						
							
							
								
								several changes to telehubs, LandPoint and land access  
							
							
							
						 
						
							2015-12-13 16:59:01 +00:00  
				
					
						
							
							
								 
						
							
							
								36e53b0e03 
								
							
								 
							
						 
						
							
							
								
								fix: do tell and log denied access to estate  
							
							
							
						 
						
							2015-12-13 12:42:15 +00:00  
				
					
						
							
							
								 
						
							
							
								5d6da6bb35 
								
							
								 
							
						 
						
							
							
								
								fix: if no groups module, deny access  
							
							
							
						 
						
							2015-12-13 12:14:31 +00:00  
				
					
						
							
							
								 
						
							
							
								f3c03aaa62 
								
							
								 
							
						 
						
							
							
								
								several changes to region and land access control - this may be a bit broken now  
							
							
							
						 
						
							2015-12-13 11:31:06 +00:00  
				
					
						
							
							
								 
						
							
							
								79945cff7c 
								
							
								 
							
						 
						
							
							
								
								improve a bit llpushobject on avatars using bullet, but force is ignored a few seconds after a movement comand. RAdams plz take a look  
							
							
							
						 
						
							2015-12-12 20:52:12 +00:00  
				
					
						
							
							
								 
						
							
							
								819fe96503 
								
							
								 
							
						 
						
							
							
								
								invalidate LandPoint on land subdivide  
							
							
							
						 
						
							2015-12-12 17:32:59 +00:00  
				
					
						
							
							
								 
						
							
							
								4d493dd32e 
								
							
								 
							
						 
						
							
							
								
								make sure land access/ban lists are active when changed by new viewers  
							
							
							
						 
						
							2015-12-12 15:40:09 +00:00  
				
					
						
							
							
								 
						
							
							
								3781c486c6 
								
							
								 
							
						 
						
							
							
								
								fix land access/ban list sending for new viewers  
							
							
							
						 
						
							2015-12-12 13:05:24 +00:00  
				
					
						
							
							
								 
						
							
							
								0934e1cf71 
								
							
								 
							
						 
						
							
							
								
								add IsEstateManager check to Permissions  
							
							
							
						 
						
							2015-12-12 10:03:07 +00:00  
				
					
						
							
							
								 
						
							
							
								5c39d9790e 
								
							
								 
							
						 
						
							
							
								
								change vivox url from https:// to http:// still another  
							
							
							
						 
						
							2015-12-11 19:50:22 +00:00  
				
					
						
							
							
								 
						
							
							
								6ea43d6014 
								
							
								 
							
						 
						
							
							
								
								change vivox url from https:// to http:// missed several  
							
							
							
						 
						
							2015-12-11 19:48:50 +00:00  
				
					
						
							
							
								 
						
							
							
								b63a7d7705 
								
							
								 
							
						 
						
							
							
								
								change vivox url from https:// to http://  (merge issue)  
							
							
							
						 
						
							2015-12-11 19:44:42 +00:00  
				
					
						
							
							
								 
						
							
							
								b35d3a3134 
								
							
								 
							
						 
						
							
							
								
								fix backup control flag, still a bad merge effect  
							
							
							
						 
						
							2015-12-11 02:06:32 +00:00  
				
					
						
							
							
								 
						
							
							
								6de7da467a 
								
							
								 
							
						 
						
							
							
								
								keep SOG reference to root part since two many things depend on deleted SOGs not being deleted  
							
							
							
						 
						
							2015-12-10 17:04:39 +00:00  
				
					
						
							
							
								 
						
							
							
								62009ba9c0 
								
							
								 
							
						 
						
							
							
								
								remove some SOG references on delete to help GC  
							
							
							
						 
						
							2015-12-10 14:00:43 +00:00  
				
					
						
							
							
								 
						
							
							
								bdab95f1d2 
								
							
								 
							
						 
						
							
							
								
								dont try to process packets for deleted clients  
							
							
							
						 
						
							2015-12-09 22:57:13 +00:00  
				
					
						
							
							
								 
						
							
							
								bbe55df6c6 
								
							
								 
							
						 
						
							
							
								
								disable useless and totally wrong incoming Pools  
							
							
							
						 
						
							2015-12-09 22:32:48 +00:00  
				
					
						
							
							
								 
						
							
							
								42e5ee4c4b 
								
							
								 
							
						 
						
							
							
								
								don't keep a reference to config, if not in use  
							
							
							
						 
						
							2015-12-09 21:35:20 +00:00  
				
					
						
							
							
								 
						
							
							
								f7a29ad8b5 
								
							
								 
							
						 
						
							
							
								
								minor cleanup  
							
							
							
						 
						
							2015-12-09 16:42:24 +00:00  
				
					
						
							
							
								 
						
							
							
								8314987474 
								
							
								 
							
						 
						
							
							
								
								tick region health a bit faster  
							
							
							
						 
						
							2015-12-09 16:27:59 +00:00  
				
					
						
							
							
								 
						
							
							
								3ca4b6f319 
								
							
								 
							
						 
						
							
							
								
								fix the queue type in use  
							
							
							
						 
						
							2015-12-09 16:26:03 +00:00  
				
					
						
							
							
								 
						
							
							
								eccec66359 
								
							
								 
							
						 
						
							
							
								
								fix the queue type in use  
							
							
							
						 
						
							2015-12-09 16:12:21 +00:00  
				
					
						
							
							
								 
						
							
							
								447943302d 
								
							
								 
							
						 
						
							
							
								
								add some missing GC.RemoveMemoryPressure()  
							
							
							
						 
						
							2015-12-09 01:43:32 +00:00  
				
					
						
							
							
								 
						
							
							
								7d8b783d31 
								
							
								 
							
						 
						
							
							
								
								send a full update on GroupResize, not a terse  
							
							
							
						 
						
							2015-12-05 08:30:30 +00:00  
				
					
						
							
							
								 
						
							
							
								a7079c9227 
								
							
								 
							
						 
						
							
							
								
								add default eyes to default wearables, and revert previus bad commit  
							
							
							
						 
						
							2015-12-04 18:29:31 +00:00  
				
					
						
							
							
								 
						
							
							
								0d8f62405c 
								
							
								 
							
						 
						
							
							
								
								add other Eyes asset id to xferupload defaults  
							
							
							
						 
						
							2015-12-04 17:34:49 +00:00  
				
					
						
							
							
								 
						
							
							
								0ae7b7e7e8 
								
							
								 
							
						 
						
							
							
								
								change handling of optional skirt baked texture  
							
							
							
						 
						
							2015-12-03 16:21:43 +00:00  
				
					
						
							
							
								 
						
							
							
								d5e21a0ad2 
								
							
								 
							
						 
						
							
							
								
								remove failed CreateAgent from agent child regions list  
							
							
							
						 
						
							2015-12-02 04:40:06 +00:00  
				
					
						
							
							
								 
						
							
							
								e37c4e878c 
								
							
								 
							
						 
						
							
							
								
								more changes on lookAt and RotLookAt; do something in attachments  
							
							
							
						 
						
							2015-12-01 12:11:48 +00:00  
				
					
						
							
							
								 
						
							
							
								a9e58d6175 
								
							
								 
							
						 
						
							
							
								
								some changes due to lookAt and RotLookAt  
							
							
							
						 
						
							2015-12-01 10:15:38 +00:00  
				
					
						
							
							
								 
						
							
							
								193b3079e4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2015-12-01 09:43:05 +00:00  
				
					
						
							
							
								 
						
							
							
								c277dbd66c 
								
							
								 
							
						 
						
							
							
								
								fix a more few typos  
							
							
							
						 
						
							2015-12-01 09:42:28 +00:00  
				
					
						
							
							
								 
						
							
							
								e4d0ae4f6e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix collision sound calculation. Modify some routines to make  
							
							... 
							
							
							
							collider and collidee clearer. Also fix (when did it break?) avatars not moving
if standing on a moving object. Now friction will move avatars if standing
on a disc or the top of a train. 
							
						 
						
							2015-11-30 20:51:12 -08:00  
				
					
						
							
							
								 
						
							
							
								b453ef0fbd 
								
							
								 
							
						 
						
							
							
								
								fix a few typos  
							
							
							
						 
						
							2015-11-30 19:47:58 +00:00  
				
					
						
							
							
								 
						
							
							
								fbef862aee 
								
							
								 
							
						 
						
							
							
								
								add a few more known texture IDs  
							
							
							
						 
						
							2015-11-30 19:45:44 +00:00  
				
					
						
							
							
								 
						
							
							
								25f13f7c01 
								
							
								 
							
						 
						
							
							
								
								fix llLookAt in non-physical case  
							
							
							
						 
						
							2015-11-29 18:27:34 +00:00  
				
					
						
							
							
								 
						
							
							
								302d28625d 
								
							
								 
							
						 
						
							
							
								
								change llLookAt math to master cleaner solution, assuming lAxis2rot does work  
							
							
							
						 
						
							2015-11-29 14:36:09 +00:00  
				
					
						
							
							
								 
						
							
							
								ca026ac735 
								
							
								 
							
						 
						
							
							
								
								fix the default shape type on upload, it is always convex  
							
							
							
						 
						
							2015-11-29 00:19:25 +00:00  
				
					
						
							
							
								 
						
							
							
								15f8a46216 
								
							
								 
							
						 
						
							
							
								
								let Bullet do collision sounds (RAdams plz fix the relative speed)  
							
							
							
						 
						
							2015-11-29 00:02:46 +00:00  
				
					
						
							
							
								 
						
							
							
								82e464cb8c 
								
							
								 
							
						 
						
							
							
								
								let old ODE trigger collision sounds like ubOde  
							
							
							
						 
						
							2015-11-28 23:44:53 +00:00  
				
					
						
							
							
								 
						
							
							
								9928076d1a 
								
							
								 
							
						 
						
							
							
								
								remove terrain height clamping left over the ushort format testing  
							
							
							
						 
						
							2015-11-27 23:46:58 +00:00  
				
					
						
							
							
								 
						
							
							
								f59350a1ee 
								
							
								 
							
						 
						
							
							
								
								add a nasty global lock, ode.dll requires on multi regions per instance ( also make sure ninjaJoints are disabled  
							
							
							
						 
						
							2015-11-27 22:50:28 +00:00  
				
					
						
							
							
								 
						
							
							
								cade717b5f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-11-27 08:24:39 -08:00  
				
					
						
							
							
								 
						
							
							
								5b7a585b4f 
								
							
								 
							
						 
						
							
							
								
								Sometimes the viewer sends a null string as mapName; this made the client thread throw an exception with unexpected behavior for users (nothing happens). This commit gives it a sane default: it assumes we're looking for a position in the current region.  
							
							
							
						 
						
							2015-11-27 08:22:30 -08:00  
				
					
						
							
							
								 
						
							
							
								3304e52750 
								
							
								 
							
						 
						
							
							
								
								add a delay to consume other change messages on move and cross  
							
							
							
						 
						
							2015-11-27 14:56:04 +00:00  
				
					
						
							
							
								 
						
							
							
								f1bbc4d386 
								
							
								 
							
						 
						
							
							
								
								stop some requests processing when module as no scenes (there must be a better way to fix this)  
							
							
							
						 
						
							2015-11-27 14:39:11 +00:00  
				
					
						
							
							
								 
						
							
							
								bb0db96256 
								
							
								 
							
						 
						
							
							
								
								DeregisterRegion from grid earlier on close  
							
							
							
						 
						
							2015-11-27 14:01:42 +00:00  
				
					
						
							
							
								 
						
							
							
								e2fb600bf5 
								
							
								 
							
						 
						
							
							
								
								change Backup on scene close to Forced, and not dependent on last change time.  
							
							
							
						 
						
							2015-11-27 13:56:57 +00:00  
				
					
						
							
							
								 
						
							
							
								c5395cef74 
								
							
								 
							
						 
						
							
							
								
								remove thread Heartbeat from watchdog  
							
							
							
						 
						
							2015-11-27 13:45:14 +00:00  
				
					
						
							
							
								 
						
							
							
								3029080d9b 
								
							
								 
							
						 
						
							
							
								
								change threading on GetTexture and getMesh and WebFetch Modules.  
							
							
							
						 
						
							2015-11-27 07:38:54 +00:00  
				
					
						
							
							
								 
						
							
							
								f16d36627f 
								
							
								 
							
						 
						
							
							
								
								change threading on GetTexture and GetMesh NonSharable region modules  
							
							
							
						 
						
							2015-11-27 05:00:11 +00:00  
				
					
						
							
							
								 
						
							
							
								c0e920c1ad 
								
							
								 
							
						 
						
							
							
								
								Fix Region Max height in boundingSize parameters checking in ArchiverModule.cs to float.MaxValue .. as was changed in ArchiveReadRequest.cs in commit  71f5c2b856 A comparison of consistent 'default' values determines whether boundingBox check is true.  
							
							... 
							
							
							
							Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> 
							
						 
						
							2015-11-27 00:16:08 +00:00  
				
					
						
							
							
								 
						
							
							
								9afe2b018f 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7765 : Add new ClampNegativeZ option. Defaults to false to restore prior functionality.  
							
							... 
							
							
							
							Avination code wasn't designed for deep building. 
							
						 
						
							2015-11-26 17:29:50 +01:00  
				
					
						
							
							
								 
						
							
							
								172bb05ec2 
								
							
								 
							
						 
						
							
							
								
								suspend the use of DisableSimulator, that is causing teleport and crossing issues  
							
							
							
						 
						
							2015-11-25 04:13:13 +00:00  
				
					
						
							
							
								 
						
							
							
								583c874773 
								
							
								 
							
						 
						
							
							
								
								remove default of 60minutes on MapImageService Refresh time, forgotten from early merge debug  
							
							
							
						 
						
							2015-11-25 03:21:38 +00:00  
				
					
						
							
							
								 
						
							
							
								6d5b405168 
								
							
								 
							
						 
						
							
							
								
								simplify DeliverChatToAvatars(..) ( hopefully not breaking it )  
							
							
							
						 
						
							2015-11-24 17:28:05 +00:00  
				
					
						
							
							
								 
						
							
							
								a0c3297b37 
								
							
								 
							
						 
						
							
							
								
								again chat echos, check repeats uncondicionally  
							
							
							
						 
						
							2015-11-24 15:12:39 +00:00  
				
					
						
							
							
								 
						
							
							
								08d061d201 
								
							
								 
							
						 
						
							
							
								
								reset control even prior to use  
							
							
							
						 
						
							2015-11-24 14:28:35 +00:00  
				
					
						
							
							
								 
						
							
							
								f45905851a 
								
							
								 
							
						 
						
							
							
								
								at end of teleport disable the sending simulator, not destiny  
							
							
							
						 
						
							2015-11-24 14:01:51 +00:00  
				
					
						
							
							
								 
						
							
							
								7cf2d261b3 
								
							
								 
							
						 
						
							
							
								
								reduce 'echos' on several regions per instance (mantis 7754)  
							
							
							
						 
						
							2015-11-24 12:51:58 +00:00  
				
					
						
							
							
								 
						
							
							
								e9345479c4 
								
							
								 
							
						 
						
							
							
								
								remove warning on siting in phantom prims without sittarget  
							
							
							
						 
						
							2015-11-23 22:11:27 +00:00  
				
					
						
							
							
								 
						
							
							
								15af6265a1 
								
							
								 
							
						 
						
							
							
								
								Fixed some stupid math and checks on --bounding-origin and --bounding-size. Bounding origin can of course be negative if it needs to be as we're taking stuff from the (possibly rotated) source region. Bounding size must always be >=0 and <= destination region size.  
							
							... 
							
