Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								81a00dd68f 
								
							
								 
							
						 
						
							
							
								
								* Thanks to Ahzz, more verbose error messages on the console and possibly a fix to the b*stard Sakai issue.  
							
							 
							
							
							
						 
						
							2008-02-18 07:22:10 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								27afeaec74 
								
							
								 
							
						 
						
							
							
								
								* Added /even more/ debugging messages to the UDP server to help people in resolving the Sakai issue.  A few locks a few fixes, nothing that'll solve the problem in itself though.  
							
							 
							
							
							
						 
						
							2008-02-18 05:32:25 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								2c81e18fc3 
								
							
								 
							
						 
						
							
							
								
								Thank you very much Ahzzmandius for adding the support  
							
							 
							
							... 
							
							
							
							to purge the avatars inventory "Trash" folder using the
bizarre tortoiseSVN method of diff/patch. 
							
						 
						
							2008-02-18 03:25:14 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								3df36523cb 
								
							
								 
							
						 
						
							
							
								
								Thank you very much, Hashbox for:  
							
							 
							
							... 
							
							
							
							Changed the public IsAdministrator back to protected, 
now checks Config to see whether it is allowed to run or not. 
Defaults to false (not allowed).
To use add the following to OpenSim.ini
[LL-Functions]
AllowosConsoleCommand=true 
							
						 
						
							2008-02-18 03:14:31 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								8edaada1d3 
								
							
								 
							
						 
						
							
							
								
								ODE: Tired of floating above the ground after crossing a border?  Boy have I got a solution for you!  For a limited time, you can be the right height after border crossings automatically.  Just three easy payments of $9.95 and make sure your neighbor is sending child agent updates!  
							
							 
							
							
							
						 
						
							2008-02-18 01:52:25 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								e6a74344e7 
								
							
								 
							
						 
						
							
							
								
								Thank you Hashbox for adding the  
							
							 
							
							... 
							
							
							
							osConsoleCommand Feature to ll-functions. 
							
						 
						
							2008-02-17 21:15:43 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								c2d7beb617 
								
							
								 
							
						 
						
							
							
								
								* Last bit of cleanup now.  As long as you keep physical prim off, you should have a reasonably stable experience with ODE again.  
							
							 
							
							... 
							
							
							
							* Physical prim at the simulator edge still seems to have the occasional issue. 
							
						 
						
							2008-02-17 20:40:21 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								f80a534eb0 
								
							
								 
							
						 
						
							
							
								
								* Various ODE Cleanups  
							
							 
							
							
							
						 
						
							2008-02-17 20:04:28 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								89349a3810 
								
							
								 
							
						 
						
							
							
								
								* Disabling physical prim crossings until they get a bit more stable.  
							
							 
							
							
							
						 
						
							2008-02-17 12:10:47 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								e33a0c5fc0 
								
							
								 
							
						 
						
							
							
								
								* Fixed the Ghost physical hull on deleting a physical Prim  
							
							 
							
							... 
							
							
							
							* Fixed a deadlock when there is an exception in the collision and stepping parts of Simulate. 
							
						 
						
							2008-02-17 11:50:15 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								19e0ada93a 
								
							
								 
							
						 
						
							
							
								
								* Located and destroyed the weird velocity and rotation transfers.  It turned out to be that the Static PhysicsVector.Zero was transferring velocities between all non fixed objects.   Not so static after all :(.  Finding it was cruel and unusual punishment from the CLR.  
							
							 
							
							... 
							
							
							
							* Therefore, when you run through a pile of prim you won't see things rotate when they're not supposed to anymore.
* Avatars don't float off either. 
							
						 
						
							2008-02-17 10:41:08 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								58c72c409d 
								
							
								 
							
						 
						
							
							
								
								Thank you very much, ChrisDown for a patch to  
							
							 
							
							... 
							
							
							
							remove unnecessary terrain stores at region startup 
							
						 
						
							2008-02-17 02:07:25 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								df04345e3f 
								
							
								 
							
						 
						
							
							
								
								Thank you very much, Diva for a patch to increase the  
							
							 
							
							... 
							
							
							
							grid server reliability. 
							
						 
						
							2008-02-17 02:03:27 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								9e828ab168 
								
							
								 
							
						 
						
							
							
								
								Thank you very much, Taoki for additions to pCampBot to improve walking, talking  
							
							 
							
							... 
							
							
							
							and adding additional sentences for communications with pCampBot. 
							
						 
						
							2008-02-17 01:57:07 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								3b9d332f84 
								
							
								 
							
						 
						
							
							
								
								Added copyright notices.  
							
							 
							
							
							
						 
						
							2008-02-17 01:16:40 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								0da6dabc15 
								
							
								 
							
						 
						
							
							
								
								Added dummy IAgentAssetTransactions to fix compile failure.  
							
							 
							
							
							
						 
						
							2008-02-17 01:00:17 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								5cc0bbd419 
								
							
								 
							
						 
						
							
							
								
								Renamed AgentAgentTransactionModule to the correct name of AgentAssetTransactionModule  
							
							 
							
							
							
						 
						
							2008-02-16 13:13:40 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								b618802e53 
								
							
								 
							
						 
						
							
							
								
								Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of CommsManager and into a module (AgentAgentTransactionModule), still needs cleaning up though.  
							
							 
							
							... 
							
							
							
							But its one more thing out of the CommsManager. One day we will kill the CommsManager! 
							
						 
						
							2008-02-16 13:01:42 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								694dff3b70 
								
							
								 
							
						 
						
							
							
								
								Some changes to remove some of the direct calls to CommsManager from Scene, so that they now go through the SceneCommunicationService. As a small step towards the day we can kill the CommsManager (YAY!)  
							
							 
							
							
							
						 
						
							2008-02-16 11:55:09 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								e8225f2f81 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							 
							
							
							
						 
						
							2008-02-16 08:35:19 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								5e949d4700 
								
							
								 
							
						 
						
							
							
								
								Forgot one small but important line .. ;)  
							
							 
							
							
							
						 
						
							2008-02-16 08:22:29 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								169032b4a4 
								
							
								 
							
						 
						
							
							
								
								Fixed ScriptEngine config in OpenSim.ini.example that was out of place.  
							
							 
							
							... 
							
							
							
							Added some info to failure on GridServices listening port so people can see what actually went wrong.
Moved most of the function/event execution module to a baseclass so other execution methods (instead of reflection) can be used with custom script modules run by ScriptEngine.Common.
+ some accumulated patches 
							
						 
						
							2008-02-16 07:53:02 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								be6edefcfb 
								
							
								 
							
						 
						
							
							
								
								* ODE Stability update 4 :D  
							
							 
							
							... 
							
							
							
							* Changed the way meshing requests get sent to the ODEPlugin
* Numerous other fixes 
							
						 
						
							2008-02-15 21:35:52 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								cf9c0135b1 
								
							
								 
							
						 
						
							
							
								
								Resolve mantis  #572  - terrain help printed multiple times when change-region has not been invoked  
							
							 
							
							
							
						 
						
							2008-02-15 16:05:49 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								4cc5aac18b 
								
							
								 
							
						 
						
							
							
								
								be smarter about the size of dynamic textures that we pull in  
							
							 
							
							
							
						 
						
							2008-02-15 15:55:23 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								2f6e1ac34d 
								
							
								 
							
						 
						
							
							
								
								allow for 1024x1024 textures through osSetDynamicTextureURL.  Follow up patch  
							
							 
							
							... 
							
							
							
							to do smarter resize coming this afternoon. 
							
						 
						
							2008-02-15 13:00:47 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								c769d93206 
								
							
								 
							
						 
						
							
							
								
								* Temporary measure of deleting the Mono addin cache dir of addin-db-000/ on every startup to avoid cache corruption problems  
							
							 
							
							
							
						 
						
							2008-02-15 12:50:10 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								23c7c6dabd 
								
							
								 
							
						 
						
							
							
								
								Fixed bug in AvatarFactoryModule that resulted in removing cloth items, not being persisted.  
							
							 
							
							
							
						 
						
							2008-02-15 12:39:45 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								e16f9a16c7 
								
							
								 
							
						 
						
							
							
								
								Moved LaunchSLClient prebuild.xml into main prebuild.xml  
							
							 
							
							
							
						 
						
							2008-02-15 03:30:15 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								25e7f74d29 
								
							
								 
							
						 
						
							
							
								
								Move pCampBot prebuild.xml into main prebuild.xml to fix reference errors.  Update README.  
							
							 
							
							
							
						 
						
							2008-02-15 03:21:05 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								21b623b70e 
								
							
								 
							
						 
						
							
							
								
								Moved pCampBot to OpenSim/Tools  
							
							 
							
							
							
						 
						
							2008-02-15 02:53:05 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								337d2d2a88 
								
							
								 
							
						 
						
							
							
								
								Oops.  Forgot about Windows users.  
							
							 
							
							
							
						 
						
							2008-02-15 02:51:46 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								343f41ac1b 
								
							
								 
							
						 
						
							
							
								
								Minor syncing of copyright notices.  
							
							 
							
							
							
						 
						
							2008-02-15 02:38:02 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								b5a9592cc1 
								
							
								 
							
						 
						
							
							
								
								Moved LaunchSLClient build system to Prebuild.  
							
							 
							
							... 
							
							
							
							Refactored LaunchSLClient code a bit. 
							
						 
						
							2008-02-15 02:37:05 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								b13836db57 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							 
							
							
							
						 
						
							2008-02-15 00:43:20 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								741f753c56 
								
							
								 
							
						 
						
							
							
								
								attempt to make our logging at least fail gracefully, we'll see if this helps  
							
							 
							
							
							
						 
						
							2008-02-14 19:29:07 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								980a926a4b 
								
							
								 
							
						 
						
							
							
								
								make dynamic textures temporary to try to stop filling up the  
							
							 
							
							... 
							
							
							
							asset db. 
							
						 
						
							2008-02-14 19:17:25 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								8ad450f83e 
								
							
								 
							
						 
						
							
							
								
								More work on trying to get AvatarFactoryModule to play nicely with multiple threads  
							
							 
							
							
							
						 
						
							2008-02-14 18:59:03 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								e1d9275610 
								
							
								 
							
						 
						
							
							
								
								* Fixed accessibility problem on ITerrainChannel  
							
							 
							
							
							
						 
						
							2008-02-14 17:23:29 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								4616563cc4 
								
							
								 
							
						 
						
							
							
								
								Added "better" multi thread handling to AvatarFactoryModule, which uses EventWaitHandles, I'm a bit concerned about what effect this might have on performance in a large grid. But I've spent long enough on this problem for one day and as its valentines day, I will be killed and tortured (most likely not in that order) if I don't stop work for the day soon.  
							
							 
							
							
							
						 
						
							2008-02-14 16:38:38 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								91d9248fce 
								
							
								 
							
						 
						
							
							
								
								* Removed some catch-all-ignores from UDPServer in an attempt to look for  #305 .  
							
							 
							
							... 
							
							
							
							* Minor work towards abstracting terrain. 
							
						 
						
							2008-02-14 16:13:53 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								3a208a3a4f 
								
							
								 
							
						 
						
							
							
								
								Fix a casting subtlety in moving to constants.  Logins should work  
							
							 
							
							... 
							
							
							
							again. 
							
						 
						
							2008-02-14 13:28:35 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								2d066c4136 
								
							
								 
							
						 
						
							
							
								
								* Took a stab at getting keys to work as intended  
							
							 
							
							... 
							
							
							
							[Provided by openlifegrid.com] 
							
						 
						
							2008-02-14 13:09:33 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								cf6e268d6d 
								
							
								 
							
						 
						
							
							
								
								* Added more debugging output to GridManager to pin down the key exchange weirdness  
							
							 
							
							... 
							
							
							
							[Provided by openlifegrid.com] 
							
						 
						
							2008-02-14 13:02:41 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								3c22da9efc 
								
							
								 
							
						 
						
							
							
								
								* Tree Populator Module, use "script tree" to make a growing tree in your sim.  
							
							 
							
							
							
						 
						
							2008-02-14 12:27:24 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								f4c0e45bac 
								
							
								 
							
						 
						
							
							
								
								*  Fixed   #564 , errors in friend sql  
							
							 
							
							... 
							
							
							
							[Provided by openlifegrid.com] 
							
						 
						
							2008-02-14 12:26:42 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								f3afa68a2a 
								
							
								 
							
						 
						
							
							
								
								* Made new Framework.Constants class, added RegionSize member.  
							
							 
							
							... 
							
							
							
							* Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize.
* Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon. 
							
						 
						
							2008-02-14 12:16:33 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								c0d411f427 
								
							
								 
							
						 
						
							
							
								
								* Exposed AddHandlers in response to mantis  #534 . Thanks, kmeisthax!  
							
							 
							
							
							
						 
						
							2008-02-14 11:15:41 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								1229503764 
								
							
								 
							
						 
						
							
							
								
								Revert the index -> Add changes made in AvatarFactoryModule previously.  It appears that in conjunction with MW's locking changes, that two threads may race to create the avatar  
							
							 
							
							... 
							
							
							
							appearance in the TryGetAvatarAppearance() method.  Moving off Add will mean the second replaces the first instead of throwing the exception.  This may still not be a good 
permanent solution - more extensively locking or a code rearrangement could be better.  I'm going to leave this in MW's much more familiar hands now. 
							
						 
						
							2008-02-14 11:10:43 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								135a72d6ca 
								
							
								 
							
						 
						
							
							
								
								* Removed the noise from the console.   The last commit seems to have resolved the recent reports of 'argument not a space' on linux.   Though, there were about 50 changes :D  
							
							 
							
							
							
						 
						
							2008-02-14 10:07:15 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								44385800cf 
								
							
								 
							
						 
						
							
							
								
								Changed UserServer create user password input to cleartext so we can see what the all the fuzz/blur is about. Make sure that you hide your monitor and that there are no black vans with large antennas parked outside while you type the password.  
							
							 
							
							... 
							
							
							
							Actually, turn off your monitor while typing password. Then press reset button on your computer. 
							
						 
						
							2008-02-14 10:04:14 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								bd880f9178 
								
							
								 
							
						 
						
							
							
								
								* Another ODE Stability update.   This might fix the recent Linux issues with the ODEPlugin.  
							
							 
							
							
							
						 
						
							2008-02-14 09:31:22 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								0bb085261b 
								
							
								 
							
						 
						
							
							
								
								Update svn properties from a bar ftw.  Kanpai!  
							
							 
							
							
							
						 
						
							2008-02-14 09:30:49 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								e3a711536b 
								
							
								 
							
						 
						
							
							
								
								* ODE -  This fixes a few things and breaks a few more.  
							
							 
							
							
							
						 
						
							2008-02-14 01:57:19 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								5f70b8b922 
								
							
								 
							
						 
						
							
							
								
								Added a small but maybe important clue that UserServer is not running.  
							
							 
							
							
							
						 
						
							2008-02-14 01:35:17 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								4e005fc225 
								
							
								 
							
						 
						
							
							
								
								Cleaned up some typos.  
							
							 
							
							
							
						 
						
							2008-02-14 00:44:21 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								0d14c47c28 
								
							
								 
							
						 
						
							
							
								
								* Bigisn ODE Stability update 2  
							
							 
							
							
							
						 
						
							2008-02-14 00:39:08 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								3588d89b2c 
								
							
								 
							
						 
						
							
							
								
								* Bigish ODE stability Update.  Run Prebuild  
							
							 
							
							
							
						 
						
							2008-02-13 23:14:41 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								12e0d8b316 
								
							
								 
							
						 
						
							
							
								
								* Fixed another bug in avatarpicker ('surname'/'lastname' mixup)  
							
							 
							
							... 
							
							
							
							[Provided by openlifegrid.com] 
							
						 
						
							2008-02-13 21:35:54 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								2c48ceedd8 
								
							
								 
							
						 
						
							
							
								
								* Fixed bug in avatarpicker so now you can search on single word  
							
							 
							
							... 
							
							
							
							[Provided by openlifegrid.com] 
							
						 
						
							2008-02-13 21:15:05 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								952cdd4166 
								
							
								 
							
						 
						
							
							
								
								* Added some more comprehensive log entries on region login.  
							
							 
							
							... 
							
							
							
							[Provided by openlifegrid.com] 
							
						 
						
							2008-02-13 21:05:26 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b05409b03f 
								
							
								 
							
						 
						
							
							
								
								* Minor guard for null case.  
							
							 
							
							... 
							
							
							
							[Provided by openlifegrid.com] 
							
						 
						
							2008-02-13 20:51:59 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b705ba21f3 
								
							
								 
							
						 
						
							
							
								
								* Moved insertUserRow into MSSQLUserData so 'create user' works again  
							
							 
							
							... 
							
							
							
							[Provided by openlifegrid.com] 
							
						 
						
							2008-02-13 20:20:52 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								15c6788dc7 
								
							
								 
							
						 
						
							
							
								
								* Moved insertRegionRow into MSSQLGridData  
							
							 
							
							... 
							
							
							
							* Split table test and creation into table by table
* Debugged table creation Sql
* Added missing CreateUserFriendsTable.sql 
							
						 
						
							2008-02-13 20:08:46 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								d9e01bf453 
								
							
								 
							
						 
						
							
							
								
								*fixed varchar size typo in createuserfriendstable.sql  
							
							 
							
							
							
						 
						
							2008-02-13 19:10:03 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								2e89c01851 
								
							
								 
							
						 
						
							
							
								
								* This fixes mantis 553 (It appears that the exception is thrown when there is a collision with a cylinder that is both hollowed and either tapered or cut. The sequence of actions that reproduce the problem for me are: create a cylinder, hollow to 95%, taper X/Y, then collide it with another object or avatar. Note that the cylinder itself is not marked physical. )  
							
							 
							
							
							
						 
						
							2008-02-13 19:06:35 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								df21da6dec 
								
							
								 
							
						 
						
							
							
								
								* Patch from Dr Schofld's (IBM).  In his own words  
							
							 
							
							... 
							
							
							
							all TerrainEngine.LoadFromFileX(string filename) methods don't set the dirty bits in heightmap.diff[,] in contrast to the TerrainEngine.LoadFromFileX(string filename, int dimensionX, int dimensionY, int lowerboundX, int lowerboundY) cousins. this has the unpleasant drawback that the Scene.SendTerrainUpdate(bool) will not send layer data to the client.
the attached patch fixes all LoadFromFileX(.) methods.
Thanks!
* Also small build fix for AvatarFactoryModule 
							
						 
						
							2008-02-13 16:35:42 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								d91c03e23b 
								
							
								 
							
						 
						
							
							
								
								Added some locks on the cache Dictionary in AvatarFactoryModule.  
							
							 
							
							
							
						 
						
							2008-02-13 16:29:34 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								5e9ae68df4 
								
							
								 
							
						 
						
							
							
								
								* Fix for mantis 522.  However, I would be a little surprised if this code did much anyway, so perhaps it's not currently in use.  
							
							 
							
							
							
						 
						
							2008-02-13 15:27:11 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								3624efde85 
								
							
								 
							
						 
						
							
							
								
								* Make code fix to address prim rotation unlink issues (mantis 383, 454. 369)  
							
							 
							
							... 
							
							
							
							* Many thanks to alex_carnell for the necessary information for this 
							
						 
						
							2008-02-13 14:45:32 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								49a5a00b80 
								
							
								 
							
						 
						
							
							
								
								Added a method to access a named folder in a users inventory, to the inventory Database interfaces. This could be useful for adding a item to a users inventory from say a web front end application or some other third party application. [note the method is only currently implemented in the sqlite provider]  
							
							 
							
							
							
						 
						
							2008-02-13 14:45:13 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								c202a7d0aa 
								
							
								 
							
						 
						
							
							
								
								* Copied 'Friends' functionality from the MySQLUserData to MSSQLUserData  
							
							 
							
							... 
							
							
							
							[Provided by openlifegrid.com] 
							
						 
						
							2008-02-13 13:55:03 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								4880bd121e 
								
							
								 
							
						 
						
							
							
								
								* Split out MSSQLManager Test/Init into each provider.  
							
							 
							
							... 
							
							
							
							* Made regions table name configurable (MSSQL only)
* Added a note in ini.example pointing out that the sql resources have to change if you change table names
* Removed duplicate picker method from GridData interface
[Provided by openlifegrid.com] 
							
						 
						
							2008-02-13 13:39:51 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								bcd3a5b28b 
								
							
								 
							
						 
						
							
							
								
								* Introduced customizable table names on MySQL and MSSQL UserData plug-ins.  
							
							 
							
							... 
							
							
							
							[Provided by openlifegrid.com] 
							
						 
						
							2008-02-13 12:06:09 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								c1044039d4 
								
							
								 
							
						 
						
							
							
								
								* Removed a debug line that got called every frame.  
							
							 
							
							
							
						 
						
							2008-02-13 08:37:50 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								d773ca5147 
								
							
								 
							
						 
						
							
							
								
								* Made physical prim stable enough for the general population to turn on. (though I still don't recommend it for welcome regions unless object build is off.  
							
							 
							
							... 
							
							
							
							* Updated the ode.dll for windows with a more reasonable stack space reserve.  Linux users will need to type ulimit -s 262144 before starting up OpenSimulator if using Physical Prim to protect against stack collisions. or run the included ./bin/opensim-ode.sh to start up OpenSimulator in ODE mode.
* Added internal collision score and am keeping track of 'high usage' prim.
* Tweaked collisions some more
* Tested up to 460 physical prim in extremely close quarters (which was previously impossible in OpenSim).  After 460 in tight quarters, physics slows down enough to make it hard to do any moving, however..  non physics things still work, such as logging on to the simulator, etc. 
							
						 
						
							2008-02-13 07:50:15 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								001ce95e4c 
								
							
								 
							
						 
						
							
							
								
								Clean up more unnecessary String.Format calls  
							
							 
							
							
							
						 
						
							2008-02-13 03:38:18 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								a1a206cb05 
								
							
								 
							
						 
						
							
							
								
								* Clean up LIBRARY INVENTORY messages  
							
							 
							
							
							
						 
						
							2008-02-13 02:43:41 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								45638cc141 
								
							
								 
							
						 
						
							
							
								
								Commenting and a spelling correction  
							
							 
							
							
							
						 
						
							2008-02-13 01:04:27 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								1677bde480 
								
							
								 
							
						 
						
							
							
								
								* Clean up the agent's asset transactions when it is removed from the scene  
							
							 
							
							... 
							
							
							
							* This may or may not help with the memory leak, need to assess 
							
						 
						
							2008-02-13 00:52:49 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								365cf8e455 
								
							
								 
							
						 
						
							
							
								
								* Refactor: Move last commit's refactor back to AgentAssetTransactionsManager  
							
							 
							
							... 
							
							
							
							* Push asset update (invoked when clothing is altered) down into AgentAssetTransactions from Scene.Inventory.cs to join others
* I've tested that clothing creation and update still works, but please let me know if it suddently breaks for you.
* Add/correct comments 
							
						 
						
							2008-02-13 00:30:51 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								2018cf312b 
								
							
								 
							
						 
						
							
							
								
								Refactor: factor a method out of AgentAssetTransactionsManager  
							
							 
							
							
							
						 
						
							2008-02-12 22:41:57 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								c0211c1ca2 
								
							
								 
							
						 
						
							
							
								
								* Add missing locking to mysql inventory plugin  
							
							 
							
							... 
							
							
							
							* Should resolve mantis 542 
							
						 
						
							2008-02-12 22:24:12 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								6a3455a98c 
								
							
								 
							
						 
						
							
							
								
								* Refactoring: Rename AssetTransactions.cs and AssetTransactionsManager and align classes with file names  
							
							 
							
							... 
							
							
							
							* Small amount of ndoc
* This will probably require a prebuild and nant clean 
							
						 
						
							2008-02-12 18:15:54 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								49a6ac300f 
								
							
								 
							
						 
						
							
							
								
								* This fixes the object edit box's flipping checkboxes when you modify one of the permission masks or Locked status using the available checkboxes.  
							
							 
							
							
							
						 
						
							2008-02-12 15:47:37 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								d79633b7c7 
								
							
								 
							
						 
						
							
							
								
								* various minuscule code convention conformance fixes  
							
							 
							
							
							
						 
						
							2008-02-12 11:21:23 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								e5ede36f0c 
								
							
								 
							
						 
						
							
							
								
								* Physical prim cross borders and continue from where the left off on the other side now, assuming the region on the other side has physical prim enabled.  
							
							 
							
							
							
						 
						
							2008-02-12 07:32:32 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								6e01769bcf 
								
							
								 
							
						 
						
							
							
								
								* A bunch of updates to make things more smooth.  
							
							 
							
							... 
							
							
							
							** Sending the actual TimeDilation to the client now instead of the 62455 constant.  The client is *supposed* to use that value to sync with the simulator.    (actually sending ushort.maxvalue * TimeDilation)
** Disabling prim that inter-penetrate instead of just not attaching a joint
** Reduced prim spin a 'little' bit, but not *enough* 
** Tweaked the TimeDilation algorithm to be closer to 1.0 by default and various changes to the sim stats reporter 
** Created a .SetValues method to PhysicsVector so we can simply call the setvalues function instead of .x, .y, .z sets.
** Experimented with a .GetBytes Method on PhysicsActor to be able to use the LLVector3.FromBytes() method.   
** Upped the Inter-penetration depth to 0.25 instead of .08. 
							
						 
						
							2008-02-12 04:27:20 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								c926962862 
								
							
								 
							
						 
						
							
							
								
								* This resolves the null exceptions when a script is manipulating a physical object in ODE and you delete the object.  The script is still running and trying to add force, but the object reference is null.  
							
							 
							
							
							
						 
						
							2008-02-12 00:01:55 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								f603e57e9a 
								
							
								 
							
						 
						
							
							
								
								* Added PhysicsScene.Dispose()  
							
							 
							
							... 
							
							
							
							* In ODE, disposing of all of the ODE objects and the ODE World to reclaim memory when the simulator restarts. 
							
						 
						
							2008-02-11 22:54:51 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								7647239f32 
								
							
								 
							
						 
						
							
							
								
								Tiny change to print out a warning in a situation which almost guaranteeably never occurs anyway  
							
							 
							
							
							
						 
						
							2008-02-11 21:58:58 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								7bbb9a08cb 
								
							
								 
							
						 
						
							
							
								
								Re-enabled Inventory creation of body parts  
							
							 
							
							
							
						 
						
							2008-02-11 20:54:46 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								c80c6e9774 
								
							
								 
							
						 
						
							
							
								
								Documenting and minor tweaks  
							
							 
							
							
							
						 
						
							2008-02-11 20:10:44 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								7156d7ae51 
								
							
								 
							
						 
						
							
							
								
								Moved share/sql/mysql-AvatarAppearance.sql to OpenSim/Framework/Data.MySQL/Resources/AvatarAppearance.sql as described in share/sql/mysql_README.txt  
							
							 
							
							... 
							
							
							
							Thanks dmiles_afk 
							
						 
						
							2008-02-11 18:24:00 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								d1e0b642f4 
								
							
								 
							
						 
						
							
							
								
								* Renamed and moved avatar appearance config keys. Everyone who has appearance persistence needs to set new params for it (check OpenSim.ini.example)  
							
							 
							
							... 
							
							
							
							New keys "appearance_persist" and "appearance_connection_string" are now under [Startup].
* Reorganized OpenSim.ini slightly 
							
						 
						
							2008-02-11 18:04:12 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								aae37cb1d0 
								
							
								 
							
						 
						
							
							
								
								reverted the last three commits  
							
							 
							
							
							
						 
						
							2008-02-11 15:56:01 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a3837a1e9a 
								
							
								 
							
						 
						
							
							
								
								yet another small change (as part of my fight back against Teravus over taking me in the number of commits)  
							
							 
							
							
							
						 
						
							2008-02-11 15:54:22 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								9cce1ab366 
								
							
								 
							
						 
						
							
							
								
								another small change  
							
							 
							
							
							
						 
						
							2008-02-11 15:52:59 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								f3ff3a678b 
								
							
								 
							
						 
						
							
							
								
								small change  
							
							 
							
							
							
						 
						
							2008-02-11 15:52:18 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								e399141dfb 
								
							
								 
							
						 
						
							
							
								
								* Added some connection debugging  
							
							 
							
							
							
						 
						
							2008-02-11 14:09:35 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								c927928245 
								
							
								 
							
						 
						
							
							
								
								* some refactoring on permissions  
							
							 
							
							... 
							
							
							
							* temporary re-introduced the weird 'flip-back' behaviour, but debugging it; will remove it if I don't find anything. 
							
						 
						
							2008-02-11 13:26:55 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								c7c567182a 
								
							
								 
							
						 
						
							
							
								
								From: Ansgar Schmidt <ANSI@de.ibm.com>  
							
							 
							
							... 
							
							
							
							Here is a patch for Revision 3380. This patch adds the feature of loading
XML prim specification via XML-RPC call on a given island. Call with
Islandname and XMLPrim Filename. 
							
						 
						
							2008-02-11 12:58:01 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								c654df5dfd 
								
							
								 
							
						 
						
							
							
								
								From: dirk husemann <hud@zurich.ibm.com>  
							
							 
							
							... 
							
							
							
							these two patches fixe the terrain load exception that occurs when
restarting OpenSim on PPC32 by making terrain loading endian clean.
it does NOT fix the client crash exception. need to hunt that one down. 
							
						 
						
							2008-02-11 12:38:51 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								59b224a901 
								
							
								 
							
						 
						
							
							
								
								Unhandled exception handler hookup is now the first thing to happen when OpenSim starts  
							
							 
							
							
							
						 
						
							2008-02-11 09:11:33 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								e6453d9b9d 
								
							
								 
							
						 
						
							
							
								
								* Changed child_get_tasks to see_into_this_sim_from_neighbor.  
							
							 
							
							... 
							
							
							
							* Turned on see_into_this_sim_from_neighbor by default.
* Fix Race Condition with parts being added to a group while the simulator is starting up. 
							
						 
						
							2008-02-11 05:19:54 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								a56664cf59 
								
							
								 
							
						 
						
							
							
								
								* um, Prim crossings?  Experimental.  
							
							 
							
							... 
							
							
							
							* Backup your database just in case. 
							
						 
						
							2008-02-11 01:43:54 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								44058f8ae6 
								
							
								 
							
						 
						
							
							
								
								state_entry is now executed on state change.  
							
							 
							
							
							
						 
						
							2008-02-10 22:36:01 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								9a04e0e1c4 
								
							
								 
							
						 
						
							
							
								
								We now support LSL state  
							
							 
							
							
							
						 
						
							2008-02-10 22:25:59 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								c935b308e6 
								
							
								 
							
						 
						
							
							
								
								The very beginnings of attachments (no detachments! :)  
							
							 
							
							
							
						 
						
							2008-02-10 22:23:11 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								78363c3bab 
								
							
								 
							
						 
						
							
							
								
								Bugfix to state command:  
							
							 
							
							... 
							
							
							
							"state default;" rewrite to "state ("default");" 
							
						 
						
							2008-02-10 21:55:26 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								f5cf5ad134 
								
							
								 
							
						 
						
							
							
								
								Bugfix on that last Quaternion/Vector patch  
							
							 
							
							
							
						 
						
							2008-02-10 21:43:53 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								3b844cb756 
								
							
								 
							
						 
						
							
							
								
								Untested bugfix in state support  
							
							 
							
							... 
							
							
							
							Replaced (?<s1>(?![a-zA-Z_]+)\s*)" + @"([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){ with (?<s1>(?![a-zA-Z_]+)\s*)" + @"(state\s+)?([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){
Lets see what happens now... :) 
							
						 
						
							2008-02-10 21:37:19 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								801e95bbe1 
								
							
								 
							
						 
						
							
							
								
								Added support for function calls as values in LSL-specific <0,0,0> and <0,0,0,0> Quaternion and Vector  
							
							 
							
							
							
						 
						
							2008-02-10 21:30:46 +00:00  
						
					 
				
					
						
							
							
								 
								alondria
							
						 
						
							 
							
							
							
								
							
								758458121e 
								
							
								 
							
						 
						
							
							
								
								Implements llListStatistics() and a bunch-o-LSL_Types.list statistical methods. Added LIST_STAT_HARMONIC_MEAN in addition to LL's LIST_STAT_*  
							
							 
							
							
							
						 
						
							2008-02-10 21:28:41 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								38f0615ffe 
								
							
								 
							
						 
						
							
							
								
								* This updates adds locking capability.  Thanks, lbsa71 for pointing out my bitmasking error of the objectflags!   It's still a little bit wonky when you check the checkbox, however it 'takes' and doesn't break anything.  
							
							 
							
							
							
						 
						
							2008-02-10 21:27:32 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								0756e01475 
								
							
								 
							
						 
						
							
							
								
								Removed some ScriptEngine config debugging.  
							
							 
							
							... 
							
							
							
							Added experimental console command to:
* unload module (note: module probably doesn't support it)
* load module
Not visible in help (needs testing first). 
							
						 
						
							2008-02-10 19:03:38 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b4a19a4fb4 
								
							
								 
							
						 
						
							
							
								
								* Added support for delinking individual prim from a linkset.  
							
							 
							
							
							
						 
						
							2008-02-10 18:56:34 +00:00  
						
					 
				
					
						
							
							
								 
								alondria
							
						 
						
							 
							
							
							
								
							
								c2632a2eb9 
								
							
								 
							
						 
						
							
							
								
								Implemented llGetParcelFlags() and llGetRegionFlags(). I don't think the RegionFlags are currently implemented within EstateSettings, thus this is always 0.  
							
							 
							
							
							
						 
						
							2008-02-10 18:08:02 +00:00  
						
					 
				
					
						
							
							
								 
								alondria
							
						 
						
							 
							
							
							
								
							
								04a5a57b3d 
								
							
								 
							
						 
						
							
							
								
								Implements llGetObjectMass()  
							
							 
							
							
							
						 
						
							2008-02-10 17:41:57 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								cf284efcda 
								
							
								 
							
						 
						
							
							
								
								Thank you very much, Hashbox for :  
							
							 
							
							... 
							
							
							
							Add scene-debug command to Enable/Disable scripting, 
collision, and physics from console. 
							
						 
						
							2008-02-10 16:03:58 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								e0424254bd 
								
							
								 
							
						 
						
							
							
								
								* Refactored permissions handling to extract info out of permisisons block in ClientView  
							
							 
							
							... 
							
							
							
							* Changed some uint constants to Enum values 
							
						 
						
							2008-02-10 14:27:21 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								8d37e91454 
								
							
								 
							
						 
						
							
							
								
								* Adding more broken objectflags to the list here. Touch was also broken.   It might be smarter to just rebuild the whole objectflags before sending it to the client >.<  
							
							 
							
							
							
						 
						
							2008-02-10 12:44:36 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								85a9834ed8 
								
							
								 
							
						 
						
							
							
								
								* A lot of ugly permissions updates.  
							
							 
							
							... 
							
							
							
							** Created SendFullUpdateToAllClientsExcept(LLUUID) so that permission updates /appear/ to apply immediately
** Separated out the ObjectFlags and the Permission Flags.  They're related but not the same
** Added a hack routine to add *back* the objectflags to the client flags because the client hates the way we're doing object permissions
** Updated the clientflags routine to properly tell the client when they can't edit admin objects (objects owned by the sim administrator) even when they're an estate manager(why? >.<  argh!)
** Fixed a null sim administrator/estate manager/user from causing permissions to return false even when it should return true.
** Re-added ObjectModify hack to allow collaboration with the allow anyone to move checkbox until we get group permissions done. 
							
						 
						
							2008-02-10 10:55:57 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								e207284fef 
								
							
								 
							
						 
						
							
							
								
								Clean up logging calls using String.Format explicitly  
							
							 
							
							
							
						 
						
							2008-02-10 01:57:59 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								e9eaf8e949 
								
							
								 
							
						 
						
							
							
								
								* fixed typo. thanks, nebadon!  
							
							 
							
							
							
						 
						
							2008-02-09 22:26:28 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								7486762aa0 
								
							
								 
							
						 
						
							
							
								
								* Refactored some asset code and in the process uncovered a bug; now, I think first transfer of asset should start faster.  
							
							 
							
							
							
						 
						
							2008-02-09 22:23:36 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								d2e66872ed 
								
							
								 
							
						 
						
							
							
								
								*Neb try this update.   It might fix it..   it might also cause no parcel to be sent.  
							
							 
							
							
							
						 
						
							2008-02-09 22:05:00 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								0b0bb28fd5 
								
							
								 
							
						 
						
							
							
								
								* added count of texture data bytes and asset bytes  
							
							 
							
							
							
						 
						
							2008-02-09 21:50:45 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								e2ed5bf6b9 
								
							
								 
							
						 
						
							
							
								
								* Added count of temporary assets  
							
							 
							
							
							
						 
						
							2008-02-09 21:25:34 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								176a1fe382 
								
							
								 
							
						 
						
							
							
								
								* added two new commands (for debug/disaster recovery)  
							
							 
							
							... 
							
							
							
							'show assets' shows the current state of the asset cache (number of cached assets, requests, et c)
  'clear-assets' forcibly re-initializes the asset cache thereby freeing all cached items.
'clear-assets' is not to be used lightly, as it probably introduces mem inconsistencies and doubling up of textures. 
							
						 
						
							2008-02-09 21:17:47 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								4d376ee630 
								
							
								 
							
						 
						
							
							
								
								Added undocumented "modules list" command, lists shared region modules.  
							
							 
							
							
							
						 
						
							2008-02-09 12:08:08 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								f6e9b9404f 
								
							
								 
							
						 
						
							
							
								
								Applied patch from mirceakitsune to  fix   #502  (lower land does the same as raise land)  
							
							 
							
							
							
						 
						
							2008-02-09 10:41:36 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								07d0f558c4 
								
							
								 
							
						 
						
							
							
								
								* Fixed nebadon's UserServer crash bug from yesterday.  
							
							 
							
							... 
							
							
							
							* Made Estate tools work for estate managers without needing to request admin status First
* Added code to make the Simulator version to be reported in the About box of the client 
							
						 
						
							2008-02-09 07:53:01 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								fc9bdb6c16 
								
							
								 
							
						 
						
							
							
								
								Moved LICENSE.txt into root.  
							
							 
							
							
							
						 
						
							2008-02-09 06:08:55 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								c9b5516ca8 
								
							
								 
							
						 
						
							
							
								
								* Adds Top Shear support to the Meshmerizer for the Cube prim and the Cylinder prim.  
							
							 
							
							
							
						 
						
							2008-02-09 05:18:52 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								fec65b3c69 
								
							
								 
							
						 
						
							
							
								
								* Tweaked timing of rapid mesh requests.   Helps a race condition.  
							
							 
							
							
							
						 
						
							2008-02-09 04:08:26 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								d546859bc1 
								
							
								 
							
						 
						
							
							
								
								* Change logger to handle [<entry>] where <entry> contains non alphabetic characters  
							
							 
							
							... 
							
							
							
							* Change logger to not print extra line if [<entry>] <text> like string is not logged
* Remove more of my previous chatty debugging statements 
							
						 
						
							2008-02-09 01:53:57 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								a50a8376d6 
								
							
								 
							
						 
						
							
							
								
								* In the most basic situations, ClientView and ScenePresence no longer leak memory  
							
							 
							
							... 
							
							
							
							* However, I'm no longer sure they were even a big contributory factor (to this particular leak, there are other causes of other leaks).  I need better measurement techniques
* Removed most of my debugging gawp 
							
						 
						
							2008-02-09 01:37:53 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								2dc94870aa 
								
							
								 
							
						 
						
							
							
								
								Mostly debugging verbosity which I shall very shortly comment out.  
							
							 
							
							... 
							
							
							
							Just want to try this out on windows quickly. 
							
						 
						
							2008-02-09 00:14:34 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								bb5b88d161 
								
							
								 
							
						 
						
							
							
								
								* Fixed a situation in ODE where it didn't call the mesher on a cube when you tapered if you didn't have a cut or a hollow.  
							
							 
							
							
							
						 
						
							2008-02-08 23:48:27 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								16f8f19a54 
								
							
								 
							
						 
						
							
							
								
								* Stop asset transactions hanging around after they've completed  
							
							 
							
							... 
							
							
							
							* Still not enough to solve the memory leak, though hopefully this is another step on the path
* All these changes are pretty temporary - this will be addressed with a more fundamental refactor in the future 
							
						 
						
							2008-02-08 23:42:19 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								fadf5b479f 
								
							
								 
							
						 
						
							
							
								
								* Added Taper support to the Meshmerizer for Cube and Cylinder.  
							
							 
							
							... 
							
							
							
							* Removed the hull verbosity 
							
						 
						
							2008-02-08 23:28:38 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								f05f583613 
								
							
								 
							
						 
						
							
							
								
								Still chasing logout memory leak.  Putting in small changes and temporary light verbosity to this end  
							
							 
							
							
							
						 
						
							2008-02-08 22:39:08 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b63c267f0b 
								
							
								 
							
						 
						
							
							
								
								* Finished Cylinder in the Meshmerizer. Hollow and Path cut work for it now.  Enjoy the new physics-friendly prim type.  
							
							 
							
							
							
						 
						
							2008-02-08 22:11:28 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								e6cd420f19 
								
							
								 
							
						 
						
							
							
								
								refactor - remove unused m_children from EntityBase  
							
							 
							
							
							
						 
						
							2008-02-08 20:11:45 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								47353ffe48 
								
							
								 
							
						 
						
							
							
								
								Minor refactoring  
							
							 
							
							
							
						 
						
							2008-02-08 19:56:49 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								9d95f9bcf4 
								
							
								 
							
						 
						
							
							
								
								Minor ScenePresence related refactoring  
							
							 
							
							
							
						 
						
							2008-02-08 19:53:18 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								a50a26f812 
								
							
								 
							
						 
						
							
							
								
								* Dun-dun-dun. JavaScript scripting now actually works. :)  
							
							 
							
							
							
						 
						
							2008-02-08 18:39:30 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								24ac86931a 
								
							
								 
							
						 
						
							
							
								
								update eol-style  
							
							 
							
							
							
						 
						
							2008-02-08 18:18:56 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								23e0ef3492 
								
							
								 
							
						 
						
							
							
								
								* Made some terrain functions faster computationally.  
							
							 
							
							
							
						 
						
							2008-02-08 18:18:34 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								a1625a5410 
								
							
								 
							
						 
						
							
							
								
								* Applying mantis 339 patches round 2 -- Thanks daedius  
							
							 
							
							
							
						 
						
							2008-02-08 17:54:30 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								a637473f80 
								
							
								 
							
						 
						
							
							
								
								* Adding console spam to help track 'The Steve Bug'.  
							
							 
							
							
							
						 
						
							2008-02-08 17:49:53 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								62943de68a 
								
							
								 
							
						 
						
							
							
								
								change counter from 3 => 2 based on feedback from mirceakitsune on mantis  
							
							 
							
							... 
							
							
							
							http://opensimulator.org/mantis/bug_view_page.php?bug_id=490  
							
						 
						
							2008-02-08 16:29:01 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								7b4fb3b8bc 
								
							
								 
							
						 
						
							
							
								
								From: Kurt Taylor <krtaylor@us.ibm.com>  
							
							 
							
							... 
							
							
							
							Attached is a patch for Mantis 25 - this fixes the problem of not having a
touch_start happen for all prims in a linked group.  So, with this, large
builds can now have a single script in the base prim and it will run when
any prim in the linked build is touched.   The problem was that the
objectgrab event was not being propagated to all the prims in the group. 
							
						 
						
							2008-02-08 16:09:24 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								598c5a95d9 
								
							
								 
							
						 
						
							
							
								
								fix the issue found on IRC this morning.  The logging call was mistructured  
							
							 
							
							... 
							
							
							
							so threw and exception when attempting to log that we missed an asset and
were waiting for it. 
							
						 
						
							2008-02-08 15:29:53 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								5a63047144 
								
							
								 
							
						 
						
							
							
								
								small bit of refactoring,  
							
							 
							
							
							
						 
						
							2008-02-08 15:07:29 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								3be2e772ec 
								
							
								 
							
						 
						
							
							
								
								* Removed a statement that crashes the Meshmerizer if you don't have a specific /dev/ folder  
							
							 
							
							
							
						 
						
							2008-02-08 12:07:39 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								7d77fa6a9d 
								
							
								 
							
						 
						
							
							
								
								* Okay, fixed the path cut offset, however the inner wall isn't properly 'cut' from the hull, so slightly better support, but still limited.  
							
							 
							
							
							
						 
						
							2008-02-08 11:44:27 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								50acb8e634 
								
							
								 
							
						 
						
							
							
								
								* This update adds limited support for Cylinder meshed prim in the Meshmerizer plugin. (Limited because path cut is wrongly offset and while Hollowing works, you can walk through the inside wall.)  
							
							 
							
							
							
						 
						
							2008-02-08 11:32:56 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								1ff4711cfb 
								
							
								 
							
						 
						
							
							
								
								* Fix: Send Parcel data on region crossing.  
							
							 
							
							
							
						 
						
							2008-02-08 03:20:11 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								dfca32b046 
								
							
								 
							
						 
						
							
							
								
								Missed one event message that needed to be  
							
							 
							
							... 
							
							
							
							commented out. 
							
						 
						
							2008-02-08 02:23:57 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								2fb541cb2a 
								
							
								 
							
						 
						
							
							
								
								Make timer events from scripts a little less chatty.  
							
							 
							
							... 
							
							
							
							DEBUG is defined by default in the Linux build. 
							
						 
						
							2008-02-08 01:42:56 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								97ec8cba62 
								
							
								 
							
						 
						
							
							
								
								Maybe VB.Net will compile now... who knows ;)  
							
							 
							
							
							
						 
						
							2008-02-07 16:37:28 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								ba846e62ef 
								
							
								 
							
						 
						
							
							
								
								Same VB.Net patch done right.  
							
							 
							
							
							
						 
						
							2008-02-07 15:36:58 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								c997cc97bb 
								
							
								 
							
						 
						
							
							
								
								VB.Net compiler might work on Windows now.  
							
							 
							
							
							
						 
						
							2008-02-07 15:31:22 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								dba1f476c9 
								
							
								 
							
						 
						
							
							
								
								* Fixed negative child agents in the sim stats.  
							
							 
							
							
							
						 
						
							2008-02-07 08:28:48 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								3674257095 
								
							
								 
							
						 
						
							
							
								
								* This update contains a bucket-full of network optimizations.  
							
							 
							
							... 
							
							
							
							* ParcelProperties are sent only when needed instead of on any movement
* Terse Updates and other temporary data packets are marked unreliable
* After a certain amount of users, the sim actually sends updates on things less
* Experimental
* Tested to 68 avatar with pCampBot  (And it's surprising what actually causes the most lag..  the text chat!) 
							
						 
						
							2008-02-07 08:15:38 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								0e771c8d39 
								
							
								 
							
						 
						
							
							
								
								* didn't save :P  so, this is the other half to my last commit  
							
							 
							
							
							
						 
						
							2008-02-07 06:11:02 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								49622dfbc5 
								
							
								 
							
						 
						
							
							
								
								Update version numbers to 0.5  
							
							 
							
							
							
						 
						
							2008-02-07 04:41:08 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								c076eab633 
								
							
								 
							
						 
						
							
							
								
								Additional debugging print on LOGOUT if/else in userServer.  
							
							 
							
							
							
						 
						
							2008-02-07 03:13:30 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								d6f4656032 
								
							
								 
							
						 
						
							
							
								
								Shorten root inventory create folder message.  
							
							 
							
							
							
						 
						
							2008-02-07 03:06:34 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								1b8e89751a 
								
							
								 
							
						 
						
							
							
								
								* Added the Scripted objectflag if there is a script running in a prim. Remove the flag if you delete all of the scripts in the object.  
							
							 
							
							
							
						 
						
							2008-02-07 01:52:39 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								caa255bcdf 
								
							
								 
							
						 
						
							
							
								
								make a couple more changes to get us back very close to old color scheme  
							
							 
							
							
							
						 
						
							2008-02-06 20:59:31 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								aa9d3f7aed 
								
							
								 
							
						 
						
							
							
								
								* Allow terrain load-tile for RAW files  
							
							 
							
							... 
							
							
							
							* Patch from Sophie Lee [webmage] - IBM.  Thanks very much! 
							
						 
						
							2008-02-06 20:47:08 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								2d7fbf6137 
								
							
								 
							
						 
						
							
							
								
								ummm... removed 1 too many newlines, formating a bit better now  
							
							 
							
							
							
						 
						
							2008-02-06 20:34:50 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								548bbc97e5 
								
							
								 
							
						 
						
							
							
								
								* Chasing down memory leak where memory used by a client is not returned on client logout  
							
							 
							
							... 
							
							
							
							* This code may or may not be on the right track, but I want to save my work so far. 
							
						 
						
							2008-02-06 20:34:18 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								b3e85daf02 
								
							
								 
							
						 
						
							
							
								
								pass 1 on getting colors back to the console  
							
							 
							
							
							
						 
						
							2008-02-06 20:32:37 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								f93fdfa5af 
								
							
								 
							
						 
						
							
							
								
								* Marking off which uses of catch (Exception e) is legit and which are not, for later removal/replacement.  
							
							 
							
							
							
						 
						
							2008-02-06 15:30:02 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								a37eb62047 
								
							
								 
							
						 
						
							
							
								
								* Added debug message to try track down Mantis#305.  
							
							 
							
							
							
						 
						
							2008-02-06 14:39:25 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								3b42b5f098 
								
							
								 
							
						 
						
							
							
								
								Consolidated LoadAnims and AvatarAnimations constructor.  
							
							 
							
							... 
							
							
							
							Fixes locking issues with Animations in ScenePresence (bug #324 ) 
							
						 
						
							2008-02-06 10:19:30 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								530d24da14 
								
							
								 
							
						 
						
							
							
								
								* Fixed script count incrementer.   Was decrementing but only incrementing when a script was requested by UUID  
							
							 
							
							
							
						 
						
							2008-02-06 10:11:46 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								3a1947f658 
								
							
								 
							
						 
						
							
							
								
								Removed super-stealth mode from PasswdPrompt. (Now you can see the prompt)  
							
							 
							
							
							
						 
						
							2008-02-06 10:11:10 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								d842699ef3 
								
							
								 
							
						 
						
							
							
								
								* Put the script run limiter on the SceneObjectPart as otherwise you can drop scripts in prim and they'll still run with scripts disabled.  
							
							 
							
							
							
						 
						
							2008-02-06 09:53:59 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								9d6ea497e2 
								
							
								 
							
						 
						
							
							
								
								* Added the ability to start and stop all scripts in the simulator using the debug tab on the estate tools.   This along with the disable physics via the debug tab are persistant across reboots.  That means that if it's disabled when you shut down the simulator, the simulator will come up again when you start it up without loading the scripts.  Turning them back on is as simple as unchecking 'disable scripts' in the debug tab of the estate tools.  
							
							 
							
							
							
						 
						
							2008-02-06 09:38:14 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								4ec4e2cb32 
								
							
								 
							
						 
						
							
							
								
								Cleaned up some unreachable code warnings.  
							
							 
							
							
							
						 
						
							2008-02-06 08:31:29 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								b68d2bd09a 
								
							
								 
							
						 
						
							
							
								
								Fixed typo in Mag() (Thanks lc_tuco for pointing this out)  
							
							 
							
							
							
						 
						
							2008-02-06 08:26:09 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								9cd9e90e7f 
								
							
								 
							
						 
						
							
							
								
								* Added Active Scripts to report the number of scripts running to Sim Stats  
							
							 
							
							... 
							
							
							
							* Added Script Performance to report the number of functions run per second to Sim Stats.
* Removed a few warnings (@.@ up to 50 now) 
							
						 
						
							2008-02-06 08:03:22 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								355d0fdb95 
								
							
								 
							
						 
						
							
							
								
								Revert color console changes until a cross-platform method is found.  
							
							 
							
							
							
						 
						
							2008-02-06 07:36:14 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								d76d604ce9 
								
							
								 
							
						 
						
							
							
								
								Added colors back to console output.  
							
							 
							
							... 
							
							
							
							Fixed line duplication in console output. 
							
						 
						
							2008-02-06 03:52:36 +00:00  
						
					 
				
					
						
							
							
								 
								alondria
							
						 
						
							 
							
							
							
								
							
								52af264948 
								
							
								 
							
						 
						
							
							
								
								Fixed regex in LSL2CSConverter so it will properly handle casting to (string) part of vector (eg. vector.z)  
							
							 
							
							... 
							
							
							
							This fixes Mantis 388 
							
						 
						
							2008-02-06 02:30:05 +00:00  
						
					 
				
					
						
							
							
								 
								alondria
							
						 
						
							 
							
							
							
								
							
								31576c8a26 
								
							
								 
							
						 
						
							
							
								
								Somehow llList2Float never made it into LSL_BaseClass and LSL_BuiltIn_Commands_Interface - it is now (and foxes Mantis 395)  
							
							 
							
							
							
						 
						
							2008-02-06 02:04:00 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								6ed5283bc0 
								
							
								 
							
						 
						
							
							
								
								Converted logging to use log4net.  
							
							 
							
							... 
							
							
							
							Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done. 
							
						 
						
							2008-02-05 19:44:27 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								7a61bcff86 
								
							
								 
							
						 
						
							
							
								
								Cut down on the number of packets sent during terraforming. Terraforming should be much more responsive.  
							
							 
							
							
							
						 
						
							2008-02-05 18:27:40 +00:00  
						
					 
				
					
						
							
							
								 
								alondria
							
						 
						
							 
							
							
							
								
							
								36f7a087e6 
								
							
								 
							
						 
						
							
							
								
								Added explicit Quaternion->string and list->string conversions.  
							
							 
							
							... 
							
							
							
							Some preliminary work on llSetStatus and llGetStatus. 
							
						 
						
							2008-02-05 15:06:37 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								542cd417c8 
								
							
								 
							
						 
						
							
							
								
								Small refactoring on Terrain Update sending, so that other code can force terrain updates to be sent to clients.  
							
							 
							
							
							
						 
						
							2008-02-05 15:03:08 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								33c4631c6d 
								
							
								 
							
						 
						
							
							
								
								some small changes, like adding a couple of extra methods to IInventoryServices so that a check can be done to see if a inventory set exists for a certain user.  
							
							 
							
							
							
						 
						
							2008-02-05 13:02:03 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								80b8630e19 
								
							
								 
							
						 
						
							
							
								
								* Fix Mantis 457  
							
							 
							
							... 
							
							
							
							* Show stats, users, etc. should now work again on the region console. 
							
						 
						
							2008-02-05 12:37:46 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								1d95f0521d 
								
							
								 
							
						 
						
							
							
								
								Reverted MySQLDataStore.cs to not use static mutexes any more, patch didn't work anyway.  
							
							 
							
							... 
							
							
							
							Added js to OpenSim.ini.example. 
							
						 
						
							2008-02-05 12:18:50 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								ca5aadfbff 
								
							
								 
							
						 
						
							
							
								
								* Refactored the sound calls to SceneObjectPart  
							
							 
							
							... 
							
							
							
							* Fixed a few bugs
* Wrote an example module to make certain event systems more mature. 
							
						 
						
							2008-02-05 05:26:18 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								99844ee4c0 
								
							
								 
							
						 
						
							
							
								
								Added copyright statements.  
							
							 
							
							
							
						 
						
							2008-02-05 03:20:51 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								ba142c0410 
								
							
								 
							
						 
						
							
							
								
								* Fixing the console write on shutdown where the object is already disposed.  
							
							 
							
							
							
						 
						
							2008-02-05 02:10:01 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								baefa05b57 
								
							
								 
							
						 
						
							
							
								
								* Rebase all current servers on common abstract BaseOpenSimServer class  
							
							 
							
							... 
							
							
							
							* The immediate upshot is that "show uptime" from the console will now show uptime on all server types (user, asset, grid, etc)
* DEV: This refactoring is far from complete - only just enough to makes the "show uptime" command common accross the servers.  More is needed, but in this case it's somewhat like eating cabbage, which I prefer not to do all at once 
							
						 
						
							2008-02-04 18:52:24 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								5db5630ec9 
								
							
								 
							
						 
						
							
							
								
								Change sim command from "stats" to "show stats" for consistency  
							
							 
							
							
							
						 
						
							2008-02-04 18:01:55 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								bde363b572 
								
							
								 
							
						 
						
							
							
								
								* Synchronize asset storage operations to mysql as well as reads  
							
							 
							
							... 
							
							
							
							* This may help with asset server mysql problems, since both the previous osgrid failures occurred when both a read and write were attempted in the same second 
							
						 
						
							2008-02-04 17:30:53 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								cd658ea845 
								
							
								 
							
						 
						
							
							
								
								A smidgen more error info for the asset server  
							
							 
							
							
							
						 
						
							2008-02-04 17:07:37 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								a1c9349d47 
								
							
								 
							
						 
						
							
							
								
								Refactor only: serve stats objects directly through StatsManager singleton  
							
							 
							
							
							
						 
						
							2008-02-04 16:22:58 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								3ff5ad1ed3 
								
							
								 
							
						 
						
							
							
								
								Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTriggerSound, llPlaySound, llPreloadSound.  
							
							 
							
							... 
							
							
							
							* Time to make music boxes? 
							
						 
						
							2008-02-04 14:40:46 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								5ffc225545 
								
							
								 
							
						 
						
							
							
								
								* Replacing missing break statement from DotNetEngine/Compiler/LSL/Compiler.cs  
							
							 
							
							
							
						 
						
							2008-02-04 13:43:42 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								ba16daff7c 
								
							
								 
							
						 
						
							
							
								
								* Added JavaScript support to OpenSim scripting. Totally Untested. Enjoy. :)  
							
							 
							
							
							
						 
						
							2008-02-04 12:43:07 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								755ad9e3e0 
								
							
								 
							
						 
						
							
							
								
								First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed.  
							
							 
							
							... 
							
							
							
							To use, see the appearance section in opensim.ini.example, set "persist = true", then add the correct connection string for your database.(see mysql-AvatarAppearance.sql in share folder for a example of the table mysql table structure).
This could possible be used in a very small grid, but would mean each region server would need to connect to the same mysql database. 
But the work to move the code to one of the grid servers shouldn't be too much. 
							
						 
						
							2008-02-04 12:04:02 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								6fbc64af5e 
								
							
								 
							
						 
						
							
							
								
								* Whole buncha stuff.  
							
							 
							
							
							
						 
						
							2008-02-04 10:39:30 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								35a8c95e1d 
								
							
								 
							
						 
						
							
							
								
								* Lowered maxchunk from 1500 bytes to 1250 bytes to make sure packets fit below the average maximum MTU of 1500 bytes inc. header. Thanks Alex for reporting this.  
							
							 
							
							
							
						 
						
							2008-02-04 10:28:39 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								d12f253cca 
								
							
								 
							
						 
						
							
							
								
								* Default inventory permissions patch ( #444 ), courtesy of alex_carnell -- thanks!  
							
							 
							
							
							
						 
						
							2008-02-04 10:24:37 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								760ece2595 
								
							
								 
							
						 
						
							
							
								
								* Chat Message format patch from kinoc ( #443 ) Thanks!  
							
							 
							
							
							
						 
						
							2008-02-04 10:23:13 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								c61d0075c1 
								
							
								 
							
						 
						
							
							
								
								Thanks to Brianw for pointing out the definition of OwnerUUID  
							
							 
							
							... 
							
							
							
							needed to be consistent with the definition of owner_uuid.
They are both varchar(36) now. 
							
						 
						
							2008-02-03 18:05:59 +00:00  
						
					 
				
					
						
							
							
								 
								alondria
							
						 
						
							 
							
							
							
								
							
								bc3d0217af 
								
							
								 
							
						 
						
							
							
								
								Added llRot2Fwd, llRot2Left, and llRot2Up as well as explicit vector->string casting.  
							
							 
							
							... 
							
							
							
							(Thanks to dalien on informing me how easy the math was for these). 
							
						 
						
							2008-02-03 16:42:43 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								5a99a96fed 
								
							
								 
							
						 
						
							
							
								
								Temporarily disabled shared threads because of a bug. Script were only working on 1 region. :)  
							
							 
							
							... 
							
							
							
							Using default warning level on C#/VB compile 
							
						 
						
							2008-02-03 09:35:50 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b0c6baaeb0 
								
							
								 
							
						 
						
							
							
								
								* Adding the PhysicsCamperBot load testing app to the SVN in it's own folder.  You'll have to build it separately to take advantage of it.  *read the Readme file*.   The bots created by this application roam around amusingly to simulate load.  
							
							 
							
							... 
							
							
							
							* Be smart, Don't use this on a public grid, lest you get banned permanently. 
							
						 
						
							2008-02-03 04:13:46 +00:00  
						
					 
				
					
						
							
							
								 
								alondria
							
						 
						
							 
							
							
							
								
							
								742ed9537d 
								
							
								 
							
						 
						
							
							
								
								Implements LSL function llDialog().  
							
							 
							
							... 
							
							
							
							The ScriptDialogReply packet handler is a bit of a hack job. It is currently handled similar to ChatFromViewer, which will trigger the listen() event, however this is not exactly how LL's implementation works and will/can be fixed up later. 
							
						 
						
							2008-02-02 22:53:01 +00:00  
						
					 
				
					
						
							
							
								 
								alondria
							
						 
						
							 
							
							
							
								
							
								0ea708c133 
								
							
								 
							
						 
						
							
							
								
								Added llParseString2List (and a few extra methods to LSL_Types.list).  
							
							 
							
							
							
						 
						
							2008-02-02 18:52:07 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								e2680342d1 
								
							
								 
							
						 
						
							
							
								
								Turn on fastMode for map block queries to grid server if and only if grid is running MYSQL as the data source.  
							
							 
							
							
							
						 
						
							2008-02-02 18:25:17 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								bd32563c4c 
								
							
								 
							
						 
						
							
							
								
								fix for error on null owner_uuid field  
							
							 
							
							
							
						 
						
							2008-02-02 18:20:25 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								7476b26ae7 
								
							
								 
							
						 
						
							
							
								
								* Added a way to temporarily disable physics using the estate tools  
							
							 
							
							... 
							
							
							
							* Added a method for Tedd to hook to in scene to disable the Scripting engine that currently says, [TOTEDD] Here is the method to trigger disabling of the scripting engine. 
							
						 
						
							2008-02-02 17:43:21 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								281245f433 
								
							
								 
							
						 
						
							
							
								
								Change casting slightly for reading owner_uuid from mysql.  
							
							 
							
							
							
						 
						
							2008-02-02 17:33:12 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								6a1d9e8da1 
								
							
								 
							
						 
						
							
							
								
								Thank you very much daTwitch for your first contribution to the C# simulator.  
							
							 
							
							... 
							
							
							
							This is the beginnings of support for storage of region owner in the MySQLManager
table and the use of "owner_uuid". 
							
						 
						
							2008-02-02 16:43:57 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								f26cdfd057 
								
							
								 
							
						 
						
							
							
								
								* Fixed llSetTextureAnim to respect rate and Length and Start  
							
							 
							
							
							
						 
						
							2008-02-02 16:42:46 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								3a6405d2f7 
								
							
								 
							
						 
						
							
							
								
								In an attempt to solve multihomed UDP problem I seem to have bound UDP socket to external IP instead of internal :)  
							
							 
							
							
							
						 
						
							2008-02-02 16:03:10 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								2d6c21e8fc 
								
							
								 
							
						 
						
							
							
								
								* Added Full support for llSetTextureAnim.    To ckrinke: Let the fountains of Wright Plaza flow!  
							
							 
							
							... 
							
							
							
							* Fixed another bug in LibSL.  This is the same version, as before just with a bug fix. 
							
						 
						
							2008-02-02 08:11:14 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								785b641272 
								
							
								 
							
						 
						
							
							
								
								fixed a timing bug in config re-read. Apparently there is 1000000000 ns in one second...  
							
							 
							
							
							
						 
						
							2008-02-02 07:53:13 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								2db5de3e72 
								
							
								 
							
						 
						
							
							
								
								Added commands to change config file from console:  
							
							 
							
							... 
							
							
							
							CONFIG SET section key value value value
CONFIG GET section key
CONFIG SAVE (it saves, but does it save correctly?:)
ScriptEngine will react correctly to any config change made while it is running. 
							
						 
						
							2008-02-02 07:35:51 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								b1a6f4821b 
								
							
								 
							
						 
						
							
							
								
								Updated svn properties.  
							
							 
							
							
							
						 
						
							2008-02-02 07:13:37 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								b089ccfa3d 
								
							
								 
							
						 
						
							
							
								
								Hopefully fixed MySQL DB crash on startup issue (so we can remove 3 sec wait).  
							
							 
							
							... 
							
							
							
							Added option to try alternate UDP ports if the one configured is in use.
UDP packets are now bound to the actual outside IP address and hopefully won't "randomly" select IP on multihomed systems. 
							
						 
						
							2008-02-02 06:34:07 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								41516fa2c3 
								
							
								 
							
						 
						
							
							
								
								Last patch was a disaster... reset terrain whenever bug occurred. Trying again with some modifications on Mutex.  
							
							 
							
							
							
						 
						
							2008-02-02 05:28:39 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								1fa510d26d 
								
							
								 
							
						 
						
							
							
								
								And one more patch before sleep  
							
							 
							
							... 
							
							
							
							This annoying sleep during startup-problem still sometimes causes exceptions, so added some retry... 
							
						 
						
							2008-02-02 05:14:50 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								b57d9be856 
								
							
								 
							
						 
						
							
							
								
								Re-enabled AllowedCompilers function  
							
							 
							
							... 
							
							
							
							Added notice in OpenSim.ini that config refresh function is disabled 
							
						 
						
							2008-02-02 05:07:02 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								a004ea5f17 
								
							
								 
							
						 
						
							
							
								
								Almost forgot to check in:  
							
							 
							
							... 
							
							
							
							OpenSim.32BitLaunch.exe is a 32-bit application that loads OpenSim.exe using .Net framework, hence it is JIT-compiled to 32-bit.
Use this app to start OpenSim on 64-bit systems (works great on Vista 64 :)) 
							
						 
						
							2008-02-02 05:03:28 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								1ecdaf333f 
								
							
								 
							
						 
						
							
							
								
								Note to self: Next time read debug-files on correct computer. It makes bughunting SO much easier! *jeesh*  
							
							 
							
							
							
						 
						
							2008-02-02 04:45:18 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								7bd3ecfc2a 
								
							
								 
							
						 
						
							
							
								
								Bugfixes. Now it even reads configuration before it uses it! ;)  
							
							 
							
							
							
						 
						
							2008-02-02 04:35:08 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								599f8b884b 
								
							
								 
							
						 
						
							
							
								
								Add last entry "owner_uuid" back into regions table definition.  
							
							 
							
							
							
						 
						
							2008-02-02 04:17:38 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								b1f97f9e77 
								
							
								 
							
						 
						
							
							
								
								Temporarily disabled AllowedCompilers so all 3 compilers are allowed.  
							
							 
							
							... 
							
							
							
							Fixed bug in how code is handled, hopefully we can now run all 3 languages? :) 
							
						 
						
							2008-02-02 04:06:51 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								d4f32649cd 
								
							
								 
							
						 
						
							
							
								
								* Committing some untested stuff regarding texture animations.  This won't break anything, but the llSetTextureAnim function is completely untested.. (though it may be functional once the script engine works again)  
							
							 
							
							
							
						 
						
							2008-02-02 03:57:57 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								8dc5153ad7 
								
							
								 
							
						 
						
							
							
								
								Added header/footer of scripts to make C# and VB scripts much easier to write.  
							
							 
							
							... 
							
							
							
							Added some logging on what is happening during compile. 
							
						 
						
							2008-02-02 03:42:35 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								5c8abed450 
								
							
								 
							
						 
						
							
							
								
								Bugfix: LSL was mapped to VB.Net compiler ... that didn't work out so well :)  
							
							 
							
							
							
						 
						
							2008-02-02 03:17:38 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								e06ee9fd4b 
								
							
								 
							
						 
						
							
							
								
								Added load/unload queue size limit  
							
							 
							
							... 
							
							
							
							Added option to share script load/unload thread between regions
Added event execution queue size limit
+ some bugfixes from all the changes 
							
						 
						
							2008-02-02 03:11:06 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								8ccc12d642 
								
							
								 
							
						 
						
							
							
								
								Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode.  
							
							 
							
							... 
							
							
							
							Added VISUAL BASIC.NET-support
//cs, //lsl and //vb as first characters of script will determine what compiler is used.
Compile warnings are no longer treated as errors. Script will still run.
Added a few useless and useful config options:
Write script source to harddisk for debug, Default compile language, Allowed compilers (languages), compile in release or debug mode, clean up old scripts on startup
Loads of warnings for incorrect config 
							
						 
						
							2008-02-02 02:35:56 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								667197f24d 
								
							
								 
							
						 
						
							
							
								
								Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode.  
							
							 
							
							... 
							
							
							
							Fixed ScriptEngine.Common startup problems. 
							
						 
						
							2008-02-02 00:59:22 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								a9b69f3880 
								
							
								 
							
						 
						
							
							
								
								Thank you very much, Kinoc for : Moved the Listener loop try/catch to a better position.  
							
							 
							
							... 
							
							
							
							Uses the IRC nick as the default when user location cannot be determined. 
							
						 
						
							2008-02-02 00:47:28 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								ea74f97e9b 
								
							
								 
							
						 
						
							
							
								
								Forgot to create an object before use. Now why can't .Net just do that itself? :)  
							
							 
							
							
							
						 
						
							2008-02-02 00:20:31 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								34d21ac94b 
								
							
								 
							
						 
						
							
							
								
								Added some error checking to MaintenanceThread, no-crash (just log) loading of script engines, and support to load multiple script engines  
							
							 
							
							
							
						 
						
							2008-02-02 00:09:55 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								694642a482 
								
							
								 
							
						 
						
							
							
								
								Moved iniFilePath to a static and put it in OpenSim.Application.iniFilePath.  
							
							 
							
							... 
							
							
							
							Refreshing config based on this.
Temporarily disabled feature to refresh config file while running. 
							
						 
						
							2008-02-01 23:56:09 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								4715453159 
								
							
								 
							
						 
						
							
							
								
								Bugfix, maybe it won't crash during startup and crash somewhere else instead? :)  
							
							 
							
							
							
						 
						
							2008-02-01 23:44:02 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								d02a90823f 
								
							
								 
							
						 
						
							
							
								
								SCRIPTING STILL BROKEN  
							
							 
							
							... 
							
