Melanie
b451cc1ebb
Merge branch 'master' into careminster-presence-refactor
2011-05-08 20:23:06 +01:00
dahlia
eaa33cf478
adjust avatar terse update packet filter distance error threshold based on avatar speed
2011-05-06 16:56:54 -07:00
Justin Clark-Casey (justincc)
04ecd748d9
remove further mono compiler warnings
2011-05-06 22:47:41 +01:00
Diva Canto
74e981e796
One more bug fix concerning library items that weren't being copied to user's inventory. Also commented verbose debug message.
2011-05-06 09:56:27 -07:00
Diva Canto
eafc01cf8f
Bug fix: iars under Library weren't being loaded.
2011-05-06 09:08:24 -07:00
Melanie
4beb0c9b9b
Merge branch 'master' into careminster-presence-refactor
2011-05-05 09:49:10 +01:00
Diva Canto
6d34932775
Merge branch 'master' into caps
2011-05-04 20:30:33 -07:00
Melanie
6008ffe943
Merge branch 'master' into careminster-presence-refactor
2011-05-05 00:34:48 +01:00
Diva Canto
6c503e75ac
Put the previous state back in the attachments in case the agent transfer fails.
2011-05-04 12:04:35 -07:00
Diva Canto
a0f3b23065
Merge branch 'master' into caps
2011-05-04 07:31:32 -07:00
dahlia
4c59d57596
use getters instead of member variables in velocity network filter code and add some more descriptive comments.
2011-05-04 03:29:06 -07:00
dahlia
13ab00e45a
adjust terse avatar update filtering to send updates when distance traveled does not match expected distance, rather than at a fixed time period. this should smooth avatar motion somewhat when moving in a straight line and velocity is constant.
2011-05-03 19:47:50 -07:00
Melanie
61263e2ce3
Some private changes to the prioritizer: 30m steps instead of 10 and disable
...
the broken frontback math. Much better user experience.
2011-05-03 16:58:39 +02:00
Melanie
aa73f99de6
Revert the CM prioritizer to the core version
2011-05-03 16:44:45 +01:00
Melanie
af55eda16b
Merge branch 'master' into careminster-presence-refactor
2011-05-03 14:26:18 +01:00
Diva Canto
f79400e94c
Broke down Caps.cs into a generic Caps object that simply registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps.
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Renamed a few methods that were misnomers.
Compiles but doesn't work.
2011-05-01 18:22:53 -07:00
Diva Canto
f0bf64b6de
Merge branch 'master' into caps
2011-05-01 09:11:16 -07:00
Diva Canto
00e94b0ba8
Check for RegionID instead of RegionHandle. Other minor tweaks
2011-04-30 16:53:11 -07:00
Diva Canto
d8ee0cbe1c
First stab at cleaning up Caps. Compiles. Untested.
2011-04-30 09:24:15 -07:00
Melanie
99b35d3ca6
When coming in from a legacy region without fatpacks, start scripts the
...
usual way
2011-04-30 16:20:20 +01:00
Melanie
8a398ef02d
When coming in from a legacy region without fatpacks, start scripts the
...
usual way
2011-04-30 16:01:54 +02:00
Melanie
27891fddcf
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2011-04-30 14:23:20 +02:00
Melanie
d1cf1fe3d7
Merge branch 'master' into careminster-presence-refactor
2011-04-30 14:37:37 +01:00
Melanie
98fe37051a
Set the attachment data on scripted rez to allow toasters to work.
2011-04-30 14:22:46 +02:00
Diva Canto
4d5d6222f7
Delaying starting the scripts on TPs and crossings until the agent is root.
2011-04-29 17:09:48 -07:00
Diva Canto
0d49611f6d
Remove the scripts of the attachments in the departing region and recreate them if fail.
2011-04-29 15:52:06 -07:00
Diva Canto
73caa4e94a
Minor correction to yesterday's changes. Make normal prim crossing (no attach) work well again.
2011-04-29 08:42:51 -07:00
Diva Canto
97790075fe
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-04-28 20:47:34 -07:00
Diva Canto
9892e115cc
Fatpack message on agent transfers: 1 message only (UpdateAgent) containing the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
2011-04-28 20:19:54 -07:00
Justin Clark-Casey (justincc)
cd7517ccb9
Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.
...
Addresses http://opensimulator.org/mantis/view.php?id=5444
Fix is to stop the asset transaction calling UpdateInventoryItem() since the caller is doing it anyway, which is more correct.
This did not effect scripts.
2011-04-28 22:59:12 +01:00
Justin Clark-Casey (justincc)
50aa93137d
Fix a bug where physical objects rezzed with an initial velocity by script do not receive this velocity.
...
This is a minimal fix for the 0.7.1 release, pending a non copy/paste solution.
This hopefully addresses http://opensimulator.org/mantis/view.php?id=5457
The bug was introduced in commit 3ba5eeb
2011-04-28 00:59:21 +01:00
dahlia
16f6f55f2d
network traffic reduction - decrease update frequency for moving avatars when velocity is unchanged
2011-04-26 16:22:44 -07:00
Melanie
57efed988c
Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
2011-04-26 23:41:57 +01:00
Melanie
e713b7e3bb
Try to repair attachments ion the fly if they are detached and reattached.
2011-04-26 23:18:52 +02:00
Mic Bowman
1505fbb647
Add back the high prioritization for other avatars in the
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BestAvatarResponsiveness prioritizer.
2011-04-26 08:54:05 -07:00
Melanie
a6c53b1ba2
Merge branch 'queuetest' into careminster-presence-refactor
2011-04-25 23:26:37 +01:00
Mic Bowman
77ab7ce084
Fixed the transmission of throttles from root agent to child
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agents. Child throttles are based on the number of child agents
known to the root and at least 1/4 of the throttle given to
the root.
2011-04-25 15:11:29 -07:00
Mic Bowman
1d7c83c39f
Merge branch 'master' into queuetest
2011-04-25 08:41:21 -07:00
Mic Bowman
a3bd769cb3
Added a second immediate queue to be used for the BestAvatar policy
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and currently used for all of an avatars attachments by the other
policies. Also changed the way items are pulled from the update queues
to bias close objects even more.
2011-04-22 14:55:23 -07:00
Melanie
0c68fbdb1a
Merge branch 'master' into careminster-presence-refactor
2011-04-21 23:06:01 +01:00
Melanie
398bb2149a
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-04-21 23:04:01 +01:00
Melanie
13d6e05d5a
Implement agent limits
2011-04-21 23:03:38 +01:00
Melanie
a1dce960d7
Add fix a minor bug
2011-04-21 22:45:46 +02:00
Melanie
282e116f94
Honor agent limit for region crossings and teleports
2011-04-21 22:34:49 +02:00
Justin Clark-Casey (justincc)
e36cab99fd
minor: small amount of method doc and some commented out odds and ends
2011-04-21 18:45:05 +01:00
Justin Clark-Casey (justincc)
63c1b7e475
Alter uuid gather so that it properly analyzes coalesced objects.
...
This should correct save all the assets required for the items within the coalesced objects in an IAR. This should also correctly gather the items on hypergrid takes.
2011-04-21 18:12:29 +01:00
Melanie
204b8b7b7e
Merge branch 'queuetest' into careminster-presence-refactor
2011-04-21 16:51:39 +01:00
Melanie
09b6d717bf
Merge branch 'master' into careminster-presence-refactor
2011-04-21 16:28:29 +01:00
Mic Bowman
7759bda833
Added an "immediate" queue to the priority queue. This is
...
per Melanie's very good suggestion. The immediate queue is
serviced completely before all others, making it a very good
place to put avatar updates & attachments.
Moved the priority queue out of the LLUDP directory and
into the framework. It is now a fairly general utility.
2011-04-20 21:58:49 -07:00
Justin Clark-Casey (justincc)
71114d4ad1
refactor: rename DeleteToInventory() to CopyToInventory()
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DeleteToInventory() is misleading - it is the caller that decides whether to delete or not
2011-04-18 21:34:26 +01:00
Melanie
d1913f2429
Merge branch 'master' into careminster-presence-refactor
2011-04-18 20:17:29 +01:00
Mic Bowman
452ae375f0
Merge branch 'master' into test-merge0418
2011-04-18 11:29:43 -07:00
Melanie
474910c9d6
Merge branch 'master' into careminster-presence-refactor
2011-04-17 18:48:53 +01:00
Justin Clark-Casey (justincc)
66a62678e5
get rid of all traces of the now used mock service infrastructure
2011-04-15 01:37:27 +01:00
Justin Clark-Casey (justincc)
54e8855819
remove mock asset service for tests in favour of always using the real one
2011-04-15 01:23:26 +01:00
Justin Clark-Casey (justincc)
a0d80140f2
Make all the objects in a coalescence reappears after being loaded from an IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing.
...
From pure code inspection, it looks like the uuid gatherer may get most asset uuids because the scene object serializer naively pulls non-root parts from all contained scene objects into one mega-object. However, root part uuids may well still be missing, and there may be other odd artifacts from this bug.
It appears that storing the size of the coalescence and the offsets is redundant, since one can work out this information from the position data already in the scene object groups.
2011-04-15 00:42:06 +01:00
Justin Clark-Casey (justincc)
4b05e667cb
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-04-14 20:15:34 +01:00
Mic Bowman
22b307ea1c
Merge branch 'master' into queuetest
2011-04-14 11:59:25 -07:00
Justin Clark-Casey (justincc)
aaf9125869
simplify coalesced object tests by using existing scene object set up utils
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this change makes it possible to set an absolute position on a group before it is put into a scene.
2011-04-14 17:33:55 +01:00
Mic Bowman
6ed6b46aad
Comment out the warning if the prioritizer runs without a fully
...
initialized scene presence. Not sure why we are dumping updates
to a client that isn't there yet...
2011-04-13 21:01:51 -07:00
Mic Bowman
3fe22126ca
First pass at moving object property requests into a queue similar
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to the entity update queue. The number of property packets can
become significant when selecting/deselecting large numbers of
objects.
This is experimental code.
2011-04-13 15:37:25 -07:00
Justin Clark-Casey (justincc)
c81f5bfc5c
Adjust the quanterions used in the rez coalsced object tests to get sensible bounding box and offset numbers.
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Extend test to check position of objects in the rezzed coalescence.
2011-04-13 22:29:12 +01:00
Justin Clark-Casey (justincc)
68cc5b46fe
refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer.
2011-04-13 21:48:16 +01:00
Justin Clark-Casey (justincc)
58efd761d1
Add coalesced scene objects class and serializer. This is currently only used by the TestRezCoalescedObject() regression test.
...
This structure matches the existing one for SceneObjects and will allow code to be reused by the uuid gatherer, other tests, etc.
Test is not yet fully implemented due to a bug in rezzing coalesced objects where they all get the same name as the item.
Only one object should get the same name as the item, which appears to be the one selected last when the the objects were coalesced in the first place.
This bug will be addressed shortly.
2011-04-13 21:17:43 +01:00
Diva Canto
5c870fce54
Bug fix in object serialization -- sculpt data was wrong.
2011-04-12 19:45:33 -07:00
Justin Clark-Casey (justincc)
b0889ed92a
refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersection byte
2011-04-12 22:30:43 +01:00
Justin Clark-Casey (justincc)
8e0d2cc43b
If an object is rezzed directly from a prim inventory then give it the rotation it was stored with.
2011-04-12 22:21:46 +01:00
Justin Clark-Casey (justincc)
3ba5eeb6c3
Allow a null rotation to be passed in to RezObject so that we can control whether to use the serialized rotation or not. Not used yet.
2011-04-12 22:15:40 +01:00
Justin Clark-Casey (justincc)
98d7de22dc
Fix (add) ability to rez objects by dragging them out of another prim's inventory.
...
This should happen if the client supplies a task ID with the RezObject call.
The rez goes through the same code as llRezObject(), so the same perms are applied.
Rotation isn't yet preserved, this should be fixed shortly.
2011-04-12 18:31:41 +01:00
Melanie
42b96a8be0
Merge branch 'master' into careminster-presence-refactor
2011-04-12 00:27:39 +01:00
Justin Clark-Casey (justincc)
d6948b15c4
Make it more obvious when it happens that DLL plugin loading fails. Improve exception output on Windows.
2011-04-11 21:51:17 +01:00
Mic Bowman
ebc249e3be
Changed the "not in scene" check in the prioritizier to just
...
a warning. There appears to be a race condition on slow logins
that attempts to prioritize before the scene presence is fully
initialized.
2011-04-10 17:02:40 -07:00
Mic Bowman
0bd06d8ba8
Fixed the prioritizer functions for the new priority queues
2011-04-10 16:57:02 -07:00
Mic Bowman
77cf9405de
Implements adaptive queue management and fair queueing for
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improved networking performance.
Reprioritization algorithms need to be ported still. One is
in place.
2011-04-10 16:57:02 -07:00
Melanie
738daadace
Merge branch 'master' into careminster-presence-refactor
2011-04-08 04:16:29 +01:00
Melanie
33dd74e410
Add support for the new display name related functions in LSL. This does not
...
implement the display names functionality as such, but it allows scripts
that are display name aware to function as if the display name were implemented
and set to the avatar name.
2011-04-08 03:50:27 +02:00
Justin Clark-Casey (justincc)
9bc2705f37
Fix bug where on duplication, the root part local id was continually used in populating the local id scene object index instead of each part's local id
2011-04-06 20:52:36 +01:00
Justin Clark-Casey (justincc)
8318915d7e
Signal prim count taint if the AbsolutePosition of a scene object changes.
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This updates prim counts correctly if an object is moved by something other than an avatar (e.g. scripts, region modules)
Create TestMoveOwnerObject() regression test for this case.
2011-04-06 20:48:00 +01:00
Melanie
407c2b1823
Merge branch 'master' into careminster-presence-refactor
2011-04-06 09:22:55 +01:00
Justin Clark-Casey (justincc)
2497962360
Change some text to make the autoreturn mechanism more obvious, and align with the fact that it's one word rather than two.
2011-04-05 22:25:00 +01:00
Justin Clark-Casey (justincc)
0e465da187
remove now unused individual LandData prim counts.
...
However, the calls to the land management module to record prims need to remain, since they were also being used to return owner object lists, etc.
This is probably why prim counts were being done there in the first place.
2011-04-05 21:25:54 +01:00
Justin Clark-Casey (justincc)
f58941e89f
Make the "All Estates" option work from the client (this makes chosen changes to all the estates that the user owns).
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This applies to adding/removing estate users, groups, managers and bans.
This is the application of the AllEstates_0.5.patch from http://opensimulator.org/mantis/view.php?id=5420
Thanks very much, Snoopy!
2011-04-05 01:30:13 +01:00
Melanie
b385d4aa03
Implement taking of coalesced objects.
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WARNING!!!!!
You can TAKE them, but you can't REZ them again. Only the first of the contained
objects will rez, the rest is inaccessible until rezzing them is implemented.
Also, rotations are not explicitly stored. This MAY work. Or not.
2011-04-03 20:24:44 +01:00
Melanie
e8e940e33e
Make CHANGED_OWNER work for deeding and god-mode in-world change
2011-04-03 14:16:41 +01:00
Melanie
89a65df160
Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
2011-04-03 14:15:29 +01:00
Melanie
4256693a9e
Make CHANGED_OWNER work for deeding and god-mode in-world change
2011-04-03 13:50:19 +02:00
Melanie
3a113f9902
A stab at making CHANGED_OWNER work
2011-04-01 22:04:29 +01:00
Melanie
3053b60143
Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
2011-04-01 21:52:04 +01:00
Melanie
95e524dde1
A stab at making CHANGED_OWNER work
2011-04-01 18:49:53 +02:00
Melanie
329fa73695
Merge branch 'master' into careminster-presence-refactor
2011-04-01 07:44:43 +01:00
Justin Clark-Casey (justincc)
8022400bd4
Remove unused Datastore parameter from RegionInfo (legacy from early 2008)
2011-03-31 22:16:09 +01:00
Tom
f7276dda02
Flag root prim changes for persistence
2011-03-27 14:20:25 -07:00
Melanie
a62b435a39
Merge branch 'master' into careminster-presence-refactor
2011-03-27 21:41:54 +01:00
Tom
2d2a1acfae
Upgrade terse to full update on root rotation change. Not entirely sure why, but it seems that the terse update causes the first prim to rotate improperly on occasion (only temporary, it's fixed by the full update on deselect, but this will prevent confusion.)
2011-03-27 13:43:32 -07:00
Tom
553a195493
Fix issues with UpdateRootRotation and also increase efficiency
2011-03-27 13:09:19 -07:00
Justin Clark-Casey (justincc)
f2d2470c25
When an object is duplicated, add it to the full/local id SOG indexes as well as Entities
2011-03-26 02:24:32 +00:00
Justin Clark-Casey (justincc)
bfd9cc44b4
When an object is duplicated, add the dupe to the uuid/local id indexes as well as the basic entities list.
...
Added a prim counts test to reinforce this - shift-copy was no incrementing prim count. This will sometime become a basic scene test.
New code needs to be refactored so we just call SceneGraph.AddSceneObject(). This will happen in the near future.
With this, basic owner prim counts on a single parcel appear to be working fine (with the same previous existing taint calls as used by the land management module).
More work to do.
2011-03-26 02:05:53 +00:00
Justin Clark-Casey (justincc)
3d0e072d50
Merge branch 'master' into primcounts
2011-03-26 00:57:52 +00:00
Justin Clark-Casey (justincc)
26d16567e1
Make SceneGraph.ForEachSOG() execute once for each SOG, not once for each prim (e.g. a SOG with 3 prims would have the action executed three times).
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To do this, a new SceneObjectGroupsByFullID index in SceneGraph which just index's prims by their root part UUID, in order to avoid the inefficiency of filtering existing lists.
Existing callers to SceneGraph.ForEachSOG() did not fail due to the multiple per SOG action executions - they were probably just much less efficient.
Code suggests that no callers expected ForEachSOG() to execute actions on sog multiple times
2011-03-26 00:53:19 +00:00
Justin Clark-Casey (justincc)
f30bf429c2
refactor: rename SOG collections in SceneGraph to make it clearer that they are indexing each part's UUID, not just the root part.
2011-03-26 00:42:48 +00:00
Justin Clark-Casey (justincc)
6ae04448f7
Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule.
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In order to pass ILandObject into IClientAPI.SendLandProperties(), had to push ILandObject and IPrimCounts into OpenSim.Framework from OpenSim.Region.Framework.Interfaces, in order to avoid ci
Counts are showing odd behaviour at the moment, this will be addressed shortly.
2011-03-25 23:05:51 +00:00
Justin Clark-Casey (justincc)
7f5019b0f2
Add ILandObject.IPrimCounts for the new prim count module.
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Not functional yet, but tests now act against this object rather than interrogating the module directly
2011-03-25 21:47:54 +00:00
Melanie
8338b74d3f
Add giving lists of items to another prim
2011-03-25 02:39:17 +01:00
Justin Clark-Casey (justincc)
d011896341
Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to listen for that rather than EventManager.OnParcelPrimCountAdd
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OnParcelPrimCountAdd had the wrong semantics for the PrimCountModule - it was invoked for every entity in the scene, not just new ones, which would screw up the untainted count.
Extend automated test for this scenario.
2011-03-23 21:53:14 +00:00
Justin Clark-Casey (justincc)
b34743e5fe
Add an initial confidence-building TestAddObject() for prim counts.
2011-03-22 23:47:36 +00:00
Kitto Flora
764e8c2a43
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2011-03-22 20:33:24 +00:00
Melanie
c330f89fb1
Add some more fields to Estate settings and make them work.
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Run alter table estate_settings add column AllowLandmark tinyint not null default 1, add column AllowParcelChanges tinyint not null default 1, add column AllowSetHome tinyint not null default 1;
to make this work.
2011-03-22 10:43:43 +01:00
Justin Clark-Casey (justincc)
7acade00b9
On initial setup, include estate and regions names in questions to make it clearer what they relate to.
2011-03-21 23:26:35 +00:00
Justin Clark-Casey (justincc)
2d1f0d224c
minor: slightly adjust previous method doc.
2011-03-21 22:27:16 +00:00
Justin Clark-Casey (justincc)
793bfb5a66
add method doc to IEstateDataService and IEstateDataStore interfaces
2011-03-21 22:25:20 +00:00
Justin Clark-Casey (justincc)
d3a20a1e92
On initial region registration, if the user chooses the option to make the region part of an existing estate, then list the existing region names.
2011-03-21 21:37:06 +00:00
Melanie
13aae75ad8
Prevent god users from being stopped logging into a region
2011-03-16 22:43:49 +01:00
Melanie
3dc877c59f
Merge branch 'master' into careminster-presence-refactor
2011-03-14 14:48:00 +00:00
Justin Clark-Casey (justincc)
b821f748ac
For objects loaded from an IAR, make sure the CreatorID points towards the OSP resolved ID if newer CreationData is not present.
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This should resolve issues where the creator for rezzed objects was being shown as "Unknown user" where previous behaviour was to show the OSP resolved account.
This is being done by parsing the serialized objects and updating the CreatorID if no CreationData exists. This operation might be expensive for sculpties where the sculpt texture is inlined with the object data. Will just have to see.
This relies on the IAR streaming inventory data before asset data (as is currently the case). Will need to introduce more stringent checks for file order on loading (much like JAR zips must start with the manifest file).
This is for IAR loading only. Tests updated to check this behaviour.
2011-03-10 21:56:15 +00:00
Melanie
9165a5207d
Merge branch 'master' into careminster-presence-refactor
2011-03-10 07:14:03 +00:00
Justin Clark-Casey (justincc)
9456bb77fb
Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.
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This version removes the NUnit.Framework.SyntaxHelpers namespace, so any modules with their own tests will need to delete this using statement.
2011-03-09 23:25:24 +00:00
Melanie
cea47491de
Fix a few little things
2011-02-27 19:49:23 +00:00
Melanie
9b277b372b
Merge branch 'master' into careminster-presence-refactor
2011-02-27 19:47:37 +00:00
Melanie
11105d38bd
Fix a few little things
2011-02-27 18:55:17 +01:00
Justin Clark-Casey (justincc)
2b04cab1ee
change some log messages from info to debug
2011-02-25 02:15:06 +00:00
Justin Clark-Casey (justincc)
2f5394e70d
Fix bug where avatars in other regions would not always show up on the mini-map
2011-02-24 22:33:54 +00:00
Melanie
9be1d2aef1
Merge branch 'master' into careminster-presence-refactor
2011-02-24 02:37:21 +00:00
Mic Bowman
5a16fa882c
Parameterizes the view distance used to compute and manage
...
child agents in neighbor regions. This means you can extend
the view on a simulator beyond the default 3x3 regions.
This uses a region default draw distance and should be
replaced at some point by the avatar specified draw distance.
That will require more careful, dynamic recomputation of child
agents every time the draw distance changes.
WARNING: this is experimental and has known instabilities. specifically
all regions "within site" should be running the same default draw distance
or agents will not be closed correctly.
2011-02-22 13:23:54 -08:00
Melanie
1a31f7b579
Allow modifying a no mod object through llGiveInventoryItem if the object
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sets allowed drop. This makes breedables feasible.
2011-02-21 04:14:49 +01:00
Melanie
5a78161e74
Restore heartbeat thread
2011-02-19 01:32:20 +01:00
Melanie
4834b47679
Merge branch 'master' into careminster-presence-refactor
2011-02-19 01:59:49 +00:00
Justin Clark-Casey (justincc)
9e47018cfb
Remove test T020_TestMakeRootAgent() which hasn't been active for ages anyway
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This test was non-viable. Keeping inactive T021_TestCrossToNewRegion() around for now since it's still useful for reference purposes in constructing a future working test.
2011-02-19 00:14:13 +00:00
Justin Clark-Casey (justincc)
60fe3d48ee
Put some CapabilitiesModule null checks in Scene
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Stop tests setting up a capabilities module by default
2011-02-18 23:50:54 +00:00
Justin Clark-Casey (justincc)
8249d77991
If GridService.GetNeighbours() could not find the region then log a warning rather than causing a null reference on the normal log line
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This also extends the TestChildAgentEstablished() test to actually activate the EntityTransferModule, though the test is not yet viable
2011-02-18 23:25:59 +00:00
Justin Clark-Casey (justincc)
dd9efc1838
extend TestChildAgentEstablished() test slightly to put in EntityTransferModule. Not yet enabled.
2011-02-18 23:05:56 +00:00
Justin Clark-Casey (justincc)
eb699df5f6
On SceneSetupHelpers, go back to calling ScenePresence.CompleteMovement() for the last stage of AddRootAgent() instead of SP.MakeRootAgent()
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Going this extra step doesn't appear to cause any test failures.
This is arguably better for test purposes, though at some stage another method may arise which does just call AddRootAgent().
2011-02-18 22:49:19 +00:00
Justin Clark-Casey (justincc)
023f953f39
remove another unused test teardown method
2011-02-18 22:25:45 +00:00
Justin Clark-Casey (justincc)
c155f57dbe
remove unused test teardown method
2011-02-18 22:22:51 +00:00
Justin Clark-Casey (justincc)
c763edf56d
separate attachment tests out into their own class
2011-02-18 22:20:08 +00:00
Justin Clark-Casey (justincc)
88da253c94
Add very basic test which invokes the scene update loop once and checks the frame number.
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This makes Scene.Update() match its original description of performing a single update, which also matches the semantics of SOG and ScenePresence.
2011-02-18 21:54:44 +00:00
Justin Clark-Casey (justincc)
e774679f62
minor: add method doc to a few ScenePresence methods
2011-02-18 21:19:16 +00:00
Justin Clark-Casey (justincc)
4725221435
Stop the avatar sometimes pausing for more than a second on the border when region crossing.
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This restores a RemoveFromPhysicalScene() call in ScenePresence.CheckForBorderCrossing() when the agent has been placed in transit.
If we don't remove the agent from the physical scene, then the method continues to be called via ScenePresence.Update()
until the handover of the client between regions is completed. Since this handover can take more than 1000ms (due to the 1000ms
event queue polling response from the server), this results in the avatar pausing on the border for the entire handover period.
