Commit Graph

7689 Commits (91878f79b91a21462b330145fc7ca302d89fb46b)

Author SHA1 Message Date
Adam Frisby 58d9d6026e Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2009-08-18 00:23:27 +10:00
Adam Frisby 8c101d24df * Implementing a bunch of Unimplemented MRM stubs. 2009-08-18 00:23:02 +10:00
Diva Canto fa8a94577a Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-08-17 05:55:38 -07:00
Melanie 644db1e540 Add System.Xml reference to the console project 2009-08-17 09:40:38 +01:00
Melanie 3d7bb7567c Add the ability to use -console=rest to the region server. User
and pass are specified the same way as for the ROBUST server
2009-08-17 09:21:39 +01:00
Diva Canto 50056871b8 IAvatarFactory.UpdateDatabase gets the assetID and not the object's inworld UUID. 2009-08-16 19:35:14 -07:00
Diva Canto 550d0e434f Removing the conditional for assetID=Zero upon rezzing attachments on login. 2009-08-16 19:21:19 -07:00
Jeff Ames 82c888fc6c Add copyright headers. Formatting cleanup. Fix a compiler warning. 2009-08-17 10:29:06 +09:00
Diva Canto 5d47e08dad Removed some debug messages 2009-08-16 17:11:20 -07:00
Diva Canto e02062051d Making attachments work again. Tons of debug more. This needs more testing and a lot of cleaning. 2009-08-16 16:17:19 -07:00
Jeff Ames 58d2775ff2 Add copyright header. Formatting cleanup. 2009-08-17 02:05:12 +09:00
Jeff Ames ad02aefaee Fix argument index in log4net call. (fixes #4003) 2009-08-17 01:46:00 +09:00
Adam Frisby e5b94346b6 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2009-08-17 02:25:24 +10:00
Adam Frisby fa921ec147 * Implements AppDomain Security for MRM Scripts.
* Added permissionLevel attribute to [MRM] section in OpenSim.ini. Default is 'Internet', however may be any of the following (case sensitive), FullTrust, SkipVerification, Execution, Nothing, LocalIntranet, Internet, Everything. For previous functionality, set to FullTrust or Execution.
2009-08-17 02:25:00 +10:00
Teravus Ovares (Dan Olivares) acc14c472d Merge branch 'master' of ssh://MyConnection/var/git/opensim 2009-08-16 12:15:14 -04:00
Teravus Ovares (Dan Olivares) 5e391b9f7c * ShortVersion, another attempt at fixing the test thread death that randomly occurs.
* LongVersion nIni may be causing the test thread death.  Pausing OpenSimulator during startup causes a nIni error that makes debugging startup operations difficult for users.  It might be because when it's in pause mode, something else reads from the nini config passed?   If it is, it might not be fixable..   however, if it's concurrency that causes nini death it would make sense to give each section of the tests a new IConfigSource so that they don't read from the same configsource at the same time.
2009-08-16 12:14:49 -04:00
Teravus Ovares (Dan Olivares) 4eeab4097a * minor: comments 2009-08-16 12:10:06 -04:00
Diva Canto 6808b9109e Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim into inventory-connector 2009-08-16 08:59:58 -07:00
Adam Frisby cbd454d692 * Implements ISecurityCredential member on SPAvatar, SPAvatarAttachment
* Disables 'event not used' warning for IRCClientView; cuts OpenSim total warnings back.
2009-08-16 22:01:18 +10:00
Adam Frisby c2be3edd2d * Refactor: Moves IAvatarAttachment into IAvatarAttachment.cs instead of IAvatar.cs 2009-08-16 21:49:53 +10:00
Adam Frisby b28e826541 * Implements ISecurityCredential on all uses of SOPObject.cs except Avatar Attachments. 2009-08-16 21:41:57 +10:00
Adam Frisby adae13cd18 * [MRM] Added permission checks to MRM Events (ie, requires edit permission to bind to OnTouch) 2009-08-16 21:36:33 +10:00
Adam Frisby 8621dc405e * Fixes potential NulRef in MRM Security Checks. 2009-08-16 21:23:39 +10:00
Adam Frisby aea4d7c63b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2009-08-16 21:21:38 +10:00
Adam Frisby 975c49a399 * [MRM] Implements permission checks on IObject implementations in SOPObject.cs. Does not implement security on IObjectInventory yet. 2009-08-16 21:20:45 +10:00
Jeff Ames 2b630470b0 Add copyright headers. Formatting cleanup. 2009-08-16 17:30:13 +09:00
Jeff Ames 9d9fcac038 Misc cleanup. 2009-08-16 17:14:21 +09:00
Adam Johnson a42569d896 Thanks dmiles for a patch that adds PacketType.RequestMultipleObjects Packet Handler - ref mantis #4010 2009-08-16 15:06:06 +09:00
Diva Canto 710a15845c Merge branch 'master' into inventory-connector 2009-08-15 15:08:04 -07:00
Diva Canto 19e45466f2 Changed one word in a comment 2009-08-15 14:57:24 -07:00
Melanie 973be65945 Merge branch 'master' of ../opensim-diva/ into inventory-connector 2009-08-15 19:00:56 +01:00
Adam Frisby 8b6d79aa3c Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2009-08-16 03:50:12 +10:00
Adam Frisby 9090a90769 * Beginnings of a Security Credential system in MRM. This will eventually lead to trusted execution of untrusted MRMs. 2009-08-16 03:48:16 +10:00
Teravus Ovares (Dan Olivares) 30ce56e721 Merge branch 'master' of ssh://MyConnection/var/git/opensim 2009-08-15 13:10:21 -04:00
Teravus Ovares (Dan Olivares) 8000812700 * part one of adding physics combining 2009-08-15 13:10:10 -04:00
Diva Canto 1bbf06405c Changed FromAssetID to FromItemID 2009-08-15 09:36:45 -07:00
Diva Canto dd8b9d5810 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-08-15 08:21:15 -07:00
Teravus Ovares (Dan Olivares) ddac88da6a * whoops, missing a / 2009-08-15 00:29:34 -04:00
Teravus Ovares (Dan Olivares) 72c2819c53 * Comment out XEngineTest that doesn't appear to test anything. It just creates a scene named 'My Test' which just happens to be the last scene displayed in the nunit log before it goes boom. 2009-08-15 00:22:18 -04:00
Teravus Ovares (Dan Olivares) 95be3eccd2 * minor: comments
* also re-trigger panda
2009-08-15 00:01:58 -04:00
Teravus Ovares (Dan Olivares) f208628667 * minor : Comments
* Also re-trigger Panda.
2009-08-14 21:37:25 -04:00
Teravus Ovares (Dan Olivares) 2f61fb0243 * minor : comments
* also re-trigger panda
2009-08-14 21:19:04 -04:00
Teravus Ovares (Dan Olivares) 1b933c9116 * Put the StandaloneTeleportTest in a new thread and call Thread.Join() inside a try/Catch (ThreadAbortException) to try and get around scene code aborting the testing thread. Use a Messenger class to report the results back to the test thread. 2009-08-14 19:12:42 -04:00
Diva Canto cd444c1e82 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-08-14 14:04:15 -07:00
Justin Clark-Casey (justincc) e17a2331a0 * Re-enable TestLoadIarV0_1ExistingUsers() 2009-08-14 20:38:56 +01:00
Justin Clark-Casey (justincc) ff28ecee1b Re-enable TestSaveIarV0_1()
Implement more parts of TestAssetService
2009-08-14 20:07:13 +01:00
Justin Clark-Casey (justincc) 3e94eecc5c Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2009-08-14 20:00:24 +01:00
Justin Clark-Casey (justincc) a668a5b0d3 Add standard doc and standard doc formatting to IAssetService 2009-08-14 19:59:42 +01:00
Diva Canto 46116864b9 Returning UUID.Zero is scene and user profile service are null in GetSession. This doesn't fix the underlying problem of these things being null -- they shouldn't be. 2009-08-14 11:50:42 -07:00
Diva Canto bb513c1d88 Changed the way to get to the profile service. Changed GetSystemsFolder in HGBroker. 2009-08-14 11:32:25 -07:00
Teravus Ovares (Dan Olivares) 7554641703 Merge branch 'master' of ssh://MyConnection/var/git/opensim 2009-08-14 14:16:02 -04:00
Teravus Ovares (Dan Olivares) dce81225c5 * allocate the dictionary for AgentCircuitData.ChildrenCapSeeds when creating the circuitdata object to see if it's the cause of a null reference exception in the TestAddNeighbourRegio test 2009-08-14 14:15:49 -04:00
Justin Clark-Casey (justincc) 957962b482 Remove NRE catching on TestReplicateArchivePathToUserInventory() since race failure now appears to have gone 2009-08-14 19:06:24 +01:00
Diva Canto c56e51a6e3 More debug messages. 2009-08-14 10:29:29 -07:00
Diva Canto 70d7c97e94 Doing session lookup in the right way. 2009-08-14 09:57:18 -07:00
Diva Canto 332d1b5f2f Additional debug messages, and bug fix in RemoteInventoryServiceConnector.cs, where the scene reference wasn't being set. 2009-08-14 08:43:46 -07:00
Melanie a851b68333 Remove one more sponsor reference 2009-08-14 14:27:56 +01:00
Melanie 7a2a2e68e7 Remove the script sponsor logic because scripts are timing out again.
This needs to be looked into. This commit, unfortunately, reinstates
a memory leak in regions that see significant script fluctuation,
e.g. lots of scripted attachments, or script development.
2009-08-14 14:18:56 +01:00
Teravus Ovares (Dan Olivares) 6ece8d86e0 Deal with possible race in TestAddNeighborRegion in ScenePresenceTests 2009-08-13 23:06:29 -04:00
Diva Canto 21b5ebdc1f Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-08-13 19:11:38 -07:00
Melanie 73b0cf492d Add some extra info to script load messages 2009-08-14 01:35:14 +01:00
Diva Canto 034c9cf606 Added GetAssetPermissions. Few last bugs nixed. This is ready for testing. 2009-08-13 17:34:15 -07:00
Diva Canto 5246dc33dc Renamed QueryItem/QueryFolder to GetItem/GetFolder. The word 'query' starting to get on my nerves. 2009-08-13 14:10:12 -07:00
Diva Canto 6b9cc6c48d Inventory redirects from CachedUserInfo to InventoryService COMPLETE! 2009-08-13 11:30:29 -07:00
Diva Canto 6a0f7c2275 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-08-13 06:31:24 -07:00
Melanie 3669115d60 Some small fixes 2009-08-13 13:25:33 +01:00
Melanie 0f3f2e1dc0 Add reference to the profile module in the avatar profiles handler, plus
an example of how to override legacy core data with data retrieved from
the profile module
2009-08-13 13:19:12 +01:00
Jeff Ames 1123a326ab Formatting cleanup. Fix some compiler warnings. 2009-08-13 15:43:24 +09:00
Diva Canto b0292d59a5 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-08-12 20:40:49 -07:00
Diva Canto 7aa54593e0 Redirected all calls to CachedUserProfile methods to the inventory service. Redirection of the RootFolder property is still todo. This compiles but probably inventory will be inconsistent. 2009-08-12 20:39:48 -07:00
Teravus Ovares (Dan Olivares) 6c1adbf9a5 Merge branch 'master' of ssh://MyConnection/var/git/opensim 2009-08-12 22:55:21 -04:00
Teravus Ovares (Dan Olivares) b47e405420 * minor: Comments 2009-08-12 22:54:57 -04:00
Jeff Ames 50f29752f5 Formatting cleanup. Add copyright headers. 2009-08-13 11:48:39 +09:00
Diva Canto 41ad610f3e * Added two new packet handler implementations for inventory ops. This is starting to work! - but can't be activated incrementally, the flip needs to be global for all inventory ops.
* Added a base inventory connector that does common processing of inventory among all reference connector implementations. E.g. AddItem requires additional processing before being forwarded to service.
* Added if (m_Enabled) upon RemoveRegion
2009-08-12 13:11:15 -07:00
Diva Canto b3b506cba2 Better test for dropping inventory cache and writing out debug messages. 2009-08-12 09:31:33 -07:00
Diva Canto 10d923dbea Fixes a race condition in EQ processing that was making EQs pop up again upon client close.
Commented remote call on GetSystemFolders again, so that it's not live yet.
2009-08-11 16:47:36 -07:00
Diva Canto bf3f376b10 Fixed test for detecting when user is no longer in sim. 2009-08-11 12:55:46 -07:00
Diva Canto 764ec7ba0a Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-08-11 12:31:02 -07:00
Justin Clark-Casey (justincc) fdd0ce68b3 Do new inventory module setup, which is why the test was failing (not the original race condition, hopefully!)
Still always catching the NRE for now pending analysis
2009-08-11 20:09:35 +01:00
Diva Canto dc897b2288 Merged with origin, and resolved one conflict in LoginServiceTests.cs 2009-08-11 10:51:49 -07:00
Diva Canto 263f32a493 Improved test for system folders. Removed log messages. 2009-08-11 10:42:44 -07:00
Diva Canto 31419a70ce System folders inventory cache added to OUT inventory modules. This tracks agents in and out of *sims* in order to fetch/drop their system folders from the cache. Also added region-side support for fetching the system folders from the inventory service. Nothing of this is called yet. 2009-08-11 10:30:03 -07:00
Justin Clark-Casey (justincc) 2dbdb7e036 Re-enable TestReplicateArchivePathToUserInventory() but stop it failing on the NRE for now
Add temporarily logging for diagnosis
2009-08-11 17:49:52 +01:00
Justin Clark-Casey (justincc) 655438a59d Apply http://opensimulator.org/mantis/view.php?id=1448
Store and retrieve user profile url at runtime
Not yet persisted
Thanks Fly-Man
2009-08-11 17:29:15 +01:00
Justin Clark-Casey (justincc) f9b60f5c34 Disable test again. Ho hum. 2009-08-11 17:05:01 +01:00
Justin Clark-Casey (justincc) 39c9f681ab re-enable just TestReplicateArchivePathToUserInventory() for now to find out if the race condition has been vanquished 2009-08-11 16:55:45 +01:00
Justin Clark-Casey (justincc) 226c082ed4 Establish CachedUserInfo.OnInventoryReceived event so that region/test inventory code can be written with the async inventory fetch 2009-08-11 16:45:16 +01:00
Arthur Valadares 18aa2ea0c5 * Improves SceneSetupHelper to allow the tester to choose a real or mock, inventory and asset, service modules. The boolean startServices was replaced with realServices string. If the string contains the word asset, it will start a real asset module, if it contains inventory, it starts a real inventory. Otherwise, it use mock (NullPlugin-like) objects, for tests that don't really need functionality.
* SetupScene is now actually sharing the asset and inventory modules if the tester wishes to have multiple regions connected. To link regions, just start SetupScene with the same CommunicationManager for all scenes. SceneSetupHelper will hold a static reference to the modules and won't initialize them again, just run the scenes through the modules AddRegion, RegionLoaded and PostInitialize.

* With the recent changes, both asset and inventory (and in the future, user) services should always be asked from the scene, not instantiated alone. The tests should reflect this new behavior and always start a scene.
2009-08-11 12:07:54 -03:00
Diva Canto cdcbc48534 Added two new methods to IIventoryService -- GetFolderForType and GetFolderContent. Some meat to it, but not completed. None of this code is called anywhere yet. 2009-08-10 20:31:51 -07:00
Diva Canto 9f95ec4998 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-08-10 16:02:33 -07:00
Diva Canto 0c47f8e7ab Changed RequestRootFolder to GetRootFolder 2009-08-10 16:02:09 -07:00
Melanie eba23048ca Replace the Replaceable modules name 2009-08-10 23:08:22 +01:00
Diva Canto 43b7e67288 Et voila! - Old inventory code removed. 2009-08-10 10:58:43 -07:00
Diva Canto 5d2a157e64 First pass at cleaning up old OGS1 and Local Inventory: removed everything-inventory in CommsManager, which wasn't actively used anymore. 2009-08-10 10:48:21 -07:00
Jeff Ames 3e247a8eaa Minor: formatting cleanup. 2009-08-11 00:32:59 +09:00
Jeff Ames 8863092f7c Split BasicPhysics classes into separate files. 2009-08-11 00:32:59 +09:00
Diva Canto 0d8284c7a1 Removed IAssetCache.
WARNING: PLEASE MAKE SURE TO USE THIS NEW bin/OpenSim.addin.xml
2009-08-10 08:14:57 -07:00
Diva Canto a5a5e44246 Re-removing 2 lines that got added back on Melanie's commits. git hickup. 2009-08-09 15:17:42 -07:00
Melanie 474f58faf5 Finish the renaming and mae things compile again 2009-08-09 22:25:15 +01:00
Melanie 11d72f270d Rename UserData to UserAccount data 2009-08-09 21:53:11 +01:00
Diva Canto 6a6dd66129 More removal of HG2 code, this time authentication module and handlers. 2009-08-09 14:21:47 -07:00
Jeff Ames bc6ec3b564 Formatting cleanup. 2009-08-09 00:43:13 +09:00
Teravus Ovares (Dan Olivares) e88903f481 * Fix one physics crash for regions larger then 512mx512m 2009-08-08 10:38:53 -04:00
Teravus Ovares (Dan Olivares) b5727a1d77 Merge branch 'master' of ssh://MyConnection/var/git/opensim 2009-08-08 00:10:38 -04:00
Teravus Ovares (Dan Olivares) bff26ccdbb * More tweaking of the various services to work with nonstandard region sizes. * Now, what's available of the terrain will show and it'll be truncated if it's larger on Linden Clients. Parcel minimum is 64 (256/4) for the client to accept it. 2009-08-08 00:10:19 -04:00
Melanie 7fc9358ec3 Patch from otakup0pe:
A better solution for making the FreeSwitch module cooperate with
existing installations
2009-08-08 03:29:00 +01:00
Melanie 0b0ed200f6 Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim 2009-08-08 01:43:28 +01:00
Teravus Ovares (Dan Olivares) d842c1d459 Merge branch 'master' of ssh://MyConnection/var/git/opensim 2009-08-07 20:32:23 -04:00
Teravus Ovares (Dan Olivares) 2b990a61bf This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions. 2009-08-07 20:31:48 -04:00
Melanie 0d2167b6db Update threat level description 2009-08-08 00:53:34 +01:00
Teravus Ovares (Dan Olivares) c8a68fb3fb * Remove hard coded 256 limitations from various places. There's no more 256m limitation within the OpenSimulator framework, however, the LLClient ClientView does not support regions larger then 256 meters so, if you try and make your region larger by setting Constants.RegionSize = 512; in OpenSim.Framework.Constants.cs, the terrain will not display on clients using the LLUDP protocol 2009-08-07 18:40:56 -04:00
Melanie 9337a94f33 Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim 2009-08-07 23:06:52 +01:00
Melanie 257ed4c4ac Remove debugging output frm ini file loading. Make it collect matching
files only from last path component.
2009-08-07 23:05:16 +01:00
Melanie a1a09297bc Silly error, simple fix 2009-08-07 22:40:58 +01:00
Melanie e1427b4c3f Try another way to canonicalize the path that may work in Windoze 2009-08-07 22:37:41 +01:00
Melanie 6c6527caae Thank you, Godfrey, for a patch that implements osGetLinkPrimitiveParams
Fixes Mantis #3979
Applied with changes. Changed ThreatLevel to High since all discovery
functions are a high threat. Overriding that is the responsibility
of the grid owner.
2009-08-07 21:51:03 +01:00
Melanie ad0d2fea20 Experimental! Implement ISponsor in ScriptInstance 2009-08-07 21:30:21 +01:00
Melanie d10f157183 Remove GetFullPath call from config includes, because it barfs in Windoze 2009-08-07 20:51:07 +01:00
Melanie 4ee8d8a813 Another stab at cmickeyb's patch for script GC.
Moved the Close() for the appdomain-hosted parts into a new destructor
on ScriptInstance.
2009-08-07 20:43:23 +01:00
Melanie 2148f84e1e Temporailiy add some info output in config load 2009-08-07 20:18:04 +01:00
Melanie 178b40971a Add a method to init the OSSL Api's m_LSL_Api member back to the OSSL Api 2009-08-07 19:50:47 +01:00
Melanie 3219e648cc From: Snowcrash <Snowcrash.short@gmail.com>
Date: Wed, 5 Aug 2009 12:45:56 +0200
Subject: [PATCH] A few minor tweaks to the MRM API's in order to make it possible for MRM's to run in a separate AppDomain without poluting the primary appdomain of OpenSim

Specifically:
Added an explicit method for getting the "globals" of the MRM, removing the need to have the MRM script code loaded into the primary domain, in order to set up proxies
Added a [Serializable] attribute to TouchEventArgs, again in order to remove the need to have MRM script code loaded into the primary domain.

---------

Applied with whitespace changes
2009-08-07 19:04:20 +01:00
Melanie 7811bceb8f Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim 2009-08-07 19:01:27 +01:00
Sean Dague ca5da5face Merge branch 'groups-core-contrib' of git://github.com/mcortez/opensim into incoming 2009-08-07 11:07:41 -04:00
Melanie cb10700a1f Make the opensim.ini logfile option really work (port of a fix from ROBUST) 2009-08-07 14:15:59 +01:00
Adam Frisby 270ae50d70 * Implements MRM's Stop() interface member.
* MRM Scripts should do appropriate cleanup within this event, to allow for clean shutdowns and script updates. This means unbinding from events you are listening to, and releasing any resources.
2009-08-07 14:17:51 +10:00
Melanie e49abf446a Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim 2009-08-07 03:05:46 +01:00
Melanie f8d8366bfa Revert the XEngine memleak patch, it causes premature GC.
This matches behavior seen with an earlier attempt to do this, apparently
the sponsor mechanism does't work in Mono
2009-08-07 03:04:06 +01:00
Diva Canto 53ba245967 HGAuthenticationService must be a singleton, because it has in-memory state. This makes this singleton register with IScene, so that other parts can retrieve its reference. 2009-08-06 18:43:53 -07:00
Diva Canto ea940d98f9 Added ToXml2() to ISceneObject, so that components other than regions can use this abstraction. 2009-08-06 16:41:24 -07:00
Melanie 91f6898b26 |From: James J Greensky <jame.j.greensky@intel.com>
|Date: Wed, 5 Aug 2009 09:51:52 -0700
|Subject: [PATCH] Closed two major memory leaks for scripted objects
|
|Two major memory leaks for the scripted objects were fixed
|- One leak had to do with remoting acrossing app domains.  When a script and
|  its controlling agent communicate across an application boundary, it calls
|  functions on a stub proxy object that then invokes the remote method on
|  the object in the other app domain. These stub objects (two for each script)
|  were setup to have infinate lifetimes and were never being garbage collected.
|- The second leak was the result of adding a scene object part instance method
|  to a scene event and never removing it.  This cause the event's delegate list
|  to maintain a link to that object which is then never freed as the scene event
|  object is never destroyed.

Patch applied, please direct feedback to me. Possible issue: Longtime idle
scripts like vendors may fail.
2009-08-06 22:03:20 +01:00
Justin Clark-Casey (justincc) 615e1ed285 goose panda 2009-08-06 20:04:40 +01:00
Justin Clark-Casey (justincc) 07e6a492a1 Disable all IAR tests for now due to possible failure-causing race condition 2009-08-06 19:35:52 +01:00
Michael Cortez 2ac04cb624 Merge branch 'master' into groups-core-contrib 2009-08-06 09:38:51 -07:00
Michael Cortez 6244b8c384 Fixing comments re: INI file. 2009-08-06 09:34:30 -07:00
Melanie efc57bc3d7 Allow arbitrary wildcards in config includes. Things like
Include-Modules = "addin-modules/*/config/*.ini" will now work.
Adds Util.Glob, which will resolve a globbed path into a string list.
2009-08-06 02:29:12 +01:00
Michael Cortez c73a6ab7e0 Continue with renaming of Groups module components 2009-08-05 14:56:48 -07:00
Michael Cortez 6c65b990a2 Fixes mono Add-In references for the OptionalModules add-in so that groups doesn't throw errors, and so that the add-in is correctly reported as "OptionalModules" rather then as "SampleMoney" 2009-08-05 13:20:46 -07:00
Melanie e8b0f7cf5d Remove bad assembly identification tag 2009-08-05 20:37:10 +01:00
Justin Clark-Casey (justincc) bc6de6f5f0 Disable TestReplicateArchivePathToUserInventory() pending more investigation 2009-08-05 20:05:22 +01:00
Justin Clark-Casey (justincc) 07e00e110d Reinstate TestLoadIarV0_1ExistingUsers(), removing unnecessary wait 2009-08-05 19:38:45 +01:00
Michael Cortez 989517725d Begin refactoring XmlRpcGroups to a more generic Groups module that allows for replaceable Groups Service Connectors. 2009-08-05 11:15:53 -07:00
Justin Clark-Casey (justincc) 9e5736eeec insert a little more debug info for TestReplicateArchivePathToUserInventory() 2009-08-05 19:06:07 +01:00
Justin Clark-Casey (justincc) f8d8f07cb4 Remove waiting in TestReplicateArchivePathToUserInventory() since local inventory loading is synchronous
Insert a little more debugging info in case the occasional failure reoccurs
2009-08-05 18:59:44 +01:00
Justin Clark-Casey (justincc) 1b65bd5861 Recomment TestReplicateArchivePathToUserInventory() for now due to occasional test fail 2009-08-05 18:21:22 +01:00
Justin Clark-Casey (justincc) 9e0f1b7fef reinstate TestSaveIarV0_1() 2009-08-05 18:01:18 +01:00
Justin Clark-Casey e5904c3883 remove some more mono compiler warnings 2009-08-05 17:39:32 +01:00
Justin Clark-Casey 190bdc8a2e * Remove some mono compiler warnings 2009-08-05 17:33:23 +01:00
Justin Clark-Casey 3323413f53 reinstate TestReplicateArchivePathToUserInventory() 2009-08-05 17:17:20 +01:00
Justin Clark-Casey bfc705766b Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2009-08-04 19:01:01 +01:00
Justin Clark-Casey 7f5a4bbc26 * Small commented out debug message for module loading, partly to test my ability to commit with git 2009-08-04 19:00:20 +01:00
dr scofield (aka dirk husemann) 4ffc284a36 trying to fix rare timer related exception. 2009-08-04 17:24:32 +02:00
Alan Webb 068f54725b Slight change to state management for attach scheduling.
Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-08-04 11:44:22 +02:00
Alan Webb 9ffe4d850e This change adds support for the attach event in scripts.
[1] Added a new OnAttach event to Scene/EventManager
  [2] Hooked up existing attach event handler in XEngine.
  [3] Modified SceneGraph and Scene.Inventory to trigger
      attach events at the appropriate places. I was forced
      to distribut the changes across two files because of
      the way attach processing is distributed across the
      two files.
  [4] In the case of RezSingleAttachmentFromInventory it is
      necessary to handle event scheduling in a special way.
      There is no synchronous path available, so the fact
      that this object is attached, and who it is attached to,
      is cached when the ScriptInstance is created. When
      the script is started, the attached handler is driven
      after on_rez (but before changed, this should be reviewed).

Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-08-04 11:41:06 +02:00
dahlia 21e62e87c7 starting to refactor path generation out of prim extrusion 2009-08-03 22:59:47 -07:00
Melanie c3dd98b016 Revert the #3899 patch and it's two follow ups 2009-08-04 05:03:32 +01:00
Melanie 1d8df738f6 Update a misspelled name 2009-08-04 04:57:08 +01:00
Melanie 2b8c3f8519 Change the freeswitch out connector (which is pointless) to an in connector 2009-08-04 04:32:44 +01:00
Melanie afc318f30b Add the region module shell for the new freeswitch service 2009-08-04 04:25:17 +01:00
Melanie 17bdc45c5c Add plumbing for the SceneObjectDeleter to wait for the script engine to
allow final deletion of objects. Meant to support the attach(NULL_KEY) event,
2009-08-04 03:17:13 +01:00
Melanie 1f90d2a2c6 If the FreeSwitch context is unset or "public", then accept any context.
This restores the "out of the box" functionality.
2009-08-04 00:43:49 +01:00
Melanie fa20a2685b Output the Freeswitch context received and the context set up in the
debugging message so a mismatch can be corrected more easily
2009-08-04 00:38:20 +01:00
Teravus Ovares 4cbf0444df * Tweak the caps manager so that the NPCAvatar works again. 2009-08-01 14:26:00 +00:00
Jeff Ames 4ce5c894cf Add copyright header. Formatting cleanup. 2009-08-01 05:11:47 +00:00
Teravus Ovares ae8d3ab22e * Fix a locking issue in the EventQueue 2009-07-31 20:53:35 +00:00
Teravus Ovares 23a8895d29 * Fixed another potential httpserver leak. 2009-07-30 18:16:00 +00:00
Melanie Thielker 22a533b675 Thank you, dmiles, for a patch that allows more differentiated script
permissions for YP scripts.
2009-07-30 15:38:42 +00:00
Dahlia Trimble 6c94ce1cca Flag certain meshes to avoid vertex list compaction. This should help speed up meshing time at startup. 2009-07-30 07:06:23 +00:00
Teravus Ovares a8246bc57e * Remove and comment out old and unneeded parts of the old TextureDownload and UserTextureDownloadService modules.
* These have been mostly replaced by the PriorityQueue sender in LLClientView (it was still using threads and poll processing!)
* Thread Reduction!
* Might have been sending more image packets then necessary previously, texture times 2.    We'll see if this reduces the texture packet load.
2009-07-30 06:27:45 +00:00
Teravus Ovares f727f26bcc * An attempt to fix mantis #3953 2009-07-29 20:32:54 +00:00
Melanie Thielker cbeebc209d Thank you, coyled, for a patch to change Flotsamcache path generation
to avoid directory overflow.
2009-07-29 17:21:36 +00:00
Melanie Thielker cabda86615 Patch from Kai Ludwig: Fix prim drawing on maptile. 2009-07-29 16:32:56 +00:00
Teravus Ovares 032aeb8b5d * Adds the ability to have a thread efficient long poll service (such as the eventqueue)
* If this doesn't melt the Http Server, this will significantly reduce the number of threads in use on regions with many users.
* Adds AddPollServiceHTTPHandler, and RemovePollServiceHTTPHandler to BaseHttpServer
* Generic enough to be used for many long poll services, not only the EventQueue.
2009-07-29 02:15:45 +00:00
Melanie Thielker f94985a939 Add the missing block to the alert message 2009-07-28 20:27:31 +00:00
Melanie Thielker aa06d9f98b Add the new StatusData block to the other two searchh packets 2009-07-28 19:28:01 +00:00
Melanie Thielker 64c874a951 Fix a null data block in DirClassifiedReply packet, preventing a session
crash in search.
Fixes Mantis #3952
2009-07-28 18:46:45 +00:00
Melanie Thielker b008865110 Thank you, mcortez, for a patch to correct a folder bloat issue in the
Flotsam Asset Cache.
Fixes mantis #3950
2009-07-28 17:20:51 +00:00
Jeff Ames a1786d4c39 Formatting cleanup. 2009-07-28 09:40:07 +00:00
Melanie Thielker aec16c2a0a Than you, otakup0pe, for a patch to correct llSetPos & friends' behavior
for child prims.
Fixes Mantis #3931
2009-07-27 23:13:31 +00:00
Melanie Thielker 3038efcc47 Preserve the creator of items copied in inventory.
Fixes Mantis #3946
2009-07-27 21:25:33 +00:00
diva 5ca02f0a08 This does NOT address the issue in mantis #3940, but it may avoid the exception reported there by WiLLuMPJuH Huisman pertaining to TeleportFailedPacket. 2009-07-27 19:20:48 +00:00
Teravus Ovares 5ae1ad995d * Fix Groups Module Null Reference when you were not a member of any group. 2009-07-25 17:29:25 +00:00
Melanie Thielker 7317bd7675 Correct an issue in group packet sending that causes a nullref with
libomv-0.7.
2009-07-25 16:55:11 +00:00
Teravus Ovares 64bd9a3354 * Updates libOMV to version 0.7.0
* Uses mantis #3811 as a base (thanks jhuliman) with changes.
* E-mail regarding interface changes sent to the opensim-dev list 
* Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
2009-07-25 15:49:10 +00:00
Justin Clarke Casey a7c8948292 * Apply http://opensimulator.org/mantis/view.php?id=3855
* Prevent session crashes when something goes wrong with group invite.
* Thanks mcortez.
2009-07-24 20:08:26 +00:00
lbsa71 169a353cca * minor ccc 2009-07-24 06:59:27 +00:00
Arthur Valadares 7bf59c551e * Updates RESTInterregionComms and LocalInterregionComms to the new region module interface. This fixes an issue where region references were being added but weren't being deleted,
causing those "unnotified circuit" messages.
* Also fixes tests accordingly

- Fixes Mantis #3452
- Fixes Mantis #3388
- Fixes Mantis #3871
- Related to Mantis #3493
2009-07-23 16:57:41 +00:00
Jeff Ames a133e83f3a Formatting cleanup. 2009-07-23 15:32:11 +00:00
Melanie Thielker 4b84bdb77e Thank you, patnad, for a patch to advance the UrlModule's functionality.
Mantis #3712
2009-07-22 22:16:37 +00:00
Teravus Ovares c42d5feee3 * Fix SStats under the new HttpServer. (.ajax files are apparently reserved) 2009-07-22 15:48:58 +00:00
Teravus Ovares e2e43f1ab7 * Whoops, forgot the water heightfield. 2009-07-22 04:11:51 +00:00
Teravus Ovares 9f4b8260c2 * Exclude heightfield geom from the raycast test.
* Fixes mantis #3922
2009-07-22 04:04:30 +00:00
Melanie Thielker 7c747035ff Thank you, MarcelEdward, for a patch to add paying group join fees.
Applied with changes (original patch would not compile)
Whitespace changes removed
Fixes Mantis #3926
2009-07-21 23:57:56 +00:00
Teravus Ovares c243ae43f2 * Updated C# WebServer to the latest available source download (r19869) and applied a few mods from the old version (now up on opensim-libs (VS 3.5 project).
* Made various changes to BaseHttpServer to accommodate the new interfaces.
* This version has been significantly re-architected and may fail in unusual and insidious ways.  
* Please pay attention to any errors you get and post a Mantis if you can reproduce an issue with the HTTPServer.  I'm including the pdb and having the http server compiled in debug for a few weeks so that when an error occurs, it'll print the pertenant data.
* Once again, this is the full C# WebServer, not the lite branch that is included in LibOMV (we need SSL!)
2009-07-21 06:47:29 +00:00
Teravus Ovares 156c393a44 * nothing in this commit, re-triggering panda.. which crashed while testing. 2009-07-21 03:28:12 +00:00
Teravus Ovares 5c8fe5c01c * Fixed a case where a prim was a NullPhysicsActor instead of an OdePrim
* Commented logic that wasn't being used.
* This should fix the errors in OdeScene.near
2009-07-21 03:18:19 +00:00
Teravus Ovares cf712075e5 * Remove a noisy debug console message that was used for testing the camera constraints. Ooops. 2009-07-19 02:41:32 +00:00
Teravus Ovares 08819bcbea * Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely.
* Test for prim obstructions between the avatar and camera.  If there are obstructions, inform the client to move the camera closer.  This makes it so that walls and objects don't obstruct your view while you're moving around.   Try walking inside a hollowed tori.   You'll see how much easier it is now because your camera automatically moves closer so you can still see.
* Created a way to know if the user's camera is alt + cammed or just following the avatar.
* Changes IClientAPI interface by adding SendCameraConstraint(Vector4 CameraConstraint)
2009-07-19 02:32:02 +00:00
Melanie Thielker 52f983613c Thank you, otakup0pe, for a patch that enables basic auth with LSL 2009-07-18 20:10:19 +00:00
Teravus Ovares bb4b81d70f * patch from jonc
* Fixes scaling a group in some situations.
* fixes mantis #3886
* Thanks jonc!
2009-07-17 21:32:35 +00:00
Teravus Ovares b6caf1606d * If the world map module encounters an error, not all of the objects will be created and will therefore be null in the finally clause. Therefore, only dispose of objects that are not null in the finally clause.
* fixes mantis #3848
2009-07-17 21:13:50 +00:00
Teravus Ovares eb1a6e9b87 * Patch from otakup0pe to help freeswitch play nice with complex existing freeswitch configurations.
* Thanks!  fixes mantis #3899
2009-07-17 21:06:28 +00:00
Teravus Ovares 05c24a648d * Another attempt to remedy the 'ghost prim' situation. This time for attachments on teleport. 2009-07-17 18:38:03 +00:00
Teravus Ovares ebb03e2aab * This should fix the phantom prim from attachments rezzing.
* fixes mantis #3896
* fixes mantis #3898
2009-07-17 17:53:22 +00:00
MW acea31518b fixed the bug where changing the rotation of a selection of prims in a linkset, made each of those prims rotate around its own centre rather than around the geometric centre of the selection like they should do (and like the client expects).
This involved adding a new OnUpdatePrimSingleRotationPosition event to IClientAPI so that we can get the changed position from the client. 
Btw adding new events to IClientAPI is really tedious where you have to copy the change across to at least 5 or 6 other files. 
[Note this doesn't fix the bug where any rotation changes to the root prim (but not the whole linkset) cause rotation errors on the child prims.]
2009-07-17 14:58:54 +00:00
Teravus Ovares f74622c65f * Change the order of Update so Physics processes a frame before the scene manipulates the physics Scene.cs
* Remove the draconic locking around adding an avatar to the Scene
* Handle an extreme error case when border crossing fails and user uses map to teleport to a different region on the same instance causing control commands to go to a child agent.
* Make the Set Appearance method use the proper 'remove from physics scene' method.
* It *may* help border crossings.   
* It *may* help the 'on avatar rez' lag, that people have been seeing the past week.
* It may also cause physics to crash more often on failed teleports (though..  I think I got the cases covered).
2009-07-17 07:28:09 +00:00
Melanie Thielker 01446074b1 Revert the nonessential part of r10033 to restore sanity to trampolines 2009-07-16 19:09:03 +00:00
Melanie Thielker b79e23dc5c Allow OpenSim to run without script engines enabled
Fixes Mantis #3893
2009-07-16 08:45:52 +00:00
Teravus Ovares 8e1ab33ed3 * Tweaking collision reporting a little more in ScenePresence to not check if the collisions will affect health if the avatar is invulnerable. (saves 3 loops) 2009-07-16 04:50:49 +00:00
MW 5f68b5b82e There was possible a locking issue in revision 9951 so reverting that revision until further testing can be done. 2009-07-16 00:05:07 +00:00
Justin Clarke Casey 5815162d7e minor: remove some mono compiler warnings 2009-07-15 20:49:58 +00:00
MW a266e6dc4b Bounding Box/find rez from inventory point code now seems to be working correctly.
So next step is to clean up that code and wait for bug reports.
2009-07-15 19:46:32 +00:00
MW 856d5f4375 Yet more work on fixing the boundingbox code. 2009-07-15 18:55:28 +00:00
MW 3a72531e4c More fixing of the boundingbox code.
Still more work needed to get linksets to rezz correctly (not in the ground)
2009-07-15 10:42:27 +00:00
MW 08d4fffdfd A attemp to fix the boundingBox code that I committed the other day. 2009-07-15 10:26:12 +00:00
MW 75bfbc14fc Test commit to see if commit is working for me, as another core developer is reporting problems. 2009-07-15 10:11:00 +00:00
nlin 56d295cfb5 Fix for avatar falling through terrain when av_capsule_tilted=false, Mantis #2905
This fix re-introduces a small tilt into the capsule to prevent
avatar falling through terrain. Re-introduction of the tilt means
that some direction-dependent behavior when walking over prims, but
I have tried to minimize this.