							
							
							Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> 
							
						 
						
							2015-11-22 17:30:08 +00:00  
				
					
						
							
							
								 
						
							
							
								f75d113230 
								
							
								 
							
						 
						
							
							
								
								change silly Monitor use  
							
							
							
						 
						
							2015-11-22 08:40:55 +00:00  
				
					
						
							
							
								 
						
							
							
								ec069edead 
								
							
								 
							
						 
						
							
							
								
								change syncronization method  
							
							
							
						 
						
							2015-11-22 08:31:54 +00:00  
				
					
						
							
							
								 
						
							
							
								e28eecd0bf 
								
							
								 
							
						 
						
							
							
								
								revert take the Monitor.wait out of the locks  
							
							
							
						 
						
							2015-11-22 08:08:01 +00:00  
				
					
						
							
							
								 
						
							
							
								1de096dffb 
								
							
								 
							
						 
						
							
							
								
								coment out merge option on multiregion oar load i added  
							
							
							
						 
						
							2015-11-22 08:00:58 +00:00  
				
					
						
							
							
								 
						
							
							
								5c3f88b64d 
								
							
								 
							
						 
						
							
							
								
								take the Monitor.wait out of the locks  
							
							
							
						 
						
							2015-11-22 07:55:49 +00:00  
				
					
						
							
							
								 
						
							
							
								b80cbf5060 
								
							
								 
							
						 
						
							
							
								
								a few more changes on Multiregion control file load  
							
							
							
						 
						
							2015-11-22 07:18:11 +00:00  
				
					
						
							
							
								 
						
							
							
								a6187db2a7 
								
							
								 
							
						 
						
							
							
								
								add a a missing monitor.wait if still not needed, mb in future  
							
							
							
						 
						
							2015-11-22 05:44:06 +00:00  
				
					
						
							
							
								 
						
							
							
								3be340cbf2 
								
							
								 
							
						 
						
							
							
								
								a few changes on Multiregion control file load ; load oar seems far from good  
							
							
							
						 
						
							2015-11-22 05:42:13 +00:00  
				
					
						
							
							
								 
						
							
							
								f6820959b7 
								
							
								 
							
						 
						
							
							
								
								add Monitor.wait on load  
							
							
							
						 
						
							2015-11-22 04:49:01 +00:00  
				
					
						
							
							
								 
						
							
							
								4349bde440 
								
							
								 
							
						 
						
							
							
								
								reduce noise before compare  
							
							
							
						 
						
							2015-11-22 04:10:26 +00:00  
				
					
						
							
							
								 
						
							
							
								6dcbd20cfa 
								
							
								 
							
						 
						
							
							
								
								add merge option on multioar test  
							
							
							
						 
						
							2015-11-22 03:58:07 +00:00  
				
					
						
							
							
								 
						
							
							
								71f5c2b856 
								
							
								 
							
						 
						
							
							
								
								minor changes  
							
							
							
						 
						
							2015-11-22 03:56:48 +00:00  
				
					
						
							
							
								 
						
							
							
								541d2ce2cd 
								
							
								 
							
						 
						
							
							
								
								don't use 'funny' Quaternions  
							
							
							
						 
						
							2015-11-22 02:22:48 +00:00  
				
					
						
							
							
								 
						
							
							
								0b216c37df 
								
							
								 
							
						 
						
							
							
								
								Changes to Load Oar options and new code to support importing OARs with different Region sizes to the destination region.  
							
							... 
							
							
							
							Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> 
							
						 
						
							2015-11-22 01:32:48 +00:00  
				
					
						
							
							
								 
						
							
							
								cc992bf156 
								
							
								 
							
						 
						
							
							
								
								Changes to TerrainModule/ITerrainModule to support importing OARs with different Region sizes to the destination region.  
							
							... 
							
							
							
							Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> 
							
						 
						
							2015-11-22 01:32:36 +00:00  
				
					
						
							
							
								 
						
							
							
								7cac0ccbe3 
								
							
								 
							
						 
						
							
							
								
								Changes to TerrainChannel/ITerrainChannel to support importing OARs with different Region sizes to the destination region.  
							
							... 
							
							
							
							Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> 
							
						 
						
							2015-11-22 01:32:08 +00:00  
				
					
						
							
							
								 
						
							
							
								b23e5fd8b6 
								
							
								 
							
						 
						
							
							
								
								Changes to LandObject/ILandObject to support importing OARs with different Region sizes to the destination region.  
							
							... 
							
							
							
							Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> 
							
						 
						
							2015-11-22 01:31:48 +00:00  
				
					
						
							
							
								 
						
							
							
								88b3545ec3 
								
							
								 
							
						 
						
							
							
								
								add a missing override  
							
							
							
						 
						
							2015-11-21 19:56:57 +00:00  
				
					
						
							
							
								 
						
							
							
								c84334fc72 
								
							
								 
							
						 
						
							
							
								
								add a missing override  
							
							
							
						 
						
							2015-11-21 19:53:14 +00:00  
				
					
						
							
							
								 
						
							
							
								11342314e1 
								
							
								 
							
						 
						
							
							
								
								add thread allocation calls for new ode.dll (old ode)  
							
							
							
						 
						
							2015-11-21 02:53:35 +00:00  
				
					
						
							
							
								 
						
							
							
								0b36d4ea2f 
								
							
								 
							
						 
						
							
							
								
								some cleanup, allow cast rays to collide with terrain within limited range (old ode)  
							
							
							
						 
						
							2015-11-21 02:14:19 +00:00  
				
					
						
							
							
								 
						
							
							
								3f4fdacb34 
								
							
								 
							
						 
						
							
							
								
								remove a warning  
							
							
							
						 
						
							2015-11-21 01:55:17 +00:00  
				
					
						
							
							
								 
						
							
							
								156fdd4908 
								
							
								 
							
						 
						
							
							
								
								remove some duplicate using statements  
							
							
							
						 
						
							2015-11-21 01:49:31 +00:00  
				
					
						
							
							
								 
						
							
							
								36426b0db2 
								
							
								 
							
						 
						
							
							
								
								remove some compile warnings increasing total number by 2  
							
							
							
						 
						
							2015-11-21 00:49:43 +00:00  
				
					
						
							
							
								 
						
							
							
								019d057563 
								
							
								 
							
						 
						
							
							
								
								stop the Vehicle AFTER fixing position not before, bc stop code also updates position (old ode)  
							
							
							
						 
						
							2015-11-20 19:40:04 +00:00  
				
					
						
							
							
								 
						
							
							
								395d160c41 
								
							
								 
							
						 
						
							
							
								
								stop a Vehicle on a failed region cross (or empty border) (old ode)  
							
							
							
						 
						
							2015-11-20 19:11:26 +00:00  
				
					
						
							
							
								 
						
							
							
								53895289a6 
								
							
								 
							
						 
						
							
							
								
								remove Ode.Net - missing file. ( old ode may be broken now)  
							
							
							
						 
						
							2015-11-20 18:48:48 +00:00  
				
					
						
							
							
								 
						
							
							
								25983c1ba9 
								
							
								 
							
						 
						
							
							
								
								remove the hard to maintain Ode.Net wrapper only in use by old ode  
							
							
							
						 
						
							2015-11-20 18:25:56 +00:00  
				
					
						
							
							
								 
						
							
							
								ca5ec4c33b 
								
							
								 
							
						 
						
							
							
								
								make llAvatarOnLinkSitTarget(0) return UUID.Zero  
							
							
							
						 
						
							2015-11-20 01:44:19 +00:00  
				
					
						
							
							
								 
						
							
							
								4a0531244a 
								
							
								 
							
						 
						
							
							
								
								change a log message from error to just Debug  
							
							
							
						 
						
							2015-11-20 00:45:12 +00:00  
				
					
						
							
							
								 
						
							
							
								98a00cbce5 
								
							
								 
							
						 
						
							
							
								
								ubOde: add threading related calls new ode.dll may need. Hope this doesn't break with current linux ode library  
							
							
							
						 
						
							2015-11-20 00:37:41 +00:00  
				
					
						
							
							
								 
						
							
							
								0c93159297 
								
							
								 
							
						 
						
							
							
								
								remove unused return value on DeliverMessageTo()  
							
							
							
						 
						
							2015-11-20 00:09:56 +00:00  
				
					
						
							
							
								 
						
							
							
								278687b1e8 
								
							
								 
							
						 
						
							
							
								
								remove duplicate object chat messages ( mantis 7745 ),fix llRegionSay, this are still merge issues  
							
							
							
						 
						
							2015-11-20 00:01:13 +00:00  
				
					
						
							
							
								 
						
							
							
								36f7e96392 
								
							
								 
							
						 
						
							
							
								
								clean code a bit  
							
							
							
						 
						
							2015-11-19 15:02:12 +00:00  
				
					
						
							
							
								 
						
							
							
								2e43343ca9 
								
							
								 
							
						 
						
							
							
								
								ClearPartAttachmentData before adding object to scene, not after  
							
							
							
						 
						
							2015-11-19 14:45:39 +00:00  
				
					
						
							
							
								 
						
							
							
								8505ca88dd 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: use one autoresetevent per scene  
							
							
							
						 
						
							2015-11-19 02:46:25 +00:00  
				
					
						
							
							
								 
						
							
							
								759fda0871 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: reset the event at start of new test.  
							
							
							
						 
						
							2015-11-19 02:43:49 +00:00  
				
					
						
							
							
								 
						
							
							
								9c5acb3df4 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: just a test  
							
							
							
						 
						
							2015-11-19 01:43:33 +00:00  
				
					
						
							
							
								 
						
							
							
								f242137e31 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: add a DefaultPermitions module to sceneB  
							
							
							
						 
						
							2015-11-19 01:18:34 +00:00  
				
					
						
							
							
								 
						
							
							
								a4ed111de1 
								
							
								 
							
						 
						
							
							
								
								cleanup indentation  
							
							
							
						 
						
							2015-11-18 17:45:56 +00:00  
				
					
						
							
							
								 
						
							
							
								6dafce9a12 
								
							
								 
							
						 
						
							
							
								
								fix another variable number of wearable types issue  
							
							
							
						 
						
							2015-11-18 17:35:26 +00:00  
				
					
						
							
							
								 
						
							
							
								0fbb4f0067 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: dont expect a particular http error response  
							
							
							
						 
						
							2015-11-18 01:05:46 +00:00  
				
					
						
							
							
								 
						
							
							
								62cacff071 
								
							
								 
							
						 
						
							
							
								
								add LegacySitOffsets handling at LSL api  
							
							
							
						 
						
							2015-11-17 18:17:11 +00:00  
				
					
						
							
							
								 
						
							
							
								da5aad87bf 
								
							
								 
							
						 
						
							
							
								
								start adding LegacySitOffsets option. TRUE will prevent the use of new math for the compensation of SL sittarget bug, and so not break content. (this is the main code change)  
							
							
							
						 
						
							2015-11-17 17:41:09 +00:00  
				
					
						
							
							
								 
						
							
							
								0991ad321a 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: UUID.Zero is a invalid ownerID  
							
							
							
						 
						
							2015-11-17 08:58:00 +00:00  
				
					
						
							
							
								 
						
							
							
								6c766f3ab4 
								
							
								 
							
						 
						
							
							
								
								remove unused parameter - missing file  
							
							
							
						 
						
							2015-11-17 08:02:48 +00:00  
				
					
						
							
							
								 
						
							
							
								f7f5aba597 
								
							
								 
							
						 
						
							
							
								
								remove unused parameter  
							
							
							
						 
						
							2015-11-17 07:59:11 +00:00  
				
					
						
							
							
								 
						
							
							
								cd29abf1ac 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: fix wrong parameters  
							
							
							
						 
						
							2015-11-17 07:22:36 +00:00  
				
					
						
							
							
								 
						
							
							
								81b7f5551c 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: sp attachments and appearance are not in sync  
							
							
							
						 
						
							2015-11-17 06:52:03 +00:00  
				
					
						
							
							
								 
						
							
							
								51d0087a49 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: AgentGroupDataUpdate is udp  
							
							
							
						 
						
							2015-11-17 06:42:45 +00:00  
				
					
						
							
							
								 
						
							
							
								2ba14f82fe 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: a new event queue has a few null events  
							
							
							
						 
						
							2015-11-17 06:23:57 +00:00  
				
					
						
							
							
								 
						
							
							
								bbfeca4b0c 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: a new event queue has a few null events  
							
							
							
						 
						
							2015-11-17 06:19:45 +00:00  
				
					
						
							
							
								 
						
							
							
								16d158f2f1 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: missing call to InventoryDeQueueAndDelete()  
							
							
							
						 
						
							2015-11-17 05:49:39 +00:00  
				
					
						
							
							
								 
						
							
							
								9566c000f2 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: terrain effects limits changed  
							
							
							
						 
						
							2015-11-17 05:25:08 +00:00  
				
					
						
							
							
								 
						
							
							
								dd18c9f689 
								
							
								 
							
						 
						
							
							
								
								fix llRequestAgentData cache timeout  
							
							
							
						 
						
							2015-11-17 05:14:54 +00:00  
				
					
						
							
							
								 
						
							
							
								364082d0e8 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: add a httpserver  
							
							
							
						 
						
							2015-11-17 04:19:30 +00:00  
				
					
						
							
							
								 
						
							
							
								1e87e90915 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: allow sitTargetposition and orientation to be read from OAR on opensim, they are reset at avination, this may cause issues with old sits  
							
							
							
						 
						
							2015-11-17 03:42:46 +00:00  
				
					
						
							
							
								 
						
							
							
								4e74564caa 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: suspend TestllSetLinkPrimitiveParamsForAgent bc avatar sit math changed  
							
							
							
						 
						
							2015-11-17 03:16:37 +00:00  
				
					
						
							
							
								 
						
							
							
								d1737de8d2 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: Coalesced objects handling has changed  
							
							
							
						 
						
							2015-11-17 03:10:59 +00:00  
				
					
						
							
							
								 
						
							
							
								8567ef3c40 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: test for null cacheItems  
							
							
							
						 
						
							2015-11-17 03:00:27 +00:00  
				
					
						
							
							
								 
						
							
							
								ec0a16c559 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: suspend sit on sittarget  until im not 2 sleepy to fix the math  
							
							
							
						 
						
							2015-11-17 01:53:44 +00:00  
				
					
						
							
							
								 
						
							
							
								083b52173b 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: suspend undo-redo tests until new ones can be written to conform to new code  
							
							
							
						 
						
							2015-11-17 01:44:15 +00:00  
				
					
						
							
							
								 
						
							
							
								e15ebc091f 
								
							
								 
							
						 
						
							
							
								
								bug fix: improve chat to child avatars. Still not good because of low resolution of child position updates  
							
							
							
						 
						
							2015-11-17 01:31:06 +00:00  
				
					
						
							
							
								 
						
							
							
								67aefb5e42 
								
							
								 
							
						 
						
							
							
								
								bug fix: StateSource of a SOG that is not a attachment is StateSource.PrimCrossing  
							
							
							
						 
						
							2015-11-17 00:48:35 +00:00  
				
					
						
							
							
								 
						
							
							
								895a57e426 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: backup is async  
							
							
							
						 
						
							2015-11-16 23:25:28 +00:00  
				
					
						
							
							
								 
						
							
							
								9c5646a1ba 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: dont use references to objects that may have been deleted  
							
							
							
						 
						
							2015-11-16 23:21:58 +00:00  
				
					
						
							
							
								 
						
							
							
								52a3cc39e9 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' errors: fix math  
							
							
							
						 
						
							2015-11-16 22:41:36 +00:00  
				
					
						
							
							
								 
						
							
							
								3a65627481 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' error: internal GroupResize() doesn't heave Undo  
							
							
							
						 
						
							2015-11-16 21:42:39 +00:00  
				
					
						
							
							
								 
						
							
							
								10d5c80910 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' error: object is deleted on DeRezObjects, fix last commit side effects  
							
							
							
						 
						
							2015-11-16 21:28:59 +00:00  
				
					
						
							
							
								 
						
							
							
								ca4b7efd0f 
								
							
								 
							
						 
						
							
							
								
								dont find parts of groups marked as Deleted  
							
							
							
						 
						
							2015-11-16 21:11:22 +00:00  
				
					
						
							
							
								 
						
							
							
								99ecf522cd 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' error: object is deleted on DeRezObjects  
							
							
							
						 
						
							2015-11-16 20:59:57 +00:00  
				
					
						
							
							
								 
						
							
							
								250db8c82a 
								
							
								 
							
						 
						
							
							
								
								work around some 'tests' error: object crossing is async  
							
							
							
						 
						
							2015-11-16 20:34:23 +00:00  
				
					
						
							
							
								 
						
							
							
								d19e4f598f 
								
							
								 
							
						 
						
							
							
								
								deatach from backup on attachment  
							
							
							
						 
						
							2015-11-16 20:12:40 +00:00  
				
					
						
							
							
								 
						
							
							
								9b6633697b 
								
							
								 
							
						 
						
							
							
								
								coment out excessive debug messages  
							
							
							
						 
						
							2015-11-16 17:35:20 +00:00  
				
					
						
							
							
								 
						
							
							
								f5799ff445 
								
							
								 
							
						 
						
							
							
								
								That didn't actually do anything for Simian, and it broke the locahost  
							
							... 
							