							
							
							Added comments and regions, restructured code
Changed a lot of AppDomain junk from console from using Console.Write to Log.Verbose and set it to #if DEBUG
All modules should now refresh their configuration runtime
Made all logging in ScriptEngine.Common get script name from actual engine
Renamed LSLLongCmdHandler to AsyncLSLCommandManager
Added auto-recover with 5 sec throttle for new MaintenanceThread 
							
						 
						
							2008-02-01 23:36:36 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								a6726b0c9d 
								
							
								 
							
						 
						
							
							
								
								SCRIPT SUPPORT IS STILL BROKEN.  
							
							 
							
							... 
							
							
							
							Bugfix: Scripts exceeding max and set to be killed were not killed, only removed.
Added ability to re-read configuration while OpenSim is running
All regions now sharing one MaintenanceThread
New MaintenanceThread:
- checks for script execution timeout
- re-reads config
- starts/stops threads if thread active count becomes too high/low compared to config
Speed increase on event execution:
- Reuse of try{}catch{} blocks
- Time calculation on event execution 
							
						 
						
							2008-02-01 22:18:55 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								8a4e8a8e31 
								
							
								 
							
						 
						
							
							
								
								Thank you, Kinoc for the ChatModule.cs updates.  
							
							 
							
							
							
						 
						
							2008-02-01 22:15:40 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								0c0286911d 
								
							
								 
							
						 
						
							
							
								
								Config option to set number of scripts per AppDomain  
							
							 
							
							
							
						 
						
							2008-02-01 20:52:00 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								e14c8f59f7 
								
							
								 
							
						 
						
							
							
								
								Added config options:  
							
							 
							
							... 
							
							
							
							ScriptThreadPriority to set script thread priority
DeactivateScriptOnTimeout to remove script if it is executing too long 
							
						 
						
							2008-02-01 20:45:15 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								f4ddf5cf28 
								
							
								 
							
						 
						
							
							
								
								Removed "Loading inventory for Primitive" message.  
							
							 
							
							... 
							
							
							
							Fixed small bug in thread counter. 
							
						 
						
							2008-02-01 20:19:29 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								a9c1f3fdb4 
								
							
								 
							
						 
						
							
							
								
								Experimental  
							
							 
							
							... 
							
							
							
							Moved DotNetScriptEngine configuration to config file.
Added option to share script execution threads between regions. 
							
						 
						
							2008-02-01 20:12:25 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								5d6e89eaf9 
								
							
								 
							
						 
						
							
							
								
								Highly experimental  
							
							 
							
							... 
							
							
							
							A separate thread is used to enforce max function (event) execution time for scripts. 
							
						 
						
							2008-02-01 19:07:05 +00:00  
						
					 
				
					
						
							
							
								 
								alondria
							
						 
						
							 
							
							
							
								
							
								43ecb1b4d2 
								
							
								 
							
						 
						
							
							
								
								Fixed errors being thrown by invalid PSYS_SRC_TARGET_KEY's in llParticleSystem - defaults to source prim (consistent with LL grid).  
							
							 
							
							... 
							
							
							
							Should fix mantis 427. 
							
						 
						
							2008-02-01 15:22:11 +00:00  
						
					 
				
					
						
							
							
								 
								alondria
							
						 
						
							 
							
							
							
								
							
								0eb4e85988 
								
							
								 
							
						 
						
							
							
								
								Thanks to Hashbox for a patch to:  
							
							 
							
							... 
							
							
							
							Implementing llStringTrim and hooking in osRegionNotice 
							
						 
						
							2008-02-01 14:18:00 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								96f6add4ad 
								
							
								 
							
						 
						
							
							
								
								* ODE:Fix copy and paste bug in space calculation limits  
							
							 
							
							
							
						 
						
							2008-02-01 14:05:22 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								5099be8072 
								
							
								 
							
						 
						
							
							
								
								Temporary try catch around calculateSpaceForGeom() , to see if it gets past mantis issue  #435  (for now)  
							
							 
							
							
							
						 
						
							2008-02-01 13:10:40 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								64a1a1f059 
								
							
								 
							
						 
						
							
							
								
								* Committing random physics stuff to the SVN for use later  
							
							 
							
							
							
						 
						
							2008-02-01 07:39:19 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								bec71977ab 
								
							
								 
							
						 
						
							
							
								
								* Added more supported feature to particlesystems.  While this appears to have a libsl update... it's really a fix to the libsl version we're already using because of a bug in the particlesystem implementation  
							
							 
							
							... 
							
							
							
							* Added two new simstat counters in the simstat enum for the RCCS.  (I'll find something cool to put in them)
* fixed a time waster in ODEPlugin.cs 
							
						 
						
							2008-02-01 04:22:20 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								e2f783789c 
								
							
								 
							
						 
						
							
							
								
								* Adding limited support for LLParticleSystem.  
							
							 
							
							... 
							
							
							
							* We still need to set the 'default particle' texture as, a particle system with no texture set doesn't work.
* The particle System Flags don't seem to be quite right yet as some flags don't seem to have an effect.   So no alpha in/out, color change, affected by the wind, etc.. yet
* Thanks to Alondria for some massive work here.  This update just tweaks a few things that she did. 
							
						 
						
							2008-01-31 18:27:11 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								61ed12c4d8 
								
							
								 
							
						 
						
							
							
								
								revert last IRC bridge changes as this broke chat on my test environment.  
							
							 
							
							... 
							
							
							
							Going to sift through the diff later to sort out what the root cause is here. 
							
						 
						
							2008-01-31 17:15:41 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								f72b834b25 
								
							
								 
							
						 
						
							
							
								
								* setting some readonlies  
							
							 
							
							
							
						 
						
							2008-01-31 10:56:40 +00:00  
						
					 
				
					
						
							
							
								 
								alondria
							
						 
						
							 
							
							
							
								
							
								62ae3c9bf5 
								
							
								 
							
						 
						
							
							
								
								Hit a dead end with llParticleSystem (libsecondlife issues) so no functionality added yet, but did not want to loose work.  
							
							 
							
							
							
						 
						
							2008-01-31 06:59:48 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								a4bf98f4ba 
								
							
								 
							
						 
						
							
							
								
								* Add asset/texture cache statistics to region server console  
							
							 
							
							... 
							
							
							
							* You can type 'stats' at the REGION# prompt to get this information in grid or standalone mode
* Don't take these numbers as gospel yet, since for some reason textures displayed from inventory which require downloading from the server are being recorded as assets 
rather than textures
* But I don't have any reason to believe they aren't broadly accurate.
* I've put these in so I can tell whether the high memory usage on regions is down to the asset/texture cache
* This will require a prebuild
* DEV: Only adds needed to be implemented since, as far as I can tell, assets cached are currently never released.  For my part, seeing large cache memory numbers will 
provoke me to think about doing something about this.
* DEV: Now switched to using a singleton to get the stats reporters rather than threading the object through various layers
* DEV: Will refactor the other server stats reporters to do this in one of the next commits 
							
						 
						
							2008-01-31 00:42:31 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								881f295e70 
								
							
								 
							
						 
						
							
							
								
								* Add 'asset not found' statistics to grid asset server stats  
							
							 
							
							
							
						 
						
							2008-01-30 22:13:47 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								a70e9c8c2c 
								
							
								 
							
						 
						
							
							
								
								* Minor asset server message tweak  
							
							 
							
							
							
						 
						
							2008-01-30 18:36:59 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								a5b719e161 
								
							
								 
							
						 
						
							
							
								
								* Deal with asset requests with malformed guids to the asset server in more user-friendly way than throwing an Exception  
							
							 
							
							... 
							
							
							
							* Compact status messages to reduce verbosity and be more informative 
							
						 
						
							2008-01-30 18:33:44 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								dee0d1e55d 
								
							
								 
							
						 
						
							
							
								
								* Print out exception information when a mysql asset fetch fails  
							
							 
							
							... 
							
							
							
							* Attempt reconnection on fetch and create exceptions. 
							
						 
						
							2008-01-30 17:39:40 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								ce07854a45 
								
							
								 
							
						 
						
							
							
								
								* Insert 'assets served per hour' speed to asset server stats  
							
							 
							
							
							
						 
						
							2008-01-30 17:19:32 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								9722b6ad53 
								
							
								 
							
						 
						
							
							
								
								Updating ODE.NET as the version I used possibly caused the slowness.  
							
							 
							
							
							
						 
						
							2008-01-30 08:58:44 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								02d672de36 
								
							
								 
							
						 
						
							
							
								
								* See if this helps Nebadon.  
							
							 
							
							
							
						 
						
							2008-01-30 08:30:22 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								cb05b76b83 
								
							
								 
							
						 
						
							
							
								
								* This update restores *nix support  
							
							 
							
							... 
							
							
							
							* This stability optimization is disabled on Apple Computers until the .dylib library is updated. 
							
						 
						
							2008-01-30 07:46:48 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								fc9b3ec5a8 
								
							
								 
							
						 
						
							
							
								
								* Experimental ODE Update to make ODE more stable  
							
							 
							
							... 
							
							
							
							* WARNING: This update will break *nix support. Will be restored in the next revision 
							
						 
						
							2008-01-30 07:09:58 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								8aa796595c 
								
							
								 
							
						 
						
							
							
								
								* Fixed a crash if the server is unable to connect to the UserServer when a user logs off  
							
							 
							
							
							
						 
						
							2008-01-29 17:16:38 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								c4687116ad 
								
							
								 
							
						 
						
							
							
								
								* Implemented grab and throw in ODE.  It's a little strong still so toss gently at first to test the waters or you'll lose prim to the pit at the edge of the sim.   Make sure the object is physical before trying to toss it or it'll just move to the new location.  
							
							 
							
							
							
						 
						
							2008-01-29 15:10:18 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								55dc0dc267 
								
							
								 
							
						 
						
							
							
								
								* Patch from Ansi (IBM)  
							
							 
							
							... 
							
							
							
							* Allows the creation of a user via the RemoteAdminPlugin.
* Many thanks! 
							
						 
						
							2008-01-29 14:43:45 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								832243c6e8 
								
							
								 
							
						 
						
							
							
								
								* No more massive spires and massive pits when editing land using Select + tool + amount + apply;  
							
							 
							
							
							
						 
						
							2008-01-29 06:16:06 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								da0fa4253b 
								
							
								 
							
						 
						
							
							
								
								Thanks kinoc for your improved IRC Gateway patch as referenced in mantis issue 390.  
							
							 
							
							
							
						 
						
							2008-01-29 04:35:01 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								47761a4a5e 
								
							
								 
							
						 
						
							
							
								
								* Commenting out the 'collision notifications' on BulletX, as there hasn't been an update on bullet in a while and the console notifications consume the entire CPU to make bullet completely unusable.  
							
							 
							
							
							
						 
						
							2008-01-29 02:08:30 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								4742a172e2 
								
							
								 
							
						 
						
							
							
								
								* This fixes the stair issue that Sdague reported on *nix.  Be aware that if you cross a border into a region, the new region doesn't know your height and therefore you're about a meter off the ground.   If the region doesn't know your height, you won't be able to climb steps.  If you're in that state, edit your appearance and the region will learn your height and you will again be able to climb steps.  
							
							 
							
							
							
						 
						
							2008-01-29 01:20:43 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								beefbb46d2 
								
							
								 
							
						 
						
							
							
								
								* Add total logouts (and total logins) to server side user stats  
							
							 
							
							... 
							
							
							
							* Passing the stats collector through object chains is not ideal - this will change when more stats come in
* This change will need a prebuild 
							
						 
						
							2008-01-28 22:00:38 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								fa5fe6b7f6 
								
							
								 
							
						 
						
							
							
								
								* Move AssetStatsReporter to Framework.Statistics  
							
							 
							
							... 
							
							
							
							* The hooks are still plugged in too high at the asset server, but then next layer down is the database and this may be refactored soon.
* This change will requires a prebuild 
							
						 
						
							2008-01-28 19:49:07 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								035d807847 
								
							
								 
							
						 
						
							
							
								
								* ODE Going to Time Step 0.020 = (1000\20) - ((1000\20) * .09) = ~45 pfps  
							
							 
							
							
							
						 
						
							2008-01-28 04:31:40 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								5e36feada2 
								
							
								 
							
						 
						
							
							
								
								* Mostly ODE update.   Things are a bit more behaved then the last experimental update.  
							
							 
							
							
							
						 
						
							2008-01-28 03:25:02 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								205001ab8d 
								
							
								 
							
						 
						
							
							
								
								* Highly experimental ODE_STEPSIZE = 0.025f - 1000 / 25 = 40fps - 10 substeps with fallback to 5 substeps when things get slow  
							
							 
							
							... 
							
							
							
							* Just to give you an idea of the difference ..    previous ODE_STEPSIZE was 0.005f - 1000/5 = 200fps - 10 substeps with fallback to 5 substeps when things get slow
* *nix avatar may fall over again, *sorry* 
							
						 
						
							2008-01-27 03:18:10 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								254e047dad 
								
							
								 
							
						 
						
							
							
								
								* Shifted strategy of detecting specific *nix distributions to detecting *nix.  
							
							 
							
							... 
							
							
							
							* Let me know if all your avatar are standup. 
							
						 
						
							2008-01-26 17:38:30 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								58106926bb 
								
							
								 
							
						 
						
							
							
								
								* Added a try/catch handler around childdataupdates because the enumeration is prone to modification when logging on.  These can be safely ignored because the data gets old fast and new ones get generated somewhat quickly.  
							
							 
							
							
							
						 
						
							2008-01-26 17:00:35 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								20215c3d30 
								
							
								 
							
						 
						
							
							
								
								Rewrote svn properties handling script in python. Added more file types.  
							
							 
							
							
							
						 
						
							2008-01-26 10:34:49 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								429d14f3e5 
								
							
								 
							
						 
						
							
							
								
								Removed ScriptServer.csproj from svn.  
							
							 
							
							
							
						 
						
							2008-01-26 09:36:19 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								582d0a29d5 
								
							
								 
							
						 
						
							
							
								
								Set svn properties.  
							
							 
							
							
							
						 
						
							2008-01-26 04:26:12 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								7c20ad021e 
								
							
								 
							
						 
						
							
							
								
								* Add missed out evn:eol-style native  
							
							 
							
							... 
							
							
							
							* I intended to think about refactoring the servers to use this common base class, but temporary laziness won out.
* I'm leaving this here as a reminder/mind poke and for reasons of laziness (again)
* If people object to me leaving this kind of thing lying around, please say 
							
						 
						
							2008-01-25 19:40:48 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								90c853685c 
								
							
								 
							
						 
						
							
							
								
								* Add very basic initial login stats to the user server  
							
							 
							
							... 
							
							
							
							* Typing 'stats' on the command line will given total number of successful logins today and yesterday
* A little bit more to come, probably
* Refactoring will follow next 
							
						 
						
							2008-01-25 19:24:25 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								f96d6ea2cd 
								
							
								 
							
						 
						
							
							
								
								Implemented a suggestion from Mic Bowman regarding border crossing and SignificantClientMovement.  
							
							 
							
							
							
						 
						
							2008-01-25 18:12:08 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								f5340b6470 
								
							
								 
							
						 
						
							
							
								
								* Stubbed out beginnings of a user server stress test  
							
							 
							
							... 
							
							
							
							* Does absolutely nothing at the moment 
							
						 
						
							2008-01-25 17:37:18 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								75d91c387a 
								
							
								 
							
						 
						
							
							
								
								* Changing && to || as suggested by dirk and ChrisD, also looks sensible to me  
							
							 
							
							... 
							
							
							
							* Please revert if this is wrong, Teravus 
							
						 
						
							2008-01-25 16:36:00 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								a2f11a000a 
								
							
								 
							
						 
						
							
							
								
								* Added Ubuntu to the OS detection routine.    This seems to have helped on Debian.  
							
							 
							
							
							
						 
						
							2008-01-24 22:49:35 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								ff59280e9e 
								
							
								 
							
						 
						
							
							
								
								* Reinsert 3 second land loading delay of r3132 accidentally removed in r3141.  
							
							 
							
							... 
							
							
							
							* Sorry Tedd! 
							
						 
						
							2008-01-24 10:08:11 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								90b35beee7 
								
							
								 
							
						 
						
							
							
								
								Another try at fixing the Animations problem on region crossing.  
							
							 
							
							
							
						 
						
							2008-01-24 02:36:01 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								f0811e4800 
								
							
								 
							
						 
						
							
							
								
								* This update updates ODE to again use the AMotor to keep the avatar upright instead of the 'avatar wobble'    This also uses a hack to detect debian and change the force applied by the AMotor to a different value for Debian.   The intent of this all is to get the avatar to stand up in Debian with the AMotor.  
							
							 
							
							
							
						 
						
							2008-01-23 23:57:54 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								09a616e1ea 
								
							
								 
							
						 
						
							
							
								
								* Added ReadEtcIssue to Util  
							
							 
							
							... 
							
							
							
							* If you have Debian running, you should get a platform line that says, 'Found Debian!' when starting up your sim.
* If someone running Debian will confirm this does occur, that would be most helpful. 
							
						 
						
							2008-01-23 23:32:19 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								adf05e682e 
								
							
								 
							
						 
						
							
							
								
								* One more try at specifically identifying Debian from the code.  
							
							 
							
							... 
							
							
							
							* There's 3 platform lines now.   Would someone running debian and/or Fedora core please try this revision out and send me the three [PLATFORM] lines? 
							
						 
						
							2008-01-23 22:30:12 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								6874beff52 
								
							
								 
							
						 
						
							
							
								
								* When Scene loads, added a platform string print out for testing purposes.   Anyone on Debian want to run this revision and send me back the two platform lines?   It would be helpful.  
							
							 
							
							
							
						 
						
							2008-01-23 22:07:48 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								781187e16f 
								
							
								 
							
						 
						
							
							
								
								put the number in front of the migrations to make them easier to deal with  
							
							 
							
							
							
						 
						
							2008-01-23 20:42:50 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								51146fc80d 
								
							
								 
							
						 
						
							
							
								
								* Changing log messages to use 24 hour clock rather than 12 hour - hope nobody objects  
							
							 
							
							
							
						 
						
							2008-01-23 19:38:12 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								dfbfa856bb 
								
							
								 
							
						 
						
							
							
								
								* Timer wants, ms, not secs!  
							
							 
							
							... 
							
							
							
							* May also be another bug lurking 
							
						 
						
							2008-01-23 19:12:15 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								257f2b5583 
								
							
								 
							
						 
						
							
							
								
								* Add very very very basic initial statistical information collection to asset server  
							
							 
							
							... 
							
							
							
							* stats can be seen by typing stats on the asset server command line
* Currently collecting only raw requests for today and yesterday
* And I haven't yet tested the 24 hour rollover 
							
						 
						
							2008-01-23 19:09:50 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								0325e6ee6a 
								
							
								 
							
						 
						
							
							
								
								* Library scripts can now be dragged into prims  
							
							 
							
							... 
							
							
							
							* Unfortunately, they show us as non modify, though they will run
* We're probably hitting unimplement permissions stuff 
							
						 
						
							2008-01-23 17:52:13 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								2df8918aed 
								
							
								 
							
						 
						
							
							
								
								* Persistent prim inventory script storage is now turned on by default  
							
							 
							
							... 
							
							
							
							* Persistence of things apart from scripts will be implemented later on - I at least want to do some work with asset server stats so loading can be monitored first.
* No MSSQL implementation as of yet
* Progress can be followed at http://opensimulator.org/wiki/OpenSim:Prim_Inventory_Persistence 
* Please let me know if you see issues resulting from this change. 
							
						 
						
							2008-01-23 16:44:03 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								bc88f90a6e 
								
							
								 
							
						 
						
							
							
								
								* I just love doing these substantial contributions.  
							
							 
							
							
							
						 
						
							2008-01-22 15:30:47 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								8d0364e228 
								
							
								 
							
						 
						
							
							
								
								* changed nonsensical PermissionMask and ObjectFlags mixup; if this causes perms weirdness, let's all work together to find the real cause.  
							
							 
							
							
							
						 
						
							2008-01-22 15:07:30 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								af43349294 
								
							
								 
							
						 
						
							
							
								
								Giving Mantis 393 a shot (not enough info to really know for sure though).  
							
							 
							
							
							
						 
						
							2008-01-22 09:06:44 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								50dcd33bab 
								
							
								 
							
						 
						
							
							
								
								Giving Mantis  #388  a shot  
							
							 
							
							
							
						 
						
							2008-01-22 09:00:49 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								5cf96daaf2 
								
							
								 
							
						 
						
							
							
								
								* Enabled dead region tracking for ChildAgentDataUpdates  
							
							 
							
							... 
							
							
							
							** If the region fails 3 times, then ChildAgentDataUpdates no longer get sent to that region
* Enabled Child_Get_Tasks in grid mode.   
* When Child_Get_Tasks is enabled on neighbor regions, the neighbor region uses the client's draw distance to send out prim.   This is a lot less likely to flood the client now since the ChildAgentDataUpdate contains both the throttle settings and the draw distance.   This means that with this enabled, you can see prim in other regions in grid mode.   Very experimental. 
							
						 
						
							2008-01-22 08:52:51 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								7d61705c3c 
								
							
								 
							
						 
						
							
							
								
								* Renamed a number of TerrainEngine functions to conform naming standards better.  
							
							 
							
							
							
						 
						
							2008-01-22 00:33:05 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								f22b8b6f04 
								
							
								 
							
						 
						
							
							
								
								* Added an army of exception handlers to the InterRegion logoff message  
							
							 
							
							
							
						 
						
							2008-01-21 23:28:38 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								3fe6b2280d 
								
							
								 
							
						 
						
							
							
								
								* Shutting down child agents properly in neighbor regions.  
							
							 
							
							
							
						 
						
							2008-01-21 23:04:42 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								274d958893 
								
							
								 
							
						 
						
							
							
								
								Another attempt to squash the animation bug. Wish I could get this to fail at will.  
							
							 
							
							
							
						 
						
							2008-01-21 22:44:55 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								dfb84d0d37 
								
							
								 
							
						 
						
							
							
								
								Change misleading placeholder error messages for attempts to persist non-script items to prim inventory  
							
							 
							
							
							
						 
						
							2008-01-21 22:34:14 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								288c4f4a44 
								
							
								 
							
						 
						
							
							
								
								Attempt to catch animation fubar on region crossing that causes client hang. Mantis 319.  
							
							 
							
							
							
						 
						
							2008-01-21 22:13:08 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								c3594ba7d1 
								
							
								 
							
						 
						
							
							
								
								* Following on from sdague's r3144, commenting out other parts of TribalMedia  
							
							 
							
							... 
							
							
							
							* This should resolve the current build problem 
							
						 
						
							2008-01-21 18:39:54 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								46fe6e2f97 
								
							
								 
							
						 
						
							
							
								
								* Scripts edited within a prim will now be persisted correctly  
							
							 
							
							... 
							
							
							
							* On restart the latest save will be restored rather than the very first dragged in scripts
* Also add previously missed out database commits to separate prim inventory commit path (sigh) 
							
						 
						
							2008-01-21 16:42:53 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								38991ba0e6 
								
							
								 
							
						 
						
							
							
								
								comment out use of the TribalMedia data mapper layer  
							
							 
							
							... 
							
							
							
							for now.  It doesn't build on new mono at the moment, and
isn't currently used.  Please make sure this functions on
mono 1.2.6 prior to adding it back in for the main tree. 
							
						 
						
							2008-01-21 16:40:23 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								331aef2bae 
								
							
								 
							
						 
						
							
							
								
								Method rename  
							
							 
							
							
							
						 
						
							2008-01-21 15:17:09 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								7ca8e28a9a 
								
							
								 
							
						 
						
							
							
								
								Properly lock new separate database accesses  
							
							 
							
							
							
						 
						
							2008-01-21 15:12:00 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								504ae63669 
								
							
								 
							
						 
						
							
							
								
								* Make object persistence more granular by separating prim and prim inventory persistence  
							
							 
							
							
							
						 
						
							2008-01-21 15:06:49 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								da8923450a 
								
							
								 
							
						 
						
							
							
								
								Small bug in ResetScript  
							
							 
							
							
							
						 
						
							2008-01-21 12:00:27 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								a025f527cf 
								
							
								 
							
						 
						
							
							
								
								Add additional mainlog data to LogOffUser  
							
							 
							
							... 
							
							
							
							to aid in debugging. 
							
						 
						
							2008-01-21 03:45:50 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								e04356387d 
								
							
								 
							
						 
						
							
							
								
								* And, so did the UDPServer Verboseness  
							
							 
							
							
							
						 
						
							2008-01-21 03:19:08 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								a759ff5ea3 
								
							
								 
							
						 
						
							
							
								
								Surround the "non implemented" in an else clause if face is inappropriate for:  
							
							 
							
							... 
							
							
							
							llSetColor, llSetAlpha, llGetColor, llSetTexture, llOffsetTexture, 
llRotateTexture & llGetTexture 
							
						 
						
							2008-01-21 03:14:38 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								da99c2ab10 
								
							
								 
							
						 
						
							
							
								
								* Stopped Physical Object saving on SQLite got commented out in my last commit..   un commenting it out now.  
							
							 
							
							
							
						 
						
							2008-01-21 03:13:44 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								a3851b3812 
								
							
								 
							
						 
						
							
							
								
								* Added hooks for logout to all IUserService and all that implement it.  
							
							 
							
							... 
							
							
							
							* Added a Logout message with a name on the console
* Added a *fixme* message to figure out why the current agent session is null
* After updating you may notice that there's a login <user> and also a logout<user> 
							
						 
						
							2008-01-20 23:08:50 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								59d7165f40 
								
							
								 
							
						 
						
							
							
								
								Graceful failure of teleport to unavailable regions might actually work now.  
							
							 
							
							... 
							
							
							
							I blame all bugs on the age of my brain cells. 
							
						 
						
							2008-01-20 21:11:55 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								730e2d6d7c 
								
							
								 
							
						 
						
							
							
								
								Check if remote simulator is up before attempting teleport. Teleport to a remote region should now fail gracefully if remote simulator is down.  
							
							 
							
							
							
						 
						
							2008-01-20 19:12:00 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								8ffefd2bd6 
								
							
								 
							
						 
						
							
							
								
								Tedds temp fix for startup crash: Waiting 3 seconds for stuff to catch up. (Someone please fix! :)) Lets see if it works every time or just some ;)  
							
							 
							
							
							
						 
						
							2008-01-20 12:05:16 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								64392b4fac 
								
							
								 
							
						 
						
							
							
								
								* Found and fixed a situation where a neighbor region would come up send a notice and would be tagged as 'too far away' when it was right next door.  
							
							 
							
							
							
						 
						
							2008-01-20 05:51:38 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								4f9c7288cd 
								
							
								 
							
						 
						
							
							
								
								* Announcing the alternative prim early adoption program..    Adding regular spheres to the physical prim mix.  
							
							 
							
							... 
							
							
							
							* Be advised..   these are not ellipsoids..  these are spheres. 
							
						 
						
							2008-01-19 22:51:16 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								cc635a651a 
								
							
								 
							
						 
						
							
							
								
								Most is back in its original state :) Hope I didn't break anything... *looks innocent*  
							
							 
							
							
							
						 
						
							2008-01-19 22:23:22 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								459b614b86 
								
							
								 
							
						 
						
							
							
								
								That didn't work -- added more debugging  
							
							 
							
							
							
						 
						
							2008-01-19 21:55:43 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								056b2940b4 
								
							
								 
							
						 
						
							
							
								
								That didn't work, trying with TableAdapter.FillSchema(DataSet, SchemaType.Source)  
							
							 
							
							
							
						 
						
							2008-01-19 21:51:16 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								462fc84eb2 
								
							
								 
							
						 
						
							
							
								
								Removed mega-debugging.  
							
							 
							
							... 
							
							
							
							Possibly solved startup crash.
Moved MySQL Commit() to inside each functions respective dataset access mutex because if not other threads would be waiting until function released mutex and modify the dataset before the function could commit 
							
						 
						
							2008-01-19 21:42:03 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								4b56e0e324 
								
							
								 
							
						 
						
							
							
								
								removed additional debugging, added temp mega-debugging to StoreLandObject  
							
							 
							
							
							
						 
						
							2008-01-19 21:33:39 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								9e9ba262f7 
								
							
								 
							
						 
						
							
							
								
								More debugging  
							
							 
							
							
							
						 
						
							2008-01-19 21:16:22 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								65ea917d34 
								
							
								 
							
						 
						
							
							
								
								Added exception handler to LandManager IncomingLandObjectFromStorage  
							
							 
							
							
							
						 
						
							2008-01-19 20:59:47 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								57ae2ce300 
								
							
								 
							
						 
						
							
							
								
								Getting closer to that crash .. :)  
							
							 
							
							
							
						 
						
							2008-01-19 20:50:54 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								4ab19afc0a 
								
							
								 
							
						 
						
							
							
								
								More debugging  
							
							 
							
							
							
						 
						
							2008-01-19 20:45:09 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								17c25796b8 
								
							
								 
							
						 
						
							
							
								
								checking return code may make failed teleports fail more gracefully.  
							
							 
							
							
							
						 
						
							2008-01-19 20:34:54 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								6353df5569 
								
							
								 
							
						 
						
							
							
								
								More debugging in hunt for that random startup crash  
							
							 
							
							
							
						 
						
							2008-01-19 19:49:08 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								8351894170 
								
							
								 
							
						 
						
							
							
								
								one more try before I leave  
							
							 
							
							
							
						 
						
							2008-01-19 11:25:08 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								8c5d93eff6 
								
							
								 
							
						 
						
							
							
								
								"compile before commit, AND check compile result" - forgot a ;  
							
							 
							
							
							
						 
						
							2008-01-19 11:19:02 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								ca772be0d4 
								
							
								 
							
						 
						
							
							
								
								Still hunting, added debug output  
							
							 
							
							
							
						 
						
							2008-01-19 11:17:12 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								ef50e6875c 
								
							
								 
							
						 
						
							
							
								
								Still looking for that startup crash bug. Added some exception handling in prim object load.  
							
							 
							
							
							
						 
						
							2008-01-19 11:08:07 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								8fdeab57b1 
								
							
								 
							
						 
						
							
							
								
								* Potential fix to the 'can't run a script anymore bug'  
							
							 
							
							
							
						 
						
							2008-01-19 02:58:19 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								d23222cbc6 
								
							
								 
							
						 
						
							
							
								
								Added block for scenario: global exception handler called in loop when exception happens inside global exception handler  
							
							 
							
							... 
							
							
							
							Added InnerException to output 
							
						 
						
							2008-01-18 23:45:16 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								741d136f8c 
								
							
								 
							
						 
						
							
							
								
								* Return of the avatar wobble.  
							
							 
							
							
							
						 
						
							2008-01-18 21:38:47 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								ab5527dd53 
								
							
								 
							
						 
						
							
							
								
								Why don't you try compiling before you commit?  
							
							 
							
							... 
							
							
							
							No, I don't need to. I'm good, my code never fails! 
							
						 
						
							2008-01-18 20:55:14 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								0d8b8d340c 
								
							
								 
							
						 
						
							
							
								
								Nope, that didn't do it - trying lock on performParcelPrimCountUpdate instead  
							
							 
							
							
							
						 
						
							2008-01-18 20:52:53 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								8fbac08fb5 
								
							
								 
							
						 
						
							
							
								
								Added a mutex lock on loadAllLandObjectsFromStorage so maybe just MAYBE we can get rid of that annoying startup crash...  
							
							 
							
							
							
						 
						
							2008-01-18 20:46:53 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b7ab6d705a 
								
							
								 
							
						 
						
							
							
								
								* Physics update to perhaps help people who have capsules that have capsized  
							
							 
							
							
							
						 
						
							2008-01-18 19:01:35 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								8df4774830 
								
							
								 
							
						 
						
							
							
								
								On reflection, HasGroupChanged is more appropriate  
							
							 
							
							
							
						 
						
							2008-01-18 18:57:28 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								be50fa76ee 
								
							
								 
							
						 
						
							
							
								
								Change SOP.HasChanged to HasPrimChanged in preparation for further changes  
							
							 
							
							
							
						 
						
							2008-01-18 18:43:16 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								dfda3dd4d7 
								
							
								 
							
						 
						
							
							
								
								* Fixed bug where 'taskOwnerId' would always be null in PermissionManager, hence always retuning false on GenericObjectPermission.  
							
							 
							
							
							
						 
						
							2008-01-18 14:01:41 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								dc5ab8b6c3 
								
							
								 
							
						 
						
							
							
								
								* Friction reduction update.  
							
							 
							
							... 
							
							
							
							* It's a known fact that the greater the friction the more computationally intensive a physics simulation with it is.... 
							
						 
						
							2008-01-18 02:32:34 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								ecd6c1110a 
								
							
								 
							
						 
						
							
							
								
								* ODE Physics update.   fixed weird rotation of the avatar surrogate.  
							
							 
							
							... 
							
							
							
							* Set the avatar's radius to 0.37m, I think this gives the *best* balance between spaces the avatar can fit, and the ability to climb steps
* Fixed a few things
* Tweaked some more
* Played with gravity (-9.8m/s) 
							
						 
						
							2008-01-18 02:26:43 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								333826903c 
								
							
								 
							
						 
						
							
							
								
								parametrize like clauses for avatar picker  
							
							 
							
							
							
						 
						
							2008-01-17 20:42:22 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								82d43db1cc 
								
							
								 
							
						 
						
							
							
								
								Added data structure to be passed through event execution queue so that events can use llDetect*-commands to find information about event.  
							
							 
							
							
							
						 
						
							2008-01-17 15:22:35 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								18c959df12 
								
							
								 
							
						 
						
							
							
								
								* Added llApplyImpulse in the global frame.  The object must be physical before this'll do anything. Be careful with this function as it's easy to loose prim.  
							
							 
							
							
							
						 
						
							2008-01-17 14:59:05 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								344b4d92f5 
								
							
								 
							
						 
						
							
							
								
								* added ForEachPart helper  
							
							 
							
							... 
							
							
							
							* added SetOwnerId that... sets.. OwnerId... on all parts. 
							
						 
						
							2008-01-17 09:32:02 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								c2863df49d 
								
							
								 
							
						 
						
							
							
								
								* Added and implemented the LSL changed event.  
							
							 
							
							... 
							
							
							
							* An example changed event syntax is at: http://opensimulator.org/wiki/Changed_Event_Example 
* You can use this to trigger actions in your script if someone sits on your object_rez
* You can use this to figure out all of the CHANGED_ constants except for CHANGED_REGION, CHANGED_TELEPORT, and CHANGED_ALLOW_DROP 
							
						 
						
							2008-01-17 02:23:48 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								feba36aaf3 
								
							
								 
							
						 
						
							
							
								
								* Fixed standing up so that you're at the new position of the prim if you move the prim and then stand up!  
							
							 
							
							... 
							
							
							
							* Enter llSetPos elevators and conveyors n' stuff.! 
							
						 
						
							2008-01-16 22:53:49 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								e13feaa375 
								
							
								 
							
						 
						
							
							
								
								* More prim inventory synchronization  
							
							 
							
							... 
							
							
							
							* Remove some mysql verbosity 
							
						 
						
							2008-01-16 21:43:22 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								7fa6646d6f 
								
							
								 
							
						 
						
							
							
								
								Added (experimental) terrain elevate command to allow whole terrain to be elevated with positive or negative values  
							
							 
							
							
							
						 
						
							2008-01-16 21:21:31 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								b33da2538e 
								
							
								 
							
						 
						
							
							
								
								* Fix mantis 345 - it is now possible to duplicate prims directly in the region again without breakage  
							
							 
							
							... 
							
							
							
							* This includes their inventories
* Also, this revision properly synchronizes prim inventory crud. 
							
						 
						
							2008-01-16 20:27:12 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								c3061717d0 
								
							
								 
							
						 
						
							
							
								
								* Fixed a packet counting issue that I introduced  
							
							 
							
							... 
							
							
							
							* Fixed a bunch of goofy math for calculating the sim stats counters
* Made most of the sim stats counters additive so it's easy to change the sim stats interval
* Changed the sim stats send interval to 3 seconds 
							
						 
						
							2008-01-16 19:34:48 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								57519b6dba 
								
							
								 
							
						 
						
							
							
								
								* Store task inventory when an object is taken into agent inventory  
							
							 
							
							... 
							
							
							
							* This means that you can take an object from a region and rez it somewhere else, with its inventory intact.
* As for earlier, at this stage only scripts can be placed in inventory
* This isn't an efficient implementation, a better one will probably need to come along soonish 
							
						 
						
							2008-01-16 18:35:34 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								795a339af5 
								
							
								 
							
						 
						
							
							
								
								First part of changing prim's permission flags to use the correct enum (libsl PermissionMask)  
							
							 
							
							
							
						 
						
							2008-01-16 17:31:07 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								771ed747e5 
								
							
								 
							
						 
						
							
							
								
								* Slowed down the sim stats update to once every 5 seconds because the network accounting required it...  with it being the lowest updated stat.  
							
							 
							
							... 
							
							
							
							* Time dilation is off now..  because it's the additive of the 0.91 * 10 (adds a second) / 5( the number of seconds since the last update) which results in 0.41td as common
* Slowing down the network accounting update will probably fix the red issue. 
							
						 
						
							2008-01-16 17:07:46 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								2c69b006a7 
								
							
								 
							
						 
						
							
							
								
								* added missing using clause  
							
							 
							
							
							
						 
						
							2008-01-16 14:52:47 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b12f56d1d0 
								
							
								 
							
						 
						
							
							
								
								* fixed a race condition where several UDP-generated threads would collide on accessing AckList  
							
							 
							
							... 
							
							
							
							* introduced __TryGetValue__ (learn to love it!) instead of ugly ifs and catch 
							
						 
						
							2008-01-16 12:38:08 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								f2ca9c1d05 
								
							
								 
							
						 
						
							
							
								
								* Reverted bugfx that really should go into separate commit  
							
							 
							
							
							
						 
						
							2008-01-16 12:33:02 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								5e757d2ad1 
								
							
								 
							
						 
						
							
							
								
								* More work on getting the database framework to actually work  
							
							 
							
							
							
						 
						
							2008-01-16 12:25:13 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								29c869fd33 
								
							
								 
							
						 
						
							
							
								
								* Fix for:  http://opensimulator.org/mantis/view.php?id=358  
							
							 
							
							
							
						 
						
							2008-01-16 06:04:33 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								5dd741267e 
								
							
								 
							
						 
						
							
							
								
								* Added Agent Time, Pending Downloads, and made Agent Updates/Sec actually accurate.  
							
							 
							
							... 
							
							
							
							* We're only missing, the script related sim stats counters and the Images time counter and the Pending Uploads counter.  The rest of them are actually implemented now. 
							
						 
						
							2008-01-16 05:48:40 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								5958192398 
								
							
								 
							
						 
						
							
							
								
								* Added Packets In/s, Packets Out/s and Current un_acked Packets to the SimStatsReporter  
							
							 
							
							... 
							
							
							
							* This doesn't take into account the throttler, it just assumes the throttle limit isn't reached. 
							
						 
						
							2008-01-16 03:33:46 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								314c554ed4 
								
							
								 
							
						 
						
							
							
								
								* Refactored the SimStatsReporter to reuse the same packet and packet blocks over and over again instead of creating 1 a second.  
							
							 
							
							... 
							
							
							
							* Added frame Milliseconds, Physics Milliseconds and Other Milliseconds to the Sim Stats Reporter so we can start to figure out what the slowdowns are. (these were the most convenient to get and had just about no overhead. 
							
						 
						
							2008-01-16 02:48:39 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								c15eec2cb0 
								
							
								 
							
						 
						
							
							
								
								* Restore non dash asset UUID persistence which was made dashed in r3069  
							
							 
							
							... 
							
							
							
							* Apologies, any sqlite databases created between r3069 and this change will now contain unfindable assets.
* But sqlite asset databases used previous to r3069 will now work again.
* This change may have been done on purpose, so it's not impossible it will be re-reverted 
							
						 
						
							2008-01-15 22:16:43 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								258a4dc282 
								
							
								 
							
						 
						
							
							
								
								Set svn:eol-style.  
							
							 
							
							
							
						 
						
							2008-01-15 20:24:35 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								f5103b98be 
								
							
								 
							
						 
						
							
							
								
								* Renamed a bunch of Data baseclasses for clarity and readability  
							
							 
							
							... 
							
							
							
							(Slowly getting there) 
							
						 
						
							2008-01-15 20:07:02 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								0a783e4442 
								
							
								 
							
						 
						
							
							
								
								* Added some comments to the linkset positioning code  
							
							 
							
							
							
						 
						
							2008-01-15 14:39:35 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								47c6529523 
								
							
								 
							
						 
						
							
							
								
								* Some morw work on specializing the database framework for OpenSim  
							
							 
							
							
							
						 
						
							2008-01-15 10:15:39 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								492e72b21a 
								
							
								 
							
						 
						
							
							
								
								* Delinking doesn't leave invisible physical objects behind anymore  
							
							 
							
							
							
						 
						
							2008-01-15 04:27:02 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								45e945616b 
								
							
								 
							
						 
						
							
							
								
								* Pass 2 of collidable (non physical) linksets  
							
							 
							
							... 
							
							
							
							* Linkset status is now persistent
* Tweaked a physics child prim positioning hack to generate less database saves
* Re-factored physics object creation calls into ApplyPhysics.  To create a new physics representation of an object or linkset, it's only necessary to call *group*.ApplyPhysics(bool m_physicalPrim).  *lbsa has been waiting for this refactoring*
* We have collidable linksets now. (they don't become phantom anymore) 
							
						 
						
							2008-01-15 04:14:27 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								b25f9f322c 
								
							
								 
							
						 
						
							
							
								
								* Mother of all commits:  
							
							 
							
							... 
							
							
							
							* Cleaned up copyright notices in AssemblyInfo.cs's
* Added Copyright headers to a bunch of files missing them
* Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate. 
							
						 
						
							2008-01-15 02:09:55 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								84c3a317c1 
								
							
								 
							
						 
						
							
							
								
								Set svn:eol-style.  
							
							 
							
							
							
						 
						
							2008-01-14 22:37:45 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								6d751411b7 
								
							
								 
							
						 
						
							
							
								
								* Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper to support LLVector3, LLQuaternion and LLUUID  
							
							 
							
							... 
							
							
							
							* Added PrimitiveBaseShapeTableMapper to show how it's done
NOTE: Nothing actually works yet - this code should be considered more of educational value until it's all wired together 
							
						 
						
							2008-01-14 22:34:19 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								b49ae37e89 
								
							
								 
							
						 
						
							
							
								
								my Exists check was slow and wrong.  This fixes issues people  
							
							 
							
							... 
							
							
							
							were just having on IRC.  Thanks to Grumly57 for helping to sort
this out. 
							
						 
						
							2008-01-14 21:35:49 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								20cf62b417 
								
							
								 
							
						 
						
							
							
								
								good bye ADO.NET to assets, notice faster startup time  
							
							 
							
							
							
						 
						
							2008-01-14 20:42:27 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								db40ffb43f 
								
							
								 
							
						 
						
							
							
								
								move db open to initialization, which is where it should have been  
							
							 
							
							... 
							
							
							
							all allong 
							
						 
						
							2008-01-14 19:47:59 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								a522d7844b 
								
							
								 
							
						 
						
							
							
								
								* First pass at collidable linksets  
							
							 
							
							... 
							
							
							
							* There will be bugs, you can count on that. To avoid them, set the linksets phantom
* After region restart, the linksets restore in a non collidable state.
* Linksets can but shouldn't be made physical with the physical checkbox or when you unlink them, they tend to explode.
* After creating a linkset, you have to move the linkset or set it phantom and not phantom for it to become collidable.   
* There's a few ParentGroup references that need to be refactored. 
							
						 
						
							2008-01-14 18:29:04 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								785826231e 
								
							
								 
							
						 
						
							
							
								
								Print out the exception as well as APPLICATION EXCEPTION DETECTED when the server hits something terminal.  
							
							 
							
							... 
							
							
							
							This was the original intention, but the line order was slightly wrong. 
							
						 
						
							2008-01-14 18:02:37 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								c9ad862aab 
								
							
								 
							
						 
						
							
							
								
								Remove unused SOG constructor  
							
							 
							
							
							
						 
						
							2008-01-14 15:46:42 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								370e79cd9e 
								
							
								 
							
						 
						
							
							
								
								ZERO_ROTATION set to 0,0,0,1 -- not 0,0,0,0 ;)  
							
							 
							
							
							
						 
						
							2008-01-14 15:37:00 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								62157b6dde 
								
							
								 
							
						 
						
							
							
								
								Applied patch from melanie (thank you) for mantis issue# 338  
							
							 
							
							
							
						 
						
							2008-01-13 22:47:10 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								30714c044e 
								
							
								 
							
						 
						
							
							
								
								* HeightField handling update in ODE.  Should improve the terrain pits.  So far, only windows lib updated.  Need to do the Linux version.  
							
							 
							
							... 
							
							
							
							* Update also checked into opensim-libs 
							
						 
						
							2008-01-13 22:11:49 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								6eaa9b4766 
								
							
								 
							
						 
						
							
							
								
								Anti-crash fix: Allow int (numbers without dot) when changing Estate terrain settings.  
							
							 
							
							... 
							
							
							
							Also added exception handling if string->float conversion still should fail for some reason. 
							
						 
						
							2008-01-13 16:40:33 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								4f39df42ae 
								
							
								 
							
						 
						
							
							
								
								* Removed a debug message that I left in there....  
							
							 
							
							
							
						 
						
							2008-01-13 08:07:45 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								d9e4533202 
								
							
								 
							
						 
						
							
							
								
								* Fixed an overflow in the land manager  
							
							 
							
							... 
							
							
							
							* Did some goofy math undoing in the Sim Stats Reporter
* More reduction to the amount of calls per second to UnManaged ODE code
* Added a significant amount of comments to ODE 
							
						 
						
							2008-01-13 07:14:54 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								fa83249db8 
								
							
								 
							
						 
						
							
							
								
								Thank you very much, Kinoc for implementing llGetSubString and llDeleteSubString:  
							
							 
							
							... 
							
							
							
							from the c# implementations of string.SubString(start,len) and string.Remove(start,len).
Especially since negative indexing and exclusion are included in the LSL versions. 
This patch is closer to the LSL version. Maybe an osSubString and osRemoveString 
would be appropriate? 
							
						 
						
							2008-01-12 22:25:10 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								7d609ae56d 
								
							
								 
							
						 
						
							
							
								
								Thank you, Kinoc for adding:  When accessing slower web sites or proxy services  
							
							 
							
							... 
							
							
							
							300 msecs can be too slow and cause a timeout to occur. This is reported when 
llHTTPRequest times out but may not be reported for other functions like 
osSetDynamicTextureURL. This sets the time out to 30 seconds. It appears 
that the value affects not just llHTTPRequest's. 
							
						 
						
							2008-01-12 22:18:23 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								f59f4e476d 
								
							
								 
							
						 
						
							
							
								
								* Made it so that if you don't specify a key, the defaults will not be assumed.  
							
							 
							
							... 
							
							
							
							* If you wish to turn off key authentication, set the values to "" (null) in the grid config, and do the same in clients. 
							
						 
						
							2008-01-12 19:28:50 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								0b0df333dc 
								
							
								 
							
						 
						
							
							
								
								* In the interests of making life difficult for everyone, the Grid Server now actually checks your authentication keys rather than ignoring them.  
							
							 
							
							
							
						 
						
							2008-01-12 19:23:56 +00:00  
						
					 
				
					
						
							
							
								 
								alondria
							
						 
						
							 
							
							
							
								
							
								d3fa814458 
								
							
								 
							
						 
						
							
							
								
								Added notice on console to change storage_plugin if set to OpenSim.DataStore.MonoSqlite.dll before replacing with  OpenSim.Framework.Data.SQLite.dll  
							
							 
							
							
							
						 
						
							2008-01-12 17:18:42 +00:00  
						
					 
				
					
						
							
							
								 
								alondria
							
						 
						
							 
							
							
							
								
							
								4e643eba5f 
								
							
								 
							
						 
						
							
							
								
								If OpenSim.ini uses OpenSim.DataStore.MonoSqlite.dll, have it use OpenSim.Framework.Data.SQLite.dll during runtime.  
							
							 
							
							
							
						 
						
							2008-01-12 17:10:06 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								f9c981007d 
								
							
								 
							
						 
						
							
							
								
								Set eol  
							
							 
							
							
							
						 
						
							2008-01-12 15:52:34 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								27859faf7a 
								
							
								 
							
						 
						
							
							
								
								Welcome back LSO.  
							
							 
							
							... 
							
							
							
							Added old LSO code, will use it as base to create new LSO VM. 
							
						 
						
							2008-01-12 15:49:41 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								0081c060d0 
								
							
								 
							
						 
						
							
							
								
								Set eol  
							
							 
							
							
							
						 
						
							2008-01-12 14:45:59 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								33d82aa532 
								
							
								 
							
						 
						
							
							
								
								Added license to new files  
							
							 
							
							
							
						 
						
							2008-01-12 14:40:28 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								bacbade369 
								
							
								 
							
						 
						
							
							
								
								Major reorganizing of DotNetEngine. Moved common script engine parts to ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common.  
							
							 
							
							... 
							
							
							
							Loads of things has been put into interfaces instead of the specific class.
We are now one step closer to ScriptServer, and its very easy to implement new script languages. Just a few lines required to make them a OpenSim script module with all its glory. 
							
						 
						
							2008-01-12 14:30:22 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								e2c679637e 
								
							
								 
							
						 
						
							
							
								
								* Trying something to see if it helps teleports and border crossings  
							
							 
							
							
							
						 
						
							2008-01-12 11:16:44 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								730f0d9311 
								
							
								 
							
						 
						
							
							
								
								Set svn:eol-style.  
							
							 
							
							
							
						 
						
							2008-01-12 11:10:53 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								39880f2b45 
								
							
								 
							
						 
						
							
							
								
								Added references for last commit  
							
							 
							
							
							
						 
						
							2008-01-12 11:07:49 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								a993d0d335 
								
							
								 
							
						 
						
							
							
								
								ScriptServer communication is ok. Script is creatd on onrez. But since it can not access Scene it sort of crashes right away ;)  
							
							 
							
							... 
							
							
							
							Added some sample placeholders for implementing rest of LSL events. 
							
						 
						
							2008-01-12 10:25:08 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								011abad053 
								
							
								 
							
						 
						
							
							
								
								ScriptServer protocol now correctly casts datatypes -- ready for implementing  
							
							 
							
							
							
						 
						
							2008-01-12 09:44:01 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								0518369e3a 
								
							
								 
							
						 
						
							
							
								
								*removed a goofy debug line left in  
							
							 
							
							
							
						 
						
							2008-01-12 04:32:27 +00:00  
						
					 
				
					
						
							
							
								 
								alondria
							
						 
						
							 
							
							
							
								
							
								90ccc248e8 
								
							
								 
							
						 
						
							
							
								
								Implements llModifyLand() - Still needs some tweaking to match LL's effect on how much to effect the land.  
							
							 
							
							
							
						 
						
							2008-01-12 04:30:47 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								a3972257c8 
								
							
								 
							
						 
						
							
							
								
								* Added some of the finer control points to POS such as  
							
							 
							
							... 
							
							
							
							** jumping
** crouching
** landing on prim 
							
						 
						
							2008-01-12 04:29:36 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								7e81841f0e 
								
							
								 
							
						 
						
							
							
								
								*ech one thing didn't save from the last commit  
							
							 
							
							
							
						 
						
							2008-01-12 04:14:06 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								cbcba1f026 
								
							
								 
							
						 
						
							
							
								
								* Unmoderated the ODE FPS in the sim stats.  Decided to do that after Andrew Linden insisted that Havok was running at 45fps internally.  
							
							 
							
							... 
							
							
							
							* Set the SimStats packet as unreliable (so we don't require an ack and do resends on it) 
							
						 
						
							2008-01-12 04:12:38 +00:00  
						
					 
				
					
						
							
							
								 
								alondria
							
						 
						
							 
							
							
							
								
							
								c2ca98519b 
								
							
								 
							
						 
						
							
							
								
								Linking osTerrainGetHeight, osTerrainSetHeight, and osRegionRestart to LSL_BaseClass to allow them to be called in LSL scripts.  
							
							 
							
							
							
						 
						
							2008-01-12 03:23:11 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								bf8ffc7a0c 
								
							
								 
							
						 
						
							
							
								
								* For your enjoyment, some RAdmin improvements, namely a new LoadHeightmap method.  
							
							 
							
							
							
						 
						
							2008-01-12 03:17:28 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								5d7e120d56 
								
							
								 
							
						 
						
							
							
								
								Set svn:eol-style.  
							
							 
							
							
							
						 
						
							2008-01-12 01:35:25 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								c4684b2d14 
								
							
								 
							
						 
						
							
							
								
								And one last time - removed duplicate exception dump :)  
							
							 
							
							
							
						 
						
							2008-01-12 01:30:57 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								d0d3812cdf 
								
							
								 
							
						 
						
							
							
								
								Minor fix to global exception handler - now only displays unhandled (full crash) exceptions.  
							
							 
							
							
							
						 
						
							2008-01-12 01:27:25 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								adbdbc675b 
								
							
								 
							
						 
						
							
							
								
								Added global exception handler with possibility of reporting crash details directly to developers (disabled for now)  
							
							 
							
							
							
						 
						
							2008-01-12 01:25:35 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								e7dbaad04f 
								
							
								 
							
						 
						
							
							
								
								New ScriptServer protocol successfully implemented.  
							
							 
							
							... 
							
							
							
							Still needs hooking up for all commands in both ends, separation of local and remote LSL-commands, etc. 
							
						 
						
							2008-01-12 01:14:31 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								1e9a66cbaa 
								
							
								 
							
						 
						
							
							
								
								ScriptServer communication protocol (v1), primitive RPC-like TCP client/server  
							
							 
							
							
							
						 
						
							2008-01-12 00:48:58 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								ef674acc24 
								
							
								 
							
						 
						
							
							
								
								Fix some warnings under mono.  
							
							 
							
							
							
						 
						
							2008-01-11 21:08:37 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								82d7fb7522 
								
							
								 
							
						 
						
							
							
								
								* Exprimental prim inventory persistence can now be enabled by users.  
							
							 
							
							... 
							
							
							
							* This can be turned on by setting storage_prim_inventories_experimental = True in OpenSim.ini
* Implemented for sqlite and MySQL, no MSSQL implementation yet
* As an experimental feature, there is no guarantee that this won't take down your region or that the db representation won't need to change.
* More (and continuing) details at http://opensimulator.org/wiki/OpenSim:Prim_Inventory_Persistence  
							
						 
						
							2008-01-11 18:44:53 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								48be04df1d 
								
							
								 
							
						 
						
							
							
								
								* Do database implementation for prim inventory items in mysql  
							
							 
							
							... 
							
							
							
							* Properly clean up items when a region object is deleted
* Update persisted prim when an inventory script is changed
* No user functionality yet 
							
						 
						
							2008-01-11 17:00:21 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								50ece51dbc 
								
							
								 
							
						 
						
							
							
								
								manually open the db connection.  Mono does this automatically, .NET doesn't  
							
							 
							
							
							
						 
						
							2008-01-11 15:55:00 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								7f071dd193 
								
							
								 
							
						 
						
							
							
								
								Log instead of crash (User login, getting friends list)  
							
							 
							
							
							
						 
						
							2008-01-11 15:46:43 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								cdd378a2c2 
								
							
								 
							
						 
						
							
							
								
								* returnin LLUUID.Zero rather than LLUUID.Random on webkey null  
							
							 
							
							
							
						 
						
							2008-01-11 15:19:43 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								c7b25967e7 
								
							
								 
							
						 
						
							
							
								
								Turn off accidental hardcoding  
							
							 
							
							
							
						 
						
							2008-01-11 14:56:45 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								1e981a7c1c 
								
							
								 
							
						 
						
							
							
								
								Switch prim items type representation to use int rather than strings.  
							
							 
							
							
							
						 
						
							2008-01-11 14:55:27 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								8ccc470e2a 
								
							
								 
							
						 
						
							
							
								
								* quick fix to fix if webLoginKey is null in DB, return random key (I guess LLUUID.Zero would be a security hazard)  
							
							 
							
							
							
						 
						
							2008-01-11 07:41:14 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								901f403823 
								
							
								 
							
						 
						
							
							
								
								* Just an update to the default login form  
							
							 
							
							
							
						 
						
							2008-01-10 23:31:37 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								8ebaf7aa41 
								
							
								 
							
						 
						
							
							
								
								move Friends list to not use ADO.NET layer, it now hits the sqlite  
							
							 
							
							... 
							
							
							
							db directly when needed 
							
						 
						
							2008-01-10 21:32:22 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								13736995d2 
								
							
								 
							
						 
						
							
							
								
								add sqlite database definitions as Resources for SQLite.dll  
							
							 
							
							
							
						 
						
							2008-01-10 19:38:37 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								6bcf44e141 
								
							
								 
							
						 
						
							
							
								
								Added const definintions for sculpted prims.  
							
							 
							
							
							
						 
						
							2008-01-10 19:21:37 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								2f023f6362 
								
							
								 
							
						 
						
							
							
								
								* removed unused PrimScale on PrimitiveBaseShape (use Scale instead)  
							
							 
							
							... 
							
							
							
							* ignored bin 
							
						 
						
							2008-01-10 13:37:59 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								690a7a347b 
								
							
								 
							
						 
						
							
							
								
								* Undid XmlIgnore thingy as it did cause breakage  
							
							 
							
							
							
						 
						
							2008-01-10 12:07:49 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								ed314e19ff 
								
							
								 
							
						 
						
							
							
								
								* Sorted members for great justice  
							
							 
							
							
							
						 
						
							2008-01-10 11:17:26 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								f1c2dca7c1 
								
							
								 
							
						 
						
							
							
								
								* ProfileCurve is now XmlIgnored, and instead constructed from ProfileShape and ProfileHollow  
							
							 
							
							
							
						 
						
							2008-01-10 08:56:03 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								5a6fd21a2c 
								
							
								 
							
						 
						
							
							
								
								Whitespace cleanup.  
							
							 
							
							
							
						 
						
							2008-01-10 06:49:29 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								a962653e04 
								
							
								 
							
						 
						
							
							
								
								* After fighting with it a bit more, Opensim is now compatible with the most recent release client(RC) on the linden labs download page.  
							
							 
							
							... 
							
							
							
							* Don't forget, you need -loginuri *and* -loginpage
* Ex: -loginpage http://10.1.1.2:8002/?method=login  -loginuri http://10.1.1.2:8002/ 
* The ?method=login is important, don't forget to add it
* If you customize your http_loginform.html file, be sure to keep the form post address as is. 
							
						 
						
							2008-01-10 04:37:03 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								b0904f471d 
								
							
								 
							
						 
						
							
							
								
								Fix r2959 - last letter was being sliced off region prim renames  
							
							 
							
							
							
						 
						
							2008-01-10 01:39:49 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								82af9b7a78 
								
							
								 
							
						 
						
							
							
								
								Set svn:eol-style.  
							
							 
							
							
							
						 
						
							2008-01-09 23:28:50 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								85fe8ed085 
								
							
								 
							
						 
						
							
							
								
								* This update enables the web_login method.  
							
							 
							
							... 
							
							
							
							* Remember, the client doesn't support web_login to other grids in the current RC, however the next RC will. 
							
						 
						
							2008-01-09 22:05:28 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								49fe4eb3cd 
								
							
								 
							
						 
						
							
							
								
								* This may be broken..   it hasn't been tested, however I wanted to get the last database changes in before sdauge changes them significantly.  
							
							 
							
							
							
						 
						
							2008-01-09 18:57:03 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								7ba9c13fa8 
								
							
								 
							
						 
						
							
							
								
								default to OpenSim.Framework.Data.SQLite which is the new storage  
							
							 
							
							... 
							
							
							
							dll location 
							
						 
						
							2008-01-09 18:50:12 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								411d06c94e 
								
							
								 
							
						 
						
							
							
								
								moving Region store for SQLite into the OpenSim.Framework.Data.SQLite  
							
							 
							
							... 
							
							
							
							namespace to mirror what is done with MySQL.  This will require a 
configuration change for people using SQLite for prims which is given
as an example in OpenSim.ini.example 
							
						 
						
							2008-01-09 18:41:20 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b469990972 
								
							
								 
							
						 
						
							
							
								
								* Added helpers to convert from LSL PrimitiveParams values to PrimitiveBaseShape values  
							
							 
							
							
							
						 
						
							2008-01-09 18:26:40 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								40dc26e28a 
								
							
								 
							
						 
						
							
							
								
								Did someone say missing files? Thanks Sakai  
							
							 
							
							
							
						 
						
							2008-01-09 17:30:40 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								260145a7e6 
								
							
								 
							
						 
						
							
							
								
								Dynamic loading of ScriptEngine in ScriptServer  
							
							 
							
							... 
							
							
							
							ScriptServer event pipe (OpenSim->ScriptServer->ScriptEngine) should in theory be done 
							
						 
						
							2008-01-09 17:13:02 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								796ae57bea 
								
							
								 
							
						 
						
							
							
								
								Prim inventory script saving phase 2.  
							
							 
							
							... 
							
							
							
							* It is now possible to edit and save scripts directly from prim inventories
* On saving, the script will be restarted in the region
* Doesn't appear that it's yet possible to drag inventory contents back to agent inventory.  Not quite sure why this is yet - the perms all look very permissive. 
							
						 
						
							2008-01-09 15:46:45 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								c0252073d0 
								
							
								 
							
						 
						
							
							
								
								* removed another superfluous debug message  
							
							 
							
							
							
						 
						
							2008-01-09 09:31:07 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								fd2603bcf4 
								
							
								 
							
						 
						
							
							
								
								* ok, last mySQL webloginkey related update tonight.  
							
							 
							
							
							
						 
						
							2008-01-09 04:24:33 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								dfe01df2fc 
								
							
								 
							
						 
						
							
							
								
								* almost an oops  
							
							 
							
							
							
						 
						
							2008-01-09 04:17:35 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								e1aa83e965 
								
							
								 
							
						 
						
							
							
								
								* Added a hashtable based HTTP processor in preparation of the web_login_key  
							
							 
							
							... 
							
							
							
							* Added the web_login_key to the users table
* Added happy configurable http error message pages
* This update is large enough to have 'awe' value..    so backup your users or weep.
* Not tested on MSSQL, even though I added code to update the tables! 
							
						 
						
							2008-01-09 04:13:04 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								bafdac7874 
								
							
								 
							
						 
						
							
							
								
								dump_assets_to_file=true will now cause the asset to go into a UserAssets subdirectory of bin instead of cluttering up your bin directory (Thanks CharlieO!)  
							
							 
							
							
							
						 
						
							2008-01-09 03:57:53 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								19ed64b114 
								
							
								 
							
						 
						
							
							
								
								Third part of CharlieO's library rework. We now have library organization! Thanks CharlieO!  
							
							 
							
							
							
						 
						
							2008-01-09 03:52:07 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								ebba112379 
								
							
								 
							
						 
						
							
							
								
								make Stopped a property of the SceneObjectPart instead of in the  
							
							 
							
							... 
							
							
							
							database code, so this is a shared concept. 
							
						 
						
							2008-01-08 21:56:52 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b9dcb24175 
								
							
								 
							
						 
						
							
							
								
								* Removed unneeded and uneeded debug message  
							
							 
							
							
							
						 
						
							2008-01-08 20:28:31 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								c01dfe4953 
								
							
								 
							
						 
						
							
							
								
								* Removed superfluous and erroneous perms check on parts.  
							
							 
							
							
							
						 
						
							2008-01-08 15:01:15 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								3ebd0430d9 
								
							
								 
							
						 
						
							
							
								
								* Heavy refactoring of MultipleObjUpdate flow for readability  
							
							 
							
							
							
						 
						
							2008-01-08 14:54:20 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								f7437b7b5e 
								
							
								 
							
						 
						
							
							
								
								* Added the files for work units for the purpose of sending out updates to regions.  
							
							 
							
							
							
						 
						
							2008-01-08 06:55:57 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								ad411d52a8 
								
							
								 
							
						 
						
							
							
								
								* Added more methods to MessageService  
							
							 
							
							
							
						 
						
							2008-01-08 06:02:56 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								05fbed403c 
								
							
								 
							
						 
						
							
							
								
								* Switched over to RegionProfileData from using RegionInfo because RegionInfo was missing the httpURI on the MessageService.  
							
							 
							
							... 
							
							
							
							* Fixed some code, added a method. 
							
						 
						
							2008-01-08 04:53:12 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								0428701da7 
								
							
								 
							
						 
						
							
							
								
								Minor prim inventory method refactoring  
							
							 
							
							
							
						 
						
							2008-01-07 22:32:10 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								348b79d801 
								
							
								 
							
						 
						
							
							
								
								Trigger persistence of the scripts in a prim's inventory when that inventory is changed/updated/deleted (before the trigger only happened if the prim was moved).  
							
							 
							
							... 
							
							
							
							This is still development code - experimental prim inventory persistence cannot yet be enabled by users. 
							
						 
						
							2008-01-07 22:11:26 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								6e8c3ac782 
								
							
								 
							
						 
						
							
							
								
								* Enabling the LLSD Login method by jhurliman so libSecondLife clients work on OpenSim again.  
							
							 
							
							
							
						 
						
							2008-01-07 20:00:37 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								0678a4d52d 
								
							
								 
							
						 
						
							
							
								
								* Message Server stuff.  
							
							 
							
							
							
						 
						
							2008-01-07 19:30:10 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								1718c39e10 
								
							
								 
							
						 
						
							
							
								
								*Added ability to update only necessary data on insertRegion for the grid server.  
							
							 
							
							
							
						 
						
							2008-01-07 15:23:00 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								bbac579849 
								
							
								 
							
						 
						
							
							
								
								* More message server methods  
							
							 
							
							
							
						 
						
							2008-01-07 07:48:35 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								eadfbf3ba2 
								
							
								 
							
						 
						
							
							
								
								Very minor refactoring.  Remove unused prim inventory bool returns for now  
							
							 
							
							
							
						 
						
							2008-01-07 03:09:00 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								6b4b041902 
								
							
								 
							
						 
						
							
							
								
								Refactor Scene.Inventory.RezScript to use newer script starting code  
							
							 
							
							
							
						 
						
							2008-01-07 03:02:13 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								95c9a9939e 
								
							
								 
							
						 
						
							
							
								
								Commenting out InnerScene.SceneObjects for now since it was unpopulated and not used by active code (as far as I can see), so a source of confusion.  All  
							
							 
							
							... 
							
							
							
							current code uses the Entities dictionary 
							
						 
						
							2008-01-07 02:33:22 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								3e75dede1b 
								
							
								 
							
						 
						
							
							
								
								Persistent prim inventory phase 5.  Restart scripts contained in persisted prims on region start.  
							
							 
							
							... 
							
							
							
							No user functionality exposed yet - no ini switch to enable persistence or restore.  A bit more initial work to do. 
							
						 
						
							2008-01-07 02:12:06 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								f43e75762a 
								
							
								 
							
						 
						
							
							
								
								* Adding More to the MessageServer classes.  
							
							 
							
							... 
							
							
							
							* Don't forget to prebuild 
							
						 
						
							2008-01-07 01:39:26 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								286802558e 
								
							
								 
							
						 
						
							
							
								
								Factor out inventory code in SceneObjectGroup into seperate class.  
							
							 
							
							... 
							
							
							
							As was true for the previous update, this might require nant users to re-run prebuild.[sh|bat] 
							
						 
						
							2008-01-06 22:55:45 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								35a63c64f6 
								
							
								 
							
						 
						
							
							
								
								Factor out inventory related code in SceneObjectPart into separate class  
							
							 
							
							
							
						 
						
							2008-01-06 22:43:45 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								04dbcee74c 
								
							
								 
							
						 
						
							
							
								
								* A few more Message Server comms related updates  
							
							 
							
							
							
						 
						
							2008-01-06 20:10:29 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								9985d53681 
								
							
								 
							
						 
						
							
							
								
								Added code to gridserver to prevent new region from connecting at X,Y location already used by an existing region.  
							
							 
							
							
							
						 
						
							2008-01-06 19:59:58 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b8efd5f294 
								
							
								 
							
						 
						
							
							
								
								* Added some userserver glue for communications with the message server  
							
							 
							
							... 
							
							
							
							* Added some code for the message server, fixed a few references and starting to flesh it out. 
							
						 
						
							2008-01-06 18:18:19 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								3d7e6fc6d8 
								
							
								 
							
						 
						
							
							
								
								Set svn:eol-style.  
							
							 
							
							
							
						 
						
							2008-01-06 11:17:57 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								679923ec87 
								
							
								 
							
						 
						
							
							
								
								Factor out TaskInventoryItem  
							
							 
							
							
							
						 
						
							2008-01-06 01:56:29 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								7cedb09869 
								
							
								 
							
						 
						
							
							
								
								Prim inventory phase 4.  Properly recover the prim folder ID from storage.  Scripts now show up in prim inventories after region restart.  
							
							 
							
							... 
							
							
							
							Probably doesn't yet work for any items other than scripts.
Still some work to do.  No user functionality exposed.  Not yet user tieable into normal code. 
							
						 
						
							2008-01-06 01:16:06 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								70361bceb8 
								
							
								 
							
						 
						
							
							
								
								Persistent prim inventory phase 3.  Now retrieving prim item data from persistent store, but this doesn't yet show up for the client.  Still no user functionality and not  
							
							 
							
							... 
							
							
							
							enabled 
in normal code. 
							
						 
						
							2008-01-05 22:48:36 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								9ea4c03b8f 
								
							
								 
							
						 
						
							
							
								
								* Hiding CompletePingChecks and UseCircuitCode messages..   as the packets are most definitely handled.  
							
							 
							
							... 
							
							
							
							* My guess is someone was using them to diagnose a problem and they've been in the console output ever since. 
							
						 
						
							2008-01-05 22:06:24 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								1ccf80f8d2 
								
							
								 
							
						 
						
							
							
								
								* Re-enabling parcel prim count updates, as it doesn't cause errors on the console and border crossing problems anymore  
							
							 
							
							
							
						 
						
							2008-01-05 21:47:38 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								a55c987b78 
								
							
								 
							
						 
						
							
							
								
								Dah, don't try and commit the primitems table if we're not running with prim inventories  
							
							 
							
							
							
						 
						
							2008-01-05 21:17:51 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								79c2892303 
								
							
								 
							
						 
						
							
							
								
								Fix for typo in updateInventoryItem in MSSQLInventoryData.cs (thanks Grumly!)  
							