2011-02-18 20:54:00 +00:00
Marck
4f9c3c73ad
Add support for new naming syntax of linked regions to osTeleportAgent and osTeleportOwner.
2011-02-17 13:47:13 +01:00
Melanie
918c12c965
Change the QUERYACCESS method to eliminate spurious access denied messages
2011-02-16 08:06:11 +00:00
Melanie
3f93db8371
Streamline ban line processing. Remove remnants of old advisory messages.
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Centralize ban checking and prepare for adding a "ban and eject" function.
2011-02-16 05:23:30 +01:00
Melanie
cfce0aa448
Change the QUERYACCESS method to eliminate spurious access denied messages
2011-02-16 05:22:05 +01:00
Melanie
ccd6e5d071
Merge branch 'master' into careminster-presence-refactor
2011-02-16 02:41:49 +00:00
BlueWall
c75e916ccf
Set filter to send proper rotations for root part
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This allows the root prim, alone or in a set, to send it's
rotation. This fixes unsitting the avatar on sit-offsest
type teleports where the sit target is in the root prim of
a linkset.
2011-02-13 07:42:53 -08:00
Justin Clark-Casey (justincc)
7e21c1eadf
Hack in a crude temporary "estate show" command
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This will show the estate for each region, along with that estate's id and the estate owner.
This is temporary because the command output might change.
This commit also converts the estate module from the old to the new region module format
2011-02-12 00:46:01 +00:00
Melanie
e2762a68b3
Merge branch 'master' into careminster-presence-refactor
2011-02-12 00:42:10 +00:00
Diva Canto
ac7bc78555
Added emergency monitoring of UDP Outgoing packets thread. Just type "emergency-monitoring on/off"
2011-02-08 12:06:14 -08:00
Melanie
076f2ac8db
Merge branch 'master' into careminster-presence-refactor
2011-02-07 23:07:36 +00:00
Melanie
3889e68c54
Merge branch 'master' into careminster-presence-refactor
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
OpenSim/Services/Connectors/SimianGrid/SimianGridMaptileModule.cs
OpenSim/Services/GridService/HypergridLinker.cs
2011-02-07 22:08:53 +00:00
Diva Canto
98ea78fc77
New command: show pending-objects
2011-02-06 19:39:29 -08:00
Kevin Cozens
034327b51f
Send object date to viewer in microseconds (Fixes mantis bug #3990 )
2011-02-04 20:55:41 +00:00
Kitto Flora
511b12db6b
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2011-02-04 17:32:31 +00:00
Kitto Flora
b6dda231f2
Corrections for Avatar Auto-pilot target; add llStopMoveToTarget() for Avatar-attached.
2011-02-04 17:31:52 +00:00
Mic Bowman
cf24069227
Change UpdateAgent (for changes in agent position) to be sent
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once to each simulator rather than once to each region. This
should help with some of the delays caused by multiple outstanding
requests to a single service point.
2011-02-03 12:43:46 -08:00
Melanie
ba39d9f0e6
Squash a nullref
2011-02-02 03:10:39 +01:00
Melanie
24a768a99b
Merge branch 'master' into careminster-presence-refactor
2011-01-29 04:47:32 +00:00
Melanie
e7d5ff9bd2
Create the structure of classes and interfaces to replace the cruft that
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is in the land management module today
2011-01-29 02:24:27 +00:00
Melanie
5942385d0e
Add the prim count interfaces
2011-01-28 23:21:41 +00:00
Melanie
188d86998d
Fix up QueryAccess to also check parcels
2011-01-28 04:09:04 +00:00
Melanie
3bce53b6e6
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2011-01-28 04:05:49 +01:00
Kitto Flora
9abaac4d60
Correct chat source location for Av seated on daughter prim.
2011-01-28 04:35:43 +00:00
Melanie
d90b0c53ec
Fix bumping into sim borders and check estate bans for walking crossings
2011-01-28 02:38:14 +00:00
Melanie
3834000778
Change the way ban lines work
2011-01-28 03:35:59 +01:00
Melanie
5a0cb7d37e
Thank you, Goetz, for a patch to fix prim count display in cut regions.
2011-01-28 02:34:07 +00:00
Melanie
657c14c5db
Fix up QueryAccess to also check parcels
2011-01-28 03:07:25 +01:00
Melanie
57bf5d9b2a
Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
2011-01-28 02:37:59 +00:00
Melanie
3f200da878
Merge branch 'master' into careminster-presence-refactor
2011-01-28 02:36:20 +00:00
Melanie
7492131bb6
Fix bumping into sim borders and check estate bans for walking crossings
2011-01-28 01:37:37 +01:00
Melanie
3435816541
Merge branch 'master' into careminster-presence-refactor
2011-01-27 20:54:02 +00:00
Justin Clark-Casey (justincc)
be3685b1a2
When an oar is loaded, do not create a default parcel before loading the parcels from the OAR.
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The region spanning parcel shouldn't exist in this situation. If it does, when the land data is loaded it is repersisted with a local ID which comes after the ones loaded via the oar, which obliterates the oar loaded one.
Resaving the data we just loaded from the database is somewhat odd in itself (though this makes sense from the way that OAR loading was already using the same event).
2011-01-27 20:36:50 +00:00
Justin Clark-Casey (justincc)
5a26dc2743
Fix OAR parcel loading so that old parcels are replaced by the new instead of merged.
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The --merge switch will still merge the old and new land parcelling.
2011-01-27 18:48:48 +00:00
Melanie
b0f641fa15
Make it work
2011-01-27 06:41:07 +00:00
Melanie
b13eac9996
Make the estate setting "Allow direct teleport" override the constraint
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of local tepeports to landing points like it is meant to
2011-01-27 07:07:33 +01:00
Melanie
2a9e712cb4
Let gods TP in wherever they like while in god mode
2011-01-27 07:03:43 +01:00
Melanie
8568c6a7c0
Implement "Cannot teleport closer to destination" message
2011-01-27 06:57:54 +01:00
Melanie
1143e022b4
Make landing points work on local teleports. Constrain owners and gods to
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landing points when coming from off sim (matches agni) to prevent landing
in floors or other prims.
2011-01-27 06:45:53 +01:00
Melanie
17801bd78b
Add a TeleportFlags member to SP so we can tell how we got there.
2011-01-27 05:33:46 +00:00
Melanie
eca82d90c2
Change the way landing points are honored
2011-01-27 06:04:56 +01:00
Melanie
d894007920
Make it work
2011-01-27 05:46:31 +01:00
Melanie
4cc8d84281
Fix build break
2011-01-27 05:30:39 +00:00
Melanie
42c22f41dd
Merge branch 'master' into careminster-presence-refactor
2011-01-27 05:18:28 +00:00
Melanie
c43b892f3a
Add a TeleportFlags member to SP so we can tell how we got there.
2011-01-27 04:14:41 +01:00
Melanie
0e1d28a862
Clear user account cache before checking flags on login. This will make AV
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and other bannable flags work in this case.
2011-01-27 03:05:33 +01:00
Melanie
dd1980c24c
Add an interface for a region's user account cache
2011-01-27 02:58:14 +01:00
Melanie
307a2c61ef
Fix merge artifacts
2011-01-27 02:43:52 +01:00
Melanie
3321f9d745
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2011-01-27 02:29:10 +01:00
Melanie
11c742a5a8
Make bans work for teleport. Now teleport will complete block if the user
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is not allowed on the estate. If the user is allowed on no parcel, the
teleport will also be blocked. If the user is allowed on a parcel, but
not the desired one, the user will be shifted to the closest allowed
location.
2011-01-27 02:16:41 +01:00
Tom
31fb448cfc
Mostly revert the last commit with the aim of searching for a better solution
2011-01-26 17:06:17 -08:00
Tom
6b27587bc7
Add a "useCached" parameter to GetUserAccount. Add a function to Scene to get the user flags. It has to be here due to access restrictions :/
2011-01-26 16:25:08 -08:00
Tom
3ecf712e4d
Add userFlags check to isBanned. This checks bans against DenyAnonymous and DenyMinors. Note that the ban doesn't actually work yet due to some stuff mel's working on .
2011-01-26 14:20:39 -08:00
Mic Bowman
2bab8e5538
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-01-26 13:35:21 -08:00
Mic Bowman
240c0eaf1d
Remove the RestorePresences functions (which don't seem to be doing
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anything) and clean up the code in AddNewClient (so Appearance only
gets assigned once, not three times).
2011-01-26 13:33:34 -08:00
Justin Clark-Casey (justincc)
8eb2789ae1
Add some comments on ILandObject.StartPoint and EndPoint
2011-01-26 21:19:22 +00:00
Justin Clark-Casey (justincc)
a0469daf75
Implement command "land show". This shows all the parcels on the currently selected region/s
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This is useful for diagnostics. The command is "land show" rather than "show land" because it's implemented as a module specific subcommand.
2011-01-26 21:12:41 +00:00
Melanie
b91c99b596
Fix script data not being reset as it should be
2011-01-24 03:07:01 +00:00
Melanie
649d9ef934
Fix script data not being reset as it should be
2011-01-24 02:20:54 +01:00
Melanie
17787e7c87
Completely nixing flags from the client causes wearables to break. Fix it
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so we let the lowest byte through.
2011-01-22 19:00:46 +01:00
Melanie
6306578fcf
Merge branch 'master' into careminster-presence-refactor
2011-01-18 01:28:50 +00:00
Diva Canto
a07375a7ae
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-01-17 17:41:06 -08:00
Diva Canto
c98d1cffe2
Removed the call to sceneViewer.Reset upon MakeRoot and ChildAgentUpdate, because Reset hangs for a long time waiting for the lock. That is a problem in itself -- that long holding of the lock by some thread -- but let's just avoid it altogether.
2011-01-17 17:40:48 -08:00
Justin Clark-Casey (justincc)
3083c517a0
minor: resolve some mono compiler warnings
2011-01-18 00:29:10 +00:00
Justin Clark-Casey (justincc)
c544f0d0c5
Prune some of the excess logging for client logins.
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Didn't touch the appearance related stuff.
2011-01-18 00:25:24 +00:00
Diva Canto
4bcee1dfb4
Revert "DEBUG DEBUG DEBUG"
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This reverts commit 59c2cd04ba
.
2011-01-17 13:07:02 -08:00
Diva Canto
59c2cd04ba
DEBUG DEBUG DEBUG
2011-01-17 12:35:19 -08:00
Melanie
76f39d326e
Add a new ViewObjectInventory permission to decouple viewing from
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+MOD status
2011-01-14 18:26:41 +01:00
Melanie
30320077a2
Fix slam bits being lost when editing perms in prim inventory
2011-01-14 03:20:47 +00:00
Melanie
a30bbcbb64
Temporarily reinstate prim counting in the update loop to make the production
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systems run
2011-01-14 04:09:02 +01:00
Melanie
139e84c0b2
Fix slam bits being lost when editing perms in prim inventory
2011-01-14 01:01:02 +01:00
Kitto Flora
c0134710f7
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2011-01-13 04:48:32 +00:00
Kitto Flora
d92069fb8b
Add llLookAt() kinetic. Reduce StandUp +x offset to 0.3M.
2011-01-13 04:44:04 +00:00
Melanie
705f4e1e4b
Dont' trust the viewer! Fix a permission slam error caused by trusting
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the viewer too much.
2011-01-12 21:46:49 +00:00
Melanie
914e4b319e
Fix direct item give permissions
2011-01-12 21:39:13 +00:00
Melanie
7cfe17b5b3
Partial permissions fix for boxed items.
2011-01-12 21:25:38 +00:00
Melanie
dd154f7403
Fix god mode perms adjustment
2011-01-12 21:21:34 +00:00
Melanie
f59b55d930
Dont' trust the viewer! Fix a permission slam error caused by trusting
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the viewer too much.
2011-01-12 17:40:21 +01:00
Melanie
7f99a8c900
Fix direct item give permissions
2011-01-12 16:20:38 +01:00
Melanie
2c6a410e90
Partial permissions fix for boxed items.
2011-01-10 22:02:22 +01:00
Melanie
72048169c0
Taint SOGs the right way
2011-01-10 22:02:09 +01:00
Diva Canto
eab0951a59
Fixes the issue of hung archives. Problem was with SceneObjectSerializer.
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Also fixes a buglet in scene load xml command, where it was given the wrong argument index for filename.
2011-01-08 15:49:51 -08:00
Melanie
c271bbcc8a
Preserve the script running flag when copying an object.
2011-01-08 16:44:28 +01:00
Melanie
1ab9cd0997
Fix a couple of security issues
2011-01-08 13:51:34 +01:00
Diva Canto
a1c5de0f94
Try to fix a IAR problem reported by nebadon, where save iar seems stuck forever.
2011-01-07 12:32:47 -08:00
Diva Canto
c18bcf3d8d
A bit more frugal on the caller side of closing agents, now that the receiving end is async. No need for so much concurrency.
2011-01-07 10:25:49 -08:00
Diva Canto
5b43f9cac4
HG bug fix. Must wait for client's UDP contact before getting scene presence.
2011-01-06 12:47:13 -08:00
Melanie
de4eaab584
Merge branch 'master' into careminster-presence-refactor
2011-01-06 19:08:15 +00:00
Melanie
d1b6b4d288
Fix god mode perms adjustment
2011-01-06 19:12:25 +01:00
Kitto Flora
ba7a227763
Revise Materials properties; Fix Double-Click Autopilot; Allow non-script sit positions >= 0.1M; Add llLookAt(); Comment out spammy bad adjacent sim message.
2011-01-04 21:36:09 +00:00
Diva Canto
fbde9b1136
Note to self: try to make only 3 things at the same time.
2011-01-04 11:33:15 -08:00
Diva Canto
db55859125
Guard against null Animator.
2011-01-04 11:30:08 -08:00
Melanie
5286198650
Add permissions hooks for object transfers
2011-01-03 19:42:58 +00:00
Melanie
e1664b8d38
Fix child agent scoping
2011-01-03 19:42:26 +00:00
Melanie
e15ab75d62
Add permissions hooks for object transfers
2011-01-03 19:56:56 +01:00
Melanie
04e450e2bc
Fix child agent scoping
2010-12-31 16:05:59 +01:00
Melanie
98769ed040
Merge branch 'master' into careminster-presence-refactor
2010-12-30 02:31:43 +00:00
Melanie
1f4d0ad460
Fix up a prior fix (refix the fixed fix :)
2010-12-30 02:31:05 +00:00
Melanie
3b50066ceb
Merge branch 'master' into careminster-presence-refactor
2010-12-30 01:40:38 +00:00
Melanie
dbaaccf92a
Copying a ref type under lock doesn't dissociate it from the source.
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Use a new list to do that.
2010-12-29 21:02:45 +01:00
Diva Canto
d42e0c39fc
Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors were not getting notified.
2010-12-29 07:36:39 -08:00
Kitto Flora
61b7ec5fb5
Fixing AbsolutePosition to correct llSensor in vehicles
2010-12-26 22:52:03 +00:00
Melanie
f2dd324bc8
Fix linking link sets to rotated prims.
2010-12-26 20:42:47 +01:00
Melanie
b17150c3e8
Fix the corner casse of stack overflow when logging out with attachments
2010-12-25 08:05:42 +01:00
Melanie
0aeafc9919
Fix the recent stack overflow
2010-12-25 07:25:56 +01:00
Melanie
75010e5e1c
Merge branch 'master' into careminster-presence-refactor
2010-12-25 00:04:46 +00:00
Melanie
b16f4024db
Update child prim group positions in moving vehicles
2010-12-24 21:04:10 +01:00
Diva Canto
3eaaaa0d99
One more pass at object inventory. This time, fix SceneObjectPartInventory so that it makes sure that the file is added to Xfer's before it signals the client to come and get it. This allows the simplification of the logic of Xfer's.
2010-12-24 08:50:00 -08:00
Teravus Ovares (Dan Olivares)
d829580e5e
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2010-12-23 13:17:55 -05:00
Teravus Ovares (Dan Olivares)
c108968020
* Cleanup from a commit a while ago.
2010-12-23 13:17:33 -05:00
Diva Canto
54418c5e69
Removed unused code -- this was the previous version of UDP texture sending, which now lives entirely in LindenUDP space.
2010-12-23 10:05:08 -08:00
Melanie
70bb542727
Merge branch 'master' into careminster-presence-refactor
2010-12-23 17:20:45 +00:00
Melanie
32cc569b00
Fix up some locking issues in task inventory. Don't use any prior versions in production!
2010-12-22 13:45:21 +01:00
Melanie
cf37b3b943
Prevent a null ref when an avatar login doesn't go as planned
2010-12-22 03:25:30 +01:00
Melanie
303c02133f
Merge branch 'master' into careminster-presence-refactor
2010-12-21 23:00:01 +00:00
Melanie
1c3e77b728
What is the point of using different types to express the same damn thing?
2010-12-21 22:58:52 +00:00
Melanie
a70b597840
Merge branch 'master' into careminster-presence-refactor
2010-12-21 22:57:31 +00:00
Melanie
19181c019a
Another good catch. Update file name serial.
2010-12-21 22:56:48 +00:00
Melanie
da37ddff9f
Merge branch 'master' into careminster-presence-refactor
2010-12-21 22:50:35 +00:00
Melanie
ec8d1d0131
Added a missed return. Thanks diva!
2010-12-21 22:49:38 +00:00
Melanie
a31b96e1ba
Fix up merge artifacts
2010-12-21 20:54:28 +00:00
Melanie
043dace118
Make prim inventories a bit more sane
2010-12-21 20:49:31 +00:00
Melanie
c9aa420c2d
Restore CM loking after core extract
2010-12-21 20:48:58 +00:00
Melanie
2f84f2171f
Make prim inventories a bit more sane
2010-12-21 20:47:00 +00:00
Diva Canto
c082254b9d
Put the coarse location updates back to 50 frames, otherwise the dots on the mini-map come and go noticeably. Also increased the Velocity a bit; I had decreased it to 0.885; now it's 0.9.
2010-12-19 19:29:07 -08:00
Melanie
11eabf0e51
Merge branch 'master' into careminster-presence-refactor
2010-12-20 02:49:31 +00:00
Melanie
a82112a47c
Merge branch 'master' into careminster-presence-refactor
2010-12-17 22:50:25 +00:00
Justin Clark-Casey (justincc)
3d32f05cde
remove mono compiler warning: if (sop.Color != null) always returns true as sop.Color is a value type.
2010-12-17 22:40:11 +00:00
Justin Clark-Casey (justincc)
3b1c91c24b
remove mono compiler warnings
2010-12-17 22:35:08 +00:00
Melanie
d457b4c4b1
Merge branch 'master' into careminster-presence-refactor
2010-12-15 22:59:52 +00:00
Melanie
62e66b17bc
Make sure the material is set on physical prims
2010-12-15 17:54:57 +01:00
Diva Canto
ed26376ec5
Yet more things out of the main Update thread loop and into threadlets. This time, SendPrimsUpdate. Plus a few more tweaks on triggering actions from the Update loop. #LoginLag.
2010-12-14 20:15:26 -08:00
Diva Canto
74c68474e0
Another attempt at moving heavy computation away from the Update loop. #LoginLag
2010-12-14 18:44:26 -08:00
Diva Canto
e3262ef5ac
Commented out the UpdateLand call from the Update thread loop, because this may be causing the #LoginLag. Attachments taint the prim count. Twice. Each.
2010-12-14 17:50:37 -08:00
Justin Clark-Casey (justincc)
6b135ee371
fix mistake in last change of local.include
2010-12-15 00:14:43 +00:00
Melanie
354f568508
Merge branch 'master' into careminster-presence-refactor
2010-12-14 23:58:45 +00:00
Justin Clark-Casey (justincc)
3643be1c97
Rename SceneObjectUserTests to SceneObjectDeRezTests to better reflect its contents
2010-12-14 23:46:02 +00:00
Justin Clark-Casey (justincc)
92727ad596
minor: disable debug logging for previous test
2010-12-14 23:41:36 +00:00
Justin Clark-Casey (justincc)
81bccd6d13
Start implementing a test for 'share with group' object functionality. Not yet complete.
...
While implementing this, a bug was fixed in scene setup helpers where module RegionLoaded() was called immediately after AddRegion() instead of waiting for all AddRegions() to complete.
Also, XmlRpcGroupsModule non-message functionality will now work without a message transfer module (as indicated in the comments but with a contradictory implementation)
2010-12-14 23:36:34 +00:00
Melanie
cb51fc129e
Merge branch 'master' into careminster-presence-refactor
...
Also fix the failure to fire CHANGED_LINK on sit, which is different in our
code.
2010-12-14 12:12:27 +00:00
Melanie
e47cc10674
Null checking ParentGroup is not needed. It can't be null.
2010-12-14 12:07:35 +00:00
Diva Canto
4bdba0a487
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-12-13 21:36:08 -08:00
Diva Canto
b41164b620
This seems to get rid of the stuck PREJUMP animation, as reported by Justin in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others.
2010-12-13 21:35:40 -08:00
Justin Clark-Casey (justincc)
e08da02a0f
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-12-14 00:12:17 +00:00
Justin Clark-Casey (justincc)
e62b3dba8a
reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being used by a 3rd party region module and contains non-obvious attachment specific code
...
There are no functional changes. UpdateAttachmentPosition() is adapted to the new approach of only saving attachment state on logout
2010-12-14 00:11:41 +00:00
Melanie
9bd7f3b03a
Revamp the viewer -> banlist packet processing so fix a number of bugs.
...
Remove the too coarse CanEditParcel method in favor of a CanEditParcelProperties
method that takes a GroupPowers argument to specify what action is to be
taken. Also, make the method to set parcel data much more granular. Permissions
in a deeded setting should now work.
2010-12-13 20:35:56 +00:00
Melanie
d6803e6448
Change some lookups in he Land Management module to make group permissions
...
work better. Add a generic group permissions hoot to the scene permissions
system.
2010-12-13 20:28:14 +00:00
Melanie
7538926292
Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-12-13 20:20:02 +00:00
Melanie
d2ff4ebf2d
Merge branch 'master' into careminster-presence-refactor
2010-12-13 20:19:10 +00:00
Melanie
6b374fa547
Revamp the viewer -> banlist packet processing so fix a number of bugs.
...
Remove the too coarse CanEditParcel method in favor of a CanEditParcelProperties
method that takes a GroupPowers argument to specify what action is to be
taken. Also, make the method to set parcel data much more granular. Permissions
in a deeded setting should now work.
2010-12-13 20:19:52 +01:00
Melanie
d36b880022
Change some lookups in he Land Management module to make group permissions
...
work better. Add a generic group permissions hoot to the scene permissions
system.
2010-12-13 11:13:34 +01:00
Melanie
63353a0687
Fix a perms issue when wearing an object from inworld
2010-12-12 21:24:00 +01:00
Marck
7f0350b988
Trigger event with flag CHANGED_LINK when agent sits on objects that have not a sit target defined. This fixes Mantis #4692 .
2010-12-12 20:12:34 +01:00
Melanie
663a626a6f
Apply the useful part of diva's patch that was skipped
2010-12-12 08:57:26 +00:00
Melanie
8aa63093b1
Merge branch 'master' into careminster-presence-refactor
2010-12-12 01:20:46 +00:00
Diva Canto
797ca8d0e7
Fixes the nudge movements!
2010-12-11 17:06:17 -08:00
Diva Canto
c42876df67
Revert "Another stab at mantis #5256"
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This reverts commit ccb4f958c0
.
2010-12-10 23:32:50 -08:00
Diva Canto
ccb4f958c0
Another stab at mantis #5256
2010-12-10 23:16:26 -08:00
Justin Clark-Casey (justincc)
a918c8df97
fix the minimap sitting avatar location bug
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a sitting avatar should have it's offset position added to the scene object, not its absolute position
2010-12-10 03:46:16 +00:00
Melanie
7fef89847c
Merge branch 'master' into careminster-presence-refactor
2010-12-09 02:24:12 +00:00
Melanie
4df1d25d23
Plumb a code path for the entity transfer module to ask a destination scene
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whether or not an agent is allowed there as a root agent.
2010-12-09 01:55:32 +00:00
Melanie
f28dc77ab4
Plumb a code path for the entity transfer module to ask a destination scene
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whether or not an agent is allowed there as a root agent.
2010-12-09 02:01:41 +01:00
Justin Clark-Casey (justincc)
1fa9399ab8
change doc. trivial commit to get panda to rebuild
2010-12-08 00:41:33 +00:00
Diva Canto
72748746d5
Fixed some inconsistency with trailing /. Made debug messages consistent. Changed the stored region names of HG regions. Increased the size of regionName in DB.
2010-12-05 19:43:24 -08:00
Melanie
45314c6622
Merge branch 'master' into careminster-presence-refactor
2010-12-06 02:54:51 +00:00
Jonathan Freedman
45cd2e3ef9
Merge branch 'master-core' into mantis5110
2010-12-05 11:49:15 -08:00
Melanie
24af7b8384
Merge branch 'master' into careminster-presence-refactor
2010-12-04 00:09:32 +00:00
Mic Bowman
df860516bf
Various bug fixes for appearance handling: more aggressive reset of textures and vparams when appearance is not cached and when wearables change. Send appearance to the viewer with initial data.
...
Cleaned up (and added) debugging.
2010-12-03 23:45:00 +00:00
Melanie
8e3bacc691
When linking something, immediately persist the linked set.
2010-12-03 23:06:44 +01:00
Melanie
8741676bc3
Revert "Revert "Trigger changed event with CHANGED_TELEPORT when teleporting to another region.""
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This reverts commit 6c01ebb875
.
2010-12-03 18:32:03 +01:00
Melanie
b940925173
Improve health reporting
2010-12-03 07:27:29 +01:00
Melanie
e913e1690e
Fix health reporting. This will now actually monitor the threads properly
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and not just the http server. It will also restart a dead heartbeat.
2010-12-03 07:16:06 +01:00
Melanie
6c01ebb875
Revert "Trigger changed event with CHANGED_TELEPORT when teleporting to another region."
...
This reverts commit 2827deffe8
.