							
							
							case
Revert "Also restoring proper function for Simian external GetTexture functionality."
This reverts commit 366e81b977 
							
						 
						
							2015-11-14 08:10:27 -08:00  
				
					
						
							
							
								 
						
							
							
								55cce6aee0 
								
							
								 
							
						 
						
							
							
								
								minor: reset character collision flags, even if without a Body  
							
							
							
						 
						
							2015-11-12 22:40:55 +00:00  
				
					
						
							
							
								 
						
							
							
								9bd6befdeb 
								
							
								 
							
						 
						
							
							
								
								add some safeguard checks  
							
							
							
						 
						
							2015-11-12 21:24:14 +00:00  
				
					
						
							
							
								 
						
							
							
								8c7f475740 
								
							
								 
							
						 
						
							
							
								
								Add some values to the SimulatorFeatures cap's OpenSimExtras section:  
							
							... 
							
							
							
							SimulatorFPS: The actual optimal FPS of the simulator, un-fudged
SimulatorFPSFactor: The fudge factor that is applied to the stats sent to the viewer
SimulatorFPSWarnPercent: The percentage below which a lag meter should go to amber
SimulatorFPSCritPercent: The percentage below which a lag meter should go to red
To display the real values, a viewer would divide the reported FPS by the SimulatorFPSFactor and use that to calculate the percentage of SimulatorFPS. E.g. reported is 55fps, SimulatorFPSFactor is 5.0 and SimulatorFPS is 11. 
							
						 
						
							2015-11-12 21:13:44 +01:00  
				
					
						
							
							
								 
						
							
							
								d3911606ef 
								
							
								 
							
						 
						
							
							
								
								Move a call to RequestModuleInterface to a new scene callback function  
							
							... 
							
							
							
							because the current implementation would have always returned null 
							
						 
						
							2015-11-12 20:34:09 +01:00  
				
					
						
							
							
								 
						
							
							
								649a3fc39c 
								
							
								 
							
						 
						
							
							
								
								dont abort llDialog if buttons labels are longer than 24bytes, let udp truncate. This is not as spec but allows old scripts or with minor bugs to still work  
							
							
							
						 
						
							2015-11-11 06:06:22 +00:00  
				
					
						
							
							
								 
						
							
							
								adda0ab7d8 
								
							
								 
							
						 
						
							
							
								
								limit llDialog buttons text to 24 bytes (at lludp level)  
							
							
							
						 
						
							2015-11-11 05:55:34 +00:00  
				
					
						
							
							
								 
						
							
							
								2b937fdf40 
								
							
								 
							
						 
						
							
							
								
								reduce the small MTU violation sending terrain compressed patchs  
							
							
							
						 
						
							2015-11-10 23:56:08 +00:00  
				
					
						
							
							
								 
						
							
							
								188b2d84c1 
								
							
								 
							
						 
						
							
							
								
								increase the number of packets in Land queue that force terrain to delay patchs sending.  
							
							
							
						 
						
							2015-11-10 23:50:00 +00:00  
				
					
						
							
							
								 
						
							
							
								e096b49dd7 
								
							
								 
							
						 
						
							
							
								
								check if a packet can be sent imediatly without accounting it as sent on throttles when it is enqueued for later send.  
							
							
							
						 
						
							2015-11-10 23:17:56 +00:00  
				
					
						
							
							
								 
						
							
							
								40cb83b555 
								
							
								 
							
						 
						
							
							
								
								make m_minimumDripRate a bit larger than mtu. Add a bucket space check that does not consume avaiable space, so reducing bandwidth  
							
							
							
						 
						
							2015-11-10 22:50:20 +00:00  
				
					
						
							
							
								 
						
							
							
								f57a48a0fb 
								
							
								 
							
						 
						
							
							
								
								fix silly bug  
							
							
							
						 
						
							2015-11-10 20:34:19 +00:00  
				
					
						
							
							
								 
						
							
							
								5bfd49404d 
								
							
								 
							
						 
						
							
							
								
								start TerrainCheckUpdates on heartbeat thread, but do it async; fix a bug on slow terrain send limits check  
							
							
							
						 
						
							2015-11-10 17:44:53 +00:00  
				
					
						
							
							
								 
						
							
							
								b6c3592411 
								
							
								 
							
						 
						
							
							
								
								fix/add lldialog and llTextBox message size error checks, aborting if error as spec. (we can change this to silent truncate and execute the larger ones since llUdp now does it. But doing as spec now)  
							
							
							
						 
						
							2015-11-10 15:08:08 +00:00  
				
					
						
							
							
								 
						
							
							
								38aad774f7 
								
							
								 
							
						 
						
							
							
								
								change lldialog and llTextBox maximum message lenght to 512 bytes as specification.  
							
							
							
						 
						
							2015-11-10 14:47:36 +00:00  
				
					
						
							
							
								 
						
							
							
								d17633f6c0 
								
							
								 
							
						 
						
							
							
								
								replace StatisticsFPSfactor that needed to be changed with FrameTime to a simpler true or false Normalized55FPS that is now TRUE by default. Incorrectly this commit also contains changes that should had their own commits: changes to heartbeat time control ant to gathering and calculation of related statistics.  
							
							
							
						 
						
							2015-11-09 15:06:41 +00:00  
				
					
						
							
							
								 
						
							
							
								097c56330a 
								
							
								 
							
						 
						
							
							
								
								rename MinFrameTime as FrameTime, since it is not a minimum but a target value; retune its value a bit so reported FPS is closer to integer value; change ode step size acording to reduce jitter in phys FPS; Make Statistics Scaling factor (fludge factor) configurable. (legacy default of 5.0 in code)  
							
							
							
						 
						
							2015-11-08 04:28:46 +00:00  
				
					
						
							
							
								 
						
							
							
								185d3bd39e 
								
							
								 
							
						 
						
							
							
								
								change maximum angular velocity to a value derived from heartbeat rate and Nyquist.  
							
							
							
						 
						
							2015-11-08 01:47:54 +00:00  
				
					
						
							
							
								 
						
							
							
								eccc6f1081 
								
							
								 
							
						 
						
							
							
								
								fix wrong condition to set low angular velocity as Zero.  
							
							
							
						 
						
							2015-11-08 00:24:54 +00:00  
				
					
						
							
							
								 
						
							
							
								69fefd1d00 
								
							
								 
							
						 
						
							
							
								
								send the estimation of time dilation at packet build time, not the one at unknown past.  
							
							
							
						 
						
							2015-11-06 21:27:42 +00:00  
				
					
						
							
							
								 
						
							
							
								527ea37540 
								
							
								 
							
						 
						
							
							
								
								change OfflineMessageModule from new avination code to original master, for compatibility with current web servers php scripts. This may change after current test phase  
							
							
							
						 
						
							2015-11-06 05:18:54 +00:00  
				
					
						
							
							
								 
						
							
							
								f8efd00775 
								
							
								 
							
						 
						
							
							
								
								add a console/log warning about large physics meshs on ubOde that can have negative impact on region load  
							
							
							
						 
						
							2015-11-05 16:57:48 +00:00  
				
					
						
							
							
								 
						
							
							
								dc752e8d82 
								
							
								 
							
						 
						
							
							
								
								fix get/set parameters on avatars  
							
							
							
						 
						
							2015-11-05 03:07:25 +00:00  
				
					
						
							
							
								 
						
							
							
								89655b0baa 
								
							
								 
							
						 
						
							
							
								
								apply OtakuMegane code changes to irc channel chat so some characters are not lost  
							
							
							
						 
						
							2015-11-02 02:23:35 +00:00  
				
					
						
							
							
								 
						
							
							
								3da0a318b3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avinationmerge' of opensimulator.org:/var/git/opensim into avinationmerge  
							
							
							
						 
						
							2015-11-01 23:40:54 +01:00  
				
					
						
							
							
								 
						
							
							
								aea86f30a0 
								
							
								 
							
						 
						
							
							
								
								Don't crash the sim if the map image is null.  
							
							
							
						 
						
							2015-11-01 11:38:41 -08:00  
				
					
						
							
							
								 
						
							
							
								5f18f2ce6a 
								
							
								 
							
						 
						
							
							
								
								More EntityTransferContext plumbing  
							
							
							
						 
						
							2015-11-01 19:37:14 +01:00  
				
					
						
							
							
								 
						
							
							
								69585a4824 
								
							
								 
							
						 
						
							
							
								
								More plumbing of the EntityTransferContext (not yet complete)  
							
							
							
						 
						
							2015-11-01 19:11:14 +01:00  
				
					
						
							
							
								 
						
							
							
								54e1d54fb5 
								
							
								 
							
						 
						
							
							
								
								fix more merge issues  
							
							
							
						 
						
							2015-11-01 03:33:19 +00:00  
				
					
						
							
							
								 
						
							
							
								24472c3b67 
								
							
								 
							
						 
						
							
							
								
								fix merge issues  
							
							
							
						 
						
							2015-11-01 03:25:36 +00:00  
				
					
						
							
							
								 
						
							
							
								72684592ba 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into avinationmerge  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Framework/AvatarAppearance.cs
	OpenSim/Framework/Servers/ServerBase.cs
	OpenSim/Framework/VersionInfo.cs
	OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
	OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
	OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs
	OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
	OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
	OpenSim/Services/HypergridService/GatekeeperService.cs
	OpenSim/Services/Interfaces/IAvatarService.cs
	OpenSim/Services/LLLoginService/LLLoginService.cs 
							
						 
						
							2015-11-01 03:01:59 +00:00  
				
					
						
							
							
								 
						
							
							
								9ba288a2e7 
								
							
								 
							
						 
						
							
							
								
								fix typo reported on mantis 7735  
							
							
							
						 
						
							2015-10-31 22:48:31 +00:00  
				
					
						
							
							
								 
						
							
							
								af4ca8e80e 
								
							
								 
							
						 
						
							
							
								
								fix internal support for non square regions  
							
							
							
						 
						
							2015-10-31 21:58:40 +00:00  
				
					
						
							
							
								 
						
							
							
								ea56f4f27c 
								
							
								 
							
						 
						
							
							
								
								Introduce an EntityTransferContext carrying the version numbers to pass  
							
							... 
							
							
							
							to all interested functions. Should fix the varregion conditional.
Still a testing version, do NOT use in production! 
							
						 
						
							2015-10-31 18:13:02 +01:00  
				
					
						
							
							
								 
						
							
							
								e8e0ba6d8f 
								
							
								 
							
						 
						
							
							
								
								Remove testing cruft that is blocking the new protocols. Unit tests no  
							
							... 
							
							
							
							longer test TP v1 now.
TP v1 will be removed within 6 months anyway. 
							
						 
						
							2015-10-31 17:22:27 +01:00  
				
					
						
							
							
								 
						
							
							
								ed909f56da 
								
							
								 
							
						 
						
							
							
								
								fix mantis 7734, Thanks Garmin for the report  
							
							
							
						 
						
							2015-10-31 13:22:50 +00:00  
				
					
						
							
							
								 
						
							
							
								9232876421 
								
							
								 
							
						 
						
							
							
								
								let silly tests override version on local connections  
							
							
							
						 
						
							2015-10-31 02:05:11 +00:00  
				
					
						
							
							
								 
						
							
							
								f0fd028ed9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2015-10-31 00:06:34 +01:00  
				
					
						
							
							
								 
						
							
							
								dc6d9eadf3 
								
							
								 
							
						 
						
							
							
								
								Testing stage of the new versioning system. Use at own risk. May not  
							
							... 
							
							
							
							work. Will eat your babies. Yada. Yada. 
							
						 
						
							2015-10-31 00:01:35 +01:00  
				
					
						
							
							
								 
						
							
							
								dd9b06e3b6 
								
							
								 
							
						 
						
							
							
								
								fix mantis 7733, reverting setting of IsAttachment on first call to full check. Replace instead same simple IsAttachment tests by full checks  
							
							
							
						 
						
							2015-10-29 22:14:11 +00:00  
				
					
						
							
							
								 
						
							
							
								114ac59314 
								
							
								 
							
						 
						
							
							
								
								dont tell clients that we can edit a friend's attachments when we do forbid it  
							
							
							
						 
						
							2015-10-27 01:20:21 +00:00  
				
					
						
							
							
								 
						
							
							
								9e6d9e0436 
								
							
								 
							
						 
						
							
							
								
								friends rights to edit objects display on viewers fixed.  This needs to be optimized in future  
							
							
							
						 
						
							2015-10-27 01:17:32 +00:00  
				
					
						
							
							
								 
						
							
							
								1982d72320 
								
							
								 
							
						 
						
							
							
								
								Make changes to a friend rights reach him on another sim; find on map does show the region. Issues: precise location on region still not avaiable and object edit permitions on viewers edit are not being updated (but are enforced by region). friends information is updated, and warnings are displayed. Only did minor testing...  
							
							
							
						 
						
							2015-10-26 22:42:48 +00:00  
				
					
						
							
							
								 
						
							
							
								6821ace3c6 
								
							
								 
							
						 
						
							
							
								
								add basic SendFindAgent() to lludp. Future use may require a list of pairs (X,Y). For now one pair is good enough.  
							
							
							
						 
						
							2015-10-26 21:56:02 +00:00  
				
					
						
							
							
								 
						
							
							
								8922d58f05 
								
							
								 
							
						 
						
							
							
								
								try fix IRC connector issue on mantis 7731 but with code a bit diferent from proposed patch. Also append '@irc' to nick on region messages, so message origin is clear  
							
							
							
						 
						
							2015-10-26 18:00:01 +00:00  
				
					
						
							
							
								 
						
							
							
								c3532ba876 
								
							
								 
							
						 
						
							
							
								
								set SOG.IsAttachment when doing a full check, so future gets see the right value  
							
							
							
						 
						
							2015-10-25 19:59:05 +00:00  
				
					
						
							
							
								 
						
							
							
								8d33ab903b 
								
							
								 
							
						 
						
							
							
								
								merge issue: fix missing '/'  
							
							
							
						 
						
							2015-10-24 22:48:31 +01:00  
				
					
						
							
							
								 
						
							
							
								28d4afbe3a 
								
							
								 
							
						 
						
							
							
								
								replace objects scale clamp by a more readable clamp. Simplify GroupResize and let rescale factors < 1 also be checked for size limits, Set new scales directly not checking them again.  
							
							
							
						 
						
							2015-10-23 01:39:53 +01:00  
				
					
						
							
							
								 
						
							
							
								8ed17f745d 
								
							
								 
							
						 
						
							
							
								
								let ode also finish internal representation  of prim actors, before simulation  
							
							
							
						 
						
							2015-10-22 18:03:49 +01:00  
				
					
						
							
							
								 
						
							
							
								7cb6ecb9f5 
								
							
								 
							
						 
						
							
							
								
								Make physics engines finish internal representation of loaded prims before starting simulation so it does start for all at same time. Currently only in use by ubOde  
							
							
							
						 
						
							2015-10-22 17:34:28 +01:00  
				
					
						
							
							
								 
						
							
							
								7aaa84515f 
								
							
								 
							
						 
						
							
							
								
								rename terrain for opensim and respective configuration flag that a future costumized ODE library may have  
							
							
							
						 
						
							2015-10-22 16:20:19 +01:00  
				
					
						
							
							
								 
						
							
							
								e464bf5d82 
								
							
								 
							
						 
						
							
							
								
								recover scripts execution time stat i lost on previus changes. Behing async, this will not add with other time stats giving total frame time, as happens on other simulators. But its a good diag stat.  
							