Additionally this commit allows the capsule to wobble slightly when
being pushed around the terrain. This should make walking over prims
easier, as the capsule can wobble and glide diagonally over the prim's
edge, instead of rigidly being stopped vertically against the prim's
face.
2009-07-15 10:09:37 +00:00
Melanie Thielker fb4067c844 A stab at implementing llSetDamage. Not persistent. 2009-07-15 00:10:01 +00:00
Melanie Thielker 750f75c514 Thank you, Twitch, for a patch to restore mayhem and murder to OpenSim
Fixes Mantis #3888
2009-07-14 23:20:59 +00:00
Melanie Thielker e53596f607 Remove redundant distance limitaion in llRezAtRoot
Fixes Mantis #3887
2009-07-14 22:10:46 +00:00
Dahlia Trimble 73251ed346 add a constructor overload and an AddPos method to SculptMesh 2009-07-14 06:09:18 +00:00
MW 58b05e5cbe A commit to retrigger panda 2009-07-13 15:14:44 +00:00
MW c4318136ba Changed it so that when rezzing prims from inventory, a bounding box containing all the prims in the group is used for working out the rezzing point. So that none of the child prims are underground. Or at least thats what it is meant to do, still needs more testing and there are still some issues with link sets getting rezzed too high above the ground/target prim. 2009-07-13 14:42:46 +00:00
MW a7043ebf53 Attempt to make it so items rezzed from inventory aren't half in the ground or half in the prim they are being rezzed on top off. This is currently only correct for single prims (not link groups) and unrotated prims. Next step is to fix for link sets and rotated prims.
This needs a lot more testing to find use cases where it might be wrong (like half way up a hill?)
2009-07-13 12:08:14 +00:00
MW d9a8ecf238 Changed the DeRezObject event so it passes a list<uint> of localIDs in one event trigger rather than triggering the event once for every localid in the derez packet. 2009-07-12 12:32:39 +00:00
Adam Frisby 71ab7a1e2d * Workaround for a bug in Vivox Server r2978, whereby channel-search.channels.count returns 0 instead of the actual channel count. Should not affect more recent versions of Vivox where this issue has been fixed. 2009-07-12 02:16:49 +00:00
Adam Frisby 50ccf914ca * More Vivox Fiddling 2009-07-12 01:56:38 +00:00
Adam Frisby a8b40d47d6 * Patch for previous revision. 2009-07-12 01:31:33 +00:00
Adam Frisby c20a4032e2 * More VivoxModule debugging. 2009-07-12 01:23:49 +00:00
Adam Frisby 199984cbea * Added some noisy debug information to VivoxModule to try debug why GetChannel fails on LBSA/Zaius Plaza. 2009-07-12 01:04:32 +00:00
Jeff Ames cce451d9de Formatting cleanup. 2009-07-11 11:47:33 +00:00
Dr Scofield ab03772d94 fixing addin.xml 2009-07-11 08:17:09 +00:00
Dr Scofield d123c74e37 fixing missing ReplacableInterface 2009-07-11 08:16:59 +00:00
Dr Scofield 7a4abf0def From: Dr Scofield <hud@zurich.ibm.com> & Alan Webb <alan_webb@us.ibm.com>
this commit finally adds the VivoxVoiceModule: it supports positional
as well as conference call type voice (currently only per region
server), region and parcel voice, speaker indication (LL client
family), direct avtar-to-avatar voice chat. NOTE: you need to obtain
an customer admin account from Vivox to be able to use this module ---
DON'T ask me about how to about an admin account, i've NO clue, we
just wrote this code.
2009-07-11 08:16:47 +00:00
Dr Scofield 16b4e38f68 fixing warning re ReplacableInterface() 2009-07-11 08:10:54 +00:00
Dahlia Trimble 3f2ee8915d Some improvements to prim face numbering - only affects viewers using PrimMesher 2009-07-11 04:53:41 +00:00
Teravus Ovares d54aac41d2 * Added a user friendly message to the sqlite regionsettings saver giving them troubleshooting options and telling them to restart the simulator. This situation, hopefully is temporary and generates an exception when sqlite users first start OpenSimulator because of an unexpected condition in the database layer. Restart and all is well.
* Added a user friendly message to the 'No IInventoryService available' condition with troubleshooting options.
2009-07-10 21:47:54 +00:00
Melanie Thielker ec1a5d8933 Some module reshuffling, no user functionality yet 2009-07-10 20:46:16 +00:00
Melanie Thielker 8ecfc9a717 Committing the interface change and the addition to the modules to get
the ball rolling on replacable modules. No user functionality yet
2009-07-10 20:17:13 +00:00
Justin Clarke Casey 18ffbf6342 * minor format changes and message additions 2009-07-10 19:18:05 +00:00
Justin Clarke Casey d7d2de3a08 * minor: standardize some logging messages 2009-07-10 18:57:16 +00:00
MW 78d7f4696e Now we are past revision 10000, I think its time to start to fix that massive bug that was introduced in revision 1. So here is the first part of that fix. 2009-07-10 11:03:38 +00:00
Melanie Thielker c310fb11f4 Remove all references to HttpServer from CommsManager (all incarnations)
Change all uses of the HttpServer properties to use the new singleton
2009-07-10 02:22:26 +00:00
Teravus Ovares e15ffe31e3 * Commit some BinBVH rotation convenience. Calculates the W element of the joint rotation quaternion and provides a property so consumer doesn't have to. 2009-07-10 00:13:42 +00:00
Charles Krinke dc0a19f737 Thank you kindly, Godfrey, for a patch that:
The vector parameter to llSetPos() specifies an absolute position for 
an unlinked prim or the root prim of a linkset; however, when the 
function is used by a child prim, the vector specifies a relative 
offset from the root prim. The changed introduced in llSetPos() treats 
this value as an absolute position in all cases, which has the unintended 
effect of mangling the position of child prims.
2009-07-09 16:53:55 +00:00
Charles Krinke 61008c9c13 Thank you kindly, SnowDrop, for a patch that:
This add a configuration option to the MRM module called "hidden".
if MRM is marked as enabled, the module will additionally check for 
the "Hidden" flag, before registering for client side scriping events.
When MRM is running hidden, it will not respond to client side 
scripting events, giving serverside scripting modules, like MRMLoader 
and MRMAddin the ability to leverage the MRM engine. This way, even 
a possible clientside exploit will not be possible, while still 
allowing the MRM engine to run.
2009-07-08 20:57:26 +00:00
Charles Krinke 525ab2c278 Thank you kindly, RandomHuman for a patch that:
The admin_close_region method removes a region from the simulator without deleting it. 
The region can then be recreated by calling admin_create_region with the same UUID. 
There is also a change to admin_create_region to facilitate this.The reason I want 
to have this functionality is to make it possible to detach regions when they are 
idle and recreate them on demand through a web interface. It's probably doable 
using the existing methods by saving and loading oars, but it also doesn't seem 
like that should be necessary.
2009-07-08 20:53:22 +00:00
Melanie Thielker 2d949c1f25 Add DisableUndergroundMovement to scrpting API to allow underground movement
if needed. Defaults to true, so those who want to continue using underground
scripted prims need to add that option and set it.
2009-07-08 14:36:00 +00:00
Melanie Thielker f4498983aa Prevent scripts from moving prims underground 2009-07-08 10:22:51 +00:00
Melanie Thielker d8fe7777bf Prevent teleports from ending underground 2009-07-08 08:38:23 +00:00
nlin 0ec6dfb1a1 Experimental fix for tilted avatar capsule, Mantis #2905
Set av_capsule_tilted to false in opensim.ini. Default is true, so there is
no change in avatar behavior (and no breaking of existing content which
relies on the tilted capsule).

This commit straightens up the avatar capsule so it behaves consistently
(e.g. same collision behavior against prims regardless of which direction
the avatar is coming from; ability to fit through narrow doorways).

Please note this introduces other side effects which have not been fixed.
In particular:

* The avatar frequently falls through the terrain if it is not flat, though
the avatar behaves pretty well on flat terrain. This requires investigation
of the ode terrain collider.
* The apparent foot position of the avatar with respect to the ground
is changed. This requires investigation of the avatar height/capsule height.

Please consider this as work in progress.
2009-07-08 01:41:05 +00:00
Melanie Thielker 6458858575 Change fields and methods in LSL API from private to protected, make some
methods virtual
2009-07-06 13:09:03 +00:00
Dahlia Trimble 5ba499a759 comment out some excessively verbose eventqueue debugging messages 2009-07-05 07:17:12 +00:00
Charles Krinke 8344df886b Thank you kindly, AnakinLohner, for a patch that addresses:
The patch included updates the root and child prims' AttchedAvatar 
with the right UUID. It also cleans the AttachedAvatar properties 
for the root and child prims on Drop and Detach
2009-07-02 16:02:18 +00:00
Sean Dague 49f89dd758 make methods surounding backup virtual so they could be override for server side created objects 2009-07-02 12:00:39 +00:00
Melanie Thielker 412b555c27 Restore some lost functionality tot he combat module. Code that used to
reside in the economy module was lost in the shuffle when that was moved
to forge. Now it's where it belongs.
2009-07-02 02:46:40 +00:00
Jeff Ames 1d01d6d919 Formatting cleanup. 2009-07-01 23:37:09 +00:00
Jeff Ames a0a44d8ebc Add copyright headers. 2009-07-01 23:25:59 +00:00
Melanie Thielker 3564271c2d Restore the functionality that was removed in r9928. This lets the load
balancer plugin work again. Create a new method, GetClientEP, to retrieve
only the EndPoint for script usage. Marked the purpose of the method
in IClientAPI.cs with a warning. Also restored the corresponding SetClientInfo
functionality.
2009-07-01 15:47:52 +00:00
Jeff Ames 3f2fba610e Update svn properties. 2009-07-01 10:26:43 +00:00
Charles Krinke 6942eaed5b Thank you kindly, Snowdrop, for a patch that solves:
The current API for MRM is quite sparse, this patch 
supplies basic support for accessing the task 
inventory of object.
2009-06-29 21:47:47 +00:00
Arthur Valadares 4f6efa0249 * C# compiler is not smart enough to understand ClientLoop is under very heavy usage and inline DebugPacket, so DebugPacket is run as a method, causing Packet
to be constantly pushed and popped uselessly, if you are not debugging packets. This showed some really big difference in a mock test, let's see how it behaves here.
2009-06-29 19:24:30 +00:00
Charles Krinke 7bb070be55 Thank you kindly, Snowdrop/Snowcrash for a patch that:
This patch makes the worn attachments accessible to MRM scripting
2009-06-29 18:07:30 +00:00
Arthur Valadares 6da88dceb0 * Changing List to Dictionary in PacketQueue.Dequeue for great justice (and performance) 2009-06-29 16:55:00 +00:00
Jeff Ames 715f2f2798 Update svn properties, add copyright header, formatting cleanup. 2009-06-29 15:40:00 +00:00
Sean Dague 3dc2010da6 From: Chris Yeoh <yeohc@au1.ibm.com>
Attached is a patch that changes the oar file saving of creation date/time to an integer
instead of a string. I did this after justincc emailed me saying there is a problem
with internationalisation doing it the old way and I said I'd fix it. Its been
tested with MySQL and I've made the changes for MSSQL but that hasn't been well tested.
2009-06-29 15:05:12 +00:00
Charles Krinke 7545f12c5f Thank you kindly, Godfrey, for a patch that:
The new IRCd module causes an error when multiple instances of OpenSim 
are run on the same machine; since the port number (6666) is hardcoded,
the second and subsequent instances crash upon startup because the port 
is already in use. Attached is a patch which adds a Port specifier to the 
[IRCd] section of the config file, which defaults to 6666 if not present.
2009-06-29 14:01:08 +00:00
Charles Krinke c7c4bc8cd5 Thank you kindly, Grumly57 for a patch that solves:
When a sit position is modified by llSitTarget and the 
sim is restarted, the object sit position is lost until 
llSitTarget is applied again.
2009-06-28 18:19:11 +00:00
MW 706286b7fb Removed the List<NewForce> m_forceList from ScenePresence, as there wasn't any need for a list, as only the last entry in it was acted on. So it now has a single NewForce m_nextVelocity , which is updated (rather than a NewForce object being created every AgentUpdate). So as well as cutting out all the adds and clearing of the list, it also removes the creation of upto 100+ new objects per second per avatar. 2009-06-28 11:07:26 +00:00
Jeff Ames 2d173d7556 Update svn properties. 2009-06-27 04:31:49 +00:00
MW 9e4d077d70 Fixed null bug, which was making unit tests fail 2009-06-26 12:30:54 +00:00
MW 7a2c41dea0 Extracted the code that handles the sending of prim updates to the client, from ScenePresence into ISceneViewer/SceneViewer. Currently ScenePresence "has" a ISceneViewer, although if we had a proper Node based scenegraph then it would most likely be attached directly to the nodes.
By extracting this code, it should make it easier to experiment with different ways of managing the update process. [Next step to make this module based, could be to create a SceneViewerFactoryModule]
2009-06-26 12:09:43 +00:00
Melanie Thielker 5869598c4c Make delete-region delete the section from an ini file. Will delete the whole
file if it has no sections left.
2009-06-26 00:00:20 +00:00
Melanie Thielker 7cc69ac97f Make create region save the new region to ini file format if the name
specifies an ini file.
If the ini file exists, the region will be added.
2009-06-25 23:31:55 +00:00
MW 934b291f59 Added a note to the ScenePresence.UpdateMovement() method, to remind everyone that the so called "forces" are actually velocities. 2009-06-25 13:12:48 +00:00
MW 684286f097 Applied patch from mantis #3820 which changed the clearing of the ScenePresence.m_forcesList, so it used the List.Clear method rather than doing a loop through the list and manually removing each item. Thanks dslake.
I also fixed the issue where the code also loops through the m_forcesList and copies each force to the ScenePresence's movementVector. Which resulted in only the last force in the list actually be acted on. As each copy overrode the last one. So now it only copies the last force in the list.
2009-06-25 12:26:23 +00:00
Dr Scofield c1976d1200 moving the m_PendingAcksMap.Remove() out of the foreach and clearing
it instead after the foreach as we are going through the whole
m_PendingAcks list anyhow
2009-06-25 11:30:31 +00:00
Dr Scofield aba4b0bd20 have to clear m_PendingAcks not m_PendingAcksMap 2009-06-25 11:30:16 +00:00
Dr Scofield e2db6c07ba hmph: missing '{'/'}', thx to nebadon for reporting it and rob smart
for spotting it!
2009-06-25 10:26:10 +00:00
Dr Scofield 74f7b586d3 fixing windows specific compile error. 2009-06-25 08:28:59 +00:00
Dr Scofield 98ea70644a From: Alan Webb <alan_webb@us.ibm.com>
After noticing on several occasions that the thread counts
we see when running OpenSIm were bordering on the astronomical
I decided to seriously investigate.

After much poking I discovered that the problem is actually very
simple. The XEngine secition of the example ini says that the
timeout for an iden thread is in seconds, and an example value
of 60 is specified. In fact, this is actually resulting in a 60mS
idle timeout, which is not normally enough for a smart thread
to survive. I have added a multiplier to the XEngine constructor
so that the number now matches the published behavior.
2009-06-25 08:17:37 +00:00
Dr Scofield 17d37aa60d cosmetic change 2009-06-25 08:01:02 +00:00
Dr Scofield 1b06da0c54 streamlining m_NeedAck logic 2009-06-25 08:00:43 +00:00
Dr Scofield 9f83f124c7 streamling m_PendingAcks logic to get rid of gratuitous List<...>
instantiations and object copies.
2009-06-25 08:00:18 +00:00
Dr Scofield b84834c45b commenting out expensive bits (who in the world even uses SetClientInfo()?) 2009-06-25 07:59:58 +00:00
Dr Scofield e8e0ce5fc6 changing DropSend()'s foreach loop so that it does not copy the
LLQueItem m_NeedAck queue each time.
2009-06-25 07:59:47 +00:00
Dr Scofield fa060a7282 commenting out rather expensive bits of GetClientInfo() --- the only
bit of GetClientInfo that is actually used seems to be userEP as part of the
OSSL osGetAgentIP() script function. Now commented are the parts where
we serialize and copy out the *entire* packet queue of the client
(locking the packet handler in the process).
2009-06-25 07:59:38 +00:00
Dr Scofield 77122d7861 more efficient way of checking for already seen packets:
- uses Environment.TickCount for all timestamps (instead of more
  costly Util.UnixTimeSinceEpoch()
- takes care of Environment.TickCount overflow (which will happens
  after 24.8 days of system uptime)
- avoids instantiating List copies for each check
- gets rid of one lock() invocation
- moves calculation of loop invariant variable out of the loop itself
2009-06-25 07:59:25 +00:00
Dr Scofield a1ba9dee8d adding logging statement for receive buffer size 2009-06-25 07:50:19 +00:00
Dr Scofield 8f5efc4994 - adds the possibility of setting the socket receive buffer size
option for LLUDPServer. On windows .NET the default socket receive
  buffer size is 8192 bytes, on recent linux systems it's about
  111K. both value can be a bit small for an OpenSim instance serving
  many clients. The socket receive buffer size can be configured via
  an OpenSim.ini config option

- adds a general catch clause to LLUDPServer.OnReceivedData() to
  prevent it submerging when an unexpected Exception occurs.
2009-06-25 07:50:02 +00:00
Dr Scofield afd5f76648 From: Alan Webb <alan_webb@us.ibm.com>
This change moves texture send processing out of the main
  packet processing loop and moves it to a timer based
  processing cycle.

  Texture packets are sent to the client consistently over
  time. The timer is discontinued whenever there are no
  textures to transmit.

  The behavior of the texture sending mechanism is controlled
  by three variables in the LLCLient section of the config
  file:

   [1] TextureRequestRate (mS) determines how many times per second
       texture send processing will occur. The default is 100mS.
   [2] TextureSendLimit determines how many different textures
       will be considered on each cycle. Textures are selected
       by priority. The old mechanism specified a value of 10 for
       this parameter and this is the default
   [3] TextureDataLimit determines how many packets will be sent for
       each of the selected textures. The old mechanism specified a
       value of 5, so this is the default.

  So the net effect is that TextureSendLimit*TextureDataLimit
  packets will be sent every TextureRequestRate mS.

  Once we have gotten a reasonable feeling for how these parameters
  affect overall processing, it would be nice to autonmically manage
  these values using information about the current status of the
  region and network.

  Note that this also resolves the pathologcal problem that
  previously existed which was that a seated avatar generated very
  few in-bound packets (theoretically) and would therefore be the
  least able to retrieve the images being displayed by a
  projector script.
2009-06-25 07:42:06 +00:00
Dr Scofield 652bcf91d5 - fixes a "collection out of sync" exception in the ODE physics
engine, caused by an "avatar infinite position" occurring under
  heavy load.
- fixes "value too small" exception in ChatModule
2009-06-25 07:39:48 +00:00
Melanie Thielker 9d07584ea1 Allow "Take Copy" with copy only permissions if you own the object. Trans
is only required when taing an object you don't own, now.
Fixes Mantis #3838
2009-06-24 23:45:21 +00:00
Melanie Thielker fa786c480b Reading GroupPosition, but setting OffsetPosition in undo doesnt' seem right.
This may fix the Mantii where individual prims ctrl-z to nirvana, but
it's not tested.
2009-06-24 09:49:49 +00:00
Melanie Thielker 41b8e2de9e Also fix group role membership packet sizes to stay safely below MTU 2009-06-23 22:11:34 +00:00
Melanie Thielker 8cf16f6ea4 Can I be this dumb? 2009-06-23 21:17:20 +00:00
Melanie Thielker 2a766b9082 Fix an error in group membership sending when the memebr count exceeds 60
Also reduce limit to 40 to allow for last logon dates and titles
2009-06-23 20:27:35 +00:00
Melanie Thielker a2635e43da Allow the member list of groups with more than 70 members to be viewed
without crashing
2009-06-23 14:37:51 +00:00
Melanie Thielker 56d0966a32 Commenting out the jhurliman fix, since our libOMV doesnt' have those fields
yet.
2009-06-23 08:56:45 +00:00
Melanie Thielker 2d7dd5f63e Correct an uninitialized field in a packet. Thanks, jhurliman.
Fixes Mantis #3831
2009-06-23 08:51:35 +00:00
Melanie Thielker 77ebb7c9f3 Committing RemoteUserServiceConnector out connector, local user service
connector and the glue code.
2009-06-22 13:14:48 +00:00
Jeff Ames 65d48a5e60 Formatting cleanup, ignore some generated files. 2009-06-22 11:04:09 +00:00
Jeff Ames 142b481e03 Update svn properties. 2009-06-22 10:07:27 +00:00
lbsa71 5ee2125bb6 * Panda no like LongRunningAttribute, no? Me now reverting minuscule fix, yes? Panda happy, eh? 2009-06-22 08:34:50 +00:00
lbsa71 e9d0f48a5b * Minuscule CC fix 2009-06-22 07:40:31 +00:00
lbsa71 e365440461 * Added SceneTests and SceneBaseTests
* Changed some fields to protectesd to enable faking
2009-06-22 07:39:04 +00:00
Melanie Thielker 7d4f541d43 Suppress exception dump when informing friends in another region about login
or logoff. Regions come and go and we can't throw just because someone
took their region off the grid, or crashed.
2009-06-21 22:40:21 +00:00
Melanie Thielker bc1dce071a Correct the behaviro of group deeding and llGetOwner() within deeded objects 2009-06-21 19:49:11 +00:00
Homer Horwitz 04444d408f Do llEscapeURL with Uri.EscapeDataString instead of Uri.EscapeUriString.
Not exactly right, according to the LSL docs, but similar enough, I hope.
Fixes Mantis #3825.
2009-06-21 19:06:19 +00:00
Melanie Thielker 2c3a1995fc Publish a method on ICompiler to generate the CIL assembly path
Cause group deeding to apply next owner perms
2009-06-21 18:38:12 +00:00
Melanie Thielker 034de5ecd6 Properly reset a vehicle's status to VEHICLE_TYPE_NONE when requested 2009-06-19 22:32:02 +00:00
Melanie Thielker e4d26d7bfa When a shared module hooks OnClientClosed, it has no way of finding
out which client connection has closed. So, in multi-region sims, things
can get messy fast.
This introduces a second parameters, which is a Scene object ref. Minor
adjustments to custom modules may be required due to this change.
2009-06-19 20:46:17 +00:00
Dahlia Trimble 19b52d13e2 Thanks cmickeyb for a patch that checks for null assets in Cenome asset cache - Mantis #3819 2009-06-19 17:08:23 +00:00
Sean Dague dfd4e78fc0 From: Rob Smart <SMARTROB@uk.ibm.com>
Makes an avatars personal voice indicator work with Freeswitch (though not other avatars indicators)
2009-06-19 12:21:33 +00:00
Sean Dague 1adeb8ad77 From: Chris Yeoh <yeohc@au1.ibm.com>
This patch ensures that the touch positions are set during touch_end
events (currently only working for touch_start and touch events).
2009-06-19 12:21:20 +00:00
Dahlia Trimble 00d042f3d1 Thanks Michelle Argus for Mantis #0003742: Terrain editor - Flatten tool lowers Land 2009-06-18 23:02:12 +00:00
Arthur Valadares f243dddc04 * Corrected CAPS namespaces
* "luke, use the sed"
2009-06-18 14:33:35 +00:00
Melanie Thielker 8aaeec598e Fix an uninitialized data block. Thanks, jhurliman 2009-06-17 23:46:13 +00:00
diva ce7de3581c Implementation of a simple authentication service + in connector in route to making HGInventory (client access) work in standalone again. This is the refactoring of what was/is there, but done in the new model. Not complete yet, but key authentication works. It should be enough to make HGInventory work again soon. 2009-06-17 03:52:39 +00:00
diva 6cb7ecd99c Renamed two of the in connector modules, to make things consistent. 2009-06-15 00:29:37 +00:00
diva 54d44e370b Removing the OpenSim.SimulatorServices project. All of those region modules are now in CoreModules/ServiceConnectorsIn, where they belong. 2009-06-15 00:17:17 +00:00
diva 380f59d0ff Factoring out "land_data" / RequestLandData that was hanging off of IGridServices, erroneously. Not sure when this is used, but now it is implemented in the new model of service connectors. Hopefully it works. 2009-06-14 23:00:23 +00:00
Melanie Thielker 664dd58cd9 Fixes Mantis #3793 . Committing thomax/Snoopy's patch to allow deeding of objects, with changes:
- Set OwnerID = GroupID for deeded objects.
- Close a security loophole that would have allowed a user with deed rights in a group to deed ANY object to that group, even if it's not owned by them and/or not set to that group
- Set LastOwnerID correctly. Handle objects vs. prims correctly.
2009-06-14 21:44:34 +00:00
Jeff Ames 8d0eb3307f Update svn properties. 2009-06-14 21:37:50 +00:00
diva 6abffedab5 Renamed Region/CoreModules/ServiceConnectors to Region/CoreModules/ServiceConnectorsOut. No functional changes. 2009-06-14 19:44:56 +00:00
Charles Krinke 8d24168bef Thank you kindly, M1sha, for a patch that improves the treePopulator module:
(a) Implements the ICommandableModule interface to clean up the user interface
(b) Uses a specification for a 'copse' (collected group of trees) which permits via an xml file: Tree type; Tree Line (high and low), Seed point; Radius of Copse; Number of required trees; Initial size of seeded tree; maximum size of seeded tree; growth rate; freeze growth state
(c) Multiple Copse may be defined for a region
(d) Growth on individual copse may be frozen or restarted, or all growth disabled/enabled
(e) Copse definitions are persistant, they are reloaded from the trees present on a region restart
(f) All trees in a copse may be removed and the copse definition deleted in one command
2009-06-14 16:32:50 +00:00
diva a0b68178b8 Bug fix in remote neighbour connector. 2009-06-14 16:26:14 +00:00
diva 7a9c85526c Pulled out HelloNeighbour into its own service, INeighbourService, which may get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right. 2009-06-14 15:35:09 +00:00
Justin Clarke Casey 9f2ddfd167 * Temporarily resolve another problem in http://opensimulator.org/mantis/view.php?id=3741 by disabling the loading of OAR creation information 2009-06-12 20:00:26 +00:00
Justin Clarke Casey f9782a1085 * minor: removing some logging stuff accidentally left in on the last commit 2009-06-12 15:45:38 +00:00
Justin Clarke Casey 45342067f5 * Move standalone login setup in LLStandaloneLoginmodule to RegionLoaded() from AddRegion()
* This is necessary to avoid a dependency problem where LLStandaloneLoginModule references IInventoryService before the LocalInventoryServiceConnector is registered
* Correct some copypasta log messages in LocalInventoryServiceConnector
2009-06-12 15:41:53 +00:00
Mike Mazur e6e88ac126 Give m_test* methods more reasonable names
Changing the names of these methods because they were being picked up by
nunit as tests even though they were marked private. Naming them Check*
after the original Test*.
2009-06-12 15:00:08 +00:00
Justin Clarke Casey 3b4151b042 * remove long unused interregion optional module code 2009-06-12 14:37:56 +00:00
Justin Clarke Casey cb6baacc31 * minor: remove one mono warning 2009-06-12 14:29:42 +00:00
Justin Clarke Casey 874df490fb * fix build break: sigh, must remember to build before committing 2009-06-12 14:23:31 +00:00
Justin Clarke Casey 4e526778b7 * minor: make control file loading code consistent 2009-06-12 14:18:01 +00:00
Justin Clarke Casey 15b8641bef * minor: if OAR saving receives assets after timeout, just print warning, don't accidentally go on to process them 2009-06-12 14:00:50 +00:00
Justin Clarke Casey 86043c431f * minor: remove warning from unused field 2009-06-12 13:37:08 +00:00
Arthur Valadares d4ed7b03af * Fixed a few more async calls. Still not uncommented, some asserts still failing 2009-06-11 20:50:23 +00:00
diva 2afd733229 Fixes mantis #3803. Thanks jhurliman. 2009-06-11 20:27:13 +00:00
diva 6c1d6283e6 Small improvement in the IAR tests, but these tests are still showing random behavior, so they are still commented out. 2009-06-11 19:12:20 +00:00
diva 156604e28e InterServiceInventoryService references *almost* completely removed from the simulator. Only a couple left, not important. Also updated the login tests -- Justin, this time I was able to fix this by myself :) 2009-06-11 03:00:25 +00:00
diva 59c1796353 Small bug fix in HG. 2009-06-10 18:02:49 +00:00
diva 6242b01ac8 Removing the default reading of AssetCaching on all cache modules. 2009-06-10 16:48:26 +00:00
Melanie Thielker b465dd7eb3 Reverse the default setting in Flotsam Asset Cache. Nothing should be the default 2009-06-10 15:36:44 +00:00
diva 1874c635ea Commenting the IAR tests for now until we understand how to set up things in this new inventory model. 2009-06-10 15:18:07 +00:00
diva 0f367bd7bb Heart surgery no.2: the inventory service hooks.
Several improvements in the connectors themselves.
Several improvements in configurations.
Needed to add a hack in IUserService and UserManagerBase, to be removed when that service is refactored.
2009-06-10 13:18:32 +00:00
Dr Scofield 8045ed28ec From: Alan Webb <alan_webb@us.ibm.com>
Eat collision errors --- NOTE: this fix might be naive, it seems to
  have helped us getting to 81 avatars (whereas we'd crash with 20
  before), but it sure would benefit from some check-over by a person
  skilled in the art of ODE physics.
2009-06-10 11:48:13 +00:00
Jeff Ames a23d64dec1 Formatting cleanup. 2009-06-10 04:28:56 +00:00
diva ca52c3ef26 Letting the Flotsam cache be enabled even when [AssetCache] section is missing. Thank you mcortez! 2009-06-09 20:20:30 +00:00
Jeff Ames a7fcacf8f3 Formatting cleanup. Ignore some generated files. 2009-06-09 18:07:35 +00:00
Jeff Ames 135ff63c3d Update svn properties. 2009-06-09 17:48:22 +00:00
Melanie Thielker 9c726fb178 Thank you Snoopy, for a patch that implements group permissions.
Applied with changes:
- removed spammy debug message
- corrected tab formatting
2009-06-09 08:15:34 +00:00
Dr Scofield 759636f37e From: Alan Webb <alan_webb@us.ibm.com>
This change addresses two issues:

  [1] It adds a flag field to the blendface call which allows the
      caller to indicate whether or not the generated asset is
      temporary, and whether or not the asset being replaced should
      be explicitly retired fromt the memory cache. The decimal
      values correspond to:
      0 - Permanent asset, do not expire old asset
      1 - Permanent asset, expire old asset
      2 - Temporary asset, do not expire old asset
      3 - Temporary asset, expire old asset
      '3' corresponds to the default behavior seen today, and is
          the continued behavior of the non-blendface calls.
  [2] The dynamic texture routines are highly-asynchronous and can
      be scheduled simultaneously on a multi-core machine. The nature
      of the texture management interfaece is such that updates may
      be lost, and the nature of asynchornous operation means that
      they may be processed out of order. A lock has been added to
      ensure that updates are at least atomic. No attempt has been
      made to enforce ordering. The lock applies to the SceneObjectPart
      being updated and is held for the lifetime of the TextureEntry
      used to carry texture updates (the one instance carries all
      faces supported by the prim).

   Users of these services should remember that the dynamic texture
   call is asynchronous and control will be returned *before* the
   texture update has actually occurred. As a result, a isubsequent
   GetTexture call may not return the expected asset id. A script
   must wait for the corresponding TEXTURE_CHANGED event before
   retrieving any texture information.
2009-06-09 06:39:27 +00:00
Melanie Thielker 0356fef9ab Updating the flotsam asset cache. Thank you, mcortez!
Fixes Mantis #3784
2009-06-08 20:09:49 +00:00
diva b87f982a7e Bug fix. Adding the asset to the cache after a DB get. 2009-06-08 19:35:36 +00:00
diva 16d5003274 Added more functions to IInventoryService. Unsure about whether all of these are really necessary. 2009-06-08 03:09:24 +00:00
diva 1ad237a8a7 First draft of inventory service connectors, and service implementation. No handlers yet, this is just the OUT part for now. It's not active and nothing in the simulator uses this yet. Just checking it in to start sharing with others. There are a couple of interesting software design points that could use other devs opinions.
Hopefully I added all needed files.
2009-06-07 19:00:55 +00:00
Mike Mazur cda6b24668 Skip lone ident statments or for-loop assignments
SL's LSL supports lone idents:

    integer x;
    x;

as well as lone idents in for-loop assignments:

    for (x; x < 10; x++) { ... }

while those are errors in C# (MONO at least). This patch skips lone
idents in such places.

Fixes Mantis #3042.
2009-06-07 10:22:55 +00:00
Mike Mazur 48bc2f3a42 Allow empty assignment in for-loop
For loops with no assignment are no longer syntax errors. For example,
this is now valid:

    for ( ; i < 10; i++) { ... }

Corresponding changes to lsl.{lexer,parser} in r99 in opensim-libs.