Pulling out a bad core commit that broke attachment teleporting for us
2010-12-03 04:39:51 +01:00
Melanie
342dc532ec
Merge branch 'master' into careminster-presence-refactor
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Also prevent god takes from ending up in Lost and Found
2010-12-03 02:36:13 +00:00
Melanie
ec01936d38
Change the way sim health reporting reports sim startup
2010-12-03 02:37:08 +01:00
Justin Clark-Casey (justincc)
7e72afcb3e
Only force prim persistence before delete if the prim is the result of an unpersisted delink
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This considerably improves delete performance for objects with large linksets
2010-12-03 00:12:59 +00:00
Diva Canto
7d24dbca3c
Added some comments. Better than listening to the boring speaker...
2010-12-01 16:01:22 -08:00
Mic Bowman
ab2adaf341
Various bug fixes for appearance handling
2010-11-30 16:20:43 +01:00
Diva Canto
f3835fe15c
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-11-29 09:58:20 -08:00
Diva Canto
f86c438653
Preservation of creator information now also working in IARs. Cleaned up usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
2010-11-29 08:43:33 -08:00
Melanie
2bee150aac
Implement health monitoring of the packet receiving and sending threads
2010-11-28 20:45:03 +01:00
Diva Canto
ca8d015733
Changed the parser for InventoryItem deserialization. Moved some utility functions around.
2010-11-27 11:40:54 -08:00
Melanie
35c6bba6d7
Merge branch 'master' into careminster-presence-refactor
2010-11-27 01:29:01 +00:00
Melanie
63e2c3b2d6
Reformat an overzealous comment. Remove end of line marks and reference to the
...
Mantis solved, as that isn't needed to understand the code. Reformat the
comment for 80 col screens.
2010-11-27 01:28:02 +00:00
Micheil Merlin
6ed63487d9
llUnsit position fix 4063 (updated 11-20-2010)
2010-11-27 02:05:44 +00:00
Justin Clark-Casey (justincc)
e0866faacc
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-11-27 01:27:46 +00:00
Melanie
a1ab2a2244
Merge branch 'master' into careminster-presence-refactor
2010-11-27 01:25:02 +00:00
Mic Bowman
541a7660e0
Refactor appearance and avatar data sending code. Paritioning the routines into "one-to-many" and "many-to-one" makes it possible to call the right function on presence creation (both child and root) and when a child agent is promoted to root. This brings the total number of appearance sends down to one or two on login.
...
Cleaned up the avatar update calls in the groups code. Cleaned up
some commented and debugging code, and a few formating fixes.
2010-11-27 01:14:36 +00:00
Melanie
e05f728b08
Merge branch 'master' into careminster-presence-refactor
2010-11-27 01:08:12 +00:00
Justin Clark-Casey (justincc)
0e311a2104
If we fail to gather asset uuids for a particular asset, log the failing asset id and type
2010-11-27 00:54:09 +00:00
Marck
2827deffe8
Trigger changed event with CHANGED_TELEPORT when teleporting to another region.
2010-11-26 22:46:48 +01:00
Diva Canto
1cbd2842d5
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-11-25 16:27:19 -08:00
Diva Canto
ae4b02e115
WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs.
2010-11-25 11:14:16 -08:00
Melanie
57c4def254
Change all restarting to use the restart module. Remove hardcoded behavior
2010-11-25 03:16:52 +00:00
Melanie
6c3eb21440
Merge branch 'master' into careminster-presence-refactor
2010-11-25 03:27:35 +00:00
Melanie
eb9d7bff6c
Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-11-25 01:25:56 +00:00
Melanie
2c1c04119d
Merge branch 'master' into careminster-presence-refactor
2010-11-25 01:24:32 +00:00
Melanie
6734c9f83a
Implement the restart module
2010-11-25 01:22:05 +00:00
Melanie
e14f449cc2
Adding the skeleton for the restart module
2010-11-24 22:14:53 +00:00
Melanie
b3a71c6df1
Prevent an overlength button label from producing a debug dump and aborting
...
the script.
2010-11-24 18:56:25 +01:00
Jonathan Freedman
bc51dfc45e
Merge branch 'master-core' into mantis5110
2010-11-23 22:27:54 -08:00
Melanie
6557d5f359
Merge branch 'master' into careminster-presence-refactor
2010-11-23 14:05:09 +00:00
Justin Clark-Casey (justincc)
8d79a39d5b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-11-23 04:27:06 +00:00
Justin Clark-Casey (justincc)
bbc291dfdf
adapt tests to use DeRezObjects() since DeRezObject() has recently disappeared
2010-11-22 23:07:30 +00:00
Justin Clark-Casey (justincc)
34b13a4765
add basic tests to check that under default permissions module owner can delete objects and that non-owners (who are also not administrators, etc.) cannot
2010-11-22 22:54:13 +00:00
Marck
e1c72cedb3
Let CHANGED_SCALE also trigger when editing prims and linksets with the viewer's edit tools.
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This event used to trigger only when the scale was changed with a script.
2010-11-22 19:38:44 +01:00
Marck
d63965cf94
Let CHANGED_SHAPE trigger. This fixes Mantis #1844 .
2010-11-22 19:38:44 +01:00
Jonathan Freedman
b7f5e82843
Merge branch 'master-core' into mantis5110
2010-11-21 20:01:48 -08:00
Jonathan Freedman
562147475c
Merge https://github.com/opensim/opensim into mantis5110
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2010-11-21 19:51:23 -08:00
Diva Canto
c617d658dd
Added creator info across the board -- TaskInventoryItems and InventoryItems themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being.
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New migration in inventory table in order to make CreatorID varchar(255).
2010-11-21 17:19:24 -08:00
Melanie
22ff06ba17
Merge branch 'master' into careminster-presence-refactor
2010-11-22 01:09:26 +00:00
Diva Canto
6a9ae9e7cb
Global creator information working on MySQL DB and on load/save OARs. Creator name properly shown on the viewer as first.last @authority.
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New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars.
Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule.
2010-11-21 13:16:52 -08:00
Melanie
f3e4000a55
Send media and other parcel data to client on login. Makes streams visible
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right away and starts media.
2010-11-18 13:26:35 +01:00
Melanie
47f0468995
Send parcel data upon becoming root. This will make streams play and build
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flags be set properly
2010-11-18 04:18:43 +01:00
Melanie
390c3a3b6f
Prevent leftover attachments from clogging up the pipes
2010-11-16 22:18:35 +00:00
Melanie
0049ec16f5
Prevent leftover attachments from clogging up the pipes
2010-11-16 22:26:07 +01:00
Melanie
c4eb430ad2
Merge branch 'master' into careminster-presence-refactor
2010-11-16 21:15:15 +00:00
Melanie
7bb005b0d1
Change the way attachments are persisted. Editing a worn attachment will now
...
save properly, as will the results of a resizer script working. Attachment
positions are no longer saved on each move, but instead are saved once on
logout. Attachment script states are saved as part of the attachment now
when detaching.
2010-11-16 21:01:56 +00:00
Melanie
d4d45c3acb
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-11-16 20:47:29 +01:00
Melanie
4f15b8d4e6
Change the way attachments are persisted. Editing a worn attachment will now
...
save properly, as will the results of a resizer script working. Attachment
positions are no longer saved on each move, but instead are saved once on
logout. Attachment script states are saved as part of the attachment now
when detaching.
2010-11-16 20:44:39 +01:00
Melanie
98ba079e95
Diva needs a spanking! Serializing OldItemID breaks script state persistence in agent inventory.
2010-11-16 01:35:16 +00:00
Melanie
7a9c57a81e
When detaching a scripted item, always consider it modified. Script states
...
will have changed and for real usability, we need to save it. It bloats
assets, but that can't be avoided.
2010-11-16 01:35:45 +01:00
Melanie
0f152bfe8c
Diva needs a spanking! Serializing OldItemID breaks script state
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persistence in agent inventory.
2010-11-16 01:33:24 +01:00
Kitto Flora
b2aeea66e3
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-11-11 04:51:05 +00:00
Kitto Flora
9462a1861b
Fix excessive forward motion and flailing while descending a slope, prevent adding motion while falling from flying.
2010-11-11 04:49:47 +00:00
Melanie
bfc128529c
Prevent teleporting to a region when the egent is banned in all parcels
2010-11-10 16:20:19 +00:00
Melanie
aace455249
Prevent teleporting to a region when the egent is banned in all parcels
2010-11-10 16:22:55 +01:00
Melanie
22144eb8f7
Fix parcel bans to work only on the avatars they're supposed to work on instead of pushing all avatars, even the ones that are allowed.
2010-11-09 22:15:59 +00:00
Melanie
d206721e2f
Add option SeeIntoBannedRegion to allow band to act like SL, where you can
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see in but not enter. Defaults to false, so no change.
2010-11-09 22:41:40 +01:00
Melanie
ee85a530f6
Merge branch 'master' into careminster-presence-refactor
2010-11-09 22:16:48 +00:00
Melanie
dfe11566f4
Fix parcel bans to work only on the avatars they're supposed to work on instead of pushing all avatars, even the ones that are allowed.
2010-11-09 20:18:36 +01:00
Melanie
15da52d73a
Prevent temp-on-rez prims from being persisted
2010-11-08 19:00:03 +01:00
Jeff Ames
ae9c4a4d11
Formatting cleanup.
2010-11-08 07:48:35 -05:00
Melanie
df0787f5cf
Merge branch 'master' into careminster-presence-refactor
2010-11-08 03:08:02 +00:00
Melanie
798abd1508
Reinstate a lost fix
2010-11-08 03:06:58 +00:00
Melanie
8a97d58f09
Merge branch 'master' into careminster-presence-refactor
2010-11-08 03:05:07 +00:00
Melanie
6056ae8d88
Fix merge artefacts
2010-11-08 02:58:33 +00:00
Melanie
18b27408d6
Prevent plants from being treated like dropped attachments and removed
...
from the sim.
2010-11-08 02:39:06 +00:00
Melanie
4f6dd8bda3
Call the cleanup after saving attachment states, so that the attachments
...
don't get killed before they can be saved
2010-11-08 02:38:15 +00:00
Melanie
2f58d56137
Call the Cleanup when an agent logs out, when an agent leaves and just
...
before an agent logs in directly. Intentionally not calling this from MakeRoot
as that would mess up attachment transfer in teleport
2010-11-08 02:37:28 +00:00
Melanie Thielker
2317b6767b
Add a method to delete left over / dropped attachments
2010-11-08 02:36:51 +00:00
Jonathan Freedman
4f40374464
Merge git://github.com/opensim/opensim into mantis5110
2010-11-05 19:10:02 -07:00
Melanie
7844872067
Fix merge artefacts
2010-11-05 14:46:13 +01:00
Melanie
644eb9fd7f
Fix playing sound from HUDs
2010-11-05 13:45:28 +00:00
Melanie
f985775962
Revert "Fix for hanging on "Connecting to region".. caused by packets being processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready."
...
This reverts commit 91b1d17e5b
.
Conflicts:
OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs
OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2010-11-05 14:27:14 +01:00
Melanie
893915ce0b
Fix child prims returning after being unlinked and deleted where the root is
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not deleted
2010-11-04 21:09:59 +01:00
Melanie
b8924167e0
Fix creation of a duplicate physics actor on chained drag-copy operations,
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the main cause for "ghost prims"
2010-11-04 10:37:39 +01:00
Melanie
c2bd6ccdb8
Fix playing sound from HUDs
2010-11-03 23:20:30 +01:00
Melanie
5f8ab9f018
Merge branch 'master' into careminster-presence-refactor
2010-11-03 02:34:36 +00:00
Melanie
6c3b7617b0
Add lsClearWindlightScene() to the lightshare module to remove WL settings
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from a region and allow normal day cycles to be reestablished
2010-11-03 02:31:43 +00:00
Melanie
e9ec187746
Merge branch 'master' into careminster-presence-refactor
2010-11-03 00:48:18 +00:00
Melanie
57eabe9d46
Actually calculate the height before setting it, this isn't done automatically
...
on incoming transfers in all cases.
2010-11-03 00:47:22 +00:00
Melanie
7d551e27ca
Trying to prevent a wrong physical actor size
2010-11-03 00:01:47 +00:00
Melanie
797e461ef9
Merge branch 'master' into careminster-presence-refactor
2010-11-02 23:41:13 +00:00
Melanie
d555c373d8
Fix avatar height management
2010-11-02 23:39:45 +00:00
Melanie
26f12f479f
Merge branch 'master' into careminster-presence-refactor
2010-11-02 22:58:33 +00:00
Melanie
78a0ed3ff9
Fix sitting and standing up
2010-11-02 21:28:24 +00:00
Diva Canto
9f5ab3b965
Old deserialization can't deal with commas in flag fields. Making use of -version option on save oar command. Bumped archives version to 0.5; version < 0.5 generates flag fields without commas. Everything else is identical.
2010-11-02 12:05:24 -07:00
Jonathan Freedman
95a0ea78f9
Merge branch 'master' into mantis5110
2010-10-30 18:28:07 -04:00
Melanie
623cee1ffc
Move physics actor creation to after SetHeight to try and prevent
...
bowlegginess. Didn't work but is better this way anyway.
2010-10-30 19:17:52 +01:00
Jonathan Freedman
9e7d3e0f25
Merge branch 'master' into mantis5110
2010-10-29 23:59:16 -04:00
Jonathan Freedman
c8d65c359f
Merge branch 'master' into mantis5110
...
Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2010-10-29 23:58:14 -04:00
Jonathan Freedman
d219317074
Merge branch 'master' into mantis5110
...
Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2010-10-29 23:12:51 -04:00
Justin Clark-Casey (justincc)
09705514ff
tweak a few more scene presence logging messages for consistency
2010-10-29 23:52:25 +01:00
Justin Clark-Casey (justincc)
e66ec432af
Rationalize the logging messages from the merged appearance branch, commenting out most of them as per Mic
2010-10-29 23:45:10 +01:00
Justin Clark-Casey (justincc)
abcde41c0d
Merge branch 'justincc-dev'
2010-10-29 23:15:35 +01:00
Justin Clark-Casey (justincc)
25e19ba7e9
add timing report to CompleteScenePresence for diagnostic purposes
2010-10-29 23:03:11 +01:00
Melanie
69c1e0b2f7
Merge branch 'master' into careminster-presence-refactor
2010-10-29 21:22:35 +01:00
Melanie
934e536738
Merge commit 'cmickeyb/dev-appearance'
2010-10-29 21:06:46 +01:00
Master ScienceSim
49fa7e91b9
Clean up some cruft from the last commit. Re-add the initial update
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send in the scene presence constructor... need to figure this out
later.
2010-10-29 13:45:59 -07:00
Master ScienceSim
f5c9a56c8b
Bunch of fixes that reduce the number of times appearance
...
and avatar data are sent. And the number of times they
are stored.
2010-10-29 13:43:35 -07:00
Melanie
05d2302c62
Merge branch 'dev-appearance'
2010-10-29 20:24:14 +01:00
Melanie
9331898c32
Merge branch 'master' into careminster-presence-refactor
2010-10-29 20:40:48 +01:00
Master ScienceSim
f2c1d0e34f
Merge branch 'opensim-master' into dev-appearance
2010-10-28 09:09:42 -07:00
Melanie
05dbe4f2c4
Merge branch 'master' into careminster-presence-refactor
2010-10-27 20:49:27 +01:00
Melanie
1fcac7203d
Prevent nullrefs in scene object deletion. Mantis #5156
2010-10-27 20:47:27 +01:00
dahlia
a4e95c0717
Merge branch 'master' of ssh://MyConnection01/var/git/opensim
2010-10-26 21:20:18 -07:00
dahlia
5968d343bb
Overload Scene.NewUserConnection() to facilitate NPCs and other region specific applications
2010-10-26 21:19:33 -07:00
Jeff Ames
a331fd4e24
Formatting cleanup.
2010-10-27 00:01:03 -04:00
Melanie
3113cc9129
Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-10-25 01:24:42 +01:00
Melanie
ac370cf57b
Merge branch 'master' into careminster-presence-refactor
2010-10-25 01:24:30 +01:00
Melanie
cf78f3fae3
Comment repeated add and remove of avatars from the physical scene. It's no
...
longer needed.
2010-10-25 00:53:38 +02:00
Jonathan Freedman
07db35697b
Merge branch 'master' into mantis5110
2010-10-24 15:01:01 -04:00
Melanie
5f266fd571
Change the results from llGetPrimitiveParams to be the same as SL for
...
the prim position. This will make attached resizer scripts work like SL.
Existing resizers may be affected adversely.
2010-10-24 17:18:21 +02:00
Diva Canto
627d1a42fe
Added inner exception handling in Shape deserialization processing, so that the whole Shape processing returns a valid Shape object.
2010-10-23 20:39:41 -07:00
Melanie
7f74dc1b14
Merge branch 'master' into careminster-presence-refactor
2010-10-23 00:21:42 +01:00
Justin Clark-Casey (justincc)
80f90229e5
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-10-22 23:56:58 +01:00
Justin Clark-Casey (justincc)
fe8d3d5a2b
Revert "Merge remote branch 'otakup0pe/mantis5110'"
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This reverts commit 21187f459e
, reversing
changes made to 8f34e46d74
.
2010-10-22 23:52:07 +01:00
Jonathan Freedman
38e76d71ac
Merge branch 'hg16' into mantis5110
2010-10-22 18:34:50 -04:00
Justin Clark-Casey (justincc)
e06acae965
Allow region modules to know which agents actually receive chat
2010-10-22 18:33:19 -04:00
Melanie
004b395d12
Make SImStatsReporter pick ObjectCapacity striaght out of region info
2010-10-22 18:27:49 -04:00
Melanie
700f4ddea4
Change some exception to use ToString(). e.Message is not sufficient to fix
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errors. Please don't use e.Message, devs NEED to see the dumps!
2010-10-22 22:55:07 +01:00
Melanie
301a926015
Change some exception to use ToString(). e.Message is not sufficient to fix
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errors. Please don't use e.Message, devs NEED to see the dumps!
2010-10-22 13:29:59 +01:00
Jonathan Freedman
d4144bedb8
* change the data exchanged within hypergrid transactions
2010-10-21 23:22:15 -04:00
Master ScienceSim
267f18925d
First attempt to get multiple attachments working to support viewer2.
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The attachment code appears to work correctly for 1.23 viewers so, in
spite of some big changes in the internal representation, there don't
appear to be regressions. That being said, I still can't get a viewer2
avatar to show correctly.
2010-10-21 16:48:58 -07:00
Melanie
28c4dd7931
Merge branch 'master' into careminster-presence-refactor
2010-10-21 20:26:29 +01:00
Melanie
08e14d653e
Merge branch 'dev-appearance' of git://github.com/cmickeyb/opensim into dev-appearance
2010-10-21 17:09:42 +01:00
Melanie
bb78f1c05a
Make SImStatsReporter pick ObjectCapacity striaght out of region info
2010-10-21 15:36:32 +01:00
Melanie
fc33d569cd
Merge branch 'master' into careminster-presence-refactor
2010-10-21 07:33:01 +01:00
Jonathan Freedman
017b83d0a3
* remove some spurious debug info
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* The last 4 commits are a patch from otakup0pe that's supposed to make URLs better somehow in an effort to make it easier to do hypergrid (I think).. But as it seems that I'm the only one who was able to apply the patch.. and I looked it over and it doesn't look like it breaks anything via the diffs.. I'll sign off on it.
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2010-10-20 22:36:29 -04:00
Master ScienceSim
b1c8d05888
Major refactoring of appearance handling.
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AvatarService -- add two new methods, GetAppearance and SetAppearance
to get around the lossy encoding in AvatarData. Preseve the old
functions to avoid changing the behavior for ROBUST services.
AvatarAppearance -- major refactor, moved the various encoding
methods used by AgentCircuitData, ClientAgentUpdate and
ScenePresence into one location. Changed initialization.
AvatarAttachments -- added a class specifically to handle
attachments in preparation for additional functionality
that will be needed for viewer 2.
AvatarFactory -- removed a number of unused or methods duplicated
in other locations. Moved in all appearance event handling from
ScenePresence. Required a change to IClientAPI that propogated
throughout all the IClientAPI implementations.
2010-10-20 16:17:54 -07:00
Jonathan Freedman
94684a2251
* remove some spurious debug info
2010-10-20 02:36:59 -04:00
Diva Canto
8731c2be11
It looks like Vector3s also got written down in lower case at some point in time. Added code to account for that.
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17:45:59 - [SceneObjectSerializer]: exception while parsing SitTargetPosition: System.Xml.XmlException: Expecting X tag from namespace , got x and instead Line 1, position 2838.
2010-10-19 15:16:29 -07:00
Diva Canto
8acac3d07f
Another take related to the previous commit.
2010-10-19 15:07:15 -07:00
Diva Canto
3b2d9a9939
Added code to quaternion deserialization to try to cope with an exception seen in Wright Plaza related to SitTargetOrientation.
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17:23:05 - [SceneObjectSerializer]: exception while parsing SitTargetOrientation: System.Xml.XmlException: Expecting X tag from namespace , got w and instead Line 1, position 30064.
2010-10-19 14:37:03 -07:00
Diva Canto
684449f783
Added TextureAnimation and ParticleSystem to serialization.
2010-10-19 00:04:02 -07:00
Melanie
43a4b7b735
COmmented the wrong line instead, now I commented them all to be on the safe side
2010-10-19 01:23:25 +01:00
Melanie
8853c21763
COmmented the wrong line instead, now I commented them all to be on the safe side
2010-10-19 01:22:31 +01:00
Melanie
e0a02d6ca3
Merge branch 'master' into careminster-presence-refactor
2010-10-19 00:52:35 +01:00
Melanie
5b29b975ee
Comment a spammy debug message in the serializer
2010-10-19 00:51:04 +01:00
Melanie
78a6e5489b
Fix merge issues
2010-10-18 20:50:16 +02:00
Melanie
bb7a755cba
Merge branch 'master' into careminster-presence-refactor
2010-10-18 20:30:46 +01:00
Diva Canto
7038f2b406
Deleted all [XmlIgnore] from SOP, since those are meaningless now.
2010-10-17 10:41:38 -07:00
Diva Canto
22eff055d4
.NET automagical serialization of SOPs replaced by manual serialization across the board.
2010-10-17 10:35:38 -07:00
Melanie
46e5c8e919
Merge branch 'master' into careminster-presence-refactor
2010-10-16 10:52:56 +01:00
Melanie
455a2ba7de
Merge branch 'master' into careminster-presence-refactor
2010-10-16 02:27:51 +01:00
Diva Canto
1499607215
Made OARs use the new serialization procedure. (TPs/crossings still on the old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
2010-10-15 17:27:19 -07:00
Diva Canto
41ce392d9b
Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems to be generating xml's that are successfully parsed. Needs more testing.
2010-10-14 09:05:46 -07:00
Diva Canto
45e0cdfcad
Added SOP.MediaUrl and Shape.Media to the deserialization
2010-10-13 15:44:25 -07:00
Melanie
bb1e35fbd9
Merge branch 'master' into careminster-presence-refactor
2010-10-13 18:44:58 +01:00
Diva Canto
d890390ecf
Comment a debug message so that it doesn't spew the console upon encountering unknown xml elements.
2010-10-13 10:38:34 -07:00
Diva Canto
54a3b8e079
New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for load oar and load xml2, but not for packing objects on crossings/TPs yet.
2010-10-13 08:16:41 -07:00
Melanie
3eb68c319e
change default next owner persm to mod/trans to match SL.
2010-10-13 08:24:18 +02:00
Melanie
0806d03780
Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-10-10 22:08:54 +01:00
Melanie
f2febb89fc
Change the part for sound playback to be the root part / object UUID instead
...
of the child prim because using the child prim plain doesn't work.
2010-10-10 22:07:36 +01:00
Melanie
2804c97a39
Change the part for sound playback to be the root part / object UUID instead
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of the child prim because using the child prim plain doesn't work.
2010-10-10 22:06:47 +01:00
Melanie
c2971a6398
Add group invites to the list of messages that get offlined
2010-10-10 20:15:02 +02:00
Melanie
231feab57f
Merge branch 'master' into careminster-presence-refactor
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Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
2010-10-09 01:07:41 +01:00
Melanie
ff49a21eca
Fix a security relevant issue with take / take copy
2010-10-09 01:02:57 +02:00
Melanie
4a0911bdbd
Guard against locking a nullref to avoid build break
2010-10-08 19:19:07 +01:00
Melanie
5dcbbb726a
Change the order of actions to address a possible nullref
2010-10-08 18:40:13 +01:00
Melanie
52dd547863
Make SendKillObject send multiple localIDs in one packet. This avoids the
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halting visual behavior of large group deletes and eliminates the packet flood
2010-10-08 11:31:52 +02:00
Melanie
9a5d0984a5
Fix autoreturn to not return zero objects
2010-10-07 02:16:36 +01:00
Melanie
2db0ac74c7
Implement taking of coalesced objects.
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WARNING!!!!!
You can TAKE them, but you can't REZ them again. Only the first of the contained
objects will rez, the rest is inaccessible until rezzing them is implemented.
Also, rotations are not explicitly stored. This MAY work. Or not.
2010-10-07 01:13:17 +02:00
Melanie
abfede7819
Plumb the path for multiple object deletes
2010-10-06 20:00:51 +01:00
Melanie
42f76773a1
Plumb the path for multiple object deletes
2010-10-06 19:59:30 +02:00
Melanie
ca50f6a82c
Merge branch 'master' into careminster-presence-refactor
2010-10-06 05:45:29 +01:00
Melanie
d45276b3f6
Add and plumb the usetex URL parameter to worldview. Required but not yet
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functional
2010-10-06 05:44:19 +01:00
Melanie
d8149373c1
Merge branch 'master' into careminster-presence-refactor
2010-10-06 00:27:10 +01:00
Melanie
5d61323192
Add the view generating method to the image generator interface
2010-10-05 23:49:21 +01:00
Jeff Ames
bc9f793a92
Formatting cleanup.