							
							
						 
						
							2015-10-21 18:34:06 +01:00  
				
					
						
							
							
								 
						
							
							
								f84b75b1e0 
								
							
								 
							
						 
						
							
							
								
								update ubOde hashspaces levels  
							
							
							
						 
						
							2015-10-21 01:50:28 +01:00  
				
					
						
							
							
								 
						
							
							
								44deac4c1e 
								
							
								 
							
						 
						
							
							
								
								we do not have prims with size 2^128, missing file  
							
							
							
						 
						
							2015-10-21 01:41:04 +01:00  
				
					
						
							
							
								 
						
							
							
								c37ea1910d 
								
							
								 
							
						 
						
							
							
								
								fix or remove some wrong ODE configuration settings  
							
							
							
						 
						
							2015-10-21 01:11:39 +01:00  
				
					
						
							
							
								 
						
							
							
								deb4364f42 
								
							
								 
							
						 
						
							
							
								
								remove the use of Vector3 for axis locks on the rest of engines  
							
							
							
						 
						
							2015-10-21 00:15:09 +01:00  
				
					
						
							
							
								 
						
							
							
								ce5d5fc8dc 
								
							
								 
							
						 
						
							
							
								
								the inertia matrix inversions and body inertia changes to implement axis locks need to be avoid, so use ubOde axis locks code. Hopefully this will not cause incompatibilities  
							
							
							
						 
						
							2015-10-21 00:01:23 +01:00  
				
					
						
							
							
								 
						
							
							
								747044f587 
								
							
								 
							
						 
						
							
							
								
								stop using a vector3 to store axis locks 3bit flags also in ode  
							
							
							
						 
						
							2015-10-20 23:57:57 +01:00  
				
					
						
							
							
								 
						
							
							
								f6891b36be 
								
							
								 
							
						 
						
							
							
								
								stop using a vector3 to store axis locks 3bit flags in ubOde  
							
							
							
						 
						
							2015-10-20 19:33:15 +01:00  
				
					
						
							
							
								 
						
							
							
								0045398324 
								
							
								 
							
						 
						
							
							
								
								move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to PhysicsActor. Let engines use LockAngularMotion with either Vector3 argument or byte  
							
							
							
						 
						
							2015-10-20 19:00:26 +01:00  
				
					
						
							
							
								 
						
							
							
								d8528a7ba0 
								
							
								 
							
						 
						
							
							
								
								add axis locks to sop serializer. Now they are also saved to inventory  
							
							
							
						 
						
							2015-10-20 18:37:24 +01:00  
				
					
						
							
							
								 
						
							
							
								3c69071145 
								
							
								 
							
						 
						
							
							
								
								also apply axis locks, when creating a prim physics actor  
							
							
							
						 
						
							2015-10-20 18:21:13 +01:00  
				
					
						
							
							
								 
						
							
							
								52860a7d15 
								
							
								 
							
						 
						
							
							
								
								stop using a Vector3 to store 3bits  
							
							
							
						 
						
							2015-10-20 16:55:18 +01:00  
				
					
						
							
							
								 
						
							
							
								dfd60d6f71 
								
							
								 
							
						 
						
							
							
								
								STATUS_ROTATE are linkset flags and not prim  
							
							
							
						 
						
							2015-10-20 15:37:43 +01:00  
				
					
						
							
							
								 
						
							
							
								59b63b6406 
								
							
								 
							
						 
						
							
							
								
								On to 0.8.3!  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs 
							
						 
						
							2015-10-18 21:51:49 -07:00  
				
					
						
							
							
								 
						
							
							
								839e239c99 
								
							
								 
							
						 
						
							
							
								
								Added warning in RegionCombinerModule about it being considered obsolete and encouraging people to switch to varregions.  
							
							
							
						 
						
							2015-10-18 21:50:11 -07:00  
				
					
						
							
							
								 
						
							
							
								06d2508b96 
								
							
								 
							
						 
						
							
							
								
								On to 0.8.3!  
							
							
							
						 
						
							2015-10-18 21:47:10 -07:00  
				
					
						
							
							
								 
						
							
							
								e6163c990e 
								
							
								 
							
						 
						
							
							
								
								Added warning in RegionCombinerModule about it being considered obsolete and encouraging people to switch to varregions.  
							
							
							
						 
						
							2015-10-18 16:59:47 -07:00  
				
					
						
							
							
								 
						
							
							
								7ab633461e 
								
							
								 
							
						 
						
							
							
								
								Fixed merge conflicts  
							
							... 
							
							
							
							Clean up of simulation version, the number that rules the compatibility of teleports:
- It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure
- Its definition moved to the global VersionInfo class
As of now it's still 0.3.
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs 
							
						 
						
							2015-10-18 16:24:33 -07:00  
				
					
						
							
							
								 
						
							
							
								70a46fe090 
								
							
								 
							
						 
						
							
							
								
								Clean up of simulation version, the number that rules the compatibility of teleports:  
							
							... 
							
							
							
							- It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure
- Its definition moved to the global VersionInfo class
As of now it's still 0.3. 
							
						 
						
							2015-10-18 16:06:31 -07:00  
				
					
						
							
							
								 
						
							
							
								a31e5e799e 
								
							
								 
							
						 
						
							
							
								
								stop a object when making it not physical  
							
							
							
						 
						
							2015-10-18 00:35:52 +01:00  
				
					
						
							
							
								 
						
							
							
								24435cfe9a 
								
							
								 
							
						 
						
							
							
								
								Fix wrong active angularlock detection (it was only burning cpu), stop trying to add a amotor to each child prim and stop using unnecessary trimeshcallbacks  
							
							
							
						 
						
							2015-10-17 21:56:15 +01:00  
				
					
						
							
							
								 
						
							
							
								e2d7e6290d 
								
							
								 
							
						 
						
							
							
								
								fix GetTerrainHeightAtXY also on master. Fix wrong active angularlock detection (it was only burning cpu), stop trying to add a amotor to each child part and fix a typo.  
							
							
							
						 
						
							2015-10-17 20:07:52 +01:00  
				
					
						
							
							
								 
						
							
							
								8dcb4de53c 
								
							
								 
							
						 
						
							
							
								
								fix GetTerrainHeightAtXY for large regions. Also change ode dispose()  
							
							
							
						 
						
							2015-10-17 14:42:04 +01:00  
				
					
						
							
							
								 
						
							
							
								f39e6bc482 
								
							
								 
							
						 
						
							
							
								
								bug fix. Some rare meshs reported as having +-infinity dimensions  
							
							
							
						 
						
							2015-10-15 19:06:39 +01:00  
				
					
						
							
							
								 
						
							
							
								e14e432b50 
								
							
								 
							
						 
						
							
							
								
								More exception catching in ODE at shutdown. Not sure why the exception happens.  
							
							
							
						 
						
							2015-10-14 17:57:13 -07:00  
				
					
						
							
							
								 
						
							
							
								366e81b977 
								
							
								 
							
						 
						
							
							
								
								Also restoring proper function for Simian external GetTexture functionality.  
							
							
							
						 
						
							2015-10-14 14:45:21 -07:00  
				
					
						
							
							
								 
						
							
							
								45b8e6c1a7 
								
							
								 
							
						 
						
							
							
								
								Fixed exception upon shutting down in plain ODE.  
							
							... 
							
							
							
							09:49:57 - [SHUTDOWN]: Ignoring failure during shutdown - System.NullReferenceException: Object reference not set to an instance of an object.
   at OpenSim.Region.PhysicsModule.ODE.OdeScene.Dispose() in f:\dev\opensim-core\OpenSim\Region\PhysicsModules\Ode\OdeScene.cs:line 4062 
							
						 
						
							2015-10-14 09:56:23 -07:00  
				
					
						
							
							
								 
						
							
							
								8d7fa62088 
								
							
								 
							
						 
						
							
							
								
								fix a typo..  
							
							
							
						 
						
							2015-10-14 04:06:17 +01:00  
				
					
						
							
							
								 
						
							
							
								7deaad7368 
								
							
								 
							
						 
						
							
							
								
								bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softer  
							
							
							
						 
						
							2015-10-14 02:32:51 +01:00  
				
					
						
							
							
								 
						
							
							
								9ec9eee75f 
								
							
								 
							
						 
						
							
							
								
								reduce jitter due to viewer interpolators on objects that are really almost at rest  
							
							
							
						 
						
							2015-10-13 23:03:51 +01:00  
				
					
						
							
							
								 
						
							
							
								2e2c1a1fcd 
								
							
								 
							
						 
						
							
							
								
								change fps and dilation (still something not that usefull). make collisions a bit less explosive.., do changes on own time limited loop and not on simulation loop, ...  
							
							
							
						 
						
							2015-10-13 23:01:54 +01:00  
				
					
						
							
							
								 
						
							
							
								f360ddd28e 
								
							
								 
							
						 
						
							
							
								
								rename UbitMeshmerizer class as ubMeshmerizer  
							
							
							
						 
						
							2015-10-13 11:08:54 +01:00  
				
					
						
							
							
								 
						
							
							
								8e333c953d 
								
							
								 
							
						 
						
							
							
								
								in stats use real integration time, not the wanted one. Dont let stats calls overlap using a proper lock object  
							
							
							
						 
						
							2015-10-12 11:29:13 +01:00  
				
					
						
							
							
								 
						
							
							
								3d8384b696 
								
							
								 
							
						 
						
							
							
								
								detect a fully degenerated mesh and avoid using it and so crashing ubOde  
							
							
							
						 
						
							2015-10-12 00:49:07 +01:00  
				
					
						
							
							
								 
						
							
							
								af5ea18f33 
								
							
								 
							
						 
						
							
							
								
								use System.IO.Compression.DeflateStream for mesh decompression like master, since ACE zlib does seem to fail to decompress some meshs present at OSG, (possible same issue happens with map with option to draw prims)  
							
							
							
						 
						
							2015-10-11 23:04:22 +01:00  
				
					
						
							
							
								 
						
							
							
								88763178c5 
								
							
								 
							
						 
						
							
							
								
								display prim name, if unzip of selected phsyics mesh part fails on ubMeshmerizer ( thx Dan)  
							
							
							
						 
						
							2015-10-11 20:17:58 +01:00  
				
					
						
							
							
								 
						
							
							
								2b354902b5 
								
							
								 
							
						 
						
							
							
								
								fix the casting to Boolean of lsl types vector,quaternion,list and rotation, so that if(variable) does compile and work.  key still requires a explicit compare to NULL_KEY  
							
							
							
						 
						
							2015-10-08 06:27:37 +01:00  
				
					
						
							
							
								 
						
							
							
								3a498b0637 
								
							
								 
							
						 
						
							
							
								
								change NPC restriction options default from restricted to all allowed, as master  
							
							
							
						 
						
							2015-10-08 02:39:14 +01:00  
				
					
						
							
							
								 
						
							
							
								2700231764 
								
							
								 
							
						 
						
							
							
								
								in llAttachToAvatarTemp() (TempAttachmentsModule) dont add to inventory, like master  
							
							
							
						 
						
							2015-10-04 03:34:55 +01:00  
				
					
						
							
							
								 
						
							
							
								e1ce04de42 
								
							
								 
							
						 
						
							
							
								
								Implement an overridable implementation of PhysicsActor.SetVehicle()  
							
							... 
							
							
							
							that works for all physics engines.
BulletSim: implement an optimized version of SetVehicle() that still
  uses the vehicle code to do bounds checking but does it in one taint
  operation. 
							
						 
						
							2015-10-02 18:35:02 -07:00  
				
					
						
							
							
								 
						
							
							
								124602c6c2 
								
							
								 
							
						 
						
							
							
								
								reduce some diferences with master  
							
							
							
						 
						
							2015-10-02 22:47:31 +01:00  
				
					
						
							
							
								 
						
							
							
								d900d0112d 
								
							
								 
							
						 
						
							
							
								
								put back ip check on llSetContentType  
							
							
							
						 
						
							2015-10-02 18:55:09 +01:00  
				
					
						
							
							
								 
						
							
							
								b8cb9d1bbb 
								
							
								 
							
						 
						
							
							
								
								also on another location, plus a bit clean  
							
							
							
						 
						
							2015-10-02 18:39:05 +01:00  
				
					
						
							
							
								 
						
							
							
								de51b7af85 
								
							
								 
							
						 
						
							
							
								
								do group SetPos sync as master, script thread does need to wait for it to be done. This needs improvement, doing it async again with script thread waiting watching coop  
							
							
							
						 
						
							2015-10-02 17:56:02 +01:00  
				
					
						
							
							
								 
						
							
							
								bdd7ea06ff 
								
							
								 
							
						 
						
							
							
								
								change llSetContentType to master version, but removing IP check  
							
							
							
						 
						
							2015-10-02 17:45:48 +01:00  
				
					
						
							
							
								 
						
							
							
								1af6ac4bfc 
								
							
								 
							
						 
						
							
							
								
								remove unused method parameter master also removed  
							
							
							
						 
						
							2015-10-02 17:44:19 +01:00  
				
					
						
							
							
								 
						
							
							
								31873485d9 
								
							
								 
							
						 
						
							
							
								
								do not send DisableSimulator on teleport if agent is already returning  
							
							
							
						 
						
							2015-10-02 02:42:25 +01:00  
				
					
						
							
							
								 
						
							
							
								6ae7341e42 
								
							
								 
							
						 
						
							
							
								
								send DisableSimulator messages on closing childagents. Possible still not on at best timming, or on the right source files  
							
							
							
						 
						
							2015-10-01 20:50:12 +01:00  
				
					
						
							
							
								 
						
							
							
								6bc479fecd 
								
							
								 
							
						 
						
							
							
								
								make bakes reception handle empty BakedTexture elements. But at same time stop sending them, only sending to Xbakes server items that do have a texture, like master does  
							
							
							
						 
						
							2015-10-01 19:30:37 +01:00  
				
					
						
							
							
								 
						
							
							
								2abe1ccc59 
								
							
								 
							
						 
						
							
							
								
								change GetNewRezLocation physics ray results processing  
							
							
							
						 
						
							2015-10-01 14:47:32 +01:00  
				
					
						
							
							
								 
						
							
							
								e110ca24cf 
								
							
								 
							
						 
						
							
							
								
								remove a forgotten if that is actually only a statement  
							
							
							
						 
						
							2015-10-01 14:37:24 +01:00  
				
					
						
							
							
								 
						
							
							
								7e8544f26e 
								
							
								 
							
						 
						
							
							
								
								fix missing clear of queued timer even and state transition flags on scripts reset  
							
							
							
						 
						
							2015-10-01 05:20:04 +01:00  
				
					
						
							
							
								 
						
							
							
								6df75a927c 
								
							
								 
							
						 
						
							
							
								
								let hoverheight rest position be a falling state  
							
							
							
						 
						
							2015-09-30 20:37:14 +01:00  
				
					
						
							
							
								 
						
							
							
								aa3303e3af 
								
							
								 
							
						 
						
							
							
								
								add get method on physics actors PIDHoverActive  
							
							
							
						 
						
							2015-09-30 20:13:31 +01:00  
				
					
						
							
							
								 
						
							
							
								f87e284ec2 
								
							
								 
							
						 
						
							
							
								
								first steps adding suport for llSetHoverHeight() called from attachments on ubOde. Sure needs work..  like sp motion control still assumes stopped and not falling state. Only very basic test on flat land done  
							
							
							
						 
						
							2015-09-30 19:14:37 +01:00  
				
					
						
							
							
								 
						
							
							
								4a2e6db344 
								
							
								 
							
						 
						
							
							
								
								add high level code suport for SetHoverHeight() called from a attachment, so in future physics engines can also suport it  
							
							
							
						 
						
							2015-09-30 17:34:25 +01:00  
				
					
						
							
							
								 
						
							
							
								d281ec5342 
								
							
								 
							
						 
						
							
							
								
								some fixes/changes on land send  
							
							
							
						 
						
							2015-09-30 06:09:01 +01:00  
				
					
						
							
							
								 
						
							
							
								0151c773e2 
								
							
								 
							
						 
						
							
							
								
								let sp know about scene before anything else on creation  
							
							
							
						 
						
							2015-09-30 06:05:28 +01:00  
				
					
						
							
							
								 
						
							
							
								5b7a3c703d 
								
							
								 
							
						 
						
							
							
								
								clamp all draw distance changes within region limits  
							
							
							
						 
						
							2015-09-30 05:57:02 +01:00  
				
					
						
							
							
								 
						
							
							
								feb78b2910 
								
							
								 
							
						 
						
							
							
								
								add several options for NPC creation so abusive use can be reduced (restrictive by default)  UNTESTED  
							
							
							
						 
						
							2015-09-30 02:45:11 +01:00  
				
					
						
							
							
								 
						
							
							
								1124d14eb0 
								
							
								 
							
						 
						
							
							
								
								remove some restrictions on NPCs creation  
							
							
							
						 
						
							2015-09-29 22:15:56 +01:00  
				
					
						
							
							
								 
						
							
							
								3e9b326fcc 
								
							
								 
							
						 
						
							
							
								
								clean some spacing issues  
							
							
							
						 
						
							2015-09-29 21:44:25 +01:00  
				
					
						
							
							
								 
						
							
							
								0b21724fe4 
								
							
								 
							
						 
						
							
							
								
								try fix some whitespaces VS decided to change  
							
							
							
						 
						
							2015-09-29 02:29:55 +01:00  
				
					
						
							
							
								 
						
							
							
								f2c8f83215 
								
							
								 
							
						 
						
							
							
								
								add processing of AvatarGroupsRequest message that should be used to get other avatars group memberships, but keep it disabled since some viewers no longer suport it correctly and expect memberships in reply to avatar properties, so we need to keep wasting bandwith sending useless information when some viewers really only want avatarproperties  
							
							
							
						 
						
							2015-09-29 01:43:49 +01:00  
				
					
						
							
							
								 
						
							
							
								cf6856a8df 
								
							
								 
							
						 
						
							
							
								
								remove groups handlers onClientClosed  
							
							
							
						 
						
							2015-09-28 21:00:08 +01:00  
				
					
						