Fixes Mantis #2501. Fixes Mantis #2884.
2009-06-07 10:22:41 +00:00
lbsa71 6267f939c5 * Reverting the test restructuring as, on second thought, this is not at all how the tests are structured.
(pt1)
2009-06-07 08:50:43 +00:00
Mike Mazur d25b9151c8 Rename private TestllAngleBetween method
It seems overloading the method TestllAngleBetween confused nunit a bit
and caused it to try running the private TestllAngleBetween method. The
method's access modified prevented that from happening, and nunit
complained.
2009-06-07 08:32:07 +00:00
Melanie Thielker 5139160ce4 Correct an error where the config file name was always considered to be a
local file. This caused llHttpRequest and llSetInventoryPermsMask to fail
on regions that load their config from a web server
2009-06-06 16:39:28 +00:00
Dahlia Trimble f94e192b86 some code cleanup
test commit with cygwin svn
2009-06-06 08:41:27 +00:00
Justin Clarke Casey 4234e49445 * minor: tiny tweak just to trigger another panda build 2009-06-05 19:53:24 +00:00
Justin Clarke Casey ccbe049287 * A bug fix for the last mantis 3741 bugfix
* Hopefully now, the nre should not occur and the lock should be correctly unlocked during the initial save oar process
2009-06-05 19:34:35 +00:00
Justin Clarke Casey fbd0f5491b * A further fix for mantis 3641 (oar saves do not complete)
* For some reason, if a null was recieved (indicating a missing asset), the code had stopped passing that on to the waiting lock, resulting in a perpetual freeze
* This change passes the null on correctly
* Many thanks to thomax for being insistent in presenting his analysis of the problem :)
2009-06-05 19:20:31 +00:00
Justin Clarke Casey c20f31beff * refactor: split out part xml writing in SceneObjectSerializer 2009-06-05 18:44:44 +00:00
Justin Clarke Casey 593942b195 * Fix problem where known missing assets would stop save oar ever completing
* Issue was that region server was silently dropping an XmlException caused by trying to deserialize the blank asset service response
* So make asset service return http status NOT FOUND rather than OK in accordance with REST
* and interpret this correctly in the async response so that a null object is sent back
* This means that this fix won't be active until both region simulator and server reach this revision
2009-06-05 16:14:22 +00:00
Justin Clarke Casey bfea077508 * Add oar saving timeout
* If an oar save fails to get responses to all asset requests to the asset service then timeout after 60 seconds
* Timeout executes abort, since missing assets in an OAR seems bad
* This means that oar saves won't permanently hang and instead can be retried if something goes wrong with the asset service
* This is not a solution to mantis 3714.  Hopefully a fix will be along shortly since I can now consistently reproduce that problem
2009-06-05 13:48:43 +00:00
Melanie Thielker 9f932a4205 Thank you, thomax, for a patch to provide finer-grained access control to
scripting.
Fixes Mantis #2862
2009-06-05 09:47:42 +00:00
lbsa71 fd5e45733c * Restructured Scenes Tests to follow (what I conceive of as being) current directory standards. (pt 1 - thank you, svn. not.) 2009-06-05 06:22:08 +00:00
Melanie Thielker f992db6807 Committing mcortez's FlotsamAssetCache after several positive reviews.
Thank you, mcortez!
2009-06-05 04:58:55 +00:00
diva ffac6f94f0 Changed a comment to reflect changes in config. 2009-06-04 18:41:19 +00:00
Jeff Ames c6cef4bad5 Comment out unused variables / private fields to avoid compiler warnings. 2009-06-04 03:58:04 +00:00
Jeff Ames 2a855a6457 Comment out unused private functions to avoid compiler warnings. 2009-06-04 01:37:31 +00:00
Jeff Ames 1e3f378c57 Fix comparison of UUID with null. 2009-06-04 01:26:31 +00:00
Jeff Ames 5f923f0632 Add copyright headers. 2009-06-04 01:09:18 +00:00
Jeff Ames 007016ecd2 Update svn properties. 2009-06-04 00:51:02 +00:00
lbsa71 9b619043ce * Making sure we fail a bit earlier if we have no AssetService 2009-06-03 17:29:21 +00:00
Dr Scofield 717fd3b5b9 From: Chris Yeoh <yeohc@au1.ibm.com>
This patch adds oar file date and time (UTC) meta data to an oar file
when it is created.  It also adds a unique ID, though this id does not
in anyway identify the machine that the oar file was created on.

When an oar file with this meta data is loaded this extra information
is saved with the region settings and available via LSL through:

- osLoadedCreationDate()
- osLoadedCreationTime()
- osLoadedCreationID()

If there is no meta data these fields will be blank. Subsequent oar
file loads will erase the information for the previous oar file
load. Persistence has only been implemented for MySQL, the other
backends need updating.

Overall this allows us to much more easily identify the specific version of
software that clients are using. Its very straightforward to edit the oar file
to change the ID string to be something more human friendly.

Included in the patch is a new file OpenSim/Data/MySQL/Resources/030_RegionStore.sql
required for the MySQL DB migration.

btw I had a chat with justincc about this a few weeks ago since he
wrote the oar file import/export and he sounded happy to accept
something that included date/time information but didn't want anything
that would silently leak private information like machine names.
2009-06-03 12:48:04 +00:00
Dr Scofield 074b66ddcf From: Chris Yeoh <yeohc@au1.ibm.com>
- fixes wild swings in memory usage related to usage of GetDrawStringSize()

  We've been seeing wild swings in memory usage and a large chunk of
  memory leak. From analysing this it's pretty clear that the mono
  garbage collector is rather buggy! When exercised heavily it looks
  like it frees more than its meant to resulting in crashes.

  GetDrawStringSize() measures the size in pixels of text. To do this
  memory for an image is allocated and used to call the GDI text
  measure functions.  Although no reference to the temporary memory
  for the measuring is kept, it takes quite a while for the mono
  garbage collector to clean up - so if lots calls to
  GetDrawStringSize() are made at once there can be a spike in memory
  usage. If the garbage collector is not fast enough then the GDI
  layer runs out of memory. It also looks like the garbage collector
  is not always reclaiming all of the memory.

  I've attached an OpenSim patch which works around the garbage collector
  issues. Instead of dynamically allocating memory for measuring
  text sizes, it serialises (on a per region basis) access to a single
  block of memory. The effect of this is to be nicer to the garbage
  collector as it has a lot less work to do, at the cost of some
  theoretical loss in performance (nothing noticeable with our tests
  which hit it pretty hard).

  OpenSim still does leak memory slowly, but it is a lot more stable
  with this patch. I suspect that either the garbage collector misses
  bits of freed memory or the GDI/cairo layer leaks a bit each time a
  texture is created. Thats going to be a lot harder to hunt down, but
  for reference if someone has OpenSim running on Windows it would be
  interesting to see if it has the same problem as it would tell us if
  its a mono/GDI problem or an OpenSim problem.
2009-06-03 12:39:44 +00:00
Dr Scofield 25a0a56570 From: Alan Webb <alan_webb@us.ibm.com>
Modify dynamic texture handling so that an explicitly targetted
  face is not scheduled for immediate expiration. The requirement
  for precaching explicitly requires these assets to persist. They
  do however remain temporary.

  This approach leaves the legacy mode of operation (ALL_SIDES)
  unchanged in this respect.
2009-06-03 12:21:14 +00:00
Dahlia Trimble 9e3b592fa3 Thank you Imaze Rhiano for a patch that implements Cenome Memory Asset Cache (Mantis #3759)
See the files: bin/config-include/GridCommon.ini.example and bin/config-include/StandaloneCommon.ini.example to configure and enable this caching method.
2009-06-03 08:41:08 +00:00
Dahlia Trimble b64c484d26 Thanks aduffy70 for Mantis #3762: A patch to fix llGround, llGroundNormal, and llGroundSlope 2009-06-03 05:31:53 +00:00
Dahlia Trimble 528db43326 revert r9765 due to too many errors on some compilers. Affects Mantis #3759 2009-06-03 02:03:11 +00:00
Dahlia Trimble b38be1a7fd Thank you Imaze Rhiano for a patch that implements Cenome Memory Asset Cache (Mantis #3759)
See the files: bin/config-include/GridCommon.ini.example and bin/config-include/StandaloneCommon.ini.example to configure and enable this caching method.
2009-06-02 22:42:47 +00:00
Charles Krinke 23bf1bf6e0 Thank you kindly, MattSetzer, for a patch that solves a Mantis:
This appears to be due to the fact that no asset cache has been 
configured, possibly as a result of the configuration changes that 
have been made recently. I've attached a patch to display a message 
to that effect rather than throwing an error.
2009-06-02 21:13:29 +00:00
lbsa71 6f37fd8399 * Pried apart the ODE tests. This fixes mantis #3212 2009-06-02 18:12:34 +00:00
Justin Clarke Casey 5c42143a7b * Add simple original xml serialization test 2009-06-02 15:24:29 +00:00
Melanie Thielker aec5dc677d Explicitly set the changed status of the prim groups affected in a delink
Mantis #2484
2009-06-02 08:19:32 +00:00
Arthur Valadares 63a499c569 * Allow for lowercase searching in standalone mode, when case sensitive
search fails. This allows compability to libOMV bots, that always lowercase
region names.
* Uncertain if this should/could propagate to grids
2009-06-01 20:51:40 +00:00
Jeff Ames c6f616049c Only save crashes to disk if save_crashes in OpenSim.ini is true (false by default). 2009-06-01 18:45:36 +00:00
Justin Clarke Casey 412295ccde * Add simple original sog xml serialization test 2009-06-01 18:03:51 +00:00
Justin Clarke Casey f6badc528b * minor: change the name of one serialization method to match its counterpart 2009-06-01 17:38:11 +00:00
Justin Clarke Casey ecbeb5cea1 * Fix race condition in save oar 2009-06-01 16:00:46 +00:00
Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Dahlia Trimble be41a2cb7e reduce verbosity of sculpt map cache messages to reporting cache failures only 2009-05-31 23:57:52 +00:00
Jeff Ames 35b450d41d Add copyright headers, formatting cleanup, ignore some generated files. 2009-05-31 18:35:00 +00:00
Jeff Ames db2c4ab94c Update svn properties. 2009-05-31 16:26:18 +00:00
Adam Frisby dc15190365 * Adds MRM scripting commands, World.Objects.Create(Vector3 position) and World.Objects.Create(Vector3 position, Quaternion rotation). These rez a 'default box' object at the specified coordinates, and return the associated IObject. 2009-05-31 12:53:05 +00:00
Mike Mazur 07a94fdf89 Fix IRCd init check for config section
The IRCStackModule used Nini.Config.ConfigCollection.Contains() to
determine whether the "IRCd" section was present in the config. This
ConfigCollection, however, stores an ArrayList of IConfig objects, not
strings, so calling Contains("IRCd") always returns false since "IRCd"
is a string, not an IConfig object.
2009-05-31 11:50:42 +00:00
diva 822c2176df Forgot to add this to my last commit 2 days ago. Async in the HGBroker too. 2009-05-30 16:22:15 +00:00
Adam Frisby e70910c3e3 * Tweaks to /WHO listings. 2009-05-30 09:37:11 +00:00
Adam Frisby 449e167dce * You are likely to be eaten by a grue.
* Enable with [IRCd] Enabled=true (will listen on port 6666).
2009-05-30 07:02:38 +00:00
Adam Frisby 1bb98a1eb0 * More Tweaks 2009-05-30 04:07:58 +00:00
Adam Frisby 29bc2962ad * More IRCClientView fiddling. Now implements IClientAPI & IClientCore. 2009-05-30 03:53:04 +00:00
Adam Frisby ac80b6539f * May partially implement a C# IRCd & IRCClientStack. 2009-05-30 03:18:09 +00:00
Adam Frisby c30b5ee014 * Adds World.Audio.* to MRM
* This includes methods such as PlaySound which take a Position as an argument, allowing you to trigger sounds arbitrarily across the scene without needing a parent object in the position.
2009-05-29 23:49:48 +00:00
Adam Frisby 433ee75775 * Protip: When you click 'make public' in resharper, note to save before committing. 2009-05-29 22:48:34 +00:00
Adam Frisby 78bec42225 * Implements Sound on Objects for IObject in MRM
* Method: IObject.Sound.Play(UUID sound, double volume)
* More feature-packed API to come soon. (I want a World.Sound with arbitrary positioning)
2009-05-29 22:44:49 +00:00
Arthur Valadares 8545621d9b * Bug fix: Fixes an exception when Scene.RemoveClient is called to remove on a
non-existing ScenePresence avatar. Also removed trailing white spaces.
2009-05-29 21:12:55 +00:00
Justin Clarke Casey 95643971be * refactor: little tweaks to trigger another build 2009-05-29 21:10:17 +00:00
Justin Clarke Casey 4aad6a07ff * refactor: Remove redundent prim id attribute on Scene.AddSceneObject() 2009-05-29 21:01:18 +00:00
Justin Clarke Casey 6eb191c87b * Add save xml2 serialization test 2009-05-29 20:20:47 +00:00
Justin Clarke Casey 9021bb231c * minor: move common serialization test code into fixture setup 2009-05-29 16:27:43 +00:00
Justin Clarke Casey fa04937a82 * Add xml2 load test 2009-05-29 16:11:33 +00:00
Dahlia Trimble 179724b4fc some clean up of sculpt map caching code
remove a redundant debug message
2009-05-29 08:57:10 +00:00
Dahlia Trimble 05cbf0b502 reinstate a hopefully more robust experimental decoded sculpt map caching scheme 2009-05-29 06:50:15 +00:00
Dahlia Trimble 1609e7eac0 disable sculpt map caching until a better method of avoiding asset requests can be found 2009-05-29 05:11:50 +00:00
Dahlia Trimble 9493de7f4e null test for texture assets when using cached sculpt map
addresses mantis #3735
2009-05-29 04:29:55 +00:00
Dahlia Trimble db4f8d1298 Experimental decoded sculpt map caching 2009-05-29 02:46:35 +00:00
diva 1e9cb2f8fc Making the delegate handlers async in async Get, to make things consistent. Them being synchronous in certain cases (asset in cache, for example) may account for slowness reported by folks in osgrid when they have the cache module on. Turns out that some of the provided handlers do non-trivial processing (the ones coming from J2KImage, for example), which means that the several asset requests that hit the cache end up being synchronous. The jury is still out on this. 2009-05-29 01:26:53 +00:00
diva 0094556d04 Instrumenting GlynnTuckerCache to find out the hit rate. 2009-05-28 21:04:10 +00:00
Adam Frisby 5db649538a * Tweak to above 2009-05-28 19:20:49 +00:00
Adam Frisby 2feb218817 * Makes grid announcements more prominent. 2009-05-28 19:19:10 +00:00
Adam Frisby 4b151b83a8 * Oops. Forgot Initialise needs tweaking between IRegionModule and ISharedRegionModule. 2009-05-28 19:03:27 +00:00
Adam Frisby 561d6c1cdc * Converts recently added OGSRadmin to IRegionModule because I cant be arsed figuring out Mono.Addins. 2009-05-28 18:59:18 +00:00
Adam Frisby 940b5567a0 * Adds OGS RAdmin class. Adds primitive remote admin functions for gridservers to perform on region servers. Used for grid-wide announcements, etc. 2009-05-28 18:27:08 +00:00
Adam Frisby a7b49084ad * May make the terrain flatten brush behave like Second Life(tm)'s client expects. May break everything. You decide! 2009-05-28 15:27:15 +00:00
diva 275e53b126 This may bring the missing texture back. 2009-05-28 15:05:00 +00:00
Dr Scofield 901fdca13b From: Chris Yeoh <cyeoh@au1.ibm.com>
The attached patch implements llPassTouches. It has been added
to the export/import XML along with the flag for AllowedInventoryDrop.

The MySQL backend has been updated as well, though I haven't
done one of those before so could do with a check. I added
the migration mysql file as well.

The other data backends need updating as well.
2009-05-27 18:01:06 +00:00
diva e0ef697402 Adding the GlynnTucker cache module as the default choice in .ini's.
Minor log message change in the module itself.
2009-05-27 16:11:23 +00:00
Jeff Ames a576cca59e Update svn properties. 2009-05-27 14:30:33 +00:00
Sean Dague 85e91ddb67 Revert "* Added IntegrationTest Attribute and tagged the ODETestClass"
This reverts commit 8f0096cc7b112fea8f69f391224911f624482747.

To get us back to compiling on fresh checkouts.
2009-05-27 12:53:29 +00:00
lbsa71 17f0a4be53 * Added IntegrationTest Attribute and tagged the ODETestClass 2009-05-27 12:36:58 +00:00
diva ce5225e6dc Experimental alternative cache module implementation, using GlynnTucker.Cache.dll. 2009-05-26 21:24:18 +00:00
diva c061b4cb49 Changed the order of things in Scene creation. This piece of code is very jibbery, widely different results with slightly different orders. This particular order produces the best results in the UC Irvine sim in osgrid. But clearly there's something messed up here.
Addresses mantis #3707, mantis #3713, mantis #3686.
2009-05-26 16:45:30 +00:00
diva c66ef94a7b Commented a log message related to users not found, because it floods the log when the sims have prims from foreign users. 2009-05-26 02:47:02 +00:00
Melanie Thielker 0b9076cd17 Revert a change I made to get a better URL because it failes under mono 2009-05-26 01:38:32 +00:00
Melanie Thielker 2f74a7e3a6 Couple of tweaks to the URL module: handle script reset gracefully and
stop crashing http server threads.
2009-05-26 01:27:22 +00:00
Justin Clarke Casey 582c20b1c4 * reseparate inventory item creator id and creator uuid
* unfortunately, while the client requires uuids and we want to be able to have arbitrary string ids, these cannot be kept in sync
* I think the problems last time were due to a serialization change
* So the major inteface version has been bumped to take care of any lingering issues here.
* This means that region servers beyond this revision can only connect to similarly uptodate grid services, and vice versa
2009-05-25 19:54:47 +00:00
Dr Scofield eaa89f5a03 oops: wrong "path" in addin.xml 2009-05-25 12:27:17 +00:00
lbsa71 ba360ede8b * Upped version number to 0.6.5 2009-05-25 11:43:56 +00:00
Dr Scofield c18c1f6c7c Revert "From: Chris Yeoh <cyeoh@au1.ibm.com>"
This reverts r9666. for some reason the mysql update does not work.
2009-05-25 11:32:31 +00:00
Dr Scofield 0bff818d39 From: Chris Yeoh <cyeoh@au1.ibm.com>
The attached patch implements llPassTouches. It has been added
to the export/import XML along with the flag for AllowedInventoryDrop.

The MySQL backend has been updated as well, though I haven't
done one of those before so could do with a check. I added
the migration mysql file as well.

The other data backends need updating as well.
2009-05-25 11:26:36 +00:00
Dr Scofield d4d9d8ed8f converting CapabilitiesModule to new region module scheme 2009-05-25 11:11:04 +00:00
Dr Scofield b840535622 dropping attendee list keeping from Concierge, relying on
Scene.GetAvatars() instead now. [test #487]
2009-05-25 09:32:44 +00:00
Jeff Ames d4957dd9be Update svn properties. 2009-05-25 01:59:50 +00:00
Melanie Thielker 4e64bf9360 Prevent group deeded objects from being returned by the group return option
unless the user has that permission through the group.
2009-05-24 17:29:40 +00:00
Melanie Thielker ca75c101ec Allow the perms module to inspect and modify the list of objects to return
for more fine-grained control
2009-05-24 17:20:47 +00:00
Melanie Thielker c028d0a3c1 Make group permissions control what a user can return. 2009-05-24 16:55:34 +00:00
Melanie Thielker f3f7d60367 Add a new permissions check for bulk object returns. 2009-05-24 16:11:35 +00:00
diva 006c2c2e8f Fixes map image on link-region (HG). 2009-05-24 02:09:20 +00:00
diva fb6d314d4d This should make HG asset transfers work much better. It now uses HGUuidGatherer, which is a subclass of UuidGatherer. Hence, on-line HG asset transfers use exactly the same UUID collection code as save oar/xml. If it doesn't work, it's Justin's fault :D 2009-05-23 17:51:13 +00:00
Adam Frisby 6b312d9340 * Implements automatic loopback handling for standalone regions.
* This /should/ make OpenSim behave properly when hosting behind a NAT router and utilizing port forwarding (but the router doesn't support Loopback)
2009-05-23 06:29:08 +00:00
Adam Frisby 31baeef469 * Pipes requestors IP address through all XmlRpcRequest delegates. This is needed to be able to 'NAT-wrap' the login sequence.
* If you have something using XmlRpc that isn't in core, change your method signature from:
   (XmlRpcRequest request)
to:
   (XmlRpcRequest request, IPEndPoint remoteClient)
2009-05-23 06:05:20 +00:00
Adam Frisby 3b1b3ac9bb * Breaks OpenSim.. err I mean.. adds NAT translation support to EnableSimulator EventQueue methods.
* NB: This may actually break logins on certain regions. Shake well before consuming.
2009-05-23 05:44:18 +00:00
Adam Frisby f8c569dc7c * NetworkUtil now handles an error case in a way which is easier to debug. 2009-05-23 05:18:37 +00:00
Justin Clarke Casey a3145e4e5a * Reintroduce save iar test, which wasn't working because the asset service hadn't been manually post intiailized 2009-05-22 19:59:45 +00:00
Dr Scofield 3b689e506f From: Alan Webb <alan_webb@us.ibm.com>
Changes to support client-side image pre-caching in the region. This
  commit adds an additional calling sequence to the DynamicTexture data
  and URL calls. The new interface allows a dynamic image to be loaded
  into a specific object face (rather than the mandatory ALL_SIDES
  supported today.
  This is in part fulfilment of ticket #458.
2009-05-22 16:22:49 +00:00
Dr Scofield 55442f3644 From: Alan Webb <alan_webb@us.ibm.com>
RequestUserInventory is supposed to drive a supplied callback
  when it completes. In fact, it fails to do so if the user's
  inventory does not exist (e.g. the inventory database is
  unavailable for some reason), and the requestor is left
  sleeping forever.
  The code has been modified to return empty lists via the
  callback as an accurate reflection of what is there: nothing.
2009-05-22 15:18:41 +00:00
Dr Scofield 1d02636c27 cleaning out warnings.
NOTE: we currently have a gazillion warnings caused stuff flagged as
"obsolete" (OGS1 stuff) --- what's up with that?
2009-05-22 14:57:00 +00:00
Dr Scofield 912be7a2ac converting Chat module and Concierge module to new style region modules 2009-05-22 14:25:50 +00:00
Dr Scofield 1df80943b0 dropping sex from SceneBanner... 2009-05-22 14:21:44 +00:00
Dr Scofield 37726764be changing IRCBridgeModule to new region module scheme 2009-05-22 11:37:26 +00:00
diva da170cde46 Cleaning up a few HG things. HG Posts may now work in grids, but if the home grid is a standalone, this still doesn't work -- something wrong with RegionAssetService's DB connection. 2009-05-22 04:23:59 +00:00
Melanie Thielker 8f8e20b39d Small update to make the command line work again 2009-05-21 23:07:26 +00:00
Melanie Thielker e5f3337c3f Implement .ini file includes. Anything that begins with "Include-" will be
treated as another ini source to load.
For example:
Include-Asset = AssetSetup.ini
will load AssetSetup.ini after all other ini files are done.
This works recursively, too
2009-05-21 23:06:10 +00:00
Dahlia Trimble 3d0f110f21 normalize quats before applying llSetRot() 2009-05-21 19:44:20 +00:00
MW e4d68964dd Added ITeleportModule interface, and added a hook into scene so if a module has registered this interface then that handles teleport requests rather the SceneCommunicationService.
As by default there is no ITeleportModule registered, Teleports by default will still be handled by SceneCommunicationService.
2009-05-21 10:41:16 +00:00
Melanie Thielker 4065ebff15 Remove the pre-log4net, discrete output methods from the consoles 2009-05-20 13:50:33 +00:00
Dr Scofield 4c7da1421f refactoring instantiation of Location object: moving it out of the for
loop as it really is a "constant"
2009-05-20 13:37:25 +00:00
Melanie Thielker 20383a61b8 Thank you, StrawberryFride, for a patch to fix SceneBan behavior.
Applied with changes (commented the logging entirely, since Linux defaults
to debug level)
Fixes Mantis #3689
2009-05-20 11:27:15 +00:00
Melanie Thielker a3fed17956 Fix a slight oversight in SceneInventory that would not enable copy to
inventory when permissions are bypassed
2009-05-20 10:54:35 +00:00
Jeff Ames e0bc5c5db2 Add copyright headers, formatting cleanup. 2009-05-20 01:32:06 +00:00
Justin Clarke Casey cd90ea377e * minor: Tweak the command exception catcher of last resort to make a little more sense 2009-05-19 19:57:45 +00:00
Justin Clarke Casey 01ca3a91ad * Take another attempt at http://opensimulator.org/mantis/view.php?id=3191
* Return something more sensible if a file isn't found
2009-05-19 19:41:01 +00:00
Dr Scofield 14f0d5e77f trying to fix exception with in LLPacketQueue probably caused by
missing locks where the queue was modified.
2009-05-19 18:46:20 +00:00
Dr Scofield 8559f9bbba From: Alan Webb <alan_webb@us.ibm.com>
The image render module is returning everything twice. Once with
  data, once with null. This change adds a return to stop this
  behavior. This was not apparent until I added a message to the
  catching routine which issued a warning message when no data was
  returned.
2009-05-19 18:34:04 +00:00
Melanie Thielker 88f17010b7 Add initializing m_scene if it's not null. Marking MyScene as [Obsolete]
because it will be removed soonish. This is NOT the way to go.
Thanks, mpallari, for pointing this out.
Fixes Mantis #3684
2009-05-19 16:26:20 +00:00
Dahlia Trimble 87b95e324e Sculpt mesher refactor
adds some previously missing geometry to sculpties
new LOD improves vertex accuracy
fix torus mode mesh edge joining
sync with primmesher r37
2009-05-19 10:09:33 +00:00
Melanie Thielker 23d902be42 Remove the old asset cache and local services and the configurations for them 2009-05-18 23:18:04 +00:00
diva df16532858 Bug fix and config rename. 2009-05-18 23:15:50 +00:00
diva 75b8b60aa1 Removing the last reference to CommsManager.AssetCache. 2009-05-18 22:22:09 +00:00
diva 13da5a9fba Finished HG Service Store. Not fully functional because of problems with asset.ID insisting on being a UUID string. 2009-05-18 20:04:59 +00:00
Justin Clarke Casey 1cc9d1fd8d * minor: another attempt at http://opensimulator.org/mantis/view.php?id=3191
* didn't realize that we were getting back plain old exceptions
2009-05-18 18:44:55 +00:00
Justin Clarke Casey 29671fc103 * Resolve http://opensimulator.org/mantis/view.php?id=3191
* Catch directory exception on load oar as well as file exception
2009-05-18 18:22:15 +00:00
Justin Clarke Casey ad7214620f * Re-enable save oar test by loading asset data plugins from test mock class
* Actually spit out the exception caught by the plugin loader - not much point having plugins throw exceptions if we are just going to ignore them
2009-05-18 17:46:14 +00:00
Dr Scofield a885556063 From: Chris Yeoh <yeohc@au1.ibm.com>
We've encountered problems with textures never fully downloading and
objects not moving or being deleted (from the client's point of view)
even when the bandwidth settings on the client have been set very
low. This can happen over reasonably lossy links (eg you're on the
other side of the world from the server) as the server retries 3 times
and then gives up.

Whilst its possible to set ReliableIsImportant, this forces the server
to keep retrying no matter what which potentially could lead to
problems. This patch allows for the setting of MaxReliableResends
explicitly (is set to 3 normally) in OpenSim.ini so if you know you
will have clients connecting with poor connections you can set it a
bit higher (10-15 works quite well even for very poor connections).
2009-05-18 16:10:48 +00:00
Dr Scofield e1a1d38aff From: Alan Webb <alan_webb> & Dr Scofield<drscofield@xyzzyxyzzy.net>
Disable use of log4net in script domains to avoid mono 2.4 aborts.
2009-05-18 15:32:06 +00:00
Melanie Thielker 2534078380 Refactor: Change "Servers" to "Server", since the can only be one. Break
the handlers out of the asset server context into a generic scope.
2009-05-18 12:36:59 +00:00
Melanie Thielker cb2ce61876 Move the connectors under services for reasons of application logic. Remove
the user server skeleton in preparation for introducing a generic server
2009-05-18 11:43:37 +00:00
Dr Scofield e3f2cfa1ca From: Alan Webb <alan_webb@us.ibm.com>
Fixes:
  [1] Sharing exception on remote OAR management
  [2] Occasional 505 error talking to Tomcat
  [3] Occasional mono aborts caused by mlog in the
      script engine's app domain (mono 2.4)
2009-05-18 10:04:28 +00:00
Charles Krinke 74f1c16c49 Thank you kindly, Jonc, for a patch that solves
the issue of a console command 'export-map file.jpg'
having the map flipped when exported.
2009-05-17 18:09:39 +00:00
diva 720e2bc5d9 Renaming [ServiceConnectors] back to [Modules]. 2009-05-17 15:37:50 +00:00
Jeff Ames 5cfd84c924 Update svn properties. 2009-05-17 10:26:00 +00:00
diva 0379dbe2fd Removing a superfluous message, just to make bamboo run again. 2009-05-17 02:15:08 +00:00
diva aac8ca0411 HG asset transfers starting to work -- GETs only for now. 2009-05-17 01:38:43 +00:00
Homer Horwitz 99cf8e3f5a Send the owner name, not the client name on SendDialog.
This modifies IClientAPI.SendDialog slightly.
Fixes Mantis #3661.
2009-05-16 16:01:25 +00:00
diva d8931def06 Another minor bug fix for making notecard/script savings work with old asset servers. 2009-05-16 00:23:32 +00:00
Justin Clarke Casey c11e047410 * Resolve bug where save oar would never complete if any assets were missing 2009-05-15 20:20:55 +00:00
diva 5e4fc6e91e Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing.
Known problems: 
* HG asset transfers are borked for now
* missing texture is missing
* 3 unit tests commented out for now
2009-05-15 05:00:25 +00:00
Dahlia Trimble 14c1e991c6 some sculpted prim geometry accuracy and meshing speed improvements 2009-05-15 03:14:04 +00:00
Melanie Thielker 786ff98f6d Remove all messages from the groups module that would be output when it is
NOT enabled.
2009-05-14 21:38:17 +00:00
Melanie Thielker 9248300596 Remove a misleading event that was only used internally 2009-05-14 21:28:02 +00:00
Justin Clarke Casey 6277156044 * When saving an oar, save assets when immediately received rather than storing them all up in memory
* Hopefully this will remove out of memory problems when saving large oars on machines without much memory
* It may also speed up saving of large oars
2009-05-14 20:37:54 +00:00
Justin Clarke Casey 02bac7fea4 * refactor: move SceneXmlLoader into subpackage 2009-05-14 18:46:17 +00:00
MW 80c1c10407 Added a bool variable to OGS1GridServices to be able to turn off the use of the remoteRegionInfoCache as caching region data like that stops a dynamic grid (where regions could change port or host at any time, useful for load balancing among other things) from working.
The bool is currently hardcoded to be true (to use the cache). So need to hook this up to a config option later.
2009-05-14 18:29:47 +00:00
Justin Clarke Casey 303aa4b65e * refactor: move bottom part of 'xml2' serializaton to separate class 2009-05-14 18:08:54 +00:00
Justin Clarke Casey d10b5e29bc * refactor: break some of xml2 serialization out of sog 2009-05-14 16:33:04 +00:00
Melanie Thielker d843b897b2 Move the connector for the new asset server to a connectors project. Inherit
the region module version from this. This enables inter-server connections
to reuse connetor code from region modules.
2009-05-14 06:18:18 +00:00
Melanie Thielker 50b305b006 Honor the temp and local asset flags 2009-05-14 03:07:00 +00:00
Melanie Thielker 13298fef0b Fix up some URL details 2009-05-13 20:57:26 +00:00
Melanie Thielker 8bea196b5b Add the port to the generated URL. For some reson this still doesn't want to
receive requests.
2009-05-13 20:45:28 +00:00
Melanie Thielker fb3d5770dd Make the LSL HTTP server create and give out URLs to scripts 2009-05-13 20:32:14 +00:00
Melanie Thielker 1196f3eac7 Add most of the meat to the LSL HTTP server 2009-05-13 04:04:26 +00:00
Melanie Thielker ba8850f254 Plumb request and return URL functions.
Implements llRequestURL, llRequestSecureURL, llReleaseURL
2009-05-13 03:09:30 +00:00
Melanie Thielker 80ce08d8b2 Add a skeleton for the LSLHttpServer 2009-05-13 02:54:13 +00:00
Melanie Thielker 6c2302637f Implement llAttachToAvatar() 2009-05-13 02:21:21 +00:00
Melanie Thielker 4cce1cc26e Implement llDetachFromAvatar() 2009-05-13 02:06:12 +00:00
Charles Krinke 94e2768cc7 Add interface, stub implementation and
script stub for llGetHTTPHeader().
2009-05-13 01:58:17 +00:00
Charles Krinke 6257bb8b09 Add interface, implementation stub and
script stub for llGetFreeURLs().
2009-05-13 01:47:29 +00:00
Charles Krinke a5feb0682a Thank you kindly, BlueWall sir, for a patch that:
Adding a jsonp wrapper to the user supplied status report 
uri if the key "callback" exists. It will work with many 
javascript toolkits to provide an ajax callback to allow 
the browser to update stats reports without the 
intervention of an intermediate server.
2009-05-13 01:27:23 +00:00
Charles Krinke 4db2f71c45 Added interface, implementation stub and
script stub for llReleaseURL().
2009-05-13 01:21:50 +00:00
Charles Krinke 2776afd83d Remove incorrect semicolon 2009-05-13 01:13:59 +00:00
Charles Krinke c23bd2d6ea Add interface, stubbed implementation and
script stub for llRequestSecureURL().
2009-05-13 01:06:06 +00:00
Melanie Thielker e206a9ce88 Remove some no longer needed debug.
Fixes Mantis #9520
2009-05-13 00:58:10 +00:00
Charles Krinke f63b83b085 Added interface, stub implementation and script
stub for llRequestURL().
2009-05-13 00:58:01 +00:00
Charles Krinke ba99f2a1a5 Add interface, stub and bare implmentation for llHTTPResponse(). 2009-05-13 00:29:50 +00:00
Melanie Thielker 88371e4f98 Fix interface registration/deregistration mechanics 2009-05-12 23:49:42 +00:00
Melanie Thielker 55dd6d4334 Make the accet cache module actually register the interface 2009-05-12 23:21:03 +00:00
diva 7bf1d111e2 Bug fix in SceneBase.RequestModuleInterface. Check that the list's count is greater than 0. 2009-05-12 23:06:43 +00:00
diva 12a470e6a7 Making SimStatsReporter a little more restrained in requesting the IEstateModule interface. 2009-05-12 22:48:54 +00:00
Adam Frisby 12d7063b0b * Adds additional check to MRM rezzing - the host object must be created by the sim owner, not just owned by it. 2009-05-12 21:42:20 +00:00
Adam Frisby 3a28f748d5 * Adds ScenePresence.TeleportWithMomentum - same as .Teleport, but preserves velocity. 2009-05-12 21:21:33 +00:00
Adam Frisby 9f5679e60f * EventManager's OnNewPresence event now fires correctly again. 2009-05-12 20:59:38 +00:00
Melanie Thielker c582d54272 Correct addin XML 2009-05-12 19:50:09 +00:00
Melanie Thielker c2bcd5845f Commit the addin XML for the Core Asset Cache 2009-05-12 17:01:04 +00:00
Melanie Thielker fca73f3ae4 Add more group notify glue 2009-05-12 15:52:28 +00:00
Melanie Thielker 1b7d0a6c93 Paving the way for syncing group permissions across a grid 2009-05-12 14:59:11 +00:00
Dr Scofield c81c9e712c fixing SocketException when IP address cannot be resolved 2009-05-12 14:57:42 +00:00
Melanie Thielker 68da7d1a43 Correctly reset the group ownership flag when a parcel is reclaimed. 2009-05-12 13:48:55 +00:00
Melanie Thielker e1750c8c7c Hook up deed permissions checking to the land module 2009-05-12 13:41:30 +00:00
Melanie Thielker 32ac388363 Add permission mechanisms for group deeding land 2009-05-12 13:29:38 +00:00
Adam Frisby 559355189a * Applies Mantis #3630 - Adds support for outside MRM initialisation, makes MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ ) 2009-05-12 13:10:04 +00:00
Charles Krinke e08d0a7ba5 Thank you kindly, Patnad, for a patch that:
This patch allow you to see region rating from 
the console. Type "show ratings" and it will 
show you the rating of all your regions.
2009-05-12 03:35:07 +00:00
Charles Krinke c1d680b6c3 Thank you kindly, Patnad, for a patch that:
This is to handle the changes in the v1.23 viewer 
of LL regarding the adult rating. With this patch 
a region can be changed to the adult rating from 
LL viewer v1.23 and above.
2009-05-12 03:30:37 +00:00
Melanie Thielker 16efb78698 Changes to the new user system to add the modularity developed for the asset
system
2009-05-11 22:54:09 +00:00
Melanie Thielker f948fab4da Add AssetService of type IAssetService to Scene 2009-05-11 21:04:27 +00:00
Adam Frisby 6dcafec22d * Implements IP and DNS based ban facilities to OpenSim.
* User interface is ... primitive at best right now.
* Loads bans from bans.txt and region ban DB on startup, bans.txt is in the format of one per line. The following explains how they are read;

DNS bans are in the form "somewhere.com" will block ANY matching domain (including "betasomewhere.com", "beta.somewhere.com", "somewhere.com.beta") - make sure to be reasonably specific in DNS bans.