2010-10-04 21:28:17 -04:00
Melanie
48988bf4e9
Merge branch 'master' into careminster-presence-refactor
2010-10-03 22:38:32 +01:00
Melanie
511751a733
I really have to say it again and again: e.Message is NOT enough data for
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troubleshooting. It MUST be combined with e.StackTrace, or e.ToString() must
be used.
Fix one more instance of that cr.p
2010-10-03 22:36:27 +01:00
Melanie
5910be236f
Merge branch 'master' into careminster-presence-refactor
2010-10-03 16:52:27 +01:00
Melanie
ab4be3ffdf
Initial port of the Warp3D map tile renderer
2010-10-03 16:34:17 +01:00
Melanie
87c6386884
Reapplying the parts of the prior revert that were not derived from the
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original patch
2010-10-02 18:47:26 +01:00
Melanie
b01020b84a
Revert "Forward-port 0.6 fix"
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This reverts commit 90b51dc7d6
.
2010-10-02 18:45:48 +01:00
Melanie
7ad1b60eca
Enforce region agent limit as set in estate tools
2010-09-30 20:01:55 +02:00
Melanie
521e2c8355
Merge branch 'master' into careminster-presence-refactor
2010-09-30 16:01:45 +01:00
Melanie
90b51dc7d6
Forward-port 0.6 fix
2010-09-30 15:52:33 +01:00
Melanie
29646bcf67
Fix an inventory fetch issue
2010-09-30 02:52:35 +01:00
Melanie
ac7a4a7d38
Fix an inventory fetch issue
2010-09-30 02:47:07 +02:00
Melanie
9522881404
Fix a potential key collision
2010-09-30 02:46:47 +02:00
Melanie
3d75e9addd
Lock the iteration over the inventory items when saving script states
2010-09-28 02:22:32 +02:00
Melanie
841c84831f
Try to prevent threading issues in SP.SetAppearance by locking it
2010-09-27 19:34:16 +02:00
Melanie
5b2aa02fd9
Merge branch 'master' into careminster-presence-refactor
2010-09-27 03:48:15 +01:00
Melanie
41051b3cc6
Prevent setting arbitrary groups on your objects.
2010-09-27 02:13:22 +01:00
Melanie
8e547d3491
Prevent setting arbitrary groups on your objects.
2010-09-27 02:11:55 +01:00
Melanie
c2a4bdb2fe
Fix build break
2010-09-27 01:40:29 +01:00
Melanie
aaa4cb64a4
if you can't edit a prim's inventory, you don't need to see the asset ids.
...
Prevents stealing IDs of animations, sounds and textures from prim
inventories. Prevents copybot from gathering the wearable UUIDs needed for
pirating things from vendors.
2010-09-27 00:34:30 +01:00
Melanie
1f7d68e555
Restrict inventory items added in a transaction to folder belonging
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to the connected client.
2010-09-27 00:30:26 +01:00
Melanie
34e8bf45b6
Restrict inventory items added in a transaction to folder belonging
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to the connected client.
2010-09-27 00:29:27 +01:00
Melanie
4fbdcb95a0
Merge branch 'master' into careminster-presence-refactor
2010-09-25 06:19:26 +01:00
Justin Clark-Casey (justincc)
6325fa515d
Add UUID to physics prim name parameter so that diagnostic messages can be made more useful.
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If a separate UUID parameter is better for the future then this can be added later on.
2010-09-25 00:51:40 +01:00
Justin Clark-Casey (justincc)
b366ad5012
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-09-25 00:00:00 +01:00
Justin Clark-Casey (justincc)
5bcf9ae2f9
If the uuid gatherer fails to find the asset containing gesture metadata, then simply return rather than generating an exception
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This matches existing behaviour, though better diagnostics for missing assets may be good later on.
This addresses http://opensimulator.org/mantis/view.php?id=4977
2010-09-24 23:58:37 +01:00
Melanie
1c1f308052
if you can't edit a prim's inventory, you don't need to see the asset ids.
...
Prevents stealing IDs of animations, sounds and textures from prim
inventories. Prevents copybot from gathering the wearable UUIDs needed for
pirating things from vendors.
2010-09-24 23:48:52 +02:00
Melanie
41847e8fdf
Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-09-21 04:03:40 +01:00
Melanie
9feef34a81
Merge branch 'master' into careminster-presence-refactor
2010-09-21 04:03:14 +01:00
Melanie
2b8c99c2fb
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-09-21 04:02:50 +01:00
Melanie
10a37f5be4
Refactor script create permission into the perms module
2010-09-21 04:02:28 +01:00
Melanie
7229bc4fbd
Refactor script create permission into the perms module
2010-09-21 02:08:55 +02:00
Justin Clark-Casey (justincc)
a85779e477
If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the scene, remove the old uuid reference from m_parts as well as adding the new one.
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The separate remove and set operations is SOG.set_UUID() are both locked under m_parts.SyncRoot since they are logically atomic (though this isn't such an issue if the SOG isn't part of a scene)
Added unit test for this behaviour.
Also changed the second m_parts.AddOrReplace() to m_parts.Add(). As the old reference is now removed we never end up replacing an identical uuid. And if we replace a uuid that's already there (from a child part) then this is an error.
2010-09-21 00:58:54 +01:00
Melanie
9cf8795ecf
Fix a merge artefact that broke script state persistence in XAttachments
2010-09-19 22:53:05 +02:00
root
87a1e00f05
Remove the now unused partslock
2010-09-17 04:00:00 +02:00
Melanie
7df4383235
Merge branch 'master' into careminster-presence-refactor
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Integrate the next large patch.
Don't use this version, it has a ghost avatar issue. Next push
will fix it.
2010-09-17 03:49:30 +01:00
John Hurliman
b49cb3355f
Fixed a regression in SOG.Copy()
2010-09-16 17:57:00 -07:00
John Hurliman
5321e0e69f
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-09-16 17:31:24 -07:00
John Hurliman
860b2a502f
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
2010-09-16 17:30:46 -07:00
Justin Clark-Casey (justincc)
e3f1533705
Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {}
2010-09-17 01:21:28 +01:00
root
670357367e
Removing debug
2010-09-16 23:32:18 +01:00
root
1b2edfe75f
JustinCC is evil. f7b28dd3
broke script persistence. This fixes it.
2010-09-16 23:19:46 +01:00
root
1e4e978f7f
Removing debug
2010-09-16 23:26:53 +02:00
root
a0c87b5af6
JustinCC is evil. f7b28dd3
broke script persistence. This fixes it.
2010-09-16 23:12:32 +02:00
root
ec89dc99b7
Some small bug fixes
2010-09-16 18:58:25 +02:00
Melanie
58b1ee8e2c
Merge branch 'master' into careminster-presence-refactor
2010-09-16 18:04:50 +01:00
Justin Clark-Casey (justincc)
39d27fc879
rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve code readability
2010-09-15 22:29:58 +01:00
Justin Clark-Casey (justincc)
16f296f489
Instead of locking SOG.Children when a group is being removed from the scene, iterate over an unlocked list instead
...
Previously, deadlock was possible because deleting a group took a SOG.Children lock then an m_entityUpdates.SyncRoot lock in LLClientView
At the same time, a thread starting from LLClientView.ProcessEntityUpdates() could take an m_entityUpdates.SyncRoot lock then later attempt to take a SOG.Children lock in PermissionsModule.GenerateClientFlags() and later on
Taking a children list in SOG appears to be a better solution than changing PermissionsModule to not relook up the prim. Going the permission modules root would require that all downstream modules not take a SOG.Children lock either
2010-09-15 21:51:13 +01:00
meta7
1f74f013b2
Don't fart when deserializing a prim with no ParentGroup set yet
2010-09-15 07:59:28 -07:00
Melanie Thielker
540a1912ce
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-09-14 22:14:23 +02:00
Melanie
e27f59cf42
reorder some code to avoid merge issues in the future
2010-09-14 22:15:16 +01:00
Melanie
2f41bc4ca7
Fix merge issues
2010-09-14 22:14:08 +01:00
Melanie
1212cb0c74
Merge branch 'master' into careminster-presence-refactor
2010-09-14 22:03:42 +01:00
Melanie Thielker
cc290abf7a
Adjust the code for ghost prim removal to new information from Kitto
2010-09-14 22:13:44 +02:00
Melanie Thielker
d299f8b55c
Fix a small left over buglet and also add checking of the physics actor
...
position on backup. This way, ant object that has been moved will be
checked for ghost prims as soon as it is persisted.
2010-09-14 19:41:53 +02:00
Justin Clark-Casey (justincc)
36f81c66e5
Comment out SOG storing debug log message
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This can get very spammy with regularly changing objects. Please uncomment if required.
2010-09-14 00:05:38 +01:00
Justin Clark-Casey (justincc)
dd803b4f0c
minor: Add comments which explain what's going on wrt avatar movements at various points in the main scene loop and associated methods
2010-09-13 21:53:25 +01:00
Justin Clark-Casey (justincc)
7ae9266186
Remove SceneGraph.DetachObject() which was accidentally left around after being migrated to AttachmentsModule
2010-09-13 21:20:31 +01:00
Justin Clark-Casey (justincc)
cd153a20b7
Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface
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No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately
2010-09-13 21:05:03 +01:00
Justin Clark-Casey (justincc)
ff098ae110
minor: Clean up log messages generated when an item is attached
2010-09-13 20:44:32 +01:00
Melanie
6a1ce17cdb
Merge branch 'master' into careminster-presence-refactor
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The modules will need to be updated for this to compile and run again. Please
don't use until I do the companion commit to modules later on.
2010-09-13 16:17:38 +01:00
John Hurliman
c03b24cbfd
Merged
2010-09-12 14:21:51 -07:00
John Hurliman
0db1ed0b5a
* Added ISimulationDataService and IEstateDataService
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* Removed StorageManager
* CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
2010-09-12 14:20:26 -07:00
Jeff Ames
f1f0bc23f4
Formatting cleanup.
2010-09-12 13:43:49 -04:00
Jeff Ames
20cd1da6bf
Add copyright headers.
2010-09-12 12:54:31 -04:00
John Hurliman
16d782eaa2
Added a stub for OpenSim.Services.Connectors.Simulation.SimulationDataServiceConnector
2010-09-12 00:30:13 -07:00
John Hurliman
007912d6f4
Shuffling fields and properties around in Scene to make Scene.cs more readable
2010-09-11 23:41:48 -07:00
John Hurliman
e2544584ad
Changed all string references of "IRegionDataStore" to "ISimulationDataStore"
2010-09-11 22:02:34 -07:00
John Hurliman
109b517583
Fixed the naming mess around data connectors for simulation data
2010-09-11 20:43:06 -07:00
randomhuman
30306a775a
Made it impossible to create a user with names containing spaces and prevented passwords from being echoed after enter is pressed.
2010-09-10 23:19:18 +01:00
John Hurliman
b597a295c4
Second pass at cleaning up thread safety in EntityManager and SceneGraph
2010-09-10 12:41:36 -07:00
John Hurliman
dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
2010-09-10 12:04:12 -07:00
Justin Clark-Casey (justincc)
b8d14fcc4a
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-09-08 01:05:56 +01:00
Melanie Thielker
7a1b1dd419
Make AddRestoredSceneObject reset the IsDeleted flag so we can take an
...
object out of the scene and then put it back in.
2010-09-08 00:49:32 +02:00
John Hurliman
9be1c0ff44
* Cache null account responses in the SimianUserAccountServiceConnector to avoid repeated requests for missing avatar IDs
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* Updated to OpenMetaverse r3442 to fix a timezone issue with ExpiringCache
2010-09-07 14:41:13 -07:00
Melanie Thielker
8ab4b277c1
Fix some issues with unlinking
2010-09-07 17:12:28 +02:00
Melanie
2684ca0838
Merge branch 'master' into careminster-presence-refactor
2010-09-07 11:51:26 +01:00
Melanie
8fda08d858
Make sure unlinked child prims get persisted
2010-09-07 11:48:28 +01:00
Justin Clark-Casey (justincc)
f7b28dd321
If a scene object part UUID is changed (only possible when not in a scene), then adjust the inventory items to point to the new uuid as well
2010-09-07 03:41:29 +01:00
Justin Clark-Casey (justincc)
84ad9e4d4e
minor: comment out some excessive test logging
2010-09-07 02:05:44 +01:00
Melanie
3284356bba
Merge branch 'master' into careminster-presence-refactor
2010-09-07 01:48:00 +01:00
Melanie
99bfb0d2a2
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-09-07 01:45:08 +01:00
Justin Clark-Casey (justincc)
3d033520fa
Fix deletion persistence when freshly delinked prims are removed
...
Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion.
This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart).
However, DeRezObjects() deleted to user inventory, which is not required by llDie() or direct region module unlink and deletion.
Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path.
Uncommented TestDelinkPersistence() since this now passes.
Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts.
2010-09-07 01:43:20 +01:00
Justin Clark-Casey (justincc)
11f4a65f42
Fix deletion persistence when freshly delinked prims are removed
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Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion.
This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart).
However, DeRezObjects() deleted to user inventory, which is required by llDie() or direct region module unlink and deletion.
Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path.
Uncommented TestDelinkPersistence() since this now passes.
Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts.
2010-09-07 01:12:06 +01:00
Justin Clark-Casey (justincc)
e55f6d47e9
Add test that checks correct persistence when an unlink is quickly followed by deletion of a linked part
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This test is temporarily not running since it currently fails due to a bug in this area
2010-09-06 23:28:52 +01:00
Justin Clark-Casey (justincc)
ab875b32c1
Make console backup command do a forced backup rather than non-forced
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Remove no-arg backup method for simplicity as it only make sense to call non-forced backup internally
2010-09-06 23:12:03 +01:00
Justin Clark-Casey (justincc)
537fefa3f2
extend TestNewSceneObjectLinkPersistence() to check for presence of non-root linked prim
2010-09-06 23:06:23 +01:00
Justin Clark-Casey (justincc)
953b7f4917
Add test to check persistence of newly added pre-linked objects
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Added a MockRegionDataPlugin to do in-memory persistence for tests since adding this to OpenSim.Data.Null.NullDataStore doesn't seem appropriate
NullDataStore can do nothing because OpenSim only ever retrieve region objects from the database on startup. Adding an in-memory store here would be unecessary overhead.
2010-09-06 23:00:24 +01:00
Kitto Flora
cfaefad754
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-09-06 21:45:17 +00:00
Kitto Flora
c719e016ed
Falling animation fix, comment out instrumentation.
2010-09-06 21:45:07 +00:00
Melanie Thielker
f4f9a2cb45
Don't turn off the sale settings on child prims when linking, and on copy
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of prims anymore. The behavior now matches SL and can be used to link
vendor prims for transport
2010-09-06 18:14:24 +02:00
Melanie Thielker
0246edc2ea
Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, because
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modules need to see it (Search!) even if it comes in via CAPS
2010-09-06 04:09:51 +01:00
Melanie Thielker
00a23eea0e
Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, because
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modules need to see it (Search!) even if it comes in via CAPS
2010-09-06 03:59:48 +02:00
Melanie
64ec14c8c4
Add missing IDwellModule interface
2010-09-05 17:08:57 +01:00
Melanie
e4c2b44e5c
Merge branch 'master' into careminster-presence-refactor
2010-09-05 15:06:00 +01:00
Diva Canto
68f107b27e
Logout the presence if client IP verification fails.
2010-09-04 18:46:27 -07:00
Justin Clark-Casey (justincc)
1e8e98a07f
Move code that allows llGiveInvetory() to move item into appropriate system folder up from connectors into Scene.Inventory.cs
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This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors.
Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
2010-09-04 01:36:26 +01:00
Justin Clark-Casey (justincc)
107052b23d
Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)
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The agentID in AddInventoryItem(UUID agentID, InventoryItemBase item) is redundant since it's contained in item.Owner, and it doesn't make sense for agentID != item.Owner, hence the method is deprecated.
2010-09-04 00:09:53 +01:00
Melanie
4e0d6e8e41
Merge branch 'master' into careminster-presence-refactor
2010-09-03 03:37:18 +01:00
Melanie Thielker
17a26c3701
Fix an issue with rezzing scripted objects.
2010-09-03 03:27:26 +01:00
Melanie Thielker
457160afc3
Fix an issue with rezzing scripted objects.
2010-09-03 03:16:08 +02:00
Kitto Flora
24c73aa8b2
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-09-02 21:51:27 +00:00
Kitto Flora
16814dd8f1
Fixes to JUMP system.
2010-09-02 21:51:19 +00:00
Melanie Thielker
1c8bc9b7b6
Remove commented code and the comment, as the change has proven out
2010-09-02 21:02:09 +01:00
Melanie Thielker
7720419fc7
Experimentally comment the sending of unbaked avatars
2010-09-02 20:17:49 +01:00
Melanie Thielker
5ea979d515
Remove commented code and the comment, as the change has proven out
2010-09-02 20:51:27 +02:00
Melanie Thielker
eea5d8368a
Experimentally comment the sending of unbaked avatars
2010-09-02 20:08:39 +02:00
Melanie Thielker
db015963a9
Remove the annoying "Script saved" popups when saving scripts in task
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inventory. They cause spam when using recompile scripts in selection
and are redundant because that message is also shown in the script window
message pane. These popups were a legacy from when we couldn't drive the
message pane and their finest hour has now come.
2010-09-02 14:17:33 +02:00
Melanie Thielker
09fba16094
Prevent Meta7 plants from being treated like dropped attachments and removed
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from the sim.
2010-09-01 20:10:44 +02:00
Melanie Thielker
2232e6f273
Improve sim health reporting. Output error message if heartbeat thread is restarted by scene. This may help to find out why this recovery mechanism isn't working.
2010-09-01 14:08:52 +02:00
Justin Clark-Casey (justincc)
6cbf66827b
refactor: move SOG.AttachToAgent() into AttachmentsModule
2010-09-01 01:11:52 +01:00
Justin Clark-Casey (justincc)
c947a67b23
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-09-01 00:17:23 +01:00
Melanie Thielker
c47de94263
Adjust the "Magic numbers" we use because we can't reference the actual
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script state enum to reflect recent changes.
2010-08-31 22:36:46 +01:00
Justin Clark-Casey (justincc)
9c1c378aa1
Add ScenePresence.GetAttachments(uint attachmentPoint)
2010-08-31 22:16:23 +01:00
Melanie Thielker
aca10cb027
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-31 22:26:17 +02:00
Melanie Thielker
b973fe5297
Adjust the "Magic numbers" we use because we can't reference the actual
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script state enum to reflect recent changes.
2010-08-31 22:24:11 +02:00
meta7
35d6181b78
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-30 11:42:17 -07:00
meta7
4cf5ef3cd4
Kick the user from the region in the circumstance that the TP home failed - ONLY if it was triggered by an estate ban. This makes baby jesus cry, and should be fixed to search for alternative regions if the home region is unavailable.
2010-08-30 11:41:20 -07:00
Melanie
79bfa275da
Merge branch 'master' into careminster-presence-refactor
2010-08-30 02:30:28 +01:00
Jonathan Freedman
0a83fde85c
Implements parcel media setting persistence and packet / CAPS handling
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properly for the new media settings.
Signed-off-by: Melanie <melanie@t-data.com>
2010-08-30 02:07:55 +01:00
Justin Clark-Casey (justincc)
1c0b4457cd
Improve liveness by operating on list copies of SOG.Children where appropriate
2010-08-28 00:40:33 +01:00
Justin Clark-Casey (justincc)
7f5501d3ab
minor: remove mono compiler warning
2010-08-26 22:13:31 +01:00
Justin Clark-Casey (justincc)
2b0f924557
refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module since this appears to relate solely to attachments
2010-08-26 22:09:52 +01:00
Justin Clark-Casey (justincc)
f3f4428700
refactor: break out attachment position change code in Scene.UpdatePrimPosition() and move into AttachmentsModule
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This allows region modules to change attachment positions.
2010-08-26 21:50:19 +01:00
Justin Clark-Casey (justincc)
df702417dc
Remove mono compiler warnings
2010-08-26 16:27:41 +01:00
Justin Clark-Casey (justincc)
a6869fbc3e
Use SOP.ParentGroup in Prioritizer instead of Scene.GetGroupByPrim()
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By the time a scheduled update is triggered, a sog may have been removed from the scene. This change prevents NullReferenceExceptions in these situations.
2010-08-26 15:33:42 +01:00
Justin Clark-Casey (justincc)
87a6554d4b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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Resolve merge conflicts
Conflicts:
OpenSim/Region/Framework/Scenes/SceneGraph.cs
2010-08-26 00:35:03 +01:00
Justin Clark-Casey (justincc)
166ab59420
replace m_parts.Count linknum with 0 in CopyRootPart since m_parts.Count is always 0 (and any other number would cause an error anyway)
2010-08-26 00:15:26 +01:00
Justin Clark-Casey (justincc)
8031f8ec09
Improve consistency of locking for SOG.m_parts in order to avoid race conditions in linking and unlinking
2010-08-26 00:08:53 +01:00
Melanie Thielker
47818a2db3
Fix a horrible bug in SG, where iteration of scene objects is carried
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out in a fashion that causes the delegate to be invoked once per child
prim for a given group.
2010-08-26 01:06:50 +02:00
Melanie
fc8d2be632
Merge branch 'master' into careminster-presence-refactor
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This was rather conflicted. Please test linking.
2010-08-26 00:11:07 +01:00
Melanie
252e159340
Merge branch 'master' into careminster-presence-refactor
2010-08-25 23:22:23 +01:00
Melanie Thielker
604423d52b
Make scene object directories more robust and prevent deleted SOP's from
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sticking around
2010-08-25 23:19:30 +01:00
Justin Clark-Casey (justincc)
24d06b12c2
If setting SOG.UUID, update the SOG.m_parts index as well as the root part UUID
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Being able to change a SOG.UUID is useful for region modules that want to supply their own UUID, before the object is rezzed
2010-08-25 23:05:54 +01:00
Justin Clark-Casey (justincc)
46c6c35d48
refactor: Push item retrieval and fixing part of Scene.RezObject() down into SceneObjectPartInventory
2010-08-25 22:46:49 +01:00
Melanie Thielker
dc1baf8025
Change object cleanup again. Make scene object directories more robust and
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prevent deleted SOP's from sticking around
2010-08-25 23:11:00 +02:00
Melanie Thielker
c13045b25e
Correct a logic error in attachment cleanup
2010-08-25 20:11:47 +02:00
Melanie Thielker
314d1171ef
Lock the attachment cleanup so it doesn't go into an endless deletion frenzy
2010-08-25 16:06:06 +02:00
Justin Clark-Casey (justincc)
d69e992665
Split out actual scene object insertion code from Scene.Inventory.RezObject and move into SceneGraph.AddNewSceneObject()
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The new SceneGraph method is more consumable by region modules that want to extract objects from inventory and add them to the scene in separate stages.
This change also reduces the number of redundant client updates scheduled when an object is rezzed directly by a script or region module
This code does not touch direct rez by a user
2010-08-24 23:25:19 +01:00
Justin Clark-Casey (justincc)
07d5a0779a
refactor: make RezObject() more readable
2010-08-24 20:53:25 +01:00
Melanie Thielker
4e324ae3cb
Call the cleanup after saving attachment states, so that the attachments
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don't get killed before they can be saved
2010-08-24 19:07:42 +02:00
Melanie Thielker
512a13dbe7
Call the Cleanup when an agent logs out, when an agent leaves and just
...
before an agent logs in directly. Intentionally not calling this from MakeRoot
as that would mess up attachment transfer in teleport
2010-08-24 18:52:00 +02:00
Melanie Thielker
b9e12ed3b7
Add a method to delete left over / dropped attachments
2010-08-24 18:20:24 +02:00
Justin Clark-Casey (justincc)
46d06b6c4c
add test to check move of task item to user inventory when a target folder is explicitly given
2010-08-24 17:10:52 +01:00
Justin Clark-Casey (justincc)
8bb073d99a
minor: stop test using obsolete property
2010-08-24 17:06:04 +01:00
Justin Clark-Casey (justincc)
35f719ae2f
refactor TestMoveTaskInventoryItemNoParent()
2010-08-24 17:04:54 +01:00
Justin Clark-Casey (justincc)
289c21099c
Add automated test at the opensim 'api' level to check that a given item goes to the correct directory
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Also removes some mono compiler warnings
2010-08-24 16:50:31 +01:00
Melanie
1bfec00a88
Merge branch 'master' into careminster-presence-refactor
2010-08-23 23:55:15 +01:00
Justin Clark-Casey (justincc)
1d01c91095
minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.cs
2010-08-23 23:21:44 +01:00
Justin Clark-Casey (justincc)
74e5fe5aa9
Remove various warnings and improve logging messages. No functional changes.
2010-08-23 22:24:23 +01:00
Melanie Thielker
32ddeab5e3
Add printing the default script engine name. Report real exceptions when
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there is an issue with the config file, as a typo could cause configuration to
silently fail.
2010-08-22 14:26:58 +02:00
Melanie Thielker
071edaff49
Suppress error messages about scripts not foind if they're in fact disabled
2010-08-22 13:51:15 +02:00
Melanie
f8ff98577e
Merge branch 'master' into careminster-presence-refactor
2010-08-21 00:32:26 +01:00
Diva Canto
f347d25675
Unit test breakage fix.
2010-08-20 11:09:02 -07:00
Diva Canto
6f83b0ee46
Cleaned up a few more things related to incoming agents.
2010-08-20 09:02:05 -07:00
Melanie
82abaadd55
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-08-20 08:36:54 +01:00
Melanie
ae554a48d0
Add some maptile options, change maptile generation from OpenSimBase to Scene
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to make it more configurable.
2010-08-20 08:36:23 +01:00
Melanie Thielker
47838e5fb3
Add some maptile options, change maptile generation from OpenSimBase to Scene
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to make it more configurable.
2010-08-20 08:46:46 +02:00
Diva Canto
a39ea07158
Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general.