							 
							
							
							
						 
						
							2008-01-05 20:12:43 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								0fb0a6816d 
								
							
								 
							
						 
						
							
							
								
								Only one queue is used for load/unload of scripts.  
							
							 
							
							... 
							
							
							
							So loading/unloading of scripts are now done in same sequence as they are called. 
							
						 
						
							2008-01-05 20:05:29 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								52666e64c8 
								
							
								 
							
						 
						
							
							
								
								Prim inventory storage phase 2.  Add a prim inventory script item to sqlite experimentally.  This is not yet enabled in the codebase.  No user functionality yet - next  
							
							 
							
							... 
							
							
							
							phase is to write the code to restore the script in prim inventory on region load 
							
						 
						
							2008-01-05 19:46:00 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								b96da29d1a 
								
							
								 
							
						 
						
							
							
								
								Inventory subfolders working again in grid mode.  
							
							 
							
							
							
						 
						
							2008-01-05 18:50:00 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								d430b7d815 
								
							
								 
							
						 
						
							
							
								
								Removed ModuleName because its like that and thats the way it is (according to Mono)  
							
							 
							
							
							
						 
						
							2008-01-05 17:15:38 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								26ce983b74 
								
							
								 
							
						 
						
							
							
								
								Implicit interface definitions (maybe Mono won't crash?)  
							
							 
							
							
							
						 
						
							2008-01-05 17:10:01 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								704e491c3a 
								
							
								 
							
						 
						
							
							
								
								Added ModuleName to /OpenSim/StartUp modules + debug messages during startup  
							
							 
							
							
							
						 
						
							2008-01-05 16:58:30 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								130dea789a 
								
							
								 
							
						 
						
							
							
								
								Added some comments + Ahlotta Debugging in startup sequence  
							
							 
							
							
							
						 
						
							2008-01-05 16:38:37 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								966f639ad6 
								
							
								 
							
						 
						
							
							
								
								Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.  
							
							 
							
							... 
							
							
							
							Some debug info for startup added to find bugs. ++ 
							
						 
						
							2008-01-05 15:48:02 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								53793db182 
								
							
								 
							
						 
						
							
							
								
								Added errorhandler+tip that grid server might not be running on grid registration failure on opensim startup.  
							
							 
							
							
							
						 
						
							2008-01-05 15:10:22 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								db3edff5d5 
								
							
								 
							
						 
						
							
							
								
								* Applying jhurliman's LLSD login enablement patch.  
							
							 
							
							... 
							
							
							
							* I'm keeping it deactivated until some issues are resolved.
* I'm patching it in deactivated so the patch doesn't get outdated
* I've deactivated it by commenting out the handler for the application/xml+llsd content type.
* While I've tested this as much as possible on my setup and found the deactivated code doesn't cause any problems, consider this update experimental (event though it's deactivated) 
							
						 
						
							2008-01-05 06:05:25 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b86d119721 
								
							
								 
							
						 
						
							
							
								
								* Added shell Messaging Server.  Don't run the MessagingServer yet or you might end up with problems later.  
							
							 
							
							
							
						 
						
							2008-01-05 02:41:30 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								786da7847b 
								
							
								 
							
						 
						
							
							
								
								* Fixed a waste of resources in ODE.   Possibly a cause of thread leak.  
							
							 
							
							... 
							
							
							
							* Border crossings within the same opensim instance seem better. 
							
						 
						
							2008-01-05 02:19:08 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								8d15890554 
								
							
								 
							
						 
						
							
							
								
								And another log-instead-of-crash... when creating user fails.  
							
							 
							
							
							
						 
						
							2008-01-05 02:10:37 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								1dc107c2d7 
								
							
								 
							
						 
						
							
							
								
								Log instead of crash on some specific unknown startup bug I'm getting  
							
							 
							
							
							
						 
						
							2008-01-05 01:58:18 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								710cb7589e 
								
							
								 
							
						 
						
							
							
								
								* possibly the least significant commit so far into 2008  
							
							 
							
							
							
						 
						
							2008-01-04 21:18:01 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								81b4c7be3e 
								
							
								 
							
						 
						
							
							
								
								*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information  
							
							 
							
							
							
						 
						
							2008-01-04 14:14:15 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								f0b149dfc1 
								
							
								 
							
						 
						
							
							
								
								* Fixed situation where sometimes your avatar tries to land and gets 'put' 80 meters into the air immediately.  
							
							 
							
							
							
						 
						
							2008-01-04 04:09:18 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								960b7e93b1 
								
							
								 
							
						 
						
							
							
								
								* Added the ability for estate managers to use the magic secondlife blue card of death to send out region and estate messages.  
							
							 
							
							... 
							
							
							
							* Switched over Region Restart notices to the magic secondlife blue card of death method. 
							
						 
						
							2008-01-04 02:24:05 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								42e129cb33 
								
							
								 
							
						 
						
							
							
								
								* Fixing a the time clock issue on Sim Restart messages.  See Mantis 287  
							
							 
							
							
							
						 
						
							2008-01-04 00:40:19 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								0c555883d5 
								
							
								 
							
						 
						
							
							
								
								* Made covenant changes made in the estate tools persist across sim restarts.  
							
							 
							
							
							
						 
						
							2008-01-03 23:46:43 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								0e966baa2c 
								
							
								 
							
						 
						
							
							
								
								Tweaked "show users" formatting, added user's IP address to display.  
							
							 
							
							
							
						 
						
							2008-01-03 19:38:58 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								1337a3973d 
								
							
								 
							
						 
						
							
							
								
								* changed form Debug to Verbose on Texture sending  
							
							 
							
							
							
						 
						
							2008-01-03 14:08:51 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								7b062cefa2 
								
							
								 
							
						 
						
							
							
								
								* Added removal of TextureSenders and UserTextureDownloadService on agent leaving region.  
							
							 
							
							
							
						 
						
							2008-01-03 14:01:53 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								119f9b0d80 
								
							
								 
							
						 
						
							
							
								
								Set svn:eol-style.  
							
							 
							
							
							
						 
						
							2008-01-03 13:44:52 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								1d098aa84c 
								
							
								 
							
						 
						
							
							
								
								* Some work on TextureDownloadModule  
							
							 
							
							... 
							
							
							
							* fixed Cancel bug 
							
						 
						
							2008-01-03 13:40:38 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b95efbb689 
								
							
								 
							
						 
						
							
							
								
								* Added lock to Contains to avoid enumeration exceptions  
							
							 
							
							
							
						 
						
							2008-01-03 12:55:23 +00:00  
						
					 
				
					
						
							
							
								 
								Johan Berntsson
							
						 
						
							 
							
							
							
								
							
								3f78e55ef4 
								
							
								 
							
						 
						
							
							
								
								Packet recycling has been temporarily disabled to avoid the performance problems reported in Mantis 281  
							
							 
							
							
							
						 
						
							2008-01-03 05:06:55 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								f34ccdd222 
								
							
								 
							
						 
						
							
							
								
								Reduce maximum number of items in an inventory packet to approximate Linden servers count, to see if this solves Ursula's inventory problem  
							
							 
							
							
							
						 
						
							2008-01-03 01:45:40 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								968649aec9 
								
							
								 
							
						 
						
							
							
								
								Fix mantis 280 - sim crashes when a prim is deleted.  
							
							 
							
							
							
						 
						
							2008-01-03 01:30:25 +00:00  
						
					 
				
					
						
							
							
								 
								Johan Berntsson
							
						 
						
							 
							
							
							
								
							
								047aba2067 
								
							
								 
							
						 
						
							
							
								
								I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code. Let me know by IRC if there are other problems  
							
							 
							
							
							
						 
						
							2008-01-03 00:59:12 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								78ba9cebc5 
								
							
								 
							
						 
						
							
							
								
								Minor refactoring to expose PrimInventory from SceneObjectPart  
							
							 
							
							
							
						 
						
							2008-01-02 22:05:10 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								a72d33d3a5 
								
							
								 
							
						 
						
							
							
								
								* Added the ability for Region Owners to add and remove estate managers using the estate tools.  
							
							 
							
							... 
							
							
							
							* Estate managers get abilities like the region owner for now.
* Estate managers, you'll need to request server admin status to be able to activate the estate tools dialog (haven't figured out why this is the case yet)
* Switching from grid mode to standalone or switching grids will make the stored Estate Manager UUIDs not match up with a valid account so you'll see (waiting) listed there instead of a user until you reset them or go back to the grid you added them from. 
							
						 
						
							2008-01-02 20:25:47 +00:00  
						
					 
				
					
						
							
							
								 
								Johan Berntsson
							
						 
						
							 
							
							
							
								
							
								d893c91249 
								
							
								 
							
						 
						
							
							
								
								Fixed buffer overrun bug in ZeroDecodeCommand  
							
							 
							
							
							
						 
						
							2008-01-02 16:35:50 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								198dea28ad 
								
							
								 
							
						 
						
							
							
								
								Full .dll-name in config option for ScriptEngine. Loading only scriptengine specified in config.  
							
							 
							
							... 
							
							
							
							ScriptServer will still not start! 
							
						 
						
							2008-01-02 15:58:33 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								459a4b0bb5 
								
							
								 
							
						 
						
							
							
								
								* Fixed an issue where the PacketPool would ZeroDecodeCommand into a too small buffer.  
							
							 
							
							... 
							
							
							
							The new buffer size is based on analysis of real data, not on knowledge; this should be reviewed by the original PacketPool author. 
							
						 
						
							2008-01-02 12:12:36 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								3a83be1721 
								
							
								 
							
						 
						
							
							
								
								* Did a bit of estate work.   Added some fields to EstateSettings.xml for estate managers.  
							
							 
							
							... 
							
							
							
							* You can put UUIDs in those fields to give other users some ability to help manage a sim you own.
* Also started decoding the EstateOwnerMessage packet convolutions. 
							
						 
						
							2008-01-02 10:06:43 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								4b4ee98070 
								
							
								 
							
						 
						
							
							
								
								* Trying to address TextureSender issues  
							
							 
							
							... 
							
							
							
							* The BlockingQueue exposes Contains so we can make sure we don't add a TextureSender to the queue if there's already one present
* introduced some TryGetValue and various code convention stuff 
							
						 
						
							2008-01-02 09:07:11 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								20653830fb 
								
							
								 
							
						 
						
							
							
								
								* Refactored out function to load specified AssetSet Xml  
							
							 
							
							... 
							
							
							
							This commit dedicated to 'Mohawk - Bad Girls (Need Love Too)' 
							
						 
						
							2008-01-02 07:13:34 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								7909d80821 
								
							
								 
							
						 
						
							
							
								
								* Added using as per mail to see if that does anything for Ursulas build issues. Thanks Ursula!  
							
							 
							
							
							
						 
						
							2008-01-02 06:51:29 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								3aa0f32ce3 
								
							
								 
							
						 
						
							
							
								
								* Fixed an issue where the RegionFlags and SimAccess settings were being saved incorrectly.  If your region is already having an issue on boot with parsing [region_flags] or [sim_access], then this won't solve your issue.   Default value for region_flags is 0 and default value for sim_access is 21 in the EstateSettings.XML file  
							
							 
							
							
							
						 
						
							2008-01-02 04:10:55 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								2f43578386 
								
							
								 
							
						 
						
							
							
								
								* Re-wrote IM that sends the friend request so that it displays the name of the person who sent the request, or (hippos) if it can't find it.  
							
							 
							
							
							
						 
						
							2008-01-02 03:05:18 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								3738bc8899 
								
							
								 
							
						 
						
							
							
								
								* Updates UserServer  
							
							 
							
							... 
							
							
							
							* Updates OSG1UserServices
* Friends list is now persistent in grid mode.
* You can add, new friends and remove them 
							
						 
						
							2008-01-02 00:54:50 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								4d3a8f4b52 
								
							
								 
							
						 
						
							
							
								
								Fixed nant compile problem  
							
							 
							
							
							
						 
						
							2008-01-01 15:28:16 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								d484df15c0 
								
							
								 
							
						 
						
							
							
								
								Trying to fix nant compile error  
							
							 
							
							
							
						 
						
							2008-01-01 15:18:36 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								7ef7caa200 
								
							
								 
							
						 
						
							
							
								
								Temp removed new data types patch from Mantis  #272 , causing compile problems (nant)  
							
							 
							
							
							
						 
						
							2008-01-01 14:56:12 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								8d79a5d93c 
								
							
								 
							
						 
						
							
							
								
								Minor changes. Changed Prebuild.xml to avoid first-time-compile error because of dependencies. Made some changes to new LSLString.  
							
							 
							
							
							
						 
						
							2008-01-01 14:23:14 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								86a38dfd0f 
								
							
								 
							
						 
						
							
							
								
								Adrianas 0000272 -- I think we need to implement standard string/integer/float functions too.  
							
							 
							
							
							
						 
						
							2008-01-01 11:41:07 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								9eba3d2f89 
								
							
								 
							
						 
						
							
							
								
								Fixed string issue in compiler  
							
							 
							
							
							
						 
						
							2008-01-01 11:28:56 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b4c9b6bd19 
								
							
								 
							
						 
						
							
							
								
								* You can add and remove a friend in standalone now within the same simulator.  It saves.  
							
							 
							
							... 
							
							
							
							* You can add and remove a friend in grid mode now within the same simulator.  It doesn't save yet.
* I got rid of Mr. OpenSim as a friend..   he bothers me /:b... 
							
						 
						
							2008-01-01 06:12:04 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								b8975ecbd9 
								
							
								 
							
						 
						
							
							
								
								Make it possible for new inventory 'libraries' to be added without changing the default OpenSimLibrary files.  Additional library folders and items can be added in a separate  
							
							 
							
							... 
							
							
							
							directory 
and linked in by an entry to inventory/Libraries.xml 
							
						 
						
							2007-12-31 23:20:49 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								3180432deb 
								
							
								 
							
						 
						
							
							
								
								* Added database and UserManagerBase glue for FriendsList management  
							
							 
							
							... 
							
							
							
							* Don't forget to run prebuild 
							
						 
						
							2007-12-31 22:56:43 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								e0cf45fe21 
								
							
								 
							
						 
						
							
							
								
								Move unused inventory files into the attic  
							
							 
							
							
							
						 
						
							2007-12-31 20:09:47 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								a8cb20355c 
								
							
								 
							
						 
						
							
							
								
								Correction of last commit  
							
							 
							
							
							
						 
						
							2007-12-31 19:31:40 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								ff4f2f5681 
								
							
								 
							
						 
						
							
							
								
								Changed type comparison from String to object type  
							
							 
							
							
							
						 
						
							2007-12-31 19:18:17 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								5ef1433e95 
								
							
								 
							
						 
						
							
							
								
								Correctly output library inventory folder type and version information  
							
							 
							
							
							
						 
						
							2007-12-31 18:26:24 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								db9a7eee51 
								
							
								 
							
						 
						
							
							
								
								Correct location of DotNetEngine.  Remove some debug stuff since my addins problem turned out to be local.  
							
							 
							
							
							
						 
						
							2007-12-31 17:52:48 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								3c9505199a 
								
							
								 
							
						 
						
							
							
								
								Set svn:eol-style and svn:ignore.  
							
							 
							
							
							
						 
						
							2007-12-31 12:00:40 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								fefb00bc91 
								
							
								 
							
						 
						
							
							
								
								Changed from "Load all .dll's in ScriptEngine" to "Load only DotNetEngine" (temporarily hardcoded) to avoid problems with two scriptengines existing in ScriptEngine folder.  
							
							 
							
							
							
						 
						
							2007-12-31 11:38:08 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								60fa75ac04 
								
							
								 
							
						 
						
							
							
								
								Standard library folders can now be configued in the xml in inventory/OpenSimLibrary - no hardcoded changes are required.  For some reason, all the folders are currently  
							
							 
							
							... 
							
							
							
							showing up as texture folders, even though they are configured with the same types as the agent inventory folders.  This should be resolved soon. 
							
						 
						
							2007-12-31 03:33:21 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b0a6299937 
								
							
								 
							
						 
						
							
							
								
								* Added a catch for RemotingErrors on the TCP init  
							
							 
							
							
							
						 
						
							2007-12-31 01:57:14 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								373d801c40 
								
							
								 
							
						 
						
							
							
								
								* Added graceful remote script server connection error handling  
							
							 
							
							... 
							
							
							
							* Removed a friends module test that I had. 
							
						 
						
							2007-12-30 23:56:29 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								57a1132585 
								
							
								 
							
						 
						
							
							
								
								* Fixed References in Prebuild so the project compiles  
							
							 
							
							... 
							
							
							
							* Added Friends List methods to IUserData interface
* Created Stub friendslist Database Methods 
							
						 
						
							2007-12-30 23:29:44 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								5b8620d82f 
								
							
								 
							
						 
						
							
							
								
								Comments + fix = in theory stand alone script server + "RemoteSevrver" ScriptEngine (as opposed to "DotNetEngine") should work for a single region. It will however not work because it doesn't have two-way communication.  
							
							 
							
							
							
						 
						
							2007-12-30 22:57:27 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								6055db2bc3 
								
							
								 
							
						 
						
							
							
								
								server->script event path almost ready for remote scriptengine (translation table between local script ID and remote script ID missing)  
							
							 
							
							
							
						 
						
							2007-12-30 22:37:07 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								76e74a7667 
								
							
								 
							
						 
						
							
							
								
								Add an extra check that we don't create new inventory folders for a user that already has a root folder  
							
							 
							
							
							
						 
						
							2007-12-30 19:40:44 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								c084c54fb5 
								
							
								 
							
						 
						
							
							
								
								Added ScriptEngine.RemoteServer module  
							
							 
							
							
							
						 
						
							2007-12-30 19:08:22 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								7d04cf8d4e 
								
							
								 
							
						 
						
							
							
								
								Shift default OpenSim library into its own directory  
							
							 
							
							
							
						 
						
							2007-12-30 19:05:11 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								527b5f86a2 
								
							
								 
							
						 
						
							
							
								
								In this commit I am using an editor feature called "Save All" before I commit.  
							
							 
							
							
							
						 
						
							2007-12-30 16:34:54 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								7ef09a1202 
								
							
								 
							
						 
						
							
							
								
								Added comments to ScriptEngine classes that explains what their purpose is  
							
							 
							
							
							
						 
						
							2007-12-30 16:32:29 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								14a191b285 
								
							
								 
							
						 
						
							
							
								
								* re-applied AddNewPrim refactoring... third time now...  
							
							 
							
							
							
						 
						
							2007-12-30 16:00:55 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								d430bc62a9 
								
							
								 
							
						 
						
							
							
								
								* Patch from Alondria that re-fixes llSetColor  
							
							 
							
							
							
						 
						
							2007-12-30 07:06:14 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								32438ab1b9 
								
							
								 
							
						 
						
							
							
								
								* This update rolls back the packetpool and LibSL changes.  Please retest and then patch these changes back in.  Currently it's not quite ready for 0.5.  The down side to this action, is that we loose some performance to the garbage collector for now.  Given that the target date for 0.5 is *Two days* from now, I'm taking the initiative to work towards a real stable version.  
							
							 
							
							... 
							
							
							
							* This update also fixes scripting and some weird physics reactions 
							
						 
						
							2007-12-30 06:18:17 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								14368d9a73 
								
							
								 
							
						 
						
							
							
								
								* Applied Melanie's same instance IM fix.  This will make IMs work within the same OpenSim Instance.  
							
							 
							
							
							
						 
						
							2007-12-30 04:12:08 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								3e8df2b868 
								
							
								 
							
						 
						
							
							
								
								* Extracted out old RezObject method placing at absolute pos without the raytracing  
							
							 
							
							... 
							
							
							
							* Ignored some bins 
							
						 
						
							2007-12-29 19:53:07 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								40e89678b7 
								
							
								 
							
						 
						
							
							
								
								Make inventory items nominate explicit inventory folders rather than hardcoding  
							
							 
							
							
							
						 
						
							2007-12-29 19:41:50 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								1b1649791f 
								
							
								 
							
						 
						
							
							
								
								Allow OpenSim operators to specify their own asset sets without needing to change the default OpenSim set.  Equivalent changes to allow operators to also specify their own  
							
							 
							
							... 
							
							
							
							standard inventory library directories and items to follow. 
							
						 
						
							2007-12-29 19:01:55 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								0631151e08 
								
							
								 
							
						 
						
							
							
								
								* Patch from Melanie provides Util.CleanString and uses it on the prim name and description.  Thanks Melanie.  
							
							 
							
							
							
						 
						
							2007-12-28 23:19:03 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								505067658a 
								
							
								 
							
						 
						
							
							
								
								Migrate opensim default assets up another directory in preparation for extraction of hardcoded asset locations into xml  
							
							 
							
							
							
						 
						
							2007-12-28 22:49:32 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								27f7f76d04 
								
							
								 
							
						 
						
							
							
								
								Move OpenSimAssetSet assets file up into assets pending further changes  
							
							 
							
							
							
						 
						
							2007-12-28 22:32:52 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								592c39a7b0 
								
							
								 
							
						 
						
							
							
								
								Remove now dead code  
							
							 
							
							
							
						 
						
							2007-12-28 22:21:53 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								4ae10034bd 
								
							
								 
							
						 
						
							
							
								
								Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main  
							
							 
							
							
							
						 
						
							2007-12-28 22:13:43 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								7685f9c90f 
								
							
								 
							
						 
						
							
							
								
								* applied melanie's matnis patch  #255 . Thanks Melanie.  
							
							 
							
							
							
						 
						
							2007-12-28 20:48:27 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								7cf9a8d4f9 
								
							
								 
							
						 
						
							
							
								
								Move inventory contents configuration files to bin/inventory folder  
							
							 
							
							
							
						 
						
							2007-12-28 18:01:20 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								f64d94f8ca 
								
							
								 
							
						 
						
							
							
								
								* Rezzing items from Inventory on top of other prim rezzes them 0.5 meters above the 'hit' prim instead of buried in the ground somewhere.  
							
							 
							
							... 
							
							
							
							* Various Refactorings 
							
						 
						
							2007-12-28 14:24:14 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								5b720b4b39 
								
							
								 
							
						 
						
							
							
								
								* Made a copy of parts before updating to avoid dictionary updated exceptions on big updates  
							
							 
							
							... 
							
							
							
							* The part now uses the byte[] TextureEntry instead of the object 
							
						 
						
							2007-12-28 13:11:49 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								6a02900c8a 
								
							
								 
							
						 
						
							
							
								
								* redid the AddNewPrim refactoring as that got lost in r2855  
							
							 
							
							
							
						 
						
							2007-12-28 09:17:01 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								1a484fcabf 
								
							
								 
							
						 
						
							
							
								
								Set svn:eol-style.  
							
							 
							
							
							
						 
						
							2007-12-28 08:56:44 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Johnson
							
						 
						
							 
							
							
							
								
							
								79496381fc 
								
							
								 
							
						 
						
							
							
								
								Patch from Johan: LibSL updated to the latest revision (1568) and all packets are now  
							
							 
							
							... 
							
							
							
							recycled to improve performance and memory usage. 
							
						 
						
							2007-12-28 08:51:39 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								8cd72beb86 
								
							
								 
							
						 
						
							
							
								
								* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing scheme won't hold for serialization  
							
							 
							
							... 
							
							
							
							* Extracted out the 'old' AddNewPrimitive that places an object at an exact pos, without the raytracing 
							
						 
						
							2007-12-28 08:34:38 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								5bd5770ed2 
								
							
								 
							
						 
						
							
							
								
								* Patch from Melanie. Thanks Melanie!  
							
							 
							
							... 
							
							
							
							* This patch addresses a regression where 5 default textures, including the default "new prim" texture, would not be shown unless in viewer cache.
* Further, it supplies a new plywood texture as the base texture, which is purpose-made from locally photo-sourced material (means i took a picture and made it into a tile), which is closer in appearance and color to the Linden one.
* It changes the default new prim texture UUID to match the UUID generated by the viewer when "default" is clicked, which is a texture UUID hardcoded in some scripts as well, so it would cause compatibility issues if not addressed.
* The patch fixes a number of UUID duplications (same UUID for asset and inventory items) and capitalization issues in the XML files.
* It also includes new versions of 4 other textures, which were no longer loadable in grid mode. 
							
						 
						
							2007-12-28 05:36:28 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								67bbed8202 
								
							
								 
							
						 
						
							
							
								
								* Added ability to create new prim on existing prim (rezzing prim from inventory on other prim coming soon).  No more new prim buried in the ground by accident.  
							
							 
							
							... 
							
							
							
							* The prim are at the absolute position of the prim you rezzed it on top of + (0,0,0.5) for now. 
							
						 
						
							2007-12-28 05:25:21 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								9b36c6c3ad 
								
							
								 
							
						 
						
							
							
								
								Add missing "System." to System.NullReferenceException  
							
							 
							
							... 
							
							
							
							so Linux build works again. 
							
						 
						
							2007-12-28 03:45:19 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								776e83941a 
								
							
								 
							
						 
						
							
							
								
								* Fixed Physical prim, various issues, viewer freezes, sim crashes, ODE errors, etc.  
							
							 
							
							
							
						 
						
							2007-12-27 23:19:00 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								3cf3b426b6 
								
							
								 
							
						 
						
							
							
								
								Thank you again, Alondria for:  
							
							 
							
							... 
							
							
							
							Adding some more support to Vectors and Rotations  
Description  * String->Vector/Rotation added
* Vector * and / a double added. 
							
						 
						
							2007-12-27 23:09:31 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								efd90b56b7 
								
							
								 
							
						 
						
							
							
								
								* Optimized usings  
							
							 
							
							... 
							
							
							
							* shortened references
* Removed redundant 'this'
* Normalized EOF 
							
						 
						
							2007-12-27 21:41:48 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								d508d77122 
								
							
								 
							
						 
						
							
							
								
								* removed always true if  
							
							 
							
							
							
						 
						
							2007-12-27 21:06:44 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								d82ed9a8c5 
								
							
								 
							
						 
						
							
							
								
								* Fixed MonoSQLite Update Table routine  
							
							 
							
							... 
							
							
							
							* Charles, this will fix the red issue.
* Same situation, the first run updates the tables (and gives you a ton of red errors), the second run and everything works as expected. 
							
						 
						
							2007-12-27 18:49:16 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								997a2907e2 
								
							
								 
							
						 
						
							
							
								
								Move hardcoded texture library inventory items out into OpenSimLibrary/xml.  However, even before these change the five textures moved  
							
							 
							
							... 
							
							
							
							are not displaying (which is why default cubes are coming up as grey plywood unless you happen to have that texture cached).  These
were working before so they must have broken in the last month.  Might be something to do with the fact that these identify (using file
under linux) as jpeg2000 files, while all the other working textures identify simply as data. 
							
						 
						
							2007-12-27 15:17:22 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								87e2a694e2 
								
							
								 
							
						 
						
							
							
								
								* AssetServerBase: _ProcessRequest is now called GetAsset  
							
							 
							
							... 
							
							
							
							* PrimitiveBaseShape: The textures are now exposed as a 'TextureEntry Textures'; all serialization still using the 'byte[] TextureEntry' for backwards compatibility.
* Scene: Re-added AddTree, since the Tree type isn't gone from libsl, merely relocated. 
							
						 
						
							2007-12-27 14:00:30 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								dfbc6e101e 
								
							
								 
							
						 
						
							
							
								
								* Fixed the matching logic error on the LLQuat to axiom quat :P  
							
							 
							
							
							
						 
						
							2007-12-27 06:09:28 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								da66f3eac8 
								
							
								 
							
						 
						
							
							
								
								* fixed a logic error in the receiving end of the prim load for the sit target  
							
							 
							
							
							
						 
						
							2007-12-27 05:52:24 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								2cb222806b 
								
							
								 
							
						 
						
							
							
								
								* Fixed compile issue caused by half-refactoring (sorrry!)  
							
							 
							
							
							
						 
						
							2007-12-27 05:48:27 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								cbf5ff4a93 
								
							
								 
							
						 
						
							
							
								
								* Added Sit Target persistence over sim restarts for mySQL and MonoSQLite.  
							
							 
							
							... 
							
							
							
							* SAVE YOUR PRIM DATA, THIS MAKES CHANGES TO YOUR PRIMS TABLE
* The first time you run OpenSim after updating past this revision, you'll see a lot of Errors.   Be calm, shutdown the simulator, and start it again and your prims table will be updated.
* MSSQL added the fields to the Initial CreateTable section, however, you'll need to add the fields to your prims table if you want it to persist. 
							
						 
						
							2007-12-27 05:37:48 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								af406bf6fa 
								
							
								 
							
						 
						
							
							
								
								* Added osRegionRestart(float secs) to LSL Commands  
							
							 
							
							... 
							
							
							
							* Added osRegionNotice(string msg) to LSL Commands
* Added PermissionManager checks for osTerrainSetHeight, osRegionRestart. 
							
						 
						
							2007-12-27 05:26:52 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								8b6dd623bd 
								
							
								 
							
						 
						
							
							
								
								* Added osTerrainSetHeight(int x, int y, double val) to LSL commands  
							
							 
							
							... 
							
							
							
							* Added osTerrainGetHeight(int x, int y) to LSL commands 
							
						 
						
							2007-12-27 05:20:03 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								87d55443d3 
								
							
								 
							
						 
						
							
							
								
								* Added slightly better object sit handling  
							
							 
							
							... 
							
							
							
							* Added sit handling for sit targets
* Implemented llSitTarget()
* Implemented llAvatarOnSitTarget()
* Sit targets do not persist sim restart. 
							
						 
						
							2007-12-27 03:25:00 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								54d9fbc0fe 
								
							
								 
							
						 
						
							
							
								
								Prim inventory persistence phase 1: Creation of preliminary table in sqlite.  
							
							 
							
							... 
							
							
							
							No user functionality yet.  This code is not turned on, so there is no possibility 
of disruption to existing databases. 
							
						 
						
							2007-12-27 00:53:13 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								9f2fb5ba70 
								
							
								 
							
						 
						
							
							
								
								* Play the 'landing' animation when landing and minimize the collision protection offset so the animations match up.  
							
							 
							
							
							
						 
						
							2007-12-26 22:26:45 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								c7fc0dbeb7 
								
							
								 
							
						 
						
							
							
								
								* Patch from Charlie Omega for standard secondlife inventory folders: see mantis:0000246  
							
							 
							
							... 
							
							
							
							* Deletes the solution file from OpenSim.Gui 
							
						 
						
							2007-12-26 21:06:51 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								2fc11762ae 
								
							
								 
							
						 
						
							
							
								
								* Patch from Charlie0 to the OpenSim/Tools/OpenSim.GUI application to include the .sln file.  
							
							 
							
							
							
						 
						
							2007-12-26 20:57:33 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								01de4bbfbd 
								
							
								 
							
						 
						
							
							
								
								If a prim is persisted in the region, scripts dragged into its inventory after a server restart would not appear (though the script they contain would still be invoked).  This  
							
							 
							
							... 
							
							
							
							change fixes that problem. 
							
						 
						
							2007-12-26 20:21:06 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								f852b64555 
								
							
								 
							
						 
						
							
							
								
								* This update includes a wide range of changes to the ODEPlugin for avatar movement, including:  
							
							 
							
							... 
							
							
							
							** - avatar can navigate stairs better now
** - avatar can land without shooting into the air
** - excessive collisions with the ground are tempered somewhat and should only shoot the avatar up 20m instead of 200m
** - Try Catched a TextureDownloadModule.cs array out of bounds error with a report that causes it not to crash the sim, however it reports a few important items for tracking it down. 
							
						 
						
							2007-12-26 17:16:47 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b7170215ba 
								
							
								 
							
						 
						
							
							
								
								* Patch by Melanie to fix CreateSelected  
							
							 
							
							
							
						 
						
							2007-12-26 04:36:28 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								0e460a81cc 
								
							
								 
							
						 
						
							
							
								
								* Coded around another Null packet sent by the packet pool  
							
							 
							
							... 
							
							
							
							* Condensed 8 calls to unmanaged code in ODE down to 1 
							
						 
						
							2007-12-26 04:23:36 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								2259bc8ebf 
								
							
								 
							
						 
						
							
							
								
								* Added a -val heightfield value limiter so giant pits of death don't cause avatar to go into an endless plunge to the middle of the earth.  
							
							 
							
							
							
						 
						
							2007-12-26 01:53:08 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								98f4a568ad 
								
							
								 
							
						 
						
							
							
								
								* Removed a debug message I left in there  
							
							 
							
							... 
							
							
							
							* Added a few more comments. 
							
						 
						
							2007-12-26 01:06:18 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								e008c3e4a9 
								
							
								 
							
						 
						
							
							
								
								* Added the ability to land automatically on prim by pressing the page down button when over them and colliding  
							
							 
							
							... 
							
							
							
							* Reverted the avatar portion of the inter-penetration physics scene explosion management, it needs more work. 
							
						 
						
							2007-12-26 00:57:37 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								e9efd5bee2 
								
							
								 
							
						 
						
							
							
								
								Small non-functional inventory changes  
							
							 
							
							
							
						 
						
							2007-12-25 18:11:56 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								69cc4596b1 
								
							
								 
							
						 
						
							
							
								
								* Added some ugly hackish code to the user server to start implementing the new login method.  You still can't yet log-in via the new method.  Does not interfere with normal userserver operation, ie safe to update if you want.  
							
							 
							
							
							
						 
						
							2007-12-24 23:35:30 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								280a5cba8b 
								
							
								 
							
						 
						
							
							
								
								Prim inventory script saving phase 1.  Create necessary CAPS structures for correctly accepting prim inventory script updates.  
							
							 
							
							... 
							
							
							
							No user functionality yet.
Refactoring to follow. 
							
						 
						
							2007-12-24 22:35:01 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								fa2495ae6b 
								
							
								 
							
						 
						
							
							
								
								Again, great thanks to Alondria for:  
							
							 
							
							... 
							
							
							
							Adding:: llSetParcelMusicUrl(), llGetRootPosition(), llGetRootRotation(), 
llGetGeometricCenter(), llSetLocalRot(), llListReplaceList(), 
llGetObjectPrimCount(),llGetParcelDetails(), llGetParcelMaxPrims(), 
llWater(), llGetLocalRot(), and llGetAccel() 
							
						 
						
							2007-12-24 21:16:32 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								f28f917c61 
								
							
								 
							
						 
						
							
							
								
								Revert most of the regionName message stuff.  
							
							 
							
							
							
						 
						
							2007-12-24 19:27:52 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								edf6f9e573 
								
							
								 
							
						 
						
							
							
								
								Go back to displaying the X,Y and not the regionName until  
							
							 
							
							... 
							
							
							
							SearializableRegionInfo is a bit more understood. This is
only a mainlog message. 
							
						 
						
							2007-12-24 19:13:01 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								09651f298c 
								
							
								 
							
						 
						
							
							
								
								Added regionName to "far away" region report.  
							
							 
							
							
							
						 
						
							2007-12-24 17:26:28 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								60b5130cff 
								
							
								 
							
						 
						
							
							
								
								Add regionName to OGS1 regionUp report.  
							
							 
							
							
							
						 
						
							2007-12-24 17:21:07 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								de43f7e858 
								
							
								 
							
						 
						
							
							
								
								* ODE: now using the 10.00000638 density value on prim.  
							
							 
							
							
							
						 
						
							2007-12-24 05:48:16 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								57b2bc21a9 
								
							
								 
							
						 
						
							
							
								
								Log message tweaking  
							
							 
							
							
							
						 
						
							2007-12-24 05:24:53 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								a71050a2f8 
								
							
								 
							
						 
						
							
							
								
								Thank you kindly, CharlieO for this update to the GUI tool for:  
							
							 
							
							... 
							
							
							
							Adding a most all inclusive commandline switch and customizable path flags
for ease of operation for server and client in one nifty window.
on hitting of the start button, my 4 most used switches auto check 
(can be unchecked before run). Otherwise can select various other switches
and add required data in entry fields. Or there is a raw cmd field that you 
can pass what ever you want after the exe.
Great for setting and forgetting switches without having to use the cmd
prompt and /or editing a shortcut. Tedious constant restarts of the client made easier. 
							
						 
						
							2007-12-24 05:20:27 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								bde1690c4c 
								
							
								 
							
						 
						
							
							
								
								FOR  http://opensimulator.org/mantis/view.php?id=226  I have a theory that an inventory descendents packet which exceeds a certain size is not being received by the client due  
							
							 
							
							... 
							
							
							
							to something in the network constraining the maximum UDP packet size.
This hypothesis fits the observed facts.  The change here reduces the maximum number of items in any single packet to 20.
If I'm wrong I'll go back and correct the comments. 
							
						 
						
							2007-12-24 03:26:55 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b2903c4a8a 
								
							
								 
							
						 
						
							
							
								
								* Patch from Alondria - Added LLFunctions llGetMass(), llGetLandOwnerAt(), llGetVel(), llGround()  
							
							 
							
							
							
						 
						
							2007-12-23 13:14:56 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								984f2da17d 
								
							
								 
							
						 
						
							
							
								
								Some log fixing for the LoadRegionsPlugin  
							
							 
							
							
							
						 
						
							2007-12-23 12:34:30 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								77a2755e14 
								
							
								 
							
						 
						
							
							
								
								Yet more inventory debugging messages  
							
							 
							
							
							
						 
						
							2007-12-23 11:43:46 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								c34b5e9071 
								
							
								 
							
						 
						
							
							
								
								Clean up the region initialization GridServer messages a bit.  
							
							 
							
							
							
						 
						
							2007-12-23 04:42:55 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								c545cc8cd9 
								
							
								 
							
						 
						
							
							
								
								Miscellaneous small tweaks and more logging messages to move towards resolving inventory problems  
							
							 
							
							
							
						 
						
							2007-12-23 02:14:29 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								1a679c8cd9 
								
							
								 
							
						 
						
							
							
								
								Simplify GridServer mainmap log messages.  
							
							 
							
							
							
						 
						
							2007-12-23 01:09:21 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								5cd6f235ce 
								
							
								 
							
						 
						
							
							
								
								Thank you, Alondria for:  
							
							 
							
							... 
							
							
							
							Reverts the LSL Texture/Color functions back to the original code, allowing them to function again 
							
						 
						
							2007-12-22 22:49:37 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								96dbe9fea0 
								
							
								 
							
						 
						
							
							
								
								Remove a now unnecessary bit of inventory log verbosity  
							
							 
							
							
							
						 
						
							2007-12-22 20:21:15 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								c470efea57 
								
							
								 
							
						 
						
							
							
								
								Make copying of scripts into prim inventories more reliable on the first attempt when the asset server is lagging by formalising the de facto polling.  
							
							 
							
							... 
							
							
							
							This may not be the best solution in the long run, but should improve things for now.
This may also improve reliability when updating inventory item metadata (e.g. renaming an item) and in retrieving textures
for the main map view. 
							
						 
						
							2007-12-22 19:48:01 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								ed0f8bd572 
								
							
								 
							
						 
						
							
							
								
								minor refactor  
							
							 
							
							
							
						 
						
							2007-12-22 16:45:44 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								e52c217e44 
								
							
								 
							
						 
						
							
							
								
								Put in some race revealing warning messages triggered when a user rezzes a script to prim inventory  
							
							 
							
							
							
						 
						
							2007-12-22 14:34:05 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b64deca32f 
								
							
								 
							
						 
						
							
							
								
								* Masochistically updated libsecondlife.dll to r1550  
							
							 
							
							... 
							
							
							
							* after some tweaking to the UDPServer all appears to be well
* Added what 'was' the GetType(bytes,packetEnd,zeroBuffer) to the UDPServer. (it was removed as a static method from Packet) 
							
						 
						
							2007-12-22 14:02:50 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								9f886083ab 
								
							
								 
							
						 
						
							
							
								
								* Fixed general avatar bounciness in ODE  
							
							 
							
							... 
							
							
							
							* Craggy terrain mishandling by ODE still occasionally causes point bounciness 
							
						 
						
							2007-12-22 07:23:02 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								de32006f9a 
								
							
								 
							
						 
						
							
							
								
								* Added smoother handling of interpenetrating physical objects.  
							
							 
							
							... 
							
							
							
							* Fixes:
* -- duplicating Active physical object causes objects to explode in opposite directions
* -- Rezzing objects too close to you avatar causes avatar to shoot around in odd directions
* Vanity 
							
						 
						
							2007-12-22 05:43:34 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								1ac57290ae 
								
							
								 
							
						 
						
							
							
								
								Initial hookup of update task inventory event.  No functionality yet.  
							
							 
							
							
							
						 
						
							2007-12-22 02:52:35 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								21e32196c7 
								
							
								 
							
						 
						
							
							
								
								*Fixed logic issue in LandManager that caused an 'invalid parcel' error to spew in the debug when land was selected  
							
							 
							
							
							
						 
						
							2007-12-21 21:04:27 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								42bc256e4f 
								
							
								 
							
						 
						
							
							
								
								Refix bug where inventory textures don't appear in prim edit texture selection box  
							
							 
							
							... 
							
							
							
							unless previously expanded in inventory. 
							
						 
						
							2007-12-21 19:47:45 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								13f85c9d82 
								
							
								 
							
						 
						
							
							
								
								* Fixed UserServer crash when it's passed 00000000000000000000000000 as the UUID.  
							
							 
							
							... 
							
							
							
							* It turns out that by proxy, this means that you won't have to look up people's UUID anymore in grid mode, If the UUID is LLUUID.Zero, it tries to look up avatar by name. 
							
						 
						
							2007-12-21 19:00:07 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								a453672edb 
								
							
								 
							
						 
						
							
							
								
								* Remapped the Connection shutdown path.  
							
							 
							
							... 
							
							
							
							* This fixes a *bunch* of Mantis bugs related to the following
* -- Neighbouring simulators not appearing after relog
* -- Login to simulator only to be logged off by simulator.
* -- ThreadAbort 
* -- Unable to shutdown circuitCode: x 
							
						 
						
							2007-12-21 16:55:03 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								6a51c3addd 
								
							
								 
							
						 
						
							
							
								
								* Fix for Mantis: 0000224  
							
							 
							
							
							
						 
						
							2007-12-21 15:11:59 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								ba9e0e5cab 
								
							
								 
							
						 
						
							
							
								
								* Fix for Mantis: 0000229  
							
							 
							
							
							
						 
						
							2007-12-21 15:02:57 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								169e176f47 
								
							
								 
							
						 
						
							
							
								
								*RemoteAdminPlugin can now be password protected. Add the password in the INI under [RemoteAdmin] with the name access_password  
							
							 
							
							... 
							
							
							
							*Removed a few more unneeded exceptions in land that has been fixed 
							
						 
						
							2007-12-21 03:34:51 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								9f3170b49f 
								
							
								 
							
						 
						
							
							
								
								* Update to send the parcel gathering error to a .Debug message..  so that a developer can see it in the environment, but it doesn't cause any adverse effects.  
							
							 
							
							
							
						 
						
							2007-12-21 03:16:42 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								37ea050886 
								
							
								 
							
						 
						
							
							
								
								*Removed some exceptions that were thrown in Land that is no longer needed.  
							
							 
							
							
							
						 
						
							2007-12-21 00:35:55 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								9961a5565f 
								
							
								 
							
						 
						
							
							
								
								*on more implicit use of .ToString() on deleting shapes in MonoSqliteDataStore  
							
							 
							
							
							
						 
						
							2007-12-21 00:04:38 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								23f761231d 
								
							
								 
							
						 
						
							
							
								
								* and another :/  
							
							 
							
							
							
						 
						
							2007-12-20 23:37:41 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								f1f57ca267 
								
							
								 
							
						 
						
							
							
								
								* Fixed implicit .ToString() in shape fetch.  
							
							 
							
							
							
						 
						
							2007-12-20 23:34:30 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								97c78ce0fd 
								
							
								 
							
						 
						
							
							
								
								* fixed a few Implicit uses of .ToString()  
							
							 
							
							
							
						 
						
							2007-12-20 23:25:19 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								e2fa5efb59 
								
							
								 
							
						 
						
							
							
								
								Revert a couple of UUIDs back to hyphenated since we actually sometimes store as hyphenated, sometimes not...  
							
							 
							
							
							
						 
						
							2007-12-20 22:56:30 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								30a8e27c40 
								
							
								 
							
						 
						
							
							
								
								Convert an sqlite user LLUUID I'd missed  
							
							 
							
							
							
						 
						
							2007-12-20 22:42:24 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								1eb46424c7 
								
							
								 
							
						 
						
							
							
								
								Comment out "METHOD BY UUID CALLED" WriteLine as it is  
							
							 
							
							... 
							
							
							
							obscuring the UserServer console for now. 
							
						 
						
							2007-12-20 22:38:22 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								7cd8f808c8 
								
							
								 
							
						 
						
							
							
								
								* Matched up all previous .ToString() references (r2764) in OpenSim.Framework.Data.MySQL with Justincc's Util.ToRawUuidString()  
							
							 
							
							
							
						 
						
							2007-12-20 22:36:18 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								288e7def7d 
								
							
								 
							
						 
						
							
							
								
								Convert some inventory ids I managed to miss  
							
							 
							
							
							
						 
						
							2007-12-20 21:49:21 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								f1ebe79824 
								
							
								 
							
						 
						
							
							
								
								Fix up other sqlite db interactions to use non-hyphenated uuid  
							
							 
							
							... 
							
							
							
							Inventory contents retrieval and persistent region storage standalone now appear to work as well as they did before :)
This patch will not fix grid problems.
May be bugs present due to conversions I didn't spot.
I personally probably don't have any more time for this today.  I'm also not entirely convinced this is the right way forward
so this might be a handy pause for thought.  I'll also be delighted if I wake up tommorrow and everything is fine again. 
							
						 
						
							2007-12-20 19:13:34 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								dd1e2c8eb9 
								
							
								 
							
						 
						
							
							
								
								Establish Util.ToRawUuidString to get LLUUIDs in unhyphenated form  
							
							 
							
							... 
							
							
							
							Apply method to UUID crud in SqliteInventoryStore as an initial test
This appears now to successfully recover inventory upon login
This will almost certainly only work on standalone 
							
						 
						
							2007-12-20 18:43:39 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								0e6915ae48 
								
							
								 
							
						 
						
							
							
								
								*Ban lines now work if they are enabled grid wide.  
							
							 
							
							... 
							
							
							
							*Restricted lines just give you a friendly warning for now 
							
						 
						
							2007-12-20 16:50:16 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								dcaea6cd50 
								
							
								 
							
						 
						
							
							
								
								* Cleaned up some code from an earlier commit  
							
							 
							
							
							
						 
						
							2007-12-20 15:42:53 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								2641f78a20 
								
							
								 
							
						 
						
							
							
								
								* Fixed a null NewPack error in ClientView.InPacket (object pool returning null objects?)  
							
							 
							
							
							
						 
						
							2007-12-20 14:44:59 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								8aae909412 
								
							
								 
							
						 
						
							
							
								
								* Added a configuration parameter on the Grid Server to disallow forceful banlists.  
							
							 
							
							... 
							
							
							
							* Added a way for Grid based configuration parameters to (generally used in overriding functionality) to get to the regions on Registration. 
							
						 
						
							2007-12-20 06:31:03 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								be2ad79e52 
								
							
								 
							
						 
						
							
							
								
								Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532  
							
							 
							
							
							
						 
						
							2007-12-20 05:43:02 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								8d84156551 
								
							
								 
							
						 
						
							
							
								
								*Added event called after any movement is handled (OnClientMovement) - will be used for parcel banning goodness  
							
							 
							
							
							
						 
						
							2007-12-20 03:24:34 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								a596b7696a 
								
							
								 
							
						 
						
							
							
								
								*Made a much more network friendly method of ban and pass line sending  
							
							 
							
							... 
							
							
							
							*Added an event that is triggered when an agent enters a new parcel 
							
						 
						
							2007-12-20 02:36:27 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								24bd5ad399 
								
							
								 
							
						 
						
							
							
								
								Added null check back into ModuleLoader.cs  
							
							 
							
							
							
						 
						
							2007-12-20 01:08:01 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								36a8f70931 
								
							
								 
							
						 
						
							
							
								
								Extended svn:eol-style to check some other file types.  
							
							 
							
							
							
						 
						
							2007-12-20 01:01:42 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								27e0287526 
								
							
								 
							
						 
						
							
							
								
								* Re-did the mass calculations in ODE for Prim  
							
							 
							
							... 
							
							
							
							* Exposed the mass as a PhysicsActor read only property (so scripts can get at it - hint hint -)
* Hollow and Path Cuts affect the prim mass (all Hollow Types are supported in this calculation (sphere,square,triangle))
* Prim no longer sink into the ground. 
							
						 
						
							2007-12-19 22:42:06 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								94ec2a508a 
								
							
								 
							
						 
						
							
							
								
								Thank you very much, CharlieO for:  
							
							 
							
							... 
							
							
							
							Added: llSetLinkAlpha() and finished off llSetLinkColor() by adding the ability to use LINK_SET. 
							
						 
						
							2007-12-19 21:48:50 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								45567b71b8 
								
							
								 
							
						 
						
							
							
								
								Refactor asset request processing for consistent status information on whether an asset was actually found or not  
							
							 
							
							
							
						 
						
							2007-12-19 18:05:45 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								4314b6115b 
								
							
								 
							
						 
						
							
							
								
								Stopped module loader from re-loading .dll once for every plugin found within it.  
							
							 
							
							
							
						 
						
							2007-12-19 10:06:56 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								6702b03733 
								
							
								 
							
						 
						
							
							
								
								Misc. cleanup:  
							
							 
							
							... 
							
							
							
							* added Util.Clip(value, min, max)
* modified asset cache's numPackets calculation to use max packet size (600) instead of 1000
* removed a few magic numbers 
							
						 
						
							2007-12-19 08:44:25 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								bd16dddce5 
								
							
								 
							
						 
						
							
							
								
								*Added Ban Lines around parcels for banned avatars, but there is no actual blocking done yet.  
							
							 
							
							... 
							
							
							
							*Made the OnSignificantClientMovement distance from .02 to .45 to make it easier on the server. 
							
						 
						
							2007-12-19 04:28:54 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								16174dac6e 
								
							
								 
							
						 
						
							
							
								
								Thanks to CharlieO for:  
							
							 
							
							... 
							
							
							
							llSetLinkColor() and a temp place holder for llOwnerSay() since many example scripts that are copy/pasted from outside sources have llOwnerSay() and its obnoxious to change in scripts each time. 
							
						 
						
							2007-12-19 02:30:28 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								fd3195ea53 
								
							
								 
							
						 
						
							
							
								
								*Parcels now fully work on MySQL as a datastore after a few tweaks and bug fixes after testing  
							
							 
							
							
							
						 
						
							2007-12-18 23:48:36 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								43b82099ca 
								
							
								 
							
						 
						
							
							
								
								*Fixed MySQLDataStore bug causing errors on startup  
							
							 
							
							
							
						 
						
							2007-12-18 22:20:42 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								20eecd4155 
								
							
								 
							
						 
						
							
							
								
								*Using Mysql as the datastore should now store parcels across multiple sessions  
							
							 
							
							
							
						 
						
							2007-12-18 20:31:51 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								698a63ed1a 
								
							
								 
							
						 
						
							
							
								
								Fix typo.  AutionID -> AuctionID  
							
							 
							
							
							
						 
						
							2007-12-18 19:13:28 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								30b7c047fa 
								
							
								 
							
						 
						
							
							
								
								*Removed Unneeded Debug I added in my last revison  
							
							 
							
							... 
							
							
							
							*Fixed typo causing access lists not to be stored correctly in sqlite 
							
						 
						
							2007-12-18 18:32:20 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								128f2b1e1b 
								
							
								 
							
						 
						
							
							
								
								*Parcels and their access lists now store over multiple sessions when the datastore is sqlite  
							
							 
							
							
							
						 
						
							2007-12-18 17:42:02 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								f79a500621 
								
							
								 
							
						 
						
							
							
								
								* Sakai appears to be having some sort of socket error that we've not accounted for.    We're going to assume that our endpoint is okay and continue reading.  
							
							 
							
							
							
						 
						
							2007-12-18 12:33:29 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								ccc8ffaaec 
								
							
								 
							
						 
						
							
							
								
								* Added Incomplete Handling of the RegionInfoRequest packet  
							
							 
							
							... 
							
							
							
							* Added Incomplete Handling of the EstateCovenantRequest packet 
* Added Incomplete Handling of the EstateOwnerMessageRequest.ChangeEstateCovenantid method
* Fixed a race condition with avatar animations 
							
						 
						
							2007-12-18 12:08:34 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								7948033565 
								
							
								 
							
						 
						
							
							
								
								* Removed redundant code in RestService.cs  
							
							 
							
							... 
							
							
							
							* Removed unchecked TryParse, replaced with Parse as we were not checking for success and could lead to weirdness if an exception is ignored.
* Removed unused variable m_newAvatar
* Removed several unused try{}catch(Exception e){}'s.
* Added null assignment in simpleapp to prevent warning. 
							
						 
						
							2007-12-18 08:41:23 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								03635aa336 
								
							
								 
							
						 
						
							
							
								
								* Renamed AgentWearable to AvatarWearable  
							
							 
							
							... 
							
							
							
							* Made Terrain texture temp (it's re-created on every run) 
							
						 
						
							2007-12-18 07:57:06 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								1e92cfa475 
								
							
								 
							
						 
						
							
							
								
								textures that fit in one packet expect the packet number to be 1. You clear texture should now work.  
							
							 
							
							
							
						 
						
							2007-12-18 04:04:42 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								6f389ba4cf 
								
							
								 
							
						 
						
							
							
								
								Many Thanks to Alondria for adding:  
							
							 
							
							... 
							
							
							
							The list type and a bunch of support functions to LSL  
Added/ReImplmented: llGetListLength(), llList2Integer(), osList2Double() (note rename), 
    llList2Float(), llList2String(), llList2Key(), llList2Vector(), llList2Rot(), 
    llList2List(), llDeleteSubList(), llGetListEntryType(), llList2CSV(), llCSV2List(), 
    llListInsertList(), llDumpList2String(), 
Borked Still: llListSort(), llListRandomize(), llList2ListStrided(), llListFindList(),
Changed: llHTTPRequest() (Made wrapper of LSL_Types.list->List<string>) 
							
						 
						
							2007-12-18 02:41:34 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								badcbd4bea 
								
							
								 
							
						 
						
							
							
								
								* Fixed a potential race condition with adding Caps handlers  
							
							 
							
							
							
						 
						
							2007-12-18 01:49:21 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								38fe0dfa90 
								
							
								 
							
						 
						
							
							
								
								* Added a Verbose and Debug error to border crossing so that this can be diagnosed further.  
							
							 
							
							
							
						 
						
							2007-12-18 01:45:39 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								425a7656ed 
								
							
								 
							
						 
						
							
							
								
								* Removed the ObjectDisposed error.  
							
							 
							
							
							
						 
						
							2007-12-18 01:38:06 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								afe63faa2e 
								
							
								 
							
						 
						
							
							
								
								* Fix for mantis 0000040 After client logout remote host closed connection on Simulator makes sim unuseable->'Closed Connection Called'  
							
							 
							
							... 
							
							
							
							* I've fundamentally changed a few things, so this is experimental
* The routine that I used needs to be tested on Linux.  I don't expect it to cause a problem, but hey, it might.
* Child agents are still not logged off properly, so when the first set time out, the second set get logged off also, on the second log in if the second login is initiated before the first one fully times out. 
							
						 
						
							2007-12-18 00:34:42 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								348e5b7648 
								
							
								 
							
						 
						
							
							
								
								Make region storage Sqlite by default rather than NullStorage  
							
							 
							
							
							
						 
						
							2007-12-17 23:06:41 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								adf7afb606 
								
							
								 
							
						 
						
							
							
								
								* Turned all instances of ForEach loops in ClientManager into Local Arrays.  
							
							 
							
							... 
							
							
							
							* Added Locking while the Copy is taking place.
* Added an error message to describe what's actually happening. 
							
						 
						
							2007-12-17 20:24:49 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								f9540e3f11 
								
							
								 
							
						 
						
							
							
								
								make it so prims don't relay into IRC  
							
							 
							
							
							
						 
						
							2007-12-17 19:43:48 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								fac91d0ff5 
								
							
								 
							
						 
						
							
							
								
								ignore Primitive for the IRC relay  
							
							 
							
							
							
						 
						
							2007-12-17 17:28:59 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								a990c64698 
								
							
								 
							
						 
						
							
							
								
								Thank you to Kiryu for a patch to fix an out of Sync  
							
							 
							
							... 
							
							
							
							error in Scene. Affects 6 files and is Mantis#201 
							
						 
						
							2007-12-17 16:41:28 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								e7170496be 
								
							
								 
							
						 
						
							
							
								
								Thank you, Kiryu for a patch to fix out of sync error in UDP server  
							
							 
							
							... 
							
							
							
							in the file UDPServer.cs. Submitted by Jeff Ames via Mantis#200 
							
						 
						
							2007-12-17 16:39:11 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								94d8976140 
								
							
								 
							
						 
						
							
							
								
								* Hack to make sim saving terrain more friendly to larger parcel selection modifications  
							
							 
							
							
							
						 
						
							2007-12-17 04:28:36 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								d845da215f 
								
							
								 
							
						 
						
							
							
								
								*Land has now been linked to the StorageManager. Next step is to fill in the functions for the different datastore interfaces for Land Objects.  
							
							 
							
							
							
						 
						
							2007-12-17 03:49:13 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								8e8c26acac 
								
							
								 
							
						 
						
							
							
								
								Again, thanks to Alondria for:  
							
							 
							
							... 
							
							
							
							Added: LinkNum to SceneObjectPart
Added: Bunch-o settings of LinkNum in SceneObjectGroup
Added: llGetNumberOfPrims()
Added: llGetLinkNumber()
Added: llGetLinkKey()
Added: llGetLinkName() (and change to string return type) 
							
						 
						
							2007-12-17 02:30:03 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								413fcc5709 
								
							
								 
							
						 
						
							
							
								
								The "Got a packet from an invalid client" has served its purpose  
							
							 
							
							... 
							
							
							
							and is commented out, but is still there to help us if Mr.Murphy
decides to teach us (me) a lesson. 
							
						 
						
							2007-12-17 00:51:51 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								5bec7f5ff3 
								
							
								 
							
						 
						
							
							
								
								Clean up the Login message on UserServer console just  
							
							 
							
							... 
							
							
							
							before CustomizeResponse is called (this one redundant). 
							
						 
						
							2007-12-16 23:37:40 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								030d735b7e 
								
							
								 
							
						 
						
							
							
								
								More subtle message tuning of log messages.  
							
							 
							
							
							
						 
						
							2007-12-16 22:51:17 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								f426423f21 
								
							
								 
							
						 
						
							
							
								
								A bit more tuning of UserServer messages.  
							
							 
							
							
							
						 
						
							2007-12-16 22:15:36 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								b56c61ce0a 
								
							
								 
							
						 
						
							
							
								
								Comment out an unneeded "Home Location" message.  
							
							 
							
							
							
						 
						
							2007-12-16 21:21:44 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								bd6720b349 
								
							
								 
							
						 
						
							
							
								
								*Access/Ban list now copies correctly to a new parcel after a subdivision occurs.  
							
							 
							
							
							
						 
						
							2007-12-16 20:34:08 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								0eec2ad030 
								
							
								 
							
						 
						
							
							
								
								Improve UserServer login messages for logging.  
							
							 
							
							
							
						 
						
							2007-12-16 20:33:04 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								e2ed1a4e1f 
								
							
								 
							
						 
						
							
							
								
								*Adding and Removing Avatars from the Access/Ban List for a parcel now works, but the actual ban lines, etc are not done.  
							
							 
							
							
							
						 
						
							2007-12-16 19:53:27 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								2061f55007 
								
							
								 
							
						 
						
							
							
								
								Reposition 'user profile not found' messages to stop spurious messages caused by other usermanager usage  
							
							 
							
							... 
							
							
							
							This should stop the regular spurious messages in the grid user console 
							
						 
						
							2007-12-16 13:57:08 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								e4276f566d 
								
							
								 
							
						 
						
							
							
								
								* Beating on the head that is terrain editing.  
							
							 
							
							... 
							
							
							
							* SelectAABB + Radio Button Action + 'brush size' + Apply works now.
* There's something wrong with the byte for brush size that causes it to be unpredictable sometimes causing massive spikes. This appears to have always been this way, however it's more noticeable now that you can apply the effect to a selection of terrain. 
							
						 
						
							2007-12-15 23:44:57 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								019d662606 
								
							
								 
							
						 
						
							
							
								
								Put out a more comprehensible message when user authentication fails than the current NullReferenceException based one  
							
							 
							
							
							
						 
						
							2007-12-15 21:58:07 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								0047522859 
								
							
								 
							
						 
						
							
							
								
								more dorking around with exporter.  Still far  
							
							 
							
							... 
							
							
							
							from doing anything useful. 
							
						 
						
							2007-12-15 20:14:29 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clarke Casey
							
						 
						
							 
							
							
							
								
							
								c63369017f 
								
							
								 
							
						 
						
							
							
								
								* Make inventory operations sync rather than async.  This is to alleviate race conditions such as that in mantis  #190  
							
							 
							
							... 
							
							
							
							* Make inventory messages more verbose.  Hopefully they aren't now too verbose
* This may resolve some grid instability but it's likely there's much more out there. 
							
						 
						
							2007-12-15 19:42:23 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								e3dd15bef0 
								
							
								 
							
						 
						
							
							
								
								* Added support for multiple terrain blocks to be edited at the same time  
							
							 
							
							... 
							
							
							
							* Now sending South and East cords to the terrain editor..    
* No new functionality from a user perspective 
* Programming wise, there's enough information to get the select based terrain editor working in an upcoming revision. 
							
						 
						
							2007-12-15 17:10:12 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								fd360406b9 
								
							
								 
							
						 
						
							
							
								
								Thanks again to Alondria for adding: math support for  
							
							 
							
							... 
							
							
							
							rot * rot, vec / rot, == and != overriders for Rotations and Vectors.
Also: llRotBetween(), llGetRegionTimeDilation(). And fixing:
Error in LSL2CSConverter that botched a variable with a type name in it (ex: rotationCenter)
Fixed: Error in LSL2CSConverter that parsed which() loops incorrectly.
Fixed: Changed definition of Quaternion to <x, y, z, r> from <x, y, z, t> (As per LSL)
Finished: llEuler2Rot() 
							
						 
						
							2007-12-15 16:26:32 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								653a41fa03 
								
							
								 
							
						 
						
							
							
								
								* some work on not storing the circuitPack (bad thing if we're going to reuse packets)  
							
							 
							
							... 
							
							
							
							* some work on encapsulation, code convention compliance and beautification.
* also, some ignores 
							
						 
						
							2007-12-15 12:19:29 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								81828c9b14 
								
							
								 
							
						 
						
							
							
								
								* Added an Avatar control tweak that disables the PID controller in certain circumstances.  
							
							 
							
							... 
							
							
							
							* This allows collisions with other avatar and prim with a velocity greater then 0 to push avatar around. 
							
						 
						
							2007-12-15 05:08:08 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								8a8c89a0f3 
								
							
								 
							
						 
						
							
							
								
								Grid Inventory feature upgrade: renaming folders should now be correct, subfolders work, moving folders works.  
							
							 
							
							... 
							
							
							
							Tested only in MYSQL, but may work in MSSQL and sqlite.
Probably not working in standalone mode. 
							
						 
						
							2007-12-15 04:57:14 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								53b5fa4974 
								
							
								 
							
						 
						
							
							
								
								Set svn:eol-style.  Cleaned up set-eol-style.sh a bit.  
							
							 
							
							
							
						 
						
							2007-12-15 02:36:31 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								a7320acac1 
								
							
								 
							
						 
						
							
							
								
								update to OpenSimExport to test loading of a Region  
							
							 
							
							
							
						 
						
							2007-12-14 22:37:51 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								fa35101b71 
								
							
								 
							
						 
						
							
							
								
								* Tweaked the sim stats so that when a sim is catching up it reports on the slowdown and not the 'catching up'.  
							
							 
							
							... 
							
							
							
							* Used the words 'googly moogly' in code.   (always wanted to do that) 
							
						 
						
							2007-12-14 22:08:02 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								0ef0c9f4fb 
								
							
								 
							
						 
						
							
							
								
								Thanks, Justin, for:  
							
							 
							
							... 
							
							
							
							Message to confirm inventory retrieval rather than simply
 relying on the absence of a not found message. 
							
						 
						
							2007-12-14 21:19:13 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								4e7763f8de 
								
							
								 
							
						 
						
							
							
								
								Thank you Justin for:  
							
							 
							
							... 
							
							
							
							0000188: Clean up of some AssetCache.ProcessAssetQueue() code 
							
						 
						
							2007-12-14 20:09:44 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								a5a408c444 
								
							
								 
							
						 
						
							
							
								
								pluging away, setting up storage manager  
							
							 
							
							
							
						 
						
							2007-12-14 18:01:51 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								7d53c736f6 
								
							
								 
							
						 
						
							
							
								
								start to pull in config for OpenSim export  
							
							 
							
							
							
						 
						
							2007-12-14 17:51:18 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								368333e52c 
								
							
								 
							
						 
						
							
							
								
								make a change to make it possible to get access to the DefaultConfig  
							
							 
							
							... 
							
							
							
							from other places. 
							
						 
						
							2007-12-14 17:50:02 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								a0d1496475 
								
							
								 
							
						 
						
							
							
								
								* Fixed a cause of an ODE 'invalid operation for locked space '  
							
							 
							
							
							
						 
						
							2007-12-14 17:32:13 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								65a002fc3a 
								
							
								 
							
						 
						
							
							
								
								stubbing in OpenSimExport program.  This does nothing  
							
							 
							
							... 
							
							
							
							yet except compiles a shell 
							
						 
						
							2007-12-14 16:29:06 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								9ca70e029a 
								
							
								 
							
						 
						
							
							
								
								Again, thanks to Alondria for: adding llGetTime, llResetTime, and llGetAndResetTime.  
							
							 
							
							... 
							
							
							
							Also for fixing Rot/Vector Regex from being too greedy by removing bug in the 
LSL->C# converter that was causing the vector and rotation parser. 
							
						 
						
							2007-12-14 16:10:56 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9ed2b26232 
								
							
								 
							
						 
						
							
							
								
								* Just making Create public  
							
							 
							
							
							
						 
						
							2007-12-14 15:29:51 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								678254235a 
								
							
								 
							
						 
						
							
							
								
								Another addition to Inventory debug output.  
							
							 
							
							
							
						 
						
							2007-12-14 12:23:54 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								edb1c732fa 
								
							
								 
							
						 
						
							
							
								
								more inventory debugging output added to region server.  
							
							 
							
							
							
						 
						
							2007-12-14 12:06:29 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								1173a14fbf 
								
							
								 
							
						 
						
							
							
								
								Added some extra debug console output to Inventory Server and region OGS1 inventory requests.  
							
							 
							
							
							
						 
						
							2007-12-14 11:45:27 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								0a4a5bbcef 
								
							
								 
							
						 
						
							
							
								
								* ARequest changed name to AssetRequest and moved to own file.  
							
							 
							
							... 
							
							
							
							* The AssetServerBase is now responsible for dequeueing, the server implementations merely recieves ProcessRequest( AssetRequest req )
* Catchall added around queue processing thread so thread won't abort on exceptions. 
							
						 
						
							2007-12-14 08:47:15 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								79935881aa 
								
							
								 
							
						 
						
							
							
								
								* Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST calls  
							
							 
							
							
							
						 
						
							2007-12-14 07:55:33 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								c65b2a38d8 
								
							
								 
							
						 
						
							
							
								
								Added copyright notice.  
							
							 
							
							... 
							
							
							
							Added script (add-copyright.sh) to make doing this relatively painless. 
							
						 
						
							2007-12-14 02:53:15 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								fef8c77a8a 
								
							
								 
							
						 
						
							
							
								
								patch from justincc for Mantis  #163  - Opening a script in inventory longer than 1500characters can cause looping crash.  
							
							 
							
							
							
						 
						
							2007-12-14 00:54:12 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								7fdfeb5830 
								
							
								 
							
						 
						
							
							
								
								* Added Active(physical) object count to the SimStatsReporter  
							
							 
							
							
							
						 
						
							2007-12-14 00:49:40 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								f773733fcb 
								
							
								 
							
						 
						
							
							
								
								From Michael Osias (IBM)  
							
							 
							
							... 
							
							
							
							This patch makes some enhancements to the llRemoteData functions.  The
module is now a shared module, and allows remote data channels to be
created among multiple regions in the same sim.  The port is controlled
from the remoteDataPort property under the [Network] section in
OpenSim.ini.  If this setting is not present or = 0, the module is
disabled and no port is opened.  llRemoteData commands have not effect
when module is disabled. 
							
						 
						
							2007-12-13 19:50:21 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								fd09b22552 
								
							
								 
							
						 
						
							
							
								
								Enabled the sit_ground animation.  The sit state is not properly set, but it looks okay, and doesn't seem to break anything.  Just move around to stand up.  
							
							 
							
							
							
						 
						
							2007-12-13 19:44:47 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								8338e4999f 
								
							
								 
							
						 
						
							
							
								
								Added placeholder for sitting on ground support.  Doesn't work yet.  
							
							 
							
							
							
						 
						
							2007-12-13 18:59:39 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								8d995a5a5d 
								
							
								 
							
						 
						
							
							
								
								Minor cleanup  
							
							 
							
							
							
						 
						
							2007-12-13 18:45:32 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								1cf4278862 
								
							
								 
							
						 
						
							
							
								
								* Debugging Shape  
							
							 
							
							... 
							
							
							
							* Adding namesetting to Create 
							
						 
						
							2007-12-13 14:47:44 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								83ca8bd178 
								
							
								 
							
						 
						
							
							
								
								Fix for  #176  (... doesn't appear in chat bubbles). This also gets the viewer to handle starting/stopping of the typing animation.  
							
							 
							
							
							
						 
						
							2007-12-13 07:10:32 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								7625438ade 
								
							
								 
							
						 
						
							
							
								
								From Michael Osias (IBM)  
							
							 
							
							... 
							