IP address bans match on first characters, so, "127.0.0.1" will ban only that address, "127.0.1" will ban "127.0.10.0" but "127.0.1." will ban only the "127.0.1.*" network
2009-05-11 19:23:51 +00:00
Melanie Thielker d7b2beea18 Add selling for $0 back to the sample economy module. This is disabled by
default but can be enabled in OpenSim.ini. If enabled, things can be sold
for $0. Other amounts will cause the buyer to see a message and the transaction
will fail.
2009-05-11 18:23:39 +00:00
Melanie Thielker 91bfd25ef8 Add a blue box to the stub money module to alert users that buying is
unimplemented
2009-05-11 18:06:50 +00:00
Jeff Ames 5164403676 Update svn properties. 2009-05-11 15:14:15 +00:00
Dr Scofield ecc876bc18 Squashed commit of the following:
further ACL stuff:
- adding StrictAccessControl variable: DON'T set this to false if you
  want to enforce ACL, it will disable ACLs right now. Default is
  true.

  once we've got code added to allow child agents but prevent them
  from becoming root agents when the ACL denies access to the avatar,
  setting this to false will then allow avatars to see into a
  neighboring region but not enter it (currently ACL prevent both,
  seeing and entering).

- enhancing log statements
2009-05-11 07:46:12 +00:00
Melanie Thielker 461e213a39 Plumb the HG asset broker. More naming changes to clarify things. Lots more
config options.
2009-05-11 02:59:26 +00:00
Melanie Thielker 225252f48e Add the HG asset module skeleton 2009-05-10 22:55:44 +00:00
Adam Frisby 53a350573e * Further testing against core packet issue. 2009-05-10 20:31:45 +00:00
Adam Frisby da948a992a * Attempting to diagnose a core packet issue on Windows/.NET. Adding additional locks to see if it fixes the problem. 2009-05-10 20:25:05 +00:00
Melanie Thielker 65c0996a9c Use the new async handling class to actually make the new asset service's
async request perform asynchronously
2009-05-10 16:51:14 +00:00
Melanie Thielker dc4f31db1a Create an async form of the RestObjectPoster. Rename the file (but not the
class!) to SynchronousRestObjectRequester. Add CacheBuckets parameter to
cache
2009-05-10 16:20:25 +00:00
Melanie Thielker 1a910b6e1d Connect up the new asset cache and introduce an asynchronous call path
for asset retrieval (full asset only) to ease migration to the new system
2009-05-10 14:03:06 +00:00
Melanie Thielker d8e1842d25 Add some asset cache plumbing. Change the generic cache from UUID to string
keys to allow caching the new crop of URI identified objects.
2009-05-10 12:27:05 +00:00
Melanie Thielker 14a6880352 Fix the build break 2009-05-10 00:40:08 +00:00
Melanie Thielker 13b2ff83df Small asset cache addition. Comment a debug output left in CAPS 2009-05-10 00:30:51 +00:00
Melanie Thielker 89d921c3b2 COmmitting the asset cache skeleton 2009-05-09 23:47:20 +00:00
Homer Horwitz 1d234ca83f Fixed handling of inventory a bit
- AssetType isn't InventoryType. Those enums contain different numbers. Use AssetType for the asset type, InventoryType for the inventory type.
- The ToString method (or ToLower) of AssetType/InventoryType doesn't necessarily return the correct LLSD string.
- Replaced several magic numbers by their corresponding enum.
- Fixed the invType for gestures and animations in the library.
This should fix Mantis #3610 and the non-terminating inventory loading
2009-05-09 21:11:12 +00:00
Adam Frisby c534d7f614 * Code to make MRM debugging easier. 2009-05-09 17:44:12 +00:00
Melanie Thielker 93d54d7652 Prevent normal (Text) IM from being logged by the group message module in
debug mode.
Fixes Mantis #3609
2009-05-09 17:02:03 +00:00
Melanie Thielker e4236a4233 Fox a boo-boo in ExtraParams - a packet with no data blocks could crash
the session. Also allow multiple data blocks.
2009-05-09 12:04:40 +00:00
Teravus Ovares b76405f50a * Cripples the SampleMoneyModule code.
* The OpenSimulator core developers have voted to remove all currency functionality from OpenSimulator leaving the 'IMoneyModule' interface in.  This affects all systems that used the example money module.   This effects All systems that used the XMLRPC External Money Module Hooks interface.   If you previously used this interface, please consult with the OpenSimWi Redux folk who are keeping the old module with this interface up to date.
* A notice to the opensim-dev mailing list to come as well..  since this is likely a breaking change for some.
2009-05-09 05:56:10 +00:00
Teravus Ovares dac793ea47 * Break out the SampleMoneyModule to a new namespace
* Create the OpenSim.Region.ReplaceableModules namespace for modules that we intend to have people replace (see readme)
* Create the OpenSim.Region.ReplaceableModules.MoneyModule namespace
* Put our current Sample MoneyModule in this namespace. (more modifications here next commit)
2009-05-09 05:21:56 +00:00
Melanie Thielker b3d29aaeb3 Make remote assets work through the new server system 2009-05-09 04:03:32 +00:00
Melanie Thielker b2b13c5a42 Plumb the remote asset hookup, all but the actual requests 2009-05-09 03:08:11 +00:00
Melanie Thielker c1e7352d75 Add the asset service connectors and sample config. READ WARNINGS!!! 2009-05-09 02:49:55 +00:00
Justin Clarke Casey 567e0d032c * break out 'xml2' deserialization from sog 2009-05-08 19:18:37 +00:00
Justin Clarke Casey 9f39a490b5 * refactor: break out sog original xml serialization to a separate class 2009-05-08 18:05:54 +00:00
Justin Clarke Casey fcfc97a4bf * minor: rename xml sog serialization method for readability 2009-05-08 16:44:00 +00:00
Justin Clarke Casey 032e3b49eb * refactor: Break out original xml object serialization into a separate class
* No functional change
2009-05-08 15:47:59 +00:00
Sean Dague 6b88a205d6 another possible cause of some of the inventory wierdness is the 1/2 implemented
OSP resolver, and the caching of the uuid seperate from the string that is a UUID.
Change this behavior back to something that ensures the data for the 2 is the same.
Put the 2 unit tests that depend on the new behavior into ignore state.
2009-05-08 15:40:39 +00:00
Dahlia Trimble bd3a4e5f01 Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. Sync PrimMesher.cs and SculptMesh.cs with PrimMesher.dll r36. 2009-05-08 03:04:45 +00:00
Sean Dague 6d36985bbc remove misleading comment 2009-05-07 19:37:25 +00:00
Sean Dague ce0a84cbc0 instrument most of the tests with a new InMethod function that may help us figure
out where that pesky deadlock is during test runs.
2009-05-07 19:07:08 +00:00
Justin Clarke Casey 7440681062 minor: Inconsquential change to provoke another build 2009-05-07 13:59:38 +00:00
Melanie Thielker aa4e42069b Change avatar updates to be processed the same way object updates are, e.g.
packet length check. More changes to come
2009-05-07 12:06:07 +00:00
Dr Scofield 3312938f6b From: Alan Webb <alan_webb@us.ibm.com>
logs error message on empty data in DynamicTextureModule
2009-05-07 11:58:45 +00:00
Dr Scofield 1352a19838 refactoring Scene.NewUserConnection() to be simpler and clearer. 2009-05-06 20:02:49 +00:00
Charles Krinke c84abfa9b1 Thank you kindly, Fly-Man- for a patch that:
Adding more SL likeness for Email module in CORE.
I've added some SL likeness to the Email module so 
that it looks more like emails going out in the 
same standard as SL uses
2009-05-06 02:29:29 +00:00
Homer Horwitz 7e731b024a Allow temp-on-rez prims to take part in physics (e.g. temp-on-rez bullets)
This makes re-rezzed temp-on-rez objects visible, too. Fixes Mantis #3405
2009-05-05 19:44:19 +00:00
Justin Clarke Casey f8e0653e73 * If an item creator id contains an iar loaded name, create a temporary profile and hashed UUID to represent the user 2009-05-05 16:45:21 +00:00
Dr Scofield e0a06f6416 - moving banned check and public/private check to
Scene.NewUserConnection()
- adding reason reporting

this enforces estate bans very early on and prevents us from
circulating client objects that we'd then have to retract once we
realize that the client is not allowed into the region
2009-05-05 16:17:52 +00:00
Jeff Ames 8ea12ad6c0 Add copyright header. Formatting cleanup. Ignore some generated files. 2009-05-05 09:59:15 +00:00
Jeff Ames 6ae88d129a Update svn properties. 2009-05-05 09:32:30 +00:00
Melanie Thielker 4c828e503c Add the remote user connector skeleton 2009-05-05 05:48:29 +00:00
Melanie Thielker 26efb55f37 Change local user connector into a shared module 2009-05-05 05:42:48 +00:00
Melanie Thielker 8b9f8be512 Some refactoring. Database is now active in the new user server 2009-05-05 05:35:22 +00:00
Melanie Thielker d1c9a41be0 Plumb the new server connector logic 2009-05-05 04:37:06 +00:00
Melanie Thielker acfb5051cd Intermediate commit. WILL NOT COMPILE! 2009-05-04 20:15:39 +00:00
Justin Clarke Casey b3178c8079 * Resolve http://opensimulator.org/mantis/view.php?id=3573
* Override add user for HG user services to hit local services if present
2009-05-04 19:15:44 +00:00
Justin Clarke Casey 3a27a05607 * refactor: move OspResolver to a different namespace 2009-05-04 17:32:20 +00:00
Justin Clarke Casey a61cbab799 * Insert profile references for creators for items saved into iars 2009-05-04 16:15:30 +00:00
Justin Clarke Casey 257fc5515a * minor: remove some mono compiler warnings, minor cleanup 2009-05-04 15:38:36 +00:00
Justin Clarke Casey 509ec2637b * Refactor: Simplify InventoryFolderImpl. No functional change. 2009-05-04 15:02:14 +00:00
Melanie Thielker 36dd346a91 Add a method to flush the prim update buffers once a frame, since the timer
appear to be too slow to be useful, or fail too fire. I may remove the timers
as a consequence if this.
2009-05-04 14:25:19 +00:00
Melanie Thielker 1b877234da Refactor. Make ConsoleBase a true base class. Create CommandConsole as a simple
console capable of processing commands. Create LocalConsole as a console
that uses cursor control and context help. Precursor to a distributed
console system for the new grid services. No functional change intended :)
2009-05-04 12:15:55 +00:00
Melanie Thielker b44a56e0b4 Add a parameter that limits the max size of the outbound packet. Defaulted
at 1400 since the headers get added to that (32 bytes plus UDP headers)
2009-05-04 02:24:30 +00:00
Melanie Thielker 8ac4ec738b Create a working configuration hook to allow LLClient parameters from
Opensim.ini to take force
2009-05-04 01:57:18 +00:00
Melanie Thielker 0ecd965b8c Some reorganization around service connectors. No functional change 2009-05-03 23:13:33 +00:00
Charles Krinke e957a29ab0 Thank you kindly, Thomax, for a patch that:
Does not set prims to fullbright when an
ossl dynamic texture function is called.
2009-05-03 17:53:43 +00:00
Melanie Thielker e8b532b26a Make a race condition in packet resending smaller 2009-05-03 09:43:52 +00:00
Dahlia Trimble 09522743cb alter behavior of sculpted prim "Inside out" setting. Addresses Mantis #3514 2009-05-03 06:25:52 +00:00
Adam Frisby 0c639e08ea * Reversing experimental change in previous rev. 2009-05-02 23:00:51 +00:00
Adam Frisby 1027668359 * Experimental: Speeds maximum resend per second from 80 packets to 400. (From maximum 117kbit to 585kbit) 2009-05-02 22:01:47 +00:00
Melanie Thielker 229a4d54ca If a packet pooling blows up, fail gracefully instead of disconnecting
the user
2009-05-02 21:21:20 +00:00
Melanie Thielker 780f34275b Handle resends better 2009-05-02 20:08:26 +00:00
Adam Frisby 0b2a34438c * Makes ObjectUpdate compressing tweakable in OpenSim.ini - introduces:
TerseUpdatesPerPacket=10
FullUpdatesPerPacket=14
TerseUpdateRate=10
FullUpdateRate=14
2009-05-02 19:09:48 +00:00
Melanie Thielker 66e25abbfe Plumb conifg into the client views. Add config option to configure packet
dropping.
2009-05-02 17:31:49 +00:00
Charles Krinke 011448f69a Thank you kindly, Fly-Man, for a patch that:
* Added the hostname so the email gets the 
right hostname when going outbound
2009-05-02 16:42:35 +00:00
Charles Krinke 61d3c551fd Thank you kindly, Thomax, for a patch that solves:
ConfigurableWind module doesn't show any effect as
time = DateTime.Now.TimeOfDay.Seconds / 86400;
calculates 0.
2009-05-02 16:38:59 +00:00
Charles Krinke 280d2cbf4a Thank you kindly, BlueWall, for a patch that:
Move json stats to non-published resource name
Remove well-known resource name for json stats, 
creating dynamic uris with private keys and add 
a user configurable resource name for region owner usage.
2009-05-02 16:28:30 +00:00
Charles Krinke 47640aca22 Thank you kindly, MCortez for a patch that solves:
Different people using Hippo 0.5.1 report that trying 
to send group instant messages crashes the viewer 
(Hippo 0.5.1). This is the case even for empty groups 
or if all group members are online.
2009-05-02 16:16:27 +00:00
diva c4e6397a92 Rename CoreModules.Communications to CoreModule.ServiceConnectors and, inside it, REST to Remote. 2009-05-02 14:47:33 +00:00
Melanie Thielker 74ce07e971 Move a lock to attempt to cut down packet loss 2009-05-02 14:47:01 +00:00
diva bdef6d71f1 Change of word in log message. 2009-05-02 14:12:35 +00:00
Melanie Thielker 62bcf0e694 Numerous packet improvements.
Don't allow packets to be resent before they have actually been sent for the
first time. Switch from serializing a packet to get it's length to the LibOMV
provided Length property. Fix resend timing. Fix the use of dangling references
to Acked packets. Fix the packet handler to play nice with the packet pool.
Fix the packet pool. Add data block recycling to the packet pool. Packet pool
is now ENABLED by default. Add config option to disable packet and data block
reuse. Add ObjectUpdate and ImprovedTerseObjectUpdate to the packets being
recycled.
2009-05-02 13:16:41 +00:00
Melanie Thielker ac944def3f Fix the issue that stopped the packet pool from working. Add a mechanism
to recycley data blocs within a packet. Recycle the ObjectUpdate* data
blocks. Speeds up loading even more.
This may mean that the packet pool is now viable.
2009-05-02 00:14:04 +00:00
Melanie Thielker 0f721da5f1 Add a tweakable for the prim queue preload 2009-05-01 19:33:18 +00:00
Melanie Thielker 52d80249d3 Throttle prim sending a bit (again) to ensure the queues don't overrun and
clog
2009-05-01 18:24:56 +00:00
Melanie Thielker 8020af6184 Add methods to block and queue agent updates during region crossing and TP
This is to ensure integrity of animations and script states with regard
to controls pressed or released. No user functionality yet.
2009-05-01 17:10:42 +00:00
Melanie Thielker 13c597baba Send the animations of all already present avatar to an avatar entering a sim
to stop the "folded legs" on simcross
2009-05-01 16:47:53 +00:00
Melanie Thielker 55a69f3f2d Improve prim sending by combining multiple prim updates into a single packet 2009-05-01 16:29:15 +00:00
Justin Clarke Casey e7078520db * refactor: move iar name hashing into a method 2009-04-30 19:57:07 +00:00
Melanie Thielker c7fd036b35 Estate owners who are not administrators, even in god mode, should not be
able to edit a real god's objects. Minor tweak.
2009-04-30 15:38:10 +00:00
Melanie Thielker e901c8be17 Thank you, mpallari, for a patch that correct the behavior of the avatar
performance patch.
Fixes Mantis #3562
2009-04-30 15:26:37 +00:00
MW ceb4db5272 Fixed a bug in the permissions module, where if there were multiple admins, the client permissions flags were sent incorrectly, which stopped one admin being able to edit another admin's objects. Even thought the comments in the code said that admins should be able to edit each other's objects. 2009-04-30 14:56:26 +00:00
Melanie Thielker 334738fca9 Thank you, mpallari, for a patch that increses efficiency by combining
avatar updates into a single packet.
Applied with changes.
Fixes Mantis #3136
2009-04-30 11:58:23 +00:00
Charles Krinke 8944ab910c Thank you kindly, MCortez for a patch that:
The attached patch provides the necessary infrastructure to support 
security and authentication features of the xmlrpc server.
* Read/Write keys for accessing a Group's xmlrpc service.
* Requiring user session verification for write operations.
2009-04-29 22:31:00 +00:00
Melanie Thielker e2327384e0 Catch another j2k decode exception that can be caused by a bad asset 2009-04-29 21:01:01 +00:00
Melanie Thielker 98cdc1efdd Fix a crash that will hit when an image asset is truncated in storage 2009-04-29 20:32:40 +00:00
Justin Clarke Casey 10415c579b * Correct log message format
* Fix XmlRpcGroupData.XmlRpcCall() to correctly handle response
2009-04-29 19:38:20 +00:00
Justin Clarke Casey 40c2e2e84f * Add test to check temp profile creation on iar load 2009-04-29 19:31:48 +00:00
Justin Clarke Casey 1bf0bc8bb3 * Apply further groups xmlrpc to stop an exception in the exception handler
* Thanks mcortez
2009-04-29 18:52:10 +00:00
Justin Clarke Casey 517a454086 * Apply http://opensimulator.org/mantis/view.php?id=3557
* Stops XmlRpcGroups crashing client sessions if there is an XMLRPC failure
* Thanks mcortez
2009-04-29 18:22:49 +00:00
Justin Clarke Casey 978f98fe7e * Apply http://opensimulator.org/mantis/view.php?id=3554
* Stop converting serviceURL to all lower case.
* Thanks mcortez
2009-04-29 18:14:34 +00:00
Justin Clarke Casey af73bcd363 * Actually change the default oar file name to region.oar instead of scene.oar, for clarity 2009-04-29 18:12:50 +00:00
Justin Clarke Casey c320dca2db * minor: remove some mono compiler warnings 2009-04-29 18:11:41 +00:00
Justin Clarke Casey 23aa85b75d * Make scene.oar the default oar target rather than scene.oar.tar.gz, in an attempt to reduce confusion 2009-04-29 18:03:31 +00:00
Justin Clarke Casey 7d11434a9c * Add missing System.Reflection reference from last commit 2009-04-29 17:56:25 +00:00
Justin Clarke Casey c56f928c80 * Adjust load iar unit test to check load of items with creator names that exist in the system but which are not the loading user 2009-04-29 17:46:13 +00:00
Melanie Thielker d604cd284e Again, completely revamp the unlink code to finally allow unlinking
arbitrary combinations of root and child prims from one or multiple
link sets. Please test throughly and consider things UNSTABLE until
this is proven out.
2009-04-29 15:54:16 +00:00
Dr Scofield 84701701ef fixes exception thrown when client session is shutdown while
packethandler still active
2009-04-29 12:31:43 +00:00
diva ff0684a9f3 Flipping check_session xmlrpc's keep-alive to false, because some clients hang. 2009-04-29 03:01:19 +00:00
Melanie Thielker 7e972b304b Let estate owners and managers enter nonpublic estates unconditionally.
Let gods go to nonpublic estates as well.
2009-04-28 22:53:10 +00:00
Justin Clarke Casey cac6971099 * Get rid of some extraneous debug log output from the last commit 2009-04-28 19:54:57 +00:00
Justin Clarke Casey 898326b5e9 * Stop oar loading barfing if the archive contains directory entries 2009-04-28 19:40:02 +00:00
Justin Clarke Casey 52d5628806 * Add preliminary code for resolving iar profile names
* Not yet active
2009-04-28 17:47:09 +00:00
Melanie Thielker 1fdebf361f Correctly handle group owned land in the Datasnapshot module. Will return
owner uuid = grou uuid ans owner name = group anme for group land now.
Group name is now filled in
2009-04-28 00:37:23 +00:00
Melanie Thielker c856f21231 Thank you, Fly-Man, for a patch that fixes propagating the group
id into the data snapshot properly
Fixes Mantis #3545
2009-04-28 00:08:17 +00:00
Melanie Thielker 6b5a110857 Make sure that, on "Anyone can copy" the person copying the object
has transfer perms as well as copy perms.
This may block some cases where the owner would normally be able to take
copy.
Fixes Mantis #3464
2009-04-27 23:12:35 +00:00
diva 4ec9979475 Another attempt at mantis #3527. 2009-04-27 17:19:29 +00:00
diva 81bc38708a Thanks Tommil for a patch that adds a caching option to GetAssetStreamHandler. It is used in the RegionAssetService. 2009-04-27 15:23:18 +00:00
Melanie Thielker 36a02441c5 Thank you, Orion_Shamroy, for a patch to expand notecard reading
capabilities in OSSL.
Fixes Mantis #3543
2009-04-27 14:16:01 +00:00
Dr Scofield c91a79c3d2 From: Alan Webb <alan_webb@us.ibm.com>
If an avatar is sitting when the client disconnects, the avatar
  is not disassociated from the SOG on which (s)he was sat. This
  produces any, and varied, effects.

  I have updated RemoveCLient in Scene, to check, and stand the
  client up immediately prior to disconnect. This seems like the
  most robust way to handle the situation. Though in this case
  it might be worth factoring out the animations from other
  standup processing. It does no harm, but in this case it is
  entirely redundant.
2009-04-27 14:04:01 +00:00
Melanie Thielker d98a916006 Thank you, Orion_Shamroy, for a patch that adds osGetNotecardLine and
osGetNumberOfNotecardLines
Fixes Mantis #2942
2009-04-27 12:05:49 +00:00
Dr Scofield 515e62dc2f From: Alan M Webb <alan_webb@us.ibm.com>
Added support for access control lists.
  Scene: Added test to AddNewClient for an entry in the access
         list when connecting to a region with limited access.
  EstateSettings: Added an HasAccess(UUID) property to test for
         an entry in the estate's access list.
  RemoteAdmin: Add RPC calls for admin_acl_list, clear, add,
         and remove.
2009-04-27 11:51:25 +00:00
Jeff Ames 8dbcfc70bf Add copyright headers. Formatting cleanup. 2009-04-27 05:22:44 +00:00
Jeff Ames 6077bbda30 Update svn properties. 2009-04-27 03:22:31 +00:00
diva d8313e314f Getting rid of -hypergrid=true on the command line. This config now goes inside OpenSim.ini in the Startup section. This makes the HG compatible with -background, and prepares the way for further work on HG-related config vars. Might help with mantis #3527. 2009-04-27 00:16:59 +00:00
diva 1ce362323e HGWorldMap got a bit out of sync during the introduction of the new module system. Should work now. Fixes mantis #3533. 2009-04-26 23:57:18 +00:00
diva d95bfc8eec Bug fix in initialization of RegionAssetServer/MXP. Sometimes the MXP section in ini doesn't exist. 2009-04-26 23:21:56 +00:00
Homer Horwitz ac3154e6b7 - Setting groups-messaging module to by disabled by default (groups module already is).
- Make sure it really is Close()d when the configuration isn't sane.
2009-04-26 18:26:01 +00:00
Melanie Thielker 647368f53f Thank you, mcortez, for a patch to fix group notice delivery 2009-04-26 18:19:14 +00:00
Charles Krinke c3d619498f Thank you kindly, Ewe Loon, for a patch that solves:
PRIM_TEXGEN not in llSetPrimitiveParams. Patch has 
been included to implement it.
2009-04-26 00:45:48 +00:00
Charles Krinke ad4738ff33 Thank you kindly, RemedyTomm, for a patch that fixes:
llSetPrimitiveParams in a large linkset can disrupt the 
entire region. However, when the script is in a large 
linkset, it appears to totally lag out the scene and 
stops updates from being sent.
2009-04-25 19:54:51 +00:00
Melanie Thielker 2a64a1ead4 Remove second timestamp in offline IM, the client already adds one 2009-04-25 19:02:23 +00:00
Charles Krinke c17a125445 Thank you kindly, MCortez for a patch that:
The attached patch fixes a few problems that people were 
having with the Messaging provided by the XmlRpcGroups 
optional module, namely:
* Fixes 2x echo in group messaging
* Fixes problems with cross instance, non-neighbor, messaging
2009-04-25 18:58:18 +00:00
Dahlia Trimble 4792e6139a Thanks Bluewall for Mantis #3519: a patch that adds simulator uptime and version to REST/json statistics reporting 2009-04-25 05:06:01 +00:00
Teravus Ovares 917849eaac * More debug warning message removal in the FreeSwitchVoiceModule 2009-04-25 01:15:34 +00:00
Homer Horwitz 6a08accde0 - Moved WorldMapModule and HGWorldMapModule to the new region-module system
- Cleaned up some whitespace
2009-04-24 20:37:15 +00:00
Justin Clarke Casey 2246b4daaa * Write separate unit test for replicating iar structure to a user inventory 2009-04-24 19:43:54 +00:00
Dahlia Trimble 6f3437b77e some code cleanup
sync with primmesher r35
2009-04-24 19:43:15 +00:00
Dahlia Trimble 9c13a93583 Limit hollow size of physics proxy to 95% 2009-04-24 19:28:29 +00:00
Justin Clarke Casey 8fe70c826d * minor: move user profile test utils to test/common/setup for future reuse 2009-04-24 19:19:19 +00:00
Justin Clarke Casey eeb1908bce * Refactor: break out loading of archive paths into inventory into a separate method 2009-04-24 19:10:13 +00:00
Justin Clarke Casey 35c7aae455 * correct spelling mistake in item seiralization 2009-04-24 15:56:41 +00:00
Justin Clarke Casey d69a018ba8 * Write basic, incomplete load iar test 2009-04-24 15:02:48 +00:00
Adam Frisby 883f7dde38 * Implements Microthreading for MRM scripting.
* This is achieved through two new keywords "microthreaded" and "relax". example:
public microthreaded void MyFunc(...) {
  ...
  relax;
  ...
}
2009-04-24 05:33:23 +00:00
Jeff Ames 8afeee9ff6 Update svn properties, add copyright headers, formatting cleanup. 2009-04-24 00:58:48 +00:00
Justin Clarke Casey 1ccc99a3f9 * refactor: move archive user inventory item serialization out to a separate file 2009-04-23 20:15:05 +00:00
Justin Clarke Casey 0d51c22620 * Allow interested user data plugins to store temporary user profiles
* Database and the OGS1 plugins are not interested and hence ignore these calls
2009-04-23 18:57:39 +00:00
Justin Clarke Casey ef9d140022 * Add user data plugin to store temporary profiles (which are distinct from cached)
* Plugin not yet used
* Existing functionality should not be affected in any way
2009-04-23 18:24:39 +00:00
Dr Scofield 07b435b2b9 From: Alan Webb <alan_webb@us.ibm.com>
Cleanup tabs and spacing.
2009-04-23 14:38:55 +00:00
Dr Scofield 4b7a208559 From: Alan M Webb <alan_webb@us.ibm.com>
Some other IRC timing wrinkles  showed up:

[1] If connect processing blocked in socket activation, then
    the watch dog saw the session as connected, and eventually
    tried to ping, but because the socket create was still
    blocked, it barfed on a null reference. This then drove
    reconnect. Changed the watchdog handler so that it only
    tries to ping connections that are connected and not pending.
[2] If the socket creation actually fails, then the connect and
    pending flags were reset. This resulted in the connection
    being retried at the earliest possible opportunity. The
    longer login-timeout is preferrable, so the status flags
    are not reset, and the failed login is eventually timed
    out.
[3] The Inter-connection interval is primed so that the first
    session can connect without delay.
2009-04-23 09:06:36 +00:00
Teravus Ovares 77bd7da9cc * Fix another crash bug in the FreeSwitchVoiceModule 2009-04-23 06:31:32 +00:00
Teravus Ovares dc640465a8 * Tweaking the dialstring so the sip_contact_user variable is set to the dialed user. This stops the client from complaining and might be useful later. Resolves the 'unable to parse id from mod_sofia@ip:port' message. 2009-04-23 05:22:02 +00:00
Justin Clarke Casey bd8e4a8892 * Fix hypergrid standalone login by overriding AddNewUserAgent in HGUserServices 2009-04-22 23:04:32 +00:00
Justin Clarke Casey 342126b7b9 * Resolve http://opensimulator.org/mantis/view.php?id=3509 by putting some service initialization into CommsManager
* What is really needed is a plugin and interface request system as being done for region modules
2009-04-22 22:19:43 +00:00
Justin Clarke Casey 4254733e8a * Resolve http://opensimulator.org/mantis/view.php?id=3509 by passing up the comms manager rather than null 2009-04-22 20:09:45 +00:00
Justin Clarke Casey c25ceb009e * minor: remove some compiler warnings 2009-04-22 19:43:58 +00:00
Justin Clarke Casey 3ace45a839 * Fix windows build from last commit 2009-04-22 18:36:45 +00:00
Justin Clarke Casey 2c81e41c8a * Fission OGS1UserServices into user service and OGS1 user data plugin components
* Make OGS1UserServices inherit from UserManagerBase
* This allows grid mode regions to use the same user data plugin infrastructure as grid servers and standalone OpenSims
2009-04-22 18:15:43 +00:00
Dr Scofield 7dbcf0570f From: Alan Webb <alan_webb@us.ibm.com>
Changes to enable script state persistence across non-restart
serialization situations (inventory/OAR/attachments)

Also fixing test cases for OAR and IAR so they don't barf with the new code.
2009-04-22 18:09:55 +00:00
Dr Scofield d455d579d0 more cleanup 2009-04-22 18:00:59 +00:00
Charles Krinke 84602c9480 Thank you kindly, Marcus Llewellyn, for a patch that:
An attachment with the physical checkbox checked will not allow the 
phantom checkbox to be cleared. This interfers with scripting 
functions such as llMoveToTarget(), which won't work while an object 
is phantom. If the prim containing the script is rezzed to the ground, 
it will then allow the phantom checlbox to be cleared, and the script 
works as expected.
2009-04-22 14:44:19 +00:00
Adam Frisby d6b62b677c * Committing stub VW-over-HTTP ClientStack. (2/2)
* Minor MRM tweak.
2009-04-22 10:11:12 +00:00
Dr Scofield 956be49238 further cleanup (lower casing non-public vars and local vars) 2009-04-22 10:03:38 +00:00
Dr Scofield 458f7eb9b3 cleaning up, fixing warnings 2009-04-22 09:42:44 +00:00
Teravus Ovares c397f05be7 * Some tweaks to the FreeSwitchModule to allow a well known hostname and avoid a double // in a path which causes account verification to fail
* The change shouldn't affect anyone who has it working currently and makes it a ton easier for everyone else to get it working.
* Handle a case when there's no Event-Calling-Function but it's obviously a REGISTER method
2009-04-22 06:07:39 +00:00
Melanie Thielker 338655e9d5 Fix loading notecards from LSL. The first time a notecard was accessed, the
ID returned from the call would differ from the one later sent
via dataserver(), causing AOs to fail.
2009-04-22 01:43:07 +00:00
Jeff Ames 6aa5d3904d Add copyright headers. Formatting cleanup. 2009-04-22 00:48:56 +00:00
Charles Krinke 5ea4faa6f2 Thank you kindly, MCortez, for a patch that:
* Refactors the xmlrpc calls to a single location to 
make it easier to debug and include alternative 
xmlrpc call mechanisms
* Includes an alternative xmlrpc call mechanism that 
sets HTTP Keep-Alive to false which solves nearly all 
System.Net exceptions on some windows environments
2009-04-21 20:44:17 +00:00
Charles Krinke 27c8cc5b1f Thank you kindly, TLaukkan for a patch that:
Added support for loading bare asset binaries (as opposed to 
xml encoded asset base) to both sandbox asset service and cable beach.
* Added support for enabling region asset service when mxp is enabled.
* Moved base http server content type defaulting before invocation of 
request handle method to allow for variable content type in the response.
2009-04-21 19:42:36 +00:00
Dr Scofield 4a8313f14c culling AsteriskVoiceModule and SIPVoiceModule, now that we have
working FreeSwitchVoiceModule and soon will have a fully working
VivoxVoiceModule.
2009-04-21 16:06:16 +00:00
Charles Krinke 6bd8e1eb99 Thank you kindly, MPallari for a patch that:
This patch adds few properties to ScenePresence and 
thus allows region module or MRM script:
1. Force flying for avatar or,
2. Disable flying from avatar
2009-04-21 15:52:35 +00:00
Jeff Ames 13f5dd5f35 Update svn properties. 2009-04-21 15:30:03 +00:00
Dr Scofield f31a60bad7 From: Alan Webb <alan_webb@us.ibm.com>
Fixes IRC reconnect problem

When a session fails to establish, the login attempt eventually
times out and the login is retried. This should occur once every
25 seconds (to give the server plenty of time to respond). In fact
the interval was typically only 10 seconds, this was being caused
by a second reset that was being scheduled when the failed
listener thread was terminated. Because the second reset occurred
inside the ICC timeout, it eventually gets scheduled after only
10 seconds.

In addition to this, the connector was being added to the monitoring
twice. This was harmless, but entirely redundant.