							
							
								 
						
							
							
								f97807b53f 
								
							
								 
							
						 
						
							
							
								
								let us see our online friends  
							
							
							
						 
						
							2015-09-28 20:57:33 +01:00  
				
					
						
							
							
								 
						
							
							
								028cbb7cbe 
								
							
								 
							
						 
						
							
							
								
								remove a auxiliar vector no longer needed  
							
							
							
						 
						
							2015-09-28 18:10:27 +01:00  
				
					
						
							
							
								 
						
							
							
								ad58f9b17e 
								
							
								 
							
						 
						
							
							
								
								recover a lost position check for mega regions  
							
							
							
						 
						
							2015-09-28 17:55:35 +01:00  
				
					
						
							
							
								 
						
							
							
								fb69661bb9 
								
							
								 
							
						 
						
							
							
								
								... ossl merge issue  
							
							
							
						 
						
							2015-09-28 16:40:55 +01:00  
				
					
						
							
							
								 
						
							
							
								fd20a9576d 
								
							
								 
							
						 
						
							
							
								
								... post merge issue  
							
							
							
						 
						
							2015-09-28 16:03:10 +01:00  
				
					
						
							
							
								 
						
							
							
								93af984e94 
								
							
								 
							
						 
						
							
							
								
								add missing handlers for preferences  
							
							
							
						 
						
							2015-09-28 13:22:32 +01:00  
				
					
						
							
							
								 
						
							
							
								6e12836d71 
								
							
								 
							
						 
						
							
							
								
								change copyright to opensim  
							
							
							
						 
						
							2015-09-28 13:08:46 +01:00  
				
					
						
							
							
								 
						
							
							
								380d1c1d5a 
								
							
								 
							
						 
						
							
							
								
								change copyright to opensim  
							
							
							
						 
						
							2015-09-28 12:58:23 +01:00  
				
					
						
							
							
								 
						
							
							
								55d0425dfe 
								
							
								 
							
						 
						
							
							
								
								add missing handlers for preferences  
							
							
							
						 
						
							2015-09-28 12:47:29 +01:00  
				
					
						
							
							
								 
						
							
							
								04b32e1982 
								
							
								 
							
						 
						
							
							
								
								let SendAvatarGroupsReply fall back to UDP if no caps and make use of it  
							
							
							
						 
						
							2015-09-27 07:07:40 +01:00  
				
					
						
							
							
								 
						
							
							
								18536b4be6 
								
							
								 
							
						 
						
							
							
								
								add missing SendAgentGroupDataUpdate to llClientView  
							
							
							
						 
						
							2015-09-27 06:38:19 +01:00  
				
					
						
							
							
								 
						
							
							
								1e23b3482c 
								
							
								 
							
						 
						
							
							
								
								AvatarGroupsReply message does not have ListInProfile fields  
							
							
							
						 
						
							2015-09-27 06:21:38 +01:00  
				
					
						
							
							
								 
						
							
							
								b269185031 
								
							
								 
							
						 
						
							
							
								
								several changes to xmlrpcGroups. Packets AgentData and AgentGroupData are private to the requesting agent, etc  
							
							
							
						 
						
							2015-09-27 06:10:12 +01:00  
				
					
						
							
							
								 
						
							
							
								238b32d95f 
								
							
								 
							
						 
						
							
							
								
								in xmlrpcGroups send all groups on MakeRoot. this will slow down crossings even more, but viewers seem to need it now, something to review later  
							
							
							
						 
						
							2015-09-26 19:17:59 +01:00  
				
					
						
							
							
								 
						
							
							
								ae195632e9 
								
							
								 
							
						 
						
							
							
								
								add the Default Groups module lost in the merge  
							
							
							
						 
						
							2015-09-26 18:18:29 +01:00  
				
					
						
							
							
								 
						
							
							
								239dcaffb7 
								
							
								 
							
						 
						
							
							
								
								coment out some debug, clean a bit  
							
							
							
						 
						
							2015-09-26 14:14:05 +01:00  
				
					
						
							
							
								 
						
							
							
								05db03e809 
								
							
								 
							
						 
						
							
							
								
								fix unscripted sits without physics help  
							
							
							
						 
						
							2015-09-26 03:14:06 +01:00  
				
					
						
							
							
								 
						
							
							
								d0a7e5bd78 
								
							
								 
							
						 
						
							
							
								
								fix object rez on terrain, i broke adding physics assistance  
							
							
							
						 
						
							2015-09-26 02:33:57 +01:00  
				
					
						
							
							
								 
						
							
							
								0fb033e567 
								
							
								 
							
						 
						
							
							
								
								fix object crossings to other scene on same instance  
							
							
							
						 
						
							2015-09-26 01:31:57 +01:00  
				
					
						
							
							
								 
						
							
							
								07a8618c56 
								
							
								 
							
						 
						
							
							
								
								revert previus wrong commit  
							
							
							
						 
						
							2015-09-25 21:43:51 +01:00  
				
					
						
							
							
								 
						
							
							
								40ae9ec554 
								
							
								 
							
						 
						
							
							
								
								patch objects crossings for var regions, until region location is fully fixed  
							
							
							
						 
						
							2015-09-25 18:38:52 +01:00  
				
					
						
							
							
								 
						
							
							
								e6f675b81b 
								
							
								 
							
						 
						
							
							
								
								rearrange source code  
							
							
							
						 
						
							2015-09-25 17:41:50 +01:00  
				
					
						
							
							
								 
						
							
							
								2b0587770a 
								
							
								 
							
						 
						
							
							
								
								add butterflies to terrain  
							
							
							
						 
						
							2015-09-25 05:46:06 +01:00  
				
					
						
							
							
								 
						
							
							
								13b8b17b9a 
								
							
								 
							
						 
						
							
							
								
								we still don't have extended wind and cloud neither do viewers  
							
							
							
						 
						
							2015-09-24 20:55:39 +01:00  
				
					
						
							
							
								 
						
							
							
								a6b8eb7bca 
								
							
								 
							
						 
						
							
							
								
								some cleanup on terrain encoder  
							
							
							
						 
						
							2015-09-24 19:11:17 +01:00  
				
					
						
							
							
								 
						
							
							
								f484773447 
								
							
								 
							
						 
						
							
							
								
								save a few more bits per flat patch  
							
							
							
						 
						
							2015-09-24 15:23:52 +01:00  
				
					
						
							
							
								 
						
							
							
								58daecfccb 
								
							
								 
							
						 
						
							
							
								
								don't mess ray direction..  
							
							
							
						 
						
							2015-09-24 06:57:53 +01:00  
				
					
						
							
							
								 
						
							
							
								af34bfddd1 
								
							
								 
							
						 
						
							
							
								
								add physics assistance on placement of a new object. This may help on mantis 7727, but may still need more work  
							
							
							
						 
						
							2015-09-24 06:46:07 +01:00  
				
					
						
							
							
								 
						
							
							
								5ca610d56a 
								
							
								 
							
						 
						
							
							
								
								bug fix, let ubODE see more than one mesh on cast ray  
							
							
							
						 
						
							2015-09-24 06:32:40 +01:00  
				
					
						
							
							
								 
						
							
							
								8fde2fb901 
								
							
								 
							
						 
						
							
							
								
								slow down terrain sending so other users of LAND queue do have a chance to send things  
							
							
							
						 
						
							2015-09-24 00:35:06 +01:00  
				
					
						
							
							
								 
						
							
							
								c83351b9c0 
								
							
								 
							
						 
						
							
							
								
								fix the DC term on flat patch encoding  
							
							
							
						 
						
							2015-09-23 22:35:27 +01:00  
				
					
						
							
							
								 
						
							
							
								63bc0b574f 
								
							
								 
							
						 
						
							
							
								
								speedup flat terrain patchs encoding, plus a few minor changes.  
							
							
							
						 
						
							2015-09-23 21:04:13 +01:00  
				
					
						
							
							
								 
						
							
							
								592ba85b0a 
								
							
								 
							
						 
						
							
							
								
								add Culture.FormatProvider on all casts to LSLString on Vectors and Quaternions. This may need better checking  
							
							
							
						 
						
							2015-09-23 17:04:48 +01:00  
				
					
						
							
							
								 
						
							
							
								9e183cbd30 
								
							
								 
							
						 
						
							
							
								
								fix for future non square regions  
							
							
							
						 
						
							2015-09-23 03:31:23 +01:00  
				
					
						
							
							
								 
						
							
							
								5f5dbfc264 
								
							
								 
							
						 
						
							
							
								
								same for old Ode  
							
							
							
						 
						
							2015-09-23 01:50:59 +01:00  
				
					
						
							
							
								 
						
							
							
								43ca70655f 
								
							
								 
							
						 
						
							
							
								
								remove a odd floating offset on physical prims/terrain collisions  
							
							
							
						 
						
							2015-09-23 01:42:24 +01:00  
				
					
						
							
							
								 
						
							
							
								ccfb561e8d 
								
							
								 
							
						 
						
							
							
								
								change the encapsulation of compressed land patchs in llUDP packets  
							
							
							
						 
						
							2015-09-23 00:01:32 +01:00  
				
					
						
							
							
								 
						
							
							
								778793d77f 
								
							
								 
							
						 
						
							
							
								
								fix GetPacketsQueuedCount typos in last commit  
							
							
							
						 
						
							2015-09-22 19:24:58 +01:00  
				
					
						
							
							
								 
						
							
							
								ae70f61a64 
								
							
								 
							
						 
						
							
							
								
								let minimum wqburst be a bit larger than MTU  
							
							
							
						 
						
							2015-09-22 18:56:03 +01:00  
				
					
						
							
							
								 
						
							
							
								a8dc07ff5c 
								
							
								 
							
						 
						
							
							
								
								removed a protocol breaking lludp debug option that no one should try, changed terrain send throotle to be by packets in queue, reduced odds of MTU violation on terrain send (still bad). Most UDP protocol implementations may not mind much, but our code still does  
							
							
							
						 
						
							2015-09-22 18:39:59 +01:00  
				
					
						
							
							
								 
						
							
							
								032958709b 
								
							
								 
							
						 
						
							
							
								
								last merging of sog m_linkedAvatars into m_sittingAvatars - untested.  
							
							
							
						 
						
							2015-09-21 21:49:51 +01:00  
				
					
						
							
							
								 
						
							
							
								a6b8cc9887 
								
							
								 
							
						 
						
							
							
								
								replace LSL reference to sog GetLinkedAvatars  
							
							
							
						 
						
							2015-09-21 21:38:50 +01:00  
				
					
						
							
							
								 
						
							
							
								25677e4a1b 
								
							
								 
							
						 
						
							
							
								
								try to remove Scenepresence dependence on sog m_linkedAvatars, sitting may still work  
							
							
							
						 
						
							2015-09-21 21:31:01 +01:00  
				
					
						
							
							
								 
						
							
							
								04800a7570 
								
							
								 
							
						 
						
							
							
								
								add missing sit check  
							
							
							
						 
						
							2015-09-21 19:56:59 +01:00  
				
					
						
							
							
								 
						
							
							
								b412db72be 
								
							
								 
							
						 
						
							
							
								
								Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more.  
							
							
							
						 
						
							2015-09-21 11:00:34 -04:00  
				
					
						
							
							
								 
						
							
							
								a81a1865b5 
								
							
								 
							
						 
						
							
							
								
								coment out lludp debug  things that only fill up the help screen  
							
							
							
						 
						
							2015-09-21 12:13:59 +01:00  
				
					
						
							
							
								 
						
							
							
								33b4077c2c 
								
							
								 
							
						 
						
							
							
								
								revert my change to the range of greyscale image maps, setting it back to 0 - 127.5 so not to break loading of old files. There isnt a range that fits all needs anyway  
							
							
							
						 
						
							2015-09-21 00:44:53 +01:00  
				
					
						
							
							
								 
						
							
							
								fe5807cd09 
								
							
								 
							
						 
						
							
							
								
								fix terrain save greyscale mapping to 1:1 suporting standard 0-255m range and not only 0-127m. Jpeg format still using a non standard color encoded heightmap  
							
							
							
						 
						
							2015-09-20 15:31:38 +01:00  
				
					
						
							
							
								 
						
							
							
								56a4b5ba7a 
								
							
								 
							
						 
						
							
							
								
								put back the hack to make viewers display map tags (now and then at least) that i had removed and do it also on the local region. Make parcel overlay a bit less transparent than i did  before.  
							
							
							
						 
						
							2015-09-19 21:30:09 +01:00  
				
					
						
							
							
								 
						
							
							
								ba4d0c1c6f 
								
							
								 
							
						 
						
							
							
								
								a few more changes to worldMap. Use ExpireCaches, cache remote mapItems requests, etc  
							
							
							
						 
						
							2015-09-19 06:42:52 +01:00  
				
					
						
							
							
								 
						
							
							
								87ad573ec2 
								
							
								 
							
						 
						
							
							
								
								MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thing  
							
							
							
						 
						
							2015-09-18 02:00:10 +01:00  
				
					
						
							
							
								 
						
							
							
								4798cce390 
								
							
								 
							
						 
						
							
							
								
								sync remote responses for mapItens with the local ones, but sending all valid information, so later we can cache/throotle  
							
							
							
						 
						
							2015-09-17 21:51:51 +01:00  
				
					
						
							
							
								 
						
							
							
								ab18c801a9 
								
							
								 
							
						 
						
							
							
								
								dont block a region just bc it doesnt have the requested map item  
							
							
							
						 
						
							2015-09-17 21:17:04 +01:00  
				
					
						
							
							
								 
						
							
							
								f4093a04e7 
								
							
								 
							
						 
						
							
							
								
								dont create terrain map asset for V1 viewers on large regions again, but do create parcel overlay since current viewers seem to use it (or we are missing something elsewhere)  
							
							
							
						 
						
							2015-09-17 21:11:59 +01:00  
				
					
						
							
							
								 
						
							
							
								6bca0c9c9c 
								
							
								 
							
						 
						
							
							
								
								recover bulletS fps math change lost in merge  
							
							
							
						 
						
							2015-09-17 08:45:52 +01:00  
				
					
						
							
							
								 
						
							
							
								812e808cee 
								
							
								 
							
						 
						
							
							
								
								remove messages on agents cross fails that got merged  
							
							
							
						 
						
							2015-09-17 08:18:35 +01:00  
				
					
						
							
							
								 
						
							
							
								d767feafa4 
								
							
								 
							
						 
						
							
							
								
								generate maptile assets again, v2 do use at least the parcels overlay  
							
							
							
						 
						
							2015-09-17 05:24:19 +01:00  
				
					
						
							
							
								 
						
							
							
								f6c2e6e1a3 
								
							
								 
							
						 
						
							
							
								
								merge issues and a few more changes  
							
							
							
						 
						
							2015-09-17 05:10:24 +01:00  
				
					
						
							
							
								 
						
							
							
								133f3a41eb 
								
							
								 
							
						 
						
							
							
								
								remove bad merge code..  
							
							
							
						 
						
							2015-09-17 01:43:10 +01:00  
				
					
						
							
							
								 
						
							
							
								2f1eab2792 
								
							
								 
							
						 
						
							
							
								
								remove bad merge from master  
							
							
							
						 
						
							2015-09-16 16:34:16 +01:00  
				
					
						
							
							
								 
						
							
							
								9ac01010f4 
								
							
								 
							
						 
						
							
							
								
								change point of evocation of AgentHasMovedAway for HG  
							
							
							
						 
						
							2015-09-16 04:32:09 +01:00  
				
					
						
							
							
								 
						
							
							
								2bd7bbd1cb 
								
							
								 
							
						 
						
							
							
								
								restore some avn code, fixing for var regions  
							
							
							
						 
						
							2015-09-16 02:25:12 +01:00  
				
					
						
							
							
								 
						
							
							
								b9137e2dee 
								
							
								 
							
						 
						
							
							
								
								avoid a null ref (that should not happen after last commit), also reduce use of thread jobs, where one is good enought  
							
							
							
						 
						
							2015-09-15 22:30:39 +01:00  
				
					
						
							
							
								 
						
							
							
								3906bb2749 
								
							
								 
							
						 
						
							
							
								
								fix missing check for viaHGLogin  
							
							
							
						 
						
							2015-09-15 22:24:50 +01:00  
				
					
						
							
							
								 
						
							
							
								2d88e4cf73 
								
							
								 
							
						 
						
							
							
								
								mute watchdog timeouts on world map work threads. They do wait for events for a long time  
							
							
							
						 
						
							2015-09-15 04:56:26 +01:00  
				
					
						
							
							
								 
						
							
							
								5becc16acf 
								
							
								 
							
						 
						
							
							
								
								try to improve vehicles crossing with Xengine. Lag seems main issue now, but needs testing, specially the fail cases, that most likelly need more work  
							
							
							
						 
						
							2015-09-14 16:40:01 +01:00  
				
					
						
							
							
								 
						
							
							
								f24414c063 
								
							
								 
							
						 
						
							
							
								
								Remove the last proprietary copyright headers, insert BSD ones.  
							