2010-08-19 19:54:40 -07:00
Melanie
77705145a0
Merge branch 'master' into careminster-presence-refactor
2010-08-19 11:47:50 +01:00
Justin Clark-Casey (justincc)
85f448642b
minor: Correct string format in "Can't find linkset root prim" message
2010-08-19 00:54:09 +01:00
meta7
ca8b1e488c
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-18 02:53:27 -07:00
Melanie
e74809ff4c
Merge branch 'master' into careminster-presence-refactor
2010-08-18 00:59:20 +01:00
Melanie Thielker
f2d7f3e731
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-14 14:00:12 +02:00
Melanie Thielker
a32b0ce0ae
Fix a possible nullref in BestAvatarResponsiveness policy
2010-08-14 13:59:36 +02:00
randomhuman
8eeb3f2fd2
Updated the create_region command in the RemoteAdmin plugin to properly support estates without seeking further input on the console.
2010-08-13 23:29:01 +01:00
Justin Clark-Casey (justincc)
ab6dc47818
refactor: move binary statistics logging from scene into separate region module
2010-08-13 23:15:11 +01:00
Justin Clark-Casey (justincc)
e89f0b3f71
refactor: move Scene.PerformObjectBuy into BuySellModule
2010-08-13 22:29:42 +01:00
Justin Clark-Casey (justincc)
b30635a454
Establish new Objects/BuySellModule
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Move Scene.ObjectSaleInfo() to this
2010-08-13 21:39:43 +01:00
Justin Clark-Casey (justincc)
5d20f04e08
refactor: move Scene.TerrainUnAcked() handling into TerrainModule
2010-08-13 21:18:26 +01:00
Justin Clark-Casey (justincc)
fd23f270c6
refactor: remove Scene.SetRootAgentScene() in favour of existing event with same name
2010-08-13 21:01:10 +01:00
Justin Clark-Casey (justincc)
5f5c65e4ba
refactor: move more map tile generation code from scene to IWorldMapModule
2010-08-13 20:34:46 +01:00
Justin Clark-Casey (justincc)
39a748b47a
refactor: Use SOP.Flags rather than SOP.ObjectFlags
2010-08-13 20:23:53 +01:00
meta7
b43a731beb
Fix a nullref exception in the prioritizer
2010-08-12 05:40:41 -07:00
Diva Canto
c98c6a2930
File wants to be committed
2010-08-11 20:38:10 -07:00
meta7
24577876be
Add some console debug to help fix a threadlock issue.
2010-08-11 14:10:47 -07:00
meta7
ac581b532e
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-11 13:40:31 -07:00
meta7
fa393cb13a
Fix Omega getting overwritten on startup.
2010-08-11 13:39:36 -07:00
Melanie Thielker
d00a954d35
Log the state of the prejump flag
2010-08-11 03:09:56 +02:00
Marck
4f62f00ca0
Changing prim color generates event CHANGED_COLOR.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-08-10 19:38:39 +01:00
Mikko Pallari
3f942a4f74
Removed abstract SetText method from EntityBase to make cleaner API.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-08-10 19:37:15 +01:00
Melanie
75f92faeb4
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-08-10 19:34:57 +01:00
Justin Clark-Casey (justincc)
2a1c11fda9
On shift-copy of an object, set up a new physics actor (as appropriate) for every copied prim, not just the root
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This addresses http://opensimulator.org/mantis/view.php?id=4295
2010-08-10 20:15:44 +01:00
Marck
6147efdad9
Avoid truncation of error message during region creation.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-08-10 19:34:09 +01:00
meta7
1582e05ac7
Fix a nullref issue in the AgentSetAppearance packet handler when removing the physactor from the scene
2010-08-10 09:55:40 -07:00
Justin Clark-Casey (justincc)
0a81038dd5
Reduce number of paths in SOP code by setting flags via Flags property rather than _flags
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Both ObjectFlags and Flags are effectively exactly the same property, except that ObjectFlags is uint and Flags is PrimFlags
Both reference the PrimFlags _flags underneath, so you couldn't set a non PrimFlags uint anyway.
Deprecated ObjectFlags in favour of Flags.
2010-08-10 17:26:31 +01:00
meta7
fb14390fb0
Note to self: don't break the build
2010-08-10 09:17:30 -07:00
meta7
9fba4b66bb
Resolve merge failure
2010-08-10 09:11:55 -07:00
Melanie
24b9a2885f
Resolve merge issues
2010-08-10 20:11:55 +01:00
Melanie
c2e5d1d203
Merge branch 'master' into careminster-presence-refactor
2010-08-10 19:49:35 +01:00
Melanie
383ee0d647
Remove 4000+ DOS line endings. Grrr!
2010-08-10 19:48:45 +01:00
Melanie
d98d5ee6be
Remove windows line endinge
2010-08-10 19:42:18 +01:00
meta7
1ead2ed5ee
Add a stack trace to the error output on the recursive read lock warning on my RWlocks. Whilst recursive locks are safe, coupled with other issues we're experiencing with the TaskInventoryDictionary it implies that somewhere the lock is not being freed possibly due to a merge error somewhere, and thus it needs to be looked into.
2010-08-10 09:07:17 -07:00
Justin Clark-Casey (justincc)
7203feb83c
Extend DuplicateObject() test to check flags on the duplicated object
2010-08-10 16:50:36 +01:00
Justin Clark-Casey (justincc)
85fc2dfe3c
extend TestDuplicateObject() to a two prim object
2010-08-10 16:16:57 +01:00
Melanie Thielker
0f9eebdfb1
Change prejump from hardcoded true to default true so it can be disabled.
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It completely destroys roleplay jumping
2010-08-10 03:52:00 +02:00
Melanie Thielker
f20dc512e8
Whitespace conflict
2010-08-09 02:46:09 +02:00
meta7
680e801bf2
Print a console message when we deny access because of no valid parcel found.
2010-08-08 17:32:20 -07:00
meta7
603b3a1606
Fix minimap issues. This addresses mantis #228 .
2010-08-08 17:31:29 -07:00
Melanie Thielker
ca2a4bbded
Add debug messages to attachment receiving and cowardly refuse to create
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them if the owner can't be determined.
2010-08-08 19:35:20 +02:00
Melanie
321e1148da
Merge branch 'master' into careminster-presence-refactor
2010-08-08 18:24:33 +01:00
meta7
a1f2be5e69
The real fix for unscripted sit positions. This one doesn't fuck everything else up. Promise.
2010-08-07 22:25:37 -07:00
meta7
f9b5f23383
Reverted: * Fix the unscripted sit rotation being incorrect .. will commit a proper fix now.
2010-08-07 22:19:26 -07:00
meta7
aa54e8d95e
Increase sit distance to 256 meters, but leave the initial autopilot process in the picture so sit position can still be raycast by the existing code.
2010-08-07 17:35:16 -07:00
meta7
b771965f28
Get rid of some debug chatter that someone who can't spell left behind. ;)
2010-08-07 17:33:27 -07:00
meta7
acb1590cf0
Fix the unscripted sit rotation being incorrect (relative to the prim). Note that unscripted sit offset is still really poor but this is not something i'm prepared to spend time on fixing.
2010-08-07 17:32:36 -07:00
meta7
19ab4c9508
Fix a rather nasty issue where the Backup() process causes objects and avatars sitting on them to be pushed to the corner of the sim.
2010-08-07 16:52:03 -07:00
Justin Clark-Casey (justincc)
903cfa8c7e
minor: Remove overly verbose schedule full update log message for attachments
2010-08-07 22:28:42 +01:00
sacha
4900d39b7d
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-07 21:05:18 +00:00
sacha
478d835392
removing more stains ...
2010-08-07 21:04:16 +00:00
meta7
cabbd187e7
Fix the distance from which autopilot is negated when sitting on an unscripted prim - and also add some more Velocity code to ensure it gets set to zero in all cases
2010-08-07 11:13:05 -07:00
meta7
413b0525db
It seems hippo disregards velocities in full updates, so also send a terse update when an agent sits to avoid drifting off
2010-08-07 11:06:07 -07:00
sacha
b58a47c373
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-07 13:41:56 +00:00
sacha
00cc42a607
and another endless debug cleaning
2010-08-07 13:40:38 +00:00
meta7
bcb3b57f8d
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-07 06:33:51 -07:00
Tom
4f80d75bf3
Add a CHANGED_POSITION event so scripts don't have to run expensive loops to check for position changes
2010-08-07 06:28:04 -07:00
Melanie
8fd3f6cf7f
Merge branch 'master' into careminster-presence-refactor
2010-08-07 05:41:41 +01:00
Justin Clark-Casey (justincc)
4e2caab756
Add new SceneGraphTests class. Add simple TestDuplicateObject()
2010-08-07 01:06:47 +01:00
Justin Clark-Casey (justincc)
8d520f4525
Remove old test classes that don't actually test anything not done elsewhere
...
Also comment out log4net line in InventoryArchiverTests
2010-08-07 00:50:01 +01:00
Justin Clark-Casey (justincc)
6c8c8d669b
minor: a few miscellaneous comments
2010-08-07 00:45:04 +01:00
Tom
f9f776e407
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-06 11:44:57 -07:00
Tom
330343505c
Implement CreateNewOutfitAttachments. This addresses mantis #199 .
2010-08-06 11:39:10 -07:00
Justin Clark-Casey (justincc)
1270727c96
Merge branch 'moap'
2010-08-06 18:29:30 +01:00
Melanie
26387252f5
Merge branch 'master' into careminster-presence-refactor
2010-08-06 18:08:40 +01:00
Melanie
120f3a18f2
Correct some script constants.
2010-08-06 15:11:18 +01:00
Melanie Thielker
c48be64d9a
Remove posting region restart event from SOP, as it's now in XMRe
2010-08-06 16:08:50 +02:00
Tom
a636af13e7
Make sure the avatar position gets moved along with a prim it is sitting on. This fixes mantis #208 and (maybe) issues with chat and sound coming from the wrong place when sat on a vehicle.
2010-08-06 06:37:40 -07:00
Tom
0a004f8c44
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-06 02:43:26 -07:00
Tom
c5c6627adb
Implement CHANGED_REGION_(RE)START and also fix various CHANGED_* constants which had the wrong values (checked using LSL in SL). This addresses mantis #217 and mantis #53 .
2010-08-06 02:40:31 -07:00
Melanie Thielker
8bdbcda2b7
We already have a record of killed prims. It just wasn't used by the new
...
JHurlicane code anymore. Use it to prevent sending updates after kills.
2010-08-05 18:50:17 +02:00
Diva Canto
847008ee07
Addresses http://opensimulator.org/mantis/view.php?id=4919
2010-08-05 09:43:19 -07:00
Melanie
1869572297
Prevent setting the hovertext from firing changed_color
2010-08-05 08:19:46 +01:00
Tom
f1c51c8bb4
Scripted sit target fixes
2010-08-03 19:51:32 -07:00
Tom
ae99c1393d
Fix scripted sit offset in child prims
2010-08-03 15:31:04 -07:00
Melanie Thielker
e3184753a6
Log the UUID of a prim that fails meshing and set the prim to phantom during
...
region startup
2010-08-03 05:25:23 +02:00
Melanie
3302e8ddc4
Merge branch 'master' into careminster-presence-refactor
2010-07-31 00:57:50 +01:00
Diva Canto
f3fa10fa15
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2010-07-30 14:04:29 -07:00
Diva Canto
8ab7d80b09
Changed the way HG client verification is done: now transforming local and LAN client IPs into external IPs. This addresses some issues related to running both the user agents service and the viewer in the same machine/LAN, which then presents a problem when the user agent goes to an external network.
2010-07-30 14:04:13 -07:00
Justin Clark-Casey (justincc)
f84dbafb0c
remove gods event subscription to gods module from scene
2010-07-30 21:58:24 +01:00
Justin Clark-Casey (justincc)
63f3a16b72
remove empty, unused and uncalled UnsubscribeToClientEvents()
2010-07-30 21:44:50 +01:00
Justin Clark-Casey (justincc)
424b4b2b86
move attachment subscription events into AttachmentsModule from scene.
...
restored to some heavy casting in order to preserve RegionCombinerModule semantics, pending better events.
2010-07-30 21:41:44 +01:00
Justin Clark-Casey (justincc)
4d83b2d8a6
remove unused BasicQuadTreeNode
2010-07-30 21:06:45 +01:00
Melanie Thielker
696b6c727f
Allow gods and estate managers/owners to be unaffected by parcel bans
2010-07-29 16:20:40 +01:00
Melanie Thielker
7871dd606e
Allow gods and estate managers/owners to be unaffected by parcel bans
2010-07-29 16:33:20 +02:00
Justin Clark-Casey (justincc)
f067f733ea
add userExposed parameter to part copy event
2010-07-28 19:38:20 +01:00
Justin Clark-Casey (justincc)
0f15ccb2cf
relocate moap specific cloning code to MoapModule
2010-07-28 19:23:30 +01:00
Justin Clark-Casey (justincc)
5aa56b1274
Fix problem where changes to media textures for prims duplicated by shify copy would change both prims until server restart
...
I also found out that you can crash the current viewer by giving it more media entrys than it's expecting
2010-07-28 18:55:29 +01:00
Justin Clark-Casey (justincc)
b51b2efdc8
Add EventManager.OnSceneObjectPreSave() for future use. This is triggered immediately before a copy of the group is persisted to storage
2010-07-26 23:34:22 +01:00
Justin Clark-Casey (justincc)
586ae0f6a0
Add EventManager.OnSceneObjectLoaded() for future use. This is fired immediately after a scene object is loaded from storage.
2010-07-26 23:34:22 +01:00
Justin Clark-Casey (justincc)
ee6cd884c9
implement serverside checks for media texture navigation in order to stop naughty clients
2010-07-26 23:34:21 +01:00
Justin Clark-Casey (justincc)
51b208e96c
implement prim media control permissions serverside in order to stop bad clients
2010-07-26 23:34:20 +01:00
Justin Clark-Casey (justincc)
eb5e39d6ef
Fire CHANGED_MEDIA event if a media texture is set or cleared
2010-07-26 23:34:20 +01:00
Justin Clark-Casey (justincc)
39a38c4901
implement llClearPrimMedia()
...
untested
2010-07-26 23:34:20 +01:00
Justin Clark-Casey (justincc)
a5ad792e6c
implement llSetPrimMediaParams()
...
Untested
2010-07-26 23:34:19 +01:00
Justin Clark-Casey (justincc)
8f403cb4b8
Implement llGetPrimMediaParams()
...
Exposes method to get media entry via IMoapModule
As yet untested.
2010-07-26 23:34:19 +01:00
Justin Clark-Casey (justincc)
9682e0c733
Implement media texture persistence over server restarts for sqlite
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This is currently persisting media as an OSDArray serialized to LLSD XML.
2010-07-26 23:34:19 +01:00
Justin Clark-Casey (justincc)
4a6adff4cd
start storing a mediaurl on the scene object part
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not yet persisted or sent in the update
2010-07-26 23:34:18 +01:00
Melanie Thielker
516ec4acd0
Eat a lockign exception that kills scripts. May bear more investigation
...
in the long run.
2010-07-25 08:11:39 +02:00
Melanie Thielker
fb89d0ff4e
Allow megaregions to be used in M7, should we so decide
2010-07-21 12:32:23 +02:00
Melanie Thielker
d4022becc3
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-07-21 12:16:30 +02:00
Melanie
f63a4c8f2f
Merge branch 'master' into careminster-presence-refactor
2010-07-21 12:03:44 +01:00
Melanie Thielker
c72c84b455
Refine autoreturn a bit
2010-07-21 12:16:17 +02:00
Melanie
ac1a34714d
Allow Megaregions to start properly after an unclean shutdown
2010-07-20 23:24:04 +01:00
Diva Canto
f08afc4f87
Restore lines that have been removed due to previous merge conflict.
2010-07-20 14:28:17 -07:00
Melanie
4ccc141764
Resync with master
2010-07-20 21:49:31 +01:00
Melanie
c0b8cbd85b
Merge branch 'master' into careminster-presence-refactor
2010-07-20 21:47:53 +01:00
Melanie
dcf7973c9b
Merge branch 'master' into careminster-presence-refactor
2010-07-20 21:39:20 +01:00
Melanie
176cb01130
Remove a merge artefact
2010-07-20 21:38:31 +01:00
Melanie
686837d9ed
Merge branch 'master' into careminster-presence-refactor
2010-07-20 21:18:27 +01:00
Melanie Thielker
120d7014fd
When a god uses mass permission setting, the V bit is cleared from next
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perms, rendering the item unmoveable for the next owenr. Make god mods
conform to the rules, too.
2010-07-20 21:01:46 +01:00
Melanie Thielker
ea51bea508
prevent hacked viewers from being able to delete arbitrary items from any
...
prim. Allow friends with perms and shared group members to move or copy
things out of prims
2010-07-20 21:01:14 +01:00
Melanie Thielker
78605baab3
Fix a few permissions vulnerability. Owners could cause permissions
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escalation on items contained in prims using a hacked viewer
2010-07-20 21:00:56 +01:00
Diva Canto
7c124a5543
Relaxed the ultra-conservative lock on m_items. Needs testing under linux and stress.
2010-07-20 05:59:18 -07:00
Melanie Thielker
fd66ee57f3
When a god uses mass permission setting, the V bit is cleared from next
...
perms, rendering the item unmoveable for the next owenr. Make god mods
conform to the rules, too.
2010-07-20 14:45:46 +02:00
Diva Canto
cd2bb7daf3
Deleted Snoopy's patch completely, including Thread.Sleep. Preliminary tests indicate that this is what causes deadlock. More tests needed.
2010-07-19 08:07:37 -07:00
Melanie
a974704a3e
re-add the sleep lost in the revert.
2010-07-19 14:37:27 +01:00
Melanie
575f7d3366
Revert "Thank you, Snoopy, for a patch to reduce sim script startup CPU usage"
...
This reverts commit c404c5fb54
.
2010-07-19 14:36:53 +01:00
Tom Grimshaw
c088397ec7
If the client requests that an object be deleted, and the SOG/SOP is null and/or is marked as deleted, just send the KillObject
2010-07-18 06:01:26 -07:00
Melanie Thielker
3f91805afb
prevent hacked viewers from being able to delete arbitrary items from any
...
prim. Allow friends with perms and shared group members to move or copy
things out of prims
2010-07-15 20:28:18 +02:00
Melanie Thielker
8d2b4b7b48
Fix a few permissions vulnerability. Owners could cause permissions
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escalation on items contained in prims using a hacked viewer
2010-07-15 20:03:08 +02:00
Melanie Thielker
ddfff55cc7
Preserve attachment data while a prim is in world. Allows attachment
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editing on the ground without losing attachpoint and position
2010-07-14 21:06:49 +02:00
Melanie
e1ea82b329
Major attachments cleanup. Remove unused AttachObject ClientView method
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Clean up use of AttachObject throughout, reduce number of overloads
and number of parameters
2010-07-14 19:51:12 +01:00
Melanie Thielker
a7b5fe6a88
Remove useless quaternion parameter from AttachObject sig
2010-07-14 19:49:54 +01:00
Melanie
0b74662ce2
Merge branch 'master' into careminster-presence-refactor
2010-07-14 19:53:15 +01:00
Diva Canto
12858122d5
Fixes mantis #4870 .
2010-07-14 11:02:41 -07:00
Melanie Thielker
bebbe407ee
Major attachments cleanup. Remove unused AttachObject ClientView method
...
Clean up use of AttachObject throughout, reduce number of overloads
and number of parameters
2010-07-14 19:58:23 +02:00
Melanie Thielker
0c445239a6
Remove useless quaternion parameter from AttachObject sig
2010-07-14 19:21:01 +02:00
Melanie Thielker
39cd57598b
Fix a permissions issue
2010-07-14 16:12:44 +01:00
Melanie Thielker
cbb3a8ab94
Fix a permissions issue
2010-07-14 16:21:55 +02:00
Melanie
33aa7ba7dc
Revert "More on mantis #4869 . This fixes the problem of objects showing up as no copy when they are copy-able. It works, but I have no idea what I'm doing."
...
Cuauses a permission escalation. do NOT USE the preceding commit
2010-07-14 14:59:34 +01:00
Diva Canto
bec1d7cc36
Removed left-over debug messages.
2010-07-14 07:00:24 -07:00
Diva Canto
87fb19162e
More on mantis #4869 . This fixes the problem of objects showing up as no copy when they are copy-able. It works, but I have no idea what I'm doing.
2010-07-14 06:57:56 -07:00
Melanie Thielker
cd8bb316ea
Remove getting the object capacity from the money module. It is now set
...
directly from the Region Info (and the region ini file)
2010-07-14 03:51:00 +01:00
Melanie Thielker
af13c80d68
Remove getting the object capacity from the money module. It is now set
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directly from the Region Info (and the region ini file)
2010-07-14 03:59:26 +02:00
Tom Grimshaw
c5891c14c7
Bail out in AttachToBackup if the group is an attachment
2010-07-13 15:32:35 -07:00
Melanie
dd14016885
Revamp the permissions propagation. This MAY mess up. Please test.
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Change the slam bit from 3 to 4. Assume the old slam bit is always set.
The new slam bit is a "changed owner" bit, correcting a bug where an item
passed from the creator to another with less than full perms, then back (sale
test) would arrive back full perm. Lots of in-code docs.
2010-07-13 20:45:16 +01:00
Melanie Thielker
89c1c5c35a
Revamp the permissions propagation. This MAY mess up. Please test.
...
Change the slam bit from 3 to 4. Assume the old slam bit is always set.
The new slam bit is a "changed owner" bit, correcting a bug where an item
passed from the creator to another with less than full perms, then back (sale
test) would arrive back full perm. Lots of in-code docs.
2010-07-13 20:40:23 +02:00
Tom Grimshaw
5f4105d48c
Removed the CHANGED_COLOR event post from the Color accessor in SOP. This is not the correct usage of this changed event - it's only supposed to be posted when the /textures/ change colour or alpha transparency, not the floating text. This fixes several race conditions in scripts ported from SL.
2010-07-12 13:55:56 -07:00
Melanie Thielker
26621ca500
Add scripted controllers into agent intersim messaging
2010-07-11 14:50:14 +01:00
Melanie Thielker
7f0f11304f
Add scripted controllers into agent intersim messaging
2010-07-11 14:26:57 +02:00
Melanie
922e874653
Merge branch 'master' into careminster-presence-refactor
2010-07-11 13:32:10 +01:00
Melanie
eaea89bbb7
Remove localID from script controls data. It won't transfer to another
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region anyway
2010-07-11 13:09:11 +01:00
Melanie Thielker
1169bfeaf3
Make taken items go back to the folder they came from
2010-07-10 10:43:34 +01:00
Melanie Thielker
8aa5f30082
Make taken items go back to the folder they came from
2010-07-10 10:51:49 +02:00
Melanie
5f400a50be
Merge branch 'master' into careminster-presence-refactor
2010-07-08 17:32:57 +01:00
Tom Grimshaw
e947d04038
Undo fix is now complete. This commit repairs the special case of the root prim moving or rotating independently of the rest of the group.
2010-07-05 05:44:35 -07:00
Tom Grimshaw
be5dd04150
Bring "Redo" up to date with "Undo" so it works too
2010-07-05 03:58:18 -07:00
Diva Canto
c7e4880a5e
One more buglet fixed related to mantis #4841 -- auto-returns were still chocking on a null pointer exception.
2010-07-05 03:36:26 -07:00
Tom Grimshaw
8849b9af8b
Fix single prim rotation undo. All UNDO functions are now working correctly except for when the root prim is moved or rotated as a single prim (coming soon).
2010-07-04 20:45:11 -07:00
Tom Grimshaw
c616335019
Rotation undo fix and remove a debug chatter i missed. Still not working: Individual child prim rotational undo and special cases where the root prim was moved or rotated (all the children then need to restore their offsets). Coming shortly.
2010-07-04 19:58:52 -07:00
Tom Grimshaw
5b68343361
The majority of the Undo fix. There is still an issue with Rotation which i'll address next; however position undo and scale undo should be working just fine now. Also removed some residual debug logging.
2010-07-04 19:28:39 -07:00
Diva Canto
b84f72df0b
Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids.
2010-07-04 14:59:15 -07:00
Diva Canto
02a15bc787
Started to clean up the mess with HyperAssets in LLClientView. Fixed HG access to Notecards in user's inventory.
2010-07-04 13:56:03 -07:00
Melanie
8a45191aa9
Merge branch 'master' into careminster-presence-refactor
2010-07-04 11:02:21 +01:00
Diva Canto
abe0a9ff49
Fixes the obvious problem in mantis #4841 . Melanie needs to look at other potential problems there, though.
2010-07-04 02:59:38 -07:00
Melanie Thielker
edcfaf60c9
Fix IMs the right way. This sets it up so that timestamps are actually
...
in PST (to match viewer time), does correct storage and retrieval of
IMs, corrects the session ID and makes sure IMs don't get marked "saved"
if they're live. Removes the group IM save option, which our group IM
module never had in the first place, as saving group chatter makes no
sense at all.
2010-07-03 20:27:00 +02:00
Tom Grimshaw
e4739523d3
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-07-03 06:11:46 -07:00
Tom Grimshaw
fe2b044d38
Fix Undo! Made a lot of changes to Undo state saving; it now considers that groups of objects can be moved and not just individual prims..
2010-07-03 06:10:55 -07:00
Melanie Thielker
e15f6905a5
Clean up IMoneyModule and adjust the other modules to the changes
2010-07-02 06:13:58 +01:00
Melanie Thielker
c87e6a289c
Clean up IMoneyModule and adjust the other modules to the changes
2010-07-02 06:20:36 +02:00
Melanie Thielker
3940a4dbc7
Avoid a spurious error message when taking a friend's no copy item
2010-07-01 16:11:10 +02:00
Melanie
46a531d865
Merge branch 'master' into careminster-presence-refactor
2010-06-30 21:35:05 +01:00
Justin Clark-Casey (justincc)
be0af01061
Revert "stop exceptions in setting and getting state from propogating since they aren't fatal to operations"
...
This reverts commit 94cb6fc916
.