Both of these problems have been fixed and tested. Each connector
now maintains a count of how often it has been reset. The listener
thread records this value on entry and checks for a change on exit.
If the counts are the same, then the listener is exiting and can
potentially reschedule the connection.
2009-04-21 13:17:34 +00:00
Adam Frisby 594c7c3eb1 * Implements Extensions to MRM. This allows Region Modules to insert new classes into OpenSim MRM's.
* Example in region module:
    Scene.GetModuleInterface<IMRMModule>.RegisterExtension<IMyInterface>(this);
* In the MRM:
    //@DEPENDS:MyExtensionModule.dll
    ...
    Host.Extensions<IMyInterface>.DoStuff();
2009-04-21 04:55:53 +00:00
Melanie Thielker 01a22d940f Change a bad use of a type name as a variable. Thanks, Fly-Man
Fixes Mantis #3497
2009-04-20 21:58:32 +00:00
Melanie Thielker d91330ea35 Add PlacesQuery packet 2009-04-20 20:43:48 +00:00
Teravus Ovares c5a3ff231f * It turns out vehicle Angular Motor direction is always in global space. 2009-04-20 17:46:37 +00:00
Melanie Thielker dd0fa5745e It is possible that apacket is recieved before the clint stack is fully ready.
This causes a nullref we need to catch here.
2009-04-20 17:24:09 +00:00
Melanie Thielker 3340217320 Also make GroupsMessaging quit trying to run and reduce it's debug
spamming somewhat
2009-04-20 13:59:18 +00:00
Melanie Thielker 6a8fe8a84e Prevent a null ref if a notecard is not found 2009-04-20 13:56:16 +00:00
Melanie Thielker 489758f68a Make sure that the groups module is really disabled when it's not configured.
Fixes an issue where the presence of any groups section will make XmlRpcGroups
think it should hook client events.
2009-04-20 13:39:41 +00:00
Teravus Ovares b98f93212b * Prevent a vehicle crash 2009-04-20 06:56:53 +00:00
Teravus Ovares 21d4423030 * Allow passing of material type to physics engine
* Define low friction and medium bounce for Glass
2009-04-20 03:07:53 +00:00
Charles Krinke aff38e2dd2 Thank you kindly, MPallari, for a patch that:
This patch adds new property to ScenePresence: SpeedModifier. 
With this, one can modify avatars speed from region module 
or MRM script.
2009-04-19 17:19:31 +00:00
Charles Krinke 088ed68562 Fixes Mantis#3489. Thank you kindly, MCortez for a patch that:
Group profile page is showing an empty dropdown for titles and
this patch fixes this.
2009-04-19 16:22:26 +00:00
diva 4f07370d94 Accounting for the changes introduced in AssetServerBase in r9143 related to starting the thread manually. Fixes mantis #3490. 2009-04-19 15:07:29 +00:00
Homer Horwitz 33e1316ced Terrain changes done via osTerrainSetHeight aren't shown immediately to the clients in
that region. I decided against sending the terrain on every call to osTerrainSetHeight
(which makes it abysmally slow), and added a osTerrainFlush instead, which should be
called after all the terrain-changes have been done. Changed some return types to
LSL types, too, and removed some end-of-line spaces.
2009-04-19 13:34:28 +00:00
Homer Horwitz 9c3ec87b97 Moved ITerrainModule and ITerainEffect to OpenSim.Region.Framework.Interfaces and added a TaintTerrain method 2009-04-19 13:33:46 +00:00
idb 716e1fe0e1 Keep IsColliding updated for the recent changes in ScenePresence so that walk/stand animations will get used instead of just falling 2009-04-19 12:28:29 +00:00
Teravus Ovares 03901c8c0d * Rudimentary angular motor implementation for the LSL Vehicle API 2009-04-19 08:12:10 +00:00
Dahlia Trimble 5f1fa0d3d7 Added a "force_simple_prim_meshing" option to the ODE settings in OpenSim.ini which will use meshes for collisions with simple prim shapes rather than internal ODE algorithms. This may help with Mantis #2905 and Mantis #3487 for those experimenting with capsule settings.
Note that this will increase memory usage and region startup time.
2009-04-19 01:21:38 +00:00
Charles Krinke a416e75ddb Thank you kindly, MCortez, for a patch that:
This hooks up the LandManagementModule to handle the DeedParcelToGroup 
packet. Now people can start testing land assigned to and owned by groups.
Also fixes a viewer crash issue when searching for and then joining a group 
with an agent that is not already being tracked by groups server.
2009-04-19 00:11:14 +00:00
diva 06f0515d14 Bug fix in HG asset posts. Get the inner assets not just from mem cache but from asset service, because the inner ones may not be in mem cache. 2009-04-18 22:46:48 +00:00
diva 5ae8ad55cd Little bug fix on the Groups module to get over an exception upon login. 2009-04-18 22:31:38 +00:00
Charles Krinke 659b55905d Thank you kindly, MCortez, for a patch that:
Added is a patch that adds a rough Groups implementation. This patch allows 
the creation, adding and maintaining Groups, Roles and Members. Work has begun 
on a very naive implementation of messaging, and minimal support for notifications 
{no attachments yet}. Proposals are not yet supported, but are on the to-do list.
This implementation is not active by default, and must be configured in 
OpenSim.ini to become active.
2009-04-18 21:33:48 +00:00
Melanie Thielker d285ccb5cf Allow reading of notecards by asset ID.
Fixes Manthis #3420
2009-04-18 19:08:35 +00:00
Charles Krinke 2578db3dfa Thank you kindly, RemedyTomm for a patch that:
Following feedback from 0003440, i've made some changes to the new texture pipeline to optimise
 performance. The changes are:
 - Fixed a math issue where a small percentage of images with a certain size (on the packet boundary) would not have their final data delivered. This issue has been present since pre- 0003440
 - It was suggested that a discardlevel of -1 and a prioriy of 0 meant to abandon the transfer, this is incorrect and caused some textures to clog.
 - The texture throttle blocking queue is now only filled in relation to the actual throttle amount.. i.e, on a connection throttled to 300k, only twenty packets will be placed in the queue at a time, on a larger connection it will be much more. This is to balance responsiveness to requests and speed, and to minimise wasted packets.
 - The engine now keeps track of the number of pending textures, and the stack will not be walked if there's no textures pending, saving CPU. Textures are only considered "pending" when they've already been decoded.
 - As part of the above, some textures may receive twice as much data per cycle if the number of pending textures is below the cycle threshold, this should prevent loading from slowing down when there are fewer textures in the queue.
2009-04-18 18:35:03 +00:00
Dahlia Trimble 15b9c528c5 Add some documentation. (note this is *not* a thinly veiled attempt to increase my commit frequency *wink*) 2009-04-18 17:15:56 +00:00
Charles Krinke aa86305a41 Thank you kindly, StrawberryFride, for a patch that:
Adds a test to see if the first option on osDynamicTextureData is "AltDelim", 
then picks up the first character after the whitespace and uses as a delimiter 
instead of ;. If this string does not appear at the start of the data, the 
default ; will be used, hence this should not break existing code.
2009-04-18 17:05:51 +00:00
diva 8e08dd20dc Thank you dslake for diagnosing and fixing a race condition in OGS1SecureInventoryServer (mantis #3483). The provided patch was slightly modified to narrow the locking scope to smaller portions of the functions. Applied the same locking to HGInventoryService, which suffered from the same race condition. 2009-04-18 16:37:05 +00:00
idb 21d80b28aa Obtain the owner name for the X-SecondLife-Owner-Name header in llHTTPRequest when the owner is offline/not in the region.
Fixes Mantis #3454
2009-04-18 14:21:54 +00:00
Adam Frisby b2a7c1468e * Adds IObject.Shape to MRM
* Implements Sculpty modification support to MRM
* Example: IObject.Shape.SculptMap = new UUID("0000-0000-0000....");
2009-04-18 05:43:40 +00:00
diva c41d2a1e3d Bug fix for standalone HG login. VerifySession should be local for local users. 2009-04-18 02:55:45 +00:00
diva 722be8f132 Thank you M1sha for diagnosing and patching a lock bug affecting region crossings introduced in r9110. Fixes mantis #3456. 2009-04-17 23:55:59 +00:00
Teravus Ovares 68190617b4 * A few fixes to the Linear Motor 2009-04-17 23:04:33 +00:00
Charles Krinke b4cb45bb79 Fixes Mantis # 3469. Thank you kindly, BlueWall, for a patch that:
This patch adds extended status reporting with the url 
http://server:port/simstatusx/ [^] . The data is returned 
in json format as "text/plain" type.
2009-04-17 21:48:48 +00:00
Teravus Ovares 07c113a766 * Add Implementation of Linear Motor and Linear friction from the LSL Vehicle API in Physics 2009-04-17 21:10:54 +00:00
Sean Dague 7f30be17d0 experimental freeswitch code, imported from Rob Smart's tree 2009-04-17 20:00:30 +00:00
idb d9896ff71a Correct detected rotation to return the same value as llGetRot in the object being detected.
Fixes Mantis #3467
2009-04-17 19:39:37 +00:00
Justin Clarke Casey bd1b478f2c * Change inventory archiver module to use profile cache
* Clean up some log messages
2009-04-17 19:11:03 +00:00
Justin Clarke Casey a29d7c9040 * Use profile cache service for data snapshot 2009-04-17 18:06:40 +00:00
Justin Clarke Casey e999c78600 * Also use the profile cache for osKey2Name() 2009-04-17 17:33:31 +00:00
Justin Clarke Casey be1855f163 * Use cached user profiles in osAvatarName2Key() 2009-04-17 17:22:58 +00:00
Justin Clarke Casey 83c9a6a230 * Change profile check for add user to run through the cache service 2009-04-17 16:06:35 +00:00
Dr Scofield 91bd87add1 - disabling logging of non-system IRC messages 2009-04-17 16:00:02 +00:00
lbsa71 a189da844a * Moved the DefaultConfig settings into already-existing ConfigSettings 2009-04-17 15:09:37 +00:00
Dr Scofield 96a22862d2 adding log statement on shutdown in background mode 2009-04-17 13:27:32 +00:00
Dr Scofield 3b70d14e62 fixes System.UnauthorizedAccessExceptions when trying to load OARs from
read-only files on linux.
2009-04-17 08:11:34 +00:00
lbsa71 bbe1e19696 * Some more work on refactoring configs;
* Moved the constants out into a separate DefaultConfig
  * Pulled configMember up
  * Some minor CCC
2009-04-17 05:52:46 +00:00
Teravus Ovares e95fe66dd5 * Set some minimum values to avoid divide by zero errors. 2009-04-17 04:38:31 +00:00
Teravus Ovares 0d00a767bc * Commit a few fixes to the Vehicle settings
* Vertical Attractor servo
2009-04-17 04:34:52 +00:00
Justin Clarke Casey 235ae95b50 * minor: Eliminate redundant argument in PreloadUserCache 2009-04-16 20:24:11 +00:00
Dr Scofield 4de3f9b597 trying to fix exception in Random.Next() probably caused through sharing of
WindModule plugins --- manifesting itself through:

    2009-04-16 15:32:02,764 [Heartbeat for region sea 3] [Scene]: Failed with exception System.IndexOutOfRangeException: Array index is out of range.
      at System.Random.Sample () [0x0003e] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:91
      at System.Random.NextDouble () [0x00000] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:142
      at OpenSim.Region.CoreModules.World.Wind.Plugins.SimpleRandomWind.WindUpdate (UInt32 frame) [0x00019] in /tmp/opensim-deploy-oTyFP12501/opensim-deploy/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs:92
2009-04-16 14:22:53 +00:00
Dr Scofield bd2ca2d9c1 - turn private m_gui into protected m_gui to allow manipulation in
derived classes
- make OpenSimBackground inherit from OpenSim instead of OpenSimBase
  so that it will have a MainConsole instance and we can use console
  commands, setting m_gui to false
2009-04-16 12:10:50 +00:00
Teravus Ovares 8a7a0190e6 * Remove some super experimental stuff in BulletDotNETPlugin since it was causing issues.
* Tweak the ODEPrim PID a bit more.
2009-04-16 08:11:05 +00:00
Teravus Ovares eac5d4015d * Committing more BulletDotNETPlugin work
* Tweak the LLSetStatus results in the ODEPlugin.  Hopefully it's a little less unstable.
* ODEPlugin is using experimental math for LLSetStatus, use with caution! :)
2009-04-16 07:31:48 +00:00
Melanie Thielker 4b85cbf0b6 Correctly flag group owned prims in the land prim list 2009-04-16 01:01:40 +00:00
Melanie Thielker ac96722c1d Fix build break and change some groups interfaces 2009-04-16 00:46:24 +00:00
Melanie Thielker 7e95783dd3 Expose the GroupRecord and it's accessor API 2009-04-16 00:15:57 +00:00
Melanie Thielker c98287249e Add the XML manifests needed to get the new style modules to load.
Scripting now works again
2009-04-15 23:59:15 +00:00
Melanie Thielker 5a0f1e9022 Prevent a nullref when no script engines are loaded 2009-04-15 23:17:25 +00:00
Melanie Thielker 7306b73f02 Commit the group deeding support, thank you, mcortez 2009-04-15 21:07:09 +00:00
Melanie Thielker b018f45b70 Make sim health data more useful 2009-04-15 20:16:18 +00:00
Justin Clarke Casey 9f6b8ec9b0 minor: Remove some mono compiler warnings. Uncomment code when it's actually being used. 2009-04-15 19:46:37 +00:00
Justin Clarke Casey 63936d442c * Make it possible to add a request id to load and save oar requests
* This allows specific requests to be identified.
2009-04-15 19:12:37 +00:00
Melanie Thielker 3c338e4e56 Convert both script engines to new region module format. Add proper unload
handling to XEngine. Add needed stubs to DotNetEngine.
2009-04-15 18:51:17 +00:00
Justin Clarke Casey fa9b9126ee * Resolve unit test failure introduced in r9148 (probably)
* Have the test scene always return success for session id authentication for now
2009-04-15 17:40:04 +00:00
Johan Berntsson 119aeeed7d Another cleanup: Region_Status renamed to RegionStatus, and a usage comment added 2009-04-15 04:15:47 +00:00
Johan Berntsson 068127bf57 Renamed splitID in Scene and added comments on usage 2009-04-15 04:07:41 +00:00
diva e3d4814971 One less vulnerability in the HG: detecting foreign users trying to come in with local user IDs. If that happened by accident, too bad, foreign user can't come in with that ID. This test is a consequence of not having truly global names yet. 2009-04-14 22:24:26 +00:00
diva 0413d052a3 Adds session authentication upon NewUserConnections. Adds user key authentication (in safemode only) upon CreateChildAgents. All of this for Hypergrid users too. This addresses assorted spoofing vulnerabilities. 2009-04-14 19:35:35 +00:00
Justin Clarke Casey d0744f8eca * Make archiver tests pump the asset server manually instead of starting the normal runtime thread
* This may eliminate the occasional archive test freezes, since they appeared to occur when somehow the asset server didn't pick up on the presence of a request in the asset 
quque
2009-04-14 18:49:45 +00:00
diva 017faf0eff Fix for minor bug introduced yesterday, HG only. Can't lookup the profile when we're looking up the profile... 2009-04-14 18:32:11 +00:00
Justin Clarke Casey 1894157dd3 * Explicitly start the asset server thread so that unit tests can run single rather than multi-threaded (which may be behind the occasional test freezes) 2009-04-14 17:15:09 +00:00
Justin Clarke Casey ad2bd74057 * refactor: rename AssetCache.Initialize() to AssetCache.Reset() to avoid having Initialise() and Initialize() in the same class - very difficult to read. 2009-04-14 16:36:32 +00:00
Jeff Ames cad0aab793 Formatting cleanup. 2009-04-14 11:38:33 +00:00
Jeff Ames 6e19fb8593 Add copyright headers. 2009-04-14 10:56:24 +00:00
Jeff Ames fa29cf5c50 Update svn properties. 2009-04-14 10:00:13 +00:00
Teravus Ovares d34d5eb3f7 * Adding some organization of vehicle type stuff in the ODEPlugin.
* Vehicles do NOT work.  This is just organization and a bit of logical code to make doing vehicles easier
2009-04-14 09:03:18 +00:00
Melanie Thielker a0417f5791 Thank you, Fly-Man, for a patch that adds the stub to handle the
avatar interests update.
2009-04-14 03:44:27 +00:00
Melanie Thielker 285dfe3055 Add the RegionLoaded(Scene) API to the new region module interface to allow
region modules to use another region module's interfaces and events in
a scene context
2009-04-14 03:22:02 +00:00
diva 23c88c2f4d Making OGS1UserServices friendly to subclassing. 2009-04-14 02:58:09 +00:00
diva 6bd89f7dad Cleaning up old circuit upon client close. 2009-04-14 02:21:40 +00:00
Teravus Ovares c2e75aecd1 * Commit a variety of fixes to bugs discovered while trying to fix the NaN singularity.
* WebStatsModule doesn't crash on restart.   GodsModule doesn't crash when there is no Dialog Module.  LLUDPServer doesn't crash when the Operation was Aborted.  
* ODEPlugin does 'Almost NaN' sanity checks.
* ODEPlugin sacrifices NaN avatars to the NaN black hole to appease it and keep it from sucking the rest of the world in.
2009-04-14 01:57:35 +00:00
Teravus Ovares ab83af0341 * Set eol-style: native on J2KImage.cs 2009-04-13 23:06:29 +00:00
Homer Horwitz 6db21bbf97 - Moved TerrainModule to the new region-module system.
- Fixed some locking issues. Either lock, or don't (if you don't have to). Only locking access half of the time won't work reliably.
- Had to adapt test helpers that use the "old" IRegionModule. TerrainModule isn't one anymore.
2009-04-13 21:23:33 +00:00
Homer Horwitz b717f991ed Remove m_moduleCommands. It wasn't used anywhere; probably a left-over from before ICommander times 2009-04-13 21:23:24 +00:00
lbsa71 29355de6ee * Some more experimental work on distributed assets. Nothing hotwired yet.
* Introduced preprocess step in FetchAsset (Might revert this later)
  * Some minor CCC
  * Added actual implementation of GetUserProfile( uri ) and the corresponding handler to OGS1.
  * Introduced non-functioning GetUserUri( userProfile) awaiting user server wireup (this might move elsewhere)
2009-04-13 20:04:18 +00:00
Teravus Ovares bd7d00db33 * Remove null reference exception in the J2KDecoderModule's J2K repair routine for when the asset we're looking up isn't an image at all. (did someone set the texture on the side of a primitive to some other kind of asset with the script engine?) 2009-04-13 16:06:53 +00:00
Teravus Ovares 9371df52cb *Bypass J2kDecoder when asset is null 2009-04-13 15:18:38 +00:00
Sean Dague 532ae6d925 if Data is null, shortcut to client.SendImageNotFound, as any other
option at this point is going to give us a NullReferenceException
2009-04-13 15:08:06 +00:00
Sean Dague 15d39f33ca scream out a bit warning if we failed to set default image 2009-04-13 14:52:29 +00:00
Sean Dague b2e5f03942 catch for a null asset so we don't get an exception here, though this
probably just makes the decoder break somewhere else.
2009-04-13 14:52:23 +00:00
Sean Dague 58fd013929 put J2KImage into it's own file, please no doubling up on classes in
files
2009-04-13 14:52:14 +00:00
Melanie Thielker cc86df4a3f Thank you, dslake, for a patch that converts many of the linear searches
in SceneGraph to fast dictionary lookups.
Includes a regression fix for attachments by myself.
Fixes Mantis #3312
2009-04-12 15:18:04 +00:00
Melanie Thielker 87ce5ea0eb Actually do what I promised in the previous commit :/ 2009-04-12 12:49:59 +00:00
Melanie Thielker 9d31cfafb2 Funnel stored (offline) IMs through the Scene EventManager to make sure
they are processed by the modules rather than sent to the client
directly. Allows friends and group requests and responses to be saved, too
2009-04-12 12:44:41 +00:00
Melanie Thielker 2864c45678 Actually remove the script if it tries to remove itself.
Fixes Mantis #2929
2009-04-12 12:03:07 +00:00
Melanie Thielker f6f3737fe8 Fix a regression where animations would only be sent if the avatar has
attachments. Convert base types to LSL types for event marshalling through
IScriptModule to avoid parameter errors.
2009-04-12 02:42:05 +00:00
Melanie Thielker 217b2d93ae Adding a script event, changed(CHANGED_ANIMATION)
This is sent to all root prims of all attachments of an avatar when the
animation state changes. llGetAnimation() can thenbe used to find the
new movement animation. This eliminates the need for fast timers in AOs
2009-04-11 16:51:27 +00:00
Adam Frisby b8619386eb * Minor MRM Cleanup
* Interfaces now live in Interfaces subdirectory. 
* Namespace does not yet reflect this change.
* Final namespace for MRMs will probably sit somewhere around OpenSim.Extend.MRM[?]
2009-04-11 10:21:04 +00:00
idb 988737b182 Correct Opensim.ini.example to reflect the default settings for clouds.
Fixes Mantis #3421
Change the agent/avatar events subscriptions to just OnNewClient. The data only needs to be sent once and keeping track of log ins/movements is not required. This will also send cloud data to child agents so that they can see clouds above neighbouring regions not just regions that they have visited.
2009-04-11 10:18:20 +00:00
Teravus Ovares 2dca78b2bf * BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine now. 2009-04-11 03:04:08 +00:00
Teravus Ovares 827117f0b1 * Add catch-all error handlers back to scene. 2009-04-11 00:12:57 +00:00
Teravus Ovares 53026affb3 * Instead of referencing mesh stuff in the physics plugin.. change the IMesh Interface. (blame prebuild) 2009-04-11 00:11:54 +00:00
Teravus Ovares 474b982eba * Adds Physical/Active Linkset support to BulletDotNETPlugin 2009-04-10 23:26:42 +00:00
Melanie Thielker 3307f21706 Add XmlRpcGridRouter, a module that communicates URIs for XMLRPC channels
to a central server via REST, for centralized XMLRPC routing.
2009-04-10 22:05:37 +00:00
Melanie Thielker a7de0ae9ec Make the scrpt engines ignore any script that begins with //MRM: 2009-04-10 21:44:27 +00:00
Melanie Thielker ae6f265729 Add an optional region module which will supply a script event,
xmlrpc_uri(string) in response to a OpenRemoteDataChannel call. The string
is the fully qualified URI to post XMLRPC requests for that script to.
2009-04-10 21:26:36 +00:00
Melanie Thielker 8902923b12 Introduce IXmlRpcRouter, an interface that allows registering XMLRPC
UUIDs with a central marshaller for grids, or publish the ULS for objects
elsewhere.
2009-04-10 21:08:33 +00:00
Melanie Thielker b43226019a Expose the XMLRPC listener port on the IXMLRPC interface to allow
publication
2009-04-10 19:27:47 +00:00
Melanie Thielker 0377ddb5de Add events to IScriptEngine to notify scripting modules of the removal
of objects from the scene, and of scripts from objects. This facilitates
the development of modules that can register prims with externall servers
for inbound email and XMLRPC. Currently implemented in XEngine only.
Also applying cmickeyb's compiler locking patch, since it seems risk-free.
2009-04-10 19:07:41 +00:00
Melanie Thielker 292672675a Thank you, OwenOyen, for a patch that corrects the behavior of llRot2Euler.
Committed with comment changes.
Fixes Mantis #3412
2009-04-10 17:26:00 +00:00
Justin Clarke Casey 7c04c1e44c * Apply http://opensimulator.org/mantis/view.php?id=3427
* Return different values for llCloud() over time based on a cellular automation system.
* Thanks aduffy70!
2009-04-10 14:56:58 +00:00
Justin Clarke Casey 30d012b297 * Apply http://opensimulator.org/mantis/view.php?id=3432
* Make llGroundSlope() return correct results
* Thanks aduffy70!
2009-04-10 14:15:47 +00:00
Teravus Ovares 515bf6d7dc * Patch from RemedyTomm Mantis 3440
* Revamps the server side texture pipeline
* Textures should load faster, get clogged less, and be less blurry
* Minor tweak to ensure the outgoing texture throttle stays private.
* Fixes mantis 3440
2009-04-10 08:30:21 +00:00
nlin 8e6c20b27f Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Drag
Addresses Mantis #3381

The current implementation works as expected if the object has no rotation or 
only rotation around the Z axis; you can spin the object left or right (around
the world Z axis).

It works a little unexpectedly if the object has a non-Z-axis rotation; in this
case the body is spun about its local Z axis, not the world Z-axis. (But SL 
also behaves oddly with a spin on an arbitrarily rotated object.)
2009-04-10 06:39:52 +00:00
Teravus Ovares 10f5615573 * Tweak the character controller some more
* Add cursory integration with script engine.    
* LLMoveToTarget, LLSetBouyancy, LLSetStatus (Physical only), LLApplyImpulse, LLApplyTorque, LLPushObject..   etc.
* Still missing linked physical active and LLSetStatus with an axis lock.
2009-04-10 06:01:29 +00:00
Adam Frisby b664566b8f * Fixes a bug in MRM scripting whereby the Touch flag is never enabled for OnTouch capable scripts. 2009-04-10 05:13:02 +00:00
Teravus Ovares b05a1aa4b7 * Whoops, never saved the BulletDotNETScene.. Last commit continued..... 2009-04-09 22:00:15 +00:00
Teravus Ovares 4050dec682 * Changes the timstep of the bullet world
* Enables border crossings when using the BulletDotNETPlugin 
* Enabled variable time steps in BulletDotNETPlugin
* Still no 'linked physical objects' yet
* Still no script engine integration
2009-04-09 21:48:11 +00:00
Arthur Valadares 08f83f275d * Reinstated Scene Crossing tests, now with timeouts to check for race conditions 2009-04-09 21:37:54 +00:00
Justin Clarke Casey 601fa22185 * minor: remove some mono compiler warnings 2009-04-09 20:06:30 +00:00
lbsa71 6af0751cc5 * Tagged long running tests with LongRunningAttribute.
* Now, the 144 unit tests takes roughly as long time to run (16s on my laptop) that the 10 long running takes. The database tests takes forever.
* Feel free to run the unit tests as you code, and the rest before commit.
2009-04-09 20:06:27 +00:00
Justin Clarke Casey 1066aa6998 * Remove Autooar module pending it's migration to the forge 2009-04-09 19:49:33 +00:00
Adam Frisby f44694c28e * Allows MRMs to import libraries in the OpenSim bin directory.
* Syntax: //@DEPENDS:library.dll
2009-04-09 15:46:02 +00:00
Sean Dague a5ceb1a2a0 From: Christopher Yeoh <yeohc@au1.ibm.com>
The attached patch implements osKey2Name and osName2Key
which converts between a UUID key for an avatar and
an avatar name and vice-versa.