							
							
						 
						
							2015-09-13 21:03:38 +02:00  
				
					
						
							
							
								 
						
							
							
								672f7468f7 
								
							
								 
							
						 
						
							
							
								
								change the names also on the assembyInfo files  
							
							
							
						 
						
							2015-09-13 00:05:29 +01:00  
				
					
						
							
							
								 
						
							
							
								209cb840a2 
								
							
								 
							
						 
						
							
							
								
								missing file...  
							
							
							
						 
						
							2015-09-12 21:56:07 +01:00  
				
					
						
							
							
								 
						
							
							
								e9a56d5e19 
								
							
								 
							
						 
						
							
							
								
								rename Ubit physics modules  
							
							
							
						 
						
							2015-09-12 21:38:26 +01:00  
				
					
						
							
							
								 
						
							
							
								280780d3bc 
								
							
								 
							
						 
						
							
							
								
								let regionCache really find a varregion by a position  
							
							
							
						 
						
							2015-09-12 15:27:36 +01:00  
				
					
						
							
							
								 
						
							
							
								dfc142a50f 
								
							
								 
							
						 
						
							
							
								
								try to be more friendly to HG  
							
							
							
						 
						
							2015-09-12 14:37:07 +01:00  
				
					
						
							
							
								 
						
							
							
								0eba5d25c3 
								
							
								 
							
						 
						
							
							
								
								revert validating Library textures. Those need to be on a grid assets or will not work anyway  
							
							
							
						 
						
							2015-09-12 12:51:47 +01:00  
				
					
						
							
							
								 
						
							
							
								8e920ac59d 
								
							
								 
							
						 
						
							
							
								
								try to validate textures from library folder  
							
							
							
						 
						
							2015-09-12 07:24:35 +01:00  
				
					
						
							
							
								 
						
							
							
								118aff520e 
								
							
								 
							
						 
						
							
							
								
								try to better merge avn and os fetchinventory and fetchinvdescendents  
							
							
							
						 
						
							2015-09-12 06:10:52 +01:00  
				
					
						
							
							
								 
						
							
							
								61ad58310b 
								
							
								 
							
						 
						
							
							
								
								fix the typos that seem to matter so much to some :p  
							
							
							
						 
						
							2015-09-12 02:21:27 +01:00  
				
					
						
							
							
								 
						
							
							
								8621abf2b7 
								
							
								 
							
						 
						
							
							
								
								send a reply on UpdateInventoryItem with the transactionID viewer sent. Protocol seems to have also a callbackID on this, apparently ignored by viewers ( as possible the transactionID )  
							
							
							
						 
						
							2015-09-12 02:05:52 +01:00  
				
					
						
							
							
								 
						
							
							
								410ae96d04 
								
							
								 
							
						 
						
							
							
								
								put back diva's cache with her recent fix but also avoid duplicated InventoryService.UpdateItem call in case of m_uploadState is complete. In that case CompleteItemUpload will do it  
							
							
							
						 
						
							2015-09-11 22:26:05 +01:00  
				
					
						
							
							
								 
						
							
							
								08187cb599 
								
							
								 
							
						 
						
							
							
								
								inventory mess return to the state before divas cache issue  
							
							
							
						 
						
							2015-09-11 20:40:10 +01:00  
				
					
						
							
							
								 
						
							
							
								af0febf6a7 
								
							
								 
							
						 
						
							
							
								
								inventory mess  
							
							
							
						 
						
							2015-09-11 19:55:38 +01:00  
				
					
						
							
							
								 
						
							
							
								a6012a3fae 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-09-11 09:49:33 -07:00  
				
					
						
							
							
								 
						
							
							
								29aaf5564f 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7720 : AssetXferUploader was setting AssetID to UUID.Zero. Before that wouldn't matter (item would be a terminal object) but with the introduction of the item cache, it matters, because the object in the cache was being modified to have AssetID=UUID.Zero. Also keeping the item cache consistent when item properties change.  
							
							
							
						 
						
							2015-09-11 09:48:51 -07:00  
				
					
						
							
							
								 
						
							
							
								7841628313 
								
							
								 
							
						 
						
							
							
								
								change to avn fecthinventory and webfecth..  code  
							
							
							
						 
						
							2015-09-11 16:25:46 +01:00  
				
					
						
							
							
								 
						
							
							
								6a0465b70a 
								
							
								 
							
						 
						
							
							
								
								remove diva's inventory cache since it seems to cause mantis 7720, broken items UUID. Guess it doesn't cover all paths  
							
							
							
						 
						
							2015-09-11 04:46:15 +01:00  
				
					
						
							
							
								 
						
							
							
								2bd8fb6b5a 
								
							
								 
							
						 
						
							
							
								
								add a few terminating / in LSLhttp uris as core  
							
							
							
						 
						
							2015-09-10 13:17:50 +01:00  
				
					
						
							
							
								 
						
							
							
								daf8a4d01d 
								
							
								 
							
						 
						
							
							
								
								fix lost sending of initial terrain to child agents  
							
							
							
						 
						
							2015-09-10 01:02:52 +01:00  
				
					
						
							
							
								 
						
							
							
								5e12bc452d 
								
							
								 
							
						 
						
							
							
								
								minor clean, letting small classes be own module class  
							
							
							
						 
						
							2015-09-09 19:03:31 +01:00  
				
					
						
							
							
								 
						
							
							
								47aa8107fd 
								
							
								 
							
						 
						
							
							
								
								let old ode also have a Module class  
							
							
							
						 
						
							2015-09-09 18:53:24 +01:00  
				
					
						
							
							
								 
						
							
							
								e1a8125b4f 
								
							
								 
							
						 
						
							
							
								
								found core hack to fix modules interdependencies RegionLoaded is not that obvius  
							
							
							
						 
						
							2015-09-09 17:55:46 +01:00  
				
					
						
							
							
								 
						
							
							
								8571736ff3 
								
							
								 
							
						 
						
							
							
								
								split Module from its scene, so if not enabled there is no scene memory allocation. All physics modules need this ( if not others)  
							
							
							
						 
						
							2015-09-09 17:15:04 +01:00  
				
					
						
							
							
								 
						
							
							
								9a919bac3f 
								
							
								 
							
						 
						
							
							
								
								demote ConvexDecompositionDotNet to a simple dll, i had made it a region module  
							
							
							
						 
						
							2015-09-09 15:07:35 +01:00  
				
					
						
							
							
								 
						
							
							
								52fb24ade5 
								
							
								 
							
						 
						
							
							
								
								retouch ubitode module  
							
							
							
						 
						
							2015-09-09 14:27:21 +01:00  
				
					
						
							
							
								 
						
							
							
								e26d0ee40a 
								
							
								 
							
						 
						
							
							
								
								Make sure the chat module doesn't deactivate just because the section  
							
							... 
							
							
							
							heading is missing 
							
						 
						
							2015-09-09 05:40:39 +02:00  
				
					
						
							
							
								 
						
							
							
								ece4088a45 
								
							
								 
							
						 
						
							
							
								
								add missing llSetVelocity stub  
							
							
							
						 
						
							2015-09-08 21:53:52 +01:00  
				
					
						
							
							
								 
						
							
							
								254008cd1f 
								
							
								 
							
						 
						
							
							
								
								and now.. seems to work.. but does it really work?  
							
							
							
						 
						
							2015-09-08 21:41:52 +01:00  
				
					
						
							
							
								 
						
							
							
								6dc4c8321d 
								
							
								 
							
						 
						
							
							
								
								properties folders  
							
							
							
						 
						
							2015-09-08 20:44:20 +01:00  
				
					
						
							
							
								 
						
							
							
								40fd7cbf74 
								
							
								 
							
						 
						
							
							
								
								a mess with Modules and Module  
							
							
							
						 
						
							2015-09-08 20:03:54 +01:00  
				
					
						
							
							
								 
						
							
							
								339f60e990 
								
							
								 
							
						 
						
							
							
								
								more on compile..  
							
							
							
						 
						
							2015-09-08 18:45:53 +01:00  
				
					
						
							
							
								 
						
							
							
								ecc1969857 
								
							
								 
							
						 
						
							
							
								
								more on compile..  
							
							
							
						 
						
							2015-09-08 18:13:15 +01:00  
				
					
						
							
							
								 
						
							
							
								e8d5f23fc4 
								
							
								 
							
						 
						
							
							
								
								opps my files?  
							
							
							
						 
						
							2015-09-08 17:34:27 +01:00  
				
					
						
							
							
								 
						
							
							
								5c619fe0ab 
								
							
								 
							
						 
						
							
							
								
								opps my files?  
							
							
							
						 
						
							2015-09-08 17:21:45 +01:00  
				
					
						
							
							
								 
						
							
							
								d2d34a473d 
								
							
								 
							
						 
						
							
							
								
								rename Ubitode  
							
							
							
						 
						
							2015-09-08 17:17:09 +01:00  
				
					
						
							
							
								 
						
							
							
								774c42e7fb 
								
							
								 
							
						 
						
							
							
								
								fix some compile  
							
							
							
						 
						
							2015-09-08 17:02:44 +01:00  
				
					
						
							
							
								 
						
							
							
								31afc76fcf 
								
							
								 
							
						 
						
							
							
								
								fix some compile  
							
							
							
						 
						
							2015-09-08 16:51:42 +01:00  
				
					
						
							
							
								 
						
							
							
								971b613d08 
								
							
								 
							
						 
						
							
							
								
								fix some compile  
							
							
							
						 
						
							2015-09-08 16:47:31 +01:00  
				
					
						
							
							
								 
						
							
							
								5b3e2ab9aa 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'mbworknew1' into ubitworkvarnew  
							
							
							
						 
						
							2015-09-08 15:03:22 +01:00  
				
					
						
							
							
								 
						
							
							
								4dd17c4117 
								
							
								 
							
						 
						
							
							
								
								More 'everything is a module' merging.  
							
							... 
							
							
							
							Have most of UbitOde converted.
There are compile errors in OpenSimBase as the new modules stuff is not all there.
Removed ChOdePlugin as it's connection to OdePlugin was tangled. 
							
						 
						
							2015-09-08 06:15:46 -07:00  
				
					
						
							
							
								 
						
							
							
								29d78f7e3a 
								
							
								 
							
						 
						
							
							
								
								add script events per sec stat, using the time report code, but ignoring the time for nowwq  
							
							
							
						 
						
							2015-09-08 14:13:56 +01:00  
				
					
						
							
							
								 
						
							
							
								e5367d822b 
								
							
								 
							
						 
						
							
							
								
								Merge of ubitworkvarnew with opensim/master as of 20150905.  
							
							... 
							
							
							
							This integrates the OpenSim refactoring to make physics, etc into modules.
AVN physics hasn't been moved to new location.
Does not compile yet.
Merge branch 'osmaster' into mbworknew1 
							
						 
						
							2015-09-08 04:54:16 -07:00  
				
					
						
							
							
								 
						
							
							
								c4c6fcf7ad 
								
							
								 
							
						 
						
							
							
								
								fix missing proprieties get, etc  
							
							
							
						 
						
							2015-09-08 12:43:54 +01:00  
				
					
						
							
							
								 
						
							
							
								2a84ef861a 
								
							
								 
							
						 
						
							
							
								
								improve old ODE prim region borders  
							
							
							
						 
						
							2015-09-07 13:27:13 +01:00  
				
					
						
							
							
								 
						
							
							
								7276a89ddd 
								
							
								 
							
						 
						
							
							
								
								recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim (slower since it depended on sending terrain as TASK). if true send by view range and also all terrain at arrival  
							
							
							
						 
						
							2015-09-07 11:23:00 +01:00  
				
					
						
							
							
								 
						
							
							
								abd6640453 
								
							
								 
							
						 
						
							
							
								
								allocate llRAW LookupHeightTable on demand and release it, saving a few 512KB of memory  
							
							
							
						 
						
							2015-09-07 08:06:41 +01:00  
				
					
						
							
							
								 
						
							
							
								3a8e76cdd1 
								
							
								 
							
						 
						
							
							
								
								restore terrain modifiers, left out earlier bc of merge errors, (untested)  
							
							
							
						 
						
							2015-09-07 07:50:51 +01:00  
				
					
						
							
							
								 
						
							
							
								45046858a1 
								
							
								 
							
						 
						
							
							
								
								Typos in comments  
							
							
							
						 
						
							2015-09-06 14:57:18 -07:00  
				
					
						
							
							
								 
						
							
							
								16025fa34b 
								
							
								 
							
						 
						
							
							
								
								remove a forgotten cast to int  
							
							
							
						 
						
							2015-09-06 20:28:59 +01:00  
				
					
						
							
							
								 
						
							
							
								af440162f7 
								
							
								 
							
						 
						
							
							
								
								minor change, add a lock we had at avn  
							
							
							
						 
						
							2015-09-06 20:22:44 +01:00  
				
					
						
							
							
								 
						
							
							
								82ea4179da 
								
							
								 
							
						 
						
							
							
								
								Clean up viewer-based access control specifications.  
							
							
							
						 
						
							2015-09-06 10:00:20 -07:00  
				
					
						
							
							
								 
						
							
							
								d9fafd9603 
								
							
								 
							
						 
						
							
							
								
								fix the missing initialization of the folish ProcessUnackedSends option  
							
							
							
						 
						
							2015-09-06 17:12:31 +01:00  
				
					
						
							
							
								 
						
							
							
								3a0137cb45 
								
							
								 
							
						 
						
							
							
								
								fix odd drawdistance control initialization  
							
							
							
						 
						
							2015-09-06 16:36:30 +01:00  
				
					
						
							
							
								 
						
							
							
								93b9a92990 
								
							
								 
							
						 
						
							
							
								
								add missing stub for llSetVelocity  
							
							
							
						 
						
							2015-09-06 04:55:58 +01:00  
				
					
						
							
							
								 
						
							
							
								94d13c6d22 
								
							
								 
							
						 
						
							
							
								
								dont store/upload map asset for large regions, ( needs testing)  
							
							
							
						 
						
							2015-09-06 01:21:20 +01:00  
				
					
						
							
							
								 
						
							
							
								c1a4786be0 
								
							
								 
							
						 
						
							
							
								
								still a missing stat ID  
							
							
							
						 
						
							2015-09-06 01:01:31 +01:00  
				
					
						
							
							
								 
						
							
							
								0ddcc55166 
								
							
								 
							
						 
						
							
							
								
								let extra stats travel side by side with viewers ones... try to fix damm array indexes all over the place  
							
							
							
						 
						
							2015-09-06 00:32:20 +01:00  
				
					
						
							
							
								 
						
							
							
								c2346a0823 
								
							
								 
							
						 
						
							
							
								
								Changed a couple of comments to be more generic  
							
							
							
						 
						
							2015-09-05 10:28:44 -07:00  
				
					
						
							
							
								 
						
							
							
								13b1c5dfce 
								
							
								 
							
						 
						
							
							
								
								let ode suport var size regions  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-09-05 10:17:30 -07:00  
				
					
						
							
							
								 
						
							
							
								2210c5807f 
								
							
								 
							
						 
						
							
							
								
								Fixes a problem with Bullet physics when it is configured to run on a separate thread.  
							
							
							
						 
						
							2015-09-04 16:33:07 -07:00  
				
					
						
							
							
								 
						
							
							
								d7f22fb2cc 
								
							
								 
							
						 
						
							
							
								
								POSScene wasn't really a region module. Fixed now.  
							
							
							
						 
						
							2015-09-04 15:48:59 -07:00  
				
					
						
							
							
								 
						
							
							
								a32187f53a 
								
							
								 
							
						 
						
							
							
								
								Moved UserStatistics feature to OptionalModules too.  
							
							
							
						 
						
							2015-09-04 15:28:51 -07:00  
				
					
						
							
							
								 
						
							
							
								49d19e3650 
								
							
								 
							
						 
						
							
							
								
								Moved DataSnapshot feature to OptionalModules too.  
							
							
							
						 
						
							2015-09-04 15:17:53 -07:00  
				
					
						
							
							
								 
						
							
							
								f9a7099abc 
								
							
								 
							
						 
						
							
							
								
								Moved RegionCombinerModule to OptionalModules. Removed it as its own top-level project/dll.  
							