							
							
							This patch implements the llHttpRequest function via a region module,
HttpScriptsRequest.  There were bits and peices in LSLLong_cmd_handler,
which I moved into the region module, and just check for completed
requests and dispatch the http_response callback event instead.
works for me as of r2674 
							
						 
						
							2007-12-12 22:14:43 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								a0a189aed2 
								
							
								 
							
						 
						
							
							
								
								Thanks to Alondria for:  
							
							 
							
							... 
							
							
							
							llResetScript() is now functional. With this patch, Kan-script 0000003 should run.
Noted the llListen(0,"","","") errored due to "" != UUID - patched to set to 
NULL_KEY which then works to listen to everything. 
							
						 
						
							2007-12-12 22:07:40 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								100fb6a0b1 
								
							
								 
							
						 
						
							
							
								
								remove another partial class, and map another class back to a real file  
							
							 
							
							
							
						 
						
							2007-12-12 20:45:39 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								5e6483f209 
								
							
								 
							
						 
						
							
							
								
								* In our quest for sim heartbeat stats, we're a touch closer to accurate object count on sim stats.  
							
							 
							
							... 
							
							
							
							* Fixed a rare, but possible NullReferenceException 
							
						 
						
							2007-12-12 18:03:37 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								47b091f663 
								
							
								 
							
						 
						
							
							
								
								Thanks to Alondria for: Adding vector->string and rotation->string,  
							
							 
							
							... 
							
							
							
							float * vector, vector * float, vector / float, vector + vector,
vector - vector, vector * vector, vector % vector and changing
x, y, z, (and r) parts of vector and rotation to be lower case 
(similar to LL's LSL vectors/rots). With these changes we should 
expect to run kan-ed#1, kan-ed#2 and most of kan-ed#3. 
							
						 
						
							2007-12-12 17:18:15 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								8a2a6ad761 
								
							
								 
							
						 
						
							
							
								
								couple of small fixes.  
							
							 
							
							
							
						 
						
							2007-12-12 17:15:37 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								da7fd71fa2 
								
							
								 
							
						 
						
							
							
								
								* Fixed a catch error.  
							
							 
							
							
							
						 
						
							2007-12-12 14:13:19 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								331db2336c 
								
							
								 
							
						 
						
							
							
								
								* Added Object count to sim stats (it's incorrect, however, it'll be fixed)  
							
							 
							
							
							
						 
						
							2007-12-12 14:07:26 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								6a4a10f0a1 
								
							
								 
							
						 
						
							
							
								
								* Fixed agent counts on the Simulator stats pane  
							
							 
							
							
							
						 
						
							2007-12-12 13:52:30 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								2fd2e0285c 
								
							
								 
							
						 
						
							
							
								
								* Killed hard coded heart after stats update  
							
							 
							
							... 
							
							
							
							* Did some voodoo math on the sim FPS to make the values 0-50 
							
						 
						
							2007-12-12 13:36:53 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								081f4403ea 
								
							
								 
							
						 
						
							
							
								
								* Added some simstats to fill the simulator pane of the Statistics monitor.  
							
							 
							
							... 
							
							
							
							* I stress, this is an initial implementation and the Agents(Child and Root) are definately obviously incorrect. 
							
						 
						
							2007-12-12 06:58:55 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								83f727bb7c 
								
							
								 
							
						 
						
							
							
								
								* Patch from justincc to fix Inconsistent automatic mysql table creation - see bug 169  
							
							 
							
							
							
						 
						
							2007-12-12 01:23:15 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								e32150b1db 
								
							
								 
							
						 
						
							
							
								
								* Temporarily sisabled neighbour cache for regions in the SceneCommunicationService  
							
							 
							
							... 
							
							
							
							* This will fix the grid mode (not seeing regions) issue 
							
						 
						
							2007-12-12 01:10:54 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								9abe4b2ebf 
								
							
								 
							
						 
						
							
							
								
								* Start listening for client connections immediately after a region initializes during initial instance startup.  (as opposed to waiting for 'all of the regions' to initialize first)  
							
							 
							
							... 
							
							
							
							* Removed hackish timer based client notification about regions up (no longer needed)
* Added a comment about an inventory based login failure that causes me lots of greif testing and debugging.  Comment includes *why* it's failing. 
							
						 
						
							2007-12-12 00:38:57 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								c7f5a94763 
								
							
								 
							
						 
						
							
							
								
								put in a try block to catch the ForEach loop dying.  
							
							 
							
							
							
						 
						
							2007-12-11 22:20:22 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								6b5db310cd 
								
							
								 
							
						 
						
							
							
								
								debug to catch any users of the stop interface  
							
							 
							
							
							
						 
						
							2007-12-11 21:57:11 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								2e38e534d9 
								
							
								 
							
						 
						
							
							
								
								consolidate client view exit paths, this seems to  
							
							 
							
							... 
							
							
							
							cause a different synchronization issue in other
shutdown routines, though I'm not sure why 
							
						 
						
							2007-12-11 21:47:18 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								d67009a78b 
								
							
								 
							
						 
						
							
							
								
								* Added some locking to help race conditions in the neighbors lists  
							
							 
							
							
							
						 
						
							2007-12-11 21:43:17 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								1fd62bc1af 
								
							
								 
							
						 
						
							
							
								
								force a flush before client shutdown, so no important packets are lost  
							
							 
							
							
							
						 
						
							2007-12-11 20:32:22 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								696fb65199 
								
							
								 
							
						 
						
							
							
								
								minor restructure of ClientView.cs to get all the attributes  
							
							 
							
							... 
							
							
							
							and properties to the top of the class definition. 
							
						 
						
							2007-12-11 19:04:08 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								bb408af14d 
								
							
								 
							
						 
						
							
							
								
								Fix possible array indexing exception in inventory server  
							
							 
							
							
							
						 
						
							2007-12-11 18:45:07 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								60c96ab687 
								
							
								 
							
						 
						
							
							
								
								Couple of more small changes  
							
							 
							
							
							
						 
						
							2007-12-11 18:29:19 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								77841fe35e 
								
							
								 
							
						 
						
							
							
								
								Minor cleanup/refactoring of ScenePresence.  
							
							 
							
							... 
							
							
							
							Changes flying animation to hover when not moving (as per Teravus's suggestion). 
							
						 
						
							2007-12-11 18:03:25 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								909fcd554f 
								
							
								 
							
						 
						
							
							
								
								A few minor changes/additions/fixes.  
							
							 
							
							
							
						 
						
							2007-12-11 16:05:53 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								ffd60baa48 
								
							
								 
							
						 
						
							
							
								
								* The 'Create' functions should be called to factor up a new, otherwise empty, but with the Id and 1-to-1 child fields instantiated and randomized.  
							
							 
							
							... 
							
							
							
							* Added two shape constants that 
							
						 
						
							2007-12-11 13:30:08 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								16903ec488 
								
							
								 
							
						 
						
							
							
								
								Implementing updateinventoryfolder: Should now be able to rename folders in inventory  
							
							 
							
							
							
						 
						
							2007-12-11 03:51:32 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								b7178ec241 
								
							
								 
							
						 
						
							
							
								
								refactor SunModule a bit to make more sensible  
							
							 
							
							
							
						 
						
							2007-12-11 03:15:13 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								712efda9b9 
								
							
								 
							
						 
						
							
							
								
								added copyright notices  
							
							 
							
							
							
						 
						
							2007-12-11 01:26:06 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								e0c43df52a 
								
							
								 
							
						 
						
							
							
								
								default day's to a more sensible 24 hrs instead of 0.5.  You  
							
							 
							
							... 
							
							
							
							can still change this in the config file if you want something
different. 
							
						 
						
							2007-12-10 22:33:49 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								ce1ed11aba 
								
							
								 
							
						 
						
							
							
								
								enable autocreation of mysql inventory tables again.  I think  
							
							 
							
							... 
							
							
							
							I stopped the looping issue on continous upgrade with this as well. 
							
						 
						
							2007-12-10 22:12:52 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								22acc23755 
								
							
								 
							
						 
						
							
							
								
								Great Salutations to Alondria for providing implementations for:  
							
							 
							
							... 
							
							
							
							llFrand, llSetColor, llGetColor, llSetTexture, llGetTexture,
llSetAlpha, llGetAlpha, llRotateTexture, llScaleTexture,
llOffsetTexture, llGetTextureOffset, llGetTextureScale, llGetTextureRot.
With these changes the "kan-ed" script #2  should be working. 
							
						 
						
							2007-12-10 21:38:01 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								2349dc2e27 
								
							
								 
							
						 
						
							
							
								
								* Added comments to many methods in the listed files.  
							
							 
							
							
							
						 
						
							2007-12-10 21:12:38 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								eac9bc6889 
								
							
								 
							
						 
						
							
							
								
								* More refactoring to prepare for draw distance based agent sim notification.  
							
							 
							
							
							
						 
						
							2007-12-10 19:16:50 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								baea4b793d 
								
							
								 
							
						 
						
							
							
								
								Changed how TextureDownloadModule is initialised, due to some weird behaviour from the module loaded which was resulting in a lot of unused TextureDownloadModule objects being created (and each starting up a thread).  
							
							 
							
							
							
						 
						
							2007-12-10 15:36:33 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								40fd37f95a 
								
							
								 
							
						 
						
							
							
								
								Refactored animation handling in ScenePresence. Now maintains a list of current animations.  
							
							 
							
							... 
							
							
							
							* Fixes weirdness when typing and sitting at the same time
* Should fix bug #32  (getting stuck in edit appearance pose)
* Crouchwalk and possibly jump may need more looking into 
							
						 
						
							2007-12-10 15:08:44 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								611327e104 
								
							
								 
							
						 
						
							
							
								
								more work on texture downloading.  
							
							 
							
							... 
							
							
							
							Refractored the TextureDownloadModule (but currently to make debugging easier, it is running as a non shared module, so this results in a instance of this module being created for each region (and a extra thread per region), this will be changed back soon.
Removed the old texture handling/sending code from AssetCache.
A few other small changes/fixes. 
							
						 
						
							2007-12-10 13:27:23 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								081a66d570 
								
							
								 
							
						 
						
							
							
								
								added musings on llInstantMessage  
							
							 
							
							
							
						 
						
							2007-12-10 05:58:30 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								af6eb67999 
								
							
								 
							
						 
						
							
							
								
								saved OpenSim source code from the giant rampaging unterminated copyright notice of doom  
							
							 
							
							
							
						 
						
							2007-12-10 05:25:16 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								49312de1c8 
								
							
								 
							
						 
						
							
							
								
								totally gratuitous svn:eol-style setting  
							
							 
							
							
							
						 
						
							2007-12-10 04:54:02 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								e278d07220 
								
							
								 
							
						 
						
							
							
								
								refactored ChatModule a bit.  
							
							 
							
							... 
							
							
							
							misc cleanup and code convention fixes. 
							
						 
						
							2007-12-10 02:29:42 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								e595f82489 
								
							
								 
							
						 
						
							
							
								
								* Hooked up the GridComm event ChildDataUpdate to the scene.  
							
							 
							
							... 
							
							
							
							* Added List<RegionInfo> m_neighbours to Scene 
* Hooked up the OnRegionUp event to m_neighbours list 
* Modified RegionInfo to have a bool commFailTF value so that we can skip neighbors that fail.  (when the region comes up, this gets reset to false and the region will try again.
* Added SetChildAgentThrottle(byte[]) to IClientAPI 
* Several other insignificant changes related to passing child pertanant agent data from sim to sim. 
							
						 
						
							2007-12-10 00:46:56 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								be5d8811be 
								
							
								 
							
						 
						
							
							
								
								Added a call to m_host.SendFullUpdateToAllClients().  
							
							 
							
							... 
							
							
							
							Thank you to Alondria for suggesting this solution
to getting kan-ed#2 to work with the llSetScale call. 
							
						 
						
							2007-12-09 23:48:27 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								fbaa8bc9bd 
								
							
								 
							
						 
						
							
							
								
								Some progress on 4 of the llParticleSystem members  
							
							 
							
							... 
							
							
							
							that needed to be cast to libsecondlife.LLColor. 
							
						 
						
							2007-12-09 23:04:11 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								2742be6675 
								
							
								 
							
						 
						
							
							
								
								"list" becomes "List" in LSL2CSConverter and (f,3) becomes (f,0) in llRound. Thanks to ChrisD/Gromit for pointing these out.  
							
							 
							
							
							
						 
						
							2007-12-09 21:52:01 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								934c54de5a 
								
							
								 
							
						 
						
							
							
								
								From Justin Casey (IBM)  
							
							 
							
							... 
							
							
							
							This corrects an off by one mistake in my previous patch - with this patch
the user root inventory folder should once again be correctly returned
under sqlite.
This was done correctly for mysql and mssql, my only (feeble) defence is
that with sqlite the code was a little different and I was eliminating
clauses rather than slightly modifying them. 
							
						 
						
							2007-12-09 21:48:29 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								696f5e27a9 
								
							
								 
							
						 
						
							
							
								
								removed old debugging code from IM and chat modules  
							
							 
							
							
							
						 
						
							2007-12-09 18:07:14 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								1074e5adc8 
								
							
								 
							
						 
						
							
							
								
								* Added more info to ChildAgentDataUpdate  
							
							 
							
							... 
							
							
							
							* Added (at sdauge's suggestion) byte[] GetThrottlesPacked(float multiplier) 
							
						 
						
							2007-12-09 18:05:08 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								cace0e055c 
								
							
								 
							
						 
						
							
							
								
								change PacketQueue to take the byte[] throttle instead  
							
							 
							
							... 
							
							
							
							of the Packet to set the throttles 
							
						 
						
							2007-12-09 14:47:18 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								f2b175ef08 
								
							
								 
							
						 
						
							
							
								
								* Added some inter-region comms glue for allowing sims to chat amongst themsevles about an agent behind the agent's back.  
							
							 
							
							... 
							
							
							
							* Will be using this glue Tomorrow/today to tell other regions what the agent's draw distance is and what region they're actually in so the region can make decisions on what prim to send, if any. 
							
						 
						
							2007-12-09 05:59:49 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								65b9fa9a5f 
								
							
								 
							
						 
						
							
							
								
								added more packet handling stubs  
							
							 
							
							
							
						 
						
							2007-12-09 00:07:03 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								890a7c2e80 
								
							
								 
							
						 
						
							
							
								
								Adding an explicit close() and dispose() in the hope that it might help with assetserver issues.  
							
							 
							
							
							
						 
						
							2007-12-08 23:47:41 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								383eccc543 
								
							
								 
							
						 
						
							
							
								
								hackish code to allow emptying of trash. This really should be done on the inventory server, and not from the region.  
							
							 
							
							... 
							
							
							
							Also: it appeared to work the first try, so I have probably done something horribly wrong. 
							
						 
						
							2007-12-08 20:41:37 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								beca2373e1 
								
							
								 
							
						 
						
							
							
								
								Allow moving, deleting, and restoring objects in inventory.  
							
							 
							
							... 
							
							
							
							Note: only tested in grid mode, and emptying trash is still not implemented. 
							
						 
						
							2007-12-08 19:13:10 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								e0e9237a89 
								
							
								 
							
						 
						
							
							
								
								* Added back the regionup code so people in nearby sims can see a downed sim coming back up.  
							
							 
							
							
							
						 
						
							2007-12-08 17:25:34 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								0855066968 
								
							
								 
							
						 
						
							
							
								
								This patch fixes mantis 105.  Basically, it stops the index exception when  
							
							 
							
							... 
							
							
							
							no root folder is found and it makes the user server wait longer for the
inventory server to do its work.
From Justin Casey (IBM) 
							
						 
						
							2007-12-08 14:27:12 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								5e08911400 
								
							
								 
							
						 
						
							
							
								
								set svn:eol-style  
							
							 
							
							
							
						 
						
							2007-12-08 10:04:06 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								5f516c9fb2 
								
							
								 
							
						 
						
							
							
								
								* All remoting calls are now using Serializable values  
							
							 
							
							... 
							
							
							
							* There's still goofyness though, because other regions are denying child agent avatar.
* Still more debugging required. 
							
						 
						
							2007-12-07 23:21:32 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								87b337ebf9 
								
							
								 
							
						 
						
							
							
								
								Enabled the TextureDownloadModule, so that hopefully I might get some feedback, as to if it makes the texture problem better or worse. As I plan/hope to work on texture/asset downloading this weekend.  
							
							 
							
							
							
						 
						
							2007-12-07 22:47:11 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a71f4c021b 
								
							
								 
							
						 
						
							
							
								
								"Borrowed" the LLSD class from a older version of libsl, so that our LLSD decoding (used by CAPS) works again.  
							
							 
							
							
							
						 
						
							2007-12-07 22:29:16 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								0aa982c252 
								
							
								 
							
						 
						
							
							
								
								move to PacketQueue for throttling.  This has been tested with a couple  
							
							 
							
							... 
							
							
							
							of people, but is enough of a change that more should try it out.  This
removes 500 lines from ClientView.cs in the process. 
							
						 
						
							2007-12-07 21:30:01 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								4221ec23f9 
								
							
								 
							
						 
						
							
							
								
								further screwing around with the PacketQueue data structure.  
							
							 
							
							... 
							
							
							
							Nearly time to replace a chunk of ClientView with this. 
							
						 
						
							2007-12-07 19:13:35 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								25ec01311d 
								
							
								 
							
						 
						
							
							
								
								* Serialized data properly for the InterRegionSingleton InformRegionChild method  
							
							 
							
							... 
							
							
							
							* This isn't really that big of a deal(worth lots of commits) doing this, however I'm doing it in small chunks because I'm multi-tasking. 
							
						 
						
							2007-12-07 18:20:34 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								e23290eff6 
								
							
								 
							
						 
						
							
							
								
								Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ScenePresence "has" a AvatarAppearance object. All the ScenePresences in a opensim related to one user (so a user's various ScenePresence's in all the regions in that instance) share the same AvatarAppearance object. This means that a user's avatar should appear correctly (to both that user and other users) no matter what border crossing or teleporting they have done.  
							
							 
							
							... 
							
							
							
							Note: this mainly improves Standalone mode, as in grid mode the appearance data isn't passed between region servers. Although people should notice a improvement when moving between regions in the same instance. 
							
						 
						
							2007-12-07 17:23:11 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								7f4d033490 
								
							
								 
							
						 
						
							
							
								
								This small patch means that the inventoryserver for grid mode now  
							
							 
							
							... 
							
							
							
							retrieves items in the agent's root inventory folder.
From Justin Casey (IBM) 
							
						 
						
							2007-12-07 15:59:26 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								cbc8a27b34 
								
							
								 
							
						 
						
							
							
								
								* Added class sAgentCircuitData and unmarked AgentCircuitData as Serializable.  
							
							 
							
							... 
							
							
							
							* Created converter constructors between sAgentCircuitData and AgentCircuitData 
							
						 
						
							2007-12-07 15:56:16 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9414d6a1e1 
								
							
								 
							
						 
						
							
							
								
								* miniscule changes just to keep myself in synch  
							
							 
							
							
							
						 
						
							2007-12-07 13:49:33 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Johnson
							
						 
						
							 
							
							
							
								
							
								3d938f76b7 
								
							
								 
							
						 
						
							
							
								
								Updates to LibSL revision 1498. Thanks Johan!  
							
							 
							
							
							
						 
						
							2007-12-07 08:54:31 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								57f666497b 
								
							
								 
							
						 
						
							
							
								
								* Added hacked support for 'anyone can move' and 'anyone can copy'.  
							
							 
							
							... 
							
							
							
							* BACKUP YOUR PRIM BEFORE UPDATING TO THIS and then double check the prim permissions after applying it with a different avatar (then the master avatar or the prim owner avatar).
* Also, beware that any objects created under the old permission scheme may react oddly.  They may automatically allow anyone to modify them, (which you'll then have to un-set).  
* It's hacked support because when 'anyone can move is set', any avatar can modify the prim (texture, shape, scale, etc) 
							
						 
						
							2007-12-07 07:42:03 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								a45118d35e 
								
							
								 
							
						 
						
							
							
								
								added one more command to the console help.  
							
							 
							
							
							
						 
						
							2007-12-07 02:00:35 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								9326ee425b 
								
							
								 
							
						 
						
							
							
								
								added a lock to prevent multiple Timer popping races  
							
							 
							
							... 
							
							
							
							on the packet queues. 
							
						 
						
							2007-12-06 21:59:31 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								1ad83bcf1b 
								
							
								 
							
						 
						
							
							
								
								reversing the r2599 patch, as this started causing CreateThread errors for  
							
							 
							
							... 
							
							
							
							me on Mono 1.2.4, which led to client crashes.  I think the Timer.Stop() 
wasn't doing what was desired on Mono.  The Queue refactoring should address
the readability issues lbsa71 was working on as soon as I get the merge together. 
							
						 
						
							2007-12-06 20:13:02 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								73599c0f25 
								
							
								 
							
						 
						
							
							
								
								removed obsolete Verbose() function  
							
							 
							
							
							
						 
						
							2007-12-06 18:17:44 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								a47176ee92 
								
							
								 
							
						 
						
							
							
								
								more minor cleanup.  added some command descriptions to region server help.  
							
							 
							
							
							
						 
						
							2007-12-06 17:41:21 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								395637acdd 
								
							
								 
							
						 
						
							
							
								
								* now the throttle timer is stopped whilst processing Queue so that it won't fire twice  
							
							 
							
							... 
							
							
							
							* started to refactored throttling method
* some code convention refactorings 
							
						 
						
							2007-12-06 14:08:22 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								44caa7ae8e 
								
							
								 
							
						 
						
							
							
								
								Fixed conversation bug in InventoryConfig  
							
							 
							
							
							
						 
						
							2007-12-06 10:29:53 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								9e5f7fb415 
								
							
								 
							
						 
						
							
							
								
								* Removed lots of scurrilous uses of ASCII/UTF8.GetBytes for making packet strings. BAD PROGRAMMER BAD. Use Helpers.StringToField instead. >_>  
							
							 
							
							
							
						 
						
							2007-12-06 06:36:49 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								1c593d9e19 
								
							
								 
							
						 
						
							
							
								
								minor cleanup of Scene.cs (parameter naming, function documentation stubs, duplicated UUID, you know...)  
							
							 
							
							
							
						 
						
							2007-12-06 04:01:56 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								4bde56457f 
								
							
								 
							
						 
						
							
							
								
								removed some duplicate hard-coded port numbers.  changed ports to uint.  
							
							 
							
							
							
						 
						
							2007-12-06 01:41:41 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								d2736437d4 
								
							
								 
							
						 
						
							
							
								
								Some refactoring of the RestObjectPoster (and related classes).  
							
							 
							
							
							
						 
						
							2007-12-05 19:02:57 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								4b77821275 
								
							
								 
							
						 
						
							
							
								
								From Justin Casey (IBM)  
							
							 
							
							... 
							
							
							
							When using a local inventory service, this patch stops items held in the
root 'my inventory' folder from 'disappearing' on server restart.
They were actually still there, we just weren't retrieving them.
>From looking at the grid inventory server, the bug probably still exists
in there.
But I wanted to get this patch in first and consult with MW about the grid
fix (he may be planning to change the area extensively soon). 
							
						 
						
							2007-12-05 19:00:29 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								c5c0df74e6 
								
							
								 
							
						 
						
							
							
								
								Do not create a new asset on item metadata change  
							
							 
							
							... 
							
							
							
							From Justin Casey (IBM) 
							
						 
						
							2007-12-05 18:58:55 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								9c81b8a430 
								
							
								 
							
						 
						
							
							
								
								From Gary Chernega (IBM)  
							
							 
							
							... 
							
							
							
							This patch adds x, y, and z offsets to the load-xml command.
If you had a prim at 100,100,20 thats where it would get loaded everytime. 
This patch lets you place it at an offset from 100,100,20.. as such:
        load-xml <filespec> -newUI 3 1 2
Loading the prim at 103, 101, 22 
							
						 
						
							2007-12-05 18:45:05 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								71fd737a66 
								
							
								 
							
						 
						
							
							
								
								* Applied MSSQL Patch from akokko, Thanks! akokko  
							
							 
							
							... 
							
							
							
							* This hasn't been tested in MSSQL mode, however it's been checked to make sure it doesn't cause any issues with mySQL/SQLlite 
							
						 
						
							2007-12-05 15:53:58 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								be93de1257 
								
							
								 
							
						 
						
							
							
								
								made one or two more methods in Scene virtual to allow overriding in sub classes.  
							
							 
							
							
							
						 
						
							2007-12-05 13:23:12 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								bb824eadee 
								
							
								 
							
						 
						
							
							
								
								* Refactored Permissions into ScenePresence as requested by MW  
							
							 
							
							... 
							
							
							
							* Un-hackerized generating the client_flags 
* Now handling the ObjectPermissions Update packet 
* Warning: Backup your prim before updating.  If you fail to do so and something goes wrong then, All Yr prim are belong to us! 
							
						 
						
							2007-12-05 06:44:32 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								a24b6fe924 
								
							
								 
							
						 
						
							
							
								
								fixed a few compiler warnings under mono (committed from a train, with adjohn and afrisby, enroute to a wine cave with the worst wine in the world)  
							
							 
							
							
							
						 
						
							2007-12-05 04:16:20 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								77dd997ef1 
								
							
								 
							
						 
						
							
							
								
								*disabled some confusing code regarding permissions  
							
							 
							
							
							
						 
						
							2007-12-04 23:58:44 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								f195725db4 
								
							
								 
							
						 
						
							
							
								
								keeping opensim safe for children -- made some namespace references less explicit  
							
							 
							
							
							
						 
						
							2007-12-04 22:14:53 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								54c070608e 
								
							
								 
							
						 
						
							
							
								
								made log messages for known unhandled packet types shorter and yellower.  added handler stubs.  
							
							 
							
							
							
						 
						
							2007-12-04 21:44:10 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								2adcdd3d15 
								
							
								 
							
						 
						
							
							
								
								minor refactor so that I can now grok what happens for outgoing packets  
							
							 
							
							
							
						 
						
							2007-12-04 20:20:15 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								c1fdba8a6f 
								
							
								 
							
						 
						
							
							
								
								* Some more ApplyPhysics voodoo  
							
							 
							
							
							
						 
						
							2007-12-04 16:41:20 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								a553e6f67c 
								
							
								 
							
						 
						
							
							
								
								* Avatar picker works in grid mode now.  
							
							 
							
							... 
							
							
							
							* To test, click the communicate button, then click the 'add' button and type a name.  You will get a list of closely matching avatar names.
* Before this'll work on your sim in grid mode, the UGA needs to be updated.  If it isn't updated, then you'll get a message on the sim console when searching like, 'got invalid queryid'. 
							
						 
						
							2007-12-04 16:07:59 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								bf8239c7fa 
								
							
								 
							
						 
						
							
							
								
								* ApplyPhysics now creates the PhysActor as well.  
							
							 
							
							
							
						 
						
							2007-12-04 13:46:18 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								e01c128c8f 
								
							
								 
							
						 
						
							
							
								
								* Added ApplyPhysics helper on group.  
							
							 
							
							
							
						 
						
							2007-12-04 11:11:13 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								01db4cd71d 
								
							
								 
							
						 
						
							
							
								
								* More console message fixes  
							
							 
							
							... 
							
							
							
							* Tagged Verbose("msg",...) as obsolete. Please use Verbose("AREA","msg",...) instead. 
							
						 
						
							2007-12-04 10:22:09 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								91c1e8a734 
								
							
								 
							
						 
						
							
							
								
								* Fixed a whole bunch of console messages.  
							
							 
							
							
							
						 
						
							2007-12-04 10:13:13 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								398ee5f229 
								
							
								 
							
						 
						
							
							
								
								fixed exception and login failure in SimpleApp.  (still doesn't work like it used to, though)  
							
							 
							
							
							
						 
						
							2007-12-04 09:57:45 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								be7ae3dd3e 
								
							
								 
							
						 
						
							
							
								
								* Removed 12 compiler warnings.  
							
							 
							
							
							
						 
						
							2007-12-04 08:18:09 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								e820159fb5 
								
							
								 
							
						 
						
							
							
								
								* Fixed compile issue.  
							
							 
							
							
							
						 
						
							2007-12-04 07:56:23 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								7d5f032203 
								
							
								 
							
						 
						
							
							
								
								* Added SSL Support to HttpListener  
							
							 
							
							... 
							
							
							
							* Added SSL Option to User Server to allow logins to be done via SSL.
* Added sane handling for when Remote Admin Plugin configuration is not found
* Added some performance boosts to an area of libTerrain which was highlighted in profiling. 
							
						 
						
							2007-12-04 05:47:51 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								90b66f8509 
								
							
								 
							
						 
						
							
							
								
								* Flying with ODE and got that sinking feeling?  This should help  
							
							 
							
							
							
						 
						
							2007-12-04 05:31:47 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								21c35d5703 
								
							
								 
							
						 
						
							
							
								
								set svn:eol-style  
							
							 
							
							
							
						 
						
							2007-12-04 04:59:27 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								4f05347246 
								
							
								 
							
						 
						
							
							
								
								* Split out the ODEPlugin Nested classes.  
							
							 
							
							
							
						 
						
							2007-12-04 02:51:09 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								14d0a2ac74 
								
							
								 
							
						 
						
							
							
								
								further encapsulation of function in PacketQueue and PacketThrottle  
							
							 
							
							
							
						 
						
							2007-12-03 21:47:28 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								8f58a9a107 
								
							
								 
							
						 
						
							
							
								
								From Justin Casey (IBM)  
							
							 
							
							... 
							
							
							
							While exploring what it would take to get the 'new script' button working,
I encountered the fact, some way down in the rabbit hole, that if a user
renamed an item in their inventory and logged out (without a restart of
the simulator), on log in the new name was not preserved.
As far as I can see, this was because any updates which didn't occur
inside a transaction were ignored by opensim.  This patch pays attention
to those changes.  It generates a new asset when an item is updated and
changes the user's inventory properties appropriately.  I believe this
behaviour is in line with the copy-on-write semantics used in the Second
Life protocol - perhaps it could be optimized if we knew for sure that the
only copy of the object was in the user's inventory.
This also means that if you rename an item (e.g. a script) before you drag
it into an object's inventory, the inventory will receive the item's most
recent name and description. 
							
						 
						
							2007-12-03 20:06:01 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								5061808afc 
								
							
								 
							
						 
						
							
							
								
								* Now using interpolation to expand the 256x256 heightfield data to 512x512 before it's passed to ODE.  
							
							 
							
							
							
						 
						
							2007-12-03 19:21:26 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								c29105aa3e 
								
							
								 
							
						 
						
							
							
								
								This is a simple patch which just renames an IClientAPI method to  
							
							 
							
							... 
							
							
							
							SendInventoryItemCreateUpdate() in order to reflect the actual packet it
sends (UpdateCreateInventoryItem).
From Justin Casey (IBM) 
							
						 
						
							2007-12-03 17:24:27 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								690e517240 
								
							
								 
							
						 
						
							
							
								
								Added a flag to load-xml console command, that will generate new uuids for the loaded Sceneobjects (as per mantis request  #53 ).  
							
							 
							
							... 
							
							
							
							To use append "-newUID" to the end of the command, so new format is : "load-xml <filename> -newUID". 
If you don't add the "-newUID", then the uuids in the xml file will be kept. 
							
						 
						
							2007-12-03 14:57:39 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								4eba3373dc 
								
							
								 
							
						 
						
							
							
								
								Fixed bug in Appearance update in AvatarFactoryModule.  
							
							 
							
							
							
						 
						
							2007-12-03 14:37:20 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								0ec208a200 
								
							
								 
							
						 
						
							
							
								
								* Resize terrain heightmap info going to ODE to double the resolution.  
							
							 
							
							... 
							
							
							
							* Using the nearest neighbor method, interpolation coming soon. 
							
						 
						
							2007-12-03 13:11:15 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								285fa3fe9e 
								
							
								 
							
						 
						
							
							
								
								Some refactoring  
							
							 
							
							
							
						 
						
							2007-12-03 10:36:32 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								9f5e1efc2d 
								
							
								 
							
						 
						
							
							
								
								Added another .ini file error catch to the RemoteAdminPlugin Initialise method.  
							
							 
							
							
							
						 
						
							2007-12-03 09:58:25 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								634a22185d 
								
							
								 
							
						 
						
							
							
								
								Applied patch from mantis issue  #110  (with one or two tiny changes) , thanks mpallari/_SomeOne_  
							
							 
							
							
							
						 
						
							2007-12-03 09:50:33 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								c4afb81f47 
								
							
								 
							
						 
						
							
							
								
								* Removed VS added directory.  
							
							 
							
							
							
						 
						
							2007-12-03 07:38:06 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								1d5e19e476 
								
							
								 
							
						 
						
							
							
								
								* Added a XMLRPC Restart command to RemoteAdminPlugin  
							
							 
							
							
							
						 
						
							2007-12-03 07:28:04 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								4c0ddacc16 
								
							
								 
							
						 
						
							
							
								
								minor meaningless changes  
							
							 
							
							
							
						 
						
							2007-12-03 07:26:27 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								c8faccb396 
								
							
								 
							
						 
						
							
							
								
								* Added XMLRPC Broadcast Alert method.  
							
							 
							
							... 
							
							
							
							* Renamed a few console messages to match the new "RADMIN" tag for remote-admin stuff. 
							
						 
						
							2007-12-03 07:14:58 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								27a731ae1a 
								
							
								 
							
						 
						
							
							
								
								set svn:eol-style  
							
							 
							
							
							
						 
						
							2007-12-03 07:10:08 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								981c97502a 
								
							
								 
							
						 
						
							
							
								
								* Moved XMLRPC Controller to a Application Plugin. Requires testing.  
							
							 
							
							
							
						 
						
							2007-12-03 07:06:46 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								4b95eb589b 
								
							
								 
							
						 
						
							
							
								
								* Applied a few commits left on my laptop to OpenSimController.  
							
							 
							
							
							
						 
						
							2007-12-03 06:29:36 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								555afddbad 
								
							
								 
							
						 
						
							
							
								
								Just for Cfk!  
							
							 
							
							
							
						 
						
							2007-12-02 21:44:14 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								ac77c32453 
								
							
								 
							
						 
						
							
							
								
								Attempt to fix mantis issue  #82 , taking prims into inventory and then rezzing them in another region.  
							
							 
							
							
							
						 
						
							2007-12-02 20:43:21 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								5ae8759de1 
								
							
								 
							
						 
						
							
							
								
								Added some error handling (and console output) to BaseHttpServer.  
							
							 
							
							... 
							
							
							
							a few other bits of refactoring. 
							
						 
						
							2007-12-02 18:49:42 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								cac98171e5 
								
							
								 
							
						 
						
							
							
								
								Very partial Avatar Appearance (ie, clothes/body parts) "storage". In standalone mode it will mean that when you log off and log back on ,as long as the region server hasn't been restarted , your avatar will start with wearing the clothes that it wore on log off. In grid mode its even more limited in that wearing/removing clothes/body parts are only stored in the region server instance you are one. so if you are in a different region to your login region (which are on different region server instances), and then change clothes, those changes won't be remembered. So as said, its very limited but is a small step towards having proper appearance persist.  
							
							 
							
							... 
							
							
							
							Just need to store this data out to a database. 
							
						 
						
							2007-12-02 14:56:23 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								86ae8e97cd 
								
							
								 
							
						 
						
							
							
								
								Fixes a bug that my last commit introduced.  
							
							 
							
							
							
						 
						
							2007-12-02 14:12:56 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								80609c2b15 
								
							
								 
							
						 
						
							
							
								
								Some refactoring , mainly on Inventory code.  
							
							 
							
							
							
						 
						
							2007-12-02 13:59:15 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								b92df4aaaf 
								
							
								 
							
						 
						
							
							
								
								New Inventory folder should now be stored to the inventory server/database. This also seems to fix the problem of Body parts not being persisted properly.  
							
							 
							
							
							
						 
						
							2007-12-02 10:21:17 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								0a2425432a 
								
							
								 
							
						 
						
							
							
								
								Rezzing multiple copies of a inventory prim should now work.  
							
							 
							
							
							
						 
						
							2007-12-01 21:52:10 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								2852cd9d73 
								
							
								 
							
						 
						
							
							
								
								attempt to fix sitting-related bugs  #3  and  #67  
							
							 
							
							
							
						 
						
							2007-12-01 21:45:43 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								96ac8f00c7 
								
							
								 
							
						 
						
							
							
								
								Due to popular demand, a rezzed prim should no longer delete the original inventory item. (hasn't been tested to make sure no conflicts happen if that new rezzed object is then taken back into inventory but don't think there will be any)  
							
							 
							
							
							
						 
						
							2007-12-01 21:16:42 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								5c866bc6ff 
								
							
								 
							
						 
						
							
							
								
								as a Test, attempted to disable mysql inventory table auto creation.  
							
							 
							
							
							
						 
						
							2007-12-01 21:03:10 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								4dee53c7fb 
								
							
								 
							
						 
						
							
							
								
								Attempt to fix mantis issue # 73  
							
							 
							
							
							
						 
						
							2007-12-01 20:57:14 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								6c9e588acb 
								
							
								 
							
						 
						
							
							
								
								On login, if a set of inventory folders doesn't exist for the user then a new set is created in the inventory database. Most likely still better to use some other script to populate the inventory database instead of relaying on this.  
							
							 
							
							
							
						 
						
							2007-12-01 19:57:23 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								5df851761a 
								
							
								 
							
						 
						
							
							
								
								Initial working Grid Inventory server. Only been tested on a very small grid, so likely to have problems on a larger grid with more people?  
							
							 
							
							... 
							
							
							
							To use , both the user server and Inventory server need to be running this latest revision. (older regions should be able to still be used, just the user won't have inventory on them). Also and HERE IS THE BIG BREAK ISSUE, currently, so that the initial inventory details for a user are added to the inventory db , you need to recreate the accounts using the user server "create user" feature. It should be quite easy to manual populate the inventory database instead but I someone else will need to look into that) Also I've only tested using SQLite as the database provider, there is a Mysql inventory provider but I don't know if it works (SQLite is set as default, so you will need to change it in the inventory server config.xml) 
							
						 
						
							2007-12-01 18:49:17 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								fff468dcfe 
								
							
								 
							
						 
						
							
							
								
								Attempt to fix mantis issue # 65, seems like it is a race condition between two regions trying to add a user to the AssetTransactionManager at the same time. So have placed a lock around the Dictionary add.  
							
							 
							
							
							
						 
						
							2007-12-01 16:40:26 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								495cf040be 
								
							
								 
							
						 
						
							
							
								
								Attempted fix for mantis issue# 66  
							
							 
							
							
							
						 
						
							2007-12-01 15:20:49 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								c28f505caa 
								
							
								 
							
						 
						
							
							
								
								small bit of refactoring  
							
							 
							
							
							
						 
						
							2007-12-01 14:31:21 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								7bc28e0571 
								
							
								 
							
						 
						
							
							
								
								the fix, so that trunk works again  
							
							 
							
							
							
						 
						
							2007-12-01 14:25:46 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								27f182ac54 
								
							
								 
							
						 
						
							
							
								
								Part 1 of a commit. This revision will not compile, part 2 will be added in a couple of minutes that should fix that.  
							
							 
							
							... 
							
							
							
							Some work towards persisting Avatar Appearance (what is being worn).
Added OnAvatarNowWearing event to IClientAPI that is triggered by AgentIsNowWearing packets.
stub code to subscribe to this event in AvatarFactoryModule. 
Todo: code needs to be added to AvatarFactoryModule to save the uuids to a database and then read them back when that modules TryGetIntialAvatarAppearance() method is called.
Done some changes to Scene to make it easier to subclass it: including changed some private fields to protected and made some methods virtual. 
							
						 
						
							2007-12-01 14:20:37 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								e36ddb0e8c 
								
							
								 
							
						 
						
							
							
								
								mod packetqueue to use the throttle class container  
							
							 
							
							
							
						 
						
							2007-11-30 21:51:13 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								174a3d2ca1 
								
							
								 
							
						 
						
							
							
								
								the packet throttle stuff is duped enough that a  
							
							 
							
							... 
							
							
							
							seperate container for this probably makes the limits easier to
understand 
							
						 
						
							2007-11-30 21:29:21 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								9c07a98831 
								
							
								 
							
						 
						
							
							
								
								starting to fill out PacketQueue, refactoring as I go.  This  
							
							 
							
							... 
							
							
							
							doesn't link into the rest of the code yet, and won't until it
is complete. 
							
						 
						
							2007-11-30 21:09:49 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b287015028 
								
							
								 
							
						 
						
							
							
								
								* Fixed a bug in my 'user already logged in' fix that could cause a null reference exception.  
							
							 
							
							
							
						 
						
							2007-11-30 21:01:03 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								b167507e32 
								
							
								 
							
						 
						
							
							
								
								Patch for mantis 0000015: Textures don't display in the object  
							
							 
							
							... 
							
							
							
							properties window
From Justin Casey (IBM) 
							
						 
						
							2007-11-30 20:16:40 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								95c68a316a 
								
							
								 
							
						 
						
							
							
								
								*Refactored the initial raytracer so it doesn't use the Parent reference.  
							
							 
							
							... 
							
							
							
							*Fixed a 'statement out of order' error in the setting of the permissions that are sent to the client. 
							
						 
						
							2007-11-30 16:29:23 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								d2fe290bb6 
								
							
								 
							
						 
						
							
							
								
								return of the inv-lib-root patch from Justin Casey (IBM)  
							
							 
							
							... 
							
							
							
							Should fix libsl login ability.  No long breaks my login
to test environment. 
							
						 
						
							2007-11-30 15:27:56 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								0b2934a1b1 
								
							
								 
							
						 
						
							
							
								
								added support for a console command script to be ran every 20 minutes (will make that time changable in a future commit), to use add a entry under the Startup section of opensim.ini , with: timer_Script = "<filename>" (the filename being the console "script" you want to be ran every 20 minutes). This hasn't been tested very much so..  
							
							 
							
							
							
						 
						
							2007-11-30 15:10:47 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								c1d66a8564 
								
							
								 
							
						 
						
							
							
								
								small change to OnSceneGroupMove event (in SceneEvents.cs)  
							
							 
							
							
							
						 
						
							2007-11-30 12:10:12 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								6e22faf73e 
								
							
								 
							
						 
						
							
							
								
								* Refactored away permissions and physics flag duplications  
							
							 
							
							
							
						 
						
							2007-11-30 09:42:36 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								0d5d111619 
								
							
								 
							
						 
						
							
							
								
								* Made RegionUp virtual  
							
							 
							
							
							
						 
						
							2007-11-30 08:54:42 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								d2b1b54f49 
								
							
								 
							
						 
						
							
							
								
								* Removed permissions flag appliance from Xml deserialization  
							
							 
							
							... 
							
							
							
							* Various code convention compliance 
							
						 
						
							2007-11-30 08:08:14 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								31cec30aa0 
								
							
								 
							
						 
						
							
							
								
								* Extended our semi-stupid implementation of in world object permissions to show a user's client that it can't edit a prim if it doesn't have permission.  
							
							 
							
							... 
							
							
							
							* Permissions is due for a big revamp. The current way it's done is a hack at best. 
							
						 
						
							2007-11-30 04:54:15 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								3ab3392def 
								
							
								 
							
						 
						
							
							
								
								* This extends my first hack to clear out the useragent table for that specific user.  
							
							 
							
							... 
							
							
							
							* This helps people who have multiple records in their useragent table.
* This update should be looked at..  because really what it should be doing is initiating a grid wide logoff. 
							
						 
						
							2007-11-30 02:14:29 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								57e6b51639 
								
							
								 
							
						 
						
							
							
								
								* Here's the issue, on log-off, the routine sets up a null useragent member and then tries to save it to the database..   where it was going wrong, is the database had a check to do *nothing* when it got a null useragent.   I made it delete the userAgent row.  This should be a good enough fix to solve the problem.  It still needs to be looked at by a DB guy  
							
							 
							
							
							
						 
						
							2007-11-30 02:01:12 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								5eb091ceee 
								
							
								 
							
						 
						
							
							
								
								* Temporary fix for 'User already online' issue in standalone mode.  
							
							 
							
							... 
							
							
							
							* Revert this once we get a working logoff. 
							
						 
						
							2007-11-30 01:20:31 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								d3ab5ad506 
								
							
								 
							
						 
						
							
							
								
								revert r2510, this seems to break normal logins, at least from  
							
							 
							
							... 
							
							
							
							Linux clients. 
							
						 
						
							2007-11-29 20:20:11 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								af9eb87ad1 
								
							
								 
							
						 
						
							
							
								
								return an appropriate inv_lib_root, which the libsl folks have  
							
							 
							
							... 
							
							
							
							identified as the reason libsl can't currently connect to OpenSim.
Patch from Justin Casey (IBM) 
							
						 
						
							2007-11-29 17:14:06 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								641e541967 
								
							
								 
							
						 
						
							
							
								
								add a few more parens to make sure that throttling condition  
							
							 
							
							... 
							
							
							
							is really happening the way we want it to. 
							
						 
						
							2007-11-29 16:32:19 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								7704bb6f63 
								
							
								 
							
						 
						
							
							
								
								* Fixed neighbour range bug  
							
							 
							
							... 
							
							
							
							* Various refactorings 
							
						 
						
							2007-11-29 15:27:57 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								4bd38fc65a 
								
							
								 
							
						 
						
							
							
								
								* Thanks to _SomeOne_, Server side permissions on object editing.  Be aware, that if you're editing an object on your client that you're not allowed to, it'll appear that it's moving to you, but won't actually be moving on the sim.  
							
							 
							
							
							
						 
						
							2007-11-29 15:24:31 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								0619451ea6 
								
							
								 
							
						 
						
							
							
								
								*Added more information about the sim that you're connecting to in remoting during the sim, regionup message.  
							
							 
							
							... 
							
							
							
							*Added the main cause for the remoting error to the console display.
*This will make it easier to debug future remoting issues. 
							
						 
						
							2007-11-29 14:08:34 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								4738fead21 
								
							
								 
							
						 
						
							
							
								
								* Added a 50 second restart notify timer that gets reset when new regions come up to give servers that host a lot of sims a long time to start listening.  
							
							 
							
							
							
						 
						
							2007-11-29 07:25:58 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								6d7ce67db1 
								
							
								 
							
						 
						
							
							
								
								fixed duplicate login in standalone mode (mostly untested in grid mode)  
							
							 
							
							
							
						 
						
							2007-11-29 07:22:11 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								a32bb91675 
								
							
								 
							
						 
						
							
							
								
								* minor refactorings  
							
							 
							
							
							
						 
						
							2007-11-29 06:07:48 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								d05b121dff 
								
							
								 
							
						 
						
							
							
								
								* Locking on local scope variable does not make sense - every thread will have its own  
							
							 
							
							... 
							
							
							
							* Locking on value, then changing it does not make sense - lock will happen on old reference
* Taking a local copy of the shared resource then locking on the copy does not make sense - lock will happen on copy 
							
						 
						
							2007-11-29 06:06:42 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								b0c5693c02 
								
							
								 
							
						 
						
							
							
								
								Changed to doing only 1 request to the grid server from main map. Hopefully we are not requesting too much in one gulp.  
							
							 
							
							
							
						 
						
							2007-11-29 02:30:11 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								81ba94fde8 
								
							
								 
							
						 
						
							
							
								
								* Fixed about 7 issues with restarting sims and resolved interRegion comms issues.   This includes the issue that MW described this morning.  
							
							 
							
							... 
							
							
							
							There's a lot of little nit picky changes that make a world of difference. 
							
						 
						
							2007-11-29 02:07:19 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								2364e6779b 
								
							
								 
							
						 
						
							
							
								
								set svn:eol-style  
							
							 
							
							
							
						 
						
							2007-11-29 01:57:59 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								40dc1ac3b0 
								
							
								 
							
						 
						
							
							
								
								I believe this turns throttling back on.  I had expected  
							
							 
							
							... 
							
							
							
							that the Queue would come in by reference, but it didn't
appear to be. 
							
						 
						
							2007-11-28 18:39:07 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								5fb81ab881 
								
							
								 
							
						 
						
							
							
								
								merged ClientView into a non partial class.  Will  
							
							 
							
							... 
							
							
							
							make it easier to start breaking this up into 
more discreet functional classes 
							
						 
						
							2007-11-28 13:33:57 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								ac77c50ba9 
								
							
								 
							
						 
						
							
							
								
								Moved the m_sceneGridService.RegisterRegion(RegionInfo); call out of LoadWorldMap and into its own public method (which is called during region creation). We shouldn't have things like that in methods like LoadWorldMap as some regions might not being having a worldmap loaded via the LoadWorldMap method (like in custom applications).  
							
							 
							
							... 
							
							
							
							Deleted the CreateTerrainTextureInitial Method which was a 99% duplicate of CreateTerrainTexture, with just a bool field setting difference. That bool is now passed to CreateTerrainTexture as a param. 
							
						 
						
							2007-11-28 12:36:09 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								c021bfe191 
								
							
								 
							
						 
						
							
							
								
								* Disambiguation in the 'sim is restarting message' that tells you 'which' sim is restarting in the area.  
							
							 
							
							
							
						 
						
							2007-11-28 06:31:27 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b7d596a6af 
								
							
								 
							
						 
						
							
							
								
								* Restaring the sim works fine in grid mode now.  Sims announce themselves to their neighbors when they start up.  Neighbors get this message and tell their agents that there's a new sim up.  
							
							 
							
							... 
							
							
							
							* Certain unrecoverable physics based crashes in ODE are now hooked up to the 'restart the sim' routine. 
							
						 
						
							2007-11-28 06:18:07 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								f3895c1e01 
								
							
								 
							
						 
						
							
							
								
								build ThrottleCheck function to clear up bits of the throttle  
							
							 
							
							... 
							
							
							
							code.
Fix typo on throttling Task packets incorrectly 
							
						 
						
							2007-11-27 21:27:32 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								f4e91bc7d9 
								
							
								 
							
						 
						
							
							
								
								moved out nested class to it's own file  
							
							 
							
							
							
						 
						
							2007-11-27 20:50:45 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								cebdd069f4 
								
							
								 
							
						 
						
							
							
								
								some variable renames to help me read the throttle code  
							
							 
							
							
							
						 
						
							2007-11-27 20:37:17 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								b916d5b112 
								
							
								 
							
						 
						
							
							
								
								Fixed bug, where the clients in a region weren't told to kill a user's avatar when that user teleported to a different region.  
							
							 
							
							
							
						 
						
							2007-11-27 15:44:39 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								70d547c1a5 
								
							
								 
							
						 
						
							
							
								
								Remove unused function, one less warning  
							
							 
							
							
							
						 
						
							2007-11-27 15:39:35 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								082f2baebe 
								
							
								 
							
						 
						
							
							
								
								Fixed an event in the events chain in inter-region communications.  
							
							 
							
							... 
							
							
							
							As a consequence, restarting sims in the same process instance now shows them when they come back up in grid mode and standalone mode. 
							
						 
						
							2007-11-27 13:46:52 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								959084f885 
								
							
								 
							
						 
						
							
							
								
								MainMap workaround. Map still does not fill in automatically, but one click on map should return a decent portion of it.  
							
							 
							
							
							
						 
						
							2007-11-26 16:40:08 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								232613638f 
								
							
								 
							
						 
						
							
							
								
								Attempt to handle MYSQL error fetching assets  
							
							 
							
							
							
						 
						
							2007-11-26 16:39:00 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								011ad46960 
								
							
								 
							
						 
						
							
							
								
								* Disabled primitive count updates on Parcels for the moment, until we can move parcels into a module.  
							
							 
							
							
							
						 
						
							2007-11-26 15:06:51 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								175b6115f1 
								
							
								 
							
						 
						
							
							
								
								* Restarting regions with the estate tools works in sandbox mode.  I'm still working on grid mode, however.    It doesn't break anything, but that feature doesn't work in grid mode yet either.  
							
							 
							
							
							
						 
						
							2007-11-26 05:02:18 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								c710525b48 
								
							
								 
							
						 
						
							
							
								
								Added Region name to the terrain texture description that gets sent to the asset server  
							
							 
							
							
							
						 
						
							2007-11-25 22:27:42 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								35472b3666 
								
							
								 
							
						 
						
							
							
								
								Added new configuration item to User Server: X and Y of region to send user to if their logon region is down. Known good region, sort of.  
							
							 
							
							
							
						 
						
							2007-11-25 21:21:44 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								7720be5a39 
								
							
								 
							
						 
						
							
							
								
								Rez new prims ON the ground, not halfway buried. Mantis 33.  
							
							 
							
							
							
						 
						
							2007-11-25 17:53:16 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								d263a044b1 
								
							
								 
							
						 
						
							
							
								
								* Added the ability to restart your individual sims from within them using the estate tools.  
							
							 
							
							... 
							
							
							
							* The sims properly restart, however they don't yet notify the existing avatars that they are up.  To see the sim again, you'll need to log-out and back in until I can figure out how to get the proper data to the sims and to the avatar so they reconnect again. 
							
						 
						
							2007-11-25 04:52:14 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								21ce2b0979 
								
							
								 
							
						 
						
							
							
								
								Ignore nullreferenceexception in removeclient. The avatar is already gone.  
							
							 
							
							
							
						 
						
							2007-11-25 04:33:18 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								6ed34cc27e 
								
							
								 
							
						 
						
							
							
								
								fixed order of map block requests to grid server. flipped map texture, as it was upside down.  
							
							 
							
							
							
						 
						
							2007-11-25 03:14:43 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								0951f895ef 
								
							
								 
							
						 
						
							
							
								
								* Removed references to "new LLUUID()", replaced with LLUUID.Zero.  
							
							 
							
							
							
						 
						
							2007-11-24 10:36:54 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								39a3784b43 
								
							
								 
							
						 
						
							
							
								
								* Added some bounds checks to the sendLandUpdate packet to deal with agents coming in from foreign regions.  
							
							 
							
							... 
							
							
							
							* Updated bounds-check of getLandObject to check for >= 256 rather than > 256. 
							
						 
						
							2007-11-24 10:05:42 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								18e1e62f26 
								
							
								 
							
						 
						
							
							
								
								* Changed reference to NullReferenceException to System.NullReferenceException for Linux  
							
							 
							
							
							
						 
						
							2007-11-24 04:12:55 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								892f942523 
								
							
								 
							
						 
						
							
							
								
								Test storing terrain texture to grid assetserver on startup. Needed for main map functionality.  
							
							 
							
							
							
						 
						
							2007-11-24 03:55:35 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								944b118c62 
								
							
								 
							
						 
						
							
							
								
								* Added a way for the Region master user to kick individual users from their sim with a custom message.  Their client says, "You've been logged off of secondlife, <Your custom message here> and logs them off.  
							
							 
							
							... 
							
							
							
							* Added a way for the Region master user to kick *ALL* users from *ALL* their regions in the estate with a custom message. 
							
						 
						
							2007-11-24 03:28:42 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								2f4f83e343 
								
							
								 
							
						 
						
							
							
								
								Make remoting errors because of missing adjacent regions a little more user and console friendly  
							
							 
							
							
							
						 
						
							2007-11-24 02:22:05 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								52714c339e 
								
							
								 
							
						 
						
							
							
								
								* Hanling RequestGodlikePowers. On Request.. sends the sim owner's client the appropriate messages to make it think it's got god status.   Will be used for finding more unimplemented packets....  
							
							 
							
							
							
						 
						
							2007-11-24 01:38:36 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								3ce6116e4a 
								
							
								 
							
						 
						
							
							
								
								*Shared Modules have feelings too! -- Shared Region Modules that are found in DLLs are now correctly loaded automagically.  
							
							 
							
							
							
						 
						
							2007-11-24 01:31:42 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								d7ec786244 
								
							
								 
							
						 
						
							
							
								
								* Added a nice 'The Region is going down.' message to the user when the sim owner issues 'shutdown' on the console.  
							
							 
							
							
							
						 
						
							2007-11-24 00:19:48 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								51d4d88985 
								
							
								 
							
						 
						
							
							
								
								*Fixed bug causing parcel prim counts to stop updating.  
							
							 
							
							
							
						 
						
							2007-11-23 20:17:49 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								e7edd02019 
								
							
								 
							
						 
						
							
							
								
								*Fixed bug that resulted in most land settings being sent to the client. Media settings/parcel name are now correctly sent.  
							
							 
							
							
							
						 
						
							2007-11-23 19:07:41 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								7ef1f887ea 
								
							
								 
							
						 
						
							
							
								
								* the export-map now takes 'CurrentOrFirst' Scene, not necessarily the CurrentScene (as that is not set initially, and hence the command was a bit unintuitive)  
							
							 
							
							
							
						 
						
							2007-11-23 19:00:25 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								fb2588b409 
								
							
								 
							
						 
						
							
							
								
								* Refactored NumPackets calculation  
							
							 
							
							
							
						 
						
							2007-11-23 13:21:39 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								1ecd803e87 
								
							
								 
							
						 
						
							
							
								
								* added some functions for use in raytracing.  They're kind of crappy now, so they only display 'guesses' on the console when you rez a prim.  
							
							 
							
							... 
							
							
							
							* any math gurus who'd like to improve rezzing need only to make the raytracer in SceneObjectPart work :D 
							
						 
						
							2007-11-23 05:56:35 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								4af84b0bb2 
								
							
								 
							
						 
						
							
							
								
								Fixed Terrain rescale command  
							
							 
							
							
							
						 
						
							2007-11-23 03:45:53 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								2db19b7d65 
								
							
								 
							
						 
						
							
							
								
								* Added more comments  
							
							 
							
							... 
							
							
							
							* Tweaked the esoteric throttler parameters again. 
							
						 
						
							2007-11-22 23:56:44 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								01cd8014da 
								
							
								 
							
						 
						
							
							
								
								* Added another code path to skip the packet throttle queues when there's no need to queue the packet up.  
							
							 
							
							
							
						 
						
							2007-11-22 23:14:38 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								f97aeab916 
								
							
								 
							
						 
						
							
							
								
								* Quelled a Log format exception in the logging routines.  
							
							 
							
							... 
							
							
							
							* Tweaked some esoteric throttle settings
* Removed AgentThrottle from the unsupported packet list. 
							
						 
						
							2007-11-22 21:40:53 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								999eec603e 
								
							
								 
							
						 
						
							
							
								
								Created a client driven packet throttler.  The sim now respects the client's network throttle settings but does sanity checks to avoid too little(nothing gets sent) or too much(the sim crashes) data.  
							
							 
							
							... 
							
							
							
							* Consider this experimental..   however, it looks very promising. 
							
						 
						
							2007-11-22 19:01:53 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								ae5999c3d5 
								
							
								 
							
						 
						
							
							
								
								* removed erroneous comments  
							
							 
							
							
							
						 
						
							2007-11-22 15:43:28 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								e69c810486 
								
							
								 
							
						 
						
							
							
								
								* Added code to capture the draw distance setting from the client.  
							
							 
							
							... 
							
							
							
							* Added a support function to InnerScene to calculate the distance between two vectors. 
							
						 
						
							2007-11-22 01:32:13 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								e5a0049c16 
								
							
								 
							
						 
						
							
							
								
								Fixed bug that can lead to infinitive loops  
							
							 
							
							
							
						 
						
							2007-11-21 12:00:28 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								7cb38712d5 
								
							
								 
							
						 
						
							
							
								
								* Did some initial work for prim crossing.  Just glue so far.  
							
							 
							
							... 
							
							
							
							* Added the child_get_tasks OpenSim.ini flag for testing the UDP packet sending code and packet throttler.   This flag gets purposely disabled in grid mode.  This flag also has the consequence that you can see the prim in neighboring regions without going into them.  Be warned, this causes tons of dropped packets. 
							
						 
						
							2007-11-21 02:17:24 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								7b09800d5b 
								
							
								 
							
						 
						
							
							
								
								fix for mantis  #2  from Justin Casey (IBM)  
							
							 
							
							
							
						 
						
							2007-11-20 21:25:27 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								ee8512ee20 
								
							
								 
							
						 
						
							
							
								
								patch for llDie from Kurt Taylor (IBM)  
							
							 
							
							
							
						 
						
							2007-11-20 21:19:45 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								5d786056fb 
								
							
								 
							
						 
						
							
							
								
								per chi11ken: adding check for out-of-bounds avatars in POS  
							
							 
							
							
							
						 
						
							2007-11-20 05:59:35 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								c8293d908d 
								
							
								 
							
						 
						
							
							
								
								New improved POS! With slippery avatars and extra calculations.  
							
							 
							
							
							
						 
						
							2007-11-20 05:40:50 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								83ed435d01 
								
							
								 
							
						 
						
							
							
								
								fixed potential reference invalidation and array out of bounds exception in basicphysics  
							
							 
							
							
							
						 
						
							2007-11-20 05:09:30 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								3aa73ae1c7 
								
							
								 
							
						 
						
							
							
								
								fixed array range out of bounds exception and reference invalidation under load in POS  
							
							 
							
							
							
						 
						
							2007-11-20 05:05:27 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								c6619b6f7d 
								
							
								 
							
						 
						
							
							
								
								Reverting my POS changes. I need to think this through a bit more.  
							
							 
							
							
							
						 
						
							2007-11-20 04:54:19 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								5a71d03b7a 
								
							
								 
							
						 
						
							
							
								
								*Huge* structural changes in ODE/OdePrim to get all of the calls in threadlocked code.  ODEPrim was almost completely re-written.  
							
							 
							
							... 
							
							
							
							Copy/Space test needed. 
							
						 
						
							2007-11-20 04:38:08 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								db3858c13a 
								
							
								 
							
						 
						
							
							
								
								POS physics. tweaking stair-climbing which broke with my last change  
							
							 
							
							
							
						 
						
							2007-11-20 04:28:31 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								26909477fc 
								
							
								 
							
						 
						
							
							
								
								POS physics: removed "stickiness" from avatars so they can slide along surfaces instead of sticking to them.  
							
							 
							
							
							
						 
						
							2007-11-20 04:04:07 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								61bc26226f 
								
							
								 
							
						 
						
							
							
								
								Turned on more verbosity to try to debug assetserver failures  
							
							 
							
							
							
						 
						
							2007-11-20 03:47:47 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								ec5186c98a 
								
							
								 
							
						 
						
							
							
								
								there is no real reason to write this value back to estate settings,  
							
							 
							
							... 
							
							
							
							and it is the most often tickled part of this race condition. 
							
						 
						
							2007-11-19 23:00:08 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								98f82105a0 
								
							
								 
							
						 
						
							
							
								
								put in changes to only keep the last terrain revision.  The current  
							
							 
							
							... 
							
							
							
							unbounded model causes performance and filesystem filling grief.
Before enabling this again, we need a reasonable bounding model. 
							
						 
						
							2007-11-19 22:59:28 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								79e9d4faf9 
								
							
								 
							
						 
						
							
							
								
								Tweaked for a possibility of 10 elements.  
							
							 
							
							
							
						 
						
							2007-11-19 16:12:53 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								4eb4082e27 
								
							
								 
							
						 
						
							
							
								
								* Added noisy debug information on the Verbose console to help debugging oddly placed prim.  
							
							 
							
							
							
						 
						
							2007-11-19 15:59:05 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								4afe393ce4 
								
							
								 
							
						 
						
							
							
								
								* Space allocation fix for prim outside region.  >256 & <0.  
							
							 
							
							
							
						 
						
							2007-11-19 15:37:50 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								2fdca28dd4 
								
							
								 
							
						 
						
							
							
								
								hopefully resolve mantis issue  #10  by locking correcty around terrain methods  
							
							 
							
							
							
						 
						
							2007-11-19 15:07:04 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								2910f1b949 
								
							
								 
							
						 
						
							
							
								
								Fixed - outside of bounds error.  
							
							 
							
							
							
						 
						
							2007-11-19 12:28:00 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								ce3a87daa5 
								
							
								 
							
						 
						
							
							
								
								* Changed namespace  
							
							 
							
							
							
						 
						
							2007-11-19 11:20:36 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								a1391d0848 
								
							
								 
							
						 
						
							
							
								
								fixed POS rotation with certain angles  
							
							 
							
							
							
						 
						
							2007-11-19 05:28:00 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								c261812e39 
								
							
								 
							
						 
						
							
							
								
								added rotation support to POS  
							
							 
							
							
							
						 
						
							2007-11-19 04:46:05 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								aaab1448f7 
								
							
								 
							
						 
						
							
							
								
								* Split space array structure into a two dimentional array instead of a single one.   Once again.  Should help debugging space/copy issues.  
							
							 
							
							
							
						 
						
							2007-11-19 04:15:18 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								72525d3015 
								
							
								 
							
						 
						
							
							
								
								Added medium debug information to Verbose mode of the console about Prim/space movements.  Should help make sense of the copy prim bug. Use for Pastebin. :D  
							
							 
							
							
							
						 
						
							2007-11-19 03:06:17 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								694bab9513 
								
							
								 
							
						 
						
							
							
								
								* Copy/SpaceBorder Fix attempt number 3, hopefully the last  
							
							 
							
							
							
						 
						
							2007-11-18 20:45:47 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								3bb4cd51fd 
								
							
								 
							
						 
						
							
							
								
								* 2nd attempt to fix the Spaceborder/copy bug  
							
							 
							
							
							
						 
						
							2007-11-18 20:24:51 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								b1b9f79a04 
								
							
								 
							
						 
						
							
							
								
								* Supressed the "not a module assembly" warning for verbosity reasons.  
							
							 
							
							
							
						 
						
							2007-11-18 18:26:51 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								c40cfb01aa 
								
							
								 
							
						 
						
							
							
								
								flying in POS should be a bit smoother  
							
							 
							
							
							
						 
						
							2007-11-18 18:20:02 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								7672237bcd 
								
							
								 
							
						 
						
							
							
								
								* Tentative Bug fix for OptikSL's intermittant Copy prim error.  
							
							 
							
							
							
						 
						
							2007-11-18 17:25:12 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								615b40b68b 
								
							
								 
							
						 
						
							
							
								
								* Refactored IClientAPI.OutPacket to require a second mandatory parameter.  This parameter has an enum:int ThrottleOutPacketType and contains types; Resend, Land, Wind, Cloud, Task, Texture, and Asset.  
							
							 
							
							
							
						 
						
							2007-11-18 15:54:05 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								924026d01c 
								
							
								 
							
						 
						
							
							
								
								cleaned up some mono compiler warnings  
							
							 
							
							
							
						 
						
							2007-11-18 15:14:37 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								d10c79d421 
								
							
								 
							
						 
						
							
							
								
								first stab at implementation of CopyInventoryItem  
							
							 
							
							
							
						 
						
							2007-11-18 13:50:46 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								46ccfa1741 
								
							
								 
							
						 
						
							
							
								
								* Found several cases where prim set physical were not subscribing to physics events.  
							
							 
							
							
							
						 
						
							2007-11-18 13:37:02 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								f71fa731f5 
								
							
								 
							
						 
						
							
							
								
								Made the background (ie empty space) colour of the exported map image blue.  
							
							 
							
							
							
						 
						
							2007-11-18 12:18:56 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								87b07c19ef 
								
							
								 
							
						 
						
							
							
								
								Added "export-map <filename>" console command to the region server that will export a jpg image of the world map covering a 20 X 20 regions area centred on the current active region (ie the one set with change-region). While this should work in grid mode (if using the grid asset server and if my last commit did fix the world map), you might need to call the "export-map" command then wait a little while (60 seconds?) and then call it again so that you make sure the region has got all the texture assets from the asset server.  
							
							 
							
							
							
						 
						
							2007-11-18 12:04:21 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								7f99644864 
								
							
								 
							
						 
						
							
							
								
								Attempt to get World Map working in Grid mode, will need to be using the grid asset server for it to work correctly and has only been quickly tested in a three region grid.  
							
							 
							
							... 
							
							
							
							Moved PermissionManager creation out of the Scene constructor and instead a PermissionManager is passed to the constructor as a param. So that we could create and use custom permissionsManagers.
Added AllowMovement property to ScenePresence which can be used to stop movement of avatars (for example in a custom region that wanted avatars always in one place).
Added PermissionManager call when copying objects, although currently the call will always return true so that it allows copying in places like Wright Plaza. 
A few other changes/fixes. 
							
						 
						
							2007-11-18 11:11:44 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								2cd00f46b9 
								
							
								 
							
						 
						
							
							
								
								For every problem there's a solution that is simple, neat and wrong.  
							
							 
							
							... 
							
							
							
							Looks like it has nothing to do with childregions - reverting and will 
try to debug after the sleep. Sorry for the noise :) 
							
						 
						
							2007-11-18 07:58:04 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								0d8a2cccfd 
								
							
								 
							
						 
						
							
							
								
								Looks like we're requesting the mapblocks for every agent - including  
							
							 
							
							... 
							
							
							
							childagents. The infrastructure is not robust enough to handle it at 
this time - so ignore all the MapBlock requests for childagents. 
							
						 
						
							2007-11-18 07:40:30 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								f7b5c6550b 
								
							
								 
							
						 
						
							
							
								
								Second try at having a bandaid for the multiple logins crash  
							
							 
							
							
							
						 
						
							2007-11-18 07:16:17 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								8ebf75ec24 
								
							
								 
							
						 
						
							
							
								
								Revert the previous commit - indeed this needs to be fixed in a  
							
							 
							
							... 
							
							
							
							different place... 
							
						 
						
							2007-11-18 07:07:50 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								aa57b386b7 
								
							
								 
							
						 
						
							
							
								
								Trap the error during the logout with connections to multiple sims on  
							
							 
							
							... 
							
							
							
							the same box (error in closecircuit) - temp band-aid, should have a 
better fix. 
							
						 
						
							2007-11-18 06:33:15 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								6866dc5297 
								
							
								 
							
						 
						
							
							
								
								Additional debugging output to see for what coordinates is the worldmap  
							
							 
							
							... 
							
							
							
							requested (crash is gone, but tons of worldmap requests) 
							
						 
						
							2007-11-18 06:16:39 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								baa4e82107 
								
							
								 
							
						 
						
							
							
								
								Prevent the region crash in gridmode on bringing up the map  
							
							 
							
							
							
						 
						
							2007-11-18 05:28:28 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								793813a6a6 
								
							
								 
							
						 
						
							
							
								
								Added handler for MapNameRequest - OnMapNameRequest  
							
							 
							
							
							
						 
						
							2007-11-18 04:00:04 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								8c5add18a2 
								
							
								 
							
						 
						
							
							
								
								improved avatar logic -- walk up low steps now, sorta  
							
							 
							
							
							
						 
						
							2007-11-17 23:28:44 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								7c18c69668 
								
							
								 
							
						 
						
							
							
								
								minor POS tweak for speed  
							
							 
							
							
							
						 
						
							2007-11-17 22:43:05 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								54df1a57d7 
								
							
								 
							
						 
						
							
							
								
								* Fix Null comparison for Mono  
							
							 
							
							
							
						 
						
							2007-11-17 21:00:35 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								8a57dd207f 
								
							
								 
							
						 
						
							
							
								
								* Fixed space related SimCrasher ODE error when a prim disables itself because it's out of bounds and user moves it back into the space.  
							