osKey2Name is similar to llKey2Name except that it will work
even if the avatar being looked up is not in the same region
as the script.
2009-04-09 15:04:02 +00:00
Adam Frisby 8ee81f98ea * Implements IObject.Materials[].*
* This lets you do things like IObject.Materials[0].Texture = new UUID("0000-...");
2009-04-09 14:51:18 +00:00
Adam Frisby c77e7fce9e * Implements IGraphics interface for MRM Scripting.
* This allows you to utilize System.Drawing tools on textures within the region.
* Example: use System.Drawing.Bitmap to make your texture, then use Host.Graphics.SaveBitmap to make an asset from it in JPEG2K. You can edit (but not overwrite) existing textures using Host.Graphics.LoadBitmap.
2009-04-09 14:19:49 +00:00
Adam Frisby 98eda9ebdb * Adds World.OnNewUser += delegate(IWorld sender, NewUserEventArgs e);
* This event fires when a new avatar is created within the Scene. (Internally corresponds to EventManager.OnNewPresence)
2009-04-09 13:22:27 +00:00
Adam Frisby c91c24441b * Limits MRM scripting to Region Master Avatar only.
* This makes MRM scripting ever so slightly more secure. If you have enforced Object Permissions enabled, it may be acceptable to enable MRM within your regions.
* Security bug reports on this feature are much appreciated (eg: anyone finding ways around this to execute a MRM as a basic user).
2009-04-09 13:14:25 +00:00
Adam Frisby 162dd5c65c * World.OnChat no longer fires if there is no chat text (prevents the typing animation packet from firing OnChat) 2009-04-09 13:05:01 +00:00
Adam Frisby 03984e7304 * Added additional debug testing info to Scene
* Corrected issue with MRMs where it would attempt to overwrite an already loaded DLL. (and thus fail with cryptic UnauthorizedAccessException.)
* Made DrunkenTextAppreciationModule.cs MRM not crash with StackOverflowException
* Added some temporary logging to MRM World.*
2009-04-09 13:03:27 +00:00
Adam Frisby 0af0399198 * Forgot to commit IEntity in last commit.
* Added "DrunkenTextAppreciationModule" Demo MRM - behaves very similarly to the sobriety filter in WoW. ;)
2009-04-09 11:25:50 +00:00
Adam Frisby b529750548 * Moves Name, GlobalID and WorldPosition into new IEntity interface.
* Avatar and Object now inherit from IEntity.
* Avatar.Position is now Avatar.WorldPosition to match IObject property.
* Implements event World.OnChat += delegate(IWorld sender, ChatEventArgs e);
2009-04-09 11:09:24 +00:00
Adam Frisby 1b56fff7c8 * Implements retrieving child primitives via World.Objects[id] (MRM)
* Optimizes SceneGraph - fetches on primitives via "GetGroupByPrim" wont search the entire list if the primitive is infact the root. (Core)
* Updates Test MRM.
2009-04-09 10:07:40 +00:00
Adam Frisby 232241ab25 * Implements IObject.OnTouch += delegate(IObject sender, TouchEventArgs e)
* This is equivalent to LSL 'touch(int senders)'
2009-04-09 07:46:05 +00:00
lbsa71 99bf4ce72f * Fixed a number of culture-variant bugs in lsl implicit type conversions. 2009-04-09 07:33:05 +00:00
lbsa71 0366cc1601 * argh. reverted untested fix that snuck into the last commit 2009-04-09 07:14:20 +00:00
lbsa71 ed33878a0f * tagged some more database tests as such 2009-04-09 07:11:49 +00:00
lbsa71 e93b782f9d * Introduced some experimental code with regards to asset data substitution 2009-04-08 19:59:37 +00:00
Justin Clarke Casey f3c7298fc5 * Make it possible to store creator strings in user inventory items as well as UUIDs
* All existing functionality should be unaffected.
* Database schemas have not been changed.
2009-04-08 17:50:57 +00:00
Teravus Ovares 8d8c45b659 * Fix the remainder of the packets that require sessionId checks. 2009-04-08 16:31:56 +00:00
Adam Frisby 5118f88bc4 * [SECURITY] Implements additional packet security checks for Object related packets.
* Note: as with the last commit, this requires additional testing.
* This represents 2/8ths of packets now being checked appropriately.
2009-04-08 06:41:52 +00:00
Adam Frisby 2bd6a915a0 * [SECURITY] Implements a large number of new security checks into Scene/Avatar packet processing within ProcessInPacket.
* Notes: this requires heavy testing, it may cause new issues where LL have recycled agent block data for non-security purposes. It can be disabled on Line 4421 of LLClientView.cs by changing m_checkPackets to false.
* This represents approx 1/8th of the packets being checked.
2009-04-08 06:31:19 +00:00
Dahlia Trimble d5727c8c1a Correct unit test for llAngleBetween()
Reinstate patch for Mantis #3007
2009-04-08 03:16:24 +00:00
Justin Clarke Casey ad7b005784 * minor: remove some mono compiler warnings 2009-04-07 20:24:09 +00:00
Teravus Ovares 41fab69ad5 * Remove unnecessary build dependencies on the ExamplemoneyModule stub.
(??? using OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney ???)
2009-04-07 19:37:54 +00:00
Justin Clarke Casey 0752dd65cc * Ooops, really put this on the task queue and not texture 2009-04-07 19:30:10 +00:00
Justin Clarke Casey 952960e375 * Put AgentTextureCached? response packet on the task queue rather than the wind queue
* Thanks to rtomita for pointing this out.
2009-04-07 19:23:17 +00:00
Justin Clarke Casey 513ae92bbb * Apply http://opensimulator.org/mantis/view.php?id=3406
* Makes Second Life environment sensor ranges and maximum response number configurable
* Thanks Intimidated
2009-04-07 19:15:26 +00:00
Justin Clarke Casey d0d481a0ab * Apply http://opensimulator.org/mantis/view.php?id=3418
* Prevents occasional wind module related exceptions on region server shutdown
* Thanks Intimidated!
2009-04-07 19:07:23 +00:00
Justin Clarke Casey ed6165ab9c * Apply http://opensimulator.org/mantis/view.php?id=3227
* Implement "Add To Outfit"
* Thanks FredoChaplin
2009-04-07 17:46:23 +00:00
Dahlia Trimble ea5b120006 temporarily revert llanglebetween patch until unit test can be updated - affects Mantis #3007 2009-04-07 17:29:55 +00:00
Dahlia Trimble e7a051d2be remove defective test criteria from unit test for llAngleBetween 2009-04-07 17:03:00 +00:00
Dr Scofield e540b66a86 From: Alan Webb <alan_webb@us.ibm.com>
Fix null reference exception during close down of IRC module if the
  region was not actually initialized.
2009-04-07 16:53:41 +00:00
Teravus Ovares b326b55bcd * Added finite testing to the character and object constructor 2009-04-07 16:41:07 +00:00
Teravus Ovares 9bbc7e8bf6 * Added a routine to check if a PhysicsVector and Quaternion is finite
* Now validating input to the Physics scene and warning when something is awry.
* This should help nail down that Non Finite Avatar Position Detected issue.
2009-04-07 16:13:17 +00:00
Teravus Ovares 11f8ea30f9 * Tweak the BulletDotNETPlugin character controller so it feels more finished. 2009-04-07 15:01:46 +00:00
Dahlia Trimble eb190905b5 Thanks Ewe Loon for Mantis #3007 - llAngleBetween is producing numbers greater then Pi Radians.
Also modified to use the system constant for Pi and prevent negative results.
2009-04-07 07:59:32 +00:00
Teravus Ovares 0d4880d5cf * This fixes BulletDotNET so it can now be used on linux. 2009-04-07 03:33:28 +00:00
Teravus Ovares 9459b16cc2 * BulletDotNET Updates.
* Should react somewhat normally to editing, and setting physics now.
2009-04-07 00:13:08 +00:00
Homer Horwitz 39f5dd1973 Added some null-checks to Intimidated's patch in r9024.
Hopefully fixes Mantis #3415.
2009-04-06 19:12:26 +00:00
Melanie Thielker fb900f6055 Applying Intimidated's patch to fix anim handling.
Fixes Mantis #3417
2009-04-06 18:02:12 +00:00
Jeff Ames 465f1df592 Add copyright headers, formatting cleanup. 2009-04-06 14:36:44 +00:00
Jeff Ames 5f34bd73fb Update svn properties. 2009-04-06 14:24:13 +00:00
Melanie Thielker 2a5d38a580 Thank you, Intimidated, for a patch too fix the movement animation handling
Fixes Mantis #3413
2009-04-06 10:44:41 +00:00
Adam Frisby 9e51c2db95 * Implements World.Parcels[] array for MRM scripting. 2009-04-06 07:17:23 +00:00
Adam Frisby 918c466881 * Adds AutoOAR module, this will automatically OAR your regions every 20 minutes to a directory called "autooar", if enabled. Default disabled. Use [autooar] Enabled=true in OpenSim.ini to enable.
* Adds some MRM XMLDOC
2009-04-06 04:17:55 +00:00
diva 5b103aab89 Changed the asynchronous call to get inventory in HG, so that it properly reports problems. OGS1 should also be changed, but I'm leaving it as is for now. RestSessionObjectPosterResponse is fairly broken and should not be used.
Minor changes in Get inventory item in HGAssetMapper.
2009-04-05 22:39:19 +00:00
Dahlia Trimble f73d4f9735 unspecified sculpt stitching mode now defaults to plane instead of sphere. Addresses Mantis #3403 2009-04-05 19:25:39 +00:00
Homer Horwitz d4e23e28ca Ouch. Remove some test left over from r9013, which broke startup 2009-04-05 18:05:44 +00:00
Homer Horwitz 648452dd91 - Add new RegionModulesControllerPlugin to the application modules
- Change several classes to use the new plugin for handling of region-modules
  (NOTE: No regionmodule is using this yet)
- Add necessary prebuild parts (don't forget to runprebuild)
Attention: Work in progress. This shouldn't break anything, but you never know...
2009-04-05 17:08:11 +00:00
Homer Horwitz 50aa775ea7 - Move IWindModule to OpenSim.Region.Framework.Interfaces
- Fix a dependency problem.
Hopefully fixes Mantis #3395
2009-04-05 17:08:01 +00:00
diva 75873b6253 Thanks BlueWall for a patch that adds Hypergrid dynamic linking to osTeleportAgent. Fixes mantis #3408. 2009-04-05 16:41:27 +00:00
idb 4e8723ad3f Directory defaults for region xml files when creating a new region got changed/lost with svn 8550 when a check was added for the file name having .xml extension. The extension check has been moved slightly earlier and the original directory logic restored.
Fixes Mantis #3386
2009-04-05 10:31:18 +00:00
Teravus Ovares cf1e8b1723 * Fixing SVN properties 2009-04-05 08:43:29 +00:00
Teravus Ovares e592d03843 * Committing what I have on the BulletDotNETPlugin that I have so far.
* It's not ready to try.   It doesn't do what you expect in many ways.
* It throws errors and prints jibberish on the console
* Test it out only if you're brave and you've backed up first.
* The opensim.ini line is physics = BulletDotNETPlugin
2009-04-05 08:35:38 +00:00
diva 3c9cba1627 Added CreateObject(regionhandle, userID, itemID) to post objects that are to be fetched from the user's inventory server and rezzed in the region. Added all code necessary to fetch the item and the asset, and rez it inworld. The access to the item is uncap-ed and unverified -- I may place it later either under a cap or with auth verification. But in this model regions don't have the user's inventory, so they would have to guess the item IDs.
Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me!
2009-04-05 03:27:50 +00:00
Adam Frisby 9a4192d14e * Fixed copyright headers on HyperGrid source files. (Now match the rest of OpenSim, license text is unchanged)
* Added Bitmap[,] to IParcel for MRM
2009-04-05 02:51:10 +00:00
Adam Frisby 51419d21e4 * Minor cosmetic change to SEUser to get Bamboo to initiate another build. (grr)
* Adds basic IParcel interface. Soon to live on World.Parcels{[id],[x,y]}
2009-04-05 01:36:30 +00:00
Adam Frisby dc967b16a4 * Typo in constructor during class rename (whoops!)
* OpenSim is now over 9000.
2009-04-05 01:29:58 +00:00
Adam Frisby f094847c43 * Implements ISocialEntity - this represents the class of "user-like" objects such as Users, Groups, etc. Destined to be used as the return value of any "Owner" properties.
* Implements basic "SEUser" class which implements Avatar/Agent SE functions (primitive).
2009-04-05 01:28:23 +00:00
Adam Frisby 2e1646d368 * Removes IsPhysical, IsPhantom from IObject, since this is now represented in IObject.Physics.Enabled / IObject.Physics.Phantom instead. 2009-04-04 23:44:37 +00:00
Adam Frisby e120876bd0 Implements on IObjectPhysics:
* SetMomentum
* AddAngularForce
* AddForce
* FloatOnWater
* Force
* Acceleration
* Torque
* Velocity
* RotationalVelocity
* CenterOfMass
* GeometricCenter
* Buoyancy
* Mass (Partial)
* Density (Partial)
2009-04-04 23:32:37 +00:00
Adam Frisby 746729b6ce * Implements IObjectPhysics on SOPObject partially.
* Eg, IObject.Physics.* is now valid syntax and compiles (but will throw NotSupported at runtime)
2009-04-04 23:23:24 +00:00
Adam Frisby 39c3ccb93a * Implements IObjectPhysics, this collects Physics attributes into one interface, will be referenced on IObject as IObject.Physics.*
* Eg; IObject.Physics.Torque = new Vector3(30.0,0.4,0.5);
* Maps loosely to internal PhysicsActor class.
2009-04-04 23:16:19 +00:00
Adam Frisby d758753d7c * More fiddling with MRM IPersistence, now stores <T> instead of Object. 2009-04-04 22:57:53 +00:00
idb 168752b81b Give a meaningful message if terrain save fails because of a file IO error.
Fixes Mantis #3348
2009-04-04 22:26:38 +00:00
Homer Horwitz 8136cf4075 Thanks jonc, for a patch that adds rendering of classic clouds.
First part of Mantis #964, the necessary clouds image will follow separately.
2009-04-04 15:43:02 +00:00
nlin 449bebf16e Preliminary work to support ObjectSpin* packets when user invokes CTRL / SHIFT / MOUSE DRAG on a physical object
Addresses Mantis #3381
2009-04-04 13:13:14 +00:00
Adam Frisby 23193ab538 * Changed IPersistence interface so that passing the MRMBase is unessecary. 2009-04-04 08:36:45 +00:00
Adam Frisby 4e9403e6ef * Renamed Heightmap.Height to Heightmap.Length to avoid confusion about axis.
* Added XMLDOC to MRM API code, this means we have usable programming docs being produced here: http://docs.opensimulator.org/namespaceOpenSim_1_1Region_1_1OptionalModules_1_1Scripting_1_1Minimodule.html (eg IObject, IHeightmap, etc)
2009-04-04 08:33:58 +00:00
Jeff Ames 5cf7b784ce Add copyright headers, formatting cleanup. 2009-04-04 07:32:41 +00:00
Adam Frisby c3e1756a48 * Removes IObject.Position, IObject.Rotation from IObject
* Adds IObject.WorldPosition and IObject.OffsetPosition - this is equivilent to AbsolutePosition and OffsetPosition in SOP respectively.
* Adds IObject.WorldRotation and IObject.OffsetRotation - as above.
2009-04-04 06:28:55 +00:00
Adam Frisby fcbe7b9ed6 * Drops Heightmap.Get/Heightmap.Set from IHeightmap interface.
* Adds Heightmap[x,y] to interface.
* MRM Scripts should utilize World.Heightmap[x,y] = 0.0; to replace set, and Val = World.Heightmap[x,y] to get.
2009-04-04 05:51:26 +00:00
lbsa71 7f4bf5871d * Proactively fixed bug-potential concerning the fact that m_httpServer property was differently referred to between RegionApplicationBase and all other grid services. 2009-04-03 20:56:36 +00:00
Arthur Valadares 0c544a85dc * Fixes issue where of you force your avatar against a region corner, it gets stuck and NonFinite Avatar messages floods console
Addresses Mantis #3380
2009-04-03 19:20:23 +00:00
Justin Clarke Casey 5146cb7a72 * refactor: Call StatsReporter methods directly rather than through Scene (as WebStatsModule was doing)
* Assume that StatsReporter is always present (possibly as a no-op impl) rather than doing null checks
2009-04-03 17:14:51 +00:00
Dr Scofield fc1b1bc797 - adding -logconfig option to allow configuration of log4net from
log4net config file other then bin/OpenSim.exe.config
- moving ArgvConfigSource initialization up to allow for configuration
  of XmlConfigurator.Configure()
2009-04-03 12:47:56 +00:00
Adam Frisby 084ffc74c6 * Implements MRM IObject.Say - this is equivilent to llSay
Example:
        public override void Start()
        {
            Host.Object.Say("Hello World!");
        }
2009-04-03 10:42:39 +00:00
Adam Frisby 254d3099f0 * Implements Scene.SimChat(string,...) rather than byte[]. We should probably mark byte[] as obsolete.
* Implements SOPObject.Say for MRM. (Note, not IObject yet)
2009-04-03 10:40:14 +00:00
Adam Frisby 36bc485e7e * MRM Scripts will now no longer disconnect the client if there was an error in compilation or script initialisation.
* Clarified some debug text for MRM Enabling
2009-04-03 10:30:51 +00:00
Adam Frisby 7e91f41535 * Implements "ID" semi-global within MRM scripts. This is tied to the 'state ID' for MRMs.
* Implements IPersistence interface, allows simple KeyValue access for MRM scripts to a more permanent datastore.
2009-04-03 09:22:34 +00:00
Dahlia Trimble 5f4cab6ed3 fix an error in hollow cylinder face number calculation 2009-04-03 08:45:32 +00:00
Melanie Thielker f17732346e Fix a nullref when compiling non-LSL scripts 2009-04-02 16:27:16 +00:00
idb b45ac2bf8e Correct llSetPrimitiveParams to check for a texture in inventory when setting the sculpt map.
This Fixes Mantis #3331
Also corrected the capping calculation in llApplyImpulse and several integer "boolean" comparisons from "== 1" to "!= 0" for true
2009-04-02 10:24:12 +00:00
Dahlia Trimble b42fec5c74 partial support for sculpted prim "inside out" setting 2009-04-02 06:54:48 +00:00
diva 86c753a6bd More refactoring. This time extracting the client-side of RESTInterregionComms into a RegionClient class. 2009-04-01 23:35:48 +00:00
diva 2e54f277d1 One more bit of refactoring, so this can be used outside region code. 2009-04-01 22:42:44 +00:00
diva 6e368c4b59 Refactoring, no functional changes. Moved ChildAgentDataUpdate data structures from OpenSim.Region.Framework.Scenes back to OpenSim.Framework, so they can be referenced more broadly. This involved having to move the small Animation data structure to OpenSim.Framework too. 2009-04-01 19:50:09 +00:00
lbsa71 958d764172 * Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release 2009-04-01 19:44:46 +00:00
Teravus Ovares 74d5d44373 * Committing patch in mantis 3376 [Patch] Fix a minor animation handling glitch in ScenePresence
* ..
* .. 
* err, okay, this was a stick-buggery April 1st joke by me.   This removes it.   Happy April 1st!
* fixes mantis 3376
2009-04-01 19:04:59 +00:00
Dahlia Trimble 8493123629 Hard code scaled image resolution to 96 dpi prior to sculpt meshing to prevent a mono 2.4 failure. Thanks to cmickeyb for pointing out the failure. 2009-04-01 18:38:51 +00:00
Jeff Ames 99cfcf405b Update svn properties. 2009-04-01 14:50:18 +00:00
Melanie Thielker a1fe54baa0 Add a "user" config option to the IRC module config. Like all other IRC
config options, this has NO default, if you use the IRC module, you MUST
add this setting to your ini file.
2009-04-01 12:28:46 +00:00
Melanie Thielker 76ca096384 Add a PIDFile in [Startup], which the PID will be written to 2009-04-01 12:13:42 +00:00
Adam Frisby 1a25969096 * MRM Adjustments
* Renamed 'Material' to PhysicsMaterial (Wood, Glass, Metal, etc.). May want to place in subclass with other physics specific properties. (We however need to support these features in ODE/etc first.)
* Renamed Faces to Materials. IObjectFace to IObjectMaterial - this is for clarity for those coming from a 3D Programming background (it also makes more sense if/when we support Meshes in core). Properties and members remain identical.
* Added XMLDoc comments to IObject to assist people writing MRMs in XMLDoc aware editors.
2009-04-01 11:03:42 +00:00
Adam Frisby 5cd70a8c0e * MRM Adjustments
* Changes World.Objects from Array IObject[] to IObjectAccessor.
* Syntactically identical in most behaviour, however the indexer is now ranges not from 0..Count, but any valid internal LocalID. Additional indexers have been added for UUID.
* Example: for(int i=0;i<World.Objects.Count;i++) will not work any more, however foreach(World.Objects) will remain functional.
* This prevents us needing to create a list for each access to World.Objects which should [in theory] present a dramatic speed improvement to MRM scripts frequently accessing World.Objects.
2009-04-01 09:31:40 +00:00
Adam Frisby 7eccad05c9 * Adds World.Avatars[] to MRM Scripting. Contains an enumerable array containing IAvatar instances for each avatar in the region.
* Adds Test/TestModule.cs which demonstrates a very quick and simple MRM Test.
2009-04-01 06:55:39 +00:00
Adam Frisby 5225e40f9e * Removes some hard-coded magic numbers relating to RegionSize. We now use Constants.RegionSize as expected. (Working towards enlarged or smaller regionsizes that arent multiples of 256m)
* Adds minor functionality to MRM Scripting.
2009-04-01 05:58:07 +00:00
Melanie Thielker 7ec85508ff Finally clean up the Scene.Permissions and permissions module.
Permissions now use proper events and not delegate lists, which makes
for much easier reading and much less work adding new methods.
I finally found a way to raise events with return values without it becoming
late bound.
2009-04-01 01:41:40 +00:00
Melanie Thielker a4ba587df7 Adding the Length override to the KillPacket 2009-03-31 21:34:29 +00:00
diva cb74848f2d Turning the wind module off by default. 2009-03-31 16:17:13 +00:00
Dr Scofield aecb4fb72a From: Alan M Webb <alan_webb@us.ibm.com>
Add sanity check to fly-height calculation so that it does
  not attempt to retrieve information from non-existent
  regions.
2009-03-31 12:45:34 +00:00
lbsa71 fb9a358b79 * Refactored out and de-duplicated Base64ToString(string)
* Fixed minor typo
2009-03-31 05:51:28 +00:00
Jeff Ames 20e1a8d7f6 Thanks rtomita for a patch to add a handler for the RemoveInventoryObjects packet. (bug #3304) 2009-03-31 05:47:53 +00:00
Charles Krinke 54a27f9f5c Thank you kindly, MCortez for a patch that:
With some support from HomerH, this patch adds support for Wind 
Model plugins via the mono.Addin framework.
* Adds console & OSSL access to Wind Parameters
* Adds plug-in support for custom wind models
* Provides two example Wind Model plug-ins
Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule [^] 
-- will move this documentation to http://opensimulator.org [^] 
after the patch has been committed.
2009-03-31 02:33:19 +00:00
Jeff Ames 54ccca1e2c Update svn properties, add copyright header, formatting cleanup. 2009-03-31 02:00:33 +00:00
Justin Clarke Casey 2914bfe7b0 * Fix test breakage by always inserting a gods module when testing 2009-03-30 19:09:57 +00:00
Justin Clarke Casey 176f263d23 * minor: remove mono compiler warnings 2009-03-30 18:34:43 +00:00
Justin Clarke Casey ac8fc02afc * refactor: Move god related methods in Scene out to a module 2009-03-30 18:20:41 +00:00
Teravus Ovares 0318e824ae * Remove a debug line of localIDs 2009-03-30 14:13:56 +00:00
Teravus Ovares 6522b4f5d4 * Fixing thread safety of avatar adding and removing from the Physics Scene in the ODEPlugin
* This may help one of the symptoms or mantis 3363 , however it probably won't solve the occasional NonFinite Avatar Position detected..  issues that some people see.    That is probably an entirely different issue(NaN).
2009-03-30 14:10:24 +00:00
Melanie Thielker f88d755f96 Add PickInfoReply packet.
Fixes Mantis #3324
2009-03-30 11:51:34 +00:00
Dahlia Trimble d468b7f2d3 Thank you Flyte Xevious for Mantis #3361 - Implementation of llEdgeOfWorld 2009-03-29 23:59:14 +00:00
diva f7eac63e01 Another bit of refactoring to try to make sense of OpenSim.Framework.Communications. Everything that looks like a service, with service handlers, moved to .Services -- i.e. LoginService and Response, and GridInfoService. The rest of the changes were to adapt to the new locations of those files. 2009-03-29 22:04:45 +00:00
diva 08732b65be Moved some files around, so that it's easier to share code between standalone and the grid services. Should not affect any functionality. 2009-03-29 20:29:13 +00:00
Melanie Thielker d857cf1335 Don't let a missing configuration cause a NRE
Fixes Mantis #3355
2009-03-29 15:24:50 +00:00
Melanie Thielker 03063375ee Add AcceptNotices member to GroupMembershipData and an overload to
IGroupsModule interface
2009-03-29 11:18:45 +00:00
Melanie Thielker 8c4bcfb5d0 Module interface change 2009-03-29 06:14:54 +00:00
Melanie Thielker c483206fd7 Change the client API to use GridInstantMessage for the "last mile" of IM
sending. With this change, all methods that handle IM now use GridInstantMessage
rather than individual parameters.
2009-03-29 05:42:27 +00:00
Melanie Thielker 404bfdc9a6 Finish the offline IM module (still needs a server). Add rudimentary
support for the mute list (no functionality yet, but allows the
RetrieveInstantMessages event to fire now).
2009-03-29 00:48:34 +00:00
diva 730b78114f Minor bug fix in UpdateItem (meta data). 2009-03-28 23:50:37 +00:00
Teravus Ovares b857635712 * Adding some heuristic error correction to the j2k decoder module to combat some of the situations that we see in mantis 3049 .
* This may help people on certain 64 bit systems where the end byte position of each layer data packet is incorrect but the start positions are correct.
* The console will still be extremely chatty with 'Inconsistent packet data in JPEG2000 stream:' messages, however..  if OpenSimulator was able to recover the data, it will say HURISTICS SUCCEEDED
2009-03-28 20:50:08 +00:00
Melanie Thielker 4f6c4378da Add mute list request event and dummy response 2009-03-28 04:21:44 +00:00
Melanie Thielker b40ec850bb Fix the plumbing in the offline message module.
No functionality yet.
2009-03-28 04:02:30 +00:00
Melanie Thielker 0ff7c85a5d Add a module skeleton for offline IM storage. No functionality yet. 2009-03-28 02:58:12 +00:00
Teravus Ovares 67be0213d4 * Remove redundancies in ScenePresence 2009-03-28 02:41:51 +00:00
Teravus Ovares f5812b3702 * Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility with LibOMV based clients.
* Modifies the IClientAPI!  So client stacks will need to be modified!
2009-03-28 01:40:33 +00:00
diva cd1bf3600d Small bugs fixed related to ownership and permissions. 2009-03-28 00:08:13 +00:00
Melanie Thielker cbef90fec6 Add the events needed for profiles.
Fixes Mantis #3324
2009-03-27 22:47:41 +00:00
Teravus Ovares 52c482a7a7 * This updates LibOMV to the current release 0.6.0 on March 19 2009
* Important:  HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder.
This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll.   It still uses the Same HttpServer namespace though.
2009-03-27 22:13:09 +00:00
Justin Clarke Casey 30ffefb67b * refactor: call some EventManager triggers directly rather than through scene 2009-03-27 20:41:35 +00:00
diva bce5ed5812 Moved a method GetDefaultVisualParameters from Scene to AvatarAppearance, where it belongs. Better error handling in ScenePresence.CopyFrom. 2009-03-27 20:18:55 +00:00
Justin Clarke Casey 3fe010d716 * minor: remove one mono compiler warning 2009-03-27 20:03:20 +00:00
Justin Clarke Casey bd8d6fad45 * Implement * wildcard in save iar requests
* not yet ready for use
2009-03-27 19:45:07 +00:00
Justin Clarke Casey 053a6b355c * Fix single item iar saving
* Not yet ready for use
2009-03-27 18:53:11 +00:00
Melanie Thielker 37e81c7d54 Remove a hardcoded flow/dependency on the money module from LLCLientView 2009-03-27 18:51:45 +00:00
Justin Clarke Casey 561f241564 * minor: move RegionSettingsSerializer into OpenSim.Framework.Serialization 2009-03-27 18:13:34 +00:00
Justin Clarke Casey 86cc0e86d4 * Also temporarily disable T032_CrossAttachments() since this relies on the execution of T021_TestCroswsToNewRegion() 2009-03-27 17:19:58 +00:00
Justin Clarke Casey 39bf59080b * Temporarily disable ScenePresenceTests.T021_TestCrossToNewRegion() as this has both WaitOnes() which don't time out and tight loops
* Going to see if this stops the freeze failures where (though there may also be a separate occasional failure in the save oar test)
2009-03-27 17:01:07 +00:00
Justin Clarke Casey 355247c2b2 * For each test in OpenSim.Region.Framework.Scenes.Tests, tell the console when the test starts
* This is to help identify which test is freezing, since all the tests in the previous dll (coremodules) succeed
* Unfortunately they are not executed in the same order in which the results are listed in Bamboo
2009-03-27 16:33:15 +00:00
diva 06ad2244f0 svn:eol-style property set. 2009-03-27 16:13:25 +00:00
diva 6ddf932c7e svn:eol-style property set. 2009-03-27 15:11:21 +00:00
diva a423b3060b Notecard updates bypassing the regions. (HGStandalone only) 2009-03-26 22:17:57 +00:00
Justin Clarke Casey 8a4464f44a * correct iar root folder location for saving of individual items
* however, rest of the path components are still currently wrong so this is broke
2009-03-26 20:34:02 +00:00
Dahlia Trimble ad012d4b46 add x-axis mirror capability to sculpted prim mesh - addresses Mantis #3342 2009-03-26 18:12:10 +00:00
Justin Clarke Casey 10d21afd9d * Apply http://opensimulator.org/mantis/view.php?id=3343
* Removes long unused -useexecutepath switch
* Thanks coyled
2009-03-26 17:43:05 +00:00
Justin Clarke Casey 0db166ed3d * Apply http://opensimulator.org/mantis/view.php?id=865
* Reimplements "terrain rescale <min> <max>" command which rescales current terrain to be inbetween min and max
* Thanks jonc
2009-03-26 17:42:02 +00:00
Justin Clarke Casey 93b26f8933 * iars: Serialize information about item creators to archive 2009-03-26 17:25:12 +00:00
Melanie Thielker 706a2df516 Read the .map files in on sim startup. Also clean them up when an assembly
is deleted.
2009-03-26 15:06:20 +00:00
Melanie Thielker eb6c1ae0c1 Avoid preprocessing scripts on region restart just to generate the line
number map. Instead, write the map to a file for later use. That is not
yet used, so currently runtime errors after a sim restart will have wrong
line numbers
2009-03-26 14:49:39 +00:00
Melanie Thielker fcab3510b3 Avoid writing script state to the filesystem if the state has not changed.
Remove the unneccessary double check that was only used to provide a
meaningless warning message for a corner case.
2009-03-26 14:28:00 +00:00
Dr Scofield c8aaf538e4 - adding osGetAgents() which returns a list of all avatars in the region
in which the script is running.

 -  found a bag of space characters under my desk, thought i'd donate them
    to the JSON OSSL function (aka clean up)
2009-03-26 12:08:18 +00:00
diva de3971a8d3 One more -- CopyItem. 2009-03-26 04:14:33 +00:00
diva 3b08f17fc2 Half-way through supporting inventory access from outside the regions -- HG standalones only, for now. 2009-03-26 03:45:49 +00:00
Dahlia Trimble 3bedb59f50 make some arrays static to prevent excessive re-initialization - suggested by jhurliman 2009-03-26 03:10:30 +00:00
Melanie Thielker 8dfe8a0d1d Make the error messages passed to RegionReady more descriptive
Patch by antont, thank you.
Fixes Mantis #3338
2009-03-26 01:02:19 +00:00
Sean Dague 6323516a83 * Appearance patches suite: These patches are applied to allow libomv bots to wear outfits in the future.
This functionality will be upstreamed later.
** Fixed call of new AvatarAppearance without arguments, which caused bots look like clouds of gas
** Added a SendAvatarData in ScenePresence.SetAppearance, which is expected after SetAppearance is run
** Fixed AssetXferUploader: CallbackID wasn't being passed on on multiple packets asset uploads
** Set VisualParams in AvatarAppearance to stop the alien looking bot from spawning and now looks a little better.
*** TODO: Set better VisualParams value then 150 to everything
2009-03-25 20:15:46 +00:00
Justin Clarke Casey b52587ea6c iar: centralize user uuid gathering 2009-03-25 19:54:07 +00:00
lbsa71 3cb06cc4cc * Changed a recursive BeginRobustReceive loop to a flat while loop to avoid lethal stack overflows. 2009-03-25 19:30:36 +00:00
Justin Clarke Casey e694e1a657 * minor: Adjust exception catching on load/save xml[2]/oar.
* Allow non FileNotFoundExceptions to propogate rather than post a misleading error message
2009-03-25 19:21:28 +00:00
Justin Clarke Casey 19595a2825 * minor: spit out creator name on save iar
* not yet ready for use
2009-03-25 19:14:36 +00:00
Dr Scofield 09d2c6fe5d adding presence.ControllingClient.Kick(msg) to the brew. 2009-03-25 18:48:30 +00:00
Dr Scofield 0419f29856 enhances the console command "kick user" with an optional alert
message which will be dialog-ed to the user just before being kicked.
2009-03-25 18:04:33 +00:00
Melanie Thielker 21d14a7090 Thank you, dslake, for a patch that fixes passing the start param to scripts
Fixes Mantis #3330
2009-03-25 11:05:01 +00:00
Dr Scofield 0bb3d2e6d7 cleanup 2009-03-25 07:36:56 +00:00
diva 2afe3be2e6 HGStandaloneInventoryService now serves inventory assets. No need for clients to have direct access to the asset service. 2009-03-25 05:21:47 +00:00
Melanie Thielker fb5f702e78 Change llGetOwnerKey to use another overload of GetSceneObject.
Fixes Mantis #3326
2009-03-24 22:12:48 +00:00
Justin Clarke Casey 6cad71d5ec * minor: remove load oar logging I accidentally left in a few commits ago
* reduce noisiness of uuid gatherer
* stop bothering to pointless complain about directory tar entries when loading an oar
2009-03-24 21:05:20 +00:00
Justin Clarke Casey 0bf2177dfb * Use memory more efficiently when loading oars
* This change starts the script immediately after an object is loaded, rather than waiting till they are all loaded
* This should be okay, but please report any new errors
2009-03-24 20:48:27 +00:00
Justin Clarke Casey 22a4d6acc2 * minor: remove mono compiler warnings 2009-03-24 20:36:32 +00:00
Justin Clarke Casey 5e9682cef7 * Fix edit scale command - was looking for one too few arguments 2009-03-24 19:04:28 +00:00
Melanie Thielker c268b71f4b Thank you, dslake, for a patch that speeds up the Delete Old Files option
in the compiler. Committed with changes.
Fixes Mantis #3325
2009-03-24 12:18:31 +00:00
Dr Scofield b5f6aa6ff2 From: Alan Webb <alan_webb@us.ibm.com>
Changes to AssetCache and DynamicTextureModule to eliminate
  opportunities for lost texture updates.
2009-03-24 08:21:50 +00:00
diva 5af63a6a5c Root agent retrieval via http/REST. This is a pull, the caller gets the agent. This is not used by the regions yet, but it may be a better alternative to transfer agents even when that is done by the regions. The data is still trivial; soon it will have attachments, scripts and script state. Also, authorization tokens still to come. Serialization using OSD/json, as the other methods. 2009-03-23 02:37:19 +00:00
Melanie Thielker e1ea3f05aa Finish folder gives. With this commit, single item and folder gives now
work across regions and also to offline avatars. Scripted gives are not
yet tested and may not work.
2009-03-23 02:02:12 +00:00
Melanie Thielker 412112acba Committing partial work on passing folders across instances. This may crash. 2009-03-23 00:11:34 +00:00
Melanie Thielker f86c13f48e Send proper creation date on item gives, so objects will appear at the top of
"Objects", not at the bottom
2009-03-22 20:05:11 +00:00
Melanie Thielker 48e87b6448 Make single item inventory gives work across regions 2009-03-22 18:25:04 +00:00
Melanie Thielker e6bb86a224 Add QueryItem method to secure inventory and HG inventory, change method sig to
provide additional information the HG needs.
2009-03-22 15:42:22 +00:00
Melanie Thielker ea1e38dd14 Cause the inventory give module to be more selective and not attempt to
deliver other modules' IM types
2009-03-22 14:32:15 +00:00
Melanie Thielker b83ad8a97b Thank you, dslake, for a patch that fixes XEngine linemap handling.
Fixes Mantis #3321
2009-03-22 11:57:00 +00:00
diva 047d753cd0 Explicit tests for local regions. 2009-03-22 06:31:32 +00:00
diva 9489ad57f9 Moving the LoginAuth service up, so that it can be shared among standalones and the User Server. 2009-03-22 04:39:16 +00:00
diva 09732b4d5d Initial support for authentication/authorization keys in UserManagerBase, and use of it in HGStandaloneLoginService (producer of initial key for user, and of subsequent keys) and HGStandaloneInventoryService (consumer of a key).
Keys are of the form http://<authority>/<random uuid>
and they are sent over http header "authorization".
2009-03-21 20:16:35 +00:00
diva b140988a1f Minor changes in names inside. 2009-03-21 19:37:35 +00:00
Melanie Thielker 1e6587f1d3 Add code to the inventory transfer module to use the new DB functionality
Not tested!
2009-03-21 18:14:06 +00:00
diva b0f2bcbe79 Moving HGStandaloneAssetService to a new place, and giving it a more generic name. MXP is going to use it too. 2009-03-21 18:03:44 +00:00
Melanie Thielker 1121a214b9 Add a QueryItem method to the inventory subsystem. Currently implemented for
MySQL only, stubs for the others. This allows updating the cache with a single
item from the database.
2009-03-21 17:46:58 +00:00
idb 2d387c25b8 Move a check for null PhysActor in applyImpulse so that attachments can move avatars.
Fixes Mantis #3160
2009-03-21 11:42:31 +00:00
Teravus Ovares 14b94b8d05 * Finishing up the last commit by adding ISunModule 2009-03-20 23:15:16 +00:00
Melanie Thielker c6da0fda58 Thank you, mcortez, for patch to add functionality to the sun module.
Fixes Mantis #3313
2009-03-20 22:42:21 +00:00
idb aab38c2cb2 Ensure the remembered velocity is zero when physical is turned off on a prim. Without this the velocity gets sent to the client and the prim appears to move.
Fixes Mantis #3303
2009-03-20 15:59:11 +00:00
Melanie Thielker 78a19528c6 Change DropObject to public. Fixes Mantis #3314 2009-03-20 13:57:22 +00:00
Justin Clarke Casey 4571a8b3fb * Remove compiler warnings
* These have actually been removed from HGHyperLink.TryUnlinkRegion, because some parameters were parsed but never used.
* This might be a situation where the warnings have shown up an oversight
2009-03-19 21:16:02 +00:00
Justin Clarke Casey 8f1844665b * Group OpenSim.Framework.Servers interfaces together 2009-03-19 19:21:17 +00:00
Justin Clarke Casey bd2180d9af * refactor: Create IHttpServer interface instead of accessing BaseHttpServer via CommunicationsManager directly 2009-03-19 18:11:44 +00:00
Justin Clarke Casey eb0c369409 * Add documentation to BaseHttpServer.AddHTTPHandler() 2009-03-19 16:41:23 +00:00
Dr Scofield 0867302e09 reformatting README (just noticed that that line was a bit on the long
side.
2009-03-19 08:47:05 +00:00
Dr Scofield 1caf1c5d96 adding missing ChatSessionRequest voice capability for direct AV-AV calls. 2009-03-19 08:42:59 +00:00
Dahlia Trimble d23f0ec143 Thanks to mpallari for Mantis #3310: Make EventQueueGetModule more inheritable 2009-03-19 07:06:30 +00:00
diva 247a25a7fe Making a couple of methods public. 2009-03-19 03:33:20 +00:00
Justin Clarke Casey c0c929665f * Apply http://opensimulator.org/mantis/view.php?id=3311
* Store script timers in a dictionary rather than a list to make unset much more efficient
* Thanks dslake
2009-03-18 20:24:53 +00:00
diva a7d610ffcc Adds support for unlink-region command in hypergrid. 2009-03-18 16:37:26 +00:00
Melanie Thielker 87822c5d95 Add an event to process undelivered IMs 2009-03-17 23:52:30 +00:00
Justin Clarke Casey 7658e30dfc * minor: remove compiler warning 2009-03-17 21:20:58 +00:00
MW 86d48b73e1 Fixed the looping on llParcelMediaCommandList, now PARCEL_MEDIA_COMMAND_PLAY will make the media play only once like its meant to, and PARCEL_MEDIA_COMMAND_LOOP can be used to make it loop. 2009-03-17 18:18:24 +00:00
Dr Scofield b2de81ebac From: Christopher Yeoh <yeohc@au1.ibm.com>
Attached is a patch which enabled through an OpenSim.ini option the ability
to read long notecard lines. Currently although the data is read from
the notecard it is truncated at 255 characters (same as for the LL servers.
This patch allows the setting of that limit to a different value.

    ; Maximum length of notecard line read
    ; Increasing this to large values potentially opens
    ; up the system to malicious scripters
    ; NotecardLineReadCharsMax = 255

this allows for save/restore functionality using notecards without
having to worry about very short line length limits.
2009-03-17 07:03:53 +00:00
Mike Mazur f28886e26d Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization
Update using statements and prebuild.xml. Also trim trailing whitespace.
2009-03-16 00:12:25 +00:00
Homer Horwitz c9a3a764f1 regionInfo isn't defined here yet, which leads to a NRE. Grid-server
provided us with the data, so let's use it for now. Hopefully
fixes Mantis #3297.
2009-03-15 21:01:04 +00:00
Charles Krinke 5bc386c648 Fixes Mantis#3301. Thank you kindly, MaimedLeech for a patch that:
patch allows wind to be enabled/disabled, and wind strength set, 
from ini file
2009-03-15 20:22:07 +00:00
Charles Krinke 9e0329f1dc Fixes Mantis #3294. Thank you kindly, Godfrey, for a patch that:
Attached is a patch which provides osAvatarPlayAnimation() the ability to 
also trigger animations contained within the same prim as the script, as 
llStartAnimation() does. (It also modifies osAvatarStopAnimation(), 
otherwise the script wouldn't be able to stop animations it had started.)
2009-03-15 19:45:42 +00:00
Charles Krinke 9e4d9e2c3f Fixes Mantis #3289. Thank you kindly, Ewe Loon, for a patch that:
fixes Sporadic Errors in "Dictionary<InstanceData, DetectParams[]" 
Causing total script Failure
2009-03-15 19:39:43 +00:00
diva 95323c3264 Changing a few methods to public. This is the collection of methods that will be moved to a library somewhere else. 2009-03-15 19:21:43 +00:00
Dahlia Trimble fa5fef33a9 fixed propagation of normalized sculpt mesh vertex normals 2009-03-15 09:05:35 +00:00
Jeff Ames fec8aef03a Thanks rtomita for a patch to add handlers for prim scale updates from libomv-based clients. (#3291) 2009-03-14 22:55:17 +00:00
Melanie Thielker ddbf81fa07 Thank you, mcortez, for a patch that fixes a number of long standing
issues with the sun module.
Fixes Mantis #3295
2009-03-13 23:45:02 +00:00
Justin Clarke Casey c04e7cdf2b * Support loading empty folders in an iar 2009-03-13 20:46:53 +00:00
Justin Clarke Casey bd41639a68 * Don't fail the client login if there are no OnClientConnect listeners 2009-03-12 20:38:28 +00:00
Justin Clarke Casey f5ff2eff24 * minor: Lable the heartbeat thread with the region it's beating for 2009-03-12 20:37:15 +00:00
Dr Scofield fa619bdf8c From: Christopher Yeoh <yeohc@au1.ibm.com>
Patch to RegionReady which adds a field which adds to the message
whether the region is ready due to a server startup or due to an oar
file loading.
2009-03-12 18:51:28 +00:00
Justin Clarke Casey a02c3caa0d * Move SceneObject tests into their proper namespace
* Add some more debug code to narrow down where the tests are freezing
2009-03-12 18:13:51 +00:00
lbsa71 33f511ee4b * Another stab at refactoring up the CustomiseResponse function. Two fixes:
* Sometimes, null is a valid return value to indicate 'none found'. doh.
  * Sometimes, the Grid server does not send simURI - this you need to reconstruct yourself. Euw.

(I believe) this solves mantis issue #3287
2009-03-12 10:50:59 +00:00
Mike Mazur 7b2977d625 Move ArchiveConstants to OpenSim.Framework.Archive
- move a couple constants from InventoryArchiveConstants to
  ArchiveConstants, now only one of these is needed
- change InventoryArchiveConstants references to ArchiveConstants
- remove InventoryArchive AssetInventoryServer plugin dependency on
  OpenSim.Region.CodeModules
- trim trailing whitespace
2009-03-12 06:04:17 +00:00
Mike Mazur f784620780 Moving TarArchive to OpenSim.Framework.Archive
We now build OpenSim.Framework.Archive.dll which aims to contain code
used for archiving various things in OpenSim. Also remove trailing
whitespace.
2009-03-12 06:03:59 +00:00
Jeff Ames a8c66444e2 Update svn properties, minor formatting cleanup. 2009-03-12 01:14:54 +00:00
Jeff Ames 6462014250 Thanks rtomita for a patch to fix inventory listings for clients using libomv. (#3285) 2009-03-11 18:46:52 +00:00
Justin Clarke Casey acad0328b2 * Make all coded defaults match settings in OpenSim.ini.example
* In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using
* OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
2009-03-11 18:02:22 +00:00
Dahlia Trimble 669aa46bff update some ini defaults in code - all defaults from beginning of OpenSim.ini.example thru DefaultScriptEngine = "XEngine" 2009-03-11 09:31:02 +00:00
Dr Scofield b6b83be562 From: Alan M Webb <alan_webb@us.ibm.com>
This fixes *another* sync error in a list/dictionary
  iterator. This time in WorldComm. I'm beginning to think
  something is going on...
2009-03-11 09:07:50 +00:00
Dahlia Trimble 5cc372fab4 add a taint to SOP.UpdateShape() - addresses Mantis #3277 2009-03-11 04:13:35 +00:00
Mike Mazur 8606d7d126 Remove chained tests in BasicGridTest.cs.
It's good practice to isolate unit tests so their outcome (pass/fail)
does not depend on whether another test has been run/passed/failed. A
method is used to populate the DB independently for each test, and a
TearDown method cleans up the database after each test.