							
							
						 
						
							2015-09-04 15:12:36 -07:00  
				
					
						
							
							
								 
						
							
							
								2130984bef 
								
							
								 
							
						 
						
							
							
								
								a few changes to stats. Array order coerent on users. give up on moses stats for now, since SimExtraStatsCollector cant reach SimStatsReport etc  
							
							
							
						 
						
							2015-09-04 23:07:25 +01:00  
				
					
						
							
							
								 
						
							
							
								d00f73c3a4 
								
							
								 
							
						 
						
							
							
								
								Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework.  
							
							
							
						 
						
							2015-09-04 14:39:23 -07:00  
				
					
						
							
							
								 
						
							
							
								218eb908be 
								
							
								 
							
						 
						
							
							
								
								In SceneGraph, use the property PhysicsScene instead of the variable _PhysScene, so that it gets properly initialized before being dereferenced.  
							
							
							
						 
						
							2015-09-04 10:54:04 -07:00  
				
					
						
							
							
								 
						
							
							
								9d7e310e21 
								
							
								 
							
						 
						
							
							
								
								Deleted commented code  
							
							
							
						 
						
							2015-09-04 09:40:21 -07:00  
				
					
						
							
							
								 
						
							
							
								9aaaf705f5 
								
							
								 
							
						 
						
							
							
								
								actually reduce max number of ode spaces  
							
							
							
						 
						
							2015-09-04 16:37:45 +01:00  
				
					
						
							
							
								 
						
							
							
								ce1c5de793 
								
							
								 
							
						 
						
							
							
								
								bug fix on ode spaces and allow more of them on large regions  
							
							
							
						 
						
							2015-09-04 15:47:21 +01:00  
				
					
						
							
							
								 
						
							
							
								a54e0339ef 
								
							
								 
							
						 
						
							
							
								
								remove a forgotten 1000.9 factor on physics fps  
							
							
							
						 
						
							2015-09-04 14:33:46 +01:00  
				
					
						
							
							
								 
						
							
							
								08f9c54554 
								
							
								 
							
						 
						
							
							
								
								use GetTimeStampMS to increase heartbeat and stats timing resolution. some rearrange on stat code ( MOSES special ones still out )  
							
							
							
						 
						
							2015-09-04 12:05:31 +01:00  
				
					
						
							
							
								 
						
							
							
								ac4b2b2f50 
								
							
								 
							
						 
						
							
							
								
								normalise physics plugins to return fps as (simulated time / requested simulation time). improved a bit old ode simulations per call math  
							
							
							
						 
						
							2015-09-04 09:42:33 +01:00  
				
					
						
							
							
								 
						
							
							
								dac8edd5dd 
								
							
								 
							
						 
						
							
							
								
								Transformed the LLUDP ad-hoc plugin into a region module. It works.  
							
							
							
						 
						
							2015-09-03 15:59:06 -07:00  
				
					
						
							
							
								 
						
							
							
								1434cb88fd 
								
							
								 
							
						 
						
							
							
								
								a bit better addAvatar() call chain  
							
							
							
						 
						
							2015-09-03 22:22:59 +01:00  
				
					
						
							
							
								 
						
							
							
								2f9a018bc8 
								
							
								 
							
						 
						
							
							
								
								make addavatar more friendly between plugins  
							
							
							
						 
						
							2015-09-03 22:09:27 +01:00  
				
					
						
							
							
								 
						
							
							
								7bfa311e32 
								
							
								 
							
						 
						
							
							
								
								fix a old bug i added: MaxWearables can't be changed in runtime  
							
							
							
						 
						
							2015-09-03 20:51:30 +01:00  
				
					
						
							
							
								 
						
							
							
								5aa7a4fa52 
								
							
								 
							
						 
						
							
							
								
								fix CM_api compile error  
							
							
							
						 
						
							2015-09-03 20:22:39 +01:00  
				
					
						
							
							
								 
						
							
							
								db6c4a89a8 
								
							
								 
							
						 
						
							
							
								
								minor clean  
							
							
							
						 
						
							2015-09-03 20:05:17 +01:00  
				
					
						
							
							
								 
						
							
							
								cdaed11387 
								
							
								 
							
						 
						
							
							
								
								at last we can login and see objects ( friends is dead and disable in  
							
							... 
							
							
							
							scenepresence) 
							
						 
						
							2015-09-03 18:39:08 +01:00  
				
					
						
							
							
								 
						
							
							
								a11edceb00 
								
							
								 
							
						 
						
							
							
								
								seems to compile ( tests comented out)  
							
							
							
						 
						
							2015-09-02 19:54:53 +01:00  
				
					
						
							
							
								 
						
							
							
								0235e58fff 
								
							
								 
							
						 
						
							
							
								
								Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior.  
							
							
							
						 
						
							2015-09-01 09:20:20 -07:00  
				
					
						
							
							
								 
						
							
							
								371c9dd2af 
								
							
								 
							
						 
						
							
							
								
								bad merge?  
							
							
							
						 
						
							2015-09-01 14:54:35 +01:00  
				
					
						
							
							
								 
						
							
							
								9435405ca1 
								
							
								 
							
						 
						
							
							
								
								Deleted physics plugin classes.  
							
							... 
							
							
							
							More unit tests fixed. 
							
						 
						
							2015-08-31 16:23:43 -07:00  
				
					
						
							
							
								 
						
							
							
								50e7e38f45 
								
							
								 
							
						 
						
							
							
								
								Physics refactoring: all unit tests pass.  
							
							
							
						 
						
							2015-08-31 15:04:10 -07:00  
				
					
						
							
							
								 
						
							
							
								11194209df 
								
							
								 
							
						 
						
							
							
								
								First commit where physics work as region module.  
							
							... 
							
							
							
							Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader.
Removed call to PhysicsPluginManager. 
							
						 
						
							2015-08-31 14:09:15 -07:00  
				
					
						
							
							
								 
						
							
							
								134d4300f0 
								
							
								 
							
						 
						
							
							
								
								All physics plugins are now region modules. Compiles but doesn't run.  
							
							
							
						 
						
							2015-08-31 13:02:51 -07:00  
				
					
						
							
							
								 
						
							
							
								49ab478d28 
								
							
								 
							
						 
						
							
							
								
								Fixed a namespace dependency. Also started preparing prebuild.xml for making physics region modules.  
							
							
							
						 
						
							2015-08-31 09:41:00 -07:00  
				
					
						
							
							
								 
						
							
							
								3741edd1c7 
								
							
								 
							
						 
						
							
							
								
								Refactored Meshing modules:  
							
							... 
							
							
							
							- Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing
- Created subfolder for all Meshmerizer files, also in the same Meshing dll
- Made them both region modules, with ZeroMesher being the default one
This compiles but doesn't run yet. 
							
						 
						
							2015-08-31 09:21:05 -07:00  
				
					
						
							
							
								 
						
							
							
								31a50a73cb 
								
							
								 
							
						 
						
							
							
								
								dont change camera on crossings  
							
							
							
						 
						
							2015-08-31 14:21:50 +01:00  
				
					
						
							
							
								 
						
							
							
								4905c74ddf 
								
							
								 
							
						 
						
							
							
								
								start sending terrain patchs in completmovement where we know its  
							
							... 
							
							
							
							position. Also reset camera to position on makeroot 
							
						 
						
							2015-08-31 14:08:32 +01:00  
				
					
						
							
							
								 
						
							
							
								0900f9dd7f 
								
							
								 
							
						 
						
							
							
								
								fix slow moving physical objects moving without sending updates  
							
							
							
						 
						
							2015-08-31 13:06:41 +01:00  
				
					
						
							
							
								 
						
							
							
								ce2c67876e 
								
							
								 
							
						 
						
							
							
								
								More namespace and dll name changes. Still no functional changes.  
							
							
							
						 
						
							2015-08-30 21:05:36 -07:00  
				
					
						
							
							
								 
						
							
							
								c24f3b4f5e 
								
							
								 
							
						 
						
							
							
								
								minor changes  
							
							
							
						 
						
							2015-08-31 04:37:52 +01:00  
				
					
						
							
							
								 
						
							
							
								2c0cad6dd3 
								
							
								 
							
						 
						
							
							
								
								Renamed the namespaces too  
							
							
							
						 
						
							2015-08-30 20:29:31 -07:00  
				
					
						
							
							
								 
						
							
							
								1d6b33bc2d 
								
							
								 
							
						 
						
							
							
								
								Major renaming of Physics dlls / folders. No functional changes, just renames.  
							
							
							
						 
						
							2015-08-30 20:06:53 -07:00  
				
					
						
							
							
								 
						
							
							
								5648eb7bd1 
								
							
								 
							
						 
						
							
							
								
								Moved instantiation of SceneCommunicationService object to inside the scene constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better.  
							
							
							
						 
						
							2015-08-30 15:52:26 -07:00  
				
					
						
							
							
								 
						
							
							
								0edffae7e4 
								
							
								 
							
						 
						
							
							
								
								more on tps and crossings  
							
							
							
						 
						
							2015-08-30 19:17:35 +01:00  
				
					
						
							
							
								 
						
							
							
								f6d79c7cbb 
								
							
								 
							
						 
						
							
							
								
								Mantis  #7713 : fixed bug introduced by 1st MOSES patch.  
							
							
							
						 
						
							2015-08-30 11:07:27 -07:00  
				
					
						
							
							
								 
						
							
							
								bd11311845 
								
							
								 
							
						 
						
							
							
								
								improve object crossings  
							
							
							
						 
						
							2015-08-29 09:18:34 +01:00  
				
					
						
							
							
								 
						
							
							
								207dd6da48 
								
							
								 
							
						 
						
							
							
								
								fix some effects ranges  
							
							
							
						 
						
							2015-08-29 05:28:13 +01:00  
				
					
						
							
							
								 
						
							
							
								b114a04ed4 
								
							
								 
							
						 
						
							
							
								
								fix NeighborRegions code  
							
							
							
						 
						
							2015-08-29 03:41:43 +01:00  
				
					
						
							
							
								 
						
							
							
								8a8acc41bb 
								
							
								 
							
						 
						
							
							
								
								stop sending parcel overlays on parcels crossings since SL seems to have  
							
							... 
							
							
							
							stop sending also 
							
						 
						
							2015-08-28 03:59:25 +01:00  
				
					
						
							
							
								 
						
							
							
								efc062b0cc 
								
							
								 
							
						 
						
							
							
								
								send land parcels overlay  in cat Land not Task, or avatar freezes  
							
							
							
						 
						
							2015-08-28 03:34:28 +01:00  
				
					
						
							
							
								 
						
							
							
								c967ecf0c7 
								
							
								 
							
						 
						
							
							
								
								also limit terrain flood effects ( like on pait change this should have  
							
							... 
							
							
							
							no visible impact, just cpu saving) 
							
						 
						
							2015-08-28 02:33:54 +01:00  
				
					
						
							
							
								 
						
							
							
								bd4ec5f26c 
								
							
								 
							
						 
						
							
							
								
								restrict terrain PaintBrushes to the requested area  
							
							
							
						 
						
							2015-08-27 22:36:14 +01:00  
				
					
						
							
							
								 
						
							
							
								f9efa23d5e 
								
							
								 
							
						 
						
							
							
								
								remove the rest of #justEditedTerrain, it was sending patchs non  
							
							... 
							
							
							
							conforming to protocol, and no longer in agreement with how patchs are
 schedule to send 
							
						 
						
							2015-08-27 21:30:51 +01:00  
				
					
						
							
							
								 
						
							
							
								195dd054de 
								
							
								 
							
						 
						
							
							
								
								make terrain undo non op, it is broken and can't be global but per agent  
							
							
							
						 
						
							2015-08-27 21:07:16 +01:00  
				
					
						
							
							
								 
						
							
							
								d1b4e0dd6a 
								
							
								 
							
						 
						
							
							
								
								fix terrain bake for revert. just good enought fix  
							
							
							
						 
						
							2015-08-27 19:20:41 +01:00  
				
					
						
							
							
								 
						
							
							
								030c866b34 
								
							
								 
							
						 
						
							
							
								
								rename revert map as baked map, bc thats what it is  
							
							
							
						 
						
							2015-08-27 15:48:13 +01:00  
				
					
						
							
							
								 
						
							
							
								b82b16c954 
								
							
								 
							
						 
						
							
							
								
								take taints check terrain out of Onframe event and add a new event for it. Slow it down to 1/4 heartbeat rate (once every 363ms aprox)  
							
							
							
						 
						
							2015-08-27 15:01:15 +01:00  
				
					
						
							
							
								 
						
							
							
								c7ddb790a7 
								
							
								 
							
						 
						
							
							
								
								change osd encoding of region size  
							
							
							
						 
						
							2015-08-27 04:45:16 +01:00  
				
					
						
							
							
								 
						
							
							
								e2cfc73293 
								
							
								 
							
						 
						
							
							
								
								NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!!  
							
							... 
							
							
							
							this costed me hours :P 
							
						 
						
							2015-08-26 15:20:18 +01:00  
				
					
						
							
							
								 
						
							
							
								ce883e9b43 
								
							
								 
							
						 
						
							
							
								
								add more of the v03 checks and homeURL. Sending side only for now  
							
							
							
						 
						
							2015-08-26 05:29:08 +01:00  
				
					
						
							
							
								 
						
							
							
								73124f22cc 
								
							
								 
							
						 
						
							
							
								
								change teleport version number to v0.3, without actually adding the checks  
							
							... 
							
							
							
							for 0.7 sims, etc that we don't have. Also still not using the homeURL
added in core. 
							
						 
						
							2015-08-26 03:21:48 +01:00  
				
					
						
							
							
								 
						
							
							
								f4f3b18221 
								
							
								 
							
						 
						
							
							
								
								fix bug  
							
							
							
						 
						
							2015-08-25 20:08:05 +01:00  
				
					
						
							
							
								 
						
							
							
								22f573a0be 
								
							
								 
							
						 
						
							
							
								
								update raw32 file reader to core one. Warning only suports square regions  
							
							
							
						 
						
							2015-08-25 20:00:31 +01:00  
				
					
						
							
							
								 
						
							
							
								244f0c6352 
								
							
								 
							
						 
						
							
							
								
								change terrain internal representation to float. ushort work with legal  
							
							... 
							
							
							
							sl terrain, but may break existent terrain and that may cost a lot more
 than the cost of memory 
							
						 
						
							2015-08-25 16:51:48 +01:00  
				
					
						
							
							
								 
						
							
							
								64d05bab0f 
								
							
								 
							
						 
						
							
							
								
								terrain stored as ushorts with gzip compression  
							
							
							
						 
						
							2015-08-25 13:36:45 +01:00  
				
					
						
							
							
								 
						
							
							
								1c752296bf 
								
							
								 
							
						 
						
							
							
								
								change internal representation of terrain from int to ushort. This will  
							
							... 
							
							
							
							suporte height from 0 to 655.53m that includes SL limits ( still need to
 add code to trap eventual negative values from dbs or user input) 
							
						 
						
							2015-08-24 18:40:28 +01:00  
				
					
						
							
							
								 
						
							
							
								3829df1059 
								
							
								 
							
						 
						
							
							
								
								try to implement core load oar options  
							
							
							
						 
						
							2015-08-24 17:05:16 +01:00  
				
					
						
							
							
								 
						
							
							
								9a490ad2b9 
								
							
								 
							
						 
						
							
							
								
								Revert "BulletSim: delay adding a scene presence to the list of presences"  
							
							... 
							
							
							
							Remove these changes until the region crossing problems can be figured out.
This reverts commit 062ec0efbd 
							
						 
						
							2015-08-24 06:39:06 -07:00  
				
					
						
							
							
								 
						
							
							
								cbc569a1e0 
								
							
								 
							
						 
						
							
							
								
								rename ImapTileModule as IMAPImageUploadModule to match core  
							
							
							
						 
						
							2015-08-24 11:06:12 +01:00  
				
					
						
							
							
								 
						
							
							
								018d855f28 
								
							
								 
							
						 
						
							
							
								
								turn off KeepAlive  
							
							
							
						 
						
							2015-08-24 07:38:33 +01:00  
				
					
						
							
							
								 
						
							
							
								062ec0efbd 
								
							
								 
							
						 
						
							
							
								
								BulletSim: delay adding a scene presence to the list of presences  
							
							... 
							
							
							
							until it is fully configured. Another addition to fixing the
collisions stopping problem. 
							
						 
						
							2015-08-23 21:15:04 -07:00  
				
					
						
							
							
								 
						
							
							
								11209c72f5 
								
							
								 
							
						 
						
							
							
								
								In ScenePresence, when removing from the physical scene, unsubscribe  
							
							... 
							