2010-06-29 23:43:38 +01:00
Melanie
5d11833ae1
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-06-29 20:36:36 +01:00
Justin Clark-Casey (justincc)
94cb6fc916
stop exceptions in setting and getting state from propogating since they aren't fatal to operations
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this will hopefully stop "save oar" from failing if a script asset is corrupt
2010-06-29 21:08:09 +01:00
Melanie
5964084d25
Fix a nullref on autoreturn
2010-06-29 20:36:17 +01:00
Melanie Thielker
3cd717d929
Comment the "Notecard saved" notification that pops up when a notecard
...
is saved into a prim. Sl doesn't have it, and for good reason: It also
happens on scripts in our version. Which is wrong. Better no message
than a wrong one.
2010-06-29 04:09:14 +02:00
Melanie Thielker
6f4d4543b9
Make newly created prims be named "Object" and make newly created scripts
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have a default touch handler. Compatibility patch
2010-06-29 03:51:16 +02:00
Melanie Thielker
0a82d10fc4
Change the way IRegionModule us referenced by IEmailModule to
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allow later conversion to new style
2010-06-28 03:14:05 +01:00
Melanie Thielker
85a9c305a2
Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
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used, but made for a very mispleading read of the code in the callers.
2010-06-28 01:43:26 +01:00
Melanie Thielker
4cdda2cae9
Fix Copy on Ray, Drag Copy and other little things. Removed the wrong and
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nonworking ownership assignment in SOG, which messed things up before.
No longer trust the client to send the ID of the person something is copied
as, since it allows to run a script with someone else's permissions. Properly
adjust inventory ownership and perms.
2010-06-28 01:36:40 +01:00
Melanie Thielker
4fa1d4896c
Change the way IRegionModule us referenced by IEmailModule to
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allow later conversion to new style
2010-06-28 02:30:36 +02:00
Melanie Thielker
a817f6b48c
Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
...
used, but made for a very mispleading read of the code in the callers.
2010-06-28 01:48:24 +02:00
Melanie Thielker
d570cffa39
Fix Copy on Ray, Drag Copy and other little things. Removed the wrong and
...
nonworking ownership assignment in SOG, which messed things up before.
No longer trust the client to send the ID of the person something is copied
as, since it allows to run a script with someone else's permissions. Properly
adjust inventory ownership and perms.
2010-06-28 01:29:30 +02:00
Melanie Thielker
660a560d3b
Make drag copy and copy-on-ray handle friends list perms properly
2010-06-27 20:59:51 +01:00
Melanie
3612a5252b
Fix more perms weirdness. Preserve "Locked" status across gives and rez/take.
...
Preserve "Anyone can move" flag in most cases.
2010-06-27 20:23:33 +01:00
Melanie Thielker
2cced72d70
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-06-27 21:05:06 +02:00
Melanie
9c553cd254
Fix more perms weirdness. Preserve "Locked" status across gives and rez/take.
...
Preserve "Anyone can move" flag in most cases.
2010-06-27 20:20:08 +01:00
Melanie
ba38c697e8
Merge branch 'master' into careminster-presence-refactor
2010-06-27 20:05:55 +01:00
Melanie
205d2496f6
Fix permission propagation to prevent permanently locked objects from being
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created.
2010-06-27 20:04:39 +01:00
Melanie Thielker
19f18c8a1b
Make drag copy and copy-on-ray handle friends list perms properly
2010-06-27 21:04:30 +02:00
Tom Grimshaw
592ff1288d
Add a new global event : OnTerrainUpdate
2010-06-26 18:51:19 -07:00
Tom Grimshaw
c97e9f8621
Reverting the ITerrainModule changes. Turns out this was useless.
2010-06-26 18:43:01 -07:00
Tom Grimshaw
3bcee57e3e
add HasChanged to ITerrainModule
2010-06-26 17:34:19 -07:00
Tom Grimshaw
8f0adfbfb2
Trigger the RegionLightShareData OnSave event properly when the profile is saved
2010-06-26 15:15:19 -07:00
Tom Grimshaw
d188ed8ed8
Return everything at once, it's more efficient that way
2010-06-26 13:07:17 -07:00
Tom Grimshaw
ed5dac7e82
Fix another nullref issue in DeRezSceneObject
2010-06-26 13:06:47 -07:00
Tom Grimshaw
bd19cf739a
Fix a bug with DeRezObjects (check for a null remoteClient)
2010-06-26 12:38:08 -07:00
Tom Grimshaw
acab2a159d
Return objects which are NoCopy instead of just leaving them when cleaning the scene, if exceptNoCopy = true.
2010-06-26 11:24:36 -07:00
Tom Grimshaw
70d3b9aeca
Add a DeleteAllSceneObjects(bool exceptNoCopy) method to allow NoCopy objects to be retained when the scene is cleared.
2010-06-26 11:14:58 -07:00
Melanie Thielker
06fd49bda9
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-06-26 06:17:09 +02:00
Melanie Thielker
6274317e63
Fix loading of attachments on login
2010-06-26 06:16:24 +02:00
Tom Grimshaw
f64d1cb396
Add new event: OnChangedBackup
2010-06-25 14:39:15 -07:00
Tom Grimshaw
30397b6fbc
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-06-25 14:26:07 -07:00
Tom Grimshaw
96e649189f
Add two events: OnAttachToBackup and OnDetachFromBackup.
2010-06-25 14:25:39 -07:00
Melanie
dc9e9931eb
Merge branch 'master' into careminster-presence-refactor
2010-06-25 20:26:48 +01:00
Justin Clark-Casey (justincc)
52b711af82
stop KeyNotFoundException() being thrown in RemoveScenePresence if the agent isn't present in the presence dictionary
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the code to do this was there but was being circumvented by newmap[agentID] before the check actually took place
2010-06-25 18:55:20 +01:00
Melanie Thielker
afff74a835
Add DwellModule interface
2010-06-25 01:44:17 +02:00
Melanie
e94cf3d9b7
And another conflict
2010-06-24 03:35:42 +01:00
Melanie
e93853623b
Merge branch 'master' into careminster-presence-refactor
2010-06-24 03:30:11 +01:00
Melanie
c404c5fb54
Thank you, Snoopy, for a patch to reduce sim script startup CPU usage
2010-06-23 21:14:28 +01:00
Melanie Thielker
68551675df
Guard prioritizer agains null values as those produced by a bullet dying
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before it can be updated
2010-06-22 23:39:39 +01:00
Melanie Thielker
962dade155
Cause collisions with the avatar to be sent to attachments. Currently
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ignores collision filter. Physics collisions are still dodgy, so we
don't get the events we should be getting.
2010-06-22 04:04:59 +02:00
Melanie Thielker
3428196631
Guard prioritizer agains null values as those produced by a bullet dying
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before it can be updated
2010-06-22 02:33:20 +02:00
Tom Grimshaw
9d251b1dc5
Fix the StandUp position to calculate as if we're still using the child prim id.
2010-06-20 15:57:01 -07:00
Tom Grimshaw
fc715a092c
Fix the sit code to ensure that we use the root prim of a linkset as a reference in the case of an avatar sitting on a child prim. This fixes various camera issues and fixes mantis #0000059 .
2010-06-20 15:38:48 -07:00
Tom Grimshaw
33d05ef554
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-06-20 14:45:36 -07:00
Tom Grimshaw
a1416612a9
Update all clients sitting on a linkset if a child prim is moved. This prevents avatars being "lost in the void" until they stand up when a child prim is moved that they're sitting on.
2010-06-20 14:45:04 -07:00
Melanie Thielker
13a0b65a80
Modify avatar responsiveness policy to send roots before children
2010-06-20 21:38:06 +02:00
Melanie
04b60aa490
Merge branch 'master' into careminster-presence-refactor
2010-06-19 20:32:01 +01:00
Tom Grimshaw
49d7d8534c
Allow moving an avatar as part of a linkset using llSetLinkPrimitiveParams. This unlocks an awful lot of poseball-free content, and is a step towards resolving mantis #59 .
2010-06-19 10:06:09 -07:00
Diva Canto
1e7ce6dbce
Hunting for the problem in #4777
2010-06-19 09:44:02 -07:00
Tom Grimshaw
6d8da699b2
Add "AvatarHeight/2" to the Home Position when set to avoid having the avatar fall through the ground when they TP home.
2010-06-19 07:00:01 -07:00
Kitto Flora
cea7905602
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-06-17 13:04:32 -04:00
Kitto Flora
958c6c6fde
Add rez on water surface.
2010-06-17 13:04:18 -04:00
Melanie
0b75f759b4
Merge branch 'master' into careminster-presence-refactor
2010-06-16 04:10:55 +01:00
Diva Canto
9c9ce9e8dd
* Deleted duplicated migration that was failing anyway.
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* Added an error message in initial estate owner creation that makes it clear what needs to happen.
2010-06-14 11:50:42 -07:00
Diva Canto
bd346ab8c7
Fixes attachments coming back upon being detached in neighbouring regions and crossing.
2010-06-13 19:18:17 -07:00
Diva Canto
19558f380a
Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours.
2010-06-13 19:06:22 -07:00
Melanie
fdf648bcf3
Merge branch 'master' into careminster-presence-refactor
2010-06-14 02:49:15 +01:00
Melanie Thielker
9b30f44672
D.U.H. #2 . Inverted test. Again. Argh!
2010-06-14 02:28:31 +02:00
Melanie Thielker
1532dbca0a
Guard against a potential nullref
2010-06-14 00:12:39 +02:00
Melanie Thielker
f9b4f5f594
Revert "Introduce SOP.UpdateSitters() to update sitting avatars' chat position if"
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This reverts commit f59e272643
.
2010-06-14 00:05:01 +02:00
Melanie Thielker
5fda89fdb5
Revert "D.U.H."
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This reverts commit 3058761806
.
2010-06-14 00:04:02 +02:00
Melanie Thielker
093cc047cd
Revert "Try it witht he root prim"
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This reverts commit d520360cb8
.
2010-06-14 00:03:43 +02:00
Melanie Thielker
62763cc0fb
Report current position instead of position at the time we sat down
2010-06-14 00:02:17 +02:00
Melanie Thielker
d520360cb8
Try it witht he root prim
2010-06-13 23:01:15 +02:00
Melanie Thielker
3058761806
D.U.H.
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un-reverse a reversed condition
2010-06-13 22:43:14 +02:00
Melanie Thielker
520b0e131c
Try to make prims stop moving. Reset velocity, etc, unconditionally. Although
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the phys actor may be new, the prim fields could still be set and the
slimupdates system would continue sending that data out.
2010-06-13 22:37:11 +02:00
Melanie Thielker
3d319d6c3f
Actually update the SP. EXPERIMENTAL
2010-06-13 22:23:07 +02:00
Melanie Thielker
f59e272643
Introduce SOP.UpdateSitters() to update sitting avatars' chat position if
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needed
2010-06-13 22:21:05 +02:00
Diva Canto
b3594681a4
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2010-06-12 12:09:06 -07:00
Diva Canto
66619b5996
Added checks for failed UpdateAgent calls.
2010-06-12 12:08:45 -07:00
Melanie
5e4bee0f34
Merge branch 'master' into careminster-presence-refactor
2010-06-12 19:15:59 +01:00
Melanie
59acb37d92
Change name of method to better reflect what it does
2010-06-12 19:14:46 +01:00
Diva Canto
e6efe34b4c
* Added CHANGED_TELEPORT event trigger upon inter-sim teleports.
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* Cleaned up NewUserConnection.
2010-06-12 11:11:13 -07:00
Tom Grimshaw
63531b1df5
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-06-12 04:36:14 -07:00
Tom Grimshaw
3ea11fe2e6
Get rid of spamming SOG debug message
2010-06-12 04:35:51 -07:00
Melanie Thielker
3c036934a3
Preserving the link numbers is a serializer's highest duty.
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Prevent region crossings from screwing up complex attachments by preserving
link numbers.
2010-06-12 08:28:00 +01:00
Melanie
65f03af38f
Don't filre CHANGED_INVENTORY if a prim comes in from storage
2010-06-12 07:34:55 +01:00
Melanie Thielker
03a48f87e4
Preserving the link numbers is a serializer's highest duty.
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Prevent region crossings from screwing up complex attachments by preserving
link numbers.
2010-06-12 08:29:20 +02:00
Melanie
57a60282f5
Don't filre CHANGED_INVENTORY if a prim comes in from storage
2010-06-12 06:57:10 +01:00
Melanie
508bfa1de8
Merge branch 'master' into careminster-presence-refactor
2010-06-12 01:26:55 +01:00
Melanie
c8ed972443
Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet
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we used to send before slimupdates and explicitly send it
2010-06-12 01:25:25 +01:00
Melanie
836728e5de
Merge branch 'master' into careminster-presence-refactor
2010-06-12 00:08:20 +01:00
John Hurliman
d1a324888b
* Added a new method to IMapImageGenerator for getting the map tile before it is JPEG2000 compressed
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* Aesthetically improved map tile water
* SimianGrid connector now uploads a PNG tile to the AddMapTile API
2010-06-11 15:37:25 -07:00
Diva Canto
d184fef4dc
Inventory offers and subsequent notifications of acceptance/decline now working across the board.
2010-06-11 12:47:47 -07:00
Melanie
1cfebca48d
Merge branch 'master' into careminster-presence-refactor
2010-06-11 20:35:00 +01:00
Melanie
aa2f5bdd77
Merge branch 'master' into careminster-presence-refactor
2010-06-11 17:46:29 +01:00
Diva Canto
b2b6799f1c
Added more debug messages to try to pinpoint where login is failing for nebadon.
2010-06-10 18:26:04 -07:00
Diva Canto
e80cb815df
Bug fix on attachments: attach->drop->attach works now.
2010-06-09 12:51:24 -07:00
Melanie
1dce243661
Merge branch 'master' into careminster-presence-refactor
2010-06-09 20:25:05 +01:00
Diva Canto
8fc5eda2c9
Bug fix in attachments: when attaching from inworld the item's parentFolderID was wrong.
2010-06-09 10:55:37 -07:00
Melanie
1be53b58a7
Give attachments the same priority as other avatars in BestAvatarResponsiveness
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policy
2010-06-09 17:02:01 +01:00
Melanie
30d3ea3d4b
Give attachments the same priority as other avatars in BestAvatarResponsiveness
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policy
2010-06-09 17:00:24 +01:00
Melanie
6b2d2413f7
Merge branch 'master' into careminster-presence-refactor
2010-06-09 16:48:37 +01:00
Dan Lake
ca2abc43ad
Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
2010-06-08 16:44:18 -07:00
Melanie
20ea823c19
Merge branch 'master' into careminster-presence-refactor
2010-06-08 22:07:01 +01:00
Justin Clark-Casey (justincc)
db73b1c64e
Adjust object update priorities such that root prims are sent to the viewer before child prims.
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This was originally a fix for huds, since child prims fail to display if the viewer doesn't receive the root prim update first.
However, on the advice of jhurliman, this has been done for all objects, both ordinary and attachments.
The separate mechanism in LLClientView which prevents child prim updates being sent out first is still present temporarily.
This is a foreport of the equivalent fix in 0.6.9-post-fixes, though that was for attachments only.
2010-06-08 15:32:18 +01:00
Justin Clark-Casey (justincc)
b6076d7b33
Reduce number of full updates sent on region crossing for attachments/huds to 1 from 3
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This is one step towards reducing hud glitches on region crossing, since the viewer fails to display prims if it receives child full updates before the root prim full update
This commit also introduces a mechanism in LLClientView to stop child attachment updates ever going out before the root one
This is a very temporary mechanism and will be commented out when the next step of the fix (to give root prims higher udpate priority) is committed
This code is a foreport from the equivalent changes in 0.6.9-post-fixes
2010-06-08 15:07:57 +01:00
Melanie
74d62901c8
Merge branch 'master' into careminster-presence-refactor
2010-06-07 00:44:36 +01:00
Melanie Thielker
d91bd7646d
Add a call to SOG.ResumeScripts() after region crossing / teleport
2010-06-07 00:11:30 +01:00
Melanie Thielker
fad5158ab4
Add a call to SOG.ResumeScripts() after region crossing / teleport
2010-06-07 00:09:44 +02:00
Diva Canto
ab3afd5f42
* Bug fix in TP home: typo in unpacking of GridUserInfo.
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* Bug fix in TPs across neighboring regions: bug was introduced when getting rid of crashed sessions.
2010-06-05 09:39:09 -07:00
Justin Clark-Casey (justincc)
72bd68a21f
add ability for load iar/save iar to take in arbitrary options
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not used for anything yet
2010-06-04 22:17:23 +01:00
Melanie
c5878b6610
Merge branch 'master' into careminster-presence-refactor
2010-06-04 21:11:15 +01:00
Justin Clark-Casey (justincc)
041f253e2b
minor: comment out region interface registration log msg I accidentally left in last week
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also changes one log message to print out full exception stack trace on both mono/.net instead of just .net
2010-06-04 18:08:40 +01:00
Melanie Thielker
a863eb9da3
One should not lock null objects.
2010-06-01 19:01:57 +01:00
Melanie Thielker
6668c789d3
One should not lock null objects.
2010-06-01 19:01:21 +02:00
Melanie
9c3c020697
Lock the object queue when dequeueing
2010-06-01 15:08:45 +01:00
Melanie Thielker
c900134f91
Lock the object queue when dequeueing
2010-06-01 16:03:53 +02:00
Melanie Thielker
16d8602d3c
Fix prim returns I broke earlier
2010-06-01 03:17:21 +02:00
Melanie Thielker
4867dd135d
Fix prim returns I broke earlier
2010-06-01 02:12:56 +01:00
Melanie Thielker
a5728cc91c
Fix prim returns I broke earlier
2010-06-01 02:10:53 +01:00
Melanie Thielker
f29cb57bf1
Continuing refactor. Refactor DeRezObject to deal with multiple objects
2010-06-01 02:10:22 +01:00
Melanie Thielker
bde01e26e1
Add a method to get the bounding box and root prim offsets within it for
...
a group of prims.
2010-06-01 02:10:11 +01:00
Melanie Thielker
2fce7d9bcf
Split GetAxisAlignedBoundingBox into two methods to allow calculation of
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combined bounding boxes and offsets
2010-06-01 02:10:08 +01:00
Melanie Thielker
eca15cfbf2
Change the handling of CreateSelected. Only send it on real creation, not
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for each prim coming into view.
2010-06-01 02:45:14 +02:00
Melanie Thielker
be69259981
Change the handling of CreateSelected. Only send it on real creation, not
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for each prim coming into view.
2010-06-01 01:39:54 +01:00
Melanie Thielker
bf233ea0dc
Continuing refactor. Refactor DeRezObject to deal with multiple objects
2010-06-01 02:27:30 +02:00
Melanie Thielker
f57f2370f1
Add a method to get the bounding box and root prim offsets within it for
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a group of prims.
2010-06-01 01:25:24 +02:00
Melanie Thielker
70f7790413
Split GetAxisAlignedBoundingBox into two methods to allow calculation of
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combined bounding boxes and offsets
2010-06-01 01:07:46 +02:00
Melanie Thielker
d4b4cbf5a5
Fix create selection getting overwritten by multiple updates for the same prim.
2010-05-31 19:00:02 +02:00
Melanie Thielker
e515467c5e
Fix create selection getting overwritten by multiple updates for the same prim.
2010-05-31 17:55:56 +01:00
Tom Grimshaw
e3dac1292e
Implement suspended updates - When an operation is occurring on lots of prims in a single group, don't schedule any updates until the operation has completed. This makes things like llSetAlpha(LINK_SET,0.0,ALL_SIDES); a *lot* faster, more efficient and less buggy, and also makes unlinking a lot better. Linking is still treacherous.. this needs to be analysed.
2010-05-29 02:10:34 -07:00
Justin Clark-Casey (justincc)
191db0e6a4
get TestSaveIarV0_1() uncommented but not running as a test yet since I didn't get the authentication server to work and my brain is about to fizzle out my ears
2010-05-28 23:14:24 +01:00
Melanie
542e6b8af4
Merge branch 'master' into careminster-presence-refactor
2010-05-28 21:56:42 +01:00
Justin Clark-Casey (justincc)
fff5459f4d
Add ability to load IARs directly from URIs
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So, something like
load iar Justin Clark-Casey / PASSWORD http://justincc.org/downloads/iars/my-great-items.iar
Will load my IAR directly from the web.
2010-05-28 20:07:15 +01:00
Justin Clark-Casey (justincc)
6b568af565
Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars.
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This is going to be the right behaviour in all cases, I should think.
This means that avatars in region when an oar is loaded do not lose their attachments
2010-05-28 18:49:32 +01:00
Justin Clark-Casey (justincc)
877fe774ef
Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the object's corresponding single avatar update method, rather than calling the sceneviewer directly
2010-05-28 17:58:51 +01:00
Justin Clark-Casey (justincc)
596001632b
remove redundant ScenePresence.QueuePartForUpdate() - every place in the code calls SceneViewer.QueuePartForUpdate() directly
2010-05-28 17:53:57 +01:00
Melanie Thielker
8fb706716b
Prevent a null ref
2010-05-27 19:09:06 +01:00
Melanie Thielker
ba49319c07
Prevent a null ref
2010-05-27 20:08:48 +02:00
Melanie
00737f1c13
Merge branch 'master' into careminster-presence-refactor
2010-05-24 23:40:22 +01:00
Melanie
7d9b316ce6
Change the way alpha is interpreted on prim text. Manris #4723
2010-05-24 23:37:47 +01:00
Melanie
f84f0dbd51
Remove an unneeded conditional
2010-05-23 06:12:40 +01:00
Melanie
72b96e8121
Add the SitGround flag back in
2010-05-23 06:12:11 +01:00
Melanie
a9dad99432
Merge branch 'master' into careminster-presence-refactor
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Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2010-05-23 06:09:54 +01:00
Justin Clark-Casey (justincc)
e5bcd8b341
Apply adaption of patch in http://opensimulator.org/mantis/view.php?id=4628
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This prevents a ground-sitting avatar from being moved about in mouselook
Thanks mirceakitsune!
2010-05-21 23:29:37 +01:00
Melanie
297bcb5c3d
Merge branch 'master' into careminster-presence-refactor
2010-05-21 21:16:04 +01:00
Melanie
4e23acb133
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-05-21 21:04:17 +01:00
Justin Clark-Casey (justincc)
6918446fcd
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-05-21 22:17:58 +01:00
John Hurliman
d0eecf0398
Added a sanity check before using m_config in the Scene constructor
2010-05-21 14:17:03 -07:00
John Hurliman
abd5d1f747
* Added code comments to Prioritizer.cs that document how to add a new update priority policy
2010-05-21 14:04:10 -07:00
Justin Clark-Casey (justincc)
89f1ddb0a5
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-05-21 21:58:55 +01:00
Justin Clark-Casey (justincc)
5287c5f7fb
rearrange SceneGraph.AddSceneObject() to return earlier if an object with that uuid is already in the scene
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this means that we don't perform pointless work
2010-05-21 21:57:56 +01:00
John Hurliman
93ef65c690
* Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs
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* Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now
* Improved the distance and front back policies to always give your avatar the highest priority
2010-05-21 13:55:36 -07:00
Justin Clark-Casey (justincc)
4b518e0288
minor: remove LongRunning test designator from TestAddSceneObject() since it isn't, really
2010-05-21 21:48:47 +01:00
Justin Clark-Casey (justincc)
76135eec5b
add test to make sure that adding an object where one already exists in the scene with that uuid fails
2010-05-21 21:46:41 +01:00
Justin Clark-Casey (justincc)
8d968249ec
extend TestAddSceneObject() to check Scene.AddNewSceneObject() return boolean
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improve test to retrieve object by known uuid rather than dynamically assigned local id
2010-05-21 21:38:47 +01:00
Justin Clark-Casey (justincc)
f83acf533b
Fix a problem where SceneGraph.AddSceneObject() would return false on successfully adding an object rather than true, in defiance of its method documentation
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This meant that the returns were inconsistent - false would be returned both for various scene object failure conditions (e.g. root part was null) and if the object was successfully added.
2010-05-21 21:22:53 +01:00
Melanie
2b5b2f4e60
Add a new priority scheme that works like FrontBack, but completely deprioritizes
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static prims, creating a hierarchy as follows:
0 == own avatar < other avatars < pysical prims < static prims
For a child agent, simply acts like FrontBack
2010-05-21 21:02:26 +01:00
Justin Clark-Casey (justincc)
74ef1ed36f
add prim item and test asset save in save oar unit test
2010-05-21 19:36:39 +01:00
Melanie
1d6ab445ab
Change the way the object perms are propagated to attempt to salvage
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some older content
2010-05-21 15:31:27 +01:00
Melanie
a92780fe5f
Merge branch 'master' into careminster-presence-refactor
2010-05-21 03:51:58 +01:00
Melanie
d28da5e5ce
Refactor scene presence list for lockless iteration. Lock contention will now only be for simultaneous add/removes of scene presences from the scene.
2010-05-21 03:41:32 +01:00
Melanie
b6674c9b76
Merge branch 'careminster' into careminster-presence-refactor
2010-05-21 03:03:35 +01:00
Melanie
ddd072b3fb
Merge branch '0.6.9-post-fixes' into careminster
2010-05-21 02:44:20 +01:00
Melanie
147c2d6f80
Change the way the object perms are propagated to attempt to salvage
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some older content
2010-05-21 02:31:14 +01:00
unknown
beed74096c
Merging slimupdates2
2010-05-20 12:28:13 -07:00
Tom Grimshaw
5532341bf9
Initialise m_initialSitTarget to ZERO_VACTOR for safety's sake as per convo with kitto
2010-05-19 14:04:44 -07:00
Tom Grimshaw
6933b48a7e
Fix a nullref issue in SitAltitudeCallback
2010-05-19 13:49:34 -07:00
Tom Grimshaw
f77f9ecd8f
Fix a nullref issue in SitAltitudeCallback
2010-05-19 13:44:59 -07:00
Tom Grimshaw
bb0806c61e
Don't send kill packets to child agents as we close them
2010-05-18 03:44:09 -07:00
Tom Grimshaw
1c040d8c1e
Fix to the scenario where we send an agent to a neighbouring sim (via teleport), then tell our neighbours to close the agents.. thereby disconnecting the user. Added a new CloseChildAgent method in lieu of CloseAgent. This has been a long standing problem - with any luck this will cure it.