							 
							
							
							
						 
						
							2007-11-17 20:34:56 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								5460ba79dc 
								
							
								 
							
						 
						
							
							
								
								* fixed goofy documentation error  
							
							 
							
							
							
						 
						
							2007-11-17 19:15:57 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								6cd3980b18 
								
							
								 
							
						 
						
							
							
								
								* Added decoding of the AgentThrottleBlock of the AgentThrottle packet.  It's still unhandled, and useful data can be sent to the packet throttler :D  
							
							 
							
							
							
						 
						
							2007-11-17 19:06:51 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a4a1ff3d9b 
								
							
								 
							
						 
						
							
							
								
								Added ClickAction property to SceneObjectPart (and the relevant changes in IClientAPI so its used), so that the default click action (ie touch, sit, etc) can be set on a prim. Note: Sill need to handle the incoming packets that set this, from the client.  
							
							 
							
							
							
						 
						
							2007-11-17 12:03:20 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								d71b28c731 
								
							
								 
							
						 
						
							
							
								
								Out of a fog of alcohol and adenovirus, I present - POS!  
							
							 
							
							... 
							
							
							
							EXTREMELY basic collision detection; walk on prims
don't rotate anything
do not feed or annoy POS
YMMV 
							
						 
						
							2007-11-17 09:59:07 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								6ad471abc0 
								
							
								 
							
						 
						
							
							
								
								set svn:eol-style  
							
							 
							
							
							
						 
						
							2007-11-17 08:39:59 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								a473289738 
								
							
								 
							
						 
						
							
							
								
								minor cleanup of some dodgy bits  
							
							 
							
							
							
						 
						
							2007-11-17 08:14:17 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								ba9b317122 
								
							
								 
							
						 
						
							
							
								
								added some POS gravity  
							
							 
							
							
							
						 
						
							2007-11-17 06:25:41 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								946db5461c 
								
							
								 
							
						 
						
							
							
								
								catch exceptions when loading malformed xml files  
							
							 
							
							
							
						 
						
							2007-11-17 05:53:12 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								df507605cd 
								
							
								 
							
						 
						
							
							
								
								* ODEPlugin Thinned the avatar out to average SL thin-ness.  There's more work to be done on this, however, avatar will have a lot less difficulty getting into tight spaces/prim cuts  
							
							 
							
							
							
						 
						
							2007-11-17 05:16:36 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								3041747bcd 
								
							
								 
							
						 
						
							
							
								
								* ODEPlugin - fixed issue where resizing prim causes the prim's collision box to no longer be matching the client's view of where it should be.  
							
							 
							
							
							
						 
						
							2007-11-17 03:48:13 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								5fd2fa687e 
								
							
								 
							
						 
						
							
							
								
								* Resolved the situation where prim is loaded from storage and when pushed never stops.  
							
							 
							
							
							
						 
						
							2007-11-16 22:13:13 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								eb2f626561 
								
							
								 
							
						 
						
							
							
								
								*Added the TimeDilation property to Scene  
							
							 
							
							
							
						 
						
							2007-11-16 22:02:16 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b2243079ea 
								
							
								 
							
						 
						
							
							
								
								* Trying a space/collision optimization technique in ODE.  Let me know if you see a difference.  
							
							 
							
							
							
						 
						
							2007-11-16 18:30:25 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								483377adae 
								
							
								 
							
						 
						
							
							
								
								More cleaning up when deleting regions from a instance. NOTE: IGridServices.DeregisterRegion() method needs implementing for grid mode.  
							
							 
							
							
							
						 
						
							2007-11-16 13:39:11 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								76a67f45c6 
								
							
								 
							
						 
						
							
							
								
								fixed some AssemblyInfo files  
							
							 
							
							
							
						 
						
							2007-11-16 10:35:52 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								e3998230cc 
								
							
								 
							
						 
						
							
							
								
								added dummy POS physics plugin  
							
							 
							
							
							
						 
						
							2007-11-16 10:25:27 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b63076c303 
								
							
								 
							
						 
						
							
							
								
								* ODE step two on the way to separate dynamic space allocation ( One more to go )  
							
							 
							
							
							
						 
						
							2007-11-16 08:53:37 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								9020ec5af9 
								
							
								 
							
						 
						
							
							
								
								* Fixed object edit movements causing full object updates instead of terse object updates since unlinking.  
							
							 
							
							
							
						 
						
							2007-11-16 08:52:03 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								3aed77bd2c 
								
							
								 
							
						 
						
							
							
								
								*** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM OpenSim.ini.example **  
							
							 
							
							... 
							
							
							
							* Now moved region storage from region to application, so we have one storage per application, instead of one per region.
* Changed so that the region store providers use connectionstrings, not filenames
* Removed various unfit fields and properties (call me Darwin) 
							
						 
						
							2007-11-15 19:53:10 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								886f8b5548 
								
							
								 
							
						 
						
							
							
								
								make Stopped a bit sloppier which should help address any float round off issues  
							
							 
							
							
							
						 
						
							2007-11-15 19:11:25 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								91b0c44563 
								
							
								 
							
						 
						
							
							
								
								* ODE - Started the refactoring process to allow breaking up the scene into smaller spaces  
							
							 
							
							... 
							
							
							
							* ODE - No new visible speed improvements yet.  From the coding side, the beginnings of dynamic space calculation.. 
							
						 
						
							2007-11-15 18:37:20 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								57ff76850d 
								
							
								 
							
						 
						
							
							
								
								* Added MySQLDataStore (adapted from MonoSqlite  
							
							 
							
							... 
							
							
							
							* Made startup a little bit more forgiving on dll load
* Minor renamings and musings 
							
						 
						
							2007-11-15 15:32:28 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								179695909a 
								
							
								 
							
						 
						
							
							
								
								* Implemented the little friendly pop tooltip messages that appear when you hover your mouse over prim with the object name, description, ownerid..    etc.  
							
							 
							
							
							
						 
						
							2007-11-15 07:32:24 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								3ca8eb82a9 
								
							
								 
							
						 
						
							
							
								
								added first attempt at storing stopped physical objects  
							
							 
							
							
							
						 
						
							2007-11-14 22:39:59 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								b42dfff4b8 
								
							
								 
							
						 
						
							
							
								
								Added "show regions" console command that displays the list of regions in that instance and their X , Y locations. (as requested/suggested by ckrinke)  
							
							 
							
							
							
						 
						
							2007-11-14 22:03:11 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								c7e125033c 
								
							
								 
							
						 
						
							
							
								
								clean up most of my mess on terrain.  Someone on .NET please test and make  
							
							 
							
							... 
							
							
							
							sure this remains working for you. 
							
						 
						
							2007-11-14 21:00:19 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								ec48b67276 
								
							
								 
							
						 
						
							
							
								
								managed to produce and kill the same exception on mono as on .net.  Hopefully  
							
							 
							
							... 
							
							
							
							this means .net is fixed. 
							
						 
						
							2007-11-14 16:35:51 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								28ff73129b 
								
							
								 
							
						 
						
							
							
								
								bury connect creation deeper down in case this is what .NET hates  
							
							 
							
							
							
						 
						
							2007-11-14 16:29:34 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								8eb2a163c8 
								
							
								 
							
						 
						
							
							
								
								random shot in the dark  
							
							 
							
							
							
						 
						
							2007-11-14 16:26:18 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								d8fde94843 
								
							
								 
							
						 
						
							
							
								
								* ODE removes an unnecessary lock.  
							
							 
							
							
							
						 
						
							2007-11-14 16:24:19 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								cb6ec3d0f7 
								
							
								 
							
						 
						
							
							
								
								* Removes the console enumeration errors on sim start.  
							
							 
							
							
							
						 
						
							2007-11-14 16:12:59 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								ccd08ae3d0 
								
							
								 
							
						 
						
							
							
								
								remove limit stanza, see if this helps.  
							
							 
							
							
							
						 
						
							2007-11-14 16:08:10 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								02b6f6ca62 
								
							
								 
							
						 
						
							
							
								
								get rid of parametrized query, in case this is the .NET issue (I hope not)  
							
							 
							
							
							
						 
						
							2007-11-14 15:52:39 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								870837d4a8 
								
							
								 
							
						 
						
							
							
								
								further adventures in .NET workarounds  
							
							 
							
							
							
						 
						
							2007-11-14 15:35:27 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								2aec70666a 
								
							
								 
							
						 
						
							
							
								
								no, this probably won't work either, but I'm going to at least make sure it works  
							
							 
							
							... 
							
							
							
							mono still 
							
						 
						
							2007-11-14 15:15:01 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								980661ed1b 
								
							
								 
							
						 
						
							
							
								
								more attempted voodoo around .NET  
							
							 
							
							
							
						 
						
							2007-11-14 15:03:17 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								5a739cc248 
								
							
								 
							
						 
						
							
							
								
								attempt to resolve Sqlite not working on .NET for terrain  
							
							 
							
							
							
						 
						
							2007-11-14 14:11:45 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								3cb2b5eb66 
								
							
								 
							
						 
						
							
							
								
								* Copied objects are now owned by the object copier (Next Owner) (however next owner permissions are not applied yet)  
							
							 
							
							... 
							
							
							
							* In Serverside permissions mode; If you've copied an object, then you can delete it and clean up after yourself.  The rest of the permissions functionality is still unchanged.  Admin can delete any object..  etc. 
							
						 
						
							2007-11-14 11:56:57 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								61b301cbcd 
								
							
								 
							
						 
						
							
							
								
								* moved outer tool dir into inner tool dir  
							
							 
							
							
							
						 
						
							2007-11-14 11:22:01 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								666bd6f06e 
								
							
								 
							
						 
						
							
							
								
								Another try: Fix moon bleeding over into linden grid. Need to clear your cache to fix it.  
							
							 
							
							
							
						 
						
							2007-11-14 06:00:03 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								52fbc67100 
								
							
								 
							
						 
						
							
							
								
								* Should help avatar climb steps better  
							
							 
							
							... 
							
							
							
							* Reduced ground friction when an avatar is moving
* Followed Dan's advice and moved the walk/run movement controller to target_velocity instead of on the total movement
* Reduced PID_D power by 1/5th (80)
* More avatar movement tweaks. 
							
						 
						
							2007-11-14 02:41:15 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								9a00c26dfe 
								
							
								 
							
						 
						
							
							
								
								* Possibly resolved the excess sim lag.  
							
							 
							
							... 
							
							
							
							* Warning: Only try on Linux, Windows builds still have a terrain database problem. 
							
						 
						
							2007-11-14 01:04:19 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								9f6b3e2357 
								
							
								 
							
						 
						
							
							
								
								* Added AvatarPicker in Standalone mode.   Works for finding avatar to ban, manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim.  Important for future development :D.  
							
							 
							
							... 
							
							
							
							* Grid mode always returns 0 results until the Grid Communications portion is done. 
							
						 
						
							2007-11-13 22:48:19 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								eb41ec00c9 
								
							
								 
							
						 
						
							
							
								
								first pass on unlinking of objects.  From Jay Clarke (IBM)  
							
							 
							
							
							
						 
						
							2007-11-13 19:57:11 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								448612db62 
								
							
								 
							
						 
						
							
							
								
								Added "remove-region <region name>" console command that "should" remove the named region/scene.  
							
							 
							
							
							
						 
						
							2007-11-13 16:31:11 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								4bc4844646 
								
							
								 
							
						 
						
							
							
								
								working now.  Needs cleanup, but I'll have to do that after the next meeting  
							
							 
							
							
							
						 
						
							2007-11-13 15:50:56 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								7810b068f4 
								
							
								 
							
						 
						
							
							
								
								some changes to reduce memory significantly by not keeping all  
							
							 
							
							... 
							
							
							
							terrain revisions in memory.  Once I'm sure this is working, I'll purge
out some of the crufty code here. 
							
						 
						
							2007-11-13 15:22:54 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								ae4312a698 
								
							
								 
							
						 
						
							
							
								
								replaced exception when sitting and typing with rather amusing getting up and sitting back down animation  
							
							 
							
							
							
						 
						
							2007-11-13 13:47:03 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								297cc7ef4f 
								
							
								 
							
						 
						
							
							
								
								Some work on cleanly removing Regions.  
							
							 
							
							
							
						 
						
							2007-11-13 12:23:05 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								7f8a69f181 
								
							
								 
							
						 
						
							
							
								
								Some work on being able to set/send a users Buddylist info. (added handling code to LoginResponse).  
							
							 
							
							... 
							
							
							
							And as a test each user signing in will get the test account ("Mr OpenSim") as a friend (online/offline status will not currently show up) 
							
						 
						
							2007-11-13 10:47:39 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								10b41ba455 
								
							
								 
							
						 
						
							
							
								
								* Fixed the walk vs fall animation.  
							
							 
							
							... 
							
							
							
							* Tweaked a few things 
							
						 
						
							2007-11-13 05:10:14 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								57b646b7ae 
								
							
								 
							
						 
						
							
							
								
								* Added AV Height Glue & Avatar Height stored on m_AVHeight in ScenePresence  
							
							 
							
							... 
							
							
							
							* Added glue to send it to the Physics Engines (in meters)
* ODE Initial implementation of Avatar Height :D Change your height and not get all knee bendy 
							
						 
						
							2007-11-13 03:18:54 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								3d10dbf233 
								
							
								 
							
						 
						
							
							
								
								added IDs for all built-in animations  
							
							 
							
							
							
						 
						
							2007-11-13 02:30:43 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								d9d35f9fd7 
								
							
								 
							
						 
						
							
							
								
								* Implemented Walk Vs Run in ODE.  Also helps make the walk look smoother.  
							
							 
							
							... 
							
							
							
							* All thanks to unimplemented packet listing :D 
							
						 
						
							2007-11-12 23:46:26 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								5952441fcc 
								
							
								 
							
						 
						
							
							
								
								* Added a lot of Glue to help with reporting proper collisions.  
							
							 
							
							... 
							
							
							
							* ODE - Fixed the iscolliding property to report a static true when colliding.
* Added reporting of collisions to call UpdateMovementAnimations
* Added Jump - air animation (with arms outstretched).
* Added Fall Animations
* ODE - Added a small amount of X, Y motion control while jumping or Falling
* ODE - Avatar movement animations are still a bit odd sometimes, and had to get this up there. 
							
						 
						
							2007-11-12 21:45:49 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								b9e971cda9 
								
							
								 
							
						 
						
							
							
								
								fix compile issue on mono  
							
							 
							
							
							
						 
						
							2007-11-12 20:35:25 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								ad002835d3 
								
							
								 
							
						 
						
							
							
								
								enable typing animation for chat, maybe  
							
							 
							
							
							
						 
						
							2007-11-12 20:25:59 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								128c7b2d43 
								
							
								 
							
						 
						
							
							
								
								added verbose output of unhandled packets from the viewer  
							
							 
							
							
							
						 
						
							2007-11-12 19:01:04 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								9b6e747d78 
								
							
								 
							
						 
						
							
							
								
								* Sets ZeroMesher as default.  (If you want to cut and hollow, you'll need to uncomment the Meshmerizer in OpenSim.ini)  
							
							 
							
							... 
							
							
							
							* Fixes a geometry issue in ODE when using ZeroMesher 
							
						 
						
							2007-11-12 16:22:23 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								008e4a2be8 
								
							
								 
							
						 
						
							
							
								
								set svn:eol-style, reset default config  
							
							 
							
							
							
						 
						
							2007-11-12 14:54:13 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								cdd903c173 
								
							
								 
							
						 
						
							
							
								
								* Applied Gerhard's Meshing patch (Thanks! Gerhard)  
							
							 
							
							... 
							
							
							
							* Addition of Gerhard's ZeroMesher.
* Addition of meshing OpenSim.ini parameter
* Some modifications to the Meshmerizer
* Meshmerizer set to default meshing plugin because ZeroMesher needs a memory locking fix.  We'll switch it back after the memory locking issue is resolved. 
							
						 
						
							2007-11-12 12:43:01 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								8039c31e88 
								
							
								 
							
						 
						
							
							
								
								Patch from Mathias Soeken (thanks Mathias!) to take care of the color  
							
							 
							
							... 
							
							
							
							and alpha argument of the llSetText command. 
							
						 
						
							2007-11-11 22:23:34 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								aeb7b8cc18 
								
							
								 
							
						 
						
							
							
								
								Fixing null pointer exception from Mathias Soeken:  
							
							 
							
							... 
							
							
							
							e.Scene is copied to locale variable scene and replaced when it is null,
but in the LLVector3 constructor in the next line, e.Scene is used, so
it can be null. 
							
						 
						
							2007-11-11 22:19:33 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								db174dfa20 
								
							
								 
							
						 
						
							
							
								
								set svn:eol-style  
							
							 
							
							
							
						 
						
							2007-11-11 09:19:21 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								33ac0653a3 
								
							
								 
							
						 
						
							
							
								
								fixed chatting while sitting  
							
							 
							
							
							
						 
						
							2007-11-11 04:44:52 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								46fbcad2aa 
								
							
								 
							
						 
						
							
							
								
								Fixed bug in assetcache where certain textures were not being packetized correctly  
							
							 
							
							
							
						 
						
							2007-11-11 00:11:34 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								ec77e1eb17 
								
							
								 
							
						 
						
							
							
								
								* adds flag in OpenSim.ini for disabling physical prim.  Look at OpenSim.ini.example in the bin folder for an example.  
							
							 
							
							
							
						 
						
							2007-11-11 00:08:18 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								9a4b4dae5e 
								
							
								 
							
						 
						
							
							
								
								removed OdePlugin/Meshing directory  
							
							 
							
							
							
						 
						
							2007-11-10 21:20:55 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								cb07ba0d68 
								
							
								 
							
						 
						
							
							
								
								* Moves the Meshmerizer to a separate plugin  
							
							 
							
							... 
							
							
							
							* Experimental.   Linux Prebuild needs testing.
* One more update after this to remove the ODEMeshing directory.... 
							
						 
						
							2007-11-10 19:13:52 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								43ea37b5a0 
								
							
								 
							
						 
						
							
							
								
								* ODE Fixed annoying bug where resizing causes there to be a 'ghost' prim left that blocks your way.  
							
							 
							
							
							
						 
						
							2007-11-10 17:23:36 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								e9e72fe907 
								
							
								 
							
						 
						
							
							
								
								* Added an internal throttle on ODE physics updates  
							
							 
							
							... 
							
							
							
							* Added a ThrottleUpdates member to PhysicsActor to expose 'throttle' ability to the Scene.
* Updated the ode.dll file with a fix to invalid data passed to ODE's heightfield collision calculator. 
							
						 
						
							2007-11-09 21:01:55 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								6c77ae5507 
								
							
								 
							
						 
						
							
							
								
								add a few more verbose bits  
							
							 
							
							
							
						 
						
							2007-11-09 20:47:20 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								8ac2f5a3a0 
								
							
								 
							
						 
						
							
							
								
								turn back on verbose message for resending packets  
							
							 
							
							
							
						 
						
							2007-11-09 20:32:55 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								3e5ea796ae 
								
							
								 
							
						 
						
							
							
								
								don't break if they haven't defined the Sun section of their config  
							
							 
							
							
							
						 
						
							2007-11-09 20:02:44 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								114945b842 
								
							
								 
							
						 
						
							
							
								
								make Sun progression configurable for the Sim from OpenSim.ini  
							
							 
							
							
							
						 
						
							2007-11-09 19:53:23 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								90274434c6 
								
							
								 
							
						 
						
							
							
								
								* Moved BulletX off of the 'constant terse update' method.  It now only sends terse updates when needed.  
							
							 
							
							... 
							
							
							
							* Removed the 'constant poll method' from SceneObjectPart.cs - It was bad :P
* Updated some Masses in ODE to help large prim slow down by friction easier. 
							
						 
						
							2007-11-09 13:45:42 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								7fb227ed1e 
								
							
								 
							
						 
						
							
							
								
								* Protip: Commit AFTER compiling.  
							
							 
							
							
							
						 
						
							2007-11-09 02:38:26 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								b7629d7a3d 
								
							
								 
							
						 
						
							
							
								
								* Added some code to prevent a spinlock.  
							
							 
							
							
							
						 
						
							2007-11-09 02:31:40 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								7861390f72 
								
							
								 
							
						 
						
							
							
								
								* Tweaked how the throttle works.  
							
							 
							
							
							
						 
						
							2007-11-09 02:26:26 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								1875317127 
								
							
								 
							
						 
						
							
							
								
								* Tweaked throttle sizes. Throttle is now 256kbps outbound per client.  
							
							 
							
							
							
						 
						
							2007-11-09 02:24:14 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								5099667844 
								
							
								 
							
						 
						
							
							
								
								* Added some *VERY* experimental highly dodgy throttling of outbound packets to help alleviate clients borking during massive amounts of updates. Needs work.  
							
							 
							
							
							
						 
						
							2007-11-09 02:22:01 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								3a5ae43d5e 
								
							
								 
							
						 
						
							
							
								
								* Fixed compile issue.  
							
							 
							
							
							
						 
						
							2007-11-09 02:13:07 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								c93f7188c7 
								
							
								 
							
						 
						
							
							
								
								* Added a mutex to the LoginService allowing only a single login simultaneously. (queues)  
							
							 
							
							... 
							
							
							
							* This is a temporary fix to prevent an issue with adjohn reported when attempting to login large numbers of users in a short period of time.
* A rewritten login service is on the cards. 
							
						 
						
							2007-11-09 01:59:18 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b01e309414 
								
							
								 
							
						 
						
							
							
								
								* Fixed Resending Terse Updates Message on the console causing CPU usage to spike when the network connection isn't 100% and fast.  
							
							 
							
							
							
						 
						
							2007-11-09 01:43:54 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								b74983328c 
								
							
								 
							
						 
						
							
							
								
								* Stopped printing the prim's X cordinate difference from the last movement on the Console.  
							
							 
							
							
							
						 
						
							2007-11-08 18:17:48 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								fcc276a68d 
								
							
								 
							
						 
						
							
							
								
								* Fixed occasional character drift caused by sim not sending the avatar's final resting velocity.  
							
							 
							
							... 
							
							
							
							* Added Smooth moving prim
* Added event to PhysicsActor RequestPhysicsterseUpdate to allow physics plugins to be able to schedule a terse update. 
							
						 
						
							2007-11-08 15:22:36 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								fc3e247956 
								
							
								 
							
						 
						
							
							
								
								fixed non-ASCII chat and IM  
							
							 
							
							
							
						 
						
							2007-11-08 07:14:46 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								0b4e15bc35 
								
							
								 
							
						 
						
							
							
								
								converted hard-coded chat type values to ChatTypeEnum  
							
							 
							
							
							
						 
						
							2007-11-08 03:11:10 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								9e9dad1cde 
								
							
								 
							
						 
						
							
							
								
								* Added Rotational Velocity reporting for Client Interpolation to Terse Updates  
							
							 
							
							... 
							
							
							
							* Added Angular Velocity reporting for smooth-ish rotations on object collisions 
							
						 
						
							2007-11-08 00:10:40 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								428d603e87 
								
							
								 
							
						 
						
							
							
								
								get rid of the debug line, that's just going to drive everyone nuts  
							
							 
							
							
							
						 
						
							2007-11-07 22:24:38 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								2884112227 
								
							
								 
							
						 
						
							
							
								
								move Sun into a Region Module, pass 1.  Currently this works fine with  
							
							 
							
							... 
							
							
							
							a fixed 30 minute day and the sun going East -> West again.  It gets rid of
super noon as well.  It's a bit debug heavy right now, which I'll clean up
tomorrow.  I also plan to make time progression configurable in OpenSim.ini,
but that will be tomorrow. 
							
						 
						
							2007-11-07 22:22:32 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								65eb1852a3 
								
							
								 
							
						 
						
							
							
								
								add SendSunPos function to IClientAPI to let us pull all the sun  
							
							 
							
							... 
							
							
							
							calculation logic into a module 
							
						 
						
							2007-11-07 20:29:30 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								9b6c8ba7d1 
								
							
								 
							
						 
						
							
							
								
								disable profuse logging messages for not saving physical  
							
							 
							
							... 
							
							
							
							objects, as it clouds up the console a bit too much 
							
						 
						
							2007-11-07 20:26:03 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								f86a65f14b 
								
							
								 
							
						 
						
							
							
								
								refactored some duplicate SceneObjectGroup searching code in Scene  
							
							 
							
							
							
						 
						
							2007-11-07 02:42:18 +00:00  
						
					 
				
					
						
							
							
								 
								Teravus Ovares
							
						 
						
							 
							
							
							
								
							
								919118f0ef 
								
							
								 
							
						 
						
							
							
								
								* fix for Bug 563  
							
							 
							
							... 
							
							
							
							* fix for ODE geoms not getting disposed of properly when resizing. 
							
						 
						
							2007-11-06 17:19:10 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								ee1fcc729c 
								
							
								 
							
						 
						
							
							
								
								* Added better logging to AssetCache  
							
							 
							
							... 
							
							
							
							* AssetCache now ignores duplicate uploads
* some m_ refactoring
* ignored some bins 
							
						 
						
							2007-11-06 11:10:45 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								ec85a31140 
								
							
								 
							
						 
						
							
							
								
								physical prims AND other changes in ODE (Teravus) -- note this is experimental!  
							
							 
							
							
							
						 
						
							2007-11-05 22:20:18 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								62a43affe4 
								
							
								 
							
						 
						
							
							
								
								physical prims  
							
							 
							
							
							
						 
						
							2007-11-05 22:18:12 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								c1d05740e5 
								
							
								 
							
						 
						
							
							
								
								adding missing ODE files for mesh  
							
							 
							
							
							
						 
						
							2007-11-05 18:05:21 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								7fb9665cf5 
								
							
								 
							
						 
						
							
							
								
								Fixed the MyNpcCharacter errors  
							
							 
							
							
							
						 
						
							2007-11-05 15:08:56 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								f6c8c10d3f 
								
							
								 
							
						 
						
							
							
								
								* Substituted som 'GenericCall' with Action<>  
							
							 
							
							... 
							
							
							
							* OnRequestWearables does no longer accept 'Client' as param, since it's always on the current client
* Fixed SendOwnWearables to always operate on self, as that's what it does 
							
						 
						
							2007-11-05 14:38:58 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								73fbacea1f 
								
							
								 
							
						 
						
							
							
								
								Started to cleanup/close down childagent connections when a user teleports.  As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the  TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages).  
							
							 
							
							... 
							
							
							
							hopefully fixed the echo bug in chatmodule. 
							
						 
						
							2007-11-05 13:58:44 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								fdb57b28b1 
								
							
								 
							
						 
						
							
							
								
								prim cuts in ODE  
							
							 
							
							... 
							
							
							
							Much thanks to Gerhard!
Merged with Darok's recent changes re: physical prims 
							
						 
						
							2007-11-05 12:25:53 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								6bb1e91d41 
								
							
								 
							
						 
						
							
							
								
								Changed it so opensim.exe should scan for new application plugins every time its ran, rather than just the first time (or when the addins and addin-db-000 directories were deleted).  
							
							 
							
							
							
						 
						
							2007-11-05 12:24:07 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								e1e611452b 
								
							
								 
							
						 
						
							
							
								
								* UpdateWearable should SendOurAppearance  
							
							 
							
							... 
							
							
							
							* Ignored some bins 
							
						 
						
							2007-11-05 09:16:42 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								7eff1572cb 
								
							
								 
							
						 
						
							
							
								
								Thank you, Teravus for:  Solution for 'after using physical prim with MonoSqliteDataStore, the sim lags with constantly updating assets.". This mostly affects BulletX.  
							
							 
							
							
							
						 
						
							2007-11-05 04:33:06 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								76aa5b81b0 
								
							
								 
							
						 
						
							
							
								
								removed duplicated BOMs  
							
							 
							
							
							
						 
						
							2007-11-05 02:48:05 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								7896a0c453 
								
							
								 
							
						 
						
							
							
								
								* Temporarily reverted SQL syntax.  
							
							 
							
							
							
						 
						
							2007-11-05 01:35:17 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								181dd8d8dc 
								
							
								 
							
						 
						
							
							
								
								* Changed MySQL Syntax on Region Updates for Grid Server.  
							
							 
							
							
							
						 
						
							2007-11-04 23:31:35 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								d56ed8fe9c 
								
							
								 
							
						 
						
							
							
								
								Some more refactoring  
							
							 
							
							
							
						 
						
							2007-11-04 22:22:53 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								1467720f60 
								
							
								 
							
						 
						
							
							
								
								Added forgotten ApplicationPlugins directory and moved the load region code out to a plugin.  
							
							 
							
							... 
							
							
							
							To make opensim search for the new plugin, you will need to delete the "addin-db-000" and "addins" sub directories in bin if you have them. 
							
						 
						
							2007-11-04 22:16:13 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								9f4ae7230f 
								
							
								 
							
						 
						
							
							
								
								* Small touchup of console messages  
							
							 
							
							
							
						 
						
							2007-11-04 20:37:55 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								e0cfa89d83 
								
							
								 
							
						 
						
							
							
								
								normalized line endings  
							
							 
							
							
							
						 
						
							2007-11-04 14:52:19 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								18ae60db37 
								
							
								 
							
						 
						
							
							
								
								Deleted Regionloader .csproj files.  
							
							 
							
							
							
						 
						
							2007-11-04 14:40:16 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								ef2cea41ce 
								
							
								 
							
						 
						
							
							
								
								Added forgotten IApplicationPlugin file  
							
							 
							
							
							
						 
						
							2007-11-04 14:38:12 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								2d1c255e8c 
								
							
								 
							
						 
						
							
							
								
								normalized line endings  
							
							 
							
							
							
						 
						
							2007-11-04 14:34:45 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								e50a2e2ce2 
								
							
								 
							
						 
						
							
							
								
								Applying Teravus patch # 557. Some glue code for the updating of prim's velocity.  
							
							 
							
							
							
						 
						
							2007-11-04 14:06:41 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								039f2c46c0 
								
							
								 
							
						 
						
							
							
								
								Added support for OpenSim application plugins (as requested by Adam), which use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management.  
							
							 
							
							... 
							
							
							
							A little bit more refactoring of Scene. 
							
						 
						
							2007-11-04 13:48:15 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								d34ee746e7 
								
							
								 
							
						 
						
							
							
								
								add a IAssetProvider.CommitAssets() call to the grid asset server, when a asset is uploaded to it. Don't think the MySql provider needs this call but the Sql provider does else the assets don't get written out to the database file.  
							
							 
							
							
							
						 
						
							2007-11-04 10:46:05 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								19fe9a0208 
								
							
								 
							
						 
						
							
							
								
								Do I really have to write a log entry, can't I just hide this commit somewhere so its added but doesn't show up anywhere. As I can't believe I would make such a stupid mistake and not notice.  
							
							 
							
							
							
						 
						
							2007-11-04 10:40:28 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								dfc6108f1b 
								
							
								 
							
						 
						
							
							
								
								removed our own inplementation of UUID's, it wasn't used anywhere.  
							
							 
							
							
							
						 
						
							2007-11-04 06:15:43 +00:00  
						
					 
				
					
						
							
							
								 
								darok
							
						 
						
							 
							
							
							
								
							
								bcc0f3265d 
								
							
								 
							
						 
						
							
							
								
								Fixes a bug with a ZERO Quaternion when creating a prim.  
							
							 
							
							
							
						 
						
							2007-11-03 20:50:11 +00:00  
						
					 
				
					
						
							
							
								 
								darok
							
						 
						
							 
							
							
							
								
							
								fbf3c6a768 
								
							
								 
							
						 
						
							
							
								
								Modifications for prim movement. For now only in Mod. BulletX, but i think it can be easy to add to ODE. Enjoy kick the prims and be careful with the falling ones ;D  
							
							 
							
							
							
						 
						
							2007-11-03 19:33:00 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								dabbdec2cd 
								
							
								 
							
						 
						
							
							
								
								First part of Scene refactoring:  
							
							 
							
							... 
							
							
							
							Started the move of some of the methods from scene into a inner class (currently called InnerScene.cs), the idea being that the code related to the 3d scene (primitive/entities/Avatars etc) will be in this inner class, then what is now Scene.cs will be left as a kind of wrapper class around it. And once the spilt is complete can be renamed to something like RegionInstance (or any name that sounds good and ids it as the Region layer class that "has" a scene). 
Added SceneCommunicationService which at the moment is a kind of high level wrapper around commsManager. The idea being that it has a higher level API for the Region/Scene to send messages to the other regions on the grid. a Example of the API is that instead of having sendXmessage methods, it has more functional level method like PassAvatarToNeighbour. Hopefully this will allow more freedom to do changes in communications that doesn't break other things. 
							
						 
						
							2007-11-03 19:14:22 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								add6fb9722 
								
							
								 
							
						 
						
							
							
								
								tiny commit to prepare for the first proper part of Scene.cs refactoring.  
							
							 
							
							
							
						 
						
							2007-11-03 19:03:56 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								b51a900beb 
								
							
								 
							
						 
						
							
							
								
								*Master Avatar can be specified by a previous UUID in either grid mode or standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified.  
							
							 
							
							
							
						 
						
							2007-11-03 17:49:45 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								5b4e4cb3ac 
								
							
								 
							
						 
						
							
							
								
								* Removed unused UDPServerBase  
							
							 
							
							
							
						 
						
							2007-11-03 15:51:02 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								51488ee7f4 
								
							
								 
							
						 
						
							
							
								
								*Moved region loading into its own interface IRegionLoader  
							
							 
							
							... 
							
							
							
							*Added ability to load regioninfo remotely from a webserver from a single file. See share/RegionLoading/HOWTO_REMOTE_REGION_LOADING.txt for more info and an example file. 
							
						 
						
							2007-11-03 15:09:21 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								91c2c3c096 
								
							
								 
							
						 
						
							
							
								
								testing different rest post method/class for Grid asset client. (possible that I haven't set the post url correctly)  
							
							 
							
							
							
						 
						
							2007-11-03 14:04:59 +00:00  
						
					 
				
					
						
							
							
								 
								darok
							
						 
						
							 
							
							
							
								
							
								f8e0cf0f1d 
								
							
								 
							
						 
						
							
							
								
								Changes in BulletXPlugin: Added new class BulletXActor class inherits from PhysicsActor and it's the ancestor for BulletXCharacter and BulletXPrim.Physical modifications: Changes for pass the value of Physical flag in the SceneObjectPart class to the Physics engines. New call for AddPrimShape so it has a new parameter called "isPhysical". The old call will be obselete soon (i believe). PhysActor and its descendants have a new property called IsPhysical. By the way no new special funcionallity added. It's more like preparing the way for new modifications.  
							
							 
							
							
							
						 
						
							2007-11-03 10:25:43 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a30866ed45 
								
							
								 
							
						 
						
							
							
								
								Added temporary try catch to udpserver while testing something out (will remove later)  
							
							 
							
							
							
						 
						
							2007-11-02 14:54:56 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								21e47f8ef0 
								
							
								 
							
						 
						
							
							
								
								debug tracing for asset server hangs  
							
							 
							
							
							
						 
						
							2007-11-01 22:01:26 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								317ef312bd 
								
							
								 
							
						 
						
							
							
								
								Need to clean up resources when creating/updating assets  
							
							 
							
							
							
						 
						
							2007-11-01 21:38:41 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								cb2ae6eaed 
								
							
								 
							
						 
						
							
							
								
								 
							
							 
							
							
							
						 
						
							2007-11-01 21:36:47 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								dcf41cb683 
								
							
								 
							
						 
						
							
							
								
								ScriptServer fixes: Added more debug logging, mutex lock (to be extra-super-sure) on script load/unload, removed experimental Grid-scriptengine from compile because of dynamic module loader, and added random string to script filename to bypass module loader file lock.  
							
							 
							
							... 
							
							
							
							Please delete your copy of bin/ScriptEngine/OpenSim.Grid.ScriptEngine.DotNetEngine.dll. 
							
						 
						
							2007-11-01 19:27:03 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								4fad66f855 
								
							
								 
							
						 
						
							
							
								
								* Diuerse beavtificatems  
							
							 
							
							
							
						 
						
							2007-11-01 19:19:05 +00:00  
						
					 
				
					
						
							
							
								 
								darok
							
						 
						
							 
							
							
							
								
							
								bda35705e6 
								
							
								 
							
						 
						
							
							
								
								Partialy fixed a bug with collisions in BulletXPlugin.  
							
							 
							
							
							
						 
						
							2007-11-01 19:12:06 +00:00  
						
					 
				
					
						
							
							
								 
								darok
							
						 
						
							 
							
							
							
								
							
								4faa824c3e 
								
							
								 
							
						 
						
							
							
								
								Changes in BulletXPlugin: Added new class BulletXActor class inherits from PhysicsActor and it's the ancestor for BulletXCharacter and BulletXPrim.  
							
							 
							
							
							
						 
						
							2007-11-01 17:49:56 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								7a66eff8af 
								
							
								 
							
						 
						
							
							
								
								renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitting name. As the call shouldn't actually return the data, but just add a request for the data to be sent back via the callback.  
							
							 
							
							
							
						 
						
							2007-11-01 17:28:38 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								88f04731ca 
								
							
								 
							
						 
						
							
							
								
								Test on the grid asset problem, don't update to this version unless you just want to test to see if this fixes anything (but it could just as well break grid assets even more).  
							
							 
							
							
							
						 
						
							2007-11-01 15:54:59 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								2aa9440437 
								
							
								 
							
						 
						
							
							
								
								Goodbye LSO to .Net translator. May your bits live on in our memories.  
							
							 
							
							
							
						 
						
							2007-11-01 15:13:04 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								8af272b3ab 
								
							
								 
							
						 
						
							
							
								
								Thank you, Melanie for solving: When receiving an ObjectAdd packet, the Rotation member is silently ignored and the prim is created with 0,0,0,1 rotation. The patch introduces a fix that passes the Rotation parameter from the packet to the object and uses it in the actual object creation.  
							
							 
							
							
							
						 
						
							2007-11-01 03:56:54 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								41e71e5548 
								
							
								 
							
						 
						
							
							
								
								Thank you Melanie for a patch to SceneObjectPart.cs so that on first transmission of task data to the connection of the creator/owner, the CreateSelected bit in the object flags is now set.  
							
							 
							
							
							
						 
						
							2007-11-01 02:49:33 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b3aa6e616b 
								
							
								 
							
						 
						
							
							
								
								* Took a stab at  #500  by making sure there is only one place stuff gets added, and that that place is thread-aware.  
							
							 
							
							... 
							
							
							
							* Refactored it to TryGetValue instead of Contains 
							
						 
						
							2007-10-31 20:39:52 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								5fb956f75a 
								
							
								 
							
						 
						
							
							
								
								Improved logging, to identify which asset fetch caused an execption during retrieval of assets from the asset server  
							
							 
							
							
							
						 
						
							2007-10-31 18:49:40 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								e729accdac 
								
							
								 
							
						 
						
							
							
								
								redefault to sqlite for all services, especially now that  
							
							 
							
							... 
							
							
							
							we can run without a config file 
							
						 
						
							2007-10-31 14:41:04 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								048939fbb5 
								
							
								 
							
						 
						
							
							
								
								fix typo in filename  
							
							 
							
							
							
						 
						
							2007-10-31 14:08:12 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								0d528e1d22 
								
							
								 
							
						 
						
							
							
								
								* Added a streamhandler that does streams both in and out  
							
							 
							
							... 
							
							
							
							* The RestDeserialisehandler now does streams and returns an object instead of string 
							
						 
						
							2007-10-31 12:45:03 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								dbcab80520 
								
							
								 
							
						 
						
							
							
								
								fixed bug with user not getting land properties on login  
							
							 
							
							
							
						 
						
							2007-10-31 09:50:36 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								720065ef9e 
								
							
								 
							
						 
						
							
							
								
								forgotten file  
							
							 
							
							
							
						 
						
							2007-10-31 09:26:06 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a9ad16b13a 
								
							
								 
							
						 
						
							
							
								
								some small changes  
							
							 
							
							
							
						 
						
							2007-10-31 09:18:24 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								f42afe81af 
								
							
								 
							
						 
						
							
							
								
								added .dat extension to dumped asset files  
							
							 
							
							
							
						 
						
							2007-10-31 08:07:20 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								13854d562f 
								
							
								 
							
						 
						
							
							
								
								fixed filenames in log messages  
							
							 
							
							
							
						 
						
							2007-10-31 07:56:31 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								064404ab40 
								
							
								 
							
						 
						
							
							
								
								* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.  
							
							 
							
							
							
						 
						
							2007-10-31 07:28:23 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								7f0d836d35 
								
							
								 
							
						 
						
							
							
								
								made illogical bitwise operations logical  
							
							 
							
							
							
						 
						
							2007-10-31 05:29:51 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								33d6222e8d 
								
							
								 
							
						 
						
							
							
								
								Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for all three physics plugins.  
							
							 
							
							
							
						 
						
							2007-10-31 04:18:34 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								98b238cf6b 
								
							
								 
							
						 
						
							
							
								
								set svn:eol-style  
							
							 
							
							
							
						 
						
							2007-10-31 01:21:04 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								f5195a453c 
								
							
								 
							
						 
						
							
							
								
								Tevarus' patch for object flags & implemented Phantom edits  
							
							 
							
							
							
						 
						
							2007-10-30 23:38:56 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								6a8d8f54e8 
								
							
								 
							
						 
						
							
							
								
								Step one on the long march towards grid based inventory. Introduction of an InevntoryServer  
							
							 
							
							
							
						 
						
							2007-10-30 22:42:34 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								a8c42a5829 
								
							
								 
							
						 
						
							
							
								
								* doh II  
							
							 
							
							
							
						 
						
							2007-10-30 17:28:41 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9e34f04cbb 
								
							
								 
							
						 
						
							
							
								
								* doh  
							
							 
							
							
							
						 
						
							2007-10-30 17:19:34 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								90e7c59c11 
								
							
								 
							
						 
						
							
							
								
								* Added OpenLifeGrid to Launcher  
							
							 
							
							
							
						 
						
							2007-10-30 17:13:30 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								6865f5cbd4 
								
							
								 
							
						 
						
							
							
								
								* Now the launcher actually WORKS. Yay.  
							
							 
							
							
							
						 
						
							2007-10-30 16:55:24 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								ecb2305a04 
								
							
								 
							
						 
						
							
							
								
								temporary fix for sitting collisions in ODE  
							
							 
							
							
							
						 
						
							2007-10-30 09:56:29 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								67e12b95ea 
								
							
								 
							
						 
						
							
							
								
								* Optimized usings  
							
							 
							
							... 
							
							
							
							* Shortened type references
* Removed redundant 'this' qualifier 
							
						 
						
							2007-10-30 09:05:31 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								c32d1f0562 
								
							
								 
							
						 
						
							
							
								
								* Deleted .user file  
							
							 
							
							
							
						 
						
							2007-10-30 08:52:34 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								3d8219f6c7 
								
							
								 
							
						 
						
							
							
								
								as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.  
							
							 
							
							... 
							
							
							
							Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. 
							
						 
						
							2007-10-29 21:46:25 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								f6e8cbbd06 
								
							
								 
							
						 
						
							
							
								
								Fixed a bug in SQLAssetServer that only seemed to be a problem when running under the MS .net Runtime, but was fine with mono.  
							
							 
							
							
							
						 
						
							2007-10-29 15:58:52 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								0837f6b78d 
								
							
								 
							
						 
						
							
							
								
								fixed one bug (where the assets we read and created from the OpenSimAssetSet.xml file, weren't actually getting added to the database). This should make textures/assets work again with db4o, but still seems a problem with sqlite  
							
							 
							
							
							
						 
						
							2007-10-29 14:37:08 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								27b5fad56d 
								
							
								 
							
						 
						
							
							
								
								* Removed AssetNotFound as it crashes client  
							
							 
							
							... 
							
							
							
							* Fixed introduced bugs in ScenePresence 
							
						 
						
							2007-10-29 12:59:04 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								03d49b0217 
								
							
								 
							
						 
						
							
							
								
								* ModuleLoader: Privatized some too-public fields  
							
							 
							
							... 
							
							
							
							* Scene: Changed name from MakeAvatarPhysical to MakeRootAgent and added ForEachClient
* SceneManager: Added ForEachScene
* Worked some on appearances. 
							
						 
						
							2007-10-29 11:54:31 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								27f003b683 
								
							
								 
							
						 
						
							
							
								
								Started the process of cleaning up AssetCache and moving most of the code into modules. Have moved TextureRequest handling (from the client) to a module. But even though to start with I just did a little bit of cleaning up of the existing code, it doesn't seem to work as good as the old code so I need to spend more time on it. So for now am committing my changes but with them not in use. So for now all Texture and asset requests are still handled by the old code in AssetCache.  
							
							 
							
							
							
						 
						
							2007-10-29 09:51:23 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								7c6ef95f2f 
								
							
								 
							
						 
						
							
							
								
								normalized line endings  
							
							 
							
							
							
						 
						
							2007-10-29 07:57:38 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								c29f8b3873 
								
							
								 
							
						 
						
							
							
								
								should help with ODE bounce on region cross  
							
							 
							
							
							
						 
						
							2007-10-29 06:15:06 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								2cf117cc6c 
								
							
								 
							
						 
						
							
							
								
								Added preliminary support for sitting on prims  
							
							 
							
							
							
						 
						
							2007-10-28 03:58:46 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								d56da1c831 
								
							
								 
							
						 
						
							
							
								
								*Replaced -useexecutepath with an updated -inifile extension. You can now specify either a filename (will use the default config path, or you can specify a full path.  
							
							 
							
							
							
						 
						
							2007-10-28 03:41:34 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								fb6aa6eafc 
								
							
								 
							
						 
						
							
							
								
								* Added 'Jim' and 'Goblin' shapes; not available in inventory yet though  
							
							 
							
							
							
						 
						
							2007-10-27 11:45:52 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								adf4a3b9fd 
								
							
								 
							
						 
						
							
							
								
								Added method to create default config file in region server(OpenSim) following along the same priciples as in the other servers.  
							
							 
							
							
							
						 
						
							2007-10-26 15:35:17 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								5b8c31c3bd 
								
							
								 
							
						 
						
							
							
								
								Temporary fix for a missing Opensim.ini file.  
							
							 
							
							
							
						 
						
							2007-10-26 15:00:35 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								070047ce1b 
								
							
								 
							
						 
						
							
							
								
								* Added prototypical AvatarFactory module interface to load avatar parameters  
							
							 
							
							... 
							
							
							
							* Added dump_assets_to_file option to enable asset dumping for debug
* normalized some namespaces
* InventoryFolder renamed to InventoryFolderImpl to 
							
						 
						
							2007-10-26 14:08:36 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								75be841839 
								
							
								 
							
						 
						
							
							
								
								Region ground texture was not marked as temporary, when being created, and assetcache did not check if an asset was temporary prior to uploading the cache to the asset server. Consequently the asset server was constantly being swamped by temporary ground textures.  
							
							 
							
							
							
						 
						
							2007-10-26 13:12:49 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								5e7dba7268 
								
							
								 
							
						 
						
							
							
								
								Very early first implementation of grid based assets.  
							
							 
							
							... 
							
							
							
							Run this on a major grid, and weep 
							
						 
						
							2007-10-26 11:46:27 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								461eaf188e 
								
							
								 
							
						 
						
							
							
								
								fix line endings  
							
							 
							
							
							
						 
						
							2007-10-25 15:43:48 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								32869aec47 
								
							
								 
							
						 
						
							
							
								
								apply  http://bug.opensecondlife.org/view.php?id=512  from chillken  
							
							 
							
							... 
							
							
							
							which cleans up the verbose logic 
							
						 
						
							2007-10-25 15:34:43 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								6804f9affb 
								
							
								 
							
						 
						
							
							
								
								* Added static mutex to terrain load-tile to prevent file IO locking issues.  
							
							 
							
							
							
						 
						
							2007-10-25 15:17:42 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								2048d611cf 
								
							
								 
							
						 
						
							
							
								
								* Added XMLRPC Controller Module to OpenSimMain which allows XML-RPC queries to be sent to the core application.  
							
							 
							
							... 
							
							
							
							* Disabled by default, but has two functions so far -- shutdown (timed or now), and create-region.
* Added SendGeneralAlert function to SceneManager allowing all-user alerts to be sent from OpenSimMain. 
							
						 
						
							2007-10-25 12:13:58 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								60e4541865 
								
							
								 
							
						 
						
							
							
								
								Created a generic RESTClient component, which simplifies querying for resources from REST based web-services.  
							
							 
							
							... 
							
							
							
							Currently it supports a barebones scheme for specifying the path of the resource and querying asynchroneously. POST method is still wacky and a good solid scheme for handling timeout still remain. 
							
						 
						
							2007-10-25 09:26:47 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								51c782d6ad 
								
							
								 
							
						 
						
							
							
								
								Introduced a build error in the last patch  
							
							 
							
							
							
						 
						
							2007-10-24 04:14:24 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								62e695d3ee 
								
							
								 
							
						 
						
							
							
								
								Preparing for grid wide assets  
							
							 
							
							
							
						 
						
							2007-10-24 04:11:09 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								44ee28d963 
								
							
								 
							
						 
						
							
							
								
								Part of supporting gridwide assetss. A little premature release, but I'm tired of conflicts.  
							
							 
							
							
							
						 
						
							2007-10-24 04:07:41 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								0d93069adb 
								
							
								 
							
						 
						
							
							
								
								add locking to the terrain database calls  
							
							 
							
							
							
						 
						
							2007-10-23 14:31:35 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								42318dc15a 
								
							
								 
							
						 
						
							
							
								
								* Fix for issue#514 - Sim crash when editing near terrain edge.  
							
							 
							
							
							
						 
						
							2007-10-23 14:22:20 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								0c9933fd0f 
								
							
								 
							
						 
						
							
							
								
								* Added "create-region" console command. Syntax: create-region <name> <region.xml filename>  
							
							 
							
							... 
							
							
							
							* Spring cleaning. 
							
						 
						
							2007-10-23 12:44:12 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								1c8809077e 
								
							
								 
							
						 
						
							
							
								
								remove debug line  
							
							 
							
							
							
						 
						
							2007-10-23 02:34:10 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								3143768468 
								
							
								 
							
						 
						
							
							
								
								* Removed plenty more untagged console messages. Everything now has shiny groups. :)  
							
							 
							
							
							
						 
						
							2007-10-22 22:37:39 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								3e5fcf90aa 
								
							
								 
							
						 
						
							
							
								
								* Table creation now checks if the table already exists before building it.  
							
							 
							
							
							
						 
						
							2007-10-22 22:15:38 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								b02fa17acc 
								
							
								 
							
						 
						
							
							
								
								* Temporary fix for SQLite error -- temporarily disables terrain storage.  
							
							 
							
							
							
						 
						
							2007-10-22 22:07:45 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								5dad0ed729 
								
							
								 
							
						 
						
							
							
								
								* Return of R2162. /Take that SVN!/  
							
							 
							
							
							
						 
						
							2007-10-22 21:57:32 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								dd770c384c 
								
							
								 
							
						 
						
							
							
								
								* Made EstateSetting static since there's only one instance, and we only need to create it once  
							
							 
							
							... 
							
							
							
							* Now cacheing RegionInfos indefinitively; we should add a tiomeout to this cache 
							
						 
						
							2007-10-22 17:55:49 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								81e5cf14ce 
								
							
								 
							
						 
						
							
							
								
								after a small misunderstanding with the match group numbers  
							
							 
							
							... 
							
							
							
							IRC relay mode now has much more sensible broadcast messages in world
and ignores non PRIVMSG commands 
							
						 
						
							2007-10-22 16:55:03 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								f1fec04c56 
								
							
								 
							
						 
						
							
							
								
								my confusion on matches vs. groups in regex.  This should work a bit better  
							
							 
							
							
							
						 
						
							2007-10-22 16:41:53 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								8e424a4162 
								
							
								 
							
						 
						
							
							
								
								make for nicer IRC messages.  No promiss that this works yet, but  
							
							 
							
							... 
							
							
							
							it is a first attempt.  Will tune shortly. 
							
						 
						
							2007-10-22 16:35:39 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								627aa65e59 
								
							
								 
							
						 
						
							
							
								
								make IRC uglier for a while to get a better handle on writing a parser for the messages  
							
							 
							
							
							
						 
						
							2007-10-22 15:43:48 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								c5ea70bf93 
								
							
								 
							
						 
						
							
							
								
								nice catch by chi11ken that I was setting the wrong property  
							
							 
							
							
							
						 
						
							2007-10-22 15:39:02 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								6acaabefc3 
								
							
								 
							
						 
						
							
							
								
								revert r2162 as it completely clobbered all the work on  
							
							 
							
							... 
							
							
							
							the ChatModule by MW and myself.  Couldn't find Adam online
after that rev went in. 
							
						 
						
							2007-10-22 15:37:54 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								c4707a284f 
								
							
								 
							
						 
						
							
							
								
								* Major ass commit.  
							
							 
							
							... 
							
							
							
							* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first.
* Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable.
* Fixed a whole bunch of console message issues such as naming and categorisation 
							
						 
						
							2007-10-22 15:23:48 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								22e330c1a0 
								
							
								 
							
						 
						
							
							
								
								attempt to fix the muliple repeat problem (that sdague is getting) in the IRC chat bridge code.  
							
							 
							
							
							
						 
						
							2007-10-22 14:20:59 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								155005cba6 
								
							
								 
							
						 
						
							
							
								
								Hopefully made it so ChatModule and InstantMessageModule are now running in Shared module mode.  
							
							 
							
							
							
						 
						
							2007-10-22 13:06:35 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								2681de366b 
								
							
								 
							
						 
						
							
							
								
								Made some changes to the load/save xml format, So that the old format can still be used, I have added new console commands of "load-xml2" and "save-xml2", if the old versions worked for you then please continue using them (at least for now). The new versions haven't been tested that much, so their format could be subject to change.  
							
							 
							
							
							
						 
						
							2007-10-22 11:06:54 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								5bf6b24590 
								
							
								 
							
						 
						
							
							
								
								Bug fix, so that local loginserver (in standalone mode) can set a start position (position inside the region) rather than it always being hardcoded to 128,128. Note: This bug fix is just to allow this to be set. Its not actually used yet (so users will still always start at 128,128).  
							
							 
							
							
							
						 
						
							2007-10-22 09:04:55 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								e0f43cad4b 
								
							
								 
							
						 
						
							
							
								
								update so that distances aren't required in the config file  
							
							 
							
							
							
						 
						
							2007-10-22 03:22:27 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								8e4748d914 
								
							
								 
							
						 
						
							
							
								
								pull the IRC portions into their own class.  There is still  
							
							 
							
							... 
							
							
							
							something odd going on with multi-regions here, which I'll
have to ask Adam about tomorrow.  This should make it easier
to just enhance the IRC portion of chat though. 
							
						 
						
							2007-10-22 02:14:01 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								4dc8e7e0f8 
								
							
								 
							
						 
						
							
							
								
								* Added a lock to the user profile cache to prevent simultaneous duplicate additions to the database. (Attempting to fix bug reported by nebadon)  
							
							 
							
							
							
						 
						
							2007-10-21 22:53:54 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								7f2ec02802 
								
							
								 
							
						 
						
							
							
								
								* Disabled TCP Remoting Channel Security for InterRegion communication, as it appears we are not implementing this correctly. (need to set up certificates first)  
							
							 
							
							... 
							
							
							
							* Documented ACL class 
							
						 
						
							2007-10-21 22:15:41 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								61397a3410 
								
							
								 
							
						 
						
							
							
								
								fix line ending mixing.  Probably should put some  
							
							 
							
							... 
							
							
							
							wiki descriptions up on line endings so we don't keep 
ending up in this place. 
							
						 
						
							2007-10-21 14:59:18 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								9f2fcfb3ec 
								
							
								 
							
						 
						
							
							
								
								Fixed a bug causing a crash during clientlog on in Windows (Thanks to Rookiie and nebadon for laying all the ground work)  
							
							 
							
							... 
							
							
							
							Fixed a bug, preventing standalone mode to report neighboring sims correctly 
							
						 
						
							2007-10-21 09:32:24 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								6119eaed85 
								
							
								 
							
						 
						
							
							
								
								* Committing new PolicyManager based on an ACL system.  
							
							 
							
							... 
							
							
							
							* Unlinked right now, but intent to replace large amounts of the core logic in PermissionManager with it. 
							
						 
						
							2007-10-20 10:44:34 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								5adafd538a 
								
							
								 
							
						 
						
							
							
								
								* Fixed an issue whereby avatar chat distances were being calculated against the region corner due to a zero vector.  
							
							 
							
							... 
							
							
							
							* Bonus Commit: Fixed the Raster class in libTerrain. 
							
						 
						
							2007-10-20 00:09:07 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								2afecae39c 
								
							
								 
							
						 
						
							
							
								
								* IRC ChatModule extension should now be more stable.  
							
							 
							
							
							
						 
						
							2007-10-19 23:56:51 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								4f1abe3e76 
								
							
								 
							
						 
						
							
							
								
								* Whisper, Say and Shout distances are now configurable (what the hell!)  
							
							 
							
							
							
						 
						
							2007-10-19 23:36:27 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								f364a084f1 
								
							
								 
							
						 
						
							
							
								
								* Cross-border region chat should now work as long as both regions are part of the same simulator.  
							
							 
							
							
							
						 
						
							2007-10-19 23:27:54 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								f427433c85 
								
							
								 
							
						 
						
							
							
								
								* ChatModule is now shared between all scenes. (May be buggy.)  
							
							 
							
							
							
						 
						
							2007-10-19 23:20:57 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								1313544ac7 
								
							
								 
							
						 
						
							
							
								
								* Major structural change: Begun converting Events to use (caller, args) syntax to conform with .NET guidelines.  
							
							 
							
							... 
							
							
							
							* OnChatFromViewer has been converted as an example.
* Bug: SimpleApp's NPC client does not implement a Scene property and will likely crash with a NullReferenceException when it attempts to chat. 
							
						 
						
							2007-10-19 22:02:07 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								9a17bc58a6 
								
							
								 
							
						 
						
							
							
								
								enable IRC bridge via runtime configuration  
							
							 
							
							
							
						 
						
							2007-10-19 21:36:58 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								d4bb430f78 
								
							
								 
							
						 
						
							
							
								
								get rid of all the ^M line endings  
							
							 
							
							
							
						 
						
							2007-10-19 20:28:18 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								139994757c 
								
							
								 
							
						 
						
							
							
								
								changes to pass nini config object to the modules that get  
							
							 
							
							... 
							
							
							
							loaded so that they may read out any bits they are interested in 
							
						 
						
							2007-10-19 20:27:34 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								aaaa3c6835 
								
							
								 
							
						 
						
							
							
								
								* Test thy commits! (oops, sorry!)  
							
							 
							
							
							
						 
						
							2007-10-19 19:30:22 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								d8cbd173f5 
								
							
								 
							
						 
						
							
							
								
								* Instant Message functionality moved into a Region Modules  
							
							 
							
							... 
							
							
							
							* You can now send instant messages to any user on the simulator, regardless of what region they are in. 
							
						 
						
							2007-10-19 19:25:22 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								f756b1ee1c 
								
							
								 
							
						 
						
							
							
								
								*Added -useexecutepath to use the path of the .exe as the path to find configuration and libraries and not the current working directory.  
							
							 
							
							
							
						 
						
							2007-10-19 19:20:18 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9853db1708 
								
							
								 
							
						 
						
							
							
								
								* normalized line endings...  
							
							 
							
							
							
						 
						
							2007-10-19 12:57:40 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								373372ca3e 
								
							
								 
							
						 
						
							
							
								
								couple of tiny changes to what is outputted to the console during the start up phase (like changed the bit where it asks for sim uuid to asking for region id). should have no effect on anything.  
							
							 
							
							
							
						 
						
							2007-10-19 10:37:38 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								656c72befc 
								
							
								 
							
						 
						
							
							
								
								* some more refactoring + bugfix  
							
							 
							
							
							
						 
						
							2007-10-19 08:57:30 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								e1bb245787 
								
							
								 
							
						 
						
							
							
								
								changed the RegionID config name (that loaded from the region.xml files back to sim_uuid), but left that actual field name in RegionInfo as RegionID. Hopefully old region.xml files should now work again.  
							
							 
							
							
							
						 
						
							2007-10-19 08:56:42 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								46700d3b7d 
								
							
								 
							
						 
						
							
							
								
								* Total refactoring of Asset Server for massive win  
							
							 
							
							... 
							
							
							
							* There is now a AssetServerBase
* lolcat in ur assets 
							
						 
						
							2007-10-19 07:46:03 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								2681bc46c4 
								
							
								 
							
						 
						
							
							
								
								Fix for assetserver crashing (Thank you Chi11ken)  
							
							 
							
							
							
						 
						
							2007-10-19 07:43:10 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								d79a3cc5e1 
								
							
								 
							
						 
						
							
							
								
								r 2113 introduced a leak, this should fix the leak  
							
							 
							
							
							
						 
						
							2007-10-19 06:10:35 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								19f8b14120 
								
							
								 
							
						 
						
							
							
								
								small bit of refactoring  
							
							 
							
							
							
						 
						
							2007-10-18 19:17:07 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								05df857132 
								
							
								 
							
						 
						
							
							
								
								Possible fix for: Remoting exceptions with adjacent non-running sims.  
							
							 
							
							... 
							
							
							
							Bugs 449, 454, 408, 244, 197
implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread.
Improved logging of errors, removed catch all in try catch 
							
						 
						
							2007-10-18 15:10:43 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								404e2b6cf2 
								
							
								 
							
						 
						
							
							
								
								* Removed some comments  
							
							 
							
							
							
						 
						
							2007-10-18 14:25:59 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								884edac78e 
								
							
								 
							
						 
						
							
							
								
								Add gryc's patch to run commands in a shutdown_commands.txt file when the sim is shutdown. A config setting has also been added to OpenSim.ini. Thank you very much, gryc.  
							
							 
							
							
							
						 
						
							2007-10-18 02:13:06 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								fc9f0267ab 
								
							
								 
							
						 
						
							
							
								
								Add "force-update", "command-script" & "show modules" to console help.  
							
							 
							
							
							
						 
						
							2007-10-18 01:42:47 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								26b8018bcc 
								
							
								 
							
						 
						
							
							
								
								* Some asset loading refactoring  
							
							 
							
							
							
						 
						
							2007-10-17 10:58:19 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								44a7db0e44 
								
							
								 
							
						 
						
							
							
								
								Renamed SimProfileData to RegionProfileData  
							
							 
							
							
							
						 
						
							2007-10-17 09:36:11 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								7415eb7355 
								
							
								 
							
						 
						
							
							
								
								this might help with ODE errors.  Or maybe not.  YMMV  
							
							 
							
							
							
						 
						
							2007-10-17 05:43:35 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								be0aebcc9a 
								
							
								 
							
						 
						
							
							
								
								couple of small event changes  
							
							 
							
							
							
						 
						
							2007-10-16 15:09:06 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								0f1604a53f 
								
							
								 
							
						 
						
							
							
								
								Couple of small changes to Xml serialising of SceneObjectGroups (shouldn't effect anything).  
							
							 
							
							
							
						 
						
							2007-10-16 11:16:25 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								58ef357cbf 
								
							
								 
							
						 
						
							
							
								
								Added support for 64 bit windows  
							
							 
							
							
							
						 
						
							2007-10-16 05:20:45 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								c2462bc8bb 
								
							
								 
							
						 
						
							
							
								
								Added "LoadImageUrl" module , that is a dynamic texture render, that works with the DynamicTextureModule to allow loading of a image from a webserver and a texture of that image created.  
							
							 
							
							
							
						 
						
							2007-10-15 08:51:59 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9de589bc37 
								
							
								 
							
						 
						
							
							
								
								* Applied Chillken patch  #419 : consolidate_ports-r2096-3.patch - consolidated port number defaults. Thankx Chillken!  
							
							 
							
							
							
						 
						
							2007-10-15 08:42:15 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b48390213b 
								
							
								 
							
						 
						
							
							
								
								* Applied Chillken patch  #418 : copyright-r2094.patch updating copyright messages. Thanks Chillken!  
							
							 
							
							
							
						 
						
							2007-10-15 07:25:32 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								849eaffbe5 
								
							
								 
							
						 
						
							
							
								
								* Applied patch  #418  : copyright-r2012.patch - some errors, but got most thru  
							
							 
							
							
							
						 
						
							2007-10-15 07:10:21 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								1294da6a93 
								
							
								 
							
						 
						
							
							
								
								* Applied Chillken patch  #418  : newline-r2092.patch ; failed on assemblyinfo tho. Thanxs Chillken!  
							
							 
							
							
							
						 
						
							2007-10-15 07:01:22 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								77459edb70 
								
							
								 
							
						 
						
							
							
								
								* Chillken Patch  #417  - upgraded version numbers to 0.4 - thanks Chillken!  
							
							 
							
							
							
						 
						
							2007-10-15 06:03:04 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								8b01821dba 
								
							
								 
							
						 
						
							
							
								
								* normalized line endings  
							
							 
							
							
							
						 
						
							2007-10-15 04:27:52 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								5a1e896edc 
								
							
								 
							
						 
						
							
							
								
								OpenSimMain now respects the asset_plugin paramter, and storing of assets will *not* throw an exception  
							
							 
							
							
							
						 
						
							2007-10-13 12:35:37 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								f6aeff6cc3 
								
							
								 
							
						 
						
							
							
								
								Added capbility to use MySQL as the database backend in stand alone mode for assets and inventory.  
							
							 
							
							... 
							
							
							
							Added asset_plugin key to "StandAlone" section of OpenSim.ini 
							
						 
						
							2007-10-13 09:21:08 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								e8c1de8e72 
								
							
								 
							
						 
						
							
							
								
								 
							
							 
							
							
							
						 
						
							2007-10-13 09:10:53 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								1232eb1c58 
								
							
								 
							
						 
						
							
							
								
								Asset server implementation. Again one of these "plumbing" releases, where no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server.  
							
							 
							
							... 
							
							
							
							Introduced an "IPlugin" interface, which plugins can inherit from. 
							
						 
						
							2007-10-13 07:26:21 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								a0b1ab2258 
								
							
								 
							
						 
						
							
							
								
								Change 3 UserServer login messages from writeline to MainLog to help diagnose failed grid logins.  
							
							 
							
							
							
						 
						
							2007-10-13 01:03:27 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b77bf18079 
								
							
								 
							
						 
						
							
							
								
								* Just extracted a standard ToXml() on SceneObjectGroup  
							
							 
							
							
							
						 
						
							2007-10-12 19:31:37 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								4c8d175564 
								
							
								 
							
						 
						
							
							
								
								I broke the build and am reverting until I can get the MainLog call proper.  
							
							 
							
							
							
						 
						
							2007-10-12 19:31:29 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a19ec6fc54 
								
							
								 
							
						 
						
							
							
								
								Just trying out some thing with events, there changes/additions are likely to be temporary.  
							
							 
							
							
							
						 
						
							2007-10-12 15:26:19 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								e41b0feb58 
								
							
								 
							
						 
						
							
							
								
								Turn a few of the writelines into mainlog entries so failed logins can be more easily analyzed.  
							
							 
							
							
							
						 
						
							2007-10-12 13:50:11 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								847be6b872 
								
							
								 
							
						 
						
							
							
								
								Change warning from "not a valid assembly" to "not a module assembly"  
							
							 
							
							
							
						 
						
							2007-10-11 14:26:59 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								86e5f82cb1 
								
							
								 
							
						 
						
							
							
								
								Some changes to the sending of updates of SceneObjects to clients, that I did a few weeks ago but never committed (and never completely finished what I had planned).  
							
							 
							
							
							
						 
						
							2007-10-11 10:50:55 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								e7869d0666 
								
							
								 
							
						 
						
							
							
								
								* Added FormatProvider to Culture  
							
							 
							
							
							
						 
						
							2007-10-11 10:33:23 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								23eeeaae03 
								
							
								 
							
						 
						
							
							
								
								fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.so  
							
							 
							
							
							
						 
						
							2007-10-11 05:54:56 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								94d98e638e 
								
							
								 
							
						 
						
							
							
								
								* Okay, so maybe Error was a bit harsh for BadImageException; downgrading to Warning.  
							
							 
							
							... 
							
							
							
							* This commit brought to you by http://icanhascheezburger.com/  
							
						 
						
							2007-10-10 19:11:57 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								dbdacc26a4 
								
							
								 
							
						 
						
							
							
								
								* Now loading modules from ScriptEngines directory as well.  
							
							 
							
							
							
						 
						
							2007-10-10 18:40:09 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								a40e7100a2 
								
							
								 
							
						 
						
							
							
								
								* Gave ModuleLoader some good lovin'  
							
							 
							
							... 
							
							
							
							* Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin
* Made LogBase thread-safe (or at least not thread-ignorant)
* Ignored some genned files 
							
						 
						
							2007-10-10 18:24:13 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								87d99ee2a2 
								
							
								 
							
						 
						
							
							
								
								Added unit tests, based on nunit for the IInventoryData  
							
							 
							
							
							
						 
						
							2007-10-10 17:00:29 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								8cf2daa838 
								
							
								 
							
						 
						
							
							
								
								some refactoring  
							
							 
							
							
							
						 
						
							2007-10-10 08:30:36 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								f13611bbc9 
								
							
								 
							
						 
						
							
							
								
								The files that I missed from Tleiades patch.  
							
							 
							
							
							
						 
						
							2007-10-08 16:42:05 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								4c25008850 
								
							
								 
							
						 
						
							
							
								
								Applied patch 485, inventory patch from tleiades (thanks again).  
							
							 
							
							
							
						 
						
							2007-10-08 10:30:15 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								f2f173a00e 
								
							
								 
							
						 
						
							
							
								
								small bug fix  
							
							 
							
							
							
						 
						
							2007-10-08 09:16:03 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								2d5f5e2b32 
								
							
								 
							
						 
						
							
							
								
								applied Darok"s BulletXPlugin changes 003.patch  
							
							 
							
							
							
						 
						
							2007-10-07 14:40:02 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								4e6b68df13 
								
							
								 
							
						 
						
							
							
								
								Applied Patch 473, Inventory Patch from Tleiades (many thanks).  
							