Also adding extra comment in C-style comment test.
2009-03-11 00:33:34 +00:00
lbsa71 91a096dca6 * Cleanup and CCC (Code Convention Conformance) 2009-03-10 20:27:41 +00:00
Justin Clarke Casey 327720498e * Enable test logging for TestSaveOarV0p2 to capture more information the next time this hiccups 2009-03-10 17:57:04 +00:00
Dr Scofield fd9ba29a03 From: Alan M Webb <alan_webb@us.ibm.com>
Fix a null reference loophole in ScenePresence.
2009-03-10 15:54:00 +00:00
lbsa71 1956930e0d * Removed unused and uncommented file 2009-03-10 09:20:27 +00:00
lbsa71 1b34b94331 * Refactored out Create() methods to ensure proper transformation between RegionProfileData and RegionInfo
* Created ToRegionInfo method, still not using it pending peer review. 
* This is a preparatory commit for a subsequent login service refactoring.
2009-03-10 09:05:06 +00:00
Dr Scofield 973ba9c9b7 From: Alan Webb <alan_webb@us.ibm.com>
This commit fixes the attachment position problem described in
  OpenSim Mantis 2841 (and a couple of duplicate tickets).
2009-03-10 06:14:29 +00:00
Jeff Ames 112a1af3a6 Update svn properties, minor formatting cleanup. 2009-03-10 00:03:26 +00:00
Jeff Ames 278ae3477a Thanks M1sha for a patch to reinstate the original functionality of the TreePopulatorModule.
Note that the planting command 'tree' has been changed to 'tree plant'. (#3264)
2009-03-09 23:31:10 +00:00
Justin Clarke Casey 051096e8ae * minor: remove some mono compiler warnings 2009-03-09 19:58:39 +00:00
Justin Clarke Casey 5a6bc26600 * Address http://opensimulator.org/mantis/view.php?id=3207
* A saved archive now immediately expires the data in the asset cache that it used, rather than retaining all the assets (esp textures) in the cache.
* This is an imperfect solution.  Ideally we would only expire the assets newly requested for the archive (not existing ones).  But doing that would require a lot more 
restructuring.
* I don't believe there are any locking issues due to the locking performed by the underlying memory cache, but please report any issues.
2009-03-09 17:55:08 +00:00
Teravus Ovares f9ebdee1d2 * Tweak llMoveToTarget per mantis 3265
* Add some comments to the Wind Module
* Add the BinBVH decoder/encoder as a scene object (to encode/decode animations programmatically).
* Add m_sitState for upcoming code to improve sit results.
2009-03-09 04:33:53 +00:00
Jeff Ames 385d3a467c Minor formatting cleanup. 2009-03-07 16:16:00 +00:00
idb 93a697b24d Correct a typo, purely cosmetic.
FixesMantis #3263
2009-03-07 14:39:42 +00:00
idb aab1601642 Limit the message length from llInstantMessage to 1024 characters http://wiki.secondlife.com/wiki/LlInstantMessage
Also truncate messages that may exceed the limit set by the packet size. The limit in OpenMetaverse is 1100 bytes including a zero byte terminator.
Fixes Mantis #3244
2009-03-07 14:16:26 +00:00
idb 23b247c519 Added the ability to set User-Agent in llHTTPRequest. No new default value has been set since having no User-Agent seems to work well but the facility is now available to set this if required. Using something based on the pattern of SLs User-Agent may well cause problems, not all web servers respond well to it. See the notes in the SL Wiki http://wiki.secondlife.com/wiki/LlHTTPRequest
Fixes Mantis #3143
2009-03-07 12:58:00 +00:00
idb 1fd57b39df Correct casts so that the target id in the at_target event matches the original target id.
Fixes Mantis #2861
2009-03-07 10:37:15 +00:00
Teravus Ovares 5a49c772ca * Making the minimum ground offset for flying a configurable offset in the OpenSim.ini. This is the code that causes you to rise off the ground when you press the fly button and attempts to keep you above ground automatically when flying in a simulator.
* minimum_ground_flight_offset, by default is 3 meters, as per Kitto Flora  See OpenSim.ini.example for an example.
2009-03-07 07:17:43 +00:00
Teravus Ovares 6c7151109b * fixes mantis 3259
* I'm concerned however that the 'minimum fly height' should really be implemented in ScenePresence and not in the specific physics plugin so that all of the physics plugins can take advantage of it and if desired, a person could swap out the 'minimum fly height' functionality with other functionality.
2009-03-07 06:51:27 +00:00
Jeff Ames 03076b0d33 Update svn properties, minor formatting cleanup. 2009-03-07 02:39:27 +00:00
Jeff Ames 3fe42386e4 Add copyright headers. 2009-03-07 02:11:50 +00:00
Jeff Ames e1f68145be Update svn properties. 2009-03-07 02:00:18 +00:00
Teravus Ovares ebe84907ae * Fixes mantis: #3241
* Uses 'mouselook' or left mouse button down, to determine when to use the camera's UP axis to determine the direction of movement.
* We crouch-slide no more.
2009-03-07 01:18:59 +00:00
Teravus Ovares 3a93bb992f * Added some limits to the maximum force applied per second by llMoveToTarget. Currently, it's 350 times the mass in newtons applied per second, maximum. 2009-03-07 00:27:56 +00:00
Charles Krinke b637a11b58 Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:
llSetHoverHeight() should not clamp the x/y position of an object the way MoveTo does, 
and it should recalculate the absolute height to hover at as an object moves to reflect 
the current ground/water height under it.
Correctly implementing required adjusting the Physics interfaces and implementing at 
the physics plug-in level. The attached is a patch that correctly implements 
llSetHoverHeight() including updates to the ODE physics plug-in.
2009-03-06 23:01:35 +00:00
Justin Clarke Casey fc2c73d5c6 * minor: remove some mono compiler warnings 2009-03-06 21:00:15 +00:00
Justin Clarke Casey f12619b786 * refactor: Remove GetLandOwner function from Scene
* Simplify since the land is never null
2009-03-06 20:44:31 +00:00
Justin Clarke Casey 85774de231 * Improve memory usage when writing OARs
* This should make saving large OARs a somewhat better experience
* However, the problem where saving an archive pulls large numbers of assets into the asset cache isn't yet resolved
* This patch also removes lots of archive writing spam that crept in
2009-03-06 20:12:08 +00:00
Teravus Ovares ac84d3d26b * Fixing a few mass calculation errors suggested by jhurliman 2009-03-05 21:59:27 +00:00
Justin Clarke Casey ff7b20bef1 * Add more status information when an oar is being saved
* Among other messages, a log entry is posted for every 50 assets added to the archive
2009-03-05 21:36:48 +00:00
Justin Clarke Casey 11e1948b57 * Replace Scene.GetLandHeight() with a straight query to Scene.Heightmap (which is used in other contexts) 2009-03-05 21:10:39 +00:00
Justin Clarke Casey 3d70dbd01d * refactor: move media and music url setting from scene into LandObject 2009-03-05 20:53:23 +00:00
Justin Clarke Casey c213a12b57 * simplify media and music url setting since we never get back a null land object 2009-03-05 20:32:35 +00:00
Justin Clarke Casey 6c735e0828 * Replace some string to byte conversions for object/item name/description fields with the LLUtil function that prevents the max string size from being breached 2009-03-05 19:32:27 +00:00
Justin Clarke Casey 0de34e9a18 * remove now unused serialization code 2009-03-05 18:36:37 +00:00
Charles Krinke 62eaddbe14 Fixes Mantis #3255. Thank you kindly, MCortez, for a patch that:
Changes to IWindModule interface: Change from assuming a single array of 
256 Vector2 values to a lookup function that takes region x, y, z and returns a Vector3
* Changed llWind() to use new lookup method of IWindModule
* Moved logic for determining the wind at a given point in the data array from 
llWind() to the Wind Module itself.
2009-03-05 04:24:22 +00:00
Charles Krinke 365b5951ff Fixes Mantis #3194. Thank you kindly, Godfrey for a patch that:
fixes llSetLinkPrimitiveParams() - PRIM_ROTATION rotates the prim 
containing the script, rather than the specified child prim
2009-03-05 03:20:28 +00:00
Charles Krinke f7b914228b Fixes Mantis #3253. Thank you kindly, Godfrey, for a patch that:
Corrects the incomplete implementation of llXorBase64StringsCorrect()
so that it returns the proper reversible result.
2009-03-05 03:15:30 +00:00
Adam Frisby 65990de390 MRM Scripting Changes
* Renames MiniRegionModule to MRMModule to make it more distinct from the actual Mini Region Module[s] executed in Scene.
* Renames MiniRegionModuleBase to MRMBase for convenience. MRM's need to be adjusted to inherit from MRMBase.
2009-03-05 00:52:59 +00:00
Adam Frisby 0e7e2eba14 * Implements a number of members on SOGObject for use with the MRM Script Engine API.
* It's lag-tacular! :D
2009-03-05 00:16:06 +00:00
Adam Frisby f3aac0fa4a * Fleshed out the MRM Module a little.
* Please don't use this yet, it represents a very heavy security risk if you enable it.
2009-03-04 22:14:40 +00:00
Justin Clarke Casey f18400fcfb * For now, restore file extension for default oar name I accidentally removed on the last commit 2009-03-04 20:36:09 +00:00
Justin Clarke Casey b52ac542ad * Add the abilty to load and save iar item nodes where folders have identical names 2009-03-04 20:31:03 +00:00
Adam Frisby e57ac6e0bf * Whoops. Left MiniModule enabled to anyone. (potential security risk). Disabled - edit code to load. 2009-03-04 20:29:50 +00:00
Adam Frisby ea9bb2f741 * More work on MiniRegionModule module. 2009-03-04 20:28:11 +00:00
Justin Clarke Casey b57497fd41 * Add gnu tar format long file name support to tar reading and writing.
* Not actually tested yet though existing code which doesn't require long file names looks fine
2009-03-04 18:33:05 +00:00
Mike Mazur b2135c2029 IObjectFace needs to be public to compile. 2009-03-04 03:58:11 +00:00
Adam Frisby 915b0f2448 * More work on MiniRegionModule module. 2009-03-04 02:29:51 +00:00
Adam Frisby 3538eeafa2 * Implementing some interfaces for aformentioned script engine. Ignore this. 2009-03-04 01:38:22 +00:00
MW 7a3bb77df9 forgotten files 2009-03-03 15:45:52 +00:00
MW 171015f65f Moved Linden protocol login handling to modules in OpenSim.Client.Linden. There are two region modules in there LLStandaloneLoginModule (for standalone mode) and LLProxyLoginModule (for grid mode which just handles incoming expect_user and logoff_user messages from the remote login server)
Changed OpenSim.Framework.Communications.Tests.LoginServiceTests to use the LLStandaloneLoginService (from the LLStandaloneLoginModule) rather than LocalLoginService. Really these login tests should most likely be somewhere else as they are testing specific implementations of login services. 
Commented out the old LocalLoginService as its no longer used, but want to check there are no problems before it gets deleted.
2009-03-03 15:41:21 +00:00
MW 76133d0763 Refactoring of CreateCommsManagerPlugin.
Plus some general cleanup of a few other files (deleting excess blank lines etc)
2009-03-03 12:51:54 +00:00
MW 8ebd5b409a Renamed OpenSimBase m_autoCreateLindenStack to m_autoCreateClientStack 2009-03-02 18:04:00 +00:00
MW 3c46ee9326 Moved the SetupScene methods from RegionApplicationBase to OpenSimBase [Do we really still need RegionApplicationBase?]
Added a flag (bool m_autoCreateLindenStack = true) which says if the ClientStack will be autocreated and initialised when creating regions. This helps with moving ClientStacks to Region modules. 
Currently this flag is hardcoded to true, as it is only for testing at the moment, so you need to change the value in the code if you want to turn off auto creating.
2009-03-02 16:33:11 +00:00
MW ff76102644 Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to void AddScene(IScene x). As there should be no need for the client view to have a reference to Scene. IScene should be all it needs. 2009-03-02 14:42:01 +00:00
MW 1dcbea0144 Removed the commented out InitialiseStandaloneServices and InitialiseGridServices (which are now preformed in CreateCommsManagerPlugin) methods from OpenSimBase and HGOpenSimNode. As if we decided to swap back to the old methods we can always re-add them, rather than leave them commented out. 2009-03-02 11:21:18 +00:00
MW 202f990d2a After another heroic and bloody battle, OpenSim Dino Expedition 1, killed off OsSetParcelMediaTime, which was only ever added for testing. And all the logic code of it has been commented out for a long time. 2009-03-02 11:03:11 +00:00
MW aae39f9e3e As part of a dinosaur hunting expedition, IScenePresenceBody.cs was terminated. The expedition leader, MW, believes it never lead a meaningful life, and is sure it hasn't contributed anything in the last 500,000 years (or 2 years). 2009-03-02 10:52:27 +00:00
MW 7a2985b441 Changed it so only .ini file types are loaded from the (optional) config directory rather all files types in that folder. 2009-02-28 15:16:12 +00:00
MW b83d5c7cdb Added support for reading ini files from a (optional) config folder. This allows the spliting up of opensim.ini into multiple ini files.
The ini files in this folder are loaded after the masterini file (if that is set) and before opensim.ini. 
The default folder it looks for and searches is "bin\config", but that can be set by using the command arg "-inidirectory=<path>" (path is local to bin\) when starting up opensim.exe.
2009-02-27 14:17:57 +00:00
MW 756c517069 Added IRegionCreator interface that all ApplicationPlugins that are creators of Scenes should implement and register with the ApplicationRegistry.StackModuleInterface<>(); So that other plugins can attach to their OnNewRegionCreated event.
Made some changes to IRegistryCore and RegistryCore so they support "Stacked" interfaces.
2009-02-26 22:51:52 +00:00
Sean Dague 7f727bd33e This adds a new osGetAgentIP function with threat level set to High. It
isn't tested, but it doesn't break anything else.  The reason for this
function is to let in world tools be used to coordiante out of world
network services that need access to client ip addresses.
2009-02-26 22:37:02 +00:00
MW e2d30a0244 Moved the Initialisation of the CommunicationsManager to a ApplicationPlugin.
Also in that plugin it registers the IUserService with all the Scenes (as they are created). So now we can start changing over all uses of IUserService, that currently access it from the CommunicationsManager to accessing it from the Scene.RequestModuleInterface call. 
Once that is done we can move the UserService creation out to its own plugin and remove all references to it from the CommunicationsManager. Then we can take the next CommunicationsManager interface and repeat.
2009-02-26 21:30:12 +00:00
Sean Dague 57ab79e331 * Update ScenePresenceTests to reflect current REST communication workflow.
* Fixed an issue with AssetCache where it would break unit tests randomly.

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-02-26 21:29:16 +00:00
Justin Clarke Casey 7b04d1da5e * Apply http://opensimulator.org/mantis/view.php?id=3191
* Make load/save oar and load/save xml2 behave a little better when there is an io problem
* Thanks dslake
2009-02-26 21:00:33 +00:00
Melanie Thielker ed2de7ac82 Plumb in the RetrieveInstantMessages event that is sent by the viewer
when it is ready to receive offline IM
2009-02-26 20:11:55 +00:00
MW 18382ebfd9 Changed the type of the ApplicationRegistry member from RegistryCore to IRegistryCore 2009-02-26 20:11:13 +00:00
MW 33e7c09b7b Added IRegistryCore and RegistryCore to OpenSim.Framework.
Added a ApplicationRegistry to OpenSimBase.
Changed LoadRegionsPlugin so it registers itself to that application registry.
Added a event to LoadRegionsPlugin, that is triggered when it creates a new scene ,although maybe this event should actually be in opensimBase incase other plugins are creating regions (like the RemoteAdminPlugin).
2009-02-26 20:01:20 +00:00
Sean Dague c0c1a31f61 Attempt to fix the "region starts but doesn't load anything" issue 2009-02-26 17:06:06 +00:00
MW de82bf9eb5 Added a PostInitialise method to IApplicationPlugin, this allows us to do work in there knowing that all other ApplicationPlugins have been initialised by that time.
Moved the loadRegions code in LoadRegionsPlugin to the PostInitialise method.
2009-02-26 15:21:06 +00:00
MW 04a6c735d6 Add check in SceneManager to stop opensim.exe crashing if no regions/scenes were loaded. 2009-02-26 15:06:27 +00:00
Justin Clarke Casey 36e648a37a * minor: Remove most mono compiler warnings 2009-02-25 20:53:02 +00:00
Justin Clarke Casey a5c9354df3 * Properly load items into correct folders when an iar is loaded
* At the moment, any existing folders with the same name are reused - will need an option to always create new folders
* not yet ready for general use
2009-02-25 20:07:25 +00:00
Justin Clarke Casey 50dcd66896 * Fix my own unit test
* Disable folder iar creation code for now (though this wasn't actually causing the test failure)
2009-02-25 18:32:39 +00:00
Justin Clarke Casey 17a336f21f * Add InventoryArchiveConstants that I missed from last commit
* This commit also does a first pass at creating folders for an inventory archive (previously everything was dumped in the same destiantion folder).
* This code might not work yet and nobody else should be using it yet anyway :)
2009-02-25 18:07:32 +00:00
Justin Clarke Casey 2d8843968f * Store inventory data in an 'inventory' directory rather than in the root of an iar 2009-02-25 17:30:15 +00:00
Sean Dague 6c8debd3e0 From: Alan Webb <awebb@linux.vnet.ibm.com>
The mono addin filter for the AssetCache is incorrect, this fixes it.
The problem only shows up when you have more than one AssetCache to
choose from.
2009-02-25 14:19:15 +00:00
lbsa71 8306ec9cae * Experimental softening of SOG waiting for update on link - changing from abort to forced update. 2009-02-25 12:26:00 +00:00
lbsa71 41c883ea47 * Refactored SOP.FolderID weirdness by removing calls to empty setter. YEs, I do realize the setter has to be there for legacy reasons, but since the calls will never acually DO anyhting, I'm removing them.
* So, SOP.FolderID is actually a cruft field that should be removed.
2009-02-25 11:01:38 +00:00
Mike Mazur 64c14d2475 Allow /* C-style comments */ in LSL scripts.
This fixes Mantis #3199. opensim-libs SVN r87 contains the corresponding
changes.
2009-02-25 05:37:57 +00:00
Charles Krinke 6515d8be0e Fixes Mantis #3220. Thank you kindly, MPallari, for a patch that:
This patch changes InformClientOfNeighbour, CrossRegion and 
SendRegionTeleport methods to virtual.
2009-02-25 04:38:06 +00:00
Charles Krinke ed7256ac0c Fixes Mantis #3187. Thank you kindly, DoranZemlja for a patch that:
Deals with the multiple warning side affect introduced earlier.
2009-02-25 04:29:02 +00:00
Mike Mazur bdf95e54a2 A few updates necessary for load balancer.
- handle GetUser request for nonexistent user gracefully
- include throttle levels in ClientInfo
- code to save/restore throttles in client stack
- only update/send updates to active clients
- make animation classes serializable
2009-02-25 00:32:26 +00:00
diva e84ac65b58 Close-to-final tweaking with appearance. This time sending *everything*. Addresses mantis #3223. 2009-02-24 23:06:15 +00:00
MW ea26bd4153 First step in separating out the Userserver console command handling to a "module".
Added OpenSim.Grid.UserServer.Modules project/dll which now contains the components of the userserver. With the OpenSim.Grid.UserServer being the setup and initiate exe.
2009-02-24 15:37:03 +00:00
Dahlia Trimble 8afad46d10 remove log4net dependency and from PrimMesher.cs
sync PrimMesher.cs with PrimMesher.dll version 29 on forge
2009-02-24 06:02:44 +00:00
Charles Krinke e9e5c175cd Thank you kindly, TLaukkan (Tommil) for a patch that solves:
If -background=true is specified on the command line, a null pointer exception crashes the server in OpenSim/Region/Application/OpenSimBase.cs in method StartupSpecific. Its trying to dereference m_console which is null, presumably because we're in background mode.
2009-02-23 23:14:04 +00:00
Sean Dague 7d0790447e From: Christopher Yeoh <yeohc@au1.ibm.com>
This patch fixes a bug where if a script in a child prim has taken
control of an avatar when they sit, although permission for camera
control is revoked when they stand, free camera control is not
restored. Currently it is only restored if the script is in the root
prim (though its not clear to me where this happens!).
2009-02-23 12:52:32 +00:00
Jeff Ames f175cb7e8c Update svn properties, add copyright headers, minor formatting cleanup. 2009-02-23 10:36:16 +00:00
Adam Frisby d9cb81e8fe * Commenting out threaded Scene update for the moment.
* It works, but makes certain building tasks slow to update.
2009-02-23 07:57:54 +00:00
Adam Frisby 13b089636d * Fix for recent thread patch - IsAlive apparently is not as reliable as ThreadState. 2009-02-23 07:31:13 +00:00
Adam Frisby c2f3ff872d * Performance Changes:
* Moves Entity Updates into a seperate thread, allowing for OpenSim to utilize a computers CPU more effectively in return for potentially greater user and prim capacity.
* Removes an expensive Sqrt call performed during Update on each object. This should lower CPU requirements for high-prim regions with physics enabled.
* MXP Changes: Centers the region around 0,0 for primitives instead of 128,128. Prim display should now look more correct for MXP viewers.
2009-02-23 06:55:42 +00:00
Mike Mazur 05bbfd57f1 Prevent avatar from walking along z-axis
Thanks mirceakitsune for a patch that prevents the avatar from trying to
walk along the Z-axis in mouselook mode (or left-click the avatar and
walk) while looking up or down.

Fixes Mantis #946.
2009-02-23 04:07:46 +00:00
Charles Krinke 08c76989a7 Mantis#3187. Thank you kindly, DoranZemlja for a patch that:
Adds a warning for an LSL construct that exploits a
popular list memory saving hack.
2009-02-23 02:43:51 +00:00
diva 20eb8e54ac A little bit more tweaking with appearance. Now passing both the wearables and the textures referred to in the Texture faces of AvatarAppearance. The textures are still not being acted upon on the other side, but they will.
Note: will make avies coming from older sims casper or grey. Upgrade!
Related to mantis #3204.
2009-02-23 00:51:31 +00:00
Charles Krinke 8f55b9d735 Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
2009-02-22 20:52:55 +00:00
Melanie Thielker 913654f2c9 Allow delivery of object messages gridwide 2009-02-22 20:17:12 +00:00
Adam Frisby 3cd5ffa82a * Fixes an assumption whereby Scene assumes that each client is capable of producing a circuit. This affects non-Linden derived viewers who do not utilize circuits. 2009-02-22 12:39:46 +00:00
Jeff Ames 818af9d482 Refactor log4net logger handling in script engine. (#3148) 2009-02-22 01:26:18 +00:00
diva 99b051ccbe Addresses some issues with appearance after TPs. Appearance.Owner was not being set, and that's what's being used in SendAppearanceToOtherAgent. Mantis #3204. 2009-02-22 01:26:11 +00:00
Jeff Ames 551bebdc84 Update svn properties, add copyright headers, minor formatting cleanup. 2009-02-22 01:18:49 +00:00
MW 52b2d8732a Applied patch from mantis #3217, which allows Dynamic Images of type RGB (so with no alpha value). Thanks BlueWall. 2009-02-21 21:03:20 +00:00
Charles Krinke cdbd52e55b Thank you kindly, DoranZemlja for a patch that:
Solves the Object-Key problem when using llHTTPRequest()
2009-02-21 17:50:46 +00:00
MW a2546d58a8 Applied patch from mantis #3213. Which adds a check to create region command, to make sure the .xml is passed in the command arguments. Thanks BlueWall 2009-02-21 14:45:10 +00:00
MW 89006da793 Added a check to LLClientView.RegisterInterface<T>(T iface), so that it can't try to add duplicate interfaces and cause a exception. 2009-02-21 14:30:17 +00:00
lbsa71 1cadad9ec6 * Applied a patch that: Added estate ban table to migration scripts and nhibernate mapping. Refactored property getters and setters for estate ban object to support NHibernate.
* Added estate ban table to migration scripts of all supported databases.
* Added nhibernate mapping for EstateBans property of EstateSettings
* Refactored property accessors for EstateBan object.
* Added comments for EstateBan properties.
* Ensured that NHibernate tests pass with NUnitGUI.
* Ensured that nant test target passes.  

This fixes mantis #3210. Thank you, tlaukkan!
2009-02-21 09:39:33 +00:00
Jeff Ames 7a649a758d Add copyright headers. Minor formatting cleanup. 2009-02-21 03:32:25 +00:00
Melanie Thielker d76178f302 Thank you, robsmart, for a patch that allows the shard to be set.
The built-in default is OpenSim, unless a user server url is given, then
that is used, unless "shard" is also goven, then shard takes precedence.
The defult in OpenSim.ini is "OpenSim" for compatibility.
2009-02-21 00:14:47 +00:00
lbsa71 602dafae55 * Renamed and encapsulated m_sceneGraph as SceneGraph for ccc 2009-02-20 17:18:07 +00:00
lbsa71 2e095f5727 * Upped VersionInfo to 0.6.3 and in the process, changed assemblyinfo to 0.6.3.* to better track down dll ref and overwrite problems. 2009-02-20 16:47:31 +00:00
Justin Clarke Casey 01f70de2ea * Consistently lock part.TaskInventory as pointed out in http://opensimulator.org/mantis/view.php?id=3159
* Not locking causes enumeration exceptions as described in this matis
* part.TaskInventory needs to be locked for every access as it's a dictionary
* Extra locking will hopefully not cause any major issues - in places where the enumeration of the dictionary performs other lock or long running operations, the dictionary is 
cloned instead
2009-02-20 14:04:29 +00:00
Melanie Thielker c28b2f799a Revert previous commit 2009-02-20 12:48:46 +00:00
Melanie Thielker 7b1c42836d Committing interface and stubs for IM interception 2009-02-20 12:15:40 +00:00
Mike Mazur a42499c947 Thanks DoranZemlja for a patch implementing non-shortcircuiting in
logical and and logical or in LSL. Fixes Mantis #3174.
2009-02-20 07:40:36 +00:00
diva 33330297d6 THE BIG ANTI-REMOTING SCHLEP -- StartRemoting is no more. Sims in older versions will have a hard time communicating with sims on this release and later, especially if they haven't transitioned to RESTComms at all.
There's still some cleanup to do on assorted data structures, but the main functional change here is that sims no longer listen on remoting ports.
2009-02-20 03:39:50 +00:00
Jeff Ames 7d4846462b Update svn properties, add copyright headers, minor formatting cleanup. 2009-02-20 02:33:54 +00:00
lbsa71 5e39e515f9 * Another stab at removing AssetServer.exe dependencies 2009-02-20 02:26:27 +00:00
diva e725e485fa This moves the 2 friends-related interregion messages out of OGS1 and into the FriendsModule. No functional changes. Those messages were sent over XMLRPC, and that's how it continues to be for now. Just moving this couple of interregion messages out of OGS1, in preparation for the big shlep ahead. 2009-02-20 00:18:18 +00:00
lbsa71 b99d9bdeb1 * Reverted the AssetServer fix, apparently something was dependent on IAssetDataPlugin being in OpenSim.Data 2009-02-19 19:32:53 +00:00
lbsa71 cacf971e3b * moved the Get/PostAssetStreamHandler to the Servers namespace... slowly getting there... 2009-02-19 18:57:59 +00:00
lbsa71 b5502ef3c3 * Extracted IAssetData and moved it to OpenSim.Framework to prepare to get rid of ugly CoreModules dependency on AssetServer.exe
* And yes, the IAssetDataPlugin is misnomed, which became apparent on extracting it.
2009-02-19 18:40:32 +00:00
Justin Clarke Casey 4203cf1503 * refactor: Rename new class AssetGatherer to UuidGatherer to reflect what it actually does 2009-02-19 17:19:08 +00:00
Justin Clarke Casey d2caf4f418 * Do deep inspection when saving inventory items in order to capture all the necessary assets (textures, objects within objects, textures referenced in scripts contained in
objects contained in another object, etc.)
* Not yet ready for general use
2009-02-19 17:08:00 +00:00
lbsa71 5af465a364 * Changed all AssemblyInfo to explicit version 1.0.0.0 to not confuse poor poor Nant. We probably should take the opportunity to let the non-module bins reside in their /bin/Debug dirs later. 2009-02-19 14:51:33 +00:00
Melanie Thielker c98a9d1ccd Make the implementation of the message transfer module protected virtual
throughout
2009-02-19 13:02:11 +00:00
MW 74e3a85492 reverted last revision, until we decide how to handle capturing IM's 2009-02-19 12:38:17 +00:00
MW 1b65020b41 Added a event to IMessageTransferModule (and MessageTransferModule) so that other modules can capture IM messages and do custom handling of them. As just attaching to Client IM events doesn't really support this, as they would still get routed through the normal process and could give back errors. 2009-02-19 11:54:53 +00:00
Melanie Thielker eb143d556d Force plugin state update when region crossing 2009-02-19 05:31:17 +00:00
Melanie Thielker e7c05744c0 Try this, then :) remove just one line from script serialization,
hunting the bug
2009-02-19 05:24:19 +00:00
Melanie Thielker 4e2dc730fd Refix the fix, adding a forgotten line 2009-02-19 05:18:23 +00:00
Melanie Thielker 2478d38b85 Attempt to fix a Windows only race in thread termination 2009-02-19 05:16:25 +00:00
Melanie Thielker 863556f2cc Thank you, Snowdrop, for a patch that makes the callback ID parameter
usable. Applied with formatting changes, please don't introduce
K&R style indentations into OpenSim
Fixes Mantis #3190
2009-02-19 03:09:56 +00:00
Charles Krinke 7e0e9ef179 Mantis#3188. Thank you kindly, BlueWall, for a patch that:
Adding the ability to set the background color for osSetDynamicTextureData in the extra data: bgcolour:value (see http://msdn.microsoft.com/en-us/library/aa358802.aspx [^] for color names)
2009-02-19 02:51:32 +00:00
Melanie Thielker b51a0e9960 Fix region crossing for unscripted prims, avoid costly SEH 2009-02-19 01:14:26 +00:00
Melanie Thielker 53fc65c907 Make in-code provisions for the tests. Tests would fail because the
required file system objects are not present in the test harness.
This makes the main code ignore the failure, therefore the test succeeds.
Not elegant and maybe a unit test guru has a better way. Marked as a TODO
2009-02-18 23:28:04 +00:00
Melanie Thielker 0b25107c94 Fix standalone / simulator local script crossings. 2009-02-18 22:57:36 +00:00
Melanie Thielker 0086f9bd92 Fix the windows sharing violations on script crossings 2009-02-18 22:32:25 +00:00
diva f1795fd9b0 Stops animations on Teleports, to conform with what the viewer does. 2009-02-18 21:28:54 +00:00
Justin Clarke Casey 89f2589f6c * Change AssetGatherer method access so that only methods which are worth calling from the outside are public 2009-02-18 21:02:43 +00:00
diva 2a13e046db Fixes height on Basic Physics in local teleports. Plus some small refactoring. 2009-02-18 20:10:40 +00:00
Justin Clarke Casey d971b9f06b * minor: comment out a few more [de]serialization sog timing messages 2009-02-18 20:04:14 +00:00
Justin Clarke Casey a7dea4ee12 * Move asset gathering code from oar module to OpenSim.Region.Framework since this is useful in a variety of situations
* Comment out one oar test since I think somehow the two save tests are causing the occasional test failures
2009-02-18 20:00:21 +00:00
Justin Clarke Casey 5e4cad07eb * Make save iar behave properly if the nominated inventory path does not exist
* load iar probably still fails for this
2009-02-18 19:26:10 +00:00
diva 1fa8a7ce29 Restoring method 2 of linking regions in HG, which was commented out for some bizarre reason. Fixes mantis #3141. Thanks Vinc for providing an alternative patch, which wasn't used but served to expose the mix-up. 2009-02-18 16:11:34 +00:00
Sean Dague 8ed631307b From: Alan Webb <awebb@linux.vnet.ibm.com>
I've changed the extension point name, and the internal references that
used the same string. I also fixed up the messaging around the asset
loader so that it is more explicit.
2009-02-18 13:15:07 +00:00
Sean Dague 383f8b3ac6 From: Christopher Yeoh <yeohc@au1.ibm.com>
The attached patch implements osGetDrawStringSize that looks like:

vector osGetDrawStringSize(string contentType, string text, string
fontName, int fontSize)

in LSL. It is meant to be used in conjunction with the osDraw*
functions. It returns accurate information on the size that a given
string will be rendered given the specified font and font size.
This allows for nicely formatted and positioned text on the generated
image.
2009-02-18 12:56:36 +00:00
diva d784205527 Improved log message. 2009-02-18 03:50:09 +00:00
diva 3f25128e77 Adds support for preserving animations on region crossings and TPs.
Known issue: after TP, the self client doesn't see the animations going, but others can see them. So there's a bug there (TPs only, crossings seem to be all fine).
Untested: did not test animation overriders; only tested playing animations from the viewer.
2009-02-18 01:49:18 +00:00
diva c381bee515 Makes SP.CopyFrom a bit more robust with respect to sims in older versions which still don't have the new appearance management code. 2009-02-17 23:46:19 +00:00
Melanie Thielker 33331167b5 Fix a typo. i + i is not 2 times me 2009-02-17 20:08:35 +00:00
Melanie Thielker 7c1305a327 Re-fixing the fix :/ 2009-02-17 19:33:25 +00:00
Melanie Thielker d94c67e953 One-liner to fix an omission 2009-02-17 19:30:35 +00:00
Dr Scofield 6fbc1f2b23 - additional code to get ConciergeModule to do truly async broker updates
- adding watchdog timer async web request
- making broker update timeout configurable
2009-02-17 18:27:01 +00:00
Justin Clarke Casey e28738c13b * Assign incoming items with a random UUID so that archives can be loaded more than once
* Also remove a duplicate write archive call in the unit test which might be causing test failures for people using mono 2.2 (though not 1.9.1, it would seem)
2009-02-17 18:19:24 +00:00
Justin Clarke Casey d205cb5260 * extend inventory archive save test to check for the presence of the item file in the saved archive 2009-02-17 17:40:48 +00:00
diva d347b59ca4 Addresses mantis #3181. Waiting for confirmation from the reporter. 2009-02-17 17:38:11 +00:00
Justin Clarke Casey af57937760 * Apply http://opensimulator.org/mantis/view.php?id=3068
* This enables parsing of xml files and files obtained via http for the -inimaster option as well as -inifile
* Thanks StrawberryFride!
2009-02-17 17:12:10 +00:00
Justin Clarke Casey 4e779bbd81 * switch to pulsing monitors to perform test sync instead of events, since this doesn't allow one to accidentally forget to reset the event 2009-02-17 16:51:09 +00:00
Justin Clarke Casey 014e9e2c6d * Get rid of a unit test race condition based on my misreading of the AutoResetEvent docs
* Hopefully this will reduce the spike in build failures seen in the past few days (since I introduced an addition oar test)
2009-02-17 16:25:59 +00:00
Justin Clarke Casey 46fd31346d * Apply http://opensimulator.org/mantis/view.php?id=3178
* Moves llEmail() delay to after e-mail send rather than before, in line with SL
* Thanks DoranZemlja
* Last build failure looks like a glitch, but one that has already happened twice recently which I need to look at
2009-02-17 16:04:43 +00:00
Justin Clarke Casey 6bcf7cbb2c * Apply http://opensimulator.org/mantis/view.php?id=3179
* This slightly extends a lock in WorldCommModule so that it covers the GetNewHandle method which states in it's doc that it assumes locking has happened before the method is 
called
* Thanks DoranZemlja
2009-02-17 15:55:56 +00:00
Justin Clarke Casey 829c84e69f * Apply http://opensimulator.org/mantis/view.php?id=3167
* Clamps textured map rgb values to 0-255
* Thanks DoranZemlja
2009-02-17 15:47:53 +00:00
Justin Clarke Casey 229b69e044 * Establish InventoryArchiveSaved event for unit tests
* This is done on the inventory archiver module directly rather than Scene.EventManager - the module seems the more appropriate location
2009-02-17 15:39:18 +00:00
Melanie Thielker 3130784934 Re-add the objectID field to the anim pack, that was deemed unneccessary
and dropped nonths ago, because it is required to get smooth region
crossings with AO running. Without it, in some corner cases, anims will
continue to run in an unstoppable state.
2009-02-17 04:16:42 +00:00
diva 2c272762f8 Small change on dealing with ODE physics, so that this warning doesn't happen: "[PHYSICS]: trying to change capsule size, but the following ODE data is missing - Shell Body Amotor". That warning occurred in MakeRoot, because of the call to SetSize, immediately after making the avie physical. 2009-02-17 03:14:08 +00:00
Mike Mazur 76c0935ec7 - remove the Metadata property from AssetBase and return all previous
properties as before
- prefix private variables with m_ in AssetBase.cs
- related to Mantis #3122, as mentioned in
  https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html
- all services will likely need to be upgraded after this commit
2009-02-17 01:36:44 +00:00
diva 7cc9062137 Major change to how appearance is managed, including changes in login and user service/server. Appearance is now sent by the user service/server along with all other loginparams. Regions don't query the user service for appearance anymore. The appearance is passed along from region to region as the avie moves around. And, as before, it's stored back with the user service as the client changes the avie's appearance. Child agents have default appearances that are set to the actual appearance when the avie moves to that region. (as before, child agents are invisible and non-physical). 2009-02-17 00:35:52 +00:00
Dr Scofield d97dd2bdb4 cleanup 2009-02-16 20:13:59 +00:00
Dr Scofield 4e1f060dd1 From: alan webb <alan_webb@us.ibm.com> & dr scofield <drscofield@xyzzyxyzzy.net>
This changeset fixes a rather nasty script compile bug that manifests
itself under heavy load.
2009-02-16 20:01:54 +00:00
Justin Clarke Casey 93837807ff * refactor: remove AssetCache field hanging off Scene
* This is always available at Scene.CommsManager.AssetCache
2009-02-16 19:15:16 +00:00
Justin Clarke Casey ec07e1aad6 * Iniital inventory archive test code. Doesn't actually do any testing yet 2009-02-16 18:33:05 +00:00
Justin Clarke Casey 9dadf7adfd * Apply http://opensimulator.org/mantis/view.php?id=3165
* Corrects behaviour of llListSort()
* Thanks DoranZemlja!
2009-02-16 16:31:07 +00:00
Justin Clarke Casey 8b513beefa * minor: print out status messages at start and end of inventory archive loading and saving 2009-02-16 16:22:52 +00:00
Sean Dague f4bec00057 From: Alan Webb <awebb@linux.vnet.ibm.com>
The change makes two principal implementation changes:

[1] It removes the hard coded set of possible asset server client
implementations, allowing any arbitrary implementation that has been
identified to the PluginLoader as an appropriate extension. The
extension point for asset server client extension
is /OpenSim/AssetServerClient. All of the old configuration rules have
been preserved, and any of the legacy configuration values will still
work as they did before, except the implementation is now loaded as a
plug-in, rather than as a hard-coded instantiation of a specific class.
The re-hashing of IAssetServer as an extension of IPlugin made upgrading
of the implementation classes a necessity.