2010-05-18 03:24:43 -07:00
Tom Grimshaw
91b1d17e5b
Fix for hanging on "Connecting to region".. caused by packets being processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready.
2010-05-18 01:09:47 -07:00
Tom Grimshaw
8f838c722d
When killing a zombie session, don't send the stop packet since it often has the effect of killing a newly connected client.
2010-05-17 14:14:19 -07:00
Melanie
d8bf370fd6
Merge branch 'master' into careminster-presence-refactor
2010-05-16 17:22:38 +01:00
Diva Canto
b7e6b58857
Fixes mantis #4622 .
2010-05-16 09:01:27 -07:00
Melanie
a723225179
Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-05-16 15:02:23 +01:00
Melanie
b94cace547
Merge branch 'master' into careminster-presence-refactor
2010-05-16 15:01:56 +01:00
Diva Canto
2a1e45f657
Finalized the client's TCP IP address verification process for HG1.5.
2010-05-15 19:25:14 -07:00
Dan Lake
36bcab5f07
Refactor scene presence list for lockless iteration. Lock contention will now only be for simultaneous add/removes of scene presences from the scene.
2010-05-15 02:20:23 -07:00
OpenSim Master
4c740e1717
Implements three new OSSL functions for parcel management: osParcelJoin joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed.
2010-05-13 14:22:48 -07:00
unknown
bf5c81d77e
* Initial commit of the slimupdates2 rewrite. This pass maintains the original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates
2010-05-12 15:59:48 -07:00
Tom Grimshaw
fd37a21b59
Kill some locks that have crept into SOG
2010-05-12 08:34:47 -07:00
Tom Grimshaw
7705012ee7
Optimise the heavily used GetScenePresences; eliminate the array->list conversion on every call and transition from hard locks to ReaderWriter locks.
2010-05-12 08:25:40 -07:00
Tom Grimshaw
14a86de115
Fix another ReaderWriterLockSlim issue
2010-05-10 12:45:33 -07:00
Tom Grimshaw
3cda854ef3
Fix overlooked readLock which was left open
2010-05-10 08:47:41 -07:00
Melanie
fada4cb6c4
Merge branch 'master' into careminster-presence-refactor
2010-05-10 04:05:04 +01:00
Diva Canto
b233a4b2ca
* Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
...
* Fixed small bug with map search where the local sim regions weren't found.
2010-05-09 13:39:56 -07:00
Melanie
420dd78fb7
Merge branch 'careminster' into careminster-presence-refactor
2010-05-08 14:17:43 +01:00
Melanie
14fcc2510e
Merge branch 'master' into careminster-presence-refactor
2010-05-08 13:31:36 +01:00
Diva Canto
a58859a0d4
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
...
BTW, the Meshing files want to be committed too -- EOFs.
2010-05-07 21:29:56 -07:00
Kitto Flora
bc7d84b75c
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
2010-05-07 15:16:59 -04:00
Kitto Flora
add7abc1de
Fix Mouse+WASD makes Av rise; Fix PREJUMP.
2010-05-07 14:12:07 -04:00
Melanie
11971fb302
Merge branch 'master' into careminster-presence-refactor
2010-05-06 16:09:36 +01:00
Diva Canto
53594e599e
* Fixes Library bugs in grid mode. Partly a missing check and partly a missing configuration.
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* Made previous Robust config changes consistent in Robust.HG.ini.example
2010-05-05 21:12:13 -07:00
Melanie Thielker
02dea4ce58
Remove the m_Viewer variable and make the property a shortcut to the
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proper field in AgentCircuitData instead
2010-05-06 02:02:12 +02:00
Melanie Thielker
2b48ed60ec
Remove the m_Viewer variable and make the property a shortcut to the
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proper field in AgentCircuitData instead
2010-05-05 23:41:57 +01:00
Melanie
7e0d5b8665
Merge branch 'master' into careminster-presence-refactor
2010-05-05 22:50:11 +01:00
Melanie Thielker
2d9a20529d
Plumb Viewer version into ScenePresence for initial login. It's still not
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carried along
2010-05-06 00:54:21 +02:00
Melanie Thielker
733a07e061
Plumb the viewer version string through into AgentCircuitData. Now all that
...
is left os to figure out what black magic turns AgentCircuitData into
AgentData and then copy that into the ScenePresence, where m_Viewer is
already added with this commit and waits for the data.
2010-05-06 00:34:49 +02:00
Melanie
ad2039a8c4
Stab a test fail
2010-05-05 22:48:05 +01:00
Melanie Thielker
e45f5ac126
Plumb Viewer version into ScenePresence for initial login. It's still not
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carried along
2010-05-05 22:33:22 +01:00
Melanie Thielker
2ebe148266
Plumb the viewer version string through into AgentCircuitData. Now all that
...
is left os to figure out what black magic turns AgentCircuitData into
AgentData and then copy that into the ScenePresence, where m_Viewer is
already added with this commit and waits for the data.
2010-05-05 22:15:32 +01:00
unknown
91cfce3758
back port groups changes
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Signed-off-by: Melanie <melanie@t-data.com>
2010-05-05 16:11:00 +01:00
Melanie Thielker
49efec2ef1
Strip estate message sending out from the estate management module and
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the dialog module. Convert it to an event on the estate module interface.
The old implementation did the same as message to region, a button that
is right next to it on the UI. This implementation prevented people from
adding a more sane one in a module.
2010-05-04 23:45:59 +02:00
Melanie Thielker
3761f79971
Strip estate message sending out from the estate management module and
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the dialog module. Convert it to an event on the estate module interface.
The old implementation did the same as message to region, a button that
is right next to it on the UI. This implementation prevented people from
adding a more sane one in a module.
2010-05-04 21:26:10 +01:00
Melanie Thielker
07e0732a10
make the events more useful by providing the source region
2010-05-04 21:16:20 +02:00
Melanie Thielker
5a4cef6b36
make the events more useful by providing the source region
2010-05-04 18:55:24 +01:00
Melanie
9ca79df802
Merge branch 'careminster' into careminster-presence-refactor
2010-05-04 18:41:20 +01:00
Melanie Thielker
97bbce92a8
Add events to the estate interface to let interested modules know of
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changes to estate settings
2010-05-04 20:57:31 +02:00
Melanie Thielker
d997fc7b76
Add events to the estate interface to let interested modules know of
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changes to estate settings
2010-05-04 18:36:45 +01:00
Melanie Thielker
ce86d39c70
Add "reload estate" command to sims
2010-05-04 18:31:52 +02:00
Melanie Thielker
4f93d30790
Allow reloading of estate settings into a running region. Move sun update
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helper into Scene, since that is less evil than exposing m_storageManager
to the public.
2010-05-04 18:10:13 +02:00
Melanie Thielker
9cf0077bf9
Add "reload estate" command to sims
2010-05-04 16:11:06 +01:00
Melanie Thielker
6eea0a3931
Allow reloading of estate settings into a running region. Move sun update
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helper into Scene, since that is less evil than exposing m_storageManager
to the public.
2010-05-04 15:52:36 +01:00
Melanie Thielker
c86259c671
Fix scripted give and interactive give to offline avatars. Both folder and
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single items are now supported. Magic Boxes, yeah!
2010-05-04 00:44:05 +02:00
Melanie Thielker
4df87631ed
Store given items in correct parent folder. Fixes items given to offline avatars
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not getting lost.
2010-05-03 23:44:23 +02:00
Melanie Thielker
92561aef8d
Store given items in correct parent folder. Fixes items given to offline avatars
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not getting lost.
2010-05-03 21:25:02 +01:00
Melanie Thielker
9c8d7d34b3
Fix a bug in owner change notification
2010-05-03 04:55:41 +02:00
Melanie Thielker
8766401777
Adapt CM to the new CHANGED_OWNER handling
2010-05-03 04:28:30 +02:00
Melanie
1494c84f56
Fix a bug in owner change notification
2010-05-03 02:40:52 +01:00
Melanie
9f8acbfe3e
Merge branch 'master' into careminster-presence-refactor
2010-05-03 01:40:24 +01:00
Melanie
7a8ad1ceb2
Make in-place sale send CHANGED_OWNER again
2010-05-03 01:30:57 +01:00
Melanie
45301d8a49
Defer sending of CHANGED_OWNER to make it work on rezzed objects and
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attachments in addition to objects sold in place
2010-05-03 01:14:38 +01:00
sacha
5f6e9e6ab9
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
2010-05-02 08:18:33 -04:00
sacha
7ad36d3d75
Adding DebugEvent Trap
...
Adding XMREEvent Trap
trapDebug("Modulename" ,"My data here ", scene);
trapXMRE(int data, string Message, Scene scene);
2010-05-02 08:15:12 -04:00
Melanie Thielker
7ae55f6248
Fix linking issue introduced in my earlier commit
2010-04-30 20:18:29 +01:00
Melanie Thielker
0a9c98e7c4
Fix linking issue introduced in my earlier commit
2010-04-30 20:18:08 +01:00
Melanie Thielker
177048a651
Fix linking issue introduced in my earlier commit
2010-04-30 20:16:21 +01:00
Melanie Thielker
3e30de7430
Fix linking issue introduced in my earlier commit
2010-04-30 22:35:07 +02:00
Melanie
7dc5ebc929
Merge branch 'careminster' into careminster-presence-refactor
2010-04-30 11:49:16 +01:00
Melanie
8b70477556
Merge branch '0.6.9-post-fixes' into careminster
2010-04-30 11:48:57 +01:00
Melanie
04845c1898
Fix link security issue
2010-04-30 11:48:09 +01:00
Melanie
22b3217113
Fix link security issue
2010-04-30 11:46:50 +01:00
Melanie
8a32ee7dd2
Merge branch 'careminster' into careminster-presence-refactor
2010-04-27 03:58:43 +01:00
Melanie
edde0be0a0
Fix build break.
2010-04-27 01:11:14 +01:00
Melanie
bbffe16f13
Merge branch 'master' into careminster-presence-refactor
2010-04-27 00:27:05 +01:00
Melanie Thielker
06661708b4
Add a parameter to prim inventory update to prevent event firing
2010-04-27 02:40:30 +02:00
Melanie
6928ec0240
Add a parameter to prim inventory update to prevent event firing
2010-04-27 00:25:29 +01:00
Diva Canto
2ac00b7f96
* Commenting SQLiteNG out of prebuild.xml, because it's making compile fail in Windows. Justin: you forgot to add Mono.Sqlite.dll, and I can't figure out where to grab it from!
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* IRegionModule.cs wants to be committed too -- EOF.
2010-04-26 14:52:22 -07:00
Melanie Thielker
81ff5eaba0
Make scripted attachment states work. Finally. Also replace two monitor locks
...
with RWLocks, hunting the 10^3 bug. Not successful, but needed to be done anyway
2010-04-25 22:03:35 +02:00
Melanie Thielker
899d521ab4
Use the saved script states
2010-04-24 18:59:34 +02:00
Melanie Thielker
71f42f185a
Plumb a data path to initialize an attachment from an alternate source
2010-04-24 16:45:25 +02:00
dahlia
b5ec101cc8
add a comment about deprecating IRegionModule
2010-04-23 12:06:32 -07:00
sacha
85646b157c
Adding some more SNMP events and some refactoring
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Signed : The Masqued Foxi
2010-04-23 12:40:27 -04:00
Melanie Thielker
31e0704c8d
Remove debug output, the culprit has been identified
2010-04-23 17:48:50 +02:00
sacha
7eda9364fd
Adding LinkUp/LinkDown when a region is started or stoped.
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Those two events could be used to compute the region availibility
2010-04-23 10:51:27 -04:00
Melanie Thielker
780630d7c0
Fix a nullref in attachment handling. Add some debug to find the attachment
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state issue
2010-04-23 14:41:20 +02:00
Melanie
af778f09d5
Merge branch 'master' into careminster-presence-refactor
2010-04-21 19:51:17 +01:00
Justin Clark-Casey (justincc)
6b963e73d9
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-04-19 21:28:30 +01:00
Justin Clark-Casey (justincc)
524a2a9e26
Make the "notecard saved" text appear in the saver rather than the notecard owner, if the notecard is saved by a permitted group member
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This means moving the alert up to a place where the IClientAPI is available.
One can also argue that such client messages shouldn't be sent directly from the scene data model
2010-04-19 21:25:59 +01:00
Melanie
d2e4f2d376
Merge branch 'master' into careminster-presence-refactor
2010-04-19 15:33:20 +01:00
Melanie
3e63ce6d9d
Make script asset fetches synchronous. Script instantiation synchronization
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will not work if the instance is not created when the method returns.
2010-04-19 15:29:35 +01:00
Melanie Thielker
1667a29c88
And some more rez modes that weren't covered before
2010-04-19 12:54:33 +02:00
Melanie Thielker
689b647790
And some more rez modes that weren't covered before
2010-04-19 10:54:41 +01:00
Melanie
efa7873ae1
Merge branch 'master' into careminster-presence-refactor
2010-04-19 10:44:01 +01:00
Melanie
b39db7e9e4
Also enable scripts rezzed into prims
2010-04-19 10:43:25 +01:00
Melanie
98cb4f74b2
Merge branch 'master' into careminster-presence-refactor
2010-04-19 07:00:40 +01:00
Melanie
21cad5d3ac
All scripts are now created suspended and are only unsuspended when the object
...
is fully rezzed and all scripts in it are instantiated. This ensures that link
messages will not be lost on rez/region crossing and makes heavily scripted
objects reliable.
2010-04-19 06:29:26 +01:00
Melanie Thielker
72d380acf0
Merge branch 'master' into careminster-presence-refactor
2010-04-19 06:10:23 +02:00
Mike Rieker
68a4f897b4
This GetScriptErrors() change allows initial XEngine to run in background
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thread. It should block only for the case of being called by
CapsUpdateTaskInventoryScriptAsset().
2010-04-18 19:19:16 -04:00
Justin Clark-Casey (justincc)
26e3884237
refactor: move DeatchObject() into the AttachmentsModule
2010-04-17 00:00:45 +01:00
Justin Clark-Casey (justincc)
ab3af43d5e
refactor: remove now unused internal method SendAttachEvent()
2010-04-16 23:29:36 +01:00
Justin Clark-Casey (justincc)
57c293d604
refactor: crudely move DetachSingleAttachmentToGround() over to the AttachmentsModule
2010-04-16 23:15:13 +01:00
Justin Clark-Casey (justincc)
45563e20e0
minor: correctly print out missing item id when it can't be found rather than a NullReferenceException
2010-04-16 22:57:44 +01:00
Justin Clark-Casey (justincc)
17d023ba5b
refactor: crudely move the RezMultipleAttachments() method into the AttachmentsModule
2010-04-16 22:54:25 +01:00
Justin Clark-Casey (justincc)
bf3956aeb0
Add --skip-assets option to load oar.
...
This allows you to load an oar without loading its assets. This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker.
This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon. At this point there will also be better documentation.
2010-04-16 22:29:11 +01:00
Melanie Thielker
ccc56e6dd4
Merge branch 'master' into careminster-presence-refactor
2010-04-16 05:20:25 +02:00
Melanie
1636f535ba
Committing sacha's partial work (from orpheus). The GridBrat needs to learn
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a bit of git
2010-04-14 10:42:14 +01:00
Robert Adams
54a5b6f434
Reduce number of AvatarAnimations sent with large number of avatars
2010-04-13 18:50:08 -07:00
Melanie
fac55bc78b
Change ISnmpModule to use scene references
2010-04-14 01:17:27 +01:00
Melanie
4433f53f72
Drop unused Alert() method from ISnmpModule
2010-04-13 20:14:56 +01:00
Melanie
9920e219dd
Merge branch 'careminster' into careminster-presence-refactor
2010-04-13 04:36:08 +01:00
dahlia
3d0860ae61
thanks lkalif for Mantis #4676 - a patch that adds support for inventory links
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Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-04-12 17:10:51 -07:00
lcc
7ecd9b3f1a
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
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resolved
Conflicts:
OpenSim/Region/Framework/Interfaces/ISnmpModule.cs
2010-04-10 23:52:10 +02:00
lcc
c6ba50b7e2
Adding ColdStart event
2010-04-10 23:39:06 +02:00
Mike Rieker
0b2b2daf23
guarantee that a script engine's GetScriptErrors() will not be called
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until after its OnRezScript() returns so that script compile error
messages can be retrieved
2010-04-10 14:43:26 -04:00
lcc
58dac970af
re-fixing this darn file
2010-04-10 18:05:08 +02:00
lcc
c4eaf195b5
dding this deleted file...
2010-04-10 17:59:08 +02:00
lcc
d975bd8e5c
Fixing Trap
2010-04-10 17:51:51 +02:00
Melanie
7701ea2798
Add Scene.SnmpService, which is of type ISnmpModule and, if nun-null, can
...
be used to send snmp alerts
2010-04-09 06:49:14 +01:00
Thomas Grimshaw
e80e04c5fd
Increase the amount of time we wait for a teleport to complete. This allows teleportation to a remote region without a local connection to the asset server without timing out.
2010-04-07 22:59:13 +02:00
Melanie Thielker
e40acda6c8
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
2010-04-05 23:22:14 +02:00
Melanie Thielker
e7be131b89
Add the ISnmpModule interface definition to Careminster release
2010-04-05 23:20:56 +02:00
Thomas Grimshaw
2f454843d8
Fix up my own shoddy code! Fixes prim rez break. Whups!
2010-04-05 23:17:06 +02:00
Thomas Grimshaw
07b4889eab
Merge branch 'master' of ssh://TOR/var/git/careminster
2010-04-05 22:11:11 +02:00
Thomas Grimshaw
7a3bb266eb
This commit adds some randomness to object persistence. It's a Work In Progress, I am working on improving this to a tiered approach.
2010-04-05 22:11:05 +02:00
Thomas Grimshaw
f34cc6b469
Add a much cheaper agent count retrieval method. This is obsoleted by 0.7 so it can be reverted then.
2010-04-05 22:08:34 +02:00
Melanie
2fbbc13c71
Fix some overlooked merge conflicts that got committed
2010-04-05 19:42:15 +01:00
Justin Clark-Casey (justincc)
9ecad50419
Partially implement share with group option for object inventory items
...
If serverside permissions are off then this works as expected. Previously, it was impossible for more than one person to edit such items even if permissions were off.
If serverside permissions are on then this works as expected if the object was created by an avatar who had the required group active.
However, if the group for the object is later set then the contained item is still not editable. This may be linked to a wider bug where the object is still not modifiable by the group anyway
2010-04-05 19:37:02 +01:00
Melanie
ba31b31ed0
Merge branch 'careminster' into careminster-presence-refactor
2010-04-05 18:22:15 +01:00
Melanie
fe034dc3e4
Merge branch 'master' into careminster-presence-refactor
2010-04-05 18:12:29 +01:00
Melanie
04a68db195
Merge branch '0.6.9-post-fixes' into careminster
2010-04-05 18:10:36 +01:00
Justin Clark-Casey (justincc)
e0eba26f7b
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-04-01 23:59:00 +01:00
Justin Clark-Casey (justincc)
938905df1e
oops, add file missing from last commit
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refactor out redundant method from GroupsMessagingModule
2010-04-01 22:45:01 +01:00
Melanie
ec637e2b8c
Committing the LightShare code, which was developed by TomMeta of Meta7.
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This allows scripts to set WindLight parameters for clients connecting
to a region. Currently, this is only supported by the Meta7 viewer.
2010-03-31 04:20:20 +01:00
Melanie
7d917e7c5c
Rename Meta7Windlight to LightShare
2010-03-30 23:29:03 +01:00
Melanie
5693870fe2
Merge branch 'master' into careminster-presence-refactor
2010-03-30 21:34:27 +01:00
Melanie
607ed61ec2
Stab one bug. When joining an estate with a new region, make sure it's also
...
used on first run and not only later.
2010-03-28 23:18:25 +01:00
John Hurliman
5a2315c68c
* Fixed a bug with null value handling in WebUtil.BuildQueryString()
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* Changed the null check back in estate manager setup but fixed the case for an existing account being found
* Implemented SetPassword() in the SimianGrid auth connector
2010-03-26 12:21:05 -07:00
John Hurliman
dd1c1b3bcd
Fixed a backwards null check that was preventing estate owner from being set and a misleading error message (in grid mode it tries to get a user, not create one)
2010-03-26 11:08:14 -07:00
Justin Clark-Casey (justincc)
87fe96ae2c
replace recent IModule.GetGroup() with better GetGroupRecord(string name)
2010-03-26 00:10:29 +00:00
Justin Clark-Casey (justincc)
857918d3b0
minor: some debugging information and spacing changes to group module
2010-03-25 23:53:05 +00:00
Justin Clark-Casey (justincc)
f0703cad2c
add get group by name method to IGroupsModule
2010-03-25 22:47:52 +00:00
Justin Clark-Casey (justincc)
19c659ca99
fix unit tests broken by commit dcf18689b9
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can't prompt for estate owner in unit tests
2010-03-25 21:46:23 +00:00
Melanie
dcf18689b9
First stage of the new interactive region creation. This will allow creation
...
of a region and joining it to an existing estate or creating a new estate,
as well as creating an estate owner if in standalone, and assigning estate
owners. In Grid mode, existing users must be used. MySQL ONLY!!!! so far, as
I can't develop or test for either SQLite or MSSQL.
2010-03-23 02:05:56 +00:00
Melanie
70b0e07d1e
Remove the reading of estate_settings.xml and the associated processing of
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defaults. Adding code to facilitate estate creation / managemment as part of
first time start up
2010-03-22 18:49:56 +00:00
Kitto Flora
0f5fb6f190
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-03-19 19:14:09 -04:00
John Hurliman
5e65bef805
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-19 15:17:15 -07:00
Dan Lake
62e0b53ca4
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
2010-03-19 15:16:44 -07:00
Dan Lake
859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
Kitto Flora
0e36994fe7
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
2010-03-19 13:27:12 -04:00
Kitto Flora
3ea72eeabb
Fix sit with autopilot.
2010-03-19 13:26:34 -04:00
Melanie
4c2a51b1b5
Merge branch 'master' into careminster-presence-refactor
2010-03-18 20:09:04 +00:00
Melanie
69b5ddceda
Unify a previous refactor of object return with the older solution. We
...
really don't need two methods doing the same thing, but differently.
2010-03-18 18:58:56 +00:00
Melanie
f35eb8819c
Unify a previous refactor of object return with the older solution. We
...
really don't need two methods doing the same thing, but differently.
2010-03-18 18:58:37 +00:00
Melanie
734b0416de
Unify a previous refactor of object return with the older solution. We
...
really don't need two methods doing the same thing, but differently.
2010-03-18 18:57:29 +00:00
Dan Lake
73e9b0be72
Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class.
...
This patch also applies a fix to Combat/CombatModule.cs which had unlocked iteration of the ScenePresences and inconsistent try/catch around the use of those ScenePresences.
2010-03-17 11:21:27 -07:00
Kitto Flora
6df969894c
Fix AbsolutePosition for autopilot/sit.
2010-03-17 13:30:48 -04:00
John Hurliman
b51f40da8f
Removed the unused use_async_when_possible config variable
2010-03-16 12:03:04 -07:00
John Hurliman
b4dcdffb50
Fixed several unhandled exceptions and performance issues with PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time
2010-03-16 11:50:22 -07:00
John Hurliman
4e180e84e2
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-15 15:38:55 -07:00
John Hurliman
33f5d0d1e9
* UuidGatherer now tracks asset types for assets it discovers. The asset types are inferred from context
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* OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file
2010-03-15 14:17:17 -07:00
Melanie
a1cd3b5b88
Change GodLevel to UserLevel so gods can teleport freely without having
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to enter god mode first
2010-03-15 17:54:39 +00:00
Melanie
d3f33acc1a
Merge branch 'master' into careminster-presence-refactor
2010-03-15 17:23:35 +00:00
Melanie
898fa637c3
Merge branch 'careminster' into careminster-presence-refactor
2010-03-15 17:12:08 +00:00
Kitto Flora
8198062610
RotLookAt repaired; debug msg cleanup.
2010-03-14 16:22:13 -04:00
dahlia
2ebc4be99d
add a null check in ScenePresence constructor
2010-03-13 12:04:49 -08:00
Justin Clark-Casey (justincc)
315fa06c75
refactor: Move another RezSingleAttachment() from Scene.Inventory to AttachmentsModule
2010-03-12 23:20:38 +00:00
Justin Clark-Casey (justincc)
6828d8ecbe
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-03-12 22:49:16 +00:00
Justin Clark-Casey (justincc)
582375509c
refactor: move RezSingleAttachmentFromInventory() from SceneGraph to AttachmentsModule
2010-03-12 22:48:49 +00:00
John Hurliman
5beb08be31
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-12 14:40:21 -08:00
Justin Clark-Casey (justincc)
b9f5cd75bc
refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule
2010-03-12 22:39:15 +00:00
John Hurliman
3036aba875
* Added a better check to the SimianGrid connectors to test if they are enabled or not. This method should work equally well with standalone or robust mode
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* Applying #4602 from Misterblu to add collision detection to BulletDotNET
2010-03-12 14:28:31 -08:00
Justin Clark-Casey (justincc)
f2de50bb14
Fix tests broken in 88771aeed3
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Adds MockUserAccountService and connects it up
Stops services being carried over between tests since this leads to hard to find bugs
Improves information and error reporting when loading plugins
2010-03-12 19:31:14 +00:00
Kitto Flora
7bd48d383d
Resolved merge
2010-03-12 13:48:31 -05:00
Kitto Flora
f6f6ef1532
Dynamics Integration Part 1
2010-03-11 19:12:38 -05:00
John Hurliman
b18ca2fee6
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-10 14:06:12 -08:00
John Hurliman
2af97b46ec
* Cleaned up and commented the messy SendInventoryUpdate, fixed a broken debug line, and commented the debug line out since it can quickly become noisy
2010-03-10 14:05:49 -08:00
Jeff Ames
f58a0394ed
Formatting cleanup. Add copyright notices.