							 
							
							
							
						 
						
							2007-10-06 08:23:51 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								7df77d9ab7 
								
							
								 
							
						 
						
							
							
								
								Fixed bug in last commit  
							
							 
							
							
							
						 
						
							2007-10-05 20:09:39 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								6dd923b01d 
								
							
								 
							
						 
						
							
							
								
								Some more work on new ScriptEngine.  
							
							 
							
							
							
						 
						
							2007-10-05 19:56:44 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								29aa41daa0 
								
							
								 
							
						 
						
							
							
								
								Code from Illumious Beltran (IBM) implementing more LSL  
							
							 
							
							... 
							
							
							
							The functions implemented are:
llListen
llListenControl
llListenRemove
llOpenRemoteDataChannel
llCloseRemoteDataChannel
llRemoteDataReply
The events implemented are:
listen
remote_data 
							
						 
						
							2007-10-05 19:33:26 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								c3d8f1f425 
								
							
								 
							
						 
						
							
							
								
								getting all our line endings consistant again  
							
							 
							
							
							
						 
						
							2007-10-05 15:45:45 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								d4a4aafaf1 
								
							
								 
							
						 
						
							
							
								
								* So, ok, maybe renaming serialized fields on a friday wasn't the smartest of things. Reverting 2056.  
							
							 
							
							
							
						 
						
							2007-10-05 13:54:16 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								82bdf535df 
								
							
								 
							
						 
						
							
							
								
								* minor refactoring  
							
							 
							
							... 
							
							
							
							* using base type IUserService 
							
						 
						
							2007-10-05 13:12:34 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								710b8375a9 
								
							
								 
							
						 
						
							
							
								
								Some tiny refactoring  
							
							 
							
							
							
						 
						
							2007-10-05 11:40:30 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								ed6168b96b 
								
							
								 
							
						 
						
							
							
								
								* UserProfileData meets code conventions  
							
							 
							
							
							
						 
						
							2007-10-05 11:27:46 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								5a65521203 
								
							
								 
							
						 
						
							
							
								
								== The "right name and place" commit ==  
							
							 
							
							... 
							
							
							
							* Moved InventoryData to Framework.Types/InventoryItemBase.cs
* Moved UserData to Framework.Interfaces/IUserData.cs
* Moved UserProfileData to Framework/Types/UserProfileData.cs
* Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round)
* Changed some namespaces to reflect file structure 
							
						 
						
							2007-10-05 10:14:42 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								342a813bd7 
								
							
								 
							
						 
						
							
							
								
								* Moved IUserService to OpenSim.Framework.Interfaces  
							
							 
							
							
							
						 
						
							2007-10-05 09:45:39 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								10c36a2573 
								
							
								 
							
						 
						
							
							
								
								* Renamed IUserServices to IUserService  
							
							 
							
							
							
						 
						
							2007-10-05 09:41:41 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9076d5e1ac 
								
							
								 
							
						 
						
							
							
								
								* minor renaming  
							
							 
							
							
							
						 
						
							2007-10-03 08:27:46 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								652654176a 
								
							
								 
							
						 
						
							
							
								
								more refactoring  
							
							 
							
							
							
						 
						
							2007-10-03 07:50:07 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								9b1eefbcde 
								
							
								 
							
						 
						
							
							
								
								Some continuation of lbsa71's refactoring of the CommunicationsManager.  
							
							 
							
							
							
						 
						
							2007-10-03 06:20:00 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								d36316e1c9 
								
							
								 
							
						 
						
							
							
								
								Droppin da fyzyx bomb on ya  
							
							 
							
							... 
							
							
							
							seriously, this is quite the update.  Fixes a number of nagging physics problems, including avatar shell size/shape
The internal logic is quite different, and CPU usage may be affected.
Also some work remains wrt flying.  Please test this rev out before you deploy widely 
							
						 
						
							2007-10-03 01:59:43 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b5eaea7b0c 
								
							
								 
							
						 
						
							
							
								
								* Moved setup of LocalInventoryService and LocalUserServices to the app layer  
							
							 
							
							... 
							
							
							
							* Killed off 'parent' relation from LocalUserServices to CommunicationsLocal
* Deleted obsolete project InventoryServiceBase
* Deleted superfluous createCol function 
							
						 
						
							2007-10-02 00:00:12 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								625164d3e2 
								
							
								 
							
						 
						
							
							
								
								removed debug statements  
							
							 
							
							
							
						 
						
							2007-10-01 16:26:15 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								034f0b4bb7 
								
							
								 
							
						 
						
							
							
								
								fixing odeplugin debug bug  
							
							 
							
							
							
						 
						
							2007-10-01 16:18:34 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								d644b1f440 
								
							
								 
							
						 
						
							
							
								
								this should fix mantis 452 and related -- hollow prims work in Linux! (I hope)  
							
							 
							
							
							
						 
						
							2007-10-01 16:01:42 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								1a10d4828a 
								
							
								 
							
						 
						
							
							
								
								revert working getInventoryFolder function because this seems  
							
							 
							
							... 
							
							
							
							to break multi region environments. 
							
						 
						
							2007-10-01 08:17:43 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								d1df81c221 
								
							
								 
							
						 
						
							
							
								
								Applied ckrinke's patch for  #453 . Thanks Charles! :)  
							
							 
							
							
							
						 
						
							2007-09-30 09:01:51 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								d20d621ab1 
								
							
								 
							
						 
						
							
							
								
								Corrected the typo in the folder name.  
							
							 
							
							
							
						 
						
							2007-09-30 08:50:49 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								c1d3e93fbb 
								
							
								 
							
						 
						
							
							
								
								Hollow prims (box only), thanks Gerard!  Enjoy  
							
							 
							
							
							
						 
						
							2007-09-29 04:08:33 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								a0265300aa 
								
							
								 
							
						 
						
							
							
								
								Hollow prims (box only), thanks Gerard!  Enjoy  
							
							 
							
							
							
						 
						
							2007-09-29 03:56:36 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								ebfb057583 
								
							
								 
							
						 
						
							
							
								
								negative code checkin.  All these functions are in the base  
							
							 
							
							... 
							
							
							
							class which we get for free now. 
							
						 
						
							2007-09-28 11:11:36 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								77354612ff 
								
							
								 
							
						 
						
							
							
								
								implement getInventoryItem and getInventoryFolder (not  
							
							 
							
							... 
							
							
							
							sure why these weren't implemented previously) 
							
						 
						
							2007-09-28 10:23:48 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								77a185f4ad 
								
							
								 
							
						 
						
							
							
								
								this should fix 443 and compile!  
							
							 
							
							
							
						 
						
							2007-09-27 23:11:41 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								129d266867 
								
							
								 
							
						 
						
							
							
								
								this should fix mantis  #443  
							
							 
							
							
							
						 
						
							2007-09-27 23:06:24 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								863195612b 
								
							
								 
							
						 
						
							
							
								
								Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445.  
							
							 
							
							
							
						 
						
							2007-09-27 14:57:43 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								664de12898 
								
							
								 
							
						 
						
							
							
								
								oops, I broke the build.  Fixed now  
							
							 
							
							
							
						 
						
							2007-09-27 13:53:50 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								3ddf9da1f4 
								
							
								 
							
						 
						
							
							
								
								* Tleiades patch  #445  - the inventory folders displayed does not show the expected folder icons  
							
							 
							
							... 
							
							
							
							Tahnx, Tleiades; keep up the good work! 
							
						 
						
							2007-09-27 13:51:16 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								5b4d631d34 
								
							
								 
							
						 
						
							
							
								
								implement something in sqlite inventory that wasn't before  
							
							 
							
							... 
							
							
							
							not sure how we missed this function 
							
						 
						
							2007-09-27 13:44:45 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								8143c597fc 
								
							
								 
							
						 
						
							
							
								
								* Tleiades grid mode inventory ( #444 ) - thanx Tleiades!  
							
							 
							
							... 
							
							
							
							* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423 ) 
							
						 
						
							2007-09-27 13:25:45 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								569ba9eb9a 
								
							
								 
							
						 
						
							
							
								
								Terrain:  
							
							 
							
							... 
							
							
							
							* Attempted fix for lag/pause when doing lots of updates.
* Some naming fixes to libTerrain.
* Refactored terrain bitmap generation into a common call for both world map and export.
General:
* Switched some calls to Console.WriteLine to use MainLog.Warn/Verbose/Notice. 
							
						 
						
							2007-09-25 11:48:43 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								eb8640f368 
								
							
								 
							
						 
						
							
							
								
								* Now the OGS1GridServices has a LocalBackEndServices that it forwards intra-instance requests to  
							
							 
							
							... 
							
							
							
							* Every Scene has a ClientManager (as every dog it's day) since two scenes can have the same circuit as client. 
							
						 
						
							2007-09-25 06:33:18 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								2219ccc5b0 
								
							
								 
							
						 
						
							
							
								
								* Fixed Culture-variant parsing of config options  
							
							 
							
							
							
						 
						
							2007-09-25 01:20:30 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								8231ac72ec 
								
							
								 
							
						 
						
							
							
								
								More reorganizing of new SE. Added debug print of application exception.  
							
							 
							
							
							
						 
						
							2007-09-25 00:22:06 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								3ac43d0120 
								
							
								 
							
						 
						
							
							
								
								* Removed some more fields from CommunicationsLocal  
							
							 
							
							... 
							
							
							
							* added OnLoginToRegion to CommunicationsLocal 
							
						 
						
							2007-09-24 23:58:43 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								4e01aa4879 
								
							
								 
							
						 
						
							
							
								
								* Added time dilation property to Scene  
							
							 
							
							... 
							
							
							
							* Default Terrain algorithm now produces something slightly less mountainous.
* Fixed lolcat 
							
						 
						
							2007-09-24 16:39:26 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								b82b8b8f4f 
								
							
								 
							
						 
						
							
							
								
								* Fixed an issue where it chose the smaller rather than larger of the two numbers for the update call.  
							
							 
							
							
							
						 
						
							2007-09-24 15:58:39 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								f5eac12a88 
								
							
								 
							
						 
						
							
							
								
								* Renamed ScriptConsole to PluginConsole for clarity  
							
							 
							
							... 
							
							
							
							* Fixed a bug where ODE tries to do a physics update for zero frames. 
							
						 
						
							2007-09-24 15:56:34 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								48e0e05446 
								
							
								 
							
						 
						
							
							
								
								* Refactored the central update loop - now easier to work with. Switching from per-framecounts to per-second time periods and moving to OpenSim.ini shortly.  
							
							 
							
							
							
						 
						
							2007-09-24 15:46:03 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								0eac34b7ab 
								
							
								 
							
						 
						
							
							
								
								More structural changes to new SE  
							
							 
							
							
							
						 
						
							2007-09-24 13:57:16 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								323234f82a 
								
							
								 
							
						 
						
							
							
								
								Reorganized some files  
							
							 
							
							
							
						 
						
							2007-09-24 12:49:46 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								d4701d7ecc 
								
							
								 
							
						 
						
							
							
								
								* Long days journey towards night  
							
							 
							
							
							
						 
						
							2007-09-24 12:39:03 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								c8157da17b 
								
							
								 
							
						 
						
							
							
								
								* Hotfix for 'properties all the way into the sunset' bug; it just doesn't make sense, but maybe we need to handle agentUpdates form children too.  
							
							 
							
							... 
							
							
							
							* Ignored some bins 
							
						 
						
							2007-09-24 12:19:33 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								7fc53abc22 
								
							
								 
							
						 
						
							
							
								
								* Now login swallows WebException.Timeout; (thanks cfk!)  
							
							 
							
							... 
							
							
							
							(we should really implement some nearby/default known-up algorithm here) 
							
						 
						
							2007-09-24 11:45:28 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9f6b709f3c 
								
							
								 
							
						 
						
							
							
								
								* the worlds most insignificant commit  
							
							 
							
							
							
						 
						
							2007-09-24 11:23:01 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								f076c71936 
								
							
								 
							
						 
						
							
							
								
								* Applied tleiades patch  #435  fixing HttpBaseServer ABEND (thanx!)  
							
							 
							
							
							
						 
						
							2007-09-24 11:20:09 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9795b4f6c8 
								
							
								 
							
						 
						
							
							
								
								* Console output killed the cat. s/cat/sim/  
							
							 
							
							
							
						 
						
							2007-09-24 09:37:40 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								00ddeebf57 
								
							
								 
							
						 
						
							
							
								
								* So, ok, maybe a bit harsh to explode on grid inventory calls.  
							
							 
							
							
							
						 
						
							2007-09-24 09:19:31 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								ee5f069e2a 
								
							
								 
							
						 
						
							
							
								
								* Now there's only one UserService  
							
							 
							
							
							
						 
						
							2007-09-24 07:53:26 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								1302ef44e3 
								
							
								 
							
						 
						
							
							
								
								* Started major restructusing of comms to prepare for better grid and region functionality  
							
							 
							
							... 
							
							
							
							* Working towards one shared set of services
* Killed off two projects with very little functionality 
							
						 
						
							2007-09-24 07:30:30 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9ccab46ae8 
								
							
								 
							
						 
						
							
							
								
								* Trying to streamline CommunicationsManager  
							
							 
							
							
							
						 
						
							2007-09-24 05:30:03 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								6c41efa4e3 
								
							
								 
							
						 
						
							
							
								
								* reorder and rename  
							
							 
							
							
							
						 
						
							2007-09-24 05:20:23 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								40468f18a4 
								
							
								 
							
						 
						
							
							
								
								* Encapsulated all CommunicationsManager services  
							
							 
							
							
							
						 
						
							2007-09-24 05:15:13 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								13c1c33ed4 
								
							
								 
							
						 
						
							
							
								
								* Added TryGetAvatarByName  
							
							 
							
							
							
						 
						
							2007-09-24 04:49:05 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								5818958a9a 
								
							
								 
							
						 
						
							
							
								
								*** CHANGED CONFIG BEHAVIOUR ***  
							
							 
							
							... 
							
							
							
							* Changed really strange LocalSettings behaviour with enforcing hard-coded plugin names if none supplied
* UserServices and InventoryPlugin will only load if supplied with filename 
							
						 
						
							2007-09-24 02:41:13 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								a9a126063f 
								
							
								 
							
						 
						
							
							
								
								long-lost fixes to physics -- proper physical avatar management on crossings, TP  
							
							 
							
							
							
						 
						
							2007-09-24 02:40:13 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								47256cebda 
								
							
								 
							
						 
						
							
							
								
								* Renamed methods on IUserData  
							
							 
							
							
							
						 
						
							2007-09-24 01:31:00 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								ce071417d4 
								
							
								 
							
						 
						
							
							
								
								* minor renames  
							
							 
							
							
							
						 
						
							2007-09-24 01:18:45 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								79045abe68 
								
							
								 
							
						 
						
							
							
								
								* Renamed stuff on UserManagerBase to get implicit implementation of IUserServices (instead of stubs)  
							
							 
							
							
							
						 
						
							2007-09-24 01:16:21 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b3eeb5a8dc 
								
							
								 
							
						 
						
							
							
								
								* Purged 'Regions' code pending Agent layer grok.  
							
							 
							
							... 
							
							
							
							* Changed so prims aren't loaded until AFTER parcels.
* The region startup flow is still an ungodly rats nest. 
							
						 
						
							2007-09-23 23:55:29 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								8dda11d17e 
								
							
								 
							
						 
						
							
							
								
								fix to do hollow prims correctly.  Reported from  
							
							 
							
							... 
							
							
							
							http://bug.opensecondlife.org/view.php?id=394  
							
						 
						
							2007-09-22 18:41:01 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								59f0920a8f 
								
							
								 
							
						 
						
							
							
								
								Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet, will go through major reorganizing). Still a LOT of things needs to be solved...  
							
							 
							
							
							
						 
						
							2007-09-22 13:15:52 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								64f4afcb43 
								
							
								 
							
						 
						
							
							
								
								* There. I think this concludes todays work on moving stuff to Broadcast()  
							
							 
							
							
							
						 
						
							2007-09-21 06:06:31 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								34043cd351 
								
							
								 
							
						 
						
							
							
								
								* Slowly but surely working my way towards Regionality...  
							
							 
							
							
							
						 
						
							2007-09-21 06:00:34 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								80a9b81448 
								
							
								 
							
						 
						
							
							
								
								* Yeah, I placed Close() in the wrong file. So sue me.  
							
							 
							
							
							
						 
						
							2007-09-21 05:34:40 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								5fab795bf0 
								
							
								 
							
						 
						
							
							
								
								* Continued work on Region layer  
							
							 
							
							... 
							
							
							
							* Added Close() to ScenePresence to remove and destroy PhysicsActor 
							
						 
						
							2007-09-21 05:23:17 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								e4a78a9b30 
								
							
								 
							
						 
						
							
							
								
								* Removed unused RegenerateTerrain functions  
							
							 
							
							
							
						 
						
							2007-09-21 05:04:59 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								72b207173a 
								
							
								 
							
						 
						
							
							
								
								* Removed unused LandRenegerated flag  
							
							 
							
							
							
						 
						
							2007-09-21 05:00:51 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b9808f8314 
								
							
								 
							
						 
						
							
							
								
								* First example of moving stuff to a Region layer  
							
							 
							
							... 
							
							
							
							* Also, changed RegionPresence to 'RegionSubscription' - let's just see where we land with this... 
							
						 
						
							2007-09-21 04:58:40 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								409bcd999d 
								
							
								 
							
						 
						
							
							
								
								* Continuing refactoring of presence  
							
							 
							
							... 
							
							
							
							* Deleted stub ScenePresence.Body.cs
  * Added stub Region classes
The idea is to, at first, have every ScenePresence have one RegionPresence, moving code over to it until we can detach the two classes and not have a ScenePresence for every RegionPresence. 
							
						 
						
							2007-09-21 03:13:49 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								d3050724d8 
								
							
								 
							
						 
						
							
							
								
								physics-related fixes; should stabilize border crossings  
							
							 
							
							
							
						 
						
							2007-09-21 02:31:36 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								3eb1a23ac1 
								
							
								 
							
						 
						
							
							
								
								* Removed Unused 'Entity' superclass  
							
							 
							
							
							
						 
						
							2007-09-21 02:11:19 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								ca611c6668 
								
							
								 
							
						 
						
							
							
								
								* even more renaming and refactoring; the cleaning woman is on call.  
							
							 
							
							
							
						 
						
							2007-09-20 23:47:32 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								101369e25a 
								
							
								 
							
						 
						
							
							
								
								* Some more presence refactoring  
							
							 
							
							
							
						 
						
							2007-09-20 23:28:08 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								7335e5710b 
								
							
								 
							
						 
						
							
							
								
								Rev 1971 : The Lbsa71 vintage commit  
							
							 
							
							... 
							
							
							
							* Refactored to prepare for some serious restructuring 
							
						 
						
							2007-09-20 13:04:51 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								14d5a2e9b7 
								
							
								 
							
						 
						
							
							
								
								* moved SceneManager to RegionApplicationBase  
							
							 
							
							... 
							
							
							
							* Implemented SceneManager.StopScene() and Scene.Stop()
* Some SimpleApping 
							
						 
						
							2007-09-20 07:49:11 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								3c7161d128 
								
							
								 
							
						 
						
							
							
								
								* Rewired Touch to route to group/part (Still triggering EventManager as well)  
							
							 
							
							
							
						 
						
							2007-09-20 05:22:18 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								4ce0c0794a 
								
							
								 
							
						 
						
							
							
								
								* Added TryGetAvatar to SceneManager  
							
							 
							
							... 
							
							
							
							* Refactored some names for clarity 
							
						 
						
							2007-09-20 05:02:44 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								604b786d89 
								
							
								 
							
						 
						
							
							
								
								* A feeble attempt at adding Grid db support to SQLite, just adding some code based on User db. Nothing hot-wired though.  
							
							 
							
							
							
						 
						
							2007-09-19 23:16:30 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								2afbf8b22b 
								
							
								 
							
						 
						
							
							
								
								* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvatar and MakeChildAgent respectively  
							
							 
							
							... 
							
							
							
							* Removed unused m_child from ClientView 
							
						 
						
							2007-09-19 04:19:27 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								440819fab9 
								
							
								 
							
						 
						
							
							
								
								* Deleted unused RegionManager.cs  
							
							 
							
							... 
							
							
							
							* Deleted unused ModuleAPIMethod's 
							
						 
						
							2007-09-19 00:42:37 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9f7c0a015e 
								
							
								 
							
						 
						
							
							
								
								* 'Use format string' ftw  
							
							 
							
							
							
						 
						
							2007-09-19 00:32:59 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								8f0b03597b 
								
							
								 
							
						 
						
							
							
								
								* Modernized ScriptManager to new interface-based module calls.  
							
							 
							
							... 
							
							
							
							* 'remove redundant this qualifier' ftw 
							
						 
						
							2007-09-19 00:30:55 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								3f6b3f6b59 
								
							
								 
							
						 
						
							
							
								
								* Moved SendLogoutPacket back to IClientAPI.  
							
							 
							
							
							
						 
						
							2007-09-18 23:37:43 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								f71b315592 
								
							
								 
							
						 
						
							
							
								
								* Now at least we're not creating physActors for child agents.  
							
							 
							
							
							
						 
						
							2007-09-18 22:12:16 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								c8f51836b8 
								
							
								 
							
						 
						
							
							
								
								* Gave Connectivity some more (manly) love.  
							
							 
							
							
							
						 
						
							2007-09-18 21:51:09 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								70d9cec3b5 
								
							
								 
							
						 
						
							
							
								
								* Yet some more connectivity restructuring  
							
							 
							
							... 
							
							
							
							* We now have CloseAllAgents( circuit ) and CloseAllCircuits( agentId ) for great justice ( but alas, still only closing on one single scene - be brave! )
  * Login and ConnectionClosed now eventified and moveified awayified
  * Killed off unused NullClientAPI
  * Now the client is almost only responsible for its own closing. ( I will get that scene out of there )
  * Lookin' good! 
							
						 
						
							2007-09-18 13:29:16 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								0bac4b430c 
								
							
								 
							
						 
						
							
							
								
								* Handlerized ViewerEffect  
							
							 
							
							... 
							
							
							
							* Now there-is-only-client-manager
* First step towards moving Logout and ConnectionClosed out of Client and into something else (which will let us get rid of ClientView reference to ClientManager
* General posititvity, peace, love and understanding 
							
						 
						
							2007-09-18 12:13:44 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								a963b3057b 
								
							
								 
							
						 
						
							
							
								
								* Replaced usage of ClientView with IClientAPI  
							
							 
							
							... 
							
							
							
							* Some propertification and hideousness of fields. 
							
						 
						
							2007-09-18 09:59:33 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								ffb4f97a66 
								
							
								 
							
						 
						
							
							
								
								* Merged ClientViewBase into ClientView for great justice  
							
							 
							
							
							
						 
						
							2007-09-18 08:55:44 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								26406efd55 
								
							
								 
							
						 
						
							
							
								
								* Made ClientViewBase abstract  
							
							 
							
							... 
							
							
							
							* Deleted unused m_consoleRegion 
							
						 
						
							2007-09-18 08:38:21 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								04e7fcd0e9 
								
							
								 
							
						 
						
							
							
								
								RemoveAvatar called from scene.cs; implemented in ODE.  Still issues with multi-region; see bug 410  
							
							 
							
							
							
						 
						
							2007-09-18 02:38:10 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								b8d9737a47 
								
							
								 
							
						 
						
							
							
								
								fixing me some line endings  
							
							 
							
							
							
						 
						
							2007-09-17 12:52:03 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								8792645e0d 
								
							
								 
							
						 
						
							
							
								
								Forgot to check in prebuild.xml on sat, see someone already did :)  
							
							 
							
							... 
							
							
							
							Fix in DNS resolve 
							
						 
						
							2007-09-17 08:06:20 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								df58154781 
								
							
								 
							
						 
						
							
							
								
								* Moved some commands from Scene into SceneManager so they could be used with 'root'  
							
							 
							
							... 
							
							
							
							* Removed some duplicated commands 
							
						 
						
							2007-09-17 07:31:15 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b3d2f8b8e2 
								
							
								 
							
						 
						
							
							
								
								*doh*  
							
							 
							
							
							
						 
						
							2007-09-17 07:10:23 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								6961013c24 
								
							
								 
							
						 
						
							
							
								
								* CHANGED SOME CONSOLE COMMAND BEHAVIOURS  
							
							 
							
							... 
							
							
							
							* Normalized 'change-region' so (almost) all commands are context sensitive (use 'root' or '..' to set 'all scenes' context)
  * 'terrain-sim' is thusly obsolete, use 'change-region', followed by 'terrain'
  * Introduced SceneManager to administrate operations on group of scenes and moved relevant funcs there.
    * In it, there's a ForEach(Action<Scene>) that either passes all scenes, or only current scene depending on context.
  * Changed default prim backup (save-xml/load-xml) xml to "prim-backup.xml"
  * Changed Disable/EnablePermissions to BypassPermissions = true/false;
Also:
  * Removed unused and non-existent project ref 
							
						 
						
							2007-09-17 06:57:17 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								279177219e 
								
							
								 
							
						 
						
							
							
								
								Fixed missing Axiom references.  
							
							 
							
							
							
						 
						
							2007-09-16 13:02:16 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								c654506b18 
								
							
								 
							
						 
						
							
							
								
								Implemented: llSetText, llResetScript  
							
							 
							
							... 
							
							
							
							Implemented: llHTTPRequest (queue, thread, etc -- but not actuall call) 
							
						 
						
							2007-09-16 03:36:13 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								88968622ea 
								
							
								 
							
						 
						
							
							
								
								Implemented: llStringToBase64, llBase64ToString, llXorBase64Strings, llXorBase64StringsCorrect, llGetTimestamp  
							
							 
							
							
							
						 
						
							2007-09-15 16:45:37 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								cff586df68 
								
							
								 
							
						 
						
							
							
								
								Bugfixed: llListRandomize  
							
							 
							
							... 
							
							
							
							Implemented: llListSort, llList2ListStrided, llDeleteSubString, llInsertString 
							
						 
						
							2007-09-15 16:16:57 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								c6344fcf94 
								
							
								 
							
						 
						
							
							
								
								llList2Key, llList2Rot, llList2List  
							
							 
							
							
							
						 
						
							2007-09-15 15:55:40 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								ad042f1d75 
								
							
								 
							
						 
						
							
							
								
								Implemented llList2CSV, llCSV2List, llListRandomize, llList2Vector, llListFindList, llListInsertList, llDeleteSubList  
							
							 
							
							
							
						 
						
							2007-09-15 15:45:20 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								1e0f9604a6 
								
							
								 
							
						 
						
							
							
								
								Will display error in main chat if unsupported llFunction is used.  
							
							 
							
							
							
						 
						
							2007-09-15 14:57:07 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								ad903f1b7b 
								
							
								 
							
						 
						
							
							
								
								Prevent the crash due to exception in system ReadLine that I saw today  
							
							 
							
							... 
							
							
							
							during loadtesting. 
							
						 
						
							2007-09-15 14:52:53 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								ed68a3894c 
								
							
								 
							
						 
						
							
							
								
								Now loading "OpenSim.Region.ScriptEngine.Common.dll" into scripts AppDomain and "using OpenSim.Region.ScriptEngine.Common;" at start of script when converted from LSL. Vectors and rotations now works.  
							
							 
							
							
							
						 
						
							2007-09-15 14:22:38 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								12378312d5 
								
							
								 
							
						 
						
							
							
								
								Hopefully fixed the build error that I introduced with my last commit.  
							
							 
							
							
							
						 
						
							2007-09-15 10:53:46 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								b931048b16 
								
							
								 
							
						 
						
							
							
								
								put some locking around user access, which should help with  
							
							 
							
							... 
							
							
							
							the exception dalien found during crash-a-thon 
							
						 
						
							2007-09-15 10:43:19 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								4a07800f14 
								
							
								 
							
						 
						
							
							
								
								Testing to see if this fixes the editing appearance crash, or makes it (or anything else) worse.  
							
							 
							
							
							
						 
						
							2007-09-15 10:39:17 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								f8ddf7429e 
								
							
								 
							
						 
						
							
							
								
								* Wired up chat so that channel goes into OnChatFromViewer. However:  
							
							 
							
							... 
							
							
							
							* There's no libsl reply packet field for it, I guess other channels than 0 makes no sense sending back to clients.
  * We do not currently support objects listening, so there's really no way of actually using this feature.
So; somebody please wire chat all the way to the scripts. 
							
						 
						
							2007-09-14 13:46:05 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								1b1808d45d 
								
							
								 
							
						 
						
							
							
								
								* fixed script compilation  
							
							 
							
							... 
							
							
							
							* reversed //c# - if
  * rightifyed what's actually converted 
							
						 
						
							2007-09-14 09:25:07 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								8849637493 
								
							
								 
							
						 
						
							
							
								
								more fun with LSL implementations  
							
							 
							
							
							
						 
						
							2007-09-14 08:57:13 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								dddf61953b 
								
							
								 
							
						 
						
							
							
								
								added ability to update group position  
							
							 
							
							
							
						 
						
							2007-09-14 08:55:22 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								0d685d6a52 
								
							
								 
							
						 
						
							
							
								
								Can now set the http ports that grid server and user server use.  
							
							 
							
							
							
						 
						
							2007-09-14 06:02:24 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								b31fc4980f 
								
							
								 
							
						 
						
							
							
								
								ODE: no more slippin' & slidin'  
							
							 
							
							
							
						 
						
							2007-09-13 21:53:13 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								1703cacaab 
								
							
								 
							
						 
						
							
							
								
								Added CLI "debug packet 0..255" to enable the in/out packet dumps with various verbosity  
							
							 
							
							
							
						 
						
							2007-09-13 16:39:04 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								23b8e39c1b 
								
							
								 
							
						 
						
							
							
								
								llSetPos(), llGetPos(), llGetLocalPos() now implemented  
							
							 
							
							
							
						 
						
							2007-09-13 14:19:57 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								0709d96716 
								
							
								 
							
						 
						
							
							
								
								If first 4 characters in script is "//C#" script will be treated as pure C# instead of LSL/C# hybrid. This means no preprocessing before compile.  
							
							 
							
							
							
						 
						
							2007-09-13 14:15:02 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								888133e987 
								
							
								 
							
						 
						
							
							
								
								add some locks around DataSet manipulation to ensure we are doing this  
							
							 
							
							... 
							
							
							
							safely 
							
						 
						
							2007-09-13 13:10:21 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								7a9f5ed6b3 
								
							
								 
							
						 
						
							
							
								
								Fix the terrain heightmap load from images (tested PNG and GIF).  
							
							 
							
							
							
						 
						
							2007-09-13 13:09:14 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								af6c9d355d 
								
							
								 
							
						 
						
							
							
								
								implement llGetScale and llSetScale  
							
							 
							
							... 
							
							
							
							drop IScriptHost for now and just use SceneObjectPart, given how many of
SceneObjectPart's properties we need for the script engine 
							
						 
						
							2007-09-13 13:06:54 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								afea5f2205 
								
							
								 
							
						 
						
							
							
								
								remove ^M, as native storage should be UNIX format, and ^M in/out mashing  
							
							 
							
							... 
							
							
							
							will happen on the windows side now that eol-style is correct 
							
						 
						
							2007-09-13 11:41:42 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								cef8c5e9d7 
								
							
								 
							
						 
						
							
							
								
								Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed member names to smallcapsy.  
							
							 
							
							
							
						 
						
							2007-09-13 11:11:08 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								615487a756 
								
							
								 
							
						 
						
							
							
								
								Backup is now optional on classes  
							
							 
							
							... 
							
							
							
							* Removed unused BackUp method on EntityBase
* Added overridable InSceneBackup property on SceneObjectGroup
* Refactored out AttachToBackup and DetachFromBackup
* Normalized namespace OpenSim.DataStore.MonoSqliteStorage to OpenSim.DataStore.MonoSqlite 
							
						 
						
							2007-09-13 05:25:26 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								a5aedc0896 
								
							
								 
							
						 
						
							
							
								
								GUI: Added placeholders + info on what to be done  
							
							 
							
							
							
						 
						
							2007-09-12 13:27:04 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								b12bfb6315 
								
							
								 
							
						 
						
							
							
								
								GUI also contains option for Stand Alone mode.  
							
							 
							
							
							
						 
						
							2007-09-12 13:16:08 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								dcaab9103c 
								
							
								 
							
						 
						
							
							
								
								Early alpha version of a GUI tool to configure and start OpenSim. Currently can start an already configured Grid server.  
							
							 
							
							
							
						 
						
							2007-09-12 13:03:21 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								26eebf6b32 
								
							
								 
							
						 
						
							
							
								
								I think 1.0f makes a better offset than 1.2f for basic physics (less floating,  
							
							 
							
							... 
							
							
							
							not too much crouching).  I think that we'll have to rethink what the
terrain resolution is down the road, as we don't really have enough sample
data to actually get people placed right on the land. 
							
						 
						
							2007-09-12 10:56:04 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								26a67d998c 
								
							
								 
							
						 
						
							
							
								
								add timestamps to log messages.  This probably needs to all be cleaned up  
							
							 
							
							... 
							
							
							
							with a real logging module later, but this should make reading logs easier
for now 
							
						 
						
							2007-09-12 10:54:34 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								5ade01bb49 
								
							
								 
							
						 
						
							
							
								
								Fixed DNS resolve bug for Grid mode on multi-Homer systems.  
							
							 
							
							
							
						 
						
							2007-09-12 05:37:46 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								6ca6c035e7 
								
							
								 
							
						 
						
							
							
								
								debug for mysql issue  
							
							 
							
							
							
						 
						
							2007-09-12 04:44:21 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								b521e5d219 
								
							
								 
							
						 
						
							
							
								
								Another attempt at fixing the disappearing estate_settings.xml file.  
							
							 
							
							
							
						 
						
							2007-09-11 21:41:26 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								71f94d8421 
								
							
								 
							
						 
						
							
							
								
								Fix for setting region through property.  This should allow  
							
							 
							
							... 
							
							
							
							mysql to work again in grid mode for user storage. 
							
						 
						
							2007-09-11 15:13:24 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								7fd639a19e 
								
							
								 
							
						 
						
							
							
								
								Kill little green men on minimap if the avatar logs off.  
							
							 
							
							
							
						 
						
							2007-09-11 15:11:10 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								3a1ddca8a1 
								
							
								 
							
						 
						
							
							
								
								Fixing namespace problems  
							
							 
							
							
							
						 
						
							2007-09-11 14:33:32 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b112539f95 
								
							
								 
							
						 
						
							
							
								
								* minor refactorings  
							
							 
							
							
							
						 
						
							2007-09-11 14:20:09 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								04cf04600c 
								
							
								 
							
						 
						
							
							
								
								Applied  ldvoipeng's patch [ #360 ], sorry for it taking so long to apply it. If in future anyone's patch hasn't been applied within a few days, please can someone kick one of the developers with svn access.  
							
							 
							
							
							
						 
						
							2007-09-11 14:18:34 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								bc86d33dbd 
								
							
								 
							
						 
						
							
							
								
								Get rid of extra green men in minimap on region crossings (they were  
							
							 
							
							... 
							
							
							
							child agents, not delirium tremens - thanks MW!); Get green men when
connecting; Update the green men in the region you leave. 
							
						 
						
							2007-09-11 14:11:21 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								a1e2fea7c1 
								
							
								 
							
						 
						
							
							
								
								move the locks closer to the data, sqlite for assets now works like a champ  
							
							 
							
							
							
						 
						
							2007-09-11 08:25:32 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								b3777729b4 
								
							
								 
							
						 
						
							
							
								
								remove autogenerated files  
							
							 
							
							
							
						 
						
							2007-09-11 08:24:58 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								e2e13a9756 
								
							
								 
							
						 
						
							
							
								
								Added part 3 of Darok's BulletX patch. The bulletX plugin is now a project in the opensim build/solution. To use change the physics setting in opensim.ini to "modified_BulletX". At the moment I have been unable to test this as when using the bulletX plugin for me opensim is using 100% of processor.  
							
							 
							
							
							
						 
						
							2007-09-11 07:04:05 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								207bf2e4cf 
								
							
								 
							
						 
						
							
							
								
								add DeleteAsset  
							
							 
							
							... 
							
							
							
							this also moves commit points around a bit for debuging, though 
this will change back now the MW has worked out synchronization 
							
						 
						
							2007-09-11 05:26:14 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								0770a5de0a 
								
							
								 
							
						 
						
							
							
								
								Trying some locks on asset database access.  
							
							 
							
							
							
						 
						
							2007-09-11 04:54:55 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								1fb47bc4c5 
								
							
								 
							
						 
						
							
							
								
								Make grass and trees phantom by default. Same behavior as LL grid.  
							
							 
							
							
							
						 
						
							2007-09-10 19:35:51 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b134617e07 
								
							
								 
							
						 
						
							
							
								
								* Took a stab at  #388  
							
							 
							
							
							
						 
						
							2007-09-10 13:42:11 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								a1be7f4be5 
								
							
								 
							
						 
						
							
							
								
								added some debugging for tracing where asset code isn't working with sqlite  
							
							 
							
							
							
						 
						
							2007-09-10 13:34:20 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								ffe9c9374a 
								
							
								 
							
						 
						
							
							
								
								mass update of urls in source code to new website  
							
							 
							
							
							
						 
						
							2007-09-10 08:14:38 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								22dbe82b26 
								
							
								 
							
						 
						
							
							
								
								A couple of fixes to make sure db4o gets set as the default asset database. Also added a couple of console output lines to try to make it easier to tell which asset storage system is in use.  
							
							 
							
							
							
						 
						
							2007-09-10 07:48:22 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								91cc820f34 
								
							
								 
							
						 
						
							
							
								
								Added "asset_database =" option to opensim.ini, so the asset database can be selected. Currently set default back to db4o until more people test using sqlite.  
							
							 
							
							
							
						 
						
							2007-09-10 07:23:43 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								15423539f9 
								
							
								 
							
						 
						
							
							
								
								hooked up sdague new sqlite asset database provider to the old asset system. So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote.  
							
							 
							
							... 
							
							
							
							Needs more testing, so if it causes problems will have to swap back to db4o. 
							
						 
						
							2007-09-10 06:45:54 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								7adc2212c7 
								
							
								 
							
						 
						
							
							
								
								* Fixed: Accessing xmlrpc with invalid xml data would crash the sim.  
							
							 
							
							... 
							
							
							
							* Ignored some bins and gens 
							
						 
						
							2007-09-10 04:30:11 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								86e3fc3da2 
								
							
								 
							
						 
						
							
							
								
								added avatar updates for physics movement -- fixes gravity & avatar collision (ODE)  
							
							 
							
							
							
						 
						
							2007-09-09 21:21:09 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								907918e68e 
								
							
								 
							
						 
						
							
							
								
								Little green men (aka dots on minimap). Thanks to bushing for  
							
							 
							
							... 
							
							
							
							pointing out that it is done by CoarseLocationUpdatePacket. 
							
						 
						
							2007-09-09 17:32:03 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								94b03aa09d 
								
							
								 
							
						 
						
							
							
								
								ODE: added support for Phantom flag.  Presently you need to add 1024 to ObjectFlags by hand  
							
							 
							
							
							
						 
						
							2007-09-09 15:28:15 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								588ab9f090 
								
							
								 
							
						 
						
							
							
								
								ODE fix: avatar/avatar collision enabled.  Needs client update fix to be seen correctly.  In the right repository this time..  
							
							 
							
							
							
						 
						
							2007-09-09 13:24:18 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								21227b4fda 
								
							
								 
							
						 
						
							
							
								
								A small try/catch wrapper to prevent the CLI errors from nuking the sim.  
							
							 
							
							... 
							
							
							
							Now will just print the backtrace on the screen and continue. 
							
						 
						
							2007-09-08 16:48:52 +00:00  
						
					 
				
					
						
							
							
								 
								Dalien Talbot
							
						 
						
							 
							
							
							
								
							
								3433f3814a 
								
							
								 
							
						 
						
							
							
								
								Partial fix for the "avatars permanently facing east" - now the rotation  
							
							 
							
							... 
							
							
							
							is set correctly, but only with the movement of the avatar.
The in-place rotation updates need a little bit of more thought,
and will be in a separate commit. 
							
						 
						
							2007-09-08 16:30:39 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								741a967bb3 
								
							
								 
							
						 
						
							
							
								
								Added region console command "edit-scale". To use first use change-region to set the active region as the one you want. Then use "edit-scale <primitivename> <xvalue> <yvalue> <zvalue>" so a example is "edit-scale myprimitive 30.0 25.0 35.0" [ Note the primitive name can't have spaces in it. Also if there is more than one primitive with that name in the region, then it will edit the first one it finds. Also it currently doesn't search through the sub primitives of linked groups. So the primitive needs to be either a single primitive object or the root prim of a group. ]  
							
							 
							
							
							
						 
						
							2007-09-08 11:08:38 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								5020e4e602 
								
							
								 
							
						 
						
							
							
								
								Cut down on the number of compile warnings. Now down to 5: 4 are related to unused events on IClientAPI and 1 is a unused variable in LSL_BuiltIn_Commands (which I'll leave to Tedd, as he will know if it will be used in the future or not).  
							
							 
							
							
							
						 
						
							2007-09-08 08:12:19 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								c29df824c2 
								
							
								 
							
						 
						
							
							
								
								Converted the LSL scripting engine into a IRegionModule, so now all "modules" share a common base interface and are loaded from the single loader. (It seems to work fine, but I have left the old scriptengine loader, incase we have to change back).  
							
							 
							
							... 
							
							
							
							Removed the reference to OpenJpeg in the DynamicTextureModule, to see if that was causing the build problem someone is having. 
Added a Temporary fix for the "existing connection was forcibly closed by the remote host" exception on windows when a user logs out of a multiregion instance. 
Some early work to prepare for improving the way clients are updated (about prims etc). 
							
						 
						
							2007-09-08 07:50:31 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								294572d7bb 
								
							
								 
							
						 
						
							
							
								
								added SQLiteAssetData class first pass.  This should work,  
							
							 
							
							... 
							
							
							
							but it will current store local and temporary assets as well.
Will fix that later. 
							
						 
						
							2007-09-07 13:29:08 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								568ecc0fe0 
								
							
								 
							
						 
						
							
							
								
								remove build files from svn  
							
							 
							
							
							
						 
						
							2007-09-07 12:42:49 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								6a45a1ce9c 
								
							
								 
							
						 
						
							
							
								
								factor out common methods to SQLiteBase  
							
							 
							
							
							
						 
						
							2007-09-07 12:37:05 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								804e87861b 
								
							
								 
							
						 
						
							
							
								
								added experimental method of trying to relieve missing prim problem (by adding a limit of the number of prim update packets sent in each update loop).  
							
							 
							
							
							
						 
						
							2007-09-06 14:15:16 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								3586beb81b 
								
							
								 
							
						 
						
							
							
								
								fixed mantis bug 375 (copy broken with physics/ODE enabled)  
							
							 
							
							
							
						 
						
							2007-09-06 03:31:32 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								aafc82cd18 
								
							
								 
							
						 
						
							
							
								
								Added "force-update" console command (when a region is set as active), which forces the region to send updates of all the prims to all clients. Not sure how well this is going to work with a few users on at the same time, but it might work as a temporary hack to relieve the problem of missing prims.  
							
							 
							
							
							
						 
						
							2007-09-05 21:36:55 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								4efc75eb66 
								
							
								 
							
						 
						
							
							
								
								Added "Local" and "Temporary" Fields to the AssetBase class.  
							
							 
							
							
							
						 
						
							2007-09-05 12:00:44 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								3450911a7e 
								
							
								 
							
						 
						
							
							
								
								Just trying to get more debug info from a exception that has been reported.  
							
							 
							
							
							
						 
						
							2007-09-04 21:06:42 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								c014ea1510 
								
							
								 
							
						 
						
							
							
								
								Added partial help info when calling "help" command with a region set.  
							
							 
							
							... 
							
							
							
							Added AddDynamicTextureData() to DynamicTextureModule, so that a script (or another module even) can create a dynamic texture by passing a string with the data in, rather than a url. This could be used for anything from a script passing a basic text string (and having it rendered to a texture) or the script building its own html document. 
							
						 
						
							2007-09-04 20:21:03 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								e58a5c7a95 
								
							
								 
							
						 
						
							
							
								
								Fixed it so "shutdown" command works when a region is set as the active console region.  
							
							 
							
							
							
						 
						
							2007-09-04 18:28:35 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								76394f46a5 
								
							
								 
							
						 
						
							
							
								
								Part 2 of Darok's BulletX patches.  
							
							 
							
							
							
						 
						
							2007-09-04 18:14:45 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								725ef022c6 
								
							
								 
							
						 
						
							
							
								
								Part 1 of Darok's BulletX patches.  
							
							 
							
							
							
						 
						
							2007-09-04 18:03:29 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								710856e3d3 
								
							
								 
							
						 
						
							
							
								
								Removed the exit-region command, now use "change-region root" or "change-region .." to change back to root level. [Would be nice if the command prompt changed to show what the current region was, but think that will need changes to the console code so for now it will have to stay as it is].  
							
							 
							
							
							
						 
						
							2007-09-04 17:53:21 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								0eef82291e 
								
							
								 
							
						 
						
							
							
								
								Added "show modules" command that if at root level will display a list of loaded "shared modules" (modules instances that are shared by multiple regions) or if a region is set then will display the list of local modules loaded in that region.  
							
							 
							
							... 
							
							
							
							Can now use "show users" when a region is set, to have a list of users in just that region displayed. 
							
						 
						
							2007-09-04 17:09:47 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								d7b7ff3d49 
								
							
								 
							
						 
						
							
							
								
								Using change-region without a region name will now display the currently active region's name.  
							
							 
							
							
							
						 
						
							2007-09-04 16:48:06 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								16cbc35f0c 
								
							
								 
							
						 
						
							
							
								
								Fixed it so change-region works with region names that have spaces in them.  
							
							 
							
							... 
							
							
							
							Fixed it so that change-region gives some feedback to show if its worked (found the region) or not. 
							
						 
						
							2007-09-04 16:39:44 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								bfd36e2e83 
								
							
								 
							
						 
						
							
							
								
								Some work on Module loading/management.  
							
							 
							
							... 
							
							
							
							Some more modules templates classes (hoping that someone will pick some of these and work on implementing them).
Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them). 
Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim. 
Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much) 
							
						 
						
							2007-09-04 13:43:56 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								825a2208c6 
								
							
								 
							
						 
						
							
							
								
								ODE bugfix: multiple avatars now supported properly  
							
							 
							
							
							
						 
						
							2007-09-01 21:30:51 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								00d4d5a21b 
								
							
								 
							
						 
						
							
							
								
								once more, without the debug statements (ODE multi-region fixes, various debugging)  
							
							 
							
							
							
						 
						
							2007-09-01 11:06:48 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								0901dfded1 
								
							
								 
							
						 
						
							
							
								
								umm, nevermind all that -- this is the real ODE region fix.  I'll get subversion someday  
							
							 
							
							
							
						 
						
							2007-09-01 11:01:11 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								2163fc75eb 
								
							
								 
							
						 
						
							
							
								
								remove some more rote Verbose strings, leave only ones that actually have something  
							
							 
							
							... 
							
							
							
							interesting to say 
							
						 
						
							2007-08-31 13:03:39 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								f388a47254 
								
							
								 
							
						 
						
							
							
								
								Added a Debug method to the Console/log class that has the Conditional attribute (set to "DEBUG"), so we can use that for writing extra debug info to the console. [for anyone who doesn't know about the Conditional attribute, it is a attribute that can be set on a method, and then any call to that method will on be compiled if the terms of that condition are met, ie is this case only if "DEBUG" is true. So its a cleaner implementation of the #if #endif directives].  
							
							 
							
							... 
							
							
							
							A few other minor changes. 
							
						 
						
							2007-08-31 12:19:36 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								a37275fe40 
								
							
								 
							
						 
						
							
							
								
								change debugging around failed prim loading.  I have one prim that doesn't  
							
							 
							
							... 
							
							
							
							like loading in my environment, and hopefully this will help figure out
what is going on 
							
						 
						
							2007-08-31 11:48:29 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								e158a45b09 
								
							
								 
							
						 
						
							
							
								
								danx0r (first checkin!) fixes OdePlugin.cs RemovePrim() lock bug  
							
							 
							
							
							
						 
						
							2007-08-30 23:23:44 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								bad1df704a 
								
							
								 
							
						 
						
							
							
								
								remove debugging statement  
							
							 
							
							
							
						 
						
							2007-08-30 19:58:41 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								d03000062a 
								
							
								 
							
						 
						
							
							
								
								Config option for loading ScriptEngine (wjordan)  
							
							 
							
							... 
							
							
							
							Removed project file for ExcensionsScriptModule 
							
						 
						
							2007-08-30 18:51:22 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								e1505be97f 
								
							
								 
							
						 
						
							
							
								
								Added some place holder classes for various modules.  
							
							 
							
							... 
							
							
							
							Some work on the asset cache, can people please test this. including on one of the public systems so we can see if it causes problems with multiple users. 
							
						 
						
							2007-08-30 13:47:04 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a7f7dfc0dc 
								
							
								 
							
						 
						
							
							
								
								few small changes (all work in progress).  
							
							 
							
							
							
						 
						
							2007-08-29 19:09:45 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								9c0a855088 
								
							
								 
							
						 
						
							
							
								
								Remove a debug line.  
							
							 
							
							
							
						 
						
							2007-08-29 16:48:44 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								334dce42e7 
								
							
								 
							
						 
						
							
							
								
								Fixed the problem of prims not being loaded from the database (that my last commit created).  
							
							 
							
							
							
						 
						
							2007-08-29 16:35:22 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								36fba5e7e2 
								
							
								 
							
						 
						
							
							
								
								Various small changes (some likely to be removed again soon)  
							
							 
							
							
							
						 
						
							2007-08-29 15:39:57 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								1a33582c05 
								
							
								 
							
						 
						
							
							
								
								Attempt to cut down how often objects are backed up to the database.  
							
							 
							
							
							
						 
						
							2007-08-29 15:32:48 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								f1be283378 
								
							
								 
							
						 
						
							
							
								
								Attempt to fix bug on linux where estate_settings.xml gets wiped.  
							
							 
							
							
							
						 
						
							2007-08-29 01:50:59 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								34b836307d 
								
							
								 
							
						 
						
							
							
								
								Partial fix for corner-handle prim resize bug. Doesn't work correctly with linked-prims yet, but single prims are good (Thanks Dharma!)  
							
							 
							
							
							
						 
						
							2007-08-29 01:14:03 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								2ccc8e1e98 
								
							
								 
							
						 
						
							
							
								
								Fixed the problem of uploaded animations not showing up in inventory [Mantis number 338]. They should now show up in inventory and play locally should work. But Play in world doesn't seem to work yet.  
							
							 
							
							
							
						 
						
							2007-08-28 20:07:59 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								3a97f3f597 
								
							
								 
							
						 
						
							
							
								
								Applied danx0r's ODE patch [mantis number 340].  
							
							 
							
							... 
							
							
							
							Corrected a few out dated things in the ExtensionsScriptModule. 
							
						 
						
							2007-08-28 19:55:42 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								7915adc6c5 
								
							
								 
							
						 
						
							
							
								
								Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace should equal project and directory.  
							
							 
							
							
							
						 
						
							2007-08-28 18:40:40 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								c16aafee09 
								
							
								 
							
						 
						
							
							
								
								Taken the old scripting engine out of Region.Environment and moved it into a separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.)  
							
							 
							
							
							
						 
						
							2007-08-28 18:30:28 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								5a149084d4 
								
							
								 
							
						 
						
							
							
								
								startup event on script added to object, not all inside object.  
							
							 
							
							
							
						 
						
							2007-08-28 18:22:48 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								31b895681a 
								
							
								 
							
						 
						
							
							
								
								As part of our "we aim to please" commitment, have added the ability to create a user in one command line: "create user firstname secondname passwrd regionX regionY". This allows the use of the "command-script" feature. So to add a bunch of new accounts, just create a text file, and add a line as above for each account. Then in the opensim console, type: "command-script filename".  
							
							 
							
							
							
						 
						
							2007-08-28 18:09:36 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								2b3b1faf6d 
								
							
								 
							
						 
						
							
							
								
								use order by ParentID to ensure root prims are selected first  
							
							 
							
							
							
						 
						
							2007-08-28 15:33:22 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								9a09b7532d 
								
							
								 
							
						 
						
							
							
								
								Removed last commit, as sdague has also done a fix.  
							
							 
							
							
							
						 
						
							2007-08-28 15:29:37 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								1c503ad270 
								
							
								 
							
						 
						
							
							
								
								Attempt to track down the loading prims error. So Temporary fix to see if it is what we think.  
							
							 
							
							
							
						 
						
							2007-08-28 15:27:27 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								6bd4c6fee6 
								
							
								 
							
						 
						
							
							
								
								some changes which get us closer to Sqlite storage for users  
							
							 
							
							
							
						 
						
							2007-08-28 15:11:56 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								e4fea6d11b 
								
							
								 
							
						 
						
							
							
								
								Moved XferModule to OpenSim.Region.Environment.Modules namespace/directory.  
							
							 
							
							
							
						 
						
							2007-08-28 14:26:23 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								8e3b2392d1 
								
							
								 
							
						 
						
							
							
								
								Start of trying to make Region/Scene more modular.  
							
							 
							
							... 
							
							
							
							Added preliminary IRegionModule interface.
Also have a work in progress way of Modules registering optional API methods (kind of like Apache optional functions). But there must be a cleaner/nicer way in c# of doing these than the current way.
Added three work in progress modules: ChatModule (simple handles in world chat, but by moving this to a module, we could support other types of chat modules, ie like a irc - opensim bridge module. ) , AvatarProfilesModule and XferModule. 
Moved most of the code from  Scene.ModifyTerrain() into the BasicTerrain library, as the start of trying to make that more modular. 
Stopped Child agents showing up as part of the "show users" command. 
							
						 
						
							2007-08-28 14:21:17 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								c1a899b651 
								
							
								 
							
						 
						
							
							
								
								Ensure that UserProfileData doesn't pass down null values.  
							
							 
							
							... 
							
							
							
							These cause some issues with the ADO.NET mapping 
							
						 
						
							2007-08-28 13:02:51 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								6dd6ef3fa2 
								
							
								 
							
						 
						
							
							
								
								sqlite is storing now, uint64 makes things "interesting".  
							
							 
							
							... 
							
							
							
							however lookup isn't working 
							
						 
						
							2007-08-28 12:34:00 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								5363549bf4 
								
							
								 
							
						 
						
							
							
								
								added some more types that will be needed  
							
							 
							
							
							
						 
						
							2007-08-28 11:49:25 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								d5c5aff919 
								
							
								 
							
						 
						
							
							
								
								sqlite user datastore "should" be functionally complete  
							
							 
							
							... 
							
							
							
							with this checkin, though it's not tested.  Will do that 
tommorrow. 
							
						 
						
							2007-08-28 02:25:44 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								f41f6daa57 
								
							
								 
							
						 
						
							
							
								
								reverting to old case sensitive username behavior. As sdague pointed out,we are moving away from db4o to sql, and this won't work.  
							
							 
							
							
							
						 
						
							2007-08-28 01:57:38 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								a415472ae3 
								
							
								 
							
						 
						
							
							
								
								Avatar login names are no longer case sensitive  
							
							 
							
							
							
						 
						
							2007-08-28 01:16:33 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								e92f2accad 
								
							
								 
							
						 
						
							
							
								
								first pass implementation of sqlite storage for user data.  This  
							
							 
							
							... 
							
							
							
							isn't functional enough to use yet, but does compile.  Should be
ready for testing in another day or so. 
							
						 
						
							2007-08-27 22:03:21 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a45c4626fe 
								
							
								 
							
						 
						
							
							
								
								Fixed the bug that sent a region port as the CAPS url, instead of sending the httpListener port.  
							
							 
							
							
							
						 
						
							2007-08-27 16:21:16 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								ac0d58fd33 
								
							
								 
							
						 
						
							
							
								
								get rid of my debugging, it causes a crash on multiple backups  
							
							 
							
							
							
						 
						
							2007-08-27 16:14:48 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								247b9c3573 
								
							
								 
							
						 
						
							
							
								
								some debugging to see if there are easy optimizations here for update  
							
							 
							
							
							
						 
						
							2007-08-27 15:51:39 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								653a4ff22d 
								
							
								 
							
						 
						
							
							
								
								Deleted a few old files that are no longer used.  
							
							 
							
							... 
							
							
							
							Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server.
Deleted Framework.manager as I am sure this is no longer in use. 
							
						 
						
							2007-08-27 15:34:21 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								6181191a03 
								
							
								 
							
						 
						
							
							
								
								Stopped EntityBase from implementing IScriptHost, as don't think it should, multiple objects are based on entitybase and they all don't want the baggage from IScriptHost. SceneObjectPart already implements it anyway.  
							
							 
							
							... 
							
							
							
							Added llGetOwner function, and tested the ll functions that I added in last commit. 
							
						 
						
							2007-08-27 11:18:50 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								4c3be4e91f 
								
							
								 
							
						 
						
							
							
								
								Another small tweak to image sending.  
							
							 
							
							... 
							
							
							
							Implemented a few ll Functions, llSetObjectName llGetObjectName, llLoadURL (all currently untested). 
							
						 
						
							2007-08-27 10:34:28 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								6e35ff2822 
								
							
								 
							
						 
						
							
							
								
								Tweaks to assetcache to make texture downloading better (I hope)  
							
							 
							
							
							
						 
						
							2007-08-27 04:20:14 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								f6706e6cf8 
								
							
								 
							
						 
						
							
							
								
								Fixing llList2double issue (Thanks ldvoipeng)  
							
							 
							
							
							
						 
						
							2007-08-27 01:58:56 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								7e06df5f83 
								
							
								 
							
						 
						
							
							
								
								llList-commands from ldvoipeng, new Default.lsl from dalien  
							
							 
							
							
							
						 
						
							2007-08-26 21:21:21 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								b9346844c1 
								
							
								 
							
						 
						
							
							
								
								See if this fixes the 0x0 texture size problems, and speeds up texture downloads in general a little bit.  
							
							 
							
							
							
						 
						
							2007-08-26 20:34:14 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								291eb48fb0 
								
							
								 
							
						 
						
							
							
								
								Another attempt to fix the image sending bug (next week, I intend to rewrite the assetcache and asset server).  
							
							 
							
							... 
							
							
							
							Attempt to fix bug # 326. (crashing when using save-xml and hollow prims)
Attempt to fix bug # 328 (limit of 50 items in a folder) 
							
						 
						
							2007-08-26 17:57:25 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								87711c5869 
								
							
								 
							
						 
						
							
							
								
								Danxors patch for >30prims with ODE  
							
							 
							
							
							
						 
						
							2007-08-26 15:56:42 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								83d5df3979 
								
							
								 
							
						 
						
							
							
								
								in-world run-time error-message no-w con-tains function-name.  
							
							 
							
							
							
						 
						
							2007-08-26 14:04:22 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								ebb0099816 
								
							
								 
							
						 
						
							
							
								
								Run-time script errors are now shown in-world. No line number though, might require script to be compiled with (slow) debug information.  
							
							 
							
							
							
						 
						
							2007-08-26 13:31:58 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								fda97aa3c5 
								
							
								 
							
						 
						
							
							
								
								Bugfix for last commit, { instead of (  
							
							 
							
							
							
						 
						
							2007-08-26 08:43:46 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								25e200c46a 
								
							
								 
							
						 
						
							
							
								
								Fixed bug that occurs sometimes on script unload where queued script event was attempted executed after AppDomain was unloaded.  
							
							 
							
							
							
						 
						
							2007-08-26 08:20:48 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								0cd6d26adb 
								
							
								 
							
						 
						
							
							
								
								Fixed error on shutdown caused by ThreadAbortException sending message through already disposed logger. Thanks ckrinke  
							
							 
							
							
							
						 
						
							2007-08-25 22:26:27 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								53ef427e9e 
								
							
								 
							
						 
						
							
							
								
								Forgot mutex lock on List<> for timers  
							
							 
							
							
							
						 
						
							2007-08-25 21:50:28 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								d9b9b16513 
								
							
								 
							
						 
						
							
							
								
								Script compiler should now show error on correct line number in original LSL-script.  
							
							 
							
							
							
						 
						
							2007-08-25 21:35:03 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								2fd0e53425 
								
							
								 
							
						 
						
							
							
								
								Applied dalien's libsl login patch (should now allow libsl clients to once again login to opensim) [Seems I was the one who broke it...sorry ]  
							
							 
							
							
							
						 
						
							2007-08-25 20:50:32 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								9bb22e3f06 
								
							
								 
							
						 
						
							
							
								
								Applied dalien's "show users" patch  
							
							 
							
							
							
						 
						
							2007-08-25 20:44:06 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								4b42bc5311 
								
							
								 
							
						 
						
							
							
								
								oops , shouldn't have committed my local testing changes  
							
							 
							
							
							
						 
						
							2007-08-25 20:38:57 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								fafe70bba4 
								
							
								 
							
						 
						
							
							
								
								Second attempt to commit : Test to see if this change improves or makes worse the texture sending bug  
							
							 
							
							
							
						 
						
							2007-08-25 20:35:51 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								80234b98e5 
								
							
								 
							
						 
						
							
							
								
								Removal of script that was unable to compile no longer crashes server.  
							
							 
							
							... 
							
							
							
							Displays script compile error messages in-world. 
							
						 
						
							2007-08-25 20:34:54 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								65d6ef1bc1 
								
							
								 
							
						 
						
							
							
								
								Test to see if this change improves or makes worse the texture sending bug  
							
							 
							
							
							
						 
						
							2007-08-25 20:33:53 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								05a7f44d73 
								
							
								 
							
						 
						
							
							
								
								testing Tedds temporary CIA-standin  
							
							 
							
							
							
						 
						
							2007-08-25 20:07:46 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								370f36e4e1 
								
							
								 
							
						 
						
							
							
								
								testing Tedds temporary CIA-standin  
							
							 
							
							
							
						 
						
							2007-08-25 20:04:05 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								b75c1b2191 
								
							
								 
							
						 
						
							
							
								
								Added class for "long commands" (command that returns as event) with dedicated thread for processing. Added support for llSetTimerEvent(). Deleting old compiled scripts before new compile is attempted (avoids loading wrong script on compile error).  
							
							 
							
							
							
						 
						
							2007-08-25 19:08:15 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								53be4774b3 
								
							
								 
							
						 
						
							
							
								
								Scripts no longer crash sim after 5 minutes (override InitializeLifetimeService). Loading/Unloading of scripts are now handled in separate thread so server is no delayed because of this. Each script is loaded into a single AppDomain (temporary test for script unload, eats ~15KB more memory for each script). Unload of scripts has been verified to free up memory.  
							
							 
							
							
							
						 
						
							2007-08-25 15:31:47 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								573fb3a609 
								
							
								 
							
						 
						
							
							
								
								Hopefully fixed the bugs in primitives rotation editing  
							
							 
							
							
							
						 
						
							2007-08-25 14:12:40 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								c35e3b1f35 
								
							
								 
							
						 
						
							
							
								
								updated to include saving of object flags.  
							
							 
							
							... 
							
							
							
							People will need to blow away their databases after this point. 
							
						 
						
							2007-08-25 13:06:09 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								6555ffb591 
								
							
								 
							
						 
						
							
							
								
								Set some default values for "create user" in case anyone just pressing return as the answer to some of the settings.  
							
							 
							
							
							
						 
						
							2007-08-24 21:15:23 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								e53ba00212 
								
							
								 
							
						 
						
							
							
								
								Now also enabled Inventory persistence in standalone mode when account Authentication is turned off.  
							
							 
							
							
							
						 
						
							2007-08-24 20:58:24 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								2ca00ba47e 
								
							
								 
							
						 
						
							
							
								
								add some better verbose statements to get a better feel for what is going  
							
							 
							
							... 
							
							
							
							on in the data paths 
							
						 
						
							2007-08-24 18:52:41 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								8b4955f6c1 
								
							
								 
							
						 
						
							
							
								
								Hopefully fixed the issue of inventory not working for the master account. (Note you will need to delete userprofile.yap for this to take effect.)  
							
							 
							
							
							
						 
						
							2007-08-24 16:30:27 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								4276a352bc 
								
							
								 
							
						 
						
							
							
								
								Small bit of refactoring to the startup command script code (moved it into a separate method), so that I could add a new CLI command of "command-script <fileName>", so that as well as the startup command script still being processed on startup. A user can create other command scripts and use the single command ("command-script <filename>") to run them at any time. Could be useful for trying out various configurations etc.  
							
							 
							
							
							
						 
						
							2007-08-24 16:17:57 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								487a54ffc0 
								
							
								 
							
						 
						
							
							
								
								it helps to actually call TestTables to get the new tables created  
							
							 
							
							
							
						 
						
							2007-08-24 15:51:31 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								a70fac535f 
								
							
								 
							
						 
						
							
							
								
								updated SQLite Inventory to newer model data definition,  
							
							 
							
							... 
							
							
							
							and add automatic generating of the inventory table 
							
						 
						
							2007-08-24 15:42:53 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								82e2ec60d5 
								
							
								 
							
						 
						
							
							
								
								Fixed a problem where some prims didn't show up when you crossed or teleported into another region.  
							
							 
							
							
							
						 
						
							2007-08-24 14:32:22 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								bbc7b5b847 
								
							
								 
							
						 
						
							
							
								
								Added temporary fix for the sqlite datastore exception in windows .Net, Added a Try catch block around "shapeDa.Fill(ds.Tables["primshapes"]);" line. Seems if the database file is empty (ie opensim has just created it or nothing has been stored in it yet.) then the exception will be fired and catch, then opensim can continue and have no problems (it will still save prims fine), then on next restart if the database file has entries in it, the exception will no longer be thrown.  
							
							 
							
							
							
						 
						
							2007-08-24 13:35:51 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								39a8cc43c7 
								
							
								 
							
						 
						
							
							
								
								Had "using OpenSim.Physics.Manager;" defined twice in SceneObjectGroup.cs, so removed one of them.  
							
							 
							
							
							
						 
						
							2007-08-24 12:38:48 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								d79b0ba269 
								
							
								 
							
						 
						
							
							
								
								Hopefully fixed mantis bug  #318  (exception when a prim moves across a border, for now have stopped prims moving beyond a regions area, will add sending prims from one region to another soon).  
							
							 
							
							
							
						 
						
							2007-08-24 12:34:00 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								c296ad684b 
								
							
								 
							
						 
						
							
							
								
								attempted fix for .NET issue with the database  
							
							 
							
							
							
						 
						
							2007-08-24 12:02:52 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								df73446bee 
								
							
								 
							
						 
						
							
							
								
								Scripts are now copied into a prim (ie new copy placed in the prim) rather than moved into there.  
							
							 
							
							
							
						 
						
							2007-08-24 11:42:44 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a53125aae0 
								
							
								 
							
						 
						
							
							
								
								Updated sqlite3.dll to version 3.4.2  
							
							 
							
							... 
							
							
							
							Fixed it so now when you move a script to a Prim or delete a script from a prim the change should show up in the prims inventory straight away (without having to close the edit window and reopen it).
When linking prims, all parts except for the root part of the new group are removed from the physics engine, as currently we only really support root parts in the physics engine. 
							
						 
						
							2007-08-24 11:04:07 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								f6e0791e04 
								
							
								 
							
						 
						
							
							
								
								Add region to db  
							
							 
							
							
							
						 
						
							2007-08-23 19:48:21 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								ff7164196d 
								
							
								 
							
						 
						
							
							
								
								I think this fixes blob save/load issues (though I'm still not convinced this  
							
							 
							
							... 
							
							
							
							will handle > 8k textures yet).  Need MW to test to see if this gets rid of his
issue.  
There is commented code left in here for now until we know it is fixed 
							
						 
						
							2007-08-23 19:28:09 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								07836b890c 
								
							
								 
							
						 
						
							
							
								
								Lowered priority of script threads. Executing state_entry() event on script rez.  
							
							 
							
							
							
						 
						
							2007-08-23 18:43:11 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								0d5311e49b 
								
							
								 
							
						 
						
							
							
								
								Added RemovePrim method to the physics plugins interface.  
							
							 
							
							... 
							
							
							
							Implemented that method in ODE plugin.
Hooked it up so when deleting/taking prims into your inventory they will be removed from physics engine.
Enabled the other physics hook ups in Scene.cs (and also added registering prims with physics plugin when they are rezzed from Inventory.)
So now to get the avatar to prim collision testing working, just change to use the ODE plugin (in the OpenSim.ini file, physics = OpenDynamicsEngine). Remember though ODE only really works (without problems) when running with a single region. 
							
						 
						
							2007-08-23 17:21:08 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								8c9f006dd3 
								
							
								 
							
						 
						
							
							
								
								grouping of functions to make the overall logic easier to grasp for people,  
							
							 
							
							... 
							
							
							
							and start to show how this can be super classed with some common elements. 
							
						 
						
							2007-08-23 15:16:53 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								742846d9e6 
								
							
								 
							
						 
						
							
							
								
								fix typo  
							
							 
							
							
							
						 
						
							2007-08-23 13:08:52 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								edd50f2e8e 
								
							
								 
							
						 
						
							
							
								
								Implemented Resize Method in OdePrim.  
							
							 
							
							... 
							
							
							
							attached the links to that from SceneObject, so now resizing works (as much as resizing currently works in opensim, fixing resizing in general is on my todo list for today).
Rotation of a root prim also now updates the physics engine.
So think there really is only deleteprim left, then it should be usable (Different shapes (other than boxes that it currently uses) can wait a little bit longer).
[of course there are still the other issues of ODE not really working when there is more than one region in a instance of opensim]. 
							
						 
						
							2007-08-23 11:38:50 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								8264ba849f 
								
							
								 
							
						 
						
							
							
								
								Added a PhysicsActor PhysActor member to SceneObjectPart, and made it so this is set when registering the prims with the physics engine.  
							
							 
							
							... 
							
							
							
							Position changes of the prim is now updated straight away to physic engine. (note at the moment, only root prim is registered with physics engine. Think we need to decide how we are going to manage child prims and physics.)
As before this is all currently disabled (in scene.cs) until its in a bit more working condition. 
							