Caveat: I have not been able to meaningfully test the crypto-grid
clients. I believe they should work correctly, but the refactoring
necessary to handle plug-in based initialization (vs constructor-based
initialisation) admits the possibility of a problem.

[2] The asset cache implementation, previously introduce as a hard-code
class instantiation is now implemented as an IPlugin. Once again the
previous (configurationless) behavior has been preserved. But now it is
possible for those interested in experimenting with cache technologies
to do so simply by introducing a new extension for the asset cache
extension point (/OpenSim/AssetCache).

I've tested all of the configuration settings, after applying the patch
to a newly extracted tree, and they seem to work OK.
2009-02-16 12:20:31 +00:00
Dr Scofield 81bb87168f cosmetic: adding region name to logging statement 2009-02-16 09:17:55 +00:00
Melanie Thielker 37a00427bc Thank you, cmickeyb, for a patch to ass two string functions
to OSSL.
Fixes Mantis #3173
2009-02-16 01:58:26 +00:00
Melanie Thielker 7d77e0e703 Thank you, patnad, for a patch that adds 3 new discovery functions
to OSSL.
Applied with changes.
Fixes Mantis #3172
2009-02-16 01:22:37 +00:00
diva 312b0f91c4 More guards around SetHeight. 2009-02-15 20:02:13 +00:00
idb 98e7ea015c Fix exception when standing up.
Fixes Mantis #3170
2009-02-15 16:12:58 +00:00
Melanie Thielker 272a319a3e Thank you, Vytek, for a patch that streamlines the delay in the email
module and changes SMTP authentication (applied with changes)
Fixes Mantis #3168
2009-02-15 13:54:34 +00:00
diva 9b19c65450 Guarding the new call to SetHeight in MakeRoot, so that ODE doesn't complain when it's 0. 2009-02-15 06:12:11 +00:00
diva 52c5b75174 Moving SendInitialData sort of back to where it was before, so that it doesn't interfere with the unit tests. 2009-02-15 05:50:07 +00:00
diva 3d5a9e6748 This started as way to correct Mantis #3158, which I believe should be fixed now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently. 2009-02-15 05:00:58 +00:00
Dahlia Trimble 7731c055e4 Set sculpt map alpha to 255 prior to scaling and meshing. Addresses Mantis #3150 2009-02-15 04:00:00 +00:00
Melanie Thielker 7ea2812a9e Thank you, DoranZemlja, for a patch that addresses some moe llGetNextEmail
issues.
Fixes Mantis #3145.
2009-02-15 01:06:03 +00:00
diva a2d17dfff1 Restores the HGWorldMap functionality that has been reduced since a recent refactoring of the WorldMapModule. 2009-02-14 21:26:20 +00:00
Melanie Thielker 4bc52888be Thank you, DoranZemlja, for a patch that implements local inter-object email
delivery.
Leaving Mantis #3145 open so that more code can be added.
2009-02-14 21:25:22 +00:00
idb 67b0ba71da Add an override for the % operator.
Fixes Mantis #3157
2009-02-14 18:09:08 +00:00
diva 622e7b4c7d This hopefully fixes a long-standing annoying behavior related to neighbour regions going up & down while avies are logged in (mantis #2701, perhaps? maybe not). This is the bug mentioned 2 commits ago. If this proves to work well in OSGrid, there's a lot of old code cleaning to do. 2009-02-14 17:17:48 +00:00
diva 5655233ad0 Making initialized an instance variable again. My last commit wrote over justin's r8383, for some strange reason. 2009-02-14 16:56:37 +00:00
diva 217ffee8cb Moved RegionUp to REST/LocalComms. The original functionality has been entirely maintained, although it will have to be revisited soon, because it's buggy. 2009-02-14 16:37:55 +00:00
Melanie Thielker d31bf02eaf Thank you, patnad, for a patch that removes the "Subdivision of" text
when dividing land.
Fixes Mantis #3154
2009-02-14 12:24:26 +00:00
idb 63a1cab7fe Correct llGetNumberOfPrims to include sitting avatars in the count. 2009-02-13 21:56:50 +00:00
Justin Clarke Casey bc9a013f52 * minor: remove mono compiler warnings 2009-02-13 20:51:22 +00:00
Melanie Thielker a8f3d625cb Guard the values used to set the cursor position in the real time console 2009-02-13 20:49:23 +00:00
Justin Clarke Casey b71d68c9bc * Change static field "initialized" in RestInterregionComms to an instance field
* This was the cause of teleport tests interfering with each other
2009-02-13 20:12:11 +00:00
Justin Clarke Casey d307109e1a * refactor: move alert commands from Scene to DialogModule 2009-02-13 19:03:18 +00:00
Justin Clarke Casey a46c9b0eea * Quieten down log messages from the Friends module 2009-02-13 18:02:24 +00:00
Justin Clarke Casey d31810d548 * add file missing from last commit 2009-02-13 17:41:48 +00:00
Justin Clarke Casey 92232663e4 * refactor: Move LazySaveGeneratedMapTile from scene to WorldMapModule 2009-02-13 17:40:52 +00:00
Justin Clarke Casey 3b147f814f * Remove old Scene.CreateTerrainTexture code that is now handled by the world map module 2009-02-13 17:15:49 +00:00
Justin Clarke Casey 42bd38960c * Apply http://opensimulator.org/mantis/view.php?id=3149
* If the texture does not contain any discard levels the last image packet was not sent
* Thanks Snowdrop
2009-02-13 17:02:26 +00:00
Justin Clarke Casey 88b273bc71 * refactor: Move export map function to world map module from scene 2009-02-13 16:43:20 +00:00
Dr Scofield 6600a7a9bc fixing crash due to make-child and make-root stepping on each other's toes 2009-02-13 16:11:52 +00:00
diva 1b4a615690 Commented the tests for region crossings for now -- they need to be substantially changed because of the callback from region B triggered by the client. 2009-02-13 04:08:28 +00:00
diva 96113e5660 And finally... region crossings entirely over RESTComms/LocalComms. No more remoting for agent movements. WARNING: This breaks region crossing compatibility with previous versions. 2009-02-13 03:45:08 +00:00
Jeff Ames 163c1026d1 Fix some compiler warnings. Minor formatting cleanup. 2009-02-13 02:52:08 +00:00
Jeff Ames 95d53d48d4 Add copyright headers. Minor formatting cleanup. Fix some compiler warnings. Fix some m_log declarations. 2009-02-13 02:06:28 +00:00
diva a54758eef3 Bug fix in prim crossing: making it clear when the local object needs to be cloned (regions on the same instance) and when it doesn't (regions on different instances). 2009-02-13 00:49:58 +00:00
diva ad1e2e0b8b Fixes a bug in the ScenePresence test itself. 2009-02-12 23:38:41 +00:00
diva 7a274a7e1d Makes region crossings asynchronous. Moved the bulk of the original code out of ScenePresence and into SceneCommunicationService, where it should be (next to RequestTeleportToLocation). No changes in the crossing mechanism itself, yet. But this change opens the way to doing crossings as slowly as it needs to be, outside the simulator Update loop.
Note: weirdnesses may occur!
2009-02-12 23:23:44 +00:00
Justin Clarke Casey 9177f28710 * Make it possible to load and save inventory archives while a user is not logged in on standalone mode but not on grid mode
* No user functionality yet
2009-02-12 19:54:19 +00:00
Sean Dague 5959e42683 large scale fix for svn props after "the great refactor" 2009-02-12 18:59:45 +00:00
diva 8ed9c3b8cd Commented a couple of not very useful log messages that are cluttering the log in sims that have objects belonging to foreign users. 2009-02-12 18:43:49 +00:00
Justin Clarke Casey e2b2ac8715 * Remove a change which shouldn't have made it into the last commit
* Rogue change affected grid only
2009-02-12 18:37:27 +00:00
Justin Clarke Casey 34ef01615c * Add missing OpenSIm.Framework.Communications ref for Wdinwos builds 2009-02-12 18:31:56 +00:00
Justin Clarke Casey f74326c1b0 * move userinfo for inventory archiving up to module class so that it only has to be done once 2009-02-12 17:41:09 +00:00
Justin Clarke Casey e7427f21bd * Remove some pointless CachedUserInfo != null tests since these are already made in earlier code 2009-02-12 17:17:04 +00:00
Justin Clarke Casey 31ca3a8d4d * refactor: Move RequestInventoryForUser() from service to CachedUserInfo
* This simplifies callers in most cases - CachedUserInfo is already handling the rest of the fetch inventory work anyway
2009-02-12 17:07:44 +00:00
Sean Dague 058ec414b4 * Added XEngine tests and gathered other ScriptEngine
Tests together

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-02-12 17:02:54 +00:00
lbsa71 801da4346a * optimized usings. 2009-02-12 09:53:12 +00:00
Dahlia Trimble d21601d497 Thanks Kitto Flora for a patch that adds automatic min fly height to ODE - Mantis #3134 2009-02-12 07:58:10 +00:00
diva 4ee99e2aab Sending this to Justin, so that he can see what's wrong with the StandaloneTeleportTests when we add RESTInterregionComms module to the ScenePresenceTests. 2009-02-12 04:26:13 +00:00
diva 98bfeabf94 Makes ban of HG users exactly the same as ban of local users, that is upon AddClient and not before. 2009-02-12 02:03:36 +00:00
diva 5dae1ddb5a Fixes mantis #3121. 2009-02-12 01:09:51 +00:00
diva b6e7e5ed42 Enforce estate bans on Teleports. 2009-02-11 21:07:41 +00:00
Justin Clarke Casey 83105211bc * minor: remove some mono compiler warnings 2009-02-11 20:36:17 +00:00
Justin Clarke Casey 9b6035c2a6 * When an inventory archive is loaded, immediately update the client's inventory if that client is online at that region server
* Not useable yet
2009-02-11 20:24:41 +00:00
Justin Clarke Casey 8645c7482d * Change SendBulkUpdateInventory from two methods to one which accepts an InventoryNode 2009-02-11 19:57:45 +00:00
Justin Clarke Casey e12981ef1b * Establish a common InventoryNodeBase class from InventoryItemBase and InventoryFolderBase 2009-02-11 19:29:59 +00:00
Justin Clarke Casey 162a59ba17 * Refactor inventory archive code to allow direct invocation in order to support future unit tests
* Add a file I missed out from the last commit (the build was probably fine without it)
2009-02-11 18:46:51 +00:00
Justin Clarke Casey 04d6a810b6 * More inventory archive invocation to a proper region module
* Not ready for use yet
2009-02-11 17:34:12 +00:00
Charles Krinke 6b187ae196 Thank you kindly, FrankNichols for a patch that:
The following patch fixes http://opensimulator.org/mantis/view.php?id=3107 
[^] by changing call from setRot to llSetRot, the later handles 
child prim being rotated relative to root prim in linked set.
2009-02-11 16:01:56 +00:00
Dr Scofield f70e580f86 From: Christopher Yeoh <yeohc@au1.ibm.com>
This changeset add the RegionReady module code. The module sends a
message on a configurable channel when an oar file has finished
loading or if the script engine has emptied its queue for the first
time (eg server startup). Config is something like this:

[RegionReady]
enabled = true
channel_notify = -800

The module also knows if there was an error with startup.
2009-02-11 14:35:07 +00:00
Melanie Thielker c754160dee If an instance contains only one region, select it in the console by default 2009-02-10 23:40:22 +00:00
Sean Dague 83347360c3 fix a typo where the High Southwest height was getting set to the Low
Southwest height
2009-02-10 23:31:49 +00:00
Melanie Thielker 9bfbfa381a Add proper handling for shared vs. unshared modules to the command
interface. Shared modules will now only get added once, so the command
handler is called once per module, not once per scene. Removal of scenes
has no adverse effects. Nonshared modules will be called for each scene.
2009-02-10 23:15:48 +00:00
diva b4be9baa4a Fixes the problem of attachment offset after crossings/TPs. Hopefully it fixes mantis #3126, as well as other random displacements. The problem was that the new object at the receiving region was being marked as attachment before AttachObject was called. That made its AbsolutePosition be the position of the avie, and that was what was being given to AttachObject. 2009-02-10 22:54:05 +00:00
Justin Clarke Casey 8c157a7aae * Remove load and save inventory commands from the console since these are actually experimental and the storage format may soon undergo incompatible changes
* If you were using these please uncomment the code before rebuilding, but be aware that old files may become incompatible soon
2009-02-10 19:33:09 +00:00
Justin Clarke Casey bd4955468e * minor: Remove SOG XML2 serialization log messages for now 2009-02-10 19:00:10 +00:00
Justin Clarke Casey 0cd5a353cf * Stop OpenSim crashing if an exception from a command makes it right up to the top of the stack 2009-02-10 18:50:25 +00:00
Justin Clarke Casey 25bc7a44cd * Implement merging of oars in code
* Not fully tested yet and not yet available as an option from the user console
2009-02-10 18:43:36 +00:00
Justin Clarke Casey 879338499f * extend load oar test to check that an object was actually loaded 2009-02-10 16:56:35 +00:00
Justin Clarke Casey 566bc33824 * Fix build break, parentheses in the wrong place 2009-02-10 15:46:38 +00:00
Justin Clarke Casey 5b7a5696e5 * Overwrite the old saved OpenSim.ini file saved in response to a crash if one already exists 2009-02-10 15:35:41 +00:00
Dr Scofield a99285ecc6 fixing ConciergeModule to follow coding conventions 2009-02-10 14:32:23 +00:00
Sean Dague ac6657d0f1 From Rob Smart <SMARTROB@uk.ibm.com>
In SL if llAbs() is called with the minimum integer value of -2147483648
it will return that value untouched without error.

this patch replicates the SL functionality.

OpenSim currently throws an overflow exception: number too small under
mono or a "System.OverflowException: Negating the minimum value of a
twos complement number is invalid. " under .NET
2009-02-10 13:36:42 +00:00
Dr Scofield 180be7de07 this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point.  what
has happened is that OpenSim.Region.Environment.Modules has been split
in two:

- OpenSim.Region.CoreModules: all those modules that are either
  directly or indirectly referenced from  other  OpenSim packages, or
  that provide functionality that the OpenSim developer community
  considers core functionality:

      CoreModules/Agent/AssetTransaction
      CoreModules/Agent/Capabilities
      CoreModules/Agent/TextureDownload
      CoreModules/Agent/TextureSender
      CoreModules/Agent/TextureSender/Tests
      CoreModules/Agent/Xfer
      CoreModules/Avatar/AvatarFactory
      CoreModules/Avatar/Chat/ChatModule
      CoreModules/Avatar/Combat
      CoreModules/Avatar/Currency/SampleMoney
      CoreModules/Avatar/Dialog
      CoreModules/Avatar/Friends
      CoreModules/Avatar/Gestures
      CoreModules/Avatar/Groups
      CoreModules/Avatar/InstantMessage
      CoreModules/Avatar/Inventory
      CoreModules/Avatar/Inventory/Archiver
      CoreModules/Avatar/Inventory/Transfer
      CoreModules/Avatar/Lure
      CoreModules/Avatar/ObjectCaps
      CoreModules/Avatar/Profiles
      CoreModules/Communications/Local
      CoreModules/Communications/REST
      CoreModules/Framework/EventQueue
      CoreModules/Framework/InterfaceCommander
      CoreModules/Hypergrid
      CoreModules/InterGrid
      CoreModules/Scripting/DynamicTexture
      CoreModules/Scripting/EMailModules
      CoreModules/Scripting/HttpRequest
      CoreModules/Scripting/LoadImageURL
      CoreModules/Scripting/VectorRender
      CoreModules/Scripting/WorldComm
      CoreModules/Scripting/XMLRPC
      CoreModules/World/Archiver
      CoreModules/World/Archiver/Tests
      CoreModules/World/Estate
      CoreModules/World/Land
      CoreModules/World/Permissions
      CoreModules/World/Serialiser
      CoreModules/World/Sound
      CoreModules/World/Sun
      CoreModules/World/Terrain
      CoreModules/World/Terrain/DefaultEffects
      CoreModules/World/Terrain/DefaultEffects/bin
      CoreModules/World/Terrain/DefaultEffects/bin/Debug
      CoreModules/World/Terrain/Effects
      CoreModules/World/Terrain/FileLoaders
      CoreModules/World/Terrain/FloodBrushes
      CoreModules/World/Terrain/PaintBrushes
      CoreModules/World/Terrain/Tests
      CoreModules/World/Vegetation
      CoreModules/World/Wind
      CoreModules/World/WorldMap

- OpenSim.Region.OptionalModules: all those modules that are not core
  modules:

      OptionalModules/Avatar/Chat/IRC-stuff
      OptionalModules/Avatar/Concierge
      OptionalModules/Avatar/Voice/AsterixVoice
      OptionalModules/Avatar/Voice/SIPVoice
      OptionalModules/ContentManagementSystem
      OptionalModules/Grid/Interregion
      OptionalModules/Python
      OptionalModules/SvnSerialiser
      OptionalModules/World/NPC
      OptionalModules/World/TreePopulator
2009-02-10 13:10:57 +00:00
Melanie Thielker a1393db7f0 Stopgap measure: To use gridlaunch, or GUI, start opensim with
OpenSim.exe -gui=true
2009-02-10 12:25:29 +00:00
diva 08ef0ddd22 Commented out a problematic test that needs more careful revision. 2009-02-10 00:15:30 +00:00
diva d9d5a56f1d Fixes a failed unit test on ScenePresences tests. That test unit needs some fixing too. 2009-02-09 23:12:49 +00:00
Jeff Ames a3d14832af Update svn properties, minor formatting cleanup. 2009-02-09 22:49:05 +00:00
diva 2c685bff14 Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP.
The two most notable changes in the crossing process were:
* Object gets passed in only one message, not two as done before.
* Local object crossings do not get serialized, as done before.
2009-02-09 22:27:27 +00:00
Sean Dague 8088802c21 From Alan Webb <awebb@linux.vnet.ibm.com>
These changes replace all direct references to the AssetCache with
IAssetCache. There is no change to functionality. Everything works as
before.

This is laying the groundwork for making it possible to register
alternative asset caching mechanisms without disrupting other parts of
OpenSim or their dependencies upon AssetCache functionality.
2009-02-09 21:47:55 +00:00
Justin Clarke Casey a034b640da * Add the ability to type help <command> for more detailed help about a specific command if any is available 2009-02-09 20:52:04 +00:00
Sean Dague 66dc421be7 a last set of files that seem to have embedded ^M in them 2009-02-09 20:06:06 +00:00
Justin Clarke Casey d1d93fae6c * Restore show information for the OpenSim region server (version, info, threads, etc.) 2009-02-09 18:11:09 +00:00
Melanie Thielker 2fe9915951 Reinstate the KickUserCommand handler, which was commented out by
another dev whiel I was putting the reference to it back in
2009-02-09 16:34:21 +00:00
Melanie Thielker 8a9128ccce Correct a delegate in OpenSim.cs
Fixes Mantis #3117
2009-02-09 16:21:13 +00:00
Justin Clarke Casey f95b8b3863 * Reinstate tests that are now in CoreModules 2009-02-09 15:57:53 +00:00
Dr Scofield b1739cbbfd fixing warnings. 2009-02-09 10:40:12 +00:00
Dr Scofield 07804f6937 This patch implements llLookAt to the extent that an object will correctly
rotate and point to the target, however it doesnt yet use the damping or
strength parameters.

From: Robert Smart <smartrob@uk.ibm.com>
2009-02-09 10:04:54 +00:00
Dr Scofield a89d097355 starting phase 2 of the OpenSim.Region.Environment commit: relocating
OpenSim.Region.Environment.Modules.Agent en bloc to OpenSim.Region.CoreModules
2009-02-09 09:16:15 +00:00
Mike Mazur 9a33a4733e Thanks Tommi Laukkanen for a patch that allows the
CSCodeGeneratorTest.TestStringsWithEscapedQuotesAndComments unit test to
pass on Windows. Fixes Mantis #3104.
2009-02-09 00:59:02 +00:00
Teravus Ovares d85fce99f4 * Once again, fixing linked prim collisions by putting AbsolutePosition = AbsolutePosition; back in the linking routine. Why was it removed? It's critical to the physics scene.
* Fixes mantis #3108
2009-02-08 18:05:12 +00:00
Teravus Ovares c0c330988f * Some minor cleanup
* sealed OdeScene
2009-02-08 17:41:15 +00:00
Teravus Ovares 26ca3e26bf Reverts patch from tuco/mikkopa/sempuki mantis #3072 2009-02-08 17:25:02 +00:00
Dahlia Trimble 8cc327cfa3 send group name in binary bucket in chatterbox invitation eventqueue message 2009-02-08 10:50:22 +00:00
Teravus Ovares b60931b686 * Limit the total number of joints created per frame to the maximum possible without causing a stack collision.
* This fixes crashing on large sets of physical prims because of stack collisions (assuming you follow the directions on linux for starting ode with ulimit).   After the maximum joints are created, objects will start to fall through the ground and be disabled.   Not the best solution, but it's better then a crash caused by a stack collision with the process exceeding the maximum available memory/recursions per thread.
* Make a clean region, make a stack of 5000 prim, 20 layers high.  Make them physical, *SLOW*, but no crash.
2009-02-08 03:02:43 +00:00
Teravus Ovares 08a9a85376 * Fixes colliding with the terrain lower then 0 and higher then 256m
* The actual AABB of the heightfield on the Z is now determined by the minimum and maximum heightfield value in the terrain array (assuming it's a reasonable number).  This might optimize collisions in simulators that have a small difference between minimum and maximum heightfield values.
2009-02-08 01:05:09 +00:00
diva 665269a277 * Removed the duplicate AddCapsHandler that existed in ScenePresence.MakeRootAgent; CAPs are already in place when this runs.
* Moved MoveAgentIntoRegion further down in the CompleteMovement method.
* changed a couple of methods from protected to public in SceneCommunicationService
2009-02-08 00:54:56 +00:00
diva 0031489072 Bug fix related to the filling out the remoting port in RegionInfo. It still must be there because of attachments. 2009-02-07 23:51:30 +00:00
lbsa71 262acf61c4 * Refactored UserLoginService.CustomiseResponse to be (almost) text-wide identical to LocalLoginService.CustomiseResponse in order to be able to pull them up. 2009-02-07 20:16:58 +00:00
Charles Krinke 63fd4c0fb2 Thank you kindly, TLaukkan (Tommil) for a patch that:
Created nunit test for LSL API and example test for 
llAngleBetween which was marked untested in wiki. 
Run new test succesfully with NUnitGUI and nant build.
2009-02-07 18:11:04 +00:00
diva ff0fa12903 Adds support for HG linking to specific regions within an instance. The format is Host:Port:Region. Refactored the linking code from MapSearchModule to HGHyperlink, so that it can be used both by the MapSearchModule and the Console command. 2009-02-07 16:10:23 +00:00
Sean Dague 6bd2979486 the parameters for llAtan2 were inverted before passing to Math.
Thanks to Rob Smart for pointing this out.
2009-02-07 13:16:27 +00:00
Melanie Thielker 54c6a920ba Replace the console for all OpenSim apps with a new console featuring command
line editing, context sensitive help (press ? at any time), command line
history, a new plugin command system and new appender features thet let you
type while the console is scrolling. Seamlessly integrates the ICommander
interfaces.
2009-02-07 12:25:39 +00:00
lbsa71 4d4402158e Thank you dslake for a patch that:
* fixes mantis #3092: User Server sets agent starting position to passed x/y/x instead of x/y/z
2009-02-07 09:45:56 +00:00
Justin Clarke Casey a6b21a3b83 * minor: Apply second patch from http://opensimulator.org/mantis/view.php?id=3089
* This adds more explanation for the new proxy settings in OpenSim.ini.example
* Also does some formatting correction
* I did some additional reformatting on top of that
2009-02-06 21:56:50 +00:00
Justin Clarke Casey fae20712a9 * reinstate OpenSim/Region/Framework/Scenes/Tests
* should bring us back up to 240 tests
2009-02-06 21:37:10 +00:00
Justin Clarke Casey 84659396b8 * Make the module loader display which module failed if there was a loading problem
* Such failures are now fatal to grab the user's attention.
* However, they could be made non-fatal (just with a loud error warning) if this proves too inconvenient
2009-02-06 19:12:04 +00:00
Justin Clarke Casey 00a3cbd6fa * Implement help <command> from the region console
* So at the moment once can type 'help terrain fill' as well as 'terrain fill help'
* Current implementation is a transient hack that should be tidied up soon
2009-02-06 18:18:01 +00:00
Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.

The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.

I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
Dahlia Trimble 3465447e17 more eventqueue endian madness 2009-02-06 09:58:23 +00:00
Dahlia Trimble 5cef64f564 move RegionDenyAgeUnverified parameter to AgeVerificationBlock in parcel properties event queue message. Addresses Mantis#3090 2009-02-06 08:53:30 +00:00
Dahlia Trimble 28820e6185 Thanks cmickyb for a patch (Mantis#3089) that adds support for proxy in http requests 2009-02-06 01:25:59 +00:00
Justin Clarke Casey f8c372721b * minor: remove mono compiler warning 2009-02-05 22:03:23 +00:00
Justin Clarke Casey fae5d25e82 * Apply http://opensimulator.org/mantis/view.php?id=3056
* Clamps negative values to zero when a terrain is exported in LLRAW format, since LLRAW doesn't support negative values.
* Thanks jonc!
2009-02-05 21:54:22 +00:00
Justin Clarke Casey 10aa027ec8 * Remove CommanderTestModule as there are several normal modules which effectively fulfil this function 2009-02-05 21:46:57 +00:00
Justin Clarke Casey 3027b6ad27 * cheap hack to make module help information more accurately reflect what command text needs to be typed
* Should disappear soon
2009-02-05 21:46:04 +00:00
Justin Clarke Casey 732cd838b1 * Make existing module commanders register as help topics
* Typing help will now give a list of these topics at the top (as well as the rest of the current help stuff)
* Typing help <topic> will give information about commands specific to that topic
2009-02-05 21:35:59 +00:00
Justin Clarke Casey 9a666bda02 * Use the commander name to register module commanders instead of providing the information twice 2009-02-05 19:54:22 +00:00
Justin Clarke Casey 65448cd02d * refactor: Split out module Command class into a separate file 2009-02-05 19:34:23 +00:00
Justin Clarke Casey 18100eee50 * Remove unused region info list from OpenSimBase.
* The same information is available via SceneManager
2009-02-05 18:47:39 +00:00
Justin Clarke Casey d04025ff3d * refactor: Move module handling code up into SceneBase from Scene, reducing the large number of different things that Scene does 2009-02-05 18:36:53 +00:00
Sean Dague efcf00ee60 From: Christopher Yeoh <yeohc@au1.ibm.com>
This patch fixes the problem where if an object containing a script is
deleted at the same time as an object containing the same script is
rezzed, it can result in the assembly file being deleted after the
second object script initialisation has found it but not started using
it yet, resulting in the script not starting up.
2009-02-05 16:12:51 +00:00
Teravus Ovares 2a998d6cd7 * Add the second version of the experimental ObjectAdd Cap. It will handle both versions currently. 2009-02-05 13:43:36 +00:00
Teravus Ovares 8f31210432 * Committing an experimental ObjectAdd module. Intended to work with http://jira.secondlife.com/browse/VWR-8049 .
* Catherine contacted us and gave us a LLSD dump to study for implementation.
* Still needs to be tested.  May not produce expected results.
2009-02-05 06:44:46 +00:00
Justin Clarke Casey 577064fb9d * minor: remove deprecated and unused terrain method from SceneManager
* other minor tidy up
2009-02-04 20:37:20 +00:00
Justin Clarke Casey a1da605706 * Introduce a new "default" option for asset_database in the [STORAGE] section
* This option makes OpenSim use the usual db based asset service in standalone, and the grid based one in grid mode
* The other options can (local, grid, etc) can still be used explicitly as before
* Also change OpenSim.ini.example and the surrounding explanative text
2009-02-04 18:56:12 +00:00
diva be3e676d33 Addresses a race condition that happened between the viewer and the departing region wrt the creation of the child agent in the receiving region, and that resulted in failed TPs. 2009-02-04 16:31:48 +00:00
MW 8d6bd1b650 Added a ForceSceneObjectBackup method to Scene, which as it says forces a database backup/update on the SceneObjectGroup.
This is now called at the beginning of DeRezObject, so we know the database is upto date before we attempt to delete a object. 
Fix Mantis #1004 
Which happened because Database backups don't happen if a object is still selected, so when you select a part in a link-set and then unlink it and then delete it, all without unselecting the prim at all. The unlink changes never get updated to the database. So then when the call to delete the prim from the database happens, which is called with the SceneObjectId. That SceneObjectId is never found, as the database still has that prim as part of another link set. 
It is possible that these changes might have to be reverted and for us to find a different method of fixing the problem. If the performance overhead is too high or it causes any other problems.
2009-02-04 16:00:39 +00:00
Mike Mazur 0c03a48fb2 - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
- trim trailing whitespace
2009-02-04 00:01:36 +00:00
Justin Clarke Casey 1adb8c33b2 * Add another object to the existing save oar test 2009-02-03 20:45:18 +00:00
Justin Clarke Casey 1c0df5e40f * Address http://opensimulator.org/mantis/view.php?id=3076 by actually eliminating the redundant enable = true commented example
* Comment out some startup verbosity from the module if we haven't enabled it
2009-02-03 20:16:15 +00:00
Justin Clarke Casey 2009d1aa01 * Fission SceneObjectTests into basic and linking sets 2009-02-03 20:13:34 +00:00
Justin Clarke Casey 984cf94375 * Lock the parts for the old group while we're clearing it as well - not much point doing one without the other
* Shouldn't result in any deadlocks as I don't think there are any locks in the calling code
2009-02-03 19:36:57 +00:00
Justin Clarke Casey cff7664a37 * Mark the old group after linking as deleted
* Add unit test assertions to check this
2009-02-03 19:13:17 +00:00
diva 4ea2749b37 OK, commenting the return again :-/ 2009-02-03 19:03:01 +00:00
Justin Clarke Casey b2de0a3ae6 * Now clearing parts list in the old group after a link has occurred
* Adjusted existing link tests to reflect this and added some new assertions
2009-02-03 18:48:04 +00:00
Justin Clarke Casey 35f9f2545d * Lock parts while they're being duplicated to prevent possible race conditions with other parts changers
* This shouldn't provoke any deadlocks since the callers aren't taking any other locks beforehand
2009-02-03 18:06:24 +00:00
Justin Clarke Casey a9e76ce847 * minor: remove some pointless assignments in SOG.Copy() that had already been done by MemberwiseClone() 2009-02-03 17:50:25 +00:00
Teravus Ovares c80733cc98 * Fixes mantis #3070 2009-02-03 14:11:52 +00:00
Mike Mazur 949ae6136e Change access levels from private to protected to facilitate
subclassing; also add new method signatures. Thanks tuco and mikkopa.
Fix Mantis #3072.
2009-02-03 08:31:08 +00:00
Mike Mazur e12b0a2496 - move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs to
OpenSim/Data/IAssetData.cs
- remove some trailing whitespace
2009-02-03 05:20:16 +00:00
Mike Mazur f8e45e8e98 Rename IAssetProviderPlugin to IAssetDataPlugin aligning with the other data plugins. 2009-02-03 05:20:03 +00:00
Justin Clarke Casey 2c2f10e156 * Establish OnOarFileSaved EventManager event and subscribe to that instead of passing in a waithandle to the archiver
* This matches the existing OnOarFileLoaded event
* This brings up the question of how these things can be made generic so that they don't have to be tied into EventManager, but that's a topic for another day
2009-02-02 20:59:12 +00:00
Justin Clarke Casey 13a5243d76 * As per http://opensimulator.org/mantis/view.php?id=3065
* Copy OpenSim.ini to _OpenSim.ini on crash instead of opensim.ini
* This makes it work on Linux/Mac(?) as well as Windows
2009-02-02 20:01:50 +00:00
idb 49946cb7aa Restore llGetSunPosition to its former self.
Fixes Mantis #2195
2009-02-02 19:20:12 +00:00
Justin Clarke Casey 176920f8d3 * Make it more obvious that there is an enabled switch for chat in OpenSim.ini.example.
* Add default information for other chat settings
2009-02-02 17:27:23 +00:00
Justin Clarke Casey 6f9c1e3bcc * Stop the instant message module from trying to register for the message transfer module in PostInitialise() if it hasn't actually been enabled 2009-02-02 17:22:20 +00:00
Justin Clarke Casey e0cef010f3 * Small tweak to move name replacement in friendship offer since server side requests don't want the lookup 2009-02-02 17:19:57 +00:00
Dr Scofield 3682212fbf [previous VectorRender patch was from: Robert Smart
<SMARTROB@uk.ibm.com>]

clean up.
2009-02-02 14:57:20 +00:00
lbsa71 8a098bf12c * Minor refactoring and comments updates
* Ignored some gens
2009-02-02 14:57:01 +00:00
Dr Scofield 7ec667d279 [patching previous patch and also taking the chance of fixing the
previous commit message]

This patch reimplements the Draw method in the VectorRenderModule which is
used to create dynamic textures.

The previous version was limited to creating square dynamic textures, it
also didnt allow for dynamically loading an image containing transparency
except at 256x256.

The extraParams string in such functions as osSetDynamicTextureData can
now be passed a comma seperated string of name value pairs which set the
width,height and alpha value of dynamic textures. e.g.
"height:512,width:2048,alpha:255"

Backward compatibility is still preserved so passing the old params of
either a string integer "256" "512" will still work in the same fashion as
will passing "setAlpha" on its own
2009-02-02 13:58:01 +00:00
Dr Scofield b9db1b1345 Merge branch 'vector' into OpenSimulator.org 2009-02-02 11:40:34 +00:00
lbsa71 4e5e70491b * Removed erroneous reference to the Data.Base Framework 2009-02-02 11:27:58 +00:00
Jeff Ames 496ed4488d Minor formatting cleanup. 2009-02-02 09:01:00 +00:00
Teravus Ovares aabaa35af7 * Adding the Tree module configuration options to OpenSim.ini.example
* Adding an option to use the tree module to manage the trees in the simulator (grow/reproduce/die)
* Setting it to off by default in an effort to reduce the number of threads in use by default
* You can also turn it on in a 'one off' way with 'tree active true' on the console. To 'one off' turn it off, it's 'tree active false'.  The permanent way to do that, however is in the opensim.ini.
2009-02-02 06:04:03 +00:00
diva dee6ad7154 Putting the return back in AddCapsHandler upon attempt at adding CAPs twice. The return seems to have been commented in 8038, as an attempt at fixing multiple TP problems later identified to be deadlocks. CAPs should never be overwritten, or the viewer can get confused. Right now this method is erroneously being called twice because of legacy code. I'll fix that later, after further testing. 2009-02-01 20:36:10 +00:00
Charles Krinke 50536c66a0 Thank you kindly, TLaukkan (Tommil) for a patch that:
Added osTeleportAgent with region coordinates to 
support hyper grid scripted teleports.
2009-02-01 17:41:33 +00:00
Teravus Ovares 469b35d2bb * Adding a few fields to the Land data responder that the client is complaining about (and older clients are crashing on) 2009-02-01 17:16:36 +00:00
idb aad843fc2c Correct the method signature on llMakeFountain. 2009-02-01 15:12:32 +00:00
diva 3bd0df18b7 More on dynamic hyperlinks. Making the 4096 check (deregistration of region) work in grid mode. 2009-02-01 02:20:57 +00:00