2010-03-10 13:15:36 +09:00
Melanie
689514a40a
Cache UserLevel in ScenePresence on SP creation. Change IsAdministrator
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to use that stored value.
2010-03-09 23:12:10 +00:00
Melanie
88771aeed3
Cache UserLevel in ScenePresence on SP creation. Change IsAdministrator
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to use that stored value.
2010-03-09 23:11:28 +00:00
Melanie
40873504dc
Merge branch 'master' into careminster-presence-refactor
2010-03-09 22:46:17 +00:00
unknown
98f91a252c
- parcel blocking, region crossing blocking, teleport blocking
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Signed-off-by: Melanie <melanie@t-data.com>
2010-03-09 22:43:55 +00:00
unknown
fce9e499e4
- parcel blocking, region crossing blocking, teleport blocking
2010-03-09 22:38:58 +00:00
Justin Clark-Casey (justincc)
5caae0293a
Fix bug where approximately half the time, attachments would rez only their root prim until right clicked (or otherwise updated).
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The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client.
Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates.
The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do.
Backport from head.
2010-03-09 18:53:04 +00:00
Melanie
2e5f7ec926
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-03-06 20:05:33 +00:00
unknown
2dcf73dd93
- supporting llTextBox
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Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06 20:05:11 +00:00
Diva Canto
f4c165afe7
Bug fix: store correct position information upon logout. Fixes mantis #4608
2010-03-06 08:21:54 -08:00
Melanie
8180c72cbc
Merge branch 'master' into careminster-presence-refactor
2010-03-06 12:37:24 +00:00
Melanie
1f7a0cf892
Merge branch '0.6.9-post-fixes' into careminster
2010-03-06 12:24:09 +00:00
unknown
83929c69e3
- implementing server 1.38 functions
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Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06 11:59:16 +00:00
Melanie
9fa9cfd215
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-03-06 11:58:19 +00:00
unknown
c0bc25059c
- implementing server 1.38 functions
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Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06 11:52:59 +00:00
John Hurliman
27b8d13057
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-05 17:05:15 -08:00
John Hurliman
36afd0bfd1
* Cache packed throttle data to avoid repeated allocations in CheckForSignificantMovement()
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* Removed a lock on "return m_neighbours.Count" in GetInaccurateNeighborCount(). Dictionary<>.Count by itself does not benefit from locking
2010-03-05 17:04:20 -08:00
John Hurliman
cde3c20ba3
* Fixed an order of operations bug in CheckForSignificantMovement() that was causing a flood of child updates to neighbors on login
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* Removed an unnecessary call to the presence service
2010-03-05 17:01:31 -08:00
Justin Clark-Casey (justincc)
395f343498
refactor: Move DetachSingleAttachmentToInv to region module
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need to rationalize method names later
2010-03-06 00:07:47 +00:00
Justin Clark-Casey (justincc)
71797af540
refactor: move another AttachObject method
2010-03-05 23:35:49 +00:00
Justin Clark-Casey (justincc)
b72c2dc6e8
refactor: move user inventory side of RezSingleAttachment to module
2010-03-05 23:29:24 +00:00
Justin Clark-Casey (justincc)
60553e62a3
refactor: begin to move attachments code into a region module
2010-03-05 23:18:47 +00:00
Justin Clark-Casey (justincc)
e07548d703
move linden notecard parsing from LSL_Api.cs to SLUtil so that region modules can use it
2010-03-04 20:08:25 +00:00
Melanie
107a0a4905
Merge branch 'master' into careminster-presence-refactor
2010-03-04 11:02:01 +00:00
Justin Clark-Casey (justincc)
716e6f20e1
compiler warnings revealed that public PlaySoundSlavePrims properties were changing the wrong protected fields.
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correcting these may resolve the sound problems seen recently on the mailing list, though not guaranteed.
2010-03-03 23:40:32 +00:00
Justin Clark-Casey (justincc)
c4ba2e5dfb
minor: remove some compiler warnings
2010-03-03 23:35:23 +00:00
Justin Clark-Casey (justincc)
8305e6af07
refactor: push sog.SendPartFullUpdate() down into sop where it better belongs
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no functional changes
2010-03-03 23:29:09 +00:00
Justin Clark-Casey (justincc)
a0b22a9adc
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-03-03 22:48:41 +00:00
Justin Clark-Casey (justincc)
edb176447b
Fix bug where approximately half the time, attachments would rez only their root prim until right clicked (or otherwise updated).
...
The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client.
Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates.
The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do.
2010-03-03 22:14:06 +00:00
John Hurliman
fc233d4e1e
* Adjusted the significant movement magic value from 0.5m to 2.0m and added an explanation of what it does
2010-03-03 12:34:21 -08:00
John Hurliman
13a8d11c46
Removing the sLLVector3 dinosaur
2010-03-03 12:12:32 -08:00
John Hurliman
94a3e60bd0
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-03 11:03:56 -08:00
John Hurliman
a6e23a3275
* Fixed bad start position clamping in MakeRootAgent()
2010-03-03 10:59:05 -08:00
Justin Clark-Casey (justincc)
660ebe52cf
Actually make EventManager.OnAttach() fire when an object is attached. Previously, only detach was firing!
2010-03-03 18:40:33 +00:00
Justin Clark-Casey (justincc)
1c68ad2bba
remove references to OpenSim.Framework.Commuications.Tests.dll since all relevant test code has been obsoleted
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this allows the tests to pass on my local system
2010-03-03 17:50:05 +00:00
Melanie
028a87fe37
Merge branch 'master' into careminster-presence-refactor
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This brings careminster on the level of master. To be tested
2010-03-03 02:07:03 +00:00
Diva Canto
14073831d2
Fixes Region.Framework tests. Although these tests don't fail, they need to be rewritten, because they are doing agent manipulations in the wrong way, so they're fairly meaningless.
2010-03-02 07:53:52 -08:00
Melanie
bfcc57c071
Change friends to handle offers as it was originally designed. This may
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need to be changed in SQLite & MSSQL as well
2010-03-01 00:02:14 +00:00
Diva Canto
5c5966545d
Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there.
2010-02-28 12:07:38 -08:00
CasperW
7f61de8f57
Allow particles and texture anims to be persisted to XML. This behaviour is expected.
2010-02-25 14:14:53 +01:00
CasperW
efd4810851
Disable blocking teleports within the same parcel for now; it's not implemented correctly. Will review soon.
2010-02-25 12:04:51 +01:00
John Hurliman
d506449f67
* Removed the unused GridRegion.getInternalEndPointPort() (just use InternalEndPoint.Port). This class is complex enough as it is
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* Changed the failed to inform neighbor message from a warning to info, since this will fire for every empty neighbor space
* Made the EnableSimulator/EstablishAgentCommunication log message more verbose and more clear about what is happening
2010-02-23 00:59:24 -08:00
John Hurliman
df76e95aa2
Changed asset CreatorID to a string
2010-02-22 14:18:59 -08:00
John Hurliman
71c6559a91
Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim into presence-refactor
2010-02-22 14:10:19 -08:00
John Hurliman
7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2010-02-22 13:27:17 -08:00
Jeff Ames
2dea162073
Formatting cleanup.
2010-02-22 12:25:59 +09:00
Melanie
1f45e6c649
Merge branch 'master' into presence-refactor
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This brings presence-refactor up to master again
2010-02-22 03:00:59 +00:00
Justin Clark-Casey (justincc)
4c90ee2943
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-02-16 19:08:06 +00:00
Justin Clark-Casey (justincc)
052f2b3e27
minor: Make SOG.DelinkFromGroup() return the newly delinked scene object instead of void
2010-02-16 14:36:08 +00:00
Jeff Ames
af265e001d
Formatting cleanup.
2010-02-15 19:21:56 +09:00
Revolution
5c7acd0d4d
Fixes a bug in the previous patch.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-02-15 01:07:02 +00:00
Melanie
c033223c63
Merge branch 'master' into presence-refactor
2010-02-15 00:20:48 +00:00
Melanie
ce3e265575
Plug a small hole
2010-02-15 00:06:03 +00:00
Melanie
2c0c21d0a5
Plug a small hole
2010-02-14 23:58:54 +00:00
Melanie
2084e08ad7
Merge branch 'master' into careminster
2010-02-14 22:27:39 +00:00
Revolution
9821c4f566
Revolution is on the roll again! :)
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Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).
Direct flames and kudos to Revolution, please
Signed-off-by: Melanie <melanie@t-data.com>
2010-02-14 22:18:46 +00:00
Justin Clark-Casey (justincc)
802a969267
Fix http://opensimulator.org/mantis/view.php?id=4224
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This resolves the problem where eyes and hair would turn white on standalone configurations
When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it.
This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white.
This bug did not affect grids since they use a different service connector.
2010-02-12 21:32:03 +00:00
Melanie
c8f3bb56ff
Merge branch 'master' into careminster
2010-02-08 22:11:38 +00:00
Melanie
1d75ad9fd5
Merge branch 'master' into presence-refactor
2010-02-08 21:54:26 +00:00
Justin Clark-Casey (justincc)
ad28db3669
add some method doc to IDynamicTextureManager
2010-02-08 21:21:21 +00:00
Justin Clark-Casey (justincc)
9f4883d146
refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in Scene.AddSceneObject since this wraps a check that is much less clear
2010-02-08 19:10:54 +00:00
Justin Clark-Casey (justincc)
00947cf2ca
Add EventManager.OnIncomingSceneObject event which is triggered by an incoming scene object
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Add a read-only Attachments property to ScenePresence
2010-02-08 19:02:20 +00:00
Melanie
baaf660511
Merge branch 'master' into presence-refactor
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This was a large, heavily conflicted merge and things MAY have got broken.
Please check!
2010-02-08 15:53:38 +00:00
Justin Clark-Casey (justincc)
bf9fc69d01
minor: log what kind of wearable cannot be found
2010-02-05 19:34:25 +00:00
Justin Clark-Casey (justincc)
0a084a31e9
refactor: chain two ScenePresence constructors together to eliminate common code. No functional changes
2010-02-04 23:23:07 +00:00
Justin Clark-Casey (justincc)
16467f6654
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-02-04 22:22:18 +00:00
Justin Clark-Casey (justincc)
f1b99c4a7f
minor: one method doc
2010-02-04 21:35:56 +00:00
Melanie
776d62b9c6
Merge branch 'master' into careminster
2010-02-04 17:29:33 +00:00
Melanie
2953bee1f4
Revert "change position of OnAttach event firing so that this also happens when a user teleports into a region"
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The behavior introduced here is not compatible with SL
This reverts commit b6bee4999c
.
2010-02-04 17:11:06 +00:00
Melanie
ae9362636e
Line endings cleanup
2010-02-04 17:00:16 +00:00
Melanie
0ab8dd61d7
Finally cutting the gordian knot. Friends needs to be both a module and a
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service, and never the twain shall meet. This finally opens up the path to
a working friends implementation
2010-02-04 12:21:14 +00:00
Melanie
f9a61f2825
Some interface and data structure changes, add the missing method in friends
2010-02-04 10:51:36 +00:00
Justin Clark-Casey (justincc)
b1dfcccc9a
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-02-03 22:14:58 +00:00
Justin Clark-Casey (justincc)
2c7672a2b9
minor: add a smidgen of EventManager doc
2010-02-03 19:27:44 +00:00
Justin Clark-Casey (justincc)
cd4651041e
For each delegate added to events in the EventManager, catch and log but do not propogate any exceptions that come back
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This stops exceptions thrown by modules from disrupting the kernel and still allows other delegates to be executed normally
2010-02-03 19:04:31 +00:00
Justin Clark-Casey (justincc)
daa66c4811
add an IsRoot property to sop
2010-02-03 16:40:21 +00:00
Justin Clark-Casey (justincc)
c020fed1b8
minor: comment out a log line in ScenePresence
2010-02-03 15:46:24 +00:00
Justin Clark-Casey (justincc)
da62344822
minor: remove a couple of mono warnings
2010-02-03 15:40:59 +00:00
Justin Clark-Casey (justincc)
b6bee4999c
change position of OnAttach event firing so that this also happens when a user teleports into a region
2010-02-03 15:35:41 +00:00
Melanie
0f1a3f8ed2
Merge branch 'master' into careminster
2010-02-03 00:16:02 +00:00
Melanie
fa121951d2
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-02-03 00:15:14 +00:00
radams1
88d0fc3b09
allow terrain collision events after regular collision check
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Signed-off-by: Melanie <melanie@t-data.com>
2010-02-03 00:15:04 +00:00
Justin Clark-Casey (justincc)
0faeaf98a6
minor: copy some method doc from the WorldComm implementation to the interface
2010-02-02 19:42:45 +00:00
Justin Clark-Casey (justincc)
dc82409106
minor: add method doc to sop.SetScriptEvents()
2010-02-02 19:04:06 +00:00
Justin Clark-Casey (justincc)
0e23c5fffb
minor: add some documentation to EventManager.OnObjectGrab
2010-02-02 18:19:15 +00:00
Justin Clark-Casey (justincc)
96d5c8196a
minor: add reminder to lock SOG.Children before using it directly in order to avoid threading issues
2010-02-02 15:45:41 +00:00
Melanie
d5ed92cf38
Merge branch 'master' into careminster
2010-02-02 03:56:29 +00:00
Melanie
6478617c93
Revert "improve locking of m_items in SceneObjectPartInventory"
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This reverts commit 968b9e160d
.
2010-02-02 03:49:00 +00:00
Justin Clark-Casey (justincc)
08721be374
minor: rename GetScriptPrimType() to GetPrimType()
2010-02-01 22:33:15 +00:00
Justin Clark-Casey (justincc)
5432925a3b
move hollow sphere faces bug back up to LSL_Api.cs
2010-02-01 22:29:21 +00:00
Justin Clark-Casey (justincc)
ecc068fbe0
remove now duplicated shape code from LSL_Api.cs
2010-02-01 22:08:00 +00:00
Justin Clark-Casey (justincc)
3863cd1d23
Copy prim face color setting code from LSL_Api down into SOP so that non-LSL callers can use it
2010-02-01 21:35:05 +00:00
Justin Clark-Casey (justincc)
4c1740f7d8
Actually make EventManager.OnAttach() fire when an object is attached. Previously, only detach was firing!
2010-02-01 20:15:36 +00:00
Justin Clark-Casey (justincc)
53a01dc422
Don't try to start attachment scripts or send updates if the attachment itself has been unsuccessful
2010-02-01 20:06:43 +00:00
Diva Canto
0473454876
Added missing file.
2010-01-31 11:04:32 -08:00
Diva Canto
42f978a478
* HGScene is no more.
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* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
2010-01-30 09:23:07 -08:00
Justin Clark-Casey (justincc)
05a3e37b85
Apply http://opensimulator.org/mantis/view.php?id=3334
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Send continuous touch() events if the left mouse button is held down while moving over an object
This conforms with Linden Lab practice
Thanks Revolution
2010-01-29 23:12:08 +00:00
Justin Clark-Casey (justincc)
968b9e160d
improve locking of m_items in SceneObjectPartInventory
2010-01-29 20:36:13 +00:00
Justin Clark-Casey (justincc)
ae2174d8f5
Add method to get all items with the same name from a particular prim
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Extend load oar test to check loading of a sound item
2010-01-29 18:11:53 +00:00
Melanie
0c5850237e
Small fix for a spurious exception
2010-01-29 16:50:00 +00:00
Melanie
a87a247f05
Revert "Updates all IRegionModules to the new style region modules."
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This reverts commit ec3c31e61e
.
2010-01-29 07:21:06 +00:00
Melanie
cfca9e1e81
Revert "Updates all IRegionModules to the new style region modules."
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This reverts commit ec3c31e61e
.
2010-01-29 07:20:13 +00:00
Diva Canto
00f7d622cb
HG 1.5 is in place. Tested in standalone only.
2010-01-28 19:19:42 -08:00
Melanie
e9c9a74e0a
Some merge fixups
2010-01-26 15:12:41 +00:00
Melanie
b80ea00265
Merge branch 'master' into careminster
2010-01-26 14:53:14 +00:00
Melanie
72dd680dd3
Replace dome tabs with spaces
2010-01-26 14:46:53 +00:00
Melanie
19484891bb
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-01-26 14:44:07 +00:00
Justin Clark-Casey (justincc)
38cfc9366c
Fix a problem where llDie() calls were sometimes leaving dead objects behind.
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When an object was deleted, the remove script instance call was aggregating the scripting events as normal.
This would queue a full update of the prim before the viewer was notifed of the deletion of that prim (QuitPacket)
On some occasions, the QuitPacket would be sent before the full update was dequeued and sent.
In principle, you would think that a viewer would ignore updates for deleted prims. But it appears that in the Linden viewer (1.23.5),
a prim update that arrives after the prim was deleted instead makes the deleted prim persist in the viewer. Such prims have no properties
and cannot be removed from the viewer except by a relog.
This change stops the prim event aggregation call if it's being deleted anyway, hence removing the spurious viewer-confusing update.
2010-01-25 21:51:58 +00:00
Revolution
fe06f0dd05
Fixes Region Crossings on a prim.
2010-01-24 11:35:30 +00:00
Revolution
ec3c31e61e
Updates all IRegionModules to the new style region modules.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-01-23 15:18:52 +00:00
unknown
e61f42ad3a
add a target position to agent updates to ScenePresence to support alternative client protocols
2010-01-21 23:59:04 -08:00
Melanie
d2e17f4ffb
Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster
2010-01-21 23:48:11 +00:00
Kitto Flora
1abb70cc73
Add glue for llSetVehicleFlags(), llRemoveVehicleFlags(). ChODE: Add associated methods.
2010-01-21 19:31:02 -05:00
Melanie
946e06eb58
Merge branch 'master' into careminster
2010-01-21 23:47:40 +00:00
Revolution
14e62c096d
Fixes llSetDamage. Patch from Revolution
2010-01-21 23:30:49 +00:00
CasperW
496a8a4f7c
Fixed an issue with PayPrice sometimes being shared between multiple objects
2010-01-20 22:14:43 +01:00
Melanie
5908b8ed7c
Change a member of the friendslist module to better reflect the client side
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data storage paradigm of the friends list and avoid repeated, unneccessary
fetches of the entire friends list.
2010-01-19 11:33:42 +00:00
Diva Canto
bbbe9e73cc
* Fixed misspelling of field in GridService
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* Moved TeleportClientHome to EntityTransferModule
2010-01-18 09:14:19 -08:00
Diva Canto
04e29c1bac
Beginning of rewriting HG. Compiles, and runs, but HG functions not restored yet.
2010-01-16 21:42:44 -08:00
Diva Canto
ee1fb81376
Finished moving object crossings into EntityTransferModule
2010-01-16 08:42:20 -08:00
Diva Canto
bd6d1a2444
Moved prim crossing to EntityTransferModule. Not complete yet.
2010-01-16 07:46:07 -08:00
Diva Canto
32bfbdab6f
Merge branch 'presence-refactor' of ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
2010-01-15 17:24:41 -08:00
Diva Canto
4ac3c0e81b
Renamed IAgentTransferModule to IEntityTransferModule -- accounts for objects too.
2010-01-15 17:14:48 -08:00
Melanie
10f8c2ea9b
Merge branch 'master' into presence-refactor
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This merge was very conflicted. I think I got them all, but I can't be sure.
I had to merge to master or risk divergence to the point of unmergeability.
2010-01-16 00:05:08 +00:00
Diva Canto
f1c30784ac
* General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.
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* HGSceneCommunicationService has been deleted
* SceneCommunicationService will likely be deleted soon too
2010-01-15 15:11:58 -08:00
Melanie
884410501e
Allow renaming of items that contain no-mod items
2010-01-15 20:19:06 +00:00
Diva Canto
e90a5895ad
Bug fix in releasing agent. In Scene, always use SimulatonService, and not m_SimulationService, because it may be null...
2010-01-13 21:32:48 -08:00
Diva Canto
daa9866a9a
Omit AuthorizationService from the default configurations, because the service doesn't exist in the distribution.
2010-01-13 19:25:33 -08:00
Melanie
f0152790cf
Merge branch 'master' into careminster
2010-01-14 01:20:07 +00:00
Diva Canto
640712fe88
* Removed debug messages.
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* Everything works! (everything that was tested; lots of things to test)
2010-01-13 09:38:09 -08:00
Diva Canto
4de82891a9
Bug in Teleport fixed -- Appearance was missing from AgentCircuitData.
2010-01-13 09:34:08 -08:00
Diva Canto
7356860b48
Several more buglets removed.
2010-01-13 09:17:30 -08:00
Melanie
e3a04fcb7b
Change the error messages on region region registration. This changes URM
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and region. The non-error case should be compatible, so no version bump.
Untested.
2010-01-13 03:08:34 +00:00
Diva Canto
011a1b3798
More appearance woes fixed, this time for child agents. Tested on a grid with 2 simulators. Everything seems to be working, including border crosses. TPs (prim crossing) need love now.
2010-01-12 09:49:27 -08:00
Diva Canto
66920a9047
Fixed more appearance woes that showed up using remote connectors. Appearance is now being passed with AgentCircuitData, as it should be.
2010-01-12 09:22:58 -08:00
Diva Canto
77e43f4801
Fixed a couple of bugs with Appearance. Appearance is all good now.
2010-01-11 17:30:05 -08:00
Justin Clark-Casey (justincc)
b88bee9d48
add interface/method documentatio nto IScriptModuleComms
2010-01-11 17:17:58 +00:00
Diva Canto
c5ea783526
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
2010-01-11 07:51:33 -08:00
Diva Canto
001d369568
CommunicationsManager deleted.
2010-01-11 07:45:47 -08:00
Diva Canto
751e70af78
NetworkServersInfo removed from CommsManager.
2010-01-10 21:37:36 -08:00
Diva Canto
dc4bbf6065
All Framework.Communications.Clients and Framework.Communications.Services deleted, including old LoginService.
2010-01-10 20:29:09 -08:00
Diva Canto
0c2946031b
CommunicationsManager is practically empty. Only NetworkServersInfo is there.
2010-01-10 19:42:36 -08:00
Melanie
649d45a2d4
Merge branch 'master' into careminster
2010-01-11 02:04:58 +00:00
Melanie
2320b17ca9
Whitespace cleanup
2010-01-11 02:04:05 +00:00
Melanie
0ae861d7d7
Merge branch 'master' into careminster
2010-01-11 02:01:23 +00:00
Revolution
a0859754c0
Adds llRotTarget and the events at_rot_target and not_at_rot_target.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-01-11 02:00:40 +00:00
Diva Canto
c0642bf7e0
Merge branch 'presence-refactor' of ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
2010-01-10 15:35:15 -08:00
Diva Canto
4dd523b45d
* Changed IPresenceService Logout, so that it takes a position and a lookat
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* CommsManager.AvatarService rerouted
2010-01-10 15:34:56 -08:00
Melanie
3c90d834ea
Remove all references to master avatar, replacing with estate owner where
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appropriate. This changes the behavior of the REST plugins and RemoteAdmin's
region creation process.
2010-01-10 22:41:42 +00:00
Diva Canto
6998668bbc
* Last reference to CommsManager.UserProfileCacheService removed
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* Grided-sims added the Library module
2010-01-10 14:12:03 -08:00
Melanie
511481e8d9
Merge branch 'master' into careminster
2010-01-10 19:59:49 +00:00
Melanie
2bf49cc1bb
Clean CRs from previous patch
2010-01-10 19:58:44 +00:00
Revolution
038ec133e6
Adds land collision events.
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CRs cleaned from patch
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-10 19:58:18 +00:00
Diva Canto
1e1b2ab221
* OMG! All but one references to UserProfileCacheService have been rerouted!
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* HG is seriously broken here
* Compiles. Untested.
2010-01-10 10:40:07 -08:00
Melanie
1676e70dfe
Merge branch 'master' into careminster
2010-01-10 04:16:06 +00:00
Melanie
45b19e5e2d
Fix a small bug in login disable code
2010-01-10 04:05:19 +00:00
Melanie
b0a7bcb2c8
Add "StartDisabled" to [Startup] to make all regions start up with
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logins disabled until enabled from the console. Add the AccessModule (WIP)
2010-01-10 03:17:40 +00:00
Melanie
81d5a4b6d8
Remove "login disable", "login enable" and "login status" commands.
2010-01-10 03:03:18 +00:00
Melanie
46b5fe5acd
Merge branch 'master' into careminster
2010-01-09 20:54:59 +00:00
Revolution
49c09ef24c
Fixes prim to prim collision.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-01-09 20:47:58 +00:00
Diva Canto
25fdbd6cbc
Less refs to UserProfileCacheService. Compiles but likely doesn't run.
2010-01-09 09:09:32 -08:00
Melanie
1597e33549
Merge branch 'master' into careminster
2010-01-09 15:59:33 +00:00
Melanie
673a52fa7a
Implement the groups module query to make the estate allowed groups work
2010-01-09 15:58:18 +00:00
Melanie
d22bdb5095
Merge branch 'master' into careminster
2010-01-09 12:02:48 +00:00
Diva Canto
6b60f3cce5
A few more inches... Old friends things removed. Less references to UserProfileService.
2010-01-08 20:31:29 -08:00
Diva Canto
b63405c1a7
Inching ahead... This compiles, but very likely does not run.
2010-01-08 10:43:34 -08:00
Diva Canto
f11a97f12d
* Finished SimulationServiceConnector
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* Started rerouting calls to UserService.
* Compiles. May run.
2010-01-07 15:53:55 -08:00
Revolution
7dd43bef8c
Fixes the Collision errors and adds more to llGetStatus
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Signed-off-by: Melanie <melanie@t-data.com>
2010-01-07 10:14:59 +00:00
Melanie
7f960cd595
Merge branch 'master' into presence-refactor
2010-01-04 21:41:33 +00:00
Melanie
d657b76dba
Merge branch 'master' into careminster
2010-01-04 06:17:38 +00:00
Melanie
3740775472
When rezzing a no-copy object on a no-rez parcel, the object vanishes from
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inventory until relog. This patch corrects this and puts the item back into
inventory.
2010-01-04 06:16:04 +00:00
Melanie
1121919b57
Solve conflict
2010-01-03 22:02:36 +00:00