							
							
							from collisions before removing the collision callbacks.
Should not make operational differences. 
							
						 
						
							2015-08-23 21:13:40 -07:00  
				
					
						
							
							
								 
						
							
							
								722d00903b 
								
							
								 
							
						 
						
							
							
								
								Add Culture.FormatProvider to String.Format, like it is done for LSLFloat  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-08-24 01:21:33 +02:00  
				
					
						
							
							
								 
						
							
							
								87247dc2c9 
								
							
								 
							
						 
						
							
							
								
								Just replace all m_data accesses with accesses to Data, which is  
							
							... 
							
							
							
							protected against nullrefs 
							
						 
						
							2015-08-24 00:08:08 +02:00  
				
					
						
							
							
								 
						
							
							
								ca53671691 
								
							
								 
							
						 
						
							
							
								
								add missing culture format on lslvector toString  
							
							
							
						 
						
							2015-08-23 17:31:15 +01:00  
				
					
						
							
							
								 
						
							
							
								a9beee7050 
								
							
								 
							
						 
						
							
							
								
								Revert "Revert "Fix a possible nullref caused by accessing m_data rather than Data""  
							
							... 
							
							
							
							Needed after all
This reverts commit 26094c21fe 
							
						 
						
							2015-08-23 17:48:48 +02:00  
				
					
						
							
							
								 
						
							
							
								c4ea4ea000 
								
							
								 
							
						 
						
							
							
								
								Fix the nullref in scripts - the right way  
							
							
							
						 
						
							2015-08-23 17:36:08 +02:00  
				
					
						
							
							
								 
						
							
							
								26094c21fe 
								
							
								 
							
						 
						
							
							
								
								Revert "Fix a possible nullref caused by accessing m_data rather than Data"  
							
							... 
							
							
							
							My bad!
This reverts commit 20326e1947 
							
						 
						
							2015-08-23 17:34:20 +02:00  
				
					
						
							
							
								 
						
							
							
								e8a75151fa 
								
							
								 
							
						 
						
							
							
								
								more on world map  
							
							
							
						 
						
							2015-08-23 04:55:18 +01:00  
				
					
						
							
							
								 
						
							
							
								24a093035b 
								
							
								 
							
						 
						
							
							
								
								more fixes on map  
							
							
							
						 
						
							2015-08-23 01:42:51 +01:00  
				
					
						
							
							
								 
						
							
							
								5da9979024 
								
							
								 
							
						 
						
							
							
								
								Warp3D map now seems to work  
							
							
							
						 
						
							2015-08-22 16:35:49 +01:00  
				
					
						
							
							
								 
						
							
							
								d22d46ee96 
								
							
								 
							
						 
						
							
							
								
								update MapSearchModule  
							
							
							
						 
						
							2015-08-22 13:41:45 +01:00  
				
					
						
							
							
								 
						
							
							
								5b03a04fb0 
								
							
								 
							
						 
						
							
							
								
								fix worldMapModule  
							
							
							
						 
						
							2015-08-22 11:56:01 +01:00  
				
					
						
							
							
								 
						
							
							
								e3d82ad706 
								
							
								 
							
						 
						
							
							
								
								delay terrain sending if land queue is 2 busy  
							
							
							
						 
						
							2015-08-22 04:08:30 +01:00  
				
					
						
							
							
								 
						
							
							
								17082da0da 
								
							
								 
							
						 
						
							
							
								
								"uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera or  
							
							... 
							
							
							
							avatar position 
							
						 
						
							2015-08-21 20:19:04 +01:00  
				
					
						
							
							
								 
						
							
							
								4bb55cad67 
								
							
								 
							
						 
						
							
							
								
								dont use SendTerrainUpdatesByViewDistance option, code executes as true.  
							
							... 
							
							
							
							the option will have other use 
							
						 
						
							2015-08-21 03:04:52 +01:00  
				
					
						
							
							
								 
						
							
							
								6555bbffaa 
								
							
								 
							
						 
						
							
							
								
								remove the noise part on the PinHeadIsland. why to want something that  
							
							... 
							
							
							
							does not compress well on island? 
							
						 
						
							2015-08-21 00:47:44 +01:00  
				
					
						
							
							
								 
						
							
							
								f6a59f74ab 
								
							
								 
							
						 
						
							
							
								
								remove a 256m check  
							
							
							
						 
						
							2015-08-21 00:35:55 +01:00  
				
					
						
							
							
								 
						
							
							
								512c892d83 
								
							
								 
							
						 
						
							
							
								
								send regions size on map blocks  
							
							
							
						 
						
							2015-08-20 20:18:15 +01:00  
				
					
						
							
							
								 
						
							
							
								63f13b901a 
								
							
								 
							
						 
						
							
							
								
								ubitode a bit more friendly for megas (still disabled)  
							
							
							
						 
						
							2015-08-20 18:15:58 +01:00  
				
					
						
							
							
								 
						
							
							
								379362facf 
								
							
								 
							
						 
						
							
							
								
								make basic ode work with var regions for contribution back to CORE. ( avn  
							
							... 
							
							
							
							partial compatibility code needs to be reverted). Cant fully test. 
							
						 
						
							2015-08-20 17:04:37 +01:00  
				
					
						
							
							
								 
						
							
							
								e312a0bc90 
								
							
								 
							
						 
						
							
							
								
								make it compatible with avn, no point making avn compatible with it  
							
							
							
						 
						
							2015-08-20 14:18:17 +01:00  
				
					
						
							
							
								 
						
							
							
								43a83da5ce 
								
							
								 
							
						 
						
							
							
								
								update old git to os core version  
							
							
							
						 
						
							2015-08-20 13:45:45 +01:00  
				
					
						
							
							
								 
						
							
							
								e1a455eae5 
								
							
								 
							
						 
						
							
							
								
								Fix multiple moving_end and add moving_start to llSetKeyframedMotion  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-08-20 00:24:14 +02:00  
				
					
						
							
							
								 
						
							
							
								028506cf3c 
								
							
								 
							
						 
						
							
							
								
								Partial plumbing for the agent stateful module features negotiation  
							
							
							
						 
						
							2015-08-20 00:18:45 +02:00  
				
					
						
							
							
								 
						
							
							
								35cbe76f27 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2015-08-19 23:34:13 +02:00  
				
					
						
							
							
								 
						
							
							
								20326e1947 
								
							
								 
							
						 
						
							
							
								
								Fix a possible nullref caused by accessing m_data rather than Data  
							
							
							
						 
						
							2015-08-19 23:33:38 +02:00  
				
					
						
							
							
								 
						
							
							
								7633ebf36f 
								
							
								 
							
						 
						
							
							
								
								Add explicit initialization because mono 3 doesn't like what mono 2 allows  
							
							
							
						 
						
							2015-08-19 23:18:40 +02:00  
				
					
						
							
							
								 
						
							
							
								662b59af83 
								
							
								 
							
						 
						
							
							
								
								Convert the lsl list type into a struct. EXPERIMENTAL! This may affect  
							
							... 
							
							
							
							the llSetPrimitiveParams family of functions adversely. Please test! 
							
						 
						
							2015-08-19 23:14:11 +02:00  
				
					
						
							
							
								 
						
							
							
								9a0040d67c 
								
							
								 
							
						 
						
							
							
								
								put back entities remove from updates on SendKillObject.  
							
							
							
						 
						
							2015-08-19 20:38:49 +01:00  
				
					
						
							
							
								 
						
							
							
								ac83525bde 
								
							
								 
							
						 
						
							
							
								
								another funny bug (mine this time)  
							
							
							
						 
						
							2015-08-19 19:55:24 +01:00  
				
					
						
							
							
								 
						
							
							
								d2776ec645 
								
							
								 
							
						 
						
							
							
								
								funny bug  
							
							
							
						 
						
							2015-08-19 17:14:29 +01:00  
				
					
						
							
							
								 
						
							
							
								601914ecd8 
								
							
								 
							
						 
						
							
							
								
								find sending of initial terrain using PushTerrain as os core  
							
							
							
						 
						
							2015-08-19 16:28:03 +01:00  
				
					
						
							
							
								 
						
							
							
								7661366223 
								
							
								 
							
						 
						
							
							
								
								minor change  
							
							
							
						 
						
							2015-08-19 15:24:12 +01:00  
				
					
						
							
							
								 
						
							
							
								abeb2ec4b3 
								
							
								 
							
						 
						
							
							
								
								ubitode varsize ( Mega disabled till better checks )  
							
							
							
						 
						
							2015-08-19 14:26:14 +01:00  
				
					
						
							
							
								 
						
							
							
								2e15ed80cd 
								
							
								 
							
						 
						
							
							
								
								fixes on warp3D  
							
							
							
						 
						
							2015-08-19 12:08:45 +01:00  
				
					
						
							
							
								 
						
							
							
								0af2fafddf 
								
							
								 
							
						 
						
							
							
								
								add missing regionExtent setup and Scene physicsscene configuration ( not  
							
							... 
							
							
							
							exactly as core) 
							
						 
						
							2015-08-19 11:04:28 +01:00  
				
					
						
							
							
								 
						
							
							
								0b105da626 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'mbworkvar2' into ubitvar  
							
							
							
						 
						
							2015-08-19 08:48:50 +01:00  
				
					
						
							
							
								 
						
							
							
								f17b5c5985 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into ubitworkmaster  
							
							
							
						 
						
							2015-08-19 02:47:14 +01:00  
				
					
						
							
							
								 
						
							
							
								fd82a0a0b7 
								
							
								 
							
						 
						
							
							
								
								add a Retry-After response header to the 503 sent when we are 2 busy to do  
							
							... 
							
							
							
							the request. just 503 could mean server down (?) 
							
						 
						
							2015-08-19 00:26:43 +01:00  
				
					
						
							
							
								 
						
							
							
								25335b0707 
								
							
								 
							
						 
						
							
							
								
								Some unit tests are simply broken and create an API with a null m_item.  
							
							... 
							
							
							
							This isn't supposed to be done and should be changed in the tests.
For now, add a protective check. 
							
						 
						
							2015-08-19 01:19:25 +02:00  
				
					
						
							
							
								 
						
							
							
								c61aee12d4 
								
							
								 
							
						 
						
							
							
								
								Fix adding a scalar to the end of a list  
							
							
							
						 
						
							2015-08-19 01:04:10 +02:00  
				
					
						
							
							
								 
						
							
							
								62f3399559 
								
							
								 
							
						 
						
							
							
								
								Try to address Mantis  #7689 . When adding a scalar to a list, make a copy  
							
							... 
							
							
							
							as is done when adding another list. 
							
						 
						
							2015-08-19 01:00:42 +02:00  
				
					
						
							
							
								 
						
							
							
								05d72f77ff 
								
							
								 
							
						 
						
							
							
								
								do keepalive on mesh and texture GET. Dont use reusecontext any where.  
							
							... 
							
							
							
							setting of keepalive is wrong, it should follow the requested one ( or
always as http1.1) only deny if needed (errors). KeepAlive may increase
stress on number of avaiable file descritors. 
							
						 
						
							2015-08-18 21:32:03 +01:00  
				
					
						
							
							
								 
						
							
							
								c53f732163 
								
							
								 
							
						 
						
							
							
								
								Change the IScriptApi back to it's original form, removing XEngine  
							
							... 
							
							
							
							specific additions that should not have been there in the first place.
Sleeping and time measurement are now completely internal to XEngine 
							
						 
						
							2015-08-17 21:46:30 +02:00  
				
					
						
							
							
								 
						
							
							
								ee7debcca6 
								
							
								 
							
						 
						
							
							
								
								Revert "When scripts are sleeping, don't count that as execution time"  
							
							... 
							
							
							
							The approach is good but the way it is written breaks the architecture.
Rewrite follows.
This reverts commit a568f06b7f 
							
						 
						
							2015-08-17 18:11:45 +02:00  
				
					
						
							
							
								 
						
							
							
								1de5612d8b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2015-08-17 18:08:32 +02:00  
				
					
						
							
							
								 
						
							
							
								664ecb1938 
								
							
								 
							
						 
						
							
							
								
								Prevent the spammy "many event" message from appearing in normal use.  
							
							... 
							
							
							
							Console command debug xengine now turns that on.
Also, per orenh, remove the triggers at 1000 and 10000 as they are not
useful now that top scripts works. 
							
						 
						
							2015-08-17 18:05:39 +02:00  
				
					
						
							
							
								 
						
							
							
								0cdd1165c8 
								
							
								 
							
						 
						
							
							
								
								Minor improvement of previous patch.  
							
							
							
						 
						
							2015-08-16 21:23:41 -07:00  
				
					
						
							
							
								 
						
							
							
								fc6fe75268 
								
							
								 
							
						 
						
							
							
								
								MANTIS-7684 - Use the user management module to get username for script dialogs  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-08-16 21:13:42 -07:00  
				
					
						
							
							
								 
						
							
							
								c83da03183 
								
							
								 
							
						 
						
							
							
								
								Create want and need lists for agent data interchange formats.  
							
							
							
						 
						
							2015-08-16 01:45:15 +02:00  
				
					
						
							
							
								 
						
							
							
								0f8a7982dc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2015-08-15 16:08:42 -07:00  
				
					
						
							
							
								 
						
							
							
								4cbbbefbf6 
								
							
								 
							
						 
						
							
							
								
								Removed ignoreCase=true from the call to Type.GetInterface, because, well, we don't want to ignore case. And this seems to be causing problems in mono 4.3.  
							
							
							
						 
						
							2015-08-15 16:08:14 -07:00  
				
					
						
							
							
								 
						
							
							
								2374c4a4c1 
								
							
								 
							
						 
						
							
							
								
								Adding the IAgentStatefulModule interface. It is used in addtion to  
							
							... 
							
							
							
							one of the existing module interfaces to denote a module that holds
agent specific state that should be transferred to other regions 
							
						 
						
							2015-08-15 19:08:45 +02:00  
				
					
						
							
							
								 
						
							
							
								1fb2f0296f 
								
							
								 
							
						 
						
							
							
								
								Track selected objects per client  
							
							
							
						 
						
							2015-08-15 02:46:41 +02:00  
				
					
						
							
							
								 
						
							
							
								4f3198da22 
								
							
								 
							
						 
						
							
							
								
								Only send the requested ObjectPropertiesFamily in the RequestObjectPropertiesFamily reply and not the actual ObjectProperties packet  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-08-15 01:57:25 +02:00  
				
					
						
							
							
								 
						
							
							
								a5967d918a 
								
							
								 
							
						 
						
							
							
								
								Send a proper ownerid for Object messages to conform with what viewer expects  
							
							... 
							
							
							
							Signed-off-by: Melanie Thielker <melanie@t-data.com> 
							
						 
						
							2015-08-15 01:18:20 +02:00  
				
					
						
							
							
								 
						
							
							
								e9067c133c 
								
							
								 
							
						 
						
							
							
								
								Remove DOS line endings from LSL_API.cs  
							
							
							
						 
						
							2015-08-13 01:34:18 +02:00  
				
					
						
							
							
								 
						
							
							
								a22e6cb7f5 
								
							
								 
							
						 
						
							
							
								
								Whitespace borkness?  
							
							
							
						 
						
							2015-08-12 09:13:45 -07:00  
				
					
						
							
							
								 
						
							
							
								f25c67ea1d 
								
							
								 
							
						 
						
							
							
								
								Send correct uuids in the FromID and ID packet fields for llInstantMessage  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2015-08-12 09:08:01 -07:00  
				
					
						
							
							
								 
						
							
							
								59da146e9d 
								
							
								 
							
						 
						
							
							
								
								When the user stops a script, have it remain stopped  
							
							... 
							
							
							
							Previously the script state was never saved for a !Running script, so upon region restart the script would be Running again.
The use of the 'StayStopped' flag is needed because all scripts are automatically stopped when the region shuts down, but in that case we shouldn't save in their state that they're !Running. 
							
						 
						
							2015-08-11 08:44:27 +01:00  
				
					
						
							
							
								 
						
							
							
								a568f06b7f 
								
							
								 
							
						 
						
							
							
								
								When scripts are sleeping, don't count that as execution time  
							
							... 
							
							
							
							Sleeping doesn't use the CPU. 
							
						 
						
							2015-08-11 08:44:27 +01:00  
				
					
						
							
							
								 
						
							
							
								d24528b3bc 
								
							
								 
							
						 
						
							
							
								
								Show Script Time in the statistics panel  
							
							... 
							
							
							
							The value shown is the number of milliseconds per frame that were spent executing scripts in this region. 
							
						 
						
							2015-08-11 08:44:26 +01:00