						 
						
							2007-08-23 11:18:16 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								9a8742e838 
								
							
								 
							
						 
						
							
							
								
								Added danx0r's physics patch, although for now have disabled the lines in Scene.cs, as any changes to prims (like size or position changes) are only updated to the physics engine when you restart opensim. Also prims aren't deleted from the physics engine. These shouldn't be hard to fix.  
							
							 
							
							
							
						 
						
							2007-08-23 10:53:42 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								107469ed93 
								
							
								 
							
						 
						
							
							
								
								More lsl functions (thanks to ldviopeng and wjordan!)  
							
							 
							
							
							
						 
						
							2007-08-23 05:26:02 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								1f45f688b2 
								
							
								 
							
						 
						
							
							
								
								setup test tables function which lets us make sure that everything  
							
							 
							
							... 
							
							
							
							we are going to ask for from the database is actually there.  This
will let us bail early with a useful error message, instead of late
with a hard to understand one.
Do some other cleanups to get rid of debug input I put in 
							
						 
						
							2007-08-22 21:45:26 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								1fa2d487aa 
								
							
								 
							
						 
						
							
							
								
								Bit of refactoring of the sqlite storage code to build the  
							
							 
							
							... 
							
							
							
							data definition in ado.net objects up front.  This makes auto
generating the sql commands work a lot more reliably. 
							
						 
						
							2007-08-22 21:09:38 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								caee73353d 
								
							
								 
							
						 
						
							
							
								
								Debug shows how many bytes (total) a script (assembly) uses after compile and load.  
							
							 
							
							
							
						 
						
							2007-08-22 20:01:04 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								4beef91d00 
								
							
								 
							
						 
						
							
							
								
								GC.GetTotalMemory(true) was blocking.  
							
							 
							
							... 
							
							
							
							We now support individual scripts on individual prims. Do the script dance... \o/ \o\ /o/ \o/ .o. 
							
						 
						
							2007-08-22 19:33:10 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								0eadb7591e 
								
							
								 
							
						 
						
							
							
								
								Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of empty objects crash.  
							
							 
							
							
							
						 
						
							2007-08-22 18:41:31 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								47c6d8ae8f 
								
							
								 
							
						 
						
							
							
								
								Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a script in a primitive is deleted.  
							
							 
							
							
							
						 
						
							2007-08-22 18:36:47 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								5a86fd2c31 
								
							
								 
							
						 
						
							
							
								
								(Untested) Scripts are individually loaded into objects (on rez), and event fired likewise. Bugfixes coming in next commit.  
							
							 
							
							
							
						 
						
							2007-08-22 18:09:38 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								283468caa0 
								
							
								 
							
						 
						
							
							
								
								Added Scene.GetSceneObjectPart(uint localID)  
							
							 
							
							
							
						 
						
							2007-08-22 17:46:23 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								001d5a5c92 
								
							
								 
							
						 
						
							
							
								
								Made SceneObjectGroup.GetChildPrim() public, for now so that script engine can get ref to the SceneObjectPart/ IScriptHost.  
							
							 
							
							
							
						 
						
							2007-08-22 17:40:26 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								5ea6d8d739 
								
							
								 
							
						 
						
							
							
								
								A little bit of cleaning up.  
							
							 
							
							
							
						 
						
							2007-08-22 16:59:13 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								5403153c15 
								
							
								 
							
						 
						
							
							
								
								A case of 'while I was working someone set me up the bomb'.  
							
							 
							
							
							
						 
						
							2007-08-22 16:04:04 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								22537aa620 
								
							
								 
							
						 
						
							
							
								
								* Added stub OnRezScript handler with plentiful of comments  
							
							 
							
							
							
						 
						
							2007-08-22 15:29:47 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a3648b6862 
								
							
								 
							
						 
						
							
							
								
								added ParentPartID to TaskInventoryItem class to make it easier to store them in database.  
							
							 
							
							
							
						 
						
							2007-08-22 15:07:21 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								f90bd59708 
								
							
								 
							
						 
						
							
							
								
								Fixed typo.  
							
							 
							
							
							
						 
						
							2007-08-22 14:48:53 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								f02ebb6476 
								
							
								 
							
						 
						
							
							
								
								Added forgotten file.  
							
							 
							
							... 
							
							
							
							Made a change to the Scene.EventManager OnRezScript event, it now includes the itemID as a param. This uuid is unique to each instance of a script, so can be used for tracking changes/editing, stopping and deleting a script. 
							
						 
						
							2007-08-22 14:47:01 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								b5921e2b95 
								
							
								 
							
						 
						
							
							
								
								Start of Task Inventory (ie prim's inventory). For now, you can only move scripts into a prim (from your user inventory) and although the script will now show up in the prims inventory, you can't make any changes to it (or delete it). Also a prim's inventory is currently not saved between restarts.  
							
							 
							
							
							
						 
						
							2007-08-22 14:37:54 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								de2432b73e 
								
							
								 
							
						 
						
							
							
								
								Fix for un-encrypted master avatar password in user database  
							
							 
							
							
							
						 
						
							2007-08-22 05:00:25 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								6f6432864d 
								
							
								 
							
						 
						
							
							
								
								auto create sqlite database if it doesn't exist.  This works, but needs some  
							
							 
							
							... 
							
							
							
							cleaning up prior to release.  However this should make it easy for people
to start using sqlite storage. 
							
						 
						
							2007-08-21 22:01:30 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								921ac14e86 
								
							
								 
							
						 
						
							
							
								
								Added OnRezScript event to Scene.EventManager.Which the script engine should subscribe to. This is triggered whenever a script is moved into a primitive (and includes the localid of the prim and the script text as params) . Currently though the script item isn't deleted from a users inventory, nor does it actually show up in the objects inventory (this will be fixed soon.) So that means that it isn't currently possible to edit a script (or delete it) once it has been added to a primitive.  
							
							 
							
							
							
						 
						
							2007-08-21 21:03:18 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								0e6f57a303 
								
							
								 
							
						 
						
							
							
								
								Hopefully fixed the problem of users avatars not always showing up when either you or another user has crossed from one region to another. (however a avatar's appearance isn't kept across regions, but we need to add that to inter-regions communications so for now people will have to put up with some other user's avatars appearing as the bald(ish) fat man  
							
							 
							
							
							
						 
						
							2007-08-21 18:11:45 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								249826893d 
								
							
								 
							
						 
						
							
							
								
								Old group is now deleted from datastore when you link groups/prims, so that the new group can be stored correctly.  
							
							 
							
							
							
						 
						
							2007-08-21 17:47:01 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								16f75978ce 
								
							
								 
							
						 
						
							
							
								
								Think linking prims should now work correctly (if its not then please someone let me know) and the rotations are kept. [Now just need to fix the editing (rotation and position) of individual prims of a group]  
							
							 
							
							
							
						 
						
							2007-08-21 16:46:10 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								76379a415b 
								
							
								 
							
						 
						
							
							
								
								A bit more work on prim building related code. Think most of the building tools are now connected up and its now just a case of doing some bug fixing.  
							
							 
							
							
							
						 
						
							2007-08-21 16:32:31 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								b7134c834c 
								
							
								 
							
						 
						
							
							
								
								Shift and Drag copying should now work correctly. [This was one of those stupid little one line bugs that was so much fun to track down that I decided to spend a few hours on it)  
							
							 
							
							... 
							
							
							
							Linking groups should now work better than it did, but still a bit of work to do on getting the rotations of all the parts after linking right. 
Added part of dalien's #301  patch (xml loading/saving related parts with some small changes) 
							
						 
						
							2007-08-21 16:25:57 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								252b48fb3e 
								
							
								 
							
						 
						
							
							
								
								Can now turn on/off server side permission checking (on prim editing etc) from the opensim.ini file. Just add a line to the Startup section like : serverside_object_permissions = true  
							
							 
							
							... 
							
							
							
							Changes /editing that are made to clothing/ body parts in your inventory should now be saved between logins/ restarts. 
							
						 
						
							2007-08-21 13:21:03 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								18d1031a88 
								
							
								 
							
						 
						
							
							
								
								Added Property to SceneObjectGroup to allow the UUID of the region it is in to be read.  
							
							 
							
							
							
						 
						
							2007-08-20 16:07:37 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								31a81e17be 
								
							
								 
							
						 
						
							
							
								
								The regionUUID is now being passed to the datastore calls.  
							
							 
							
							
							
						 
						
							2007-08-20 15:49:06 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								4af33c4da6 
								
							
								 
							
						 
						
							
							
								
								Instant Messages between users in the same region should actually now work.  
							
							 
							
							
							
						 
						
							2007-08-20 11:52:55 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								33326c1a70 
								
							
								 
							
						 
						
							
							
								
								Some minor changes + krinkec's updates to ll* functions.  
							
							 
							
							
							
						 
						
							2007-08-20 10:58:51 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								1b826c2fdc 
								
							
								 
							
						 
						
							
							
								
								Added "StopScriot()" to ScriptManager. Stops Executor from executing events in script, removes script from EventQueueManagers target list, tells AppDomainManager that script is no longer active (and ready for unload).  
							
							 
							
							
							
						 
						
							2007-08-19 17:47:47 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								3dffc3e3f6 
								
							
								 
							
						 
						
							
							
								
								small clean up.  
							
							 
							
							
							
						 
						
							2007-08-19 14:55:43 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								c89db49f3c 
								
							
								 
							
						 
						
							
							
								
								Sqlite datastore should now save the textures and extraparams data (used by sculpties) correctly. [Really need to add a ExtraParams field to the sqlite database though, but for now I have combined their data so that we don't lose backward compatibility, know a couple of people have been using the datastore already].  
							
							 
							
							... 
							
							
							
							Now have a rough day/night cycle (the movement of the sun needs to be made smoother but for now it is better than we had I think).
Added dalien's patch (issue 294) for saving and loading prims to a xml file (think he will be modifying these to be import/export functions and maybe writing a xml datastore for backups).
Some preliminary work on task inventory (ie object's/prim's inventory).
Added place holder data for AvatarProperties (ie a avatar's profile). Should we store this sort of data on the user server or have another server for it (a normal webserver should work). 
Added a few more method to IClientAPI.  
Sure there is something I'm forgeting. 
							
						 
						
							2007-08-19 13:35:20 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								eeaac68d73 
								
							
								 
							
						 
						
							
							
								
								Code comments on recent changes in EventQueueManager  
							
							 
							
							
							
						 
						
							2007-08-19 11:38:58 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								7770c65a7e 
								
							
								 
							
						 
						
							
							
								
								Sped up EventQueueManager response time (scripts now respond quickly). Added support for multiple threads executing events on objects, but only one thread on one script at the time (to utilize MultiCore/hyperthreading CPU's).  
							
							 
							
							
							
						 
						
							2007-08-19 11:09:54 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								e70cdbc5ac 
								
							
								 
							
						 
						
							
							
								
								Added event method invoke cache to Executor. "Bind once, Invoke multiple times". Will speed up script event execution considerable. But at the cost of some memory (will be optimized later with RuntimeXHandle).  
							
							 
							
							
							
						 
						
							2007-08-19 10:28:27 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								1893164d26 
								
							
								 
							
						 
						
							
							
								
								Moved script loading from ScriptManager to AppDomainManager. Now increases scripts loaded count in AppDomain properly.  
							
							 
							
							
							
						 
						
							2007-08-19 06:52:59 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								75f6c3d364 
								
							
								 
							
						 
						
							
							
								
								More prep work for adding prims to ODE physics  
							
							 
							
							
							
						 
						
							2007-08-19 06:14:36 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								489803e6bc 
								
							
								 
							
						 
						
							
							
								
								Did I forget to add IScript.cs? Yes I did...  
							
							 
							
							
							
						 
						
							2007-08-18 23:38:03 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								37446b0392 
								
							
								 
							
						 
						
							
							
								
								Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine.Executor. Script no longer responsible for handling event calls to itself (and we can create reference cache in Executor).  
							
							 
							
							
							
						 
						
							2007-08-18 23:24:38 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								318376707d 
								
							
								 
							
						 
						
							
							
								
								starting to add bits and pieces to physics prims that we will eventually need for collisions. not hooked in yet.  
							
							 
							
							
							
						 
						
							2007-08-18 23:05:02 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								1ae73931da 
								
							
								 
							
						 
						
							
							
								
								Added (theoretical) AppDomain cleanup code.  
							
							 
							
							
							
						 
						
							2007-08-18 22:33:06 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								240712ca9f 
								
							
								 
							
						 
						
							
							
								
								Scripts are working again. Scripts are now loaded into limited AppDomains (no security yet).  
							
							 
							
							... 
							
							
							
							*phew* that only took me 12 hours of coding... 
							
						 
						
							2007-08-18 22:09:07 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								6faa8d8d68 
								
							
								 
							
						 
						
							
							
								
								Script loads into separate AppDomain without errors. Events and llFunctions not working yet.  
							
							 
							
							
							
						 
						
							2007-08-18 21:31:35 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								f444fe4f87 
								
							
								 
							
						 
						
							
							
								
								Moved OpenSim.Region.ScriptEngine.Common.dll from bin\ScriptEngine\ to bin\ folder - hopefully solves compile problem on Linux.  
							
							 
							
							
							
						 
						
							2007-08-18 21:10:40 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								551f2af39f 
								
							
								 
							
						 
						
							
							
								
								LSL Compiler now only referring required assemblies (DotNetEngine and Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.  
							
							 
							
							
							
						 
						
							2007-08-18 20:53:13 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								1d41fd4984 
								
							
								 
							
						 
						
							
							
								
								Working on AppDomains. Scripting is now officially broken. :]  
							
							 
							
							
							
						 
						
							2007-08-18 19:54:04 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								6d10c65358 
								
							
								 
							
						 
						
							
							
								
								Moved LSL_BuiltIn_Commands_Interface.cs to a separate library (OpenSim.Region.ScriptEngine.Common). Fixed last compile error (forgot to include LSL_BuiltIn_Commands.cs).  
							
							 
							
							
							
						 
						
							2007-08-18 18:53:03 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								1284369a32 
								
							
								 
							
						 
						
							
							
								
								Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded.  
							
							 
							
							
							
						 
						
							2007-08-18 18:18:14 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								6c7f828833 
								
							
								 
							
						 
						
							
							
								
								When teleporting to distant region, you can now go to the point you want to go to, instead of the default 128,128  
							
							 
							
							
							
						 
						
							2007-08-18 17:10:54 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								fdd5602422 
								
							
								 
							
						 
						
							
							
								
								llstrenglength (thanks ldvoipeng!)  
							
							 
							
							
							
						 
						
							2007-08-18 16:56:05 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								8eb9952e5f 
								
							
								 
							
						 
						
							
							
								
								lsl test cases, and llregioncorner (thanks Dalien!)  
							
							 
							
							
							
						 
						
							2007-08-18 02:15:21 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								4177f5c485 
								
							
								 
							
						 
						
							
							
								
								* Applied dalien's terrain help patch (thanks!)  
							
							 
							
							
							
						 
						
							2007-08-17 22:57:46 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								d2e48c8014 
								
							
								 
							
						 
						
							
							
								
								* Added new terrain-sim <simname> <terrain commands...> function to run terrain commands on a specific sim.  
							
							 
							
							... 
							
							
							
							* Made arguments for terrain save grdmap optional. Uses defaultstripe if no argument specified. 
							
						 
						
							2007-08-17 22:44:34 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								fcf7db7272 
								
							
								 
							
						 
						
							
							
								
								Pimped up Default.lsl. Now featuring a touch counter.  
							
							 
							
							... 
							
							
							
							Changed "ObjectID" in ScriptEngine to IScriptHost reference. Events will now be queued based on IScriptHost reference instead of string ID of object. Removed "root" object reference in script. 
							
						 
						
							2007-08-17 21:24:38 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								577fb1a987 
								
							
								 
							
						 
						
							
							
								
								Removed RAIL test from startup for now...  
							
							 
							
							
							
						 
						
							2007-08-17 19:47:40 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								f2dd6c86f7 
								
							
								 
							
						 
						
							
							
								
								Added RAIL.dll  
							
							 
							
							... 
							
							
							
							Updated DotSets.dll and Mono.PEToolkit.dll
Started on microthreading - currently display exception during startup 
							
						 
						
							2007-08-17 18:39:04 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								66695ded13 
								
							
								 
							
						 
						
							
							
								
								krinkec's updates to ll* interface and functions.  
							
							 
							
							
							
						 
						
							2007-08-17 17:33:18 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								d3660ed269 
								
							
								 
							
						 
						
							
							
								
								*Moved network_servers_info.xml into OpenSim.ini under [Network]  
							
							 
							
							
							
						 
						
							2007-08-17 15:45:49 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								4a9e40ea47 
								
							
								 
							
						 
						
							
							
								
								* Added support for the IMG-format loader to terrain's load-tile function.  
							
							 
							
							
							
						 
						
							2007-08-16 23:29:28 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								e53d680d41 
								
							
								 
							
						 
						
							
							
								
								* Now sending manager, host and root host to Script in constructor.  
							
							 
							
							... 
							
							
							
							* Changed how Script accesses World
* Implemented llSay, llWhisper and llShout
* Added SetText() to IScriptHost, implemented llText
* Minor renamings to conform with code conventions 
							
						 
						
							2007-08-16 18:40:44 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								cb90510e16 
								
							
								 
							
						 
						
							
							
								
								Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict with Rotation in entitybase (couldn't override as they are different types (LL vs Axiom) and didn't want to add new).  
							
							 
							
							... 
							
							
							
							When you take prims into inventory (or delete them), they should now be removed from the prim datastore, so they no longer reappear in-world when you restart opensim. 
							
						 
						
							2007-08-16 18:22:08 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								25fd8d0273 
								
							
								 
							
						 
						
							
							
								
								* Introduced IScriptHost as an interface to fetching object data from scripts.  
							
							 
							
							... 
							
							
							
							* This meant introducing AbsolutePosition on all objects (since SimChat wants that) 
							
						 
						
							2007-08-16 17:08:03 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								67873b8614 
								
							
								 
							
						 
						
							
							
								
								Deleted old inventoryCache.cs  
							
							 
							
							
							
						 
						
							2007-08-16 16:57:30 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								531f64a53b 
								
							
								 
							
						 
						
							
							
								
								Taking Prims (SceneObjectGroups) in and out of inventory should now work and if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).  
							
							 
							
							
							
						 
						
							2007-08-16 16:31:32 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								b6c48c53b2 
								
							
								 
							
						 
						
							
							
								
								Can now set the plugins for standalone mode's Inventory database (default sqlite) and for its user database (default DB4o). Currently changing the user plugin to MySql should work (if you have MySql setup (should be same as for grid mode). There is also a MySql provider for the inventory but not 100% certain if that is finished and functional (will need to check with Adam on that).  
							
							 
							
							
							
						 
						
							2007-08-16 11:24:40 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								94af938742 
								
							
								 
							
						 
						
							
							
								
								The 'Party Party Groupie Groupie Life is a game' commit:  
							
							 
							
							... 
							
							
							
							* Added prototypical MoneyBalance support
  * Finalized konceptual touch wiring
  * Turned SimpleApp into a tedious harvesting game. 
							
						 
						
							2007-08-15 21:24:25 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								6831c42fe2 
								
							
								 
							
						 
						
							
							
								
								compile error removed :)  
							
							 
							
							
							
						 
						
							2007-08-15 19:30:19 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								9c3251b177 
								
							
								 
							
						 
						
							
							
								
								Bugfixes in LSL compiler. Changed most datatypes to int (instead of UInt32) and double (instead of float).  
							
							 
							
							
							
						 
						
							2007-08-15 19:25:29 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								ae20503dae 
								
							
								 
							
						 
						
							
							
								
								*Added the ability to run commands after all regions have started up  
							
							 
							
							... 
							
							
							
							*By default, it is set to startup_commands.txt. Simply add a list of commands separated by a new line to be run or change the file by changing the path of a startup commands file in OpenSim.ini 
							
						 
						
							2007-08-15 19:08:27 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								94dded470d 
								
							
								 
							
						 
						
							
							
								
								More work on inventory, can now create other inventory types, like Clothes and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]  
							
							 
							
							
							
						 
						
							2007-08-15 18:34:36 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								2a5a8c48c3 
								
							
								 
							
						 
						
							
							
								
								* We now have a field of spinning objects.  
							
							 
							
							
							
						 
						
							2007-08-15 18:13:32 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								a4602515ce 
								
							
								 
							
						 
						
							
							
								
								* Added more spinning parts to ComplexObject.  
							
							 
							
							... 
							
							
							
							* We now have CylinderShape
* This commit dedicated to the birth of techno house. 
							
						 
						
							2007-08-15 18:02:05 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								2fe9b8139c 
								
							
								 
							
						 
						
							
							
								
								* Again, FileSystemObject reports filename.  
							
							 
							
							... 
							
							
							
							* SimpleApp now featuring spinning box with spinning parts.
* Damn. That's cool. 
							
						 
						
							2007-08-15 17:15:41 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								c47bca94d2 
								
							
								 
							
						 
						
							
							
								
								* Exploring Group/Part from an app perspective.  
							
							 
							
							
							
						 
						
							2007-08-15 16:57:47 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								226339cd40 
								
							
								 
							
						 
						
							
							
								
								* Applying ckrinke's LSL baseclass changes (Thanks!)  
							
							 
							
							
							
						 
						
							2007-08-15 16:57:01 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								bf60577e57 
								
							
								 
							
						 
						
							
							
								
								* Fixed bug with llModPow  
							
							 
							
							... 
							
							
							
							* Implemented llSleep
* Implemented llGetEnergy (always returns 1.0)
* Implemented llGetRegionName
* Implemented llGetRegionTimeDilation (always returns 1.0)
* Implemented llGetRegionFPS (always returns 10.0) 
							
						 
						
							2007-08-15 16:52:24 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								ceb1c12bd1 
								
							
								 
							
						 
						
							
							
								
								* New LSL functions  
							
							 
							
							... 
							
							
							
							+ llAsin / llAcos
+ llMD5String
+ llModPow
+ llGetUnixTime 
							
						 
						
							2007-08-15 16:44:00 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								c170c60df7 
								
							
								 
							
						 
						
							
							
								
								* Division of parcel boundaries occurs in double space rather than decimal.  
							
							 
							
							
							
						 
						
							2007-08-15 16:17:40 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								217d511077 
								
							
								 
							
						 
						
							
							
								
								Temporary fix for the region crossing crash, Although we need to start to change and improve how we handle caps.  
							
							 
							
							
							
						 
						
							2007-08-15 15:24:37 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								5699bb2e64 
								
							
								 
							
						 
						
							
							
								
								* Permissions! - You can now only perform certain functions (such as editing other peoples objects) if you have permission to do so.  
							
							 
							
							... 
							
							
							
							* Moved OnPermissionError to EventManager - now triggers a standard blue alert.
* Terraforming now requires permission via the permissions manager. [Defaults to admin-only]
* Permissions manager is now substantiated in Scene
* Buttload of new permissions added.
* Estate manager operations now require various levels of permission to operate
* OGS1 now produces 'summary reports' for a commsManager of each scene it maintains connections for. Reduces grid network traffic for ping checks.
* Added new "permissions true" / "permissions false" console command to enable or disable permissions. 
							
						 
						
							2007-08-15 14:10:26 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a4fc02d790 
								
							
								 
							
						 
						
							
							
								
								Partial fix for the permissions on edited notecards/scripts (now you might still see the messages next to the items of no copy or whatever, but they shouldn't stop you doing thing like reading etc)  
							
							 
							
							
							
						 
						
							2007-08-14 20:05:39 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								6b72ed01e3 
								
							
								 
							
						 
						
							
							
								
								Minor change to LSL_BaseClass adding pseudocode to World.SimChat  
							
							 
							
							
							
						 
						
							2007-08-14 19:36:43 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								ea5d414170 
								
							
								 
							
						 
						
							
							
								
								Added public RegionInfo RegionsInfo property to SceneBase (so scripts can access it).  
							
							 
							
							
							
						 
						
							2007-08-14 19:30:57 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a979808493 
								
							
								 
							
						 
						
							
							
								
								preliminary support for editing notecards and scripts.  
							
							 
							
							... 
							
							
							
							Although there seems to sometimes be a problem of when you login again, old notecards and scripts will have their permissions messed up and you won't be able to even view their text. This seems to be related to the client's cache, and if you clear your client's cache, on the next login they should be fine again. [I have a couple of ideas about what might be causing this so hopefully will have it fixed soon.] 
							
						 
						
							2007-08-14 19:19:09 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								16defc30eb 
								
							
								 
							
						 
						
							
							
								
								krinkec's updates to ll* interface and functions  
							
							 
							
							
							
						 
						
							2007-08-14 19:06:57 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								20b50489c0 
								
							
								 
							
						 
						
							
							
								
								Can now create some new empty inventory items (like notecards and scripts) from the create menu in the inventory window. Although currently you can't update/edit them (and have those changes saved).  
							
							 
							
							
							
						 
						
							2007-08-14 17:48:25 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								181a90967e 
								
							
								 
							
						 
						
							
							
								
								Start of inventory items, when you upload a texture the data will now be stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.)  
							
							 
							
							... 
							
							
							
							Also there might be some problems if you upload textures in other regions to the start one (due to us not updating the CAPS url properly). 
							
						 
						
							2007-08-14 17:29:15 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								09e1f5f22e 
								
							
								 
							
						 
						
							
							
								
								Correct caps of Default.lsl for Linux. Thanks again krinkec. :)  
							
							 
							
							
							
						 
						
							2007-08-14 16:42:00 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								2a892eb736 
								
							
								 
							
						 
						
							
							
								
								Removed some debugging. Removed *.lso from project include in prebuild.xml.  
							
							 
							
							
							
						 
						
							2007-08-14 16:25:22 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								9573aa7582 
								
							
								 
							
						 
						
							
							
								
								llSay() works again. Cleanup of debug messages.  
							
							 
							
							
							
						 
						
							2007-08-14 16:14:19 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								afaa12a9e2 
								
							
								 
							
						 
						
							
							
								
								ScriptEngine: Some error handling, logs to logger  
							
							 
							
							
							
						 
						
							2007-08-14 15:59:36 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								ff08d4d016 
								
							
								 
							
						 
						
							
							
								
								More inventory work, should be able to now create new inventory folders and them be stored in database (so are there on next login). Again only works in standalone mode with Account/password authentication turned on. [Creating new inventory items should be working very soon.]  
							
							 
							
							... 
							
							
							
							The test is to make sure that it hasn't broke grid mode at all. 
							
						 
						
							2007-08-14 14:57:52 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a228b5984e 
								
							
								 
							
						 
						
							
							
								
								Start of Inventory service, currently only (partially) functional in standalone mode and using sqlite).  
							
							 
							
							... 
							
							
							
							In standalone mode, if you have account authenticate turned on (setting in opensim.ini) then when you create a new account, a set of inventory is created for that account and stored in database (currently only a set of empty folders). Then during login the database is search for that set and sent to the client in the login response.
More functions will be added soon, like creating new folders (and a bit later items) from the client inventory window. 
							
						 
						
							2007-08-14 13:54:46 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								7b2663a41e 
								
							
								 
							
						 
						
							
							
								
								Disabled ScriptEngine until I add error handling tomorrow  
							
							 
							
							
							
						 
						
							2007-08-13 21:25:16 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								79dc1a4f7d 
								
							
								 
							
						 
						
							
							
								
								Common script for all objects (Default.lsl). ScriptEngine touch_start event now works, but llSay only outputs to server console.  
							
							 
							
							
							
						 
						
							2007-08-13 20:55:07 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								45fcbaae1b 
								
							
								 
							
						 
						
							
							
								
								Added Scene.ConvertLocalIDToFullID() method.  
							
							 
							
							
							
						 
						
							2007-08-13 20:24:37 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								b3c6920328 
								
							
								 
							
						 
						
							
							
								
								added Sample  OnObjectGrab event to SceneEventManager for script engines to subscribe to.  
							
							 
							
							
							
						 
						
							2007-08-13 20:11:35 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								fc82bd8de7 
								
							
								 
							
						 
						
							
							
								
								Changed ScriptLoader to use Path.combine.  
							
							 
							
							
							
						 
						
							2007-08-13 19:56:48 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								876f71cf93 
								
							
								 
							
						 
						
							
							
								
								(DotNet) ScriptEngine is now loaded and added to Scene during startup.  
							
							 
							
							
							
						 
						
							2007-08-13 19:39:51 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								c2c21ea170 
								
							
								 
							
						 
						
							
							
								
								Setting culture for startup thread to invariant. Config now read correctly on alternate regional settings.  
							
							 
							
							
							
						 
						
							2007-08-13 18:33:03 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								8af12cd9a8 
								
							
								 
							
						 
						
							
							
								
								Some more work on SceneObjectGroup  
							
							 
							
							
							
						 
						
							2007-08-13 18:25:12 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								050921d7b6 
								
							
								 
							
						 
						
							
							
								
								krinkec's updates to ll* interface and functions  
							
							 
							
							
							
						 
						
							2007-08-13 17:28:08 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								9cd64931d6 
								
							
								 
							
						 
						
							
							
								
								oops , guess I should include the new files next time  
							
							 
							
							
							
						 
						
							2007-08-13 16:24:12 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								04b1767886 
								
							
								 
							
						 
						
							
							
								
								Separated Login Service from usermanager, which helps to clean up the code a bit and also should help to integrate the inventory server (when it is wrote/finished).  
							
							 
							
							
							
						 
						
							2007-08-13 15:55:36 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								dc24317678 
								
							
								 
							
						 
						
							
							
								
								Added the SetPartText access method to SceneObjectGroup to set the text of member SceneObjectParts.  
							
							 
							
							
							
						 
						
							2007-08-13 14:39:12 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								7fbc3266df 
								
							
								 
							
						 
						
							
							
								
								The Welcome message /message of the day shown in the client during login, can now be set from the .INI file for standalone mode (change the standalone_welcome = "Welcome to OpenSim" line).  
							
							 
							
							
							
						 
						
							2007-08-13 13:41:54 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								82f8ecf673 
								
							
								 
							
						 
						
							
							
								
								Some work to prepare for inventory server.  
							
							 
							
							
							
						 
						
							2007-08-13 13:39:24 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								e34f5edb70 
								
							
								 
							
						 
						
							
							
								
								Deleted some unused code.  
							
							 
							
							
							
						 
						
							2007-08-13 13:37:50 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								b59d9789f8 
								
							
								 
							
						 
						
							
							
								
								Partial Linking of prim groups should work (its partial as currently only the root prim of the child group will actually get linked, working on linking the rest now).  
							
							 
							
							... 
							
							
							
							Multiple prim groups are now stored in the sqlite database and are reloaded correctly. 
							
						 
						
							2007-08-13 13:36:42 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								ed1208d043 
								
							
								 
							
						 
						
							
							
								
								ScriptEngine successfully compiles script, we are now even further than LSO was.  
							
							 
							
							... 
							
							
							
							Also added C# script support. 
							
						 
						
							2007-08-12 19:04:07 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								75c5bdbef9 
								
							
								 
							
						 
						
							
							
								
								ScriptManager now uses LSL-compiler.  
							
							 
							
							... 
							
							
							
							LSL_BuiltIn_Commands_TestImplementation.cs no longer needs updating. 
							
						 
						
							2007-08-12 18:36:42 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								d715b0f66c 
								
							
								 
							
						 
						
							
							
								
								LSL_BaseClass now receives scene during init  
							
							 
							
							
							
						 
						
							2007-08-12 18:27:46 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								a968d05864 
								
							
								 
							
						 
						
							
							
								
								LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users won't have to reference every internal command by object.  
							
							 
							
							
							
						 
						
							2007-08-12 18:06:02 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								fd63c0cd32 
								
							
								 
							
						 
						
							
							
								
								Code comments and cleanup, correct datatypes for key, vector, rotation, (hopefully) reference to Axiom during compile, passing of BuiltIns during script load, BuiltIn interface added, etc etc  
							
							 
							
							
							
						 
						
							2007-08-12 17:37:37 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								7a5474ec28 
								
							
								 
							
						 
						
							
							
								
								Script now compiles unsuccessfully  
							
							 
							
							... 
							
							
							
							(unknown datatypes, no references) 
							
						 
						
							2007-08-12 17:04:09 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								734f288290 
								
							
								 
							
						 
						
							
							
								
								LSL ScriptEngine now only needs to inherit from BaseClass and we will be MUCH closer to complete LSL support than we were yesterday.  
							
							 
							
							
							
						 
						
							2007-08-12 16:44:57 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								95b89096c4 
								
							
								 
							
						 
						
							
							
								
								Hopefully fixes userprofiles.yap problem on startup. (thanks Adam!)  
							
							 
							
							
							
						 
						
							2007-08-12 16:17:04 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								f5955ab539 
								
							
								 
							
						 
						
							
							
								
								Initial LSL to C# converter, not working yet!  
							
							 
							
							
							
						 
						
							2007-08-12 13:38:16 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								822881eac5 
								
							
								 
							
						 
						
							
							
								
								Added a new column (SceneGroupID) to sqlite3 table (sqlite3-prims.sql) so that we can tell what prims belong to the same SceneObjectGroup. If sdague has a different method in mind when he gets back then he can change it then.  
							
							 
							
							
							
						 
						
							2007-08-11 20:20:33 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								cea2e45da9 
								
							
								 
							
						 
						
							
							
								
								A attempt to fix the user manager db4o crash bug (where you have to delete userprofiles.yap to get opensim to start)  
							
							 
							
							
							
						 
						
							2007-08-11 20:02:34 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								3520e9e3ee 
								
							
								 
							
						 
						
							
							
								
								Applied danx0r 's ODE patch [mantis issue 263]  
							
							 
							
							
							
						 
						
							2007-08-11 17:54:46 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								114807b9d1 
								
							
								 
							
						 
						
							
							
								
								Made account Authentication optional in "sandbox/standalone" mode. Just change "standalone_authenticate = false" to be true in OpenSim.ini. Then as per grid mode, you can use the "create user" command to create new accounts.  
							
							 
							
							
							
						 
						
							2007-08-11 11:59:51 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								f147d8e0f0 
								
							
								 
							
						 
						
							
							
								
								Few small fixes  
							
							 
							
							
							
						 
						
							2007-08-10 18:52:46 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								afa445660e 
								
							
								 
							
						 
						
							
							
								
								I'm sorry but it has now became a case of either it goes or I go, so I'm removing the creating a different named log file every time opensim is ran (I can't take doing a bit of developing then finding 500 log files in the bin folder), and as opensim allows multiple regions in a instance there should no longer be the need to run multiple instances of opensim from a single folder (which was I believe the reason that code was added ).  
							
							 
							
							... 
							
							
							
							If someone else can't live without the multiple log files then I guess... 
							
						 
						
							2007-08-10 17:40:57 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								79f0ac82e3 
								
							
								 
							
						 
						
							
							
								
								Some cleaning up and removed a few old files no longer in use.  
							
							 
							
							... 
							
							
							
							Temporary have had to rename the OpenSim.DataStore.MonoSqlite project to OpenSim.DataStore.MonoSqlite1, as I'm not sure what was done to stop the old project name being included in the VS2005 solution.
Also some config changes:
OpenSim now has a INI (OpenSim.ini) file that it will read some config settings from (if the ini file exists).
Added Mono.Data.SqliteClient.dll so that we can use the same code for sqlite on Windows and mono/linux. (from what I can tell Mono class libraries have a MIT license so there should be no problems with us including this dll).
So now to get the basic prim storage working , you need to first create the sqlite database file from the sqlite3-prims.sql in share directory. Then in the OpenSim.ini file, change the storage_plugin so it points to OpenSim.DataStore.MonoSqlite1.dll (storage_plugin = OpenSim.DataStore.MonoSqlite1.dll). Then in your region.xml files change the DataStore value so it is the name of your database file (at the moment you need a different sqlite3 database file for each region). 
							
						 
						
							2007-08-10 17:22:54 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								8b17e4da10 
								
							
								 
							
						 
						
							
							
								
								Renamed Compiler.LSL to Compiler.LSO  
							
							 
							
							
							
						 
						
							2007-08-10 16:22:20 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								e7eeab90d6 
								
							
								 
							
						 
						
							
							
								
								Removed a piece of debug code  
							
							 
							
							
							
						 
						
							2007-08-10 14:04:00 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								427431ba17 
								
							
								 
							
						 
						
							
							
								
								Fixed a couple of mistakes.  
							
							 
							
							
							
						 
						
							2007-08-10 14:01:05 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								94c7e41ef1 
								
							
								 
							
						 
						
							
							
								
								Made a few changes so that once we enable the sqlite data store (simple line change in OpenSimMain), then basic ( with a few limits at moment) prim database backup will work.  
							
							 
							
							
							
						 
						
							2007-08-10 13:59:19 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								6063d2ce5f 
								
							
								 
							
						 
						
							
							
								
								Couldn't leave this one alone.  Data is now flowing both ways in  
							
							 
							
							... 
							
							
							
							sqlite *but* isn't being added back to the scene on load because 
some information (like rootpart) isn't currently exposed enough
to save/restore, and I don't want to change the SceneObjectGroup
definition without MW around to discuss.
A couple of minor changes on the object interface for SceneObjectGroup
and tweaks to this class, and we have persistant prims again. 
							
						 
						
							2007-08-09 23:51:26 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								0443723ea5 
								
							
								 
							
						 
						
							
							
								
								comment out load from sqlite as this blows up on object creation right now.  
							
							 
							
							... 
							
							
							
							must run away on vacation.  See you all in a week and change. 
							
						 
						
							2007-08-09 21:26:39 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								a2a8de816b 
								
							
								 
							
						 
						
							
							
								
								completely untest load prims from db code.  Testing shortly  
							
							 
							
							
							
						 
						
							2007-08-09 21:07:53 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								ad2133e5cf 
								
							
								 
							
						 
						
							
							
								
								utility functions to convert from rows to new objects.  untested  
							
							 
							
							
							
						 
						
							2007-08-09 20:59:37 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								ae970d4171 
								
							
								 
							
						 
						
							
							
								
								Removed 2 warnings. Added pointer comments to where to add hooks and modify functions to get SE working.  
							
							 
							
							
							
						 
						
							2007-08-09 20:59:35 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								484121f3f4 
								
							
								 
							
						 
						
							
							
								
								added GroupPosition  
							
							 
							
							
							
						 
						
							2007-08-09 20:31:10 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								ec0dc208dd 
								
							
								 
							
						 
						
							
							
								
								build update clauses correctly  
							
							 
							
							
							
						 
						
							2007-08-09 20:07:58 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								9fb651932e 
								
							
								 
							
						 
						
							
							
								
								some more typos about wrong table for shapes  
							
							 
							
							
							
						 
						
							2007-08-09 19:55:41 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								88496505b1 
								
							
								 
							
						 
						
							
							
								
								use correct table name for shapes  
							
							 
							
							
							
						 
						
							2007-08-09 19:52:02 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								765bd02a48 
								
							
								 
							
						 
						
							
							
								
								SceneObjects should now (hopefully) call  datastore.StoreObject().  
							
							 
							
							
							
						 
						
							2007-08-09 19:30:52 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								1681e3ac15 
								
							
								 
							
						 
						
							
							
								
								pull out some uneeded attributes, and setup keys on primshapes dataset  
							
							 
							
							
							
						 
						
							2007-08-09 19:06:48 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								2b25717c8c 
								
							
								 
							
						 
						
							
							
								
								prim.Shape -> primshapes table  
							
							 
							
							
							
						 
						
							2007-08-09 19:02:32 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								6829c45cb3 
								
							
								 
							
						 
						
							
							
								
								ScriptEngine just needs 2 events hooked up and llSay() implemented to work. See TODO.txt for details.  
							
							 
							
							
							
						 
						
							2007-08-09 18:57:41 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								e36c645729 
								
							
								 
							
						 
						
							
							
								
								Deleted old LSLEngine files (those under Scene.Scripting)  
							
							 
							
							
							
						 
						
							2007-08-09 18:45:40 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								e53afe91ab 
								
							
								 
							
						 
						
							
							
								
								prim object -> prims table code  
							
							 
							
							
							
						 
						
							2007-08-09 18:37:55 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								c447c45895 
								
							
								 
							
						 
						
							
							
								
								Removed spaces from directory names  
							
							 
							
							
							
						 
						
							2007-08-09 18:07:22 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								21685bf304 
								
							
								 
							
						 
						
							
							
								
								make MonoSqliteDataStore compile with new objects  
							
							 
							
							... 
							
							
							
							now the fun begins of connecting all the dots 
							
						 
						
							2007-08-09 18:06:26 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								bf69aca961 
								
							
								 
							
						 
						
							
							
								
								Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into OpenSim.ScriptEngine.DotNetEngine to avoid the compile error  
							
							 
							
							
							
						 
						
							2007-08-09 18:03:24 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								d451dddcd0 
								
							
								 
							
						 
						
							
							
								
								Start of replacing the old SceneObject/Primitive classes with the new versions.  
							
							 
							
							... 
							
							
							
							PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.)
Also this revision may not work on mono, but that will be fixed soon. 
							
						 
						
							2007-08-09 17:54:22 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a56a17fab2 
								
							
								 
							
						 
						
							
							
								
								Making sure my local working copy is in sync with svn before I start the job of enabling the new SceneObject classes.  
							
							 
							
							
							
						 
						
							2007-08-09 12:59:42 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								50e3797c59 
								
							
								 
							
						 
						
							
							
								
								Transition between not flying / flying should be smoother  
							
							 
							
							
							
						 
						
							2007-08-09 06:19:41 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								3592043431 
								
							
								 
							
						 
						
							
							
								
								Start defining prim shape definition.  Officially bed time now  
							
							 
							
							
							
						 
						
							2007-08-09 03:56:11 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								b097d89f38 
								
							
								 
							
						 
						
							
							
								
								decrease insanity level significantly by factoring all the columns into  
							
							 
							
							... 
							
							
							
							a Dictionary, and programatically building up sql commands for our dataset.
Prims done, prim shapes next 
							
						 
						
							2007-08-09 02:26:34 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								d746813130 
								
							
								 
							
						 
						
							
							
								
								intermediate checkin of code that compiles before I do something  
							
							 
							
							... 
							
							
							
							stupid and nuke all this work. 
							
						 
						
							2007-08-09 01:54:01 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								8425693076 
								
							
								 
							
						 
						
							
							
								
								Commit in the changes for all the parameter bindings for prims  
							
							 
							
							
							
						 
						
							2007-08-09 00:42:32 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								25a6791627 
								
							
								 
							
						 
						
							
							
								
								* Checked in new tweaked Prebuild.exe  
							
							 
							
							... 
							
							
							
							* Ignored binaries 
							
						 
						
							2007-08-08 21:23:42 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								0a6628f333 
								
							
								 
							
						 
						
							
							
								
								worldmap now gets correctly updated when terrain changes  
							
							 
							
							
							
						 
						
							2007-08-08 20:47:44 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								f732d5b2c8 
								
							
								 
							
						 
						
							
							
								
								sigh, Data ... not Date.  I'm dumb  
							
							 
							
							
							
						 
						
							2007-08-08 20:30:38 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								672d7f7b34 
								
							
								 
							
						 
						
							
							
								
								name changes in MonoSqliteData store  
							
							 
							
							
							
						 
						
							2007-08-08 20:30:05 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								e8e3afa8fe 
								
							
								 
							
						 
						
							
							
								
								rename to MonoSqliteDataStore  
							
							 
							
							
							
						 
						
							2007-08-08 20:28:58 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								238fe86bc7 
								
							
								 
							
						 
						
							
							
								
								screwed up the move, removing this file to give us proper history tracking  
							
							 
							
							
							
						 
						
							2007-08-08 20:28:34 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								ad1a8ac381 
								
							
								 
							
						 
						
							
							
								
								missed this file  
							
							 
							
							
							
						 
						
							2007-08-08 19:57:15 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a137703611 
								
							
								 
							
						 
						
							
							
								
								Fixed the asset download problem I think, solution might not be ideal but works for now.  
							
							 
							
							
							
						 
						
							2007-08-08 19:51:51 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								6ec523d5e6 
								
							
								 
							
						 
						
							
							
								
								moving to new namespace as this is mono only  
							
							 
							
							
							
						 
						
							2007-08-08 19:48:11 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								a5f8d012b7 
								
							
								 
							
						 
						
							
							
								
								This chunk of code actually properly saves out some parameters of  
							
							 
							
							... 
							
							
							
							current objects to disk, and does updates on those objects usefully.
It is now functional enough to mean that moving to new objects is 
just lots of plug and chug. 
							
						 
						
							2007-08-08 19:35:16 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								be483bc697 
								
							
								 
							
						 
						
							
							
								
								Hopefully improved texture downloading (including the speed at which they download), but still a few problems, it seems that the client has a quite short timeout for receiving a texture and if the whole texture isn't sent within this time, the client will request the texture again, With quite small textures this is fine, but it seems that with larger textures we can't send them fast enough and a infinite loop develops where the client keeps requesting a texture and we keep trying to send it, but are never fast enough. So I've for now put code in that so that the server will try to send a texture only once and then after that will ignore future requests from that client for that texture.  
							
							 
							
							
							
						 
						
							2007-08-08 18:55:58 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								01f4aeb520 
								
							
								 
							
						 
						
							
							
								
								when teleporting to a non-adjacent region, client was not getting new neighbours  
							
							 
							
							
							
						 
						
							2007-08-08 18:18:14 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								48ad7ca905 
								
							
								 
							
						 
						
							
							
								
								databits are actually flowing to disk  
							
							 
							
							
							
						 
						
							2007-08-08 17:59:16 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								369fb2e623 
								
							
								 
							
						 
						
							
							
								
								Added checks to the last commit to make sure the xml files exist before it tries to load them.  
							
							 
							
							
							
						 
						
							2007-08-08 17:29:37 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								cf203cf5ee 
								
							
								 
							
						 
						
							
							
								
								The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated).  
							
							 
							
							... 
							
							
							
							Also the set of items in the OpenSim inventory Library can also now be set from a xml file (OpenSimLibrary.xml). 
							
						 
						
							2007-08-08 17:11:02 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								1a9966abac 
								
							
								 
							
						 
						
							
							
								
								Commit works?  
							
							 
							
							
							
						 
						
							2007-08-08 15:40:35 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a3b1a61e6a 
								
							
								 
							
						 
						
							
							
								
								Removed System.Windows.Form reference from DotNetEngine.Compiler.LSL , it didn't seem to be needed anyway.  
							
							 
							
							
							
						 
						
							2007-08-08 15:26:19 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								6bfe911af3 
								
							
								 
							
						 
						
							
							
								
								Rotated the terrain textures that are created for world map by 90 degree as somehow they had got out of sync with the terrain.  
							
							 
							
							
							
						 
						
							2007-08-08 14:50:44 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								356f59ac45 
								
							
								 
							
						 
						
							
							
								
								Added ScriptEngine to solution (prebuild.xml)  
							
							 
							
							
							
						 
						
							2007-08-08 14:36:54 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								2a0e157985 
								
							
								 
							
						 
						
							
							
								
								Added ScriptEngine.DotNetEngine  
							
							 
							
							
							
						 
						
							2007-08-08 14:05:13 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								ef0fea268f 
								
							
								 
							
						 
						
							
							
								
								* Got SimpleApp working again  
							
							 
							
							... 
							
							
							
							* Minor shape koncept experiments 
							
						 
						
							2007-08-08 11:16:45 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								5061a703ea 
								
							
								 
							
						 
						
							
							
								
								CAPS should now be working in standalone mode. Texture uploads will work even after you cross a region boundary.  
							
							 
							
							
							
						 
						
							2007-08-08 07:00:56 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								1b709be156 
								
							
								 
							
						 
						
							
							
								
								Whoops! left this out. second part of r1541  
							
							 
							
							
							
						 
						
							2007-08-08 05:04:22 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								185115ee51 
								
							
								 
							
						 
						
							
							
								
								OGS1GridServices.cs  
							
							 
							
							... 
							
							
							
							Sims should crash less in gridmode just because their neighboring regions aren't available. 
							
						 
						
							2007-08-08 04:59:03 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								029f0e4e3d 
								
							
								 
							
						 
						
							
							
								
								Grid/GridServer/GridManager.cs  
							
							 
							
							... 
							
							
							
							Fixed GridManager.cs so that it properly updates the database if you change some parameters in your region (X and Y, region name, etc). It still keys on the region uuid. 
							
						 
						
							2007-08-08 02:41:14 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								013641f31d 
								
							
								 
							
						 
						
							
							
								
								starting to push some of the actual sql commands to get this to disk.  
							
							 
							
							... 
							
							
							
							Not working yet. 
							
						 
						
							2007-08-07 19:49:43 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								266b272673 
								
							
								 
							
						 
						
							
							
								
								Some more work on new Sceneobject.  
							
							 
							
							
							
						 
						
							2007-08-07 18:31:20 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								d0156b491b 
								
							
								 
							
						 
						
							
							
								
								* koncept bugfix  
							
							 
							
							
							
						 
						
							2007-08-07 17:25:21 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								5ac5785cf2 
								
							
								 
							
						 
						
							
							
								
								a couple of changes in the new Sceneobject classes, just committing so things are kept in sync.  
							
							 
							
							
							
						 
						
							2007-08-07 17:22:15 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								2a0a8c43ef 
								
							
								 
							
						 
						
							
							
								
								* Removed duplicated Script residue  
							
							 
							
							
							
						 
						
							2007-08-07 16:37:08 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								e4df1de58b 
								
							
								 
							
						 
						
							
							
								
								actually transfer some data to the row definition.  Going to hook  
							
							 
							
							... 
							
							
							
							this up to the sim in my env now to make sure we're getting data flow
in a reasonable way at this point. 
							
						 
						
							2007-08-07 15:45:16 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								cf3babd988 
								
							
								 
							
						 
						
							
							
								
								actually get sqlite stuff to compile.  This isn't connected to the  
							
							 
							
							... 
							
							
							
							main prebuild yet.  Going to attempt to get some tracing on current
SceneObjects first 
							
						 
						
							2007-08-07 15:13:27 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								f54049ceb8 
								
							
								 
							
						 
						
							
							
								
								some more sqlite stuff.  Checking in to get it to another computer  
							
							 
							
							... 
							
							
							
							to do a bit more live hacking on data flow 
							
						 
						
							2007-08-07 14:39:00 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								b55e01b939 
								
							
								 
							
						 
						
							
							
								
								OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs  
							
							 
							
							... 
							
							
							
							One last try at getting the X and Y all set straight. 
							
						 
						
							2007-08-06 20:53:45 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								67004b5b03 
								
							
								 
							
						 
						
							
							
								
								adding shell of SqliteDataStore  
							
							 
							
							
							
						 
						
							2007-08-06 20:36:57 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								565dee5e0a 
								
							
								 
							
						 
						
							
							
								
								OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs  
							
							 
							
							... 
							
							
							
							One last array with X and Y flipped. Terrain load-tile should be working now. 
							
						 
						
							2007-08-06 19:13:10 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								86da47dc4e 
								
							
								 
							
						 
						
							
							
								
								OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs  
							
							 
							
							... 
							
							
							
							This time I think I have BOTH terrain rotation AND terraforming working. Could those of you with large terrain maps please test this thoroughly? 
							
						 
						
							2007-08-06 18:14:48 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								73dadb4821 
								
							
								 
							
						 
						
							
							
								
								OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs  
							
							 
							
							... 
							
							
							
							Backing out previous change to GetHeights1D. Terrain should now load with the correct rotation, but terraforming is now broken again. 
							
						 
						
							2007-08-06 17:45:57 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								4c9cc74ac2 
								
							
								 
							
						 
						
							
							
								
								Re-added Grid mode. (which had got removed/disabled in revision 1515)  
							
							 
							
							
							
						 
						
							2007-08-06 16:33:54 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								e155dcd432 
								
							
								 
							
						 
						
							
							
								
								* yet another mini-shape-commit  
							
							 
							
							
							
						 
						
							2007-08-06 14:56:32 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								fdbb891659 
								
							
								 
							
						 
						
							
							
								
								* commands are done foreach instead of by [i]  
							
							 
							
							... 
							
							
							
							* fixed 'show users' format bug. 
							
						 
						
							2007-08-06 14:14:43 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								07b011af3a 
								
							
								 
							
						 
						
							
							
								
								* renamed some scene to world  
							
							 
							
							... 
							
							
							
							* passing on NotImplemented from Update() 
							
						 
						
							2007-08-06 13:40:45 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9924f35613 
								
							
								 
							
						 
						
							
							
								
								* encapsulated firstname/lastname on ScenePresence  
							
							 
							
							... 
							
							
							
							* fixed 'users' console command
* minor refactorings 
							
						 
						
							2007-08-06 13:21:30 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								1b100e17a5 
								
							
								 
							
						 
						
							
							
								
								* minor refactorings  
							
							 
							
							
							
						 
						
							2007-08-06 13:01:47 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								ea980ca928 
								
							
								 
							
						 
						
							
							
								
								... and here's the second part...  
							
							 
							
							
							
						 
						
							2007-08-06 12:54:58 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								74cd26b722 
								
							
								 
							
						 
						
							
							
								
								Part 1 of a two-part commit to change caps of 'scripting' dir...  
							
							 
							
							
							
						 
						
							2007-08-06 12:54:13 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								95de99ff0a 
								
							
								 
							
						 
						
							
							
								
								* Now we have boxes. Yay!  
							
							 
							
							... 
							
							
							
							* Removed unused SendPrimitiveToClient that didn't have rot. 
							
						 
						
							2007-08-06 12:49:08 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9bdeb8af6f 
								
							
								 
							
						 
						
							
							
								
								* SimpleApp works again:  
							
							 
							
							... 
							
							
							
							* NetworkServersInfo settable without config file
  * DefaultHomeLoc throws if getted before setted
  * Removed nonsensical sandbox distinction
  * Refactored default config file creation
* Some more small refactorings on shapes 
							
						 
						
							2007-08-06 10:48:40 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								f1e10e555d 
								
							
								 
							
						 
						
							
							
								
								clean up of startup config settings (command line args etc),  
							
							 
							
							... 
							
							
							
							Now using the Nini configuration library (suggest we look into using this for the rest of our config handling, as it provides a standard interface for command line args, INI files, Xml files, .NET config files, and windows registry). 
One IMPORTANT change is that to TO START GRIDMODE , you need to now use -gridmode=true .
Also need someone to test it under mono. (there is a dll that has been compiled under mono available, just hoping that we don't have to deal with separate dlls for windows and linux. 
							
						 
						
							2007-08-04 18:15:48 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								bb60d87538 
								
							
								 
							
						 
						
							
							
								
								OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs  
							
							 
							
							... 
							
							
							
							Fix for terraforming: now works across the region, not just when x=y! Wahoo! 
							
						 
						
							2007-08-04 14:13:02 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								e970ee2955 
								
							
								 
							
						 
						
							
							
								
								* More work on PermissionManager - going AFK for a bit.  
							
							 
							
							
							
						 
						
							2007-08-04 01:08:53 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								3fc2d86dfe 
								
							
								 
							
						 
						
							
							
								
								* More work on PermissionManager  
							
							 
							
							
							
						 
						
							2007-08-04 00:56:56 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								a425e92168 
								
							
								 
							
						 
						
							
							
								
								* Little more cleaning of EstateManager - still needs packets to be moved, but general functionality has been abstracted.  
							
							 
							
							
							
						 
						
							2007-08-04 00:45:55 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								8c5271a6e0 
								
							
								 
							
						 
						
							
							
								
								* Extracted and refactored several large methods. Needs moving of packet handling into ClientView.  
							
							 
							
							
							
						 
						
							2007-08-04 00:29:25 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								dc7279118f 
								
							
								 
							
						 
						
							
							
								
								OpenSim/Region/Environment/Scenes/ScenePresence.cs  
							
							 
							
							... 
							
							
							
							More tuning of regioncrossing variables. I made tolerances a little too tight with the last patch. 
							
						 
						
							2007-08-03 22:40:33 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								6cb3833021 
								
							
								 
							
						 
						
							
							
								
								OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Region/Environment/Scenes/ScenePresence.cs  
							
							 
							
							... 
							
							
							
							Fix for array out-of-bounds error in basicphysics. 
							
						 
						
							2007-08-03 21:54:21 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								6dabab5ef0 
								
							
								 
							
						 
						
							
							
								
								* a very small first step with shape wrappers  
							
							 
							
							
							
						 
						
							2007-08-03 20:21:53 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a6aea50eac 
								
							
								 
							
						 
						
							
							
								
								changed the properties so that most of them only take up one line per get/set.  
							
							 
							
							
							
						 
						
							2007-08-03 20:09:55 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								e4196ee6b8 
								
							
								 
							
						 
						
							
							
								
								* Changed some names  
							
							 
							
							
							
						 
						
							2007-08-03 18:45:42 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								c1e88d0b8c 
								
							
								 
							
						 
						
							
							
								
								ATTENTION!!! Change to default to "sandbox" (did we come up with a better name yet?) mode. Added -gridmode switch to run that way.  
							
							 
							
							
							
						 
						
							2007-08-03 18:12:55 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								599a6d32ee 
								
							
								 
							
						 
						
							
							
								
								Changes to prepare for future possible configuration of separate logdir, configdir, datadir.  
							
							 
							
							
							
						 
						
							2007-08-03 18:01:55 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								0975ff6cfd 
								
							
								 
							
						 
						
							
							
								
								Yet another commit related to the SceneObject rewrites.  
							
							 
							
							
							
						 
						
							2007-08-03 16:17:05 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								c9a5d4bc4b 
								
							
								 
							
						 
						
							
							
								
								Yet another commit related to the SceneObject rewrites.  
							
							 
							
							
							
						 
						
							2007-08-03 15:04:23 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								ec5ae36fda 
								
							
								 
							
						 
						
							
							
								
								and more work on those classes. Think they are just about ready to begin hooking them up.  
							
							 
							
							
							
						 
						
							2007-08-03 14:47:38 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								ad21cb2ea8 
								
							
								 
							
						 
						
							
							
								
								Ditto...More work on the AllNewSceneObject* classes.  
							
							 
							
							
							
						 
						
							2007-08-03 12:00:24 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								dde8aafb8a 
								
							
								 
							
						 
						
							
							
								
								More work on the AllNewSceneObject* classes.  
							
							 
							
							
							
						 
						
							2007-08-03 11:44:30 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								1c68c7a37f 
								
							
								 
							
						 
						
							
							
								
								*Estate settings are now saved in their own configuration file called estate_settings.xml using the configuration system.  
							
							 
							
							
							
						 
						
							2007-08-03 00:14:11 +00:00  
						
					 
				
					
						
							
							
								 
								Brian McBee
							
						 
						
							 
							
							
							
								
							
								3e4d677c77 
								
							
								 
							
						 
						
							
							
								
								Fixes flying glitch (hang) when crossing region boundaries  
							
							 
							
							
							
						 
						
							2007-08-02 21:34:45 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								cd2a411afe 
								
							
								 
							
						 
						
							
							
								
								* Terrain load variables now work. HiRAW exporter works wonderfully. :D  
							
							 
							
							
							
						 
						
							2007-08-02 20:51:06 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								ed0704d527 
								
							
								 
							
						 
						
							
							
								
								* Fixed several issues with Terrain  
							
							 
							
							... 
							
							
							
							* RAW/HiRAW export modes now work again
* Filename variables (such as %x%) now work correctly when loading or saving multiple tiles. 
							
						 
						
							2007-08-02 20:25:28 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								fcafbc9a4a 
								
							
								 
							
						 
						
							
							
								
								* Added new "terrain add" command.  
							
							 
							
							
							
						 
						
							2007-08-02 20:07:35 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								5c28f3c3a2 
								
							
								 
							
						 
						
							
							
								
								Some more work on SceneObject/ Primitive rewrites (slowly getting there)  
							
							 
							
							
							
						 
						
							2007-08-02 16:40:50 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								5fa0821531 
								
							
								 
							
						 
						
							
							
								
								Changed a couple of method in PermissionManager from private to protected to fix the error that ckrinke just reported  
							
							 
							
							
							
						 
						
							2007-08-02 13:06:21 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								ad03c0dc69 
								
							
								 
							
						 
						
							
							
								
								* Added support for CreateLink to LSL Interpreted API  
							
							 
							
							... 
							
							
							
							* Added new "PermissionManager" which handles access to protected resources for users. (ie editing other peoples objects, etc) 
							
						 
						
							2007-08-02 12:30:40 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								9e97aa20b4 
								
							
								 
							
						 
						
							
							
								
								* Fixed Issue#249 - Terrain reverting without baking crashes the simulator.  
							
							 
							
							
							
						 
						
							2007-08-01 23:12:59 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								a250d24492 
								
							
								 
							
						 
						
							
							
								
								* Attempted to Fix an issue whereby X and Y coordinates on terrain brushes were reversed.  
							
							 
							
							
							
						 
						
							2007-08-01 23:02:54 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								38cd3bf185 
								
							
								 
							
						 
						
							
							
								
								* Fixed terrain fill command  
							
							 
							
							... 
							
							
							
							* Added "terrain smooth" command
* Added "terrain clip" command 
							
						 
						
							2007-08-01 22:53:05 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								04d40b71d4 
								
							
								 
							
						 
						
							
							
								
								* Fixed an assorted group of bugs with tiled terrain import.  
							
							 
							
							
							
						 
						
							2007-08-01 22:45:05 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								a2d71904f1 
								
							
								 
							
						 
						
							
							
								
								* Added load-tile terrain command to correspond with previous commit.  
							
							 
							
							
							
						 
						
							2007-08-01 21:51:02 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								61017d10d8 
								
							
								 
							
						 
						
							
							
								
								* F32 Terrain load function written to support loading tiles from a larger heightmap.  
							
							 
							
							
							
						 
						
							2007-08-01 21:46:48 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								32565509e2 
								
							
								 
							
						 
						
							
							
								
								Commiting whitespace changes, as this used hard tabs instead of the  
							
							 
							
							... 
							
							
							
							4 spaces found everywhere else. 
							
						 
						
							2007-08-01 21:28:34 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								d2c7bd3fff 
								
							
								 
							
						 
						
							
							
								
								* Terrain engine now knows the region coordinates - this can be later used to allow loading of single terrain files for multiple regions.  
							
							 
							
							
							
						 
						
							2007-08-01 21:27:58 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								2507f38d07 
								
							
								 
							
						 
						
							
							
								
								factor out the common DeriveColor function just for good house keeping  
							
							 
							
							
							
						 
						
							2007-08-01 20:23:08 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								5c0f1ff293 
								
							
								 
							
						 
						
							
							
								
								* Applied issue#254 - startpingcheck should not be reliable if it's being resent anyway. (Thanks Babblefrog!)  
							
							 
							
							
							
						 
						
							2007-08-01 20:17:19 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								1d5544a23a 
								
							
								 
							
						 
						
							
							
								
								Little bit more work on AllNewSceneObjectPart2  
							
							 
							
							
							
						 
						
							2007-08-01 20:11:42 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								2333de33f1 
								
							
								 
							
						 
						
							
							
								
								Assume White as a console color just means "default", and don't use it.  
							
							 
							
							... 
							
							
							
							This helps reduce confusion for linux people that have white background
terminals. 
							
						 
						
							2007-08-01 20:06:40 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								948da1d6b8 
								
							
								 
							
						 
						
							
							
								
								* Workaround for Mono not correctly implementing the OperatingSystemVersion class.  
							
							 
							
							
							
						 
						
							2007-08-01 18:16:01 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								cdd1285e9e 
								
							
								 
							
						 
						
							
							
								
								few small changes.  
							
							 
							
							... 
							
							
							
							Updated libsl to latest version. 
							
						 
						
							2007-08-01 18:04:31 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								edc572dacf 
								
							
								 
							
						 
						
							
							
								
								Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Part2).  
							
							 
							
							... 
							
							
							
							Updated the JavaVM to a later version I did (basically some clean up and a little bit more functional).
Added SendLoadURL method to IClientAPI. 
							
						 
						
							2007-08-01 16:50:20 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								2e6505f38e 
								
							
								 
							
						 
						
							
							
								
								remove Adam's work around, this shouldn't be needed any more  
							
							 
							
							
							
						 
						
							2007-07-31 19:39:04 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								899ab4cd32 
								
							
								 
							
						 
						
							
							
								
								* Fix for issue#246/251 - Rescaling primitives has offset problems. (Thanks DharmaVoyager!)  
							
							 
							
							
							
						 
						
							2007-07-31 19:14:17 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								55b569069d 
								
							
								 
							
						 
						
							
							
								
								clear userAgent state on client shutdown, which fixes the issue  
							
							 
							
							... 
							
							
							
							where you could only login once with a given id in standalone mode. 
							
						 
						
							2007-07-31 14:42:50 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								7db7ad0722 
								
							
								 
							
						 
						
							
							
								
								* Fixed a bug where the simulator could crash if the userserver was particularly busy.  
							
							 
							
							
							
						 
						
							2007-07-30 22:13:21 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								e172e37c58 
								
							
								 
							
						 
						
							
							
								
								* Added GetLocalHost() to Util  
							
							 
							
							... 
							
							
							
							* ExternalHostName supports "SYSTEMIP" again. 
							
						 
						
							2007-07-30 21:12:29 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								74bb5282a0 
								
							
								 
							
						 
						
							
							
								
								mass update of files to have native line endings  
							
							 
							
							
							
						 
						
							2007-07-30 20:11:40 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								a47e2d9ae7 
								
							
								 
							
						 
						
							
							
								
								added OnDisconnectUser event to required classes  
							
							 
							
							
							
						 
						
							2007-07-30 20:08:33 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								3032831859 
								
							
								 
							
						 
						
							
							
								
								* Raised ping timeout to 150 seconds  
							
							 
							
							... 
							
							
							
							* Ping checks are now sent every 5 seconds instead of every one if no other packets are recieved. 
							
						 
						
							2007-07-29 13:29:37 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								7071b5082f 
								
							
								 
							
						 
						
							
							
								
								* Fixed an issue whereby DB4o was loading agents incorrectly (multiple logins should now work properly), done a temporary fix, but agents need to be stored seperately from userprofiles in DB4o.  
							
							 
							
							
							
						 
						
							2007-07-29 13:18:58 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								5ee2e38c11 
								
							
								 
							
						 
						
							
							
								
								Deleting objects should now work. But beware they aren't send to your trash folder or anything so there is at the moment no way to recover deleted objects.  
							
							 
							
							
							
						 
						
							2007-07-29 13:05:57 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								8b3981f1fd 
								
							
								 
							
						 
						
							
							
								
								* Primitives no longer walk around while being rescaled.  
							
							 
							
							
							
						 
						
							2007-07-29 12:46:41 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								5146661ed1 
								
							
								 
							
						 
						
							
							
								
								* Experimental fix for random walking of resized prims.  
							
							 
							
							
							
						 
						
							2007-07-29 12:41:30 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								7d2f976b14 
								
							
								 
							
						 
						
							
							
								
								* Fixed a potential div by zero with terrain commands.  
							
							 
							
							
							
						 
						
							2007-07-29 12:11:54 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								bdb2ad2d43 
								
							
								 
							
						 
						
							
							
								
								* Switched back to NullStorage until crazy DB4o error is fixed.  
							
							 
							
							
							
						 
						
							2007-07-29 09:59:44 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								038774de30 
								
							
								 
							
						 
						
							
							
								
								Commit 1/2  
							
							 
							
							... 
							
							
							
							* DB4o no longer crashes the sim on Startup
* DB4o now crashes the sim on shutdown.
* Variety of console verbosity fixes. 
							
						 
						
							2007-07-29 09:37:29 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								c518a9e141 
								
							
								 
							
						 
						
							
							
								
								* Fixed an issue with Mono/UNIX filenames and DB4o storage engine.  
							
							 
							
							
							
						 
						
							2007-07-29 08:08:35 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								2a03bea9bd 
								
							
								 
							
						 
						
							
							
								
								* Assorted minor fixes (DB4o now properly commits saves on shutdown)  
							
							 
							
							
							
						 
						
							2007-07-29 07:57:26 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								4d6045ba1f 
								
							
								 
							
						 
						
							
							
								
								* Db4o Datastore is now the default.  
							
							 
							
							
							
						 
						
							2007-07-29 07:56:14 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								50250a3a3a 
								
							
								 
							
						 
						
							
							
								
								* Highly experimental: Added DB4o DataStore support. Untested.  
							
							 
							
							
							
						 
						
							2007-07-29 07:54:49 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								039d46e8fa 
								
							
								 
							
						 
						
							
							
								
								* OpenSim now performs compatibility checks at startup and warns the user if the Operating System or Platform version they are using is unsupported.  
							
							 
							
							
							
						 
						
							2007-07-29 07:24:20 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								43507f857b 
								
							
								 
							
						 
						
							
							
								
								* Added new compatibility functions to Util  
							
							 
							
							... 
							
							
							
							* IsEnvironmentSupported() - returns whether the platform is supported, if not, an error message is specified (at the moment restricts 95/98/ME, Systems that lack HTTPD.SYS and versions of the .NET framework prior to 2.0)
* GetFileName() - returns a system valid filename, on windows this places data in the Application Data directory, on UNIX, the folder in which the application is calling from. 
							
						 
						
							2007-07-29 07:14:04 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								c33b29a105 
								
							
								 
							
						 
						
							
							
								
								* Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)  
							
							 
							
							... 
							
							
							
							* Fix for issue #237  - Sim startup cannot read a terrain file (Reported by CutterRubio) 
							
						 
						
							2007-07-29 06:23:07 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								0f90cdfed1 
								
							
								 
							
						 
						
							
							
								
								* Applying issue#238 - Console help is incomplete. (Thanks CutterRubio)  
							
							 
							
							
							
						 
						
							2007-07-29 06:20:46 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								fa32c26867 
								
							
								 
							
						 
						
							
							
								
								* Added Babblefrog's SL launcher (thanks!)  
							
							 
							
							
							
						 
						
							2007-07-29 06:19:17 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								3edc4cd0d5 
								
							
								 
							
						 
						
							
							
								
								fixed the problem with other avatar's clothes being white.  
							
							 
							
							
							
						 
						
							2007-07-28 14:41:52 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								e86396ad1f 
								
							
								 
							
						 
						
							
							
								
								You should now see the correct Avatar for other users, including their clothes, although their still seems to be a few problems with the clothes, in that sometimes other avatar's default clothes are white.  
							
							 
							
							... 
							
							
							
							At last, removed the need for the avatar-texture.dat file. (Please never come back). 
							
						 
						
							2007-07-28 13:44:12 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								1b850b4483 
								
							
								 
							
						 
						
							
							
								
								Should now have version 0.1 of our new ruth default avatar. At the moment, you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon.  
							
							 
							
							... 
							
							
							
							We also need better clothing for the new ruth and to edit the body shape. 
To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated. 
							
						 
						
							2007-07-27 16:23:04 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								d143e7b074 
								
							
								 
							
						 
						
							
							
								
								A few changes so that the number of warnings is less but without deleting everything.  
							
							 
							
							... 
							
							
							
							Like, I removed the Obsolete from the old caps method as at this time not all caps calls can use the new Caps stream method as it doesn't properly deal with LLSD Arrays. 
Now down to 3 warnings on the events in IClientAPI and for now I think we have to live with them as I think most of those events will be used. 
							
						 
						
							2007-07-27 12:21:52 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								bc11fa8fda 
								
							
								 
							
						 
						
							
							
								
								* Removing some housekeeping tagged elements.  
							
							 
							
							... 
							
							
							
							* 6 Compiler warnings left (total) - two legacy caps warnings, four unused ScenePresence events. 
							
						 
						
							2007-07-27 06:20:32 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								f0dd115a8c 
								
							
								 
							
						 
						
							
							
								
								More work on inventory and opensim library.  
							
							 
							
							... 
							
							
							
							Fixed a number of bugs in the AssetCache related to asset downloading. 
							
						 
						
							2007-07-26 17:41:31 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								39b64564dc 
								
							
								 
							
						 
						
							
							
								
								* Started renaming world to Scene  
							
							 
							
							... 
							
							
							
							* Update and UpdateMovement now first stores array to avoid collection update exceptions
* Ignored some bins 
							
						 
						
							2007-07-26 14:55:42 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								74654dc735 
								
							
								 
							
						 
						
							
							
								
								Added the default shape to the OpenSim library. Now need to get the new ruth into asset format and add that.  
							
							 
							
							
							
						 
						
							2007-07-25 19:18:34 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								2b42ea0a42 
								
							
								 
							
						 
						
							
							
								
								Start of the OpenSim library , for now only contains a few textures.  
							
							 
							
							
							
						 
						
							2007-07-25 18:19:38 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								3641ef0fdd 
								
							
								 
							
						 
						
							
							
								
								* Terrain now uses the older slower method again until the fast version can be fixed.  
							
							 
							
							
							
						 
						
							2007-07-25 14:44:52 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								2de8f0ef3d 
								
							
								 
							
						 
						
							
							
								
								* Fixed an issue where Terrain brushes may not update correctly.  
							
							 
							
							
							
						 
						
							2007-07-25 14:38:10 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								cd88a4914d 
								
							
								 
							
						 
						
							
							
								
								* Assorted terrain fixes  
							
							 
							
							
							
						 
						
							2007-07-25 10:08:16 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								aa704172d1 
								
							
								 
							
						 
						
							
							
								
								* Several functions should now be more efficient with sending packets to the client (at the expense of some server CPU while editing)  
							
							 
							
							
							
						 
						
							2007-07-24 06:01:11 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								2760378f7a 
								
							
								 
							
						 
						
							
							
								
								* Users doing terraforming should see updates instantly now.  
							
							 
							
							... 
							
							
							
							* Other viewers in the sim will see updates no more than once every 5 seconds. 
							
						 
						
							2007-07-24 05:54:44 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								b9af2fe393 
								
							
								 
							
						 
						
							
							
								
								* SendLayerData overload including coords now uses patch number rather than coords directly.  
							
							 
							
							
							
						 
						
							2007-07-24 05:38:21 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								402aa1b0d2 
								
							
								 
							
						 
						
							
							
								
								* Small fix, patch values should be multiplied by their size (16)  
							
							 
							
							
							
						 
						
							2007-07-24 05:23:28 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								d8997b59d3 
								
							
								 
							
						 
						
							
							
								
								* Terrain should now send just updated patches.  
							
							 
							
							
							
						 
						
							2007-07-24 05:22:33 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								4b0734c4ad 
								
							
								 
							
						 
						
							
							
								
								* Terrain Fracture Generator now produces more appropriate results.  
							
							 
							
							... 
							
							
							
							* Terrain Flatten Brush has been optimised, now affects an appropriate sized section of terrain.
* Navier-Stokes handler bounds issue partially fixed. 
							
						 
						
							2007-07-24 04:53:21 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								ad5548de9f 
								
							
								 
							
						 
						
							
							
								
								* More console related changes.  
							
							 
							
							
							
						 
						
							2007-07-24 04:10:08 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								3cbc1e011d 
								
							
								 
							
						 
						
							
							
								
								* Reduced a significant number of compiler warnings (back down to 9 for all projects combined, all 'never used' things)  
							
							 
							
							
							
						 
						
							2007-07-24 03:59:32 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								87bddd32df 
								
							
								 
							
						 
						
							
							
								
								*Added configuration plugin (OpenSim.Framework.Configuration.HTTP.dll) that fetches a file from a remote server  
							
							 
							
							... 
							
							
							
							*Right now, values are not saved back to the remote server, but that will be changed
*Removed some warnings from invalid references that were not used anyways 
							
						 
						
							2007-07-23 19:30:33 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								f8c1366cbf 
								
							
								 
							
						 
						
							
							
								
								Applied makomk 's patch from issue  #219 .  
							
							 
							
							
							
						 
						
							2007-07-23 17:22:23 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								3abdec8d17 
								
							
								 
							
						 
						
							
							
								
								* Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.  
							
							 
							
							
							
						 
						
							2007-07-23 16:16:09 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								a60b2654ed 
								
							
								 
							
						 
						
							
							
								
								* 1 line commit: Erosion functions should taint the terrain.  
							
							 
							
							
							
						 
						
							2007-07-23 15:47:14 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								14879fead9 
								
							
								 
							
						 
						
							
							
								
								* Bonus commit, added a "terrain fill" command to fill a terrain with a specific height value.  
							
							 
							
							
							
						 
						
							2007-07-23 05:31:58 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								b8da9c3a64 
								
							
								 
							
						 
						
							
							
								
								* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.  
							
							 
							
							... 
							
							
							
							* Issue#218 - Updated mySQL region table. 
							
						 
						
							2007-07-23 05:29:52 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								5db16cbd9b 
								
							
								 
							
						 
						
							
							
								
								Couple of small changes  
							
							 
							
							
							
						 
						
							2007-07-22 13:41:19 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								276011a0a1 
								
							
								 
							
						 
						
							
							
								
								Think I've recovered my deleted files, so hopefully it works now.  
							
							 
							
							
							
						 
						
							2007-07-22 13:31:08 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								70fa302042 
								
							
								 
							
						 
						
							
							
								
								* Some work in progress code: Inventory cache, start of inventory server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be).  
							
							 
							
							... 
							
							
							
							* Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212  patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first]
* Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll.
This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn. 
							
						 
						
							2007-07-22 11:44:36 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								98b4701647 
								
							
								 
							
						 
						
							
							
								
								* Aerobic erosion now uses Navier Stokes algorithms for wind calculations.  
							
							 
							
							
							
						 
						
							2007-07-22 02:48:53 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								0d7af9bbf0 
								
							
								 
							
						 
						
							
							
								
								* Added Navier Stokes computational fluid dynamics algorithms to libTerrain.Channel.  
							
							 
							
							
							
						 
						
							2007-07-22 02:42:29 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								f645705851 
								
							
								 
							
						 
						
							
							
								
								* More navier-stokes fun. Will finish it later.  
							
							 
							
							
							
						 
						
							2007-07-22 02:21:10 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								3f8b609831 
								
							
								 
							
						 
						
							
							
								
								* Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and included in libTerrain - May I never have to do that again.  
							
							 
							
							
							
						 
						
							2007-07-22 02:06:46 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								65f69b9a12 
								
							
								 
							
						 
						
							
							
								
								* Enabled hydraulic erosion command.  
							
							 
							
							
							
						 
						
							2007-07-21 23:48:48 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								8574c5476d 
								
							
								 
							
						 
						
							
							
								
								* Reimplemented Hydraulic Erosion routines, may be buggy.  
							
							 
							
							
							
						 
						
							2007-07-21 23:26:05 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								d72d1537e2 
								
							
								 
							
						 
						
							
							
								
								* Removed reference to libTerrain-BSD.dll from the terrain filter system.  
							
							 
							
							
							
						 
						
							2007-07-21 22:34:53 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								03e116de0d 
								
							
								 
							
						 
						
							
							
								
								* Updated licensing headers on libTerrain imported components.  
							
							 
							
							
							
						 
						
							2007-07-21 22:33:31 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								f84937367f 
								
							
								 
							
						 
						
							
							
								
								* Deleted libTerrain-BSD.dll  
							
							 
							
							... 
							
							
							
							* Added libTerrain to BasicTerrain directly as a subfolder 
							
						 
						
							2007-07-21 22:25:42 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								4eb8ca49a9 
								
							
								 
							
						 
						
							
							
								
								* Renamed terrain functions to match OpenSim naming styles.  
							
							 
							
							... 
							
							
							
							* Added capability to support minimum/maximum terrain limits (from the last 'bake') 
							
						 
						
							2007-07-21 22:20:22 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								1f17275a20 
								
							
								 
							
						 
						
							
							
								
								* Fixed an issue whereby extremely tall terrains would be unable to output a gradient map.  
							
							 
							
							... 
							
							
							
							* Renamed several terrain variable names for clarity. 
							
						 
						
							2007-07-21 22:08:19 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								0319cb4f46 
								
							
								 
							
						 
						
							
							
								
								* Issue#211 - 30 second timeout is too low. (Thanks Babblefrog)  
							
							 
							
							
							
						 
						
							2007-07-21 21:39:05 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								b3cef2fc2a 
								
							
								 
							
						 
						
							
							
								
								Re-added the ability to set the database provider (dll) in the config file for the userserver and gridserver.  
							
							 
							
							
							
						 
						
							2007-07-21 15:50:29 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								2c90c61020 
								
							
								 
							
						 
						
							
							
								
								* Issue#206 - Casting of a LLUUID from XMLRPC hashtable causes an error. (Thanks Babblefrog)  
							
							 
							
							... 
							
							
							
							* Issue#205 - MySQLManager User Creation support readded (Thanks Babblefrog + adjohn)
* Issue#204 - Clients now recieve terrain updates properly (Thanks Babblefrog) [May do some slight modifications on this to make it an event] 
							
						 
						
							2007-07-21 07:29:37 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								32aacd4f36 
								
							
								 
							
						 
						
							
							
								
								* Issue#209 - Terrain Hills Patch (Thanks Babblefrog)  
							
							 
							
							... 
							
							
							
							* Issue#208 - Region crossing should be using External host (Thanks Babblefrog)
* Issue#207 - Prebuild.xml contains path errors (Thanks Gareth) 
							
						 
						
							2007-07-21 07:23:00 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								cd5877557c 
								
							
								 
							
						 
						
							
							
								
								Attempt to fix the bug/crash that MetaLeo just reported.  
							
							 
							
							
							
						 
						
							2007-07-20 23:19:03 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								12bb7628d2 
								
							
								 
							
						 
						
							
							
								
								*Added ability to manually set the configuration plugin dll from ConfigurationMember  
							
							 
							
							
							
						 
						
							2007-07-20 17:08:01 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								2da8a7c128 
								
							
								 
							
						 
						
							
							
								
								* Fixed an config issue (log not initialized in RegionInfo config)  
							
							 
							
							... 
							
							
							
							* Added LineInfo stacktrace parser to LogBase (not used yet though) 
							
						 
						
							2007-07-20 14:16:12 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								765ff13f22 
								
							
								 
							
						 
						
							
							
								
								* Assortment of Console changes - console messages are now grouped into modules (eg "client", "grid", "terrain", "storage", etc)  
							
							 
							
							
							
						 
						
							2007-07-20 01:32:27 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								f5b24b6679 
								
							
								 
							
						 
						
							
							
								
								* New log functions which include the module name as an argument.  
							
							 
							
							
							
						 
						
							2007-07-20 01:21:39 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								39704bcecc 
								
							
								 
							
						 
						
							
							
								
								opps have a setting as true when it should be false.  
							
							 
							
							
							
						 
						
							2007-07-19 22:59:43 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								ed69e84874 
								
							
								 
							
						 
						
							
							
								
								*Moved XmlConfiguration to its own project  
							
							 
							
							... 
							
							
							
							*Made it possible to load a configuration interface by DLL
*Deleted the 1024 config files until they are updated 
							
						 
						
							2007-07-19 20:39:33 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								b2c6f316e1 
								
							
								 
							
						 
						
							
							
								
								Some work on Inventory (not yet finished or enabled)  
							
							 
							
							
							
						 
						
							2007-07-19 20:21:02 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								de104536c1 
								
							
								 
							
						 
						
							
							
								
								*Handler Functions can now refuse an object as invalid by returning false, thus forcing the user to re-enter the data  
							
							 
							
							... 
							
							
							
							*Added TYPE_STRING_NOT_EMPTY that requires some sort of text to be entered
*Added another parameter to addConfigurationOption called use_default_no_prompt that will not ask via the console a configuration option; it will use whatever is in the config file. If nothing is in the config file for that option, it will force itself to use default 
							
						 
						
							2007-07-19 15:01:14 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								0b6e332e16 
								
							
								 
							
						 
						
							
							
								
								Added some Alert methods to Scene , and a console command handler. So from the console to send alerts use : alert general <message> , for a instance wide message  , or use alert firstname secondname <message> to send a alert to one user. (TODO: add region wide messages).  
							
							 
							
							
							
						 
						
							2007-07-19 10:44:19 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								e348aaa3a5 
								
							
								 
							
						 
						
							
							
								
								* Fixing sandbox mode crash caused by removal of LocalStorage during cleanup earlier.  
							
							 
							
							
							
						 
						
							2007-07-19 03:36:39 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								33b4cc1bb0 
								
							
								 
							
						 
						
							
							
								
								* Added housekeeping comments, see mailing list in just a moment...  
							
							 
							
							
							
						 
						
							2007-07-19 01:08:26 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								23a734d0c7 
								
							
								 
							
						 
						
							
							
								
								* More cleaning  
							
							 
							
							
							
						 
						
							2007-07-19 01:02:59 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								e189681095 
								
							
								 
							
						 
						
							
							
								
								* Added TriggerTouchStart function to Interpreted Events API  
							
							 
							
							... 
							
							
							
							* One less compiler warning. Heh. 
							
						 
						
							2007-07-19 00:55:14 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								36fc7390f2 
								
							
								 
							
						 
						
							
							
								
								* Moved EventManager to SceneBase (from Scene)  
							
							 
							
							... 
							
							
							
							* Added OnShutdown event to EventManager (to be used to perform cleanups, etc)
* Fixed another compiler warning. 
							
						 
						
							2007-07-19 00:52:10 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								5e490e0599 
								
							
								 
							
						 
						
							
							
								
								* Nearly back down to zero compiler warnings again...  
							
							 
							
							
							
						 
						
							2007-07-19 00:46:27 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								920ffaf24b 
								
							
								 
							
						 
						
							
							
								
								* Cleaned out remaining references to the old LocalStorage system in prep. to move to StorageManager.  
							
							 
							
							
							
						 
						
							2007-07-19 00:42:59 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								f29acf95b0 
								
							
								 
							
						 
						
							
							
								
								* Removed yet more compiler warnings  
							
							 
							
							... 
							
							
							
							* Dropped old ILocalStorage storage engines. 
							
						 
						
							2007-07-19 00:29:50 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								6cf9d6da21 
								
							
								 
							
						 
						
							
							
								
								* Removing more compiler warnings  
							
							 
							
							
							
						 
						
							2007-07-19 00:25:40 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								08b04810a8 
								
							
								 
							
						 
						
							
							
								
								* Removing more compiler warnings.  
							
							 
							
							
							
						 
						
							2007-07-19 00:23:06 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								30a73085c5 
								
							
								 
							
						 
						
							
							
								
								*Removed files that were no longer important and prevented compile  
							
							 
							
							... 
							
							
							
							*Should compile now! 
							
						 
						
							2007-07-18 23:35:24 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								222becc879 
								
							
								 
							
						 
						
							
							
								
								*New Configuration System, much easier and less buggy compared to the original system in place  
							
							 
							
							... 
							
							
							
							*View RegionInfo.cs for an example on how it works!
*This hopefully copies all the files over, but who knows :) 
							
						 
						
							2007-07-18 23:15:08 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								4cd9a87183 
								
							
								 
							
						 
						
							
							
								
								* Reverting 1371  
							
							 
							
							
							
						 
						
							2007-07-18 22:49:11 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								bb55713de0 
								
							
								 
							
						 
						
							
							
								
								* Please to be checking you rename the strings inside the project when you rename libraries!  
							
							 
							
							
							
						 
						
							2007-07-18 22:38:10 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								11efebd29e 
								
							
								 
							
						 
						
							
							
								
								* Added "GetHostFromDNS" to Util to replace the various DNS resolution methods we use. Favours IPv4 addresses before IPv6 addresses to work around the Vista preference issue.  
							
							 
							
							
							
						 
						
							2007-07-18 21:55:24 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								4c8b8d22ff 
								
							
								 
							
						 
						
							
							
								
								A script/custom application should be able to add a particle system to a prim, just create a new libsecondlife.Primitive.ParticleSystem() and then call AddNewParticleSystem() on the OpenSim particle : we really need to rename our particle class to stop conflict with the one in libsl.  
							
							 
							
							
							
						 
						
							2007-07-18 21:26:31 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								d2b459b8e5 
								
							
								 
							
						 
						
							
							
								
								Sculpted Prims should now work.  
							
							 
							
							
							
						 
						
							2007-07-18 20:29:06 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								643a02ec60 
								
							
								 
							
						 
						
							
							
								
								More testing some ideas, to find best method for SceneObject Primitive classes.  
							
							 
							
							
							
						 
						
							2007-07-18 18:12:16 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								e78a0ac886 
								
							
								 
							
						 
						
							
							
								
								Just trying things out, nothing to see here, please go back to sleep.  
							
							 
							
							
							
						 
						
							2007-07-18 13:55:14 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								04ece84d6b 
								
							
								 
							
						 
						
							
							
								
								few small changes  
							
							 
							
							
							
						 
						
							2007-07-18 13:40:07 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								f70ec1fa75 
								
							
								 
							
						 
						
							
							
								
								* Added a FileSystemObject to SimpleApp  
							
							 
							
							... 
							
							
							
							* Added Some ShapeTypes (shapes doesn't work though!)
* Fixed some \0 issues 
							
						 
						
							2007-07-18 09:36:47 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								c52f9c04e2 
								
							
								 
							
						 
						
							
							
								
								* One hopefully-final attempt at fixing this remoting issue.  
							
							 
							
							
							
						 
						
							2007-07-18 00:27:11 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								be11cddc00 
								
							
								 
							
						 
						
							
							
								
								* Once more into the breach!  
							
							 
							
							
							
						 
						
							2007-07-18 00:14:17 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								32a82019c3 
								
							
								 
							
						 
						
							
							
								
								* and again...  
							
							 
							
							
							
						 
						
							2007-07-18 00:10:11 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								3d0d7cb74c 
								
							
								 
							
						 
						
							
							
								
								* More attempts at fixing Ckrinke's phantom remoting error. Heh.  
							
							 
							
							
							
						 
						
							2007-07-18 00:02:09 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								f9eab1f0f2 
								
							
								 
							
						 
						
							
							
								
								* Fixing compile  
							
							 
							
							
							
						 
						
							2007-07-17 23:54:33 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								f65808ab07 
								
							
								 
							
						 
						
							
							
								
								* More LSL changes (and fixing a compile warning)  
							
							 
							
							... 
							
							
							
							* More attempted fixes for the phantom remoting bug. 
							
						 
						
							2007-07-17 23:47:45 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								9fc72755ce 
								
							
								 
							
						 
						
							
							
								
								* More LSL related fun  
							
							 
							
							
							
						 
						
							2007-07-17 23:14:19 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								c287ee17ad 
								
							
								 
							
						 
						
							
							
								
								* Working more on the Interpreted Script API (for use in scripts which have to occupy something [Hello LSL])  
							
							 
							
							
							
						 
						
							2007-07-17 23:04:46 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								7b7267984a 
								
							
								 
							
						 
						
							
							
								
								* Added exception handler to deal with RemotingExceptions for Child Agents.  
							
							 
							
							
							
						 
						
							2007-07-17 20:40:01 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								3a554de6e2 
								
							
								 
							
						 
						
							
							
								
								* Applying babblefrog's DNS patches from issue  #188  
							
							 
							
							
							
						 
						
							2007-07-17 19:40:22 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								7a88260851 
								
							
								 
							
						 
						
							
							
								
								* Added quick ping check reply system to OGS1GridServices  
							
							 
							
							
							
						 
						
							2007-07-17 18:53:19 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								61526951ef 
								
							
								 
							
						 
						
							
							
								
								* Attempting to fix a bug.  
							
							 
							
							
							
						 
						
							2007-07-17 18:25:35 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								5524b96b10 
								
							
								 
							
						 
						
							
							
								
								* Readjusted strength of the terrain brushes from seconds / 100.0 to seconds / 5.0. (5 seconds = raise one brush radius)  
							
							 
							
							
							
						 
						
							2007-07-17 18:08:53 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								fea3c20576 
								
							
								 
							
						 
						
							
							
								
								* renamed MySceneObject to CpuCounterObject  
							
							 
							
							
							
						 
						
							2007-07-17 17:57:46 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								d95918f228 
								
							
								 
							
						 
						
							
							
								
								* Changed SimpleApp to use EventManager and Scene timer  
							
							 
							
							... 
							
							
							
							* Refactored a lot of m_* and public -> wrappers 
							
						 
						
							2007-07-17 17:47:23 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								b3830528d1 
								
							
								 
							
						 
						
							
							
								
								* Added "backup" console command for sdague  
							
							 
							
							
							
						 
						
							2007-07-17 15:43:51 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								47ea453b32 
								
							
								 
							
						 
						
							
							
								
								* debugged quite a lot of db-related strangeness and various refactoring goofs  
							
							 
							
							
							
						 
						
							2007-07-17 00:07:26 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								497ab5d7ab 
								
							
								 
							
						 
						
							
							
								
								* RegionApplicationBase restructuring now complete  
							
							 
							
							... 
							
							
							
							* Still has some weird bug in SimpleApp though. 
							
						 
						
							2007-07-16 23:25:35 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								6c9d9b660d 
								
							
								 
							
						 
						
							
							
								
								* Trimmed a few hundred warnings off SimpleApp.  
							
							 
							
							
							
						 
						
							2007-07-16 22:09:00 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								f35f5ddaf7 
								
							
								 
							
						 
						
							
							
								
								* And yet more restructuring of startup sequence...  
							
							 
							
							
							
						 
						
							2007-07-16 21:53:39 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								1462cb1b50 
								
							
								 
							
						 
						
							
							
								
								* Reset IP in SimpleApp back to localhost  
							
							 
							
							
							
						 
						
							2007-07-16 21:47:26 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								c3133715aa 
								
							
								 
							
						 
						
							
							
								
								* Fixed SimpleApp  
							
							 
							
							
							
						 
						
							2007-07-16 21:43:30 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								bcc93c0d5b 
								
							
								 
							
						 
						
							
							
								
								* SimpleApp's IP address is slightly less hard coded (now reading from a hard coded var vs lots of use of "127.0.0.1")  
							
							 
							
							
							
						 
						
							2007-07-16 21:23:11 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								de1dd0e42f 
								
							
								 
							
						 
						
							
							
								
								* In ur trunk adding ur assets.  
							
							 
							
							
							
						 
						
							2007-07-16 20:44:41 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								cf9c48bf71 
								
							
								 
							
						 
						
							
							
								
								*No Hippos :(  
							
							 
							
							
							
						 
						
							2007-07-16 20:40:04 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								c2bb8e3bc1 
								
							
								 
							
						 
						
							
							
								
								*Hippos?  
							
							 
							
							
							
						 
						
							2007-07-16 20:39:25 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								85bdec5e0d 
								
							
								 
							
						 
						
							
							
								
								* Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApp  
							
							 
							
							
							
						 
						
							2007-07-16 20:10:54 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								41b9baa054 
								
							
								 
							
						 
						
							
							
								
								*Adding some more files  
							
							 
							
							
							
						 
						
							2007-07-16 19:52:46 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								2873b82b78 
								
							
								 
							
						 
						
							
							
								
								*Renamed everything Parcels and ParcelData to Land and LandData  
							
							 
							
							... 
							
							
							
							*Added missing files (I hope) 
							
						 
						
							2007-07-16 19:40:25 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								7fabf9612a 
								
							
								 
							
						 
						
							
							
								
								*Renamed ParcelManager to LandManager  
							
							 
							
							... 
							
							
							
							*Made the Parcel class its own file and moved the Parcel and LandManager into their own folder in Environment
*Some renaming might need to be done so the Parcel class doesn't have issues with the libsecondlife Parcel class, but Land doesn't seem right. 
							
						 
						
							2007-07-16 18:45:19 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								d79e69d168 
								
							
								 
							
						 
						
							
							
								
								* Since we're discussing it, applying the m_ convention on some members...  
							
							 
							
							
							
						 
						
							2007-07-16 18:44:30 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								e6dea73d1f 
								
							
								 
							
						 
						
							
							
								
								* Removed some superfluous assigns  
							
							 
							
							... 
							
							
							
							* Moved physics plugin scene creation into local scope 
							
						 
						
							2007-07-16 18:37:31 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								58f4d69833 
								
							
								 
							
						 
						
							
							
								
								* working on RegionApplicationBase  
							
							 
							
							... 
							
							
							
							* Renamed PhysicsManager to PhysicsPluginManager because it is. 
							
						 
						
							2007-07-16 18:15:54 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								4a17587b8d 
								
							
								 
							
						 
						
							
							
								
								* Restructured the RegionApplicationBase.  
							
							 
							
							
							
						 
						
							2007-07-16 18:10:27 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								ddf73763db 
								
							
								 
							
						 
						
							
							
								
								* Rigged up LSL Script Engine to OpenSim - not quite fully tied yet however, still lacks connection to ScriptInterpretedAPI. (but Hello World should work!)  
							
							 
							
							
							
						 
						
							2007-07-16 18:06:35 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								ac4f8745ba 
								
							
								 
							
						 
						
							
							
								
								* Updating internal LSL handler/compiler with Tedd's r1.  
							
							 
							
							... 
							
							
							
							* Importing begginings of DB4oDataStore 
							
						 
						
							2007-07-16 17:46:47 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								2a3c79df83 
								
							
								 
							
						 
						
							
							
								
								changed to native line ending encoding  
							
							 
							
							
							
						 
						
							2007-07-16 15:40:11 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								d216f5779c 
								
							
								 
							
						 
						
							
							
								
								*Trunk compiles now  
							
							 
							
							... 
							
							
							
							*Added "RemoveEntity" and renamed "AddNewEntity" to "AddEntity" 
							
						 
						
							2007-07-16 14:56:35 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								cba02cb632 
								
							
								 
							
						 
						
							
							
								
								* Some minor renamings  
							
							 
							
							
							
						 
						
							2007-07-16 13:00:32 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								7f10179129 
								
							
								 
							
						 
						
							
							
								
								*Fixed bug that incorrectly tabulated 'others' prims on a parcel  
							
							 
							
							... 
							
							
							
							*Added support for selected prims (does not yet support prims being sat on)
*Added support for listing avatars with prims on parcel with their prim count 
							
						 
						
							2007-07-16 01:25:16 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								9685c65901 
								
							
								 
							
						 
						
							
							
								
								Couple of small changes to NPC test character.  
							
							 
							
							
							
						 
						
							2007-07-15 23:39:52 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								571bd78e58 
								
							
								 
							
						 
						
							
							
								
								* More scripting enhancemnents and properties.  
							
							 
							
							
							
						 
						
							2007-07-15 22:36:35 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								4dbad04b9f 
								
							
								 
							
						 
						
							
							
								
								It wasn't me who messed up flying when adding a test NPC class. (honestly!)  
							
							 
							
							
							
						 
						
							2007-07-15 22:11:03 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								f2c449f10e 
								
							
								 
							
						 
						
							
							
								
								* Added new scripting related events, in particular a new event which is triggered by console commands so that the script can subscribe to console messages and operate when they occur.  
							
							 
							
							... 
							
							
							
							* Added new example script (work in progress)
* Fixed typo in Scripting engines for C# and JScript.NET 
							
						 
						
							2007-07-15 22:04:56 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								173c5ee79e 
								
							
								 
							
						 
						
							
							
								
								*Fixed master avatar requesting when in grid mode.  
							
							 
							
							
							
						 
						
							2007-07-15 21:21:14 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								bf2f3ea29a 
								
							
								 
							
						 
						
							
							
								
								Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleApp), to try out a basic test npc character(/class).  
							
							 
							
							
							
						 
						
							2007-07-15 21:10:05 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								6510aea0ed 
								
							
								 
							
						 
						
							
							
								
								*Added support for the "show" button that highlights objects over the selected Objects  
							
							 
							
							... 
							
							
							
							*Known bug, client does some weird "showing" when more than 255 objects are meant to be selected (linked objects count as one object) 
							
						 
						
							2007-07-15 21:02:13 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								61446c0cd8 
								
							
								 
							
						 
						
							
							
								
								* Primitives are now loaded from Datastore during scene initialisation.  
							
							 
							
							
							
						 
						
							2007-07-15 18:49:11 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								9fdd4946c3 
								
							
								 
							
						 
						
							
							
								
								* Fixed an issue where world map blocks were not transmitted correctly.  
							
							 
							
							
							
						 
						
							2007-07-15 18:10:49 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								3c326aae99 
								
							
								 
							
						 
						
							
							
								
								Removed the reference to ClientManager from scene, as scene really shouldn't have a direct reference to the UDP/Packet server's clientmanager, instead it should send all data through the ScenePresences.  
							
							 
							
							... 
							
							
							
							For those functions that was using the clientManager's foreachClient(delegate) method, there is now a ForEachScenePresence(delegate) in scene. 
This change helps with the decoupling of client packet functions from the scene functions. 
							
						 
						
							2007-07-15 18:05:41 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a87ebda895 
								
							
								 
							
						 
						
							
							
								
								Removed reference to Scene EventManager from primitive. In its place, primitive now has its own event (OnPrimCountTainted) that ParcelManager subscribes to.  
							
							 
							
							... 
							
							
							
							Removed some unused code from SimpleApp. 
							
						 
						
							2007-07-15 17:40:21 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								aebd58d75e 
								
							
								 
							
						 
						
							
							
								
								* PROTIP: It helps to know what your doing when playing with reflection.  
							
							 
							
							
							
						 
						
							2007-07-15 17:32:54 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								813cdd0c80 
								
							
								 
							
						 
						
							
							
								
								* Marked old terrain methods as obsolete.  
							
							 
							
							... 
							
							
							
							* Missed an item using the old local storage. 
							
						 
						
							2007-07-15 15:53:29 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								2dea3dbd6b 
								
							
								 
							
						 
						
							
							
								
								* Terrain now uses the new StorageManager.  
							
							 
							
							
							
						 
						
							2007-07-15 15:51:09 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								6d455f3b6c 
								
							
								 
							
						 
						
							
							
								
								* Storage Manager now initialises with a DB name equal to that of the region name, and DB file specified in the DataStore config item. Storage engines may ignore the DB name parameter.  
							
							 
							
							... 
							
							
							
							* OnBackup event is now triggered using the Storage manager. 
							
						 
						
							2007-07-15 15:43:53 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								8fc1dfec79 
								
							
								 
							
						 
						
							
							
								
								* Added loading methods for NullStorage.  
							
							 
							
							
							
						 
						
							2007-07-15 15:40:50 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								275d8c0247 
								
							
								 
							
						 
						
							
							
								
								* Adding example "NullStorage" DataStore engine.  
							
							 
							
							
							
						 
						
							2007-07-15 14:58:23 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								593851eaa5 
								
							
								 
							
						 
						
							
							
								
								* Fixed bug where UserServer SendKey would not be saved in configuration.  
							
							 
							
							
							
						 
						
							2007-07-15 14:21:17 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								e207cc615f 
								
							
								 
							
						 
						
							
							
								
								* fixed locations both set to y (thanks to babblefro)  
							
							 
							
							
							
						 
						
							2007-07-15 05:07:28 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								c46a508945 
								
							
								 
							
						 
						
							
							
								
								* Fixed duplicate CAP bug when a user logs out then relogs back in in grid mode.  
							
							 
							
							
							
						 
						
							2007-07-14 23:06:05 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								e9bcc7a3fd 
								
							
								 
							
						 
						
							
							
								
								* Fixed an issue which caused regions to crash when duplicating primitives.  
							
							 
							
							
							
						 
						
							2007-07-14 22:44:41 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								2ccb8f7118 
								
							
								 
							
						 
						
							
							
								
								* Excelsior!  
							
							 
							
							
							
						 
						
							2007-07-14 22:35:47 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								a04f968f8c 
								
							
								 
							
						 
						
							
							
								
								* libterrain now builds again  
							
							 
							
							
							
						 
						
							2007-07-14 21:26:20 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								382b6a32c1 
								
							
								 
							
						 
						
							
							
								
								* Upgraded MySQL Connector to support 1222 changes.  
							
							 
							
							
							
						 
						
							2007-07-14 21:01:31 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								4f5c1e40b4 
								
							
								 
							
						 
						
							
							
								
								*Updated getParcel to accept floats as well. This helps in finding the parcel under an exact point (when precision matters)  
							
							 
							
							
							
						 
						
							2007-07-14 19:09:00 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								ab32704968 
								
							
								 
							
						 
						
							
							
								
								* Added "quit" alias for the "shutdown" console command in RegionServer  
							
							 
							
							
							
						 
						
							2007-07-14 17:40:54 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								bf32020693 
								
							
								 
							
						 
						
							
							
								
								*Removed ParcelManager from SceneObject and Primitive and replaced with events in EventManager  
							
							 
							
							... 
							
							
							
							*Prim count and sim-wide prim count correctly reflect object bonus multiplier 
							
						 
						
							2007-07-14 17:01:15 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								eee1eb2f42 
								
							
								 
							
						 
						
							
							
								
								* SimpleApp finally doing something fun. :)  
							
							 
							
							
							
						 
						
							2007-07-14 16:01:10 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								a3f2c1276a 
								
							
								 
							
						 
						
							
							
								
								*Added support for simwide area and simwide prim count for parcels  
							
							 
							
							
							
						 
						
							2007-07-14 15:57:20 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								811d2b69c9 
								
							
								 
							
						 
						
							
							
								
								* Worked some more on SimpleApp  
							
							 
							
							... 
							
							
							
							* Removed SceneObject references to RegionHandle, ParcelManager, EventManager as they are public on Scene
* Moved PulseScript behaviour into MySceneObject 
							
						 
						
							2007-07-14 15:33:25 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								423d03eaef 
								
							
								 
							
						 
						
							
							
								
								*Added support for prim counting on parcels  
							
							 
							
							... 
							
							
							
							**No restrictions yet in place, or total prim count 
							
						 
						
							2007-07-14 15:11:36 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								5a909a2054 
								
							
								 
							
						 
						
							
							
								
								Set up parcel manager and the master avatar in SimpleApp.  
							
							 
							
							
							
						 
						
							2007-07-14 14:48:36 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								0bb2b7f18d 
								
							
								 
							
						 
						
							
							
								
								* encapsulated some public fields  
							
							 
							
							
							
						 
						
							2007-07-14 14:15:58 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								1a92dc9073 
								
							
								 
							
						 
						
							
							
								
								* Apparently, we need to tell ParcelManager that there is no parcels.  
							
							 
							
							... 
							
							
							
							* Cleaning lady cleaning build ignores (No, MW, I don't mind, anything for you) 
							
						 
						
							2007-07-14 14:13:05 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a04602d9c1 
								
							
								 
							
						 
						
							
							
								
								Added AddPreCompiledScript method to ScriptManager.  
							
							 
							
							... 
							
							
							
							Done some work on lbsa71's simpleApp(hope he doesn't mind):
now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). 
Also noticed a few other problems that I had to work around, so these need looking into. 
							
						 
						
							2007-07-14 13:18:02 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								d879c6e8fc 
								
							
								 
							
						 
						
							
							
								
								*Moved the OnSignificantClientMovement event to ScenePresence.  
							
							 
							
							... 
							
							
							
							*ParcelManager's resetSimParcels does not set any default values.
*Updated ParcelData with correct defaults previously set in resetSimParcels
*Region overrides are now sent to viewer instead of dummy'd 
							
						 
						
							2007-07-13 23:13:25 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								862dc9fe97 
								
							
								 
							
						 
						
							
							
								
								*Reworked parcel joining to work the same way as LL's method.  
							
							 
							
							... 
							
							
							
							**Parcels within selection now join and not the two parcels selected at each corner
*Created OnSignificantClientMovement event that is triggered when an avatar moves more than 2 meters. 
							
						 
						
							2007-07-13 21:13:38 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								9b61def98d 
								
							
								 
							
						 
						
							
							
								
								Chat/Shout/etc  should be working again  
							
							 
							
							
							
						 
						
							2007-07-13 21:12:16 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								e6dc575bc3 
								
							
								 
							
						 
						
							
							
								
								* Added sample event to ScriptInterpretedEvents  
							
							 
							
							
							
						 
						
							2007-07-13 20:29:51 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								e14ef63113 
								
							
								 
							
						 
						
							
							
								
								* Small commit: SceneObject now registers itself with the Backup event via the function ProcessBackup.  
							
							 
							
							
							
						 
						
							2007-07-13 20:10:32 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								ad264a6b6d 
								
							
								 
							
						 
						
							
							
								
								* Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum.  
							
							 
							
							
							
						 
						
							2007-07-13 20:01:16 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								c0093052b0 
								
							
								 
							
						 
						
							
							
								
								* Default parcel flags now allow flying, landmark creation, object entry, deeding to group, terraforming, object creation and outside scripts.  
							
							 
							
							
							
						 
						
							2007-07-13 19:51:05 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								985e0b765a 
								
							
								 
							
						 
						
							
							
								
								* Obsoleted ILocalStorage  
							
							 
							
							... 
							
							
							
							* Added IRegionDataStore
* Added OnBackup event to EventManager 
							
						 
						
							2007-07-13 19:27:15 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								401af6ad4a 
								
							
								 
							
						 
						
							
							
								
								Prim Copying (both CTRL+D and shift-drag) should now work.  
							
							 
							
							
							
						 
						
							2007-07-13 19:01:09 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								41cd6cdfdd 
								
							
								 
							
						 
						
							
							
								
								* Fixed bug reported by xyzo - region assets are now stored in "regionassets.yap", asset server assets are now in "gridassets.yap"  
							
							 
							
							
							
						 
						
							2007-07-13 19:00:10 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								a076369fa3 
								
							
								 
							
						 
						
							
							
								
								* I want to commit too!  
							
							 
							
							
							
						 
						
							2007-07-13 18:01:44 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								3f6c4e6187 
								
							
								 
							
						 
						
							
							
								
								* Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.Scripting  
							
							 
							
							... 
							
							
							
							* Renamed OpenSim.Scripting to OpenSim.Region.Scripting 
							
						 
						
							2007-07-13 18:01:02 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								08331f97d3 
								
							
								 
							
						 
						
							
							
								
								* Reorganising Java Virtual Machine code into a subfolder for the JVM specific parts, leaving the JVMEngine folder specifically for Script/IScript interfaces.  
							
							 
							
							... 
							
							
							
							* Fixed a compile issue with the Interpreted Scripts API. 
							
						 
						
							2007-07-13 17:53:11 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								07b0e2df6f 
								
							
								 
							
						 
						
							
							
								
								Part two of Darok's Bullet physics plugin: added the actual plugin, although haven't added the project to prebuild.xml yet.  
							
							 
							
							... 
							
							
							
							Also might have messed up some of the SVN properties on some of the folders, so if the cleaning lady has to come in again, I just hope she doesn't moan. 
							
						 
						
							2007-07-13 17:52:11 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								6d37fe4947 
								
							
								 
							
						 
						
							
							
								
								* Moved LSL-style functions to ScriptInterpretedAPI.cs and put a XML remark comment that they are defunct and best avoided at all costs.  
							
							 
							
							... 
							
							
							
							* More wrappers: llCollisionFilter, llCollisionSprite, llCos, llCreateLink, llDeleteSubList, llDeleteSubString, llDetachFromAvatar
* More functions: osCos, osDeleteSubList, osDeleteSubString 
							
						 
						
							2007-07-13 17:43:25 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								946180885d 
								
							
								 
							
						 
						
							
							
								
								* Added wrappers for:  
							
							 
							
							... 
							
							
							
							llAbs, llAcos, llAddToLandPassList, llAdjustSoundVolume, llAllowInventoryDrop, llAngleBetween, llApplyImpulse, llApplyRotationalImpulse, llAsin, llAtan2, llAttachToAvatar, llAvatarOnSitTarget, llAxes2Rot, llAxisAngle2Rot, llBase64ToString, llBreakAllLinks, llBreakLink, llCSV2List, llCeil, llCloseRemoteDataChannel, llCloud
* Added functions for:
osAbs, osAcos, osAsin, osAtan2, osAxes2Rot, osAxisAngle2Rot, osBase64ToString, osCSV2List, osCeil. 
							
						 
						
							2007-07-13 17:25:01 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								9be896c8ce 
								
							
								 
							
						 
						
							
							
								
								* Adding LSL stuff for Tedd_, implementing LSL-style functions in ScriptAPI.cs, implementing server event callbacks in ScriptInterpretedEvents.cs  
							
							 
							
							... 
							
							
							
							* Added Tedd_'s LSL compiler thingie, although it cannot be referenced yet. 
							
						 
						
							2007-07-13 17:14:30 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								0ac6809343 
								
							
								 
							
						 
						
							
							
								
								Think SceneObject/Primitive copying should now work, just need to hook it up to a event and test.  
							
							 
							
							
							
						 
						
							2007-07-13 16:53:31 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								fcc7f86427 
								
							
								 
							
						 
						
							
							
								
								Changed simpleApp to use basic physics.  
							
							 
							
							... 
							
							
							
							Done some work of fixing primitive/SceneObject copying.
Set DefaultHome region to 1000,1000. 
							
						 
						
							2007-07-13 16:12:38 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								6c0779f618 
								
							
								 
							
						 
						
							
							
								
								rename file to not have spaces in it  
							
							 
							
							
							
						 
						
							2007-07-13 16:01:01 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								d89362fe99 
								
							
								 
							
						 
						
							
							
								
								Shouldn't be needing explicitly adding login xmlrpc  
							
							 
							
							
							
						 
						
							2007-07-13 15:49:54 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								878289ef88 
								
							
								 
							
						 
						
							
							
								
								* removed PrimitiveOld and CreatePrimFromObjectAdd  
							
							 
							
							
							
						 
						
							2007-07-13 15:20:18 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								170b648d4d 
								
							
								 
							
						 
						
							
							
								
								One of these days i WILL have my pulsating cube!  
							
							 
							
							
							
						 
						
							2007-07-13 15:09:55 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								581ea0d92e 
								
							
								 
							
						 
						
							
							
								
								inlined packet deserialization  
							
							 
							
							
							
						 
						
							2007-07-13 12:44:50 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								33ef93f4a6 
								
							
								 
							
						 
						
							
							
								
								* ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape instead - w00t!  
							
							 
							
							
							
						 
						
							2007-07-13 12:32:34 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								a7e103a922 
								
							
								 
							
						 
						
							
							
								
								* OGS project is now back down to zero warnings.  
							
							 
							
							
							
						 
						
							2007-07-13 07:19:08 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								a0ac1f06e6 
								
							
								 
							
						 
						
							
							
								
								* Moved SendNameReply to ClientView  
							
							 
							
							... 
							
							
							
							* Removed unused LoginService
* Minor renames on BinaryStreamHandler 
							
						 
						
							2007-07-13 07:19:00 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								0f1b2f278b 
								
							
								 
							
						 
						
							
							
								
								* Fixing compiler warnings in an attempt to reduce them back down to zero.  
							
							 
							
							
							
						 
						
							2007-07-13 07:17:42 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								486632986c 
								
							
								 
							
						 
						
							
							
								
								*Parcel updates are now sent to users over newly subdivided areas and users over parcels being joined to correctly update the viewers  
							
							 
							
							... 
							
							
							
							*NOTE: Parcel updates are packets sent to the viewer when they enter a new parcel containing information such as parcel name, media URLS, etc 
							
						 
						
							2007-07-12 23:57:26 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								df24ce6dfd 
								
							
								 
							
						 
						
							
							
								
								*Parcel and estate support fully restored into Sugilite  
							
							 
							
							... 
							
							
							
							*Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates 
							
						 
						
							2007-07-12 20:33:10 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								b27924d0a5 
								
							
								 
							
						 
						
							
							
								
								*Found and fixed bug that crashed viewer when logging in or viewing land owners  
							
							 
							
							... 
							
							
							
							*Reenabled estate manager; remember, the master avatar is the only one that can use this (by default: Test User with password 'test')
*Still working on readding support for updating parcel information when logging in or moving into a new parcel 
							
						 
						
							2007-07-12 16:19:32 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								7198d7980d 
								
							
								 
							
						 
						
							
							
								
								Next time maybe I should check it still compiles before committing.  
							
							 
							
							
							
						 
						
							2007-07-12 15:30:09 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								20a77a6d4b 
								
							
								 
							
						 
						
							
							
								
								Fixed a number of bugs in the local InstantMessage handling, sending InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.  
							
							 
							
							
							
						 
						
							2007-07-12 15:16:19 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								27c595c007 
								
							
								 
							
						 
						
							
							
								
								Cleaning up some of the CAPS functions, Asset uploads now use the new LLSDStreamhandler system.  
							
							 
							
							
							
						 
						
							2007-07-12 13:09:39 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								17ddb8b493 
								
							
								 
							
						 
						
							
							
								
								Hopefully texturing prims should now work correctly.  
							
							 
							
							
							
						 
						
							2007-07-11 18:32:32 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								2ceff87a02 
								
							
								 
							
						 
						
							
							
								
								More work on UserProfile and inventory cache (still currently not enabled).  
							
							 
							
							... 
							
							
							
							Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims. 
							
						 
						
							2007-07-11 17:47:25 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								9d989612b0 
								
							
								 
							
						 
						
							
							
								
								updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi branch, so when they have a trunk version that is 1.18 ready, best to update again).  
							
							 
							
							... 
							
							
							
							Started some work on a userProfile/inventory cache. 
							
						 
						
							2007-07-11 14:39:03 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								561b87b303 
								
							
								 
							
						 
						
							
							
								
								* Applying dalien's patches from bug#177 and  #179  
							
							 
							
							
							
						 
						
							2007-07-11 02:51:51 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								f0ecc1de4c 
								
							
								 
							
						 
						
							
							
								
								preliminary inter region communications (between regions in different instances) now works, so child agents and border crossings (and teleporting) now work.  
							
							 
							
							... 
							
							
							
							The .net remoting is still very basic: we need security sinks added.
And we really need the OGS 2 protocol as soon as possible. 
							
						 
						
							2007-07-10 20:52:43 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								ebdc64730a 
								
							
								 
							
						 
						
							
							
								
								Fixed the crashing when trying to look at the map in grid mode. Although the textures for the regions don't seem to show up, about to look into that.  
							
							 
							
							
							
						 
						
							2007-07-10 18:58:42 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								7f03246653 
								
							
								 
							
						 
						
							
							
								
								Gird mode in sugilite should now work in so far as you should be able to login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now).  
							
							 
							
							... 
							
							
							
							Also trying to look at the map in grid mode will crash the server. 
							
						 
						
							2007-07-10 17:56:31 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9f5f65c847 
								
							
								 
							
						 
						
							
							
								
								* LLSDStreamhandler now works.  
							
							 
							
							
							
						 
						
							2007-07-09 23:32:29 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								85dd493614 
								
							
								 
							
						 
						
							
							
								
								* some follow up renaming of members et c.  
							
							 
							
							
							
						 
						
							2007-07-09 21:25:43 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								08a1fa3f96 
								
							
								 
							
						 
						
							
							
								
								* Introduced ClientManager for great justice.  
							
							 
							
							
							
						 
						
							2007-07-09 21:03:36 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								d91f33b87b 
								
							
								 
							
						 
						
							
							
								
								Re-applied dalien patch ( #175 ) and included bin\data with avataranimations.xml  
							
							 
							
							
							
						 
						
							2007-07-09 19:56:22 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								93f3ef7e0d 
								
							
								 
							
						 
						
							
							
								
								Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.  
							
							 
							
							... 
							
							
							
							Disabled CAPS asset uploading as it seems it now crashes the server. 
							
						 
						
							2007-07-09 15:59:35 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								e8acf1cca9 
								
							
								 
							
						 
						
							
							
								
								* Begun work on Primitive Duplication. Not hooked up yet, but theoretically could be done so. In practice, more work needs to be done.  
							
							 
							
							
							
						 
						
							2007-07-09 15:29:39 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								f62b7f3d1e 
								
							
								 
							
						 
						
							
							
								
								* reverted rev 1200 waiting for info re animations.xml  
							
							 
							
							
							
						 
						
							2007-07-08 19:47:04 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								252ff78eb3 
								
							
								 
							
						 
						
							
							
								
								Applied animations patch ( #175 ) submitted by dalien  
							
							 
							
							
							
						 
						
							2007-07-08 19:28:53 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								5f8de1e704 
								
							
								 
							
						 
						
							
							
								
								* By popular demand, all generated build files are now deleted. Somebody should make sure the wiki is updated.  
							
							 
							
							
							
						 
						
							2007-07-08 19:27:04 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								4adf4c57d4 
								
							
								 
							
						 
						
							
							
								
								 
							
							 
							
							
							
						 
						
							2007-07-08 12:10:32 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								b14726a843 
								
							
								 
							
						 
						
							
							
								
								* Fixed building - something weird is happening with prebuild though, not adding XMLRPC.DLL to the references for Framework.Data  
							
							 
							
							
							
						 
						
							2007-07-08 10:32:13 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								74410efb22 
								
							
								 
							
						 
						
							
							
								
								* Bugfix with instant message handlers. Looking at implementing grid IM server, ideally using a known scalable infrastructure.  
							
							 
							
							
							
						 
						
							2007-07-08 03:45:06 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								855ebe739b 
								
							
								 
							
						 
						
							
							
								
								* Missed a line - IM support in local simulator should now work.  
							
							 
							
							
							
						 
						
							2007-07-08 03:36:17 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								bdab40280b 
								
							
								 
							
						 
						
							
							
								
								* Added instant message support for the local region. Grid support forthcoming.  
							
							 
							
							
							
						 
						
							2007-07-08 03:32:27 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								10ece46cf6 
								
							
								 
							
						 
						
							
							
								
								* Updating prebuild  
							
							 
							
							
							
						 
						
							2007-07-08 02:58:01 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								7b0bb7c616 
								
							
								 
							
						 
						
							
							
								
								* Fixed reservation handling for existing region authkey situations. Reservation key now overrides old sim key, however if reservation not found, sim key is used instead.  
							
							 
							
							
							
						 
						
							2007-07-08 00:54:13 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								bc02ddf523 
								
							
								 
							
						 
						
							
							
								
								*Fixed several bugs that crashed the viewer and opensim server when logging in on grid mode  
							
							 
							
							... 
							
							
							
							*Note: Grid Mode now works in sugilite, but is still unstable
**Known bug in which the grid server crashes after being relaunched from a previously create configuration
**Crashing of the viewer crashes the OpenSim server which then crashes the grid server -- needs better handling of exceptions
**Multiple sims is still untested, but should connect correctly. Moving between the sims may be a different story 
							
						 
						
							2007-07-06 20:40:03 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								93640f1d71 
								
							
								 
							
						 
						
							
							
								
								*Fixed 2 small references to localhost which has some conflicts when resolving.  
							
							 
							
							... 
							
							
							
							*Grid mode now gets past region handshake, BUT the client (both nicholas and the normal one) crash as soon as the next step is displayed on the screen 
							
						 
						
							2007-07-06 13:57:49 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								e2bafc8d6c 
								
							
								 
							
						 
						
							
							
								
								*Fixed crash of OpenSim client when in grid mode from a recent commit  
							
							 
							
							... 
							
							
							
							*The XML issue is now fixed (yay lbsa71) -- but I am still getting a "login packet never received", but that is probably an issue on my end, and not it the code 
							
						 
						
							2007-07-05 20:46:37 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								70d8731aa2 
								
							
								 
							
						 
						
							
							
								
								Fixed rotation editing of individual prims in a group. I think positioning and rotations should now be correct (for both groups and on editing individuals of a group). Resizing still needs work.  
							
							 
							
							
							
						 
						
							2007-07-05 19:19:39 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								8bdbdf48c7 
								
							
								 
							
						 
						
							
							
								
								* updated bugfixed xmlrpc for massive win  
							
							 
							
							... 
							
							
							
							* got rid of the ugliest hack in the project 
							
						 
						
							2007-07-05 18:30:30 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								583f2a9de8 
								
							
								 
							
						 
						
							
							
								
								*Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)  
							
							 
							
							... 
							
							
							
							*Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login
*Login is progressing, now just getting an XML error (http://pastebin.com/942515 ) -- if you can fix this, throw MingChen in IRC a Private Message 
							
						 
						
							2007-07-05 15:15:28 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								ad86e94b3d 
								
							
								 
							
						 
						
							
							
								
								* Tweaks to Java engine (uses less threads). Added support for OnFrame and OnNewPresence events.  
							
							 
							
							
							
						 
						
							2007-07-05 04:23:34 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								c570b107f8 
								
							
								 
							
						 
						
							
							
								
								* Java engine fully back in Sugilite  
							
							 
							
							
							
						 
						
							2007-07-05 00:24:40 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								3c46e5b170 
								
							
								 
							
						 
						
							
							
								
								* Added Java support back into Sugilite (although it still needs a calling host to be added).  
							
							 
							
							
							
						 
						
							2007-07-05 00:09:45 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								beb3073bec 
								
							
								 
							
						 
						
							
							
								
								A bit more work on Building tools/support.  
							
							 
							
							... 
							
							
							
							updated Axiom.MathLib.dll. 
							
						 
						
							2007-07-04 19:07:27 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								5c32b33a66 
								
							
								 
							
						 
						
							
							
								
								* re-fixed the utf-16 bug in xmlRpcResponse serialization  
							
							 
							
							... 
							
							
							
							* added LLSDStreamHandler.cs to Caps (Haven't enabled it yet, though)
* removed last traces of old rest handling 
							
						 
						
							2007-07-04 16:28:59 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								6a2588454a 
								
							
								 
							
						 
						
							
							
								
								* Removed AssetHttpServer, using BaseHttpServer instead  
							
							 
							
							... 
							
							
							
							* Removed legacy REST handling
* Created two custom IStreamHandlers for asset up/download
* Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage.
* Introduced BaseStreamHandler with GetParam() and some other goodies 
							
						 
						
							2007-07-04 14:12:32 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9a51949cb4 
								
							
								 
							
						 
						
							
							
								
								* Added StreamHandler support  
							
							 
							
							... 
							
							
							
							* Implemented RestStreamHandler
* Some caps functions now use it
* Moved out RestMethodEntry from httpserver
* The IStreamHandler interface now reports required method and Content-Type 
							
						 
						
							2007-07-04 11:47:32 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								827cccb99c 
								
							
								 
							
						 
						
							
							
								
								Grid Servers:  
							
							 
							
							... 
							
							
							
							* Sugilite grid server now works with older regions properly (using it on deepgrid for testing)
* Sugilite user server still broken with sugilite region server
* Reduced the number of compiler warnings to zero
Region Servers:
* Added debug information to OGS1 Comms to help debug user server connectivity issues. 
							
						 
						
							2007-07-04 07:45:42 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								249ce4cf6f 
								
							
								 
							
						 
						
							
							
								
								* More cleaning - Sugilite now only has build errors for "value is never used" properties (which I presume will be filled in over time)  
							
							 
							
							
							
						 
						
							2007-07-04 05:49:12 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								daf7b8ec76 
								
							
								 
							
						 
						
							
							
								
								* Cleaning - attempting to get compiler warnings back down to zero.  
							
							 
							
							
							
						 
						
							2007-07-04 05:25:40 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								8b3cb93b49 
								
							
								 
							
						 
						
							
							
								
								* Started work on converting BaseHttpServer to a stream dispatcher  
							
							 
							
							
							
						 
						
							2007-07-04 04:29:23 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								bd8018fa1c 
								
							
								 
							
						 
						
							
							
								
								Today's work on Building support/tools. Think I am slowly getting there.  
							
							 
							
							
							
						 
						
							2007-07-03 20:10:20 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								78e420f48b 
								
							
								 
							
						 
						
							
							
								
								*Fixed storage issue as noted in last commit of the OGS1 GridServer  
							
							 
							
							... 
							
							
							
							*Reverted the default remote grid server port back to 8001 (from a port change to debug a previous issue) 
							
						 
						
							2007-07-03 19:26:35 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								e06ffb3981 
								
							
								 
							
						 
						
							
							
								
								*Removed GridInfo class as it has been previously replaced with the much better NetworkServersInfo class  
							
							 
							
							... 
							
							
							
							*Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now.
**After this is fixed, grid mode should work! 
							
						 
						
							2007-07-03 17:03:14 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								898b48464a 
								
							
								 
							
						 
						
							
							
								
								*Renamed OGS1 XmlRpcLoginToSimulatorMethod to the more appropriate XmlRpcSimulatorLoginMethod  
							
							 
							
							... 
							
							
							
							*Attempt to fix the "sim not found" issue by adding sim if...well...not found (OGS1) 
							
						 
						
							2007-07-03 14:56:00 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9b6b6d05d4 
								
							
								 
							
						 
						
							
							
								
								* Optimized usings (the 'LL ate my scripts' commit)  
							
							 
							
							... 
							
							
							
							* added some licensing info 
							
						 
						
							2007-07-03 14:37:29 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								73a5ec391a 
								
							
								 
							
						 
						
							
							
								
								* Completed conceptual LlsdMethod - everything resides in SimpleApp pending guru approval.  
							
							 
							
							
							
						 
						
							2007-07-03 07:06:08 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								315a49e7fd 
								
							
								 
							
						 
						
							
							
								
								You can now substitute %name% in the filename argument for terrain save & load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion)  
							
							 
							
							
							
						 
						
							2007-07-02 23:52:18 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								96dfb33bca 
								
							
								 
							
						 
						
							
							
								
								Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectly  
							
							 
							
							
							
						 
						
							2007-07-02 23:42:38 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								67af17fdd1 
								
							
								 
							
						 
						
							
							
								
								*OGS1 Key2Name/Name2Key works  
							
							 
							
							... 
							
							
							
							*OGS1 doesnt crash on startup anymore 
							
						 
						
							2007-07-02 21:02:11 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								71f1b2d878 
								
							
								 
							
						 
						
							
							
								
								* Added conceptual LlsdMethod Demo to SimpleApp (work in progress)  
							
							 
							
							
							
						 
						
							2007-07-02 20:44:39 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								d1d38f2ede 
								
							
								 
							
						 
						
							
							
								
								Applied Darok's PhysicsVector ToString patch  
							
							 
							
							
							
						 
						
							2007-07-02 17:48:34 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								858e232cec 
								
							
								 
							
						 
						
							
							
								
								* Added "HiRAW" mode export for generating as precise outputs as possible in the .RAW format. Ideal for exporting a heightmap to a simulator only capable of reading the RAW format. If you are exporting between OpenSim regions, use F64 instead.  
							
							 
							
							
							
						 
						
							2007-07-02 16:04:50 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								fcabdab7bc 
								
							
								 
							
						 
						
							
							
								
								* Started working on LlsdMethod for BaseHttpServer  
							
							 
							
							... 
							
							
							
							*Renamed IRestHandler.cs to RestMethod.cs which is the correct name. 
							
						 
						
							2007-07-02 16:03:58 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								c25a2fea59 
								
							
								 
							
						 
						
							
							
								
								* Added support for SL-style RAW export similar to the official simulators operation (low resolution)  
							
							 
							
							
							
						 
						
							2007-07-02 15:45:09 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								686f6a8331 
								
							
								 
							
						 
						
							
							
								
								* Fixed Issue  #161  by using PhysicsScene.Null instead of BasePhysicsScene  
							
							 
							
							... 
							
							
							
							* Hid NullPhysicsScene for great justice
* Fixed broken Grid build 
							
						 
						
							2007-07-02 08:03:11 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9ff5bb9873 
								
							
								 
							
						 
						
							
							
								
								* Applied Weathros/tedd's IP v6 patch  
							
							 
							
							
							
						 
						
							2007-07-02 06:57:42 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								d78f6505e3 
								
							
								 
							
						 
						
							
							
								
								* worked some more on the RegionInfo attr fuggliness  
							
							 
							
							
							
						 
						
							2007-07-02 06:55:36 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								7f18f494f1 
								
							
								 
							
						 
						
							
							
								
								Just committing this because I want my commit to be on the front page of www.opensimulator.org rather than lbsa71's being there.  
							
							 
							
							
							
						 
						
							2007-07-01 21:45:47 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								2d34caabb9 
								
							
								 
							
						 
						
							
							
								
								* removed try-catchall from scene constructor  
							
							 
							
							... 
							
							
							
							* added reference server-side addnewprim prototype to Scene - not implementet yet though. 
							
						 
						
							2007-07-01 21:16:45 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								2852cda727 
								
							
								 
							
						 
						
							
							
								
								More work on SceneObject/Primitive and building (Linking is a work in progress as is all). Committing now as I've finished for the night and will be continued tomorrow.  
							
							 
							
							
							
						 
						
							2007-07-01 21:04:33 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								97d441fca4 
								
							
								 
							
						 
						
							
							
								
								* replaced some more of those butt-fuggly attr constructs with nice Get<> calls; somebody should finish the job.  
							
							 
							
							
							
						 
						
							2007-07-01 20:30:02 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								54ef77f0fd 
								
							
								 
							
						 
						
							
							
								
								Can change the name and description of a prim.  
							
							 
							
							
							
						 
						
							2007-07-01 18:33:44 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								9800c05c1b 
								
							
								 
							
						 
						
							
							
								
								Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.  
							
							 
							
							
							
						 
						
							2007-07-01 17:26:33 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								7cafe7f6d9 
								
							
								 
							
						 
						
							
							
								
								* now saves ExternalHostName in config  
							
							 
							
							
							
						 
						
							2007-07-01 16:19:47 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								06a8c13200 
								
							
								 
							
						 
						
							
							
								
								MAJOR IP RESTRUCTURING  
							
							 
							
							... 
							
							
							
							* moving towards IPEndPoints all over the place
* trying to make the internal/external division 
							
						 
						
							2007-07-01 16:07:41 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								5e805656db 
								
							
								 
							
						 
						
							
							
								
								Fixed SimpleApp - aka thankgoditssundaycommit  
							
							 
							
							... 
							
							
							
							* Updated SimpleApp with various introduced dependencies
* Extracted ScenePrescence creation in Scene
* removed try-catchall from UserManagerBase (that actually hid a bug)
* Refactored RegionInfo
  * handle is calculated
  * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized
* Removed superfluous 'ref' keywords
* Removed a shitload of 'catch Exception e' that causes build warnings
* Lots of small refactorings, renames et c
* Ignored some bins 
							
						 
						
							2007-07-01 13:17:27 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								bacf90b5d8 
								
							
								 
							
						 
						
							
							
								
								* Project files fixed for OGS.  
							
							 
							
							
							
						 
						
							2007-07-01 11:40:48 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								31649aa1d5 
								
							
								 
							
						 
						
							
							
								
								* Fixed scripting engine with a few minor updated namespace issues.  
							
							 
							
							
							
						 
						
							2007-07-01 11:24:50 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								b8b701fabb 
								
							
								 
							
						 
						
							
							
								
								* Small bugfix comparing equal UUIDs  
							
							 
							
							
							
						 
						
							2007-06-29 22:10:55 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								e4df6ea08e 
								
							
								 
							
						 
						
							
							
								
								* Created new "UUID" class to override LLUUID in general. (Unable to inherit from LLUUID, so written as a wrapper + extra functions), 1:1 Feature compatible with LLUUID designed as "Drop In" replacement.  
							
							 
							
							
							
						 
						
							2007-06-29 22:09:52 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								72cd28be1b 
								
							
								 
							
						 
						
							
							
								
								* Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") to force IPv4  
							
							 
							
							
							
						 
						
							2007-06-29 20:09:29 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								cc1c4c034c 
								
							
								 
							
						 
						
							
							
								
								* Applying Danx0r's BasicPhysics update.  
							
							 
							
							
							
						 
						
							2007-06-29 18:37:26 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								6b3777d3db 
								
							
								 
							
						 
						
							
							
								
								*Deleted Logger.cs from OpenSim.Framework  
							
							 
							
							
							
						 
						
							2007-06-29 16:43:48 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b2883faddf 
								
							
								 
							
						 
						
							
							
								
								* just making sure build files are latest  
							
							 
							
							
							
						 
						
							2007-06-29 16:28:03 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								90b01ba80c 
								
							
								 
							
						 
						
							
							
								
								*Hopefully fixed the empty dialog box error on client when logging in on sandbox mode  
							
							 
							
							
							
						 
						
							2007-06-29 01:58:16 +00:00  
						
					 
				
					
						
							
							
								 
								Adam Frisby
							
						 
						
							 
							
							
							
								
							
								135e9b1f53 
								
							
								 
							
						 
						
							
							
								
								* Removed J# language support because it has issues with Mono.  
							
							 
							
							
							
						 
						
							2007-06-28 19:35:20 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								fe0528b98c 
								
							
								 
							
						 
						
							
							
								
								*Added UUIDNameRequest packet support (untested, but should work -- at least in sandbox mode)  
							
							 
							
							... 
							
							
							
							*Various small renamings 
							
						 
						
							2007-06-28 19:09:50 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								41f26668d9 
								
							
								 
							
						 
						
							
							
								
								enabled physics plugin flying flags.  
							
							 
							
							
							
						 
						
							2007-06-28 17:48:45 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								d3363bbc28 
								
							
								 
							
						 
						
							
							
								
								*Renamed GridCommsManager to CommunicationsOGS1 to match CommunicationsLocal -- its sandbox mode counterpart  
							
							 
							
							
							
						 
						
							2007-06-28 17:03:09 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								108d89f894 
								
							
								 
							
						 
						
							
							
								
								*Master User is now set up  
							
							 
							
							... 
							
							
							
							*Added support for getting user profile information from remote grid server (untested)
*Updated prebuild.xml 
							
						 
						
							2007-06-28 16:17:20 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								e1ebfaef63 
								
							
								 
							
						 
						
							
							
								
								Applied ScenePresence movement patch from Darok.  
							
							 
							
							
							
						 
						
							2007-06-28 15:56:24 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								bee543300f 
								
							
								 
							
						 
						
							
							
								
								*User Profile requests on OGS UserServer now uses XMLRPC instead of REST  
							
							 
							
							... 
							
							
							
							*Added base support for setting up a master user 
							
						 
						
							2007-06-28 14:45:46 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								561db23e5f 
								
							
								 
							
						 
						
							
							
								
								Finished removing the old scripting code, Scene.Scripting.cs and OpenSim.Framework.Interfaces.Scripting.  
							
							 
							
							
							
						 
						
							2007-06-28 14:10:05 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								3456d951d8 
								
							
								 
							
						 
						
							
							
								
								Imported the scripting changes, so now should be up to date with sugilite.  
							
							 
							
							
							
						 
						
							2007-06-28 13:13:17 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								14ea54b441 
								
							
								 
							
						 
						
							
							
								
								should now work.  
							
							 
							
							
							
						 
						
							2007-06-28 11:54:51 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								440bb4a358 
								
							
								 
							
						 
						
							
							
								
								*Fixed UserServer and OpenSim so now they start without crashing.  
							
							 
							
							
							
						 
						
							2007-06-28 02:07:59 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								0232f01a58 
								
							
								 
							
						 
						
							
							
								
								*Moved all the classes into their own file from LLSDHelpers.cs  
							
							 
							
							... 
							
							
							
							*Some folder renaming to follow project Name
*Updated prebuild.xml 
							
						 
						
							2007-06-27 19:43:46 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								9eaecabdd0 
								
							
								 
							
						 
						
							
							
								
								*Moved VersionInfo.cs to its correct place in OpenSim.csproj  
							
							 
							
							... 
							
							
							
							*Added OpenSim.Region.Caps
*Updated prebuild.xml and ran prebuild 
							
						 
						
							2007-06-27 19:04:23 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								1a6f58f337 
								
							
								 
							
						 
						
							
							
								
								*Fixed OpenGridServices.sln and prebuild.xml  
							
							 
							
							... 
							
							
							
							*NameSpaceChanges branch now fully compiles! 
							
						 
						
							2007-06-27 18:28:45 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								2261e4ec2a 
								
							
								 
							
						 
						
							
							
								
								*Fixed all renaming for OpenGridServices.sln, still a reference issue in prebuild.xml though  
							
							 
							
							
							
						 
						
							2007-06-27 18:04:07 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								1dcc814b70 
								
							
								 
							
						 
						
							
							
								
								*More compile fixes (should be it on OpenSim.sln)  
							
							 
							
							
							
						 
						
							2007-06-27 17:20:45 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								fe120533ef 
								
							
								 
							
						 
						
							
							
								
								*Updated prebuild.xml and ran prebuild again  
							
							 
							
							... 
							
							
							
							*Removed .user, .suo, and unneccessary files in /bin/Physics/
*OpenSim.sln should compile with nant and on windows now 
							
						 
						
							2007-06-27 17:12:32 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								e392e222a8 
								
							
								 
							
						 
						
							
							
								
								*Added some missing files I forgot to add...OpenSim.sln should compile now  
							
							 
							
							
							
						 
						
							2007-06-27 16:55:27 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								e41eedc9ae 
								
							
								 
							
						 
						
							
							
								
								*Some more restructuring/fixing -- should compile, but high chance I forgot to add/remove something  
							
							 
							
							
							
						 
						
							2007-06-27 16:39:11 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								646bbbc84b 
								
							
								 
							
						 
						
							
							
								
								Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.  
							
							 
							
							
							
						 
						
							2007-06-27 15:28:52 +00:00